Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=-charisma&page=61
https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-charisma&page=62", "previous": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-charisma&page=60", "results": [ { "slug": "prismatic-beetle-swarm", "desc": "_A dazzling explosion of multicolored lights erupts from this cloud of flying beetles, flashing every color of the rainbow._ \n_**Flesh-Eating Beauties.**_ The depths of the jungle are filled with lethal wildlife, and prismatic beetles are superlative examples of this. These flesh-eating, venomous insects distract and subdue their prey with sparkling beauty even as they devour it alive. Individual prismatic beetles sparkle like precious gems in the light; tosculi traders, gnolls, and humans often incorporate their carapaces into decorative jewelry or utilize them as special components in enchantment and illusion (pattern) spells and items. \n_**Hypno-Paralytic.**_ When swarming in the thousands, these beautiful bugs create a hypnotic cascade of glimmering hues capable of enthralling creatures. As they descend on their dazed prey, the beetles’ bites slowly paralyze their victims while their toxins distract the mind with feelings of euphoria and delight. \n_**Predator Partners.**_ Although carnivorous, prismatic beetles are not overly aggressive; they attack other creatures only when hungry or threatened. Even when they’re not attacking, however, they can be a threat; more than one unwary traveler has stopped to admire what they thought was a docile swarm of prismatic beetles, and became captivated. The unfortunates are often killed and eaten by lurking jungle predator, as such animals know the beetles stun and confuse prey.", "name": "Prismatic Beetle Swarm", "size": "Medium", "type": "Beast", "subtype": "Swarm", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "", "hit_points": 38, "hit_dice": "7d8+7", "speed": { "walk": 20, "burrow": 5, "fly": 30 }, "strength": 3, "dexterity": 16, "constitution": 12, "intelligence": 1, "wisdom": 13, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "", "condition_immunities": "charmed, frightened, paralyzed, petrified, prone, restrained, stunned", "senses": "blindsight 10 ft., darkvision 30 ft., passive Perception 13", "languages": "-", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bites", "desc": "Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer. The target also takes 10 (4d4) poison damage and becomes euphoric for 1d4 rounds, or takes half as much poison damage and is not euphoric if it makes a successful DC 11 Constitution saving throw. A euphoric creature has disadvantage on saving throws.", "attack_bonus": 5, "damage_dice": "4d4" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points." }, { "name": "Glittering Carapace", "desc": "The glossy, iridescent carapaces of the beetles in the swarm scatter and tint light in a dazzling exhibition of colors. In bright light, a creature within 30 feet that looks at the prismatic beetle swarm must make a successful DC 13 Wisdom saving throw or be blinded until the end of its next turn. If the saving throw fails by 5 or more, the target is also knocked unconscious. Unless it's surprised, a creature can avoid the saving throw by choosing to avert its eyes at the start of its turn. A creature that averts its eyes can't see the swarm until the start of its next turn, when it can choose to avert its eyes again. If the creature looks at the swarm in the meantime, it must immediately make the saving throw. The saving throw is made with advantage if the swarm of prismatic beetles is in dim light, and this ability has no effect if the swarm is in darkness." } ], "spell_list": [], "page_no": 375, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_prismatic-beetle-swarm/" }, { "slug": "red-banded-line-spider", "desc": "_These spiders are named for both the deep red swirls on their abdomens, unique to each spider, and for their peculiar hunting technique. The largest ones hunt in the dark canopy of temperate and subtropical forests._ \n**Hand-Sized Hunters.** These furry, brown spiders are not enormous monsters, but they are big enough to be alarming. A typical one is as big as a human hand with fingers spread wide, but some grow as large as small dogs. \n**Webbed Line.** Line spiders don’t spin webs but instead perch and watch for prey. When prey wanders near, the spider launches a line of webbing to snare it, then pounces unerringly along that line to deliver a deep bite. Their potent venom can incapacitate creatures much larger than themselves, and they quickly devour flesh with their powerful jaws. \n**City Dwellers.** Line spiders are often found in cities, and their size makes them a good replacement for a garroter crab in certain forms of divination. They’re favorites among exotic-pet dealers—usually with their venom sacs removed, sometimes not. Goblins, kobolds, and some humans use them rather than cats to control a mouse or rat infestation, and they make reasonably good pets if they’re kept well-fed. If they get hungry, line spiders may devour other small pets or even their owners.", "name": "Red-Banded Line Spider", "size": "Tiny", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "", "hit_points": 2, "hit_dice": "1d4", "speed": { "walk": 30, "climb": 30 }, "strength": 4, "dexterity": 16, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "psychic", "condition_immunities": "charmed, frightened", "senses": "darkvision 60 ft., passive Perception 12", "languages": "-", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or take 3 (1d6) poison damage and be poisoned until the start of the spider's next turn. The target fails the saving throw automatically and takes an extra 1d6 poison damage if it is bitten by another red-banded line spider while poisoned this way.", "attack_bonus": 5, "damage_dice": "1d6" }, { "name": "Swingline", "desc": "Ranged Weapon Attack: +5 to hit, range 60 ft., one target. Hit: the spider immediately moves the full length of the webbing (up to 60 feet) to the target and delivers a bite with advantage. This attack can be used only if the spider is higher than its target and at least 10 feet away.", "attack_bonus": 5, "damage_dice": "0" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Spider Climb", "desc": "The spider can climb difficult surfaces, including upside down and on ceilings, without needing to make an ability check." }, { "name": "Web Walker", "desc": "The spider ignores movement restrictions caused by webbing." } ], "spell_list": [], "page_no": 363, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_red-banded-line-spider/" }, { "slug": "stygian-fat-tailed-scorpion", "desc": "_The black carapace gleams in the desert sun, and its tail drips translucent venom. Even the largest lion avoids this scorpion._ \n**Highly Venomous.** Known for its small size and aggressive behavior, the Stygian fat-tailed scorpion brings a swift death to those who feel its toxic sting. \n**Pit Traps.** A Stygian fat-tailed scorpion is no more than a foot long, with a tail about the same length. It weighs no more than 5 pounds for the largest specimens—they make excellent guard animals that require little food or care, and are often kept at the bottom of pits or in rarely used tunnels. \n**Valuable Venom.** A dose of fat-tailed scorpion venom can be worth 4,000 gp or more to the right buyer.", "name": "Stygian Fat-Tailed Scorpion", "size": "Tiny", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 10, "hit_dice": "4d4", "speed": { "walk": 30, "climb": 20 }, "strength": 3, "dexterity": 16, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 10", "languages": "-", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The scorpion makes three attacks: two with its claws and one with its sting." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.", "attack_bonus": 5, "damage_dice": "1" }, { "name": "Sting", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage, plus 21 (6d6) poison damage and the target is poisoned until it completes a short or long rest. A successful DC 10 Constitution saving throw reduces the poison damage to half and prevents the poisoned condition. If the target fails this saving throw while already poisoned, it gains one level of exhaustion in addition to the other effects.", "attack_bonus": 5, "damage_dice": "6d6+1" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 340, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_stygian-fat-tailed-scorpion/" }, { "slug": "vesiculosa", "desc": "_This glittering pool stands among lush and verdant fruiting plants._ \n**Underground Oasis.** A vesiculosa is a huge, burrowing pitcher plant that dwells in oases, spurring nearby growth and luring in prey with soporific scents and tainted water. A vesiculosa’s body is buried in the ground, with only its rootlets swarming in the open in ropy tangles. It catches meals with these rootlets and drags them to its mouth. Usually these morsels are unconscious, but the rootlets can put up a fight if they must. \n**Rich Sapphire Heartvine.** A vesiculosa’s heartvine resembles a lump of sapphire and is highly prized by alchemists (worth 1,000 gp). It can be reached with an hour or two of hard digging.", "name": "Vesiculosa", "size": "Gargantuan", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 203, "hit_dice": "14d20+56", "speed": { "walk": 0, "burrow": 5 }, "strength": 20, "dexterity": 10, "constitution": 19, "intelligence": 2, "wisdom": 14, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 6, "skills": { "perception": 6 }, "damage_vulnerabilities": "", "damage_resistances": "fire, bludgeoning, piercing", "damage_immunities": "", "condition_immunities": "charmed, blinded, deafened, frightened, prone", "senses": "tremorsense 60 ft., passive Perception 16", "languages": "-", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "The vesiculosa uses Entrap 4 times, and uses Reel and Engulf once each. It loses one Entrap attack for each rootlet swarm that's been destroyed." }, { "name": "Entrap", "desc": "The vesiculosa targets a Large or smaller creature within 5 feet of one of its rootlet swarms. The target takes 10 (4d4) piercing damage and is grappled (escape DC 15), or takes half damage and isn't grappled if it makes a successful DC 17 Dexterity saving throw. Until the grapple ends, the target is restrained, it has disadvantage on Strength checks and Strength saving throws, and that rootlet swarm can't entrap another target." }, { "name": "Reel", "desc": "Each rootlet swarm that has a creature grappled moves up to 20 feet toward the vesiculosa's main body. Rootlets wander up to 100 feet from the main body." }, { "name": "Engulf", "desc": "The vesiculosa engulfs all restrained or unconscious creatures within 5 feet of its main body (up to 2 Large, 4 Medium or 8 Small creatures). An engulfed creature is restrained, has total cover against attacks and other effects outside the vesiculosa, and takes 21 (6d6) acid damage at the start of each of the vesiculosa's turns. When the vesiculosa moves, the engulfed creature moves with it. An engulfed creature can try to escape by using an action to make a DC 15 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the vesiculosa's main body." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While the vesiculosa remains motionless, it is indistinguishable from a normal pool of water." }, { "name": "Rich Sapphire Heartvine", "desc": "A vesiculosa's heartvine resembles a lump of sapphire and is highly prized by alchemists (worth 1,000 gp). It can be reached with an hour or two of hard digging." }, { "name": "Rootlet Swarms", "desc": "The vesiculosa is surrounded at all times by four Medium swarms of Tiny rootlets that move as the vesiculosa directs. Each swarm has a speed of 30 feet, can be targeted independently, has 25 hit points, and (unlike the parent plant) quite vulnerable to fire damage. Other than that, they have the same statistics as the vesiculosa's main body. For each swarm that drops to 0 hit points, the vesiculosa loses one of its Entrap attacks. A destroyed swarm regrows in 24 hours." }, { "name": "Sweet Water", "desc": "The vesiculosa's pool emits a sweet fragrance that lures creatures to drink. Creatures that are neither undead nor constructs within 60 feet must succeed on a DC 16 Wisdom saving throw or be compelled to approach the vesiculosa and drink. The water is cool and refreshing but carries a sleeping poison: any creature (other than undead and constructs) that drinks from it regains 1d4 hp and recovers from 1 level of exhaustion, but must succeed on a DC 15 Constitution saving throw against poison or fall unconscious for 1 minute. If the saving throw fails by 5 or more, the creature is unconscious for 1 hour. An unconscious creature wakes up if it takes damage or if another creature uses an action to shake it awake." }, { "name": "Verdant", "desc": "The vesiculosa's sap seeps into the soil, promoting lush vegetation. At any given time, 3d6 beneficial fruits (fruit, nuts, figs, dates) can be found within 30 feet of the vesiculosa. These have the same effect as berries from a goodberry spell, but they retain their potency for one week after being picked or after the vesiculosa is killed." } ], "spell_list": [], "page_no": 399, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_vesiculosa/" }, { "slug": "zanskaran-viper", "desc": "Greenish liquid drips from the dagger-length fangs of this 20-foot-long monstrosity. They show little fear. \n_**Human Hunters.**_ This giant venomous snake is known as one of the most lethal serpents, and one of the few that will attack an adult human. One bite from the Zanskaran viper can kill a healthy human in seconds, and its tough hide makes it difficult to dispatch quickly. \n_**Jungle Bred.**_ A Zanskaran viper grows quickly in its jungle home, and some even venture into the savannah to terrorize antelopes and young giraffes. A full-grown Zanskaran viper is up to 30 feet long and weighs up to 400 pounds. \n_**Famous but Rare Venom.**_ A dose of its viscous green venom is known to fetch as much as 2,500 gp on the black market, but it is rarely available.", "name": "Zanskaran Viper", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 38, "hit_dice": "4d10+16", "speed": { "walk": 30, "climb": 10, "swim": 30 }, "strength": 12, "dexterity": 11, "constitution": 18, "intelligence": 2, "wisdom": 13, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 11", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) piercing damage, and the target must make a successful DC 14 Constitution saving throw or become poisoned. While poisoned this way, the target is blind and takes 7 (2d6) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself with a success.", "attack_bonus": 3, "damage_dice": "2d8" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 354, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_zanskaran-viper/" }, { "slug": "bulbous-violet", "desc": "An enormous deep purple flower pushes forward on its vines, which are covered in throbbing black protrusions. As it moves, a single protrusion bursts open, spraying a green, sizzling substance all over the forest floor._ \n**Meat Drinkers.** Bulbous violets are carnivorous plants. The black growths that cover their vines are filled with acid and pop on impact, dissolving the violets’ prey. The plants then stand in the remains and drink in the liquefied gore. \n**Migrating Predators.** Bulbous violets travel in packs that follow warm weather. Although they can survive the cold, most of their prey disappears in the colder months, forcing the plants to travel for food. Sometimes these paths take the plants through farms where the plants attack livestock and people. If the violets find food, they stop their migration, hunting every morsel they can find before moving on. Violets can sense the nearby presence of creatures made of flesh. This magical ability guides their migration route and leads them into unexpected places. \n**Germinating in Gore.** In order to grow, bulbous violet seeds need to be sown in ground that has been covered in the blood, entrails, and corpses of other creatures. When a pack of violets is ready to drop their seeds, they go into areas crowded with prey and begin killing all they can. They attack monster hideouts, animal herds, and even villages to provide enough sustenance for their seeds.", "name": "Bulbous Violet", "size": "Medium", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": null, "hit_points": 38, "hit_dice": "7d8+7", "speed": { "walk": 20, "climb": 20 }, "strength": 15, "dexterity": 14, "constitution": 13, "intelligence": 2, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid", "condition_immunities": "", "senses": "passive Perception 10", "languages": "—", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Tendril", "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) acid damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained and takes 2 (1d4) acid damage at the start of each of its turns. The violet has two tendrils strong enough to grapple creatures; each can grapple only one target. If the acid damage reduces the target to 0 hp, the violet regains 7 (2d6) hp.", "attack_bonus": 4, "damage_dice": "1d4+2" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Acid Sacs", "desc": "When the violet takes bludgeoning, piercing, or slashing damage, each creature within 5 feet of the violet must succeed on a DC 12 Dexterity saving throw or take 2 (1d4) acid damage." }, { "name": "False Appearance", "desc": "While the violet remains motionless, it is indistinguishable from other large flowering plants." }, { "name": "Flesh Sense", "desc": "The violet can pinpoint, by scent, the location of flesh-based creatures within 60 feet of it." } ], "spell_list": [], "page_no": 53, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_bulbous-violet/" }, { "slug": "giant-leech", "desc": "Giant leeches lurk in placid ponds, babbling creeks, and mighty rivers. They slink through the dark forest waters with their distinctive vertical undulation, following any movement they sense toward fresh blood. Some varieties have adapted to life in the oceans, and a rare few dwell on land, though land-dwelling leeches prefer humid, moist climates.", "name": "Giant Leech", "size": "Small", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": null, "hit_points": 7, "hit_dice": "2d6", "speed": { "swim": 30, "walk": 15 }, "strength": 6, "dexterity": 16, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": 5, "constitution_save": 2, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "tremorsense 30 ft., passive Perception 10", "languages": "—", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the leech attaches to the target. While attached, the leech doesn't attack. Instead, at the start of each of the leech's turns, the target loses 5 (1d4 + 3) hp due to blood loss.\n\nThe leech can detach itself by spending 5 feet of its movement. It does so after it drains 15 hp of blood from the target or the target dies. A creature, including the target, can use its action to detach the leech.", "attack_bonus": 5, "damage_dice": "1d4+3" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "The leech can breathe air and water." } ], "spell_list": [], "page_no": 393, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_giant-leech/" }, { "slug": "tar-ooze", "desc": "A pool of black pitch bubbles on the ground. Skulls and bones rise to the surface with each burst of putrid air. The tar lets out a burbling hiss, as if releasing the last gasp of a creature trapped within it._ \n**Necrotic Sludge.** When a group of Open Game License", "name": "Tar Ooze", "size": "Large", "type": "Ooze", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 9, "armor_desc": null, "hit_points": 120, "hit_dice": "15d10+45", "speed": { "walk": 20, "climb": 20 }, "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 1, "wisdom": 8, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire, necrotic, poison", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, poisoned, prone", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 8", "languages": "—", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The tar ooze makes two pseudopod attacks. If both attacks hit the same target, the target is covered in tar (see Sticky Situation)." }, { "name": "Pseudopod", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 14 (4d6) necrotic damage.", "attack_bonus": 7, "damage_dice": "1d6+4" }, { "name": "Hurl Tar", "desc": "Ranged Weapon Attack: +2 to hit, range 60 ft., one target. Hit: 14 (4d6) necrotic damage and the target must succeed on a DC 14 Dexterity saving throw or be covered in tar (see Sticky Situation).", "attack_bonus": 2, "damage_dice": "4d6" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Fire Hazard", "desc": "When the ooze takes fire damage, it bursts into flame. The ooze continues burning until it takes cold damage or is immersed in water. A creature that touches the ooze or hits it with a melee attack while within 5 feet of it while it is burning takes 5 (1d10) fire damage. While burning, the ooze's weapon attacks deal an extra 5 (1d10) fire damage." }, { "name": "Sticky Situation", "desc": "A creature covered in the ooze's tar has its speed halved for 1 minute. In addition, the tar ignites if touched by a source of fire or if a creature covered with tar takes fire damage. The tar burns until a creature takes an action to snuff out the flames. A creature that starts its turn covered with burning tar takes 10 (2d10) fire damage. A humanoid that dies while covered in tar rises 1 hour later as tar ghoul, unless the humanoid is restored to life or its body is destroyed." } ], "spell_list": [], "page_no": 280, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_tar-ooze/" }, { "slug": "copperkill-slime", "desc": "", "name": "Copperkill Slime", "size": "Huge", "type": "Ooze", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 10, "armor_desc": "", "hit_points": 142, "hit_dice": "15d12+45", "speed": { "walk": 20, "climb": 20 }, "strength": 18, "dexterity": 10, "constitution": 17, "intelligence": 4, "wisdom": 8, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -1, "skills": { "perception": -1 }, "damage_vulnerabilities": "", "damage_resistances": "piercing, slashing", "damage_immunities": "acid, poison", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone", "senses": "blindsight 60' (blind beyond), passive Perception 9", "languages": "—", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "Three Pseudopods. If slime hits one creature with two Pseudopods target is grappled (escape DC 15). Until the grapple ends the target is restrained and takes 9 (2d8) poison at start of each of its turns. Slime can have only one target grappled in this way at a time." }, { "name": "Pseudopod", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) bludgeoning damage + 9 (2d8) poison." }, { "name": "Poisonous Snap (Stretched Body Only Recharge 5-6)", "desc": "While it is covering an object or structure it can rapidly collapse back to its normal form ending the stretch and spraying all nearby creatures with poisonous slime. Each creature within 10 ft. of any space the stretched slime occupied before collapsing: 27 (6d8) poison and coated in poisonous slime (DC 15 Dex half not coated). A creature coated takes 9 (2d8) poison at start of each of its turns. A creature including slime-coated creature can take an action to clean it off." } ], "bonus_actions": [ { "name": "Stretch Body", "desc": "Stretches its body across surface of a Gargantuan or smaller object or across surface of a wall pillar or similar structure no larger than a 20' square within 5 ft. of it sharing the space of the object or structure. Slime can end the stretch as a bonus action occupying nearest unoccupied space to the object or structure." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amorphous", "desc": "Move through space 1ft.+ wide with o squeezing." }, { "name": "Ooze Nature", "desc": "Doesn't require sleep." }, { "name": "Patinated Appearance", "desc": "While motionless indistinguishable from the object or structure it is stretched across though the object or structure appears to be covered in green paint or verdigris." }, { "name": "Spider Climb", "desc": "Difficult surfaces even ceilings no ability check." } ], "spell_list": [], "page_no": 94, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_copperkill-slime/" }, { "slug": "dust-grazer", "desc": "", "name": "Dust Grazer", "size": "Large", "type": "Aberration", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "10d10+50", "speed": { "walk": 0, "fly": 30 }, "strength": 19, "dexterity": 7, "constitution": 20, "intelligence": 2, "wisdom": 7, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "blindsight 120' (blind beyond), passive Perception 8", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Tendril", "desc": "Melee Weapon Attack: +6 to hit, 15 ft., one target, 11 (2d6+4) bludgeoning damage + 7 (2d6) acid. If target is a creature: grappled (escape DC 14) if grazer isn't already grappling." }, { "name": "Absorb", "desc": "Makes one Tendril attack vs. a Med or smaller creature it is grappling. If attack hits target is also absorbed into grazer's body and grapple ends. While absorbed creature is blinded and restrained has total cover vs. attacks and effects outside grazer and takes 7 (2d6) acid at start of each of grazer's turns. Grazer can have only one creature absorbed at a time. If grazer takes 10+ damage on a single turn from absorbed creature grazer must make DC 15 Con save at end of that turn or expel the creature which falls prone in a space within 5 ft. of grazer. If grazer is flying expelled creature takes normal fall damage. If grazer dies absorbed creature no longer restrained but has disadvantage on save vs. grazer Death Spores." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Death Spores", "desc": "Each creature within 20' of it when it dies: 14 (4d6) poison and infected with grazer spores disease (DC 14 Con not poisoned or infected). Creatures immune to poisoned condition are immune to this. Until disease is cured creature poisoned and can't regain hp except magically. Every 24 hrs that elapse target: DC 14 Con save or take 7 (2d6) poison and its hp max is reduced by same. Reduction lasts until target finishes a long rest after disease is cured. Target dies if this reduces its hp max to 0. Two days after creature dies rises as dust grazer of its size growing to Large over the course of a week." } ], "spell_list": [], "page_no": 163, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dust-grazer/" }, { "slug": "giant-flea", "desc": "", "name": "Giant Flea", "size": "Small", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 27, "hit_dice": "5d6 +10", "speed": { "walk": 30, "climb": 20 }, "strength": 13, "dexterity": 14, "constitution": 14, "intelligence": 2, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 60', passive Perception 10", "languages": "—", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 4 (1d4+2) piercing damage and the flea attaches to the target. While attached the flea doesn't attack. Instead at the start of each of the flea's turns the target loses 4 (1d4+2) hp due to blood loss. The flea can detach itself by spending 5 ft. of movement. It does so after draining 12 hp of blood from the target or the target dies. A creature including the target can take its action to detach the flea by succeeding on a DC 11 Str check." } ], "bonus_actions": [ { "name": "Leaping Escape", "desc": "Leaps up to 15 ft. with o provoking opportunity attacks." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blood Sense", "desc": "Can pinpoint by scent the location of creatures that have blood within 60' of it." }, { "name": "Keen Smell", "desc": "Advantage: smell Wis (Percept) checks." }, { "name": "Standing Leap", "desc": "Its long jump is up to 30' and its high jump is up to 15 feet with or with o a running start." } ], "spell_list": [], "page_no": 197, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_giant-flea/" }, { "slug": "giant-flea-swarm", "desc": "", "name": "Giant Flea Swarm", "size": "Medium", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 58, "hit_dice": "9d8+18", "speed": { "walk": 30, "climb": 20 }, "strength": 13, "dexterity": 14, "constitution": 14, "intelligence": 2, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned", "senses": "blindsight 60', passive Perception 10", "languages": "–", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, 0 ft., one creature, in the swarm's space. 14 (4d6) piercing damage or 7 (2d6) piercing damage if the swarm has half its hp or fewer." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blood Sense", "desc": "The giant flea can pinpoint by scent the location of creatures that have blood within 60' of it." }, { "name": "Keen Smell", "desc": "Advantage: smell Wis (Percept) checks." }, { "name": "Ravenous", "desc": "When a creature that doesn't have all of its hp starts its turn in the swarm's space that creature must make DC 12 Dex save or lose 5 (2d4) hp from blood loss." }, { "name": "Standing Leap", "desc": "The swarm's long jump is up to 30' and its high jump is up to 15 feet with or with o a running start." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa and the swarm can move through any opening large enough for a Tiny flea. The swarm can't regain hp or gain temp hp." } ], "spell_list": [], "page_no": 197, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_giant-flea-swarm/" }, { "slug": "mudmutt", "desc": "", "name": "Mudmutt", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 15, "armor_desc": "", "hit_points": 105, "hit_dice": "14d10+28", "speed": { "walk": 30, "swim": 20 }, "strength": 19, "dexterity": 20, "constitution": 15, "intelligence": 3, "wisdom": 12, "charisma": 2, "strength_save": 7, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "thunder", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 14", "languages": "—", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and one Kick attack. It can replace one Bite attack with one Sticky Tongue attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one creature,. 16 (2d10+5) piercing damage." }, { "name": "Kick", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one creature,. 14 (2d8+5) bludgeoning damage." }, { "name": "Sticky Tongue", "desc": "Melee Weapon Attack: +8 to hit, 20 ft., one creature,. 12 (2d6+5) bludgeoning damage and the target: DC 15 Str save or pulled up to 15 ft. to mudmutt." }, { "name": "Sonic Croak (Recharge 5-6)", "desc": "Unleashes an earpiercing croak in a 30' cone. Each creature in that area: 18 (4d8) thunder and is stunned until the end of its next turn (DC 15 Con half damage and isn't stunned). Creatures submerged in water have disadvantage on the save and take 27 (6d8) thunder instead of 18 (4d8)." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Hop By", "desc": "Doesn't provoke opportunity attacks when it jumps out of an enemy's reach." }, { "name": "Pack Tactics", "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target." }, { "name": "Standing Leap", "desc": "Its long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start." }, { "name": "Swamp Camouflage", "desc": "Has advantage on Dex (Stealth) checks made to hide in swampy terrain." } ], "spell_list": [], "page_no": 279, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_mudmutt/" }, { "slug": "dogmolejuggernaut-tob1-2023", "desc": "False", "name": "Dogmole Juggernaut", "size": "Large", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 126, "hit_dice": "12d10 + 60", "speed": { "walk": 10, "burrow": 30 }, "strength": 21, "dexterity": 14, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": 8, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 30 ft., passive Perception 10", "languages": "—", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The dogmole juggernaut makes one Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. it: 12 (3d4 + 5) slashing damage." } ], "bonus_actions": [], "reactions": [ { "name": "Wormkiller Rage", "desc": "When the juggernaut takes damage from a Small or larger insectoid Beast, such as a giant centipede, or when it deals damage to such a creature, it enters a special rage for 3 rounds. While in this rage, it has advantage on attack rolls and Strength checks and deals an extra 5 (2d4) piercing damage with its Bite attack, but its Armor Class is reduced by 2. The juggernaut can't end this rage willingly." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Burrowed Tunnels", "desc": "If the juggernaut burrows at half its burrowing speed, it can leave a 10-foot diameter tunnel in its wake." }, { "name": "Stout", "desc": "The juggernaut has advantage on Strength and Dexterity checks and saving throws made against effects that would push it or knock it prone." }, { "name": "Relentless (Recharges after a Short or Long Rest)", "desc": "If the juggernaut takes 15 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead." } ], "spell_list": [], "page_no": 107, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_dogmole-juggernaut/" }, { "slug": "doppelrat-tob1-2023", "desc": "False", "name": "Doppelrat", "size": "Tiny", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 13, "armor_desc": "", "hit_points": 45, "hit_dice": "10d4 + 20", "speed": { "walk": 15 }, "strength": 2, "dexterity": 17, "constitution": 14, "intelligence": 2, "wisdom": 13, "charisma": 2, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or contract the horrific doppeling disease (see the Horrific Doppeling trait)." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Arcane Doubling", "desc": "While in combat, at the start of each of its turns, the doppelrat rapidly creates duplicates of itself as an automatic defense mechanism. These duplicates immediately form into a swarm of rats in the doppelrat's space, acting as allies of the doppelrat and obeying its body language commands. The swarm acts on the doppelrat's turn, and the doppelrat can use its reaction to move up to its speed with the swarm, provided it is in the swarm's space when the swarm moves. The swarm remains for 1 minute, until the doppelrat dies, or until the doppelrat dismisses it as a bonus action. The doppelrat can have no more than two swarms of rats under its control at a time." }, { "name": "Hidden Original", "desc": "While the doppelrat is in the space of a swarm it created with Arcane Doubling, it is indiscernible from the other rats and has total cover. A creature must take an action to visually inspect the swarm and succeed on a DC 15 Intelligence (Investigation) check to find the doppelrat among its duplicates. Once a creature succeeds on this check, the doppelrat loses total cover against attacks and spells from that creature and that creature's allies until the doppelrat starts its turn in the same space as one of its swarms." }, { "name": "Horrific Doppeling", "desc": "Characterized by the growing and sloughing off of tumors shaped like the infected creature, horrific doppeling is a disease that infects creatures attacked by doppelrats. Until the disease is cured, the creature is poisoned. At the end of each long rest, the infected creature must succeed on a DC 13 Constitution saving throw or shed a tumor that looks like a Tiny version of itself. Though disturbing, the tumor is merely a mass of shed skin and fat that decays as normal. The disease is cured after the creature succeeds on two saving throws." }, { "name": "Keen Smell", "desc": "The doppelrat has advantage on Wisdom (Perception) checks that rely on smell." } ], "spell_list": [], "page_no": 109, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_doppelrat/" }, { "slug": "garrotercrab-tob1-2023", "desc": "False", "name": "Garroter Crab", "size": "Tiny", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 18, "hit_dice": "4d4 + 8", "speed": { "walk": 20 }, "strength": 14, "dexterity": 10, "constitution": 14, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Athletics": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "—", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Whip-Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target can't speak or cast spells with verbal components, and the crab can't use its Whip Claw on another target." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The garroter crab can breathe air and water." }, { "name": "Strangling Divination", "desc": "A Humanoid reduced to 0 hp while grappled by the garroter crab experiences a brief vision of the future. This effect works like the divination spell, except the reply is only as a mental vision and it can be about any specific goal, event, or activity to occur within 30 days. Once a creature has received a vision in this way, it can't do so again for 30 days." } ], "spell_list": [], "page_no": 194, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_garroter-crab/" }, { "slug": "giantant-tob1-2023", "desc": "False", "name": "Giant Ant", "size": "Large", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "7d10 + 14", "speed": { "walk": 40 }, "strength": 15, "dexterity": 13, "constitution": 15, "intelligence": 1, "wisdom": 9, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 60 ft., passive Perception 9", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The giant ant makes one Bite attack and one Sting attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the giant ant can't Bite a different target." }, { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. The target must make a DC 12 Constitution saving throw, taking 11 (2d10) poison damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Keen Smell", "desc": "The giant ant has advantage on Wisdom (Perception) checks that rely on smell." } ], "spell_list": [], "page_no": 22, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_giant-ant/" }, { "slug": "red-bandedlinespider-tob1-2023", "desc": "False", "name": "Red-Banded Line Spider", "size": "Tiny", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 13, "armor_desc": "", "hit_points": 15, "hit_dice": "6d4", "speed": { "walk": 30 }, "strength": 4, "dexterity": 16, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": { "Perception": 2, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "psychic", "condition_immunities": "charmed, frightened", "senses": "darkvision 60 ft., passive Perception 12", "languages": "—", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 5 (2d4) poison damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned until the end of its next turn." } ], "bonus_actions": [ { "name": "Swingline", "desc": "The spider throws a length of webbing at a point on a surface, such as the ground or wall, it can see within 30 feet of it, attaching one end of the webbing to that point. It then reels in the webbing, pulling itself to an unoccupied space within 5 feet of that point. When the spider moves in this way, opportunity attacks against it have disadvantage. If the spider pulled itself at least 15 feet straight toward a creature, it has advantage on the next Bite attack it makes against that creature before the start of its next turn." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Reactive Venom", "desc": "If the spider deals poison damage to a creature that is poisoned, the target takes an extra 2 (1d4) poison damage." }, { "name": "Spider Climb", "desc": "The spider can climb difficult surfaces, including upside down and on ceilings, without needing to make an ability check." }, { "name": "Web Walker", "desc": "The spider ignores movement restrictions caused by webbing." } ], "spell_list": [], "page_no": 345, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_red-banded-line-spider/" }, { "slug": "stygianfat-tailedscorpion-tob1-2023", "desc": "False", "name": "Stygian Fat-Tailed Scorpion", "size": "Tiny", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 63, "hit_dice": "14d4 + 28", "speed": { "walk": 20 }, "strength": 3, "dexterity": 14, "constitution": 15, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The Stygian fat-tailed scorpion makes two Claw attacks and one Sting attack." }, { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage." }, { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 14 (4d6) poison damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until it finishes a short or long rest. Each time the poisoned creature takes poison damage, it must succeed on a DC 12 Constitution saving throw or suffer one level of exhaustion." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 320, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_stygian-fat-tailed-scorpion/" }, { "slug": "swarmofmanabanescarabs-tob1-2023", "desc": "False", "name": "Swarm of Manabane Scarabs", "size": "Medium", "type": "Swarm", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 82, "hit_dice": "11d8 + 33", "speed": { "walk": 10, "fly": 20, "burrow": 20 }, "strength": 3, "dexterity": 16, "constitution": 16, "intelligence": 1, "wisdom": 13, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Perception": 3, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "False", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned", "senses": "blindsight 10 ft., darkvision 30 ft., tremorsense 30 ft., passive Perception 13", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Bites", "desc": "Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 28 (8d6) piercing damage, or 14 (4d6) piercing damage if the swarm has half of its hit points or fewer, and the swarm can attempt to end one random magical effect of 2nd level or lower on the target. This effect works like the dispel magic spell, except the swarm must always make an ability check. Its ability check for this is +5." } ], "bonus_actions": [ { "name": "Drain Magic Item", "desc": "The swarm drains the magic from one magic item in its space that isn't being worn or carried. A magic item with charges loses 1d4 charges, an item with limited uses per day loses one daily use, and a single-use item, such as a potion or spell scroll is destroyed. All other magic items have their effects suppressed for 1 minute. A drained item regains its magic after 1 hour." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Limited Magic Immunity", "desc": "The swarm of manabane scarabs can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." }, { "name": "Sense Magic", "desc": "The swarm of manabane scarabs senses magic within 120 feet of it at will. This trait otherwise works like the detect magic spell but isn't itself magical." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hp or gain temporary hp." } ], "spell_list": [], "page_no": 355, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_swarm-of-manabane-scarabs/" }, { "slug": "swarmofprismaticbeetles-tob1-2023", "desc": "False", "name": "Swarm of Prismatic Beetles", "size": "Medium", "type": "Swarm", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 13, "armor_desc": "", "hit_points": 60, "hit_dice": "11d8 + 11", "speed": { "walk": 30, "fly": 5, "burrow": 20 }, "strength": 3, "dexterity": 16, "constitution": 12, "intelligence": 1, "wisdom": 13, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Perception": 3, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "False", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned", "senses": "blindsight 10 ft., darkvision 30 ft., passive Perception 13", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bites", "desc": "Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hp or fewer. The target must make a DC 13 Constitution saving throw. On a failure, a creature takes 10 (4d4) poison damage and is euphoric for 1 minute. On a success, a creature takes half the damage and isn't euphoric. A euphoric creature has disadvantage on saving throws. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Glittering Carapace", "desc": "When a creature that can see the swarm starts its turn within 30 feet of the swarm and the swarm is in bright or dim light, the swarm can force the creature to make a DC 13 Wisdom saving throw if the swarm isn't incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature falls unconscious. Otherwise, a creature that fails the save is incapacitated and its speed is reduced to 0 until the start of its next turn, as it remains transfixed in place by the glitter of the swarm. A creature has advantage on the saving throw if the swarm is in dim light." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hp or gain temporary hp." } ], "spell_list": [], "page_no": 356, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_swarm-of-prismatic-beetles/" }, { "slug": "vesiculosa-tob1-2023", "desc": "False", "name": "Vesiculosa", "size": "Gargantuan", "type": "Plant", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 232, "hit_dice": "16d20 + 64", "speed": { "walk": 20 }, "strength": 20, "dexterity": 15, "constitution": 19, "intelligence": 2, "wisdom": 14, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 16, "skills": { "Perception": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "fire, bludgeoning, piercing", "damage_immunities": "False", "condition_immunities": "charmed, blinded, deafened, frightened, prone", "senses": "tremorsense 60 ft., passive Perception 16", "languages": "—", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "The vesiculosa makes four Root or Spit Sweet Water attacks." }, { "name": "Root", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 18 (3d8 + 5) bludgeoning damage, and the target is grappled (escape DC 16). Until the grapple ends, the target is restrained. The vesiculosa has four roots, each of which can grapple only one target." }, { "name": "Spit Sweet Water", "desc": "Ranged Weapon Attack: +6 to hit, range 20/60 ft., one creature. Hit: 18 (3d10 + 2) bludgeoning damage, and the target must succeed on a DC 16 Constitution saving throw or fall unconscious for 1 minute. The target wakes up if it takes damage or if another creature takes an action to shake it awake." } ], "bonus_actions": [ { "name": "Bury", "desc": "One creature grappled by the vesiculosa is knocked prone, dragged into the ground, and buried just below the surface, ending the grapple. The buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 16 Strength check. This bonus action doesn't wake a creature that is unconscious from the vesiculosa's Sweet Water trait or Spit Sweet Water action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Oasis Appearance", "desc": "While the vesiculosa remains motionless and partially submerged on the surface of sand or soil, it is indistinguishable from a small oasis or pond. The vesiculosa's pitcher produces enough water for plants to grow around it, provided the vesiculosa remains in the area for an extended period of time. A creature that eats a fruit from a plant growing in the vesiculosa's water is affected by the Sweet Water trait as if it drank the water." }, { "name": "Sweet Fragrance", "desc": "When a creature that can smell the vesiculosa's sweet fragrance starts its turn within 30 feet of the vesiculosa, the creature must succeed on a DC 16 Wisdom saving throw or be charmed for 1 minute. While charmed, the creature must move on its turn toward the vesiculosa by the safest available route to get within 5 feet of the plant and drink its water. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the vesiculosa's Sweet Fragrance for the next 24 hours." }, { "name": "Sweet Water", "desc": "A creature that drinks water from the vesiculosa's pitcher regains 5 (2d4) hp, reduces its exhaustion level by 1, and must succeed on a DC 16 Constitution saving throw or fall unconscious for 10 minutes. An unconscious creature wakes up if it takes damage or if another creature takes an action to shake it awake. Drinking the water provides a creature enough nourishment to sustain it for one day." } ], "spell_list": [], "page_no": 385, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_vesiculosa/" }, { "slug": "zanskaranviper-tob1-2023", "desc": "False", "name": "Zanskaran Viper", "size": "Large", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 34, "hit_dice": "4d10 + 12", "speed": { "walk": 30 }, "strength": 15, "dexterity": 11, "constitution": 17, "intelligence": 2, "wisdom": 13, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. While poisoned in this way, the target is blinded and takes 7 (2d6) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 334, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_zanskaran-viper/" }, { "slug": "armory-golem", "desc": "", "name": "Armory Golem", "size": "Large", "type": "Construct", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 136, "hit_dice": "16d10+48", "speed": { "walk": 30 }, "strength": 20, "dexterity": 14, "constitution": 16, "intelligence": 10, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "understands the languages of its creator but can't speak", "challenge_rating": "7", "cr": 7.0, "actions": [ { "desc": "The armory golem makes any two weapon attacks.", "name": "Multiattack" }, { "attack_bonus": 8, "damage_dice": "1d12+5", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) bludgeoning damage.", "name": "Slam" }, { "attack_bonus": 8, "damage_dice": "1d12+5", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage.", "name": "Polearm Strike" }, { "attack_bonus": 5, "damage_dice": "2d8+2", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 11 (2d8 + 2) piercing damage.", "name": "Crossbow Barrage" }, { "desc": "The golem reconfigures its construction, moving shields and armor to encase its body. It regains 10 hp, and its AC increases by 2 until the end of its next turn.", "name": "Shield Wall (Recharge 4-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The objects that make up the golem's body can be removed or destroyed. With the exception of the slam attack, an attacker can choose to disable one of the armory golem's attacks on a critical hit. Alternatively, the attacker can attempt to destroy the golem's focus instead of disabling one of its attacks.", "name": "Armory Exploit" }, { "desc": "A creature grappling the armory golem can take its action to remove the golem's focus by succeeding on a DC 15 Strength check. If its focus is removed or destroyed, the armory golem must make a DC 8 Constitution saving throw at the start of each of its turns. On a success, the golem continues working properly, but it repeats the saving throw the next round at 1 higher DC. On a failure, the golem dies, falling into a heap of armaments.", "name": "Focus Weakness" }, { "desc": "The golem is immune to any spell or effect that would alter its form.", "name": "Immutable Form" }, { "desc": "The golem has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "The golem's weapon attacks are magical.", "name": "Magic Weapons" } ], "spell_list": [], "page_no": 40, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_armory-golem/" }, { "slug": "blood-ooze", "desc": "", "name": "Blood Ooze", "size": "Large", "type": "Ooze", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 8, "armor_desc": null, "hit_points": 76, "hit_dice": "8d10+32", "speed": { "climb": 20, "walk": 20 }, "strength": 16, "dexterity": 6, "constitution": 18, "intelligence": 1, "wisdom": 8, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid, fire, necrotic, slashing", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 9", "languages": "-", "challenge_rating": "6", "cr": 6.0, "actions": [ { "attack_bonus": 5, "damage_dice": "1d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 16 (3d10) necrotic damage. The ooze gains temporary hp equal to the necrotic damage taken.", "name": "Pseudopod" } ], "bonus_actions": null, "reactions": [ { "desc": "When the blood ooze is hit with a melee attack, it can drain blood from the attacker. The attacker must make a DC 15 Constitution saving throw, taking 11 (2d10) necrotic damage on a failed save, or half as much damage on a successful one. The ooze gains temporary hp equal to the necrotic damage taken.", "name": "Overflow" } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The ooze can move through a space as narrow as 1 inch wide without squeezing.", "name": "Amorphous" }, { "desc": "A creature that touches the ooze or hits it with a melee attack while within 5 feet of it takes 5 (1d10) necrotic damage and the ooze gains temporary hp equal to that amount as it drains blood from the victim. It can add temporary hp gained from this trait to temporary hp gained from its pseudopod attack and Overflow reaction. Its temporary hp can't exceed half its maximum hp. If the ooze takes radiant damage, this trait doesn't function at the start of the ooze's next turn, although it retains any temporary hp it previously gained.", "name": "Blood Drain" }, { "desc": "The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.", "name": "Spider Climb" } ], "spell_list": [], "page_no": 282, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_blood-ooze/" }, { "slug": "boot-grabber", "desc": "", "name": "Boot Grabber", "size": "Small", "type": "Aberration", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 11, "armor_desc": null, "hit_points": 22, "hit_dice": "4d6+8", "speed": { "walk": 20 }, "strength": 17, "dexterity": 12, "constitution": 14, "intelligence": 4, "wisdom": 12, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3, "stealth": 3 }, "damage_vulnerabilities": "", "damage_resistances": "acid", "damage_immunities": "", "condition_immunities": "prone", "senses": "blindsight 60 ft. (blind beyond this radius), tremorsense 60 ft., passive Perception 13", "languages": "understands Void Speech but can't speak", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "attack_bonus": 5, "damage_dice": "2d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage and the target is subjected to its Adhesive trait. Until this grapple ends, the target is restrained, and the boot grabber can't make adhesive hands attacks against other targets.", "name": "Adhesive Hands" }, { "desc": "The boot grabber targets one creature it can see within 60 feet of it. It emits a high frequency humming noise which can only be heard by the target. The target must succeed on a DC 11 Wisdom saving throw or move toward the boot grabber on its turn by the shortest and most direct route, ending its turn when it comes within 5 feet of the boot grabber.", "name": "Unearthly Hum" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The boot grabber adheres to anything that touches it. A Large or smaller creature adhered to the boot grabber is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.", "name": "Adhesive" }, { "desc": "The boot grabber can move through a space as narrow as 1 inch wide without squeezing.", "name": "Amorphous" }, { "desc": "While the boot grabber remains motionless, it is indistinguishable from a dirty puddle of water.", "name": "False Appearance" } ], "spell_list": [], "page_no": 56, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_boot-grabber/" }, { "slug": "shadow-ooze", "desc": "", "name": "Shadow Ooze", "size": "Medium", "type": "Ooze", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 8, "armor_desc": null, "hit_points": 76, "hit_dice": "9d8+36", "speed": { "climb": 20, "walk": 20 }, "strength": 16, "dexterity": 6, "constitution": 18, "intelligence": 2, "wisdom": 6, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid, necrotic", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 8", "languages": "-", "challenge_rating": "3", "cr": 3.0, "actions": [ { "desc": "The ooze makes one pseudopod attack and then uses Snuff Out.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "2d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage and 3 (1d6) acid damage.", "name": "Pseudopod" }, { "desc": "The ooze extinguishes one natural or magical light source within 60 feet of it. If the light source is created by a spell, it is dispelled.", "name": "Snuff Out" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The ooze can move through a space as narrow as 1 inch wide without squeezing.", "name": "Amorphous" }, { "desc": "The ooze devours all natural and magical light within 30 feet of it. This area is heavily obscured by darkness for all creatures except shadow fey.", "name": "Aura of Darkness" }, { "desc": "The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.", "name": "Spider Climb" } ], "spell_list": [], "page_no": 287, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_shadow-ooze/" }, { "slug": "suppurating-ooze", "desc": "", "name": "Suppurating Ooze", "size": "Medium", "type": "Ooze", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 8, "armor_desc": null, "hit_points": 30, "hit_dice": "4d8+12", "speed": { "climb": 10, "walk": 10 }, "strength": 16, "dexterity": 6, "constitution": 16, "intelligence": 1, "wisdom": 6, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "cold, necrotic, slashing", "damage_immunities": "poison", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, poisoned, prone", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 8", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "attack_bonus": 5, "damage_dice": "1d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) necrotic damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or become infected with the seeping death disease (see the Seeping Death trait).", "name": "Pseudopod" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The ooze can move through a space as narrow as 1 inch wide without squeezing.", "name": "Amorphous" }, { "desc": "A living creature that touches the ooze or hits it with a melee attack while within 5 feet of it takes 4 (1d8) necrotic damage and must succeed on a DC 13 Constitution saving throw or contract a disease. At the end of each long rest, the diseased creature must succeed on a DC 13 Constitution saving throw or its Dexterity score is reduced by 1d4. The reduction lasts until the target finishes a long rest after the disease is cured. If the disease reduces the creature's Dexterity to 0, the creature dies and its body becomes a suppurating ooze 1d4 hours later. The disease lasts until removed by the lesser restoration spell or other similar magic.", "name": "Seeping Death" }, { "desc": "The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.", "name": "Spider Climb" } ], "spell_list": [], "page_no": 288, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_suppurating-ooze/" }, { "slug": "crab_bf", "desc": "", "name": "Crab", "size": "tiny", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 11, "armor_desc": "natural armor", "hit_points": 9, "hit_dice": "", "speed": { "walk": 20, "swim": 20 }, "strength": 2, "dexterity": 10, "constitution": 10, "intelligence": 1, "wisdom": 8, "charisma": 2, "strength_save": -4, "dexterity_save": 0, "constitution_save": 0, "intelligence_save": -5, "wisdom_save": -1, "charisma_save": -4, "perception": 9, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "slashing", "damage_immunities": "", "condition_immunities": "", "senses": "keensense 30 ft.", "languages": "-", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Claw", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 2 (1d4) bludgeoning damage, and the crab attaches to the target. While attached, the crab can't attack, and at the start of each of the crab's turns, the target takes 2 (1d4) bludgeoning damage. The attached crab moves with the target whenever the target moves, requiring none of the crab's movement. It can detach itself by spending 5 feet of its movement on its turn. A creature, including the target, can use its action to detach the crab." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The crab can breathe air and water." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_crab/" }, { "slug": "crab_giant_bf", "desc": "", "name": "Crab, Giant", "size": "medium", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 13, "hit_dice": "", "speed": { "walk": 30, "swim": 30 }, "strength": 14, "dexterity": 14, "constitution": 10, "intelligence": 1, "wisdom": 8, "charisma": 2, "strength_save": 2, "dexterity_save": 2, "constitution_save": 0, "intelligence_save": -5, "wisdom_save": -1, "charisma_save": -4, "perception": 9, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "slashing", "damage_immunities": "", "condition_immunities": "", "senses": "keensense 30 ft.", "languages": "-", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Pincer", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6+2) bludgeoning damage, and the target is grappled (escape DC 12). The crab has two pincers, each of which can grapple only one target." } ], "bonus_actions": [ { "name": "Pincer Pinch", "desc": "One breathing creature grappled by the crab must succeed on a DC 12 STR save or be unable to speak or cast spells with verbal components and begin suffocating, as the crab squeezes the air from the target's lungs. This effect lasts until the grapple ends." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The crab can breathe air and water." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_crab-giant/" }, { "slug": "dretch_bf", "desc": "", "name": "Dretch", "size": "small", "type": "Fiend", "subtype": "Demon", "group": "Demons", "alignment": "", "armor_class": 11, "armor_desc": "natural armor", "hit_points": 13, "hit_dice": "", "speed": { "walk": 20 }, "strength": 14, "dexterity": 10, "constitution": 12, "intelligence": 4, "wisdom": 8, "charisma": 2, "strength_save": 2, "dexterity_save": 0, "constitution_save": 1, "intelligence_save": -3, "wisdom_save": -1, "charisma_save": -4, "perception": 9, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "Demonic Resilience", "damage_immunities": "Demonic Resilience", "condition_immunities": "", "senses": "darkvision 60 ft.", "languages": "Abyssal", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Claws", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) slashing damage plus 2 (1d4) poison damage." } ], "bonus_actions": [ { "name": "Fetid Cloud (1/Day)", "desc": "A 10-foot radius cloud of disgusting green gas extends out from the dretch, moves with it, and spreads around corners. The cloud's area is lightly obscured and lasts 1 minute or until a strong wind disperses it. A creature that starts its turn in the cloud must succeed on a DC 11 CON save or be poisoned until the start of its next turn. While poisoned in this way, a creature can take either an action or a bonus action on its turn, not both, and can't take reactions." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Abyssal Rejuvenation", "desc": "Unlike other outsiders, a dretch that dies in its home plane of the Abyss is restored in a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears in a random location in the Abyss. Only sprinkling holy water on the dretch's remains can prevent this trait from functioning." }, { "name": "Demonic Resilience", "desc": "The dretch is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_dretch/" }, { "slug": "frog_bf", "desc": "", "name": "Frog", "size": "tiny", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 10, "armor_desc": null, "hit_points": 9, "hit_dice": "", "speed": { "walk": 20, "swim": 20 }, "strength": 1, "dexterity": 10, "constitution": 8, "intelligence": 1, "wisdom": 8, "charisma": 2, "strength_save": -5, "dexterity_save": 0, "constitution_save": -1, "intelligence_save": -5, "wisdom_save": -1, "charisma_save": -4, "perception": 11, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "grappled", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 30 ft.", "languages": "-", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 2 (1d4) bludgeoning damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The frog can breathe air and water." }, { "name": "Standing Leap", "desc": "The frog's long jump is up to 10 feet and its high jump is up to 5 feet, with or without a running start." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_frog/" }, { "slug": "frog_giant_bf", "desc": "", "name": "Frog, Giant", "size": "medium", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 11, "armor_desc": null, "hit_points": 15, "hit_dice": "", "speed": { "walk": 20, "swim": 40 }, "strength": 14, "dexterity": 12, "constitution": 10, "intelligence": 2, "wisdom": 10, "charisma": 2, "strength_save": 2, "dexterity_save": 1, "constitution_save": 0, "intelligence_save": -4, "wisdom_save": 0, "charisma_save": -4, "perception": 12, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "grappled", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 30 ft.", "languages": "-", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6+2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the frog can't Bite another target." }, { "name": "Swallow", "desc": "The frog makes one Bite attack against a Small or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the frog, and it takes 5 (2d4) acid damage at the start of each of the frog's turns. The frog can have only one target swallowed at a time. If the frog takes any damage from the swallowed creature, the frog must succeed on a DC 10 CON save at the end of that turn or regurgitate the creature, which falls prone in a space within 5 feet of the frog. If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone." } ], "bonus_actions": [ { "name": "Reeling Tongue", "desc": "The frog lashes out its tongue at one Medium or smaller creature it can see within 15 feet of it. The target must succeed on a DC 12 STR save or be pulled up to 10 feet closer to the frog." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The frog can breathe air and water." }, { "name": "Standing Leap", "desc": "The frog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_frog-giant/" }, { "slug": "frog_giant_poisonous_bf", "desc": "", "name": "Frog, Giant Poisonous", "size": "large", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 11, "armor_desc": null, "hit_points": 44, "hit_dice": "", "speed": { "walk": 30, "swim": 30 }, "strength": 16, "dexterity": 12, "constitution": 12, "intelligence": 2, "wisdom": 10, "charisma": 2, "strength_save": 3, "dexterity_save": 1, "constitution_save": 1, "intelligence_save": -4, "wisdom_save": 0, "charisma_save": -4, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 30 ft.", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 8 (1d10+3) piercing damage plus 5 (1d10) poison damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the frog can't Bite another target." }, { "name": "Swallow", "desc": "The frog makes one Bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the frog, and it takes 7 (2d6) acid damage at the start of each of the frog's turns. The frog can have only one target swallowed at a time. If the frog takes any damage from the swallowed creature, the frog must succeed on a DC 11 CON save at the end of that turn or regurgitate the creature, which falls prone in a space within 5 feet of the frog. If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone." } ], "bonus_actions": [ { "name": "Reeling Tongue", "desc": "The frog lashes out its tongue at one Large or smaller creature it can see within 20 feet of it. The target must succeed on a DC 13 STR save or be pulled up to 15 feet closer to the frog." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The frog can breathe air and water." }, { "name": "Standing Leap", "desc": "The frog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start." }, { "name": "Toxic Skin", "desc": "The frog's skin is coated in a hallucinogenic toxin. A creature that touches the frog or hits it with a melee attack while within 5 feet of it must make a DC 13 CON save. On a failure, a creature is poisoned until the end of its next turn and experiences mild hallucinations while poisoned." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_frog-giant-poisonous/" }, { "slug": "gray_ooze_bf", "desc": "", "name": "Gray Ooze", "size": "medium", "type": "Ooze", "subtype": "", "group": null, "alignment": "", "armor_class": 8, "armor_desc": null, "hit_points": 29, "hit_dice": "", "speed": { "walk": 15, "climb": 15 }, "strength": 12, "dexterity": 6, "constitution": 16, "intelligence": 1, "wisdom": 6, "charisma": 2, "strength_save": 1, "dexterity_save": -2, "constitution_save": 3, "intelligence_save": -5, "wisdom_save": -2, "charisma_save": -4, "perception": 8, "skills": {}, "damage_vulnerabilities": "cold", "damage_resistances": "acid,fire,Ooze Resilience", "damage_immunities": "Ooze Resilience", "condition_immunities": "", "senses": "keensense 60 ft. (can't sense beyond this radius)", "languages": "-", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Pseudopod", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 10 ft., one target. _Hit:_ 3 (1d4+1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, the armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 is destroyed." } ], "bonus_actions": [], "reactions": [ { "name": "Solidify", "desc": "When the ooze is hit by an attack, it can partially solidify its body, reducing the damage it takes by 2 (1d4). If it has taken fire damage since the start of its last turn, the damage it takes is reduced by 3 (1d6) instead. The ooze can't use this reaction if it has taken cold damage since the start of its last turn." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amorphous", "desc": "The ooze can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Corrode Metal", "desc": "Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage. The ooze can eat through 2-inch-thick, nonmagical metal in 1 round." }, { "name": "False Appearance", "desc": "While the ooze remains motionless, it is indistinguishable from ordinary fresh or curing mortar." }, { "name": "Ooze Nature", "desc": "The ooze doesn't require sleep." }, { "name": "Ooze Resilience", "desc": "The ooze is resistant to the grappled and restrained conditions, and it is immune to exhaustion and to the blinded, charmed, deafened, frightened, and prone conditions." }, { "name": "Spider Climb", "desc": "The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_gray-ooze/" }, { "slug": "insect_giant_centipede_bf", "desc": "", "name": "Insect, Giant Centipede", "size": "small", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 14, "hit_dice": "", "speed": { "walk": 30, "climb": 30 }, "strength": 4, "dexterity": 14, "constitution": 12, "intelligence": 1, "wisdom": 6, "charisma": 2, "strength_save": -3, "dexterity_save": 2, "constitution_save": 1, "intelligence_save": -5, "wisdom_save": -2, "charisma_save": -4, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "prone", "damage_immunities": "", "condition_immunities": "", "senses": "keensense 30 ft.", "languages": "-", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6+2) piercing damage, and the target must succeed on a DC 11 CON save or take 7 (2d6) poison damage. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way." } ], "bonus_actions": [ { "name": "Swift Hunter", "desc": "The centipede moves up to its speed toward a hostile creature that it can see." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_insect-giant-centipede/" }, { "slug": "insect_giant_fire_beetle_bf", "desc": "", "name": "Insect, Giant Fire Beetle", "size": "small", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 7, "hit_dice": "", "speed": { "walk": 30 }, "strength": 8, "dexterity": 10, "constitution": 12, "intelligence": 1, "wisdom": 6, "charisma": 2, "strength_save": -1, "dexterity_save": 0, "constitution_save": 1, "intelligence_save": -5, "wisdom_save": -2, "charisma_save": -4, "perception": 8, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "keensense 30 ft.", "languages": "-", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 2 (1d4) slashing damage." }, { "name": "Igniting Mucus", "desc": "_Ranged Weapon Attack:_ +2 to hit, range 15/30 ft., one target. _Hit:_ 2 (1d4) poison damage, and the target is covered in mucus that ignites after 1d4 rounds or if the target takes fire damage. An ignited creature takes 2 (1d4) fire damage at the start of each of its turns until a creature takes an action to douse the fire. A creature can remove the mucus before it ignites by taking an action." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Illumination", "desc": "The beetle sheds bright light in a 10-foot radius and dim light for an additional 10 feet." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_insect-giant-fire-beetle/" }, { "slug": "insect_giant_scorpion_bf", "desc": "", "name": "Insect, Giant Scorpion", "size": "large", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 76, "hit_dice": "", "speed": { "walk": 40, "burrow": 20 }, "strength": 14, "dexterity": 12, "constitution": 14, "intelligence": 1, "wisdom": 8, "charisma": 2, "strength_save": 2, "dexterity_save": 1, "constitution_save": 2, "intelligence_save": -5, "wisdom_save": -1, "charisma_save": -4, "perception": 11, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "poison,poisoned", "damage_immunities": "", "condition_immunities": "", "senses": "keensense 60 ft.", "languages": "-", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The giant scorpion makes two Claw attacks and one Sting attack." }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target." }, { "name": "Sting", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 10 ft., one creature. _Hit:_ 7 (1d10+2) piercing damage plus 7 (2d6) poison damage, and the target must succeed on a DC 12 CON save or be poisoned until the end of its next turn." } ], "bonus_actions": [], "reactions": [ { "name": "Reflexive Sting", "desc": "When a creature the scorpion can see attacks it while within 10 feet of the scorpion, the scorpion can whip its tail defensively at the creature. The attacker must succeed on a DC 12 DEX save or take 5 (1d10) piercing damage." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_insect-giant-scorpion/" }, { "slug": "insect_giant_wasp_bf", "desc": "", "name": "Insect, Giant Wasp", "size": "medium", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 12, "armor_desc": null, "hit_points": 25, "hit_dice": "", "speed": { "walk": 10, "fly": 50 }, "strength": 10, "dexterity": 14, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": 0, "dexterity_save": 2, "constitution_save": 0, "intelligence_save": -5, "wisdom_save": 0, "charisma_save": -4, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "-", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Sting", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage, and the target must succeed on a DC 12 CON save or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way." } ], "bonus_actions": [], "reactions": [ { "name": "Assailing Pheromone", "desc": "When the wasp takes damage, it can release a scent perceptible only to other wasps. Each wasp within 10 feet of this wasp has advantage on the next attack roll it makes before the end of its next turn." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_insect-giant-wasp/" }, { "slug": "insect_scorpion_bf", "desc": "", "name": "Insect, Scorpion", "size": "tiny", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 11, "armor_desc": "natural armor", "hit_points": 8, "hit_dice": "", "speed": { "walk": 10 }, "strength": 2, "dexterity": 10, "constitution": 8, "intelligence": 1, "wisdom": 8, "charisma": 2, "strength_save": -4, "dexterity_save": 0, "constitution_save": -1, "intelligence_save": -5, "wisdom_save": -1, "charisma_save": -4, "perception": 9, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "poison,poisoned", "damage_immunities": "", "condition_immunities": "", "senses": "keensense 10 ft.", "languages": "-", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Sting", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 2 (1d4) piercing damage, and the target must succeed on a DC 10 CON save or take 2 (1d4) poison damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_insect-scorpion/" }, { "slug": "lemure_bf", "desc": "", "name": "Lemure", "size": "medium", "type": "Fiend", "subtype": "Devil", "group": "Devils", "alignment": "", "armor_class": 8, "armor_desc": null, "hit_points": 17, "hit_dice": "", "speed": { "walk": 15 }, "strength": 14, "dexterity": 6, "constitution": 12, "intelligence": 4, "wisdom": 10, "charisma": 2, "strength_save": 2, "dexterity_save": -2, "constitution_save": 1, "intelligence_save": -3, "wisdom_save": 0, "charisma_save": -4, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "Devilish Resilience", "damage_immunities": "Devilish Resilience", "condition_immunities": "", "senses": "darkvision 120 ft.", "languages": "Infernal", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Fist", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) bludgeoning damage plus 2 (1d4) fire damage." } ], "bonus_actions": [ { "name": "Rippling Heat (1/Day)", "desc": "The lemure exudes an aura of extreme heat for 1 minute. Each creature that starts its turn within 15 feet of the lemure and that isn't a devil must succeed on a DC 11 CON save or be weakened until the start of its next turn. A weakened creature has disadvantage on all attack rolls, and it deals only half damage with weapon attacks that use Strength. A creature that fails this save by 5 or more suffers one level of exhaustion. A creature that has suffered a level of exhaustion from this lemure's Rippling Heat can't suffer another level from this lemure's Rippling Heat for 24 hours." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the lemure's darkvision." }, { "name": "Devilish Resilience", "desc": "The devil is resistant to cold damage. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Hellish Rejuvenation", "desc": "Unlike other outsiders, a lemure that dies in its home plane of the Hells is restored in a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears in the Hells within 1 mile of where it was slain. Only sprinkling holy water on the lemure's remains can prevent this trait from functioning." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_lemure/" }, { "slug": "lizard_bf", "desc": "", "name": "Lizard", "size": "tiny", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 10, "armor_desc": null, "hit_points": 9, "hit_dice": "", "speed": { "walk": 20, "climb": 20 }, "strength": 2, "dexterity": 10, "constitution": 10, "intelligence": 1, "wisdom": 8, "charisma": 2, "strength_save": -4, "dexterity_save": 0, "constitution_save": 0, "intelligence_save": -5, "wisdom_save": -1, "charisma_save": -4, "perception": 9, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 30 ft.", "languages": "-", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 2 (1d4) piercing damage." } ], "bonus_actions": [], "reactions": [ { "name": "Detach Tail (5 HP or Fewer, Recharges after a Short or Long Rest)", "desc": "When the lizard takes damage, it can detach its tail, reducing the damage by 2 (1d4), and immediately move up to its speed without provoking opportunity attacks." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_lizard/" }, { "slug": "quipper_bf", "desc": "", "name": "Quipper", "size": "tiny", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 10, "armor_desc": null, "hit_points": 8, "hit_dice": "", "speed": { "walk": 0, "swim": 40 }, "strength": 2, "dexterity": 10, "constitution": 10, "intelligence": 1, "wisdom": 6, "charisma": 2, "strength_save": -4, "dexterity_save": 0, "constitution_save": 0, "intelligence_save": -5, "wisdom_save": -2, "charisma_save": -4, "perception": 8, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft.", "languages": "-", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 2 (1d4) piercing damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Blood Frenzy", "desc": "The quipper has advantage on melee attack rolls against any creature that doesn't have all its HP." }, { "name": "Heightened Smell", "desc": "The quipper's Perception is 13 when perceiving by smell." }, { "name": "Water Breathing", "desc": "The quipper can breathe only underwater." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_quipper/" }, { "slug": "quipper_swarm_of_quippers_bf", "desc": "", "name": "Quipper, Swarm of Quippers", "size": "medium", "type": "Swarm", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 13, "armor_desc": null, "hit_points": 34, "hit_dice": "", "speed": { "walk": 0, "swim": 40 }, "strength": 12, "dexterity": 16, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": 1, "dexterity_save": 3, "constitution_save": 0, "intelligence_save": -5, "wisdom_save": 0, "charisma_save": -4, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "Swarm Resilience", "damage_immunities": "Swarm Resilience", "condition_immunities": "", "senses": "darkvision 60 ft.", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 18 (4d8) piercing damage, or 9 (2d8) piercing damage if the swarm has half of its HP or fewer, and the target must succeed on a DC 13 DEX save or have its flesh shredded by the attack. A creature with shredded flesh loses 4 (1d8) HP at the start of each of its turns as the wound bleeds profusely. Any creature can take an action to stanch the wound with a successful DC 10 WIS (Medicine) check. The wound also closes if the target receives magical healing." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Blood Frenzy", "desc": "The swarm has advantage on melee attack rolls against any creature that doesn't have all its HP." }, { "name": "Heightened Smell", "desc": "The swarm's Perception is 15 when perceiving by smell." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." }, { "name": "Water Breathing", "desc": "The swarm can breathe only underwater." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_quipper-swarm-of-quippers/" }, { "slug": "rat_swarm_of_rats_bf", "desc": "", "name": "Rat, Swarm of Rats", "size": "medium", "type": "Swarm", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 10, "armor_desc": null, "hit_points": 14, "hit_dice": "", "speed": { "walk": 30, "swim": 30 }, "strength": 8, "dexterity": 10, "constitution": 8, "intelligence": 2, "wisdom": 10, "charisma": 2, "strength_save": -1, "dexterity_save": 0, "constitution_save": -1, "intelligence_save": -4, "wisdom_save": 0, "charisma_save": -4, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "Swarm Resilience", "damage_immunities": "Swarm Resilience", "condition_immunities": "", "senses": "darkvision 30 ft.", "languages": "-", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 0 ft., one target in the swarm's space. _Hit:_ 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its HP or fewer. If the target is a creature, it must make a DC 9 CON save. On a failure, the target contracts the rat plague disease (see Diseased Rats sidebar) or is poisoned until the end of its next turn (the GM's choice)." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Accustomed to Filth", "desc": "The swarm has advantage on saves against contracting diseases." }, { "name": "Heightened Smell", "desc": "The swarm's Perception is 15 when perceiving by smell." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_rat-swarm-of-rats/" }, { "slug": "seahorse_bf", "desc": "", "name": "Seahorse", "size": "tiny", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 11, "armor_desc": "natural armor", "hit_points": 9, "hit_dice": "", "speed": { "walk": 0, "swim": 20 }, "strength": 1, "dexterity": 10, "constitution": 8, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": -5, "dexterity_save": 0, "constitution_save": -1, "intelligence_save": -5, "wisdom_save": 0, "charisma_save": -4, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "-", "challenge_rating": "0", "cr": 0.0, "actions": [ { "name": "Ram", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 2 (1d4) bludgeoning damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Underwater Camouflage", "desc": "The seahorse's Stealth is 17 while underwater." }, { "name": "Water Breathing", "desc": "The seahorse can breathe only underwater." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_seahorse/" }, { "slug": "shield_guardian_bf", "desc": "", "name": "Shield Guardian", "size": "large", "type": "Construct", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 139, "hit_dice": "", "speed": { "walk": 30 }, "strength": 18, "dexterity": 8, "constitution": 18, "intelligence": 6, "wisdom": 14, "charisma": 2, "strength_save": 4, "dexterity_save": -1, "constitution_save": 4, "intelligence_save": -2, "wisdom_save": 2, "charisma_save": -4, "perception": 12, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "Construct Resilience", "condition_immunities": "", "senses": "keensense 10 ft., darkvision 60 ft.", "languages": "understands the languages of its creator and the languages of the wearer of its amulet but can't speak", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "The shield guardian makes two Runed Fist attacks, or it makes three Rune Bolt attacks." }, { "name": "Runed Fist", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 14 (4d8) force damage." }, { "name": "Rune Bolt", "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 16 (4d6+2) force damage." } ], "bonus_actions": [ { "name": "Protective Step", "desc": "The guardian teleports up to 60 feet to an unoccupied space it can see within 5 feet of the amulet's wearer." } ], "reactions": [ { "name": "Shield", "desc": "When a creature the guardian can see makes an attack against the amulet's wearer, the guardian grants a +2 bonus to the wearer's AC if the guardian is within 5 feet of the wearer." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Bound", "desc": "The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the guardian knows the distance and direction to the amulet's wearer, and the amulet's wearer can telepathically call the guardian, teleporting the guardian to an unoccupied space within 5 feet of the wearer after 1 minute. In addition, if the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is taken by the guardian instead." }, { "name": "Construct Nature", "desc": "The shield guardian doesn't require air, food, drink, or sleep." }, { "name": "Construct Resilience", "desc": "The shield guardian is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Regeneration", "desc": "The shield guardian regains 10 HP at the start of its turn if it has at least 1 HP." }, { "name": "Spell Storing", "desc": "A spellcaster who wears the shield guardian's amulet can cause the guardian to store one spell of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell, using the appropriate action required by the spell, with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is lost." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_shield-guardian/" }, { "slug": "snake_constrictor_bf", "desc": "", "name": "Snake, Constrictor", "size": "large", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 12, "armor_desc": null, "hit_points": 15, "hit_dice": "", "speed": { "walk": 30, "swim": 30 }, "strength": 14, "dexterity": 14, "constitution": 12, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": 2, "dexterity_save": 2, "constitution_save": 1, "intelligence_save": -5, "wisdom_save": 0, "charisma_save": -4, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "keensense 10 ft.", "languages": "-", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6+2) piercing damage." }, { "name": "Constrict", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12), if it is a Large or smaller creature. Until this grapple ends, the creature is restrained, and the snake can't Constrict another target." } ], "bonus_actions": [ { "name": "Crush", "desc": "One creature grappled by the snake must succeed on a DC 12 STR or take 4 (1d8) bludgeoning damage and begin suffocating. The creature continues suffocating until the grapple ends." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_snake-constrictor/" }, { "slug": "snake_giant_constrictor_bf", "desc": "", "name": "Snake, Giant Constrictor", "size": "huge", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 12, "armor_desc": null, "hit_points": 63, "hit_dice": "", "speed": { "walk": 30, "swim": 30 }, "strength": 16, "dexterity": 14, "constitution": 12, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": 3, "dexterity_save": 2, "constitution_save": 1, "intelligence_save": -5, "wisdom_save": 0, "charisma_save": -4, "perception": 12, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "keensense 10 ft.", "languages": "-", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The snake makes one Bite attack and one Constrict attack, or it makes two Bite attacks." }, { "name": "Bite", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one creature. _Hit:_ 10 (2d6+3) piercing damage." }, { "name": "Constrict", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8+3) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the snake can't Constrict another target." } ], "bonus_actions": [ { "name": "Crush", "desc": "One creature grappled by the snake must succeed on a DC 14 STR or take 9 (2d8) bludgeoning damage and begin suffocating. The creature continues suffocating until the grapple ends." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_snake-giant-constrictor/" }, { "slug": "snake_giant_poisonous_bf", "desc": "", "name": "Snake, Giant Poisonous", "size": "medium", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 12, "armor_desc": null, "hit_points": 14, "hit_dice": "", "speed": { "walk": 30, "swim": 30 }, "strength": 10, "dexterity": 14, "constitution": 12, "intelligence": 2, "wisdom": 10, "charisma": 2, "strength_save": 0, "dexterity_save": 2, "constitution_save": 1, "intelligence_save": -4, "wisdom_save": 0, "charisma_save": -4, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "poison,poisoned", "damage_immunities": "", "condition_immunities": "", "senses": "keensense 10 ft.", "languages": "-", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 10 ft., one creature. _Hit:_ 5 (1d6+2) piercing damage, and the target must make a DC 11 CON save, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [ { "name": "Reflexive Nip", "desc": "When a creature the snake can see hits it with a melee attack while within 5 feet of it, the snake can make a quick nip at the creature. The attacker must succeed on a DC 11 CON save or be poisoned until the end of its next turn." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_snake-giant-poisonous/" } ] }{ "count": 3207, "next": "