Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=-cr&page=47
{ "count": 3207, "next": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-cr&page=48", "previous": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-cr&page=46", "results": [ { "slug": "roggenwolf", "desc": "", "name": "Roggenwolf", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 13, "armor_desc": null, "hit_points": 60, "hit_dice": "11d8+11", "speed": { "walk": 40 }, "strength": 14, "dexterity": 16, "constitution": 13, "intelligence": 5, "wisdom": 13, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silver", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 13", "languages": "-", "challenge_rating": "2", "cr": 2.0, "actions": [ { "attack_bonus": 5, "damage_dice": "1d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) necrotic damage.", "name": "Bite" }, { "desc": "The roggenwolf lets loose a howl that can only be heard inside the minds of nearby creatures. Each creature within 30 feet of the roggenwolf that isn't an undead or a construct must succeed on a DC 13 Wisdom saving throw or become frightened and restrained for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending both effects on itself on a success.", "name": "Howl (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The roggenwolf has advantage on Wisdom (Perception) checks that rely on hearing and smell.", "name": "Keen Hearing and Smell" } ], "spell_list": [], "page_no": 320, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_roggenwolf/" }, { "slug": "scitalis", "desc": "", "name": "Scitalis", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 58, "hit_dice": "9d10+9", "speed": { "swim": 30, "walk": 20 }, "strength": 16, "dexterity": 12, "constitution": 12, "intelligence": 2, "wisdom": 18, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": 3, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 2, "perception": 6, "skills": { "perception": 6 }, "damage_vulnerabilities": "", "damage_resistances": "cold", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 10 ft., passive Perception 16", "languages": "-", "challenge_rating": "2", "cr": 2.0, "actions": [ { "attack_bonus": 5, "damage_dice": "1d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage.", "name": "Bite" }, { "desc": "Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.", "name": "Stunning Scales" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The scitalis has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" } ], "spell_list": [], "page_no": 321, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_scitalis/" }, { "slug": "shadow-skeleton", "desc": "", "name": "Shadow Skeleton", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 13, "armor_desc": null, "hit_points": 52, "hit_dice": "8d8+16", "speed": { "swim": 40, "walk": 30 }, "strength": 10, "dexterity": 16, "constitution": 15, "intelligence": 9, "wisdom": 11, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "fire, piercing, slashing", "damage_immunities": "poison", "condition_immunities": "exhaustion, poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "understands all languages it knew in life but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The shadow skeleton makes two scimitar attacks.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "1d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) slashing damage.", "name": "Scimitar" }, { "attack_bonus": 5, "damage_dice": "1d4+3", "desc": "Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) necrotic damage. If the target is a creature other than an undead or a construct, it must make a DC 12 Constitution saving throw. On a failure, the target is surrounded by a shadowy aura for 1 minute. While surrounded by the aura, the target takes an extra 7 (2d6) necrotic damage when hit by the scimitar attack of a shadow skeleton. Any creature can take an action to extinguish the shadow with a successful DC 12 Intelligence (Arcana) check. The shadow also extinguishes if the target receives magical healing.", "name": "Finger Darts" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 326, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_shadow-skeleton/" }, { "slug": "sigilian", "desc": "", "name": "Sigilian", "size": "Medium", "type": "Construct", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": null, "hit_points": 65, "hit_dice": "10d8+20", "speed": { "fly": 60, "walk": 0 }, "strength": 6, "dexterity": 18, "constitution": 14, "intelligence": 5, "wisdom": 10, "charisma": 20, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2, "stealth": 6 }, "damage_vulnerabilities": "psychic", "damage_resistances": "bludgeoning, piercing and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, poisoned, unconscious", "senses": "darkvision 60 ft., passive Perception 12", "languages": "understands Common but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The sigilian makes three attacks: one with its cut and two with its paste.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "1d6+4", "desc": "Ranged Weapon Attack: +6 to hit, range 60 ft., one target. Hit: 7 (1d6 + 4) slashing damage and the sigilian copies one of the target's weapon attacks for 1 minute.", "name": "Cut" }, { "desc": "Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: Damage die and type are determined by the copied weapon attack from Cut. Glowing runes in the image of that weapon appear as the sigilian attacks.", "name": "Paste" }, { "desc": "While inside a spellbook, the sigilian eats one spell of the highest level present then exits the spellbook. It chooses to either make its next Paste attack with a number of damage dice equal to the eaten spell's level or regain 3 hp per spell level. The sigilian can only eat one spell at a time and must use the devoured spell's energy before attempting to enter another spellbook. The eaten spell's entry is garbled, but the owner can repair it for half the gold and time usually spent to copy a spell. If the owner has the spell prepared, it can re-record the spell during a long rest for no additional cost.", "name": "Devour Spell" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The sigilian can move through a space as narrow as 1 inch wide without squeezing.", "name": "Amorphous" }, { "desc": "At the start of each of its turns if the sigilian is inside a book that is not a spellbook, it removes the words from 3 (1d6) pages and regains 7 (2d6) hp.", "name": "Cognivore" }, { "desc": "The sigilian can move half its speed to enter a book. If the book is being worn or carried by a creature, that creature must succeed on a DC 14 Dexterity saving throw or the sigilian enters the book. A creature can take its action to find the sigilian in a book by succeeding on a DC 12 Intelligence (Investigation) check. If successful, a creature can use a bonus action to tear out the pages where the sigilian is hiding, forcing the sigilian out of the book and into an unoccupied space within 5 feet. Alternatively, a creature can destroy the book with a successful melee attack, dealing half of the damage to the sigilian and forcing it out of the book into an unoccupied space within 5 feet.", "name": "Home Sweet Tome" } ], "spell_list": [], "page_no": 335, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_sigilian/" }, { "slug": "terror-bird", "desc": "", "name": "Terror Bird", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 65, "hit_dice": "10d8+20", "speed": { "walk": 50 }, "strength": 18, "dexterity": 12, "constitution": 14, "intelligence": 3, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "athletics": 6, "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 13", "languages": "-", "challenge_rating": "2", "cr": 2.0, "actions": [ { "attack_bonus": 6, "damage_dice": "3d6+4", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) slashing damage. The target must succeed on a DC 12 Constitution saving throw or take 7 (2d6) slashing damage at the beginning of its next turn.", "name": "Serrated Beak" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The terror bird has advantage on attack rolls against a creature if at least one of the bird's allies is within 5 feet of the creature and the ally isn't incapacitated.", "name": "Pack Tactics" }, { "desc": "Terror birds who move at least 20 feet straight toward a target have advantage on the next attack roll against that target.", "name": "Passing Bite" } ], "spell_list": [], "page_no": 352, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_terror-bird/" }, { "slug": "trollking-grunt", "desc": "", "name": "Trollking Grunt", "size": "Medium", "type": "Humanoid", "subtype": "trollkin", "group": null, "alignment": "neutral", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 45, "hit_dice": "6d8+18", "speed": { "walk": 30 }, "strength": 18, "dexterity": 13, "constitution": 16, "intelligence": 9, "wisdom": 11, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Common, Trollkin", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The trollkin grunt makes two attacks, either with its spear or its longbow.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "1d6+4", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.", "name": "Spear" }, { "attack_bonus": 3, "damage_dice": "1d8+1", "desc": "Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.", "name": "Longbow" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The trollkin grunt regains 3 hp at the start of its turn. If the grunt takes acid or fire damage, this trait doesn't function at the start of the grunt's next turn. The grunt dies only if it starts its turn with 0 hp and doesn't regenerate.", "name": "Regeneration" }, { "desc": "The trollkin grunt's skin is thick and tough, granting it a +1 bonus to Armor Class. This bonus is already factored into the trollkin's AC.", "name": "Thick Hide" } ], "spell_list": [], "page_no": 357, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_trollking-grunt/" }, { "slug": "vanara", "desc": "", "name": "Vanara", "size": "Medium", "type": "Humanoid", "subtype": "simian", "group": null, "alignment": "neutral good", "armor_class": 13, "armor_desc": null, "hit_points": 55, "hit_dice": "10d8+10", "speed": { "climb": 30, "walk": 30 }, "strength": 14, "dexterity": 16, "constitution": 12, "intelligence": 11, "wisdom": 15, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "acrobatics": 5, "perception": 4, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Simian", "challenge_rating": "2", "cr": 2.0, "actions": [ { "attack_bonus": 5, "damage_dice": "2d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage and the target must succeed on a DC 13 Dexterity saving throw or drop its weapon in a space within 10 feet of the target.", "name": "Slam" }, { "attack_bonus": 5, "damage_dice": "1d4+3", "desc": "Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.", "name": "Sling" }, { "desc": "The vanara releases a sonorous howl in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw. On a failure, a creature takes 18 (4d8) thunder damage and is deafened for 1 minute. On a success, the creature takes half the damage and isn't deafened.", "name": "Howl (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "As a bonus action, the vanara can use its tail to distract an opponent within 5 feet of it by pulling on an arm, tossing dirt in the target's face, or some other method of interfering. The target must succeed on a DC 13 Dexterity saving throw or have disadvantage on all attacks against the vanara until the vanara's next turn.", "name": "Distract" }, { "desc": "As a bonus action, the vanara can move up to 80 feet without provoking opportunity attacks. It can't use this trait if it is wielding a weapon or holding an object weighing more than 10 lbs.", "name": "Quadrupedal Dash" }, { "desc": "The vanara's long jump is 30 feet and its high jump is up to 15 feet, with or without a running start.", "name": "Standing Leap" } ], "spell_list": [], "page_no": 235, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_vanara/" }, { "slug": "white-stag", "desc": "", "name": "White Stag", "size": "Large", "type": "Celestial", "subtype": "", "group": null, "alignment": "chaotic good", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "7d10+7", "speed": { "walk": 60 }, "strength": 17, "dexterity": 15, "constitution": 13, "intelligence": 10, "wisdom": 14, "charisma": 15, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "athletics": 5, "insight": 4, "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 14", "languages": "understands Celestial, Common, Elvish and Sylvan but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The white stag makes one gore attack and one hooves attack.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "1d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.", "name": "Gore" }, { "attack_bonus": 5, "damage_dice": "2d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) bludgeoning damage.", "name": "Hooves" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "When the white stag dies, the deity that created it curses the creature that dealt the killing blow. The cursed creature finds the natural world working against it: roots randomly rise up to trip the creature when it walks past a tree (5% chance per mile traveled in forested terrain), animals are more reluctant to obey (disadvantage on Wisdom (Animal Handling) checks), and the wind seems to always be blowing in the least favorable direction for the creature (scattering papers, sending the creature's scent in the direction of a creature tracking it, etc.). This curse lasts until it is lifted by a remove curse spell or after the cursed creature completes a task of penance for the deity or its temple.", "name": "Beloved by the Gods" }, { "desc": "Difficult terrain doesn't slow the white stag's travel while in a forest.", "name": "Forest Runner" }, { "desc": "With a 10-foot running start, the white stag can long jump up to 25 feet.", "name": "Running Leap" } ], "spell_list": [], "page_no": 379, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_white-stag/" }, { "slug": "wind-demon", "desc": "", "name": "Wind Demon", "size": "Small", "type": "Fiend", "subtype": "demon", "group": null, "alignment": "chaotic evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 28, "hit_dice": "8d6", "speed": { "fly": 60, "walk": 30 }, "strength": 10, "dexterity": 18, "constitution": 10, "intelligence": 10, "wisdom": 7, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 8 }, "damage_vulnerabilities": "", "damage_resistances": "fire, lightning", "damage_immunities": "cold, poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 8", "languages": "Abyssal, Common, Void Speech", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The wind demon makes two frost claw attacks.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "1d4+4", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.", "name": "Frost Claw" } ], "bonus_actions": null, "reactions": [ { "desc": "After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.", "name": "Swift as Frost" } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.", "name": "Arrow Bane" }, { "desc": "The wind demon has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" } ], "spell_list": [], "page_no": 381, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_wind-demon/" }, { "slug": "wind-eater", "desc": "", "name": "Wind Eater", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 14, "armor_desc": null, "hit_points": 65, "hit_dice": "10d8+20", "speed": { "walk": 30 }, "strength": 8, "dexterity": 18, "constitution": 14, "intelligence": 12, "wisdom": 16, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": 4, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": 5, "skills": { "perception": 5, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "acid, cold, fire, lightning, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "charmed, exhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious", "senses": "truesight 60 ft., passive Perception 15", "languages": "understands Common but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The wind eater makes two claw attacks.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "2d6+4", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.", "name": "Claw" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "A creature within 120 feet of the wind eater has disadvantage on Wisdom (Perception) checks that rely on hearing. All creatures within 20 feet of the wind eater are immune to thunder damage and are deafened. This trait works like the silence spell, except the effect moves with the wind eater and persists unless it is incapacitated or until it dies.", "name": "Aura of Silence" }, { "desc": "The wind eater can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.", "name": "Incorporeal Movement" }, { "desc": "As a bonus action while in dim light or darkness, the wind eater becomes invisible. The invisibility lasts until the wind eater uses a bonus action to end it or until the wind eater attacks, is in bright light, or is incapacitated. Any equipment the wind eater wears or carries is invisible with it.", "name": "Shadow Blend" }, { "desc": "The wind eater's innate spellcasting ability is Wisdom (spell save DC 13). It can innately cast the following spells, requiring only somatic components:\nAt will: silent image\n3/day each: blur, major image\n1/day: mirage arcane", "name": "Innate Spellcasting" } ], "spell_list": [], "page_no": 381, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_wind-eater/" }, { "slug": "wind-weasel", "desc": "", "name": "Wind Weasel", "size": "Medium", "type": "Fey", "subtype": "shapechanger", "group": null, "alignment": "chaotic neutral", "armor_class": 13, "armor_desc": null, "hit_points": 52, "hit_dice": "8d8+16", "speed": { "walk": 40 }, "strength": 12, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 12, "charisma": 11, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Sylvan, Umbral", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The wind weasel makes three attacks: one with its bite and two with its scythe claws.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "1d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.", "name": "Bite" }, { "attack_bonus": 5, "damage_dice": "1d10+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.", "name": "Scythe Claw" }, { "desc": "Each creature in the wind weasel's space must make a DC 13 Dexterity saving throw, taking 21 (6d6) slashing damage on a failed save, or half as much damage on a successful one.", "name": "Whirling Leaves (Whirlwind Form Only)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The wind weasel can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.", "name": "Air Form (Whirlwind Form Only)" }, { "desc": "The wind weasel doesn't provoke an opportunity attack when it flies out of an enemy's reach.", "name": "Flyby (Whirlwind Form Only)" }, { "desc": "Until it attacks or uses Whirling Leaves, the wind weasel is indistinguishable from a natural dust devil unless a creature succeeds on a DC 15 Intelligence (Investigation) check.", "name": "Hidden In The Wind (Whirlwind Form Only)" }, { "desc": "The wind weasel can use its action to polymorph into a whirlwind. It can revert back to its true form as a bonus action. It statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. While a whirlwind, it has a flying speed of 60 feet, immunity to the grappled, petrified, restrained, and prone conditions, and resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. The wind weasel can't make bite or claw attacks while in whirlwind form.", "name": "Shapechanger" }, { "desc": "When the wind weasel is subjected to the slow spell, it doesn't suffer the effects of the spell but instead is forced into its true form and incapacitated until the end of its next turn.", "name": "Windy Speed (Whirlwind Form Only)" } ], "spell_list": [], "page_no": 381, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_wind-weasel/" }, { "slug": "yakirian", "desc": "", "name": "Yakirian", "size": "Medium", "type": "Humanoid", "subtype": "yakirian", "group": null, "alignment": "lawful neutral", "armor_class": 13, "armor_desc": "chain shirt", "hit_points": 67, "hit_dice": "9d8+27", "speed": { "walk": 40 }, "strength": 17, "dexterity": 11, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 3, "charisma_save": null, "perception": null, "skills": { "arcana": 4 }, "damage_vulnerabilities": "", "damage_resistances": "cold", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Yakirian, understands Void Speech but won't speak it", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The yakirian makes two attacks: one with its gore and one with its ritual knife.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "1d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.", "name": "Gore" }, { "attack_bonus": 5, "damage_dice": "1d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.", "name": "Ritual Knife" }, { "desc": "The yakiran consumes the heart of a dead humanoid or giant within 5 feet. If the creature also less than 1 minute ago, the yakirian gains the following benefits: \n* The yakirian absorbs the dead creature's knowledge and asks two questions. If the dead creature knew the answers in life, the yakirian learns them instantly. \n* The yakirian's maximum and current hp increase by 10 for 1 hour. \n* The yakirian has advantage on Strength-based attack rolls and ability checks, as well as on all saving throws for 1 hour.", "name": "Consume Heart" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The yakirian has advantage on saving throws against being charmed, frightened, or confused, as well as against any effect that causes corruption or madness.", "name": "Resilient Soul" } ], "spell_list": [], "page_no": 390, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_yakirian/" }, { "slug": "yann-an-oed", "desc": "", "name": "Yann-An-Oed", "size": "Huge", "type": "Aberration", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 47, "hit_dice": "5d12+15", "speed": { "swim": 40, "walk": 30 }, "strength": 15, "dexterity": 11, "constitution": 17, "intelligence": 8, "wisdom": 14, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "perception": 4, "stealth": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 60 ft., passive Perception 14", "languages": "Aquan, telepathy 120 ft.", "challenge_rating": "2", "cr": 2.0, "actions": [ { "attack_bonus": 4, "damage_dice": "2d8+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.", "name": "Bite" }, { "attack_bonus": 4, "damage_dice": "2d4+2", "desc": "Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage. If the target is a Large or smaller creature, it is grappled (escape DC 12). Until this grapple ends, the target is restrained. The yann-an-oed can have only two targets grappled at a time.", "name": "Tentacles" }, { "desc": "The yann-an-oed makes a bite attack against a Large or smaller creature it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the yann-an-oed, and it takes 7 (2d6) acid damage at the start of each of the yann-an-oed's turns. A yannan-oed can have only one creature swallowed at a time. If the yann-an-oed takes 10 damage or more on a single turn from the swallowed creature, the yann-an-oed must succeed on a DC 11 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 feet of the yann-an-oed. If the yann-an-oed dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 10 feet of movement, exiting prone.", "name": "Swallow" }, { "desc": "The yann-an-oed emits an owl-like hoot from a blowhole near the top of its head. Each creature within 120 feet that is able to hear the sound must succeed on a DC 12 Wisdom saving throw or return the hooting sound, if it can make noise. The yann-an-oed is able to unerringly track a creature that responds to its call for 1 hour, even if the creature is hidden by magic or on another plane of existence.", "name": "Hoot (Recharges after a Short or Long Rest)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The yann-an-oed can breathe air and water.", "name": "Amphibious" }, { "desc": "The yann-an-oed has advantage on Dexterity (Stealth) checks made while underwater.", "name": "Underwater Camouflage" } ], "spell_list": [], "page_no": 391, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_yann-an-oed/" }, { "slug": "alchemist-tob1-2023", "desc": "False", "name": "Alchemist", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 15, "armor_desc": "studded leather", "hit_points": 44, "hit_dice": "8d6 + 16", "speed": { "walk": 30 }, "strength": 7, "dexterity": 16, "constitution": 15, "intelligence": 16, "wisdom": 9, "charisma": 8, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": { "Arcana": 5, "Medicine": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "Common, Draconic", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The kobold makes two Alchemical Dagger or Alchemical Bolt attacks." }, { "name": "Alchemical Dagger", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) damage of the type determined by Apothecary." }, { "name": "Alchemical Bolt", "desc": "Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (2d6 + 3) damage of the type determined by Apothecary." }, { "name": "Alchemical Vapors (Recharge 6)", "desc": "The kobold alchemist releases alchemical vapors pleasing to draconic senses and unpleasant to all others. Each creature that isn't a dragonborn or kobold within 15 feet of the alchemist must make a DC 13 Constitution saving throw, taking 17 (5d6) poison damage on a failed save, or half as much damage on a successful one. Each dragonborn and kobold within 15 feet of the alchemist has resistance to damage of the type determined by Apothecary for 1 minute." }, { "name": "Explosive Flask (Recharge 5-6)", "desc": "The kobold alchemist throws a flask of volatile substances at a point it can see within 30 feet of it. The flask explodes, and each creature within 15 feet of that point must make a DC 13 Dexterity saving throw. On a failure, a creature takes 14 (4d6) damage of the type determined by Apothecary and is poisoned for 1 minute. On a success, a creature takes half the damage and isn't poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Apothecary", "desc": "At the start of each of the kobold alchemist's turns, the alchemist chooses one of the following damage types: acid, cold, fire, lightning, or poison. The alchemist has resistance to that damage type until the start of its next turn." }, { "name": "Pack Tactics", "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "spell_list": [], "page_no": 244, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_alchemist/" }, { "slug": "anubian-tob1-2023", "desc": "False", "name": "Anubian", "size": "Medium", "type": "Elemental", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 13, "armor_desc": "", "hit_points": 44, "hit_dice": "8d8 + 8", "speed": { "walk": 30 }, "strength": 12, "dexterity": 16, "constitution": 12, "intelligence": 10, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "darkvision 60 ft., tremorsense 30 ft., passive Perception 11", "languages": "Primordial", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The anubian makes two Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage." }, { "name": "Haboob (1/Day)", "desc": "A 30-foot-tall cylinder of sand forms in the anubian's space and moves with it for 10 minutes, until the anubian ends the storm as a bonus action, or until its concentration ends (as if concentrating on a spell). The area within 5 feet of the anubian is heavily obscured. A creature that starts its turn in that area or enters the area for the first time on a turn must succeed on a DC 13 Strength saving throw or be restrained by the storm. While restrained, the creature takes 3 (1d6) slashing damage at the start of each of its turns, and moves with the anubian when the anubian moves. A creature, including the restrained creature, can use its action to free the restrained creature by succeeding on a DC 13 Strength check." } ], "bonus_actions": [ { "name": "Sand Step", "desc": "The anubian collapses into loose sand and teleports up to 30 feet to an unoccupied space it can see, reforming in that space. If the destination space contains sand, the anubian can immediately Hide. The anubian can't use Sand Step while Haboob is active." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Elemental Nature", "desc": "The anubian doesn't require air, food, drink, or sleep." }, { "name": "Sand Camouflage", "desc": "The anubian has advantage on Dexterity (Stealth) checks made to hide in sandy terrain." }, { "name": "Sand Form", "desc": "The anubian can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Vulnerability to Water", "desc": "For every 5 feet the anubian moves in water, or for every gallon of water splashed on it, it takes 2 (1d4) cold damage. An anubian completely immersed in water takes 10 (4d4) cold damage at the start of its turn." } ], "spell_list": [], "page_no": 23, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_anubian/" }, { "slug": "behtu-tob1-2023", "desc": "False", "name": "Behtu", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "8d6 + 24", "speed": { "walk": 20 }, "strength": 17, "dexterity": 16, "constitution": 16, "intelligence": 12, "wisdom": 11, "charisma": 7, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Athletics": 5, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, fire, lightning", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Behtu, Common, Infernal", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The behtu makes one Bite attack and one Spear attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage." }, { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack." }, { "name": "Fire Breath (Recharge 6)", "desc": "The behtu exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one." }, { "name": "Ichorous Infusion", "desc": "The behtu ingests an infusion made from Mechuiti's blood. For 1 minute, the behtu has advantage on saving throws and ability checks that use Strength and Constitution, and its walking and climbing speeds are doubled. In addition, it has disadvantage on saving throws and ability checks that use Intelligence and Wisdom for the duration. A non-behtu that ingests the infusion must make a DC 14 Constitution saving throw. On a failure, the creature takes 10 (3d6) poison damage and is poisoned for 1 minute. On a success, the creature takes half the damage and isn't poisoned. The behtu typically has 1d4 + 1 infusions in its possession." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 34, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_behtu/" }, { "slug": "beli-tob1-2023", "desc": "False", "name": "Beli", "size": "Small", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "10d6 + 10", "speed": { "walk": 30, "fly": 30 }, "strength": 11, "dexterity": 16, "constitution": 12, "intelligence": 8, "wisdom": 11, "charisma": 14, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 14, "skills": { "Perception": 4, "Stealth": 5 }, "damage_vulnerabilities": "fire", "damage_resistances": "False", "damage_immunities": "cold", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Dwarvish, Giant", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Ice Dagger", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) cold damage." }, { "name": "Icy Shortbow", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 5 (2d4) cold damage, and the target must succeed on a DC 13 Constitution saving throw or suffer one level of exhaustion from the arrow's icy chill. On a success, the target can't suffer further levels of exhaustion from any beli's Icy Shortbow for 24 hours. If a creature would suffer a sixth level of exhaustion from this attack, it is reduced to 0 hp instead and must make death saving throws as normal. A creature reduced to 0 hp in this way can't suffer further levels of exhaustion from any beli's Icy Shortbow for 24 hours." }, { "name": "Invisibility", "desc": "The beli magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the beli wears or carries is invisible with it." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Arctic Hunter", "desc": "The beli has advantage on Dexterity (Stealth) checks made to hide in snowy terrain. In addition, it has advantage on Wisdom (Perception) checks that rely on sight in snowy terrain." }, { "name": "Cold Regeneration", "desc": "If it starts its turn in an area with below freezing temperature, the beli regains 3 hp. If the beli takes fire damage, this trait doesn't function at the start of the beli's next turn. The beli dies only if it starts its turn with 0 hp and it doesn't regenerate." }, { "name": "Flyby", "desc": "The beli doesn't provoke opportunity attacks when it flies out of an enemy's reach." } ], "spell_list": [], "page_no": 35, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_beli/" }, { "slug": "cavedragonwyrmling-tob1-2023", "desc": "False", "name": "Cave Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "7d8 + 21", "speed": { "walk": 20, "fly": 20, "burrow": 30 }, "strength": 19, "dexterity": 12, "constitution": 17, "intelligence": 8, "wisdom": 10, "charisma": 12, "strength_save": null, "dexterity_save": 3, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 2, "charisma_save": 3, "perception": 14, "skills": { "Perception": 4, "Stealth": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "blinded, poisoned", "senses": "blindsight 10 ft., tremorsense 60 ft., passive Perception 14", "languages": "Draconic", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) poison damage." }, { "name": "Poison Breath (Recharge 5-6)", "desc": "The dragon exhales a cone of black, poisonous gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw. On a failure, a creature takes 14 (4d6) poison damage and is poisoned until the end of its next turn. On a success, a creature takes half the damage and isn't poisoned." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Darkness Shroud", "desc": "The cave dragon naturally suppresses light near it. Bright light within 15 feet of the dragon becomes dim light, and dim light within 15 feet becomes nonmagical darkness." }, { "name": "Magical Tunneler", "desc": "The cave dragon can burrow through nonmagical unworked earth and stone. While doing so, the dragon can choose whether to leave the material it moves through undisturbed or leave a 5-foot diameter tunnel in its wake." } ], "spell_list": [], "page_no": 115, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_cave-dragon-wyrmling/" }, { "slug": "clockworkhound-tob1-2023", "desc": "False", "name": "Clockwork Hound", "size": "Medium", "type": "Construct", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 12, "armor_desc": "", "hit_points": 71, "hit_dice": "11d8 + 22", "speed": { "walk": 50 }, "strength": 16, "dexterity": 15, "constitution": 14, "intelligence": 1, "wisdom": 10, "charisma": 1, "strength_save": null, "dexterity_save": 4, "constitution_save": 4, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 14, "skills": { "Athletics": 7, "Perception": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 14", "languages": "understands Common but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage." }, { "name": "Tripping Tongue", "desc": "Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 12 (2d8 + 3) slashing damage, and the target must succeed on a DC 13 Strength saving throw or be knocked prone." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Construct Nature", "desc": "The clockwork hound doesn't require air, food, drink, or sleep." }, { "name": "Diligent Tracker", "desc": "The clockwork hound has advantage on Wisdom (Perception) and Wisdom (Survival) checks that rely on scent or that are made to find a creature." }, { "name": "Explosive Core", "desc": "The mechanism that powers the hound explodes when the Construct is destroyed. Each creature within 5 feet of the hound when it is destroyed must make a DC 12 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one." }, { "name": "Immutable Form", "desc": "The clockwork hound is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The clockwork hound has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 61, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_clockwork-hound/" }, { "slug": "cobbleswarm-tob1-2023", "desc": "False", "name": "Cobbleswarm", "size": "Medium", "type": "Swarm", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 36, "hit_dice": "8d8", "speed": { "walk": 30 }, "strength": 12, "dexterity": 11, "constitution": 11, "intelligence": 5, "wisdom": 12, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "False", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned", "senses": "passive Perception 11", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Stings", "desc": "Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 15 (6d4) piercing damage, or 7 (3d4) piercing damage if the swarm has half its hp or fewer." } ], "bonus_actions": [ { "name": "Shift and Tumble", "desc": "The cobbleswarm pushes a prone creature in its space up to 5 feet away from it." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "False Appearance", "desc": "While the cobbleswarm remains motionless, it is indistinguishable from normal stones." }, { "name": "Shifting Floor", "desc": "Whenever the cobbleswarm moves into a creature's space or starts its turn in another creature's space, the creature must succeed on a DC 13 Dexterity saving throw or fall prone. A prone creature must succeed on a DC 13 Dexterity (Acrobatics) check to stand up in a space occupied by the swarm." }, { "name": "Swarm", "desc": "The cobbleswarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny stone. The swarm can't regain hp or gain temporary hp." } ], "spell_list": [], "page_no": 67, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_cobbleswarm/" }, { "slug": "deepone-tob1-2023", "desc": "False", "name": "Deep One", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 71, "hit_dice": "11d8 + 22", "speed": { "walk": 30 }, "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 10, "wisdom": 8, "charisma": 12, "strength_save": 5, "dexterity_save": null, "constitution_save": 4, "intelligence_save": null, "wisdom_save": null, "charisma_save": 3, "perception": 9, "skills": {}, "damage_vulnerabilities": "fire", "damage_resistances": "cold", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 120 ft., passive Perception 9", "languages": "Common, Void Speech", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Claws", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The deep one can breathe air and water." }, { "name": "Frenzied Rage", "desc": "If a deep one takes 10 or more damage from a single attack, it has advantage on its Claws attack and gains a +2 bonus to damage with its Claws until the end of its next turn." } ], "spell_list": [], "page_no": 72, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_deep-one/" }, { "slug": "doppelrat-tob1-2023", "desc": "False", "name": "Doppelrat", "size": "Tiny", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 13, "armor_desc": "", "hit_points": 45, "hit_dice": "10d4 + 20", "speed": { "walk": 15 }, "strength": 2, "dexterity": 17, "constitution": 14, "intelligence": 2, "wisdom": 13, "charisma": 2, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or contract the horrific doppeling disease (see the Horrific Doppeling trait)." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Arcane Doubling", "desc": "While in combat, at the start of each of its turns, the doppelrat rapidly creates duplicates of itself as an automatic defense mechanism. These duplicates immediately form into a swarm of rats in the doppelrat's space, acting as allies of the doppelrat and obeying its body language commands. The swarm acts on the doppelrat's turn, and the doppelrat can use its reaction to move up to its speed with the swarm, provided it is in the swarm's space when the swarm moves. The swarm remains for 1 minute, until the doppelrat dies, or until the doppelrat dismisses it as a bonus action. The doppelrat can have no more than two swarms of rats under its control at a time." }, { "name": "Hidden Original", "desc": "While the doppelrat is in the space of a swarm it created with Arcane Doubling, it is indiscernible from the other rats and has total cover. A creature must take an action to visually inspect the swarm and succeed on a DC 15 Intelligence (Investigation) check to find the doppelrat among its duplicates. Once a creature succeeds on this check, the doppelrat loses total cover against attacks and spells from that creature and that creature's allies until the doppelrat starts its turn in the same space as one of its swarms." }, { "name": "Horrific Doppeling", "desc": "Characterized by the growing and sloughing off of tumors shaped like the infected creature, horrific doppeling is a disease that infects creatures attacked by doppelrats. Until the disease is cured, the creature is poisoned. At the end of each long rest, the infected creature must succeed on a DC 13 Constitution saving throw or shed a tumor that looks like a Tiny version of itself. Though disturbing, the tumor is merely a mass of shed skin and fat that decays as normal. The disease is cured after the creature succeeds on two saving throws." }, { "name": "Keen Smell", "desc": "The doppelrat has advantage on Wisdom (Perception) checks that rely on smell." } ], "spell_list": [], "page_no": 109, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_doppelrat/" }, { "slug": "eala-tob1-2023", "desc": "False", "name": "Eala", "size": "Small", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 40, "hit_dice": "9d6 + 9", "speed": { "walk": 60, "fly": 10 }, "strength": 10, "dexterity": 16, "constitution": 12, "intelligence": 2, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "fire", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The eala makes two Wing Blades attacks." }, { "name": "Wing Blades", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The eala breathes fire in a 15-foot cone. Each creature in the area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one. The eala's fire breath ignites flammable objects and melts soft metals, such as gold and lead, in the area that aren't being worn or carried." } ], "bonus_actions": [], "reactions": [ { "name": "Swan Song", "desc": "When the eala is reduced to 0 hp, it can use its last breath to sing a plaintive and beautiful melody. Each creature within 20 feet of it that can hear the eala must succeed on a DC 13 Charisma saving throw or be incapacitated until the end of its next turn. While incapacitated, the creature's speed is reduced to 0." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 152, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_eala/" }, { "slug": "eelhound-tob1-2023", "desc": "False", "name": "Eel Hound", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 77, "hit_dice": "14d8 + 14", "speed": { "walk": 40 }, "strength": 19, "dexterity": 16, "constitution": 13, "intelligence": 6, "wisdom": 13, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Perception": 3, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 13", "languages": "understands Sylvan but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the hound can't Bite another target." }, { "name": "Slick Spittle", "desc": "The eel hound covers the ground in a 5-foot square centered on a point it can see within 10 feet of it with its slippery spittle. Each creature standing in that area must succeed on a DC 13 Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a DC 13 Dexterity saving throw or fall prone. The spittle remains on the ground for 1 minute." } ], "bonus_actions": [ { "name": "Water Step", "desc": "The eel hound teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. The origin and destination spaces must contain enough water to partially submerge the hound." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The eel hound can breathe air and water." }, { "name": "Pack Tactics", "desc": "The eel hound has advantage on attack rolls against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "spell_list": [], "page_no": 155, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_eel-hound/" }, { "slug": "firegeist-tob1-2023", "desc": "False", "name": "Firegeist", "size": "Small", "type": "Elemental", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "", "hit_points": 82, "hit_dice": "15d6 + 30", "speed": { "walk": 40 }, "strength": 7, "dexterity": 18, "constitution": 14, "intelligence": 4, "wisdom": 16, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "fire, poison", "condition_immunities": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Ignan", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Burning Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 7 (2d6) fire damage. If the target is a flammable object, it ignites. If the target is a creature, the target must succeed on a DC 13 Dexterity saving throw or ignite. Until a creature takes an action to douse the fire, the target takes 3 (1d6) fire damage at the start of each of its turns." }, { "name": "Burning Terror (Recharge 5-6)", "desc": "The firegeist assaults the mind of one creature it can see within 30 feet of it with the painful, humiliating memory of the firegeist's first death. The target must make a DC 13 Wisdom saving throw. On a failure, the target takes 14 (4d6) fire damage and is frightened for 1 minute. On a success, the target takes half the damage and isn't frightened. While frightened, the creature takes 3 (1d6) fire damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Elemental Nature", "desc": "The firegeist doesn't require air, food, drink, or sleep." }, { "name": "Hide By Firelight", "desc": "The firegeist has advantage on Dexterity (Stealth) checks made to hide in fire or in areas lit by nonmagical fire." }, { "name": "Magical Light Sensitivity", "desc": "While in an area of light created by a spell or other magical effect, the firegeist has disadvantage on attack rolls and ability checks." }, { "name": "Variable Illumination", "desc": "The firegeist sheds dim light in a 5- to 20-foot radius. It can alter the radius as a bonus action." }, { "name": "Water Susceptibility", "desc": "For every 5 feet the firegeist moves in water, or for every gallon of water splashed on it, it takes 1 cold damage." } ], "spell_list": [], "page_no": 188, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_firegeist/" }, { "slug": "flamedragonwyrmling-tob1-2023", "desc": "False", "name": "Flame Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "8d8 + 16", "speed": { "walk": 60, "fly": 30 }, "strength": 12, "dexterity": 14, "constitution": 15, "intelligence": 13, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": 4, "constitution_save": 4, "intelligence_save": null, "wisdom_save": 3, "charisma_save": 5, "perception": 15, "skills": { "Deception": 5, "Perception": 5, "Persuasion": 5, "Stealth": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "fire", "condition_immunities": "False", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 15", "languages": "Common, Draconic, Ignan", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 1) piercing damage plus 3 (1d6) fire damage." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Heated Body", "desc": "A creature that touches the flame dragon or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage." } ], "spell_list": [], "page_no": 119, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_flame-dragon-wyrmling/" }, { "slug": "folkofleng-tob1-2023", "desc": "False", "name": "Folk of Leng", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "studded leather", "hit_points": 68, "hit_dice": "8d8 + 32", "speed": { "walk": 30 }, "strength": 12, "dexterity": 15, "constitution": 18, "intelligence": 14, "wisdom": 16, "charisma": 19, "strength_save": null, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": 15, "skills": { "Arcana": 4, "Deception": 8, "Perception": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "cold", "damage_immunities": "necrotic", "condition_immunities": "frightened", "senses": "passive Perception 15", "languages": "all", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Scimitar", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 10 (3d6) psychic damage." }, { "name": "Psychic Bolt", "desc": "Ranged Spell Attack: +6 to hit, range 120 ft., one creature. Hit: 14 (3d6 + 4) psychic damage." }, { "name": "Hooked Spider Net", "desc": "Ranged Weapon Attack: +4 to hit, range 10/30 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 10 (3d6) psychic damage, and the target is restrained. While restrained, the target takes 5 (1d10) poison damage at the start of each of its turns. Any creature, including the restrained target, can take an action to remove the net by succeeding on a DC 14 Strength check. If the check succeeds by 5 or more, the creature breaks the net instead, and the folk of Leng can't use the broken net again until it finishes a long rest." }, { "name": "Spellcasting", "desc": "The folk of Leng casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\nAt will: message, minor illusion\n3/day each: disguise self, suggestion" } ], "bonus_actions": [ { "name": "Etherealness", "desc": "The folk of Leng enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Ethereal Sight", "desc": "The folk of Leng can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa." }, { "name": "Leng Rejuvenation", "desc": "If the folk of Leng dies on the Material Plane, it gains a new body in 1d10 days, regaining all its hp and becoming active again, unless it is killed with radiant damage wielded by a good-aligned creature or its remains are sprinkled with holy water within 24 hours of its death. The folk's new body appears in its family's crypt in Leng." }, { "name": "Mortal Void Traveler", "desc": "The folk of Leng doesn't require air or ambient pressure." }, { "name": "Phrenic Weapons", "desc": "The folk of Leng's weapon attacks are magical. When the folk hits with any weapon, the weapon deals an extra 3d6 psychic damage (included in the attack)." }, { "name": "Regeneration", "desc": "The folk of Leng regains 2 hp at the start of its turn. If the folk of Leng takes fire or radiant damage, this trait doesn't function at the start of the folk's next turn. The folk of Leng dies only if it starts its turn with 0 hp and doesn't regenerate." } ], "spell_list": [], "page_no": 190, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_folk-of-leng/" }, { "slug": "giantant-tob1-2023", "desc": "False", "name": "Giant Ant", "size": "Large", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "7d10 + 14", "speed": { "walk": 40 }, "strength": 15, "dexterity": 13, "constitution": 15, "intelligence": 1, "wisdom": 9, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 60 ft., passive Perception 9", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The giant ant makes one Bite attack and one Sting attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the giant ant can't Bite a different target." }, { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. The target must make a DC 12 Constitution saving throw, taking 11 (2d10) poison damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Keen Smell", "desc": "The giant ant has advantage on Wisdom (Perception) checks that rely on smell." } ], "spell_list": [], "page_no": 22, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_giant-ant/" }, { "slug": "graythirster-tob1-2023", "desc": "False", "name": "Gray Thirster", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 13, "armor_desc": "", "hit_points": 52, "hit_dice": "8d8 + 16", "speed": { "walk": 30 }, "strength": 12, "dexterity": 16, "constitution": 15, "intelligence": 6, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "necrotic", "damage_immunities": "fire, poison", "condition_immunities": "charmed, exhaustion, frightened, poisoned", "senses": "darkvision 60 ft., passive Perception 11", "languages": "understands the languages it knew in life but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The gray thirster makes two Claw attacks, or it makes one Claw attack and one Withering Turban attack." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage." }, { "name": "Withering Turban", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 7 (1d8 + 3) necrotic damage. The target must succeed on a DC 12 Constitution saving throw or its hp maximum is reduced by an amount equal to the damage taken. The target has disadvantage on this saving throw if it failed the saving throw against the thirster's Thirst Aura. This reduction lasts until the target finishes a long rest with no levels of exhaustion. The target dies if this effect reduces its hp maximum to 0." }, { "name": "Drought (1/Day)", "desc": "The gray thirster draws the moisture from containers and creatures around it. Nonmagical water and other liquids within 20 feet of the thirster that aren't being worn or carried turn to dust. Each creature within 20 feet of the thirster that isn't a Construct or Undead must make a DC 12 Constitution saving throw. On a failure, a creature takes 9 (2d8) necrotic damage and up to 5 gallons of nonmagical liquid it is wearing or carrying turn to dust. On a success, a creature takes half the damage, and nonmagical liquids it is wearing or carrying don't turn to dust. Plants, Oozes, creatures with the Amphibious or Water Breathing trait, and creatures made mostly of water, such as water elementals or steam mephits, have disadvantage on the saving throw." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Thirst Aura", "desc": "A creature that starts its turn within 30 feet of the gray thirster must succeed on a DC 12 Constitution saving throw or suffer one level of exhaustion. On a successful saving throw, the creature is immune to the gray thirster's Thirst Aura for the next 24 hours." }, { "name": "Thirsting Dead Nature", "desc": "The gray thirster doesn't require air, food, or sleep." } ], "spell_list": [], "page_no": 221, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_gray-thirster/" }, { "slug": "inkdevil-tob1-2023", "desc": "False", "name": "Ink Devil", "size": "Small", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 14, "armor_desc": "", "hit_points": 54, "hit_dice": "12d6 + 12", "speed": { "walk": 30 }, "strength": 12, "dexterity": 18, "constitution": 12, "intelligence": 20, "wisdom": 8, "charisma": 18, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": { "Arcana": 9, "Deception": 6, "History": 9, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 120 ft., passive Perception 9", "languages": "Celestial, Common, Draconic, Infernal, telepathy 120 ft.", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage." }, { "name": "Devil's Ink", "desc": "Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 60 ft., one target. Hit: 13 (2d8 + 4) poison damage, and the target must succeed on a DC 13 Dexterity saving throw or be marked with a small, fiendish tattoo for 24 hours. Devils have advantage on attack rolls against the marked target, and the target has disadvantage on saving throws against the spells and abilities of devils." }, { "name": "Corrupt Scroll", "desc": "The ink devil touches a scroll, corrupting it. A creature using the scroll must succeed a DC 13 Intelligence saving throw or the spell harms the caster (if an offensive spell), helps the nearest devil (if beneficial), or fails, consuming the scroll (if not offensive or if no devils are in range to benefit from the magic)." }, { "name": "Invisibility", "desc": "The ink devil magically turns invisible until it attacks or uses Disrupt Concentration, or until its concentration ends (as if concentrating on a spell). Any equipment the ink devil wears or carries is invisible with it." }, { "name": "Spellcasting", "desc": "The ink devil casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\nAt will: detect magic, illusory script (as an action)\n1/day: glyph of warding" } ], "bonus_actions": [ { "name": "Disrupt Concentration", "desc": "One spellcaster concentrating on a spell within 30 feet of the ink devil that the devil can see must succeed on a DC 13 Wisdom saving throw or lose concentration on the spell." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the ink devil's darkvision." }, { "name": "Magic Resistance", "desc": "The ink devil has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 96, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ink-devil/" }, { "slug": "myling-tob1-2023", "desc": "False", "name": "Myling", "size": "Small", "type": "Undead", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "10d6 + 10", "speed": { "walk": 10, "burrow": 30 }, "strength": 10, "dexterity": 16, "constitution": 12, "intelligence": 10, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_immunities": "necrotic, poison", "condition_immunities": "charmed, frightened, poisoned, stunned, unconscious", "senses": "darkvision 60 ft., passive Perception 11", "languages": "the languages it knew in life", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 7 (2d6) necrotic damage, and the target must succeed on a DC 13 Dexterity saving throw or the myling attaches to it. While attached, the myling sinks its teeth into the target and can't attack, and at the start of each of the myling's turns, the target takes 17 (5d6) necrotic damage." } ], "bonus_actions": [ { "name": "Bury Alive (Recharge 6)", "desc": "The creature to which the myling is attached is knocked prone, dragged into the ground, and buried just below the surface, ending the attachment. The buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 13 Strength check." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Enfeebling Attacks", "desc": "Each time the myling deals necrotic damage to a creature that is below half its hp maximum, the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest." }, { "name": "Undead Nature", "desc": "The myling doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 281, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_myling/" }, { "slug": "noctiny-tob1-2023", "desc": "False", "name": "Noctiny", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 13, "armor_desc": "studded leather", "hit_points": 52, "hit_dice": "8d8 + 16", "speed": { "walk": 30 }, "strength": 16, "dexterity": 13, "constitution": 14, "intelligence": 10, "wisdom": 11, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "frightened", "senses": "passive Perception 10", "languages": "Common", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The noctiny makes two Quarterstaff or Eldritch Fury attacks." }, { "name": "Quarterstaff", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage if used in two hands, plus 3 (1d6) force damage." }, { "name": "Eldritch Fury", "desc": "Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 10 (2d6 + 3) force damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Eldritch Weapons", "desc": "The noctiny's weapon attacks are magical. When the noctiny hits with any weapon, the weapon deals an extra 1d6 force damage (included in the attack)." }, { "name": "Magic Resistance", "desc": "The noctiny has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 287, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_noctiny/" }, { "slug": "paperdrake-tob1-2023", "desc": "False", "name": "Paper Drake", "size": "Small", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 13, "armor_desc": "", "hit_points": 78, "hit_dice": "12d6 + 36", "speed": { "walk": 60, "fly": 20 }, "strength": 7, "dexterity": 17, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Draconic", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The drake makes one Bite attack and one Claw attack, or it makes two Book Flap attacks." }, { "name": "Bite (Dragon Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage." }, { "name": "Book Flap (Book Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the drake can fly up to 15 feet without provoking opportunity attacks, as it flaps its pages." }, { "name": "Claw (Dragon Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage." }, { "name": "Shredded Breath (Dragon Form Only; Recharge 5-6)", "desc": "The drake exhales sharp shreds of paper in a 15-foot cone. Each creature in the area must make a DC 13 Dexterity saving throw. On a failure, a creature takes 10 (4d4) slashing damage and is blinded until the end of its next turn. On a success, a creature takes half the damage and isn't blinded." } ], "bonus_actions": [ { "name": "Fold", "desc": "The paper drake can fold and reshape its papery body to change its size between Tiny, Small, and Medium. It can also use this bonus action to fold itself into the shape of a book, which doesn't have wings, or back into its Small form. Without wings, it loses its flying speed. Its statistics, other than its size and speed, are the same in each form. It reverts to its Small form if it dies." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Bibliophile", "desc": "The paper drake understands any written language it can see, provided it is touching the surface on which the words are written." }, { "name": "False Appearance (Book Form Only)", "desc": "While the drake remains motionless, it is indistinguishable from an ordinary book." } ], "spell_list": [], "page_no": 144, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_paper-drake/" }, { "slug": "putridhaunt-tob1-2023", "desc": "False", "name": "Putrid Haunt", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 44, "hit_dice": "8d8 + 8", "speed": { "walk": 20 }, "strength": 17, "dexterity": 8, "constitution": 13, "intelligence": 3, "wisdom": 11, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning and piercing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "charmed, exhaustion, poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "understands the languages it knew in life but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 5 (2d4) poison damage." }, { "name": "Expel Vermin (Recharge 6)", "desc": "The putrid haunt vomits forth the leeches, stinging insects, and other swamp vermin infesting its innards in a 15-foot cone. Each creature in the area must make a DC 13 Dexterity saving throw. On a failure, a creature takes 7 (2d6) piercing damage and 7 (2d6) poison damage and is poisoned for 1 minute. On a success, a creature takes half the damage and isn't poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "False Appearance", "desc": "While the putrid haunt remains motionless and prone in swampy terrain, it is indistinguishable from a pile of muck and moss." }, { "name": "Swamp Walk", "desc": "Difficult terrain composed of mud, shallow water, and water plants doesn't cost the putrid haunt extra movement." }, { "name": "Undead Nature", "desc": "The putrid haunt doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 296, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_putrid-haunt/" }, { "slug": "roachlinglord-tob1-2023", "desc": "False", "name": "Roachling Lord", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 63, "hit_dice": "14d6 + 14", "speed": { "walk": 25 }, "strength": 10, "dexterity": 16, "constitution": 12, "intelligence": 10, "wisdom": 10, "charisma": 10, "strength_save": null, "dexterity_save": 5, "constitution_save": 3, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Acrobatics": 5, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., tremorsense 10 ft., passive Perception 10", "languages": "Common", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The roachling lord makes two Begrimed Shortsword or Begrimed Dart attacks." }, { "name": "Begrimed Shortsword", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) poison damage." }, { "name": "Begrimed Dart", "desc": "Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Hardy", "desc": "The roachling is immune to diseases and has advantage on Constitution saving throws." }, { "name": "Unpleasant Scent", "desc": "The roachling has disadvantage on Wisdom (Animal Handling) checks when interacting with Beasts and on Charisma checks when interacting with Humanoids. If the roachling bathes meticulously, it loses this trait for 24 hours." } ], "spell_list": [], "page_no": 310, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_roachling-lord/" }, { "slug": "shadhavar-tob1-2023", "desc": "False", "name": "Shadhavar", "size": "Large", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "natural", "hit_points": 82, "hit_dice": "11d10 + 22", "speed": { "walk": 50 }, "strength": 14, "dexterity": 15, "constitution": 14, "intelligence": 8, "wisdom": 10, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Stealth": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 12", "languages": "understands Elvish and Umbral but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The shadhavar makes one Gore attack and one Hooves attack." }, { "name": "Gore", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage." }, { "name": "Hooves", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage." }, { "name": "Darkness Aura (1/Day)", "desc": "A 15-foot radius of magical darkness extends out from the shadhavar, moves with it, and spreads around corners. The darkness lasts as long as the shadhavar maintains concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled." } ], "bonus_actions": [ { "name": "Plaintive Melody (3/Day)", "desc": "The shadhavar plays a captivating melody through its hollow horn. Each creature within 60 feet of the shadhavar that can hear it must succeed on a DC 13 Wisdom saving throw or be charmed until the start of the shadhavar's next turn. While charmed, a creature is incapacitated, its speed is reduced to 0, and the shadhavar has advantage on attack rolls against it." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Horn", "desc": "The shadhavar's Gore attacks are magical." }, { "name": "Shadesight", "desc": "Magical darkness doesn't impede the shadhavar's darkvision." } ], "spell_list": [], "page_no": 323, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_shadhavar/" }, { "slug": "shellycoat-tob1-2023", "desc": "False", "name": "Shellycoat", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "7d8 + 21", "speed": { "walk": 20 }, "strength": 17, "dexterity": 15, "constitution": 16, "intelligence": 13, "wisdom": 9, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Perception": 1, "Stealth": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "charmed, poisoned, unconscious", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Giant, Sylvan", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The shellycoat makes one Bite attack and one Claw attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 12 (2d8 + 3) slashing damage, and the target is grappled (escape DC 13) if it is a Large or smaller creature. Until this grapple ends, the creature is restrained. The shellycoat has two claws, each of which can grapple only one creature." }, { "name": "Shellycoat's Fog (1/Day)", "desc": "While in contact with water, the shellycoat can create a 20-foot-radius sphere of fog centered on a point it can see within 60 feet of it for 1 minute. The sphere spreads around corners, and its area is heavily obscured. A creature that enters the fog for the first time on a turn or starts its turn there must succeed on a DC 13 Constitution saving throw or be poisoned and unable to breathe, unless it can breathe water, for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The shellycoat can breathe air and water." }, { "name": "Keen Hearing", "desc": "The shellycoat has advantage on Wisdom (Perception) checks that rely on hearing." }, { "name": "Hazesight", "desc": "The shellycoat can see through areas obscured by fog, smoke, and steam without penalty." }, { "name": "Regeneration", "desc": "The shellycoat regains 3 hp at the start of its turn. If the shellycoat takes acid or fire damage, this trait doesn't function at the start of the shellycoat's next turn. The shellycoat dies only if it starts its turn with 0 hp and doesn't regenerate." }, { "name": "Water Camouflage", "desc": "The shellycoat has advantage on Dexterity (Stealth) checks made to hide while at least partially submerged in water." }, { "name": "Sunlight Petrification", "desc": "If the shellycoat remains in nonmagical sunlight for 1 minute, it becomes petrified at the end of that minute." } ], "spell_list": [], "page_no": 325, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_shellycoat/" }, { "slug": "spiderthief-tob1-2023", "desc": "False", "name": "Spider Thief", "size": "Small", "type": "Construct", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 66, "hit_dice": "12d6 + 24", "speed": { "walk": 20 }, "strength": 10, "dexterity": 12, "constitution": 14, "intelligence": 3, "wisdom": 10, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Stealth": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "fire", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "understands the languages of its creator but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The spider thief makes one Hooked Wire attack and one Sickle Claw attack, or it makes two Sickle Claw attacks." }, { "name": "Sickle Claw", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) slashing damage." }, { "name": "Hooked Wire", "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 15/30 ft., one target. Hit: 6 (2d4 + 1) piercing damage, and the spider thief pulls itself in a straight line up to 25 feet toward the target, stopping in the nearest unoccupied space to the target. When the spider thief moves in this way, opportunity attacks against it have disadvantage." } ], "bonus_actions": [ { "name": "Wire Jump", "desc": "The spider thief throws a hooked wire at a point on a surface, such as the ground or wall, it can see within 30 feet of it, attaching one end of the wire to that point. It then reels in the wire, pulling itself to an unoccupied space within 5 feet of that point. It can bring along objects and willing creatures as long as their total weight doesn't exceed 100 pounds. When the spider moves in this way, opportunity attacks against it have disadvantage." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Construct Nature", "desc": "The spider thief doesn't require air, food, drink, or sleep." }, { "name": "Immutable Form", "desc": "The spider thief is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The spider thief has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 342, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_spider-thief/" }, { "slug": "tendrilpuppet-tob1-2023", "desc": "False", "name": "Tendril Puppet", "size": "Medium", "type": "Plant", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 51, "hit_dice": "6d8 + 24", "speed": { "walk": 30 }, "strength": 16, "dexterity": 15, "constitution": 18, "intelligence": 6, "wisdom": 6, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 8, "skills": {}, "damage_vulnerabilities": "fire", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "blinded, deafened", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 8", "languages": "understands the languages of its vine lord but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Thorned Slam", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 5 (2d4) piercing damage." }, { "name": "Ball of Thorns", "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 12 (4d4 + 2) piercing damage, and the ball bursts, scattering sharp thorns around the target. Each creature within 5 feet of the target must succeed on a DC 13 Dexterity saving throw or take 5 (2d4) piercing damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Green Regeneration", "desc": "While in a forest, the tendril puppet regains 5 hp at the start of its turn if it has at least 1 hp." }, { "name": "Root Mind", "desc": "The vine lord and the tendril puppets it has created are connected via a hive mind. The vine lord and its puppets can telepathically communicate with each other, provided the communicating creatures are within 1 mile of each other. In addition, while in a forest, the tendril puppet can't be [rule]surprise;surprised[/condition]." }, { "name": "Magic Resistance", "desc": "The tendril puppet has advantage on saving throws against spells and other magical effects." }, { "name": "Woodland Walk", "desc": "Difficult terrain composed of nonmagical plants doesn't cost the tendril puppet extra movement, and it can pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard." } ], "spell_list": [], "page_no": 389, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_tendril-puppet/" }, { "slug": "trapsmith-tob1-2023", "desc": "False", "name": "Trapsmith", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 14, "armor_desc": "leather armor", "hit_points": 54, "hit_dice": "12d6 + 12", "speed": { "walk": 30 }, "strength": 7, "dexterity": 16, "constitution": 12, "intelligence": 16, "wisdom": 13, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Draconic", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The trapsmith uses Makeshift Trap then makes one Dagger or Spare Part attack." }, { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage." }, { "name": "Spare Part", "desc": "Ranged Weapon Attack:+5 to hit, range 20/60 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage or slashing damage (the trapsmith's choice)." }, { "name": "Makeshift Trap", "desc": "The kobold trapsmith cobbles together a quick trap with materials at hand and throws it at a point on the ground it can see within 30 feet of it. The trapsmith chooses one of the following traps. Each creature in the trap's area must succeed on a DC 13 Dexterity saving throw or suffer the trap's effects." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Improvised Tools", "desc": "The kobold trapsmith can use any Tiny objects at hand to pick locks and disarm traps, as if any such object was part of a set of thieves' tools. It is proficient in using Tiny objects in this way. In addition, the trapsmith has advantage on ability checks to pick locks and disarm traps." }, { "name": "Pack Tactics", "desc": "The kobold trapsmith has advantage on attack rolls against a creature if at least one of the trapsmith's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the kobold trapsmith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "spell_list": [], "page_no": 246, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_trapsmith/" }, { "slug": "uraeus-tob1-2023", "desc": "False", "name": "Uraeus", "size": "Tiny", "type": "Celestial", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 40, "hit_dice": "9d4 + 18", "speed": { "walk": 60, "fly": 30 }, "strength": 6, "dexterity": 15, "constitution": 14, "intelligence": 10, "wisdom": 14, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 4, "charisma_save": 1, "perception": 14, "skills": { "Perception": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "radiant; bludgeoning, piercing, and slashing damage from nonmagical attacks", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "blindsight 10 ft., passive Perception 14", "languages": "understands Celestial and Common but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 9 (2d8) poison damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned, the target takes 3 (1d6) fire damage at the start of each of its turns. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Spit Fire", "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 16 (4d6 + 2) fire damage." }, { "name": "Searing Breath (Recharge 5-6)", "desc": "The uraeus exhales a 15-foot cone of fire. Each creature in the area must make a DC 12 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [ { "name": "Ward Bond", "desc": "The uraeus forms a magical bond with a willing creature within 5 feet of it. While bonded, the uraeus and its ward know the distance and direction to each other and the general state of each other's health, even if the two are on different planes of existence. The bond lasts until the uraeus or its ward dies, until the uraeus ends it as a bonus action, or until the uraeus uses this bonus action to create a bond with another creature." } ], "reactions": [ { "name": "Bonded Savior", "desc": "When the uraeus's bonded ward takes damage, the uraeus prevents the ward from taking the damage and loses hp equal to that amount instead, regardless of the type of damage dealt." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Flyby", "desc": "The uraeus doesn't provoke opportunity attacks when it flies out of an enemy's reach." }, { "name": "Magic Resistance", "desc": "The uraeus has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 373, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_uraeus/" }, { "slug": "vilebarber-tob1-2023", "desc": "False", "name": "Vile Barber", "size": "Small", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "", "hit_points": 35, "hit_dice": "10d6", "speed": { "walk": 30 }, "strength": 12, "dexterity": 18, "constitution": 10, "intelligence": 10, "wisdom": 8, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": { "Acrobatics": 3, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron weapons", "damage_immunities": "False", "condition_immunities": "frightened", "senses": "darkvision 60 ft., passive Perception 9", "languages": "Common, Goblin, Sylvan, Umbral", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The vile barber makes two Straight Razor attacks. If both attacks hit one creature, the target must succeed on a DC 14 Dexterity saving throw or lose 3 (1d6) hp at the start of each of its turns due to a bleeding wound. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing." }, { "name": "Straight Razor", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage. Instead of dealing damage, the vile barber can steal one item the target is wearing or carrying, provided the item weighs no more than 10 pounds, isn't a weapon, and isn't wrapped around or firmly attached to the target, such as a shirt or armor." }, { "name": "Frightening Cut (Recharge 5-6)", "desc": "The vile barber makes one Straight Razor attack against a creature it can see within 5 feet of it. If the attack hits and deals damage, the target takes an extra 7 (2d6) necrotic damage, and each creature that can see the attack within 15 feet of the target must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [ { "name": "Hidden Step", "desc": "The vile barber magically teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see and takes the Hide action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Blood Frenzy", "desc": "The vile barber has advantage on melee attack rolls against any creature that doesn't have all its hp." } ], "spell_list": [], "page_no": 387, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_vile-barber/" }, { "slug": "voiddragonwyrmling-tob1-2023", "desc": "False", "name": "Void Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "6d8 + 18", "speed": { "walk": 60, "fly": 30 }, "strength": 16, "dexterity": 10, "constitution": 17, "intelligence": 12, "wisdom": 9, "charisma": 17, "strength_save": null, "dexterity_save": 2, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 1, "charisma_save": 5, "perception": 13, "skills": { "Perception": 3, "Stealth": 2 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "cold", "condition_immunities": "charmed, frightened", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 13", "languages": "Common, Draconic, Void Speech", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) cold damage." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons." }, { "name": "Gravitic Breath", "desc": "The dragon exhales localized gravity in a 15-foot cube, originating from the dragon. When a creature ends a fall in the cube, it takes 1d10 bludgeoning damage for every 10 feet it fell, to a maximum of 20d10. A creature that enters the cube for the first time on a turn or starts its turn there must make a DC 13 Dexterity saving throw. On a failure, the creature is restrained. On a success, the creature's speed is halved as long as it remains in the cube. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The cube lasts until the start of the dragon's next turn." }, { "name": "Stellar Breath", "desc": "The dragon exhales star fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage and 10 (3d6) radiant damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [ { "name": "Void Twist", "desc": "The dragon adds 2 to its AC against one attack that would hit it, as it twists reality to open a small rift in space to protect itself. To do so, the dragon must be able to see the attacker." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Chill of the Void", "desc": "Creatures with resistance to cold damage don't have resistance to the cold damage dealt by the Void dragon. A creature with immunity to cold damage is still immune to the dragon's cold damage." }, { "name": "Expert Void Traveler", "desc": "The Void dragon doesn't require air, food, drink, sleep, or ambient pressure. While traveling in the Void, the dragon magically glides on solar winds, covering immense distances in short times." } ], "spell_list": [], "page_no": 131, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_void-dragon-wyrmling/" }, { "slug": "ankheg_bf", "desc": "", "name": "Ankheg", "size": "large", "type": "Monstrosity", "subtype": "Animal", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 57, "hit_dice": "", "speed": { "walk": 30, "burrow": 10 }, "strength": 20, "dexterity": 10, "constitution": 12, "intelligence": 1, "wisdom": 12, "charisma": 6, "strength_save": 5, "dexterity_save": 0, "constitution_save": 1, "intelligence_save": -5, "wisdom_save": 1, "charisma_save": -2, "perception": 11, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "acid,Monstrosity Resilience", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., tremorsense 60 ft.", "languages": "-", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage plus 9 (2d8) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can't Bite another target." }, { "name": "Acid Spray (Recharge 6)", "desc": "The ankheg spits acid in a line that is 30 feet long and 5 feet wide, provided it has no creature grappled. Each creature in that line must make a DC 13 DEX save, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [ { "name": "Save for Later", "desc": "The ankheg quickly digs a small hole and stuffs one creature grappled by it into the hole, burying the creature and ending the grapple. A buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 13 STR check." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Monstrosity Resilience", "desc": "The ankheg is resistant to exhaustion and to the frightened condition." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_ankheg/" }, { "slug": "awakened_tree_bf", "desc": "", "name": "Awakened Tree", "size": "huge", "type": "Plant", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 60, "hit_dice": "", "speed": { "walk": 20 }, "strength": 18, "dexterity": 6, "constitution": 14, "intelligence": 10, "wisdom": 10, "charisma": 6, "strength_save": 4, "dexterity_save": -2, "constitution_save": 2, "intelligence_save": 0, "wisdom_save": 0, "charisma_save": -2, "perception": 10, "skills": {}, "damage_vulnerabilities": "fire", "damage_resistances": "bludgeoning,piercing,Plant Resilience", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "one language known by its creator", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Slam", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 22 (4d8+4) bludgeoning damage." }, { "name": "Broken Branch", "desc": "_Ranged Weapon Attack:_ +6 to hit, range 20/60 ft., one target. _Hit:_ 18 (4d6+4) piercing damage." } ], "bonus_actions": [ { "name": "Entangling Roots", "desc": "One creature on the ground the tree can see within 10 feet of it must succeed on a DC 14 STR save or be restrained by roots until the end of its next turn." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "False Appearance", "desc": "While the tree remains motionless, it is indistinguishable from a normal tree." }, { "name": "Plant Resilience", "desc": "The tree is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_awakened-tree/" }, { "slug": "azer_bf", "desc": "", "name": "Azer", "size": "medium", "type": "Elemental", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "natural armor, shield", "hit_points": 49, "hit_dice": "", "speed": { "walk": 30 }, "strength": 16, "dexterity": 12, "constitution": 18, "intelligence": 12, "wisdom": 12, "charisma": 10, "strength_save": 3, "dexterity_save": 1, "constitution_save": 4, "intelligence_save": 1, "wisdom_save": 1, "charisma_save": 0, "perception": 11, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire,poison,poisoned", "condition_immunities": "", "senses": "-", "languages": "Dwarvish,Ignan", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The azer makes two Warhammer attacks." }, { "name": "Warhammer", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) bludgeoning damage, or 8 (1d10+3) bludgeoning damage if used with two hands, plus 3 (1d6) fire damage." } ], "bonus_actions": [ { "name": "Blazing Bulwark", "desc": "The azer creates fire in a 15-foot line that is 1 foot wide, originating from a point the azer can see within 15 feet of it. This line is an opaque wall that is 3 feet tall and provides half-cover to creatures behind it. A creature that moves through the line takes damage as if it touched the azer. The line of fire lasts for 1 minute or until the azer uses this bonus action again." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Heated Body", "desc": "A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage." }, { "name": "Heated Weapons", "desc": "When the azer hits with a metal melee weapon, the weapon deals an extra 3 (1d6) fire damage (included in the attack)." }, { "name": "Illumination", "desc": "The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_azer/" }, { "slug": "bandit_captain_bf", "desc": "", "name": "Bandit Captain", "size": "medium", "type": "Humanoid", "subtype": "Any Lineage", "group": "NPCs", "alignment": "", "armor_class": 16, "armor_desc": "studded leather", "hit_points": 51, "hit_dice": "", "speed": { "walk": 30 }, "strength": 14, "dexterity": 18, "constitution": 14, "intelligence": 14, "wisdom": 10, "charisma": 14, "strength_save": 2, "dexterity_save": 4, "constitution_save": 2, "intelligence_save": 2, "wisdom_save": 0, "charisma_save": 2, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "any two languages", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The bandit captain makes one Dagger attack and two Scimitar attacks, or it makes three Dagger attacks." }, { "name": "Dagger", "desc": "_Melee or Ranged Weapon Attack:_ +6 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 6 (1d4+4) piercing damage." }, { "name": "Scimitar", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) slashing damage." } ], "bonus_actions": [ { "name": "Reposition Forces (Recharge 5-6)", "desc": "Each friendly bandit and thug under the bandit captain's command moves up to half its speed in a direction of the captain's choice. This movement doesn't provoke opportunity attacks." }, { "name": "Steal Item", "desc": "The bandit captain steals an object from one creature it can see within 5 feet of it. The target must succeed on a DC 14 DEX save or lose one object it is wearing or carrying of the bandit captain's choice. The object must weigh no more than 10 pounds, can't be a weapon, and can't be wrapped around or firmly attached to the target, such as a shirt or armor." } ], "reactions": [ { "name": "Parry", "desc": "The bandit captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Opportunist", "desc": "The bandit captain has advantage on opportunity attacks." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_bandit-captain/" }, { "slug": "bear_polar_bf", "desc": "", "name": "Bear, Polar", "size": "large", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 60, "hit_dice": "", "speed": { "walk": 40, "swim": 30 }, "strength": 20, "dexterity": 10, "constitution": 16, "intelligence": 2, "wisdom": 12, "charisma": 6, "strength_save": 5, "dexterity_save": 0, "constitution_save": 3, "intelligence_save": -4, "wisdom_save": 1, "charisma_save": -2, "perception": 13, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "cold", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "-", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The polar bear makes one Bite attack and one Claws attack. If both attacks hit one creature, the target is grappled (escape DC 15). The bear can grapple only one creature at a time." }, { "name": "Bite", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 9 (1d8+5) piercing damage." }, { "name": "Claws", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 12 (2d6+5) slashing damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Heightened Smell", "desc": "The bear's Perception is 18 when perceiving by smell." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_bear-polar/" }, { "slug": "berserker_bf", "desc": "", "name": "Berserker", "size": "medium", "type": "Humanoid", "subtype": "Any Lineage", "group": "NPCs", "alignment": "", "armor_class": 13, "armor_desc": "hide armor", "hit_points": 60, "hit_dice": "", "speed": { "walk": 30 }, "strength": 18, "dexterity": 12, "constitution": 16, "intelligence": 8, "wisdom": 10, "charisma": 8, "strength_save": 4, "dexterity_save": 1, "constitution_save": 3, "intelligence_save": -1, "wisdom_save": 0, "charisma_save": -1, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "any one language (usually Common)", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The berserker makes two Greataxe attacks." }, { "name": "Greataxe", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 10 (1d12+4) slashing damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Reckless", "desc": "At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn." }, { "name": "Stalwart", "desc": "If the berserker starts its turn afflicted by an ongoing effect that allows for a repeated save to end the effect, such as the hold spell or the poison from an ettercap's Bite, the gladiator can make the save at the start of the turn instead of the end and has advantage on the save." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_berserker/" }, { "slug": "black_dragon_wyrmling_bf", "desc": "", "name": "Black Dragon Wyrmling", "size": "medium", "type": "Dragon", "subtype": "", "group": "Dragons", "alignment": "", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 51, "hit_dice": "", "speed": { "walk": 30, "fly": 60, "swim": 30 }, "strength": 16, "dexterity": 18, "constitution": 16, "intelligence": 10, "wisdom": 14, "charisma": 16, "strength_save": 3, "dexterity_save": 4, "constitution_save": 3, "intelligence_save": 0, "wisdom_save": 2, "charisma_save": 3, "perception": 14, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid,poisoned", "condition_immunities": "", "senses": "darkvision 60 ft., keensense 10 ft.", "languages": "Draconic", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The dragon makes one Bite attack and one Claw attack." }, { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (1d10+3) piercing damage." }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) slashing damage." }, { "name": "Acid Breath (Recharge 5-6)", "desc": "The dragon exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 DEX save, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The black dragon can breathe air and water." }, { "name": "Pounce", "desc": "If the dragon moves at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the dragon can make one Claw attack against it as a bonus action." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_black-dragon-wyrmling/" } ] }