Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=-desc&page=44
{ "count": 3207, "next": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-desc&page=45", "previous": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-desc&page=43", "results": [ { "slug": "xorn-a5e", "desc": "", "name": "Xorn", "size": "Medium", "type": "Elemental", "subtype": "", "group": null, "alignment": "", "armor_class": 19, "armor_desc": "", "hit_points": 73, "hit_dice": "7d8+42", "speed": { "walk": 20, "burrow": 20 }, "strength": 18, "dexterity": 10, "constitution": 22, "intelligence": 10, "wisdom": 10, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3, "stealth": 3 }, "damage_vulnerabilities": "", "damage_resistances": "acid; damage from nonmagical, non-adamantine weapons", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., tremorsense 60 ft., passive Perception 16", "languages": "Terran", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The xorn makes three claw attacks and then makes a bite attack if it can." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature that was hit by the xorns claws at least twice this turn. Hit: 13 (2d8 + 4) piercing damage and the xorn consumes one of the following nonmagical objects in the targets possession: a worn set of metal armor or a carried metal weapon or shield a piece of metal equipment a gem or up to 1 000 coins. For 1 minute after an item is consumed a creature can retrieve it from the gullet of a willing incapacitated or dead xorn taking 7 (2d6) acid damage in the process." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Camouflage", "desc": "The xorn has advantage on Stealth checks made to hide in rocky terrain." }, { "name": "Earth Glide", "desc": "The xorn can burrow through nonmagical, unworked earth and stone without disturbing it." }, { "name": "Treasure Sense", "desc": "The xorn can locate by smell coins and gems within 500 feet." } ], "spell_list": [], "page_no": 431, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_xorn/" }, { "slug": "yeti-a5e", "desc": "", "name": "Yeti", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 68, "hit_dice": "8d10+24", "speed": { "walk": 40, "climb": 40 }, "strength": 18, "dexterity": 12, "constitution": 16, "intelligence": 8, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3, "stealth": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold", "condition_immunities": "", "senses": "passive Perception 13", "languages": "Yeti", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The yeti uses Chilling Gaze and makes two claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage." }, { "name": "Chilling Gaze (Gaze)", "desc": "One creature within 30 feet that is not immune to cold damage makes a DC 13 Constitution saving throw. On a failure the creature takes 10 (3d6) cold damage and is paralyzed for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on a success. If a creatures saving throw is successful or the effect ends for it it is immune to any Chilling Gaze for 24 hours." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Camouflage", "desc": "The yeti has advantage on Stealth checks made to hide in snowy terrain." }, { "name": "Fire Fear", "desc": "When the yeti takes fire damage, it is rattled until the end of its next turn." }, { "name": "Storm Sight", "desc": "The yetis vision is not obscured by weather conditions." } ], "spell_list": [], "page_no": 433, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_yeti/" }, { "slug": "yobbo-a5e", "desc": "", "name": "Yobbo", "size": "Small", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 15, "armor_desc": "", "hit_points": 11, "hit_dice": "3d6", "speed": { "walk": 30 }, "strength": 8, "dexterity": 14, "constitution": 10, "intelligence": 16, "wisdom": 8, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 6, "arcana": 7 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 9", "languages": "Common, Goblin", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Mangler", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (2d4 + 2) slashing damage. A natural 20 scored with thisweapon mangles the targets hand rendering it useless until the targets next long rest. A natural 1 scored with thisweapon does the same but to the yobbo." }, { "name": "Spike ball", "desc": "Ranged Weapon Attack: +4 to hit, range 30/90 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Magic Eater", "desc": "Yobbos figure all magic works the sameway that magic potions do. As such, they devour spellcomponents, spell scrolls, and magical trinketsalikewhen they are made aware of them. Yobbos instinctivelyknow which creatures have magic items onthem. When they successfully grab a creature, theyuse their next action to take that creatures nearestmagic item and then stuff it down their throats. Ifit is a weapon, it deals damage to them as if theydbeen hit by that weapon. If its a piece of armor, theirmouths stretch to fit around it. They are now imbuedwith the powers of the devoured magic item." }, { "name": "Explosive Death", "desc": "When a yobbo is reduced to 0 hitpoints, its body explodes and releases a random1st-level spell. This spell targets the creature nearestto the yobbos corpse." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_yobbo/" }, { "slug": "young-amethyst-dragon-a5e", "desc": "", "name": "Young Amethyst Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 133, "hit_dice": "14d10+56", "speed": { "walk": 40, "burrow": 20, "fly": 60 }, "strength": 16, "dexterity": 16, "constitution": 16, "intelligence": 18, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": 7, "intelligence_save": 8, "wisdom_save": 5, "charisma_save": 7, "perception": null, "skills": { "deception": 7, "insight": 5, "perception": 5, "persuasion": 7 }, "damage_vulnerabilities": "", "damage_resistances": "force, psychic", "damage_immunities": "", "condition_immunities": "fatigue", "senses": "darkvision 120 ft., passive Perception 15", "languages": "Common, Deep Speech, Draconic, Undercommon, telepathy 120 ft.", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 19 (3d10 + 3) piercing damage plus 4 (1d8) force damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage." }, { "name": "Concussive Breath (Recharge 5-6)", "desc": "The dragon psionically unleashes telekinetic energy in a 30-foot cone. Each creature in that area makes a DC 15 Constitution saving throw taking 44 (8d10) force damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Far Thoughts", "desc": "The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 19). It can innately cast the following spells, requiring no material components. 3/day each:calm emotions, charm person" } ], "spell_list": [], "page_no": 142, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-amethyst-dragon/" }, { "slug": "young-black-dragon-a5e", "desc": "", "name": "Young Black Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 18, "armor_desc": "", "hit_points": 144, "hit_dice": "17d10+51", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 18, "dexterity": 14, "constitution": 16, "intelligence": 12, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": 6, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 6, "perception": null, "skills": { "history": 5, "perception": 5, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid", "condition_immunities": "", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 18", "languages": "Common, Draconic", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) acid damage. Instead of dealing piercing damage the dragon can grapple the target (escape DC 16) and a Medium or smaller creature grappled in this way is restrained. While grappling a creature the dragon can't bite another creature." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage." }, { "name": "Acid Breath (Recharge 5-6)", "desc": "The dragon exhales sizzling acid in a 40-foot-long 5-foot-wide line. Each creature in that area makes a DC 15 Dexterity saving throw taking 45 (10d8) acid damage on a failed save or half damage on a success. A creature that fails the save is blinded until the end of its next turn." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Ambusher", "desc": "When submerged in water, the dragon has advantage on Stealth checks. If the dragon hits a creature that can't see it with its bite, it can deal piercing damage and grapple the target simultaneously." }, { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Ruthless (1/Round)", "desc": "After scoring a critical hit on its turn, the dragon can immediately make one claw attack." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 14). It can innately cast the following spells, requiring no material components. 3/day each:fog cloud, pass without trace" } ], "spell_list": [], "page_no": 103, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-black-dragon/" }, { "slug": "young-blue-dragon-a5e", "desc": "", "name": "Young Blue Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 18, "armor_desc": "", "hit_points": 152, "hit_dice": "16d10+64", "speed": { "walk": 40, "burrow": 20, "fly": 80, "swim": 20 }, "strength": 20, "dexterity": 10, "constitution": 18, "intelligence": 14, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": 4, "constitution_save": 8, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 7, "perception": null, "skills": { "perception": 5, "stealth": 4, "survival": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "lightning", "condition_immunities": "", "senses": "blindsight 30 ft., tremorsense 30 ft., darkvision 120 ft., passive Perception 18", "languages": "Common, Draconic", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage plus 4 (1d8) lightning damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage." }, { "name": "Lightning Breath (Recharge 5-6)", "desc": "The dragon exhales a 60-foot-long 5-foot-wide line of lightning. Each creature in that area makes a DC 16 Dexterity saving throw taking 44 (8d10) lightning damage on a failed save or half damage on a success. A creature that fails the save can't take reactions until the end of its next turn." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Desert Farer", "desc": "The dragon ignores difficult terrain or obscurement caused by sand or gravel, even while flying. Additionally, it ignores the effects of extreme heat." }, { "name": "Dune Splitter", "desc": "The dragon can remain submerged in sand and gravel for up to 4 hours. It has advantage on Stealth checks to hide in this way." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components. 3/day each:blur, silent image" } ], "spell_list": [], "page_no": 108, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-blue-dragon/" }, { "slug": "young-brass-dragon-a5e", "desc": "", "name": "Young Brass Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 153, "hit_dice": "18d10+54", "speed": { "walk": 40, "burrow": 20, "fly": 80 }, "strength": 18, "dexterity": 10, "constitution": 16, "intelligence": 16, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": 4, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 6, "perception": null, "skills": { "arcana": 7, "history": 7, "nature": 7, "perception": 5, "persuasion": 6, "religion": 7, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 18", "languages": "Common, Draconic, one more", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) fire damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons:" }, { "name": "Molten Breath", "desc": "The dragon exhales molten glass in a 40-foot-long 5-foot-wide line. Each creature in the area makes a DC 15 Dexterity saving throw taking 38 (11d6) fire damage on a failed save or half damage on a success." }, { "name": "Sleep Breath", "desc": "The dragon exhales sleep gas in a 30-foot cone. Each creature in the area makes a DC 15 Constitution saving throw. On a failure a creature falls unconscious for 10 minutes or until it takes damage or someone uses an action to wake it." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Self-Sufficient", "desc": "The brass dragon can subsist on only a quart of water and a pound of food per day." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 14). It can innately cast the following spells, requiring no material components. 3/day each:comprehend languages," } ], "spell_list": [], "page_no": 157, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-brass-dragon/" }, { "slug": "young-bronze-dragon-a5e", "desc": "", "name": "Young Bronze Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 152, "hit_dice": "16d10+64", "speed": { "walk": 40, "fly": 80, "swim": 60 }, "strength": 20, "dexterity": 10, "constitution": 18, "intelligence": 14, "wisdom": 12, "charisma": 18, "strength_save": null, "dexterity_save": 4, "constitution_save": 8, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 7, "perception": null, "skills": { "insight": 5, "perception": 5, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "lightning", "condition_immunities": "", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 18", "languages": "Common, Draconic", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks with its bite and twice with its claws. In place of its bite it can use Lightning Pulse." }, { "name": "Bite", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) piercing damage plus 4 (1d8) lightning damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) slashing damage." }, { "name": "Tail", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage and the dragon pushes the target 10 feet away." }, { "name": "Trident (Humanoid Form Only)", "desc": "Melee or Ranged Weapon Attack: +13 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 10 (1d6 + 7) piercing damage." }, { "name": "Lightning Pulse", "desc": "The dragon targets one creature within 60 feet forcing it to make a DC 20 Dexterity saving throw. The creature takes 22 (4d10) lightning damage on a failure or half damage on a success. If the initial target is touching a body of water all other creatures within 20 feet of it and touching the same body of water must also make the saving throw against this damage." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons:" }, { "name": "Lightning Breath", "desc": "The dragon exhales lightning in a 90-foot-long 5-foot-wide line. Each creature in the area makes a DC 20 Dexterity saving throw taking 69 (13d10) lightning damage on a failed save or half damage on a success. A creature that fails the saving throw can't take reactions until the end of its next turn." }, { "name": "Ocean Surge", "desc": "The dragon exhales a torrent of seawater in a 30-foot cone. Each creature in the area makes a DC 20 Strength saving throw. A creature that fails is pushed 30 feet away from the dragon and knocked prone while one that succeeds is pushed only 15 feet away." }, { "name": "Change Shape", "desc": "The dragon magically takes the shape of a humanoid or beast or changes back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (dragons choice). In the new form the dragons stats are unchanged except for its size. It can't use Lightning Pulse Breath Weapons Tail Attack or Wing Attack except in dragon form. In beast form it can attack only with its bite and claws if appropriate to its form. If the beast form is Large or smaller the reach of these attacks is reduced to 5 feet. In humanoid form it can attack only with its trident." } ], "bonus_actions": null, "reactions": [ { "name": "Tail Attack", "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it." } ], "legendary_desc": "", "legendary_actions": [ { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn." }, { "name": "Roar", "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 18 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours." }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 21 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed." }, { "name": "Foresight (Costs 2 Actions)", "desc": "The dragon focuses on the many sprawling futures before it and predicts what will come next. Attacks against it are made with disadvantage until the start of its next turn." } ], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Oracle of the Coast", "desc": "The dragon can accurately predict the weather up to 7 days in advance and is never considered surprised while conscious." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components. 3/day each:fog cloud, speak with animals" } ], "spell_list": [], "page_no": 162, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-bronze-dragon/" }, { "slug": "young-copper-dragon-a5e", "desc": "", "name": "Young Copper Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 144, "hit_dice": "17d10+51", "speed": { "walk": 40, "climb": 40, "fly": 80 }, "strength": 18, "dexterity": 12, "constitution": 16, "intelligence": 16, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": 5, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 6, "perception": null, "skills": { "deception": 6, "perception": 5, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid", "condition_immunities": "", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 15", "languages": "Common, Draconic", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (3d10 + 4) piercing damage plus 4 (1d8) acid damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons:" }, { "name": "Acid Breath", "desc": "The dragon exhales acid in a 40-foot-long 5-foot wide-line. Each creature in the area makes a DC 15 Dexterity saving throw taking 45 (10d8) acid damage on a failed save or half damage on a success." }, { "name": "Slowing Breath", "desc": "The dragon exhales toxic gas in a 30-foot cone. Each creature in the area makes a DC 15 Constitution saving throw becoming slowed for 1 minute on a failure. A creature repeats the saving throw at the end of each of its turns ending the effect on itself on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Flow Within the Mountain", "desc": "The dragon has advantage on Stealth checks made to hide in mountainous regions." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components. 3/day each:hideous laughter, suggestion" } ], "spell_list": [], "page_no": 167, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-copper-dragon/" }, { "slug": "young-earth-dragon-a5e", "desc": "", "name": "Young Earth Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 18, "armor_desc": "", "hit_points": 161, "hit_dice": "17d10+68", "speed": { "walk": 40, "fly": 40, "burrow": 60 }, "strength": 18, "dexterity": 12, "constitution": 18, "intelligence": 12, "wisdom": 16, "charisma": 10, "strength_save": 8, "dexterity_save": null, "constitution_save": 8, "intelligence_save": 5, "wisdom_save": 7, "charisma_save": 4, "perception": null, "skills": { "athletics": 8, "insight": 7, "nature": 5, "perception": 7 }, "damage_vulnerabilities": "", "damage_resistances": "damage from nonmagical weapons", "damage_immunities": "", "condition_immunities": "petrified", "senses": "darkvision 120 ft., tremorsense 60 ft., passive Perception 20", "languages": "Common, Draconic, Terran", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its slam." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (4d10 + 4) piercing damage." }, { "name": "Slam", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage." }, { "name": "Scouring Breath (Recharge 5-6)", "desc": "The dragon exhales scouring sand and stones in a 30-foot cone. Each creature in that area makes a DC 16 Dexterity saving throw taking 38 (11d6) slashing damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Earth Glide", "desc": "The dragon can burrow through nonmagical, unworked earth and stone without disturbing it." }, { "name": "False Appearance", "desc": "While the dragon remains motionless within its linked area, it is indistinguishable from a natural rocky outcropping." }, { "name": "Essence Link", "desc": "The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 12). It can innately cast the following spells, requiring no material components. 3/day each:locate animals or plants, spike growth" } ], "spell_list": [], "page_no": 128, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-earth-dragon/" }, { "slug": "young-emerald-dragon-a5e", "desc": "", "name": "Young Emerald Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 133, "hit_dice": "14d12+42", "speed": { "walk": 40, "burrow": 20, "fly": 60 }, "strength": 18, "dexterity": 18, "constitution": 16, "intelligence": 18, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": 7, "intelligence_save": 8, "wisdom_save": 5, "charisma_save": 7, "perception": null, "skills": { "deception": 7, "history": 8, "perception": 5, "stealth": 8 }, "damage_vulnerabilities": "", "damage_resistances": "psychic, thunder", "damage_immunities": "", "condition_immunities": "fatigue", "senses": "darkvision 120 ft., passive Perception 17", "languages": "Common, Deep Speech, Draconic, Undercommon, telepathy 120 ft.", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) thunder damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage." }, { "name": "Maddening Breath (Recharge 5-6)", "desc": "The dragon screams stripping flesh from bone in a 30-foot cone. Each creature in that area makes a DC 15 Constitution saving throw taking 44 (8d10) thunder damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Far Thoughts", "desc": "The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components. 3/day each:hideous laughter, suggestion" } ], "spell_list": [], "page_no": 146, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-emerald-dragon/" }, { "slug": "young-gold-dragon-a5e", "desc": "", "name": "Young Gold Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 18, "armor_desc": "", "hit_points": 157, "hit_dice": "15d10+75", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 22, "dexterity": 14, "constitution": 20, "intelligence": 16, "wisdom": 12, "charisma": 20, "strength_save": null, "dexterity_save": 6, "constitution_save": 9, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 9, "perception": null, "skills": { "insight": 5, "perception": 5, "persuasion": 9, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 18", "languages": "Common, Draconic", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons:" }, { "name": "Molten Breath", "desc": "The dragon exhales molten gold in a 30-foot cone. Each creature in the area makes a DC 17 Dexterity saving throw taking 49 (9d10) fire damage on a failed save or half damage on a success." }, { "name": "Weakening Breath", "desc": "The dragon exhales gas in a 30-foot cone. Each creature in the area must succeed on a DC 17 Constitution saving throw or suffer disadvantage on weapon attack rolls for 1 minute. A weakened creature repeats the saving throw at the end of each of its turns ending the effect on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Valor", "desc": "Creatures of the dragons choice within 30 feet gain a +1 bonus to saving throws and are immune to the charmed and frightened conditions." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components. 3/day each:bless, healing word" } ], "spell_list": [], "page_no": 173, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-gold-dragon/" }, { "slug": "young-green-dragon-a5e", "desc": "", "name": "Young Green Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 161, "hit_dice": "19d10+57", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 18, "dexterity": 12, "constitution": 16, "intelligence": 16, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": 5, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 6, "perception": null, "skills": { "deception": 6, "insight": 5, "perception": 5, "persuasion": 6, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 18", "languages": "Common, Draconic, one more", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) poison damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage." }, { "name": "Poison Breath (Recharge 5-6)", "desc": "The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area makes a DC 15 Constitution saving throw taking 42 (12d6) poison damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Woodland Stalker", "desc": "When in a forested area, the dragon has advantage on Stealth checks." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 14). It can innately cast the following spells, requiring no material components. 3/day each:animal messenger, tongues" } ], "spell_list": [], "page_no": 114, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-green-dragon/" }, { "slug": "young-red-dragon-a5e", "desc": "", "name": "Young Red Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 18, "armor_desc": "", "hit_points": 178, "hit_dice": "17d10+85", "speed": { "walk": 40, "climb": 40, "fly": 80 }, "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 14, "wisdom": 12, "charisma": 18, "strength_save": null, "dexterity_save": 4, "constitution_save": 9, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 8, "perception": null, "skills": { "intimidation": 8, "perception": 5, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 18", "languages": "Common, Draconic", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The dragon exhales a blast of fire that fills a 30-foot cone. Each creature in that area makes a DC 17 Dexterity saving throw taking 52 (15d6) fire damage on a failed save or half damage on a success. A creature that fails the saving throw also takes 5 (1d10) ongoing fire damage. While affected by this ongoing damage it is frightened of the dragon. A creature can use an action to end the ongoing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Searing Heat", "desc": "A creature that starts its turn touching the dragon, or touches it or hits it with a melee attack for the first time on a turn, takes 3 (1d6) fire damage." }, { "name": "Volcanic Tyrant", "desc": "The dragon is immune to the effects of poisonous gases caused by volcanic environments. It also ignores difficult terrain caused by lava." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 16). It can innately cast the following spells, requiring no material components. 3/day each:command, hold person" } ], "spell_list": [], "page_no": 119, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-red-dragon/" }, { "slug": "young-red-dragon-zombie-a5e", "desc": "", "name": "Young Red Dragon Zombie", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 16, "armor_desc": "", "hit_points": 178, "hit_dice": "17d10+85", "speed": { "walk": 30, "climb": 30, "fly": 70 }, "strength": 22, "dexterity": 6, "constitution": 20, "intelligence": 3, "wisdom": 8, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire, poison", "condition_immunities": "", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 9", "languages": "understands Common and Draconic but can't speak", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The dragon exhales a blast of fire that fills a 30-foot cone. Each creature in that area makes a DC 17 Dexterity saving throw taking 52 (15d6) fire damage on a failed save or half damage on a success. A creature that fails the saving throw also suffers 5 (1d10) ongoing fire damage. While affected by this ongoing damage it is frightened of the dragon. A creature can use an action to end the ongoing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Fortitude (1/Day)", "desc": "If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead." }, { "name": "Undead Nature", "desc": "A zombie doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 436, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-red-dragon-zombie/" }, { "slug": "young-river-dragon-a5e", "desc": "", "name": "Young River Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 142, "hit_dice": "19d10+38", "speed": { "walk": 60, "fly": 80, "swim": 80 }, "strength": 14, "dexterity": 16, "constitution": 14, "intelligence": 12, "wisdom": 16, "charisma": 12, "strength_save": null, "dexterity_save": 7, "constitution_save": 6, "intelligence_save": 5, "wisdom_save": 7, "charisma_save": 5, "perception": null, "skills": { "acrobatics": 6, "deception": 5, "insight": 7, "nature": 5, "perception": 7, "stealth": 7 }, "damage_vulnerabilities": "", "damage_resistances": "damage from nonmagical weapons", "damage_immunities": "", "condition_immunities": "fatigue", "senses": "darkvision 120 ft., tremorsense 120 ft. (only detects vibrations in water), passive Perception 17", "languages": "Aquan, Common, Draconic", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 19 (3d10 + 3) piercing damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage." }, { "name": "Torrential Breath (Recharge 5-6)", "desc": "The dragon exhales water in a 30-foot-long 5-foot-wide line. Each creature in the area makes a DC 14 Dexterity saving throw taking 42 (12d6) bludgeoning damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Flowing Grace", "desc": "The dragon doesnt provoke opportunity attacks when it flies or swims out of an enemys reach." }, { "name": "Shimmering Scales", "desc": "While in water, the dragon gains three-quarters cover from attacks made by creatures more than 30 feet away." }, { "name": "Essence Link", "desc": "The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 13). It can innately cast the following spells, requiring no material components. 3/day each:create or destroy water, fog cloud" } ], "spell_list": [], "page_no": 132, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-river-dragon/" }, { "slug": "young-sapphire-dragon-a5e", "desc": "", "name": "Young Sapphire Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 18, "armor_desc": "", "hit_points": 161, "hit_dice": "19d10+57", "speed": { "walk": 40, "burrow": 20, "fly": 80 }, "strength": 18, "dexterity": 18, "constitution": 16, "intelligence": 18, "wisdom": 16, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": 7, "intelligence_save": 8, "wisdom_save": 7, "charisma_save": 6, "perception": null, "skills": { "arcana": 8, "deception": 6, "history": 8, "insight": 7, "perception": 7, "persuasion": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "psychic", "condition_immunities": "fatigue", "senses": "darkvision 120 ft., passive Perception 20", "languages": "Common, Deep Speech, Draconic, Undercommon, telepathy 120 ft.", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) psychic damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage." }, { "name": "Discognitive Breath (Recharge 5-6)", "desc": "The dragon unleashes psychic energy in a 30-foot cone. Each creature in that area makes a DC 15 Intelligence saving throw taking 49 (9d10) psychic damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Far Thoughts", "desc": "The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components. 3/day each:comprehend languages, detect thoughts" } ], "spell_list": [], "page_no": 151, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-sapphire-dragon/" }, { "slug": "young-shadow-dragon-a5e", "desc": "", "name": "Young Shadow Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 114, "hit_dice": "12d10+48", "speed": { "walk": 40, "climb": 40, "fly": 80, "swim": 40 }, "strength": 18, "dexterity": 14, "constitution": 18, "intelligence": 12, "wisdom": 12, "charisma": 18, "strength_save": null, "dexterity_save": 6, "constitution_save": 8, "intelligence_save": 5, "wisdom_save": 5, "charisma_save": null, "perception": null, "skills": { "deception": 8, "insight": 5, "nature": 5, "perception": 5, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "acid, cold, fire, lightning, thunder; damage from nonmagical weapons", "damage_immunities": "necrotic, poison", "condition_immunities": "fatigue, frightened, grappled, paralyzed, poisoned, prone, restrained", "senses": "darkvision 240 ft., passive Perception 15", "languages": "Common, Draconic", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) necrotic damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) slashing damage." }, { "name": "Anguished Breath (Recharge 5-6)", "desc": "The dragon exhales a shadowy maelstrom of anguish in a 30-foot cone. Each creature in that area makes a DC 16 Wisdom saving throw taking 40 (9d8) necrotic damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Evil", "desc": "The dragon radiates an Evil aura." }, { "name": "Incorporeal Movement", "desc": "The dragon can move through other creatures and objects. It takes 11 (2d10) force damage if it ends its turn inside an object." }, { "name": "Essence Link", "desc": "The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 16). It can innately cast the following spells, requiring no material components. 3/day each:darkness, detect evil and good" } ], "spell_list": [], "page_no": 137, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-shadow-dragon/" }, { "slug": "young-silver-dragon-a5e", "desc": "", "name": "Young Silver Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 18, "armor_desc": "", "hit_points": 157, "hit_dice": "15d10+75", "speed": { "walk": 40, "fly": 80 }, "strength": 22, "dexterity": 14, "constitution": 20, "intelligence": 14, "wisdom": 10, "charisma": 18, "strength_save": null, "dexterity_save": 6, "constitution_save": 9, "intelligence_save": null, "wisdom_save": 4, "charisma_save": 8, "perception": null, "skills": { "arcana": 6, "history": 6, "perception": 4, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold", "condition_immunities": "", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 17", "languages": "Common, Draconic", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) cold damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons:" }, { "name": "Frost Breath", "desc": "The dragon exhales freezing wind in a 30-foot cone. Each creature in the area makes a DC 17 Constitution saving throw taking 40 (9d8) cold damage on a failed save or half damage on a success." }, { "name": "Paralyzing Breath", "desc": "The dragon exhales paralytic gas in a 30-foot cone. Each creature in the area must succeed on a DC 17 Constitution saving throw or be paralyzed until the end of its next turn." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Cloud Strider", "desc": "The dragon suffers no harmful effects from high altitudes." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components. 3/day each:charm person, faerie fire" } ], "spell_list": [], "page_no": 179, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-silver-dragon/" }, { "slug": "young-white-dragon-a5e", "desc": "", "name": "Young White Dragon", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 152, "hit_dice": "16d10+64", "speed": { "walk": 40, "burrow": 20, "fly": 80, "swim": 40 }, "strength": 18, "dexterity": 10, "constitution": 18, "intelligence": 8, "wisdom": 12, "charisma": 12, "strength_save": null, "dexterity_save": 4, "constitution_save": 8, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 5, "perception": null, "skills": { "history": 3, "perception": 5, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold", "condition_immunities": "", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 18", "languages": "Common, Draconic", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) cold damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage." }, { "name": "Cold Breath (Recharge 5-6)", "desc": "The dragon exhales a 30-foot cone of frost. Each creature in that area makes a DC 15 Constitution saving throw taking 35 (10d6) cold damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Cold Mastery", "desc": "The dragon is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 13). It can innately cast the following spells, requiring no material components. 3/day each:animal friendship, sleet storm" } ], "spell_list": [], "page_no": 123, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_young-white-dragon/" }, { "slug": "zombie-a5e", "desc": "", "name": "Zombie", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 8, "armor_desc": "", "hit_points": 15, "hit_dice": "2d8+6", "speed": { "walk": 20 }, "strength": 12, "dexterity": 6, "constitution": 16, "intelligence": 3, "wisdom": 6, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 8", "languages": "understands the languages it knew in life but can't speak", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Grab", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage. If the target is a Medium or smaller creature it is grappled (escape DC 11). Until the grapple ends the zombie can't grab another target." }, { "name": "Bite", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one grappled target. Hit: 6 (1d10 + 1) piercing damage and the zombie regains the same number of hit points." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Fortitude (1/Day)", "desc": "If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead." }, { "name": "Undead Nature", "desc": "A zombie doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 434, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_zombie/" }, { "slug": "zombie-horde-a5e", "desc": "", "name": "Zombie Horde", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 8, "armor_desc": "", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 20 }, "strength": 12, "dexterity": 6, "constitution": 16, "intelligence": 3, "wisdom": 6, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 8", "languages": "understands the languages it knew in life but can't speak", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Grab", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 22 (5d6 + 5) bludgeoning damage. If the target is a Medium or smaller creature it is grappled (escape DC 11)." }, { "name": "Bite", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one grappled target. Hit: 32 (5d10 + 5) piercing damage and the horde regains the same number of hit points." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Area Vulnerability", "desc": "The horde takes double damage from any effect that targets an area." }, { "name": "Horde", "desc": "The horde is composed of 5 or more zombies. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects. The horde can move through any opening large enough for one Medium creature without squeezing." }, { "name": "Horde Dispersal", "desc": "When the horde is reduced to 0 hit points, it turns into 2 (1d4) zombies with 7 hit points each." }, { "name": "Undead Nature", "desc": "A zombie doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 437, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_zombie-horde/" }, { "slug": "zombie-knight-a5e", "desc": "", "name": "Zombie Knight", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 16, "armor_desc": "", "hit_points": 52, "hit_dice": "8d8+16", "speed": { "walk": 20 }, "strength": 16, "dexterity": 6, "constitution": 14, "intelligence": 3, "wisdom": 8, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "understands one language but can't speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The zombie makes two melee attacks." }, { "name": "Greatsword", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage." }, { "name": "Grab", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage and the creature is grappled if its Medium or smaller (escape DC 13) and until the grapple ends the zombie can't grab another target." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature grappled by a zombie. Hit: 8 (1d10 + 3) piercing damage and the zombie regains hit points equal to the damage dealt." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Fortitude (1/Day)", "desc": "If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead." }, { "name": "Undead Nature", "desc": "A zombie doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 437, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_zombie-knight/" }, { "slug": "alligator", "desc": "", "name": "Alligator", "size": "Medium", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 11, "hit_dice": "2d8+2", "speed": { "swim": 30, "walk": 20 }, "strength": 15, "dexterity": 10, "constitution": 13, "intelligence": 2, "wisdom": 10, "charisma": 5, "strength_save": 4, "dexterity_save": null, "constitution_save": 3, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 10", "languages": "—", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the alligator can't bite another target.", "attack_bonus": 4, "damage_dice": "1d6+2" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Hold Breath", "desc": "The alligator can hold its breath for 15 minutes." } ], "spell_list": [], "page_no": 387, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_alligator/" }, { "slug": "silver-dragon-wyrmling-skeleton", "desc": "", "name": "Silver Dragon Wyrmling Skeleton", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "6d8+18", "speed": { "walk": 30, "fly": 60 }, "strength": 19, "dexterity": 10, "constitution": 17, "intelligence": 8, "wisdom": 10, "charisma": 8, "strength_save": null, "dexterity_save": 2, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 2, "charisma_save": 1, "perception": null, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "", "damage_immunities": "cold, poison", "condition_immunities": "exhaustion, poisoned", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 10", "languages": "understands all languages it knew in life but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.", "attack_bonus": 6, "damage_dice": "1d10+4" }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons: \n* Shard Breath. The skeleton exhales a 15-foot cone of bone shards. Each creature in that area must make a DC 13 Dexterity saving throw, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one. \n* Noxious Breath. The skeleton exhales a 15-foot cone of gas. Each creature in the area must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. A creature poisoned in this way can repeat the saving throw at the end of each of its turns, ending the poisoned condition on itself on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 113, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_silver-dragon-wyrmling-skeleton/" }, { "slug": "tetomatli", "desc": "", "name": "Tetomatli", "size": "Large", "type": "Construct", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 152, "hit_dice": "16d10+64", "speed": { "walk": 30 }, "strength": 20, "dexterity": 10, "constitution": 18, "intelligence": 5, "wisdom": 11, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "athletics": 8, "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "acid, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison, psychic;", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "tremorsense 90 ft. (blind beyond this radius), passive Perception 13", "languages": "understands the languages of its creator but can’t speak", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "The tetomatli makes one head slam attack and one wing buffet attack." }, { "name": "Head Slam", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. If the tetomatli scores a critical hit against a target wearing metal armor, the target must succeed on a DC 15 Strength saving throw or its armor is destroyed. A creature wearing magical armor has advantage on this saving throw. A creature wearing adamantine armor is unaffected.", "attack_bonus": 8, "damage_dice": "3d10+5" }, { "name": "Wing Buffet", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.", "attack_bonus": 8, "damage_dice": "2d6+5" }, { "name": "Tremor (Recharge 6)", "desc": "The tetomatli slams its head repeatedly into the ground, creating a magical shockwave. Each creature within 20 feet of the tetomatli must succeed on a DC 15 Dexterity saving throw or be knocked prone and have disadvantage on attack rolls and Dexterity checks until the end of its next turn." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Diving Head Slam", "desc": "If the tetomatli is flying and moves at least 20 feet straight toward a target and then hits it with a head slam attack on the same turn, the tetomatli can use Tremor as a bonus action, if it is available." }, { "name": "Heavy Flier", "desc": "The tetomatli can fly up to 30 feet each round, but it must start and end its movement on a solid surface such as a roof or the ground. If it is flying at the end of its turn, it falls to the ground and takes falling damage." }, { "name": "Magic Resistance", "desc": "The tetomatli has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The tetomatli's weapon attacks are magical." }, { "name": "Siege Monster", "desc": "The tetomatli deals double damage to objects and structures." } ], "spell_list": [], "page_no": 345, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_tetomatli/" }, { "slug": "web-zombie", "desc": "", "name": "Web Zombie", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 8, "armor_desc": null, "hit_points": 22, "hit_dice": "3d8+9", "speed": { "climb": 30, "walk": 20 }, "strength": 13, "dexterity": 6, "constitution": 16, "intelligence": 3, "wisdom": 6, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 0, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 8", "languages": "understands the languages it knew in life but can’t speak", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The web zombie makes two slam attacks. If both attacks hit a Medium or smaller target, the target is restrained by webbing. As an action, the restrained target can make a DC 11 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, necrotic, poison, and psychic damage)." }, { "name": "Slam", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.", "attack_bonus": 3, "damage_dice": "1d6+1" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Necrotic Weapons", "desc": "When the web zombie hits a creature with a melee attack, the attack deals an extra 1d6 necrotic damage." }, { "name": "Spider Climb", "desc": "The web zombie can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Web Walker", "desc": "The web zombie ignores movement restrictions caused by webbing." }, { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead." } ], "spell_list": [], "page_no": 209, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_web-zombie/" }, { "slug": "young-blue-dragon-zombie", "desc": "", "name": "Young Blue Dragon Zombie", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 152, "hit_dice": "16d10+64", "speed": { "walk": 30, "fly": 70, "burrow": 10 }, "strength": 21, "dexterity": 6, "constitution": 19, "intelligence": 3, "wisdom": 8, "charisma": 5, "strength_save": null, "dexterity_save": 2, "constitution_save": 8, "intelligence_save": null, "wisdom_save": 3, "charisma_save": 1, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "lightning, poison", "condition_immunities": "poisoned", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 9", "languages": "understands the languages it knew in life but can’t speak", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The dragon zombie makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) necrotic damage.", "attack_bonus": 9, "damage_dice": "2d10+5" }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.", "attack_bonus": 9, "damage_dice": "2d6+5" }, { "name": "Rotting Breath (Recharge 5-6)", "desc": "The dragon zombie exhales rotting breath in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) necrotic damage on a failed save, or half as much damage on a successful one. A humanoid reduced to 0 hp by this damage dies, and it rises as a zombie and acts immediately after the dragon zombie in the initiative count. The new zombie is under the control of the creature controlling the dragon zombie." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hp instead." } ], "spell_list": [], "page_no": 180, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_young-blue-dragon-zombie/" }, { "slug": "aboleth", "desc": "", "name": "Aboleth", "size": "Large", "type": "Aberration", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 135, "hit_dice": "18d10+36", "speed": { "walk": 10, "swim": 40 }, "strength": 21, "dexterity": 9, "constitution": 15, "intelligence": 18, "wisdom": 15, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": 6, "intelligence_save": 8, "wisdom_save": 6, "charisma_save": null, "perception": 10, "skills": { "history": 12, "perception": 10 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 120 ft., passive Perception 20", "languages": "Deep Speech, telepathy 120 ft.", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The aboleth makes three tentacle attacks." }, { "name": "Tentacle", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or become diseased. The disease has no effect for 1 minute and can be removed by any magic that cures disease. After 1 minute, the diseased creature's skin becomes translucent and slimy, the creature can't regain hit points unless it is underwater, and the disease can be removed only by heal or another disease-curing spell of 6th level or higher. When the creature is outside a body of water, it takes 6 (1d12) acid damage every 10 minutes unless moisture is applied to the skin before 10 minutes have passed.", "attack_bonus": 9, "damage_dice": "2d6", "damage_bonus": 5 }, { "name": "Tail", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.", "attack_bonus": 9, "damage_dice": "3d6", "damage_bonus": 5 }, { "name": "Enslave (3/day)", "desc": "The aboleth targets one creature it can see within 30 ft. of it. The target must succeed on a DC 14 Wisdom saving throw or be magically charmed by the aboleth until the aboleth dies or until it is on a different plane of existence from the target. The charmed target is under the aboleth's control and can't take reactions, and the aboleth and the target can communicate telepathically with each other over any distance.\nWhenever the charmed target takes damage, the target can repeat the saving throw. On a success, the effect ends. No more than once every 24 hours, the target can also repeat the saving throw when it is at least 1 mile away from the aboleth." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The aboleth can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The aboleth regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The aboleth makes a Wisdom (Perception) check." }, { "name": "Tail Swipe", "desc": "The aboleth makes one tail attack." }, { "name": "Psychic Drain (Costs 2 Actions)", "desc": "One creature charmed by the aboleth takes 10 (3d6) psychic damage, and the aboleth regains hit points equal to the damage the creature takes." } ], "special_abilities": [ { "name": "Amphibious", "desc": "The aboleth can breathe air and water." }, { "name": "Mucous Cloud", "desc": "While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee attack while within 5 ft. of it must make a DC 14 Constitution saving throw. On a failure, the creature is diseased for 1d4 hours. The diseased creature can breathe only underwater." }, { "name": "Probing Telepathy", "desc": "If a creature communicates telepathically with the aboleth, the aboleth learns the creature's greatest desires if the aboleth can see the creature." } ], "spell_list": [], "page_no": 261, "environments": [ "Underdark", "Sewer", "Caverns", "Plane Of Water", "Water" ], "img_main": "http://api-beta.open5e.com/static/img/object_illustrations/open5e-illustrations/monsters/aboleth.png", "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_aboleth/" }, { "slug": "adult-black-dragon", "desc": "", "name": "Adult Black Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": "Black Dragon", "alignment": "chaotic evil", "armor_class": 19, "armor_desc": "natural armor", "hit_points": 195, "hit_dice": "17d12+85", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 23, "dexterity": 14, "constitution": 21, "intelligence": 14, "wisdom": 13, "charisma": 17, "strength_save": null, "dexterity_save": 7, "constitution_save": 10, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 8, "perception": 11, "skills": { "perception": 11, "stealth": 7 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 21", "languages": "Common, Draconic", "challenge_rating": "14", "cr": 14.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) acid damage.", "attack_bonus": 11, "damage_dice": "2d10+1d8", "damage_bonus": 6 }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.", "attack_bonus": 11, "damage_dice": "2d6", "damage_bonus": 6 }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.", "attack_bonus": 11, "damage_dice": "2d8", "damage_bonus": 6 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Acid Breath (Recharge 5-6)", "desc": "The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.", "attack_bonus": 0, "damage_dice": "12d8" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 281, "environments": [ "Swamp" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_adult-black-dragon/" }, { "slug": "adult-blue-dragon", "desc": "", "name": "Adult Blue Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": "Blue Dragon", "alignment": "lawful evil", "armor_class": 19, "armor_desc": "natural armor", "hit_points": 225, "hit_dice": "18d12+108", "speed": { "walk": 40, "burrow": 30, "fly": 80 }, "strength": 25, "dexterity": 10, "constitution": 23, "intelligence": 16, "wisdom": 15, "charisma": 19, "strength_save": null, "dexterity_save": 5, "constitution_save": 11, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 9, "perception": 12, "skills": { "perception": 12, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "lightning", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 22", "languages": "Common, Draconic", "challenge_rating": "16", "cr": 16.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 5 (1d10) lightning damage.", "attack_bonus": 12, "damage_dice": "2d10+1d10", "damage_bonus": 7 }, { "name": "Claw", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.", "attack_bonus": 12, "damage_dice": "2d6", "damage_bonus": 7 }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.", "attack_bonus": 12, "damage_dice": "2d8", "damage_bonus": 7 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Lightning Breath (Recharge 5-6)", "desc": "The dragon exhales lightning in a 90-foot line that is 5 ft. wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.", "attack_bonus": 0, "damage_dice": "12d10" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 283, "environments": [ "Desert", "Coastal" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_adult-blue-dragon/" }, { "slug": "adult-brass-dragon", "desc": "", "name": "Adult Brass Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": "Brass Dragon", "alignment": "chaotic good", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 172, "hit_dice": "15d12+75", "speed": { "walk": 40, "burrow": 40, "fly": 80 }, "strength": 23, "dexterity": 10, "constitution": 21, "intelligence": 14, "wisdom": 13, "charisma": 17, "strength_save": null, "dexterity_save": 5, "constitution_save": 10, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 8, "perception": 11, "skills": { "history": 7, "perception": 11, "persuasion": 8, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 21", "languages": "Common, Draconic", "challenge_rating": "13", "cr": 13.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.", "attack_bonus": 11, "damage_dice": "2d10", "damage_bonus": 6 }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.", "attack_bonus": 11, "damage_dice": "2d6", "damage_bonus": 6 }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.", "attack_bonus": 11, "damage_dice": "2d8", "damage_bonus": 6 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons.\n**Fire Breath.** The dragon exhales fire in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.\n**Sleep Breath.** The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.", "attack_bonus": 0, "damage_dice": "13d6" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 291, "environments": [ "Desert" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_adult-brass-dragon/" }, { "slug": "adult-bronze-dragon", "desc": "", "name": "Adult Bronze Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": "Bronze Dragon", "alignment": "lawful good", "armor_class": 19, "armor_desc": "natural armor", "hit_points": 212, "hit_dice": "17d12+102", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 25, "dexterity": 10, "constitution": 23, "intelligence": 16, "wisdom": 15, "charisma": 19, "strength_save": null, "dexterity_save": 5, "constitution_save": 11, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 9, "perception": 12, "skills": { "insight": 7, "perception": 12, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "lightning", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 22", "languages": "Common, Draconic", "challenge_rating": "15", "cr": 15.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage.", "attack_bonus": 12, "damage_dice": "2d10", "damage_bonus": 7 }, { "name": "Claw", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.", "attack_bonus": 12, "damage_dice": "2d6", "damage_bonus": 7 }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.", "attack_bonus": 12, "damage_dice": "2d8", "damage_bonus": 7 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons.\n**Lightning Breath.** The dragon exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.\n**Repulsion Breath.** The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 19 Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon.", "attack_bonus": 0, "damage_dice": "12d10" }, { "name": "Change Shape", "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 294, "environments": [ "Desert", "Coastal", "Water" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_adult-bronze-dragon/" }, { "slug": "adult-copper-dragon", "desc": "", "name": "Adult Copper Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": "Copper Dragon", "alignment": "chaotic good", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 184, "hit_dice": "16d12+80", "speed": { "walk": 40, "climb": 40, "fly": 80 }, "strength": 23, "dexterity": 12, "constitution": 21, "intelligence": 18, "wisdom": 15, "charisma": 17, "strength_save": null, "dexterity_save": 6, "constitution_save": 10, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 8, "perception": 12, "skills": { "deception": 8, "perception": 12, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 22", "languages": "Common, Draconic", "challenge_rating": "14", "cr": 14.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.", "attack_bonus": 11, "damage_dice": "2d10", "damage_bonus": 6 }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.", "attack_bonus": 11, "damage_dice": "2d6", "damage_bonus": 6 }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.", "attack_bonus": 11, "damage_dice": "2d8", "damage_bonus": 6 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons.\n**Acid Breath.** The dragon exhales acid in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.\n**Slowing Breath.** The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.", "attack_bonus": 0, "damage_dice": "12d8" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 296, "environments": [ "Hill", "Hills", "Mountains" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_adult-copper-dragon/" }, { "slug": "adult-gold-dragon", "desc": "", "name": "Adult Gold Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": "Gold Dragon", "alignment": "lawful good", "armor_class": 19, "armor_desc": "natural armor", "hit_points": 256, "hit_dice": "19d12+133", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 27, "dexterity": 14, "constitution": 25, "intelligence": 16, "wisdom": 15, "charisma": 24, "strength_save": null, "dexterity_save": 8, "constitution_save": 13, "intelligence_save": null, "wisdom_save": 8, "charisma_save": 13, "perception": 14, "skills": { "insight": 8, "perception": 14, "persuasion": 13, "stealth": 8 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 24", "languages": "Common, Draconic", "challenge_rating": "17", "cr": 17.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.", "attack_bonus": 14, "damage_dice": "2d10", "damage_bonus": 8 }, { "name": "Claw", "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.", "attack_bonus": 14, "damage_dice": "2d6", "damage_bonus": 8 }, { "name": "Tail", "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.", "attack_bonus": 14, "damage_dice": "2d8", "damage_bonus": 8 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons.\n**Fire Breath.** The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 66 (12d10) fire damage on a failed save, or half as much damage on a successful one.\n**Weakening Breath.** The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a DC 21 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attack_bonus": 0, "damage_dice": "12d10" }, { "name": "Change Shape", "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 299, "environments": [ "Astral Plane", "Grassland", "Water", "Ruin", "Forest" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_adult-gold-dragon/" }, { "slug": "adult-green-dragon", "desc": "", "name": "Adult Green Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": "Green Dragon", "alignment": "lawful evil", "armor_class": 19, "armor_desc": "natural armor", "hit_points": 207, "hit_dice": "18d12+90", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 23, "dexterity": 12, "constitution": 21, "intelligence": 18, "wisdom": 15, "charisma": 17, "strength_save": null, "dexterity_save": 6, "constitution_save": 10, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 8, "perception": 12, "skills": { "deception": 8, "insight": 7, "perception": 12, "persuasion": 8, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 22", "languages": "Common, Draconic", "challenge_rating": "15", "cr": 15.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 7 (2d6) poison damage.", "attack_bonus": 11, "damage_dice": "2d10+2d6", "damage_bonus": 6 }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.", "attack_bonus": 11, "damage_dice": "2d6", "damage_bonus": 6 }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.", "attack_bonus": 11, "damage_dice": "2d8", "damage_bonus": 6 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Poison Breath (Recharge 5-6)", "desc": "The dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 56 (16d6) poison damage on a failed save, or half as much damage on a successful one.", "attack_bonus": 0, "damage_dice": "16d6" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 285, "environments": [ "Jungle", "Forest" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_adult-green-dragon/" }, { "slug": "adult-red-dragon", "desc": "", "name": "Adult Red Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": "Red Dragon", "alignment": "chaotic evil", "armor_class": 19, "armor_desc": "natural armor", "hit_points": 256, "hit_dice": "19d12+133", "speed": { "walk": 40, "climb": 40, "fly": 80 }, "strength": 27, "dexterity": 10, "constitution": 25, "intelligence": 16, "wisdom": 13, "charisma": 21, "strength_save": null, "dexterity_save": 6, "constitution_save": 13, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 11, "perception": 13, "skills": { "perception": 13, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 23", "languages": "Common, Draconic", "challenge_rating": "17", "cr": 17.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 7 (2d6) fire damage.", "attack_bonus": 14, "damage_dice": "2d10+2d6", "damage_bonus": 8 }, { "name": "Claw", "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.", "attack_bonus": 14, "damage_dice": "2d6", "damage_bonus": 8 }, { "name": "Tail", "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.", "attack_bonus": 14, "damage_dice": "2d8", "damage_bonus": 8 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one.", "attack_bonus": 0, "damage_dice": "18d6" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 287, "environments": [ "Hill", "Mountains", "Mountain" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_adult-red-dragon/" }, { "slug": "adult-silver-dragon", "desc": "", "name": "Adult Silver Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": "Silver Dragon", "alignment": "lawful good", "armor_class": 19, "armor_desc": "natural armor", "hit_points": 243, "hit_dice": "18d12+126", "speed": { "walk": 40, "fly": 80 }, "strength": 27, "dexterity": 10, "constitution": 25, "intelligence": 16, "wisdom": 13, "charisma": 21, "strength_save": null, "dexterity_save": 5, "constitution_save": 12, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 10, "perception": 11, "skills": { "arcana": 8, "history": 8, "perception": 11, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 21", "languages": "Common, Draconic", "challenge_rating": "16", "cr": 16.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.", "attack_bonus": 13, "damage_dice": "2d10", "damage_bonus": 8 }, { "name": "Claw", "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.", "attack_bonus": 13, "damage_dice": "2d6", "damage_bonus": 8 }, { "name": "Tail", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.", "attack_bonus": 13, "damage_dice": "2d8", "damage_bonus": 8 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons.\n**Cold Breath.** The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 20 Constitution saving throw, taking 58 (13d8) cold damage on a failed save, or half as much damage on a successful one.\n**Paralyzing Breath.** The dragon exhales paralyzing gas in a 60-foot cone. Each creature in that area must succeed on a DC 20 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attack_bonus": 0, "damage_dice": "13d8" }, { "name": "Change Shape", "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 302, "environments": [ "Urban", "Feywild", "Mountains", "Mountain" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_adult-silver-dragon/" }, { "slug": "adult-white-dragon", "desc": "", "name": "Adult White Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": "White Dragon", "alignment": "chaotic evil", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 200, "hit_dice": "16d12+96", "speed": { "walk": 40, "burrow": 30, "fly": 80, "swim": 40 }, "strength": 22, "dexterity": 10, "constitution": 22, "intelligence": 8, "wisdom": 12, "charisma": 12, "strength_save": null, "dexterity_save": 5, "constitution_save": 11, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 6, "perception": 11, "skills": { "perception": 11, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 21", "languages": "Common, Draconic", "challenge_rating": "13", "cr": 13.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) cold damage.", "attack_bonus": 11, "damage_dice": "2d10+1d8", "damage_bonus": 6 }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.", "attack_bonus": 11, "damage_dice": "2d6", "damage_bonus": 6 }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.", "attack_bonus": 11, "damage_dice": "2d8", "damage_bonus": 6 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Cold Breath (Recharge 5-6)", "desc": "The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.", "attack_bonus": 0, "damage_dice": "12d8" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Ice Walk", "desc": "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 289, "environments": [ "Tundra", "Arctic" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_adult-white-dragon/" }, { "slug": "air-elemental", "desc": "", "name": "Air Elemental", "size": "Large", "type": "Elemental", "subtype": "", "group": "Elementals", "alignment": "neutral", "armor_class": 15, "armor_desc": null, "hit_points": 90, "hit_dice": "12d10+24", "speed": { "hover": true, "walk": 0, "fly": 90 }, "strength": 14, "dexterity": 20, "constitution": 14, "intelligence": 6, "wisdom": 10, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Auran", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The elemental makes two slam attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.", "attack_bonus": 8, "damage_dice": "2d8", "damage_bonus": 5 }, { "name": "Whirlwind (Recharge 4-6)", "desc": "Each creature in the elemental's space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8 + 2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone.\nIf the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked prone." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Air Form", "desc": "The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing." } ], "spell_list": [], "page_no": 305, "environments": [ "Plane Of Air", "Laboratory", "Mountain" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_air-elemental/" }, { "slug": "ancient-black-dragon", "desc": "", "name": "Ancient Black Dragon", "size": "Gargantuan", "type": "Dragon", "subtype": "", "group": "Black Dragon", "alignment": "chaotic evil", "armor_class": 22, "armor_desc": "natural armor", "hit_points": 367, "hit_dice": "21d20+147", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 27, "dexterity": 14, "constitution": 25, "intelligence": 16, "wisdom": 15, "charisma": 19, "strength_save": null, "dexterity_save": 9, "constitution_save": 14, "intelligence_save": null, "wisdom_save": 9, "charisma_save": 11, "perception": 16, "skills": { "perception": 16, "stealth": 9 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 26", "languages": "Common, Draconic", "challenge_rating": "21", "cr": 21.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 9 (2d8) acid damage.", "attack_bonus": 15, "damage_dice": "2d10+2d8", "damage_bonus": 8 }, { "name": "Claw", "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.", "attack_bonus": 15, "damage_dice": "2d6", "damage_bonus": 8 }, { "name": "Tail", "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.", "attack_bonus": 15, "damage_dice": "2d8", "damage_bonus": 8 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Acid Breath (Recharge 5-6)", "desc": "The dragon exhales acid in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 280, "environments": [ "Swamp" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ancient-black-dragon/" }, { "slug": "ancient-blue-dragon", "desc": "", "name": "Ancient Blue Dragon", "size": "Gargantuan", "type": "Dragon", "subtype": "", "group": "Blue Dragon", "alignment": "lawful evil", "armor_class": 22, "armor_desc": "natural armor", "hit_points": 481, "hit_dice": "26d20+208", "speed": { "walk": 40, "burrow": 40, "fly": 80 }, "strength": 29, "dexterity": 10, "constitution": 27, "intelligence": 18, "wisdom": 17, "charisma": 21, "strength_save": null, "dexterity_save": 7, "constitution_save": 15, "intelligence_save": null, "wisdom_save": 10, "charisma_save": 12, "perception": 17, "skills": { "perception": 17, "stealth": 7 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "lightning", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 27", "languages": "Common, Draconic", "challenge_rating": "23", "cr": 23.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage.", "attack_bonus": 16, "damage_dice": "2d10+2d10", "damage_bonus": 9 }, { "name": "Claw", "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) slashing damage.", "attack_bonus": 16, "damage_dice": "2d6", "damage_bonus": 9 }, { "name": "Tail", "desc": "Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage.", "attack_bonus": 16, "damage_dice": "2d8", "damage_bonus": 9 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Lightning Breath (Recharge 5-6)", "desc": "The dragon exhales lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 23 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.", "attack_bonus": 0, "damage_dice": "16d10" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 24 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 282, "environments": [ "Desert", "Coastal" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ancient-blue-dragon/" }, { "slug": "ancient-brass-dragon", "desc": "", "name": "Ancient Brass Dragon", "size": "Gargantuan", "type": "Dragon", "subtype": "", "group": "Brass Dragon", "alignment": "chaotic good", "armor_class": 20, "armor_desc": "natural armor", "hit_points": 297, "hit_dice": "17d20+119", "speed": { "walk": 40, "burrow": 40, "fly": 80 }, "strength": 27, "dexterity": 10, "constitution": 25, "intelligence": 16, "wisdom": 15, "charisma": 19, "strength_save": null, "dexterity_save": 6, "constitution_save": 13, "intelligence_save": null, "wisdom_save": 8, "charisma_save": 10, "perception": 14, "skills": { "history": 9, "perception": 14, "persuasion": 10, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 24", "languages": "Common, Draconic", "challenge_rating": "20", "cr": 20.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage.", "attack_bonus": 14, "damage_dice": "2d10", "damage_bonus": 8 }, { "name": "Claw", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.", "attack_bonus": 14, "damage_dice": "2d6", "damage_bonus": 8 }, { "name": "Tail", "desc": "Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.", "attack_bonus": 14, "damage_dice": "2d8", "damage_bonus": 8 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons:\n**Fire Breath.** The dragon exhales fire in an 90-foot line that is 10 feet wide. Each creature in that line must make a DC 21 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.\n**Sleep Breath.** The dragon exhales sleep gas in a 90-foot cone. Each creature in that area must succeed on a DC 21 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.", "attack_bonus": 0, "damage_dice": "16d6" }, { "name": "Change Shape", "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 290, "environments": [ "Desert" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ancient-brass-dragon/" }, { "slug": "ancient-bronze-dragon", "desc": "", "name": "Ancient Bronze Dragon", "size": "Gargantuan", "type": "Dragon", "subtype": "", "group": "Bronze Dragon", "alignment": "lawful good", "armor_class": 22, "armor_desc": "natural armor", "hit_points": 444, "hit_dice": "24d20+192", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 29, "dexterity": 10, "constitution": 27, "intelligence": 18, "wisdom": 17, "charisma": 21, "strength_save": null, "dexterity_save": 7, "constitution_save": 15, "intelligence_save": null, "wisdom_save": 10, "charisma_save": 12, "perception": 17, "skills": { "insight": 10, "perception": 17, "stealth": 7 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "lightning", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 27", "languages": "Common, Draconic", "challenge_rating": "22", "cr": 22.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage.", "attack_bonus": 16, "damage_dice": "2d10", "damage_bonus": 9 }, { "name": "Claw", "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) slashing damage.", "attack_bonus": 16, "damage_dice": "1d6", "damage_bonus": 9 }, { "name": "Tail", "desc": "Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage.", "attack_bonus": 16, "damage_dice": "2d8", "damage_bonus": 9 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons.\n**Lightning Breath.** The dragon exhales lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 23 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.\n**Repulsion Breath.** The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 23 Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon.", "attack_bonus": 0, "damage_dice": "16d10" }, { "name": "Change Shape", "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 24 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 293, "environments": [ "Desert", "Coastal", "Water" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ancient-bronze-dragon/" }, { "slug": "ancient-copper-dragon", "desc": "", "name": "Ancient Copper Dragon", "size": "Gargantuan", "type": "Dragon", "subtype": "", "group": "Copper Dragon", "alignment": "chaotic good", "armor_class": 21, "armor_desc": "natural armor", "hit_points": 350, "hit_dice": "20d20+140", "speed": { "walk": 40, "climb": 40, "fly": 80 }, "strength": 27, "dexterity": 12, "constitution": 25, "intelligence": 20, "wisdom": 17, "charisma": 19, "strength_save": null, "dexterity_save": 8, "constitution_save": 14, "intelligence_save": null, "wisdom_save": 10, "charisma_save": 11, "perception": 17, "skills": { "deception": 11, "perception": 17, "stealth": 8 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 27", "languages": "Common, Draconic", "challenge_rating": "21", "cr": 21.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage.", "attack_bonus": 15, "damage_dice": "2d10", "damage_bonus": 8 }, { "name": "Claw", "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.", "attack_bonus": 15, "damage_dice": "2d6", "damage_bonus": 8 }, { "name": "Tail", "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.", "attack_bonus": 15, "damage_dice": "2d8", "damage_bonus": 8 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons.\n**Acid Breath.** The dragon exhales acid in an 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 63 (14d8) acid damage on a failed save, or half as much damage on a successful one.\n**Slowing Breath.** The dragon exhales gas in a 90-foot cone. Each creature in that area must succeed on a DC 22 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.", "attack_bonus": 0, "damage_dice": "14d8" }, { "name": "Change Shape", "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 295, "environments": [ "Hill", "Hills", "Mountains" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ancient-copper-dragon/" }, { "slug": "ancient-gold-dragon", "desc": "", "name": "Ancient Gold Dragon", "size": "Gargantuan", "type": "Dragon", "subtype": "", "group": "Gold Dragon", "alignment": "lawful good", "armor_class": 22, "armor_desc": "natural armor", "hit_points": 546, "hit_dice": "28d20+252", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 30, "dexterity": 14, "constitution": 29, "intelligence": 18, "wisdom": 17, "charisma": 28, "strength_save": null, "dexterity_save": 9, "constitution_save": 16, "intelligence_save": null, "wisdom_save": 10, "charisma_save": 16, "perception": 17, "skills": { "insight": 10, "perception": 17, "persuasion": 16, "stealth": 9 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 27", "languages": "Common, Draconic", "challenge_rating": "24", "cr": 24.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage.", "attack_bonus": 17, "damage_dice": "2d10", "damage_bonus": 10 }, { "name": "Claw", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.", "attack_bonus": 17, "damage_dice": "2d6", "damage_bonus": 10 }, { "name": "Tail", "desc": "Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.", "attack_bonus": 17, "damage_dice": "2d8", "damage_bonus": 10 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 24 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons.\n**Fire Breath.** The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 71 (13d10) fire damage on a failed save, or half as much damage on a successful one.\n**Weakening Breath.** The dragon exhales gas in a 90-foot cone. Each creature in that area must succeed on a DC 24 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attack_bonus": 0, "damage_dice": "13d10" }, { "name": "Change Shape", "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 298, "environments": [ "Astral Plane", "Grassland", "Water", "Ruin", "Forest" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ancient-gold-dragon/" }, { "slug": "ancient-green-dragon", "desc": "", "name": "Ancient Green Dragon", "size": "Gargantuan", "type": "Dragon", "subtype": "", "group": "Green Dragon", "alignment": "lawful evil", "armor_class": 21, "armor_desc": "natural armor", "hit_points": 385, "hit_dice": "22d20+154", "speed": { "walk": 40, "fly": 80, "swim": 40 }, "strength": 27, "dexterity": 12, "constitution": 25, "intelligence": 20, "wisdom": 17, "charisma": 19, "strength_save": null, "dexterity_save": 8, "constitution_save": 14, "intelligence_save": null, "wisdom_save": 10, "charisma_save": 11, "perception": 17, "skills": { "deception": 11, "insight": 10, "perception": 17, "persuasion": 11, "stealth": 8 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 27", "languages": "Common, Draconic", "challenge_rating": "22", "cr": 22.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 10 (3d6) poison damage.", "attack_bonus": 15, "damage_dice": "2d10+3d6", "damage_bonus": 9 }, { "name": "Claw", "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage.", "attack_bonus": 15, "damage_dice": "4d6", "damage_bonus": 8 }, { "name": "Tail", "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.", "attack_bonus": 15, "damage_dice": "2d8", "damage_bonus": 8 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Poison Breath (Recharge 5-6)", "desc": "The dragon exhales poisonous gas in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 77 (22d6) poison damage on a failed save, or half as much damage on a successful one.", "attack_bonus": 0, "damage_dice": "22d6" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 284, "environments": [ "Jungle", "Forest" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ancient-green-dragon/" }, { "slug": "ancient-red-dragon", "desc": "", "name": "Ancient Red Dragon", "size": "Gargantuan", "type": "Dragon", "subtype": "", "group": "Red Dragon", "alignment": "chaotic evil", "armor_class": 22, "armor_desc": "natural armor", "hit_points": 546, "hit_dice": "28d20+252", "speed": { "walk": 40, "climb": 40, "fly": 80 }, "strength": 30, "dexterity": 10, "constitution": 29, "intelligence": 18, "wisdom": 15, "charisma": 23, "strength_save": null, "dexterity_save": 7, "constitution_save": 16, "intelligence_save": null, "wisdom_save": 9, "charisma_save": 13, "perception": 16, "skills": { "perception": 16, "stealth": 7 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 26", "languages": "Common, Draconic", "challenge_rating": "24", "cr": 24.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage.", "attack_bonus": 17, "damage_dice": "2d10+4d6", "damage_bonus": 10 }, { "name": "Claw", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.", "attack_bonus": 17, "damage_dice": "2d6", "damage_bonus": 10 }, { "name": "Tail", "desc": "Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.", "attack_bonus": 17, "damage_dice": "2d8", "damage_bonus": 10 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.", "attack_bonus": 0, "damage_dice": "26d6" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 286, "environments": [ "Hill", "Mountains", "Mountain" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ancient-red-dragon/" }, { "slug": "ancient-silver-dragon", "desc": "", "name": "Ancient Silver Dragon", "size": "Gargantuan", "type": "Dragon", "subtype": "", "group": "Silver Dragon", "alignment": "lawful good", "armor_class": 22, "armor_desc": "natural armor", "hit_points": 487, "hit_dice": "25d20+225", "speed": { "walk": 40, "fly": 80 }, "strength": 30, "dexterity": 10, "constitution": 29, "intelligence": 18, "wisdom": 15, "charisma": 23, "strength_save": null, "dexterity_save": 7, "constitution_save": 16, "intelligence_save": null, "wisdom_save": 9, "charisma_save": 13, "perception": 16, "skills": { "arcana": 11, "history": 11, "perception": 16, "stealth": 7 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 26", "languages": "Common, Draconic", "challenge_rating": "23", "cr": 23.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage.", "attack_bonus": 17, "damage_dice": "2d10", "damage_bonus": 10 }, { "name": "Claw", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.", "attack_bonus": 17, "damage_dice": "2d6", "damage_bonus": 10 }, { "name": "Tail", "desc": "Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.", "attack_bonus": 17, "damage_dice": "2d8", "damage_bonus": 10 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Breath Weapons (Recharge 5-6)", "desc": "The dragon uses one of the following breath weapons.\n\n**Cold Breath.** The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 24 Constitution saving throw, taking 67 (15d8) cold damage on a failed save, or half as much damage on a successful one.\n\n **Paralyzing Breath.** The dragon exhales paralyzing gas in a 90- foot cone. Each creature in that area must succeed on a DC 24 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attack_bonus": 0, "damage_dice": "15d8" }, { "name": "Change Shape", "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 301, "environments": [ "Urban", "Feywild", "Mountains", "Mountain" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ancient-silver-dragon/" }, { "slug": "ancient-white-dragon", "desc": "", "name": "Ancient White Dragon", "size": "Gargantuan", "type": "Dragon", "subtype": "", "group": "White Dragon", "alignment": "chaotic evil", "armor_class": 20, "armor_desc": "natural armor", "hit_points": 333, "hit_dice": "18d20+144", "speed": { "walk": 40, "burrow": 40, "fly": 80, "swim": 40 }, "strength": 26, "dexterity": 10, "constitution": 26, "intelligence": 10, "wisdom": 13, "charisma": 14, "strength_save": null, "dexterity_save": 6, "constitution_save": 14, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 8, "perception": 13, "skills": { "perception": 13, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 23", "languages": "Common, Draconic", "challenge_rating": "20", "cr": 20.0, "actions": [ { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 9 (2d8) cold damage.", "attack_bonus": 14, "damage_dice": "2d10+2d8", "damage_bonus": 8 }, { "name": "Claw", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.", "attack_bonus": 14, "damage_dice": "2d6", "damage_bonus": 8 }, { "name": "Tail", "desc": "Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.", "attack_bonus": 14, "damage_dice": "2d8", "damage_bonus": 8 }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." }, { "name": "Cold Breath (Recharge 5-6)", "desc": "The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 72 (16d8) cold damage on a failed save, or half as much damage on a successful one.", "attack_bonus": 0, "damage_dice": "16d8" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check." }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack." }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed." } ], "special_abilities": [ { "name": "Ice Walk", "desc": "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "spell_list": [], "page_no": 288, "environments": [ "Tundra", "Arctic" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ancient-white-dragon/" } ] }