Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=-hit_points&page=48
{ "count": 3207, "next": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-hit_points&page=49", "previous": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-hit_points&page=47", "results": [ { "slug": "musk-deer-swarm", "desc": "", "name": "Musk Deer, Swarm", "size": "Medium", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "", "hit_points": 44, "hit_dice": "8d8+8", "speed": { "walk": 30 }, "strength": 11, "dexterity": 16, "constitution": 12, "intelligence": 2, "wisdom": 14, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned", "senses": "passive Perception 12", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 0 ft., one creature, in the swarm's space. 18 (4d8) piercing damage or 9 (2d8) piercing damage if the swarm has half its hp or fewer." } ], "bonus_actions": [ { "name": "Musk (Recharge: Short/Long Rest)", "desc": "As musk deer but save DC 12." }, { "name": "Sprinter", "desc": "Takes the Dash action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Swarm", "desc": "Can occupy another creature's space and vice versa and the swarm can move through any opening large enough for a Tiny deer. Swarm can't regain hp or gain temp hp." } ], "spell_list": [], "page_no": 282, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_musk-deer-swarm/" }, { "slug": "npc:-fixer", "desc": "", "name": "Npc: Fixer", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 13, "armor_desc": "leather armor", "hit_points": 44, "hit_dice": "8d8+8", "speed": { "walk": 30 }, "strength": 10, "dexterity": 14, "constitution": 12, "intelligence": 13, "wisdom": 15, "charisma": 15, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 14", "languages": "any two languages", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "Two Shortsword or Sling attacks." }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage + 3 (1d6) poison." }, { "name": "Hand Crossbow", "desc": "Ranged Weapon Attack: +4 to hit 30/120' one target 5 (1d6+2) piercing damage + 3 (1d6) poison." }, { "name": "Cleaner", "desc": "Can cast the prestidigitation and unseen servant spells at will requiring no material components and using Wis as the spellcasting ability" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Ritual Cleansing", "desc": "The fixer can take 10 min to perform a cleansing ritual on a creature object or an area within 30' that is no larger than a 20' cube. For the next 8 hrs the affected creature or object is hidden from divination magic as if it was under the effects of the nondetection spell. In an area that is ritually cleansed divination spells of 4th level or lower don't function and creatures within the area can't be scried." } ], "spell_list": [], "page_no": 407, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_npc-fixer/" }, { "slug": "pescavitus", "desc": "", "name": "Pescavitus", "size": "Small", "type": "Celestial", "subtype": "", "group": null, "alignment": "neutral good", "armor_class": 13, "armor_desc": "", "hit_points": 44, "hit_dice": "8d6+16", "speed": { "walk": 0, "swim": 60 }, "strength": 12, "dexterity": 17, "constitution": 15, "intelligence": 15, "wisdom": 10, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 2, "charisma_save": 5, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "radiant", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 120', passive Perception 10 ", "languages": "Celestial, telepathy 60'", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) bludgeoning damage + 5 (2d4) radiant." }, { "name": "Air Bubble (Recharge: Short/Long Rest)", "desc": "Creates an air bubble around the heads of any number of creatures that are touching it. A creature that benefits from an air bubble can breathe underwater and gains swim speed of 20' if it doesn't already have a swim speed. The air bubbles hold enough air for 24 hrs of breathing divided by number of breathing creatures that received an air bubble." }, { "name": "Healing Touch (3/Day)", "desc": "Touches another creature. Target magically regains 5 (1d8+1) hp and is freed from any disease poison blindness or deafness." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Celestial Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon does extra 2d4 radiant (included below)." }, { "name": "Immortal Nature", "desc": "Doesn't require food drink or sleep" }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Piscine Curse", "desc": "When a creature reduces the pescavitus to 0 hp that creature is cursed for 5 days (DC 13 Cha negates). Cursed creature can be detected as a fiend with spells such as detect evil and good. In addition for the duration cursed creature gains only half the benefit of magic that restores hp and gains no benefits from finishing a long rest. A creature that consumes any amount of the flesh of a pescavitus is automatically cursed. Curse can be lifted by a remove curse spell or similar magic." }, { "name": "Water Breathing", "desc": "Can breathe only underwater." } ], "spell_list": [], "page_no": 315, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_pescavitus/" }, { "slug": "alp", "desc": "", "name": "Alp", "size": "Small", "type": "Fey", "subtype": "shapechanger", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": null, "hit_points": 44, "hit_dice": "8d6+16", "speed": { "walk": 30 }, "strength": 12, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 16, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "cold, necrotic", "damage_immunities": "", "condition_immunities": "charmed, exhaustion, paralyzed, unconscious", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Common, Sylvan, Umbral", "challenge_rating": "1", "cr": 1.0, "actions": [ { "attack_bonus": 4, "damage_dice": "2d4+3", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage, and, if the target was sleeping or unconscious before it was hit, it must succeed on a DC 13 Wisdom saving throw or become frightened and restrained for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the restrained condition on itself on a success. The creature must succeed on another saving throw on a following round to end the frightened condition.", "name": "Sleeper's Slap" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "While in dim light or darkness, the alp can take the Hide action as a bonus action.", "name": "Shadow Stealth" }, { "desc": "The alp can use its action to polymorph into a Small or Tiny beast it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.", "name": "Shapechanger" }, { "desc": "While in sunlight, the alp has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", "name": "Sunlight Sensitivity" }, { "desc": "The alp's innate spellcasting ability is Wisdom (spell save DC 13). The alp can innately cast the following spells, requiring no material components:\nAt will: invisibility (self only)\n3/day each: silent image, sleep\n1/day each: bestow curse, dream", "name": "Innate Spellcasting" } ], "spell_list": [], "page_no": 14, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_alp/" }, { "slug": "dust-goblin-chieftain", "desc": "", "name": "Dust Goblin Chieftain", "size": "Small", "type": "Humanoid", "subtype": "goblinoid", "group": null, "alignment": "neutral evil", "armor_class": 16, "armor_desc": "studded leather", "hit_points": 44, "hit_dice": "8d6+16", "speed": { "walk": 30 }, "strength": 8, "dexterity": 18, "constitution": 15, "intelligence": 14, "wisdom": 13, "charisma": 13, "strength_save": null, "dexterity_save": 7, "constitution_save": null, "intelligence_save": 5, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "intimidation": 3, "stealth": 8, "survival": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Goblin, and one ancient language", "challenge_rating": "3", "cr": 3.0, "actions": [ { "attack_bonus": 6, "damage_dice": "1d6+4", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success", "name": "Shortsword" }, { "attack_bonus": 6, "damage_dice": "1d8+4", "desc": "Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Light Crossbow" } ], "bonus_actions": null, "reactions": [ { "desc": "The dust goblin chieftain adds 2 to its AC against one melee attack that would hit it. To do so, the chieftain must see the attacker and be wielding a melee weapon.", "name": "Parry" } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The dust goblin chieftain has advantage on saving throws against being charmed or frightened. In addition, it can use an action to read the surface thoughts of one creature within 30 feet. This works like the detect thoughts spell, except it can only read surface thoughts and there is no limit to the duration. The dust goblin chieftain can end this effect as a bonus action or by using an action to change the target.", "name": "Alien Mind" }, { "desc": "On each of its turns, the dust goblin chieftain can use a bonus action to take the Dash, Disengage, or Hide action.", "name": "Cunning Action" }, { "desc": "The dust goblin chieftain deals an extra 10 (3d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the dust goblin chieftain that isn't incapacitated and the chieftain doesn't have disadvantage on the attack roll.", "name": "Sneak Attack (1/Turn)" }, { "desc": "When the dust goblin chieftain attacks a creature from hiding, the target must succeed on a DC 13 Wisdom saving throw or be frightened until the end of its next turn.", "name": "Twisted" } ], "spell_list": [], "page_no": 136, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_dust-goblin-chieftain/" }, { "slug": "gloomflower", "desc": "", "name": "Gloomflower", "size": "Tiny", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 44, "hit_dice": "8d4+24", "speed": { "walk": 10 }, "strength": 10, "dexterity": 6, "constitution": 16, "intelligence": 1, "wisdom": 6, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "blinded, deafened, frightened", "senses": "blindsight 120 ft. passive Perception 8", "languages": "understands all languages known by creatures within 120 feet, but can't speak, telepathy 120 ft.", "challenge_rating": "3", "cr": 3.0, "actions": [ { "desc": "The gloomflower makes two psychic strike attacks.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "3d6", "desc": "Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 10 (3d6) psychic damage.", "name": "Psychic Strike" }, { "desc": "Each creature of the gloomflower's choice that is within 60 feet of the gloomflower and aware of it must make a DC 14 Wisdom saving throw. On a failure, a creature is bombarded with visions of its fears and anxieties for 1 minute. While bombarded, it takes 7 (2d6) psychic damage at the start of each of its turns and must spend its action to make one melee attack against a creature within 5 feet of it, other than the gloomflower or itself. If the creature can't make a melee attack, it takes the Dodge action. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. On a success, a creature is incapacitated by hallucinations until the end of its next turn but isn't bombarded with visions of its fears and anxieties. \n\nA creature that is reduced to 0 hp by this psychic damage falls unconscious and is stable. When that creature regains consciousness, it suffers permanent hallucinations and has disadvantage on ability checks until cured by a remove curse spell or similar magic.", "name": "Corrupting Visions (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "Creatures have disadvantage on attack rolls against the gloomflower. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight.", "name": "Blur" }, { "desc": "Whenever the gloomflower takes damage, each creature within 10 feet of the gloomflower must succeed on a DC 14 Wisdom saving throw or take 7 (2d6) psychic damage.", "name": "Psychic Scream" } ], "spell_list": [], "page_no": 188, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_gloomflower/" }, { "slug": "great-mandrake", "desc": "", "name": "Great Mandrake", "size": "Tiny", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 11, "armor_desc": "natural armor", "hit_points": 44, "hit_dice": "8d4+24", "speed": { "walk": 10 }, "strength": 14, "dexterity": 8, "constitution": 16, "intelligence": 4, "wisdom": 11, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "exhaustion, poisoned", "senses": "tremorsense 60 ft. (blind beyond this radius), passive Perception 11", "languages": "Common", "challenge_rating": "1", "cr": 1.0, "actions": [ { "desc": "A great mandrake makes two attacks with its bite. When its shriek is available, it can use the shriek in place of one bite attack.", "name": "Multiattack" }, { "attack_bonus": 4, "damage_dice": "2d4+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.", "name": "Bite" }, { "desc": "Each creature within 60 feet of the mandrake that can hear it must succeed on a DC 13 Constitution saving throw or take 11 (3d6) thunder damage. If a creature fails the saving throw by 5 or more, it is stunned until the end of its next turn. If it fails by 10 or more, it falls unconscious. An unconscious creature can repeat the saving throw at the end of each of its turns, regaining consciousness on a success.", "name": "Shriek (Recharge 3-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 260, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_great-mandrake/" }, { "slug": "the-barbed", "desc": "", "name": "The Barbed", "size": "Small", "type": "Humanoid", "subtype": "kobold", "group": null, "alignment": "lawful evil", "armor_class": 13, "armor_desc": null, "hit_points": 44, "hit_dice": "8d8+8", "speed": { "walk": 30 }, "strength": 14, "dexterity": 16, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "athletics": 4, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Common, Draconic", "challenge_rating": "1", "cr": 1.0, "actions": [ { "attack_bonus": 4, "damage_dice": "2d4+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage and 3 (1d6) poison damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.", "name": "Barbed Slash" }, { "attack_bonus": 4, "damage_dice": "1d6+2", "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.", "name": "Javelin" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.", "name": "Pack Tactics" }, { "desc": "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", "name": "Sunlight Sensitivity" } ], "spell_list": [], "page_no": 406, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_the-barbed/" }, { "slug": "void-constructor", "desc": "", "name": "Void Constructor", "size": "Medium", "type": "Construct", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 19, "armor_desc": "natural", "hit_points": 43, "hit_dice": "5d8+20", "speed": { "walk": 0, "fly": 30 }, "strength": 16, "dexterity": 12, "constitution": 18, "intelligence": 6, "wisdom": 8, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -1, "skills": { "perception": -1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "necrotic, poison, psychic", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone", "senses": "darkvision 60', passive Perception 9", "languages": "understands Void Speech but can't speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "Two Slam attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) bludgeoning damage." }, { "name": "Tentacles", "desc": "Melee Weapon Attack: +5 to hit, 10 ft., one target, 13 (4d4+3) bludgeoning damage and the target is grappled (escape DC 13). Until this grapple ends the constructor can't use its tentacles on another target." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Mobile Grappler", "desc": "While grappling a creature the constructor can move at its full speed carrying the grappled creature along with it." }, { "name": "Tainted Aura", "desc": "A Void constructor that has completed a Void henge gains necrotic energy while within 1 mile of the henge. At the start of each of the Void constructor's turns each creature within 10 ft. of it must make DC 13 Cha save or take 2 (1d4) necrotic. The Void constructor can choose for a creature it is grappling to be immune to the Tainted Auras of all Void constructors." } ], "spell_list": [], "page_no": 385, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_void-constructor/" }, { "slug": "hippocampus_bf", "desc": "", "name": "Hippocampus", "size": "large", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 11, "armor_desc": null, "hit_points": 42, "hit_dice": "", "speed": { "walk": 10, "swim": 60 }, "strength": 18, "dexterity": 12, "constitution": 12, "intelligence": 2, "wisdom": 12, "charisma": 8, "strength_save": 4, "dexterity_save": 1, "constitution_save": 1, "intelligence_save": -4, "wisdom_save": 1, "charisma_save": -1, "perception": 13, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "cold", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft.", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The hippocampus makes one Bite attack and one Tail Slap attack." }, { "name": "Bite", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d6+4) piercing damage." }, { "name": "Tail Slap", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 8 (1d8+4) bludgeoning damage." } ], "bonus_actions": [ { "name": "Rearing Kick", "desc": "The hippocampus rears up and kicks its forelegs at one creature it can see within 5 feet of it. The target must succeed on a DC 14 STR save or be knocked prone or pushed up to 10 feet away from the hippocampus (the hippocampus's choice)." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The hippocampus can breathe air and water." }, { "name": "Shared Breath", "desc": "The hippocampus's gills pull more air from the water than the hippocampus needs, expelling the excess as bubbles down its neck and across its back. If an air-breathing creature is riding the hippocampus, these bubbles can provide that creature a supply of fresh air when the hippocampus isn't in combat or traveling at a fast pace." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_hippocampus/" }, { "slug": "hyena_giant_bf", "desc": "", "name": "Hyena, Giant", "size": "large", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 12, "armor_desc": null, "hit_points": 42, "hit_dice": "", "speed": { "walk": 50 }, "strength": 16, "dexterity": 14, "constitution": 14, "intelligence": 2, "wisdom": 12, "charisma": 6, "strength_save": 3, "dexterity_save": 2, "constitution_save": 2, "intelligence_save": -4, "wisdom_save": 1, "charisma_save": -2, "perception": 13, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 10 (2d6+3) piercing damage." } ], "bonus_actions": [ { "name": "Warning Yip", "desc": "The hyena can emit a brief yip at one friendly hyena or gnoll it can see within 30 feet of it, warning the target of danger. The next attack roll against the target before the start of the hyena's turn has disadvantage." } ], "reactions": [ { "name": "Rampage", "desc": "When the hyena reduces a creature to 0 HP, it can move up to half its speed and make one Bite attack. If it does, attack rolls against it have advantage until the start of its next turn." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Cackling Chorus", "desc": "If three or more hyenas are all within 30 feet of each other, their cackling, grunts, whoops, and yips create a deafening chorus. A creature that starts its turn within 10 feet of such a hyena must succeed on a CON save or be deafened until the start of its next turn. The DC is equal to 8 plus the number of participating hyenas." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_hyena-giant/" }, { "slug": "lion_bf", "desc": "", "name": "Lion", "size": "large", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 12, "armor_desc": null, "hit_points": 42, "hit_dice": "", "speed": { "walk": 50 }, "strength": 16, "dexterity": 14, "constitution": 12, "intelligence": 2, "wisdom": 12, "charisma": 8, "strength_save": 3, "dexterity_save": 2, "constitution_save": 1, "intelligence_save": -4, "wisdom_save": 1, "charisma_save": -1, "perception": 13, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The lion makes one Bite attack and one Claws attack." }, { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) piercing damage." }, { "name": "Claws", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) slashing damage." } ], "bonus_actions": [ { "name": "Rattling Roar (Recharge 4-6)", "desc": "The lion releases a bone-shaking roar in a 15-foot cone. Each creature in the area must succeed on a DC 13 CON save or have disadvantage on attack rolls until the end of its next turn." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Heightened Smell", "desc": "The lion's Perception is 18 when perceiving by smell." }, { "name": "Pack Tactics", "desc": "The lion has advantage on attack rolls against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Pounce", "desc": "If the lion moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the lion can make one Bite attack against it as a bonus action." }, { "name": "Running Leap", "desc": "With a 10-foot running start, the lion can long jump up to 25 feet." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_lion/" }, { "slug": "ratatosk-tob1-2023", "desc": "False", "name": "Ratatosk", "size": "Tiny", "type": "Celestial", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 14, "armor_desc": "", "hit_points": 42, "hit_dice": "12d4 + 12", "speed": { "walk": 20 }, "strength": 4, "dexterity": 18, "constitution": 12, "intelligence": 17, "wisdom": 10, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 2, "charisma_save": 6, "perception": 10, "skills": { "Deception": 6, "Persuasion": 6, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Celestial, Common, telepathy 100 ft.", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The ratatosk makes two Gore or Annoying Chitter attacks. It can replace one attack with a use of Divisive Chatter, if available." }, { "name": "Gore", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 7 (2d6) psychic damage." }, { "name": "Annoying Chitter", "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 14 (3d6 + 4) psychic damage." }, { "name": "Divisive Chatter (Recharge 5-6)", "desc": "The ratatosk causes division and strife in up to four creatures it can see within 30 feet of it. Each target must succeed on a DC 14 Charisma saving throw or be irritated for 1 minute. While irritated, a creature must spend its action on each of its turns arguing with, complaining about, or otherwise expressing unhappiness toward one of its allies over a trivial matter. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Spellcasting", "desc": "The ratatosk casts one of the following spells, requiring no material or somatic components and using Charisma as the spellcasting ability (save DC 14):\nAt will: animal messenger, message\n3/day each: sending, suggestion\n1/day: commune (as an action)" } ], "bonus_actions": [ { "name": "Skitter", "desc": "The ratatosk takes the Dash, Disengage, or Hide action." } ], "reactions": [ { "name": "Desperate Lies", "desc": "When a creature the ratatosk can see targets it with an attack, the ratatosk tells a lie while pointing to another creature within 5 feet of it. The attacker must succeed on a DC 14 Wisdom saving throw or believe the lie and attack the other creature instead." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The ratatosk has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 301, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ratatosk/" }, { "slug": "warostrich-tob1-2023", "desc": "False", "name": "War Ostrich", "size": "Large", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 11, "armor_desc": "", "hit_points": 42, "hit_dice": "5d10 + 15", "speed": { "walk": 60 }, "strength": 15, "dexterity": 12, "constitution": 16, "intelligence": 2, "wisdom": 10, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "passive Perception 10", "languages": "—", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Beak", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage." }, { "name": "Intimidating Screech", "desc": "The war ostrich screeches at a creature it can see within 30 feet of it. The target must succeed on a DC 13 Wisdom saving throw or have disadvantage on attack rolls until the end of its next turn, as the screech rattles it." } ], "bonus_actions": [ { "name": "Skittish", "desc": "The war ostrich takes the Dash or Disengage action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Leaping Pounce", "desc": "If the war ostrich jumps at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the ostrich can make one Beak attack against it as a bonus action." }, { "name": "Standing Leap", "desc": "The war ostrich's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start." } ], "spell_list": [], "page_no": 393, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_war-ostrich/" }, { "slug": "nkosi-war-ostrich", "desc": "", "name": "Nkosi War Ostrich", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 11, "armor_desc": "", "hit_points": 42, "hit_dice": "5d10+15", "speed": { "walk": 60 }, "strength": 15, "dexterity": 12, "constitution": 16, "intelligence": 2, "wisdom": 10, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60ft, passive Perception 10", "languages": "-", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Multiattack", "desc": "The ostrich makes two kicking claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.", "attack_bonus": 4, "damage_dice": "1d8" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Standing Leap", "desc": "The ostrich can jump horizontally up to 20 feet and vertically up to 10 feet, with or without a running start." }, { "name": "Battle Leaper", "desc": "If a riderless ostrich jumps at least 10 feet and lands within 5 feet of a creature, it has advantage on attacks against that creature this turn." } ], "spell_list": [], "page_no": 307, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_nkosi-war-ostrich/" }, { "slug": "ratatosk", "desc": "_Chattering creatures with a superficial similarity to squirrels, the ratatosk have tiny tusks and fur that shimmers in a way that defies the surrounding light._ \n**Sleek-furred Celestials.** The ratatosk is a celestial being that is very much convinced of its own indispensable place in the multiverse. Its fur is sleek, and it takes great pride in the cleaning and maintaining of its tusks. \n**Planar Messengers.** Ratatosks were created to carry messages across the planes, bearing word between gods and their servants. Somewhere across the vast march of ages, their nature twisted away from that purpose. Much speculation as to the exact cause of this change continues to occupy sages. \n**Maddening Gossips.** Ratatosk are insatiable tricksters. Their constant chatter is not the mere nattering of their animal counterparts, it is a never-ending celestial gossip network. Ratatosk delight in learning secrets, and spreading those secrets in mischievous ways. It’s common for two listeners to hear vastly different words when a ratatosk speaks, and for that misunderstanding to lead to blows.", "name": "Ratatosk", "size": "Tiny", "type": "Celestial", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 14, "armor_desc": "", "hit_points": 42, "hit_dice": "12d4+12", "speed": { "walk": 20, "climb": 20 }, "strength": 4, "dexterity": 18, "constitution": 12, "intelligence": 17, "wisdom": 10, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 4, "charisma_save": 4, "perception": null, "skills": { "deception": 6, "persuasion": 6, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Celestial, Common; telepathy 100 ft.", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Gore", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 14 (4d6) psychic damage and the target must make a successful DC 14 Wisdom saving throw or be charmed for 1 round. While charmed in this way, the creature regards one randomly determined ally as a foe.", "attack_bonus": 6, "damage_dice": "4d6" }, { "name": "Divisive Chatter (recharge 5-6)", "desc": "Up to six creatures within 30 feet that can hear the ratatosk must make DC 14 Charisma saving throws. On a failure, the creature is affected as if by a confusion spell for 1 minute. An affected creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": null, "reactions": [ { "name": "Desperate Lies", "desc": "A creature that can hear the ratatosk must make a DC 14 Wisdom saving throw when it attacks the ratatosk. If the saving throw fails, the creature still attacks, but it must choose a different target creature. An ally must be chosen if no other enemies are within the attack's reach or range. If no other target is in the attack's range or reach, the attack is still made (and ammunition or a spell slot is expended, if appropriate) but it automatically misses and has no effect." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Innate Spellcasting", "desc": "the ratatosk's spellcasting attribute is Charisma (save DC 14). It can innately cast the following spells without requiring material or somatic components:\n\nat will: animal messenger, message, vicious mockery\n\n1/day each: commune, mirror image\n\n3/day each: sending, suggestion" }, { "name": "Skitter", "desc": "The ratatosk can take the Dash, Disengage, or Hide action as a bonus action on each of its turns." } ], "spell_list": [], "page_no": 319, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_ratatosk/" }, { "slug": "cave-bear-a5e", "desc": "", "name": "Cave Bear", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 42, "hit_dice": "5d10+15", "speed": { "walk": 40 }, "strength": 20, "dexterity": 10, "constitution": 16, "intelligence": 2, "wisdom": 12, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3, "darkvision": 90 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The bear makes two melee attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) piercing damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4+5) slashing damage. If the target is a Medium or smaller creature it is grappled (escape DC 15). Until this grapple ends the bear can't attack a different target with its claws." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Smell", "desc": "The bear has advantage on Perception checks that rely on smell." } ], "spell_list": [], "page_no": 456, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_cave-bear/" }, { "slug": "drop-bear-a5e", "desc": "", "name": "Drop Bear", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 42, "hit_dice": "5d10+15", "speed": { "walk": 40, "climb": 40 }, "strength": 20, "dexterity": 10, "constitution": 16, "intelligence": 2, "wisdom": 12, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The bear makes two melee attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) piercing damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4+5) slashing damage. If the target is a Medium or smaller creature it is grappled (escape DC 15). Until this grapple ends the bear can't attack a different target with its claws." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Smell", "desc": "The bear has advantage on Perception checks that rely on smell." }, { "name": "Stealthy", "desc": "The drop bear has advantage on Stealth checks in forested areas." }, { "name": "Drop", "desc": "The drop bear takes no damage from falling 40 feet or fewer and deals an extra 7 (2d6) damage when it hits with an attack after falling at least 20 feet. A creature that takes this extra damage is knocked prone." } ], "spell_list": [], "page_no": 456, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_drop-bear/" }, { "slug": "giant-elk-a5e", "desc": "", "name": "Giant Elk", "size": "Huge", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 42, "hit_dice": "5d12+10", "speed": { "walk": 60 }, "strength": 18, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 14, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 12", "languages": "Giant Elk, understands but can't speak Common, Elvish, and Sylvan", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Ram", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6+4) bludgeoning damage. If the target is a creature and the elk moves at least 20 feet straight towards the target before the attack the target makes a DC 14 Strength saving throw falling prone on a failure." } ], "bonus_actions": [ { "name": "Hooves", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 9 (2d4+4) bludgeoning damage." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 446, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_giant-elk/" }, { "slug": "polar-bear-a5e", "desc": "", "name": "Polar Bear", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 42, "hit_dice": "5d10+15", "speed": { "walk": 40, "swim": 30 }, "strength": 20, "dexterity": 10, "constitution": 16, "intelligence": 2, "wisdom": 12, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The bear makes two melee attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) piercing damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4+5) slashing damage. If the target is a Medium or smaller creature it is grappled (escape DC 15). Until this grapple ends the bear can't attack a different target with its claws." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Smell", "desc": "The bear has advantage on Perception checks that rely on smell." } ], "spell_list": [], "page_no": 456, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_polar-bear/" }, { "slug": "giant-boar", "desc": "", "name": "Giant Boar", "size": "Large", "type": "Beast", "subtype": "", "group": "Miscellaneous Creatures", "alignment": "unaligned", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 42, "hit_dice": "5d10+15", "speed": { "walk": 40 }, "strength": 17, "dexterity": 10, "constitution": 16, "intelligence": 2, "wisdom": 7, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 8", "languages": "", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Tusk", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.", "attack_bonus": 5, "damage_dice": "2d6", "damage_bonus": 3 } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Charge", "desc": "If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.", "attack_bonus": 0, "damage_dice": "2d6" }, { "name": "Relentless (Recharges after a Short or Long Rest)", "desc": "If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead." } ], "spell_list": [], "page_no": 373, "environments": [ "Hill", "Jungle", "Feywild", "Grassland", "Forest" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_giant-boar/" }, { "slug": "giant-elk", "desc": "The majestic **giant elk** is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the Material Plane. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.", "name": "Giant Elk", "size": "Huge", "type": "Beast", "subtype": "", "group": "Miscellaneous Creatures", "alignment": "unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 42, "hit_dice": "5d12+10", "speed": { "walk": 60 }, "strength": 19, "dexterity": 16, "constitution": 14, "intelligence": 7, "wisdom": 14, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 14", "languages": "Giant Elk, understands Common, Elvish, and Sylvan but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Ram", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.", "attack_bonus": 6, "damage_dice": "2d6", "damage_bonus": 4 }, { "name": "Hooves", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.", "attack_bonus": 6, "damage_dice": "4d8", "damage_bonus": 4 } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Charge", "desc": "If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.", "attack_bonus": 0, "damage_dice": "2d6" } ], "spell_list": [], "page_no": 375, "environments": [ "Hill", "Grassland", "Mountain", "Tundra", "Forest" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_giant-elk/" }, { "slug": "polar-bear", "desc": "", "name": "Polar Bear", "size": "Large", "type": "Beast", "subtype": "", "group": "Miscellaneous Creatures", "alignment": "unaligned", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 42, "hit_dice": "5d10+15", "speed": { "walk": 40, "swim": 30 }, "strength": 20, "dexterity": 10, "constitution": 16, "intelligence": 2, "wisdom": 13, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The bear makes two attacks: one with its bite and one with its claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.", "attack_bonus": 7, "damage_dice": "1d8", "damage_bonus": 5 }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.", "attack_bonus": 7, "damage_dice": "2d6", "damage_bonus": 5 } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Smell", "desc": "The bear has advantage on Wisdom (Perception) checks that rely on smell." } ], "spell_list": [], "page_no": 386, "environments": [ "Tundra", "Underdark", "Arctic" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_polar-bear/" }, { "slug": "junk-shaman", "desc": "", "name": "Junk Shaman", "size": "Small", "type": "Humanoid", "subtype": "kobold", "group": null, "alignment": "lawful neutral", "armor_class": 12, "armor_desc": "15 with junk armor", "hit_points": 42, "hit_dice": "12d6", "speed": { "walk": 30 }, "strength": 6, "dexterity": 14, "constitution": 11, "intelligence": 11, "wisdom": 17, "charisma": 9, "strength_save": null, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Common, Draconic", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The kobold junk shaman makes two junk staff attacks.", "name": "Multiattack" }, { "attack_bonus": 4, "damage_dice": "1d4+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 3 (1d6) fire damage.", "name": "Junk Staff" }, { "attack_bonus": 5, "damage_dice": "2d6", "desc": "Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or flammable object that isn't being worn or carried, it ignites. Until a creature takes an action to douse the fire, the target takes 3 (1d6) fire damage at the start of each of its turns.", "name": "Flame Jet" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The kobold casts animate objects without any components. Wisdom is its spellcasting ability.", "name": "Animate Objects (1/Day)" }, { "desc": "As a bonus action, the kobold can create magical armor out of scrap metal and bits of junk it touches. The armor provides AC 13 + Dexterity modifier, and a critical hit scored against the kobold becomes a normal hit instead. The armor lasts until the kobold uses a bonus action to end it, the armor is removed from the kobold, or the kobold dies.", "name": "Junk Armor" }, { "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.", "name": "Pack Tactics" }, { "desc": "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", "name": "Sunlight Sensitivity" } ], "spell_list": [], "page_no": 238, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_junk-shaman/" }, { "slug": "bugbear_bf", "desc": "", "name": "Bugbear", "size": "medium", "type": "Humanoid", "subtype": "", "group": "Goblins", "alignment": "", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 40, "hit_dice": "", "speed": { "walk": 30 }, "strength": 20, "dexterity": 14, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 8, "strength_save": 5, "dexterity_save": 2, "constitution_save": 1, "intelligence_save": -1, "wisdom_save": 0, "charisma_save": -1, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft.", "languages": "Common,Goblin", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Spiked Club", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) piercing damage. A surprised target takes an extra 4 (1d8) piercing damage and must succeed on a DC 13 CON save or be stunned until the end of its next turn." }, { "name": "Javelin", "desc": "_Melee or Ranged Weapon Attack:_ +6 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 11 (2d6+4) piercing damage in melee or 7 (1d6+4) piercing damage at range." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Brutal", "desc": "A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack)." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_bugbear/" }, { "slug": "death_dog_bf", "desc": "", "name": "Death Dog", "size": "medium", "type": "Monstrosity", "subtype": "Animal", "group": null, "alignment": "", "armor_class": 12, "armor_desc": null, "hit_points": 40, "hit_dice": "", "speed": { "walk": 40 }, "strength": 14, "dexterity": 14, "constitution": 14, "intelligence": 2, "wisdom": 12, "charisma": 6, "strength_save": 2, "dexterity_save": 2, "constitution_save": 2, "intelligence_save": -4, "wisdom_save": 1, "charisma_save": -2, "perception": 15, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "Multiple Heads,Monstrosity Resilience", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 120 ft.", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The death dog makes two Bite attacks." }, { "name": "Bite", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) piercing damage. If the target is a creature, it must succeed on a DC 12 CON save or contract a disease. Until the disease is cured, the target is poisoned. Every 24 hours that elapse, the infected creature must repeat the save, reducing its HP maximum by 5 (2d4) on a failure. This reduction lasts until the creature finishes a long rest after the disease is cured. The creature dies if the disease reduces its HP maximum to 0." } ], "bonus_actions": [ { "name": "Dual Bark", "desc": "The death dog's two heads bark at creatures in two 15-foot cones. Each creature in the area of a cone must succeed on a DC 12 CON save or be deafened until the end of its next turn. If the cones overlap each other, each creature in overlapping cones must make only one save with disadvantage rather than one save for each cone." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Monstrosity Resilience", "desc": "The death dog is resistant to exhaustion and to the frightened condition." }, { "name": "Multiple Heads", "desc": "The death dog has two heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_death-dog/" }, { "slug": "eagle_giant_bf", "desc": "", "name": "Eagle, Giant", "size": "large", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 13, "armor_desc": null, "hit_points": 40, "hit_dice": "", "speed": { "walk": 10, "fly": 80 }, "strength": 16, "dexterity": 16, "constitution": 12, "intelligence": 8, "wisdom": 14, "charisma": 10, "strength_save": 3, "dexterity_save": 3, "constitution_save": 1, "intelligence_save": -1, "wisdom_save": 2, "charisma_save": 0, "perception": 14, "skills": {}, "damage_vulnerabilities": "blinded", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "Giant Eagle,understands Common and Auran but can't speak them", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The eagle makes one Beak attack and one Talons attack." }, { "name": "Beak", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) piercing damage." }, { "name": "Talons", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage, and the target is grappled (escape DC 13) if it is a Medium or smaller creature. Until this grapple ends, the target is restrained, and the eagle can't use its Talons on another target." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Heightened Sight", "desc": "The eagle's Perception is 19 when perceiving by sight." }, { "name": "Seabird", "desc": "The eagle can swim up to 40 feet on its turn, but it must start and end its movement either flying or on a solid surface, such as a ship or beach. If it is swimming at the end of its turn, it must succeed on a DC 11 CON save or it immediately begins to sink and suffocate. A suffocating eagle must succeed on a DC 13 STR check to fly out of the substance where it is sinking." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_eagle-giant/" }, { "slug": "mage_apprentice_bf", "desc": "", "name": "Mage Apprentice", "size": "medium", "type": "Humanoid", "subtype": "Any Lineage", "group": "NPCs", "alignment": "", "armor_class": 10, "armor_desc": "13 with mage armor", "hit_points": 40, "hit_dice": "", "speed": { "walk": 30 }, "strength": 8, "dexterity": 12, "constitution": 12, "intelligence": 18, "wisdom": 12, "charisma": 10, "strength_save": -1, "dexterity_save": 1, "constitution_save": 1, "intelligence_save": 4, "wisdom_save": 1, "charisma_save": 0, "perception": 11, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "any two languages", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Dagger", "desc": "_Melee or Ranged Weapon Attack:_ +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 2 (1d4) piercing damage plus 9 (2d8) force damage." }, { "name": "Arcane Bolt", "desc": "_Ranged Spell Attack:_ +4 to hit, range 60 ft., one target. _Hit:_ 11 (2d8+2) force damage." }, { "name": "Spellcasting", "desc": "The mage apprentice casts one of the following spells, using INT as the spellcasting ability (spell save DC 12).<br>At will: _mage hand_, _minor illusion_<br>1/day each: _color spray_, _mage armor_, _sleep_" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Arcane Weapons", "desc": "The mage apprentice's weapon attacks are magical. When the mage hits with any weapon, the weapon deals an extra 2d8 force damage (included in the attack)." }, { "name": "Reckless Show-Off", "desc": "If it can see a fellow apprentice or its magical teacher at the start of its turn, the mage apprentice has advantage on the first spell attack roll it makes during that turn, but attack rolls against it also have advantage until the start of its next turn." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_mage-apprentice/" }, { "slug": "satarre_bf", "desc": "", "name": "Satarre", "size": "medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "leather armor", "hit_points": 40, "hit_dice": "", "speed": { "walk": 30 }, "strength": 14, "dexterity": 12, "constitution": 12, "intelligence": 10, "wisdom": 10, "charisma": 12, "strength_save": 2, "dexterity_save": 1, "constitution_save": 1, "intelligence_save": 0, "wisdom_save": 0, "charisma_save": 1, "perception": 12, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "necrotic,Void Strength", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft.", "languages": "Common,Void Speech", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The satarre makes two Claw or Spear attacks." }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage plus 3 (1d6) necrotic damage." }, { "name": "Spear", "desc": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 5 (1d6+2) piercing damage plus 3 (1d6) necrotic damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Void Strength", "desc": "The satarre is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions." }, { "name": "Void Weapons", "desc": "The satarre's weapon attacks are magical. When the satarre hits with any weapon, the weapon deals an extra 1d6 necrotic damage (included in the attack)." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_satarre/" }, { "slug": "spider_giant_bf", "desc": "", "name": "Spider, Giant", "size": "large", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 40, "hit_dice": "", "speed": { "walk": 30, "climb": 30 }, "strength": 14, "dexterity": 16, "constitution": 12, "intelligence": 2, "wisdom": 10, "charisma": 4, "strength_save": 2, "dexterity_save": 3, "constitution_save": 1, "intelligence_save": -4, "wisdom_save": 0, "charisma_save": -3, "perception": 10, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "keensense 10 ft., darkvision 60 ft.", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) piercing damage, and the target must make a DC 13 CON save, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way." } ], "bonus_actions": [ { "name": "Web (Recharge 4-6)", "desc": "The spider launches a gob of webbing at one creature it can see within 30 feet of it. The target must succeed on a DC 12 DEX save or be restrained. A creature, including the restrained target, can take its action to free the target from the webbing by succeeding on a DC 12 STR check. The webbing can also be attacked and destroyed (AC 10; HP 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Spider Climb", "desc": "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Web Sense", "desc": "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." }, { "name": "Web Walker", "desc": "The spider ignores movement restrictions caused by webbing." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_spider-giant/" }, { "slug": "spy_bf", "desc": "", "name": "Spy", "size": "medium", "type": "Humanoid", "subtype": "Any Lineage", "group": "NPCs", "alignment": "", "armor_class": 13, "armor_desc": null, "hit_points": 40, "hit_dice": "", "speed": { "walk": 30 }, "strength": 10, "dexterity": 20, "constitution": 10, "intelligence": 12, "wisdom": 14, "charisma": 16, "strength_save": 0, "dexterity_save": 5, "constitution_save": 0, "intelligence_save": 1, "wisdom_save": 2, "charisma_save": 3, "perception": 16, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "any two languages", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The spy makes two Shortsword or Hand Crossbow attacks." }, { "name": "Shortsword", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) piercing damage." }, { "name": "Hand Crossbow", "desc": "_Ranged Weapon Attack:_ +5 to hit, range 30/120 ft., one target. _Hit:_ 6 (1d6+3) piercing damage." } ], "bonus_actions": [ { "name": "Cunning Action", "desc": "The spy takes the Dash, Disengage, or Hide action." }, { "name": "Feint (Recharge 4-6)", "desc": "The spy makes a feint at one creature within 5 feet of it, pretending to go in for an attack in one direction only to change it up at the last moment. The target must succeed on a DC 13 WIS save or the spy has advantage on the next attack roll it makes against the target." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_spy/" }, { "slug": "vampire_thrall_bf", "desc": "", "name": "Vampire Thrall", "size": "medium", "type": "Humanoid", "subtype": "Any Lineage", "group": "Vampires", "alignment": "", "armor_class": 13, "armor_desc": null, "hit_points": 40, "hit_dice": "", "speed": { "walk": 30, "climb": 10 }, "strength": 14, "dexterity": 20, "constitution": 18, "intelligence": 10, "wisdom": 12, "charisma": 14, "strength_save": 2, "dexterity_save": 5, "constitution_save": 4, "intelligence_save": 0, "wisdom_save": 1, "charisma_save": 2, "perception": 13, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "exhaustion", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 30 ft.", "languages": "any one language (usually Common)", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The vampire thrall makes two Rapier attacks." }, { "name": "Rapier", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage." } ], "bonus_actions": [], "reactions": [ { "name": "Repay the Gift", "desc": "When a friendly vampire the thrall can see within 5 feet of it is hit by an attack that would reduce the vampire to 0 HP, the thrall can give some of its life force to save the vampire. The thrall loses 10 (3d6) HP, and the vampire regains HP equal to that amount." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Blood-Bound", "desc": "If the thrall has not consumed 1 ounce of blood from a vampire within the past week, it is poisoned for 1 week, and it loses darkvision and its Limited Regeneration, Spider Climb, and Sunlight Sensitivity traits until it consumes 1 ounce of vampire blood." }, { "name": "Limited Regeneration", "desc": "The thrall regains 2 HP at the start of its turn if it has at least 1 HP and isn't in sunlight. If the thrall takes radiant damage, this trait doesn't function at the start of the thrall's next turn." }, { "name": "Spider Climb", "desc": "The thrall can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the thrall has disadvantage on attack rolls, and its Perception is 8 when perceiving by sight." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_vampire-thrall/" }, { "slug": "wolf_dire_bf", "desc": "", "name": "Wolf, Dire", "size": "large", "type": "Beast", "subtype": "", "group": "Animals", "alignment": "", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 40, "hit_dice": "", "speed": { "walk": 50 }, "strength": 16, "dexterity": 14, "constitution": 14, "intelligence": 2, "wisdom": 12, "charisma": 6, "strength_save": 3, "dexterity_save": 2, "constitution_save": 2, "intelligence_save": -4, "wisdom_save": 1, "charisma_save": -2, "perception": 13, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "frightened", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) piercing damage. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone." } ], "bonus_actions": [ { "name": "Hungry Growl", "desc": "The wolf stares down and growls at one creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. The wolf has advantage on the next attack roll it makes against the frightened creature." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Heightened Hearing and Smell", "desc": "The wolf's Perception is 18 when perceiving by hearing or smell." }, { "name": "Pack Tactics", "desc": "The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_wolf-dire/" }, { "slug": "wyrdling_bf", "desc": "", "name": "Wyrdling", "size": "medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": null, "hit_points": 40, "hit_dice": "", "speed": { "walk": 30 }, "strength": 10, "dexterity": 14, "constitution": 12, "intelligence": 12, "wisdom": 20, "charisma": 14, "strength_save": 0, "dexterity_save": 2, "constitution_save": 1, "intelligence_save": 1, "wisdom_save": 5, "charisma_save": 2, "perception": 13, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "psychic,charmed,frightened", "damage_immunities": "", "condition_immunities": "", "senses": "-", "languages": "Common", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Psychic Burst", "desc": "_Melee or Ranged Spell Attack:_ +5 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 13 (3d6+3) psychic damage." } ], "bonus_actions": [ { "name": "Pronounce Fate", "desc": "The wyrdling pronounces the fate, either fortune or doom (the wyrdling's choice), of one creature it can see within 30 feet of it. The target rolls a d4 and adds (fortune) or subtracts (doom) the number rolled to the next attack roll or save it makes before the start of the wyrdling's next turn." } ], "reactions": [ { "name": "Call on Fate", "desc": "When the wyrdling is attacked by a creature it can see, it can pluck the strands of fate around the creature, imposing disadvantage on that attack roll. If the attack misses, the wyrdling or one friendly creature it can see within 30 feet of it has advantage on the next attack roll it makes against the attacker before the end of the wyrdling's next turn." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Intuition", "desc": "The wyrdling rolls two dice for initiative, taking the higher number. In addition, the wyrdling has advantage on WIS (Insight) checks." }, { "name": "Read Fate", "desc": "The wyrdling can spend 1 minute communing with fate on behalf of one creature that remains within 10 feet of it for the duration. The creature must ask a single question concerning a specific goal, event, or activity to occur within 7 days. At the end of the minute, the wyrdling pronounces the result of the target's inquiry. This trait works like the divination spell, except it can't be used to answer a specific creature's question more than once every 3 days, regardless if the creature asks a different question." } ], "spell_list": [], "page_no": null, "environments": [], "img_main": null, "document__slug": "blackflag", "document__title": "Black Flag SRD", "document__license_url": "https://paizo.com/orclicense", "document__url": "https://koboldpress.com/black-flag-reference-document/", "v2_converted_path": "/v2/creatures/bfrd_wyrdling/" }, { "slug": "bastettemplecat-tob1-2023", "desc": "False", "name": "Bastet Temple Cat", "size": "Small", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 14, "armor_desc": "", "hit_points": 40, "hit_dice": "9d6 + 9", "speed": { "walk": 30 }, "strength": 8, "dexterity": 19, "constitution": 12, "intelligence": 12, "wisdom": 16, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common, Sylvan", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The temple cat makes one Bite attack and one Claws attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 6 (1d4 + 4) piercing damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage." }, { "name": "Fascinating Purr", "desc": "The temple cat purrs loudly at a Humanoid it can see within 30 feet of it and that can hear it. The target must succeed on a DC 14 Wisdom saving throw or be charmed. While charmed by the temple cat, the target is incapacitated and must move on its turn toward the cat by the most direct route, trying to get within 5 feet of the cat and pet or hold it. The target doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the cat, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful, the creature is immune to the temple cat's Fascinating Purr for the next 24 hours. The temple cat has advantage on attack rolls against any creature petting or holding it." }, { "name": "Spellcasting", "desc": "The temple cat casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\nAt will: guidance\n3/day each: charm person, cure wounds\n1/day: enhance ability (only Cat's Grace)" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Keen Smell", "desc": "The temple cat has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Priestly Purr", "desc": "When a cleric or paladin who worships Bastet spends an hour preparing spells while a Bastet temple cat is within 5 feet of it, that spellcaster can choose two 1st-level spells and one 2nd-level spell that it is able to cast and imbue the temple cat with the spells. The spellcaster doesn't expend spell slots to imbue the cat in this way. The cat can be imbued with no more than three spells at a time. The cat can use the Spellcasting action to cast each spell once, requiring no material components. Once the spells are expended, the temple cat must finish a long rest before it can be imbued with spells again." } ], "spell_list": [], "page_no": 32, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_bastet-temple-cat/" }, { "slug": "eala-tob1-2023", "desc": "False", "name": "Eala", "size": "Small", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 40, "hit_dice": "9d6 + 9", "speed": { "walk": 60, "fly": 10 }, "strength": 10, "dexterity": 16, "constitution": 12, "intelligence": 2, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "fire", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The eala makes two Wing Blades attacks." }, { "name": "Wing Blades", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The eala breathes fire in a 15-foot cone. Each creature in the area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one. The eala's fire breath ignites flammable objects and melts soft metals, such as gold and lead, in the area that aren't being worn or carried." } ], "bonus_actions": [], "reactions": [ { "name": "Swan Song", "desc": "When the eala is reduced to 0 hp, it can use its last breath to sing a plaintive and beautiful melody. Each creature within 20 feet of it that can hear the eala must succeed on a DC 13 Charisma saving throw or be incapacitated until the end of its next turn. While incapacitated, the creature's speed is reduced to 0." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 152, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_eala/" }, { "slug": "uraeus-tob1-2023", "desc": "False", "name": "Uraeus", "size": "Tiny", "type": "Celestial", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 40, "hit_dice": "9d4 + 18", "speed": { "walk": 60, "fly": 30 }, "strength": 6, "dexterity": 15, "constitution": 14, "intelligence": 10, "wisdom": 14, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 4, "charisma_save": 1, "perception": 14, "skills": { "Perception": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "radiant; bludgeoning, piercing, and slashing damage from nonmagical attacks", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "blindsight 10 ft., passive Perception 14", "languages": "understands Celestial and Common but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 9 (2d8) poison damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned, the target takes 3 (1d6) fire damage at the start of each of its turns. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Spit Fire", "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 16 (4d6 + 2) fire damage." }, { "name": "Searing Breath (Recharge 5-6)", "desc": "The uraeus exhales a 15-foot cone of fire. Each creature in the area must make a DC 12 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [ { "name": "Ward Bond", "desc": "The uraeus forms a magical bond with a willing creature within 5 feet of it. While bonded, the uraeus and its ward know the distance and direction to each other and the general state of each other's health, even if the two are on different planes of existence. The bond lasts until the uraeus or its ward dies, until the uraeus ends it as a bonus action, or until the uraeus uses this bonus action to create a bond with another creature." } ], "reactions": [ { "name": "Bonded Savior", "desc": "When the uraeus's bonded ward takes damage, the uraeus prevents the ward from taking the damage and loses hp equal to that amount instead, regardless of the type of damage dealt." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Flyby", "desc": "The uraeus doesn't provoke opportunity attacks when it flies out of an enemy's reach." }, { "name": "Magic Resistance", "desc": "The uraeus has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 373, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_uraeus/" }, { "slug": "bastet-temple-cat", "desc": "_A slim feline far larger than any house cat slips from the shadows. Its coat glistens like ink as it chirps, and its tail flicks teasingly as its golden eyes observe the doings in its temple._ \n**Bred for Magic.** Temple cats of Bastet are thought by some to be celestials, but they are a terrestrial breed, created by the priesthood through generations of enchantment. \n**Lazy Temple Pets.** By day, temple cats laze about their shrines and porticos, searching out attention from the faithful and occasionally granting boons when it suits then. \n**Fierce Shrine Guardians.** By night, they serve as guardians in their temples, inciting would-be thieves to come close before viciously mauling them. More than one would-be rogue has met his or her fate at the claws and teeth of these slim, black-furred beasts. Bastet temple cats are fierce enemies of temple dogs.", "name": "Bastet Temple Cat", "size": "Small", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 14, "armor_desc": "", "hit_points": 40, "hit_dice": "9d6+9", "speed": { "walk": 40, "climb": 30 }, "strength": 8, "dexterity": 19, "constitution": 12, "intelligence": 12, "wisdom": 16, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "perception": 5, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common, Nurian, and Sylvan", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The temple cat makes one bite attack and one claws attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 6 (1d4 + 4) piercing damage.", "attack_bonus": 6, "damage_dice": "1d4" }, { "name": "Claws", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.", "attack_bonus": 6, "damage_dice": "2d4" }, { "name": "Fascinating Lure", "desc": "The temple cat purrs loudly, targeting a humanoid it can see within 30 feet that can hear the temple cat. The target must succeed on a DC 14 Wisdom saving throw or be charmed. While charmed by the temple cat, the target must move toward the cat at normal speed and try to pet it or pick it up. A charmed target repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful, the creature is immune to the temple cat's Fascinating Lure for the next 24 hours. The temple cat has advantage on attack rolls against any creature petting or holding it." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Keen Smell", "desc": "The temple cat has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Innate Spellcasting", "desc": "the temple cat's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The temple cat can innately cast the following spells, requiring no material components:\n\nat will: guidance\n\n3/day each: charm person, cure wounds\n\n1/day: enhance ability (only Cat's Grace)" }, { "name": "Priestly Purr", "desc": "When a cleric or paladin who worships Bastet spends an hour preparing spells while a Bastet temple cat is within 5 feet, that spellcaster can choose two 1st-level spells and one 2nd-level spell that they are able to cast and imbue them into the temple cat. The temple cat can cast these spells 1/day each without a verbal component. These spells are cast as if they were included in the temple cat's Innate Spellcasting trait." } ], "spell_list": [], "page_no": 32, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_bastet-temple-cat/" }, { "slug": "eala", "desc": "_This swanlike creature’s feathers are made of shining metal. When it inhales, the feathers on its chest glow red hot._ \nEala are beautiful but deadly creatures native to the plane of Shadow. They grow feathers like their Material Plane counterparts, but their feathers are made of gleaming, razor‑sharp metal. \n**Metallic Diet.** Eala plumage displays a stunning mixture of metallic colors, which vary depending on their diet. An eala uses its fire breath to melt metals with low melting points such as gold, silver, lead, copper, and bronze. The eala consumes the molten metal, some of which migrates into the creature’s deadly feathers. Eala that display primarily or entirely a single color are highly prized.", "name": "Eala", "size": "Small", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 15, "armor_desc": "natural", "hit_points": 40, "hit_dice": "9d6+9", "speed": { "walk": 10, "fly": 60 }, "strength": 10, "dexterity": 16, "constitution": 12, "intelligence": 2, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 11", "languages": "-", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The eala makes two attacks with its wing blades." }, { "name": "Wing Blades", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.", "attack_bonus": 5, "damage_dice": "1d8" }, { "name": "Fire Breath (recharge 5-6)", "desc": "The eala breathes fire in a 20-foot cone. Every creature in the area must make a DC 11 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save or half as much on a successful one. The eala's fire breath ignites flammable objects and melts soft metals in the area that aren't being worn or carried." } ], "bonus_actions": null, "reactions": [ { "name": "Swan Song", "desc": "When the eala is reduced to 0 hit points, it can use its last breath sing a plaintive and beautiful melody. Creatures within 20 feet that can hear the eala must succeed on a DC 13 Charisma saving throw or be incapacitated for 1 round. A creature incapacitated in this way has its speed reduced to 0." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 163, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_eala/" }, { "slug": "uraeus", "desc": "_A sleek serpent wends through the air, held aloft on bronze-feathered wings. The flying cobra flares its hood and hisses, hurling a spray of orange sparks from its fanged mouth._ \nA uraeus resembles a vibrantly colored cobra. The serpent’s scales are the rich gold-flecked blue of lapis lazuli and its eyes gleam white, but its most distinguishing feature is a pair of feathery bronze wings. It glides gracefully through the air with a deliberate vigilance that reveals its intelligence. A uraeus grows up to three feet long, and weighs around 5 pounds. \n**Divine Protectors.** Uraeuses are celestial creatures that carry a spark of divine fire within them, and they thirst for purpose when they arrive on the Material Plane. Whether the creature was deliberately summoned or found its way to the Material Plane through other means, a uraeus is created to protect. Once it finds a worthy charge, it devotes its fiery breath and searing venom to protecting that ward. \nA uraeus is fanatically loyal to the creature it protects. Only gross mistreatment or vicious evil can drive a uraeus to break its bond and leave.", "name": "Uraeus", "size": "Tiny", "type": "Celestial", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 40, "hit_dice": "9d4+18", "speed": { "walk": 30, "fly": 60 }, "strength": 6, "dexterity": 15, "constitution": 14, "intelligence": 10, "wisdom": 14, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "blindsight 10 ft., passive Perception 14", "languages": "understands Celestial and Common but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 9 (2d8) poison damage, and the target must make a successful DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target takes 9 (2d8) fire damage at the start of its turn. A poisoned creature repeats the saving throw at the end of its turn, ending the effect on a success.", "attack_bonus": 4, "damage_dice": "1d6" }, { "name": "Searing Breath (Recharge 5-6)", "desc": "The uraeus exhales a 15-foot cone of fire. Creatures in the area take 10 (3d6) fire damage, or half damage with a successful DC 12 Dexterity saving throw." } ], "bonus_actions": null, "reactions": [ { "name": "Bonded Savior", "desc": "When the uraeus' bonded ward takes damage, the uraeus can transfer the damage to itself instead. The uraeus' damage resistance and immunity don't apply to transferred damage." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Flyby", "desc": "The uraeus doesn't provoke opportunity attacks when it flies out of an enemy's reach." }, { "name": "Ward Bond", "desc": "As a bonus action, the uraeus forms a magical bond with a willing creature within 5 feet. Afterward, no matter how great the distance between them, the uraeus knows the distance and direction to its bonded ward and is aware of the creature's general state of health. The bond lasts until the uraeus or the ward dies, or the uraeus ends the bond as an action." } ], "spell_list": [], "page_no": 392, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_uraeus/" }, { "slug": "heggarna", "desc": "The foul abomination wriggles about on multiple caterpillar-like claspers. It has the jagged, circular maw and slippery body of an oversized leech and the head and coloration of a fierce tiger._ \n**Night Terrors.** Many sleepers have experienced nightmares in which a shadowy creature was sitting on them, draining them of their vital essence. While most of these experiences are because of some underlying psychological trauma, some are the result of visitations by terrifying creatures of the night. One such creature is the heggarna, a vile aberration that feeds on a creature’s mental energy as it sleeps and infuses the victim’s subconscious with terrible nightmares for its own vile amusement. \n**Hidden Fear.** During the day, the heggarna disguises itself as a stray cat, lurking near the homes of potential prey and fleeing with feline-like caution when anyone comes near. Most humanoids overlook simple animals like cats when dealing with a heggarna infestation, but magic can detect the creature’s true appearance. Normal animals react to the heggarna with a strange ferocity, which experienced hunters recognize as a sign of a heggarna.", "name": "Heggarna", "size": "Tiny", "type": "Aberration", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 40, "hit_dice": "9d4+18", "speed": { "walk": 20, "climb": 20 }, "strength": 7, "dexterity": 16, "constitution": 14, "intelligence": 12, "wisdom": 13, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Deep Speech, telepathy 30 ft.", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) psychic damage.", "attack_bonus": 5, "damage_dice": "1d4+3" }, { "name": "Dream Rift (Recharge 5-6)", "desc": "The heggarna unleashes a barrage of psychic energy in a 15-foot cone. Each creature in that area must make a DC 13 Wisdom saving throw. On a failure, a creature takes 7 (2d6) psychic damage and is incapacitated until the end of its next turn as it is bombarded with nightmarish images. On a success, a creature takes half the damage and isn't incapacitated." }, { "name": "Illusory Appearance", "desc": "The heggarna covers itself with a magical illusion that makes it look like a Tiny cat. The illusion ends if the heggarna takes a bonus action to end it or if the heggarna dies. The illusion ends immediately if the heggarna attacks or takes damage, but it doesn't end when the heggarna uses Dream Eating.\n\nThe changes wrought by this effect fail to hold up to physical inspection. For example, the heggarna could appear to have fur, but someone touching it would feel its slippery flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 15 Intelligence (Investigation) check to discern the heggarna is disguised." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Cat Sneak", "desc": "While in dim light or darkness, the heggarna has advantage on Dexterity (Stealth) checks made to hide. It can use this trait only while it is disguised as a cat." }, { "name": "Dream Eating", "desc": "As a bonus action, the heggarna can attach its lamprey-like maw to a sleeping creature. The target's Charisma score is reduced by 1d4 when the heggarna first attaches to it. The target's Charisma score is then reduced by 1 for each hour the heggarna stays attached. The target dies if this reduces its Charisma to 0. Otherwise, the reduction lasts until the target finishes a long rest at least 24 hours after the heggarna reduced its Charisma.\n\nWhile attached, the heggarna fills the target's dreams with nightmares. The target must succeed on a DC 13 Wisdom saving throw or it doesn't gain any benefit from its current rest. If the target succeeds on the saving throw by 5 or more, it immediately awakens.\n\nThe heggarna can detach itself by spending 5 feet of its movement. It does so after it reduces the target's Charisma by 8 or if the target dies." } ], "spell_list": [], "page_no": 196, "environments": [], "img_main": null, "document__slug": "tob2", "document__title": "Tome of Beasts 2", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob2_heggarna/" }, { "slug": "mage", "desc": "**Mages** spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.", "name": "Mage", "size": "Medium", "type": "Humanoid", "subtype": "any race", "group": "NPCs", "alignment": "any alignment", "armor_class": 12, "armor_desc": "15 with _mage armor_", "hit_points": 40, "hit_dice": "9d8", "speed": { "walk": 30 }, "strength": 9, "dexterity": 14, "constitution": 11, "intelligence": 17, "wisdom": 12, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": 6, "wisdom_save": 4, "charisma_save": null, "perception": null, "skills": { "arcana": 6, "history": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 11", "languages": "any four languages", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.", "attack_bonus": 5, "damage_dice": "1d4", "damage_bonus": 2 } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Spellcasting", "desc": "The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:\n\n* Cantrips (at will): fire bolt, light, mage hand, prestidigitation\n* 1st level (4 slots): detect magic, mage armor, magic missile, shield\n* 2nd level (3 slots): misty step, suggestion\n* 3rd level (3 slots): counterspell, fireball, fly\n* 4th level (3 slots): greater invisibility, ice storm\n* 5th level (1 slot): cone of cold" } ], "spell_list": [ "https://api-beta.open5e.com/v2/spells/fire-bolt/?format=api", "https://api-beta.open5e.com/v2/spells/light/?format=api", "https://api-beta.open5e.com/v2/spells/mage-hand/?format=api", "https://api-beta.open5e.com/v2/spells/prestidigitation/?format=api", "https://api-beta.open5e.com/v2/spells/detect-magic/?format=api", "https://api-beta.open5e.com/v2/spells/mage-armor/?format=api", "https://api-beta.open5e.com/v2/spells/magic-missile/?format=api", "https://api-beta.open5e.com/v2/spells/shield/?format=api", "https://api-beta.open5e.com/v2/spells/misty-step/?format=api", "https://api-beta.open5e.com/v2/spells/suggestion/?format=api", "https://api-beta.open5e.com/v2/spells/counterspell/?format=api", "https://api-beta.open5e.com/v2/spells/fireball/?format=api", "https://api-beta.open5e.com/v2/spells/fly/?format=api", "https://api-beta.open5e.com/v2/spells/greater-invisibility/?format=api", "https://api-beta.open5e.com/v2/spells/ice-storm/?format=api", "https://api-beta.open5e.com/v2/spells/cone-of-cold/?format=api" ], "page_no": 400, "environments": [ "Urban", "Desert", "Mountains", "Forest", "Ruin", "Laboratory", "Jungle", "Hills", "Feywild", "Shadowfell", "Swamp", "Settlement" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_mage/" }, { "slug": "brumalek", "desc": "", "name": "Brumalek", "size": "Small", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "", "hit_points": 40, "hit_dice": "9d6+9", "speed": { "walk": 30, "burrow": 20, "climb": 20 }, "strength": 5, "dexterity": 16, "constitution": 12, "intelligence": 4, "wisdom": 13, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "cold", "damage_immunities": "thunder", "condition_immunities": "deafened", "senses": "darkvision 60', passive Perception 13", "languages": "—", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Headbutt", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) bludgeoning damage." }, { "name": "Reverberating Howl", "desc": "Releases an ear-shattering howl in a 30' cone that is audible 300' away. Each creature in that cone must make a DC 13 Dex save. On a failure a creature takes 5 (2d4) thunder and is deafened for 1 min. On a success the creature takes half the damage and isn't deafened. A deafened creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": [ { "name": "Skittish", "desc": "Can take the Dash or Disengage action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Pack Tactics", "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target." }, { "name": "Snow Stride", "desc": "A brumalek can burrow through nonmagical snow and earth. While doing so it doesn't disturb the material it moves through. In addition difficult terrain composed of snow doesn't cost it extra movement." } ], "spell_list": [], "page_no": 70, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_brumalek/" }, { "slug": "swarm-ice-borers", "desc": "", "name": "Swarm, Ice Borers", "size": "Medium", "type": "Elemental", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": "", "hit_points": 40, "hit_dice": "9d8", "speed": { "walk": 10, "climb": 10, "fly": 30 }, "strength": 7, "dexterity": 15, "constitution": 10, "intelligence": 3, "wisdom": 10, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "cold", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned", "senses": "passive Perception 10", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Impale", "desc": "Melee Weapon Attack: +4 to hit, 0 ft., one creature, in the swarm's space. 7 (2d6) piercing damage + 9 (2d8) cold or 3 (1d6) piercing damage + 4 (1d8) cold if the swarm has half its hp or fewer." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from cluster of icicles. This trait doesn't function if swarm has damaged a creature with blood within the past 2 hrs." }, { "name": "Frigid Mass", "desc": "A creature that starts its turn in the swarm's space takes 4 (1d8) cold." }, { "name": "Heatsense", "desc": "The swarm can pinpoint the location of creatures emitting heat such as warm-blooded Beasts and Humanoids within 30' of it." }, { "name": "Spider Climb", "desc": "Difficult surfaces even ceilings no ability check." }, { "name": "Swarm", "desc": "Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny elemental. Can't regain hp or gain temp hp." } ], "spell_list": [], "page_no": 362, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_swarm-ice-borers/" }, { "slug": "execrable-shrub", "desc": "", "name": "Execrable Shrub", "size": "Medium", "type": "Fiend", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 40, "hit_dice": "9d8", "speed": { "burrow": 10, "walk": 10 }, "strength": 12, "dexterity": 14, "constitution": 10, "intelligence": 7, "wisdom": 14, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "piercing, poison", "damage_immunities": "fire", "condition_immunities": "poisoned", "senses": "tremorsense 60 ft., passive Perception 14", "languages": "-", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "attack_bonus": 5, "damage_dice": "1d4+2", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) fire damage.", "name": "Burning Slash" }, { "desc": "The execrable shrub releases a billowing cloud of smoke in a 10-foot-radius that lasts for 1 minute and moves with the shrub. The area affected by the smoke is heavily obscured.", "name": "Smolder (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "Whenever a creature is reduced to 0 hp within 60 feet of the execrable shrub, the shrub regains 5 (1d10) hp.", "name": "Healed by Blood" }, { "desc": "The execrable shrub knows if a creature within 60 feet of it is evil-aligned or not.", "name": "Like Calls to Like" }, { "desc": "Using telepathy, the execrable shrub can magically communicate with any other evil-aligned creature within 100 feet of it. This communication is primarily through images and emotions rather than actual words.", "name": "Limited Telepathy" } ], "spell_list": [], "page_no": 304, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_execrable-shrub/" }, { "slug": "serpentfolk-of-yig", "desc": "", "name": "Serpentfolk of Yig", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 12, "armor_desc": null, "hit_points": 40, "hit_dice": "9d8", "speed": { "walk": 30 }, "strength": 11, "dexterity": 14, "constitution": 11, "intelligence": 14, "wisdom": 11, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 4, "perception": 2, "skills": { "deception": 6, "perception": 2, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Abyssal, Common, Draconic, Infernal, Void Speech", "challenge_rating": "1", "cr": 1.0, "actions": [ { "desc": "The serpentfolk makes two attacks: one with its bite and one with its scimitar.", "name": "Multiattack" }, { "attack_bonus": 4, "damage_dice": "1d4+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 3 (1d6) poison damage.", "name": "Bite" }, { "attack_bonus": 4, "damage_dice": "1d6+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.", "name": "Scimitar" }, { "attack_bonus": 4, "damage_dice": "1d6+2", "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.", "name": "Shortbow" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The serpentfolk has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "The serpentfolk's innate spellcasting ability is Charisma (spell save DC 12). The serpentfolk can innately cast the following spells, requiring no material components:\n3/day each: charm person, disguise self", "name": "Innate Spellcasting" } ], "spell_list": [], "page_no": 324, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_serpentfolk-of-yig/" }, { "slug": "ostinato-tob1-2023", "desc": "False", "name": "Ostinato", "size": "Medium", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 15, "armor_desc": "", "hit_points": 39, "hit_dice": "6d8 + 12", "speed": { "walk": 50 }, "strength": 1, "dexterity": 20, "constitution": 15, "intelligence": 5, "wisdom": 12, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Perception": 3 }, "damage_vulnerabilities": "thunder", "damage_resistances": "acid, cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "darkvision 60 ft., passive Perception 13", "languages": "understands Common but can’t speak, telepathy 120 ft.", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The ostinato makes two Cacophony Burst attacks." }, { "name": "Cacophony Burst", "desc": "Melee or Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 16 (3d8 + 3) thunder damage." }, { "name": "Aural Symbiosis (Recharge 6)", "desc": "One Humanoid that the ostinato can see within 5 feet of it must succeed on a DC 13 Charisma saving throw or the ostinato merges with the target, becoming an enjoyable, repetitive tune in its host's mind. The ostinato can't be targeted by any attack, spell, or other effect, and it can't attack. The host retains control of its body and is aware of the ostinato's presence only as a melody, not as a living entity. The host no longer needs to eat or drink, gains the ostinato's Magic Resistance trait, and has advantage on Charisma checks. In addition, the host has disadvantage on Wisdom saving throws, and it can't maintain concentration on spells or other effects. At the end of each long rest, the host can make a DC 13 Wisdom (Insight) check, realizing that the music it hears comes from an external entity on a success." }, { "name": "Contagious Tune (1/Day)", "desc": "While merged with a Humanoid host, the ostinato fills the minds of nearby creatures with the same catchy tune playing in its host's mind. Each creature within 30 feet of the ostinato's host must make a DC 13 Charisma saving throw, taking 21 (6d6) psychic damage on a failed save, or half as much damage on a successful one. The ostinato then gains temporary hp equal to the single highest amount of psychic damage dealt. A deafened creature is immune to Contagious Tune." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Incorporeal Movement", "desc": "The ostinato can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Invisibility", "desc": "The ostinato is invisible." }, { "name": "Magic Resistance", "desc": "The ostinato has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 292, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ostinato/" }, { "slug": "wampuscat-tob1-2023", "desc": "False", "name": "Wampus Cat", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 14, "armor_desc": "", "hit_points": 39, "hit_dice": "6d8 + 12", "speed": { "walk": 30 }, "strength": 14, "dexterity": 18, "constitution": 15, "intelligence": 12, "wisdom": 14, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": { "Deception": 5, "Persuasion": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Claw (True Form Only)", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage." }, { "name": "Sweet Song (Recharge 5-6)", "desc": "The wampus cat sings a sweet melody. Each creature within 60 feet of her that can hear the song must succeed on a DC 13 Charisma saving throw or be charmed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the wampus cat's Sweet Song for the next 24 hours." }, { "name": "Terrifying Yowl (Recharge 5-6)", "desc": "The wampus cat emits an ear-piercing yowl. Each creature within 15 feet of the wampus cat that can hear the yowl must make a DC 13 Wisdom saving throw. On a failure, a creature takes 10 (3d6) thunder damage and is frightened until the end of its next turn. On a success, a creature takes half the damage and isn't frightened." } ], "bonus_actions": [ { "name": "Change Shape", "desc": "The wampus cat magically polymorphs into a Medium female Humanoid, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying transforms with her. She reverts to her true form if she dies." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Divine Animosity", "desc": "The wampus cat has advantage on attack rolls against creatures wielding divine or celestial power, such as clerics, paladins, or aasimars." } ], "spell_list": [], "page_no": 392, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_wampus-cat/" }, { "slug": "gray-thirster", "desc": "_This dried-out body of a long dead traveler is still clad in the tattered remains of his clothes. Skin as dry as parchment clings to the bones that are clearly distinguishable underneath. A hoarse moaning emanates from the dry, cracked lips._ \n**Thirsting Undead.** The greatest danger to people traversing badlands and deserts is thirst, and even the best prepared can find themselves without water. The lucky ones die quickly, while those less fortunate linger in sun-addled torment for days. These souls sometimes rise from the sand as gray thirsters, driven to inflict the torment they suffered upon other travelers. \n**Destroy Wells and Oases.** Gray thirsters destroy or foul sources of water and often lurk nearby to ambush those seeking clean water. \n**Thirsting Caravan.** Though they hunt alone, in at least one case an entire caravan died of thirst and rose again as gray thirsters. Called the dust caravan, it prowls the deep desert accompanied by skinchanging gnolls, shrieking ghouls, and a mummy lord, building a strange nomadic army. \n**Undead Nature.** A gray thirster doesn’t require air, food, or sleep.", "name": "Gray Thirster", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 13, "armor_desc": "", "hit_points": 39, "hit_dice": "6d8+12", "speed": { "walk": 30 }, "strength": 12, "dexterity": 16, "constitution": 15, "intelligence": 6, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, necrotic", "damage_immunities": "fire, poison", "condition_immunities": "charmed, exhaustion, frightened, poisoned", "senses": "darkvision 60 ft., passive Perception 11", "languages": "understands all languages it knew in life but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The gray thirster makes two claw attacks and one Withering Turban attack" }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) slashing damage.", "attack_bonus": 5, "damage_dice": "1d6" }, { "name": "Withering Turban", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 5 (1d4 + 3) necrotic damage. If the target failed a saving throw against the Thirst trait at any point in this encounter, its hit point maximum is reduced by an amount equal to the damage it took from this attack. This reduction lasts until the target has no exhaustion levels.", "attack_bonus": 5, "damage_dice": "1d4" }, { "name": "Drought (1/Day)", "desc": "The gray thirster draws the moisture from a 20-foot radius area centered on itself. Nonmagical water and other liquids in this area turn to dust. Each creature that is neither undead nor a construct in the area takes 9 (2d8) necrotic damage, or half damage with a successful DC 13 Constitution saving throw. Plants, oozes, and creatures with the Amphibious, Water Breathing, or Water Form traits have disadvantage on this saving throw. Liquids carried by a creature that makes a successful saving throw are not destroyed." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Thirst", "desc": "The gray thirster projects a 30-foot aura of desiccating thirst. The first time a creature enters the aura on its turn, or when it starts its turn in the aura, it must make a successful DC 12 Constitution saving throw or gain one level of exhaustion. If the saving throw is successful, the creature is immune to the gray thirster's Thirst for the next 24 hours." } ], "spell_list": [], "page_no": 238, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_gray-thirster/" }, { "slug": "ostinato", "desc": "_A bit of catchy, repetitive music emanates from nowhere, drifting and moving as if dancing in the empty air._ \n**Born from Drama.** Incredibly moving arias, passionate performances, and ditties that drive you mad are often the product of ostinatos. These creatures of living music are born from overwrought emotions, and they feed off the vitality and personality of mortals. \n**Song Searchers.** Ostinatos wander the mortal world as repetitive snippets of song, searching for hosts and rich feeding grounds. They enter hosts secretly, remaining undetected to prolong their voracious feasting as long as possible.", "name": "Ostinato", "size": "Medium", "type": "Aberration", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 15, "armor_desc": "", "hit_points": 39, "hit_dice": "6d8+12", "speed": { "fly": 50, "hover": true }, "strength": 1, "dexterity": 20, "constitution": 15, "intelligence": 5, "wisdom": 12, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "thunder", "damage_resistances": "acid, cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "darkvision 60 ft., passive Perception 13", "languages": "telepathy 200 ft.", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The ostinato makes two cacophony ray attacks." }, { "name": "Cacophony Ray", "desc": "Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 10 (3d6) thunder damage.", "attack_bonus": 7, "damage_dice": "3d6" }, { "name": "Aural Symbiosis (1/Day)", "desc": "One humanoid that the ostinato can see within 5 feet of it must succeed on a DC 13 Charisma saving throw or the ostinato merges with it, becoming an enjoyable, repetitive tune in its host's mind. The ostinato can't be targeted by any attack, spell, or other effect. The target retains control of its body and is aware of the ostinato's presence only as a melody, not as a living entity. The target no longer needs to eat or drink, gains the ostinato's Magic Resistance trait, and has advantage on Charisma checks. It also has disadvantage on Wisdom saving throws and it can't maintain concentration on spells or other effects for more than a single turn. The target can make a DC 13 Wisdom (Insight) check once every 24 hours; on a success, it realizes that the music it hears comes from an external entity. The Aural Symbiosis lasts until the target drops to 0 hit points, the ostinato ends it as a bonus action, or the ostinato is forced out by a dispel evil and good spell or comparable magic. When the Aural Symbiosis ends, the ostinato bursts forth in a thunderous explosion of sound and reappears in an unoccupied space within 5 feet of the target. All creatures within 60 feet, including the original target, take 21 (6d6) thunder damage, or half damage with a successful DC 13 Constitution saving throw. The target becomes immune to this ostinato's Aural Symbiosis for 24 hours if it succeeds on the saving throw or after the Aural Symbiosis ends." }, { "name": "Voracious Aura (1/Day)", "desc": "While merged with a humanoid (see Aural Symbiosis), the ostinato feeds on nearby creatures. Up to nine creatures of the ostinato's choice within 60 feet of it can be targeted. Each target must succeed on a DC 13 Charisma saving throw or take 3 (1d6) necrotic damage and have its hit point maximum reduced by the same amount until it finishes a long rest. The target dies if its maximum hit points are reduced to 0. Victims notice this damage immediately, but not its source." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Incorporeal Movement", "desc": "The ostinato can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Invisibility", "desc": "The ostinato is invisible as per a greater invisibility spell." }, { "name": "Magic Resistance", "desc": "The ostinato has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 312, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_ostinato/" } ] }