Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=-size&page=65
{ "count": 3207, "next": null, "previous": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-size&page=64", "results": [ { "slug": "mordantsnare-tob1-2023", "desc": "False", "name": "Mordant Snare", "size": "Gargantuan", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 248, "hit_dice": "16d20 + 80", "speed": { "walk": 30, "burrow": 10 }, "strength": 23, "dexterity": 16, "constitution": 21, "intelligence": 15, "wisdom": 14, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": { "Deception": 8 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning from nonmagical attacks", "damage_immunities": "acid", "condition_immunities": "prone", "senses": "darkvision 60 ft., tremorsense 60 ft., passive Perception 12", "languages": "Common, Primordial, telepathy 60 ft.", "challenge_rating": "15", "cr": 15.0, "actions": [ { "name": "Multiattack", "desc": "The mordant snare makes one Bite attack and four Tentacle attacks, or it makes four Acid Spike attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 18 (4d8) acid damage." }, { "name": "Tentacle", "desc": "Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage, and the target is grappled (escape DC 18) if it is a Large or smaller creature. The mordant snare has eleven tentacles, each of which can grapple only one target." }, { "name": "Acid Spike", "desc": "Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 13 (3d8) acid damage." }, { "name": "Hidden Trap", "desc": "While underground, the mordant snare covers itself in dirt, sand, or other material and lurks just below the surface. The mordant snare is indistinguishable from the ground around it while motionless and covered in this way. When a creature enters the mordant snare's space, the snare can make one Tentacle attack against the creature as a reaction, removing the covering material." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The mordant snare has advantage on saving throws against spells and other magical effects." }, { "name": "Mordant Puppets", "desc": "A mordant snare can spend 8 hours draining a dead Humanoid of its fluids and internal organs, replacing them with the snare's acid and filaments. The Humanoid's body then becomes a puppet controlled by the snare. Mordant puppets share a telepathic link with the snare, and each puppet uses the statistics of a zombie. The puppets can't move more than 30 feet away from the snare. The mordant snare can have no more than twelve puppets under its control at one time." } ], "spell_list": [], "page_no": 276, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mordant-snare/" }, { "slug": "oozasis-tob1-2023", "desc": "False", "name": "Oozasis", "size": "Gargantuan", "type": "Ooze", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 7, "armor_desc": "", "hit_points": 217, "hit_dice": "14d20 + 70", "speed": { "walk": 20, "burrow": 20 }, "strength": 18, "dexterity": 5, "constitution": 20, "intelligence": 8, "wisdom": 20, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": 3, "wisdom_save": 9, "charisma_save": 5, "perception": 19, "skills": { "Deception": 5, "History": 3, "Insight": 9, "Perception": 9 }, "damage_vulnerabilities": "cold", "damage_resistances": "fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "acid", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone", "senses": "blindsight 120 ft. (blind beyond this radius), passive Perception 19", "languages": "understands all languages but can’t speak, telepathy 120 ft.", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The oozasis makes three Pseudopod attacks." }, { "name": "Pseudopod", "desc": "Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained. The oozasis can have up to two creatures grappled at a time." }, { "name": "Compelling Vapors (Recharge 5-6)", "desc": "The oozasis emits mind-altering vapors. Each creature within 20 feet of the oozasis must make a DC 16 Constitution saving throw. On a failure, a creature takes 45 (10d8) psychic damage and suffers either tranquility or turmoil for minute. On a success, a creature takes half the damage and doesn't suffer tranquility or turmoil. A creature suffering tranquility is charmed and can't attack. A creature suffering turmoil is unable to distinguish friend from foe and must move to and attack the nearest creature other than the oozasis on each of its turns, stalking off in a random direction if no creature is in range. A creature suffering tranquility or turmoil can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amorphous", "desc": "The oozasis can move through a space as narrow as 1 foot wide without squeezing." }, { "name": "Oasis Appearance", "desc": "While the oozasis remains motionless and partially submerged on the surface of sand or soil, it is indistinguishable from a small oasis or pond. The oozasis's body provides enough water for plants to grow around it, provided the oozasis remains in the area for an extended period of time. A creature that eats a fruit from a plant growing in the oozasis's water is affected by the Waters of Unfathomable Compulsion trait as if it drank the water." }, { "name": "Ooze Nature", "desc": "The oozasis doesn't require sleep." }, { "name": "Waters of Unfathomable Compulsion", "desc": "A creature that drinks the water of an oozasis experiences a cryptic dream the next time it sleeps. When it wakes, it must succeed on a DC 16 Wisdom saving throw or be affected by the geas spell for 30 days. While under the geas, the affected creature must perform a specific, seemingly minor task that furthers the decades-long goals of the oozasis. Such a task could be planting a white rose in a specific garden, rescuing the next endangered young animal the target encounters, or standing in a specific spot at a certain time each day for three days." } ], "spell_list": [], "page_no": 290, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_oozasis/" }, { "slug": "qorgeth-tob1-2023", "desc": "False", "name": "Qorgeth", "size": "Gargantuan", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 21, "armor_desc": "natural armor", "hit_points": 370, "hit_dice": "20d20 + 160", "speed": { "walk": 30, "burrow": 50 }, "strength": 29, "dexterity": 6, "constitution": 26, "intelligence": 9, "wisdom": 22, "charisma": 18, "strength_save": null, "dexterity_save": 5, "constitution_save": 15, "intelligence_save": null, "wisdom_save": 13, "charisma_save": 11, "perception": 23, "skills": { "Perception": 13 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, fire, lightning", "damage_immunities": "poison; bludgeoning, piercing, and slashing from nonmagical attacks", "condition_immunities": "blinded, charmed, exhaustion, frightened, poisoned", "senses": "blindsight 120 ft., tremorsense 120 ft., passive Perception 23", "languages": "all, telepathy 120 ft.", "challenge_rating": "23", "cr": 23.0, "actions": [ { "name": "Multiattack", "desc": "Qorgeth makes one Bite attack, two Crush attacks, and one Stinger attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 22 (2d12 + 9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 21 Dexterity saving throw or be swallowed by Qorgeth. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the worm, and it takes 16 (3d10) necrotic damage at the start of each of Qorgeth's turns." }, { "name": "Crush", "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 20 (2d10 + 9) bludgeoning damage, and if the target is a Large or smaller creature, it is restrained until Qorgeth moves. A creature, including the restrained creature, can use an action to free the restrained creature by succeeding on a DC 21 Strength check." }, { "name": "Stinger", "desc": "Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 23 (4d6 + 9) piercing damage, and the target must make a DC 21 Constitution saving throw. On a failure, the target takes 33 (6d10) poison damage and is poisoned for 1 hour. On a success, the target takes half the damage and isn't poisoned. A creature that fails the saving throw by 10 or more is also paralyzed while poisoned in this way." }, { "name": "Spellcasting", "desc": "Qorgeth casts one of the following spells, requiring no material or somatic components and using Charisma as the spellcasting ability (spell save DC 19):\nAt will: black tentacles, detect magic\n3/day each: dispel magic, insect plague (biting worms)\n1/day each: earthquake, teleport (self only)" } ], "bonus_actions": [], "reactions": [], "legendary_desc": "Qorgeth can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Qorgeth regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Shriek", "desc": "Each creature within 60 feet of Qorgeth and that can hear the demon must succeed on a DC 21 Wisdom saving throw or be frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Death Roll (Costs 2 Actions)", "desc": "Qorgeth moves up to half its speed straight toward a creature and makes one Crush attack against the creature. Each object and structure between Qorgeth and the target takes 33 (6d10) bludgeoning damage." }, { "name": "Devour (Costs 3 Actions)", "desc": "Qorgeth makes one Bite attack." } ], "special_abilities": [ { "name": "Legendary Resistance (3/Day)", "desc": "If Qorgeth fails a saving throw, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "Qorgeth has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "Qorgeth's weapon attacks are magical." }, { "name": "Tunneler", "desc": "Qorgeth can burrow through solid rock and leaves a 15-foot-diameter tunnel in its wake." } ], "spell_list": [], "page_no": 80, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_qorgeth/" }, { "slug": "spinosaurus-tob1-2023", "desc": "False", "name": "Spinosaurus", "size": "Gargantuan", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 232, "hit_dice": "15d20 + 75", "speed": { "walk": 40 }, "strength": 25, "dexterity": 9, "constitution": 21, "intelligence": 2, "wisdom": 11, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "passive Perception 15", "languages": "—", "challenge_rating": "13", "cr": 13.0, "actions": [ { "name": "Multiattack", "desc": "The spinosaurus makes one Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the spinosaurus can't Bite another target." }, { "name": "Claw", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (4d6 + 7) slashing damage." }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage." }, { "name": "Frightful Presence", "desc": "Each creature of the spinosaurus' choice that is within 120 feet of the spinosaurus and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the spinosaurus's Frightful Presence for the next 24 hours." } ], "bonus_actions": [], "reactions": [], "legendary_desc": "The spinosaurus can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The spinosaurus regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Move", "desc": "The spinosaurus moves up to half its speed without provoking opportunity attacks." }, { "name": "Roar", "desc": "The spinosaurus uses Frightful Presence." }, { "name": "Tail Attack (Costs 2 Actions)", "desc": "The spinosaurus makes one Tail attack." } ], "special_abilities": [ { "name": "Hold Breath", "desc": "The spinosaurus can hold its breath for 1 hour." }, { "name": "Reptilian Affinity", "desc": "The spinosaurus never willingly attacks a reptilian Humanoid, such as a lizardfolk or dragonborn, unless attacked first. If magically forced to attack such a creature, the spinosaurus has disadvantage on attack rolls against it. This trait doesn't function if the spinosaurus's rider or tamer directs it to attack." }, { "name": "Siege Monster", "desc": "The spinosaurus deals double damage to objects and structures." } ], "spell_list": [], "page_no": 104, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_spinosaurus/" }, { "slug": "titanoboa-tob1-2023", "desc": "False", "name": "Titanoboa", "size": "Gargantuan", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 232, "hit_dice": "15d20 + 75", "speed": { "walk": 40 }, "strength": 26, "dexterity": 10, "constitution": 20, "intelligence": 3, "wisdom": 10, "charisma": 3, "strength_save": null, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": 14, "skills": { "Perception": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 10 ft., passive Perception 14", "languages": "—", "challenge_rating": "12", "cr": 12.0, "actions": [ { "name": "Multiattack", "desc": "The titanoboa makes two Bite attacks or one Bite attack and one Constrict attack. It can replace one Bite attack with a use of Swallow." }, { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (5d8 + 8) piercing damage." }, { "name": "Constrict", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage, and the target is grappled (escape DC 18) if it is a Huge or smaller creature. Until this grapple ends, the target is restrained, and the titanoboa can't Constrict another target." }, { "name": "Swallow", "desc": "The titanoboa makes one Bite attack against a Huge or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the titanoboa, and it takes 21 (6d6) acid damage at the start of each of the titanoboa's turns. If the titanoboa takes 30 damage or more on a single turn from a swallowed creature, the titanoboa must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the titanoboa. If the titanoboa dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Slither", "desc": "If the titanoboa hasn't eaten a Huge creature in the last 24 hours, it can easily move through any open large enough for a Large creature, and it can squeeze through any opening large enough for a Medium creature. The titanoboa's destination must still have suitable room to accommodate its volume." }, { "name": "Sparkling Scales", "desc": "When a creature that can see the titanoboa starts its turn within 30 feet of the titanoboa and the titanoboa is in bright light, isn't incapacitated, and can see the creature, the titanoboa can force the creature to make a DC 17 Wisdom saving throw. On a failed save, the creature is stunned until the start of its next turn." } ], "spell_list": [], "page_no": 363, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_titanoboa/" }, { "slug": "vesiculosa-tob1-2023", "desc": "False", "name": "Vesiculosa", "size": "Gargantuan", "type": "Plant", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 232, "hit_dice": "16d20 + 64", "speed": { "walk": 20 }, "strength": 20, "dexterity": 15, "constitution": 19, "intelligence": 2, "wisdom": 14, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 16, "skills": { "Perception": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "fire, bludgeoning, piercing", "damage_immunities": "False", "condition_immunities": "charmed, blinded, deafened, frightened, prone", "senses": "tremorsense 60 ft., passive Perception 16", "languages": "—", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "The vesiculosa makes four Root or Spit Sweet Water attacks." }, { "name": "Root", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 18 (3d8 + 5) bludgeoning damage, and the target is grappled (escape DC 16). Until the grapple ends, the target is restrained. The vesiculosa has four roots, each of which can grapple only one target." }, { "name": "Spit Sweet Water", "desc": "Ranged Weapon Attack: +6 to hit, range 20/60 ft., one creature. Hit: 18 (3d10 + 2) bludgeoning damage, and the target must succeed on a DC 16 Constitution saving throw or fall unconscious for 1 minute. The target wakes up if it takes damage or if another creature takes an action to shake it awake." } ], "bonus_actions": [ { "name": "Bury", "desc": "One creature grappled by the vesiculosa is knocked prone, dragged into the ground, and buried just below the surface, ending the grapple. The buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 16 Strength check. This bonus action doesn't wake a creature that is unconscious from the vesiculosa's Sweet Water trait or Spit Sweet Water action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Oasis Appearance", "desc": "While the vesiculosa remains motionless and partially submerged on the surface of sand or soil, it is indistinguishable from a small oasis or pond. The vesiculosa's pitcher produces enough water for plants to grow around it, provided the vesiculosa remains in the area for an extended period of time. A creature that eats a fruit from a plant growing in the vesiculosa's water is affected by the Sweet Water trait as if it drank the water." }, { "name": "Sweet Fragrance", "desc": "When a creature that can smell the vesiculosa's sweet fragrance starts its turn within 30 feet of the vesiculosa, the creature must succeed on a DC 16 Wisdom saving throw or be charmed for 1 minute. While charmed, the creature must move on its turn toward the vesiculosa by the safest available route to get within 5 feet of the plant and drink its water. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the vesiculosa's Sweet Fragrance for the next 24 hours." }, { "name": "Sweet Water", "desc": "A creature that drinks water from the vesiculosa's pitcher regains 5 (2d4) hp, reduces its exhaustion level by 1, and must succeed on a DC 16 Constitution saving throw or fall unconscious for 10 minutes. An unconscious creature wakes up if it takes damage or if another creature takes an action to shake it awake. Drinking the water provides a creature enough nourishment to sustain it for one day." } ], "spell_list": [], "page_no": 385, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_vesiculosa/" }, { "slug": "ychenbannog-tob1-2023", "desc": "False", "name": "Ychen Bannog", "size": "Gargantuan", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 186, "hit_dice": "12d20 + 60", "speed": { "walk": 50 }, "strength": 28, "dexterity": 10, "constitution": 21, "intelligence": 3, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning", "damage_immunities": "False", "condition_immunities": "exhaustion", "senses": "passive Perception 11", "languages": "—", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "The ychen bannog makes one Gore attack and two Stomp attacks." }, { "name": "Gore", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 25 (3d10 + 9) piercing damage. If the ychen bannog scores a critical hit, it rolls damage dice three times, instead of twice." }, { "name": "Stomp", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone." }, { "name": "Deafening Bellow (Recharge 5-6)", "desc": "The ychen bannog delivers a fearsome bellow in a 60-foot cone that is audible out to 1 mile. Each creature in the area must make a DC 17 Constitution saving throw. On a failure, a creature takes 44 (8d10) thunder damage and is deafened for 1 hour. On a success, a creature takes half the damage and isn't deafened. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw." }, { "name": "Overrun (Recharge 6)", "desc": "The ychen bannog moves up to 30 feet in a straight line and can move through the space of any Large or smaller creature. This movement doesn't provoke opportunity attacks. The first time the ychen bannog enters a creature's space during this move, that creature must make a DC 17 Dexterity saving throw. On a failure, a creature takes 54 (12d8) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Siege Monster", "desc": "The ychen bannog deals double damage to objects and structures." } ], "spell_list": [], "page_no": 401, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ychen-bannog/" } ] }