Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=-wisdom_save&page=36
https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-wisdom_save&page=37", "previous": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=-wisdom_save&page=35", "results": [ { "slug": "sunflower-sprite", "desc": "", "name": "Sunflower Sprite", "size": "Small", "type": "Fey", "subtype": "", "group": null, "alignment": "neutral good", "armor_class": 12, "armor_desc": "", "hit_points": 14, "hit_dice": "4d6", "speed": { "walk": 30 }, "strength": 8, "dexterity": 14, "constitution": 10, "intelligence": 10, "wisdom": 14, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 14", "languages": "Sylvan", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Radiant Leaf", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d4+2) slashing damage + 5 (2d4) radiant." }, { "name": "Light Ray", "desc": "Ranged Spell Attack: +5 to hit, 60 ft., one target, 8 (2d4+3) radiant." }, { "name": "Healing Radiance (Recharge: Short/Long Rest)", "desc": "Radiates a warm light. Each friendly creature within 10 ft. of the sprite regains 5 (2d4) hp. It can't use this action if it hasn't been exposed to sunlight in the past 24 hrs." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Diurnal", "desc": "At night or when underground it has disadvantage on initiative rolls and Wis (Perception) checks." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Speak with Plants", "desc": "Can communicate with plants as if they shared a language." }, { "name": "Variable Illumination", "desc": "Sheds bright light in a 5 ft. to 20' radius and dim light for extra number of feet equal to chosen radius. It can alter radius as a bonus action. It can't use this trait if it hasn't been exposed to sunlight in past 24 hrs." } ], "spell_list": [], "page_no": 358, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_sunflower-sprite/" }, { "slug": "swarm-biting-gnat", "desc": "", "name": "Swarm, Biting Gnat", "size": "Medium", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "", "hit_points": 16, "hit_dice": "3d8+3", "speed": { "walk": 10, "climb": 10, "fly": 30 }, "strength": 2, "dexterity": 17, "constitution": 12, "intelligence": 1, "wisdom": 10, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned", "senses": "passive Perception 10", "languages": "—", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bites", "desc": "Melee Weapon Attack: +5 to hit 0' 1 tgt in the swarm's space. 5 (2d4) piercing damage or 2 (1d4) piercing damage if the swarm has half its hp or fewer. The target must make DC 11 Con save or become blinded for 1 min. The target can re-save at end of each of its turns success ends effect on itself. Alternatively target can use action to clear its eyes of the insects ending effect." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blood Sense", "desc": "Can pinpoint by scent the location of warm-blooded creatures within 20' of it." }, { "name": "Distracting Buzz", "desc": "A creature that is not deafened and starts its turn in a space occupied by a swarm of biting gnats must make DC 10 Wis save or become distracted by the droning of the gnats' wings. A distracted creature has disadvantage on attack rolls and ability checks that use Int Wis or Cha for 1 min. A creature can re-save at end of each of its turns success ends effect on itself. If a creature's save is successful the creature is immune to the swarm's Distracting Buzz for the next 10 min." }, { "name": "Swarm", "desc": "Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny beast. Can't regain hp or gain temp hp." } ], "spell_list": [], "page_no": 360, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_swarm-biting-gnat/" }, { "slug": "swarm-gryllus", "desc": "", "name": "Swarm, Gryllus", "size": "Large", "type": "Construct", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 110, "hit_dice": "17d10+17", "speed": { "walk": 30 }, "strength": 14, "dexterity": 18, "constitution": 13, "intelligence": 6, "wisdom": 13, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "acid, fire", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "", "condition_immunities": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned ", "senses": "darkvision 60', passive Perception 14", "languages": "understands those of its creature but can't speak", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Two Go for the Knees or Go for the Eyes attacks. It can replace one attack with use of Timber." }, { "name": "Go for the Knees", "desc": "Melee Weapon Attack: +7 to hit 0' 1 tgt in the swarm's space. 18 (4d8) slashing damage or 8 (2d4+3) slashing damage if swarm has half of its hp or fewer. Target must make DC 15 Con save or its speed is reduced by 10 ft. until end of its next turn." }, { "name": "Go for the Eyes", "desc": "Ranged Weapon Attack: +7 to hit 20/60' one target 18 (4d8) piercing damage or 8 (2d4+3) piercing damage if swarm has half of its hp or fewer. Target must make DC 15 Wis save or be blinded until end of its next turn." }, { "name": "Timber", "desc": "Calls out in synchronous tiny voices before chopping away at the feet of one creature in the swarm's space. Target knocked prone (DC 15 Str negates). If target is knocked prone swarm can then make one Go for the Knees attack vs. it as a bonus action." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Book Bound", "desc": "Hp max is reduced by 1 every min it is more than 60' from its book. When hp max reaches 0 dies. If its book is destroyed or moved to another plane of existence separate from swarm must make DC 11 Con save or be reduced to 10 hp. Swarm can bind itself to new book by spending a short rest in contact with the new book." }, { "name": "Construct Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Immutable Form", "desc": "Immune: form-altering spells/effects." }, { "name": "In the Margins", "desc": "Can spend half its move to enter/exit its book. While inside its book it is indistinguishable from illustrations on a page." }, { "name": "Swarm", "desc": "Can occupy another creature's space and vice versa; can move through opening large enough for Tiny construct. Can't regain hp or gain temp hp." } ], "spell_list": [], "page_no": 361, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_swarm-gryllus/" }, { "slug": "swarm-ice-borers", "desc": "", "name": "Swarm, Ice Borers", "size": "Medium", "type": "Elemental", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": "", "hit_points": 40, "hit_dice": "9d8", "speed": { "walk": 10, "climb": 10, "fly": 30 }, "strength": 7, "dexterity": 15, "constitution": 10, "intelligence": 3, "wisdom": 10, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "cold", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned", "senses": "passive Perception 10", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Impale", "desc": "Melee Weapon Attack: +4 to hit, 0 ft., one creature, in the swarm's space. 7 (2d6) piercing damage + 9 (2d8) cold or 3 (1d6) piercing damage + 4 (1d8) cold if the swarm has half its hp or fewer." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from cluster of icicles. This trait doesn't function if swarm has damaged a creature with blood within the past 2 hrs." }, { "name": "Frigid Mass", "desc": "A creature that starts its turn in the swarm's space takes 4 (1d8) cold." }, { "name": "Heatsense", "desc": "The swarm can pinpoint the location of creatures emitting heat such as warm-blooded Beasts and Humanoids within 30' of it." }, { "name": "Spider Climb", "desc": "Difficult surfaces even ceilings no ability check." }, { "name": "Swarm", "desc": "Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny elemental. Can't regain hp or gain temp hp." } ], "spell_list": [], "page_no": 362, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_swarm-ice-borers/" }, { "slug": "swarm-swamp-slirghs", "desc": "", "name": "Swarm, Swamp Slirghs", "size": "Large", "type": "Elemental", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 10, "armor_desc": "", "hit_points": 66, "hit_dice": "12d10", "speed": { "walk": 30, "swim": 40 }, "strength": 17, "dexterity": 11, "constitution": 10, "intelligence": 7, "wisdom": 15, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "poison", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned", "senses": "darkvision 60', tremorsense 60', passive Perception 12", "languages": "Aquan, Terran", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bites", "desc": "Melee Weapon Attack: +5 to hit, 0 ft., one creature, in the swarm's space. 14 (4d6) piercing damage + 9 (2d8) poison or 7 (2d6) piercing damage + 4 (1d8) poison if the swarm has half its hp or fewer." }, { "name": "Spit Swamp Sludge", "desc": "Ranged Weapon Attack: +5 to hit 20/60' one target 18 (4d8) poison or 9 (2d8) poison if the swarm has half its hp or fewer." }, { "name": "Soggy Relocation (Recharge 5-6)", "desc": "While at least one creature is in swarm's space swarm uses Puddle Jump attempting to pull one creature along for the ride. Target magically teleported with swarm to swarm's destination (DC 13 Str negates)." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Puddle Jump", "desc": "Once on its turn can use 10 ft. of its move to step magically through body of water within reach and emerge from 2nd body of water within 60' of 1st appearing in unoccupied space within 5 ft. of 2nd. If in Huge or larger body of water can teleport to another location within same body of water." }, { "name": "Stench", "desc": "Any creature that starts its turn within 5 ft. of swarm: poisoned until start of its next turn. (DC 12 Con negates and creature immune to swarm's Stench for 24 hrs)." }, { "name": "Swarm", "desc": "Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny elemental. Can't regain hp or gain temp hp." } ], "spell_list": [], "page_no": 363, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_swarm-swamp-slirghs/" }, { "slug": "swarm-vampire-blossom", "desc": "", "name": "Swarm, Vampire Blossom", "size": "Large", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "", "hit_points": 82, "hit_dice": "11d10+22", "speed": { "walk": 20, "fly": 10 }, "strength": 3, "dexterity": 19, "constitution": 14, "intelligence": 3, "wisdom": 14, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 3, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, slashing", "damage_immunities": "psychic", "condition_immunities": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned", "senses": "passive Perception 12", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Petal Slashes", "desc": "Melee Weapon Attack: +6 to hit, 0 ft., one creature, in the swarm's space. 18 (4d8) slashing damage or 9 (2d8) slashing damage if the swarm has half its hp or fewer. Target must make a DC 13 Con save reducing its hp max by an amount equal to damage taken on a failed save or by half as much if made. This reduction lasts until creature finishes a long rest. Target dies if this reduces its hp max to 0." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blood Frenzy", "desc": "Has advantage on melee attack rolls vs. any creature that doesn't have all its hp." }, { "name": "Blood Sense", "desc": "Can pinpoint by scent location of creatures that aren't constructs or undead within 30' of it. Swarm is otherwise blind." }, { "name": "False Appearance", "desc": "While motionless indistinguishable from carpet of flower petals." }, { "name": "Swarm", "desc": "Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny plant. Swarm can't regain hp or gain temp hp." } ], "spell_list": [], "page_no": 364, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_swarm-vampire-blossom/" }, { "slug": "talus-flow", "desc": "", "name": "Talus Flow", "size": "Large", "type": "Elemental", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 102, "hit_dice": "12d10+36", "speed": { "walk": 30, "climb": 10 }, "strength": 17, "dexterity": 10, "constitution": 16, "intelligence": 5, "wisdom": 12, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "thunder", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "darkvision 30', tremorsense 120', passive Perception 13", "languages": "Terran", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "Two Slam attacks. If both attacks hit a Med or smaller target the target is grappled (escape DC 13)." }, { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) bludgeoning damage." }, { "name": "Grind", "desc": "Grinds its form over one creature in its space or that is grappled by it. Target takes 21 (6d6) bludgeoning damage (DC 13 Dex half). Flow regains hp equal to half the damage taken if creature is not a Construct or Undead." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from normal pile of rocks pebbles and scree." }, { "name": "Landslide", "desc": "If it moves at least 15 ft. before entering creature's space creature: DC 13 Dex save or knocked prone. If target is prone talus flow can make one Slam vs. it as a bonus action." }, { "name": "Scree Form", "desc": "Can enter a hostile creature's space and stop there. Flow can move through a space as narrow as 3 inches wide with o squeezing. Flow's space is difficult terrain. When a creature starts its turn in flow's space it must make DC 13 Dex save or be knocked prone." }, { "name": "Stone Camouflage", "desc": "Has advantage on Dex (Stealth) checks made to hide in rocky terrain." } ], "spell_list": [], "page_no": 365, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_talus-flow/" }, { "slug": "the-flesh", "desc": "", "name": "The Flesh", "size": "Medium", "type": "Aberration", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 78, "hit_dice": "12d8+24", "speed": { "walk": 30, "climb": 30, "swim": 30 }, "strength": 18, "dexterity": 14, "constitution": 14, "intelligence": 8, "wisdom": 13, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "charmed, frightened", "senses": "darkvision 60', passive Perception 11", "languages": "those host knew in life", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Slam attacks or two Manipulate Flesh attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage." }, { "name": "Manipulate Flesh", "desc": "Can choose one of these attack options:Manifold Bite: Melee Weapon Attack: +6 to hit, 5 ft., one target, 14 (4d4+4) piercing damage and the target can't regain hp until the start of the flesh's next turn.Tentacle Melee Weapon Attack: +6 to hit, 10 ft., one target, 11 (2d6+4) bludgeoning damage and target is grappled (escape DC 13). Until this grapple ends target is restrained. The flesh can have up to two tentacles each can grapple only one target.Acidic Mucus: Ranged Weapon Attack: +4 to hit, 60 ft., one target, 14 (4d6) acid and 7 (2d6) acid at start of its next turn unless target immediately uses reaction to wipe." } ], "bonus_actions": [ { "name": "Assume Form", "desc": "Consumes corpse of Med or smaller Humanoid or Beast within 5 ft. and transforms into it. Stats other than size are the same in new form. Any items worn/carried meld into new form. Can't activate use wield or otherwise benefit from any of its equipment. It reverts to its true aberrant form if it dies makes a Manipulate Flesh attack or uses Assume Form while transformed." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Amorphous (True Form Only)", "desc": "Can move through a space as narrow as 1 inch wide with o squeezing." }, { "name": "Mimicry (Assumed Form Only)", "desc": "Can mimic the sounds and voice of its assumed form. A creature that hears these sounds can tell they are imitations with successful DC 14 Wis (Insight) check." }, { "name": "Regeneration", "desc": "Regains 5 hp at the start of its turn. If it takes acid or fire this trait doesn't function at the start of its next turn. Dies only if it starts its turn with 0 hp and doesn't regenerate." } ], "spell_list": [], "page_no": 367, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_the-flesh/" }, { "slug": "thripper", "desc": "", "name": "Thripper", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 104, "hit_dice": "16d8+32", "speed": { "walk": 25 }, "strength": 14, "dexterity": 19, "constitution": 15, "intelligence": 11, "wisdom": 16, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "cold", "damage_resistances": "nonmagic B/P/S attacks", "damage_immunities": "", "condition_immunities": "", "senses": "truesight 60', passive Perception 16", "languages": "Thrippish, Void Speech", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Two Extractor Spear or Disorienting Chitter attacks." }, { "name": "Extractor Spear", "desc": "Melee Weapon Attack: +7 to hit, 10 ft., one target, 13 (2d8+4) piercing damage + 7 (2d6) necrotic. Target's hp max is reduced by amount equal to half necrotic taken and thripper regains hp equal to that amount. Reduction lasts until target finishes short/long rest. Target dies if this reduces its hp max to 0." }, { "name": "Disorienting Chitter", "desc": "Ranged Spell Attack: +6 to hit, 60 ft., one target, 16 (3d8+3) thunder and the target must make DC 14 Wis save or fall prone as it briefly becomes disoriented and falls." } ], "bonus_actions": null, "reactions": [ { "name": "Glamour Counter", "desc": "When creature thripper can see within 30' of it casts spell can counter the spell. This works like counterspell spell with +6 spellcasting ability check except thripper can counter only enchantment or illusion spells and it must make the ability check regardless of spell's level." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Feybane Weapons", "desc": "Its weapons are cold iron and are magical when used vs. fey. When it hits a fey with any weapon the weapon's damage is force instead of its normal damage type." }, { "name": "Fey Sense", "desc": "Can pinpoint by scent the location of fey within 60' of it and can sense the general direction of fey within 1 mile of it." }, { "name": "Soft Wings", "desc": "Can fly up to 40' on its turn but must start and end its move on solid surface (roof ground etc.). If it is flying at the end of its turn it falls to the ground and takes falling damage." } ], "spell_list": [], "page_no": 368, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_thripper/" }, { "slug": "torch-mimic", "desc": "", "name": "Torch Mimic", "size": "Tiny", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 12, "armor_desc": "", "hit_points": 21, "hit_dice": "6d4+6", "speed": { "walk": 0, "fly": 30 }, "strength": 7, "dexterity": 15, "constitution": 13, "intelligence": 6, "wisdom": 12, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "fire", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 11", "languages": "understands Common, can't speak", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d4+2) piercing damage." }, { "name": "Fire Blast", "desc": "Ranged Weapon Attack: +4 to hit 20/60' one target 7 (2d4+2) fire." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from ordinary torch." }, { "name": "Fiery Soul", "desc": "Can ignite or extinguish fire that crowns its head as a bonus action. While ignited it sheds bright light in a 20' radius and dim light for an extra 20 feet. When mimic is subjected to effect that would extinguish its flames vs. its will (ex: submerged in area of create or destroy water or gust of wind spells) mimic must make DC 11 Con save or fall unconscious until it takes damage or someone uses action to wake it. If effect is nonmagical mimic has advantage on the save." }, { "name": "Regeneration", "desc": "Regains 2 hp at start of its turn. If mimic takes cold this doesn't function at start of its next turn. Dies only if it starts its turn with 0 hp and doesn't regenerate." } ], "spell_list": [], "page_no": 370, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_torch-mimic/" }, { "slug": "tripwire-patch", "desc": "", "name": "Tripwire Patch", "size": "Huge", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 95, "hit_dice": "10d12+30", "speed": { "walk": 10, "burrow": 20 }, "strength": 18, "dexterity": 10, "constitution": 17, "intelligence": 2, "wisdom": 12, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "blinded, deafened, prone", "senses": "tremorsense 60', passive Perception 15", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Bite attacks or one Bite attack and two Tripwire Vine attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 13 (2d8+4) piercing damage." }, { "name": "Tripwire Vine", "desc": "Melee Weapon Attack: +6 to hit, 20 ft., one creature,. 7 (1d6+4) bludgeoning damage and the target must make DC 14 Str save or be knocked prone and pulled up to 15 ft. toward the tripwire patch." } ], "bonus_actions": null, "reactions": [ { "name": "No Escape", "desc": "If a prone creature within 5 ft. of patch stands up from prone patch can make one Bite vs. it." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Bountiful Death", "desc": "When the tripwire patch reduces a creature to 0 hp nearby plants erupt with growth. Plants within 20' of the body become thick overgrown difficult terrain and all plants within a 2-mile radius centered on the point where the creature was killed become enriched for 7 days for each CR of the slain creature (minimum of 7 days) cumulatively increasing in duration each time the patch kills a creature. Enriched plants yield twice the normal amount of food when harvested." }, { "name": "False Appearance", "desc": "While motionless indistinguishable from normal patch of foliage such as flowers or bushes." } ], "spell_list": [], "page_no": 371, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_tripwire-patch/" }, { "slug": "troll-breakwater", "desc": "", "name": "Troll, Breakwater", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "10d10+50", "speed": { "walk": 30, "swim": 30 }, "strength": 18, "dexterity": 14, "constitution": 20, "intelligence": 9, "wisdom": 14, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "acid; nonmagic B/P/S attacks", "damage_immunities": "", "condition_immunities": "paralyzed, petrified, poisoned, prone", "senses": "darkvision 60', passive Perception 15", "languages": "understands Giant but can't speak", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "Three Slam or Water Blast attacks. If it hits one Large or smaller creature with two Slam attacks the target must make DC 15 Str save or be flung up to 15 ft. to an unoccupied space the troll can see and knocked prone." }, { "name": "Slam", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 14 (3d6+4) bludgeoning damage." }, { "name": "Water Blast", "desc": "Ranged Spell Attack: +5 to hit, 60 ft., one target, 11 (2d8+2) bludgeoning damage + 3 (1d6) cold. " }, { "name": "Surge (Recharge 5-6)", "desc": "Pushes water surge in 30' line × 10 ft. wide. Each creature in line: 28 (8d6) bludgeoning damage and pushed up to 15 ft. from troll in direction following line (DC 15 Str half not pushed). Surge lasts until start of troll's next turn and any creature in line must spend 2 feet of move per 1 foot it moves when moving closer to troll. If troll uses this while underwater creatures in line have disadvantage on the save and any creature in line must spend 4 feet of move per 1 foot it moves when moving closer to troll." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Regeneration", "desc": "Regains 10 hp at start of its turn. If it takes lightning or force this doesn't work at its next turn start. Dies only if it starts turn with 0 hp and doesn't regenerate." } ], "spell_list": [], "page_no": 372, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_troll-breakwater/" }, { "slug": "troll-gutter", "desc": "", "name": "Troll, Gutter", "size": "Medium", "type": "Giant", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 30, "swim": 30 }, "strength": 18, "dexterity": 16, "constitution": 16, "intelligence": 7, "wisdom": 11, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 12", "languages": "Giant", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and two Claw attacks. It can replace its Bite attack with Sticky Tongue attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (1d8+4) piercing damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) slashing damage." }, { "name": "Sticky Tongue", "desc": "Melee Weapon Attack: +6 to hit, 20 ft., one target, 7 (1d6+4) bludgeoning damage and the target must make DC 14 Str save or be pulled up to 15 ft. toward the troll." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Keen Smell", "desc": "Advantage: smell Wis (Percept) checks." }, { "name": "Psychoactive Sweat", "desc": "Any creature that starts its turn within 5 ft. of the troll must make DC 13 Con save or be poisoned until the start of its next turn." }, { "name": "Regeneration", "desc": "The troll regains 10 hp at the start of its turn. If the troll takes acid or fire this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hp and doesn't regenerate." } ], "spell_list": [], "page_no": 373, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_troll-gutter/" }, { "slug": "troll-rattleback", "desc": "", "name": "Troll, Rattleback", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 126, "hit_dice": "12d10+60", "speed": { "walk": 30, "climb": 30 }, "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 7, "wisdom": 12, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": 8, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "", "senses": "darkvision 60', passive Perception 14", "languages": "Common, Giant", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 14 (2d8+5) piercing damage + 7 (2d6) poison. Target: DC 15 Con save or poisoned 1 min. While poisoned this way target can't regain hp. Target can re-save at end of each of its turns success ends effect on itself." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 12 (2d6+5) slashing damage." }, { "name": "Venom Spray (Recharge 5-6)", "desc": "Sprays its venom in a 30' cone. Each creature in that area: 28 (8d6) poison and is poisoned for 1 min (DC 15 Con half damage and isn't poisoned). While poisoned in this way a creature can't regain hp. A poisoned creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Distracting Rattle", "desc": "Its shell plates rattle constantly creating a droning distracting noise. When a creature casts a spell with verbal component while within 30' of the troll that creature must make DC 15 Con save or lose the spell." }, { "name": "Night Hunters", "desc": "While in dim light or darkness has advantage on Wis (Perception) checks that rely on sight." }, { "name": "Regeneration", "desc": "Regains 10 hp at the start of its turn. If it takes fire this trait doesn't function at start of its next turn. It dies only if it starts its turn with 0 hp and doesn't regenerate." } ], "spell_list": [], "page_no": 374, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_troll-rattleback/" }, { "slug": "trollkin-fire-shaman", "desc": "", "name": "Trollkin Fire Shaman", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 14, "armor_desc": "leather armor", "hit_points": 45, "hit_dice": "7d8+14", "speed": { "walk": 30 }, "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 9, "wisdom": 16, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 15", "languages": "Common, Trollkin", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "Uses Mark Foe. Then two Hurl Flame attacks or three Staff attacks." }, { "name": "Staff", "desc": "Melee Weapon Attack: +2 to hit, 5 ft., one target, 3 (1d6) bludgeoning damage or 4 (1d8) bludgeoning damage if used with 2 hands." }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +5 to hit, 120 ft., one target, 8 (2d4+3) fire." }, { "name": "Mark Foe", "desc": "One creature shaman can see within 60' must make DC 13 Wis save or be wreathed in magical fire for 1 min. While wreathed it can't take the Hide action or become invisible. The next time creature takes damage it takes an extra 7 (2d6) fire and the magical fire ends." } ], "bonus_actions": null, "reactions": [ { "name": "Fiery Escape (2/Day)", "desc": "When shaman takes damage each creature within 5 ft. of it: DC 13 Dex save or take 7 (2d6) fire. Shaman is then wreathed in flames and teleports up to 30' to unoccupied space it can see." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Regeneration", "desc": "Gains 3 hp at the start of its turn. If the trollkin takes acid or fire this ability doesn't function at the start of its next turn. It dies only if it starts its turn with 0 hp and doesn't regenerate." }, { "name": "Thick Skin", "desc": "Its skin is thick and tough granting it a +1 bonus to Armor Class (already factored into its AC)." } ], "spell_list": [], "page_no": 376, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_trollkin-fire-shaman/" }, { "slug": "trollkin-ironmonger", "desc": "", "name": "Trollkin Ironmonger", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 19, "armor_desc": "plate", "hit_points": 105, "hit_dice": "14d8+42", "speed": { "walk": 30 }, "strength": 18, "dexterity": 13, "constitution": 17, "intelligence": 11, "wisdom": 12, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 11", "languages": "Common, Trollkin", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "One Greatsword attack and two Slam attacks or it makes three Throwing Axe attacks." }, { "name": "Greatsword", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage." }, { "name": "Slam", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 8 (1d8+4) bludgeoning damage." }, { "name": "Throwing Axe", "desc": "Melee or Ranged Weapon Attack: +6 to hit 5 ft. or range 30/60' one target 7 (1d6+4) slashing damage." } ], "bonus_actions": null, "reactions": [ { "name": "Impregnable Counter", "desc": "When a creature within 5 ft. of the ironmonger misses a melee attack vs. it the attacker must make DC 15 Str save or be knocked prone." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Regeneration", "desc": "Gains 3 hp at the start of its turn. If the trollkin takes acid or fire this ability doesn't function at the start of its next turn. It dies only if it starts its turn with 0 hp and doesn't regenerate." }, { "name": "Thick Skin", "desc": "Its skin is thick and tough granting it a +1 bonus to Armor Class (already factored into its AC)." } ], "spell_list": [], "page_no": 376, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_trollkin-ironmonger/" }, { "slug": "trollkin-ragecaster", "desc": "", "name": "Trollkin Ragecaster", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 15, "armor_desc": "leather armor", "hit_points": 112, "hit_dice": "15d8+45", "speed": { "walk": 30 }, "strength": 14, "dexterity": 17, "constitution": 16, "intelligence": 9, "wisdom": 14, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": 6, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 15", "languages": "Common, Trollkin", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "Two Claws or two Elemental Blast attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 16 (3d8+3) slashing damage when not ragecasting or 12 (2d8+3) slashing damage while ragecasting." }, { "name": "Elemental Blast (Ragecasting Only)", "desc": "Ranged Spell Attack: +7 to hit, 120 ft., one target, 14 (3d6+4) cold fire lightning or thunder (trollkin's choice)." }, { "name": "Spellcasting (Ragecasting Only)", "desc": "Cha (DC 15) no material components: At will: thunderwave3/day ea: call lightning firebal1/day: fire shield" } ], "bonus_actions": [ { "name": "Ragecasting (3/Day)", "desc": "Enters special rage that lets it channel elemental power for 1 min. While ragecasting: disadvantage on Wis saves and gains fly speed of 60'. It can end ragecasting as a bonus action. When ragecasting ends it descends 60'/round until it lands on a solid surface and can continue concentrating on spell it cast while ragecasting." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Brutal Claws", "desc": "Its claw deals one extra die of its damage when trollkin isn't ragecasting (included in the attack)." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Regeneration", "desc": "Regains 10 hp at the start of its turn. If it takes acid or fire this trait doesn't function at start of its next turn. Dies only if it starts turn with 0 hp and doesn't regenerate." }, { "name": "Thick Hide", "desc": "Its skin is thick and tough granting it a +1 bonus to Armor Class (already factored into its AC)." } ], "spell_list": [], "page_no": 377, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_trollkin-ragecaster/" }, { "slug": "truant-devourer", "desc": "", "name": "Truant Devourer", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "any alignment (as its creator deity)", "armor_class": 16, "armor_desc": "", "hit_points": 156, "hit_dice": "24d8+48", "speed": { "walk": 40 }, "strength": 12, "dexterity": 17, "constitution": 14, "intelligence": 16, "wisdom": 18, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "nonmagic B/P/S attacks", "damage_immunities": "", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, poisoned", "senses": "darkvision 90', passive Perception 18", "languages": "Common + up to three other languages", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "Three Devourer's Cleaver or Necrotic Bolt attacks. It can replace one attack with Life Drain attack." }, { "name": "Devourer's Cleaver", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (2d6+3) slashing damage + 9 (2d8) necrotic." }, { "name": "Life Drain", "desc": "Melee Spell Attack: +8 to hit, 5 ft., one creature,. 17 (3d8+4) necrotic. Target's hp max is reduced by amount equal to damage taken (DC 16 Con negates hp max). Reduction lasts until target finishes a long rest. Target dies if this reduces its hp max to 0." }, { "name": "Necrotic Bolt", "desc": "Ranged Spell Attack: +8 to hit, 120 ft., one target, 17 (3d8+4) necrotic." }, { "name": "Invisibility", "desc": "Magically turns invisible (with items worn/carried) until it attacks uses Grasping Claws or concentration ends (as a spell)." }, { "name": "Grasping Claws (Recharge 5-6)", "desc": "Calls dozens of ghostly skeletal claws to erupt from a point on the ground it can see within 60' of it. All within 15 ft. of that point: 31 (7d8) necrotic and restrained 1 min (DC 16 Dex half damage not restrained). Restrained creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": [ { "name": "Dusty Step", "desc": "Teleports with items worn/carried up to 60' to unoccupied space it can see. Dust cloud appears at origin and destination." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Heretic Sense", "desc": "Can pinpoint location of heretics of its faith within 60' of it and can sense their general direction within 1 mile of it." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Turn Resistance", "desc": "Advantage: saves vs. turn undead effects." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "spell_list": [], "page_no": 378, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_truant-devourer/" }, { "slug": "tuberkith", "desc": "", "name": "Tuberkith", "size": "Small", "type": "Plant", "subtype": "", "group": null, "alignment": "any alignment", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 22, "hit_dice": "4d6+8", "speed": { "walk": 30, "burrow": 20 }, "strength": 8, "dexterity": 14, "constitution": 15, "intelligence": 10, "wisdom": 12, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 13", "languages": "Common, Sylvan", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Peeler", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) slashing damage." }, { "name": "Masher", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) bludgeoning damage. If the target is a creature it must make DC 12 Str save or be knocked prone." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Deep Roots", "desc": "Has advantage on Str and Dex saves made vs. effects that would move it vs. its will along the ground." }, { "name": "Dozens of Eyes", "desc": "Has advantage on Wis (Perception) checks that rely on sight and on saves vs. being blinded. In addition if the tuberkith isn't blinded creatures attacking it can't benefit from traits and features that rely on a creature's allies distracting or surrounding the tuberkith such as the Pack Tactics trait or Sneak Attack feature." } ], "spell_list": [], "page_no": 379, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_tuberkith/" }, { "slug": "urushi-constrictor", "desc": "", "name": "Urushi Constrictor", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural", "hit_points": 133, "hit_dice": "14d10+56", "speed": { "walk": 30, "climb": 30, "swim": 30 }, "strength": 17, "dexterity": 15, "constitution": 18, "intelligence": 3, "wisdom": 10, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "fire", "damage_resistances": "", "damage_immunities": "bludgeoning, poison", "condition_immunities": "poisoned, prone", "senses": "blindsight 10', passive Perception 13", "languages": "—", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "2 Bites or 1 Bite and 1 Poisonous Constriction." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 10 ft., one creature,. 14 (2d10+3) piercing damage." }, { "name": "Poisonous Constriction", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 12 (2d8+3) bludgeoning damage and target is grappled (escape DC 15). Until this grapple ends target is restrained and takes 10 (3d6) poison at start of each of its turns and snake can't use Poisonous Constriction on another target. Each time target takes this poison it must make DC 15 Con save or contract urushi blight." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Jungle Camouflage", "desc": "Has advantage on Dex (Stealth) checks made to hide in jungle terrain." }, { "name": "Poisonous Leaves", "desc": "Its skin is embedded with vines and poisonous leaves that burn on contact. A non-Construct or Undead creature that touches the constrictor or hits it with melee attack while within 5 ft. of it takes 7 (2d6) poison." }, { "name": "Urushi Blight", "desc": "A creature infected with this disease manifests symptoms within 1d4 hrs which includes gradual spread of painful itchy rash that develops into inflamed and blistered skin during 1st day. Until disease is cured infected creature: disadvantage on Con saves to maintain concentration on a spell and disadvantage on Dex and Cha saves and ability checks. At end of each long rest infected creature: DC 15 Con save. If it succeeds on two saves it recovers." } ], "spell_list": [], "page_no": 382, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_urushi-constrictor/" }, { "slug": "veritigibbet", "desc": "", "name": "Veritigibbet", "size": "Small", "type": "Fey", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 14, "armor_desc": "", "hit_points": 63, "hit_dice": "14d6+14", "speed": { "walk": 30, "fly": 60 }, "strength": 9, "dexterity": 19, "constitution": 12, "intelligence": 14, "wisdom": 11, "charisma": 19, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "nonmagic B/P/S attacks not made w/cold iron weapons", "damage_immunities": "", "condition_immunities": "charmed, frightened", "senses": "passive Perception 10", "languages": "Common, Elvish, Sylvan", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Repartee attacks." }, { "name": "Repartee", "desc": "Melee or Ranged Spell Attack: +6 to hit 5 ft. or range 60' one target 14 (3d6+4) psychic." }, { "name": "Blather", "desc": "Asks a question of a creature it can see within 30' of it. Target must make a DC 14 Wis save. Fail: target must either answer the question truthfully and completely or have disadvantage on all attack rolls saves and ability checks for the next 1 hr cumulatively increasing in duration each time the target fails the save and chooses to take disadvantage. If the target chooses to answer the question it can't dissemble or omit information relevant to the question being answered. Success: veritigibbet takes 3 (1d6) psychic. Creatures that are immune to being charmed aren't affected by this." }, { "name": "Veiled Escape (1/Day)", "desc": "Teleports along with any equipment worn or carried up to 120' to an unoccupied spot it sees. becoming invisible when it arrives at the destination." } ], "bonus_actions": null, "reactions": [ { "name": "Liar Liar", "desc": "When a creature lies while within 30' of the veritigibbet that creature: 3 (1d6) fire and it ignites (DC 14 Dex negates). Until creature uses action to douse the fire target takes 3 (1d6) fire at start of each of its turns." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Fortissimo Fibber", "desc": "Can't be magically silenced or forced to tell the truth by any means and it knows if it hears a lie." }, { "name": "Ventriloquist", "desc": "Can make its voice sound as though it originates from any point it can see within 60' of it." } ], "spell_list": [], "page_no": 384, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_veritigibbet/" }, { "slug": "void-constructor", "desc": "", "name": "Void Constructor", "size": "Medium", "type": "Construct", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 19, "armor_desc": "natural", "hit_points": 43, "hit_dice": "5d8+20", "speed": { "walk": 0, "fly": 30 }, "strength": 16, "dexterity": 12, "constitution": 18, "intelligence": 6, "wisdom": 8, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -1, "skills": { "perception": -1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "necrotic, poison, psychic", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone", "senses": "darkvision 60', passive Perception 9", "languages": "understands Void Speech but can't speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "Two Slam attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) bludgeoning damage." }, { "name": "Tentacles", "desc": "Melee Weapon Attack: +5 to hit, 10 ft., one target, 13 (4d4+3) bludgeoning damage and the target is grappled (escape DC 13). Until this grapple ends the constructor can't use its tentacles on another target." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Mobile Grappler", "desc": "While grappling a creature the constructor can move at its full speed carrying the grappled creature along with it." }, { "name": "Tainted Aura", "desc": "A Void constructor that has completed a Void henge gains necrotic energy while within 1 mile of the henge. At the start of each of the Void constructor's turns each creature within 10 ft. of it must make DC 13 Cha save or take 2 (1d4) necrotic. The Void constructor can choose for a creature it is grappling to be immune to the Tainted Auras of all Void constructors." } ], "spell_list": [], "page_no": 385, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_void-constructor/" }, { "slug": "vorthropod", "desc": "", "name": "Vorthropod", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 15, "armor_desc": "natural", "hit_points": 127, "hit_dice": "15d8+60", "speed": { "walk": 30, "swim": 30, "climb": 20 }, "strength": 16, "dexterity": 10, "constitution": 19, "intelligence": 3, "wisdom": 12, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "slashing, piercing", "damage_immunities": "fire, poison ", "condition_immunities": "poisoned", "senses": "blindsight 10', darkvision 60', passive Perception 11", "languages": "—", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "Two Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (2d4+3) bludgeoning damage + 7 (2d6) fire. " }, { "name": "Molten Tail Slap (Recharge 4-6)", "desc": "Unfurls its tail and slaps it down showering area with searing sparks and superheated rock. Each creature within 15 ft. of it: 28 (8d6) fire (DC 14 Dex half)." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Lava Bound", "desc": "Can exist outside of lava or magma for up to 4 hrs each day. If it starts its turn outside of lava and didn't take fire since end of its previous turn its shell begins to cool and harden. While its shell is hardened has walking speed of 20' AC 18 and vulnerability to bludgeoning. If it starts its turn in lava or if it took fire damage since end of its previous turn its shell becomes molten again. If vorthropod remains outside of lava for more than 4 hrs its shell becomes petrified transforming into basalt and vorthropod within goes into hibernation. Its body returns to normal if it is submerged in lava or magma for 1 round. It can stay petrified in hibernation for up to 1d100+10 years after which it dies." }, { "name": "Lava Camouflage", "desc": "Has advantage on Dex (Stealth) checks made to hide in lava and volcanic terrain." }, { "name": "Molten Shell", "desc": "If Its shell isn't hardened creature that touches it or hits it with melee attack while within 5 ft. of it takes 7 (2d6) fire." } ], "spell_list": [], "page_no": 387, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_vorthropod/" }, { "slug": "wakwak", "desc": "", "name": "Wakwak", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "6d10 +12", "speed": { "walk": 40, "fly": 10 }, "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 2, "wisdom": 10, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 12", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "One Beak attack and one Talon attack." }, { "name": "Beak", "desc": "Melee Weapon Attack: +5 to hit, 10 ft., one target, 8 (1d10+3) slashing damage." }, { "name": "Talon", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) piercing damage." }, { "name": "Wing Slap (Recharge 5-6)", "desc": "Slams its sharp-edged wings together in front of itself in a 15 ft. cone. All in area make a DC 13 Dex save. On a failure a creature takes 10 (3d6) slashing damage and is pushed up to 10 ft. away from the wakwak and knocked prone. On a success a creature takes half the damage and isn't pushed or knocked prone." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Bloodthirsty Pounce", "desc": "If the wakwak moves at least 20' straight toward a creature and then hits it with Talon attack on the same turn that target must make DC 13 Str save or be knocked prone. If the target is prone the wakwak can make one Beak attack vs. it as a bonus action gaining temp hp equal to half the damage dealt." }, { "name": "Keen Smell", "desc": "Advantage: smell Wis (Percept) checks." }, { "name": "Pack Tactics", "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target." } ], "spell_list": [], "page_no": 388, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_wakwak/" }, { "slug": "wandering-haze", "desc": "", "name": "Wandering Haze", "size": "Gargantuan", "type": "Ooze", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 170, "hit_dice": "11d20+55", "speed": { "walk": 5, "fly": 40 }, "strength": 22, "dexterity": 16, "constitution": 20, "intelligence": 3, "wisdom": 13, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "cold", "damage_immunities": "acid", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone", "senses": "blindsight 120' (blind beyond), passive Perception 15", "languages": "—", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "Three Pseudopod attacks." }, { "name": "Pseudopod", "desc": "Melee Weapon Attack: +10 to hit, 10 ft., one target, 11 (2d4+6) bludgeoning damage + 7 (2d6) acid." }, { "name": "Sheath of Chaos", "desc": "Wraps its cloudy form tighter around those within it. Each creature in the wandering haze's space: 27 (6d8) psychic and is disoriented until end of its next turn as its mind fills with gibbering terrors of chaos that created haze's form (DC 17 Wis half damage and not disoriented). When a disoriented creature moves it moves in a random direction." }, { "name": "Acidic Cloudburst (Recharge 5-6)", "desc": "Releases a deluge of acid. Each creature within 10 ft. of it: 35 (10d6) acid and speed halved 1 min (DC 17 Dex half damage and speed not reduced). A creature with halved speed can make a DC 17 Con save at the end of each of its turns success ends effect on itself." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Acidic Fog", "desc": "A creature that starts its turn in the wandering haze's space takes 7 (2d6) acid." }, { "name": "Cloud Form", "desc": "Can move through a space as narrow as 1 inch wide with o squeezing and can enter a hostile creature's space and vice versa. The haze's space is heavily obscured." }, { "name": "False Appearance", "desc": "While motionless indistinguishable from ordinary cloud or fog bank." }, { "name": "Ooze Nature", "desc": "Doesn't require sleep." } ], "spell_list": [], "page_no": 389, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_wandering-haze/" }, { "slug": "waterkledde", "desc": "", "name": "Waterkledde", "size": "Large", "type": "Fiend", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 123, "hit_dice": "13d10+52", "speed": { "walk": 40, "fly": 40, "swim": 40 }, "strength": 19, "dexterity": 15, "constitution": 18, "intelligence": 10, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "cold; nonmagic B/P/S attacks", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 11", "languages": "Common", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "One Bite and two Claws. If it hits one Med or smaller creature with both Claws the waterkledde latches onto creature with its Beak and target is grappled (escape DC 15). Until this grapple ends target is restrained waterkledde can automatically hit target with its Beak and waterkledde can't make Beak attacks vs. other targets." }, { "name": "Beak", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage." }, { "name": "Frightening Call (Recharge 5-6)", "desc": "Screeches “Kludde! Kledde! Kleure!” in a 30' cone. Each creature in that area: 22 (5d8) psychic and frightened 1 min (DC 15 Wis half damage not frightened). Frightened creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": [ { "name": "Change Shape", "desc": "Magically transforms into a Small or Med Beast or back into its true fiendish form. Without wings it loses its flying speed. Its statistics other than its size and speed are the same in each form. No matter the form its eyes are always an unnatural green. Any equipment it is wearing or carrying isn't transformed. Reverts on death." }, { "name": "Supernatural Speed", "desc": "Takes Dash or Disengage." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Hold Breath", "desc": "Can hold its breath for 15 min." } ], "spell_list": [], "page_no": 390, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_waterkledde/" }, { "slug": "wild-sirocco", "desc": "", "name": "Wild Sirocco", "size": "Large", "type": "Elemental", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 13, "armor_desc": "", "hit_points": 105, "hit_dice": "14d10+28", "speed": { "walk": 0, "fly": 80 }, "strength": 18, "dexterity": 16, "constitution": 15, "intelligence": 5, "wisdom": 10, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "cold", "damage_resistances": "nonmagic B/P/S attacks", "damage_immunities": "fire, poison", "condition_immunities": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "darkvision 60', passive Perception 10", "languages": "Auran, Ignan", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Two Fiery Wallop attacks." }, { "name": "Fiery Wallop", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage + 7 (2d6) fire." }, { "name": "Scorching Winds (Recharge 5-6)", "desc": "Whips up scorching winds around it. Each creature within 10 ft. of it: 21 (6d6) fire ignites and is thrown up to 20' in random direction and knocked prone (DC 15 Str negates). If thrown creature strikes solid surface creature takes 3 (1d6) bludgeoning damage per 10 ft. it was thrown. If thrown at another creature that creature must make DC 15 Dex save or take same damage and be knocked prone. Until creature uses action to douse fire ignited creature takes 3 (1d6) fire at start of each of its turns." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blazing Maelstrom Form", "desc": "Can move through a space as narrow as 1 inch wide with o squeezing. A creature that touches the sirocco or hits it with melee attack while within 5 ft. of it takes 3 (1d6) fire. In addition sirocco can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn creature takes 3 (1d6) fire and must make DC 15 Str save or be knocked prone." }, { "name": "Elemental Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Water Susceptibility", "desc": "For every 5 ft. it moves in water or for every gallon of water splashed on it it takes 1 cold." } ], "spell_list": [], "page_no": 391, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_wild-sirocco/" }, { "slug": "wind-witch", "desc": "", "name": "Wind Witch", "size": "Large", "type": "Plant", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": "", "hit_points": 66, "hit_dice": "12d8+12", "speed": { "walk": 30, "fly": 60 }, "strength": 6, "dexterity": 16, "constitution": 12, "intelligence": 6, "wisdom": 11, "charisma": 8, "strength_save": null, "dexterity_save": 5, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing", "damage_immunities": "", "condition_immunities": "exhaustion, poisoned, prone", "senses": "blindsight 60' (blind beyond), passive Perception 12", "languages": "understands Common but can't speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "Two Slam attacks or one Slam attack and uses Capture." }, { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+ 3) bludgeoning damage and 4 (1d8) piercing damage." }, { "name": "Capture", "desc": "Envelopes one up to Med creature in its space. Target: DC 13 Dex save or restrained inside wind witch. Restrained target can't be hit by wind witch's Slam but takes 5 (2d4) piercing damage if it takes action that requires movement (ex: attack or cast somatic spell). When it moves captured creature moves with it. Can have only one creature captured at a time. Creature within 5 ft. of wind witch can use action to pull restrained creature out via DC 13 Str check; creature trying: 5 (2d4) piercing damage." } ], "bonus_actions": null, "reactions": [ { "name": "Bouncy Escape", "desc": "When it takes damage from a melee attack can move up to half its fly speed. This move doesn't provoke opportunity attacks. It releases a captured creature when it uses this." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Cursed Plant", "desc": "If damage reduces it to 0 hp becomes inanimate tumbleweed and travels via wind. Regains 5 hp every hr regaining consciousness after the first. This doesn't function if it took fire on same round it was reduced to 0 hp or if its body was destroyed." }, { "name": "Flammable", "desc": "When it takes fire damage catches fire taking 3 (1d6) fire at start of each of its turns. Burns until it takes cold or is immersed in water. Creature that touches wind witch or hits it with melee attack while within 5 ft. of it while it is burning takes 3 (1d6) fire. While burning deals extra 3 (1d6) fire on each melee attack and deals 7 (2d6) fire to a captured creature at start of its turn." }, { "name": "Tumbleweed Form", "desc": "Can enter hostile creature's space and stop there." } ], "spell_list": [], "page_no": 393, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_wind-witch/" }, { "slug": "wrackwraith", "desc": "", "name": "Wrackwraith", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 13, "armor_desc": "", "hit_points": 45, "hit_dice": "6d8+18", "speed": { "walk": 30, "fly": 30 }, "strength": 14, "dexterity": 16, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "acid, cold, fire, lightning, thunder; nonmagic B/P/S attacks", "damage_immunities": "necrotic, poison", "condition_immunities": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "passive Perception 13", "languages": "any languages it knew in life", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Ghostly Touch", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) necrotic." }, { "name": "Slam (Wrack Form Only)", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) bludgeoning damage + 4 (1d8) necrotic. If target is Large or smaller grappled (escape DC 13). Until grapple ends target restrained and wrackwraith can't use its Slam or attack another. Target can't breathe or speak until grapple ends." }, { "name": "Animate Wrack", "desc": "Animates wrack within 5 ft. of it pulling the debris into a protective covering over its ghostly body." }, { "name": "Deluge (Wrack Form Only)", "desc": "Fills lungs of one creature it is grappling with seawater algae and tiny ocean debris harming creatures that breathe air or water: 14 (4d6) necrotic and chokes as lungs fill with water and debris (DC 13 Con half damage not choking). Choking creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": [ { "name": "Wrack Jump (Recharge 4-6)", "desc": "Leaves current pile magically teleports to another within 60' of it and uses Animate Wrack." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Incorporeal Movement", "desc": "Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object." }, { "name": "Wrack Form", "desc": "While animating a pile of wrack has AC 18 and can use Slam and Deluge actions. Also loses its immunity to grappled and restrained conditions and can't fly. If it moves through a creature or object with Incorporeal Movement while animating wrack wrack falls off its ghostly body ending this. Otherwise can end this as bonus action. If it takes 15+ damage in single turn while animating wrack must make DC 13 Con save or be ejected from wrack ending this." } ], "spell_list": [], "page_no": 395, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_wrackwraith/" }, { "slug": "wraith-oathrot", "desc": "", "name": "Wraith, Oathrot", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 13, "armor_desc": "", "hit_points": 52, "hit_dice": "8d8 +16", "speed": { "walk": 0, "fly": 60 }, "strength": 6, "dexterity": 16, "constitution": 15, "intelligence": 12, "wisdom": 14, "charisma": 15, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "acid, cold, fire, lightning, thunder; nonmagic B/P/S attacks not made w/silvered weapons", "damage_immunities": "necrotic, poison", "condition_immunities": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "darkvision 60', passive Perception 12", "languages": "the languages it knew in life", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Life Drain", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 20 (4d8+2) necrotic. The target must make DC 13 Con save or its hp max is reduced by amount equal to damage taken. Reduction lasts until target finishes long rest. Target dies if this reduces its hp max to 0." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Aura of Oathbreaking", "desc": "Any creature that begins its turn within 30' of wraith: DC 13 Cha save or become cursed losing its resolve in important oaths it has taken. While cursed creature has disadvantage on Con saves to maintain concentration and can't add its proficiency bonus to ability checks and saves in which it is proficient. On success creature is immune to wraith's Aura of Oathbreaking for 24 hrs." }, { "name": "Incorporeal Movement", "desc": "Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object." }, { "name": "Oathseeker", "desc": "Can pinpoint the location of any cleric paladin celestial or other divine connected creature within 60' of it." }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "spell_list": [], "page_no": 396, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_wraith-oathrot/" }, { "slug": "zilaq", "desc": "", "name": "Zilaq", "size": "Tiny", "type": "Dragon", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 82, "hit_dice": "15d4+45", "speed": { "walk": 30, "fly": 60 }, "strength": 8, "dexterity": 14, "constitution": 16, "intelligence": 14, "wisdom": 10, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": 4, "wisdom_save": null, "charisma_save": 4, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "thunder", "condition_immunities": "", "senses": "passive Perception 10", "languages": "Common, Draconic", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Bite attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (2d4+2) piercing damage." }, { "name": "Sonic Yelp (Recharge 5-6)", "desc": "Each creature within 60' of it and can hear it: 21 (6d6) thunder (DC 13 Con half). " }, { "name": "Enthralling Speech (2/Day)", "desc": "Each creature within 60' of it and can hear it: charmed for 1 min (DC 13 Wis negates). While charmed creature suffers either (zilaq's choice): Creature becomes hostile toward another creature of the zilaq's choice that is also charmed by the zilaq.Creature rolls d100 at start of each of its turns. If result is 51-100 it can take no action until start of its next turn." }, { "name": "Phantasmal Oratory (1/Day)", "desc": "Describes a creature so vividly it takes on a semblance of reality. Zilaq creates an illusory creature that resembles a Beast Monstrosity or Plant with CR 1 or less for 1 hr. The illusory creature moves and acts according to zilaq's mental direction and takes its turn immediately after zilaq; uses statistics of creature it resembles except it can't use traits actions or spells that force target to save." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Eidetic Memory", "desc": "Remembers everything it hears or reads. It has advantage on Int (Arcana) and Int (History) checks." }, { "name": "Two-Headed", "desc": "Advantage on Wis (Perception) checks and on saves vs. being blinded charmed deafened frightened stunned and knocked unconscious." } ], "spell_list": [], "page_no": 399, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_zilaq/" }, { "slug": "zombie-smokeplume", "desc": "", "name": "Zombie, Smokeplume", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 68, "hit_dice": "8d10+24", "speed": { "walk": 30 }, "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 3, "wisdom": 6, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 8", "languages": "[em/]", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage + 9 (2d8) fire." }, { "name": "Smoke Breath (Recharge 5-6)", "desc": "The zombie breathes a cloud of smoke in a 15 ft. cone. Each creature in the area: 9 (2d8) fire and 7 (2d6) poison (DC 15 Con half). Smoke remains until the start of the zombie's next turn and its area is heavily obscured." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Firesight", "desc": "Can see through areas obscured by fire smoke and fog with o penalty." }, { "name": "Smoldering Death", "desc": "When it dies its body crumbles into smoldering coals releasing a great plume of smoke that fills 15 ft. radius sphere centered on zombie's corpse and spreads around corners. Area is heavily obscured and difficult terrain. When creature enters area for first time on a turn or starts its turn there: 7 (2d6) poison (DC 14 Con half). Smoke lasts for 1 min or until a wind of moderate or greater speed (at least 10 miles per hr) disperses it." }, { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hp it must make a Con save with DC of 5+the damage taken unless the damage is radiant or from a critical hit. On a success the zombie drops to 1 hp instead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "spell_list": [], "page_no": 400, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_zombie-smokeplume/" }, { "slug": "zombie-voidclaw", "desc": "", "name": "Zombie, Voidclaw", "size": "Small", "type": "Undead", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 143, "hit_dice": "26d6+52", "speed": { "walk": 40, "climb": 20 }, "strength": 11, "dexterity": 18, "constitution": 15, "intelligence": 14, "wisdom": 6, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "necrotic, poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 8", "languages": "Common, Void Speech", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "Three Void Claw or Void Bolt attacks." }, { "name": "Void Claw", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 8 (1d8+4) slashing damage + 7 (2d6) necrotic. If target is creature other than Construct or Undead must make DC 15 Con save or take 3 (1d6) necrotic at start of each of its turns as wound burns with Void energy. Any creature can use action to purge energy from wound via DC 12 Int (Arcana) check. Energy also leaves the wound if target receives magical healing ending the effect." }, { "name": "Void Bolt", "desc": "Ranged Spell Attack: +5 to hit, 120 ft., one target, 16 (4d6+2) necrotic." } ], "bonus_actions": [ { "name": "Nimble Fighter", "desc": "Takes Dash or Disengage action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Erratic Movement", "desc": "Opportunity attacks vs. the voidclaw zombie are made with disadvantage." }, { "name": "Turn Resistance", "desc": "Advantage: saves vs. turn undead effects." }, { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hp it must make a Con save with DC of 5+the damage taken unless the damage is radiant or from a critical hit. On a success the zombie drops to 1 hp instead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "spell_list": [], "page_no": 401, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_zombie-voidclaw/" }, { "slug": "aatxe", "desc": "", "name": "Aatxe", "size": "Large", "type": "Celestial", "subtype": "shapechanger", "group": null, "alignment": "lawful good", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "10d10+50", "speed": { "walk": 50 }, "strength": 22, "dexterity": 12, "constitution": 20, "intelligence": 10, "wisdom": 14, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "athletics": 9, "intimidation": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "charmed, frightened", "senses": "passive Perception 12", "languages": "understands all but can't speak", "challenge_rating": "5", "cr": 5.0, "actions": [ { "attack_bonus": 9, "damage_dice": "3d8+6", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.", "name": "Gore" }, { "desc": "The aatxe lowers its horns and paws at the ground with its hooves. Each creature within 30 feet of the aatxe must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the aatxe's Paw the Earth for the next 24 hours.", "name": "Paw the Earth" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The aatxe can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The aatxe regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "desc": "The aatxe makes a Wisdom (Perception) check.", "name": "Detect" }, { "desc": "The aatxe makes one gore attack.", "name": "Gore (Costs 2 Actions)" }, { "desc": "The aatxe flares crimson with celestial power, protecting those nearby. The next attack that would hit an ally within 5 feet of the aatxe hits the aatxe instead.", "name": "Bulwark (Costs 3 Actions)" } ], "special_abilities": [ { "desc": "If the aatxe moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.", "name": "Charge" }, { "desc": "The aatxe can use an action to read the surface thoughts of one creature within 30 feet. This works like the detect thoughts spell, except it can only read surface thoughts and there is no limit to the duration. It can end this effect as a bonus action or by using an action to change the target. Limited Speech (Humanoid Form Only). The aatxe can verbally communicate only simple ideas and phrases, though it can understand and follow a conversation without issue.", "name": "Know Thoughts" }, { "desc": "The aatxe has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "The aatxe can use its action to polymorph into a Medium male humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.", "name": "Shapechanger" } ], "spell_list": [], "page_no": 7, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_aatxe/" }, { "slug": "acid-ant", "desc": "", "name": "Acid Ant", "size": "Small", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 13, "hit_dice": "3d6+3", "speed": { "walk": 30 }, "strength": 8, "dexterity": 13, "constitution": 12, "intelligence": 1, "wisdom": 7, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid", "condition_immunities": "", "senses": "blindsight 60 ft., passive Perception 8", "languages": "-", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "attack_bonus": 3, "damage_dice": "2d4", "desc": "Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 5 (2d4) acid damage and the target takes 1 acid damage at the start of its next turn unless the target immediately uses its reaction to wipe off the spit.", "name": "Acid Spit" }, { "attack_bonus": 3, "damage_dice": "1d4+1", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 2 (1d4) acid damage.", "name": "Bite" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "When the ant is reduced to 0 hp, it explodes in a burst of acid. Each creature within 5 feet of the ant must succeed on a DC 11 Dexterity saving throw or take 5 (2d4) acid damage.", "name": "Explosive Death" }, { "desc": "The ant has advantage on Wisdom (Perception) checks that rely on smell.", "name": "Keen Smell" } ], "spell_list": [], "page_no": 8, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_acid-ant/" }, { "slug": "adult-wasteland-dragon", "desc": "", "name": "Adult Wasteland Dragon", "size": "Huge", "type": "Dragon", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 225, "hit_dice": "18d12+108", "speed": { "burrow": 30, "climb": 40, "fly": 70, "walk": 40 }, "strength": 26, "dexterity": 10, "constitution": 21, "intelligence": 14, "wisdom": 13, "charisma": 16, "strength_save": null, "dexterity_save": 6, "constitution_save": 11, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 6, "skills": { "perception": 6, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "force", "condition_immunities": "", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 16", "languages": "Common, Draconic", "challenge_rating": "17", "cr": 17.0, "actions": [ { "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.", "name": "Multiattack" }, { "attack_bonus": 12, "damage_dice": "2d10+8", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.", "name": "Bite" }, { "attack_bonus": 12, "damage_dice": "2d6+8", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.", "name": "Claw" }, { "attack_bonus": 12, "damage_dice": "2d8+8", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.", "name": "Tail" }, { "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.", "name": "Frightful Presence" }, { "desc": "The dragon blasts warped arcane energy in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 49 (11d8) force damage on a failed save, or half as much damage on a successful one.", "name": "Warped Energy Breath (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "desc": "The dragon makes a Wisdom (Perception) check.", "name": "Detect" }, { "desc": "The dragon makes a tail attack.", "name": "Tail Attack" }, { "desc": "The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 18 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.", "name": "Wing Attack (Costs 2 Actions)" } ], "special_abilities": [ { "desc": "If the dragon fails a saving throw, it can choose to succeed instead.", "name": "Legendary Resistance (3/Day)" } ], "spell_list": [], "page_no": 118, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_adult-wasteland-dragon/" }, { "slug": "agnibarra", "desc": "", "name": "Agnibarra", "size": "Small", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 12, "armor_desc": null, "hit_points": 39, "hit_dice": "6d6+18", "speed": { "walk": 30 }, "strength": 12, "dexterity": 14, "constitution": 16, "intelligence": 8, "wisdom": 10, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "cold", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "passive Perception 10", "languages": "Common, Ignan", "challenge_rating": "1", "cr": 1.0, "actions": [ { "attack_bonus": 4, "damage_dice": "1d4+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 3 (1d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.", "name": "Burning Claw" }, { "attack_bonus": 4, "damage_dice": "2d6+2", "desc": "Ranged Weapon Attack: +4 to hit, range 15/30 ft., one target. Hit: 9 (2d6 + 2) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.", "name": "Spit Fire" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "A creature that touches the agnibarra or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage, and flammable objects within 5 feet of the agnibarra that aren't being worn or carried ignite.", "name": "Body in Flames" }, { "desc": "The agnibarra sheds bright light in a 10-foot radius and dim light an additional 10 feet.", "name": "Illumination" } ], "spell_list": [], "page_no": 9, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_agnibarra/" }, { "slug": "ahu-nixta", "desc": "", "name": "Ahu-Nixta", "size": "Large", "type": "Aberration", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 14, "armor_desc": "clockwork armor", "hit_points": 67, "hit_dice": "9d10+18", "speed": { "fly": 30, "swim": 30, "walk": 30 }, "strength": 17, "dexterity": 15, "constitution": 14, "intelligence": 19, "wisdom": 13, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Deep Speech, Void Speech", "challenge_rating": "3", "cr": 3.0, "actions": [ { "desc": "The ahu-nixta makes three melee attacks. It can cast one at will spell in place of two melee attacks.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "2d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.", "name": "Whirring Blades" }, { "attack_bonus": 5, "damage_dice": "1d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) piercing damage.", "name": "Pronged Scepter" }, { "attack_bonus": 5, "damage_dice": "1d10+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.", "name": "Bashing Rod" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The creature within the machine is a somewhat shapeless mass, both protected and given concrete manipulators by its armor. The clockwork armor has a variety of manipulators that the ahu-nixta can use to attack or to interact with objects outside of the armor. When the ahu-nixta is reduced to 0 hp, its clockwork armor breaks and the ahunixta exits it. Once out of its armor, the creature's pulpy mass no longer receives the benefits of the listed Damage or Condition Immunities, except for psychic and prone.\n\nWithout its clockwork armor, the ahu-nixta has the following statistics: AC 12, hp 37 (5d10 + 10), Strength 9 (-1), and all its modes of travel are reduced to 20 feet. In addition, it has no attack actions, though it can still cast its spells. The ahu-nixta's body can form eyes, mouths, and grabbing appendages. Its grabbing appendages can pick up objects and manipulate them, but the appendages can't be used for combat. The ahu-nixta's extra appendages can open and close glass-covered viewing ports in the clockwork armor, requiring no action, so it can see and interact with objects outside the armor.\n\nThe ahu-nixta can exit or enter its clockwork armor as a bonus action.", "name": "Clockwork Encasement" }, { "desc": "The clockwork armor of the ahu-nixta is immune to any spell or effect that would alter its form, as is the creature that controls it as long as the ahu-nixta remains within the armor.", "name": "Immutable Form" }, { "desc": "The ahu-nixta's innate spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The ahu-nixta can innately cast the following spells, requiring no material components.\nAt will: fear, fire bolt (2d10), telekinesis", "name": "Innate Spellcasting" } ], "spell_list": [], "page_no": 11, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_ahu-nixta/" }, { "slug": "ahuizotl", "desc": "", "name": "Ahuizotl", "size": "Small", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 71, "hit_dice": "13d6+26", "speed": { "swim": 30, "walk": 30 }, "strength": 16, "dexterity": 15, "constitution": 14, "intelligence": 6, "wisdom": 12, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 13", "languages": "-", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The ahuizotl can use its Tail Grab. It then makes two attacks: one with its bite and one with its claw.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "1d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.", "name": "Bite" }, { "attack_bonus": 5, "damage_dice": "1d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.", "name": "Claw" }, { "desc": "The ahuizotl grabs a creature or item. If the target is a Medium or smaller creature, it must succeed on a DC 14 Strength saving throw or be grappled (escape DC 14). The ahuizotl can then move up to its speed as a bonus action. The grappled creature must succeed on a DC 14 Strength saving throw or be pulled along 5 feet behind the ahuizotl. A creature being dragged by the ahuizotl makes attack rolls and Dexterity saving throws with disadvantage.\n\nIf the target is an object or weapon being held by another creature, that creature must succeed on a DC 14 Strength saving throw, or the ahuizotl pulls the object away from the creature. After stealing an object or weapon, the ahuizotl can move up to its speed as a bonus action. The ahuizotl can only grapple one creature or hold one weapon or object at a time. If holding a weapon, it can use its Tail Grab action to make one attack with the weapon with no proficiency bonus", "name": "Tail Grab" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The ahuizotl can breathe air and water.", "name": "Amphibious" }, { "desc": "A creature that touches the ahuizotl or hits it with a melee attack while within 5 feet of it must succeed on a DC 14 Dexterity saving throw or take 4 (1d8) piercing damage.", "name": "Spiky Coat" } ], "spell_list": [], "page_no": 10, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_ahuizotl/" }, { "slug": "alabaster-tree", "desc": "", "name": "Alabaster Tree", "size": "Huge", "type": "Celestial", "subtype": "", "group": null, "alignment": "neutral good", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "10d12+40", "speed": { "walk": 10 }, "strength": 20, "dexterity": 10, "constitution": 18, "intelligence": 10, "wisdom": 14, "charisma": 10, "strength_save": 8, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "perception": 5 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "radiant", "condition_immunities": "stunned", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 15", "languages": "all, telepathy 120 ft.", "challenge_rating": "7", "cr": 7.0, "actions": [ { "desc": "The alabaster tree makes two slam attacks.", "name": "Multiattack" }, { "attack_bonus": 8, "damage_dice": "3d4+5", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (3d4 + 5) bludgeoning damage plus 4 (1d8) radiant damage and the creature is grappled (escape DC 16).", "name": "Slam" }, { "desc": "The alabaster tree makes one slam attack against a Large or smaller target it is grappling. If the attack hits, the target is engulfed in razor-sharp leaves, and the grapple ends. While engulfed, the target is blinded and restrained, it has total cover against attacks and other effects outside of the leaves, and it takes 13 (3d8) slashing damage at the start of each of the alabaster tree's turns. An alabaster tree can have only one creature engulfed at a time.\n\nIf the alabaster tree takes 15 damage or more on a single turn from the engulfed creature, the alabaster tree must succeed on a DC 14 Constitution saving throw at the end of that turn or release the creature in a shower of shredded leaves. The released creature falls prone in a space within 10 feet of the alabaster tree. If the alabaster tree dies, an engulfed creature is no longer restrained by it and can escape from the leaves and branches by using an action to untangle itself.", "name": "Serrated Squeeze (Willow Only)" }, { "desc": "One Large or smaller object held or creature grappled by the alabaster tree is thrown up to 40 feet in a random direction and knocked prone. If a thrown target strikes a solid surface, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 15 Dexterity saving throw or take the same damage and be knocked prone.", "name": "Toss (Oak Only)" }, { "desc": "The alabaster tree fires a cloud of sharp needles at all creatures within 30 feet of it. Each creature in that area must make a DC 15 Dexterity saving throw, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one.", "name": "Cloud of Needles (Recharge 5-6, Pine Only)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "As a bonus action, the alabaster tree moves up to five times its speed, leaving a trail of difficult terrain behind it.", "name": "Churning Advance (3/Day)" }, { "desc": "Hallowed reeds within 60 feet of an alabaster tree have advantage on saving throws.", "name": "Foster the Grasses" }, { "desc": "The alabaster tree knows if a creature within 60 feet of it is good-aligned or not.", "name": "Like Calls to Like" }, { "desc": "A good-aligned creature who takes a short rest within 10 feet of an alabaster tree gains all the benefits of a long rest.", "name": "Soul's Respite" } ], "spell_list": [], "page_no": 302, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_alabaster-tree/" }, { "slug": "albino-death-weasel", "desc": "", "name": "Albino Death Weasel", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "6d10+12", "speed": { "burrow": 30, "walk": 50 }, "strength": 16, "dexterity": 14, "constitution": 15, "intelligence": 4, "wisdom": 15, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "perception": 4, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 14", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "attack_bonus": 5, "damage_dice": "2d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.", "name": "Bite" }, { "attack_bonus": 5, "damage_dice": "1d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. The target is also grappled (escape DC 13) if it is a Medium or smaller creature and the albino weasel isn't already grappling a creature. Until this grapple ends, the target is restrained and the albino death weasel can't claw another target.", "name": "Claw" }, { "desc": "The weasel unleashes a spray of foul musk in a 20-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Musk Spray (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The weasel has advantage on Wisdom (Perception) checks that rely on hearing or smell.", "name": "Keen Hearing and Smell" }, { "desc": "If the weasel moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the weasel can make one bite attack against it as a bonus action.", "name": "Pounce" } ], "spell_list": [], "page_no": 374, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_albino-death-weasel/" }, { "slug": "alchemical-apprentice", "desc": "", "name": "Alchemical Apprentice", "size": "Small", "type": "Ooze", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 11, "armor_desc": "natural armor", "hit_points": 63, "hit_dice": "14d6+14", "speed": { "climb": 10, "walk": 10 }, "strength": 13, "dexterity": 6, "constitution": 13, "intelligence": 16, "wisdom": 6, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "arcana": 5 }, "damage_vulnerabilities": "", "damage_resistances": "acid, cold, fire, poison", "damage_immunities": "", "condition_immunities": "blinded, charmed, deafened, frightened, poisoned, prone", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 8", "languages": "understands Common but can't speak, telepathy 10 ft.", "challenge_rating": "1", "cr": 1.0, "actions": [ { "attack_bonus": 3, "damage_dice": "2d8+1", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) bludgeoning damage.", "name": "Pseudopod" }, { "attack_bonus": 5, "damage_dice": "3d6", "desc": "Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (3d6) acid, cold, fire, or poison damage.", "name": "Magical Burble" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The ooze can move through a space as narrow as 1 inch wide without squeezing.", "name": "Amorphous" }, { "desc": "The ooze can absorb any potion, oil, tincture, or alchemical draught that touches it, choosing to be affected by the substance or to nullify it.", "name": "Absorb Potion" }, { "desc": "These oozes don't fare well in sunlight and don't easily endure the rigors of travel. The creature dies if it is directly exposed to sunlight for more than 1 minute. Each day it is more than 1 mile from its “birth” place, the ooze must succeed on a DC 12 Constitution saving throw or die.", "name": "Perishable" }, { "desc": "The alchemical apprentice can produce one common potion, oil, tincture, or alchemical draught each day. If no creature is there to bottle, or otherwise collect, the substance when it is produced, it trickles away and is wasted.", "name": "Produce Potion (1/Day)" } ], "spell_list": [], "page_no": 281, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_alchemical-apprentice/" }, { "slug": "alchemical-golem", "desc": "", "name": "Alchemical Golem", "size": "Large", "type": "Construct", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 147, "hit_dice": "14d10+70", "speed": { "walk": 20 }, "strength": 18, "dexterity": 7, "constitution": 21, "intelligence": 7, "wisdom": 10, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "acid, cold, fire, lightning", "damage_immunities": "poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "understands the languages of its creator but can't speak", "challenge_rating": "9", "cr": 9.0, "actions": [ { "desc": "The golem makes two slam attacks.", "name": "Multiattack" }, { "attack_bonus": 8, "damage_dice": "2d8+4", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.", "name": "Slam" }, { "desc": "The golem exhales poisonous fumes in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 31 (9d6) poison damage on a failed save, or half as much damage on a successful one.", "name": "Poison Breath (Brimstone Infusion Only; Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "Syringes on the golem's back pierce its silver hide and infuse it with a powerful admixture. At the start of its turn, the alchemical golem can select one of the following infusions. Each infusion lasts until the start of its next turn. The golem can't use multiple infusions at once.\nBrimstone: The golem takes 7 (2d6) necrotic damage when it activates this infusion. The golem can breathe poison as an action. In addition, any creature that starts its turn within 5 feet of the golem must succeed on a DC 16 Constitution saving throw or be poisoned until the start of the creature's next turn.\nQuicksilver: The golem takes 14 (4d6) necrotic damage when it activates this infusion. The golem's silver hide turns to shifting quicksilver, increasing its speed to 40 feet and granting it resistance to damage to which it is not already immune. l\nSalt: The golem takes 17 (5d6) necrotic damage when it activates this infusion. The golem's silver hide is covered with salt crystals, increasing its AC by 3. The golem's slam attacks deal an extra 14 (4d6) piercing damage and the ground within 20 feet of the golem becomes difficult terrain for 1 hour. A creature can force an adamantine syringe into the golem's body with a successful DC 25 Strength check while grappling the golem, nullifying its current infusion and dealing 35 (10d6) piercing damage to it.", "name": "Alchemical Infusion" }, { "desc": "Whenever the golem takes acid, cold, fire, or lightning damage, all creatures within 20 feet of the golem must make a DC 16 Dexterity saving throw, taking damage equal to the damage the golem took on a failed save, or half as much damage on a successful one.", "name": "Elemental Expulsion" }, { "desc": "The golem is immune to any spell or effect that would alter its form.", "name": "Immutable Form" }, { "desc": "The golem has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "The golem's weapon attacks are magical.", "name": "Magic Weapons" } ], "spell_list": [], "page_no": 192, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_alchemical-golem/" }, { "slug": "alchemist-archer", "desc": "", "name": "Alchemist Archer", "size": "Medium", "type": "Humanoid", "subtype": "elf", "group": null, "alignment": "any alignment", "armor_class": 17, "armor_desc": "studded leather", "hit_points": 135, "hit_dice": "18d8+54", "speed": { "walk": 30 }, "strength": 11, "dexterity": 20, "constitution": 16, "intelligence": 18, "wisdom": 14, "charisma": 10, "strength_save": 4, "dexterity_save": null, "constitution_save": null, "intelligence_save": 8, "wisdom_save": null, "charisma_save": null, "perception": 6, "skills": { "perception": 6, "stealth": 9, "survival": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 16", "languages": "Common, Elvish", "challenge_rating": "10", "cr": 10.0, "actions": [ { "desc": "The alchemist archer makes three longbow attacks or two scimitar attacks.", "name": "Multiattack" }, { "attack_bonus": 9, "damage_dice": "1d6+5", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.", "name": "Scimitar" }, { "attack_bonus": 9, "damage_dice": "1d8+5", "desc": "Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.", "name": "Longbow" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "As a bonus action, the archer attaches an alchemy tube to the shaft of one arrow before firing its longbow. On a successful hit, the alchemy tube shatters and does one of the following:\nConcussive. The target takes an extra 18 (4d8) thunder damage and must succeed on a DC 16 Strength saving throw or be knocked prone.\nEntangling. The target takes an extra 18 (4d8) acid damage and is restrained by sticky, alchemical goo. As an action, the restrained target can make a DC 16 Strength check, bursting through the goo on a success. The goo can also be attacked and destroyed (AC 10; hp 5; immunity to piercing, slashing, poison, and psychic damage).\nExplosive. The target takes an extra 18 (4d8) fire damage and catches on fire, taking 7 (2d6) fire damage at the start of each of its turns. The target can end this damage by using its action to make a DC 16 Dexterity check to extinguish the flames.", "name": "Alchemical Arrows" }, { "desc": "The archer has advantage on saving throws against being charmed, and magic can't put the archer to sleep.", "name": "Fey Ancestry" }, { "desc": "Once per turn, when the archer makes a ranged attack with its longbow and hits, the target takes an extra 28 (8d6) damage.", "name": "Hunter's Aim" } ], "spell_list": [], "page_no": 141, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_alchemist-archer/" }, { "slug": "alkonost", "desc": "", "name": "Alkonost", "size": "Small", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 12, "armor_desc": null, "hit_points": 17, "hit_dice": "5d6", "speed": { "fly": 40, "walk": 20 }, "strength": 11, "dexterity": 14, "constitution": 10, "intelligence": 7, "wisdom": 14, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "lightning", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "attack_bonus": 4, "damage_dice": "1d4+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.", "name": "Claws" }, { "desc": "The alkonost sings a beautiful melody. Each creature within 30 feet of it that can hear the melody must succeed on a DC 12 Charisma saving throw or take 7 (2d6) lightning damage the next time it moves.", "name": "Charged Melody (Recharge 6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "An alkonost is immune to the effects of magical and natural wind, including effects that would force it to move, impose disadvantage on Wisdom (Perception) checks, or force it to land when flying. In addition, its weapon attacks do an extra 2 (1d4) lightning damage if it is within 1 mile of a lightning storm.", "name": "One with Wind" } ], "spell_list": [], "page_no": 12, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_alkonost/" }, { "slug": "alliumite", "desc": "", "name": "Alliumite", "size": "Small", "type": "Plant", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 14, "armor_desc": null, "hit_points": 18, "hit_dice": "4d6+4", "speed": { "burrow": 20, "walk": 30 }, "strength": 6, "dexterity": 18, "constitution": 12, "intelligence": 7, "wisdom": 12, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3, "stealth": 6, "survival": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Sylvan", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "attack_bonus": 6, "damage_dice": "1d4+4", "desc": "Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.", "name": "Thorn Dart" }, { "attack_bonus": 6, "damage_dice": "1d6+4", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.", "name": "Grass Blade" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The alliumite has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life.", "name": "Plant Camouflage" }, { "desc": "Each creature other than an alliumite within 5 feet of the alliumite when it takes damage must succeed on a DC 13 Constitution saving throw or be blinded until the start of the creature's next turn. On a successful saving throw, the creature is immune to the Tearful Stench of all alliumites for 1 minute.", "name": "Tearful Stench" } ], "spell_list": [], "page_no": 13, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_alliumite/" }, { "slug": "alnaar", "desc": "", "name": "Alnaar", "size": "Large", "type": "Fiend", "subtype": "demon", "group": null, "alignment": "chaotic evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 212, "hit_dice": "25d10+75", "speed": { "burrow": 20, "fly": 40, "walk": 40 }, "strength": 20, "dexterity": 22, "constitution": 17, "intelligence": 9, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": 10, "constitution_save": 7, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "acrobatics": 10, "perception": 5 }, "damage_vulnerabilities": "cold", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "fire, poison", "condition_immunities": "frightened, poisoned", "senses": "darkvision 120 ft., passive Perception 15", "languages": "Abyssal", "challenge_rating": "9", "cr": 9.0, "actions": [ { "desc": "The alnaar makes three fiery fangs attacks.", "name": "Multiattack" }, { "attack_bonus": 9, "damage_dice": "2d8+5", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage and 3 (1d6) fire damage.", "name": "Fiery Fangs" }, { "desc": "The alnaar becomes super-heated, expelling momentous energy outwards in a 20-foot radius blast around it. Each creature caught in the blast must make a DC 17 Dexterity saving throw. On a failed save, a creature takes 22 (4d10) fire damage and 22 (4d10) force damage and is knocked prone. On a success, a creature takes half the fire and force damage but isn't knocked prone. The fire ignites flammable objects that aren't being worn or carried. After using Flare, the alnaar is starving. It can't use Flare if it is starving.", "name": "Flare (Recharge Special)" } ], "bonus_actions": null, "reactions": [ { "desc": "When a creature the alnaar can see moves, the alnaar can move up to 20 feet toward the moving creature. If the alnaar moves within 10 feet of that creature, it can make one fiery fangs attack against the creature.", "name": "On the Hunt" } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "A creature that starts its turn within 5 feet of the alnaar must make a DC 16 Constitution saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. A creature that touches the alnaar or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage. Nonmagical weapons and objects with Armor Class 15 or lower are immediately destroyed after coming into contact with the alnaar's skin. Weapons that hit the alnaar deal their damage before being destroyed. This trait is suppressed if the alnaar is starving.", "name": "Skin of the Forge" }, { "desc": "If an alnaar hasn't fed on a Medium-sized or larger creature within the last 12 hours, it is starving. While starving, the alnaar's Armor Class is reduced by 2, it has advantage on melee attack rolls against any creature that doesn't have all of its hp, and will direct its attacks at a single foe regardless of tactical consequences. Once it feeds on a Medium-sized or larger corpse or brings a Medium-sized or larger creature to 0 hp, it is no longer starving.", "name": "Starving Wrath" } ], "spell_list": [], "page_no": 82, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_alnaar/" }, { "slug": "alp", "desc": "", "name": "Alp", "size": "Small", "type": "Fey", "subtype": "shapechanger", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": null, "hit_points": 44, "hit_dice": "8d6+16", "speed": { "walk": 30 }, "strength": 12, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 16, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "cold, necrotic", "damage_immunities": "", "condition_immunities": "charmed, exhaustion, paralyzed, unconscious", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Common, Sylvan, Umbral", "challenge_rating": "1", "cr": 1.0, "actions": [ { "attack_bonus": 4, "damage_dice": "2d4+3", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage, and, if the target was sleeping or unconscious before it was hit, it must succeed on a DC 13 Wisdom saving throw or become frightened and restrained for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the restrained condition on itself on a success. The creature must succeed on another saving throw on a following round to end the frightened condition.", "name": "Sleeper's Slap" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "While in dim light or darkness, the alp can take the Hide action as a bonus action.", "name": "Shadow Stealth" }, { "desc": "The alp can use its action to polymorph into a Small or Tiny beast it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.", "name": "Shapechanger" }, { "desc": "While in sunlight, the alp has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", "name": "Sunlight Sensitivity" }, { "desc": "The alp's innate spellcasting ability is Wisdom (spell save DC 13). The alp can innately cast the following spells, requiring no material components:\nAt will: invisibility (self only)\n3/day each: silent image, sleep\n1/day each: bestow curse, dream", "name": "Innate Spellcasting" } ], "spell_list": [], "page_no": 14, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_alp/" }, { "slug": "alpha-yek", "desc": "", "name": "Alpha Yek", "size": "Medium", "type": "Fiend", "subtype": "demon", "group": null, "alignment": "chaotic evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 129, "hit_dice": "16d8+48", "speed": { "climb": 30, "walk": 30 }, "strength": 16, "dexterity": 16, "constitution": 16, "intelligence": 15, "wisdom": 13, "charisma": 10, "strength_save": 7, "dexterity_save": 7, "constitution_save": 7, "intelligence_save": 6, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "perception": 5, "stealth": 7 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 120 ft., passive Perception 15", "languages": "Abyssal, telepathy 120 ft.", "challenge_rating": "9", "cr": 9.0, "actions": [ { "desc": "The alpha yek makes one bite attack and two claw attacks. It can make a bone shard attack in place of a claw attack if it has a bone shard available.", "name": "Multiattack" }, { "attack_bonus": 7, "damage_dice": "4d6+3", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) piercing damage.", "name": "Bite" }, { "attack_bonus": 7, "damage_dice": "4d4+3", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (4d4 + 3) slashing damage.", "name": "Claw" }, { "attack_bonus": 7, "damage_dice": "2d4+3", "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 8 (2d4 + 3) piercing damage and the target must make a DC 17 Constitution saving throw. On a failure, a piece of the bone breaks and sticks in the target's wound. The target takes 5 (2d4) piercing damage at the start of each of its turns as long as the bone remains lodged in its wound. A creature, including the target, can take its action to remove the bone by succeeding on a DC 15 Wisdom (Medicine) check. The bone also falls out of the wound if the target receives magical healing \n\nA yek typically carries 3 (1d6) bone shards, which are destroyed on a successful hit. It can use its action to tear a bone shard from a corpse within 5 feet. Derro", "name": "Bone Shard" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The yek has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "The yek has advantage on attack rolls against a creature if at least one of the yek's allies is within 5 feet of the creature and the ally isn't incapacitated.", "name": "Pack Tactics" } ], "spell_list": [], "page_no": 14, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_alpha-yek/" }, { "slug": "altar-flame-golem", "desc": "", "name": "Altar Flame Golem", "size": "Large", "type": "Construct", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 152, "hit_dice": "16d10+64", "speed": { "walk": 20 }, "strength": 19, "dexterity": 9, "constitution": 18, "intelligence": 3, "wisdom": 10, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire, poison, psychic; bludgeoning, piercing and slashing from nonmagical attacks not made with adamantine", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "understands the languages of its creator but can't speak", "challenge_rating": "10", "cr": 10.0, "actions": [ { "desc": "The altar flame golem makes two slam attacks.", "name": "Multiattack" }, { "attack_bonus": 8, "damage_dice": "2d8+4", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 11 (2d10) fire damage.", "name": "Slam" }, { "desc": "The golem breathes fire in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 36 (8d8) fire damage on a failed save, or half as much damage on a successful one.", "name": "Flame Breath (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "If the golem takes cold damage or is doused with at least three gallons of water, it has disadvantage on attack rolls and ability checks until the end of its next turn.", "name": "Aversion to Water" }, { "desc": "When the altar flame golem is reduced to 0 hp, it explodes into shards of hot stone and fire. Each creature within 15 feet of it must make a DC 16 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one. An altar flame golem is not immune to the fire damage of another altar flame golem's death burst and doesn't absorb it.", "name": "Death Burst" }, { "desc": "While the golem remains motionless, it is indistinguishable from an altar bearing an eternal flame.", "name": "False Appearance" }, { "desc": "Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hp equal to the fire damage dealt. me", "name": "Fire Absorption" }, { "desc": "The golem is immune to any spell or effect that would alter its form.", "name": "Immutable Form" }, { "desc": "The golem has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "The golem's weapon attacks are magical.", "name": "Magic Weapons" } ], "spell_list": [], "page_no": 193, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_altar-flame-golem/" } ] }{ "count": 3207, "next": "