Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=challenge_rating&page=43
{ "count": 3207, "next": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=challenge_rating&page=44", "previous": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=challenge_rating&page=42", "results": [ { "slug": "mirage-monster-a5e", "desc": "", "name": "Mirage Monster", "size": "Huge", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 76, "hit_dice": "9d12+18", "speed": { "walk": 30 }, "strength": 18, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 14, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "grappled, prone", "senses": "darkvision 60 ft., passive Perception 12", "languages": "", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The mimic makes a bite attack and a pseudopod attack." }, { "name": "Pseudopod", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage and the target is subjected to the mimics Sticky trait." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature stuck to the mimic. Hit: 9 (2d4 + 4) piercing damage and the target is restrained until it is no longer stuck to the mimic. While a creature is restrained by the mimic the mimic can't bite a different creature." }, { "name": "Swallow", "desc": "The mimic makes a bite attack against a Medium or smaller creature restrained by it. If the attack hits and the mimic has not swallowed another creature the target is swallowed and no longer stuck to the mimic. A swallowed creature has total cover from attacks from outside the mimic is blinded and restrained and takes 5 (2d4) acid damage at the start of each of the mimics turns." }, { "name": "If a swallowed creature deals 10 or more damage to the mimic in a single turn, or if the mimic dies, the target falls prone in an unoccupied space of its choice within 5 feet of the mimic and is no longer swallowed", "desc": "" } ], "bonus_actions": [ { "name": "Shapeshift", "desc": "The mimic changes its form to resemble an inanimate object of its approximate size or changes into its true form, which is an amorphous blob. Objects it is carrying or stuck to are not transformed. While shapeshifted, its statistics are unchanged. It reverts to its true form if it dies." } ], "reactions": null, "legendary_desc": "", "legendary_actions": [ { "name": "The mirage monster can take 2 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn." }, { "name": "Grasping Pseudopod", "desc": "The mirage monster makes a pseudopod attack with a range of 15 feet. On a hit, the target makes a DC 14 Strength saving throw. On a failure, the target is pulled up to 15 feet towards the mirage monster." }, { "name": "Bite (Costs 2 Actions)", "desc": "The mirage monster attacks with its bite." } ], "special_abilities": [ { "name": "False Appearance", "desc": "While the mimic is motionless, it is indistinguishable from an inanimate object." }, { "name": "Sticky", "desc": "A creature, object, or weapon that touches the mimic is stuck to the mimic. A creature can use an action to make a DC 14 Strength check, freeing itself or an object or creature within reach on a success. The effect also ends when the mimic chooses to end it or when the mimic dies." }, { "name": "Telepathic Sense", "desc": "A mimic telepathically senses the presence of humanoids within 120 feet and gains a mental image of any inanimate object desired by any of the creatures it senses. This ability is blocked by 3 feet of wood or dirt, 1 foot of stone, 1 inch of common metal, or a thin sheet of lead." }, { "name": "Water Soluble", "desc": "If the mimic is splashed with at least 1 gallon of water, it assumes its true form and the DC to escape its Sticky trait is reduced to 10 until the end of its next turn." }, { "name": "Legendary Resistance (1/Day)", "desc": "If the mirage monster fails a saving throw, it can choose to succeed instead. When it does so, it immediately shapeshifts into its true form if it has not already done so." } ], "spell_list": [], "page_no": 333, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_mirage-monster/" }, { "slug": "ogre-flesh-heap-a5e", "desc": "", "name": "Ogre Flesh Heap", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 11, "armor_desc": "", "hit_points": 59, "hit_dice": "7d10+28", "speed": { "walk": 30 }, "strength": 18, "dexterity": 6, "constitution": 18, "intelligence": 3, "wisdom": 8, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 8", "languages": "understands Giant but can't speak", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Greatclub", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw falling prone on a failure." }, { "name": "Sweeping Strike", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft. all creatures within 5 feet. Hit: 8 (1d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw. On a failure it is pushed 10 feet away from the ogre." }, { "name": "Grab", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage and the target is grappled if its Medium or smaller (escape DC 14) and until the grapple ends the zombie can't grab another target." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target grappled by a zombie. Hit: 15 (2d10 + 4) piercing damage and the zombie regains hit points equal to the damage dealt" } ], "bonus_actions": null, "reactions": [ { "name": "Bodyblock", "desc": "If the ogre flesh heap is grappling a creature when it is hit with a weapon attack by a creature it can see, it uses the creature as a shield, adding 2 to its AC against the attack. If this causes the attack to miss, the attack hits the grappled creature instead." }, { "name": "Corpulent Expulsion (Recharge 6", "desc": "When it takes damage, the ogre flesh heaps belly splits and releases a torrent of caustic gore in a 30-foot cone. Creatures in this area make a DC 14 Dexterity saving throw, taking 14 (4d6) acid damage on a failure and half damage on a success. The flesh heap then takes 10 (3d6) acid damage." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Fortitude (1/Day)", "desc": "If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead." }, { "name": "Undead Nature", "desc": "A zombie doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 436, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_ogre-flesh-heap/" }, { "slug": "phase-monster-a5e", "desc": "", "name": "Phase Monster", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 85, "hit_dice": "10d10+30", "speed": { "walk": 30, "fly": 50 }, "strength": 18, "dexterity": 14, "constitution": 16, "intelligence": 4, "wisdom": 14, "charisma": 8, "strength_save": null, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 4, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 14", "languages": "", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The phase monster attacks with its horns and its claws." }, { "name": "Horns", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If the target is a creature and the phase monster moves at least 20 feet straight towards the target before the attack the target takes an additional 5 (2d4) bludgeoning damage and makes a DC 14 Strength saving throw falling prone on a failure." }, { "name": "Claws (True Form Only)", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage plus an additional 5 (2d4) slashing damage if the target is prone." }, { "name": "Blood-Curdling Scream (Recharge 5-6)", "desc": "The phase monster unleashes a horrific screech. Each creature within 60 feet that can hear it makes a DC 13 Wisdom saving throw. On a failure it is frightened for 1 minute. While frightened by Blood-Curdling Scream a creature must take the Dash action and move away from the phase monster by the safest available route on each of its turns unless there is nowhere to move. If the creature ends its turn in a location where it doesnt have line of sight to the phase monster the creature makes a Wisdom saving throw. On a successful save it is no longer frightened." } ], "bonus_actions": [ { "name": "Shapeshift", "desc": "The phase monster magically changes its form to that of a Small goat or into its true form. While in goat form, it loses its fly speed and Mirror Image trait. Its statistics, other than its size and speed, are unchanged in each form." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Mirror Image", "desc": "A magical illusion cloaks the phase monster, creating a reflection of the monster nearby and concealing its precise location. While the monster is not incapacitated, attack rolls against it have disadvantage. When a creature hits the phase monster with an attack, this trait stops working until the end of the phase monsters next turn." } ], "spell_list": [], "page_no": 361, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_phase-monster/" }, { "slug": "pugilist-a5e", "desc": "", "name": "Pugilist", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 40 }, "strength": 16, "dexterity": 14, "constitution": 16, "intelligence": 10, "wisdom": 14, "charisma": 10, "strength_save": 5, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "athletics": 5, "intimidation": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 12", "languages": "any one", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The pugilist attacks three times with their fists." }, { "name": "Fists", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage." } ], "bonus_actions": [ { "name": "Haymaker (1/Day)", "desc": "The pugilist attacks with their fists. On a hit, the attack deals an extra 7 (2d6) damage." }, { "name": "Head Shot (1/Day)", "desc": "The pugilist attacks with their fists. On a hit, the target makes a DC 13 Constitution saving throw. On a failure, it is stunned until the end of the pugilists next turn." } ], "reactions": [ { "name": "Opportune Jab", "desc": "If a creature attempts to grapple the pugilist, the pugilist attacks that creature with their fists." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Unarmored Defense", "desc": "The pugilists AC equals 10 + their Dexterity modifier + their Wisdom modifier." } ], "spell_list": [], "page_no": 495, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_pugilist/" }, { "slug": "red-dragon-wyrmling-a5e", "desc": "", "name": "Red Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": null, "alignment": "", "armor_class": 17, "armor_desc": "", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 30, "climb": 30, "fly": 60 }, "strength": 18, "dexterity": 12, "constitution": 16, "intelligence": 12, "wisdom": 10, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "intimidation": 4, "perception": 2, "stealth": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 12", "languages": "Draconic", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 20 (3d10 + 4) piercing damage." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The dragon exhales a blast of fire in a 15-foot cone. Each creature in that area makes a DC 15 Dexterity saving throw taking 24 (7d6) fire damage on a failed save or half damage on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Volcanic Tyrant", "desc": "The dragon is immune to the effects of poisonous gases caused by volcanic environments. It also ignores difficult terrain caused by lava." } ], "spell_list": [], "page_no": 119, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_red-dragon-wyrmling/" }, { "slug": "scarecrow-harvester-a5e", "desc": "", "name": "Scarecrow Harvester", "size": "Medium", "type": "Construct", "subtype": "", "group": null, "alignment": "", "armor_class": 14, "armor_desc": "", "hit_points": 67, "hit_dice": "9d8+27", "speed": { "walk": 40 }, "strength": 16, "dexterity": 18, "constitution": 16, "intelligence": 12, "wisdom": 14, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing", "damage_immunities": "poison", "condition_immunities": "charmed, fatigue, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 12", "languages": "understands the languages of its creator but can't speak", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The scarecrow uses Scare and makes two claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 3 (1d6) necrotic damage." }, { "name": "Scare", "desc": "Each creature of the scarecrows choice within 30 feet that can see the scarecrow makes a DC 13 Wisdom saving throw. On a failure it is magically frightened for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success. If a creatures saving throw is successful or the effect ends for it it is immune to Scare for 24 hours." }, { "name": "Fire Breath (Recharge 4-6)", "desc": "The scarecrow exhales fire in a 30-foot cone. Each creature in the area makes a DC 13 Dexterity saving throw taking 14 (4d6) fire damage on a failed save or half damage on a success." }, { "name": "Pumpkin Head (1/Day)", "desc": "The scarecrow throws its head up to 60 feet. Each creature within 20 feet of the head makes a DC 13 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success. After using this action the scarecrow no longer has a head. It can still use its senses but can no longer use Fire Breath. It can create a new head when it finishes a long rest." }, { "name": "Invisibility (1/Day)", "desc": "The scarecrow along with any mount it is riding is invisible for 1 hour or until it attacks or uses Scare Fire Breath or Pumpkin Head." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Flammable", "desc": "After taking fire damage, the scarecrow catches fire and takes 5 (1d10) ongoing fire damage if it isnt already suffering ongoing fire damage. A creature can spend an action to extinguish this fire." }, { "name": "Spell-created", "desc": "The DC for dispel magic to disable this creature is 19. A disabled scarecrow is inanimate. After one hour, it becomes animate again unless its body has been destroyed." } ], "spell_list": [], "page_no": 383, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_scarecrow-harvester/" }, { "slug": "shadow-demon-a5e", "desc": "", "name": "Shadow Demon", "size": "Medium", "type": "Fiend", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 45, "hit_dice": "10d8", "speed": { "walk": 30, "fly": 50 }, "strength": 5, "dexterity": 16, "constitution": 10, "intelligence": 12, "wisdom": 14, "charisma": 16, "strength_save": null, "dexterity_save": 5, "constitution_save": 2, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": null, "skills": { "stealth": 5 }, "damage_vulnerabilities": "radiant", "damage_resistances": "acid, fire, thunder; damage from nonmagical weapons", "damage_immunities": "cold, lightning, necrotic, poison", "condition_immunities": "charmed, fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "darkvision 120 ft., passive Perception 12", "languages": "Abyssal, telepathy 120 ft.", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Darken Light", "desc": "The demon magically targets a nonmagical flame or an area of magical light created by a 2nd-level or lower spell slot within 60 feet. Any area of bright light created by the light source instead casts dim light for 10 minutes." }, { "name": "Replace Shadow", "desc": "The demon targets a humanoid within 5 feet that is in dim light and can't see the demon. The target makes a DC 13 Constitution saving throw. On a success the target is aware of the demon. On a failure the target is unaware of the demon the target no longer casts a natural shadow and the demon magically takes on the shape of the targets shadow appearing indistinguishable from a natural shadow except when it attacks. The demon shares the targets space and moves with the target. When the demon is dealt damage while sharing the targets space it takes half the damage (rounded down) and the other half is dealt to the target. The effect ends when the target drops to 0 hit points the demon no longer shares the targets space the demon or target is affected by dispel evil and good or a similar effect or the demon begins its turn in an area of sunlight." }, { "name": "Claws", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) cold damage." } ], "bonus_actions": [ { "name": "Shadow Sneak", "desc": "The demon takes the Hide action even if obscured only by dim light or darkness." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Chaotic Evil", "desc": "The demon radiates a Chaotic and Evil aura." }, { "name": "Incorporeal", "desc": "The demon can move through creatures and objects. It takes 3 (1d6) force damage if it ends its turn inside an object." }, { "name": "Light Sensitivity", "desc": "While in bright light, the demon has disadvantage on attack rolls, as well as on Perception checks that rely on sight." } ], "spell_list": [], "page_no": 74, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_shadow-demon/" }, { "slug": "skeleton-horde-a5e", "desc": "", "name": "Skeleton Horde", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 65, "hit_dice": "10d8+20", "speed": { "walk": 30 }, "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "understands the languages it knew in life but can't speak", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Shortsword", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied." }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Undead Nature", "desc": "A skeleton doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 394, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_skeleton-horde/" }, { "slug": "snake-lamia-a5e", "desc": "", "name": "Snake Lamia", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 85, "hit_dice": "10d10+30", "speed": { "walk": 30 }, "strength": 16, "dexterity": 16, "constitution": 16, "intelligence": 14, "wisdom": 16, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "deception": 6, "perception": 5, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Abyssal, Common", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Dizzying Touch", "desc": "Melee Spell Attack: +6 to hit, reach 5 ft., one creature. Hit: The target is magically charmed for 1 hour or until it takes damage. While charmed in this way it has disadvantage on Wisdom saving throws and ability checks." }, { "name": "Constrict", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and the target is grappled (escape DC 13). Until this grapple ends the lamia can't constrict a different target." }, { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage and the target makes a DC 13 Constitution saving throw. On a failure the target takes 10 (3d6) poison damage and is poisoned for 1 hour." }, { "name": "Hypnotic Pattern (3rd-Level; S, Concentration)", "desc": "A swirling pattern of light appears at a point within 120 feet. Each creature within 10 feet of the pattern that can see it makes a DC 14 Wisdom saving throw. On a failure the creature is charmed for 1 minute. While charmed the creature is incapacitated and its Speed is 0. The effect ends on a creature if it takes damage or if another creature uses an action to shake it out of its daze." } ], "bonus_actions": [ { "name": "Misty Step (2nd-Level; V)", "desc": "The lamia teleports to an unoccupied space it can see within 30 feet. The lamia can't cast this spell and a 1st-level or higher spell on the same turn." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Chaotic Evil", "desc": "The lamia radiates a Chaotic and Evil aura." }, { "name": "Innate Spellcasting", "desc": "The lamias innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components. At will: charm person, disguise self (humanoid form), major image, misty step, 1/day each: geas, hallucinatory terrain, hypnotic pattern, scrying" } ], "spell_list": [], "page_no": 303, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_snake-lamia/" }, { "slug": "vampire-spawn-a5e", "desc": "", "name": "Vampire Spawn", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 15, "armor_desc": "", "hit_points": 76, "hit_dice": "9d8+36", "speed": { "walk": 30, "climb": 30 }, "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 10, "wisdom": 14, "charisma": 14, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": null, "skills": { "perception": 4, "stealth": 5 }, "damage_vulnerabilities": "radiant", "damage_resistances": "necrotic; damage from nonmagical, non-silvered weapons", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 14", "languages": "the languages it knew in life", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The vampire makes two attacks only one of which can be a bite attack." }, { "name": "Grab", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. The target is grappled (escape DC 14)." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target that is grappled incapacitated restrained or willing. Hit: 9 (1d10 + 4) piercing damage plus 14 (4d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack it dies." } ], "bonus_actions": null, "reactions": [ { "name": "Hissing Scuttle (1/Day)", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Regeneration", "desc": "The vampire regains 10 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait." } ], "spell_list": [], "page_no": 421, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_vampire-spawn/" }, { "slug": "warlords-ghost-a5e", "desc": "", "name": "Warlords Ghost", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 13, "armor_desc": "", "hit_points": 58, "hit_dice": "13d8", "speed": { "walk": 30, "fly": 40 }, "strength": 8, "dexterity": 16, "constitution": 10, "intelligence": 12, "wisdom": 10, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 2, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "acid, fire, lightning, thunder; damage from nonmagical weapons", "damage_immunities": "cold, necrotic, poison", "condition_immunities": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "darkvision 60 ft., Passive Perception 10", "languages": "the languages it spoke in life", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Presage Death", "desc": "The banshee targets a creature within 60 feet that can hear it predicting its doom. The target makes a DC 14 Wisdom saving throw. On a failure the target takes 11 (2d6 + 4) psychic damage and is magically cursed for 1 hour. While cursed in this way the target has disadvantage on saving throws against the banshees Baleful Wail." }, { "name": "Baleful Wail", "desc": "The banshee shrieks. All living creatures within 30 feet of it that can hear it make a DC 14 Constitution saving throw. On a failure a creature takes 11 (2d6 + 4) psychic damage. If the creature is cursed by the banshee it drops to 0 hit points instead." } ], "bonus_actions": null, "reactions": [ { "name": "Wounded Warning", "desc": "When the banshee takes damage from a creature within 60 feet, it uses Presage Death on the attacker." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Death Howl", "desc": "When reduced to 0 hit points, the banshee uses Baleful Wail." }, { "name": "Detect Life", "desc": "The banshee magically senses the general direction of living creatures up to 5 miles away." }, { "name": "Incorporeal Movement", "desc": "The banshee can move through creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Undead Nature", "desc": "A banshee doesnt require air, sustenance, or sleep." }, { "name": "Unquiet Spirit", "desc": "If defeated in combat, the banshee returns on the anniversary of its death. It can be permanently put to rest only by finding and casting remove curse on its grave or by righting whatever wrong was done to it." } ], "spell_list": [], "page_no": 30, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_warlords-ghost/" }, { "slug": "wereboar-a5e", "desc": "", "name": "Wereboar", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 78, "hit_dice": "12d8+24", "speed": { "walk": 30 }, "strength": 16, "dexterity": 10, "constitution": 14, "intelligence": 10, "wisdom": 10, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "damage from nonmagical, non-silvered weapons", "condition_immunities": "", "senses": "passive Perception 12", "languages": "Common", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack (Humanoid or Hybrid Form Only)", "desc": "The wereboar makes two attacks only one of which can be with its tusks." }, { "name": "Maul (Humanoid or Hybrid Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage." }, { "name": "Tusks (Boar or Hybrid Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. If the boar moves at least 20 feet straight towards the target before the attack the attack deals an extra 7 (2d6) slashing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure. If the target is a humanoid it makes a DC 12 Constitution saving throw. On a failure it is cursed with wereboar lycanthropy." } ], "bonus_actions": [ { "name": "Shapeshift", "desc": "The wereboar changes its form to a boar, a boar-humanoid hybrid, or into its true form, which is a humanoid. While shapeshifted, its statistics are unchanged. It can't speak in boar form. Its equipment is not transformed. It reverts to its true form if it dies." }, { "name": "Frenzied Tusks (While Bloodied", "desc": "The wereboar attacks with its tusks." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Relentless (1/Day)", "desc": "If the wereboar takes 14 or less damage that would reduce it to 0 hit points, it is instead reduced to 1 hit point." }, { "name": "Wolfsbane", "desc": "Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour." } ], "spell_list": [], "page_no": 313, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_wereboar/" }, { "slug": "yeti-a5e", "desc": "", "name": "Yeti", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "", "armor_class": 12, "armor_desc": "", "hit_points": 68, "hit_dice": "8d10+24", "speed": { "walk": 40, "climb": 40 }, "strength": 18, "dexterity": 12, "constitution": 16, "intelligence": 8, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "perception": 3, "stealth": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold", "condition_immunities": "", "senses": "passive Perception 13", "languages": "Yeti", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The yeti uses Chilling Gaze and makes two claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage." }, { "name": "Chilling Gaze (Gaze)", "desc": "One creature within 30 feet that is not immune to cold damage makes a DC 13 Constitution saving throw. On a failure the creature takes 10 (3d6) cold damage and is paralyzed for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on a success. If a creatures saving throw is successful or the effect ends for it it is immune to any Chilling Gaze for 24 hours." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Camouflage", "desc": "The yeti has advantage on Stealth checks made to hide in snowy terrain." }, { "name": "Fire Fear", "desc": "When the yeti takes fire damage, it is rattled until the end of its next turn." }, { "name": "Storm Sight", "desc": "The yetis vision is not obscured by weather conditions." } ], "spell_list": [], "page_no": 433, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_yeti/" }, { "slug": "zombie-horde-a5e", "desc": "", "name": "Zombie Horde", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "", "armor_class": 8, "armor_desc": "", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 20 }, "strength": 12, "dexterity": 6, "constitution": 16, "intelligence": 3, "wisdom": 6, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "fatigue, poisoned", "senses": "darkvision 60 ft., passive Perception 8", "languages": "understands the languages it knew in life but can't speak", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Grab", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 22 (5d6 + 5) bludgeoning damage. If the target is a Medium or smaller creature it is grappled (escape DC 11)." }, { "name": "Bite", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one grappled target. Hit: 32 (5d10 + 5) piercing damage and the horde regains the same number of hit points." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Area Vulnerability", "desc": "The horde takes double damage from any effect that targets an area." }, { "name": "Horde", "desc": "The horde is composed of 5 or more zombies. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects. The horde can move through any opening large enough for one Medium creature without squeezing." }, { "name": "Horde Dispersal", "desc": "When the horde is reduced to 0 hit points, it turns into 2 (1d4) zombies with 7 hit points each." }, { "name": "Undead Nature", "desc": "A zombie doesnt require air, sustenance, or sleep." } ], "spell_list": [], "page_no": 437, "environments": [], "img_main": null, "document__slug": "menagerie", "document__title": "Level Up Advanced 5e Monstrous Menagerie", "document__license_url": "http://open5e.com/legal", "document__url": "https://www.levelup5e.com", "v2_converted_path": "/v2/creatures/a5e-mm_zombie-horde/" }, { "slug": "black-pudding", "desc": "", "name": "Black Pudding", "size": "Large", "type": "Ooze", "subtype": "", "group": "Oozes", "alignment": "unaligned", "armor_class": 7, "armor_desc": null, "hit_points": 85, "hit_dice": "10d10+30", "speed": { "walk": 20, "climb": 20 }, "strength": 16, "dexterity": 5, "constitution": 16, "intelligence": 1, "wisdom": 6, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "acid, cold, lightning, slashing", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, prone", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 8", "languages": "", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Pseudopod", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.", "attack_bonus": 5, "damage_dice": "1d6+4d8", "damage_bonus": 3 } ], "bonus_actions": null, "reactions": [ { "name": "Split", "desc": "When a pudding that is Medium or larger is subjected to lightning or slashing damage, it splits into two new puddings if it has at least 10 hit points. Each new pudding has hit points equal to half the original pudding's, rounded down. New puddings are one size smaller than the original pudding." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amorphous", "desc": "The pudding can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Corrosive Form", "desc": "A creature that touches the pudding or hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the pudding corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the pudding is destroyed after dealing damage. The pudding can eat through 2-inch-thick, nonmagical wood or metal in 1 round.", "attack_bonus": 0, "damage_dice": "1d8" }, { "name": "Spider Climb", "desc": "The pudding can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." } ], "spell_list": [], "page_no": 337, "environments": [ "Underdark", "Sewer", "Caverns", "Ruin", "Water" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_black-pudding/" }, { "slug": "chuul", "desc": "", "name": "Chuul", "size": "Large", "type": "Aberration", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 93, "hit_dice": "11d10+33", "speed": { "walk": 30, "swim": 30 }, "strength": 19, "dexterity": 10, "constitution": 16, "intelligence": 5, "wisdom": 11, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 14", "languages": "understands Deep Speech but can't speak", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once." }, { "name": "Pincer", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.", "attack_bonus": 6, "damage_dice": "2d6", "damage_bonus": 4 }, { "name": "Tentacles", "desc": "One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "The chuul can breathe air and water." }, { "name": "Sense Magic", "desc": "The chuul senses magic within 120 feet of it at will. This trait otherwise works like the detect magic spell but isn't itself magical." } ], "spell_list": [], "page_no": 267, "environments": [ "Underdark", "Plane Of Water", "Water", "Caverns" ], "img_main": "http://api-beta.open5e.com/static/img/object_illustrations/open5e-illustrations/monsters/chuul.png", "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_chuul/" }, { "slug": "couatl", "desc": "", "name": "Couatl", "size": "Medium", "type": "Celestial", "subtype": "", "group": null, "alignment": "lawful good", "armor_class": 19, "armor_desc": "natural armor", "hit_points": 97, "hit_dice": "13d8+39", "speed": { "walk": 30, "fly": 90 }, "strength": 16, "dexterity": 20, "constitution": 17, "intelligence": 18, "wisdom": 20, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 6, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "radiant", "damage_immunities": "psychic; bludgeoning, piercing, and slashing from nonmagical attacks", "condition_immunities": "", "senses": "truesight 120 ft., passive Perception 15", "languages": "all, telepathy 120 ft.", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 8 (1d6 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 24 hours. Until this poison ends, the target is unconscious. Another creature can use an action to shake the target awake.", "attack_bonus": 8, "damage_dice": "1d6", "damage_bonus": 5 }, { "name": "Constrict", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one Medium or smaller creature. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the couatl can't constrict another target.", "attack_bonus": 6, "damage_dice": "2d6", "damage_bonus": 3 }, { "name": "Change Shape", "desc": "The couatl magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the couatl's choice).\nIn a new form, the couatl retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and other actions are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks. If the new form has a bite attack, the couatl can use its bite in that form." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Innate Spellcasting", "desc": "The couatl's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring only verbal components:\n\nAt will: detect evil and good, detect magic, detect thoughts\n3/day each: bless, create food and water, cure wounds, lesser restoration, protection from poison, sanctuary, shield\n1/day each: dream, greater restoration, scrying" }, { "name": "Magic Weapons", "desc": "The couatl's weapon attacks are magical." }, { "name": "Shielded Mind", "desc": "The couatl is immune to scrying and to any effect that would sense its emotions, read its thoughts, or detect its location." } ], "spell_list": [ "https://api-beta.open5e.com/v2/spells/detect-evil-and-good/?format=api", "https://api-beta.open5e.com/v2/spells/detect-magic/?format=api", "https://api-beta.open5e.com/v2/spells/detect-thoughts/?format=api", "https://api-beta.open5e.com/v2/spells/bless/?format=api", "https://api-beta.open5e.com/v2/spells/create-food-and-water/?format=api", "https://api-beta.open5e.com/v2/spells/cure-wounds/?format=api", "https://api-beta.open5e.com/v2/spells/lesser-restoration/?format=api", "https://api-beta.open5e.com/v2/spells/protection-from-poison/?format=api", "https://api-beta.open5e.com/v2/spells/sanctuary/?format=api", "https://api-beta.open5e.com/v2/spells/shield/?format=api", "https://api-beta.open5e.com/v2/spells/dream/?format=api", "https://api-beta.open5e.com/v2/spells/greater-restoration/?format=api", "https://api-beta.open5e.com/v2/spells/scrying/?format=api" ], "page_no": 269, "environments": [ "Urban", "Desert", "Jungle", "Astral Plane", "Grassland", "Forest" ], "img_main": "http://api-beta.open5e.com/static/img/object_illustrations/open5e-illustrations/monsters/couatl.png", "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_couatl/" }, { "slug": "elephant", "desc": "", "name": "Elephant", "size": "Huge", "type": "Beast", "subtype": "", "group": "Miscellaneous Creatures", "alignment": "unaligned", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 76, "hit_dice": "8d12+24", "speed": { "walk": 40 }, "strength": 22, "dexterity": 9, "constitution": 17, "intelligence": 3, "wisdom": 11, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 10", "languages": "", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Gore", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.", "attack_bonus": 8, "damage_dice": "3d8", "damage_bonus": 6 }, { "name": "Stomp", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.", "attack_bonus": 8, "damage_dice": "3d10", "damage_bonus": 6 } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Trampling Charge", "desc": "If the elephant moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action." } ], "spell_list": [], "page_no": 371, "environments": [ "Desert", "Jungle", "Grassland", "Forest" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_elephant/" }, { "slug": "ettin", "desc": "", "name": "Ettin", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 85, "hit_dice": "10d10+30", "speed": { "walk": 40 }, "strength": 21, "dexterity": 8, "constitution": 17, "intelligence": 6, "wisdom": 10, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Giant, Orc", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The ettin makes two attacks: one with its battleaxe and one with its morningstar." }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.", "attack_bonus": 7, "damage_dice": "2d8", "damage_bonus": 5 }, { "name": "Morningstar", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.", "attack_bonus": 7, "damage_dice": "2d8", "damage_bonus": 5 } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Two Heads", "desc": "The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious." }, { "name": "Wakeful", "desc": "When one of the ettin's heads is asleep, its other head is awake." } ], "spell_list": [], "page_no": 308, "environments": [ "Hill", "Underdark", "Hills", "Mountain", "Ruin" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ettin/" }, { "slug": "ghost", "desc": "", "name": "Ghost", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "any alignment", "armor_class": 11, "armor_desc": null, "hit_points": 45, "hit_dice": "10d8", "speed": { "hover": true, "walk": 0, "fly": 40 }, "strength": 7, "dexterity": 13, "constitution": 10, "intelligence": 10, "wisdom": 12, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "cold, necrotic, poison", "condition_immunities": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "darkvision 60 ft., passive Perception 11", "languages": "any languages it knew in life", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Withering Touch", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) necrotic damage.", "attack_bonus": 5, "damage_dice": "4d6", "damage_bonus": 3 }, { "name": "Etherealness", "desc": "The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane." }, { "name": "Horrifying Visage", "desc": "Each non-undead creature within 60 ft. of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4 x 10 years. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this ghost's Horrifying Visage for the next 24 hours. The aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring." }, { "name": "Possession (Recharge 6)", "desc": "One humanoid that the ghost can see within 5 ft. of it must succeed on a DC 13 Charisma saving throw or be possessed by the ghost; the ghost then disappears, and the target is incapacitated and loses control of its body. The ghost now controls the body but doesn't deprive the target of awareness. The ghost can't be targeted by any attack, spell, or other effect, except ones that turn undead, and it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies.\nThe possession lasts until the body drops to 0 hit points, the ghost ends it as a bonus action, or the ghost is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, the ghost reappears in an unoccupied space within 5 ft. of the body. The target is immune to this ghost's Possession for 24 hours after succeeding on the saving throw or after the possession ends." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Ethereal Sight", "desc": "The ghost can see 60 ft. into the Ethereal Plane when it is on the Material Plane, and vice versa." }, { "name": "Incorporeal Movement", "desc": "The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." } ], "spell_list": [], "page_no": 311, "environments": [ "Temple", "Desert", "Underdark", "Mountains", "Tundra", "Grassland", "Ruin", "Swamp", "Water", "Settlement", "Urban", "Forest", "Ethereal Plane", "Tomb", "Jungle", "Hills", "Shadowfell" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_ghost/" }, { "slug": "lamia", "desc": "", "name": "Lamia", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 97, "hit_dice": "13d10+26", "speed": { "walk": 30 }, "strength": 16, "dexterity": 13, "constitution": 15, "intelligence": 14, "wisdom": 15, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "deception": 7, "insight": 4, "stealth": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Abyssal, Common", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch." }, { "name": "Claws", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.", "attack_bonus": 5, "damage_dice": "2d10", "damage_bonus": 3 }, { "name": "Dagger", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.", "attack_bonus": 5, "damage_dice": "1d4", "damage_bonus": 3 }, { "name": "Intoxicating Touch", "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Innate Spellcasting", "desc": "The lamia's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components.\n\nAt will: disguise self (any humanoid form), major image\n3/day each: charm person, mirror image, scrying, suggestion\n1/day: geas" } ], "spell_list": [ "https://api-beta.open5e.com/v2/spells/disguise-self/?format=api", "https://api-beta.open5e.com/v2/spells/major-image/?format=api", "https://api-beta.open5e.com/v2/spells/charm-person/?format=api", "https://api-beta.open5e.com/v2/spells/mirror-image/?format=api", "https://api-beta.open5e.com/v2/spells/scrying/?format=api", "https://api-beta.open5e.com/v2/spells/suggestion/?format=api", "https://api-beta.open5e.com/v2/spells/geas/?format=api" ], "page_no": 325, "environments": [ "Desert", "Grassland", "Hills", "Abyss" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_lamia/" }, { "slug": "red-dragon-wyrmling", "desc": "", "name": "Red Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": "Red Dragon", "alignment": "chaotic evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 30, "climb": 30, "fly": 60 }, "strength": 19, "dexterity": 10, "constitution": 17, "intelligence": 12, "wisdom": 11, "charisma": 15, "strength_save": null, "dexterity_save": 2, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 2, "charisma_save": 4, "perception": 4, "skills": { "perception": 4, "stealth": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire", "condition_immunities": "", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 14", "languages": "Draconic", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage.", "attack_bonus": 6, "damage_dice": "1d10+1d6", "damage_bonus": 4 }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.", "attack_bonus": 0, "damage_dice": "7d6" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 288, "environments": [ "Mountains" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_red-dragon-wyrmling/" }, { "slug": "succubusincubus", "desc": "", "name": "Succubus/Incubus", "size": "Medium", "type": "Fiend", "subtype": "shapechanger", "group": null, "alignment": "neutral evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 66, "hit_dice": "12d8+12", "speed": { "walk": 30, "fly": 60 }, "strength": 8, "dexterity": 17, "constitution": 13, "intelligence": 15, "wisdom": 12, "charisma": 20, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "deception": 9, "insight": 5, "perception": 5, "persuasion": 9, "stealth": 7 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Abyssal, Common, Infernal, telepathy 60 ft.", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Claw (Fiend Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.", "attack_bonus": 5, "damage_dice": "1d6", "damage_bonus": 3 }, { "name": "Charm", "desc": "One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend's Charm for the next 24 hours.\nThe fiend can have only one target charmed at a time. If it charms another, the effect on the previous target ends." }, { "name": "Draining Kiss", "desc": "The fiend kisses a creature charmed by it or a willing creature. The target must make a DC 15 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.", "attack_bonus": 0, "damage_dice": "5d10", "damage_bonus": 5 }, { "name": "Etherealness", "desc": "The fiend magically enters the Ethereal Plane from the Material Plane, or vice versa." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Telepathic Bond", "desc": "The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence." }, { "name": "Shapechanger", "desc": "The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form. Without wings, the fiend loses its flying speed. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." } ], "spell_list": [], "page_no": 349, "environments": [ "Any", "Hell" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_succubusincubus/" }, { "slug": "wereboar", "desc": "", "name": "Wereboar", "size": "Medium", "type": "Humanoid", "subtype": "human", "group": "Lycanthropes", "alignment": "neutral evil", "armor_class": 10, "armor_desc": "10 in humanoid form, 11 (natural armor) in boar or hybrid form", "hit_points": 78, "hit_dice": "12d8+24", "speed": { "notes": "40 ft. in boar form", "walk": 30 }, "strength": 17, "dexterity": 10, "constitution": 15, "intelligence": 10, "wisdom": 11, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "condition_immunities": "", "senses": "passive Perception 12", "languages": "Common (can't speak in boar form)", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack (Humanoid or Hybrid Form Only)", "desc": "The wereboar makes two attacks, only one of which can be with its tusks." }, { "name": "Maul (Humanoid or Hybrid Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.", "attack_bonus": 5, "damage_dice": "2d6", "damage_bonus": 3 }, { "name": "Tusks (Boar or Hybrid Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.", "attack_bonus": 5, "damage_dice": "2d6", "damage_bonus": 3 } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Shapechanger", "desc": "The wereboar can use its action to polymorph into a boar-humanoid hybrid or into a boar, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." }, { "name": "Charge (Boar or Hybrid Form Only)", "desc": "If the wereboar moves at least 15 feet straight toward a target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.", "attack_bonus": 0, "damage_dice": "2d6" }, { "name": "Relentless (Recharges after a Short or Long Rest)", "desc": "If the wereboar takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead." } ], "spell_list": [], "page_no": 327, "environments": [ "Hill", "Grassland", "Forest", "Jungle", "Hills", "Shadowfell", "Feywild", "Settlement" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_wereboar/" }, { "slug": "weretiger", "desc": "", "name": "Weretiger", "size": "Medium", "type": "Humanoid", "subtype": "human", "group": "Lycanthropes", "alignment": "neutral", "armor_class": 12, "armor_desc": null, "hit_points": 120, "hit_dice": "16d8+48", "speed": { "notes": "40 ft. in tiger form", "walk": 30 }, "strength": 17, "dexterity": 15, "constitution": 16, "intelligence": 10, "wisdom": 13, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "perception": 5, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common (can't speak in tiger form)", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack (Humanoid or Hybrid Form Only)", "desc": "In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks." }, { "name": "Bite (Tiger or Hybrid Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with weretiger lycanthropy.", "attack_bonus": 5, "damage_dice": "1d10", "damage_bonus": 3 }, { "name": "Claw (Tiger or Hybrid Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.", "attack_bonus": 5, "damage_dice": "1d8", "damage_bonus": 3 }, { "name": "Scimitar (Humanoid or Hybrid Form Only)", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.", "attack_bonus": 5, "damage_dice": "1d6", "damage_bonus": 3 }, { "name": "Longbow (Humanoid or Hybrid Form Only)", "desc": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.", "attack_bonus": 4, "damage_dice": "1d8", "damage_bonus": 2 } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Shapechanger", "desc": "The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." }, { "name": "Keen Hearing and Smell", "desc": "The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell." }, { "name": "Pounce (Tiger or Hybrid Form Only)", "desc": "If the weretiger moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the weretiger can make one bite attack against it as a bonus action." } ], "spell_list": [], "page_no": 328, "environments": [ "Forest", "Jungle", "Grassland" ], "img_main": null, "document__slug": "wotc-srd", "document__title": "5e Core Rules", "document__license_url": "http://open5e.com/legal", "document__url": "http://dnd.wizards.com/articles/features/systems-reference-document-srd", "v2_converted_path": "/v2/creatures/srd_weretiger/" }, { "slug": "alabroza-bloodfiend", "desc": "", "name": "Alabroza, Bloodfiend", "size": "Small", "type": "Fiend", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 72, "hit_dice": "16d6+16", "speed": { "walk": 10, "fly": 50 }, "strength": 16, "dexterity": 15, "constitution": 13, "intelligence": 9, "wisdom": 15, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning, poison", "damage_immunities": "", "condition_immunities": "charmed", "senses": "darkvision 60', passive Perception 15", "languages": "Abyssal, Common, Infernal", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "3 Broomsticks 2 Talons or 1 Beak and 1 Talons." }, { "name": "Beak (Fiend Form Only)", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 12 (2d8+3) piercing damage and attaches to target. While attached doesn't attack. Instead at start of each of its turns target: 12 (2d8+3) hp to blood loss. Can detach itself via 5 ft. of its move. It does so after target is reduced to 0 hp. Creature including target can use action to detach it via DC 13 Str." }, { "name": "Talons (Fiend Form Only)", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) piercing damage." }, { "name": "Broomstick (Humanoid Form Only)", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) bludgeoning damage." }, { "name": "Hypnotic Gaze", "desc": "Fixes its gaze on one creature it can see within 10 ft. of it. Target: DC 12 Wis save or charmed 1 min. While charmed creature is incapacitated has speed 0 and refuses to remove attached alabroza. Charmed creature can re-save at end of each of its turns success ends effect on itself. If a creature's save is successful creature immune to this for next 24 hrs." }, { "name": "Spellcasting", "desc": "Cha (DC 12) no material components: At will: minor illusion3/day ea: detect thoughts suggestion" } ], "bonus_actions": [ { "name": "Change Shape", "desc": "Transforms into Med humanoid Small mist cloud or back into true bird-like fiend form. Other than size and speed stats are same in each form with mist form exceptions. Items worn/carried not transformed. Reverts on death. Mist form: can't take any actions speak or manipulate objects resistance to nonmagical damage. Weightless fly speed 20' can hover can enter hostile creature's space and stop there. If air can pass through a space mist can with o squeezing but can't pass through water." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Bloodthirsty", "desc": "Must drink 1+ pint of fresh blood or milk every 24 hrs or suffers one level of exhaustion. Each pint it drinks removes one level." } ], "spell_list": [], "page_no": 13, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_alabroza-bloodfiend/" }, { "slug": "angel-psychopomp", "desc": "", "name": "Angel, Psychopomp", "size": "Medium", "type": "Celestial", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 68, "hit_dice": "8d8+32", "speed": { "walk": 40, "fly": 60 }, "strength": 17, "dexterity": 14, "constitution": 18, "intelligence": 14, "wisdom": 16, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": 6, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 6, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic, radiant; nonmagic B/P/S weapons", "damage_immunities": "", "condition_immunities": "charmed, exhaustion, frightened, poisoned", "senses": "darkvision 120', passive Perception 15", "languages": "all, telepathy 60'", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Lantern Flail attacks." }, { "name": "Lantern Flail", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (1d10+3) bludgeoning damage + 4 (1d8) radiant. A fiend or undead hit by this takes extra 10 (3d6) radiant." }, { "name": "Divine Dictum (Recharge 5-6)", "desc": "Unleashes a small portion of its creator's influence. Each creature of psychopomp's choice that it can see within 30' of it: 22 (5d8) radiant (DC 14 Wis half). Each charmed frightened or possessed creature of psychopomp's choice within 60' of it can choose to end the condition." }, { "name": "Unmake Contract (1/Day)", "desc": "Projects power/majesty of its patron deity. Creature it can see or hear within 60': freed of all liens on its soul." } ], "bonus_actions": [ { "name": "Spirit Usher (3/Day)", "desc": "Wards a creature with divine power for 1 hr. While warded Celestials Fiends and Undead have disadvantage on attack rolls vs. the creature and creature can't be charmed frightened or possessed by them. Warded creature gains 11 temp hp and if slain can't be raised as an Undead for 1 year." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Death's Accomplice", "desc": "When it deals radiant can choose to deal necrotic instead." }, { "name": "Fiendish Countenance", "desc": "When traveling planes of existence demons and devils are native to (ex: Hell the Abyss) psychopomp appears to be a Fiend of a type native to that plane. Until it reveals its true nature (no action required) or uses Divine Dictum Spirit Usher or Unmake Contract it is undetectable as a Celestial." }, { "name": "Immortal Nature", "desc": "Doesn't require food drink or sleep" }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "spell_list": [], "page_no": 28, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_angel-psychopomp/" }, { "slug": "animated-instrument-quartet", "desc": "", "name": "Animated Instrument, Quartet", "size": "Large", "type": "Construct", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 102, "hit_dice": "12d10+36", "speed": { "walk": 30, "fly": 50 }, "strength": 10, "dexterity": 16, "constitution": 17, "intelligence": 4, "wisdom": 5, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -3, "skills": { "perception": -3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison, psychic", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "blindsight 60' (blind beyond), passive Perception 7", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Trouble Clef or Orchestra Hit attacks." }, { "name": "Trouble Clef", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 13 (4d4+3) bludgeoning damage." }, { "name": "Orchestra Hit", "desc": "Ranged Spell Attack: +6 to hit, 60 ft., one target, 18 (4d6+4) thunder." }, { "name": "Musical Arrangement", "desc": "The quartet plays one of the following songs:Dreadful Dirge. The quartet plays a hair-raising tune that evokes terror. Each hostile creature within 30' of the quartet must make DC 14 Wis save or be frightened until the end of its next turn.Oppressive Overture. The quartet plays a heavy melody that reverberates through nearby creatures. Each hostile creature within 30' of the quartet must make DC 14 Str save or be knocked prone.Seditious Sonata. The quartet plays a song that incites disobedience and rebellion. Each hostile creature within 30' of the quartet must make DC 14 Cha save" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Antimagic Susceptibility", "desc": "The quartet is incapacitated while in the area of an antimagic field. If targeted by dispel magic the quartet must succeed on a Con save vs. the caster's spell save DC or fall unconscious for 1 min." }, { "name": "Construct Nature", "desc": "The quartet doesn't require air food drink or sleep." }, { "name": "False Appearance", "desc": "While motionless indistinguishable from group of musical instruments." }, { "name": "Four-Part Harmony", "desc": "An animated quartet is always composed of four instruments that sit or hover close together acting with singular intent. If an attack deals at least 25 damage to the quartet then one of the instruments falls unconscious causing the quartet to deal one die less of damage with its Trouble Clef and Orchestra Hit actions." } ], "spell_list": [], "page_no": 34, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_animated-instrument-quartet/" }, { "slug": "asp-vine", "desc": "", "name": "Asp Vine", "size": "Medium", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 55, "hit_dice": "10d8+10", "speed": { "walk": 10 }, "strength": 14, "dexterity": 12, "constitution": 12, "intelligence": 1, "wisdom": 3, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -4, "skills": { "perception": -4 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing", "damage_immunities": "", "condition_immunities": "blinded, deafened, frightened", "senses": "blindsight 30' (blind beyond), passive Perception 6", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Four Vine attacks." }, { "name": "Vine", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 4 (1d4+2) piercing damage and 5 (2d4) poison and the target must make DC 14 Con save or be poisoned for 1 min. If the target is a creature it is grappled (escape DC 14). Until this grapple ends the target is restrained and must succeed on a new save each round it remains grappled or take another 5 (2d4) poison. The asp vine can grapple up to four targets at a time though it can still make vine attacks vs. other targets even if it has four grappled opponents." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from normal cluster of vines." } ], "spell_list": [], "page_no": 45, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_asp-vine/" }, { "slug": "astralsupial", "desc": "", "name": "Astralsupial", "size": "Medium", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 82, "hit_dice": "15d6+30", "speed": { "walk": 30, "climb": 30 }, "strength": 8, "dexterity": 17, "constitution": 14, "intelligence": 4, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 4, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 30', passive Perception 13", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Claws attacks and uses Astral Pouch." }, { "name": "Claws", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) slashing damage." }, { "name": "Astral Pouch", "desc": "Reaches into its extradimensional pouch and chooses a point it can see within 30' of it. Each creature within 10 ft. of that point suffers effect delow determined by d6 roll if creature fails DC 13 Dex save. It is immune to its own Astral Pouch effects.1 Ball Bearings Roll out of the pouch scattering at end of astralsupial's next turn. Creature knocked prone).2 Cooking Utensils Cast-iron cook pans fly out. Creature: 5 (2d4) bludgeoning damage.3 Tangled Threads Mass of Threads bursts out of pouch. Creature restrained until a creature uses action to break thread (DC 10 Str).4 Astral Mirror Imbued with trace of Astral Plane's power flashes brilliantly. Creature: 1d4 psychic and blinded until end of its next turn.5 Smelly Trash Handfuls of putrid trash spill from the pouch. Creature is poisoned for 1 min. Creature can make a DC 13 Con save at the end of each of its turns success ends effect on itself.6 Magic Beans Magical beans bounce out of the pouch. A creature takes 10 (4d4) fire on a failed save or half as much if made." } ], "bonus_actions": [ { "name": "Astral Traveler (2/Day)", "desc": "Briefly surrounds itself in a shower of glittering dust and teleports to an unoccupied space it can see within 30 feet." } ], "reactions": [ { "name": "Playing Dead", "desc": "When reduced to 10 hp or less it feigns death in hopes of deceiving its attackers. A creature that sees it in this state can determine it is a ruse via DC 15 Wis (Medicine) check. Ruse lasts until astralsupial ends it (no action required) up to 8 hrs. 1st attack it makes within 1 round of ending ruse has advantage." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Apposable Thumbs", "desc": "Advantage on climb-related Str (Athletics)." }, { "name": "Keen Hearing", "desc": "[+]and Smell[/+] Advantage: hearing/smell Wis (Perception)." } ], "spell_list": [], "page_no": 46, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_astralsupial/" }, { "slug": "catamount", "desc": "", "name": "Catamount", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": "", "hit_points": 117, "hit_dice": "18d10+18", "speed": { "walk": 40 }, "strength": 18, "dexterity": 14, "constitution": 12, "intelligence": 3, "wisdom": 10, "charisma": 4, "strength_save": null, "dexterity_save": 4, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "tremorsense 30', passive Perception 12", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (1d8+4) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) slashing damage." } ], "bonus_actions": [ { "name": "Control Earth", "desc": "Molds the ground near it causing one of: Stone Wall Causes wall of rock to rise from ground at a point it can see within 30' of it. Wall is up to 30' long 5 ft. high and 5 ft. thick. It can be any shape as long as its base is connected to the ground. If wall cuts through creature's space when it appears creature is pushed to one side (catamount's choice). If creature would be surrounded on all sides by the wall it can make a DC 14 Dex save. On success it can use its reaction to move up to its speed so it is not enclosed by the wall. Wall lasts 1 min or until catamount creates new wall.Fissure Catamount causes a rift to form in the ground at a point it can see within 30' of it. Rift can be up to 15 ft. wide up to 30' long and up to 10 ft. deep and can be any shape. Each creature standing on a spot where fissure opens must make DC 14 Dex save or fall in. Creature that successfully saves moves with fissure's edge as it opens. Fissure that opens beneath a structure causes it to automatically collapse as if structure was in the area of an earthquake spell. It can have only one fissure open at a time. If it opens another previous fissure closes shunting all creatures inside it to surface.Tremors Catamount causes earth beneath its feet to shake and shift. Each creature within 30' of it: 3 (1d6) bludgeoning damage and be knocked prone (DC 14 Str negates both)." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Well-Grounded", "desc": "Has advantage on ability checks and saves made vs. effects that would knock it prone." } ], "spell_list": [], "page_no": 74, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_catamount/" }, { "slug": "chroma-lizard", "desc": "", "name": "Chroma Lizard", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 90, "hit_dice": "12d10+24", "speed": { "walk": 40 }, "strength": 12, "dexterity": 16, "constitution": 14, "intelligence": 2, "wisdom": 10, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "radiant", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 12", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Dazzling Display then one Bite and one Claws." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 14 (2d10+3) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (1d10+3) slashing damage." }, { "name": "Dazzling Display", "desc": "Causes its chrome scales to ripple casting dizzying reflections of light. Each creature that can see the chroma lizard must make DC 15 Con save or be blinded until the end of its next turn. The lizard can't use this action while in darkness and creatures have advantage on the save if the chroma lizard is in dim light." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Mirror Scales", "desc": "While the chroma lizard is in bright light creatures that rely on sight have disadvantage on attack rolls vs. the lizard." }, { "name": "Mirror Shy", "desc": "If the chroma lizard sees itself reflected in a polished surface within 30' of it and in an area of bright light the lizard immediately closes its eyes and is blinded until the start of its next turn when it can check for the reflection again." }, { "name": "Radiant Reflection", "desc": "When a creature deals radiant to the chroma lizard half the radiant the lizard took is reflected back at that creature." } ], "spell_list": [], "page_no": 84, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_chroma-lizard/" }, { "slug": "crystallite", "desc": "", "name": "Crystallite", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 90, "hit_dice": "12d10+24", "speed": { "walk": 40 }, "strength": 18, "dexterity": 8, "constitution": 14, "intelligence": 17, "wisdom": 11, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60', tremorsense 60', passive Perception 12", "languages": "Giant", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Crystal Limb attacks. It can replace one attack with use of Biomineralize." }, { "name": "Crystal Limb", "desc": "Melee Weapon Attack: +6 to hit, 10 ft., one target, 13 (2d8+4) piercing damage and it impales target on its limb grappling target (escape DC 14) if it is a Med or smaller creature. When this grapple ends target takes 9 (2d8) slashing damage. Crystallite has two Crystal Limbs each of which can grapple one target." }, { "name": "Biomineralize", "desc": "Absorbs lifeforce from one creature grappled by it. Target 14 (4d6) necrotic (DC 14 Con half). Target's hp max is reduced by amount equal to necrotic taken and crystallite regains hp equal to that amount. Reduction lasts until target finishes a long rest. Target dies if this reduces its hp max to 0." } ], "bonus_actions": null, "reactions": [ { "name": "Calcify", "desc": "When it takes 5+ damage on a single turn it can reduce its hp max by an amount equal to damage taken and gains a +1 bonus to AC. Reduction and bonus last until it finishes a long rest. Can't increase its AC above 20 using this." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from large geode." }, { "name": "Final Form", "desc": "When it dies its corpse transforms into crystal and becomes a Large object that can be attacked and destroyed (AC 17; hp 45; immunity to poison and psychic). It can no longer be affected by spells and effects that target creatures." } ], "spell_list": [], "page_no": 100, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_crystallite/" }, { "slug": "dire-pangolin", "desc": "", "name": "Dire Pangolin", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 82, "hit_dice": "11d10+22", "speed": { "walk": 30, "climb": 20 }, "strength": 18, "dexterity": 11, "constitution": 15, "intelligence": 3, "wisdom": 12, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "poison", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Claws attacks and one Tail Slap attack." }, { "name": "Claws", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 10 (2d6+4) slashing damage." }, { "name": "Tail Slap", "desc": "Melee Weapon Attack: +6 to hit, 10 ft., one target, 8 (1d8+4) piercing damage and the target must make DC 14 Str save or be knocked prone." }, { "name": "Tuck In", "desc": "Curls its entire body forming an armored ball. While an armored ball it moves by rolling has resistance to B/P/S damage is immune to the prone condition and it can't make Claw or Tail Slap attacks or climb. The dire pangolin can uncurl its body as a bonus action." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Edged Scales", "desc": "A creature that touches the pangolin or hits it with melee attack while within 5 ft. of it takes 4 (1d8) slashing damage." }, { "name": "Keen Hearing and Smell", "desc": "The pangolin has advantage on Wis (Perception) checks that rely on hearing or smell." } ], "spell_list": [], "page_no": 133, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dire-pangolin/" }, { "slug": "drake-cactus", "desc": "", "name": "Drake, Cactus", "size": "Medium", "type": "Dragon", "subtype": "", "group": null, "alignment": "neutral good", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 20, "climb": 20 }, "strength": 11, "dexterity": 17, "constitution": 16, "intelligence": 9, "wisdom": 12, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "fire, lightning", "damage_immunities": "", "condition_immunities": "paralyzed, unconscious", "senses": "darkvision 60', tremorsense 30', passive Perception 11", "languages": "Common, Draconic", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) slashing damage." }, { "name": "Thorn Spray (Recharge 5-6)", "desc": "Shakes its body spraying thorns around it. Each creature within 20' of it: 18 (4d8) piercing damage (DC 13 Dex half). A creature that fails by 5+ has its speed reduced by 10 ft. until it uses action to remove thorns. When drake uses this it loses Thorny Body trait until start of its next turn." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from tall branched cactus." }, { "name": "Offering of Flesh", "desc": "Spends 1 min carefully cutting its own flesh inflicting 10 slashing to itself to remove small piece of pulpy material. Pulp is edible and provides Med or smaller creature 1 quart of water and nourishment equivalent to one meal. Pulp provides nourishment only if drake offered it willingly." }, { "name": "Regeneration", "desc": "Regains 5 hp at start of its turn. If it takes cold or poison this doesn't function at start of its next turn. Dies only if it starts its turn with 0 hp and doesn't regenerate." }, { "name": "Thorny Body", "desc": "A creature that touches it or hits it with melee attack while within 5 ft. of it: DC 13 Dex save or take 4 (1d8) piercing damage." } ], "spell_list": [], "page_no": 152, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_drake-cactus/" }, { "slug": "dust-grazer", "desc": "", "name": "Dust Grazer", "size": "Large", "type": "Aberration", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "10d10+50", "speed": { "walk": 0, "fly": 30 }, "strength": 19, "dexterity": 7, "constitution": 20, "intelligence": 2, "wisdom": 7, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "blindsight 120' (blind beyond), passive Perception 8", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Tendril", "desc": "Melee Weapon Attack: +6 to hit, 15 ft., one target, 11 (2d6+4) bludgeoning damage + 7 (2d6) acid. If target is a creature: grappled (escape DC 14) if grazer isn't already grappling." }, { "name": "Absorb", "desc": "Makes one Tendril attack vs. a Med or smaller creature it is grappling. If attack hits target is also absorbed into grazer's body and grapple ends. While absorbed creature is blinded and restrained has total cover vs. attacks and effects outside grazer and takes 7 (2d6) acid at start of each of grazer's turns. Grazer can have only one creature absorbed at a time. If grazer takes 10+ damage on a single turn from absorbed creature grazer must make DC 15 Con save at end of that turn or expel the creature which falls prone in a space within 5 ft. of grazer. If grazer is flying expelled creature takes normal fall damage. If grazer dies absorbed creature no longer restrained but has disadvantage on save vs. grazer Death Spores." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Death Spores", "desc": "Each creature within 20' of it when it dies: 14 (4d6) poison and infected with grazer spores disease (DC 14 Con not poisoned or infected). Creatures immune to poisoned condition are immune to this. Until disease is cured creature poisoned and can't regain hp except magically. Every 24 hrs that elapse target: DC 14 Con save or take 7 (2d6) poison and its hp max is reduced by same. Reduction lasts until target finishes a long rest after disease is cured. Target dies if this reduces its hp max to 0. Two days after creature dies rises as dust grazer of its size growing to Large over the course of a week." } ], "spell_list": [], "page_no": 163, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dust-grazer/" }, { "slug": "dwarf-angler", "desc": "", "name": "Dwarf, Angler", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 65, "hit_dice": "10d8+20", "speed": { "walk": 25, "climb": 25 }, "strength": 16, "dexterity": 11, "constitution": 15, "intelligence": 9, "wisdom": 14, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "poison", "damage_immunities": "", "condition_immunities": "", "senses": "blindsight 10', darkvision 120', passive Perception 14", "languages": "Dwarvish, Undercommon", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Bites or one Bite and Blazing Beacon." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 17 (4d6+3) piercing damage." }, { "name": "Alluring Light", "desc": "Causes orb at the end of its lure to glow. Can extinguish light as a bonus action. While light is active when a creature enters a space within 90' of angler for the first time on a turn or starts its turn there and can see the light must make DC 14 Wis save or be charmed by angler until light is extinguished. While charmed this way creature is incapacitated and ignores lights of other anglers. If charmed creature is more than 5 ft. away from angler creature must move on its turn toward angler by most direct route trying to get within 5 feet. Charmed creature doesn't avoid opportunity attacks but before moving into damaging terrain such as lava or a pit and whenever it takes damage from a source other than angler creature can re-save. A creature can also re-save at end of each of its turns. On a successful save/effect ends on it and creature is immune to alluring light of all angler dwarves next 24 hrs." }, { "name": "Blazing Beacon", "desc": "Summons a bright burst of light from its lure. Each creature that isn't an angler dwarf within 20' of the angler: 9 (2d8) radiant and is blinded until end of its next turn (DC 14 Dex half damage not blinded)." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Underworld Camouflage", "desc": "Advantage on Dex (Stealth) checks to hide in rocky underground terrain." } ], "spell_list": [], "page_no": 164, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dwarf-angler/" }, { "slug": "fungi-duskwilt", "desc": "", "name": "Fungi, Duskwilt", "size": "Small", "type": "Plant", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 97, "hit_dice": "15d6+45", "speed": { "walk": 30 }, "strength": 12, "dexterity": 18, "constitution": 16, "intelligence": 10, "wisdom": 13, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "radiant", "damage_resistances": "necrotic, poison", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 13", "languages": "understands Common and Undercommon but can't speak, telepathy 120' (with other fungi only)", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Three Slam or Nether Bolt attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d4+4) bludgeoning damage + 3 (1d6) necrotic." }, { "name": "Nether Bolt", "desc": "Ranged Spell Attack: +4 to hit, 60 ft., one target, 9 (2d6+2) necrotic." }, { "name": "Necrotizing Spores (3/Day)", "desc": "Each creature within 15 ft. of the duskwilt and that isn't a Construct or Undead must make a DC 14 Con save. On a failure a creature takes 15 (6d4) poison and is poisoned for 1 min. On a success a creature takes half the damage and isn't poisoned. The poisoned creature can re-save at end of each of its turns success ends effect on itself. In addition each Undead within 15 ft. of the duskwilt gains 7 (2d6) temp hp." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Light Absorption", "desc": "Light within 60' of the duskwilt is reduced. Bright light in the area becomes dim light and dim light in the area becomes darkness." } ], "spell_list": [], "page_no": 190, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_fungi-duskwilt/" }, { "slug": "giant-thursir-hearth-priestess", "desc": "", "name": "Giant, Thursir Hearth Priestess", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 85, "hit_dice": "10d10+30", "speed": { "walk": 40 }, "strength": 17, "dexterity": 14, "constitution": 17, "intelligence": 11, "wisdom": 16, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 4, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 13", "languages": "Common, Dwarven, Giant", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Uses Hearth Blessing then two Runic Staff attacks." }, { "name": "Runic Staff", "desc": "Melee Weapon Attack: +5 to hit, 10 ft., one target, 10 (2d6+3) bludgeoning damage and 4 (1d8) fire." }, { "name": "Hearth Blessing", "desc": "Calls upon her deity and connection with the hearth to enhance her allies. She empowers one friendly creature she can see within 30' of her with one of the following options until start of her next turn.Hearth's Burn Target's weapon ignites and when target hits with the weapon weapon deals extra 3 (1d6) fire.Hearth's Comfort If target is charmed or frightened condition immediately ends. In addition target gains 5 (1d10) temp hp.Hearth's Protection Target's Armor Class increases by 2 and its armor is immune to spells and effects that target or affect the armor such as heat metal spell or a rust monster's antennae." }, { "name": "Spellcasting", "desc": "Wis (DC 13): At will: mending spare the dying thaumaturgy3/day ea: cure wounds heat metal1/day: haste" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Magic Weapons", "desc": "Weapon attacks are magical." }, { "name": "Protect the Hearth", "desc": "When she is hit by a weapon attack up to two friendly creatures within 60' of her that can see her can use their reactions to move up to their speed toward priestess." } ], "spell_list": [], "page_no": 207, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_giant-thursir-hearth-priestess/" }, { "slug": "giant-walking-stick", "desc": "", "name": "Giant Walking Stick", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 76, "hit_dice": "9d10+27", "speed": { "walk": 30, "climb": 40, "fly": 15 }, "strength": 17, "dexterity": 14, "constitution": 16, "intelligence": 1, "wisdom": 10, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing", "damage_immunities": "", "condition_immunities": "", "senses": "tremorsense 30', passive Perception 10", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Spines or one Ram and one Spine." }, { "name": "Ram", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 14 (2d10+3) bludgeoning damage." }, { "name": "Spine", "desc": "Melee Weapon Attack: +5 to hit, 10 ft., one target, 6 (1d6+3) piercing damage + 7 (2d6) poison." }, { "name": "Deadfall (Recharge 5-6)", "desc": "If stick is 15 ft.+ off the ground can fall to the ground landing on its feet in a space it can see within 20' of it that contains 1+ other creatures. Each of them: 21 (6d6) bludgeoning damage and knocked prone (DC 13 Dex half not knocked prone and pushed 5 ft. out of stick's space into unoccupied space of creature's choice). Also each creature within 10 ft. of stick when it lands: 10 (3d6) bludgeoning damage and knocked prone (DC 13 Dex negates both)." } ], "bonus_actions": [ { "name": "Startling Display", "desc": "Each creature within 5 ft. of the stick: DC 13 Int save or be incapacitated until end of its next turn. The walking stick then flies up to its flying speed with o provoking opportunity attacks." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from normal forest vegetation. Ex: small tree large branch." }, { "name": "Forest Camouflage", "desc": "Has advantage on Dex (Stealth) checks made to hide in forested terrain." }, { "name": "Trampling Charge", "desc": "If it moves 20'+ straight toward a creature and then hits it with Ram attack on same turn target: DC 13 Str save or be knocked prone. If target is prone stick can make one Spine attack vs. it as a bonus action." } ], "spell_list": [], "page_no": 201, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_giant-walking-stick/" }, { "slug": "gnyan", "desc": "", "name": "Gnyan", "size": "Large", "type": "Elemental", "subtype": "", "group": null, "alignment": "neutral good", "armor_class": 14, "armor_desc": "", "hit_points": 90, "hit_dice": "12d10+24", "speed": { "walk": 50 }, "strength": 17, "dexterity": 19, "constitution": 15, "intelligence": 12, "wisdom": 16, "charisma": 18, "strength_save": null, "dexterity_save": 6, "constitution_save": 4, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "fire", "damage_resistances": "", "damage_immunities": "cold, poison", "condition_immunities": "exhaustion, frightened, poisoned, prone", "senses": "darkvision 60', passive Perception 15", "languages": "Common", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and one Claw attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) piercing damage + 3 (1d6) cold." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) slashing damage + 3 (1d6) cold." }, { "name": "Avalanche's Roar (Recharge 6)", "desc": "Ice and snow in 30' cone. Each creature in area: 21 (6d6) cold and is restrained until end of its next turn as frost and snow coats its limbs (DC 13 Dex half damage not restrained)." } ], "bonus_actions": [ { "name": "Snow Step", "desc": "Teleports with items worn/carried up to 30' to unoccupied space it can see. Origin and destination must have snow." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Aura of Hope", "desc": "Surrounded by aura of courage. Each friendly creature within 30' of it: advantage on saves vs. being frightened." }, { "name": "Glorious Milk", "desc": "Can spend 1 min slowly drinking from a bowl of melted ice water. When it stops bowl is filled with pale milk. A creature that drinks the milk regains 7 (2d6) hp and its exhaustion level is reduced by up to two levels. After gnyan's milk has restored a total of 20 hp or reduced a total of four exhaustion levels in creatures gnyan can't create milk in this way again until it finishes a long rest." }, { "name": "Pounce", "desc": "If it moves 20'+ straight to creature and hits it with Claw attack on same turn target knocked prone (DC 13 Str not prone). If target is prone gnyan can make one Bite vs. it as a bonus action." }, { "name": "Snow Camouflage", "desc": "Advantage: Dex (Stealth) to hide in snowy terrain." }, { "name": "Snow Strider", "desc": "Can move across icy surfaces with o an ability check and difficult terrain composed of ice or snow doesn't cost it extra movement. It leaves no tracks or other traces of its passage when moving through snowy terrain." } ], "spell_list": [], "page_no": 210, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_gnyan/" }, { "slug": "hag-pesta", "desc": "", "name": "Hag, Pesta", "size": "Medium", "type": "Fey", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "14d8+42", "speed": { "walk": 30 }, "strength": 16, "dexterity": 14, "constitution": 16, "intelligence": 13, "wisdom": 17, "charisma": 15, "strength_save": 5, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "radiant", "damage_resistances": "necrotic, poison", "damage_immunities": "", "condition_immunities": "exhaustion, poisoned", "senses": "darkvision 60', passive Perception 15", "languages": "Common, Giant, Sylvan", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Pestilence Rake or Poison Bolt attacks." }, { "name": "Pestilence Rake", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) piercing damage + 5 (2d4) necrotic. Target: DC 13 Con save or its hp max is reduced by amount equal to necrotic taken and it contracts sewer plague sight rot or other disease of hag's choice. Disease's save DC 13 regardless of type." }, { "name": "Poison Bolt", "desc": "Ranged Spell Attack: +5 to hit, 120 ft., one target, 12 (2d8+3) poison." }, { "name": "Curative Touch (3/Day)", "desc": "Touched target magically regains 10 (2d8+1) hp and freed from any disease or poison afflicting it." }, { "name": "Summon Plague Rats (1/Day)", "desc": "Magically calls 1d3 rat swarms. Arrive in 1d4 rounds act as hag allies and obey her spoken commands. Swarms carry a terrible disease. If creature takes damage from swarm's Bites: DC 10 Con save or contract the disease. Until disease is cured creature can't regain hp except by magically and target's hp max decreases by 3 (1d6) every 24 hrs. If creature's hp max drops to 0 as a result of this disease it dies. Rats remain 1 hr until hag dies or hag dismisses them as bonus action." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Disease Sense", "desc": "Can pinpoint location of poisoned creatures or creatures suffering from a disease within 60' of her and can sense general direction of such creatures within 1 mile of her." }, { "name": "Pestilence Aura", "desc": "At start of each of hag's turns each creature within 10 ft. of her takes 4 (1d8) poison. If a creature remains within aura for more than 1 min it contracts disease of hag's choice (DC 13 Con negates disease). Disease's save DC is 13 regardless of type." }, { "name": "Plague Carrier", "desc": "The pesta hag is immune to diseases." } ], "spell_list": [], "page_no": 227, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_hag-pesta/" }, { "slug": "jubjub-bird", "desc": "", "name": "Jubjub Bird", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 91, "hit_dice": "14d10+14", "speed": { "walk": 30, "fly": 10 }, "strength": 16, "dexterity": 13, "constitution": 12, "intelligence": 3, "wisdom": 12, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "poison", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "passive Perception 11", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Bites or one Bite and one Constrict." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 10 ft., one creature,. 7 (1d8+3) piercing damage + 7 (2d6) poison and the target must make DC 13 Con save or be poisoned for 1 min. The target can re-save at end of each of its turns success ends effect on itself." }, { "name": "Constrict", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 14 (2d10+3) bludgeoning damage and target is grappled (escape DC 13). Until grapple ends creature is restrained and bird can't constrict another target." } ], "bonus_actions": null, "reactions": [ { "name": "Impassioned Riposte", "desc": "When a creature the jubjub bird can see misses it with an attack while within 10 ft. of it the jubjub bird can make one Bite attack vs. the attacker." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Shrill Screech", "desc": "When agitated the jubjub bird makes a near constant shrill and high scream giving it advantage on Cha (Intimidation) checks." }, { "name": "Stubborn", "desc": "Has advantage on saves vs. being charmed. In addition Wis (Animal Handling) checks are made with disadvantage vs. the jubjub bird." }, { "name": "Unpredictable", "desc": "Opportunity attacks vs. the jubjub bird are made with disadvantage." } ], "spell_list": [], "page_no": 247, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_jubjub-bird/" }, { "slug": "lobe-lemur", "desc": "", "name": "Lobe Lemur", "size": "Small", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 14, "armor_desc": "", "hit_points": 93, "hit_dice": "17d6+34", "speed": { "walk": 40, "swim": 30, "climb": 40 }, "strength": 10, "dexterity": 18, "constitution": 15, "intelligence": 5, "wisdom": 12, "charisma": 7, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 13", "languages": "understands Common but can't speak", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Three Claw Swipes or one Face Clamp and two Claw Swipes." }, { "name": "Claw Swipe", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) slashing damage." }, { "name": "Face Clamp", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) piercing damage and lemur attaches to target's head. If lemur is already attached to the target when it hits with this attack it doesn't deal damage. Instead target is blinded until end of its next turn. While attached to the target lemur can attack no other creature except target but has advantage on its attack rolls. Lemur's speed also becomes 0 it can't benefit from any bonus to its speed and it moves with target. Creature including target can use action to detach lemur via DC 14 Str check. On its turn lemur can detach itself from target by using 5 ft. of move." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Danger From Above", "desc": "If it jumps 10 ft.+ straight toward a creature from a higher position than the target such as leaping down from a tree it has advantage on next attack roll it makes vs. that creature." }, { "name": "Standing Leap", "desc": "Its long jump is up to 30' and its high jump is up to 15 ft. with or with o a running start." }, { "name": "Swamp Camouflage", "desc": "Has advantage on Dex (Stealth) checks made to hide in swampy terrain." } ], "spell_list": [], "page_no": 264, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_lobe-lemur/" }, { "slug": "mindshard", "desc": "", "name": "Mindshard", "size": "Small", "type": "Aberration", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 81, "hit_dice": "18d6+18", "speed": { "walk": 0, "fly": 40 }, "strength": 1, "dexterity": 16, "constitution": 12, "intelligence": 11, "wisdom": 15, "charisma": 19, "strength_save": null, "dexterity_save": null, "constitution_save": 3, "intelligence_save": 2, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "charmed, frightened, poisoned, prone", "senses": "blindsight 60' (blind beyond), passive Perception 12", "languages": "Deep Speech, telepathy 60'", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Refracted Light Beam attacks." }, { "name": "Refracted Light Beam", "desc": "Melee or Ranged Spell Attack: +6 to hit 5 ft. or range 60' one target 10 (2d6+3) radiant." }, { "name": "Light Construction (Recharge 5-6)", "desc": "Bends light toward a point it can see within 60' of it creating a colorful pattern on that point. Each creature within 20' of that point: 14 (4d6) psychic and is charmed and incapacitated for 1 min (DC 14 Wis half damage and isn't charmed or incapacitated). A charmed and incapacitated creature can re-save at end of each of its turns success ends effect on itself." }, { "name": "Refract Mind (1/Day)", "desc": "Pulls a Humanoid with 0 hp into its body refracting creature into fragments of itself. Humanoid dies and 2d4 cultists appear in unoccupied spaces within 15 ft. of mindshard. The cultists which share Humanoid's appearance and memories act as allies of mindshard and obey its telepathic commands. A Humanoid must have an Int score of 5 or higher to be refracted." } ], "bonus_actions": null, "reactions": [ { "name": "Enthralling Defense", "desc": "When a creature the mindshard can see within 30' of it hits it with an attack that creature must make DC 14 Cha save or be charmed until end of its next turn." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Mindleech Aura", "desc": "When a charmed creature enters a space within 15 ft. of the mindshard on a turn or starts its turn within 15 ft. of the mindshard that creature takes 7 (2d6) psychic." }, { "name": "Translucent", "desc": "Is invisible to creatures more than 60' away from it." } ], "spell_list": [], "page_no": 271, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_mindshard/" }, { "slug": "monkey's-bane-vine", "desc": "", "name": "Monkey'S Bane Vine", "size": "Large", "type": "Plant", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 119, "hit_dice": "14d10+42", "speed": { "walk": 10 }, "strength": 18, "dexterity": 10, "constitution": 16, "intelligence": 1, "wisdom": 13, "charisma": 1, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire", "damage_immunities": "", "condition_immunities": "blinded, deafened, exhaustion, prone", "senses": "blindsight 30', passive Perception 13", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Tendril attacks." }, { "name": "Tendril", "desc": "Melee Weapon Attack: +6 to hit, 20 ft., one target, 11 (2d6+4) bludgeoning damage. If the target is a Large or smaller creature it is grappled (escape DC 14). Until this grapple ends the creature is restrained and takes 7 (2d6) bludgeoning damage at the start of each of its turns. The monkey's bane vine has two tendrils each of which can grapple only one target." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from normal vine." } ], "spell_list": [], "page_no": 273, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_monkeys-bane-vine/" }, { "slug": "moonless-hunter", "desc": "", "name": "Moonless Hunter", "size": "Medium", "type": "Fey", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 14, "armor_desc": "", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 40, "climb": 30 }, "strength": 16, "dexterity": 18, "constitution": 16, "intelligence": 11, "wisdom": 14, "charisma": 12, "strength_save": null, "dexterity_save": 6, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic; bludgeoning, piercing or slashing from nonmagical attacks not made w/silvered weapons", "damage_immunities": "", "condition_immunities": "charmed, poisoned", "senses": "darkvision 60', passive Perception 14", "languages": "Common, Sylvan, telepathy 30'", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Briny Embrace if it has a creature grappled. Then two Claws or one Bite and one Claw." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 13 (2d8+4) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) slashing damage and target is grappled (escape DC 14). It has two claws each of which can grapple only one target." }, { "name": "Briny Embrace", "desc": "Fills lungs of a creature grappled by it with seawater. Creature: DC 14 Con save or begin suffocating. A suffocating but conscious creature can re-save at end of each of its turns success ends effect on itself. Effect also ends if creature escapes grapple." }, { "name": "Whispered Terrors (Recharge 5-6)", "desc": "Bombards the minds of up to 3 creatures it can see within 60' of it with nightmares: 18 (4d8) psychic and frightened until end of its next turn (DC 14 Wis half not frightened). If creature fails by 5+ also suffers short-term madness." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Deathly Origins", "desc": "Can be turned and damaged by holy water as Undead." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Nightmare Leap", "desc": "Once on its turn can use half its move to step magically into dreams of sleeping creature within 5 ft. of it. Emerges from dreams of another sleeper within 1 mile of 1st appearing in unoccupied space within 5 ft. of 2nd. Each sleeper suffers a level of exhaustion as nightmares prevent restful sleep (DC 14 Wis negates). Creature that fails save by 5+ also suffers long-term madness." }, { "name": "Spider Climb", "desc": "Difficult surfaces even ceilings no ability check." }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "spell_list": [], "page_no": 275, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_moonless-hunter/" }, { "slug": "niya-atha-sorcerer", "desc": "", "name": "Niya-Atha Sorcerer", "size": "Medium", "type": "Fey", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 13, "armor_desc": "natural", "hit_points": 66, "hit_dice": "12d8+12", "speed": { "walk": 30, "climb": 30 }, "strength": 13, "dexterity": 16, "constitution": 13, "intelligence": 12, "wisdom": 10, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": 3, "wisdom_save": 2, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "cold", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 12", "languages": "Common, Sylvan", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Three Scepter attacks or two Ice Shard attacks." }, { "name": "Scepter", "desc": "Melee Weapon Attack: +3 to hit, 5 ft., one target, 4 (1d6+1) bludgeoning damage + 4 (1d8) cold if not enlarged or 8 (2d6+1) bludgeoning damage if enlarged." }, { "name": "Ice Shard", "desc": "Ranged Spell Attack: +6 to hit 60/240' one target 9 (1d10+4) piercing damage + 9 (2d8) cold." }, { "name": "Summon Iceberg (Recharge 5-6)", "desc": "Chooses a point it can see within 120' of it. Each creature within a 20' of that point: 11 (2d10) bludgeoning damage and 7 (2d6) cold and is restrained until the end of its next turn (DC 14 Dex half damage and isn't restrained). Can't use this action while enlarged." } ], "bonus_actions": [ { "name": "Enlarge", "desc": "Magically increases in size along with anything it is wearing or carrying. While enlarged it is Large doubles its damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. While enlarged it also can no longer use the Summon Iceberg action. If it lacks the room to become Large this action fails." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Icy Wrath", "desc": "Its weapons are imbued with icy magic. When it hits with any weapon deals + 4 (1d8) cold (included below). While enlarged it loses this bonus damage but AC increases to 16." }, { "name": "Reduce", "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)." } ], "spell_list": [], "page_no": 290, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_niya-atha-sorcerer/" }, { "slug": "npc:-atavist", "desc": "", "name": "Npc: Atavist", "size": "Medium", "type": "Humanoid", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 30 }, "strength": 18, "dexterity": 14, "constitution": 17, "intelligence": 13, "wisdom": 7, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 0, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic, poison", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 8", "languages": "any two languages", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Keratin Blade or Bone Shard attacks. If both attacks hit one target the target takes an extra 7 (2d6) piercing damage as bits of bone dig deeper into the target." }, { "name": "Keratin Blade", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) slashing damage." }, { "name": "Bone Shard", "desc": "Ranged Weapon Attack: +4 to hit 30/120' one target 7 (2d4+2) piercing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Malleable Physiology", "desc": "At the start of its turn the atavist gains one of the following benefits until it ends the effect (no action required) or the start of its next turn:Darkvision out to a range of 30 feet.A climbing flying or swimming speed of 30 feet.Advantage on Wis (Perception) checks that rely on hearing or smell.Bony spikes sprout along its skin and a creature that touches the atavist or hits it with melee attack while within 5 ft. of it takes 4 (1d8) piercing damage." } ], "spell_list": [], "page_no": 404, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_npc-atavist/" }, { "slug": "ogre-alleybasher", "desc": "", "name": "Ogre, Alleybasher", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": "studded leather", "hit_points": 85, "hit_dice": "10d10+30", "speed": { "walk": 40 }, "strength": 19, "dexterity": 12, "constitution": 16, "intelligence": 8, "wisdom": 7, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 8", "languages": "Common, Giant", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Fists or three Throw Brics. If it hits one Med or smaller creature with both Fist attacks target knocked prone (DC 13 Str negates prone)." }, { "name": "Fist", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 14 (2d8+4) bludgeoning damage." }, { "name": "Throw Brick", "desc": "Ranged Weapon Attack: +6 to hit 20/60' one target 9 (2d4+4) bludgeoning damage." }, { "name": "Handful of Sandy Rocks (Recharge 6)", "desc": "Scatters rocks and blinding sand in a 15 ft. cone. Each creature in that area: 14 (4d6) bludgeoning damage and is blinded until the end of its next turn (DC 13 Dex half damage and isn't blinded)." } ], "bonus_actions": null, "reactions": [ { "name": "Intimidating Rebuff", "desc": "When a creature the alleybasher can see within 30' of it targets it with an attack ogre can make a Str (Intimidation) check taking half a step forward snarling or otherwise spooking the attacker. If check is equal to or higher than attack roll attacker must reroll the attack using lower of the two results." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Imposing Figure", "desc": "Uses its Str modifier instead of its Cha when making Intimidation checks (included above)." }, { "name": "I Work for the Boss (3/Day)", "desc": "If subjected to an effect that would force it to make an Int Wis or Cha save while it is within 30' of its superior can use the superior's Int Wis or Cha modifier for the save instead of its own." } ], "spell_list": [], "page_no": 297, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_ogre-alleybasher/" } ] }