Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=condition_immunities&page=61
{ "count": 3207, "next": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=condition_immunities&page=62", "previous": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=condition_immunities&page=60", "results": [ { "slug": "shadow-fey-poisoner", "desc": "", "name": "Shadow Fey Poisoner", "size": "Medium", "type": "Humanoid", "subtype": "elf", "group": null, "alignment": "neutral", "armor_class": 16, "armor_desc": "studded leather", "hit_points": 112, "hit_dice": "15d8+45", "speed": { "walk": 30 }, "strength": 11, "dexterity": 18, "constitution": 16, "intelligence": 13, "wisdom": 11, "charisma": 14, "strength_save": null, "dexterity_save": 8, "constitution_save": null, "intelligence_save": 5, "wisdom_save": null, "charisma_save": 6, "perception": 4, "skills": { "acrobatics": 8, "deception": 6, "perception": 4, "persuasion": 6, "stealth": 12 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 120 ft., passive Perception 14", "languages": "Common, Elvish", "challenge_rating": "11", "cr": 11.0, "actions": [ { "desc": "The shadow fey poisoner makes two shortsword attacks or two longbow attacks.", "name": "Multiattack" }, { "attack_bonus": 8, "damage_dice": "1d6+4", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one.", "name": "Shortsword" }, { "attack_bonus": 8, "damage_dice": "1d8+4", "desc": "Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one.", "name": "Longbow" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "During its first turn, the shadow fey has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the poisoner scores against a surprised creature is a critical hit.", "name": "Assassinate" }, { "desc": "When in dim light or darkness, the shadow fey poisoner is invisible.", "name": "Born of Shadows" }, { "desc": "If the shadow fey poisoner is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the poisoner instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.", "name": "Evasion" }, { "desc": "The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.", "name": "Fey Ancestry" }, { "desc": "As a bonus action while in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this trait.", "name": "Shadow Traveler (4/Day)" }, { "desc": "The shadow fey poisoner deals an extra 21 (6d6) damage when it hits a target with a weapon attack and has advantage on the attack roll; or when the target is within 5 feet of an ally of the poisoner, that ally isn't incapacitated, and the poisoner doesn't have disadvantage on the attack roll.", "name": "Sneak Attack (1/Turn)" }, { "desc": "While in sunlight, the shadow fey has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", "name": "Sunlight Sensitivity" }, { "desc": "The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.", "name": "Traveler in Darkness" } ], "spell_list": [], "page_no": 148, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_shadow-fey-poisoner/" }, { "slug": "simhamukha", "desc": "", "name": "Simhamukha", "size": "Huge", "type": "Celestial", "subtype": "dakini", "group": null, "alignment": "chaotic good", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 115, "hit_dice": "11d12+44", "speed": { "walk": 50 }, "strength": 21, "dexterity": 15, "constitution": 19, "intelligence": 12, "wisdom": 17, "charisma": 19, "strength_save": 8, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 7, "perception": 6, "skills": { "perception": 6 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning, psychic; bludgeoning, piericing, and slashing from nonmagical attacks", "damage_immunities": "necrotic, poison, radiant", "condition_immunities": "poisoned", "senses": "truesight 120 ft., passive Perception 16", "languages": "all, telepathy 120 ft.", "challenge_rating": "8", "cr": 8.0, "actions": [ { "desc": "The simhamukha makes two attacks with its kartika, or one with its kartika and one with its bite.", "name": "Multiattack" }, { "attack_bonus": 8, "damage_dice": "2d10+5", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage. If this damage reduces ha the target to 0 hit points, the simhamukha kills the target by decapitating it.", "name": "Bite" }, { "attack_bonus": 8, "damage_dice": "3d8+5", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) slashing damage.", "name": "Kartika" }, { "desc": "Each creature within 15 feet of the simhamukha must succeed on a DC 16 Strength saving throw. On a failure, a creature takes 13 (3d8) bludgeoning damage and is knocked prone. On a success, it takes half the damage and isn't knocked prone.", "name": "Staff Sweep (Recharge 5-6)" }, { "desc": "The simhamukha draws upon the deepest fears and regrets of the creatures around it, creating illusions visible only to them. Each creature within 40 feet of the simhamukha, must succeed on a DC 15 Charisma saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, taking 11 (2d10) psychic damage on a failure or ending the effect on itself on a success.", "name": "Weird (Recharge 6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The simhamukha's weapon attacks are magical.", "name": "Magic Weapons" }, { "desc": "The simhamukha has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "When the simhamukha hits a creature with a melee attack, it can choose to deal an additional 9 (2d8) radiant damage.", "name": "Smite (3/Day)" }, { "desc": "The simhamukha's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\nAt will: aid, guidance, spiritual weapon\n2/day each: confusion, searing smite, thunderous smite", "name": "Innate Spellcasting" } ], "spell_list": [], "page_no": 70, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_simhamukha/" }, { "slug": "skull-drake", "desc": "", "name": "Skull Drake", "size": "Medium", "type": "Dragon", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "burrow": 10, "fly": 60, "walk": 40 }, "strength": 16, "dexterity": 17, "constitution": 16, "intelligence": 8, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": 3, "charisma_save": null, "perception": 3, "skills": { "intimidation": 2, "perception": 3, "stealth": 5 }, "damage_vulnerabilities": "radiant", "damage_resistances": "poison", "damage_immunities": "necrotic", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Common, Draconic", "challenge_rating": "3", "cr": 3.0, "actions": [ { "desc": "The skull drake makes two bite attacks.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "2d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage.", "name": "Bite" }, { "desc": "The skull drake exhales a 15-foot cone of noxious, black gas. Each creature in the area must make a DC 13 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. A creature reduced to 0 hp by this damage dies.", "name": "Necrotic Breath (Recharge 6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The skull drake has advantage on Wisdom (Perception) checks that rely on smell.", "name": "Keen Smell" }, { "desc": "While in sunlight, the skull drake has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", "name": "Sunlight Sensitivity" } ], "spell_list": [], "page_no": 343, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_skull-drake/" }, { "slug": "spider-drake", "desc": "", "name": "Spider Drake", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 136, "hit_dice": "16d10+48", "speed": { "climb": 40, "fly": 80, "walk": 40 }, "strength": 19, "dexterity": 13, "constitution": 17, "intelligence": 7, "wisdom": 16, "charisma": 15, "strength_save": null, "dexterity_save": 5, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 6, "perception": 7, "skills": { "perception": 7, "stealth": 5, "survival": 7 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 17", "languages": "Common, Draconic", "challenge_rating": "9", "cr": 9.0, "actions": [ { "desc": "The spider drake makes three attacks: one with its bite and two with its claws. It can use Web in place of its bite attack.", "name": "Multiattack" }, { "attack_bonus": 8, "damage_dice": "2d10+4", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 7 (2d6) poison damage.", "name": "Bite" }, { "attack_bonus": 8, "damage_dice": "2d6+4", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.", "name": "Claw" }, { "desc": "The drake exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw. On a failure, a creature takes 42 (12d6) poison damage and is poisoned. On a success, a creature takes half the damage and isn't poisoned. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Poison Breath (Recharge 5-6)" }, { "desc": "Ranged Weapon Attack: +5 to hit, range 60/120 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 16 Strength check, escaping from the webbing on a success. The effect also ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, vulnerability to fire damage, and immunity to bludgeoning, poison, and psychic damage.", "name": "Web (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "When the spider drake is hit with a melee attack, the attacker's weapon becomes stuck to the web fluid secreted from its scales. If the attacker didn't use a weapon, it must succeed on a DC 16 Strength saving throw or become restrained in the webbing. As an action, a creature can make a DC 16 Strength check, escaping or freeing its weapon from the secretions on a success.", "name": "Sticky Secretions" } ], "spell_list": [], "page_no": 348, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_spider-drake/" }, { "slug": "the-barbed", "desc": "", "name": "The Barbed", "size": "Small", "type": "Humanoid", "subtype": "kobold", "group": null, "alignment": "lawful evil", "armor_class": 13, "armor_desc": null, "hit_points": 44, "hit_dice": "8d8+8", "speed": { "walk": 30 }, "strength": 14, "dexterity": 16, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "athletics": 4, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Common, Draconic", "challenge_rating": "1", "cr": 1.0, "actions": [ { "attack_bonus": 4, "damage_dice": "2d4+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage and 3 (1d6) poison damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.", "name": "Barbed Slash" }, { "attack_bonus": 4, "damage_dice": "1d6+2", "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.", "name": "Javelin" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.", "name": "Pack Tactics" }, { "desc": "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", "name": "Sunlight Sensitivity" } ], "spell_list": [], "page_no": 406, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_the-barbed/" }, { "slug": "tveirherjar", "desc": "", "name": "Tveirherjar", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 18, "armor_desc": "chain mail, shield", "hit_points": 102, "hit_dice": "12d8+48", "speed": { "walk": 30 }, "strength": 19, "dexterity": 12, "constitution": 19, "intelligence": 10, "wisdom": 14, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "truesight 60 ft., passive Perception 12", "languages": "Common, Draconic", "challenge_rating": "7", "cr": 7.0, "actions": [ { "desc": "A tveirherjar makes two attacks with its Niflheim longsword.", "name": "Multiattack" }, { "attack_bonus": 7, "damage_dice": "2d8+4", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 4 (1d8) necrotic damage.", "name": "Niflheim Longsword" }, { "attack_bonus": 7, "damage_dice": "1d6+4", "desc": "Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) radiant damage, and the target is outlined in a shimmering light until the end of the tveirherjar's next turn. This light works like the faerie fire spell, except only the tveirherjar has advantage on attacks against the creature and the light is not absorbed by the tveirherjar's Niflheim longsword.", "name": "Spear of the Northern Sky (Recharge 5-6)" }, { "desc": "The tveirherjar targets one creature it can see within 30 feet of it. If the creature can see the tveirherjar, it must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. While frightened, the creature is paralyzed. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Terrifying Glare (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "Once reduced to 30 hp or less, the tveirherjar makes all attacks with advantage.", "name": "Battle Frenzy" }, { "desc": "As a bonus action, the tveirherjar forces a creature it hit with its Niflheim longsword this round to make a DC 15 Constitution saving throw. The creature takes 36 (8d8) necrotic damage on a failed save, or half as much damage on a successful one. If an einherjar is reduced to 0 hp by this effect, it dies, cursed to become a tveirherjar at sundown.", "name": "Curse of the Tveirherjar (Recharge 6)" }, { "desc": "The tveirherjar's longsword absorbs light within 30 feet of it, changing bright light to dim light and dim light to darkness. When the tveirherjar dies, its longsword crumbles away, its magic returning to the creator for the next tveirherjar.", "name": "Niflheim Longsword" }, { "desc": "The tveirherjar can locate any einherjar within 1,000 feet. This trait works like the locate creature spell, except running water doesn't block it.", "name": "Unerring Tracker" } ], "spell_list": [], "page_no": 359, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_tveirherjar/" }, { "slug": "undead-phoenix", "desc": "", "name": "Undead Phoenix", "size": "Huge", "type": "Undead", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 142, "hit_dice": "15d12+45", "speed": { "fly": 90, "walk": 30 }, "strength": 23, "dexterity": 14, "constitution": 17, "intelligence": 8, "wisdom": 17, "charisma": 9, "strength_save": 10, "dexterity_save": null, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 7, "charisma_save": null, "perception": 7, "skills": { "perception": 7 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "necrotic, fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 120 ft., passive Perception 17", "languages": "-", "challenge_rating": "12", "cr": 12.0, "actions": [ { "desc": "The undead phoenix makes three attacks: two with its claws and one with its decaying bite.", "name": "Multiattack" }, { "attack_bonus": 10, "damage_dice": "4d6+6", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) slashing damage.", "name": "Claws" }, { "attack_bonus": 10, "damage_dice": "2d8+6", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 14 (4d6) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or be cursed with perpetual decay. The cursed target can't regain hp until the curse is lifted by the remove curse spell or similar magic.", "name": "Decaying Bite" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "A living creature that starts its turn within 10 feet of the undead phoenix can't regain hp and has disadvantage on Constitution saving throws until the start of its next turn.", "name": "Bilious Aura" }, { "desc": "If it dies, the undead phoenix reverts into a pile of necrotic-tainted ooze and is reborn in 24 hours with all of its hp. Only killing it with radiant damage prevents this trait from functioning.", "name": "Eternal Unlife" } ], "spell_list": [], "page_no": 361, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_undead-phoenix/" }, { "slug": "vellso", "desc": "", "name": "Vellso", "size": "Medium", "type": "Fiend", "subtype": "demon", "group": null, "alignment": "chaotic evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 120, "hit_dice": "16d8+48", "speed": { "climb": 40, "walk": 40 }, "strength": 18, "dexterity": 15, "constitution": 16, "intelligence": 9, "wisdom": 14, "charisma": 7, "strength_save": null, "dexterity_save": 5, "constitution_save": 6, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "perception": 5, "stealth": 8, "survival": 5 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning", "damage_immunities": "necrotic, poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Abyssal, telepathy 120 ft.", "challenge_rating": "7", "cr": 7.0, "actions": [ { "desc": "The vellso makes two attacks: one with its bite and one with its claws.", "name": "Multiattack" }, { "attack_bonus": 7, "damage_dice": "2d8+4", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the target must succeed on a DC 15 Constitution saving throw or take 13 (3d8) necrotic damage and contract the carrion curse disease (see sidebar).", "name": "Bite" }, { "attack_bonus": 7, "damage_dice": "2d6+4", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.\n\nConstitution saving throw or gain one level of exhaustion. If an infected creature succeeds on the saving throw, it no longer gains exhaustion levels each day. A second successful save at the end of a long rest cures the disease. The abyssal disease resists many efforts at treatment and can only be cured by a greater restoration spell or similar magic. A living creature that dies from the effects of carrion curse has a 75% chance of rising again as a blood zombie (see page 393) within 24 hours.", "name": "Claws" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The vellso has advantage on Wisdom (Perception) checks that rely on smell.", "name": "Keen Smell" }, { "desc": "The vellso has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "The vellso's weapon attacks are magical.", "name": "Magic Weapons" }, { "desc": "The vellso can climb surfaces, including upside down on ceilings, without needing to make an ability check.", "name": "Spider Climb" } ], "spell_list": [], "page_no": 92, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_vellso/" }, { "slug": "wind-demon", "desc": "", "name": "Wind Demon", "size": "Small", "type": "Fiend", "subtype": "demon", "group": null, "alignment": "chaotic evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 28, "hit_dice": "8d6", "speed": { "fly": 60, "walk": 30 }, "strength": 10, "dexterity": 18, "constitution": 10, "intelligence": 10, "wisdom": 7, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 8 }, "damage_vulnerabilities": "", "damage_resistances": "fire, lightning", "damage_immunities": "cold, poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 8", "languages": "Abyssal, Common, Void Speech", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The wind demon makes two frost claw attacks.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "1d4+4", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.", "name": "Frost Claw" } ], "bonus_actions": null, "reactions": [ { "desc": "After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.", "name": "Swift as Frost" } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.", "name": "Arrow Bane" }, { "desc": "The wind demon has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" } ], "spell_list": [], "page_no": 381, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_wind-demon/" }, { "slug": "winds-harp", "desc": "", "name": "Wind's Harp", "size": "Medium", "type": "Fiend", "subtype": "devil", "group": null, "alignment": "lawful evil", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 63, "hit_dice": "14d8", "speed": { "fly": 10, "walk": 30 }, "strength": 10, "dexterity": 13, "constitution": 10, "intelligence": 10, "wisdom": 10, "charisma": 19, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 2, "charisma_save": 6, "perception": null, "skills": { "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "cold, fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Common, Infernal", "challenge_rating": "4", "cr": 4.0, "actions": [ { "desc": "The wind's harp devil makes two infernal noise attacks.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "2d8", "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 9 (2d8) psychic damage plus 3 (1d6) thunder damage.", "name": "Infernal Noise" }, { "desc": "The wind's harp devil creates an infernal cacophony. Each creature within 30 feet of it must make a DC 14 Dexterity saving throw, taking 13 (3d8) psychic damage and 7 (2d6) thunder damage on a failed save, or half as much damage on a successful one. Devils are immune to the hellish chorus.", "name": "Hellish Chorus (Recharge 5-6)" } ], "bonus_actions": null, "reactions": [ { "desc": "When a spell is cast within 60 feet of it, the wind's harp devil plays a single, infernal note, interrupting the spell. This reaction works like the counterspell spell, except it only works on spells of 3rd level or lower.", "name": "Diabolical Countersong" } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "While the wind's harp devil remains motionless, it is indistinguishable from an ordinary object.", "name": "False Appearance" }, { "desc": "The wind's harp devil has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "The wind's harp devil has advantage on attack rolls against a creature if at least one of its allies is an air elemental, wind demon, or similar creature of air, is within 20 feet of the target, and isn't incapacitated. rP", "name": "Strong Winds" } ], "spell_list": [], "page_no": 105, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_winds-harp/" }, { "slug": "yek", "desc": "", "name": "Yek", "size": "Small", "type": "Fiend", "subtype": "demon", "group": null, "alignment": "chaotic evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 77, "hit_dice": "14d6+28", "speed": { "climb": 30, "walk": 30 }, "strength": 16, "dexterity": 16, "constitution": 15, "intelligence": 9, "wisdom": 13, "charisma": 10, "strength_save": 5, "dexterity_save": 5, "constitution_save": 4, "intelligence_save": 1, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 120 ft., passive Perception 13", "languages": "Abyssal, telepathy 120 ft.", "challenge_rating": "4", "cr": 4.0, "actions": [ { "desc": "The yek makes one bite attack and one claw attack.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "3d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage, and, if the target is Large or smaller, the yek demon attaches to it. While attached, the yek demon can make this attack only against the target and has advantage on the attack roll. The yek demon can detach itself by spending 5 feet of its movement. A creature, including the target, can take its action to detach the yek demon by succeeding on a DC 13 Strength check.", "name": "Bite" }, { "attack_bonus": 5, "damage_dice": "3d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (3d4 + 3) slashing damage.", "name": "Claw" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "If a creature has three or more yek attached to it from a bite attack at the end of its turn, the creature must succeed on a DC 12 Constitution saving throw or its Constitution score is reduced by 1d4 as the demons feast upon the creature's flesh.", "name": "Devouring Swarm" }, { "desc": "The yek has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "The yek has advantage on attack rolls against a creature if at least one of the yek's allies is within 5 feet of the creature and the ally isn't incapacitated.", "name": "Pack Tactics" } ], "spell_list": [], "page_no": 0, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_yek/" }, { "slug": "akkorokamui", "desc": "", "name": "Akkorokamui", "size": "Gargantuan", "type": "Celestial", "subtype": "", "group": null, "alignment": "chaotic good", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 189, "hit_dice": "14d20+42", "speed": { "walk": 15, "swim": 60 }, "strength": 21, "dexterity": 16, "constitution": 16, "intelligence": 19, "wisdom": 20, "charisma": 15, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "perception": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "blindsight 30', darkvision 120', passive Perception 19", "languages": "understands all but can't speak, telepathy 120'", "challenge_rating": "12", "cr": 12.0, "actions": [ { "name": "Multiattack", "desc": "Three Tentacles. Can replace one with Spellcasting or Healing Touch." } ], "bonus_actions": null, "reactions": [ { "name": "Guardian's Grasp", "desc": "When a creature akkorokamui can see within 30' is attack target akkorokamui can pull creature out of harm's way. If creature is willing it is pulled up to 10 ft. closer to akkorokamui and akkorokamui becomes new attack target. If creature isn't willing this reaction fails." } ], "legendary_desc": "", "legendary_actions": [ { "name": "Discern", "desc": "Makes a Wis (Perception) or Wis (Insight) check." }, { "name": "Jet", "desc": "Swims up to half its swimming speed with o provoking opportunity attacks." }, { "name": "Cast a Spell (2)", "desc": "Uses Spellcasting." }, { "name": "Tentacle Sweep (2)", "desc": "Spins in place with its tentacles extended. Each creature within 20' of it that isn't grappled by it: DC 17 Dex save or take 19 (4d6+5) bludgeoning damage and be knocked prone. Each creature grappled by akkorokamui must make DC 17 Str save or take 12 (2d6+5) bludgeoning damage." } ], "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "Choose to succeed failed save." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Magic Weapons", "desc": "Weapon attacks are magical." }, { "name": "Offering of Flesh", "desc": "Can spend 1 min carefully detaching part or all of one of its 100-foot-long tentacles dealing no damage to itself. Tentacle contains a magic-imbued fleshy hook and enough meat for 25 rations (if part of a tentacle) or 50 rations (if a full tentacle) if properly preserved. Fleshy hook remains imbued with magic for 4 hrs or until a creature eats it. A creature that eats magic-infused fleshy hook regains 50 hp then it is cured of blindness deafness and all diseases or restores all lost limbs (creature's choice). Limb restoration effect works like regenerate spell. Hook's magic works only if the akkorokamui offered it willingly." }, { "name": "Regeneration", "desc": "Regains 15 hp at start of its turn if it has at least 1 hp." }, { "name": "Siege Monster", "desc": "Double damage to objects/structures." } ], "spell_list": [], "page_no": 11, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_akkorokamui/" }, { "slug": "belu", "desc": "", "name": "Belu", "size": "Huge", "type": "Giant", "subtype": "", "group": null, "alignment": "chaotic good", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 184, "hit_dice": "16d12+80", "speed": { "walk": 40 }, "strength": 22, "dexterity": 12, "constitution": 20, "intelligence": 12, "wisdom": 10, "charisma": 18, "strength_save": null, "dexterity_save": 5, "constitution_save": 9, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "poison", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 10", "languages": "Common, Giant", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "Three Slam attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +10 to hit, 10 ft., one target, 20 (4d6+6) bludgeoning damage and target: DC 16 Str save or pushed up to 10 ft. away from it and knocked prone." }, { "name": "Shatterstone (Recharge 5-6)", "desc": "Hurls enchanted rock at point it can see within 60' of it. Rock shatters on impact and each creature within 10 ft. of that point: 44 (8d10) slashing damage (DC 16 Dex half)." }, { "name": "Spellcasting", "desc": "Cha (DC 14) no material components: At will: entangle speak with plants stone shape2/day: plant growth" } ], "bonus_actions": [ { "name": "Change Shape", "desc": "Magically transforms into a Small or Med Humanoid or back into its true form. Its stats other than size are same in each form. Any equipment it is wearing or carrying transforms with it. If it dies it reverts to its true form." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Healing Lotuscraft", "desc": "(1/Day). Can spend 1 min crafting poultice that lasts 24 hrs. When a creature takes an action to apply poultice to a wound or skin of a creature target regains 18 (4d8) hp and is cured of any diseases or conditions affecting it." } ], "spell_list": [], "page_no": 55, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_belu/" }, { "slug": "blestsessebe", "desc": "", "name": "Blestsessebe", "size": "Large", "type": "Celestial", "subtype": "", "group": null, "alignment": "neutral good", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 144, "hit_dice": "17d10+51", "speed": { "walk": 50 }, "strength": 21, "dexterity": 18, "constitution": 16, "intelligence": 11, "wisdom": 17, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 7, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "poison, radiant", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 13", "languages": "Celestial, Common", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "One Gore attack and two Hooves attacks." }, { "name": "Gore", "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 18 (3d8+5) piercing damage + 13 (3d8) radiant." }, { "name": "Hooves", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 12 (2d6+5) bludgeoning damage." }, { "name": "Distracting Glow (Recharge 6)", "desc": "Its horns flare brightly for a moment distracting its enemies. Each hostile creature within 60' of it and can see its horns: DC 15 Wis save or entranced by it until start of blestsessebe's next turn. Entranced creature has disadvantage on attacks vs. creatures other than blestsessebe." }, { "name": "Hastening Stomp (Recharge 5-6)", "desc": "Rears and stomps sending small magical shockwave. For 1 min each friendly creature within 60' of it increases its speed by 10 ft. and can use Free Runner bonus action." } ], "bonus_actions": [ { "name": "Free Runner", "desc": "Can take the Dash action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blur of Motion", "desc": "When it moves 30'+ on its turn ranged attack rolls vs. it have disadvantage until start of its next turn." }, { "name": "Freedom of Movement", "desc": "Ignores difficult terrain and magical effects can't reduce its speed or cause it to be restrained. Can spend 5 ft. of move to escape nonmagical restraints or being grappled." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Trampling Charge", "desc": "If it moves 30'+ straight toward a creature and then hits it with gore on the same turn target: DC 15 Str save or be knocked prone. If target is prone blestsessebe can make one hooves attack vs. it as a bonus action." } ], "spell_list": [], "page_no": 61, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_blestsessebe/" }, { "slug": "bone-collector", "desc": "", "name": "Bone Collector", "size": "Small", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 21, "hit_dice": "6d6", "speed": { "walk": 15, "fly": 60 }, "strength": 6, "dexterity": 15, "constitution": 11, "intelligence": 7, "wisdom": 14, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "necrotic, poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 14", "languages": "understands Common but can't speak", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Talons", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 9 (2d6+2) slashing damage. If target is a creature: DC 11 Con save or contract a disease. Until disease is cured target can't regain hp except by magical means and target's hp max decreases by 3 (1d6) every 24 hrs. If target's hp max drops to 0 as a result of this disease target dies." }, { "name": "Bad Omen (1/Day)", "desc": "Places a bad omen on a creature it can see within 20' of it. Target: DC 10 Wis save or be cursed for 1 min. While cursed target has disadvantage on attack rolls vs. bone collector. Target can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Call of the Grave", "desc": "Attacks made within 60' of the bone collector score a critical hit on a roll of 19 or 20." }, { "name": "Death Sense", "desc": "Can pinpoint by scent location of Undead creatures and creatures that have been dead no longer than 1 week within 60' of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "spell_list": [], "page_no": 64, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_bone-collector/" }, { "slug": "crystallite", "desc": "", "name": "Crystallite", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 90, "hit_dice": "12d10+24", "speed": { "walk": 40 }, "strength": 18, "dexterity": 8, "constitution": 14, "intelligence": 17, "wisdom": 11, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60', tremorsense 60', passive Perception 12", "languages": "Giant", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Crystal Limb attacks. It can replace one attack with use of Biomineralize." }, { "name": "Crystal Limb", "desc": "Melee Weapon Attack: +6 to hit, 10 ft., one target, 13 (2d8+4) piercing damage and it impales target on its limb grappling target (escape DC 14) if it is a Med or smaller creature. When this grapple ends target takes 9 (2d8) slashing damage. Crystallite has two Crystal Limbs each of which can grapple one target." }, { "name": "Biomineralize", "desc": "Absorbs lifeforce from one creature grappled by it. Target 14 (4d6) necrotic (DC 14 Con half). Target's hp max is reduced by amount equal to necrotic taken and crystallite regains hp equal to that amount. Reduction lasts until target finishes a long rest. Target dies if this reduces its hp max to 0." } ], "bonus_actions": null, "reactions": [ { "name": "Calcify", "desc": "When it takes 5+ damage on a single turn it can reduce its hp max by an amount equal to damage taken and gains a +1 bonus to AC. Reduction and bonus last until it finishes a long rest. Can't increase its AC above 20 using this." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from large geode." }, { "name": "Final Form", "desc": "When it dies its corpse transforms into crystal and becomes a Large object that can be attacked and destroyed (AC 17; hp 45; immunity to poison and psychic). It can no longer be affected by spells and effects that target creatures." } ], "spell_list": [], "page_no": 100, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_crystallite/" }, { "slug": "demon-balbazu", "desc": "", "name": "Demon, Balbazu", "size": "Tiny", "type": "Fiend", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": "", "hit_points": 36, "hit_dice": "8d6+8", "speed": { "walk": 10, "swim": 20 }, "strength": 3, "dexterity": 16, "constitution": 13, "intelligence": 5, "wisdom": 11, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning; nonmagic B/P/S attacks", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 10", "languages": "understands Abyssal but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 10 (2d6+3) piercing damage and it attaches to target. While attached balbazu doesn't attack. Instead at start of each of balbazu's turns target loses 10 (2d6+3) hp from blood loss. When balbazu first attaches to the target and each time target loses hp from blood loss target unaware of the attack (and balbazu if it is invisible). Target is still aware of the hp loss but it feels no pain from the attack. (DC 11 Con target is aware of the attack and balbazu and doesn't need to continue making this save while it remains attached to it.) Regains hp equal to half hp of blood it drains. Balbazu can detach itself by spending 5 ft. of its move. A creature that is aware of the balbazu including the target can use its action to detach the balbazu." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Aquatic Invisibility", "desc": "Invisible while fully immersed in water." }, { "name": "Blood Reservoir", "desc": "Stores drained blood within itself. Each time it causes blood loss to a creature its Blood Reservoir increases by amount equal to hp of blood it drained from the creature." }, { "name": "Demon Food", "desc": "A demon within 5 ft. of it and that isn't another balbazu can use a bonus action to reduce the Blood Reservoir by up to 10 regaining hp equal to that amount as it drinks blood from the reservoir." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "spell_list": [], "page_no": 107, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_demon-balbazu/" }, { "slug": "demon-kogukhpak", "desc": "", "name": "Demon, Kogukhpak", "size": "Huge", "type": "Fiend", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 262, "hit_dice": "21d12+126", "speed": { "walk": 40, "swim": 40 }, "strength": 30, "dexterity": 11, "constitution": 23, "intelligence": 8, "wisdom": 16, "charisma": 20, "strength_save": 1, "dexterity_save": null, "constitution_save": 1, "intelligence_save": null, "wisdom_save": 9, "charisma_save": 1, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "lightning; nonmagic B/P/S attacks", "damage_immunities": "cold, fire, poison", "condition_immunities": "poisoned", "senses": "truesight 120', passive Perception 13", "languages": "understand Abyssal but can't speak", "challenge_rating": "18", "cr": 18.0, "actions": [ { "name": "Multiattack", "desc": "One Bite and two Gores or three Spit Fires." }, { "name": "Bite", "desc": "Melee Weapon Attack: +16 to hit, 5 ft., one target, 19 (2d8+10) bludgeoning damage + 9 (2d8) fire and target is grappled (escape DC 18). Until the grapple ends the target is restrained kogukhpak can automatically hit target with its Bite and kogukhpak can't make Bite attacks vs. other targets." }, { "name": "Gore", "desc": "Melee Weapon Attack: +16 to hit, 10 ft., one target, 37 (5d10+10) piercing damage." }, { "name": "Spit Fire", "desc": "Ranged Spell Attack: +11 to hit, 120 ft., one target, 32 (6d8+5) fire." }, { "name": "Devastating Leap (Recharge 6)", "desc": "Leaps up to 30' and lands on its feet in a space it can see. Each creature in the space or within 5 ft. of it when it lands: 72 (16d8) bludgeoning damage and knocked prone (DC 20 Str half damage not prone and if in kogukhpak's space can choose to be pushed 5 ft. back or to side of kogukhpak). Creature in kogukhpak's space that chooses not to be pushed suffers consequences of failed save." }, { "name": "Fire Breath (Recharge 6)", "desc": "Exhales fire in a 90' cone. Each creature in that area: 70 (20d6) fire (DC 20 Dex half)." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Standing Leap", "desc": "Its long jump is up to 30' and its high jump is up to 15 ft. with or with o a running start." }, { "name": "Sunlight Hypersensitivity", "desc": "Takes 20 radiant when it starts its turn in sunlight. If in sunlight: disadvantage on attacks/ability checks." } ], "spell_list": [], "page_no": 109, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_demon-kogukhpak/" }, { "slug": "demon-maha", "desc": "", "name": "Demon, Maha", "size": "Medium", "type": "Fiend", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 15, "armor_desc": "", "hit_points": 178, "hit_dice": "21d8+84", "speed": { "walk": 40 }, "strength": 18, "dexterity": 21, "constitution": 18, "intelligence": 7, "wisdom": 16, "charisma": 12, "strength_save": 8, "dexterity_save": 9, "constitution_save": 8, "intelligence_save": null, "wisdom_save": 7, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "fire, lightning; nonmagic B/P/S attacks", "damage_immunities": "cold, poison ", "condition_immunities": "poisoned", "senses": "truesight 120', passive Perception 13", "languages": "Abyssal, telepathy 120'", "challenge_rating": "12", "cr": 12.0, "actions": [ { "name": "Multiattack", "desc": "Three Claws. If maha hits one creature with two Claws target: DC 17 Wis save or chuckle until end of its next turn. While chuckling creature can't speak coherently can't cast spells with verbal components and has disadvantage on attacks with weapons that use Str or Dex." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 14 (3d6+4) piercing damage + 9 (2d8) cold." }, { "name": "Deadly Laughter (Recharge 5-6)", "desc": "It chuckles giggles and chortles at nearby creatures. Each creature within 30' of it: 42 (12d6) psychic drops what it is holding and laughs for 1 min (DC 17 Wis half damage and doesn't drop what it is holding or laugh). While laughing a creature is incapacitated can't speak coherently and takes 7 (2d6) psychic at start of each of its turns. A laughing creature can re-save at end of each of its turns success ends effect on itself. If a creature dies while laughing its face turns pale blue and displays a wide grin." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Frozen Aura", "desc": "When a creature enters space within 30' of maha or starts its turn there that creature: DC 17 Con save or have its speed reduced by 10 ft. until it starts its turn outside aura." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Snow Camouflage", "desc": "Advantage on Dex (Stealth) made to hide in snowy or icy terrain." } ], "spell_list": [], "page_no": 111, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_demon-maha/" }, { "slug": "derro-abysswalker", "desc": "", "name": "Derro, Abysswalker", "size": "Small", "type": "Humanoid", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 16, "armor_desc": "breastplate", "hit_points": 112, "hit_dice": "15d6+60", "speed": { "walk": 25 }, "strength": 11, "dexterity": 18, "constitution": 18, "intelligence": 10, "wisdom": 7, "charisma": 17, "strength_save": 3, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 1, "charisma_save": 6, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 11", "languages": "Abyssal, Common, Dwarvish, Undercommon", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "One Bite one Claw and one Scimitar or it makes one Bite and two Scimitar attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 6 (1d4+4) piercing damage and 5 (2d4) poison." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage and target is grappled (escape DC 15) if it is a Med or smaller creature. Until this grapple ends target is restrained and abysswalker can't make Claw attacks vs. other targets." }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) slashing damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Insanity", "desc": "Advantage on saves vs. being charmed or frightened." }, { "name": "Poisonous Vapors", "desc": "When a creature enters a space within 5 ft. of abysswalker or starts its turn there that creature: 13 (2d12) poison and is poisoned until the start of its next turn (DC 15 Con half damage and isn't poisoned.)" }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "spell_list": [], "page_no": 113, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_derro-abysswalker/" }, { "slug": "derro-hellforged", "desc": "", "name": "Derro, Hellforged", "size": "Small", "type": "Humanoid", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 16, "armor_desc": "breastplate", "hit_points": 112, "hit_dice": "15d6+60", "speed": { "walk": 25 }, "strength": 16, "dexterity": 14, "constitution": 18, "intelligence": 11, "wisdom": 7, "charisma": 15, "strength_save": null, "dexterity_save": 5, "constitution_save": 7, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "cold; nonmagic B/P/S attacks not made w/silvered weapons", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 11", "languages": "Common, Dwarvish, Infernal, Undercommon", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Three Battleaxe or Hurl Hellfire attacks." }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) slashing damage or 8 (1d10+3) slashing damage if used with two hands + 7 (2d6) fire." }, { "name": "Hurl Hellfire", "desc": "Ranged Spell Attack: +5 to hit, 120 ft., one target, 12 (3d6+2) fire. If target is a creature or flammable object it ignites. Until a creature takes an action to douse the fire target takes 5 (1d10) fire at start of each of its turns." } ], "bonus_actions": null, "reactions": [ { "name": "Voice of Authority (Recharge 5-6)", "desc": "When a creature hits hellforged with an attack hellforged shrieks a one-word command. Attacker must make DC 15 Wis save or carry out this command on its next turn. This reaction works like the command spell except the attacker doesn't have to understand the hellforged's language. Hellforged must see the attacker and be able to speak to use this reaction." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Insanity", "desc": "Advantage on saves vs. being charmed or frightened." }, { "name": "Hellfire Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 2d6 fire (included below)." }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "spell_list": [], "page_no": 113, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_derro-hellforged/" }, { "slug": "devil-maelstrom", "desc": "", "name": "Devil, Maelstrom", "size": "Large", "type": "Fiend", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 195, "hit_dice": "26d10+52", "speed": { "walk": 30, "fly": 40, "swim": 120 }, "strength": 17, "dexterity": 16, "constitution": 15, "intelligence": 19, "wisdom": 12, "charisma": 21, "strength_save": 7, "dexterity_save": null, "constitution_save": 6, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "cold; nonmagical B/P/S attacks", "damage_immunities": "fire, lightning, poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 11", "languages": "Infernal, telepathy 120'", "challenge_rating": "12", "cr": 12.0, "actions": [ { "name": "Multiattack", "desc": "Three Claws attacks and one Tempest Trident attack or it makes three Lightning Ray attacks." }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (2d6+3) slashing damage." }, { "name": "Tempest Trident", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 16 (2d12+3) piercing damage + 7 (2d6) cold. A creature hit by this: knocked prone (DC 16 Str negates) by a gust of wind channeled through the trident." }, { "name": "Lightning Ray", "desc": "Ranged Spell Attack: +8 to hit, 150 ft., one target, 18 (4d8) lightning." }, { "name": "Crown of Water (1/Day)", "desc": "The water on devil's head erupts in a geyser. Each creature within 10 ft. of devil: 35 (10d6) cold (DC 16 Con half). For 1 min when a creature enters a space within 10 ft. of the devil for 1st time on a turn or starts its turn there that creature: DC 16 Con save or take 10 (3d6) cold." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Devil's Sight", "desc": "Magic darkness doesn't impede its darkvision." }, { "name": "Influence Weather", "desc": "Nearby weather responds to devil's desires. At start of each min devil can choose to change precipitation and wind within 1 mile of it by one stage up or down (no action required). This works like the changing weather conditions aspect of the control weather spell except devil can't change temperature and conditions change immediately." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "spell_list": [], "page_no": 122, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_devil-maelstrom/" }, { "slug": "devil-moldering", "desc": "", "name": "Devil, Moldering", "size": "Small", "type": "Fiend", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 27, "hit_dice": "6d6+6", "speed": { "walk": 30 }, "strength": 14, "dexterity": 10, "constitution": 12, "intelligence": 10, "wisdom": 14, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "cold", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 12", "languages": "Common, Infernal", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d4+2) piercing damage + 3 (1d6) necrotic." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the moldering devil's darkvision." }, { "name": "Field Hopper", "desc": "The moldering devil can fly up to 40' on its turn but it must start and end its movement on a solid surface such as a roof or the ground. If it is flying at the end of its turn it falls to the ground and takes falling damage." }, { "name": "Rotting Death", "desc": "When it dies all foodstuffs water and beverages within 100' of it are subjected to the devil's Touch of Rot trait." }, { "name": "Touch of Rot", "desc": "Any foodstuff water or beverage whether fresh or preserved that comes into contact with the moldering devil immediately decays and becomes inedible or undrinkable. If a creature consumes such food or drink it must make a DC 11 Con save. On a failure it takes 7 (2d6) poison and is poisoned for 24 hrs. On a success it takes half the damage and is poisoned for 1 hr." } ], "spell_list": [], "page_no": 123, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_devil-moldering/" }, { "slug": "dragonette-sedge", "desc": "", "name": "Dragonette, Sedge", "size": "Tiny", "type": "Dragon", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 27, "hit_dice": "5d4+15", "speed": { "walk": 20, "swim": 50 }, "strength": 14, "dexterity": 10, "constitution": 16, "intelligence": 10, "wisdom": 14, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "poison", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 14", "languages": "Common, Draconic", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage." }, { "name": "Spines", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 4 (1d4+2) piercing damage and a spine sticks into the target. Until a creature takes an action to remove the spine target has disadvantage on attack rolls." }, { "name": "Reeking Breath (Recharge 5-6)", "desc": "Exhales a cloud of nauseating gas in a 15 ft. cone. Each creature in the area: DC 13 Con save or be poisoned for 1 min. A poisoned creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": [ { "name": "Boggy Presence (1/Day)", "desc": "Transmutes ground in 10 ft. radius centered on it into a muddy soup for 10 min. For the duration any creature other than sedge dragonette moving through area must spend 4' of move per 1' it moves." } ], "reactions": [ { "name": "Prickly Defense", "desc": "When a creature dragonette can see hits dragonette with melee attack while within 5 ft. of it dragonette can make one Spines attack vs. the creature." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Swamp Camouflage", "desc": "The sedge dragonette has advantage on Dex (Stealth) checks made to hide in swampy terrain." } ], "spell_list": [], "page_no": 149, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dragonette-sedge/" }, { "slug": "drake-ethereal", "desc": "", "name": "Drake, Ethereal", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 133, "hit_dice": "14d10+56", "speed": { "walk": 30, "fly": 60 }, "strength": 18, "dexterity": 14, "constitution": 19, "intelligence": 8, "wisdom": 14, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "cold, necrotic", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 15", "languages": "Draconic", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 15 (2d10+4) piercing damage + 9 (2d8) force. Target is grappled (escape DC 15) if it is a Large or smaller creature and drake doesn't have another creature grappled." }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage." }, { "name": "Phase Breath (Recharge 5-6)", "desc": "Exhales a blue mist in a 30' cone. Each creature in that area: 27 (6d8) force and is magically shifted to the Ethereal Plane for 1 min (DC 15 Con half damage and isn't magically shifted). A creature shifted to the Ethereal Plane in this way can re-save at end of each of its turns magically shifting back to the Material Plane on a success." } ], "bonus_actions": [ { "name": "Ethereal Step", "desc": "Magically shifts from Material Plane to Ethereal or vice versa. Drake can bring creatures grappled by it into the Ethereal Plane with it. A creature not native to Ethereal Plane returns to Material Plane in 1d4 rounds if brought to the plane while grappled by drake." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Ethereal Sight", "desc": "Can see 60' into the Ethereal Plane when on the Material Plane and vice versa." } ], "spell_list": [], "page_no": 153, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_drake-ethereal/" }, { "slug": "drake-vapor", "desc": "", "name": "Drake, Vapor", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 119, "hit_dice": "14d10+42", "speed": { "walk": 30, "fly": 50, "swim": 20 }, "strength": 14, "dexterity": 19, "constitution": 17, "intelligence": 7, "wisdom": 15, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "cold", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 15", "languages": "Draconic", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one creature,. 13 (2d8+4) piercing damage and target must make DC 15 Con save or be poisoned for 1 min. Creature can re-save at end of each of its turns success ends effect on itself." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage." }, { "name": "Poisonous Breath (Recharge 5-6)", "desc": "Exhales poisonous swamp gas in 30' cone. Each creature in area: 27 (5d8) poison (DC 15 Con half). If drake is flying its Gaseous Ascension immediately ends takes falling damage as normal and each creature that failed save: poisoned 1 min. Poisoned creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Diving Pounce", "desc": "If flying and moves 20'+ straight toward a creature and then hits it with claw on the same turn target must make DC 13 Str save or be knocked prone. If target is prone drake can make one Bite vs. it as a bonus action." }, { "name": "Gaseous Ascension", "desc": "Must regularly inhale swamp gases to maintain its flight. If it can't breathe or isn't in swampy terrain loses its fly speed. Also when it uses Poisonous Breath it loses its fly speed until Poisonous Breath recharges." }, { "name": "Speak with Beasts", "desc": "Can communicate with Beasts native to swampland as if they shared a language." }, { "name": "Swamp Camouflage", "desc": "Advantage on Dex (Stealth) checks made to hide in swampy terrain." } ], "spell_list": [], "page_no": 157, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_drake-vapor/" }, { "slug": "drake-venom", "desc": "", "name": "Drake, Venom", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 142, "hit_dice": "15d10+60", "speed": { "walk": 40, "climb": 30 }, "strength": 19, "dexterity": 16, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 6, "strength_save": null, "dexterity_save": 6, "constitution_save": 7, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 16", "languages": "Draconic", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "One Bite and two Claws or three Spit Venoms. If drake hits one creature with two Spit Venom attacks target must make DC 16 Con save or succumb to venom (see above)." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) piercing damage + 13 (3d8) poison and target: DC 16 Con save or succumb to drake's venom (see above)." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage." }, { "name": "Spit Venom", "desc": "Ranged Weapon Attack: +6 to hit 20/60' one target 16 (3d8+3) poison." }, { "name": "Venom Breath (Recharge 5-6)", "desc": "Spits venom in a 60' line that is 5 ft. wide. Each creature in that line: 36 (8d8) poison and succumbs to the drake's venom (see above; DC 16 Con half damage and doesn't succumb to the venom)." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Aching Venom", "desc": "Produces a potent poison that causes its victims to feel pain from even the most benign contact (weight of their clothing simple sword swing etc.). When a creature that succumbs to this poison takes bludgeoning piercing or slashing it must make DC 16 Con save or be incapacitated until end of its next turn as pain fills its body. This potent poison remains within creature's body until removed by the greater restoration spell or similar magic or until creature finishes a long rest." }, { "name": "Keen Smell", "desc": "Advantage: smell Wis (Percept) checks." }, { "name": "Shifting Camouflage", "desc": "Scales adapt to current surroundings. Advantage: Dex (Stealth) to hide in nonmagical natural terrain." } ], "spell_list": [], "page_no": 158, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_drake-venom/" }, { "slug": "dust-grazer", "desc": "", "name": "Dust Grazer", "size": "Large", "type": "Aberration", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "10d10+50", "speed": { "walk": 0, "fly": 30 }, "strength": 19, "dexterity": 7, "constitution": 20, "intelligence": 2, "wisdom": 7, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "blindsight 120' (blind beyond), passive Perception 8", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Tendril", "desc": "Melee Weapon Attack: +6 to hit, 15 ft., one target, 11 (2d6+4) bludgeoning damage + 7 (2d6) acid. If target is a creature: grappled (escape DC 14) if grazer isn't already grappling." }, { "name": "Absorb", "desc": "Makes one Tendril attack vs. a Med or smaller creature it is grappling. If attack hits target is also absorbed into grazer's body and grapple ends. While absorbed creature is blinded and restrained has total cover vs. attacks and effects outside grazer and takes 7 (2d6) acid at start of each of grazer's turns. Grazer can have only one creature absorbed at a time. If grazer takes 10+ damage on a single turn from absorbed creature grazer must make DC 15 Con save at end of that turn or expel the creature which falls prone in a space within 5 ft. of grazer. If grazer is flying expelled creature takes normal fall damage. If grazer dies absorbed creature no longer restrained but has disadvantage on save vs. grazer Death Spores." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Death Spores", "desc": "Each creature within 20' of it when it dies: 14 (4d6) poison and infected with grazer spores disease (DC 14 Con not poisoned or infected). Creatures immune to poisoned condition are immune to this. Until disease is cured creature poisoned and can't regain hp except magically. Every 24 hrs that elapse target: DC 14 Con save or take 7 (2d6) poison and its hp max is reduced by same. Reduction lasts until target finishes a long rest after disease is cured. Target dies if this reduces its hp max to 0. Two days after creature dies rises as dust grazer of its size growing to Large over the course of a week." } ], "spell_list": [], "page_no": 163, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dust-grazer/" }, { "slug": "fungi-duskwilt", "desc": "", "name": "Fungi, Duskwilt", "size": "Small", "type": "Plant", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 97, "hit_dice": "15d6+45", "speed": { "walk": 30 }, "strength": 12, "dexterity": 18, "constitution": 16, "intelligence": 10, "wisdom": 13, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "radiant", "damage_resistances": "necrotic, poison", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 13", "languages": "understands Common and Undercommon but can't speak, telepathy 120' (with other fungi only)", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Three Slam or Nether Bolt attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d4+4) bludgeoning damage + 3 (1d6) necrotic." }, { "name": "Nether Bolt", "desc": "Ranged Spell Attack: +4 to hit, 60 ft., one target, 9 (2d6+2) necrotic." }, { "name": "Necrotizing Spores (3/Day)", "desc": "Each creature within 15 ft. of the duskwilt and that isn't a Construct or Undead must make a DC 14 Con save. On a failure a creature takes 15 (6d4) poison and is poisoned for 1 min. On a success a creature takes half the damage and isn't poisoned. The poisoned creature can re-save at end of each of its turns success ends effect on itself. In addition each Undead within 15 ft. of the duskwilt gains 7 (2d6) temp hp." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Light Absorption", "desc": "Light within 60' of the duskwilt is reduced. Bright light in the area becomes dim light and dim light in the area becomes darkness." } ], "spell_list": [], "page_no": 190, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_fungi-duskwilt/" }, { "slug": "giant-pufferfish", "desc": "", "name": "Giant Pufferfish", "size": "Small", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "8d8+16", "speed": { "walk": 0, "swim": 40 }, "strength": 16, "dexterity": 12, "constitution": 15, "intelligence": 2, "wisdom": 10, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 12", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (2d8+3) piercing damage or 12 (2d8+3) piercing damage while puffed up." }, { "name": "Spine", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) piercing damage or 8 (2d4+3) piercing damage while puffed up. Also 5 (2d4) poison (DC 13 Con half). If target fails the save by 5+ it takes 2 (1d4) poison at the end of its next turn." } ], "bonus_actions": [ { "name": "Burst of Speed (Recharges 5-6)", "desc": "Takes the Dash action." }, { "name": "Puff Up (Recharge: Short/Long Rest)", "desc": "For 1 min it increases in size by filling its stomach with air or water. While puffed up it is Medium doubles its damage dice on Bite and Spine attacks (included above) and makes Str checks and Str saves with advantage. If pufferfish lacks the room to become Medium it attains the max size possible in space available." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Spiny Body", "desc": "A creature that touches pufferfish or hits it with melee attack while within 5 ft. of it takes 2 (1d4) piercing damage. While it is puffed up this damage increases to 5 (2d4)." }, { "name": "Water Breathing", "desc": "Can breathe only underwater." } ], "spell_list": [], "page_no": 200, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_giant-pufferfish/" }, { "slug": "gremlin-bilge", "desc": "", "name": "Gremlin, Bilge", "size": "Tiny", "type": "Fey", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": "", "hit_points": 36, "hit_dice": "8d4+16", "speed": { "walk": 20, "climb": 10, "swim": 20 }, "strength": 7, "dexterity": 17, "constitution": 14, "intelligence": 10, "wisdom": 9, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -1, "skills": { "perception": -1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 9", "languages": "Aquan, Sylvan", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) piercing damage and the target must make DC 13 Con save or contract the sewer plague disease." }, { "name": "Makeshift Weapon", "desc": "Melee or Ranged Weapon Attack: +5 to hit 5 ft. or range 20/60' one target 6 (1d6+3) bludgeoning damage P or S" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Aura of Mechanical Mishap", "desc": "The bilge gremlin's presence interferes with nonmagical objects that have moving parts such as clocks crossbows or hinges within 20' of it. Such objects that aren't being worn or carried malfunction while within the aura and if in the aura for more than 1 min they cease to function until repaired. If a creature in the aura uses a nonmagical object with moving parts roll a d6. On a 5 or 6 weapons such as crossbows or firearms misfire and jam and other objects cease to function. A creature can take its action to restore the malfunctioning object by succeeding on a DC 13 Int check." }, { "name": "Filth Dweller", "desc": "The bilge gremlin is immune to disease." } ], "spell_list": [], "page_no": 219, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_gremlin-bilge/" }, { "slug": "gremlin-bilge-bosun", "desc": "", "name": "Gremlin, Bilge Bosun", "size": "Small", "type": "Fey", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 15, "armor_desc": "natural", "hit_points": 60, "hit_dice": "11d6+22", "speed": { "walk": 30, "climb": 20, "swim": 30 }, "strength": 10, "dexterity": 18, "constitution": 14, "intelligence": 14, "wisdom": 11, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 10", "languages": "Aquan, Sylvan", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "One Bite and two Makeshift Weapon attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d4+4) piercing damage + 5 (2d4) poison and the target must make DC 13 Con save or contract the sewer plague disease." }, { "name": "Makeshift Weapon", "desc": "Melee or Ranged Weapon Attack: +6 to hit 5 ft. or range 20/60' one target 6 (1d6+3) bludgeoning damage P or S." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Aura of Mechanical Mishap", "desc": "The bilge gremlin's presence interferes with nonmagical objects that have moving parts such as clocks crossbows or hinges within 20' of it. Such objects that aren't being worn or carried malfunction while within the aura and if in the aura for more than 1 min they cease to function until repaired. If a creature in the aura uses a nonmagical object with moving parts roll a d6. On a 4 5 or 6 weapons such as crossbows or firearms misfire and jam and other objects cease to function. A creature can take its action to restore the malfunctioning object by succeeding on a DC 13 Int check." }, { "name": "Filth Dweller", "desc": "The bilge gremlin is immune to disease." } ], "spell_list": [], "page_no": 219, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_gremlin-bilge-bosun/" }, { "slug": "gremlin-rum-story-keeper", "desc": "", "name": "Gremlin, Rum Story Keeper", "size": "Tiny", "type": "Fey", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": "", "hit_points": 38, "hit_dice": "7d4+21", "speed": { "walk": 20, "climb": 10, "swim": 10 }, "strength": 12, "dexterity": 16, "constitution": 16, "intelligence": 12, "wisdom": 9, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -1, "skills": { "perception": -1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 11", "languages": "Common", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Mug Slap", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) bludgeoning damage + 7 (2d6) poison." }, { "name": "Rum Splash", "desc": "Ranged Weapon Attack: +5 to hit 40/80' one target 7 (2d6) poison." }, { "name": "Drinking Stories", "desc": "Tells a story of a rum gremlin celebration. Each has initial and additional effect if it takes bonus action on subsequent turns to continue. Can stop any time; story ends if it is incapacitated. Can tell only one story at a time. Chooses among:Tale of Liquid Courage Rum gremlins within 30' of keeper and hear it: +5 temp hp 1 min. While tale continues each rum gremlin that starts turn within 30' of keeper: advantage saves vs. frightened.Tale of the Bar Room Rush Each rum gremlin within 30' of keeper and can hear it can use its reaction to immediately move up to its speed. While tale continues each rum gremlin within 30' of keeper can take Dash or Disengage action as a bonus action on its turn.Tale of the Great Shindig Each rum gremlin within 30' of keeper and can hear it can use its reaction to immediately shove a Med or smaller creature. While tale continues each rum gremlin within 30' of keeper has advantage on Str (Athletics) checks and can shove creatures up to two sizes larger than it." }, { "name": "Spellcasting", "desc": "Cha (DC 13) no material components: At will: prestidigitation3/day ea: charm person mirror image" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Aura of Drunkenness", "desc": "Each creature that starts its turn in 20' radius aura: DC 12 Con save or poisoned for 1 hr. Creature that has consumed alcohol within past hr has disadvantage on the save. While poisoned creature falls prone if it tries to move more than half its speed during a turn. Creature that succeeds on the save is immune to Aura of Drunkenness of all rum gremlins for 24 hrs." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "spell_list": [], "page_no": 220, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_gremlin-rum-story-keeper/" }, { "slug": "harpy-plague", "desc": "", "name": "Harpy, Plague", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 142, "hit_dice": "19d8+57", "speed": { "walk": 20, "fly": 60 }, "strength": 16, "dexterity": 14, "constitution": 17, "intelligence": 11, "wisdom": 14, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic, poison ", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "blindsight 90', passive Perception 15", "languages": "Common", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Dirge then 1 Bite and 2 Talons or 3 Sorrowful Caws. If it hits Med or smaller creature with two Talons attacks target grappled (escape DC 15). Until this grapple ends harpy can automatically hit target with its Talons and harpy can't make Talons attacks vs. others." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (2d4+3) piercing damage + 7 (2d6) necrotic. If target is a creature it must make DC 15 Con save or contract harpy's plague disease. If target is disheartened and contracts harpy's plague its hp max is reduced by amount equal to necrotic taken. Until disease is cured target can't regain hp except by magical means and target's hp max decreases by 10 (3d6) every 24 hrs. If target's hp max drops to 0 as a result of this disease target dies." }, { "name": "Talons", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 14 (2d10+3) slashing damage." }, { "name": "Sorrowful Caw", "desc": "Ranged Spell Attack: +6 to hit, 90 ft., one target, 13 (3d6+3) psychic." }, { "name": "Dirge", "desc": "Telepathically sings a mournful hymn and projects images of sickly and dying loved ones in mind of one creature it can see within 90' of it. Target: DC 15 Wis save or be disheartened for 1 min. While disheartened creature has disadvantage on saves vs. being poisoned or contracting a disease. Disheartened creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Limited Telepathy", "desc": "Magically transmit simple messages and images to any creature within 90' of it that can understand a language. This telepathy doesn't allow receiver to telepathically respond." }, { "name": "Virulence", "desc": "A creature infected with harpy's plague becomes contagious 24 hrs after contracting the disease. When a creature starts its turn within 5 ft. of contagious target that creature must make DC 15 Con save or also contract harpy's plague disease." } ], "spell_list": [], "page_no": 229, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_harpy-plague/" }, { "slug": "ibexian", "desc": "", "name": "Ibexian", "size": "Large", "type": "Fiend", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 119, "hit_dice": "14d10+42", "speed": { "walk": 50 }, "strength": 19, "dexterity": 17, "constitution": 17, "intelligence": 6, "wisdom": 14, "charisma": 7, "strength_save": 7, "dexterity_save": null, "constitution_save": 6, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "cold, lightning; nonmagic B/P/S attacks", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 15", "languages": "understands Abyssal but can't speak", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "One Ram and one Hooves or two Spit Fires." }, { "name": "Ram", "desc": "Melee Weapon Attack: +7 to hit, 10 ft., one target, 13 (2d8+4) bludgeoning damage + 7 (2d6) fire." }, { "name": "Hooves", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 9 (2d4+4) bludgeoning damage + 7 (2d6) fire." }, { "name": "Spit Fire", "desc": "Ranged Spell Attack: +5 to hit, 60 ft., one target, 16 (4d6+2) fire." }, { "name": "Pyroclasm (1/Day)", "desc": "Moves up to 30' in straight line to creature and can move through space of any Med or smaller creature stopping when it moves within 5 ft. of target. Each friendly ibexian within 50' of ibexian can use its reaction to also move up to its speed in straight line to target stopping when it moves within 5 ft. of target. This move doesn't provoke opportunity attacks. Target and each creature within 20' of it: 14 (4d6) fire (DC 15 Dex half damage). For each ibexian in Pyroclasm after 1st fire increases by 3 (1d6) max (28) 8d6." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Fiery Blood", "desc": "When it takes damage each creature within 5 ft. of it: DC 15 Dex save or take 3 (1d6) fire. The fire ignites flammable objects within 5 ft. of ibexian that aren't being worn or carried." }, { "name": "Fiery Charge", "desc": "If it moves 20'+ straight toward a target and then hits it with Ram attack on the same turn target takes extra 7 (2d6) fire. If target is a creature it must make DC 15 Str save or be pushed up to 10 ft. away and knocked prone." }, { "name": "Pack Tactics", "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target." } ], "spell_list": [], "page_no": 238, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_ibexian/" }, { "slug": "jubjub-bird", "desc": "", "name": "Jubjub Bird", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 91, "hit_dice": "14d10+14", "speed": { "walk": 30, "fly": 10 }, "strength": 16, "dexterity": 13, "constitution": 12, "intelligence": 3, "wisdom": 12, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "poison", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "passive Perception 11", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Bites or one Bite and one Constrict." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 10 ft., one creature,. 7 (1d8+3) piercing damage + 7 (2d6) poison and the target must make DC 13 Con save or be poisoned for 1 min. The target can re-save at end of each of its turns success ends effect on itself." }, { "name": "Constrict", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 14 (2d10+3) bludgeoning damage and target is grappled (escape DC 13). Until grapple ends creature is restrained and bird can't constrict another target." } ], "bonus_actions": null, "reactions": [ { "name": "Impassioned Riposte", "desc": "When a creature the jubjub bird can see misses it with an attack while within 10 ft. of it the jubjub bird can make one Bite attack vs. the attacker." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Shrill Screech", "desc": "When agitated the jubjub bird makes a near constant shrill and high scream giving it advantage on Cha (Intimidation) checks." }, { "name": "Stubborn", "desc": "Has advantage on saves vs. being charmed. In addition Wis (Animal Handling) checks are made with disadvantage vs. the jubjub bird." }, { "name": "Unpredictable", "desc": "Opportunity attacks vs. the jubjub bird are made with disadvantage." } ], "spell_list": [], "page_no": 247, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_jubjub-bird/" }, { "slug": "karkadann", "desc": "", "name": "Karkadann", "size": "Huge", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 157, "hit_dice": "15d12+60", "speed": { "walk": 50 }, "strength": 22, "dexterity": 10, "constitution": 18, "intelligence": 7, "wisdom": 12, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": 7, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "passive Perception 14", "languages": "Common", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "Two Hooves or one Horn and one Hooves." }, { "name": "Hooves", "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 15 (2d8+6) bludgeoning damage." }, { "name": "Horn", "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 24 (4d8+6) piercing damage." }, { "name": "Toss", "desc": "One Large or smaller creature impaled by karkadann is thrown up to 30' in a random direction and knocked prone. If a thrown target strikes a solid surface target takes 3 (1d6) bludgeoning damage for every 10 ft. it was thrown. If target is thrown at another creature that creature must make DC 15 Dex save or take same damage and be knocked prone." }, { "name": "Healing Touch (3/Day)", "desc": "Touches another creature with its horn. The target magically regains 22 (4d8+2) hp and is cured of all diseases and poisons afflicting it." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Impaling Charge", "desc": "If it moves 20+' straight toward a target and then hits it with Horn attack on same turn karkadann impales target on its horn grappling the target if it is a Large or smaller creature (escape DC 15). Until the grapple ends the target is restrained takes 18 (4d8) piercing damage at start of each of its turns and karkadann can't make horn attacks vs. other targets." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "spell_list": [], "page_no": 249, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_karkadann/" }, { "slug": "musk-deer", "desc": "", "name": "Musk Deer", "size": "Tiny", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "", "hit_points": 17, "hit_dice": "5d4+5", "speed": { "walk": 30 }, "strength": 4, "dexterity": 16, "constitution": 12, "intelligence": 2, "wisdom": 14, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "passive Perception 12", "languages": "—", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 6 (1d6+3) piercing damage." } ], "bonus_actions": [ { "name": "Musk (Recharge: Short/Long Rest)", "desc": "Emits a pungent musk around itself for 1 min. While musk is active a creature that starts its turn within 10 ft. of deer: poisoned 1 min (DC 11 Con negates). Poisoned creature can re-save at end of each of its turns success ends effect on itself. For 1 hr after creature fails this save others have advantage on Wis (Perception) and Wis (Survival) checks to find or track the creature unless creature spends 10+ min washing off the musk." }, { "name": "Sprinter", "desc": "Takes the Dash action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 282, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_musk-deer/" }, { "slug": "necrotech-reaver", "desc": "", "name": "Necrotech Reaver", "size": "Huge", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 126, "hit_dice": "12d12+48", "speed": { "walk": 40 }, "strength": 21, "dexterity": 7, "constitution": 18, "intelligence": 3, "wisdom": 8, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -1, "skills": { "perception": -1 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 9", "languages": "understands Common and Darakhul but can't speak", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Two Chain Lash attacks." }, { "name": "Chain Lash", "desc": "Melee Weapon Attack: +8 to hit, 15 ft., one target, 18 (4d6+4) slashing damage and the target is grappled (escape DC 15). The reaver has four chains each of which can grapple only one target." }, { "name": "Bladed Sweep (Recharge 5-6)", "desc": "Swings its chains in a wide arc. Each creature within 15 ft. of the reaver must make a DC 15 Dex save. On a failure a creature takes 21 (6d6) slashing damage and is knocked prone. On a success a creature takes half the damage and isn't knocked prone. A creature that fails the save by 5 or more is pushed up to 15 ft. away from the reaver and knocked prone." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Siege Monster", "desc": "Double damage to objects/structures." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Unstable Footing", "desc": "Has disadvantage on saves vs. being knocked prone." } ], "spell_list": [], "page_no": 287, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_necrotech-reaver/" }, { "slug": "offal-walker", "desc": "", "name": "Offal Walker", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 37, "hit_dice": "5d8+15", "speed": { "walk": 25 }, "strength": 13, "dexterity": 11, "constitution": 16, "intelligence": 5, "wisdom": 6, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 0, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "blindsight 60' (blind beyond), passive Perception 10", "languages": "understands the languages of its creator but can't speak", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "One Lasso attack for each gut lasso it has then uses Reel." }, { "name": "Lasso", "desc": "Melee Weapon Attack: +3 to hit, 30 ft., one target, 3 (1d4+1) bludgeoning damage and the target is grappled (escape DC 13). Until this grapple ends the target is restrained and the offal walker can't use the same gut lasso on another target." }, { "name": "Slam", "desc": "Melee Weapon Attack: +3 reach 5 ft. one target 8 (2d6+1) bludgeoning damage." }, { "name": "Reel", "desc": "Pulls one creature grappled by it up to 25 ft. straight toward it." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Gut Lassos", "desc": "Can have up to three gut lassos at a time. Each gut lasso can be attacked (AC 13; 5 hp; immunity to poison). Destroying a lasso deals no damage to the offal walker which can extrude a replacement gut lasso on its next turn. A gut lasso can also be broken if a creature takes an action and succeeds on a DC 13 Str check vs. it." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "spell_list": [], "page_no": 296, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_offal-walker/" }, { "slug": "old-salt", "desc": "", "name": "Old Salt", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 117, "hit_dice": "18d8+36", "speed": { "walk": 30, "swim": 30 }, "strength": 13, "dexterity": 16, "constitution": 15, "intelligence": 10, "wisdom": 14, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 3, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 12", "languages": "the languages it knew in life", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "Two Desiccating Slam attacks." }, { "name": "Desiccating Slam", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 12 (2d8+3) bludgeoning damage + 7 (2d6) necrotic. Target's hp max reduced by amount equal to necrotic taken (DC 15 Con negates hp max). Reduction lasts until target finishes long rest. Target dies if effect reduces its hp max to 0." }, { "name": "Wave of Seawater (Recharge 5-6)", "desc": "Throws its hand forward sending wave of seawater in a 30' cone. Each creature in that area: 21 (6d6) bludgeoning damage and begins choking as its lungs fill with seawater (DC 15 Dex half damage and isn't choking). A creature that can breathe water doesn't choke from failing this save. A choking creature can make a DC 15 Con save at the end of each of its turns coughing up seawater and success ends effect on itself." } ], "bonus_actions": [ { "name": "Cunning Action", "desc": "Take Dash Disengage or Hide." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Experienced Sailor", "desc": "Advantage on Str (Athletics) checks made to climb while on a sailing ship and on Dex (Acrobatics) checks to maintain its footing while on a sailing ship." }, { "name": "Seaside Rejuvenation", "desc": "If at least one of its accusers is still alive or if its name hasn't been cleared destroyed old salt gains new body in 13 days regaining all hp and becoming active again. New body appears on beach or dock nearest one of its living accusers." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "spell_list": [], "page_no": 304, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_old-salt/" }, { "slug": "shetani", "desc": "", "name": "Shetani", "size": "Medium", "type": "Fiend", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 190, "hit_dice": "20d8+100", "speed": { "walk": 30, "fly": 50 }, "strength": 17, "dexterity": 19, "constitution": 20, "intelligence": 18, "wisdom": 17, "charisma": 20, "strength_save": null, "dexterity_save": 9, "constitution_save": null, "intelligence_save": null, "wisdom_save": 8, "charisma_save": 1, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "cold; nonmagic B/P/S attacks not made w/silvered weapons", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 18", "languages": "Abyssal, Common, Infernal, telepathy 120'", "challenge_rating": "14", "cr": 14.0, "actions": [ { "name": "Multiattack", "desc": "3 Claws or Necrotic Bolts. Can replace 1 with Spellcasting." }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, 5 ft., one target, 11 (2d6+4) slashing damage + 18 (4d8) necrotic." }, { "name": "Necrotic Bolt", "desc": "Ranged Spell Attack: +10 to hit, 120 ft., one target, 27 (5d8+5) necrotic." }, { "name": "Desiccating Breath (Recharge 5-6)", "desc": "Inhales drawing moisture from surrounding creatures. Each non-Construct/Undead creature within 15 ft. of shetani: 54 (12d8) necrotic (DC 18 Con half). If a creature fails the save by 5+ it suffers one level of exhaustion." }, { "name": "Spellcasting", "desc": "Cha (DC 18): At will: charm person silent image3/day ea: major image suggestion1/day ea: mirage arcane (as an action) programmed illusion" } ], "bonus_actions": [ { "name": "Change Shape", "desc": "Transforms into a Large or smaller Beast or Humanoid or back into its true form which is a Fiend. Without wings it loses its flying speed. Its statistics other than size and speed are the same in each form. Items worn/carried transformed as desired by the shetani taking whatever color or shape it deems appropriate. Reverts on death." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Devil's Sight", "desc": "Magic darkness doesn't impede its darkvision." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Necrotic Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals+4d8 necrotic (included below)." } ], "spell_list": [], "page_no": 343, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_shetani/" }, { "slug": "troll-gutter", "desc": "", "name": "Troll, Gutter", "size": "Medium", "type": "Giant", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 30, "swim": 30 }, "strength": 18, "dexterity": 16, "constitution": 16, "intelligence": 7, "wisdom": 11, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 12", "languages": "Giant", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "One Bite attack and two Claw attacks. It can replace its Bite attack with Sticky Tongue attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (1d8+4) piercing damage." }, { "name": "Claws", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) slashing damage." }, { "name": "Sticky Tongue", "desc": "Melee Weapon Attack: +6 to hit, 20 ft., one target, 7 (1d6+4) bludgeoning damage and the target must make DC 14 Str save or be pulled up to 15 ft. toward the troll." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Keen Smell", "desc": "Advantage: smell Wis (Percept) checks." }, { "name": "Psychoactive Sweat", "desc": "Any creature that starts its turn within 5 ft. of the troll must make DC 13 Con save or be poisoned until the start of its next turn." }, { "name": "Regeneration", "desc": "The troll regains 10 hp at the start of its turn. If the troll takes acid or fire this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hp and doesn't regenerate." } ], "spell_list": [], "page_no": 373, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_troll-gutter/" }, { "slug": "troll-tumor", "desc": "", "name": "Troll, Tumor", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 125, "hit_dice": "10d10+70", "speed": { "walk": 30 }, "strength": 18, "dexterity": 7, "constitution": 24, "intelligence": 5, "wisdom": 7, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 1, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 8", "languages": "Giant", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Two Bite and two Claw. Can replace one Claw with Fling Limb. When it does tumor troll doesn't have disadvantage on this attack from being within 5 ft. of creature but can have disadvantage from other sources." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) piercing damage + 3 (1d6) poison." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) piercing damage." }, { "name": "Fling Limb", "desc": "Ranged Weapon Attack: +7 to hit 20/60' one target 9 (2d4+4) bludgeoning damage + 7 (2d6) poison. Remove a teratoma from itself if it has one." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Regeneration", "desc": "Regains 10 hp at start of its turn. If troll takes acid or fire this doesn't function at start of troll's next turn. Dies only if it starts turn with 0 hp and doesn't regenerate." }, { "name": "Uncontrolled Growth", "desc": "When it regains hp from its Regeneration gains random teratoma. Teratoma and effects last until removed or replaced by another. Troll can have only 3 at a time. If it would gain a 4th oldest fades and is replaced. Teratomas (d6):1 New Senses: A bevy of new ears and noses give troll advantage on Wis (Perception) checks that rely on hearing or smell.2 Many Feet: The troll can't be knocked prone.3 Adrenal Overdrive: Can't be frightened or suffer exhaustion.4 Clinging Limbs: When this teratoma is removed with Fling Limb action it attaches to target. While attached to target target takes 3 (1d6) poison at start of each of its turns. A creature including target can use its action to detach teratoma.5 Echo Chambers: Has blindsight out to a range of 60'.6 New Pain Nerves: Disadvantage on any non-attack roll." } ], "spell_list": [], "page_no": 375, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_troll-tumor/" }, { "slug": "vorthropod", "desc": "", "name": "Vorthropod", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 15, "armor_desc": "natural", "hit_points": 127, "hit_dice": "15d8+60", "speed": { "walk": 30, "swim": 30, "climb": 20 }, "strength": 16, "dexterity": 10, "constitution": 19, "intelligence": 3, "wisdom": 12, "charisma": 3, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "slashing, piercing", "damage_immunities": "fire, poison ", "condition_immunities": "poisoned", "senses": "blindsight 10', darkvision 60', passive Perception 11", "languages": "—", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "Two Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (2d4+3) bludgeoning damage + 7 (2d6) fire. " }, { "name": "Molten Tail Slap (Recharge 4-6)", "desc": "Unfurls its tail and slaps it down showering area with searing sparks and superheated rock. Each creature within 15 ft. of it: 28 (8d6) fire (DC 14 Dex half)." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Lava Bound", "desc": "Can exist outside of lava or magma for up to 4 hrs each day. If it starts its turn outside of lava and didn't take fire since end of its previous turn its shell begins to cool and harden. While its shell is hardened has walking speed of 20' AC 18 and vulnerability to bludgeoning. If it starts its turn in lava or if it took fire damage since end of its previous turn its shell becomes molten again. If vorthropod remains outside of lava for more than 4 hrs its shell becomes petrified transforming into basalt and vorthropod within goes into hibernation. Its body returns to normal if it is submerged in lava or magma for 1 round. It can stay petrified in hibernation for up to 1d100+10 years after which it dies." }, { "name": "Lava Camouflage", "desc": "Has advantage on Dex (Stealth) checks made to hide in lava and volcanic terrain." }, { "name": "Molten Shell", "desc": "If Its shell isn't hardened creature that touches it or hits it with melee attack while within 5 ft. of it takes 7 (2d6) fire." } ], "spell_list": [], "page_no": 387, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_vorthropod/" }, { "slug": "zombie-smokeplume", "desc": "", "name": "Zombie, Smokeplume", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 68, "hit_dice": "8d10+24", "speed": { "walk": 30 }, "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 3, "wisdom": 6, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 8", "languages": "[em/]", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage + 9 (2d8) fire." }, { "name": "Smoke Breath (Recharge 5-6)", "desc": "The zombie breathes a cloud of smoke in a 15 ft. cone. Each creature in the area: 9 (2d8) fire and 7 (2d6) poison (DC 15 Con half). Smoke remains until the start of the zombie's next turn and its area is heavily obscured." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Firesight", "desc": "Can see through areas obscured by fire smoke and fog with o penalty." }, { "name": "Smoldering Death", "desc": "When it dies its body crumbles into smoldering coals releasing a great plume of smoke that fills 15 ft. radius sphere centered on zombie's corpse and spreads around corners. Area is heavily obscured and difficult terrain. When creature enters area for first time on a turn or starts its turn there: 7 (2d6) poison (DC 14 Con half). Smoke lasts for 1 min or until a wind of moderate or greater speed (at least 10 miles per hr) disperses it." }, { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hp it must make a Con save with DC of 5+the damage taken unless the damage is radiant or from a critical hit. On a success the zombie drops to 1 hp instead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "spell_list": [], "page_no": 400, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_zombie-smokeplume/" }, { "slug": "zombie-voidclaw", "desc": "", "name": "Zombie, Voidclaw", "size": "Small", "type": "Undead", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 143, "hit_dice": "26d6+52", "speed": { "walk": 40, "climb": 20 }, "strength": 11, "dexterity": 18, "constitution": 15, "intelligence": 14, "wisdom": 6, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "necrotic, poison", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 8", "languages": "Common, Void Speech", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "Three Void Claw or Void Bolt attacks." }, { "name": "Void Claw", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 8 (1d8+4) slashing damage + 7 (2d6) necrotic. If target is creature other than Construct or Undead must make DC 15 Con save or take 3 (1d6) necrotic at start of each of its turns as wound burns with Void energy. Any creature can use action to purge energy from wound via DC 12 Int (Arcana) check. Energy also leaves the wound if target receives magical healing ending the effect." }, { "name": "Void Bolt", "desc": "Ranged Spell Attack: +5 to hit, 120 ft., one target, 16 (4d6+2) necrotic." } ], "bonus_actions": [ { "name": "Nimble Fighter", "desc": "Takes Dash or Disengage action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Erratic Movement", "desc": "Opportunity attacks vs. the voidclaw zombie are made with disadvantage." }, { "name": "Turn Resistance", "desc": "Advantage: saves vs. turn undead effects." }, { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hp it must make a Con save with DC of 5+the damage taken unless the damage is radiant or from a critical hit. On a success the zombie drops to 1 hp instead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "spell_list": [], "page_no": 401, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_zombie-voidclaw/" }, { "slug": "akyishigal-tob1-2023", "desc": "False", "name": "Akyishigal", "size": "Large", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 138, "hit_dice": "12d10 + 72", "speed": { "walk": 40, "fly": 40, "burrow": 40 }, "strength": 21, "dexterity": 17, "constitution": 22, "intelligence": 19, "wisdom": 14, "charisma": 20, "strength_save": 9, "dexterity_save": 7, "constitution_save": 10, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 9, "perception": 16, "skills": { "Acrobatics": 11, "Athletics": 9, "Perception": 6, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "acid, fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "cold, lightning, poison", "condition_immunities": "poisoned", "senses": "darkvision 120 ft., truesight 60 ft., passive Perception 16", "languages": "Abyssal, Common, Draconic, Elvish, Infernal, telepathy 60 ft.", "challenge_rating": "12", "cr": 12.0, "actions": [ { "name": "Multiattack", "desc": "Akyishigal makes four Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage plus 3 (1d6) poison damage." }, { "name": "Call Spawn (1/Day)", "desc": "Akyishigal magically calls one spawn of Akyishigal. The spawn arrives in 1d4 rounds, acting as an ally of Akyishigal and obeying its telepathic commands. The spawn remains for 1 hour, until Akyishigal dies, or until Akyishigal dismisses it as a bonus action." }, { "name": "Spellcasting", "desc": "Akyishigal casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):\nAt will: detect evil and good, pass without trace\n3/day: dispel magic, giant insect, insect plague\n1/day: contagion (filth fever only)" } ], "bonus_actions": [ { "name": "Change Shape", "desc": "Akyishigal magically transforms into a Large or smaller insectoid Beast or back into his true form, which is a Fiend. His statistics, other than his size, are the same in each form. Any equipment he is wearing or carrying transforms with him. He reverts to his true form if he dies." }, { "name": "Teleport", "desc": "Akyishigal magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see." }, { "name": "Skitter (Costs 2 Actions)", "desc": "Akyishigal moves up to half his speed and makes one Claw attack. This movement doesn't provoke opportunity attacks." }, { "name": "Cast a Spell (Costs 2 Actions)", "desc": "Akyishigal uses Spellcasting." } ], "reactions": [], "legendary_desc": "Akyishigal can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Akyishigal regains spent legendary actions at the start of his turn.", "legendary_actions": [ { "name": "Teleport", "desc": "Akyishigal magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see." }, { "name": "Skitter (Costs 2 Actions)", "desc": "Akyishigal moves up to half his speed and makes one Claw attack. This movement doesn't provoke opportunity attacks." }, { "name": "Cast a Spell (Costs 2 Actions)", "desc": "Akyishigal uses Spellcasting." } ], "special_abilities": [ { "name": "Cloak of Swarms", "desc": "Akyishigal emits a cloud of flying, stinging insects from his mouth, eyes, and tears in his skin that spreads out in a 5-foot radius from him. At the start of each of his turns, Akyishigal chooses whether this cloak is active." }, { "name": "Legendary Resistance (3/Day)", "desc": "If Akyishigal fails a saving throw, he can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "Akyishigal has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 75, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_akyishigal/" }, { "slug": "ala-tob1-2023", "desc": "False", "name": "Ala", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 127, "hit_dice": "15d8 + 60", "speed": { "walk": 40, "fly": 30 }, "strength": 20, "dexterity": 16, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 19, "skills": { "Athletics": 8, "Perception": 9, "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "lightning, poison, thunder", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 19", "languages": "Common, Draconic", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "The ala makes one Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) poison damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 7 (2d6) poison damage." }, { "name": "Lightning's Kiss (Recharge 5-6)", "desc": "The ala launches a bolt of lightning at up to three targets it can see within 30 feet of it. Each target must make a DC 16 Dexterity saving throw, taking 28 (8d6) lightning damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Flyby", "desc": "The ala doesn't provoke an opportunity attack when it flies out of an enemy's reach." }, { "name": "Poisonous Flesh", "desc": "The ala's poison infuses its flesh. A creature that touches the ala or hits it with a melee attack while within 5 feet of it takes 7 (2d6) poison damage." }, { "name": "Storm's Strength", "desc": "If the ala is outside and an electrical storm is within 1 mile of it, creatures have disadvantage on their saving throws against the ala's Lightning's Kiss." } ], "spell_list": [], "page_no": 13, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ala/" }, { "slug": "alchemist-tob1-2023", "desc": "False", "name": "Alchemist", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 15, "armor_desc": "studded leather", "hit_points": 44, "hit_dice": "8d6 + 16", "speed": { "walk": 30 }, "strength": 7, "dexterity": 16, "constitution": 15, "intelligence": 16, "wisdom": 9, "charisma": 8, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": { "Arcana": 5, "Medicine": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "Common, Draconic", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The kobold makes two Alchemical Dagger or Alchemical Bolt attacks." }, { "name": "Alchemical Dagger", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) damage of the type determined by Apothecary." }, { "name": "Alchemical Bolt", "desc": "Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (2d6 + 3) damage of the type determined by Apothecary." }, { "name": "Alchemical Vapors (Recharge 6)", "desc": "The kobold alchemist releases alchemical vapors pleasing to draconic senses and unpleasant to all others. Each creature that isn't a dragonborn or kobold within 15 feet of the alchemist must make a DC 13 Constitution saving throw, taking 17 (5d6) poison damage on a failed save, or half as much damage on a successful one. Each dragonborn and kobold within 15 feet of the alchemist has resistance to damage of the type determined by Apothecary for 1 minute." }, { "name": "Explosive Flask (Recharge 5-6)", "desc": "The kobold alchemist throws a flask of volatile substances at a point it can see within 30 feet of it. The flask explodes, and each creature within 15 feet of that point must make a DC 13 Dexterity saving throw. On a failure, a creature takes 14 (4d6) damage of the type determined by Apothecary and is poisoned for 1 minute. On a success, a creature takes half the damage and isn't poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Apothecary", "desc": "At the start of each of the kobold alchemist's turns, the alchemist chooses one of the following damage types: acid, cold, fire, lightning, or poison. The alchemist has resistance to that damage type until the start of its next turn." }, { "name": "Pack Tactics", "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "spell_list": [], "page_no": 244, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_alchemist/" } ] }