Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=constitution&page=27
{ "count": 3207, "next": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=constitution&page=28", "previous": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=constitution&page=26", "results": [ { "slug": "moonchild-naga", "desc": "", "name": "Moonchild Naga", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 75, "hit_dice": "10d10+20", "speed": { "walk": 40 }, "strength": 17, "dexterity": 18, "constitution": 14, "intelligence": 12, "wisdom": 16, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 7, "perception": null, "skills": { "arcana": 4, "deception": 7, "insight": 6, "persuasion": 7 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "charmed, poisoned", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Common", "challenge_rating": "6", "cr": 6.0, "actions": [ { "attack_bonus": 7, "damage_dice": "2d8+4", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 18 (4d8) poison damage.", "name": "Bite" }, { "attack_bonus": 7, "damage_dice": "2d6+4", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the naga can't constrict another target.", "name": "Constrict" }, { "desc": "The moonchild naga's bottomless gaze inexorably draws the eye of one target within 30 feet. If the target can see the naga, it must succeed on a DC 15 Wisdom saving throw or be stunned until the end of the naga's next turn. If the target's saving throw is successful, it is immune to the naga's gaze for the next 24 hours.", "name": "Starry Gaze" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "If it dies, the moonchild naga returns to life in 1d6 days and regains all its hp. Only a wish spell can prevent this trait from functioning.", "name": "Rejuvenation" }, { "desc": "The moonchild naga's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\nAt will: charm person, friends, mage hand, message, minor illusion, poison spray, suggestion\n3/day each: color spray, dispel magic, fear, hold person\n1/day each: dominate beast, hypnotic pattern", "name": "Innate Spellcasting" } ], "spell_list": [], "page_no": 273, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_moonchild-naga/" }, { "slug": "necrophage-ghast", "desc": "", "name": "Necrophage Ghast", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": null, "hit_points": 65, "hit_dice": "10d8+20", "speed": { "walk": 30 }, "strength": 10, "dexterity": 17, "constitution": 14, "intelligence": 16, "wisdom": 10, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "arcana": 5, "investigation": 5 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic", "damage_immunities": "poison", "condition_immunities": "charmed, exhaustion, poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "Common", "challenge_rating": "4", "cr": 4.0, "actions": [ { "attack_bonus": 5, "damage_dice": "2d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.", "name": "Bite" }, { "attack_bonus": 5, "damage_dice": "2d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Claws" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "Any living creature that starts its turn within 30 feet of the necrophage ghast must succeed on a DC 13 Constitution saving throw or have disadvantage on all saving throws against spells cast by any necrophage ghast for 1 minute. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the stench of all necrophage ghasts for the next 24 hours.", "name": "Necrophage Stench" }, { "desc": "The necrophage ghast and any undead within 30 feet of it have advantage on saving throws against effects that turn undead.", "name": "Turning Defiance" }, { "desc": "The necrophage ghast is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The necrophage ghast has the following wizard spells prepared: \nCantrips (at will): friends, mage hand, poison spray, prestidigitation\n1st level (4 slots): charm person, false life, magic missile, ray of sickness\n2nd level (3 slots): hold person, invisibility\n3rd level (2 slots): animate dead, hypnotic pattern", "name": "Spellcasting" } ], "spell_list": [], "page_no": 175, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_necrophage-ghast/" }, { "slug": "nodosaurus", "desc": "", "name": "Nodosaurus", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "6d10+12", "speed": { "walk": 30 }, "strength": 17, "dexterity": 11, "constitution": 14, "intelligence": 2, "wisdom": 12, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 11", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "attack_bonus": 5, "damage_dice": "2d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.", "name": "Tail" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The nodosaurus has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.", "name": "Swamp Camouflage" } ], "spell_list": [], "page_no": 109, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_nodosaurus/" }, { "slug": "pech", "desc": "", "name": "Pech", "size": "Small", "type": "Elemental", "subtype": "", "group": null, "alignment": "neutral good", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 33, "hit_dice": "6d6+12", "speed": { "climb": 10, "walk": 20 }, "strength": 16, "dexterity": 11, "constitution": 14, "intelligence": 11, "wisdom": 13, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "athletics": 5, "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "exhaustion, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "darkvision 120 ft., passive Perception 13", "languages": "Common, Terran, Undercommon", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The pech makes two attacks: one with its pick and one with its hammer. If the pech hits the same target with both attacks, the target must succeed on a DC 11 Constitution saving throw or be incapacitated until the start of its next turn.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "1d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.", "name": "Pick" }, { "attack_bonus": 5, "damage_dice": "1d6+3", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.", "name": "Hammer" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "While in bright light, the pech has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", "name": "Light Sensitivity" }, { "desc": "As a bonus action, the pech can draw on the power of unworked stone, as long as it is in contact with stone. Until the end of the pech's next turn, it gains resistance to piercing and slashing damage.", "name": "One with the Stone (Recharges after a Short or Long Rest)" } ], "spell_list": [], "page_no": 294, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_pech/" }, { "slug": "pixiu", "desc": "", "name": "Pixiu", "size": "Large", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 112, "hit_dice": "15d10+30", "speed": { "fly": 60, "walk": 30 }, "strength": 18, "dexterity": 15, "constitution": 14, "intelligence": 5, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 14", "languages": "understands all, but can't speak", "challenge_rating": "6", "cr": 6.0, "actions": [ { "desc": "The pixiu makes three attacks: one with its bite and two with its claws.", "name": "Multiattack" }, { "attack_bonus": 7, "damage_dice": "3d8+4", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage.", "name": "Bite" }, { "attack_bonus": 7, "damage_dice": "3d6+4", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage.", "name": "Claws" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The pixiu has an appetite for gold, silver, and jewels and consumes them whenever possible. If the pixiu attempts to eat a magical coin, gemstone, or piece of jewelry, the object has a 25% chance of breaking, dispelling its magic and rendering it useless. If the object doesn't break, the pixiu gives up trying to eat it.", "name": "Consume Treasure" }, { "desc": "The pixiu is immune to disease and to effects that would lower its maximum hp. In addition, each ally within 10 feet of the pixiu has advantage on saving throws against disease and is immune to effects that would lower its maximum hp.", "name": "Protector of Qi" }, { "desc": "A pixiu can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.", "name": "Treasure Sense" } ], "spell_list": [], "page_no": 300, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_pixiu/" }, { "slug": "ratatosk-warlord", "desc": "", "name": "Ratatosk Warlord", "size": "Small", "type": "Celestial", "subtype": "", "group": null, "alignment": "chaotic neutral", "armor_class": 16, "armor_desc": "breastplate", "hit_points": 77, "hit_dice": "14d6+28", "speed": { "climb": 25, "walk": 25 }, "strength": 7, "dexterity": 18, "constitution": 14, "intelligence": 12, "wisdom": 14, "charisma": 12, "strength_save": null, "dexterity_save": 7, "constitution_save": null, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": null, "skills": { "acrobatics": 7, "intimidation": 4 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Celestial, Common; telepathy 100 ft.", "challenge_rating": "5", "cr": 5.0, "actions": [ { "desc": "The ratatosk warlord makes two attacks: one with its gore and one with its ratatosk shortspear.", "name": "Multiattack" }, { "attack_bonus": 7, "damage_dice": "2d6+4", "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage.", "name": "Ratatosk Shortspear" }, { "attack_bonus": 7, "damage_dice": "1d4+4", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 14 (4d6) psychic damage.", "name": "Gore" }, { "desc": "Each non-ratatosk creature within 30 feet that can hear the warlord must succeed on a DC 15 Charisma saving throw or have disadvantage on all attack rolls until the start of the warlord's next turn.", "name": "Chatter of War (Recharges 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "As a bonus action, the ratatosk warlord commands one ratatosk within 30 feet of it to make one melee attack as a reaction.", "name": "I'm Bigger That's Why" }, { "desc": "The ratatosk warlord can take the Dash or Disengage action as a bonus action on each of its turns.", "name": "Warlord Skitter" } ], "spell_list": [], "page_no": 314, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_ratatosk-warlord/" }, { "slug": "rattok", "desc": "", "name": "Rattok", "size": "Small", "type": "Fiend", "subtype": "demon", "group": null, "alignment": "chaotic evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 66, "hit_dice": "12d6+24", "speed": { "swim": 20, "walk": 30 }, "strength": 10, "dexterity": 16, "constitution": 14, "intelligence": 14, "wisdom": 6, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "cold, lightning", "damage_immunities": "fire, necrotic, poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 8", "languages": "Abyssal, Common, Void Speech", "challenge_rating": "4", "cr": 4.0, "actions": [ { "desc": "The rattok makes three attacks: one with its bite and two with its claws.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "1d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 3 (1d6) necrotic damage.", "name": "Bite" }, { "attack_bonus": 5, "damage_dice": "1d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.", "name": "Claws" }, { "desc": "The rattok unleashes a wave of shadowy versions of itself that fan out and rake dark claws across all creatures within 15 feet. Each creature in that area must make a DC 13 Dexterity saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one.", "name": "Necrotic Rush (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "As a bonus action, the rattok demon consumes one of the bottled souls in its possession, regaining 7 (2d4 + 2) hp and gaining advantage on all attack rolls and ability checks for 1 round. Any non-fiend who consumes a bottled soul regains 7 (2d4 + 2) hit points and must make a DC 14 Constitution saving throw. On a failure, the creature is stunned for 1 round and poisoned for 1 hour. On a success, the creature is poisoned for 1 hour.", "name": "Bottled Soul (3/Day)" }, { "desc": "Whenever the rattok demon is subjected to fire or necrotic damage, it takes no damage and instead is unaffected by spells and other magical effects that would impede its movement. This trait works like the freedom of movement spell, except it only lasts for 1 minute.", "name": "Fire Dancer" }, { "desc": "The rattok has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" } ], "spell_list": [], "page_no": 90, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_rattok/" }, { "slug": "sammael", "desc": "", "name": "Sammael", "size": "Medium", "type": "Celestial", "subtype": "", "group": null, "alignment": "neutral good", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 104, "hit_dice": "16d8+32", "speed": { "fly": 40, "walk": 30 }, "strength": 18, "dexterity": 10, "constitution": 14, "intelligence": 10, "wisdom": 19, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 4, "perception": 7, "skills": { "insight": 7, "perception": 7 }, "damage_vulnerabilities": "", "damage_resistances": "radiant; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "", "condition_immunities": "charmed, exhaustion, frightened", "senses": "darkvision 120 ft., passive Perception 17", "languages": "all, telepathy 120 ft.", "challenge_rating": "7", "cr": 7.0, "actions": [ { "desc": "The sammael makes two melee attacks.", "name": "Multiattack" }, { "attack_bonus": 7, "damage_dice": "1d12+4", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage plus 9 (2d8) radiant damage. If the target is a creature, it must succeed on a DC 16 Wisdom saving throw or be frightened until the end of its next turn.", "name": "Greataxe (Executioner Form Only)" }, { "attack_bonus": 7, "damage_dice": "2d6+4", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) fire damage plus 9 (2d8) radiant damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be pushed 10 feet away from the angel.", "name": "Slam (Destructor Form Only)" }, { "attack_bonus": 7, "damage_dice": "1d4+4", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 9 (2d8) radiant damage. If the target is a creature, it must succeed on a DC 16 Constitution saving throw or be stunned until the end of its next turn. A creature's hp maximum is reduced by an amount equal to the radiant damage taken. This reduction lasts until the creature finishes a short or long rest.", "name": "Whip (Punisher Form Only)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The sammael's weapon attacks are magical. When the sammael hits with any weapon, the weapon deals an extra 2d8 radiant damage (included in the attack).", "name": "Angelic Weapons" }, { "desc": "The sammael angel can use its bonus action to shift its purpose between Destructor, Executioner, and Punisher. \n* Destructor. The sammael's purpose is to destroy unholy monuments and statues. Its weapon attacks deal double damage to objects and structures. \n* Executioner. The sammael's purpose is to slay a specific creature. The angel has advantage on attack rolls against a specific creature, chosen by its deity. As long as the angel and the victim are on the same plane of existence, the angel knows the precise location of the creature. \n* Punisher. The sammael's purpose is to punish, but not kill, creatures, inflicting long-term suffering on those of its deity's choosing. A creature reduced to 0 hp by the angel loses 3 (1d6) Charisma as its body is horribly scarred by the deity's retribution. The scars last until the creature is cured by the greater restoration spell or similar magic.", "name": "Sacred Duty" } ], "spell_list": [], "page_no": 19, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_sammael/" }, { "slug": "shockwing", "desc": "", "name": "Shockwing", "size": "Small", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": null, "hit_points": 27, "hit_dice": "5d6+10", "speed": { "fly": 30, "walk": 25 }, "strength": 11, "dexterity": 15, "constitution": 14, "intelligence": 3, "wisdom": 10, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "lightning", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 12", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "desc": "The shockwing makes two proboscis attacks.", "name": "Multiattack" }, { "attack_bonus": 4, "damage_dice": "1d6+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage and 2 (1d4) lightning damage.", "name": "Proboscis" }, { "desc": "A 20-foot radius burst of electricity releases from the shockwing. Each creature in that area must succeed on a DC 12 Constitution saving throw or be stunned until the end of its next turn.", "name": "Fulminating Wings (1/Day)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The giant moth has advantage on Wisdom (Perception) checks that rely on smell.", "name": "Antennae" }, { "desc": "At the start of each of the shockwing's turns, each creature within 5 feet of it must succeed on a DC 12 Constitution saving throw or take 2 (1d4) lightning damage. This trait doesn't function if the shockwing has used its Fulminating Wings in the last 24 hours.", "name": "Charged" } ], "spell_list": [], "page_no": 179, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_shockwing/" }, { "slug": "sigilian", "desc": "", "name": "Sigilian", "size": "Medium", "type": "Construct", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 14, "armor_desc": null, "hit_points": 65, "hit_dice": "10d8+20", "speed": { "fly": 60, "walk": 0 }, "strength": 6, "dexterity": 18, "constitution": 14, "intelligence": 5, "wisdom": 10, "charisma": 20, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2, "stealth": 6 }, "damage_vulnerabilities": "psychic", "damage_resistances": "bludgeoning, piercing and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, poisoned, unconscious", "senses": "darkvision 60 ft., passive Perception 12", "languages": "understands Common but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The sigilian makes three attacks: one with its cut and two with its paste.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "1d6+4", "desc": "Ranged Weapon Attack: +6 to hit, range 60 ft., one target. Hit: 7 (1d6 + 4) slashing damage and the sigilian copies one of the target's weapon attacks for 1 minute.", "name": "Cut" }, { "desc": "Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: Damage die and type are determined by the copied weapon attack from Cut. Glowing runes in the image of that weapon appear as the sigilian attacks.", "name": "Paste" }, { "desc": "While inside a spellbook, the sigilian eats one spell of the highest level present then exits the spellbook. It chooses to either make its next Paste attack with a number of damage dice equal to the eaten spell's level or regain 3 hp per spell level. The sigilian can only eat one spell at a time and must use the devoured spell's energy before attempting to enter another spellbook. The eaten spell's entry is garbled, but the owner can repair it for half the gold and time usually spent to copy a spell. If the owner has the spell prepared, it can re-record the spell during a long rest for no additional cost.", "name": "Devour Spell" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The sigilian can move through a space as narrow as 1 inch wide without squeezing.", "name": "Amorphous" }, { "desc": "At the start of each of its turns if the sigilian is inside a book that is not a spellbook, it removes the words from 3 (1d6) pages and regains 7 (2d6) hp.", "name": "Cognivore" }, { "desc": "The sigilian can move half its speed to enter a book. If the book is being worn or carried by a creature, that creature must succeed on a DC 14 Dexterity saving throw or the sigilian enters the book. A creature can take its action to find the sigilian in a book by succeeding on a DC 12 Intelligence (Investigation) check. If successful, a creature can use a bonus action to tear out the pages where the sigilian is hiding, forcing the sigilian out of the book and into an unoccupied space within 5 feet. Alternatively, a creature can destroy the book with a successful melee attack, dealing half of the damage to the sigilian and forcing it out of the book into an unoccupied space within 5 feet.", "name": "Home Sweet Tome" } ], "spell_list": [], "page_no": 335, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_sigilian/" }, { "slug": "sunset-raptor", "desc": "", "name": "Sunset Raptor", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 32, "hit_dice": "5d8+10", "speed": { "walk": 50 }, "strength": 12, "dexterity": 15, "constitution": 14, "intelligence": 4, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3, "stealth": 4 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 13", "languages": "-", "challenge_rating": "1", "cr": 1.0, "actions": [ { "desc": "The sunset raptor makes two attacks: one with its bite and one with its claw.", "name": "Multiattack" }, { "attack_bonus": 4, "damage_dice": "2d6+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage", "name": "Bite" }, { "attack_bonus": 4, "damage_dice": "1d8+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage", "name": "Claw" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "When a creature that can see the sunset raptor's tail starts its turn within 100 feet of the raptor, the raptor can force it to make a DC 12 Wisdom saving throw if the raptor isn't incapacitated and can see the creature. On a failure, a creature becomes charmed until the start of its next turn. While charmed, the creature is incapacitated as it suffers from surreal hallucinations and must move up to its speed closer to the raptor that charmed it. It doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the sunset raptor, a target can repeat the saving throw, ending the effect on itself on a success. Other sunset raptors are immune to this effect. \n\nUnless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the sunset raptor until the start of its next turn, when it can avert its eyes again. If the creature looks at the sunset raptor in the meantime, it must immediately make the save.", "name": "Hypnotic Plumage" }, { "desc": "The sunset raptor has advantage on attack rolls against a creature if at least one of the raptor's allies is within 5 feet of the creature and the ally isn't incapacitated.", "name": "Pack Tactics" } ], "spell_list": [], "page_no": 351, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_sunset-raptor/" }, { "slug": "terror-bird", "desc": "", "name": "Terror Bird", "size": "Large", "type": "Beast", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 12, "armor_desc": "natural armor", "hit_points": 65, "hit_dice": "10d8+20", "speed": { "walk": 50 }, "strength": 18, "dexterity": 12, "constitution": 14, "intelligence": 3, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "athletics": 6, "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 13", "languages": "-", "challenge_rating": "2", "cr": 2.0, "actions": [ { "attack_bonus": 6, "damage_dice": "3d6+4", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) slashing damage. The target must succeed on a DC 12 Constitution saving throw or take 7 (2d6) slashing damage at the beginning of its next turn.", "name": "Serrated Beak" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The terror bird has advantage on attack rolls against a creature if at least one of the bird's allies is within 5 feet of the creature and the ally isn't incapacitated.", "name": "Pack Tactics" }, { "desc": "Terror birds who move at least 20 feet straight toward a target have advantage on the next attack roll against that target.", "name": "Passing Bite" } ], "spell_list": [], "page_no": 352, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_terror-bird/" }, { "slug": "trollkin-shaman", "desc": "", "name": "Trollkin Shaman", "size": "Medium", "type": "Humanoid", "subtype": "trollkin", "group": null, "alignment": "neutral", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 78, "hit_dice": "12d8+24", "speed": { "walk": 30 }, "strength": 14, "dexterity": 13, "constitution": 14, "intelligence": 10, "wisdom": 16, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 5, "skills": { "arcana": 2, "nature": 2, "perception": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common, Trollkin", "challenge_rating": "4", "cr": 4.0, "actions": [ { "desc": "The trollkin shaman makes two staff attacks.", "name": "Multiattack" }, { "attack_bonus": 4, "damage_dice": "1d6+2", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage if used with two hands.", "name": "Staff" }, { "desc": "The trollkin shaman inspires ferocity in up to three trollkin it can see. Those trollkin have advantage on attack rolls and saving throws until the end of the shaman's next turn and gain 10 temporary hp.", "name": "Inspire Ferocity (1/Day)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The trollkin shaman regains 5 hp at the start of its turn. If the shaman takes acid or fire damage, this trait doesn't function at the start of the shaman's next turn. The shaman dies only if it starts its turn with 0 hp and doesn't regenerate.", "name": "Regeneration" }, { "desc": "The trollkin shaman's skin is thick and tough, granting it a +1 bonus to Armor Class. This bonus is already factored into the trollkin's AC.", "name": "Thick Hide" }, { "desc": "The trollkin shaman is an 8th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following druid spells prepared: \nCantrips (at will): druidcraft, produce flame, shillelagh\n1st level (4 slots): cure wounds, entangle, faerie fire, thunderwave\n2nd level (3 slots): flaming sphere, hold person\n3rd level (3 slots): dispel magic, meld into stone, sleet storm\n4th level (2 slots): dominate beast, grasping vine", "name": "Spellcasting" } ], "spell_list": [], "page_no": 357, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_trollkin-shaman/" }, { "slug": "tulpa", "desc": "", "name": "Tulpa", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 13, "armor_desc": null, "hit_points": 39, "hit_dice": "6d8+12", "speed": { "hover": true }, "strength": 14, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 14, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "radiant", "damage_resistances": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "cold, necrotic, poison", "condition_immunities": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "darkvision 60 ft., passive Perception 12", "languages": "the languages spoken by its creator", "challenge_rating": "4", "cr": 4.0, "actions": [ { "desc": "The tulpa makes two black claw attacks.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "2d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) necrotic damage.", "name": "Black Claw" }, { "attack_bonus": 4, "damage_dice": "4d10", "desc": "Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 22 (4d10) psychic damage.", "name": "Psychic Blast" }, { "desc": "The tulpa uses its action to fill a 40-foot radius around itself with dread-inducing psychic energy. Each creature, other than the tulpa's creator, within that area must succeed on a DC 13 Wisdom saving throw or be frightened of the tulpa until the end of its next turn and become cursed. A creature with an Intelligence of 5 or lower can't be cursed. While cursed by the tulpa, that creature's own thoughts turn ever more dark and brooding. Its sense of hope fades, and shadows seem overly large and ominous. The cursed creature can repeat the saving throw whenever it finishes a long rest, ending the effect on itself on a success. If not cured within three days, the cursed creature manifests its own tulpa.", "name": "Imposing Dread (1/Day)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The tulpa can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.", "name": "Incorporeal Movement" }, { "desc": "Within a day of being slain, the tulpa reforms within 500 feet of its creator. It doesn't reform if its creator is slain, or if the creator's mental disturbance is healed. The tulpa is immune to all damage dealt to it by its creator.", "name": "Rise Again" }, { "desc": "The tulpa always remains within 500 feet if its creator. As long as the tulpa is within 500 feet of its creator, the creator has disadvantage on Wisdom saving throws.", "name": "It Follows" } ], "spell_list": [], "page_no": 358, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_tulpa/" }, { "slug": "werehyena", "desc": "", "name": "Werehyena", "size": "Medium", "type": "Humanoid", "subtype": "gnoll, shapechanger", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": "in gnoll form, 14 (natural armor) in hyena or hybrid form", "hit_points": 58, "hit_dice": "9d8+18", "speed": { "walk": 30 }, "strength": 11, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 11, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silver", "condition_immunities": "", "senses": "passive Perception 12", "languages": "Gnoll (can't speak in hyena form)", "challenge_rating": "3", "cr": 3.0, "actions": [ { "desc": "The werehyena makes two attacks: one with its bite and one with its claws or scimitar.", "name": "Multiattack (Gnoll or Hybrid Form Only)" }, { "attack_bonus": 5, "damage_dice": "1d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. If the target is humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werehyena lycanthropy.", "name": "Bite (Hyena or Hybrid Form Only)" }, { "attack_bonus": 5, "damage_dice": "2d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.", "name": "Claws (Hybrid Form Only)" }, { "attack_bonus": 5, "damage_dice": "1d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.", "name": "Scimitar (Gnoll or Hybrid Form Only)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The werehyena has advantage on Wisdom (Perception) checks that rely on hearing or smell.", "name": "Keen Hearing and Smell" }, { "desc": "The werehyena can use its action to polymorph into a hyena-gnoll hybrid or into a hyena, or back into its true gnoll form. Its statistics, other than AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.", "name": "Shapechanger" } ], "spell_list": [], "page_no": 259, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_werehyena/" }, { "slug": "wind-eater", "desc": "", "name": "Wind Eater", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 14, "armor_desc": null, "hit_points": 65, "hit_dice": "10d8+20", "speed": { "walk": 30 }, "strength": 8, "dexterity": 18, "constitution": 14, "intelligence": 12, "wisdom": 16, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": 4, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": 5, "skills": { "perception": 5, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "acid, cold, fire, lightning, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "charmed, exhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious", "senses": "truesight 60 ft., passive Perception 15", "languages": "understands Common but can't speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The wind eater makes two claw attacks.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "2d6+4", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.", "name": "Claw" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "A creature within 120 feet of the wind eater has disadvantage on Wisdom (Perception) checks that rely on hearing. All creatures within 20 feet of the wind eater are immune to thunder damage and are deafened. This trait works like the silence spell, except the effect moves with the wind eater and persists unless it is incapacitated or until it dies.", "name": "Aura of Silence" }, { "desc": "The wind eater can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.", "name": "Incorporeal Movement" }, { "desc": "As a bonus action while in dim light or darkness, the wind eater becomes invisible. The invisibility lasts until the wind eater uses a bonus action to end it or until the wind eater attacks, is in bright light, or is incapacitated. Any equipment the wind eater wears or carries is invisible with it.", "name": "Shadow Blend" }, { "desc": "The wind eater's innate spellcasting ability is Wisdom (spell save DC 13). It can innately cast the following spells, requiring only somatic components:\nAt will: silent image\n3/day each: blur, major image\n1/day: mirage arcane", "name": "Innate Spellcasting" } ], "spell_list": [], "page_no": 381, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_wind-eater/" }, { "slug": "wind-weasel", "desc": "", "name": "Wind Weasel", "size": "Medium", "type": "Fey", "subtype": "shapechanger", "group": null, "alignment": "chaotic neutral", "armor_class": 13, "armor_desc": null, "hit_points": 52, "hit_dice": "8d8+16", "speed": { "walk": 40 }, "strength": 12, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 12, "charisma": 11, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Sylvan, Umbral", "challenge_rating": "2", "cr": 2.0, "actions": [ { "desc": "The wind weasel makes three attacks: one with its bite and two with its scythe claws.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "1d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.", "name": "Bite" }, { "attack_bonus": 5, "damage_dice": "1d10+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.", "name": "Scythe Claw" }, { "desc": "Each creature in the wind weasel's space must make a DC 13 Dexterity saving throw, taking 21 (6d6) slashing damage on a failed save, or half as much damage on a successful one.", "name": "Whirling Leaves (Whirlwind Form Only)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The wind weasel can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.", "name": "Air Form (Whirlwind Form Only)" }, { "desc": "The wind weasel doesn't provoke an opportunity attack when it flies out of an enemy's reach.", "name": "Flyby (Whirlwind Form Only)" }, { "desc": "Until it attacks or uses Whirling Leaves, the wind weasel is indistinguishable from a natural dust devil unless a creature succeeds on a DC 15 Intelligence (Investigation) check.", "name": "Hidden In The Wind (Whirlwind Form Only)" }, { "desc": "The wind weasel can use its action to polymorph into a whirlwind. It can revert back to its true form as a bonus action. It statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. While a whirlwind, it has a flying speed of 60 feet, immunity to the grappled, petrified, restrained, and prone conditions, and resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. The wind weasel can't make bite or claw attacks while in whirlwind form.", "name": "Shapechanger" }, { "desc": "When the wind weasel is subjected to the slow spell, it doesn't suffer the effects of the spell but instead is forced into its true form and incapacitated until the end of its next turn.", "name": "Windy Speed (Whirlwind Form Only)" } ], "spell_list": [], "page_no": 381, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_wind-weasel/" }, { "slug": "witch-queen", "desc": "", "name": "Witch Queen", "size": "Small", "type": "Humanoid", "subtype": "derro", "group": null, "alignment": "chaotic evil", "armor_class": 15, "armor_desc": "studded leather armor", "hit_points": 77, "hit_dice": "14d6+28", "speed": { "walk": 30 }, "strength": 9, "dexterity": 16, "constitution": 14, "intelligence": 11, "wisdom": 9, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "arcana": 3, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 120 ft., passive Perception 9", "languages": "Common, Dwarvish, Undercommon", "challenge_rating": "5", "cr": 5.0, "actions": [ { "attack_bonus": 6, "damage_dice": "1d6+3", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. If the target is a creature, it must succeed on a DC 14 Charisma saving throw or use its reaction to move up to its speed and make a melee attack against the nearest enemy of the witch queen.", "name": "Maddening Scimitar" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "As a bonus action, a target of the witch queen's choice within 60 feet of her has disadvantage on its saving throw against her next spell.", "name": "Heightened Spell (3/Day)" }, { "desc": "The witch queen has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "While in sunlight, the witch queen has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", "name": "Sunlight Sensitivity" }, { "desc": "The witch queen is an 8th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). She has the following wizard spells prepared: \nCantrips (at will): acid splash, mage hand, message, ray of frost\n1st level (4 slots): burning hands, magic missile, sleep\n2nd level (3 slots): invisibility, spider climb, suggestion\n3rd level (3 slots): blink, fear, lightning bolt\n4th level (2 slots): blight, confusion", "name": "Spellcasting" } ], "spell_list": [], "page_no": 97, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_witch-queen/" }, { "slug": "wolpertinger", "desc": "", "name": "Wolpertinger", "size": "Tiny", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "unaligned", "armor_class": 13, "armor_desc": null, "hit_points": 9, "hit_dice": "2d4+4", "speed": { "burrow": 10, "fly": 30, "walk": 30 }, "strength": 6, "dexterity": 16, "constitution": 14, "intelligence": 5, "wisdom": 12, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": {}, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 11", "languages": "-", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "attack_bonus": 5, "damage_dice": "1d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.", "name": "Bite" }, { "attack_bonus": 5, "damage_dice": "1d4+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.", "name": "Gore" }, { "desc": "The wolpertinger emits a piercing shriek. Each creature within 30 feet that can hear the wolpertinger must succeed on a DC 13 Constitution saving throw or be deafened for 1 minute. A beast with an Intelligence of 4 or lower that is in the area must also succeed on a DC 13 Wisdom saving throw or be frightened until the beginning of its next turn.", "name": "Keening (Recharge 6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "If the wolpertinger moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 2 (1d4) piercing damage.", "name": "Charge" }, { "desc": "The wolpertinger doesn't provoke an opportunity attack when it flies out of an enemy's reach.", "name": "Flyby" }, { "desc": "The wolpertinger's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.", "name": "Standing Leap" } ], "spell_list": [], "page_no": 382, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_wolpertinger/" }, { "slug": "zoryas", "desc": "", "name": "Zoryas", "size": "Medium", "type": "Celestial", "subtype": "", "group": null, "alignment": "lawful good", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 104, "hit_dice": "16d8+32", "speed": { "fly": 40, "walk": 30 }, "strength": 16, "dexterity": 10, "constitution": 14, "intelligence": 10, "wisdom": 18, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 7, "perception": 7, "skills": { "insight": 7, "perception": 7 }, "damage_vulnerabilities": "", "damage_resistances": "fire, radiant; bludgeoning, piercing, and slashing from nomagical attacks", "damage_immunities": "", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened", "senses": "truesight 60 ft., passive Perception 17", "languages": "all, telepathy 120 ft.", "challenge_rating": "8", "cr": 8.0, "actions": [ { "desc": "The angel makes two morningstar attacks.", "name": "Multiattack" }, { "attack_bonus": 6, "damage_dice": "1d8+3", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) radiant or fire damage.", "name": "Morningstar" }, { "desc": "The zoryas' lantern brightens, bathing its environs in brilliant light. Each creature within 30 feet of the zoryas must succeed on a DC 16 Wisdom saving throw or be blinded for 1d4 rounds. An undead creature who fails this save also takes 13 (3d8) fire damage. The light dispels up to three spells or other magical effects of 3rd level or lower like the dispel magic spell within the area.", "name": "Light of Dawn (Recharges after a Long Rest)" }, { "desc": "The zoryas' lantern darkens, snuffing out nearby natural and magical sources of light. Each creature within 30 feet of the zoryas must make a DC 16 Constitution saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one. The area is bathed in darkness like the darkness spell until the end of the zoryas' next turn.", "name": "Dusk's Arrival (Recharges after a Long Rest)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "The zoryas' weapon attacks are magical. When the zoryas hits with any weapon, the weapon deals an extra 3d8 radiant or fire damage (included in the attack). The zoryas chooses whether its attack does radiant or fire damage before making the attack roll.", "name": "Fire and Light" }, { "desc": "As an action, the zoryas opens a gateway to the celestial plane. The gate appears as a shimmering circle that sheds bright light in a 15-foot radius and dim light for an additional 15 feet and is framed by twisting, golden strands. The gate lasts 1 hour; though, the zoryas can choose to close it at any time as a bonus action. Once the gate closes, the zoryas is reduced to 0 hp and remains unconscious for six days, awakening, fully restored, at sunrise on the seventh day. The zoryas can't pass through its own gate.", "name": "Open Celestial Gate" }, { "desc": "The zoryas regains 10 hp at the start of its turn. If the zoryas takes necrotic damage, this trait doesn't function at the start of the zoryas' next turn. The zoryas' body is destroyed only if it starts its turn with 0 hp and doesn't regenerate.", "name": "Regeneration" }, { "desc": "The zoryas has advantage on melee attack rolls until the end of its next turn.", "name": "Sun's Guidance (3/Day)" } ], "spell_list": [], "page_no": 21, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_zoryas/" }, { "slug": "alchemist-tob1-2023", "desc": "False", "name": "Alchemist", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 15, "armor_desc": "studded leather", "hit_points": 44, "hit_dice": "8d6 + 16", "speed": { "walk": 30 }, "strength": 7, "dexterity": 16, "constitution": 15, "intelligence": 16, "wisdom": 9, "charisma": 8, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": { "Arcana": 5, "Medicine": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 9", "languages": "Common, Draconic", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The kobold makes two Alchemical Dagger or Alchemical Bolt attacks." }, { "name": "Alchemical Dagger", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) damage of the type determined by Apothecary." }, { "name": "Alchemical Bolt", "desc": "Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (2d6 + 3) damage of the type determined by Apothecary." }, { "name": "Alchemical Vapors (Recharge 6)", "desc": "The kobold alchemist releases alchemical vapors pleasing to draconic senses and unpleasant to all others. Each creature that isn't a dragonborn or kobold within 15 feet of the alchemist must make a DC 13 Constitution saving throw, taking 17 (5d6) poison damage on a failed save, or half as much damage on a successful one. Each dragonborn and kobold within 15 feet of the alchemist has resistance to damage of the type determined by Apothecary for 1 minute." }, { "name": "Explosive Flask (Recharge 5-6)", "desc": "The kobold alchemist throws a flask of volatile substances at a point it can see within 30 feet of it. The flask explodes, and each creature within 15 feet of that point must make a DC 13 Dexterity saving throw. On a failure, a creature takes 14 (4d6) damage of the type determined by Apothecary and is poisoned for 1 minute. On a success, a creature takes half the damage and isn't poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Apothecary", "desc": "At the start of each of the kobold alchemist's turns, the alchemist chooses one of the following damage types: acid, cold, fire, lightning, or poison. The alchemist has resistance to that damage type until the start of its next turn." }, { "name": "Pack Tactics", "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "spell_list": [], "page_no": 244, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_alchemist/" }, { "slug": "alehousedrake-tob1-2023", "desc": "False", "name": "Alehouse Drake", "size": "Tiny", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 13, "armor_desc": "", "hit_points": 45, "hit_dice": "10d4 + 20", "speed": { "walk": 60, "fly": 30 }, "strength": 7, "dexterity": 16, "constitution": 15, "intelligence": 11, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Deception": 5, "Insight": 3, "Persuasion": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Draconic", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage." }, { "name": "Discombobulating Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and if the target is a creature, it must succeed on a DC 13 Charisma saving throw or be discombobulated until the end of its next turn. A discombobulated creature is incapacitated, and when it moves, it moves in a random direction." }, { "name": "Mocking Chortle", "desc": "Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 7 (1d8 + 3) psychic damage." }, { "name": "Breath Weapon (Recharge 5-6)", "desc": "The drake uses one of the following breath weapons." }, { "name": "Dazing Breath", "desc": "The alehouse drake exhales sweet-smelling gas in a 30-foot cone. Each creature in that area must succeed on a DC 13 Charisma saving throw or become incapacitated for 1 minute. While incapacitated, the creature is indifferent about creatures that it is hostile toward within 50 feet of the drake. If the creature is attacked, harmed by a spell, or witnesses any of its allies being harmed, it is no longer indifferent but remains incapacitated. The incapacitated creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Intoxicating Breath", "desc": "The alehouse drake burps intoxicating gas in a 15-foot cone. Each creature in the area must make a DC 13 Constitution saving throw. On a failure, a creature takes 7 (2d6) poison damage and is poisoned for 1 minute. On a success, a creature takes half the damage and isn't poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 138, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_alehouse-drake/" }, { "slug": "corruptedushabti-tob1-2023", "desc": "False", "name": "Corrupted Ushabti", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 97, "hit_dice": "15d8 + 30", "speed": { "walk": 30 }, "strength": 17, "dexterity": 14, "constitution": 15, "intelligence": 6, "wisdom": 10, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 3, "charisma_save": 0, "perception": 10, "skills": {}, "damage_vulnerabilities": "fire", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned, stunned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "understands Common but can’t speak", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The corrupted ushabti makes two Ceremonial Greatsword attacks." }, { "name": "Ceremonial Greatsword", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 3) slashing damage plus 7 (2d6) necrotic damage." }, { "name": "Vomit Swarm (Recharge 5-6)", "desc": "The corrupted ushabti exhales scarabs in a 30-foot cone. Each creature in the area must make a DC 15 Dexterity saving throw. On a failure, a creature takes 25 (10d4) piercing damage and is covered in scarabs. On a success, a creature takes half the damage and isn't covered in scarabs. A creature covered in scarabs takes 2 (1d4) piercing damage at the start of each of its turns. A creature, including the covered creature, can take its action to brush the scarabs off the covered creature by succeeding on a DC 15 Dexterity check." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Necrotic Weapons", "desc": "The ushabti's weapon attacks are magical. When the ushabti hits with any weapon, the weapon deals an extra 2d6 necrotic damage (included in the attack)." }, { "name": "Regeneration", "desc": "The ushabti regains 5 hp at the start of its turn if it has at least 1 hp." }, { "name": "Swarm Body", "desc": "The corrupted ushabti is a spirit inhabiting a colony of scarabs around a Humanoid skeleton within funerary wrappings. It can move through any opening large enough for a Tiny scarab and Humanoid bones, and it can't regain hp or gain temporary hp, except for its Regeneration trait." }, { "name": "Undead Nature", "desc": "The ushabti doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 375, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_corrupted-ushabti/" }, { "slug": "devilboundgnome-tob1-2023", "desc": "False", "name": "Devilbound Gnome", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Any Evil", "armor_class": 17, "armor_desc": "Infernal Blessing", "hit_points": 104, "hit_dice": "19d6 + 38", "speed": { "walk": 25 }, "strength": 10, "dexterity": 14, "constitution": 15, "intelligence": 16, "wisdom": 12, "charisma": 21, "strength_save": null, "dexterity_save": null, "constitution_save": 6, "intelligence_save": 7, "wisdom_save": null, "charisma_save": 9, "perception": 11, "skills": { "Arcana": 7, "Deception": 9, "History": 7, "Persuasion": 9 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, fire, poison; bludgeoning, piercing, and slashing damage from nonmagical attacks not made with silvered weapons", "damage_immunities": "False", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Infernal, Gnomish", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Hellish Blast", "desc": "Melee or Ranged Spell Attack: +9 to hit, reach 5 ft. or range 120 ft., one target. Hit: 12 (2d6 + 5) fire damage plus 9 (2d8) poison damage." }, { "name": "Hell's Servitors (1/Day)", "desc": "The devilbound gnome magically calls 1d4 devils with a challenge rating of 4 or lower, or it calls 1 devil with a challenge rating of 6 or lower. The called Fiends arrive in 1d4 rounds, acting as allies of the gnome and obeying its spoken commands. The Fiends remain for 1 hour, until the gnome dies, or until the gnome dismisses them as a bonus action." }, { "name": "To Hell and Back (1/Day)", "desc": "The devilbound gnome sends one creature it can see within 60 feet of it hurling through Hell. The target must make a DC 17 Wisdom saving throw. On a success, the target takes 35 (10d6) fire damage as Hell pulls on the creature. On a failure, the target is incapacitated and disappears, as it takes a quick trip through the nightmarish landscapes of Hell. At the end of the gnome's next turn, the target reappears in the space it previously occupied, or the nearest unoccupied space, and takes 55 (10d10) psychic damage." }, { "name": "Spellcasting", "desc": "The devilbound gnome casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):\nAt will: detect magic, minor illusion, prestidigitation\n3/day each: command, dimension door, invisibility\n1/day each: fly, haste, wall of fire" } ], "bonus_actions": [], "reactions": [ { "name": "Fiendish Sacrifice", "desc": "When the devilbound gnome is reduced to 0 hp, it can sacrifice a Fiend called with the Hell's Servitor's action or sacrifice its bonded imp, preventing the damage and killing the chosen Fiend. If the gnome sacrifices its bonded imp, it loses its Infernal Blessing and Infernal Bond traits until it receives a new imp from its patron devil." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Infernal Blessing", "desc": "While the devilbound gnome is conscious and wearing no armor and wielding no shield, it adds its Charisma modifier to its AC (included above) and saving throws. In addition, magical darkness doesn't impede the gnome's darkvision." }, { "name": "Infernal Bond", "desc": "The devilbound gnome is magically bound to an imp. The imp acts as an ally of the gnome's, obeying its spoken commands. The gnome can perceive through the imp's senses, speak through its mouth, and communicate with it telepathically even if the two aren't on the same plane of existence." }, { "name": "Magic Resistance", "desc": "The devilbound gnome has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 408, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_devilbound-gnome/" }, { "slug": "dogmole-tob1-2023", "desc": "False", "name": "Dogmole", "size": "Medium", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 58, "hit_dice": "9d8 + 18", "speed": { "walk": 10, "burrow": 30 }, "strength": 14, "dexterity": 17, "constitution": 15, "intelligence": 2, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 30 ft., passive Perception 11", "languages": "—", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "The dogmole makes one Bite attack and one Claw attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage." } ], "bonus_actions": [], "reactions": [ { "name": "Wormkiller Rage", "desc": "When the dogmole takes damage from a Small or larger insectoid Beast, such as a giant centipede, or when it deals damage to such a creature, it enters a special rage for 3 rounds. While in this rage, it has advantage on attack rolls and Strength checks and deals an extra 2 (1d4) piercing damage with its Bite attack, but its Armor Class is reduced by 2. The dogmole can't end this rage willingly." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Burrowed Tunnels", "desc": "If the dogmole burrows at half its burrowing speed, it can leave a 5-foot diameter tunnel in its wake." } ], "spell_list": [], "page_no": 107, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_dogmole/" }, { "slug": "drakon-tob1-2023", "desc": "False", "name": "Drakon", "size": "Large", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 105, "hit_dice": "14d10 + 28", "speed": { "walk": 40, "fly": 30 }, "strength": 14, "dexterity": 19, "constitution": 15, "intelligence": 2, "wisdom": 12, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 14, "skills": { "Perception": 4, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "acid", "damage_immunities": "False", "condition_immunities": "paralyzed", "senses": "darkvision 60 ft., passive Perception 14", "languages": "—", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The drakon makes one Bite attack and one Tail attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 10 (4d4) acid damage." }, { "name": "Tail", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage." }, { "name": "Acid Breath (Recharge 5-6)", "desc": "The drakon exhales acidic vapors in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 28 (8d6) acid damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The drakon can breathe air and water." }, { "name": "Dissolving Gaze", "desc": "When a creature that can see the drakon's eyes starts its turn within 30 feet of the drakon, the drakon can force it to make a DC 13 Constitution saving throw if the drakon isn't incapacitated and can see the creature. On a failed save, the creature takes 3 (1d6) acid damage, its hp maximum is reduced by an amount equal to the acid damage it takes, and it is paralyzed until the start of its next turn. This reduction lasts until the creature finishes a long rest. The creature dies if this effect reduces its hp maximum to 0." } ], "spell_list": [], "page_no": 147, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_drakon/" }, { "slug": "dwarvenringmage-tob1-2023", "desc": "False", "name": "Dwarven Ringmage", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Any Alignment", "armor_class": 16, "armor_desc": "breastplate", "hit_points": 136, "hit_dice": "21d8 + 42", "speed": { "walk": 30 }, "strength": 10, "dexterity": 14, "constitution": 15, "intelligence": 18, "wisdom": 12, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": 4, "intelligence_save": 7, "wisdom_save": 4, "charisma_save": null, "perception": 11, "skills": { "Arcana": 7, "History": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "poison", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Dwarvish", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Ring Staff", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 10 (3d6) acid, cold, fire, lightning, or thunder damage (the ringmage's choice)." }, { "name": "Ring Magic", "desc": "The dwarven ringmage draws circles of magic in the air and sends them toward one creature it can see within 30 feet of it, causing one of the following effects:" }, { "name": "Spellcasting", "desc": "The dwarven ringmage casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15):\nAt will: color spray, mage hand, true strike\n3/day each: expeditious retreat, fly, haste\n1/day each: greater invisibility, wall of stone" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Dwarven Resilience", "desc": "The dwarven ringmage has advantage on saving throws against poison." } ], "spell_list": [], "page_no": 409, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_dwarven-ringmage/" }, { "slug": "flamedragonwyrmling-tob1-2023", "desc": "False", "name": "Flame Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "8d8 + 16", "speed": { "walk": 60, "fly": 30 }, "strength": 12, "dexterity": 14, "constitution": 15, "intelligence": 13, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": 4, "constitution_save": 4, "intelligence_save": null, "wisdom_save": 3, "charisma_save": 5, "perception": 15, "skills": { "Deception": 5, "Perception": 5, "Persuasion": 5, "Stealth": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "fire", "condition_immunities": "False", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 15", "languages": "Common, Draconic, Ignan", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 1) piercing damage plus 3 (1d6) fire damage." }, { "name": "Fire Breath (Recharge 5-6)", "desc": "The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Heated Body", "desc": "A creature that touches the flame dragon or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage." } ], "spell_list": [], "page_no": 119, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_flame-dragon-wyrmling/" }, { "slug": "gearforgedtemplar-tob1-2023", "desc": "False", "name": "Gearforged Templar", "size": "Medium", "type": "Construct", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 71, "hit_dice": "11d8 + 22", "speed": { "walk": 30 }, "strength": 19, "dexterity": 9, "constitution": 15, "intelligence": 12, "wisdom": 16, "charisma": 10, "strength_save": null, "dexterity_save": 2, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Common", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The gearforged templar makes four Greatsword or Javelin attacks. If two Greatsword attacks hit one creature, the target must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from the templar. The templar can choose not to push a creature." }, { "name": "Greatsword", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage" }, { "name": "Javelin", "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage." }, { "name": "Whirlwind (Recharge 5-6)", "desc": "The gearforged templar whirls its greatsword in a great arc. Each creature within 10 feet of the gearforged must make a DC 15 Dexterity saving throw, taking 27 (5d10) slashing damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [ { "name": "Defensive Zone", "desc": "When a creature enters the gearforged templar's reach, the templar makes one Greatsword attack against the creature." }, { "name": "Parry", "desc": "The gearforged templar adds 3 to its AC against one melee attack that would hit it. To do so, the templar must be able to see the attacker and must be wielding a melee weapon." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Construct Nature", "desc": "The gearforged templar doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 195, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_gearforged-templar/" }, { "slug": "giantant-tob1-2023", "desc": "False", "name": "Giant Ant", "size": "Large", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "7d10 + 14", "speed": { "walk": 40 }, "strength": 15, "dexterity": 13, "constitution": 15, "intelligence": 1, "wisdom": 9, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 9, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 60 ft., passive Perception 9", "languages": "—", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The giant ant makes one Bite attack and one Sting attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the giant ant can't Bite a different target." }, { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. The target must make a DC 12 Constitution saving throw, taking 11 (2d10) poison damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Keen Smell", "desc": "The giant ant has advantage on Wisdom (Perception) checks that rely on smell." } ], "spell_list": [], "page_no": 22, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_giant-ant/" }, { "slug": "gnarljak-tob1-2023", "desc": "False", "name": "Gnarljak", "size": "Small", "type": "Construct", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 88, "hit_dice": "16d6 + 32", "speed": { "walk": 30 }, "strength": 13, "dexterity": 21, "constitution": 15, "intelligence": 2, "wisdom": 14, "charisma": 1, "strength_save": 4, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5, "Stealth": 8 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison, psychic", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 15", "languages": "—", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The gnarljak makes one Gnawing Bite attack and two Chain Tail attacks, or it makes three Chain Tail attacks." }, { "name": "Gnawing Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage, and the gnarljak attaches to the target. While attached, the gnarljak can't make Gnawing Bite attacks, and at the start of each of the gnarljak's turns, the target takes 14 (2d8 + 5) piercing damage." }, { "name": "Chain Tail", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage." } ], "bonus_actions": [ { "name": "Secure Tail", "desc": "When within 10 feet of the ground, structure, wall, or other solid surface, the gnarljak can secure its tail spike on a point in the surface within 10 feet of it. While secured, the gnarljak can't be knocked prone, it can't move more than 10 feet from that point, and its Chain Tail attack's reach is reduced to 5 feet. If the gnarljak is attached to a creature while its tail is secured, the creature is restrained until the gnarljak is no longer attached to it." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Construct Nature", "desc": "The gnarljak doesn't require air, food, drink, or sleep." }, { "name": "False Appearance", "desc": "While the gnarljak remains motionless, it is indistinguishable from a normal bear trap." } ], "spell_list": [], "page_no": 212, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_gnarljak/" }, { "slug": "graythirster-tob1-2023", "desc": "False", "name": "Gray Thirster", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 13, "armor_desc": "", "hit_points": 52, "hit_dice": "8d8 + 16", "speed": { "walk": 30 }, "strength": 12, "dexterity": 16, "constitution": 15, "intelligence": 6, "wisdom": 12, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "necrotic", "damage_immunities": "fire, poison", "condition_immunities": "charmed, exhaustion, frightened, poisoned", "senses": "darkvision 60 ft., passive Perception 11", "languages": "understands the languages it knew in life but can’t speak", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "The gray thirster makes two Claw attacks, or it makes one Claw attack and one Withering Turban attack." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage." }, { "name": "Withering Turban", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 7 (1d8 + 3) necrotic damage. The target must succeed on a DC 12 Constitution saving throw or its hp maximum is reduced by an amount equal to the damage taken. The target has disadvantage on this saving throw if it failed the saving throw against the thirster's Thirst Aura. This reduction lasts until the target finishes a long rest with no levels of exhaustion. The target dies if this effect reduces its hp maximum to 0." }, { "name": "Drought (1/Day)", "desc": "The gray thirster draws the moisture from containers and creatures around it. Nonmagical water and other liquids within 20 feet of the thirster that aren't being worn or carried turn to dust. Each creature within 20 feet of the thirster that isn't a Construct or Undead must make a DC 12 Constitution saving throw. On a failure, a creature takes 9 (2d8) necrotic damage and up to 5 gallons of nonmagical liquid it is wearing or carrying turn to dust. On a success, a creature takes half the damage, and nonmagical liquids it is wearing or carrying don't turn to dust. Plants, Oozes, creatures with the Amphibious or Water Breathing trait, and creatures made mostly of water, such as water elementals or steam mephits, have disadvantage on the saving throw." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Thirst Aura", "desc": "A creature that starts its turn within 30 feet of the gray thirster must succeed on a DC 12 Constitution saving throw or suffer one level of exhaustion. On a successful saving throw, the creature is immune to the gray thirster's Thirst Aura for the next 24 hours." }, { "name": "Thirsting Dead Nature", "desc": "The gray thirster doesn't require air, food, or sleep." } ], "spell_list": [], "page_no": 221, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_gray-thirster/" }, { "slug": "icemaiden-tob1-2023", "desc": "False", "name": "Ice Maiden", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 84, "hit_dice": "13d8 + 26", "speed": { "walk": 30 }, "strength": 12, "dexterity": 17, "constitution": 15, "intelligence": 19, "wisdom": 13, "charisma": 20, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": 8, "perception": 11, "skills": { "Deception": 8, "Persuasion": 8, "Stealth": 6 }, "damage_vulnerabilities": "fire", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "cold", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Giant, Sylvan", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The ice maiden makes two Ice Blade or Ice Bolt attacks." }, { "name": "Ice Blade", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 14 (4d6) cold damage." }, { "name": "Ice Bolt", "desc": "Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 19 (4d6 + 5) cold damage." }, { "name": "Kiss of the Frozen Heart", "desc": "The ice maiden kisses a willing Humanoid, freezing the target's heart. The target has immunity to cold damage, but it is charmed by the ice maiden until the maiden ends the effect (no action required) or until the target is kissed by a creature that loves it. The charmed target obeys the maiden's verbal commands. If the target suffers any harm from the maiden or her allies, or if it receives a suicidal command, it can make a DC 16 Wisdom saving throw, ending the effect on itself on a success. The maiden can have no more than three Humanoids charmed at a time." }, { "name": "Icy Embrace (Recharge 5-6)", "desc": "The ice maiden blasts wintry weather on a point she can see within 60 feet of her. Each creature within 15 feet of that point must make a DC 16 Dexterity saving throw. On a failure, a creature takes 28 (8d6) cold damage and is restrained by ice until the end of its next turn. On a success, a creature takes half the damage and isn't restrained. The area then becomes icy, difficult terrain for 1 minute." } ], "bonus_actions": [ { "name": "Snow Step", "desc": "The ice maiden teleports, along with any equipment she is wearing or carrying, up to 30 feet to an unoccupied space she can see. The origin and destination spaces must contain snow or ice." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Chilling Presence", "desc": "A creature that starts its turn within 15 feet of the ice maiden must succeed on a DC 16 Constitution saving throw or take 3 (1d6) cold damage. Unprotected, nonmagical flames within 15 feet of the maiden are extinguished, and water freezes if it remains within 15 feet of the maiden for at least 1 minute." }, { "name": "Ice Walk", "desc": "The ice maiden can move across icy and snowy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost her extra movement." }, { "name": "Magic Resistance", "desc": "The ice maiden has advantage on saving throws against spells and other magical effects." }, { "name": "Snow Sight", "desc": "The ice maiden can see through areas obscured by snow or fog without penalty." } ], "spell_list": [], "page_no": 238, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ice-maiden/" }, { "slug": "jbafofispider-tob1-2023", "desc": "False", "name": "J’ba Fofi Spider", "size": "Large", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 75, "hit_dice": "10d10 + 20", "speed": { "walk": 40 }, "strength": 17, "dexterity": 17, "constitution": 15, "intelligence": 4, "wisdom": 13, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 8 (1d10 + 3) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hp, the target is stable but poisoned for 1 hour, even after regaining hp, and is paralyzed while poisoned in this way." }, { "name": "Call Spiderlings (1/Day)", "desc": "The j'ba fofi releases pheromones and calls 1 swarm of spiders. The spiders arrive in 1d4 rounds, acting as allies of the j'ba fofi and obeying its pheromone commands. The spiders remain for 1 hour, until the j'ba fofi dies, or until the j'ba fofi dismisses them as a bonus action." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Camouflaged Webs", "desc": "With 10 minutes of work, the j'ba fofi can create a camouflaged web in a 10-foot cube. The web must be anchored between two solid mases or layered across a floor, wall, or ceiling. A camouflaged web layered over a flat surface has a depth of 5 feet. The web is camouflaged to match its surroundings, requiring a successful DC 15 Wisdom (Perception) check to notice them. Each creature that starts its turn in the camouflaged web or that enters it during the creature's turn must succeed on a DC 13 Dexterity saving throw or be restrained. A creature, including the restrained creature, can take its action to break the webbing and free the restrained creature by succeeding on a DC 13 Strength check. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." }, { "name": "Forest Camouflage", "desc": "The j'ba fofi has advantage on Dexterity (Stealth) checks made to hide in forested terrain." }, { "name": "Spider Climb", "desc": "The j'ba fofi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Spider Passivism", "desc": "No spider can willingly attack the j'ba fofi, unless attacked first. A spider can be forced to do so through magical means." }, { "name": "Web Sense", "desc": "While in contact with a web, the j'ba fofi knows the exact location of any other creature in contact with the same web." }, { "name": "Web Walker", "desc": "The j'ba fofi ignores movement restrictions caused by webbing." } ], "spell_list": [], "page_no": 344, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_jba-fofi-spider/" }, { "slug": "kikimora-tob1-2023", "desc": "False", "name": "Kikimora", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 78, "hit_dice": "12d8 + 24", "speed": { "walk": 30 }, "strength": 13, "dexterity": 18, "constitution": 15, "intelligence": 12, "wisdom": 16, "charisma": 21, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Deception": 8, "Persuasion": 8, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Common, Sylvan", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The kikimora makes three Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage." }, { "name": "Domestic Magic", "desc": "The kikimora can cast the mending, minor illusion, and prestidigitation cantrips at will, requiring no material components and using Charisma as the spellcasting ability." }, { "name": "Invisibility", "desc": "The kikimora magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the kikimora wears or carries is invisible with it." }, { "name": "House Pests (1/Day)", "desc": "The kikimora magically calls 1 swarm of bats, insects, or rats. The called creatures arrive in 1d4 rounds, acting as allies of the kikimora and obeying its spoken commands. The Beasts remain for 1 hour, until the kikimora dies, or until the kikimora dismisses them as a bonus action." } ], "bonus_actions": [ { "name": "Homeward Step", "desc": "While within a structure containing its hidden home (see the Hidden Home trait), the kikimora magically teleports, along with any equipment it is wearing or carrying, to an unoccupied space within 15 feet of the hidden home's symbol." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Hidden Home", "desc": "The kikimora can spend 1 minute scribing a magical symbol on a wall, baseboard, cupboard, or other semi-permanent object within a structure. The symbol remains until the kikimora inscribes another symbol elsewhere. While within 5 feet of the surface where the symbol is inscribed, the kikimora can use an action to touch the symbol and be transported to an extradimensional space just large enough to hold the kikimora and up to 50 pounds of nonmagical objects. Only the kikimora can enter this space, along with any nonmagical objects it is wearing or carrying, up to the extradimensional space's limits. While inside the extradimensional space, the kikimora can see out as if through a 2-foot-by-2-foot window centered on the symbol and can exit the space as an action, appearing in an unoccupied space within 10 feet of the surface where the symbol is inscribed." }, { "name": "Magic Resistance", "desc": "The kikimora has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 243, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_kikimora/" }, { "slug": "mngwa-tob1-2023", "desc": "False", "name": "Mngwa", "size": "Medium", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "Ethereal Coat", "hit_points": 91, "hit_dice": "14d8 + 28", "speed": { "walk": 40 }, "strength": 19, "dexterity": 17, "constitution": 15, "intelligence": 11, "wisdom": 17, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common, Sylvan", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The mngwa makes one Ethereal Bite attack and two Claw attacks." }, { "name": "Ethereal Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 5 (2d4) force damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage." } ], "bonus_actions": [ { "name": "Ethereal Step", "desc": "The mngwa magically shifts from the Material Plane to the Ethereal Plane, or vice versa. When it leaves or enters the Material Plane, a puff of gray smoke briefly appears in the space on the Material Plane it leaves or enters." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Ethereal Coat", "desc": "The mngwa's AC includes its Charisma modifier (included above)." }, { "name": "Ethereal Sight", "desc": "The mngwa can see 30 feet into the Ethereal Plane when on the Material Plane and vice versa." }, { "name": "Feline Passivism", "desc": "No felines or weretigers can willingly attack the mngwa. They can be forced to do so through magical means." }, { "name": "Keen Smell", "desc": "The mngwa has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Pack Tactics", "desc": "The mngwa has advantage on attack rolls against a creature if at least one of the mngwa's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Running Leap", "desc": "With a 10-foot running start, the mngwa can long jump up to 25 feet." }, { "name": "Speak with Felines", "desc": "The mngwa can communicate with felines as if they shared a language." } ], "spell_list": [], "page_no": 273, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mngwa/" }, { "slug": "nihileth-tob1-2023", "desc": "False", "name": "Nihileth", "size": "Large", "type": "Undead", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 157, "hit_dice": "21d10 + 42", "speed": { "walk": 40 }, "strength": 21, "dexterity": 9, "constitution": 15, "intelligence": 18, "wisdom": 15, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": 7, "intelligence_save": 9, "wisdom_save": 7, "charisma_save": null, "perception": 20, "skills": { "History": 12, "Perception": 10 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing and slashing from nonmagical attacks", "damage_immunities": "cold, necrotic, poison", "condition_immunities": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, restrained", "senses": "darkvision 120 ft., passive Perception 20", "languages": "Void Speech, telepathy 120 ft.", "challenge_rating": "13", "cr": 13.0, "actions": [ { "name": "Multiattack", "desc": "The nihileth makes two Tentacle attacks and one Tail attack, or it makes three Withering Touch attacks." }, { "name": "Tail (Undead Form Only)", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft. one target. Hit: 15 (3d6 + 5) bludgeoning damage." }, { "name": "Tentacle (Undead Form Only)", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage, and the target must succeed on a DC 15 Constitution saving throw or contract the nihilethic rot disease (see the Nihilethic Rot trait)." }, { "name": "Withering Touch (Void Ghost Form Only)", "desc": "Melee Spell Attack: +9 to hit, reach 10 ft., one creature. Hit: 14 (3d6 + 4) necrotic damage." } ], "bonus_actions": [ { "name": "Void Shape", "desc": "The nihileth magically transforms into a dark purple, Void ghost form or back into its Undead form. Its statistics, other than its speed, resistances, and immunities, are the same in each form. Any equipment it is wearing or carrying changes with it. It reverts to its Undead form if it dies." } ], "reactions": [ { "name": "Void Body", "desc": "When the nihileth takes damage, it can reduce the damage to 0. Radiant damage can be reduced by only half." } ], "legendary_desc": "The nihileth can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. The nihileth regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The nihileth makes a Wisdom (Perception) check." }, { "name": "Tail Swipe", "desc": "The nihileth makes one Tail attack." }, { "name": "Rotten Drain (Costs 2 Actions)", "desc": "One creature infected with the nihilethic rot disease within 30 feet of the nihileth takes 10 (3d6) psychic damage, and the nihileth regains hp equal to that amount." } ], "special_abilities": [ { "name": "Ghostly Body (Void Ghost Form Only)", "desc": "The nihileth has resistance to acid, fire, lightning, and thunder damage, it has immunity to the prone condition, and it has immunity to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, the nihileth can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Infecting Telepathy", "desc": "If a creature communicates telepathically with the nihileth, or deals psychic damage to it, the creature must succeed on a DC 15 Wisdom saving throw or become infected with the nihilethic rot disease." }, { "name": "Nihilethic Rot", "desc": "This disease takes 1 minute to manifest in an infected creature, during which time the disease can be removed with the lesser restoration spell. After 1 minute, the creature's flesh becomes slimy and translucent, and the disease can be cured only by the heal spell or similar magic. Until this disease is cured, the creature can't regain hp unless it is submerged in water, and it can breathe air and water. The creature must be submerged in water at least once every 2 hours to avoid suffocating, and if it is outside a body of water, it takes 7 (2d6) acid damage every 10 minutes, unless moisture is applied to its skin before 10 minutes have passed. If a Humanoid dies while infected with this disease, it rises 1 minute later as a nihilethic zombie under the nihileth's control. If a Large giant or monstrosity dies while infected with this disease, it rises 1 minute later as a nihilethic dominator under the nihileth's control." }, { "name": "Undead Fortitude", "desc": "If damage reduces the nihileth to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the nihileth drops to 1 hp instead." }, { "name": "Undead Nature", "desc": "The nihileth doesn't require air, food, drink, or sleep." }, { "name": "Void Aura", "desc": "The nihileth is surrounded by a chilling cloud. A creature that isn't a construct or undead and that starts its turn within 5 feet of the nihileth must succeed on a DC 15 Constitution saving throw or its speed is halved until the start of its next turn. In addition, a creature infected with nihilethic rot takes 7 (2d6) cold damage when it starts its turn within this aura." } ], "spell_list": [], "page_no": 9, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_nihileth/" }, { "slug": "ostinato-tob1-2023", "desc": "False", "name": "Ostinato", "size": "Medium", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 15, "armor_desc": "", "hit_points": 39, "hit_dice": "6d8 + 12", "speed": { "walk": 50 }, "strength": 1, "dexterity": 20, "constitution": 15, "intelligence": 5, "wisdom": 12, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Perception": 3 }, "damage_vulnerabilities": "thunder", "damage_resistances": "acid, cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "darkvision 60 ft., passive Perception 13", "languages": "understands Common but can’t speak, telepathy 120 ft.", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The ostinato makes two Cacophony Burst attacks." }, { "name": "Cacophony Burst", "desc": "Melee or Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 16 (3d8 + 3) thunder damage." }, { "name": "Aural Symbiosis (Recharge 6)", "desc": "One Humanoid that the ostinato can see within 5 feet of it must succeed on a DC 13 Charisma saving throw or the ostinato merges with the target, becoming an enjoyable, repetitive tune in its host's mind. The ostinato can't be targeted by any attack, spell, or other effect, and it can't attack. The host retains control of its body and is aware of the ostinato's presence only as a melody, not as a living entity. The host no longer needs to eat or drink, gains the ostinato's Magic Resistance trait, and has advantage on Charisma checks. In addition, the host has disadvantage on Wisdom saving throws, and it can't maintain concentration on spells or other effects. At the end of each long rest, the host can make a DC 13 Wisdom (Insight) check, realizing that the music it hears comes from an external entity on a success." }, { "name": "Contagious Tune (1/Day)", "desc": "While merged with a Humanoid host, the ostinato fills the minds of nearby creatures with the same catchy tune playing in its host's mind. Each creature within 30 feet of the ostinato's host must make a DC 13 Charisma saving throw, taking 21 (6d6) psychic damage on a failed save, or half as much damage on a successful one. The ostinato then gains temporary hp equal to the single highest amount of psychic damage dealt. A deafened creature is immune to Contagious Tune." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Incorporeal Movement", "desc": "The ostinato can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Invisibility", "desc": "The ostinato is invisible." }, { "name": "Magic Resistance", "desc": "The ostinato has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 292, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ostinato/" }, { "slug": "scorpioncultist-tob1-2023", "desc": "False", "name": "Scorpion Cultist", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 13, "armor_desc": "", "hit_points": 26, "hit_dice": "4d8 + 8", "speed": { "walk": 30 }, "strength": 11, "dexterity": 17, "constitution": 15, "intelligence": 10, "wisdom": 13, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Animal Handling": 3, "Deception": 2, "Perception": 3, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "poison", "damage_immunities": "False", "condition_immunities": "False", "senses": "passive Perception 14", "languages": "Common", "challenge_rating": "1/2", "cr": 0.5, "actions": [ { "name": "Scimitar", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 6 (1d6 + 3) slashing damage plus 2 (1d4) poison damage." }, { "name": "Sling", "desc": "Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) poison damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Dark Devotion", "desc": "The scorpion cultist has advantage on saving throws against being charmed or frightened." }, { "name": "Keen Senses", "desc": "The scorpion cultist has advantage on Wisdom (Perception) checks." }, { "name": "Scorpion's Blessing", "desc": "The scorpion cultist has advantage on saving throws against poison. In addition, when the scorpion cultist hits with any weapon, the weapon deals an extra 1d4 poison damage (included in the attack)." } ], "spell_list": [], "page_no": 411, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_scorpion-cultist/" }, { "slug": "seadragonwyrmling-tob1-2023", "desc": "False", "name": "Sea Dragon Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "8d8 + 16", "speed": { "walk": 40, "fly": 30 }, "strength": 17, "dexterity": 10, "constitution": 15, "intelligence": 13, "wisdom": 11, "charisma": 15, "strength_save": null, "dexterity_save": 2, "constitution_save": 4, "intelligence_save": null, "wisdom_save": 2, "charisma_save": 4, "perception": 14, "skills": { "Perception": 4, "Stealth": 2 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "cold", "condition_immunities": "False", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 14", "languages": "Common, Draconic, Primordial", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) cold damage." }, { "name": "Tidal Breath (Recharge 5-6)", "desc": "The dragon exhales a crushing wave of frigid seawater in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw. On a failure, the creature takes 11 (2d10) bludgeoning damage and 11 (2d10) cold damage and is pushed up to 5 feet away from the dragon and knocked prone. On a success, the creature takes half the damage and isn't pushed or knocked prone." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." } ], "spell_list": [], "page_no": 127, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_sea-dragon-wyrmling/" }, { "slug": "sharkjawskeleton-tob1-2023", "desc": "False", "name": "Sharkjaw Skeleton", "size": "Large", "type": "Undead", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 45, "hit_dice": "6d10 + 12", "speed": { "walk": 30 }, "strength": 16, "dexterity": 10, "constitution": 15, "intelligence": 6, "wisdom": 8, "charisma": 4, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Perception": 1, "Stealth": 2 }, "damage_vulnerabilities": "bludgeoning", "damage_resistances": "False", "damage_immunities": "cold, poison", "condition_immunities": "exhaustion, poisoned", "senses": "darkvision 60 ft., blindsight 30 ft., passive Perception 11", "languages": "understands the languages of its creator but can’t speak", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). The skeleton can grapple up to two targets at a time." }, { "name": "Devouring Embrace", "desc": "The sharkjaw skeleton devours a Medium or smaller creature grappled by it. The grapple ends, the devoured target is restrained in the skeleton's many jaws, and the target takes 7 (2d6) piercing damage at the start of each of the skeleton's turns. If the skeleton moves, the devoured target moves with it. The skeleton can devour only one target at a time. A creature, including the devoured target, can take its action to pry the devoured target out of the skeleton's many jaws by succeeding on a DC 13 Strength check." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Undead Nature", "desc": "The sharkjaw skeleton doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 329, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_sharkjaw-skeleton/" }, { "slug": "spawnofarbeyach-tob1-2023", "desc": "False", "name": "Spawn of Arbeyach", "size": "Medium", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 78, "hit_dice": "12d8 + 24", "speed": { "walk": 20 }, "strength": 18, "dexterity": 15, "constitution": 15, "intelligence": 10, "wisdom": 13, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": 14, "skills": { "Perception": 4, "Stealth": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., tremorsense 60 ft., passive Perception 14", "languages": "Infernal", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The spawn of Arbeyach makes one Bite attack and one Stinger attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 4 (1d8) poison damage." }, { "name": "Stinger", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 13 (3d8) poison damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Children of Arbeyach (1/Day)", "desc": "The spawn of Arbeyach magically calls 1d4 swarms of insects. The called creatures arrive in 1d4 rounds, acting as allies of the spawn and obeying its spoken commands. The insects remain for 1 hour, until the spawn dies, or until the spawn dismisses them as a bonus action." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the spawn's darkvision." }, { "name": "Hive Bond", "desc": "While the spawn is within 60 feet of at least one member of its hive, it has advantage on initiative rolls and on Wisdom (Perception) checks. The spawn can't be surprised if at least one other member is aware of the danger and within 300 feet of it." }, { "name": "Magic Resistance", "desc": "The spawn has advantage on saving throws against spells and other magical effects." }, { "name": "Speak with Insects", "desc": "The spawn can communicate with insects as if they shared a language." } ], "spell_list": [], "page_no": 356, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_spawn-of-arbeyach/" }, { "slug": "stygianfat-tailedscorpion-tob1-2023", "desc": "False", "name": "Stygian Fat-Tailed Scorpion", "size": "Tiny", "type": "Beast", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 63, "hit_dice": "14d4 + 28", "speed": { "walk": 20 }, "strength": 3, "dexterity": 14, "constitution": 15, "intelligence": 1, "wisdom": 10, "charisma": 2, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 10", "languages": "—", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The Stygian fat-tailed scorpion makes two Claw attacks and one Sting attack." }, { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage." }, { "name": "Sting", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 14 (4d6) poison damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until it finishes a short or long rest. Each time the poisoned creature takes poison damage, it must succeed on a DC 12 Constitution saving throw or suffer one level of exhaustion." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 320, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_stygian-fat-tailed-scorpion/" }, { "slug": "templedog-tob1-2023", "desc": "False", "name": "Temple Dog", "size": "Medium", "type": "Celestial", "subtype": "", "group": "null", "alignment": "Any Good", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 97, "hit_dice": "15d8 + 30", "speed": { "walk": 30 }, "strength": 18, "dexterity": 14, "constitution": 15, "intelligence": 8, "wisdom": 14, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 3, "perception": 15, "skills": { "Perception": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "radiant; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 15", "languages": "understands Celestial and Common but can’t speak", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The temple dog makes two Bite attacks. If both attacks hit a Medium or smaller target, the temple dog sinks in its teeth, shaking its head violently, and the target must succeed on a DC 15 Strength saving throw or take 9 (2d8) slashing damage and be grappled (escape DC 15). Until this grapple ends, the target is restrained, and temple dog can't Bite another target." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) radiant damage." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The temple dog has advantage on saving throws against spells and other magical effects." }, { "name": "Protector's Instincts", "desc": "The temple dog has advantage on initiative rolls while in its temple or within 30 feet of a priest of its deity." }, { "name": "Radiant Jaws", "desc": "The temple dog's Bite attacks are magical. When it hits with a Bite attack, the Bite deals an extra 2d6 radiant damage (included in the attack)." }, { "name": "Rushing Bite", "desc": "If the temple dog moves at least 15 feet straight toward a target and then hits it with a Bite attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from the temple dog. If the target is pushed, the temple dog can move up to 10 feet straight toward the target without provoking opportunity attacks." } ], "spell_list": [], "page_no": 359, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_temple-dog/" }, { "slug": "umbralvampire-tob1-2023", "desc": "False", "name": "Umbral Vampire", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "", "hit_points": 84, "hit_dice": "13d8 + 26", "speed": { "walk": 40 }, "strength": 1, "dexterity": 18, "constitution": 15, "intelligence": 14, "wisdom": 14, "charisma": 19, "strength_save": null, "dexterity_save": 7, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 7, "perception": 15, "skills": { "Perception": 5, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "cold, necrotic, poison", "condition_immunities": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common, Umbral, Void Speech", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "The umbral vampire can use its Umbral Grasp. It then makes two Shadow Touch attacks." }, { "name": "Shadow Touch", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. A non-evil Humanoid slain by this attack rises 24 hours later as a shadow under the vampire's control, unless the Humanoid is restored to life. The vampire can have no more than five shadows under its control at one time." }, { "name": "Umbral Grasp", "desc": "The umbral vampire sends a giant hand of shadow to grab one creature it can see that is in dim light or darkness within 30 feet of it. The target must succeed on a DC 15 Dexterity saving throw or be restrained by wisps of magical shadow for 1 minute. While restrained, the target takes 9 (2d8) necrotic damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The umbral vampire can have no more than two creatures restrained by its Umbral Grasp at a time." } ], "bonus_actions": [ { "name": "Shadow Stealth", "desc": "While in dim light or darkness, the umbral vampire takes the Hide action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Incorporeal Movement", "desc": "The umbral vampire can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the umbral vampire has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }, { "name": "Undead Nature", "desc": "The umbral vampire doesn't require air." } ], "spell_list": [], "page_no": 382, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_umbral-vampire/" }, { "slug": "venomousmummy-tob1-2023", "desc": "False", "name": "Venomous Mummy", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 11, "armor_desc": "natural armor", "hit_points": 58, "hit_dice": "9d8 + 18", "speed": { "walk": 20 }, "strength": 16, "dexterity": 8, "constitution": 15, "intelligence": 7, "wisdom": 10, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 2, "charisma_save": null, "perception": 10, "skills": {}, "damage_vulnerabilities": "fire", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "necrotic, poison", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, poisoned", "senses": "darkvision 60 ft., passive Perception 10", "languages": "the languages it knew in life", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Venomous Fist", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) poison damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed. Every 24 hours that elapse, the cursed target must succeed on a DC 12 Constitution saving throw or take 7 (2d6) poison damage, and its hp maximum is reduced by that amount. This reduction lasts until the target finishes a long rest after the curse is removed. The target dies if this effect reduces its hp maximum to 0. The curse lasts until removed by the remove curse spell or similar magic." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Toxic Smoke", "desc": "If the venomous mummy takes fire damage, each creature within 10 feet of it must make a DC 12 Constitution saving throw as its venom-soaked wraps emit a poisonous smoke. On a failure, a creature takes 7 (2d6) poison damage and is poisoned until the end of its next turn. On a success, a creature takes half the damage and isn't poisoned. The smoke fills a 10-foot-radius sphere centered on the mummy. The sphere spreads around corners, and its area is lightly obscured. It lasts until the end of the mummy's next turn. A creature that enters the cloud for the first time on a turn or starts its turn there is poisoned until the end of its next turn." }, { "name": "Venom-Soaked Wraps", "desc": "A creature that touches the mummy or hits it with a melee attack while within 5 feet of it takes 3 (1d6) poison damage." }, { "name": "Undead Nature", "desc": "The venomous mummy doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 279, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_venomous-mummy/" }, { "slug": "voidling-tob1-2023", "desc": "False", "name": "Voidling", "size": "Large", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 15, "armor_desc": "", "hit_points": 180, "hit_dice": "24d10 + 48", "speed": { "walk": 50 }, "strength": 15, "dexterity": 21, "constitution": 15, "intelligence": 14, "wisdom": 16, "charisma": 10, "strength_save": null, "dexterity_save": null, "constitution_save": 6, "intelligence_save": 6, "wisdom_save": 7, "charisma_save": 4, "perception": 13, "skills": { "Stealth": 9 }, "damage_vulnerabilities": "radiant", "damage_resistances": "False", "damage_immunities": "necrotic", "condition_immunities": "exhaustion, petrified, prone", "senses": "truesight 60 ft., passive Perception 13", "languages": "Void Speech, telepathy 60 ft.", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "The voidling makes four Shadow Tendril or Necrotic Bolt attacks. If two Necrotic Bolt attacks hit one creature, the target must succeed on a DC 17 Wisdom saving throw or be frightened until the end of its next turn." }, { "name": "Shadow Tendril", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5) bludgeoning damage plus 10 (3d6) necrotic damage." }, { "name": "Necrotic Bolt", "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (4d6 + 3) necrotic damage." }, { "name": "Shadow's Grasp (Recharge 5-6)", "desc": "The voidling releases a wave of small, grasping tendrils of shadow. Each creature within 20 feet of it must make a DC 17 Dexterity saving throw. On a failure, a creature takes 49 (14d6) necrotic damage and is restrained by tendrils of shadow for 1 minute. On a success, a creature takes half the damage and isn't restrained. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Darkness Regeneration", "desc": "While in an area of dim light or darkness, the voidling regains 5 hp at the start of its turn if it has at least 1 hp." }, { "name": "Magic Resistance", "desc": "The voidling has advantage on saving throws against spells and other magical effects." }, { "name": "Void Traveler", "desc": "The voidling doesn't require air, food, drink, sleep, or ambient pressure." } ], "spell_list": [], "page_no": 390, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_voidling/" }, { "slug": "wampuscat-tob1-2023", "desc": "False", "name": "Wampus Cat", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 14, "armor_desc": "", "hit_points": 39, "hit_dice": "6d8 + 12", "speed": { "walk": 30 }, "strength": 14, "dexterity": 18, "constitution": 15, "intelligence": 12, "wisdom": 14, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": { "Deception": 5, "Persuasion": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Claw (True Form Only)", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage." }, { "name": "Sweet Song (Recharge 5-6)", "desc": "The wampus cat sings a sweet melody. Each creature within 60 feet of her that can hear the song must succeed on a DC 13 Charisma saving throw or be charmed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the wampus cat's Sweet Song for the next 24 hours." }, { "name": "Terrifying Yowl (Recharge 5-6)", "desc": "The wampus cat emits an ear-piercing yowl. Each creature within 15 feet of the wampus cat that can hear the yowl must make a DC 13 Wisdom saving throw. On a failure, a creature takes 10 (3d6) thunder damage and is frightened until the end of its next turn. On a success, a creature takes half the damage and isn't frightened." } ], "bonus_actions": [ { "name": "Change Shape", "desc": "The wampus cat magically polymorphs into a Medium female Humanoid, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying transforms with her. She reverts to her true form if she dies." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Divine Animosity", "desc": "The wampus cat has advantage on attack rolls against creatures wielding divine or celestial power, such as clerics, paladins, or aasimars." } ], "spell_list": [], "page_no": 392, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_wampus-cat/" }, { "slug": "waterleaper-tob1-2023", "desc": "False", "name": "Water Leaper", "size": "Large", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 97, "hit_dice": "13d10 + 26", "speed": { "walk": 40, "fly": 5 }, "strength": 16, "dexterity": 14, "constitution": 15, "intelligence": 4, "wisdom": 12, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Stealth": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "—", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The water leaper makes one Bite attack and one Stinger attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the water leaper can't Bite another target." }, { "name": "Stinger", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the creature takes 5 (2d4) poison damage at the start of each of its turns. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Swallow", "desc": "The water leaper makes a Bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the water leaper, and it takes 7 (2d6) acid damage at the start of each of the water leaper's turns. The water leaper can have only one creature swallowed at a time." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Amphibious", "desc": "The water leaper can breathe air and water." }, { "name": "Underwater Camouflage", "desc": "The water leaper has advantage on Dexterity (Stealth) checks made while underwater." } ], "spell_list": [], "page_no": 394, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_water-leaper/" }, { "slug": "aboleth-nihilith", "desc": "", "name": "Aboleth, Nihilith", "size": "Large", "type": "Undead", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 135, "hit_dice": "18d10+36", "speed": { "hover": true, "walk": 10, "swim": 40, "fly": 50 }, "strength": 21, "dexterity": 9, "constitution": 15, "intelligence": 18, "wisdom": 15, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": 6, "intelligence_save": 8, "wisdom_save": 6, "charisma_save": null, "perception": 10, "skills": { "history": 12, "perception": 10 }, "damage_vulnerabilities": "", "damage_resistances": "acid, fire, lightning, thunder (only when in ethereal form); bludgeoning, piercing and slashing from nonmagical attacks", "damage_immunities": "cold, necrotic, poison; bludgeoning, piercing and slashing from nonmagical attacks (only when in ethereal form)", "condition_immunities": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "darkvision 120 ft., passive Perception 20", "languages": "Void Speech, telepathy 120 ft.", "challenge_rating": "12", "cr": 12.0, "actions": [ { "name": "Multiattack", "desc": "The nihileth makes three tentacle attacks or three withering touches, depending on what form it is in." }, { "name": "Tentacle (Material Form Only)", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target creature is hit, it must make a successful DC 14 Constitution saving throw or become diseased. The disease has no effect for 1 minute; during that time, it can be removed by lesser restoration or comparable magic. After 1 minute, the diseased creature's skin becomes translucent and slimy. The creature cannot regain hit points unless it is entirely underwater, and the disease can only be removed by heal or comparable magic. Unless the creature is fully submerged or frequently doused with water, it takes 6 (1d12) acid damage every 10 minutes. If a creature dies while diseased, it rises in 1d6 rounds as a nihilethic zombie. This zombie is permanently dominated by the nihileth.", "attack_bonus": 9, "damage_dice": "2d6+5" }, { "name": "Withering Touch (Ethereal Form Only)", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 14 (3d6 + 4) necrotic damage.", "attack_bonus": 8, "damage_dice": "3d6+4" }, { "name": "Form Swap", "desc": "As a bonus action, the nihileth can alter between its material and ethereal forms at will." }, { "name": "Tail (Material Form Only)", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.", "attack_bonus": 9, "damage_dice": "3d6+5" }, { "name": "Enslave (3/day)", "desc": "The nihileth targets one creature it can see within 30 ft. of it. The target must succeed on a DC 14 Wisdom saving throw or be magically charmed by the nihileth until the nihileth dies or until it is on a different plane of existence from the target. The charmed target is under the nihileth's control and can't take reactions, and the nihileth and the target can communicate telepathically with each other over any distance. Whenever the charmed target takes damage, the target can repeat the saving throw. On a success, the effect ends. No more than once every 24 hours, the target can also repeat the saving throw when it is at least 1 mile away from the nihileth." } ], "bonus_actions": null, "reactions": [ { "name": "Void Body", "desc": "The nihileth can reduce the damage it takes from a single source to 0. Radiant damage can only be reduced by half." } ], "legendary_desc": "A nihileth can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The nihileth regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Detect", "desc": "The aboleth makes a Wisdom (Perception) check." }, { "name": "Tail Swipe", "desc": "The aboleth makes one tail attack." }, { "name": "Psychic Drain (Costs 2 Actions)", "desc": "One creature charmed by the aboleth takes 10 (3d6) psychic damage, and the aboleth regains hit points equal to the damage the creature takes." } ], "special_abilities": [ { "name": "Undead Fortitude", "desc": "If damage reduces the nihileth to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the nihileth drops to 1 hit point instead." }, { "name": "Dual State", "desc": "A nihileth exists upon the Material Plane in one of two forms and can switch between them at will. In its material form, it has resistance to damage from nonmagical attacks. In its ethereal form, it is immune to damage from nonmagical attacks. The creature's ethereal form appears as a dark purple outline of its material form, with a blackish-purple haze within. A nihileth in ethereal form can move through air as though it were water, with a fly speed of 40 feet." }, { "name": "Void Aura", "desc": "The undead nihileth is surrounded by a chilling cloud. A living creature that starts its turn within 5 feet of a nihileth must make a successful DC 14 Constitution saving throw or be slowed until the start of its next turn. In addition, any creature that has been diseased by a nihileth or a nihilethic zombie takes 7 (2d6) cold damage every time it starts its turn within the aura." }, { "name": "Infecting Telepathy", "desc": "If a creature communicates telepathically with the nihileth, or uses a psychic attack against it, the nihileth can spread its disease to the creature. The creature must succeed on a DC 14 Wisdom save or become infected with the same disease caused by the nihileth's tentacle attack." }, { "name": "Nihileth's Lair", "desc": "on initiative count 20 (losing initiative ties), the nihileth can take a lair action to create one of the magical effects as per an aboleth, or the void absorbance action listed below. The nihileth cannot use the same effect two rounds in a row.\n\n- Void Absorbance: A nihileth can pull the life force from those it has converted to nihilethic zombies to replenish its own life. This takes 18 (6d6) hit points from zombies within 30 feet of the nihileth, spread evenly between the zombies, and healing the nihileth. If a zombie reaches 0 hit points from this action, it perishes with no Undead Fortitude saving throw." }, { "name": "Regional Effects", "desc": "the regional effects of a nihileth's lair are the same as that of an aboleth, except as following.\n\n- Water sources within 1 mile of a nihileth's lair are not only supernaturally fouled but can spread the disease of the nihileth. A creature who drinks from such water must make a successful DC 14 Constitution check or become infected." } ], "spell_list": [], "page_no": 8, "environments": [], "img_main": null, "document__slug": "tob", "document__title": "Tome of Beasts", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/", "v2_converted_path": "/v2/creatures/tob_aboleth-nihilith/" } ] }