Monster List
list: API endpoint for returning a list of monsters.
retrieve: API endpoint for returning a particular monster.
GET /v1/monsters/?format=api&ordering=intelligence&page=42
https://api-beta.open5e.com/v1/monsters/?format=api&ordering=intelligence&page=43", "previous": "https://api-beta.open5e.com/v1/monsters/?format=api&ordering=intelligence&page=41", "results": [ { "slug": "tar-ghoul", "desc": "", "name": "Tar Ghoul", "size": "Medium", "type": "Undead", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 13, "armor_desc": null, "hit_points": 66, "hit_dice": "12d8+12", "speed": { "walk": 30 }, "strength": 16, "dexterity": 17, "constitution": 13, "intelligence": 11, "wisdom": 10, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic", "damage_immunities": "fire, poison", "condition_immunities": "charmed, exhaustion, poisoned", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common, Darakhul", "challenge_rating": "4", "cr": 4.0, "actions": [ { "desc": "The tar ghoul makes one bite attack and one claw attack.", "name": "Multiattack" }, { "attack_bonus": 5, "damage_dice": "2d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.", "name": "Bite" }, { "attack_bonus": 5, "damage_dice": "2d6+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "name": "Claw" }, { "desc": "The tar ghoul vomits tar, covering the ground in a 10-foot square within 5 feet of it. Each creature in the area must succeed on a DC 13 Dexterity saving throw or be covered with tar. The tar ignites if touched by a source of fire or if a creature covered with tar takes fire damage. The tar burns for 3 (1d6) rounds or until a creature takes an action to stop the blaze. A creature that starts its turn in the area or that starts its turn covered with burning tar takes 5 (1d10) fire damage.", "name": "Vomit Tar (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "As a bonus action or when it takes fire damage, the tar ghoul bursts into flame. The tar ghoul continues burning until it takes cold damage or is immersed in water. A creature that touches the tar ghoul or hits it with a melee attack while within 5 feet of it while it is burning takes 3 (1d6) fire damage. While burning, a tar ghoul deals an extra 3 (1d6) fire damage on each melee attack, and its vomit tar action is a 15-foot cone that ignites immediately. Each creature in that area must make a DC 13 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.", "name": "Fire Hazard" } ], "spell_list": [], "page_no": 176, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_tar-ghoul/" }, { "slug": "vanara", "desc": "", "name": "Vanara", "size": "Medium", "type": "Humanoid", "subtype": "simian", "group": null, "alignment": "neutral good", "armor_class": 13, "armor_desc": null, "hit_points": 55, "hit_dice": "10d8+10", "speed": { "climb": 30, "walk": 30 }, "strength": 14, "dexterity": 16, "constitution": 12, "intelligence": 11, "wisdom": 15, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 4, "skills": { "acrobatics": 5, "perception": 4, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Simian", "challenge_rating": "2", "cr": 2.0, "actions": [ { "attack_bonus": 5, "damage_dice": "2d8+3", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage and the target must succeed on a DC 13 Dexterity saving throw or drop its weapon in a space within 10 feet of the target.", "name": "Slam" }, { "attack_bonus": 5, "damage_dice": "1d4+3", "desc": "Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.", "name": "Sling" }, { "desc": "The vanara releases a sonorous howl in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw. On a failure, a creature takes 18 (4d8) thunder damage and is deafened for 1 minute. On a success, the creature takes half the damage and isn't deafened.", "name": "Howl (Recharge 5-6)" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "As a bonus action, the vanara can use its tail to distract an opponent within 5 feet of it by pulling on an arm, tossing dirt in the target's face, or some other method of interfering. The target must succeed on a DC 13 Dexterity saving throw or have disadvantage on all attacks against the vanara until the vanara's next turn.", "name": "Distract" }, { "desc": "As a bonus action, the vanara can move up to 80 feet without provoking opportunity attacks. It can't use this trait if it is wielding a weapon or holding an object weighing more than 10 lbs.", "name": "Quadrupedal Dash" }, { "desc": "The vanara's long jump is 30 feet and its high jump is up to 15 feet, with or without a running start.", "name": "Standing Leap" } ], "spell_list": [], "page_no": 235, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_vanara/" }, { "slug": "wendigo", "desc": "", "name": "Wendigo", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 150, "hit_dice": "20d8+60", "speed": { "walk": 40 }, "strength": 21, "dexterity": 18, "constitution": 16, "intelligence": 11, "wisdom": 16, "charisma": 12, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 7, "skills": { "athletics": 9, "perception": 7, "stealth": 8, "survival": 7 }, "damage_vulnerabilities": "", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "cold, fire", "condition_immunities": "exhaustion, stunned", "senses": "darkvision 120 ft., passive Perception 17", "languages": "Common", "challenge_rating": "11", "cr": 11.0, "actions": [ { "desc": "The wendigo makes three attacks: two with its icy claw and one with its bite. Alternatively, it uses its Frozen Spittle twice.", "name": "Multiattack" }, { "attack_bonus": 9, "damage_dice": "2d6+5", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage and 14 (4d6) cold damage.", "name": "Icy Claw" }, { "attack_bonus": 9, "damage_dice": "2d8+5", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.", "name": "Bite" }, { "attack_bonus": 7, "damage_dice": "8d6", "desc": "Ranged Spell Attack: +7 to hit, range 100 ft., one target. Hit: 28 (8d6) cold damage, and the target must succeed on a DC 16 Dexterity saving throw or be restrained until the end of its next turn.", "name": "Frozen Spittle" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "A creature that starts its turn within 10 feet of the wendigo must succeed on a DC 15 Constitution saving throw or be paralyzed by gnawing cold and crippling hunger for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the wendigo's Aura of Starvation for the next 24 hours.", "name": "Aura of Starvation" }, { "desc": "The wendigo has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" } ], "spell_list": [], "page_no": 377, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_wendigo/" }, { "slug": "witch-queen", "desc": "", "name": "Witch Queen", "size": "Small", "type": "Humanoid", "subtype": "derro", "group": null, "alignment": "chaotic evil", "armor_class": 15, "armor_desc": "studded leather armor", "hit_points": 77, "hit_dice": "14d6+28", "speed": { "walk": 30 }, "strength": 9, "dexterity": 16, "constitution": 14, "intelligence": 11, "wisdom": 9, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": null, "skills": { "arcana": 3, "stealth": 6 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 120 ft., passive Perception 9", "languages": "Common, Dwarvish, Undercommon", "challenge_rating": "5", "cr": 5.0, "actions": [ { "attack_bonus": 6, "damage_dice": "1d6+3", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. If the target is a creature, it must succeed on a DC 14 Charisma saving throw or use its reaction to move up to its speed and make a melee attack against the nearest enemy of the witch queen.", "name": "Maddening Scimitar" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "desc": "As a bonus action, a target of the witch queen's choice within 60 feet of her has disadvantage on its saving throw against her next spell.", "name": "Heightened Spell (3/Day)" }, { "desc": "The witch queen has advantage on saving throws against spells and other magical effects.", "name": "Magic Resistance" }, { "desc": "While in sunlight, the witch queen has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", "name": "Sunlight Sensitivity" }, { "desc": "The witch queen is an 8th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). She has the following wizard spells prepared: \nCantrips (at will): acid splash, mage hand, message, ray of frost\n1st level (4 slots): burning hands, magic missile, sleep\n2nd level (3 slots): invisibility, spider climb, suggestion\n3rd level (3 slots): blink, fear, lightning bolt\n4th level (2 slots): blight, confusion", "name": "Spellcasting" } ], "spell_list": [], "page_no": 97, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_witch-queen/" }, { "slug": "zoog", "desc": "", "name": "Zoog", "size": "Tiny", "type": "Aberration", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": null, "hit_points": 3, "hit_dice": "1d4+1", "speed": { "climb": 30, "walk": 30 }, "strength": 3, "dexterity": 16, "constitution": 12, "intelligence": 11, "wisdom": 10, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2, "stealth": 5 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Deep Speech, Void Speech", "challenge_rating": "0", "cr": 0.0, "actions": [ { "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.", "name": "Bite" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": null, "spell_list": [], "page_no": 396, "environments": [], "img_main": null, "document__slug": "cc", "document__title": "Creature Codex", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/", "v2_converted_path": "/v2/creatures/ccdx_zoog/" }, { "slug": "alehousedrake-tob1-2023", "desc": "False", "name": "Alehouse Drake", "size": "Tiny", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 13, "armor_desc": "", "hit_points": 45, "hit_dice": "10d4 + 20", "speed": { "walk": 60, "fly": 30 }, "strength": 7, "dexterity": 16, "constitution": 15, "intelligence": 11, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Deception": 5, "Insight": 3, "Persuasion": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Draconic", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage." }, { "name": "Discombobulating Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and if the target is a creature, it must succeed on a DC 13 Charisma saving throw or be discombobulated until the end of its next turn. A discombobulated creature is incapacitated, and when it moves, it moves in a random direction." }, { "name": "Mocking Chortle", "desc": "Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 7 (1d8 + 3) psychic damage." }, { "name": "Breath Weapon (Recharge 5-6)", "desc": "The drake uses one of the following breath weapons." }, { "name": "Dazing Breath", "desc": "The alehouse drake exhales sweet-smelling gas in a 30-foot cone. Each creature in that area must succeed on a DC 13 Charisma saving throw or become incapacitated for 1 minute. While incapacitated, the creature is indifferent about creatures that it is hostile toward within 50 feet of the drake. If the creature is attacked, harmed by a spell, or witnesses any of its allies being harmed, it is no longer indifferent but remains incapacitated. The incapacitated creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Intoxicating Breath", "desc": "The alehouse drake burps intoxicating gas in a 15-foot cone. Each creature in the area must make a DC 13 Constitution saving throw. On a failure, a creature takes 7 (2d6) poison damage and is poisoned for 1 minute. On a success, a creature takes half the damage and isn't poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 138, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_alehouse-drake/" }, { "slug": "arx-tob1-2023", "desc": "False", "name": "Arx", "size": "Large", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 171, "hit_dice": "18d10 + 72", "speed": { "walk": 20, "fly": 30 }, "strength": 20, "dexterity": 8, "constitution": 19, "intelligence": 11, "wisdom": 15, "charisma": 8, "strength_save": 9, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 16, "skills": { "Athletics": 9, "Perception": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, fire, lightning, poison", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 90 ft., passive Perception 16", "languages": "Abyssal, Infernal, telepathy 60 ft.", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The arx makes two Claw attacks and one Spear attack." }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) slashing damage." }, { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 12 (2d6 + 5) piercing damage, or 14 (2d8 + 5) piercing damage if used with two hands to make a melee attack." }, { "name": "Wall Smash", "desc": "If the arx has its wall set up (see Emplace Wall), it can briefly close the panels of the wall in on each other. Each creature other than the arx between the panels in a 10-foot cone from the corner where the panels meet must make a DC 16 Dexterity saving throw, taking 28 (8d6) bludgeoning damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [ { "name": "Emplace Wall (Recharge 3-6)", "desc": "The arx extends its hardened elytra and casts them into the ground, creating a wall. The wall is 3 inches thick and is composed of two 10-foot-by-10-foot panels. The panels must connect perpendicular to each other, forming a corner behind the arx. If the wall falls in a creature's space when the arx places it, the creature must make a DC 16 Dexterity saving throw. On a failure, the creature takes 10 (3d6) bludgeoning damage, and the arx determines to which side of the wall the creature is pushed. On a success, the creature takes half the damage and decides to which side of the wall it is pushed." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Immutable Form", "desc": "The arx is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The arx has advantage on saving throws against spells and other magical effects." }, { "name": "Spiky Hide", "desc": "A creature that touches the arx or hits it with a melee attack while within 5 feet of it takes 4 (1d8) piercing damage. This trait also applies to the arx's walls." } ], "spell_list": [], "page_no": 26, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_arx/" }, { "slug": "asanbosam-tob1-2023", "desc": "False", "name": "Asanbosam", "size": "Large", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 102, "hit_dice": "12d10 + 36", "speed": { "walk": 15 }, "strength": 18, "dexterity": 13, "constitution": 17, "intelligence": 11, "wisdom": 10, "charisma": 5, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Acrobatics": 4, "Perception": 3, "Stealth": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 13", "languages": "Giant", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The asanbosam makes one Bite attack and one Claws attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or take 11 (2d10) poison damage and contract a disease. Until the disease ends, the creature is poisoned. Every 24 hours that elapse, the infected creature must repeat the saving throw. On a success, the disease ends. On a failure, the creature's hp maximum is reduced by 5 (1d10). This reduction lasts until the disease ends. The target dies if its hp maximum is reduced to 0." }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the asanbosam can't use its Claws on another target. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or contract the disease described in the Bite attack." } ], "bonus_actions": [ { "name": "Arboreal Escape", "desc": "While in a tree, the asanbosam takes the Disengage or Hide action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Spider Climb", "desc": "The asanbosam can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." } ], "spell_list": [], "page_no": 27, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_asanbosam/" }, { "slug": "automatadevil-tob1-2023", "desc": "False", "name": "Automata Devil", "size": "Large", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 168, "hit_dice": "16d10 + 80", "speed": { "walk": 40 }, "strength": 24, "dexterity": 17, "constitution": 20, "intelligence": 11, "wisdom": 14, "charisma": 19, "strength_save": 11, "dexterity_save": 7, "constitution_save": null, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 8, "perception": 12, "skills": { "Athletics": 11, "Intimidation": 8 }, "damage_vulnerabilities": "False", "damage_resistances": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 120 ft., passive Perception 12", "languages": "Common, Infernal, telepathy 120 ft.", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The automata devil makes one Bite attack, one Whip attack, and two Claw attacks. It can replace two Claw attacks with a use of Shredding Maw." }, { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 7) slashing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) slashing damage." }, { "name": "Whip", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 12 (2d4 + 7) slashing damage, and the target is grappled (escape DC 17). The automata devil has two whips, each of which can grapple only one target." }, { "name": "Shredding Maw", "desc": "One creature grappled by the automata devil is pulled up to 10 feet toward the devil's central maw, which shreds the creature with churning gears, razor teeth, and whirling blades. The target must make a DC 17 Strength saving throw, taking 36 (8d8) slashing damage on a failed save, or half as much damage on a successful one." }, { "name": "Teleport", "desc": "The automata devil magically teleports, along with any equipment it is wearing or carrying up to 120 feet to an unoccupied space it can see." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the devil's darkvision." }, { "name": "Fear Aura", "desc": "A creature that starts its turn within 10 feet of the automata devil must succeed on a DC 17 Wisdom saving throw or become frightened until the start of its next turn. On a successful saving throw, the creature is immune to the automata devil's Fear Aura for 24 hours." }, { "name": "Magic Resistance", "desc": "The automata devil has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 92, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_automata-devil/" }, { "slug": "chieftain-tob1-2023", "desc": "False", "name": "Chieftain", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 16, "armor_desc": "studded leather, shield", "hit_points": 110, "hit_dice": "20d6 + 40", "speed": { "walk": 30 }, "strength": 18, "dexterity": 14, "constitution": 14, "intelligence": 11, "wisdom": 13, "charisma": 14, "strength_save": null, "dexterity_save": 5, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": 11, "skills": { "Intimidation": 6, "Stealth": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "charmed, frightened", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Draconic", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The kobold makes three Spear or Shortbow attacks." }, { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack." }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 7 (2d6) poison damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Inspiring Shriek (Recharge after Short or Long Rest)", "desc": "The kobold chieftain shrieks a draconic battle cry. Each creature that isn't a dragonborn or kobold within 30 feet of the chieftain must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [ { "name": "Springspike Shield", "desc": "When the kobold chieftain is wielding its shield and is hit by a melee attack within 5 feet of it, the chieftain can fire one of its shield spikes at the attacker. The attacker takes 5 (2d4) piercing damage." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Brute", "desc": "A melee weapon deals one extra die of its damage when the chieftain hits with it (included in the attack)." }, { "name": "Chieftain's Presence", "desc": "Dragons and kobolds within 30 feet of the chieftain can't be charmed or frightened." }, { "name": "Pack Tactics", "desc": "The kobold chieftain has advantage on attack rolls against a creature if at least one of the chieftain's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the kobold chieftain has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "spell_list": [], "page_no": 245, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_chieftain/" }, { "slug": "deepdrake-tob1-2023", "desc": "False", "name": "Deep Drake", "size": "Large", "type": "Dragon", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 150, "hit_dice": "20d10 + 40", "speed": { "walk": 80, "fly": 30 }, "strength": 21, "dexterity": 19, "constitution": 14, "intelligence": 11, "wisdom": 14, "charisma": 12, "strength_save": null, "dexterity_save": 8, "constitution_save": 6, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 16, "skills": { "Athletics": 9, "Insight": 6, "Perception": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "necrotic", "condition_immunities": "paralyzed", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 16", "languages": "Common, Darakhul, Draconic, Undercommon", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "The drake makes one Bite attack, two Claw attacks, and one Stinger attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft, one target. Hit: 12 (2d6 + 5) slashing damage." }, { "name": "Stinger", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 7 (2d6) poison damage, and the target must succeed on a DC 16 Constitution saving throw or become poisoned for 1 minute. A poisoned creature must repeat the saving throw at the end of each of its turns. On a failure, the creature takes 7 (2d6) poison damage. On a success, the condition ends. When animate dead is cast on one or more creatures killed by this poison, the spellcaster requires no material components and can cast the spell as an action." }, { "name": "Enervating Breath (Recharge 5-6)", "desc": "The deep drake exhales pain-inducing, purple-black energy in a 90-foot line that is 5 feet wide. Each creature in the line must make a DC 16 Dexterity saving throw. On a failure, a creature takes 35 (10d6) necrotic damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The drake has advantage on saving throws against spells and other magical effects." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the drake has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "spell_list": [], "page_no": 142, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_deep-drake/" }, { "slug": "dorreq-tob1-2023", "desc": "False", "name": "Dorreq", "size": "Medium", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 93, "hit_dice": "17d8 + 17", "speed": { "walk": 15 }, "strength": 19, "dexterity": 19, "constitution": 13, "intelligence": 11, "wisdom": 8, "charisma": 10, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Intimidation": 2, "Perception": 1, "Stealth": 8 }, "damage_vulnerabilities": "False", "damage_resistances": "acid, cold, lightning", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Void Speech", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The dorreq makes one Bite attack and two Tentacles attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage." }, { "name": "Tentacles", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage, and if the target is a Medium or smaller creature, it is grappled (escape DC 14) and pulled up to 5 feet closer to the dorreq. Until this grapple ends, the target is restrained. The dorreq can grapple up to two creatures at a time." }, { "name": "Void Thrum (Recharge 5-6)", "desc": "The dorreq emits a barely audible, vibrating thrum laced with Void energy. Each creature within 20 feet of the dorreq must make a DC 14 Constitution saving throw, taking 10 (3d6) thunder damage and 10 (3d6) necrotic damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [ { "name": "Stone Step", "desc": "The dorreq teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. The origin and destination spaces must contain a stone or rocky surface, such as a cliff face or rocky terrain." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Void Warping", "desc": "The area around the dorreq is warped by its connection to the Void. A creature that starts its turn within 20 feet of the dorreq must succeed on a DC 14 Strength saving throw or its speed is halved until the start of its next turn." } ], "spell_list": [], "page_no": 110, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_dorreq/" }, { "slug": "elvishveteranarcher-tob1-2023", "desc": "False", "name": "Elvish Veteran Archer", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Any Alignment", "armor_class": 16, "armor_desc": "studded leather", "hit_points": 66, "hit_dice": "12d8 + 12", "speed": { "walk": 30 }, "strength": 11, "dexterity": 18, "constitution": 12, "intelligence": 11, "wisdom": 13, "charisma": 11, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Nature": 2, "Perception": 5, "Stealth": 5, "Survival": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "passive Perception 15", "languages": "Common, Elvish", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The elvish veteran archer makes three Shortsword attacks or two Longbow attacks." }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:7 (1d6 + 4) piercing damage." }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 13 (2d8 + 4) piercing damage. Instead of dealing damage, the archer can pin part of the target's clothing or body to the ground or to a nearby wall or tree. If it does so, the target is restrained. A creature, including the target, can take its action to remove the arrow and free the restrained target by succeeding on a DC 14 Strength check." }, { "name": "Arrow Spray (Recharge 5-6)", "desc": "The elvish veteran archer fires a flurry of arrows in a 15-foot cone. Each creature in the cone must make a DC 14 Dexterity saving throw, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Beast Hunter", "desc": "The elvish veteran archer has advantage on Wisdom (Survival) checks to track Beasts and on Intelligence (Nature) checks to recall information about Beasts." }, { "name": "Fey Ancestry", "desc": "The elvish veteran archer has advantage on saving throws against being charmed, and magic can't put the archer to sleep." }, { "name": "Keen Hearing and Sight", "desc": "The elvish veteran archer has advantage on Wisdom (Perception) checks that rely on hearing or sight." }, { "name": "Point Blank Hunter", "desc": "A longbow deals one extra die of its damage when the archer hits with it (included in the attack). In addition, when the archer makes a ranged attack with a longbow, it doesn't have disadvantage on the attack roll from being within 5 feet of a hostile creature, though it may still have disadvantage from other sources." } ], "spell_list": [], "page_no": 410, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_elvish-veteran-archer/" }, { "slug": "fardarrig-tob1-2023", "desc": "False", "name": "Far Darrig", "size": "Small", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 84, "hit_dice": "13d6 + 39", "speed": { "walk": 30 }, "strength": 17, "dexterity": 16, "constitution": 17, "intelligence": 11, "wisdom": 15, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": 14, "skills": { "Nature": 4, "Animal Handling": 4, "Perception": 4, "Survival": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Elvish, Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The far darrig makes two Antler Glaive attacks." }, { "name": "Antler Glaive", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage or slashing damage (the far darrig's choice) plus 3 (1d6) force damage. The target must succeed on a DC 13 Strength saving throw or be knocked prone." }, { "name": "Woodland Friends (1/Day)", "desc": "The far darrig magically calls 1d4 elk or giant weasels. The called Beasts arrive in 1d4 rounds, acting as allies of the far darrig and obeying its spoken commands. The Beasts remain for 1 hour, until the far darrig dies, or until the far darrig dismisses them as a bonus action." } ], "bonus_actions": [ { "name": "Nimble Woodsman", "desc": "The far darrig takes the Dash or Disengage action. The far darrig can use this bonus action only if it is in a forest." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [], "spell_list": [], "page_no": 167, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_far-darrig/" }, { "slug": "fearsmith-tob1-2023", "desc": "False", "name": "Fear Smith", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 149, "hit_dice": "23d8 + 46", "speed": { "walk": 15 }, "strength": 11, "dexterity": 17, "constitution": 14, "intelligence": 11, "wisdom": 15, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 6, "charisma_save": null, "perception": 12, "skills": { "Intimidation": 8, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from attacks not made with cold iron weapons", "damage_immunities": "False", "condition_immunities": "charmed, frightened", "senses": "blindsight 30 ft., passive Perception 12", "languages": "Common, Elvish, Sylvan", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The fear smith makes three Claw attacks. It can replace one attack with a use of Heart-Stopping Stare." }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage plus 9 (2d8) psychic damage. If the target is disoriented by Distortion Gaze, the fear smith regains hp equal to the amount of psychic damage dealt." }, { "name": "Heart-Stopping Stare", "desc": "The fear smith terrifies a creature within 30 feet of it with a look. The target must succeed on a DC 16 Wisdom saving throw or take 13 (3d8) psychic damage and be stunned until the end of its next turn. The fear smith regains hp equal to the psychic damage dealt." }, { "name": "Spellcasting", "desc": "The fear smith casts one of the following spells, requiring no verbal or material components and using Charisma as the spellcasting ability (spell save DC 16):\nAt will: detect thoughts, fear\n2/day each: charm person, command" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Distortion Gaze", "desc": "Those who meet the gaze of the fear smith experience the world seeming to twist at unnatural angles beneath their feet. When a creature that can see the fear smith's eye starts its turn within 30 feet of the fear smith, the fear smith can force the creature to make a DC 16 Wisdom saving throw if the fear smith isn't incapacitated and can see the creature. On a failed save, the creature is disoriented until the start of its next turn. While disoriented, a creature can't take the Dash or Disengage action, and when it moves for the first time on its turn, it must succeed on a DC 16 Dexterity saving throw or fall prone." }, { "name": "Hidden Eye", "desc": "The fear smith has advantage on saving throws against being blinded." }, { "name": "Magic Resistance", "desc": "The fear smith has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 169, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_fear-smith/" }, { "slug": "foresthunter-tob1-2023", "desc": "False", "name": "Forest Hunter", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 15, "armor_desc": "chain shirt", "hit_points": 104, "hit_dice": "19d8 + 19", "speed": { "walk": 30 }, "strength": 12, "dexterity": 18, "constitution": 12, "intelligence": 11, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": 7, "constitution_save": 4, "intelligence_save": null, "wisdom_save": null, "charisma_save": 6, "perception": 14, "skills": { "Perception": 4, "Stealth": 10, "Survival": 4 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 14", "languages": "Common, Elvish, Umbral", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The shadow fey makes two Dagger or Longbow attacks." }, { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 10 (3d6) poison damage." }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 10 (3d6) poison damage." } ], "bonus_actions": [ { "name": "Shadow Traveler (3/Day)", "desc": "While in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this bonus action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Evasion", "desc": "If the forest hunter is subjected to an effect that allows it to make a Dexterity saving throw to take only half the damage, the hunter instead takes no damage if it succeeds on the saving throw, and only half the damage if it fails." }, { "name": "Fey Ancestry", "desc": "The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep." }, { "name": "Forest and Urban Hunter", "desc": "The forest hunter has advantage on Wisdom (Perception) and Wisdom (Survival) checks to find and track Beasts and Humanoids." }, { "name": "Charging Archer", "desc": "If the forest hunter moves at least 10 feet straight toward a target after hitting the target with a Longbow attack, the forest hunter can make one Dagger attack against the target as a bonus action." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the shadow fey has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "spell_list": [], "page_no": 161, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_forest-hunter/" }, { "slug": "mallqui-tob1-2023", "desc": "False", "name": "Mallqui", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 120, "hit_dice": "16d8 + 48", "speed": { "walk": 30 }, "strength": 16, "dexterity": 9, "constitution": 16, "intelligence": 11, "wisdom": 18, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": 3, "wisdom_save": null, "charisma_save": 5, "perception": 14, "skills": { "History": 3, "Insight": 7, "Religion": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "necrotic, poison", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, poisoned", "senses": "darkvision 60 ft., passive Perception 14", "languages": "the languages it knew in life", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Xeric Blast", "desc": "Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: 18 (4d6 + 4) necrotic damage." }, { "name": "Xeric Aura", "desc": "Each creature within 20 feet of the mallqui must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion, as moisture is drained from its body. If a creature's saving throw is successful, it is immune to the mallqui's Xeric Aura for the next 24 hours." }, { "name": "Spellcasting", "desc": "The mallqui casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 15):\nAt will: druidcraft\n3/day each: create or destroy water, entangle\n1/day each: locate animals or plants, wind wall" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Regeneration", "desc": "The mallqui regains 10 hp at the start of its turn. If the mallqui takes radiant damage, this trait doesn't function at the start of the mallqui's next turn. The mallqui dies only if it starts its turn with 0 hp and doesn't regenerate." }, { "name": "Undead Nature", "desc": "The mallqui doesn't require air, food, drink, or sleep." }, { "name": "Water Hypersusceptibility", "desc": "For every 5 feet the mallqui moves in water, or for every gallon of water splashed on it, it takes 2 (1d4) radiant damage. In addition, the mallqui takes 10 radiant damage when it starts its turn at least partially submerged in water." } ], "spell_list": [], "page_no": 261, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mallqui/" }, { "slug": "mindrotthrall-tob1-2023", "desc": "False", "name": "Mindrot Thrall", "size": "Medium", "type": "Plant", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 82, "hit_dice": "11d8 + 33", "speed": { "walk": 30 }, "strength": 15, "dexterity": 14, "constitution": 17, "intelligence": 11, "wisdom": 14, "charisma": 6, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "acid, poison", "condition_immunities": "charmed, frightened, poisoned", "senses": "tremorsense 30 ft., passive Perception 12", "languages": "understands Common but can’t speak", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "The mindrot thrall makes two Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage." }, { "name": "Spore Breath (Recharge 4-6)", "desc": "The thrall exhales a blast of acidic spores from its rotten lungs in a 15-foot cone. Each creature in the area must make a DC 13 Dexterity saving throw. On a failure, a creature takes 18 (4d8) acid damage and is infected with the mindrot disease (see the Mindrot trait). On a success, a creature takes half the damage and isn't infected." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Fungal Aura", "desc": "A creature that starts its turn within 5 feet of a mindrot thrall must succeed on a DC 13 Constitution saving throw or become infected with the mindrot disease." }, { "name": "Mindrot", "desc": "A creature infected with this disease manifests symptoms in 1d4 days after infection, which include migraines and muscle weakness. Until the disease is cured, at the end of each long rest, the infected creature must succeed on a DC 13 Constitution saving throw or take 9 (2d8) acid damage, and its hp maximum is reduced by that amount. This reduction lasts until the creature finishes a long rest after the disease is cured. The creature dies if the disease reduces its hp maximum to 0. One day after the creature dies, it rises as a mindrot thrall. A creature that succeeds on two saving throws recovers from the disease." } ], "spell_list": [], "page_no": 270, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mindrot-thrall/" }, { "slug": "mngwa-tob1-2023", "desc": "False", "name": "Mngwa", "size": "Medium", "type": "Aberration", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 16, "armor_desc": "Ethereal Coat", "hit_points": 91, "hit_dice": "14d8 + 28", "speed": { "walk": 40 }, "strength": 19, "dexterity": 17, "constitution": 15, "intelligence": 11, "wisdom": 17, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 15, "skills": { "Perception": 5, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 15", "languages": "Common, Sylvan", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The mngwa makes one Ethereal Bite attack and two Claw attacks." }, { "name": "Ethereal Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 5 (2d4) force damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage." } ], "bonus_actions": [ { "name": "Ethereal Step", "desc": "The mngwa magically shifts from the Material Plane to the Ethereal Plane, or vice versa. When it leaves or enters the Material Plane, a puff of gray smoke briefly appears in the space on the Material Plane it leaves or enters." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Ethereal Coat", "desc": "The mngwa's AC includes its Charisma modifier (included above)." }, { "name": "Ethereal Sight", "desc": "The mngwa can see 30 feet into the Ethereal Plane when on the Material Plane and vice versa." }, { "name": "Feline Passivism", "desc": "No felines or weretigers can willingly attack the mngwa. They can be forced to do so through magical means." }, { "name": "Keen Smell", "desc": "The mngwa has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Pack Tactics", "desc": "The mngwa has advantage on attack rolls against a creature if at least one of the mngwa's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Running Leap", "desc": "With a 10-foot running start, the mngwa can long jump up to 25 feet." }, { "name": "Speak with Felines", "desc": "The mngwa can communicate with felines as if they shared a language." } ], "spell_list": [], "page_no": 273, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_mngwa/" }, { "slug": "owlharpy-tob1-2023", "desc": "False", "name": "Owl Harpy", "size": "Medium", "type": "monstrosity", "subtype": "", "group": "null", "alignment": "neutral evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 112, "hit_dice": "15d8 + 45", "speed": { "walk": 80, "fly": 20 }, "strength": 12, "dexterity": 17, "constitution": 16, "intelligence": 11, "wisdom": 14, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": { "Performance": 7, "Stealth": 9 }, "damage_vulnerabilities": "thunder", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "blindsight 60 ft., darkvision 120 ft., passive Perception 12", "languages": "Common, Abyssal, Giant", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The owl harpy makes two Claw attacks and two Talon attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage." }, { "name": "Talon", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage." }, { "name": "Sleeping Song", "desc": "The owl harpy sings a magical melody. Every Humanoid and Giant within 300 feet of the harpy that can hear the song must succeed on a DC 15 Wisdom saving throw or fall unconscious until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated. An unconscious target wakes if it takes damage or if another creature uses an action to wake it. A target that successfully saves is immune to this harpy's song for the next 24 hours." }, { "name": "Hovering Darkness (3/Day)", "desc": "While flying, the owl harpy shakes a fine, magical dander from her wings, and a 15-foot radius of magical darkness extends out from her, moves with her, and spreads around corners. The darkness lasts as long as the owl harpy flies and maintains concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Hypersensitive Hearing", "desc": "The owl harpy has advantage on Wisdom (Perception) checks that rely on hearing, and it can't use its blindsight while deafened." }, { "name": "Quiet Wings", "desc": "The owl harpy has advantage on Dexterity (Stealth) checks made to hide while flying." } ], "spell_list": [], "page_no": 230, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_owl-harpy/" }, { "slug": "ratking-tob1-2023", "desc": "False", "name": "Rat King", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 76, "hit_dice": "9d8 + 36", "speed": { "walk": 20, "burrow": 30 }, "strength": 6, "dexterity": 16, "constitution": 18, "intelligence": 11, "wisdom": 15, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": { "Stealth": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "poison", "condition_immunities": "charmed, frightened, paralyzed, petrified, poisoned, prone, stunned", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common, Thieves’ Cant", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The rat king makes two Bite attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or suffer one level of exhaustion and become infected with a disease. Until the disease is cured, at the end of each long rest, the creature must repeat the saving throw. On a failure, the creature suffers another level of exhaustion. The exhaustion lasts until the creature finishes a long rest after the disease is cured. A creature that succeeds on two saving throws recovers from the disease." }, { "name": "Call Rats (1/Day)", "desc": "The rat king magically calls 2d4 rats, 1d4 giant rats, or 1 swarm of rats. The rats arrive in 1d4 rounds, acting as allies of the rat king and obeying its spoken commands. The rats remain for 1 hour, until the rat king dies, or until the rat king dismisses them as a bonus action." } ], "bonus_actions": [], "reactions": [ { "name": "Absorption", "desc": "When a friendly rat, giant rat, or swarm of rats starts its turn within 5 feet of the rat king, the rat king can absorb it. If the rat king does so, the target dies, and the rat king gains temporary hp equal to the target's remaining hp." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Keen Smell", "desc": "The rat king has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Plague of Ill Omen", "desc": "The rat king radiates a magical aura of misfortune. A creature that starts its turn within 15 feet of the rat king must succeed on a DC 14 Charisma saving throw or have disadvantage on attack rolls and saving throws until the start of its next turn." } ], "spell_list": [], "page_no": 300, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_rat-king/" }, { "slug": "redcap-tob1-2023", "desc": "False", "name": "Redcap", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 120, "hit_dice": "16d8 + 48", "speed": { "walk": 40 }, "strength": 20, "dexterity": 10, "constitution": 17, "intelligence": 11, "wisdom": 13, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": 6, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Athletics": 8, "Intimidation": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "False", "condition_immunities": "charmed, frightened", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Sylvan, Undercommon", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The redcap makes one Bleeding Bite attack and two Pike attacks." }, { "name": "Bleeding Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage. If the target is a creature other than a Construct or Undead, it must succeed on a DC 15 Constitution saving throw or lose 7 (2d6) hp at the start of each of its turns due to a bleeding wound. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Any creature can take an action to stanch the wound with a successful DC 13 Wisdom (Medicine) check. The wound also closes if the target receives magical healing." }, { "name": "Pike", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) piercing damage." } ], "bonus_actions": [ { "name": "Solid Kick", "desc": "The redcap kicks a Medium or smaller creature within 5 feet of it. The target must succeed on a DC 15 Strength saving throw or be knocked prone." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Red Cap", "desc": "The redcap must soak its cap in the blood of a Humanoid that has been dead for no more than 1 hour at least once every 3 days. Every 24 hours past the third day that it goes without soaking its cap in blood in this way, it suffers one level of exhaustion. This exhaustion can be reduced only when the redcap finishes a long rest after soaking its cap in fresh Humanoid blood, which reduces its exhaustion level to 0. If the redcap dies as a result of this exhaustion, it crumbles to dust." } ], "spell_list": [], "page_no": 306, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_redcap/" }, { "slug": "rubezahl-tob1-2023", "desc": "False", "name": "Rubezahl", "size": "Medium", "type": "Fiend", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 136, "hit_dice": "21d8 + 42", "speed": { "walk": 50 }, "strength": 20, "dexterity": 15, "constitution": 14, "intelligence": 11, "wisdom": 12, "charisma": 18, "strength_save": null, "dexterity_save": 6, "constitution_save": 6, "intelligence_save": null, "wisdom_save": 5, "charisma_save": null, "perception": 15, "skills": { "Deception": 8, "Perception": 5, "Survival": 5 }, "damage_vulnerabilities": "False", "damage_resistances": "cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "lightning, thunder, poison", "condition_immunities": "poisoned, stunned", "senses": "blindsight 10 ft., darkvision 120 ft., passive Perception 15", "languages": "Abyssal, Common, telepathy 120 ft.", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "The rubezahl makes one Gore attack and two Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage plus 7 (2d6) lightning damage." }, { "name": "Gore", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage, and the target creature must succeed on a DC 16 Strength saving throw or be knocked prone." }, { "name": "Thunderstrike (Recharge 5-6)", "desc": "The rubezahl calls a sizzling bolt of lightning out of the sky, or from the air if underground or indoors, to strike a point the rubezahl can see within 150 feet of it. Each creature within 20 feet of that point must make a DC 16 Dexterity saving throw. On a failure, the creature takes 36 (8d8) lightning damage and is stunned until the end of its next turn. On a success, the creature takes half the damage and isn't stunned." }, { "name": "Spellcasting", "desc": "The rubezahl casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):\nAt will: disguise self, fog cloud\n3/day each: gust of wind, sleet storm\n1/day: control weather (as an action)" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Counting Compulsion", "desc": "If a creature uses an action to point out an ordered group of objects that the rubezahl can see, such as a pile of gravel, the demon is compelled to count the entire group. Until the end of its next turn, the rubezahl has disadvantage on attack rolls and ability checks, and it can't take reactions. Once it has counted a given group of objects, it can't be compelled to count those objects again." }, { "name": "False Tongue", "desc": "The rubezahl has advantage on Charisma (Deception) checks. In addition, magical attempts to discern lies always report that the rubezahl's words are true, and it can't be magically forced to tell the truth." }, { "name": "Magic Resistance", "desc": "The rubezahl has advantage on saving throws against spells and other magical effects." } ], "spell_list": [], "page_no": 87, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_rubezahl/" }, { "slug": "shadowantipaladin-tob1-2023", "desc": "False", "name": "Shadow Antipaladin", "size": "Small", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 18, "armor_desc": "breastplate, shield", "hit_points": 82, "hit_dice": "11d6 + 44", "speed": { "walk": 30 }, "strength": 11, "dexterity": 18, "constitution": 18, "intelligence": 11, "wisdom": 5, "charisma": 14, "strength_save": 3, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 0, "charisma_save": 5, "perception": 10, "skills": { "Perception": 0, "Stealth": 7 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 120 ft., passive Perception 10", "languages": "Derro, Undercommon", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The derro makes two Scimitar or Heavy Crossbow attacks." }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 9 (2d8) necrotic damage." }, { "name": "Heavy Crossbow", "desc": "Ranged Weapon Attack: +7 to hit, range 100/400 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 9 (2d8) necrotic damage." }, { "name": "Infectious Insanity (Recharge 5-6)", "desc": "The shadow antipaladin magically assaults the minds of up to three creatures it can see within 30 feet of it. Each target must make a DC 13 Wisdom saving throw. On a failure, a creature takes 21 (6d6) psychic damage and is incapacitated for 1 minute as its mind fills with thoughts of eldritch terrors and otherworldly entities. On a success, a creature takes half the damage and isn't incapacitated. An incapacitated creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [ { "name": "Parry", "desc": "The shadow antipaladin adds 3 to its AC against one melee attack that would hit it. To do so, the antipaladin must see the attacker and be wielding a melee weapon." } ], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Evasion", "desc": "If the shadow antipaladin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the antipaladin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." }, { "name": "Insanity", "desc": "The shadow antipaladin has advantage on saving throws against being charmed or frightened." }, { "name": "Magic Resistance", "desc": "The shadow antipaladin has advantage on saving throws against spells and other magical effects." }, { "name": "Necrotic Weapons", "desc": "The shadow antipaladin's weapon attacks are magical. When the antipaladin hits with any weapon, the weapon deals an extra 2d8 necrotic damage (included in the attack)." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the shadow antipaladin has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "spell_list": [], "page_no": 89, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_shadow-antipaladin/" }, { "slug": "shadowfey-tob1-2023", "desc": "False", "name": "Shadow Fey", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Lawful Evil", "armor_class": 15, "armor_desc": "chain shirt", "hit_points": 31, "hit_dice": "7d8", "speed": { "walk": 30 }, "strength": 10, "dexterity": 14, "constitution": 10, "intelligence": 11, "wisdom": 11, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 12, "skills": { "Arcana": 2, "Perception": 2 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 12", "languages": "Common, Elvish, Umbral", "challenge_rating": "1/4", "cr": 0.25, "actions": [ { "name": "Shortsword", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage." }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage." } ], "bonus_actions": [ { "name": "Shadow Traveler (2/Day)", "desc": "While in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this bonus action." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Fey Ancestry", "desc": "The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the shadow fey has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "spell_list": [], "page_no": 158, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_shadow-fey/" }, { "slug": "slowstorm-tob1-2023", "desc": "False", "name": "Slow Storm", "size": "Medium", "type": "Elemental", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 19, "armor_desc": "natural armor", "hit_points": 220, "hit_dice": "21d8 + 126", "speed": { "walk": 60 }, "strength": 20, "dexterity": 19, "constitution": 22, "intelligence": 11, "wisdom": 18, "charisma": 11, "strength_save": null, "dexterity_save": 9, "constitution_save": 11, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 14, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "acid, cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "lightning", "condition_immunities": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "blindsight 30 ft., darkvision 120 ft., passive Perception 14", "languages": "Auran, Common", "challenge_rating": "15", "cr": 15.0, "actions": [ { "name": "Multiattack", "desc": "The slow storm makes three Slam attacks or four Lightning Bolt attacks. If two Slam attacks hit one creature, the target must succeed on a DC 18 Constitution saving throw or be wracked with pain for 1 minute. While the target is wracked with pain, minute bits of electricity dance within its body, and the target takes 4 (1d8) lightning damage for every 5 feet it moves. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }, { "name": "Slam", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage plus 9 (2d8) lightning damage." }, { "name": "Lightning Bolt", "desc": "Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 22 (4d8 + 4) lightning damage." }, { "name": "Static Shock (Recharge 5-6)", "desc": "The slow storm releases built-up electricity in a 60-foot cone. Each creature in the area must make a DC 18 Constitution saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw by 5 or more is also stunned for 1 minute. A stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Elemental Nature", "desc": "The slow storm doesn't require air, food, drink, or sleep." }, { "name": "Eye of the Storm", "desc": "The slow storm is surrounded by a 15-foot-radius wind storm. The storm imposes disadvantage on ranged weapon attack rolls and Wisdom (Perception) checks based on sight or hearing within the area. The winds extinguish open flames and disperse fog. A flying creature in the storm must land at the end of its turn or fall. Each creature that starts its turn in the area must succeed on a DC 18 Dexterity saving throw or take 9 (2d8) lightning damage. The storm's area is difficult terrain for any creature other than the slow storm." } ], "spell_list": [], "page_no": 333, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_slow-storm/" }, { "slug": "spectralguardian-tob1-2023", "desc": "False", "name": "Spectral Guardian", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Neutral Evil", "armor_class": 14, "armor_desc": "", "hit_points": 93, "hit_dice": "11d8 + 44", "speed": { "walk": 60 }, "strength": 6, "dexterity": 18, "constitution": 18, "intelligence": 11, "wisdom": 16, "charisma": 18, "strength_save": null, "dexterity_save": 7, "constitution_save": null, "intelligence_save": null, "wisdom_save": 6, "charisma_save": null, "perception": 13, "skills": {}, "damage_vulnerabilities": "False", "damage_resistances": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing damage from nonmagical attacks", "damage_immunities": "cold, necrotic, poison", "condition_immunities": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 13", "languages": "understands the languages it knew in life but can’t speak", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "The spectral guardian makes two Spectral Blade attacks. If both attacks hit one creature, the target must succeed on a DC 15 Constitution saving throw or have its hp maximum reduced by the total necrotic damage dealt by both attacks." }, { "name": "Spectral Blade", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 9 (2d8) necrotic damage, and the target must succeed on a DC 14 Wisdom saving throw or be frightened until the end of its next turn." }, { "name": "Spectral Burst", "desc": "Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 120 ft., one target. Hit: 9 (1d10 + 4) force damage plus 9 (2d8) necrotic damage." }, { "name": "Spellcasting", "desc": "The arcane guardian casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):\nAt will: dancing lights, fog cloud, minor illusion\n3/day each: fear, slow\n1/day each: arcane hand" } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Disgrace Bound", "desc": "The spectral guardian is bound to a tomb, castle ruins, or other place related to the disgrace in life that caused it to rise as a spectral guardian in death. If the guardian starts its turn more than 1 mile from its bound location, it loses its Spectral Blade action until it returns to the region. If it remains outside the region, it automatically teleports back to its bound location after 24 hours, regardless of distance." }, { "name": "Incorporeal Movement", "desc": "The spectral guardian can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Undead Nature", "desc": "The spectral guardian doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 338, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_spectral-guardian/" }, { "slug": "spirewalker-tob1-2023", "desc": "False", "name": "Spire Walker", "size": "Tiny", "type": "Fey", "subtype": "", "group": "null", "alignment": "Chaotic Neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 49, "hit_dice": "11d4 + 22", "speed": { "walk": 20 }, "strength": 3, "dexterity": 18, "constitution": 14, "intelligence": 11, "wisdom": 10, "charisma": 16, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 10, "skills": { "Acrobatics": 6 }, "damage_vulnerabilities": "False", "damage_resistances": "piercing from nonmagical attacks", "damage_immunities": "lightning, thunder", "condition_immunities": "False", "senses": "passive Perception 10", "languages": "Common, Sylvan", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Lightning Burst", "desc": "Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 17 (4d6 + 3) lightning damage, and each creature, other than the target, within 10 feet of the target must make a DC 13 Dexterity saving throw, taking 7 (2d6) lightning damage on a failed save, or half as much damage on a successful one." }, { "name": "Invisibility", "desc": "The spire walker magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the spire walker wears or carries is invisible with it." } ], "bonus_actions": [ { "name": "Steeple Step", "desc": "The spire walker teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. The destination must be on the steeple of a building, mast of a ship, corner of a rooftop, or similar narrow point or feature." } ], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Energized Body", "desc": "A creature wearing metal or wielding a metal weapon that touches the spire walker or hits it with a melee attack while within 5 feet of it takes 3 (1d6) lightning damage." } ], "spell_list": [], "page_no": 347, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_spire-walker/" }, { "slug": "trollkinreaver-tob1-2023", "desc": "False", "name": "Trollkin Reaver", "size": "Medium", "type": "Humanoid", "subtype": "", "group": "null", "alignment": "Neutral", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 82, "hit_dice": "11d8 + 33", "speed": { "walk": 30 }, "strength": 19, "dexterity": 13, "constitution": 16, "intelligence": 11, "wisdom": 12, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 11, "skills": { "Intimidation": 5, "Survival": 3 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 11", "languages": "Common, Trollkin", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "The trollkin raider makes one Bite attack and two Claw attacks, or it makes three Handaxe attacks. It can replace one Claw attack with a Battleaxe attack." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage." }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands." }, { "name": "Handaxe", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) slashing damage." }, { "name": "Howl of Battle (Recharge 6)", "desc": "The trollkin reaver howls a battle cry at up to three friendly creatures it can see within 30 feet of it. Each target can make one weapon attack as a reaction and has advantage on the attack roll." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Regeneration", "desc": "The trollkin reaver regains 5 hp at the start of its turn. If the trollkin takes acid or fire damage, this trait doesn't function at the start of the trollkin's next turn. The trollkin dies if it starts its turn with 0 hp and doesn't regenerate." }, { "name": "Thick Hide", "desc": "The trollkin reaver's skin is thick and tough, granting it a +1 bonus to Armor Class. This bonus is already factored into the trollkin's AC." } ], "spell_list": [], "page_no": 371, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_trollkin-reaver/" }, { "slug": "ushabtiroyalguard-tob1-2023", "desc": "False", "name": "Ushabti Royal Guard", "size": "Large", "type": "Construct", "subtype": "", "group": "null", "alignment": "Unaligned", "armor_class": 19, "armor_desc": "natural armor", "hit_points": 168, "hit_dice": "16d10 + 80", "speed": { "walk": 30 }, "strength": 22, "dexterity": 16, "constitution": 20, "intelligence": 11, "wisdom": 19, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 9, "charisma_save": 4, "perception": 19, "skills": { "Arcana": 5, "History": 5, "Perception": 9 }, "damage_vulnerabilities": "False", "damage_resistances": "False", "damage_immunities": "poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks", "condition_immunities": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "senses": "darkvision 60 ft., passive Perception 19", "languages": "understands the languages of its creator but can’t speak", "challenge_rating": "14", "cr": 14.0, "actions": [ { "name": "Multiattack", "desc": "The ushabti can use its Breath-Stealing Presence. It then makes two Khopesh attacks and one Medjai's Scepter attack." }, { "name": "Khopesh", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 9 (2d8) necrotic damage." }, { "name": "Medjai's Scepter", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage plus 9 (2d8) necrotic damage." }, { "name": "Breath-Stealing Presence", "desc": "Each creature of the ushabti's choice within 30 feet of the ushabti and aware of it must succeed on a DC 18 Constitution saving throw or take 9 (2d8) necrotic damage and be unable to speak or breathe for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the ushabti's Breath-Stealing Presence for the next 24 hours." }, { "name": "Enervating Surge (Recharge 5-6)", "desc": "The ushabti emits waves of necrotic energy. Each creature within 30 feet of the ushabti must make a DC 18 Constitution saving throw, taking 49 (11d8) necrotic damage on a failed save, or half as much damage on a successful one. A creature that can't breathe because of the ushabti's Breath-Stealing Presence has disadvantage on the saving throw. If the saving throw fails by 5 or more, the creature also suffers one level of exhaustion. A Humanoid slain by this effect rises 1d4 hours later as a mummy under the ushabti's control, unless the Humanoid is restored to life or its body is destroyed. The ushabti can have no more than five mummies under its control at one time." } ], "bonus_actions": [], "reactions": [ { "name": "Sudden Strike", "desc": "When a creature more than 5 feet away from the ushabti moves to a space within 5 feet of the ushabti, the ushabti can make one Khopesh attack against it." } ], "legendary_desc": "The ushabti can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The ushabti regains spent legendary actions at the start of its turn.", "legendary_actions": [ { "name": "Move", "desc": "The ushabti moves up to its speed without provoking opportunity attacks." }, { "name": "Medjai's Scepter (Costs 2 Actions)", "desc": "The ushabti makes one Medjai's Scepter attack." }, { "name": "Telekinesis (Costs 2 Actions)", "desc": "Up to two creatures the ushabti can see within 60 feet of it must succeed on a DC 18 Strength saving throw or the ushabti moves the creature up to 30 feet in any direction (including upward). A moved target is then restrained until the start of the ushabti's next turn." } ], "special_abilities": [ { "name": "Construct Nature", "desc": "The ushabti doesn't require air, food, drink, or sleep." }, { "name": "False Appearance", "desc": "While the ushabti is motionless, it is indistinguishable from a normal funerary statue." }, { "name": "Healing Leech", "desc": "If a creature within 30 feet of the ushabti regains hp from a spell or magical effect, the creature regains only half the amount and the ushabti regains the other half." }, { "name": "Immutable Form", "desc": "The ushabti is immune to any spell or effect that would alter its form." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the ushabti fails a saving throw, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The ushabti has advantage on saving throws against spells and other magical effects." }, { "name": "Necrotic Weapons", "desc": "The ushabti's weapon attacks are magical. When the ushabti hits with any weapon, the weapon deals an extra 2d8 necrotic damage (included in the attack)." } ], "spell_list": [], "page_no": 377, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_ushabti-royal-guard/" }, { "slug": "vila-tob1-2023", "desc": "False", "name": "Vila", "size": "Medium", "type": "Fey", "subtype": "", "group": "null", "alignment": "Lawful Neutral", "armor_class": 15, "armor_desc": "", "hit_points": 77, "hit_dice": "14d8 + 14", "speed": { "walk": 30 }, "strength": 12, "dexterity": 20, "constitution": 13, "intelligence": 11, "wisdom": 14, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": 4, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 6, "perception": 18, "skills": { "Animal Handling": 8, "Insight": 5, "Intimidation": 6, "Perception": 8, "Stealth": 8 }, "damage_vulnerabilities": "False", "damage_resistances": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": "False", "condition_immunities": "False", "senses": "darkvision 60 ft., passive Perception 18", "languages": "Common, Sylvan", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The vila can use its Song of the Forest. It then makes two Shortsword or Shortbow attacks." }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage plus 7 (2d6) poison damage." }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +8 to hit, range 80/320 ft., one target. Hit: 8 (1d6 + 5) piercing damage plus 7 (2d6) poison damage." }, { "name": "Song of the Forest", "desc": "The vila sings one of the following songs at up to three creatures it can see within 30 feet of it. Each target that can hear the song must succeed on a DC 14 Wisdom saving throw or suffer the song's effect." }, { "name": "Denizens of the Wilds (1/Day)", "desc": "The vila magically calls 1d4 wolves or 1 wampus cat. The called creatures arrive in 1d4 rounds, acting as allies of the vila and obeying its spoken commands. The creatures remain for 1 hour, until the vila dies, or until the vila dismisses them as a bonus action." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Forest's Defender", "desc": "Difficult terrain composed of nonmagical plants doesn't cost the vila extra movement, and it can pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard. In addition, while in forested terrain, the vila has advantage on initiative rolls." }, { "name": "Poisoned Weapons", "desc": "The vila's weapons are coated with a magical poison harvest from the forest. When the vila hits with any weapon, the weapon deals an extra 2d6 poison damage (included in the attack)." }, { "name": "Speak with Beasts", "desc": "The vila can communicate with Beasts as if they shared a language." } ], "spell_list": [], "page_no": 386, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_vila/" }, { "slug": "wormheartedsuffragan-tob1-2023", "desc": "False", "name": "Wormhearted Suffragan", "size": "Medium", "type": "Undead", "subtype": "", "group": "null", "alignment": "Chaotic Evil", "armor_class": 13, "armor_desc": "", "hit_points": 120, "hit_dice": "16d8 + 48", "speed": { "walk": 30 }, "strength": 10, "dexterity": 17, "constitution": 16, "intelligence": 11, "wisdom": 16, "charisma": 8, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 13, "skills": { "Medicine": 6, "Religion": 3 }, "damage_vulnerabilities": "radiant", "damage_resistances": "False", "damage_immunities": "necrotic, poison", "condition_immunities": "poisoned", "senses": "darkvision 60 ft., passive Perception 13", "languages": "the languages it knew in life", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "The wormhearted suffragan makes two Worm-Coated Fist or Paralyzing Bolt attacks." }, { "name": "Worm-Coated Fist", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage, and the target must succeed on a DC 14 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hp, and its hp maximum decreases by 7 (2d6) every 24 hours. This reduction lasts until the target finishes a long rest after the disease is cured. The target dies if this effect reduces its hp maximum to 0." }, { "name": "Paralyzing Bolt", "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 17 (4d6 + 3) necrotic damage, and the target must succeed on a DC 14 Constitution saving throw or be paralyzed until the end of its next turn." }, { "name": "Animating Worms (3/Day)", "desc": "The wormhearted suffragan touches the body of a dead Humanoid, passing on some of the suffragan's worms. The worms fill the target, animating it as a skeleton or zombie (the suffragan's choice) under the suffragan's control." } ], "bonus_actions": [], "reactions": [], "legendary_desc": null, "legendary_actions": [], "special_abilities": [ { "name": "Magic Resistance", "desc": "The wormhearted suffragan has advantage on saving throws against spells and other magical effects." }, { "name": "Master of Undeath", "desc": "A Humanoid killed by the wormhearted suffragan's disease rises 1d4 hours later as a skeleton or zombie (the suffragan's choice), unless the Humanoid is restored to life or its body is destroyed. Between its disease and its Animating Worms, the suffragan can have no more than fifteen total skeletons and zombies under its control at one time." }, { "name": "Undead Nature", "desc": "The wormhearted suffragan doesn't require air, food, drink, or sleep." } ], "spell_list": [], "page_no": 398, "environments": [], "img_main": "http://api-beta.open5e.com/", "document__slug": "tob-2023", "document__title": "Tome of Beasts 2023", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/", "v2_converted_path": "/v2/creatures/tob-2023_wormhearted-suffragan/" }, { "slug": "blestsessebe", "desc": "", "name": "Blestsessebe", "size": "Large", "type": "Celestial", "subtype": "", "group": null, "alignment": "neutral good", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 144, "hit_dice": "17d10+51", "speed": { "walk": 50 }, "strength": 21, "dexterity": 18, "constitution": 16, "intelligence": 11, "wisdom": 17, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 6, "charisma_save": 7, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "poison, radiant", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "darkvision 60', passive Perception 13", "languages": "Celestial, Common", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "One Gore attack and two Hooves attacks." }, { "name": "Gore", "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 18 (3d8+5) piercing damage + 13 (3d8) radiant." }, { "name": "Hooves", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 12 (2d6+5) bludgeoning damage." }, { "name": "Distracting Glow (Recharge 6)", "desc": "Its horns flare brightly for a moment distracting its enemies. Each hostile creature within 60' of it and can see its horns: DC 15 Wis save or entranced by it until start of blestsessebe's next turn. Entranced creature has disadvantage on attacks vs. creatures other than blestsessebe." }, { "name": "Hastening Stomp (Recharge 5-6)", "desc": "Rears and stomps sending small magical shockwave. For 1 min each friendly creature within 60' of it increases its speed by 10 ft. and can use Free Runner bonus action." } ], "bonus_actions": [ { "name": "Free Runner", "desc": "Can take the Dash action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blur of Motion", "desc": "When it moves 30'+ on its turn ranged attack rolls vs. it have disadvantage until start of its next turn." }, { "name": "Freedom of Movement", "desc": "Ignores difficult terrain and magical effects can't reduce its speed or cause it to be restrained. Can spend 5 ft. of move to escape nonmagical restraints or being grappled." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Trampling Charge", "desc": "If it moves 30'+ straight toward a creature and then hits it with gore on the same turn target: DC 15 Str save or be knocked prone. If target is prone blestsessebe can make one hooves attack vs. it as a bonus action." } ], "spell_list": [], "page_no": 61, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_blestsessebe/" }, { "slug": "demon-inciter", "desc": "", "name": "Demon, Inciter", "size": "Medium", "type": "Fiend", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 13, "armor_desc": "natural armor", "hit_points": 27, "hit_dice": "5d8+5", "speed": { "walk": 30, "fly": 30 }, "strength": 10, "dexterity": 15, "constitution": 12, "intelligence": 11, "wisdom": 12, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning", "damage_immunities": "poisoned", "condition_immunities": "", "senses": "darkvision 60', passive Perception 11", "languages": "Abyssal, Common", "challenge_rating": "1", "cr": 1.0, "actions": [ { "name": "Multiattack", "desc": "Two Claw attacks." }, { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage." }, { "name": "Inspire Violence (Recharge 5-6)", "desc": "Wispers to a creature within 5 ft. of it that can hear it stoking paranoia and hatred. The creature must make DC 13 Cha save or it uses its next action to make one attack vs. a creature that both target and inciter demon can see. A creature immune to being charmed isn't affected by inciter demon's Inspire Violence." } ], "bonus_actions": [ { "name": "Invisibility", "desc": "Magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment it wears or carries is invisible with it." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amorphous", "desc": "Move through space 1ft.+ wide with o squeezing." }, { "name": "Aura of Distrust", "desc": "Radiates a psychic aura that causes creatures to doubt intentions of their friends. Each creature within 30' of inciter that isn't a Fiend has disadvantage on Wis (Insight) checks. When a creature enters aura's area for the first time on a turn or starts its turn there that creature: DC 13 Cha save. Fail: any spell cast by creature can't affect allies or friendly creatures including spells already in effect such as bless while it remains in the aura. In addition creature can't use Help action or accept assistance from a friendly creature including assistance from spells such as bless or cure wounds while it remains in aura." } ], "spell_list": [], "page_no": 108, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_demon-inciter/" }, { "slug": "demon-leech", "desc": "", "name": "Demon, Leech", "size": "Large", "type": "Fiend", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 147, "hit_dice": "14d10+70", "speed": { "walk": 30, "swim": 40 }, "strength": 19, "dexterity": 16, "constitution": 21, "intelligence": 11, "wisdom": 12, "charisma": 7, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "cold, fire, lightning; nonmagic B/P/S attacks", "damage_immunities": "acid, poison ", "condition_immunities": "poisoned, prone", "senses": "darkvision 90', passive Perception 11", "languages": "Abyssal, telepathy 120'", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "One Bite and two Tentacle Bites or two Bite attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, 10 ft., one target, 14 (3d6+4) piercing damage + 9 (2d8) necrotic." }, { "name": "Tentacle Bite", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 11 (2d6+4) piercing damage and 4 (1d8) necrotic and demon can attach its tentacle to target. Has two tentacles each of which can attach to only one target. While tentacle is attached demon can't use that tentacle to make Tentacle Bites target is restrained and demon doesn't attack with it. Instead at start of each of demon's turns each creature with tentacle attached loses 11 (2d6+4) hp due to blood loss and demon gains equal temp hp equal. Demon can add temp hp gained from this attack together and can add it to temp hp gained from Release Swarm. Demon's temp hp can't exceed half its hp max. Demon can detach one or both tentacles as a bonus action. A creature including target can use its action to detach demon's tentacle by succeeding on a DC 17 Str check." }, { "name": "Release Swarm (Recharge 5-6)", "desc": "Shakes loose dozens of leeches creating a leech swarm. Swarm acts as ally of demon and obeys its spoken commands. Swarm remains for 1 min until demon dies or until demon dismisses it as a bonus action. If demon is within 5 ft. of the swarm it can use its action to consume the swarm gaining temp hp equal to swarm's current hp. It can add temp hp gained this way with temp hp from Tentacle Bite. Demon's temp hp can't exceed half its hp max. Can have only one swarm active at a time." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Blood Sense", "desc": "Can pinpoint by scent the location of creatures that aren't Constructs or Undead within 30' of it." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "spell_list": [], "page_no": 110, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_demon-leech/" }, { "slug": "derro-hellforged", "desc": "", "name": "Derro, Hellforged", "size": "Small", "type": "Humanoid", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 16, "armor_desc": "breastplate", "hit_points": 112, "hit_dice": "15d6+60", "speed": { "walk": 25 }, "strength": 16, "dexterity": 14, "constitution": 18, "intelligence": 11, "wisdom": 7, "charisma": 15, "strength_save": null, "dexterity_save": 5, "constitution_save": 7, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": -2, "skills": { "perception": -2 }, "damage_vulnerabilities": "", "damage_resistances": "cold; nonmagic B/P/S attacks not made w/silvered weapons", "damage_immunities": "fire, poison", "condition_immunities": "poisoned", "senses": "darkvision 120', passive Perception 11", "languages": "Common, Dwarvish, Infernal, Undercommon", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Three Battleaxe or Hurl Hellfire attacks." }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) slashing damage or 8 (1d10+3) slashing damage if used with two hands + 7 (2d6) fire." }, { "name": "Hurl Hellfire", "desc": "Ranged Spell Attack: +5 to hit, 120 ft., one target, 12 (3d6+2) fire. If target is a creature or flammable object it ignites. Until a creature takes an action to douse the fire target takes 5 (1d10) fire at start of each of its turns." } ], "bonus_actions": null, "reactions": [ { "name": "Voice of Authority (Recharge 5-6)", "desc": "When a creature hits hellforged with an attack hellforged shrieks a one-word command. Attacker must make DC 15 Wis save or carry out this command on its next turn. This reaction works like the command spell except the attacker doesn't have to understand the hellforged's language. Hellforged must see the attacker and be able to speak to use this reaction." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Insanity", "desc": "Advantage on saves vs. being charmed or frightened." }, { "name": "Hellfire Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 2d6 fire (included below)." }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "spell_list": [], "page_no": 113, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_derro-hellforged/" }, { "slug": "dragon-sand-wyrmling", "desc": "", "name": "Dragon, Sand Wyrmling", "size": "Medium", "type": "Dragon", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 18, "armor_desc": "natural armor", "hit_points": 52, "hit_dice": "7d8+21", "speed": { "walk": 30, "burrow": 20, "fly": 60 }, "strength": 17, "dexterity": 12, "constitution": 17, "intelligence": 11, "wisdom": 14, "charisma": 12, "strength_save": null, "dexterity_save": 3, "constitution_save": 5, "intelligence_save": null, "wisdom_save": 4, "charisma_save": 3, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "piercing", "damage_immunities": "fire", "condition_immunities": "blinded", "senses": "blindsight 10', darkvision 60', passive Perception 16", "languages": "Draconic", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (1d10+3) piercing damage." }, { "name": "Breath Weapon (Recharge 5-6)", "desc": "Uses one of the following:Sand Blast. Exhales superheated sand in a 15 ft. cone. Each creature in area: 11 (2d10) piercing damage and 11 (2d10) fire (DC 13 Dex half). Blinding Sand. Breathes fine sand in a 15 ft. cone. Each creature in area: blinded for 1 min (DC 13 Con negates). Blinded creature can take an action to clear its eyes of sand ending effect for it." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Sand Camouflage", "desc": "The sand dragon has advantage on Dex (Stealth) checks made to hide in sandy terrain. " }, { "name": "Sandy Nature", "desc": "Is infused with elemental power and it requires only half the air food and drink that a typical dragon if its size needs." }, { "name": "Stinging Sand", "desc": "The first time it hits a target with melee weapon attack target: DC 13 Con save or have disadvantage on attack rolls and ability checks until end of its next turn." } ], "spell_list": [], "page_no": 144, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_dragon-sand-wyrmling/" }, { "slug": "drake-bakery", "desc": "", "name": "Drake, Bakery", "size": "Small", "type": "Dragon", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 14, "armor_desc": "natural armor", "hit_points": 82, "hit_dice": "11d6+44", "speed": { "walk": 30, "fly": 60 }, "strength": 13, "dexterity": 16, "constitution": 18, "intelligence": 11, "wisdom": 14, "charisma": 17, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "fire", "damage_immunities": "", "condition_immunities": "paralyzed, unconscious", "senses": "darkvision 60', passive Perception 12", "languages": "Common, Draconic", "challenge_rating": "3", "cr": 3.0, "actions": [ { "name": "Multiattack", "desc": "Makes one Bite attack and two Claw attacks." }, { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 7 (1d8+3) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) slashing damage." }, { "name": "Breath Weapon (Recharge 5-6)", "desc": "Uses one of: Purifying Breath Exhales the aroma of a warm hearty meal in a 15 ft. cone. All nonmagical food and drink in the area is purified and rendered free of poison and disease and its flavor is enhanced in quality for 1 hr.Yeast Slurry Expels sticky yeast in a 15 ft. cone. Each creature in the area: 14 (4d6) bludgeoning damage and is restrained for 1 min (DC 14 Dex half damage and its speed is reduced by 10 ft. until the end of its next turn). A creature including restrained target can use its action to free a restrained target by succeeding on a DC 13 Str check." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Fire Weakness", "desc": "If it takes fire it can't use Yeast Slurry on its next turn. In addition if drake fails a save vs. a spell or magical effect that deals fire it becomes poisoned until end of its next turn." }, { "name": "Keen Smell", "desc": "Advantage: smell Wis (Percept) checks." } ], "spell_list": [], "page_no": 151, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_drake-bakery/" }, { "slug": "drake-riptide", "desc": "", "name": "Drake, Riptide", "size": "Large", "type": "Dragon", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 231, "hit_dice": "22d10+110", "speed": { "walk": 20, "swim": 60 }, "strength": 22, "dexterity": 9, "constitution": 20, "intelligence": 11, "wisdom": 16, "charisma": 10, "strength_save": null, "dexterity_save": 3, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "cold", "damage_immunities": "poison", "condition_immunities": "paralyzed, poisoned, unconscious", "senses": "blindsight 120', darkvision 60', passive Perception 17", "languages": "Aquan, Draconic", "challenge_rating": "11", "cr": 11.0, "actions": [ { "name": "Multiattack", "desc": "Three Sonic Pulses or one Bite and two Slams." }, { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, 10 ft., one target, 24 (4d8+6) piercing damage." }, { "name": "Slam", "desc": "Melee Weapon Attack: +10 to hit, 5 ft., one target, 20 (4d6+6) bludgeoning damage." }, { "name": "Sonic Pulse", "desc": "Ranged Spell Attack: +7 to hit, 60 ft., one target, 21 (4d8+3) thunder. Drake can use this action only while underwater." }, { "name": "Buffeting Blast (Recharge 5-6)", "desc": "Exhales powerful stream of water in 60' line × 5 ft. wide. Each creature in line: 38 (7d10) bludgeoning damage and becomes disoriented for 1 min (DC 17 Dex half damage not disoriented). When a disoriented creature moves it moves in a random direction. It can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": [ { "name": "Manipulate Currents", "desc": "While underwater changes water flow within 60' of it. Chooses one of below which lasts until start of its next turn.A 20' cube of rushing water forms on a point drake can see in the water. The cube's space is difficult terrain and a creature that starts its turn swimming in the area must make DC 17 Str save or be pushed out of the cube directly away from drake.The current shoots in a 60' long 10 ft. wide line from drake in a direction it chooses. Each creature in area: pushed up to 15 ft. away from drake in a direction following the line (DC 17 Str negates).The drake takes the Dash action." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Echolocation", "desc": "Can't use its blindsight while deafened or out of water." }, { "name": "Underwater Camouflage", "desc": "Advantage: Dex (Stealth) underwater." } ], "spell_list": [], "page_no": 155, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_drake-riptide/" }, { "slug": "frostjack", "desc": "", "name": "Frostjack", "size": "Medium", "type": "Fey", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 17, "armor_desc": "natural armor", "hit_points": 135, "hit_dice": "18d8+54", "speed": { "walk": 30 }, "strength": 15, "dexterity": 18, "constitution": 16, "intelligence": 11, "wisdom": 17, "charisma": 13, "strength_save": null, "dexterity_save": null, "constitution_save": 7, "intelligence_save": null, "wisdom_save": null, "charisma_save": 5, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "B/P/S damage from nonmagical attacks not made w/cold iron weapons", "damage_immunities": "cold", "condition_immunities": "exhaustion", "senses": "darkvision 60', passive Perception 17 ", "languages": "Common, Elvish, Giant, Sylvan", "challenge_rating": "10", "cr": 10.0, "actions": [ { "name": "Multiattack", "desc": "Two Ice Blade attacks and one Winter's Touch attack." }, { "name": "Ice Blade", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 8 (1d8+4) piercing damage + 14 (4d6) cold." }, { "name": "Winter's Touch", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 6 (1d4+4) slashing damage + 7 (2d6) cold and target must make a DC 15 Con save. Fail: creature begins to freeze and has disadvantage on weapon attack rolls or ability checks that use Str or Dex. It must re-save at end of its next turn becoming incapacitated and unable to move or speak as it freezes solid on a failure or ending effect on success. Creature remains frozen until it spends 12+ hrs in a warm area thawing out or until it takes at least 10 fire." }, { "name": "Icicle Barrage (Recharge 5-6)", "desc": "Icicles fly from its hand in 30' cone. Each creature in area: 17 (5d6) piercing damage and 17 (5d6) cold (DC 16 Dex half)." } ], "bonus_actions": null, "reactions": [ { "name": "Hoarfrost Warding (3/Day)", "desc": "When it takes fire it gains resistance to fire including triggering attack until end of its next turn." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Chilling Presence", "desc": "At the start of each of its turns each creature within 15 ft. of it: 5 (2d4) cold (DC 16 Con negates). For each min a creature spends within 15 ft. of it: suffer one level of exhaustion from cold exposure (DC 16 Con negates). Unprotected nonmagical flames within 15 ft. of it are extinguished. Any spells of 3rd level or lower that provide resistance to cold and that are within 15 ft. of it immediately end. Water freezes if it remains within 15 ft. of it for at least 1 min." }, { "name": "Ice Walk", "desc": "Move across and climb icy surfaces with o ability check. Difficult terrain composed of ice or snow doesn't cost it extra move." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "spell_list": [], "page_no": 189, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_frostjack/" }, { "slug": "giant-thursir-hearth-priestess", "desc": "", "name": "Giant, Thursir Hearth Priestess", "size": "Large", "type": "Giant", "subtype": "", "group": null, "alignment": "lawful evil", "armor_class": 14, "armor_desc": "hide armor", "hit_points": 85, "hit_dice": "10d10+30", "speed": { "walk": 40 }, "strength": 17, "dexterity": 14, "constitution": 17, "intelligence": 11, "wisdom": 16, "charisma": 14, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 5, "charisma_save": 4, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 13", "languages": "Common, Dwarven, Giant", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Uses Hearth Blessing then two Runic Staff attacks." }, { "name": "Runic Staff", "desc": "Melee Weapon Attack: +5 to hit, 10 ft., one target, 10 (2d6+3) bludgeoning damage and 4 (1d8) fire." }, { "name": "Hearth Blessing", "desc": "Calls upon her deity and connection with the hearth to enhance her allies. She empowers one friendly creature she can see within 30' of her with one of the following options until start of her next turn.Hearth's Burn Target's weapon ignites and when target hits with the weapon weapon deals extra 3 (1d6) fire.Hearth's Comfort If target is charmed or frightened condition immediately ends. In addition target gains 5 (1d10) temp hp.Hearth's Protection Target's Armor Class increases by 2 and its armor is immune to spells and effects that target or affect the armor such as heat metal spell or a rust monster's antennae." }, { "name": "Spellcasting", "desc": "Wis (DC 13): At will: mending spare the dying thaumaturgy3/day ea: cure wounds heat metal1/day: haste" } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Magic Weapons", "desc": "Weapon attacks are magical." }, { "name": "Protect the Hearth", "desc": "When she is hit by a weapon attack up to two friendly creatures within 60' of her that can see her can use their reactions to move up to their speed toward priestess." } ], "spell_list": [], "page_no": 207, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_giant-thursir-hearth-priestess/" }, { "slug": "harpy-plague", "desc": "", "name": "Harpy, Plague", "size": "Medium", "type": "Monstrosity", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 142, "hit_dice": "19d8+57", "speed": { "walk": 20, "fly": 60 }, "strength": 16, "dexterity": 14, "constitution": 17, "intelligence": 11, "wisdom": 14, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic, poison ", "damage_immunities": "", "condition_immunities": "poisoned", "senses": "blindsight 90', passive Perception 15", "languages": "Common", "challenge_rating": "6", "cr": 6.0, "actions": [ { "name": "Multiattack", "desc": "Dirge then 1 Bite and 2 Talons or 3 Sorrowful Caws. If it hits Med or smaller creature with two Talons attacks target grappled (escape DC 15). Until this grapple ends harpy can automatically hit target with its Talons and harpy can't make Talons attacks vs. others." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (2d4+3) piercing damage + 7 (2d6) necrotic. If target is a creature it must make DC 15 Con save or contract harpy's plague disease. If target is disheartened and contracts harpy's plague its hp max is reduced by amount equal to necrotic taken. Until disease is cured target can't regain hp except by magical means and target's hp max decreases by 10 (3d6) every 24 hrs. If target's hp max drops to 0 as a result of this disease target dies." }, { "name": "Talons", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 14 (2d10+3) slashing damage." }, { "name": "Sorrowful Caw", "desc": "Ranged Spell Attack: +6 to hit, 90 ft., one target, 13 (3d6+3) psychic." }, { "name": "Dirge", "desc": "Telepathically sings a mournful hymn and projects images of sickly and dying loved ones in mind of one creature it can see within 90' of it. Target: DC 15 Wis save or be disheartened for 1 min. While disheartened creature has disadvantage on saves vs. being poisoned or contracting a disease. Disheartened creature can re-save at end of each of its turns success ends effect on itself." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Limited Telepathy", "desc": "Magically transmit simple messages and images to any creature within 90' of it that can understand a language. This telepathy doesn't allow receiver to telepathically respond." }, { "name": "Virulence", "desc": "A creature infected with harpy's plague becomes contagious 24 hrs after contracting the disease. When a creature starts its turn within 5 ft. of contagious target that creature must make DC 15 Con save or also contract harpy's plague disease." } ], "spell_list": [], "page_no": 229, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_harpy-plague/" }, { "slug": "incandescent-one", "desc": "", "name": "Incandescent One", "size": "Medium", "type": "Celestial", "subtype": "", "group": null, "alignment": "chaotic good", "armor_class": 16, "armor_desc": "natural", "hit_points": 144, "hit_dice": "17d8+68", "speed": { "walk": 30, "fly": 60, "swim": 60 }, "strength": 16, "dexterity": 18, "constitution": 18, "intelligence": 11, "wisdom": 17, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": 8, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 8, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "cold, radiant; nonmagic B/P/S attacks", "damage_immunities": "poison", "condition_immunities": "charmed, exhaustion, frightened, grappled, poisoned, prone, restrained", "senses": "truesight 120', passive Perception 17", "languages": "all, telepathy 120'", "challenge_rating": "9", "cr": 9.0, "actions": [ { "name": "Multiattack", "desc": "Two Slam attacks or three Astral Bolt attacks." }, { "name": "Slam", "desc": "Melee Weapon Attack: +8 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage + 18 (4d8) cold." }, { "name": "Astral Bolt", "desc": "Ranged Spell Attack: +8 to hit, 120 ft., one target, 18 (4d6+4) radiant and the next attack roll made vs. the target before the end of the incandescent one's next turn has advantage." } ], "bonus_actions": [ { "name": "Celestial Inspiration", "desc": "Inspires one creature it can see within 60' of it. Whenever target makes attack roll or save before start of incandescent one's next turn target can roll a d4 and add number rolled to the attack roll or save." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Aqueous Form", "desc": "Can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 foot wide with o squeezing." }, { "name": "Amphibious", "desc": "Can breathe air and water." }, { "name": "Flyby", "desc": "Doesn't provoke opportunity attacks when it flies out of an enemy's reach." }, { "name": "Immortal Nature", "desc": "Doesn't require food drink or sleep" }, { "name": "Luminous", "desc": "Sheds dim light in a 5 ft. radius." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Magic Weapons", "desc": "Weapon attacks are magical." } ], "spell_list": [], "page_no": 244, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_incandescent-one/" }, { "slug": "midnight-sun", "desc": "", "name": "Midnight Sun", "size": "Large", "type": "Aberration", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 136, "hit_dice": "16d10+48", "speed": { "walk": 0, "fly": 60 }, "strength": 10, "dexterity": 16, "constitution": 16, "intelligence": 11, "wisdom": 18, "charisma": 15, "strength_save": null, "dexterity_save": 6, "constitution_save": null, "intelligence_save": null, "wisdom_save": 7, "charisma_save": 5, "perception": 4, "skills": { "perception": 4 }, "damage_vulnerabilities": "necrotic (in day form), radiant (in night form)", "damage_resistances": "acid, cold, fire, lightning, thunder; nonmagic B/P/S attacks", "damage_immunities": "necrotic (in night form), poison, radiant (in day form)", "condition_immunities": "blinded, charmed, deafened, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "senses": "blindsight 120' (blind beyond), passive Perception 17", "languages": "Deep Speech", "challenge_rating": "7", "cr": 7.0, "actions": [ { "name": "Multiattack", "desc": "Three Energy Blast attacks." }, { "name": "Energy Blast", "desc": "Melee or Ranged Spell Attack: +7 to hit 5 ft. or range 120' one target 14 (3d6+4) damage of the type determined by the sun's current form." }, { "name": "Energy Pulse (Recharge 5-6)", "desc": "Each creature within 15 ft. of it: 28 (8d6) damage of type determined by sun's form (DC 15 Con half)." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Changing Form", "desc": "Automatically changes based on presence light.Day Form. While more than half midnight sun is in darkness it appears as a glowing orb of light but sheds no light. In this form it deals radiant has immunity to radiant and vulnerability to necrotic.Night Form. While more than half the midnight sun is in bright or dim light it appears as an orb of darkness. In this form it deals necrotic has immunity to necrotic and has vulnerability to radiant.Twilight Form. While half of it is in bright or dim light and half is in darkness it appears as split orb of light and darkness. It deals force." }, { "name": "Energy Being", "desc": "Can move through a space as narrow as 1 inch wide with o squeezing and it can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn that creature takes 3 (1d6) damage of the type determined by the sun's current form." }, { "name": "Reality Inversion", "desc": "When creature starts turn in sun's space or within 5 ft. any circumstance trait or feature that would grant it advantage instead grants disadvantage and vice versa until start of its next turn." } ], "spell_list": [], "page_no": 270, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_midnight-sun/" }, { "slug": "mindshard", "desc": "", "name": "Mindshard", "size": "Small", "type": "Aberration", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 81, "hit_dice": "18d6+18", "speed": { "walk": 0, "fly": 40 }, "strength": 1, "dexterity": 16, "constitution": 12, "intelligence": 11, "wisdom": 15, "charisma": 19, "strength_save": null, "dexterity_save": null, "constitution_save": 3, "intelligence_save": 2, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "poison", "condition_immunities": "charmed, frightened, poisoned, prone", "senses": "blindsight 60' (blind beyond), passive Perception 12", "languages": "Deep Speech, telepathy 60'", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Two Refracted Light Beam attacks." }, { "name": "Refracted Light Beam", "desc": "Melee or Ranged Spell Attack: +6 to hit 5 ft. or range 60' one target 10 (2d6+3) radiant." }, { "name": "Light Construction (Recharge 5-6)", "desc": "Bends light toward a point it can see within 60' of it creating a colorful pattern on that point. Each creature within 20' of that point: 14 (4d6) psychic and is charmed and incapacitated for 1 min (DC 14 Wis half damage and isn't charmed or incapacitated). A charmed and incapacitated creature can re-save at end of each of its turns success ends effect on itself." }, { "name": "Refract Mind (1/Day)", "desc": "Pulls a Humanoid with 0 hp into its body refracting creature into fragments of itself. Humanoid dies and 2d4 cultists appear in unoccupied spaces within 15 ft. of mindshard. The cultists which share Humanoid's appearance and memories act as allies of mindshard and obey its telepathic commands. A Humanoid must have an Int score of 5 or higher to be refracted." } ], "bonus_actions": null, "reactions": [ { "name": "Enthralling Defense", "desc": "When a creature the mindshard can see within 30' of it hits it with an attack that creature must make DC 14 Cha save or be charmed until end of its next turn." } ], "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Mindleech Aura", "desc": "When a charmed creature enters a space within 15 ft. of the mindshard on a turn or starts its turn within 15 ft. of the mindshard that creature takes 7 (2d6) psychic." }, { "name": "Translucent", "desc": "Is invisible to creatures more than 60' away from it." } ], "spell_list": [], "page_no": 271, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_mindshard/" }, { "slug": "moonless-hunter", "desc": "", "name": "Moonless Hunter", "size": "Medium", "type": "Fey", "subtype": "", "group": null, "alignment": "neutral evil", "armor_class": 14, "armor_desc": "", "hit_points": 75, "hit_dice": "10d8+30", "speed": { "walk": 40, "climb": 30 }, "strength": 16, "dexterity": 18, "constitution": 16, "intelligence": 11, "wisdom": 14, "charisma": 12, "strength_save": null, "dexterity_save": 6, "constitution_save": 5, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 2, "skills": { "perception": 2 }, "damage_vulnerabilities": "", "damage_resistances": "necrotic; bludgeoning, piercing or slashing from nonmagical attacks not made w/silvered weapons", "damage_immunities": "", "condition_immunities": "charmed, poisoned", "senses": "darkvision 60', passive Perception 14", "languages": "Common, Sylvan, telepathy 30'", "challenge_rating": "4", "cr": 4.0, "actions": [ { "name": "Multiattack", "desc": "Briny Embrace if it has a creature grappled. Then two Claws or one Bite and one Claw." }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 13 (2d8+4) piercing damage." }, { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) slashing damage and target is grappled (escape DC 14). It has two claws each of which can grapple only one target." }, { "name": "Briny Embrace", "desc": "Fills lungs of a creature grappled by it with seawater. Creature: DC 14 Con save or begin suffocating. A suffocating but conscious creature can re-save at end of each of its turns success ends effect on itself. Effect also ends if creature escapes grapple." }, { "name": "Whispered Terrors (Recharge 5-6)", "desc": "Bombards the minds of up to 3 creatures it can see within 60' of it with nightmares: 18 (4d8) psychic and frightened until end of its next turn (DC 14 Wis half not frightened). If creature fails by 5+ also suffers short-term madness." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Deathly Origins", "desc": "Can be turned and damaged by holy water as Undead." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Nightmare Leap", "desc": "Once on its turn can use half its move to step magically into dreams of sleeping creature within 5 ft. of it. Emerges from dreams of another sleeper within 1 mile of 1st appearing in unoccupied space within 5 ft. of 2nd. Each sleeper suffers a level of exhaustion as nightmares prevent restful sleep (DC 14 Wis negates). Creature that fails save by 5+ also suffers long-term madness." }, { "name": "Spider Climb", "desc": "Difficult surfaces even ceilings no ability check." }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "spell_list": [], "page_no": 275, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_moonless-hunter/" }, { "slug": "niya-atha-warrior", "desc": "", "name": "Niya-Atha Warrior", "size": "Medium", "type": "Fey", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 16, "armor_desc": "chain mail", "hit_points": 49, "hit_dice": "9d8+9", "speed": { "walk": 30, "climb": 30 }, "strength": 14, "dexterity": 15, "constitution": 12, "intelligence": 11, "wisdom": 10, "charisma": 14, "strength_save": null, "dexterity_save": 5, "constitution_save": 3, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 0, "skills": { "perception": 0 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "", "condition_immunities": "", "senses": "passive Perception 10", "languages": "Common, Sylvan", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Multiattack", "desc": "Two Mace or Longbow attacks." }, { "name": "Mace", "desc": "Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) bludgeoning damage or 9 (2d6+2) bludgeoning damage while enlarged." }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +5 to hit 150/600' one target 7 (1d8+3) piercing damage or 12 (2d8+3) piercing damage while enlarged." } ], "bonus_actions": [ { "name": "Enlarge", "desc": "Magically increases in size along with anything it is wearing or carrying. While enlarged it is Large doubles its damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. While enlarged it also can no longer use the Standing Leap trait. If it lacks the room to become Large this action fails." } ], "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Reduce", "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)." }, { "name": "Standing Leap", "desc": "The warrior's long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start. The warrior can't use this trait while enlarged." } ], "spell_list": [], "page_no": 290, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_niya-atha-warrior/" }, { "slug": "nullicorn", "desc": "", "name": "Nullicorn", "size": "Large", "type": "Aberration", "subtype": "", "group": null, "alignment": "chaotic evil", "armor_class": 12, "armor_desc": "", "hit_points": 105, "hit_dice": "14d10+28", "speed": { "walk": 50 }, "strength": 18, "dexterity": 14, "constitution": 15, "intelligence": 11, "wisdom": 17, "charisma": 16, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": null, "charisma_save": null, "perception": 3, "skills": { "perception": 3 }, "damage_vulnerabilities": "", "damage_resistances": "", "damage_immunities": "necrotic, poison", "condition_immunities": "charmed, paralyzed, poisoned", "senses": "blindsight 120' (blind beyond), passive Perception 13", "languages": "Celestial, Elvish, Sylvan, telepathy 60'", "challenge_rating": "5", "cr": 5.0, "actions": [ { "name": "Multiattack", "desc": "Two Hooves attacks and one Void Horn attack." }, { "name": "Hooves", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage." }, { "name": "Void Horn", "desc": "Melee Weapon Attack: +7 to hit, 5 ft., one target, 8 (1d8+4) force and target must make DC 13 Con save or contract the nullifying blight disease (above). " }, { "name": "Ripple of darkness", "desc": "Each creature within 20' of the nullicorn: 18 (4d8) necrotic and contracts the nullifying blight disease (above; DC 13 Con half and doesn't contract it)." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Magic Evasion", "desc": "If it is subjected to a spell or magical effect that allows it to make a save to take only half damage it instead takes no damage if it makes the save and only half damage if it fails." }, { "name": "Limited Magic Immunity", "desc": "At the end of its turn any spell or magical effect with duration that is affecting the nullicorn such as hold monster or mage armor immediately ends." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Nullifying Blight", "desc": "A creature infected with this disease manifests symptoms 1d4 hrs after infection: fatigue light-headedness and blurry vision. When infected creature casts a spell or activates a magic item itchy rash appears and spreads as more magic is used. Until disease is cured when infected creature starts its turn wielding or wearing magic item and each time it casts a spell or activates a magic item it loses 5 (2d4) hp. At end of each long rest infected creature must make a DC 13 Con save. Fail: hp the creature loses each time it uses magic increases by 2 (1d4). A creature that makes 3 saves recovers." }, { "name": "Sense Magic", "desc": "Senses magic within 120' of it at will. This trait otherwise works like the detect magic spell but isn't itself magical." } ], "spell_list": [], "page_no": 292, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_nullicorn/" }, { "slug": "peri", "desc": "", "name": "Peri", "size": "Small", "type": "Elemental", "subtype": "", "group": null, "alignment": "chaotic good", "armor_class": 15, "armor_desc": "natural armor", "hit_points": 60, "hit_dice": "11d6+22", "speed": { "walk": 30, "fly": 50 }, "strength": 9, "dexterity": 16, "constitution": 14, "intelligence": 11, "wisdom": 13, "charisma": 18, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 3, "charisma_save": 6, "perception": 1, "skills": { "perception": 1 }, "damage_vulnerabilities": "", "damage_resistances": "lightning, thunder", "damage_immunities": "", "condition_immunities": "", "senses": "darkvision 60', passive Perception 11", "languages": "Auran, Common", "challenge_rating": "2", "cr": 2.0, "actions": [ { "name": "Wind Slash", "desc": "Melee or Ranged Spell Attack: +6 to hit 5 ft. or range 60' one target 9 (2d4+4) slashing damage + 7 (2d6) lightning or thunder (the peri's choice). " }, { "name": "Invisibility", "desc": "Magically turns invisible until it attacks or uses Storm Wave or until its concentration ends (as if concentrating on a spell). Any equipment the peri wears or carries is invisible with it." }, { "name": "Storm Wave (1/Day)", "desc": "Throws its arms forward releasing a blast of stormy wind in a 30' line that is 5 ft. wide. All in line make a DC 12 Dex save. On a failure a creature takes 7 (2d6) lightning and 7 (2d6) thunder and is pushed up to 10 ft. away from the peri. On a success a creature takes half the damage and isn't pushed." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Elemental Demise", "desc": "If the peri dies its body disintegrates into a warm breeze leaving behind only the equipment the peri was wearing or carrying." } ], "spell_list": [], "page_no": 314, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_peri/" }, { "slug": "sazakan", "desc": "", "name": "Sazakan", "size": "Medium", "type": "Elemental", "subtype": "", "group": null, "alignment": "lawful neutral", "armor_class": 16, "armor_desc": "natural armor", "hit_points": 142, "hit_dice": "19d8+57", "speed": { "walk": 30 }, "strength": 17, "dexterity": 14, "constitution": 16, "intelligence": 11, "wisdom": 18, "charisma": 9, "strength_save": null, "dexterity_save": null, "constitution_save": null, "intelligence_save": null, "wisdom_save": 4, "charisma_save": null, "perception": 4, "skills": { "perception": 4 }, "damage_vulnerabilities": "", "damage_resistances": "nonmagic B/P/S attacks", "damage_immunities": "", "condition_immunities": "exhaustion, paralyzed, petrified, poisoned", "senses": "blindsight 30', darkvision 60', passive Perception 17", "languages": "Aquan, Common, Giant", "challenge_rating": "8", "cr": 8.0, "actions": [ { "name": "Multiattack", "desc": "Three Icy Wind Lash attacks." }, { "name": "Icy Wind Lash", "desc": "Melee or Ranged Spell Attack: +7 to hit 5 ft. or range 60' one target 8 (1d8+4) slashing damage + 7 (2d6) cold. If sazakan scores a critical hit target is restrained by ice until end of its next turn." }, { "name": "Ice Whirlwind (Recharge 5-6)", "desc": "Surrounds itself in icy wind. Each creature within 10 ft. of it: 28 (8d6) cold and pushed up to 15 ft. from sazakan and knocked prone (DC 15 Str half damage and not pushed/knocked prone). If save fails by 5+ creature is also restrained as its limbs become encased in ice. Creature including encased creature can break encased creature free via DC 15 Str check. Encased creature also freed if it takes fire damage." } ], "bonus_actions": null, "reactions": null, "legendary_desc": "", "legendary_actions": null, "special_abilities": [ { "name": "Blizzard Heart", "desc": "Nearby weather responds to the sazakan's desires. At the start of each hr sazakan can choose to change the precipitation and temperature within 1 mile of it by one stage up or down (no action required). This works like the changing weather conditions aspect of the control weather spell except sazakan can't change wind conditions change immediately and sazakan can never make it warm hot or unbearable heat." }, { "name": "Icy Nature", "desc": "Infused with elemental power requires only half the amount of air food and drink a Humanoid of its size needs." }, { "name": "Wintry Aura", "desc": "At the start of each of the sazakan's turns each creature within 5 ft. of it takes 7 (2d6) cold." } ], "spell_list": [], "page_no": 336, "environments": [], "img_main": null, "document__slug": "tob3", "document__title": "Tome of Beasts 3", "document__license_url": "http://open5e.com/legal", "document__url": "https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/", "v2_converted_path": "/v2/creatures/tob3_sazakan/" } ] }{ "count": 3207, "next": "