{"count":3207,"next":"https://api-beta.open5e.com/v1/monsters/?format=json&ordering=-charisma&page=57","previous":"https://api-beta.open5e.com/v1/monsters/?format=json&ordering=-charisma&page=55","results":[{"slug":"lizard_giant_bf","desc":"","name":"Lizard, Giant","size":"large","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":12,"armor_desc":"natural armor","hit_points":15,"hit_dice":"","speed":{"walk":30,"climb":30},"strength":14,"dexterity":12,"constitution":12,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":2,"dexterity_save":1,"constitution_save":1,"intelligence_save":-4,"wisdom_save":0,"charisma_save":-3,"perception":10,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft.","languages":"-","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage."}],"bonus_actions":[],"reactions":[{"name":"Detach Tail (9 HP or Fewer, Recharges after a Short or Long Rest)","desc":"When the lizard takes damage, it can detach its tail, reducing the damage by 4 (1d8), and immediately move up to its speed without provoking opportunity attacks."}],"legendary_desc":null,"legendary_actions":[],"special_abilities":[],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_lizard-giant/"},{"slug":"minotaur_skeleton_bf","desc":"","name":"Minotaur Skeleton","size":"large","type":"Undead","subtype":"","group":"Skeletons","alignment":"","armor_class":12,"armor_desc":"natural armor","hit_points":63,"hit_dice":"","speed":{"walk":40},"strength":18,"dexterity":10,"constitution":14,"intelligence":6,"wisdom":8,"charisma":4,"strength_save":4,"dexterity_save":0,"constitution_save":2,"intelligence_save":-2,"wisdom_save":-1,"charisma_save":-3,"perception":9,"skills":{},"damage_vulnerabilities":"bludgeoning","damage_resistances":"piercing","damage_immunities":"Undead Resilience","condition_immunities":"","senses":"darkvision 60 ft.","languages":"understands the languages it knew in life but can't speak","challenge_rating":"2","cr":2.0,"actions":[{"name":"Greataxe","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 17 (2d12+4) slashing damage."},{"name":"Gore","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage."}],"bonus_actions":[],"reactions":[{"name":"Counterattack (Recharge 6)","desc":"When a creature the minotaur skeleton can see hits it with a melee attack while within 5 feet of it, the skeleton can make one Gore attack against the attacker."}],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Charge","desc":"If the minotaur skeleton moves at least 10 feet straight toward a target and then hits it with a Gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 14 STR save or be pushed up to 10 feet away from the skeleton and knocked prone."},{"name":"False Appearance","desc":"While the minotaur skeleton remains motionless and prone, it is indistinguishable from an inanimate minotaur skeleton."},{"name":"Labyrinthine Memories","desc":"The minotaur skeleton has advantage on checks and saves to avoid becoming lost or to recall a path it has previously traveled."},{"name":"Undead Nature","desc":"The skeleton doesn't require air, food, drink, or sleep."},{"name":"Undead Resilience","desc":"The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_minotaur-skeleton/"},{"slug":"mule_bf","desc":"","name":"Mule","size":"medium","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":10,"armor_desc":null,"hit_points":10,"hit_dice":"","speed":{"walk":40},"strength":14,"dexterity":10,"constitution":12,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":2,"dexterity_save":0,"constitution_save":1,"intelligence_save":-4,"wisdom_save":0,"charisma_save":-3,"perception":10,"skills":{},"damage_vulnerabilities":"","damage_resistances":"exhaustion,prone","damage_immunities":"","condition_immunities":"","senses":"-","languages":"-","challenge_rating":"1/8","cr":0.125,"actions":[{"name":"Hooves","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) bludgeoning damage."}],"bonus_actions":[],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Beast of Burden","desc":"The mule is considered to be a Large animal for the purpose of determining its carrying capacity."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_mule/"},{"slug":"mycolid_commoner_bf","desc":"","name":"Mycolid Commoner","size":"small","type":"Plant","subtype":"","group":"Mycolids","alignment":"","armor_class":12,"armor_desc":null,"hit_points":21,"hit_dice":"","speed":{"walk":15},"strength":10,"dexterity":14,"constitution":10,"intelligence":6,"wisdom":16,"charisma":4,"strength_save":0,"dexterity_save":2,"constitution_save":0,"intelligence_save":-2,"wisdom_save":3,"charisma_save":-3,"perception":13,"skills":{},"damage_vulnerabilities":"","damage_resistances":"poison,Plant Resilience","damage_immunities":"","condition_immunities":"","senses":"keensense 120 ft. (can't sense beyond this radius)","languages":"understands Sylvan but can't speak,telepathy 30 ft.","challenge_rating":"1/2","cr":0.5,"actions":[{"name":"Gardening Pick","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) piercing damage plus 5 (2d4) poison damage."},{"name":"Slowing Spores (Recharge 5-6)","desc":"The mycolid ejects slowing spores from its body. Each creature that isn't a mycolid within 5 feet of the mycolid must make a DC 13 WIS save. On a failure, a creature takes 5 (2d4) poison damage and is slowed until the end of its next turn. On a success, a creature takes half the damage and isn't slowed. A slowed creature's speed is halved, and it can't take reactions."}],"bonus_actions":[{"name":"Fetid Feast","desc":"The mycolid draws sustenance from a Medium or larger pile of carrion or rotting vegetation within 5 feet of it. It regains 5 (2d4) HP. The mycolid can't use Fetid Feast on a pile of carrion or vegetation if it or another mycolid has already used Fetid Feast on that pile."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Fungal Toxicity","desc":"A creature that hits the mycolid with a melee attack while within 5 feet of it must succeed on a DC 13 CON save or be poisoned for 1 hour. If the poison isn't neutralized before 1 hour has passed, the creature must succeed on a DC 13 CON save, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one."},{"name":"Mycolid Connection","desc":"The mycolid can pinpoint the location of each friendly mycolid within 120 feet of it. In addition, its telepathy range increases to 120 feet when communicating with other mycolids."},{"name":"Plant Resilience","desc":"The mycolid is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_mycolid-commoner/"},{"slug":"octopus_bf","desc":"","name":"Octopus","size":"small","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":11,"armor_desc":null,"hit_points":8,"hit_dice":"","speed":{"walk":5,"swim":30},"strength":4,"dexterity":12,"constitution":10,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":-3,"dexterity_save":1,"constitution_save":0,"intelligence_save":-4,"wisdom_save":0,"charisma_save":-3,"perception":12,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft.","languages":"-","challenge_rating":"0","cr":0.0,"actions":[{"name":"Tentacles","desc":"_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) bludgeoning damage, and the target is grappled (escape DC 11), if it is a Medium or smaller creature. Until this grapple ends, the octopus can't use its Tentacles on another target."}],"bonus_actions":[],"reactions":[{"name":"Ink Dash (Recharge 6)","desc":"When a creature the octopus can see deals damage to it, the octopus can release a 5-foot-radius cloud of ink all around itself, if it is underwater. The area is heavily obscured until the end of the octopus's next turn, although a significant current can disperse the ink. Then, the octopus can swim up to its swimming speed. If it does so, it immediately releases any creature it is grappling."}],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Hold Breath","desc":"While out of water, the octopus can hold its breath for 30 minutes."},{"name":"Underwater Camouflage","desc":"The octopus's Stealth is 18 while underwater."},{"name":"Water Breathing","desc":"The octopus can breathe only underwater."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_octopus/"},{"slug":"octopus_giant_bf","desc":"","name":"Octopus, Giant","size":"large","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":11,"armor_desc":null,"hit_points":44,"hit_dice":"","speed":{"walk":10,"swim":60},"strength":16,"dexterity":12,"constitution":12,"intelligence":4,"wisdom":10,"charisma":4,"strength_save":3,"dexterity_save":1,"constitution_save":1,"intelligence_save":-3,"wisdom_save":0,"charisma_save":-3,"perception":14,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60 ft.","languages":"-","challenge_rating":"1","cr":1.0,"actions":[{"name":"Tentacles","desc":"_Melee Weapon Attack:_ +5 to hit, reach 15 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning damage, and the target is grappled (escape DC 13), if it is a Huge or smaller creature. Until this grapple ends, the target is restrained. The octopus can grapple up to two creatures at one time."}],"bonus_actions":[{"name":"Tentacle Slam","desc":"The octopus slams a Medium or smaller creature it is grappling into a solid surface. The target must make a DC 13 STR save, taking 7 (2d6) bludgeoning damage on a failed save, or half as much damage on a successful one."}],"reactions":[{"name":"Ink Dash (Recharge 4-6)","desc":"When a creature the octopus can see deals damage to it, the octopus can release a 20-foot- radius cloud of ink all around itself, if it is underwater. The area is heavily obscured until the end of the octopus's next turn, although a significant current can disperse the ink. Then, the octopus can swim up to its swimming speed. If it does so, it immediately releases any creatures it is grappling."}],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Hold Breath","desc":"While out of water, the octopus can hold its breath for 1 hour."},{"name":"Underwater Camouflage","desc":"The octopus's Stealth is 18 while underwater."},{"name":"Water Breathing","desc":"The octopus can breathe only underwater."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_octopus-giant/"},{"slug":"ogre_zombie_bf","desc":"","name":"Ogre Zombie","size":"large","type":"Undead","subtype":"","group":"Zombies","alignment":"","armor_class":8,"armor_desc":null,"hit_points":72,"hit_dice":"","speed":{"walk":30},"strength":18,"dexterity":6,"constitution":18,"intelligence":2,"wisdom":6,"charisma":4,"strength_save":4,"dexterity_save":-2,"constitution_save":4,"intelligence_save":-4,"wisdom_save":-2,"charisma_save":-3,"perception":8,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Undead Resilience","condition_immunities":"","senses":"darkvision 60 ft.","languages":"understands Common and Giant but can't speak","challenge_rating":"2","cr":2.0,"actions":[{"name":"Multiattack","desc":"The ogre zombie makes two Greatclub attacks."},{"name":"Greatclub","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage."},{"name":"Lumbering Charge (Recharge 5-6)","desc":"The ogre zombie shoulders its weapon and charges forward, shoving into creatures on its way. It moves up to 20 feet in a straight line and can move through the space of any Medium or smaller creature. The first time it enters a creature's space during this move, that creature must make a DC 14 STR save. On a failure, a creature takes 14 (4d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone."}],"bonus_actions":[],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Undead Fortitude","desc":"If damage reduces the zombie to 0 HP, it must make a CON save with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 HP instead."},{"name":"Undead Nature","desc":"The zombie doesn't require air, food, drink, or sleep."},{"name":"Undead Resilience","desc":"The zombie is immune to poison damage, to exhaustion, and to the poisoned condition."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_ogre-zombie/"},{"slug":"plesiosaurus_bf","desc":"","name":"Plesiosaurus","size":"large","type":"Beast","subtype":"","group":"Dinosaurs","alignment":"","armor_class":13,"armor_desc":"natural armor","hit_points":60,"hit_dice":"","speed":{"walk":20,"swim":40},"strength":18,"dexterity":14,"constitution":16,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":4,"dexterity_save":2,"constitution_save":3,"intelligence_save":-4,"wisdom_save":1,"charisma_save":-3,"perception":13,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"-","languages":"-","challenge_rating":"2","cr":2.0,"actions":[{"name":"Multiattack","desc":"The plesiosaurus makes two Bite attacks."},{"name":"Bite","desc":"_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 11 (2d6+4) piercing damage."}],"bonus_actions":[{"name":"Flipper Slam","desc":"While underwater, the plesiosaurus slams its flippers together, sending a shockwave of water in a 15-foot cone. Each creature in the area must succeed on a DC 13 CON save or be off-balance until the end of its next turn. While off-balance, a creature's speed is halved, and it has disadvantage on the first attack roll it makes on each of its turns."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Hardy","desc":"Any critical hit against the dinosaur becomes a normal hit."},{"name":"Hold Breath","desc":"The plesiosaurus can hold its breath for 1 hour."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_plesiosaurus/"},{"slug":"purple_worm_bf","desc":"","name":"Purple Worm","size":"gargantuan","type":"Monstrosity","subtype":"","group":null,"alignment":"","armor_class":18,"armor_desc":"natural armor","hit_points":255,"hit_dice":"","speed":{"walk":50,"burrow":30},"strength":28,"dexterity":6,"constitution":32,"intelligence":1,"wisdom":18,"charisma":4,"strength_save":9,"dexterity_save":-2,"constitution_save":11,"intelligence_save":-5,"wisdom_save":4,"charisma_save":-3,"perception":14,"skills":{},"damage_vulnerabilities":"","damage_resistances":"Monstrosity Resilience","damage_immunities":"prone","condition_immunities":"","senses":"keensense 60 ft., tremorsense 60 ft.","languages":"","challenge_rating":"15","cr":15.0,"actions":[{"name":"Multiattack","desc":"The worm makes one Bite attack and one Tail Stinger attack."},{"name":"Bite","desc":"_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 22 (3d8+9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 19 DEX save or be swallowed by the purple worm.<br>A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside of the worm, and it takes 21 (6d6) acid damage at the start of each of the worm's turns. If the worm takes 30 damage or more on a single turn from a creature inside it, the worm must succeed on a DC 21 CON save at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the worm. If the worm dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone."},{"name":"Tail Stinger","desc":"_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one creature. _Hit:_ 19 (3d6+9) piercing damage, and the target must make a DC 19 CON save, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one."},{"name":"Thrash (Recharge 5-6)","desc":"The purple worm convulses its large body, smashing everything around it. Each creature within 20 feet of the worm must make a DC 19 STR save. On a failure, a creature takes 54 (12d8) bludgeoning damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned."}],"bonus_actions":[{"name":"Rapid Digestion","desc":"The purple worm's digestive system absorbs some of the already digested material from creatures it has swallowed. If the purple worm has at least one swallowed creature inside it, the purple worm regains 9 (2d8) HP. This healing increases by 4 (1d8) for each creature currently inside the purple worm, to a maximum of 10d8."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Monstrosity Resilience","desc":"The purple worm is resistant to exhaustion and to the frightened condition."},{"name":"Tunneler","desc":"The purple worm can burrow through solid rock at half its burrowing speed, and it leaves a 10-foot-diameter tunnel in its wake."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_purple-worm/"},{"slug":"rat_bf","desc":"","name":"Rat","size":"tiny","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":10,"armor_desc":null,"hit_points":9,"hit_dice":"","speed":{"walk":20,"swim":20},"strength":2,"dexterity":10,"constitution":8,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":-4,"dexterity_save":0,"constitution_save":-1,"intelligence_save":-4,"wisdom_save":0,"charisma_save":-3,"perception":10,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft.","languages":"-","challenge_rating":"0","cr":0.0,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 2 (1d4) piercing damage."}],"bonus_actions":[],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Accustomed to Filth","desc":"The rat has advantage on saves against contracting diseases."},{"name":"Heightened Smell","desc":"The rat's Perception is 15 while perceiving by smell."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_rat/"},{"slug":"rat_giant_bf","desc":"","name":"Rat, Giant","size":"small","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":13,"armor_desc":null,"hit_points":14,"hit_dice":"","speed":{"walk":30,"swim":30},"strength":6,"dexterity":16,"constitution":10,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":-2,"dexterity_save":3,"constitution_save":0,"intelligence_save":-4,"wisdom_save":0,"charisma_save":-3,"perception":10,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60 ft.","languages":"-","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing damage. If the target is a creature, it must make a DC 13 CON save. On a failure, the target contracts the rat plague disease (see Diseased Rats sidebar) or is poisoned until the end of its next turn (the GM's choice)."}],"bonus_actions":[],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Accustomed to Filth","desc":"The rat has advantage on saves against contracting diseases."},{"name":"Heightened Smell","desc":"The rat's Perception is 15 while perceiving by smell."},{"name":"Pack Tactics","desc":"The rat has advantage on attack rolls against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't incapacitated."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_rat-giant/"},{"slug":"remorhaz_bf","desc":"","name":"Remorhaz","size":"huge","type":"Monstrosity","subtype":"","group":null,"alignment":"","armor_class":17,"armor_desc":"natural armor","hit_points":216,"hit_dice":"","speed":{"walk":30,"burrow":20},"strength":32,"dexterity":12,"constitution":28,"intelligence":4,"wisdom":10,"charisma":4,"strength_save":11,"dexterity_save":1,"constitution_save":9,"intelligence_save":-3,"wisdom_save":0,"charisma_save":-3,"perception":10,"skills":{},"damage_vulnerabilities":"","damage_resistances":"Monstrosity Resilience","damage_immunities":"cold,fire","condition_immunities":"","senses":"darkvision 60 ft., tremorsense 60 ft.","languages":"-","challenge_rating":"11","cr":11.0,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +11 to hit, reach 10 ft., one target. _Hit:_ 40 (6d10+7) piercing damage plus 10 (3d6) fire damage. If the target is a Medium or smaller creature, it must succeed on a DC 17 DEX save or be swallowed by the remorhaz. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the remorhaz, and it takes 10 (3d6) acid damage and 10 (3d6) fire damage at the start of each of the remorhaz's turns. If the remorhaz takes 30 damage or more on a single turn from a swallowed creature, the remorhaz must succeed on a DC 19 CON save at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the remorhaz. If the remorhaz dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting prone."}],"bonus_actions":[{"name":"Vent Heat (119 HP or Fewer)","desc":"As the remorhaz's life force ebbs, its body generates more heat to protect itself. It can open valves in its carapace to vent this excess heat. Each creature within 5 feet of the remorhaz must succeed on a DC 17 CON save or suffer one level of exhaustion."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Heated Body","desc":"A creature that touches the remorhaz or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage."},{"name":"Monstrosity Resilience","desc":"The remorhaz is resistant to exhaustion and to the frightened condition."},{"name":"Tunneler","desc":"The remorhaz can burrow through ice, snow, and permafrost, and it leaves a 5-foot-diameter tunnel in its wake."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_remorhaz/"},{"slug":"seahorse_giant_bf","desc":"","name":"Seahorse, Giant","size":"large","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":13,"armor_desc":"natural armor","hit_points":25,"hit_dice":"","speed":{"walk":0,"swim":40},"strength":12,"dexterity":14,"constitution":10,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":1,"dexterity_save":2,"constitution_save":0,"intelligence_save":-4,"wisdom_save":1,"charisma_save":-3,"perception":11,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"-","languages":"-","challenge_rating":"1/2","cr":0.5,"actions":[{"name":"Ram","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) bludgeoning damage."}],"bonus_actions":[{"name":"Grasping Tail","desc":"The seahorse grabs one Medium or smaller creature within 10 feet of it. The target must succeed on a DC 12 STR save or be grappled (escape DC 12). Until this grapple ends, the target is restrained, and the seahorse can't use Grasping Tail on another creature."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Charge","desc":"If the seahorse moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 12 STR save or be knocked prone."},{"name":"Underwater Camouflage","desc":"The seahorse's Stealth is 19 while underwater."},{"name":"Water Breathing","desc":"The seahorse can breathe only underwater."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_seahorse-giant/"},{"slug":"shambling_mound_bf","desc":"","name":"Shambling Mound","size":"large","type":"Plant","subtype":"","group":null,"alignment":"","armor_class":15,"armor_desc":"natural armor","hit_points":110,"hit_dice":"","speed":{"walk":20,"swim":20},"strength":18,"dexterity":8,"constitution":16,"intelligence":4,"wisdom":10,"charisma":4,"strength_save":4,"dexterity_save":-1,"constitution_save":3,"intelligence_save":-3,"wisdom_save":0,"charisma_save":-3,"perception":10,"skills":{},"damage_vulnerabilities":"","damage_resistances":"cold,fire,Plant Resilience","damage_immunities":"lightning,blinded,deafened","condition_immunities":"","senses":"keensense 60 ft. (can't sense beyond this radius)","languages":"-","challenge_rating":"5","cr":5.0,"actions":[{"name":"Multiattack","desc":"The shambling mound makes two Slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14)."},{"name":"Slam","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 7 (2d6) poison damage."}],"bonus_actions":[{"name":"Engulf","desc":"The shambling mound engulfs a Medium or smaller creature grappled by it. In addition to being grappled, the engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 CON save at the start of each of the mound's turns or take 4 (1d8) bludgeoning damage and 3 (1d6) poison damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Lightning Absorption","desc":"Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains HP equal to the lightning damage dealt."},{"name":"Plant Resilience","desc":"The shambling mound is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions."},{"name":"Rotting Vegetation","desc":"The shambling mound emits the smell of rotting vegetation. A creature that starts its turn within 10 feet of the shambling mound must succeed on a DC 14 CON save or be poisoned until the start of its next turn."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_shambling-mound/"},{"slug":"shark_giant_bf","desc":"","name":"Shark, Giant","size":"huge","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":13,"armor_desc":"natural armor","hit_points":126,"hit_dice":"","speed":{"walk":0,"swim":50},"strength":22,"dexterity":10,"constitution":20,"intelligence":1,"wisdom":10,"charisma":4,"strength_save":6,"dexterity_save":0,"constitution_save":5,"intelligence_save":-5,"wisdom_save":0,"charisma_save":-3,"perception":13,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"keensense 60 ft.","languages":"-","challenge_rating":"5","cr":5.0,"actions":[{"name":"Multiattack","desc":"The shark makes two Bite attacks."},{"name":"Bite","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 19 (3d8+6) piercing damage."}],"bonus_actions":[{"name":"Swift Hunter","desc":"The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Blood Frenzy","desc":"The shark has advantage on melee attack rolls against any creature that doesn't have all its HP."},{"name":"Blood Sense","desc":"The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 120 feet of it and can sense the general direction of such creatures within 1 mile of it."},{"name":"Electrical Sensitivity","desc":"Whenever the shark takes lightning damage, it must succeed on a DC 15 CON save or be incapacitated until the end of its next turn."},{"name":"Water Breathing","desc":"The shark can breathe only underwater."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_shark-giant/"},{"slug":"shark_hunter_bf","desc":"","name":"Shark, Hunter","size":"large","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":12,"armor_desc":"natural armor","hit_points":63,"hit_dice":"","speed":{"walk":0,"swim":40},"strength":16,"dexterity":12,"constitution":14,"intelligence":1,"wisdom":10,"charisma":4,"strength_save":3,"dexterity_save":1,"constitution_save":2,"intelligence_save":-5,"wisdom_save":0,"charisma_save":-3,"perception":12,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"keensense 30 ft.","languages":"-","challenge_rating":"2","cr":2.0,"actions":[{"name":"Multiattack","desc":"The shark makes two Bite attacks."},{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8+3) piercing damage."}],"bonus_actions":[{"name":"Swift Hunter","desc":"The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Blood Frenzy","desc":"The shark has advantage on melee attack rolls against any creature that doesn't have all its HP."},{"name":"Blood Sense","desc":"The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it."},{"name":"Electrical Sensitivity","desc":"Whenever the shark takes lightning damage, it must succeed on a DC 12 CON save or be incapacitated until the end of its next turn."},{"name":"Water Breathing","desc":"The shark can breathe only underwater."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_shark-hunter/"},{"slug":"shark_reef_bf","desc":"","name":"Shark, Reef","size":"medium","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":12,"armor_desc":"natural armor","hit_points":27,"hit_dice":"","speed":{"walk":0,"swim":40},"strength":14,"dexterity":12,"constitution":12,"intelligence":1,"wisdom":10,"charisma":4,"strength_save":2,"dexterity_save":1,"constitution_save":1,"intelligence_save":-5,"wisdom_save":0,"charisma_save":-3,"perception":12,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"keensense 30 ft.","languages":"-","challenge_rating":"1/2","cr":0.5,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage."}],"bonus_actions":[{"name":"Stealthy Hunter","desc":"The shark takes the Hide action."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Blood Sense","desc":"The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it."},{"name":"Electrical Sensitivity","desc":"Whenever the shark takes lightning damage, it must succeed on a DC 11 CON save or be incapacitated until the end of its next turn."},{"name":"Pack Tactics","desc":"The shark has advantage on attack rolls against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated."},{"name":"Water Breathing","desc":"The shark can breathe only underwater."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_shark-reef/"},{"slug":"skeleton_bf","desc":"","name":"Skeleton","size":"medium","type":"Undead","subtype":"","group":"Skeletons","alignment":"","armor_class":13,"armor_desc":"armor scraps","hit_points":14,"hit_dice":"","speed":{"walk":30},"strength":10,"dexterity":14,"constitution":14,"intelligence":6,"wisdom":8,"charisma":4,"strength_save":0,"dexterity_save":2,"constitution_save":2,"intelligence_save":-2,"wisdom_save":-1,"charisma_save":-3,"perception":9,"skills":{},"damage_vulnerabilities":"bludgeoning","damage_resistances":"piercing","damage_immunities":"Undead Resilience","condition_immunities":"","senses":"darkvision 60 ft.","languages":"understands the languages it knew in life but can't speak","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Shortsword","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage."},{"name":"Shortbow","desc":"_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6+2) piercing damage."}],"bonus_actions":[],"reactions":[{"name":"Counterattack (Recharge 6)","desc":"When a creature the skeleton can see hits it with an attack, the skeleton can make one Shortsword or Shortbow attack against the attacker."}],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"False Appearance","desc":"While the skeleton remains motionless and prone, it is indistinguishable from an inanimate Humanoid skeleton."},{"name":"Undead Nature","desc":"The skeleton doesn't require air, food, drink, or sleep."},{"name":"Undead Resilience","desc":"The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_skeleton/"},{"slug":"skullbloom_bf","desc":"","name":"Skullbloom","size":"medium","type":"Plant","subtype":"","group":"Sporeborn","alignment":"","armor_class":11,"armor_desc":"natural armor","hit_points":23,"hit_dice":"","speed":{"walk":30},"strength":12,"dexterity":10,"constitution":14,"intelligence":2,"wisdom":8,"charisma":4,"strength_save":1,"dexterity_save":0,"constitution_save":2,"intelligence_save":-4,"wisdom_save":-1,"charisma_save":-3,"perception":11,"skills":{},"damage_vulnerabilities":"","damage_resistances":"Plant Resilience","damage_immunities":"","condition_immunities":"","senses":"keensense 10 ft.","languages":"understands the languages it knew in life but can't speak","challenge_rating":"1/2","cr":0.5,"actions":[{"name":"Multiattack","desc":"The skullbloom makes one Bite attack and one Slam attack. If the Bite and Slam attacks both hit one Humanoid, the target must succeed on a DC 12 CON save or be infected with apocalyptic fungus (see sidebar)."},{"name":"Bite","desc":"_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) piercing damage plus 2 (1d4) poison damage."},{"name":"Slam","desc":"_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) bludgeoning damage."}],"bonus_actions":[{"name":"Instinct to Pursue","desc":"The skullboom takes the Dash action toward an uninfected Humanoid it can see or sense."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Heightened Hearing","desc":"The skullbloom's Perception is 16 while perceiving by hearing."},{"name":"Plant Resilience","desc":"The skullbloom is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_skullbloom/"},{"slug":"snake_flying_bf","desc":"","name":"Snake, Flying","size":"tiny","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":11,"armor_desc":null,"hit_points":10,"hit_dice":"","speed":{"walk":30,"fly":60,"swim":30},"strength":4,"dexterity":12,"constitution":10,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":-3,"dexterity_save":1,"constitution_save":0,"intelligence_save":-4,"wisdom_save":1,"charisma_save":-3,"perception":11,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"keensense 10 ft.","languages":"-","challenge_rating":"1/8","cr":0.125,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 3 (1d4+1) piercing damage, and the target must succeed on a DC 11 CON save or take 5 (2d4) poison damage."}],"bonus_actions":[],"reactions":[{"name":"Reflexive Escape","desc":"When a creature the snake can see attacks it, the snake can move up to 5 feet. If this movement puts the snake out of reach of the attack, the attack misses."}],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Flyby","desc":"The snake doesn't provoke opportunity attacks when it flies out of an enemy's reach."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_snake-flying/"},{"slug":"spider_giant_bf","desc":"","name":"Spider, Giant","size":"large","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":15,"armor_desc":"natural armor","hit_points":40,"hit_dice":"","speed":{"walk":30,"climb":30},"strength":14,"dexterity":16,"constitution":12,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":2,"dexterity_save":3,"constitution_save":1,"intelligence_save":-4,"wisdom_save":0,"charisma_save":-3,"perception":10,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"keensense 10 ft., darkvision 60 ft.","languages":"-","challenge_rating":"1","cr":1.0,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) piercing damage, and the target must make a DC 13 CON save, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way."}],"bonus_actions":[{"name":"Web (Recharge 4-6)","desc":"The spider launches a gob of webbing at one creature it can see within 30 feet of it. The target must succeed on a DC 12 DEX save or be restrained. A creature, including the restrained target, can take its action to free the target from the webbing by succeeding on a DC 12 STR check. The webbing can also be attacked and destroyed (AC 10; HP 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Spider Climb","desc":"The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."},{"name":"Web Sense","desc":"While in contact with a web, the spider knows the exact location of any other creature in contact with the same web."},{"name":"Web Walker","desc":"The spider ignores movement restrictions caused by webbing."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_spider-giant/"},{"slug":"spider_giant_wolf_bf","desc":"","name":"Spider, Giant Wolf","size":"medium","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":13,"armor_desc":"natural armor","hit_points":14,"hit_dice":"","speed":{"walk":40,"climb":40},"strength":14,"dexterity":14,"constitution":12,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":2,"dexterity_save":2,"constitution_save":1,"intelligence_save":-4,"wisdom_save":1,"charisma_save":-3,"perception":13,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"keensense 10 ft., darkvision 60 ft.","languages":"-","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6+2) piercing damage, and the target must succeed on a DC 12 CON save or take 5 (2d4) poison damage. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way."}],"bonus_actions":[{"name":"Hunter's Leap","desc":"The spider jumps up to 20 feet horizontally or up to 10 feet vertically toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Spider Climb","desc":"The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."},{"name":"Standing Leap","desc":"The spider's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_spider-giant-wolf/"},{"slug":"triceratops_bf","desc":"","name":"Triceratops","size":"huge","type":"Beast","subtype":"","group":"Dinosaurs","alignment":"","armor_class":13,"armor_desc":"natural armor","hit_points":126,"hit_dice":"","speed":{"walk":50},"strength":22,"dexterity":8,"constitution":16,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":6,"dexterity_save":-1,"constitution_save":3,"intelligence_save":-4,"wisdom_save":0,"charisma_save":-3,"perception":10,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"-","languages":"-","challenge_rating":"5","cr":5.0,"actions":[{"name":"Multiattack","desc":"The triceratops makes two Gore attacks."},{"name":"Gore","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 19 (3d8+6) piercing damage."},{"name":"Stomp","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one prone creature. _Hit:_ 17 (2d10+6) bludgeoning damage."}],"bonus_actions":[{"name":"Warning Bugle","desc":"The triceratops emits a piercing call in a 30-foot cone, signaling its impending attack. Each creature in the area must succeed on a DC 14 WIS save or be frightened until the end of its next turn. If the triceratops uses this bonus action before moving the requisite 20 feet for Trampling Charge, the target of its charge has disadvantage on this save, and the triceratops can make a Stomp attack against the prone target without needing to use a bonus action, provided the target fails the STR save from the charge."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Hardy","desc":"Any critical hit against the dinosaur becomes a normal hit."},{"name":"Trampling Charge","desc":"If the triceratops moves at least 20 feet straight toward a creature and then hits it with a Gore attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the triceratops can make one Stomp attack against it as a bonus action."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_triceratops/"},{"slug":"vulture_bf","desc":"","name":"Vulture","size":"medium","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":10,"armor_desc":null,"hit_points":8,"hit_dice":"","speed":{"walk":10,"fly":50},"strength":6,"dexterity":10,"constitution":12,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":-2,"dexterity_save":0,"constitution_save":1,"intelligence_save":-4,"wisdom_save":1,"charisma_save":-3,"perception":13,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"-","languages":"-","challenge_rating":"0","cr":0.0,"actions":[{"name":"Beak","desc":"_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 2 (1d4) piercing damage."}],"bonus_actions":[],"reactions":[{"name":"Defensive Bile","desc":"When a creature the vulture can see hits it with a melee attack while within 5 feet of it, the vulture can spit partially digested carrion at the creature. The attacker must succeed on a DC 11 CON save or be incapacitated until the end of its next turn."}],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Carrion Sense","desc":"The vulture can pinpoint, by scent, the location of carrion, dead creatures, and Undead without the Incorporeal Movement trait within 60 feet of it."},{"name":"Heightened Sight and Smell","desc":"The vulture's Perception is 18 when perceiving by sight or smell."},{"name":"Pack Tactics","desc":"The vulture has advantage on attack rolls against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_vulture/"},{"slug":"war_horse_skeleton_bf","desc":"","name":"War Horse Skeleton","size":"large","type":"Undead","subtype":"","group":"Skeletons","alignment":"","armor_class":13,"armor_desc":"barding scraps","hit_points":25,"hit_dice":"","speed":{"walk":60},"strength":18,"dexterity":12,"constitution":14,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":4,"dexterity_save":1,"constitution_save":2,"intelligence_save":-4,"wisdom_save":1,"charisma_save":-3,"perception":11,"skills":{},"damage_vulnerabilities":"bludgeoning","damage_resistances":"piercing","damage_immunities":"Undead Resilience","condition_immunities":"","senses":"darkvision 60 ft.","languages":"-","challenge_rating":"1/2","cr":0.5,"actions":[{"name":"Hooves","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage."}],"bonus_actions":[{"name":"Counterattack (Recharge 6)","desc":"When a creature the war horse skeleton can see hits it with a melee attack while within 5 feet of it, the skeleton can make one Hooves attack against the attacker."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"False Appearance","desc":"While the war horse skeleton remains motionless and prone, it is indistinguishable from an inanimate war horse skeleton."},{"name":"Undead Nature","desc":"The skeleton doesn't require air, food, drink, or sleep."},{"name":"Undead Resilience","desc":"The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_war-horse-skeleton/"},{"slug":"weasel_giant_bf","desc":"","name":"Weasel, Giant","size":"medium","type":"Beast","subtype":"","group":"Animals","alignment":"","armor_class":13,"armor_desc":null,"hit_points":14,"hit_dice":"","speed":{"walk":40},"strength":10,"dexterity":16,"constitution":10,"intelligence":4,"wisdom":12,"charisma":4,"strength_save":0,"dexterity_save":3,"constitution_save":0,"intelligence_save":-3,"wisdom_save":1,"charisma_save":-3,"perception":13,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60 ft.","languages":"-","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing damage. Instead of dealing damage, the weasel can steal one item the target is wearing or carrying, provided the item weighs no more than 10 pounds, isn't a weapon, and isn't wrapped around or firmly attached to the target. For example, a weasel could steal a hat or belt pouch but not a creature's shirt or armor."}],"bonus_actions":[],"reactions":[{"name":"Repellent Spray","desc":"When a creature the weasel can see moves to a space within 15 feet of it, the weasel can release a pungent spray at the creature. The target must succeed on a DC 13 CON save or be poisoned until the end of its next turn. While poisoned, the creature can't move to a space within 5 feet of the weasel."}],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Heightened Hearing and Smell","desc":"The weasel's Perception is 18 when perceiving by hearing or smell."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_weasel-giant/"},{"slug":"zombie_bf","desc":"","name":"Zombie","size":"medium","type":"Undead","subtype":"","group":"Zombies","alignment":"","armor_class":8,"armor_desc":null,"hit_points":16,"hit_dice":"","speed":{"walk":20},"strength":14,"dexterity":6,"constitution":16,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":2,"dexterity_save":-2,"constitution_save":3,"intelligence_save":-4,"wisdom_save":0,"charisma_save":-3,"perception":10,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Undead Resilience","condition_immunities":"","senses":"darkvision 60 ft.","languages":"understands the languages it knew in life but can't speak","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Slam","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) bludgeoning damage. The target is grappled (escape DC 12) if it is a Medium or smaller creature, and the zombie doesn't already have a creature grappled."}],"bonus_actions":[{"name":"Rotten Hold","desc":"The zombie gnaws idly on the creature grappled by it. The target must succeed on a DC 12 CON save or take 2 (1d4) poison damage. A Humanoid slain by this bonus action rises 24 hours later as a zombie, unless the Humanoid is restored to life or its body is destroyed."}],"reactions":[],"legendary_desc":null,"legendary_actions":[],"special_abilities":[{"name":"Undead Fortitude","desc":"If damage reduces the zombie to 0 HP, it must make a CON save with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 HP instead."},{"name":"Undead Nature","desc":"The zombie doesn't require air, food, drink, or sleep."},{"name":"Undead Resilience","desc":"The zombie is immune to poison damage, to exhaustion, and to the poisoned condition."}],"spell_list":[],"page_no":null,"environments":[],"img_main":null,"document__slug":"blackflag","document__title":"Black Flag SRD","document__license_url":"https://paizo.com/orclicense","document__url":"https://koboldpress.com/black-flag-reference-document/","v2_converted_path":"/v2/creatures/bfrd_zombie/"},{"slug":"axe-beak-a5e","desc":"","name":"Axe Beak","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":16,"hit_dice":"3d10","speed":{"walk":50},"strength":14,"dexterity":12,"constitution":10,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Beak","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":438,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_axe-beak/"},{"slug":"badger-a5e","desc":"","name":"Badger","size":"Tiny","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":3,"hit_dice":"1d4+1","speed":{"walk":20,"burrow":5},"strength":4,"dexterity":10,"constitution":12,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 11","languages":"","challenge_rating":"0","cr":0.0,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If this damage would reduce a Small or larger target to 0 hit points  the target takes no damage from this attack."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The badger has advantage on Perception checks that rely on smell."}],"spell_list":[],"page_no":439,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_badger/"},{"slug":"bat-a5e","desc":"","name":"Bat","size":"Tiny","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":1,"hit_dice":"1d4-1","speed":{"walk":5,"fly":30},"strength":4,"dexterity":10,"constitution":12,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 60 ft., passive Perception 11","languages":"","challenge_rating":"0","cr":0.0,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If this damage would reduce a Small or larger target to 0 hit points  the target takes no damage from this attack."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Echolocation","desc":"The bat can't use blindsight while deafened."},{"name":"Keen Hearing","desc":"The bat has advantage on Perception checks that rely on hearing."}],"spell_list":[],"page_no":439,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_bat/"},{"slug":"blood-hawk-a5e","desc":"","name":"Blood Hawk","size":"Small","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":7,"hit_dice":"2d6","speed":{"walk":10,"fly":60},"strength":6,"dexterity":12,"constitution":10,"intelligence":2,"wisdom":14,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 12","languages":"","challenge_rating":"1/8","cr":0.125,"actions":[{"name":"Beak","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Sight","desc":"The hawk has advantage on Perception checks that rely on sight."},{"name":"Pack Tactics","desc":"The hawk has advantage on attack rolls against a creature if at least one of the hawks allies is within 5 feet of the creature and not incapacitated."}],"spell_list":[],"page_no":440,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_blood-hawk/"},{"slug":"boar-a5e","desc":"","name":"Boar","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":11,"hit_dice":"2d8+2","speed":{"walk":40},"strength":12,"dexterity":10,"constitution":12,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Tusk","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage. If the boar moves at least 20 feet straight towards the target before the attack  the attack deals an extra 3 (1d6) slashing damage and the target makes a DC 11 Strength saving throw  falling prone on a failure."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Relentless (1/Day)","desc":"If the boar takes 5 or less damage that would reduce it to 0 hit points, it is instead reduced to 1 hit point."}],"spell_list":[],"page_no":440,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_boar/"},{"slug":"brown-bear-a5e","desc":"","name":"Brown Bear","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":34,"hit_dice":"4d10+12","speed":{"walk":30,"climb":30},"strength":18,"dexterity":10,"constitution":16,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 13","languages":"","challenge_rating":"1","cr":1.0,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage."},{"name":"Claws","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4+4) slashing damage. If the target is a Medium or smaller creature  it is grappled (escape DC 14). Until this grapple ends  the bear can't attack a different target with its claws."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The bear has advantage on Perception checks that rely on smell."}],"spell_list":[],"page_no":440,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_brown-bear/"},{"slug":"camel-a5e","desc":"","name":"Camel","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":15,"hit_dice":"2d10+4","speed":{"walk":50},"strength":16,"dexterity":10,"constitution":14,"intelligence":2,"wisdom":8,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 9","languages":"","challenge_rating":"1/8","cr":0.125,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":441,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_camel/"},{"slug":"cave-bear-a5e","desc":"","name":"Cave Bear","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":42,"hit_dice":"5d10+15","speed":{"walk":40},"strength":20,"dexterity":10,"constitution":16,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"darkvision":90},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 13","languages":"","challenge_rating":"2","cr":2.0,"actions":[{"name":"Multiattack","desc":"The bear makes two melee attacks."},{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) piercing damage."},{"name":"Claws","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4+5) slashing damage. If the target is a Medium or smaller creature  it is grappled (escape DC 15). Until this grapple ends  the bear can't attack a different target with its claws."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The bear has advantage on Perception checks that rely on smell."}],"spell_list":[],"page_no":456,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_cave-bear/"},{"slug":"crab-a5e","desc":"","name":"Crab","size":"Tiny","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":2,"hit_dice":"1d4","speed":{"walk":20,"swim":20},"strength":2,"dexterity":10,"constitution":10,"intelligence":1,"wisdom":8,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 30 ft., passive Perception 9","languages":"","challenge_rating":"0","cr":0.0,"actions":[{"name":"Claws","desc":"Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage. If this damage would reduce a Small or larger target to 0 hit points  the target takes no damage from this attack."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amphibious","desc":"The crab can breathe air and water."}],"spell_list":[],"page_no":442,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_crab/"},{"slug":"crocodile-a5e","desc":"","name":"Crocodile","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":19,"hit_dice":"3d10+3","speed":{"walk":20,"swim":30},"strength":14,"dexterity":10,"constitution":12,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"stealth":2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 10","languages":"","challenge_rating":"1/2","cr":0.5,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage and the target is grappled (escape DC 12). Until this grapple ends  the target is restrained and the crocodile can't bite a different target."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Hold Breath","desc":"The crocodile can hold its breath for 15 minutes."}],"spell_list":[],"page_no":442,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_crocodile/"},{"slug":"deer-a5e","desc":"","name":"Deer","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":4,"hit_dice":"1d8","speed":{"walk":50},"strength":10,"dexterity":16,"constitution":10,"intelligence":2,"wisdom":14,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 12","languages":"","challenge_rating":"0","cr":0.0,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage."},{"name":"Headbutt","desc":"Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The deer has advantage on Perception checks that rely on smell."}],"spell_list":[],"page_no":442,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_deer/"},{"slug":"diseased-giant-rat-a5e","desc":"","name":"Diseased Giant Rat","size":"Small","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":7,"hit_dice":"2d6","speed":{"walk":30},"strength":6,"dexterity":14,"constitution":10,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60 ft., passive Perception 10","languages":"","challenge_rating":"1/8","cr":0.125,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage. Giant rats who dwell in sewers and filth can carry debilitating disease. A creature bitten by a diseased giant rat makes a DC 10 Constitution saving throw or it becomes infected with sewer plague."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The rat has advantage on Perception checks that rely on smell."},{"name":"Pack Tactics","desc":"The giant rat has advantage on attack rolls against a creature if at least one of the rats allies is within 5 feet of the creature and not incapacitated."}],"spell_list":[],"page_no":449,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_diseased-giant-rat/"},{"slug":"drop-bear-a5e","desc":"","name":"Drop Bear","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":42,"hit_dice":"5d10+15","speed":{"walk":40,"climb":40},"strength":20,"dexterity":10,"constitution":16,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 13","languages":"","challenge_rating":"3","cr":3.0,"actions":[{"name":"Multiattack","desc":"The bear makes two melee attacks."},{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) piercing damage."},{"name":"Claws","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4+5) slashing damage. If the target is a Medium or smaller creature  it is grappled (escape DC 15). Until this grapple ends  the bear can't attack a different target with its claws."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The bear has advantage on Perception checks that rely on smell."},{"name":"Stealthy","desc":"The drop bear has advantage on Stealth checks in forested areas."},{"name":"Drop","desc":"The drop bear takes no damage from falling 40 feet or fewer and deals an extra 7 (2d6) damage when it hits with an attack after falling at least 20 feet. A creature that takes this extra damage is knocked prone."}],"spell_list":[],"page_no":456,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_drop-bear/"},{"slug":"elk-a5e","desc":"","name":"Elk","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":15,"hit_dice":"2d10+4","speed":{"walk":50},"strength":14,"dexterity":10,"constitution":14,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Ram","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage. If the target is a creature and the elk moves at least 20 feet straight towards the target before the attack  the target makes a DC 12 Strength saving throw  falling prone on a failure."}],"bonus_actions":[{"name":"Hooves","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one prone creature. Hit: 7 (2d4+2) bludgeoning damage."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":444,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_elk/"},{"slug":"flying-snake-a5e","desc":"","name":"Flying Snake","size":"Tiny","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":7,"hit_dice":"2d4+2","speed":{"walk":30,"fly":60,"swim":30},"strength":4,"dexterity":16,"constitution":12,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 10 ft., passive Perception 11","languages":"","challenge_rating":"1/8","cr":0.125,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 3 (1d6) poison damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Flyby","desc":"The snake doesnt provoke opportunity attacks when it flies out of a creatures reach."}],"spell_list":[],"page_no":444,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_flying-snake/"},{"slug":"frog-a5e","desc":"","name":"Frog","size":"Tiny","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":1,"hit_dice":"1d4-1","speed":{"walk":20,"swim":20},"strength":1,"dexterity":12,"constitution":8,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"stealth":3},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 11","languages":"","challenge_rating":"0","cr":0.0,"actions":null,"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amphibious","desc":"The frog can breathe air and water."},{"name":"Jumper","desc":"The frog can jump up to 10 feet horizontally and 5 feet vertically without a running start."}],"spell_list":[],"page_no":444,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_frog/"},{"slug":"giant-badger-a5e","desc":"","name":"Giant Badger","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":19,"hit_dice":"3d8+6","speed":{"walk":30,"burrow":10},"strength":12,"dexterity":10,"constitution":14,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 11","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The badger has advantage on Perception checks that rely on smell."}],"spell_list":[],"page_no":444,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-badger/"},{"slug":"giant-boar-a5e","desc":"","name":"Giant Boar","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":47,"hit_dice":"5d10+20","speed":{"walk":40},"strength":16,"dexterity":10,"constitution":18,"intelligence":2,"wisdom":8,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 9","languages":"","challenge_rating":"2","cr":2.0,"actions":[{"name":"Tusk","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) slashing damage. If the boar moves at least 20 feet straight towards the target before the attack  the attack deals an extra 7 (2d6) slashing damage and the target makes a DC 13 Strength saving throw  falling prone on a failure."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Relentless (1/Day)","desc":"If the boar takes 10 or less damage that would reduce it to 0 hit points, it is instead reduced to 1 hit point."}],"spell_list":[],"page_no":445,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-boar/"},{"slug":"giant-constrictor-snake-a5e","desc":"","name":"Giant Constrictor Snake","size":"Huge","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":52,"hit_dice":"7d12+7","speed":{"walk":30,"climb":30,"swim":30},"strength":18,"dexterity":14,"constitution":12,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 10 ft., passive Perception 12","languages":"","challenge_rating":"2","cr":2.0,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8+4) piercing damage."},{"name":"Constrict","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage and the target is grappled (escape DC 16). Until this grapple ends  the target is restrained and the snake can't constrict a different target."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":445,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-constrictor-snake/"},{"slug":"giant-crab-a5e","desc":"","name":"Giant Crab","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":15,"armor_desc":"","hit_points":9,"hit_dice":"2d8","speed":{"walk":30,"swim":30},"strength":12,"dexterity":14,"constitution":10,"intelligence":1,"wisdom":8,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 30 ft., passive Perception 9","languages":"","challenge_rating":"1/8","cr":0.125,"actions":[{"name":"Claw","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage and the target is grappled (escape DC 11). The crab has two claws and can grapple one creature with each."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amphibious","desc":"The crab can breathe air and water."}],"spell_list":[],"page_no":446,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-crab/"},{"slug":"giant-fire-beetle-a5e","desc":"","name":"Giant Fire Beetle","size":"Small","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":4,"hit_dice":"1d6+1","speed":{"walk":30},"strength":8,"dexterity":10,"constitution":12,"intelligence":1,"wisdom":6,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 30 ft., passive Perception 8","languages":"","challenge_rating":"0","cr":0.0,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 slashing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Fire Glands","desc":"The beetle sheds bright light in a 10-foot radius and dim light for an additional 10 feet."}],"spell_list":[],"page_no":447,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-fire-beetle/"},{"slug":"giant-frog-a5e","desc":"","name":"Giant Frog","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":18,"hit_dice":"4d8","speed":{"walk":30,"swim":30},"strength":12,"dexterity":12,"constitution":10,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":2,"stealth":3},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 12","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage and the target is grappled (escape DC 11). Until this grapple ends  the frog can't bite another target."},{"name":"Swallow","desc":"The frog makes a bite attack against a Small or smaller creature it is grappling. If the attack hits and the frog has not swallowed another creature  the target is swallowed and the grapple ends. A swallowed creature has total cover from attacks from outside the frog  it is blinded and restrained  and it takes 5 (2d4) acid damage at the beginning of each of the frogs turns. If the frog dies  the target is no longer swallowed."},{"name":"Vaulting Leap","desc":"The frog jumps up to 10 feet horizontally and 5 feet vertically. If its within 5 feet of a creature that it is not grappling at the end of this movement  it may make a bite attack against that creature with advantage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amphibious","desc":"The frog can breathe air and water."}],"spell_list":[],"page_no":447,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-frog/"},{"slug":"giant-lizard-a5e","desc":"","name":"Giant Lizard","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":19,"hit_dice":"3d10+3","speed":{"walk":30,"climb":30},"strength":14,"dexterity":12,"constitution":12,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":448,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-lizard/"}]}