{"count":3207,"next":"https://api-beta.open5e.com/v1/monsters/?format=json&ordering=-cr&page=60","previous":"https://api-beta.open5e.com/v1/monsters/?format=json&ordering=-cr&page=58","results":[{"slug":"animated-instrument","desc":"","name":"Animated Instrument","size":"Tiny","type":"Construct","subtype":"","group":null,"alignment":"unaligned","armor_class":12,"armor_desc":"natural armor","hit_points":17,"hit_dice":"7d4","speed":{"walk":0,"fly":30},"strength":1,"dexterity":12,"constitution":11,"intelligence":1,"wisdom":5,"charisma":15,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":-3,"skills":{"perception":-3},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"poison, psychic","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned","senses":"blindsight 60' (blind beyond), passive Perception 7","languages":"—","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Trouble Clef","desc":"Melee Weapon Attack: +3 to hit, 5 ft., one target, 4 (1d4+1) bludgeoning damage."},{"name":"Orchestra Hit","desc":"Ranged Spell Attack: +4 to hit, 60 ft., one target, 5 (1d6+2) thunder."},{"name":"Spirited Solo (Recharge 5-6)","desc":"Improvises a tune to draw listeners into entrancing thought. Each creature within 30' of it that can hear the song: creature is incapacitated until end of its next turn (DC 12 Wis creature has an epiphany and gains advantage on Cha (Performance) checks for 1 day)."},{"name":"Courageous Anthem (1/Day)","desc":"Plays a song that bolsters its allies. Each friendly creature within 30' of the instrument that can hear song has a +1 bonus to attack rolls ability checks and saves until song ends. Instrument must take a bonus action on subsequent turns to continue playing the song. Can stop playing at any time. Song ends if animated instrument is incapacitated. A creature can benefit from only one Courageous Anthem at a time."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Antimagic Susceptibility","desc":"Incapacitated while in the area of an antimagic field. If targeted by dispel magic instrument must succeed on a Con save vs. caster's spell save DC or fall unconscious for 1 min."},{"name":"Construct Nature","desc":"Doesn't require air food drink or sleep."},{"name":"False","desc":"[+]Appearance[/+] While motionless and isn't flying indistinguishable from normal musical instrument."}],"spell_list":[],"page_no":34,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_animated-instrument/"},{"slug":"blood-barnacle","desc":"","name":"Blood Barnacle","size":"Tiny","type":"Beast","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"natural armor","hit_points":25,"hit_dice":"10d4","speed":{"walk":10,"swim":30},"strength":2,"dexterity":14,"constitution":10,"intelligence":1,"wisdom":12,"charisma":8,"strength_save":null,"dexterity_save":null,"constitution_save":2,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"fire","damage_resistances":"necrotic","damage_immunities":"","condition_immunities":"","senses":"blindsight 60' (blind beyond), passive Perception 11","languages":"—","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 5 (1d6+2) piercing damage and barnacle attaches to target. While attached barnacle doesn't attack. Instead at start of each of barnacle's turns target loses 5 (1d6+2) hp due to blood loss. Barnacle can detach itself by spending 5 ft. of its movement. A creature including target can take its action to detach barnacle via DC 12 Str check. When barnacle is removed target takes 2 (1d4) piercing damage. If creature ends its turn with barnacle attached to it that creature: DC 12 Con save or contract barnacle shivers (see above)."}],"bonus_actions":null,"reactions":[{"name":"Host Defense","desc":"When a creature damages an attached blood barnacle with anything other than fire creature hosting barnacle must make DC 12 Wis save or use its reaction to protect the barnacle. Barnacle takes half the damage dealt to it and host takes the other half."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Barnacle Shivers","desc":"Characterized by inescapable cold and shiveringthat slowly pervades victim's body this is a disease that infects creatures attacked by blood barnacles. Until disease is cured infected creature can't regain hp except magically and its hp max decreases by 3 (1d6) for every 24 hrs that elapse. Reduction lasts until disease is cured. Creature dies if disease reduces its hp max to 0. A Humanoid or Beast slain by this disease rises 24 hrs later as a zombie. Zombie isn't under barnacle's control but it views barnacle as an ally."},{"name":"Blood Sense","desc":"Can pinpoint by scent location of creatures that aren't Constructs or Undead and that don't have all of their hp within 60' of it and can sense general direction of such creatures within 1 mile of it."},{"name":"False Appearance","desc":"While motionless indistinguishable from normal barnacle."}],"spell_list":[],"page_no":62,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_blood-barnacle/"},{"slug":"clockwork-armadillo","desc":"","name":"Clockwork Armadillo","size":"Small","type":"Construct","subtype":"","group":null,"alignment":"unaligned","armor_class":14,"armor_desc":"natural armor","hit_points":22,"hit_dice":"4d6+8","speed":{"walk":30},"strength":10,"dexterity":18,"constitution":14,"intelligence":5,"wisdom":10,"charisma":10,"strength_save":null,"dexterity_save":6,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"poison, psychic","condition_immunities":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","senses":"darkvision 60', passive Perception 12","languages":"understands the languages of its creator but can't speak","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Scissor Claws","desc":"Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d4+4) slashing damage and the target must make DC 11 Con save or drop whatever it is currently holding."},{"name":"Tuck In","desc":"Tucks its entire body into its shell forming an armored ball. While an armored ball it moves by rolling has resistance to B/P/S damage is immune to the prone condition and it can't make Scissor Claws attacks. As part of this action the armadillo can expand its shell outward to contain one object of its size or smaller that isn't being worn or carried and is within 5 ft. of the armadillo. The armadillo can uncurl its body and release any contained item as a bonus action."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Construct Nature","desc":"Doesn't require air food drink or sleep."},{"name":"Immutable Form","desc":"Immune: form-altering spells/effects."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Overclocked","desc":"Advantage on initiative rolls."}],"spell_list":[],"page_no":86,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_clockwork-armadillo/"},{"slug":"dinosaur-jeholopterus","desc":"","name":"Dinosaur, Jeholopterus","size":"Small","type":"Beast","subtype":"","group":null,"alignment":"unaligned","armor_class":14,"armor_desc":"natural armor","hit_points":12,"hit_dice":"5d4","speed":{"walk":10,"fly":60},"strength":10,"dexterity":16,"constitution":10,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 13","languages":"—","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Blood Drain","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 8 (2d4+3) piercing damage and it attaches to the target. While attached jeholopterus doesn't attack. Instead at start of each of jeholopterus's turns target loses 8 (2d4+3) hp due to blood loss. The jeholopterus can detach itself by spending 5 ft. of its movement. It does so after it drains 15 hp of blood from the target or the target dies. A creature including the target can take its action to detach the jeholopterus by succeeding on a DC 13 Str check."},{"name":"Claw","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 7 (1d6+3) slashing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Flyby","desc":"Doesn't provoke opportunity attacks when it flies out of an enemy's reach."},{"name":"Keen Sight","desc":"Advantage: sight Wis (Percept) checks."}],"spell_list":[],"page_no":126,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_dinosaur-jeholopterus/"},{"slug":"diving-gel","desc":"","name":"Diving Gel","size":"Tiny","type":"Ooze","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"","hit_points":17,"hit_dice":"5d4+5","speed":{"walk":5,"swim":40},"strength":3,"dexterity":16,"constitution":13,"intelligence":3,"wisdom":6,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":-2,"skills":{"perception":-2},"damage_vulnerabilities":"","damage_resistances":"acid, fire, poison","damage_immunities":"","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, prone","senses":"darkvision 60', passive Perception 8","languages":"—","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Pseudopod","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 5 (1d4+3) bludgeoning damage."},{"name":"Attach","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one creature,. The gel attaches itself to the head face or gills of a creature. If the creature is Large or smaller and can breathe air it continues to breathe normally as the air-filled gel provides breathable air for the creature. If the creature can't breathe air it must hold its breath or begin to suffocate. If the gel is attached to a creature it has advantage on attack rolls vs. that creature. A creature including the target can take its action to detach the diving gel by succeeding on a DC 12 Str check."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amorphous","desc":"Move through space 1ft.+ wide with o squeezing."},{"name":"Amphibious","desc":"Can breathe air and water."},{"name":"Ooze Nature","desc":"Doesn't require sleep."}],"spell_list":[],"page_no":136,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_diving-gel/"},{"slug":"dragonette-barnyard","desc":"","name":"Dragonette, Barnyard","size":"Tiny","type":"Dragon","subtype":"","group":null,"alignment":"neutral","armor_class":13,"armor_desc":"natural armor","hit_points":18,"hit_dice":"4d4+8","speed":{"walk":30},"strength":14,"dexterity":12,"constitution":15,"intelligence":8,"wisdom":13,"charisma":13,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60', passive Perception 13","languages":"Common, Draconic","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d4+2) piercing damage. If target is a Small or smaller creature: DC 12 Str save or be grappled."},{"name":"Scale Rake","desc":"One creature grappled by it must make DC 12 Str save: 5 (2d4) slashing damage on a failed save or half damage if made."},{"name":"Gritty Breath (Recharge 5-6)","desc":"Exhales a cloud of stinging dust in a 15 ft. cone. Each creature in the area: DC 12 Con save or be blinded 1 min. A blinded creature can repeat the save at end of each of its turns ending effect on itself on a success"}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"Advantage: smell Wis (Percept) checks."},{"name":"Speak with Beasts","desc":"The barnyard dragonette can communicate with Beasts as if they shared a language."}],"spell_list":[],"page_no":148,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_dragonette-barnyard/"},{"slug":"giant-flea","desc":"","name":"Giant Flea","size":"Small","type":"Beast","subtype":"","group":null,"alignment":"unaligned","armor_class":14,"armor_desc":"natural armor","hit_points":27,"hit_dice":"5d6 +10","speed":{"walk":30,"climb":20},"strength":13,"dexterity":14,"constitution":14,"intelligence":2,"wisdom":10,"charisma":2,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"bludgeoning","damage_immunities":"","condition_immunities":"","senses":"blindsight 60', passive Perception 10","languages":"—","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 4 (1d4+2) piercing damage and the flea attaches to the target. While attached the flea doesn't attack. Instead at the start of each of the flea's turns the target loses 4 (1d4+2) hp due to blood loss. The flea can detach itself by spending 5 ft. of movement. It does so after draining 12 hp of blood from the target or the target dies. A creature including the target can take its action to detach the flea by succeeding on a DC 11 Str check."}],"bonus_actions":[{"name":"Leaping Escape","desc":"Leaps up to 15 ft. with o provoking opportunity attacks."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Blood Sense","desc":"Can pinpoint by scent the location of creatures that have blood within 60' of it."},{"name":"Keen Smell","desc":"Advantage: smell Wis (Percept) checks."},{"name":"Standing Leap","desc":"Its long jump is up to 30' and its high jump is up to 15 feet with or with o a running start."}],"spell_list":[],"page_no":197,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_giant-flea/"},{"slug":"hinderling","desc":"","name":"Hinderling","size":"Small","type":"Fey","subtype":"","group":null,"alignment":"chaotic neutral","armor_class":13,"armor_desc":"","hit_points":13,"hit_dice":"3d6+3","speed":{"walk":30,"climb":20},"strength":11,"dexterity":17,"constitution":13,"intelligence":9,"wisdom":15,"charisma":13,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":4,"charisma_save":3,"perception":2,"skills":{"perception":2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60', passive Perception 14","languages":"Common, Sylvan","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Stolen Belonging","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) bludgeoning damage."},{"name":"Hurl Stolen Belonging","desc":"Ranged Weapon Attack: +5 to hit 20/60' one target 5 (1d4+3) bludgeoning damage."},{"name":"Mad Dash","desc":"Moves up to twice its speed and can move through space of any creature that is Med or larger. When it moves through a creature's space creature must make DC 13 Dex save or fall prone. This move doesn't provoke opportunity attacks."}],"bonus_actions":[{"name":"Nimble Escape","desc":"Takes the Disengage or Hide action."}],"reactions":[{"name":"Run and Hide","desc":"When a creature hinderling can see targets it with weapon hinderling chooses another creature within 5 ft. as attack's target then moves up to half its speed with o provoking opportunity attacks."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Aura of Misfortune","desc":"Creatures within 15 ft. of it treat attack rolls of 20 as 19 and can't gain advantage on ability checks attacks and saves."},{"name":"Rejuvenation","desc":"While hinderling curse remains on a victim a slain hinderling returns to life in 1 day regaining all its hp and becoming active again. Hinderling appears within 100' of victim."}],"spell_list":[],"page_no":232,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_hinderling/"},{"slug":"musk-deer","desc":"","name":"Musk Deer","size":"Tiny","type":"Beast","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"","hit_points":17,"hit_dice":"5d4+5","speed":{"walk":30},"strength":4,"dexterity":16,"constitution":12,"intelligence":2,"wisdom":14,"charisma":7,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":2,"skills":{"perception":2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"poisoned","senses":"passive Perception 12","languages":"—","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 6 (1d6+3) piercing damage."}],"bonus_actions":[{"name":"Musk (Recharge: Short/Long Rest)","desc":"Emits a pungent musk around itself for 1 min. While musk is active a creature that starts its turn within 10 ft. of deer: poisoned 1 min (DC 11 Con negates). Poisoned creature can re-save at end of each of its turns success ends effect on itself. For 1 hr after creature fails this save others have advantage on Wis (Perception) and Wis (Survival) checks to find or track the creature unless creature spends 10+ min washing off the musk."},{"name":"Sprinter","desc":"Takes the Dash action."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":282,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_musk-deer/"},{"slug":"qumdaq","desc":"","name":"Qumdaq","size":"Small","type":"Elemental","subtype":"","group":null,"alignment":"neutral","armor_class":13,"armor_desc":"natural armor","hit_points":18,"hit_dice":"4d6+4","speed":{"walk":30,"burrow":30},"strength":8,"dexterity":14,"constitution":13,"intelligence":6,"wisdom":11,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":2,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"exhaustion, paralyzed, petrified, poisoned, unconscious","senses":"darkvision 30', tremorsense 30', passive Perception 12","languages":"Terran","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Slam","desc":"Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d4+2) bludgeoning damage."},{"name":"Desiccation Field (1/Day)","desc":"Extends its arms sending sand and grit swirling around itself. Each non-qumdaq creature within 10 ft. of it: 5 (2d4) bludgeoning damage and suffers one level of exhaustion for 1 hr or until it drinks 1+ pint of water (DC 10 Con half damage and isn't exhausted). A creature can suffer no more than 3 total levels of exhaustion from Desiccation Field regardless of how many qumdaqs use the action."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Earth Glide","desc":"Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through."},{"name":"Elemental Nature","desc":"Doesn't require air food drink or sleep."},{"name":"Final Gift","desc":"When it dies it bursts in a shower of sand. A qumdaq of dying qumdaq's choice within 10 ft. of it regains 5 (2d4) hp or target gains 5 (2d4) temp hp if at its max."},{"name":"Horde Tactics","desc":"Has advantage on attack rolls vs. a creature if 1+ qumdaq's ally is within 5 ft. of creature and ally isn't incapacitated. Also qumdaq's weapon attacks deal extra 2 (1d4) bludgeoning damage on a hit if 3+ qumdaq's allies are within 5 ft. of target and allies aren't incapacitated."},{"name":"Sense Magic","desc":"Senses magic within 60' of it at will. This otherwise works like detect magic but isn't itself magical."}],"spell_list":[],"page_no":326,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_qumdaq/"},{"slug":"swarm-biting-gnat","desc":"","name":"Swarm, Biting Gnat","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"","hit_points":16,"hit_dice":"3d8+3","speed":{"walk":10,"climb":10,"fly":30},"strength":2,"dexterity":17,"constitution":12,"intelligence":1,"wisdom":10,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"bludgeoning, piercing, slashing","damage_immunities":"","condition_immunities":"charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned","senses":"passive Perception 10","languages":"—","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bites","desc":"Melee Weapon Attack: +5 to hit 0' 1 tgt in the swarm's space. 5 (2d4) piercing damage or 2 (1d4) piercing damage if the swarm has half its hp or fewer. The target must make DC 11 Con save or become blinded for 1 min. The target can re-save at end of each of its turns success ends effect on itself. Alternatively target can use action to clear its eyes of the insects ending effect."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Blood Sense","desc":"Can pinpoint by scent the location of warm-blooded creatures within 20' of it."},{"name":"Distracting Buzz","desc":"A creature that is not deafened and starts its turn in a space occupied by a swarm of biting gnats must make DC 10 Wis save or become distracted by the droning of the gnats' wings. A distracted creature has disadvantage on attack rolls and ability checks that use Int Wis or Cha for 1 min. A creature can re-save at end of each of its turns success ends effect on itself. If a creature's save is successful the creature is immune to the swarm's Distracting Buzz for the next 10 min."},{"name":"Swarm","desc":"Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny beast. Can't regain hp or gain temp hp."}],"spell_list":[],"page_no":360,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_swarm-biting-gnat/"},{"slug":"tuberkith","desc":"","name":"Tuberkith","size":"Small","type":"Plant","subtype":"","group":null,"alignment":"any alignment","armor_class":13,"armor_desc":"natural armor","hit_points":22,"hit_dice":"4d6+8","speed":{"walk":30,"burrow":20},"strength":8,"dexterity":14,"constitution":15,"intelligence":10,"wisdom":12,"charisma":9,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60', passive Perception 13","languages":"Common, Sylvan","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Peeler","desc":"Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) slashing damage."},{"name":"Masher","desc":"Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) bludgeoning damage. If the target is a creature it must make DC 12 Str save or be knocked prone."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Deep Roots","desc":"Has advantage on Str and Dex saves made vs. effects that would move it vs. its will along the ground."},{"name":"Dozens of Eyes","desc":"Has advantage on Wis (Perception) checks that rely on sight and on saves vs. being blinded. In addition if the tuberkith isn't blinded creatures attacking it can't benefit from traits and features that rely on a creature's allies distracting or surrounding the tuberkith such as the Pack Tactics trait or Sneak Attack feature."}],"spell_list":[],"page_no":379,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_tuberkith/"},{"slug":"acolyte-a5e","desc":"","name":"Acolyte","size":"Medium","type":"Humanoid","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":11,"hit_dice":"2d8+2","speed":{"walk":30},"strength":10,"dexterity":10,"constitution":12,"intelligence":10,"wisdom":14,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"medicine":4,"religion":2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 12","languages":"any one","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Club","desc":"Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage."},{"name":"Sacred Flame (Cantrip; V, S)","desc":"One creature the acolyte can see within 60 feet makes a DC 12 Dexterity saving throw  taking 4 (1d8) radiant damage on a failure. This spell ignores cover."},{"name":"Bless (1st-Level; V, S, M, Concentration)","desc":"Up to three creatures within 30 feet add a d4 to attack rolls and saving throws for 1 minute."},{"name":"Cure Wounds (1st-Level; V, S)","desc":"The acolyte touches a willing living creature  restoring 6 (1d8 + 2) hit points to it."},{"name":"An acolyte is a priest in training or an assistant to a more senior member of the clergy","desc":"While acolytes may be found acting as servants or messengers in major temples  an acolyte may also be the only representative of their faith serving a village or roadside shrine."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Spellcasting","desc":"The acolyte is a 2nd level spellcaster. Their spellcasting ability is Wisdom (spell save DC 12\n +4 to hit with spell attacks). They have the following cleric spells prepared:\n Cantrips (at will): light\n sacred flame\n thaumaturgy\n 1st-level (3 slots): bless\n cure wounds\n sanctuary"}],"spell_list":[],"page_no":486,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_acolyte/"},{"slug":"ankheg-spawn-a5e","desc":"","name":"Ankheg Spawn","size":"Medium","type":"Monstrosity","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":11,"hit_dice":"2d8+2","speed":{"walk":30,"burrow":10},"strength":14,"dexterity":12,"constitution":12,"intelligence":2,"wisdom":14,"charisma":8,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"acid","damage_immunities":"","condition_immunities":"","senses":"tremorsense 30 ft., passive Perception 12","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage."},{"name":"Claws","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one Medium or smaller creature. Hit: 4 (1d4 + 2) slashing damage  and the target makes a DC 12 Strength check. On a failure  it is knocked prone. If the target is already prone  the ankheg can instead move up to half its Speed  dragging the target with it."},{"name":"Acid Spit","desc":"Ranged Weapon Attack: +3 to hit, range 30 ft., one creature. Hit: 4 (1d8) acid damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":26,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_ankheg-spawn/"},{"slug":"axe-beak-a5e","desc":"","name":"Axe Beak","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":16,"hit_dice":"3d10","speed":{"walk":50},"strength":14,"dexterity":12,"constitution":10,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Beak","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":438,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_axe-beak/"},{"slug":"blink-dog-a5e","desc":"","name":"Blink Dog","size":"Medium","type":"Fey","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":22,"hit_dice":"4d8+4","speed":{"walk":40},"strength":14,"dexterity":16,"constitution":12,"intelligence":10,"wisdom":12,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":5},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 13","languages":"Blink Dog, understands but cant speak Sylvan","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage."}],"bonus_actions":[{"name":"Teleport (Recharge 4-6)","desc":"The blink dog magically teleports up to 40 feet to an unoccupied space it can see."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Hearing and Smell","desc":"The blink dog has advantage on Perception checks that rely on hearing and smell."}],"spell_list":[],"page_no":440,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_blink-dog/"},{"slug":"boar-a5e","desc":"","name":"Boar","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":11,"hit_dice":"2d8+2","speed":{"walk":40},"strength":12,"dexterity":10,"constitution":12,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Tusk","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage. If the boar moves at least 20 feet straight towards the target before the attack  the attack deals an extra 3 (1d6) slashing damage and the target makes a DC 11 Strength saving throw  falling prone on a failure."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Relentless (1/Day)","desc":"If the boar takes 5 or less damage that would reduce it to 0 hit points, it is instead reduced to 1 hit point."}],"spell_list":[],"page_no":440,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_boar/"},{"slug":"boggard-a5e","desc":"","name":"Boggard","size":"Medium","type":"Humanoid","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":13,"hit_dice":"3d8","speed":{"walk":20,"swim":40},"strength":12,"dexterity":14,"constitution":10,"intelligence":10,"wisdom":10,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"stealth":4,"survival":2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 10","languages":"Boggard","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Vaulting Leap","desc":"The boggard jumps up to its Speed horizontally and half its Speed vertically without provoking opportunity attacks. If its within 5 feet of a creature at the end of this movement  it may make a melee spear attack against that creature with advantage."},{"name":"Spear","desc":"Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage."},{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amphibious","desc":"The boggard can breathe air and water."},{"name":"Speak with Frogs and Toads","desc":"The boggard can communicate with frogs and toads."}],"spell_list":[],"page_no":36,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_boggard/"},{"slug":"constrictor-snake-a5e","desc":"","name":"Constrictor Snake","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":13,"hit_dice":"2d10+2","speed":{"walk":30,"climb":30,"swim":30},"strength":14,"dexterity":12,"constitution":12,"intelligence":2,"wisdom":10,"charisma":3,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 10 ft., passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage."},{"name":"Constrict","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage and the target is grappled (escape DC 14). Until this grapple ends  the target is restrained and the snake can't constrict a different target."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":441,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_constrictor-snake/"},{"slug":"draft-horse-a5e","desc":"","name":"Draft Horse","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":22,"hit_dice":"3d10+6","speed":{"walk":40},"strength":18,"dexterity":10,"constitution":14,"intelligence":2,"wisdom":10,"charisma":6,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Hooves","desc":"Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":443,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_draft-horse/"},{"slug":"dragonbound-warrior-a5e","desc":"","name":"Dragonbound Warrior","size":"Medium","type":"Humanoid","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":11,"hit_dice":"2d8+2","speed":{"walk":30},"strength":12,"dexterity":12,"constitution":12,"intelligence":10,"wisdom":14,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"athletics":3,"stealth":3,"perception":4,"survival":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 14","languages":"any one","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Spear","desc":"Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Draconic Resistance","desc":"The warrior is resistant to one damage type dealt by their draconic masters breath weapon."},{"name":"Draconic Smite","desc":"The warriors weapon attacks deal an additional (1d6) damage of one damage type dealt by their draconic masters breath weapon."}],"spell_list":[],"page_no":498,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_dragonbound-warrior/"},{"slug":"dretch-a5e","desc":"","name":"Dretch","size":"Small","type":"Fiend","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":18,"hit_dice":"4d6+4","speed":{"walk":20},"strength":12,"dexterity":10,"constitution":12,"intelligence":5,"wisdom":8,"charisma":3,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"cold, fire, lightning","damage_immunities":"poison","condition_immunities":"poisoned","senses":"darkvision 60 ft., passive Perception 9","languages":"Abyssal","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Chaotic Evil","desc":"The dretch radiates a Chaotic and Evil aura."},{"name":"Energy-Sucking Aura","desc":"A non-demon creature that takes an action or bonus action while within 10 feet of a dretch can't take another action, bonus action, or reaction until the start of its next turn."}],"spell_list":[],"page_no":67,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_dretch/"},{"slug":"elk-a5e","desc":"","name":"Elk","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":15,"hit_dice":"2d10+4","speed":{"walk":50},"strength":14,"dexterity":10,"constitution":14,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Ram","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage. If the target is a creature and the elk moves at least 20 feet straight towards the target before the attack  the target makes a DC 12 Strength saving throw  falling prone on a failure."}],"bonus_actions":[{"name":"Hooves","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one prone creature. Hit: 7 (2d4+2) bludgeoning damage."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":444,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_elk/"},{"slug":"flying-sword-a5e","desc":"","name":"Flying Sword","size":"Small","type":"Construct","subtype":"","group":null,"alignment":"","armor_class":17,"armor_desc":"","hit_points":10,"hit_dice":"3d6","speed":{"walk":0,"fly":30},"strength":12,"dexterity":12,"constitution":10,"intelligence":1,"wisdom":10,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"piercing","damage_immunities":"poison, psychic","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned","senses":"blindsight 60 ft. (blind beyond this radius), passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Longsword","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Spell-created","desc":"The DC for dispel magic to destroy this creature is 19."},{"name":"False Appearance","desc":"While motionless, the sword is indistinguishable from a normal sword."}],"spell_list":[],"page_no":23,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_flying-sword/"},{"slug":"giant-badger-a5e","desc":"","name":"Giant Badger","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":19,"hit_dice":"3d8+6","speed":{"walk":30,"burrow":10},"strength":12,"dexterity":10,"constitution":14,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 11","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The badger has advantage on Perception checks that rely on smell."}],"spell_list":[],"page_no":444,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-badger/"},{"slug":"giant-bat-a5e","desc":"","name":"Giant Bat","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":16,"hit_dice":"3d10","speed":{"walk":10,"fly":60},"strength":14,"dexterity":16,"constitution":10,"intelligence":2,"wisdom":12,"charisma":14,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 60 ft., passive Perception 11","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Echolocation","desc":"The bat can't use blindsight while deafened."},{"name":"Keen Hearing","desc":"The bat has advantage on Perception checks that rely on hearing."}],"spell_list":[],"page_no":445,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-bat/"},{"slug":"giant-centipede-a5e","desc":"","name":"Giant Centipede","size":"Small","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":9,"hit_dice":"2d6+2","speed":{"walk":30,"climb":30},"strength":4,"dexterity":14,"constitution":12,"intelligence":1,"wisdom":6,"charisma":3,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 30 ft., passive Perception 8","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage and the target makes a DC 11 Constitution saving throw  taking 10 (3d6) poison damage on a failure. If the poison damage reduces the target to 0 hit points  it is made stable but poisoned for 1 hour  even if it regains hit points  and it is paralyzed while poisoned in this way."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":445,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-centipede/"},{"slug":"giant-frog-a5e","desc":"","name":"Giant Frog","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":18,"hit_dice":"4d8","speed":{"walk":30,"swim":30},"strength":12,"dexterity":12,"constitution":10,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":2,"stealth":3},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 12","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage and the target is grappled (escape DC 11). Until this grapple ends  the frog can't bite another target."},{"name":"Swallow","desc":"The frog makes a bite attack against a Small or smaller creature it is grappling. If the attack hits and the frog has not swallowed another creature  the target is swallowed and the grapple ends. A swallowed creature has total cover from attacks from outside the frog  it is blinded and restrained  and it takes 5 (2d4) acid damage at the beginning of each of the frogs turns. If the frog dies  the target is no longer swallowed."},{"name":"Vaulting Leap","desc":"The frog jumps up to 10 feet horizontally and 5 feet vertically. If its within 5 feet of a creature that it is not grappling at the end of this movement  it may make a bite attack against that creature with advantage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amphibious","desc":"The frog can breathe air and water."}],"spell_list":[],"page_no":447,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-frog/"},{"slug":"giant-lizard-a5e","desc":"","name":"Giant Lizard","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":19,"hit_dice":"3d10+3","speed":{"walk":30,"climb":30},"strength":14,"dexterity":12,"constitution":12,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":448,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-lizard/"},{"slug":"giant-owl-a5e","desc":"","name":"Giant Owl","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":19,"hit_dice":"3d10+3","speed":{"walk":5,"fly":60},"strength":12,"dexterity":14,"constitution":12,"intelligence":8,"wisdom":14,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":4,"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 120 ft., passive Perception 14","languages":"Giant Owl; understands but can't speak Common, Elvish, and Sylvan","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Talons","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Flyby","desc":"The owl doesnt provoke opportunity attacks when it flies out of a creatures reach."},{"name":"Keen Hearing and Sight","desc":"The owl has advantage on Perception checks that rely on hearing and sight."}],"spell_list":[],"page_no":448,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-owl/"},{"slug":"giant-poisonous-snake-a5e","desc":"","name":"Giant Poisonous Snake","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":11,"hit_dice":"2d8+2","speed":{"walk":30,"swim":30},"strength":10,"dexterity":16,"constitution":12,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 10 ft., passive Perception 11","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 1 piercing damage and the target makes a DC 11 Constitution saving throw  taking 7 (2d6) poison damage on a failure or half damage on a success."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":448,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-poisonous-snake/"},{"slug":"giant-wolf-spider-a5e","desc":"","name":"Giant Wolf Spider","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":13,"hit_dice":"3d8","speed":{"walk":40,"climb":40},"strength":12,"dexterity":16,"constitution":10,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":5},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 10 ft., darkvision 60 ft., passive Perception 13","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) piercing damage and the target makes a DC 11 Constitution saving throw  taking 5 (2d4) poison damage on a failure or half damage on a success. If the poison damage reduces the target to 0 hit points  the target is made stable but poisoned for 1 hour  even if it regains hit points  and it is paralyzed while poisoned in this way."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Spider Climb","desc":"The spider can climb even on difficult surfaces and upside down on ceilings."},{"name":"Web Sense","desc":"While touching a web, the spider knows the location of other creatures touching that web."},{"name":"Web Walker","desc":"The spider ignores movement restrictions imposed by webs."}],"spell_list":[],"page_no":451,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-wolf-spider/"},{"slug":"goblin-a5e","desc":"","name":"Goblin","size":"Small","type":"Humanoid","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":10,"hit_dice":"3d6","speed":{"walk":30},"strength":8,"dexterity":12,"constitution":10,"intelligence":10,"wisdom":10,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"stealth":3},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60 ft., passive Perception 10","languages":"Common, Goblin","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Shortsword","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage."},{"name":"Shortbow","desc":"Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage."}],"bonus_actions":[{"name":"Nimble Escape","desc":"The goblin takes the Disengage or Hide action."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":250,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_goblin/"},{"slug":"grimlock-a5e","desc":"","name":"Grimlock","size":"Medium","type":"Humanoid","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":13,"hit_dice":"2d8+4","speed":{"walk":30},"strength":14,"dexterity":14,"constitution":14,"intelligence":14,"wisdom":10,"charisma":8,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"athletics":4,"engineering":4,"perception":2,"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"blinded","senses":"blindsight 30 ft., or 10 ft. while deafened (blind beyond this radius), passive Perception 14","languages":"Undercommon","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Spiked Club","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) piercing damage."},{"name":"Throttle","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage  and the target is grappled (escape DC 12) and can't breathe. Until this grapple ends  the grimlock can't use any attack other than throttle and only against the grappled target  and it makes this attack with advantage."},{"name":"Sling","desc":"Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Camouflage","desc":"The grimlock has advantage on Stealth checks made to hide in rocky terrain."},{"name":"Keen Hearing and Smell","desc":"The grimlock has advantage on Perception checks that rely on hearing or smell."}],"spell_list":[],"page_no":258,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_grimlock/"},{"slug":"high-elf-noble-a5e","desc":"","name":"High Elf Noble","size":"Medium","type":"Humanoid","subtype":"","group":null,"alignment":"","armor_class":15,"armor_desc":"","hit_points":13,"hit_dice":"3d8","speed":{"walk":30},"strength":10,"dexterity":12,"constitution":10,"intelligence":10,"wisdom":12,"charisma":14,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"deception":4,"history":2,"insight":3,"intimidation":4,"performance":4,"persuasion":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 11","languages":"any two","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Rapier","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage."},{"name":"Ray of Frost (Cantrip; V, S)","desc":"Ranged Spell Attack: +4 to hit, range 60 ft., one creature. Hit: 4 (1d8) cold damage  and the targets Speed is reduced by 10 feet until the start of the nobles next turn."}],"bonus_actions":null,"reactions":[{"name":"Parry","desc":"If the noble is wielding a melee weapon and can see their attacker, they add 2 to their AC against one melee attack that would hit them."}],"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":485,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_high-elf-noble/"},{"slug":"noble-a5e","desc":"","name":"Noble","size":"Medium","type":"Humanoid","subtype":"","group":null,"alignment":"","armor_class":15,"armor_desc":"","hit_points":13,"hit_dice":"3d8","speed":{"walk":30},"strength":10,"dexterity":12,"constitution":10,"intelligence":10,"wisdom":12,"charisma":14,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"deception":4,"history":2,"insight":3,"intimidation":4,"performance":4,"persuasion":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 11","languages":"any two","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Rapier","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage."}],"bonus_actions":null,"reactions":[{"name":"Parry","desc":"If the noble is wielding a melee weapon and can see their attacker, they add 2 to their AC against one melee attack that would hit them."}],"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":485,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_noble/"},{"slug":"panther-a5e","desc":"","name":"Panther","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":13,"hit_dice":"3d8","speed":{"walk":50,"climb":40},"strength":14,"dexterity":14,"constitution":10,"intelligence":3,"wisdom":14,"charisma":6,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":4,"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 14","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Claws","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack  the target makes a DC 12 Strength saving throw  falling prone on a failure."},{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage."}],"bonus_actions":[{"name":"Opportune Bite","desc":"The panther makes a bite attack against a prone creature."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The panther has advantage on Perception checks that rely on smell."}],"spell_list":[],"page_no":455,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_panther/"},{"slug":"pseudodragon-a5e","desc":"","name":"Pseudodragon","size":"Tiny","type":"Dragon","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":7,"hit_dice":"2d4+2","speed":{"walk":15,"fly":60},"strength":6,"dexterity":14,"constitution":12,"intelligence":10,"wisdom":12,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 10 ft., darkvision 60 ft., passive Perception 16","languages":"understands Common and Draconic but can't speak","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Sting","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage  and the target must succeed on a DC 11 Constitution saving throw or become poisoned. At the end of its next turn  it repeats the saving throw. On a success  the effect ends. On a failure  it falls unconscious for 1 hour. If it takes damage  or a creature uses an action to shake it awake  it wakes up  and the effect ends."},{"name":"Telepathic Static (3/Day)","desc":"The pseudodragon targets one creature it can see within 10 feet  forcing it to make a DC 11 Charisma saving throw. On a failure  its stunned until the end of its next turn as it suffers a barrage of telepathic imagery."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Limited Telepathy","desc":"The pseudodragon can magically communicate simple ideas, emotions, and images telepathically to any creature within 10 feet of it."},{"name":"Magic Resistance","desc":"The pseudodragon has advantage on saving throws against spells and other magical effects."}],"spell_list":[],"page_no":363,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_pseudodragon/"},{"slug":"pseudodragon-familiar-a5e","desc":"","name":"Pseudodragon Familiar","size":"Tiny","type":"Dragon","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":7,"hit_dice":"2d4+2","speed":{"walk":15,"fly":60},"strength":6,"dexterity":14,"constitution":12,"intelligence":10,"wisdom":12,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 10 ft., darkvision 60 ft., passive Perception 16","languages":"understands Common and Draconic but can't speak","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Sting","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage  and the target must succeed on a DC 11 Constitution saving throw or become poisoned. At the end of its next turn  it repeats the saving throw. On a success  the effect ends. On a failure  it falls unconscious for 1 hour. If it takes damage  or a creature uses an action to shake it awake  it wakes up  and the effect ends."},{"name":"Telepathic Static (3/Day)","desc":"The pseudodragon targets one creature it can see within 10 feet  forcing it to make a DC 11 Charisma saving throw. On a failure  its stunned until the end of its next turn as it suffers a barrage of telepathic imagery."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Limited Telepathy","desc":"The pseudodragon can magically communicate simple ideas, emotions, and images telepathically to any creature within 10 feet of it."},{"name":"Magic Resistance","desc":"The pseudodragon has advantage on saving throws against spells and other magical effects."},{"name":"Familiar","desc":"The pseudodragon can communicate telepathically with its master while they are within 1 mile of each other. When the pseudodragon is within 10 feet of its master, its master shares its Magic Resistance trait."}],"spell_list":[],"page_no":363,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_pseudodragon-familiar/"},{"slug":"riding-horse-a5e","desc":"","name":"Riding Horse","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":19,"hit_dice":"3d10+3","speed":{"walk":60},"strength":16,"dexterity":12,"constitution":12,"intelligence":2,"wisdom":10,"charisma":6,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Hooves","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage"}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":458,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_riding-horse/"},{"slug":"shadow-elf-warrior-a5e","desc":"","name":"Shadow Elf Warrior","size":"Medium","type":"Humanoid","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":11,"hit_dice":"2d8+2","speed":{"walk":30},"strength":12,"dexterity":12,"constitution":12,"intelligence":10,"wisdom":14,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"athletics":3,"stealth":3,"perception":4,"survival":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 14, darkvision 120 ft.","languages":"any one","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Shortsword","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage."},{"name":"Hand Crossbow","desc":"Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature  it makes a DC 13 Constitution saving throw. On a failure  the target is poisoned for 1 hour. If it fails the saving throw by 5 or more  it falls unconscious until it is no longer poisoned  it takes damage  or a creature takes an action to shake it awake."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Shadow Elf Spellcasting","desc":"The warriors spellcasting ability is Wisdom (spell save DC 12). The warrior can innately cast the following spells, requiring no material components:\n*At Will:* _dancing lights_ \n*1/day each:* _darkness, faerie fire_"}],"spell_list":[],"page_no":498,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_shadow-elf-warrior/"},{"slug":"skeleton-a5e","desc":"","name":"Skeleton","size":"Medium","type":"Undead","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":13,"hit_dice":"2d8+4","speed":{"walk":30},"strength":10,"dexterity":14,"constitution":14,"intelligence":6,"wisdom":8,"charisma":5,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"bludgeoning","damage_resistances":"","damage_immunities":"poison","condition_immunities":"fatigue, poisoned","senses":"darkvision 60 ft., passive Perception 9","languages":"understands the languages it knew in life but can't speak","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Shortsword","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage."},{"name":"Shortbow","desc":"Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Undead Nature","desc":"A skeleton doesnt require air, sustenance, or sleep."}],"spell_list":[],"page_no":393,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_skeleton/"},{"slug":"sprite-a5e","desc":"","name":"Sprite","size":"Tiny","type":"Fey","subtype":"","group":null,"alignment":"","armor_class":14,"armor_desc":"","hit_points":2,"hit_dice":"1d4","speed":{"walk":10,"fly":40},"strength":2,"dexterity":18,"constitution":10,"intelligence":14,"wisdom":12,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":6},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 13","languages":"Common, Elvish, Sylvan","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Rapier","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 3 (1d6) poison damage. If the poison damage reduces the target to 0 hit points  the target is stable but poisoned for 1 hour  even if it regains hit points  and it is asleep while poisoned in this way."},{"name":"Shortbow","desc":"Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage plus 3 (1d6) poison damage. If the poison damage reduces the target to 0 hit points  the target is stable but poisoned for 1 hour  even if it regains hit points  and it is asleep while poisoned in this way."},{"name":"Gust","desc":"A 30-foot cone of strong wind issues from the sprite. Creatures in the area that fail a DC 10 Strength saving throw  and unsecured objects weighing 300 pounds or less  are pushed 10 feet away from the sprite. Unprotected flames in the area are extinguished and gas or vapor is dispersed. Using Gust does not cause the sprite to become visible."},{"name":"Heart Sight","desc":"The sprite touches a creature. The creature makes a DC 10 Charisma saving throw. On a failure  the sprite magically reads its mental state and surface thoughts and learns its alignment (if any). Celestials  fiends  and undead automatically fail the saving throw."}],"bonus_actions":[{"name":"Invisibility","desc":"The sprite and any equipment it wears or carries magically turns invisible until the sprite attacks, becomes incapacitated, or uses a bonus action to become visible."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Faerie Light","desc":"As a bonus action, the sprite can cast dim light for 30 feet, or extinguish its glow."}],"spell_list":[],"page_no":203,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_sprite/"},{"slug":"steam-mephit-a5e","desc":"","name":"Steam Mephit","size":"Small","type":"Elemental","subtype":"","group":null,"alignment":"","armor_class":10,"armor_desc":"","hit_points":21,"hit_dice":"6d6","speed":{"walk":30,"fly":30},"strength":6,"dexterity":10,"constitution":10,"intelligence":8,"wisdom":10,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"fire, poison","condition_immunities":"poisoned","senses":"darkvision 60 ft., passive Perception 10","languages":"Aquan, Ignan","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Claws","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage."},{"name":"Blurred Form (1/Day, Bloodied Only)","desc":"The mephit uses magical illusion to blur its form. For 1 minute  attacks against the mephit are made with disadvantage."},{"name":"Steam Breath (1/Day)","desc":"The mephit exhales a 15-foot cone of steam. Each creature in the area makes a DC 10 Constitution saving throw  taking 4 (1d8) fire damage on a failed save or half damage on a success."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Death Burst","desc":"When the mephit dies, it explodes into steam. Each creature within 5 feet makes a DC 10 Constitution saving throw, taking 4 (1d8) fire damage on a failed save."},{"name":"Elemental Nature","desc":"A mephit doesnt require air, sustenance, or sleep."}],"spell_list":[],"page_no":327,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_steam-mephit/"},{"slug":"swarm-of-bats-a5e","desc":"","name":"Swarm of Bats","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":18,"hit_dice":"4d8","speed":{"walk":5,"fly":30},"strength":4,"dexterity":14,"constitution":10,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"bludgeoning, piercing, slashing","damage_immunities":"","condition_immunities":"charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned, unconscious","senses":"blindsight 60 ft., passive Perception 11","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bites","desc":"Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage  or 3 (1d6) piercing damage if the swarm is bloodied."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Echolocation","desc":"The swarm can't use blindsight while deafened."},{"name":"Keen Hearing","desc":"The swarm has advantage on Perception checks that rely on hearing."},{"name":"Swarm","desc":"The swarm can occupy another creatures space and move through any opening large enough for a Tiny creature. It can't gain hit points or temporary hit points."}],"spell_list":[],"page_no":460,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_swarm-of-bats/"},{"slug":"swarm-of-rats-a5e","desc":"","name":"Swarm of Rats","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":17,"hit_dice":"5d8-5","speed":{"walk":30},"strength":10,"dexterity":12,"constitution":8,"intelligence":2,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"bludgeoning, piercing, slashing","damage_immunities":"","condition_immunities":"charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned, unconscious","senses":"darkvision 30 ft., passive Perception 10","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bites","desc":"Melee Weapon Attack: +2 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage  or 3 (1d6) piercing damage if the swarm is bloodied."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The swarm has advantage on Perception checks that rely on smell."},{"name":"Swarm","desc":"The swarm can occupy another creatures space and move through any opening large enough for a Tiny creature. It can't gain hit points or temporary hit points."}],"spell_list":[],"page_no":461,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_swarm-of-rats/"},{"slug":"swarm-of-ravens-a5e","desc":"","name":"Swarm of Ravens","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":17,"hit_dice":"5d8-5","speed":{"walk":10,"fly":50},"strength":6,"dexterity":14,"constitution":8,"intelligence":2,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3},"damage_vulnerabilities":"","damage_resistances":"bludgeoning, piercing, slashing","damage_immunities":"","condition_immunities":"charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned, unconscious","senses":"passive Perception 13","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Beaks","desc":"Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage  or 3 (1d6) piercing damage if the swarm is bloodied."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Swarm","desc":"The swarm can occupy another creatures space and move through any opening large enough for a Tiny creature. It can't gain hit points or temporary hit points."}],"spell_list":[],"page_no":461,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_swarm-of-ravens/"},{"slug":"violet-fungus-a5e","desc":"","name":"Violet Fungus","size":"Medium","type":"Plant","subtype":"","group":null,"alignment":"","armor_class":5,"armor_desc":"","hit_points":18,"hit_dice":"4d8","speed":{"walk":5},"strength":1,"dexterity":1,"constitution":10,"intelligence":1,"wisdom":2,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"fire","damage_resistances":"","damage_immunities":"","condition_immunities":"blinded, charmed, deafened, fatigue, frightened, prone, restrained, stunned","senses":"blindsight 30 ft. (blind beyond this radius), passive Perception 6","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Multiattack","desc":"The fungus makes a rotting touch attack against two different creatures."},{"name":"Rotting Touch","desc":"Melee Weapon Attack: +2 to hit, reach 15 ft., one target. Hit: 5 (1d10) necrotic damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"False Appearance","desc":"While motionless, the violet fungus is indistinguishable from a normal fungus."}],"spell_list":[],"page_no":212,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_violet-fungus/"},{"slug":"warhordling-orc-warrior-a5e","desc":"","name":"Warhordling Orc Warrior","size":"Medium","type":"Humanoid","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":11,"hit_dice":"2d8+2","speed":{"walk":30},"strength":12,"dexterity":12,"constitution":12,"intelligence":10,"wisdom":14,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"athletics":3,"stealth":3,"perception":4,"survival":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 14","languages":"any one","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Greataxe","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d12 + 1) slashing damage."}],"bonus_actions":[{"name":"Aggressive Charge","desc":"The warrior moves up to their Speed towards an enemy they can see or hear."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":499,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_warhordling-orc-warrior/"},{"slug":"wolf-a5e","desc":"","name":"Wolf","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":11,"hit_dice":"2d8+2","speed":{"walk":40},"strength":12,"dexterity":14,"constitution":12,"intelligence":3,"wisdom":12,"charisma":6,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 13","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage. If the target is a creature  it makes a DC 12 Strength saving throw  falling prone on a failure."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Hearing and Smell","desc":"The wolf has advantage on Perception checks that rely on hearing and smell."},{"name":"Pack Tactics","desc":"The wolf has advantage on attack rolls against a creature if at least one of the wolfs allies is within 5 feet of the creature and not incapacitated."}],"spell_list":[],"page_no":463,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_wolf/"}]}