{"count":3207,"next":"https://api-beta.open5e.com/v1/monsters/?format=json&ordering=intelligence&page=14","previous":"https://api-beta.open5e.com/v1/monsters/?format=json&ordering=intelligence&page=12","results":[{"slug":"dire-lionfish","desc":"","name":"Dire Lionfish","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"unaligned","armor_class":15,"armor_desc":"natural armor","hit_points":136,"hit_dice":"16d10+48","speed":{"walk":0,"swim":60},"strength":17,"dexterity":15,"constitution":17,"intelligence":3,"wisdom":12,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 14","languages":"—","challenge_rating":"6","cr":6.0,"actions":[{"name":"Multiattack","desc":"One Bite attack and one Headbutt attack."},{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, 5 ft., one target, 14 (2d10+3) piercing damage."},{"name":"Headbutt","desc":"Melee Weapon Attack: +6 to hit, 5 ft., one target, 12 (2d8+3) bludgeoning damage + 7 (2d6) poison."},{"name":"Forceful Spit (Recharge 4-6)","desc":"Launches a stream of pessurized water from its mouth in a 30' line that is 5 ft. wide  Each creature in that line: 21 (6d6) bludgeoning damage and is pushed up to 20' away from the lionfish and is knocked prone (DC 14 Dex half damage and is pushed up to 10 ft. away from the lionfish and isn't knocked prone.)"}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Charge","desc":"If it moves 30'+ straight to foe and hits with Headbutt attack on same turn target takes an extra 9 (2d8) piercing damage."},{"name":"Coral Camouflage","desc":"The lionfish has advantage on Dex (Stealth) checks made to hide in underwater terrain that includes plant life or coral reefs."},{"name":"Envenomed Spines","desc":"A creature that touches lionfish or hits it with melee attack while within 5 ft. of it: 7 (2d6) poison."},{"name":"Poison Affinity","desc":"Advantage on saves vs. being poisoned."},{"name":"Water Breathing","desc":"Can breathe only underwater."}],"spell_list":[],"page_no":131,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_dire-lionfish/"},{"slug":"dire-owlbear","desc":"","name":"Dire Owlbear","size":"Large","type":"Monstrosity","subtype":"","group":null,"alignment":"unaligned","armor_class":15,"armor_desc":"natural armor","hit_points":102,"hit_dice":"12d8+48","speed":{"walk":35,"burrow":10},"strength":20,"dexterity":12,"constitution":18,"intelligence":3,"wisdom":13,"charisma":7,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"blinded, frightened","senses":"darkvision 60', tremorsense 30', passive Perception 13","languages":"—","challenge_rating":"5","cr":5.0,"actions":[{"name":"Multiattack","desc":"One attack with its beak and one attack with its claws."},{"name":"Beak","desc":"Melee Weapon Attack: +8 to hit, 5 ft., one target, 10 (1d10+5) piercing damage."},{"name":"Claws","desc":"Melee Weapon Attack: +8 to hit, 5 ft., one target, 14 (2d8+5) slashing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Blood Frenzy","desc":"Has advantage on melee attack rolls vs. a creature that doesn't have all its hp."},{"name":"Keen Sight and Smell","desc":"Has advantage on Wis (Perception) checks that rely on sight or smell."}],"spell_list":[],"page_no":132,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_dire-owlbear/"},{"slug":"dire-pangolin","desc":"","name":"Dire Pangolin","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"unaligned","armor_class":16,"armor_desc":"natural armor","hit_points":82,"hit_dice":"11d10+22","speed":{"walk":30,"climb":20},"strength":18,"dexterity":11,"constitution":15,"intelligence":3,"wisdom":12,"charisma":7,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"poison","damage_immunities":"","condition_immunities":"","senses":"passive Perception 13","languages":"—","challenge_rating":"4","cr":4.0,"actions":[{"name":"Multiattack","desc":"Two Claws attacks and one Tail Slap attack."},{"name":"Claws","desc":"Melee Weapon Attack: +6 to hit, 5 ft., one target, 10 (2d6+4) slashing damage."},{"name":"Tail Slap","desc":"Melee Weapon Attack: +6 to hit, 10 ft., one target, 8 (1d8+4) piercing damage and the target must make DC 14 Str save or be knocked prone."},{"name":"Tuck In","desc":"Curls its entire body forming an armored ball. While an armored ball it moves by rolling has resistance to B/P/S damage is immune to the prone condition and it can't make Claw or Tail Slap attacks or climb. The dire pangolin can uncurl its body as a bonus action."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Edged Scales","desc":"A creature that touches the pangolin or hits it with melee attack while within 5 ft. of it takes 4 (1d8) slashing damage."},{"name":"Keen Hearing and Smell","desc":"The pangolin has advantage on Wis (Perception) checks that rely on hearing or smell."}],"spell_list":[],"page_no":133,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_dire-pangolin/"},{"slug":"diving-gel","desc":"","name":"Diving Gel","size":"Tiny","type":"Ooze","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"","hit_points":17,"hit_dice":"5d4+5","speed":{"walk":5,"swim":40},"strength":3,"dexterity":16,"constitution":13,"intelligence":3,"wisdom":6,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":-2,"skills":{"perception":-2},"damage_vulnerabilities":"","damage_resistances":"acid, fire, poison","damage_immunities":"","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, prone","senses":"darkvision 60', passive Perception 8","languages":"—","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Pseudopod","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 5 (1d4+3) bludgeoning damage."},{"name":"Attach","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one creature,. The gel attaches itself to the head face or gills of a creature. If the creature is Large or smaller and can breathe air it continues to breathe normally as the air-filled gel provides breathable air for the creature. If the creature can't breathe air it must hold its breath or begin to suffocate. If the gel is attached to a creature it has advantage on attack rolls vs. that creature. A creature including the target can take its action to detach the diving gel by succeeding on a DC 12 Str check."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amorphous","desc":"Move through space 1ft.+ wide with o squeezing."},{"name":"Amphibious","desc":"Can breathe air and water."},{"name":"Ooze Nature","desc":"Doesn't require sleep."}],"spell_list":[],"page_no":136,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_diving-gel/"},{"slug":"doppelixir","desc":"","name":"Doppelixir","size":"Tiny","type":"Ooze","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"","hit_points":45,"hit_dice":"10d4+20","speed":{"walk":20,"climb":20,"swim":20},"strength":11,"dexterity":17,"constitution":14,"intelligence":3,"wisdom":12,"charisma":7,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"acid, fire, necrotic, slashing","damage_immunities":"","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, prone","senses":"blindsight 60' (blind beyond), passive Perception 11","languages":"—","challenge_rating":"1","cr":1.0,"actions":[{"name":"Slam","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) bludgeoning damage and it attaches to target. While attached doppelixir doesn't attack. Instead at start of each of doppelixir's turns target loses 10 (2d6+3) hp to blood loss. Doppelixir can detach itself via 5 ft. of move. It does so after it drains 20 hp of blood from target or target dies. A creature including target can use its action to detach doppelixir via DC 13 Str check."},{"name":"Telepathic Urge","desc":"It mentally urges one creature it can see within 60' of it to attempt to drink it. Target: DC 11 Wis save or charmed 1 min. While charmed target must move on its turn toward doppelixir by safest available route trying to get within 5 ft. of doppelixir to drink it. Creature can re-save at end of each of its turns success ends effect on itself. If doppelixir attacks target effect also ends. If target attempts to drink it doppelixir can use a reaction to make one Slam with advantage vs. target. If target's save succeeds or effect ends for it creature immune to doppelixir's Telepathic Urge for next 24 hrs."}],"bonus_actions":[{"name":"Imitative Liquid","desc":"Imitates one common or uncommon potion oil or other alchemical substance until it uses this bonus action again to end it or to imitate a different liquid. If it takes no acid fire or poison on the round it is slain creature can collect its remains which can be used as the liquid it was imitating as died."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amorphous","desc":"Move through space 1ft.+ wide with o squeezing."},{"name":"False Appearance","desc":"While motionless indistinguishable from the liquid it imitates."},{"name":"Ooze Nature","desc":"Doesn't require sleep."},{"name":"Spider Climb","desc":"Difficult surfaces even ceilings no ability check."}],"spell_list":[],"page_no":139,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_doppelixir/"},{"slug":"ember-glider","desc":"","name":"Ember Glider","size":"Medium","type":"Monstrosity","subtype":"","group":null,"alignment":"unaligned","armor_class":15,"armor_desc":"natural armor","hit_points":44,"hit_dice":"8d8+8","speed":{"walk":40,"climb":30},"strength":6,"dexterity":16,"constitution":13,"intelligence":3,"wisdom":11,"charisma":10,"strength_save":null,"dexterity_save":5,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":2,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"poison","damage_immunities":"fire","condition_immunities":"","senses":"passive Perception 12","languages":"—","challenge_rating":"2","cr":2.0,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one target, 12 (2d8+3) piercing damage."},{"name":"Brimstone Acorn","desc":"Ranged Weapon Attack: +5 to hit 20/60' one target 10 (2d6+3) fire. If the target is a creature or a flammable object it ignites. Until a creature takes an action to douse the fire the target takes 3 (1d6) fire at the start of each of its turns."},{"name":"Blazing Tail (Recharge 5-6)","desc":"Lashes its tail releasing an arc of fire. Each creature in a 15 ft. cone: 14 (4d6) fire (DC 13 Dex half). The fire ignites flammable objects in  area that aren't being worn or carried."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Fiery Nature","desc":"Is infused with elemental power and it requires only half the amount of air food and drink that a typical Monstrosity of its size needs."},{"name":"Glide","desc":"Has membranes between its fore and hind limbs that expand while falling to slow its rate of descent to 60' per round landing on its feet and taking no falling damage. It can move up to 5 ft. horizontally for every 1' it falls. Can't gain height with its gliding membranes alone. If subject to a strong wind or lift of any kind can use updraft to glide farther."},{"name":"Glow","desc":"Sheds dim light in a 10 ft. radius."},{"name":"Heated Body","desc":"A creature that touches the ember glider or hits it with melee attack while within 5 ft. of it takes 4 (1d8) fire."},{"name":"Keen Smell","desc":"Advantage: smell Wis (Percept) checks."}],"spell_list":[],"page_no":170,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_ember-glider/"},{"slug":"glacial-crawler","desc":"","name":"Glacial Crawler","size":"Huge","type":"Aberration","subtype":"","group":null,"alignment":"unaligned","armor_class":17,"armor_desc":"natural armor","hit_points":207,"hit_dice":"18d12+90","speed":{"walk":30,"burrow":30,"climb":20,"swim":60},"strength":20,"dexterity":16,"constitution":21,"intelligence":3,"wisdom":10,"charisma":5,"strength_save":9,"dexterity_save":null,"constitution_save":9,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"acid, cold, fire","condition_immunities":"blinded, prone","senses":"blindsight 60' (blind beyond), tremorsense 60', passive Perception 18","languages":"—","challenge_rating":"11","cr":11.0,"actions":[{"name":"Multiattack","desc":"2 Bites and 1 Tail Spike or 3 Superheated Acid Spits."},{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, 10 ft., one creature,. 16 (2d10+5) piercing damage + 9 (2d8) acid."},{"name":"Tail Spike","desc":"Melee Weapon Attack: +9 to hit, 10 ft., one creature,. 19 (4d6+5) piercing damage. Target is grappled (escape DC 17) if it is a Large or smaller creature and crawler doesn't have another creature grappled."},{"name":"Superheated Acid Spit","desc":"Ranged Weapon Attack: +7 to hit, 60 ft., one creature,. 12 (2d8+3) acid + 9 (2d8) fire."},{"name":"Acidic Spray (Recharge 5-6)","desc":"Spews superheated digestive juices in a 30' cone. Each creature in that area: 18 (4d8) acid and 18 (4d8) fire and is coated in heated acid (DC 17 Dex half damage and isn't coated in acid). A creature coated in heated acid takes 4 (1d8) acid and 4 (1d8) fire at start of each of its turns. A creature including coated target can take its action to wash or scrub off the acid ending the effect."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Acidic Coating","desc":"A creature that touches the crawler or hits it with melee attack while within 5 ft. of it takes 9 (2d8) acid."},{"name":"Amphibious","desc":"Can breathe air and water."},{"name":"Snow Camouflage","desc":"Has advantage on Dex (Stealth) checks made to hide in snowy terrain."},{"name":"Tunneler","desc":"Can burrow through ice snow and permafrost and leaves a 5 ft. diameter tunnel in its wake."}],"spell_list":[],"page_no":209,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_glacial-crawler/"},{"slug":"goblin-siege-engine","desc":"","name":"Goblin Siege Engine","size":"Huge","type":"Construct","subtype":"","group":null,"alignment":"unaligned","armor_class":20,"armor_desc":"natural armor","hit_points":178,"hit_dice":"17d10+85","speed":{"walk":30},"strength":22,"dexterity":10,"constitution":20,"intelligence":3,"wisdom":11,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"acid, fire","damage_immunities":"poison, psychic; nonmagic bludgeoning, piercing, and slashing attacks not made with adamantine weapons","condition_immunities":"blinded, charmed, exhaustion, frightened, paralyzed, petrified, poisoned","senses":"darkvision 120', passive Perception 10","languages":"understands creator's languages but can't speak","challenge_rating":"11","cr":11.0,"actions":[{"name":"Multiattack","desc":"Three Slam attacks."},{"name":"Slam","desc":"Melee Weapon Attack: +10 to hit, 10 ft., one target, 22 (3d10+6) bludgeoning damage."},{"name":"Acid Jet (Recharge 5-6)","desc":"Sprays jet of acid in 30' line by 5 ft. wide. Each creature in line: 40 (9d8) acid (DC 17 Dex half)."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Adaptable Locomotion","desc":"Moving through difficult terrain doesn't cost it extra movement. In addition it has advantage on ability checks and saves made to escape a grapple or end the restrained condition."},{"name":"Construct Nature","desc":"Doesn't require air food drink or sleep."},{"name":"Defensive Mount","desc":"Can serve as a mount for one Large creature up to 4 Med creatures or up to 6 Small or smaller creatures. While mounted creatures riding in siege engine's turret gain half cover."},{"name":"Immutable Form","desc":"Immune: form-altering spells/effects."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Siege Monster","desc":"Double damage to objects/structures."}],"spell_list":[],"page_no":211,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_goblin-siege-engine/"},{"slug":"golem-ice","desc":"","name":"Golem, Ice","size":"Large","type":"Construct","subtype":"","group":null,"alignment":"unaligned","armor_class":16,"armor_desc":"natural armor","hit_points":114,"hit_dice":"12d10+48","speed":{"walk":30},"strength":20,"dexterity":11,"constitution":18,"intelligence":3,"wisdom":10,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"cold, poison, psychic; nonmagic bludgeoning, piercing, and slashing attacks not made with adamantine weapons","condition_immunities":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","senses":"darkvision 60', passive Perception 13 ","languages":"understands the languages of its creator but can't speak","challenge_rating":"8","cr":8.0,"actions":[{"name":"Multiattack","desc":"Two Slams or one Slam and uses Preserve Creature."},{"name":"Slam","desc":"Melee Weapon Attack: +8 to hit, 5 ft., one target, 15 (3d6+5) bludgeoning damage + 9 (2d8) cold. Target is grappled (escape DC 16) if it is a Med or smaller creature and golem doesn't have another creature grappled."},{"name":"Preserve Creature","desc":"Preserves up to Med creature grappled by it: can't breathe restrained as it freezes. Restrained creature: DC 16 Con save at its next turn end. Fail: 18 (4d8) cold is petrified in Ice Cavity total cover from attacks/effects outside. If this damage reduces it to 0 hp creature automatically stable. Petrified creature removed from Cavity thaws ending petrification in 1d4 rounds or immediately after taking fire damage. Success: half damage and ejected landing prone in unoccupied space within 5 ft. of golem. If golem moves preserved creature moves with it. GCan have only one creature preserved at a time. Can't use Preserve Creature if Ice Cavity is frozen."}],"bonus_actions":null,"reactions":[{"name":"Freeze or Liquefy Cavity","desc":"Freezes/liquefies its Ice Cavity."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Construct Nature","desc":"Doesn't require air food drink or sleep."},{"name":"Ice Cavity","desc":"Ice block torse it can liquefy and refreeze trapping and preserving creatures. If golem takes 15+ fire on a single turn cavity liquefies if frozen. When cavity is frozen creature that touches golem or hits it with melee attack while within 5 feet: 9 (2d8) cold. When cavity liquefied creature within 5 ft. of golem can use action to pull petrified creature out of golem if golem has one inside. Doing so requires successful DC 16 Str check and creature attempting: 9 (2d8) cold."},{"name":"Immutable Form","desc":"Immune: form-altering spells/effects."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."}],"spell_list":[],"page_no":216,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_golem-ice/"},{"slug":"iceworm","desc":"","name":"Iceworm","size":"Small","type":"Monstrosity","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"","hit_points":38,"hit_dice":"7d6+14","speed":{"walk":20,"burrow":30,"swim":20},"strength":10,"dexterity":16,"constitution":15,"intelligence":3,"wisdom":8,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":-1,"skills":{"perception":-1},"damage_vulnerabilities":"fire","damage_resistances":"","damage_immunities":"","condition_immunities":"prone","senses":"blindsight 90' (blind beyond), tremorsense 30', passive Perception 11","languages":"—","challenge_rating":"1","cr":1.0,"actions":[{"name":"Icy Bite","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 5 (1d4+3) piercing damage + 7 (2d6) cold."},{"name":"Icy Spit","desc":"Ranged Weapon Attack: +5 to hit 20/60' one creature. 10 (2d6+3) cold and target is coated in freezing viscous slime. While coated creature's speed reduced by 10 ft. and has disadvantage on 1st attack roll it makes on each of its turns. Creature including target can use action to clean off the slime ending effect."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amphibious","desc":"Can breathe air and water."},{"name":"Cold Physiology","desc":"Can't abide constant warmth. Each hr it spends in an area with temperature above 40 degrees Fahrenheit worm must make DC 15 Con save or suffer one level of exhaustion that can't be removed until it finishes a long rest in area with temperature below 40 degrees."},{"name":"Heat Sensitivity","desc":"Has disadvantage on attack rolls when within 5 ft. of a strong source of heat that isn't a warm-blooded creature's natural warmth such as a torch or campfire. In addition the iceworm can pinpoint the location of warm-blooded creatures within 90' of it and can sense the general direction of such creatures within 1 mile of it."},{"name":"Slippery","desc":"Has advantage on saves and ability checks made to escape a grapple."}],"spell_list":[],"page_no":241,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_iceworm/"},{"slug":"jubjub-bird","desc":"","name":"Jubjub Bird","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"natural armor","hit_points":91,"hit_dice":"14d10+14","speed":{"walk":30,"fly":10},"strength":16,"dexterity":13,"constitution":12,"intelligence":3,"wisdom":12,"charisma":11,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"poison","damage_immunities":"","condition_immunities":"poisoned","senses":"passive Perception 11","languages":"—","challenge_rating":"4","cr":4.0,"actions":[{"name":"Multiattack","desc":"Two Bites or one Bite and one Constrict."},{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, 10 ft., one creature,. 7 (1d8+3) piercing damage + 7 (2d6) poison and the target must make DC 13 Con save or be poisoned for 1 min. The target can re-save at end of each of its turns success ends effect on itself."},{"name":"Constrict","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 14 (2d10+3) bludgeoning damage and target is grappled (escape DC 13). Until grapple ends creature is restrained and bird can't constrict another target."}],"bonus_actions":null,"reactions":[{"name":"Impassioned Riposte","desc":"When a creature the jubjub bird can see misses it with an attack while within 10 ft. of it the jubjub bird can make one Bite attack vs. the attacker."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Shrill Screech","desc":"When agitated the jubjub bird makes a near constant shrill and high scream giving it advantage on Cha (Intimidation) checks."},{"name":"Stubborn","desc":"Has advantage on saves vs. being charmed. In addition Wis (Animal Handling) checks are made with disadvantage vs. the jubjub bird."},{"name":"Unpredictable","desc":"Opportunity attacks vs. the jubjub bird are made with disadvantage."}],"spell_list":[],"page_no":247,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_jubjub-bird/"},{"slug":"malmbjorn","desc":"","name":"Malmbjorn","size":"Huge","type":"Monstrosity","subtype":"","group":null,"alignment":"unaligned","armor_class":18,"armor_desc":"natural armor","hit_points":218,"hit_dice":"19d12+95","speed":{"walk":40,"burrow":10,"swim":30},"strength":24,"dexterity":10,"constitution":20,"intelligence":3,"wisdom":12,"charisma":13,"strength_save":null,"dexterity_save":null,"constitution_save":1,"intelligence_save":null,"wisdom_save":6,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"acid","damage_resistances":"nonmagic B/P/S attacks","damage_immunities":"cold ","condition_immunities":"","senses":"darkvision 120', passive Perception 16","languages":"—","challenge_rating":"15","cr":15.0,"actions":[{"name":"Mulitattack","desc":"Makes one Bite and two Adamantine Claws."},{"name":"Bite","desc":"Melee Weapon Attack: +12 to hit, 10 ft., one target, 34 (5d10+7) piercing damage and target is grappled (escape DC 18). Until grapple ends target restrained attacker can't Bite another."},{"name":"Adamantine Claw","desc":"Melee Weapon Attack: +12 to hit, 10 ft., one target, 29 (5d8+7) slashing damage. This attack deals double damage to objects and structures."},{"name":"Metal Volley (Recharge 5-6)","desc":"Shakes itself launching shards from its hide. Each creature within 20 feet: 45 (13d6) slashing damage (DC 18 Dex half)."}],"bonus_actions":[{"name":"Metal Eater","desc":"Swallows one Med or smaller ferrous metal object within 5 ft. of it. If the object is being held or worn by a creature that creature must make DC 18 Str save or malmbjorn swallows the object. If the creature holding or wearing the object is also grappled by the malmbjorn it has disadvantage on this save. Nonmagical objects are digested and destroyed at the start of malmbjorn's next turn. Magic objects remain intact in malmbjorn's stomach for 8 hrs then are destroyed. Artifacts are never destroyed in this way."}],"reactions":[{"name":"Ironhide","desc":"When hit by a metal weapon fur-like metal spikes grow out of its hide until end of its next turn. While spikes remain its AC increases 2 and any critical hit vs. it becomes a normal hit."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"Advantage: smell Wis (Percept) checks."},{"name":"Metal Sense","desc":"Can pinpoint by scent location of any Small or larger ferrous metal such as an iron deposit or steel armor within 100' of it. It can sense general direction of such metal within 1 mile."},{"name":"Tunneler","desc":"Can burrow through solid rock at half its burrow speed and leaves a 15-foot-diameter tunnel in its wake."}],"spell_list":[],"page_no":267,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_malmbjorn/"},{"slug":"megantereon","desc":"","name":"Megantereon","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"","hit_points":52,"hit_dice":"8d8+16","speed":{"walk":40,"climb":20},"strength":18,"dexterity":16,"constitution":15,"intelligence":3,"wisdom":12,"charisma":9,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60', passive Perception 13","languages":"—","challenge_rating":"2","cr":2.0,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 13 (2d8+4) piercing damage. If the target is a creature other than an Undead or Construct it must make DC 12 Con save or lose 2 (1d4) hp at the start of each of its turns due to a bleeding wound. The creature can re-save at end of each of its turns success ends effect on itself. Any creature can take an action to stanch the wound with successful DC 12 Wis (Medicine) check. The wound also closes if the target receives magical healing."},{"name":"Claw","desc":"Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 11 (2d6+4) slashing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Grassland Camouflage","desc":"Has advantage on Dex (Stealth) checks made to hide in grassland terrain."},{"name":"Keen Smell","desc":"Advantage: smell Wis (Percept) checks."},{"name":"Pounce","desc":"If the megantereon moves at least 20' straight toward a creature and then hits with Claw attack on the same turn that target must make DC 14 Str save or be knocked prone. If the target is prone the megantereon can make one Bite attack vs. it as a bonus action."},{"name":"Running Leap","desc":"With a 10 ft. running start the megantereon can long jump up to 20'."}],"spell_list":[],"page_no":269,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_megantereon/"},{"slug":"moppet","desc":"","name":"Moppet","size":"Tiny","type":"Construct","subtype":"","group":null,"alignment":"unaligned","armor_class":10,"armor_desc":"","hit_points":17,"hit_dice":"5d6","speed":{"walk":20},"strength":3,"dexterity":10,"constitution":10,"intelligence":3,"wisdom":10,"charisma":15,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"poison, psychic","condition_immunities":"charmed, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, stunned, unconscious","senses":"darkvision 60', passive Perception 10","languages":"understands one language known by its creator but can't speak","challenge_rating":"1","cr":1.0,"actions":[{"name":"Psychic Burst","desc":"Melee or Ranged Spell Attack: +4 to hit 5 ft. or range 60' one target 9 (2d6+2) psychic. If moppet scores a critical hit it gains one Psychic Point."},{"name":"Waking Nightmare","desc":"Each creature with Int 3+ within 60' of moppet: DC 13 Int save. Fail: creature enters collective fugue state with all that failed unconscious but doesn't drop anything held/fall prone. All in fugue face hostile nightmare creature with brown bear's stats but deals psychic instead of piercing or slashing. Creature appearance is up to GM but should reflect mutual fears of affected creatures. Fight with nightmare creature works as normal except all action takes place in minds of affected. When affected creature is reduced to 0 hp moppet gains one Psychic Point. If nightmare creature or moppet is reduced to 0 hp all in fugue awaken. Spell slots or class features used in nightmare combat are expended but magic item charges or uses aren't. If creature in fugue takes damage from source other than nightmare creature can immediately re-save with advantage success ends effect on itself. If creature's save is succeeds/effect ends for it creature immune to moppet's Waking Nightmare next 24 hrs."}],"bonus_actions":[{"name":"Nimble Moves","desc":"Takes the Dash or Disengage action."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Construct Nature","desc":"Doesn't require air food drink or sleep."},{"name":"False","desc":"[+]Appearance[/+] Motionless: indistinguishable from normal doll."},{"name":"Psychic Pool","desc":"Absorbs psychic energy from creatures in its nightmare holding up to four Psychic Points. As a bonus action while casting a spell within 5 ft. of moppet owner can expend points equal to spell's level to cast with o using spell slot."}],"spell_list":[],"page_no":277,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_moppet/"},{"slug":"mudmutt","desc":"","name":"Mudmutt","size":"Large","type":"Monstrosity","subtype":"","group":null,"alignment":"unaligned","armor_class":15,"armor_desc":"","hit_points":105,"hit_dice":"14d10+28","speed":{"walk":30,"swim":20},"strength":19,"dexterity":20,"constitution":15,"intelligence":3,"wisdom":12,"charisma":2,"strength_save":7,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"thunder","damage_immunities":"","condition_immunities":"","senses":"darkvision 60', passive Perception 14","languages":"—","challenge_rating":"5","cr":5.0,"actions":[{"name":"Multiattack","desc":"One Bite attack and one Kick attack. It can replace one Bite attack with one Sticky Tongue attack."},{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, 5 ft., one creature,. 16 (2d10+5) piercing damage."},{"name":"Kick","desc":"Melee Weapon Attack: +8 to hit, 5 ft., one creature,. 14 (2d8+5) bludgeoning damage."},{"name":"Sticky Tongue","desc":"Melee Weapon Attack: +8 to hit, 20 ft., one creature,. 12 (2d6+5) bludgeoning damage and the target: DC 15 Str save or pulled up to 15 ft. to mudmutt."},{"name":"Sonic Croak (Recharge 5-6)","desc":"Unleashes an earpiercing croak in a 30' cone. Each creature in that area: 18 (4d8) thunder and is stunned until the end of its next turn (DC 15 Con half damage and isn't stunned). Creatures submerged in water have disadvantage on the save and take 27 (6d8) thunder instead of 18 (4d8)."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amphibious","desc":"Can breathe air and water."},{"name":"Hop By","desc":"Doesn't provoke opportunity attacks when it jumps out of an enemy's reach."},{"name":"Pack Tactics","desc":"Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."},{"name":"Standing Leap","desc":"Its long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start."},{"name":"Swamp Camouflage","desc":"Has advantage on Dex (Stealth) checks made to hide in swampy terrain."}],"spell_list":[],"page_no":279,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_mudmutt/"},{"slug":"necrotech-reaver","desc":"","name":"Necrotech Reaver","size":"Huge","type":"Undead","subtype":"","group":null,"alignment":"neutral evil","armor_class":15,"armor_desc":"natural armor","hit_points":126,"hit_dice":"12d12+48","speed":{"walk":40},"strength":21,"dexterity":7,"constitution":18,"intelligence":3,"wisdom":8,"charisma":7,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":-1,"skills":{"perception":-1},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"poison","condition_immunities":"poisoned","senses":"darkvision 60', passive Perception 9","languages":"understands Common and Darakhul but can't speak","challenge_rating":"6","cr":6.0,"actions":[{"name":"Multiattack","desc":"Two Chain Lash attacks."},{"name":"Chain Lash","desc":"Melee Weapon Attack: +8 to hit, 15 ft., one target, 18 (4d6+4) slashing damage and the target is grappled (escape DC 15). The reaver has four chains each of which can grapple only one target."},{"name":"Bladed Sweep (Recharge 5-6)","desc":"Swings its chains in a wide arc. Each creature within 15 ft. of the reaver must make a DC 15 Dex save. On a failure a creature takes 21 (6d6) slashing damage and is knocked prone. On a success a creature takes half the damage and isn't knocked prone. A creature that fails the save by 5 or more is pushed up to 15 ft. away from the reaver and knocked prone."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Siege Monster","desc":"Double damage to objects/structures."},{"name":"Undead Nature","desc":"Doesn't require air food drink or sleep."},{"name":"Unstable Footing","desc":"Has disadvantage on saves vs. being knocked prone."}],"spell_list":[],"page_no":287,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_necrotech-reaver/"},{"slug":"ooze-scintillating","desc":"","name":"Ooze, Scintillating","size":"Large","type":"Ooze","subtype":"","group":null,"alignment":"neutral","armor_class":15,"armor_desc":"natural armor","hit_points":165,"hit_dice":"22d8+66","speed":{"walk":30,"climb":30},"strength":20,"dexterity":10,"constitution":16,"intelligence":3,"wisdom":7,"charisma":3,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":-2,"skills":{"perception":-2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"acid, cold, lightning, slashing","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, grappled, prone","senses":"blindsight 120' (blind beyond), passive Perception 16","languages":"—","challenge_rating":"12","cr":12.0,"actions":[{"name":"Multiattack","desc":"One Pseudopod and three Weapon Thrashes."},{"name":"Weapon Thrash","desc":"Melee Weapon Attack: +9 to hit, 5 ft., one target, 10 (2d4+5) bludgeoning damage/P/S (the ooze's choice) damage."},{"name":"Pseudopod","desc":"Melee Weapon Attack: +9 to hit, 5 ft., one target, 10 (2d4+5) bludgeoning damage + 18 (4d8) acid."}],"bonus_actions":null,"reactions":[{"name":"Shed Oozling","desc":"When it has more than 10 hp and is subjected to acid cold lightning or slashing it can lose 10 hp to create an oozling: same stats as scintillating ooze except it is Tiny has 10 hp can't make Weapon Thrashes and can't use this reaction or legendary actions."}],"legendary_desc":"","legendary_actions":[{"name":"Move","desc":"Up to its speed with o provoking opportunity attacks."},{"name":"Grasping Pseudopod","desc":"Launches a pseudopod at one creature it can see within 30' of it. Target must make DC 17 Str save or be pulled up to 30' toward the ooze."},{"name":"Lunging Attack (2)","desc":"Makes one Weapon Thrash attack at a creature it can see within 10 ft. of it."}],"special_abilities":[{"name":"Amorphous","desc":"Move through space 1ft.+ wide with o squeezing."},{"name":"Corrosive Form","desc":"A creature that touches it or hits it with melee attack while within 5 ft. of it takes 10 (3d6) acid."},{"name":"Ooze Nature","desc":"Doesn't require sleep."},{"name":"Spider Climb","desc":"Difficult surfaces even ceilings no ability check."}],"spell_list":[],"page_no":307,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_ooze-scintillating/"},{"slug":"ooze-sinkhole","desc":"","name":"Ooze, Sinkhole","size":"Gargantuan","type":"Ooze","subtype":"","group":null,"alignment":"unaligned","armor_class":7,"armor_desc":"","hit_points":108,"hit_dice":"8d20+24","speed":{"walk":20,"burrow":40,"climb":20},"strength":18,"dexterity":5,"constitution":16,"intelligence":3,"wisdom":6,"charisma":1,"strength_save":6,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":-2,"skills":{"perception":-2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"acid ","condition_immunities":"blinded, charmed, deafened, exhausted, frightened, prone","senses":"blindsight 120' (blind beyond), passive Perception 8","languages":"—","challenge_rating":"4","cr":4.0,"actions":[{"name":"Multiattack","desc":"Two Pseudopod attacks."},{"name":"Pseudopod","desc":"Melee Weapon Attack: +6 to hit, 15 ft., one creature,. 9 (1d10+4) bludgeoning damage + 3 (1d6) acid and target is grappled (escape DC 14). Until this grapple ends target is restrained and takes 3 (1d6) acid at start of each of its turns and ooze can't use same Pseudopod on another target."}],"bonus_actions":[{"name":"Stretch Body","desc":"Stretches body around inner walls of a pit sinkhole or other circular opening in the ground. Stretched this way it forms a hollow cylinder up to 25 ft. tall up to 25 ft. radius. Ooze can end stretch as a bonus action occupying nearest unoccupied space to the hole."}],"reactions":[{"name":"Pluck (Stretched Body Only)","desc":"When 1+ creature falls down center of its cylinder can try to grab up to 2 of them. Each must make DC 14 Dex save or grappled (escape DC 14) in Pseudopod."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amorphous","desc":"Move through space 1ft.+ wide with o squeezing."},{"name":"Hollow Cylindrical Form (Stretched Body Only)","desc":"Creatures can occupy space in center of cylinder formed by the ooze and each such space is always within ooze's reach regardless of cylinder's size."},{"name":"Ooze Nature","desc":"The sinkhole ooze doesn't require sleep."},{"name":"Seizing Pseudopods","desc":"Can have up to 6 tendril-like Pseudopods at a time. Each can be attacked (AC 10; 10 hp; immunity to acid poison and psychic). Destroying Pseudopod deals no damage to ooze which can extrude a replacement on its next turn. Pseudopod can also be broken if creature takes an action and makes DC 14 Str check."},{"name":"Slimy Appearance (Stretched Body Only)","desc":"While it remains motionless is indistinguishable from interior of the pit or hole in the ground it is stretched across though interior walls appear wet."},{"name":"Spider Climb","desc":"Difficult surfaces even ceilings no ability check."}],"spell_list":[],"page_no":309,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_ooze-sinkhole/"},{"slug":"ooze-sinoper","desc":"","name":"Ooze, Sinoper","size":"Medium","type":"Ooze","subtype":"","group":null,"alignment":"unaligned","armor_class":7,"armor_desc":"","hit_points":170,"hit_dice":"20d8+80","speed":{"walk":20,"climb":20},"strength":21,"dexterity":5,"constitution":19,"intelligence":3,"wisdom":14,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":2,"skills":{"perception":2},"damage_vulnerabilities":"","damage_resistances":"nonmagic B/P/S weapons","damage_immunities":"acid, cold, fire, poison","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, poisoned, prone","senses":"blindsight 60' (blind beyond), passive Perception 12","languages":"—","challenge_rating":"9","cr":9.0,"actions":[{"name":"Multiattack","desc":"Three Paint Splash attacks."},{"name":"Paint Splash","desc":"Melee or Ranged Weapon Attack: +9 to hit 5 ft. or range 20/60' one creature. 18 (3d8+5) acid and target is coated in paint. Roll a die. Even result: target is coated in a warm color paint such as red orange or yellow. Odd result: target is coated in a cool color paint such as blue green or purple. A creature including target can use its action to remove the paint."},{"name":"Foment Pigment (Recharge 4-6)","desc":"Activates latent magic in its paint burning/freezing paint off creatures affected by Paint Splash. Each creature coated in paint within 60' of it: 35 (10d6) cold (if coated in cool color) or fire (warm color) and poisoned 1 min (DC 16 Con half damage and isn't poisoned). Each affected creature no longer coated in paint."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Amorphous","desc":"Move through space 1ft.+ wide with o squeezing."},{"name":"False Appearance","desc":"While motionless indistinguishable from that work of art."},{"name":"Ooze Nature","desc":"The sinoper ooze doesn't require sleep."},{"name":"Spider Climb","desc":"Difficult surfaces even ceilings no ability check."}],"spell_list":[],"page_no":310,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_ooze-sinoper/"},{"slug":"porcellina","desc":"","name":"Porcellina","size":"Tiny","type":"Beast","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"","hit_points":28,"hit_dice":"8d4+8","speed":{"walk":40},"strength":8,"dexterity":16,"constitution":12,"intelligence":3,"wisdom":10,"charisma":6,"strength_save":null,"dexterity_save":5,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 11","languages":"—","challenge_rating":"1/2","cr":0.5,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d4+3) piercing damage and the target must make DC 11 Dex save or be knocked prone. The DC increases by 1 for each other porcellina that hit the target since the end of this porcellina's previous turn to a max of DC 15."}],"bonus_actions":null,"reactions":[{"name":"Squeal","desc":"When a porcellina is hit with an attack it can let out a blood-curdling scream. Each creature within 10 ft. of the porcellina must make DC 11 Wis save or become frightened until the end of its next turn."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Hearing and Smell","desc":"The porcillina has advantage on Wis (Perception) checks that rely on hearing or smell."},{"name":"Pack Tactics","desc":"Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."},{"name":"Poisonous Flesh","desc":"A creature that touches the porcellina or consumes the meat of the porcellina must make DC 11 Con save or become poisoned for 1 hr."}],"spell_list":[],"page_no":317,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_porcellina/"},{"slug":"scarab-ruin","desc":"","name":"Scarab, Ruin","size":"Large","type":"Undead","subtype":"","group":null,"alignment":"neutral evil","armor_class":15,"armor_desc":"natural armor","hit_points":136,"hit_dice":"16d10+48","speed":{"walk":30,"bur.":15,"climb":15,"fly":15},"strength":17,"dexterity":14,"constitution":16,"intelligence":3,"wisdom":14,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":2,"skills":{"perception":2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"charmed, frightened, poisoned, restrained","senses":"blindsight 90' (blind beyond), passive Perception 12","languages":"—","challenge_rating":"6","cr":6.0,"actions":[{"name":"Multiattack","desc":"Two Bites. Can replace one attack with Gut Rip."},{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 14 (2d10+3) slashing damage + 5 (2d4) necrotic and knocked prone or pushed 5 ft. away the scarab's choice (DC 14 Str negates prone/push)."},{"name":"Gut Rip","desc":"The ruin scarab tears into one prone creature within 5 ft. of it. The target takes 11 (2d10) slashing damage and 5 (2d4) necrotic and is incapacitated for 1 min (DC 15 Con half damage and isn't incapacitated). An incapacitated creature can re-save at end of each of its turns success ends effect on itself."}],"bonus_actions":null,"reactions":[{"name":"Relentless Pursuit","desc":"When a creature within 10 ft. of the scarab moves away from it scarab can move up to half its speed toward that creature."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Flesh-Eating Aura","desc":"When creature that doesn't have all of its hp starts its turn within 10 ft. of scarab creature takes 2 (1d4) necrotic. Also magical healing within 10 ft. of it is halved."},{"name":"Silent Steps","desc":"No sound emanates from it whether moving attacking or ripping into a corpse. Has advantage on Dex (Stealth) checks and each creature within 5 ft. of it is deafened."},{"name":"Undead Nature","desc":"Doesn't require air food drink or sleep."},{"name":"Unstoppable","desc":"Moving through difficult terrain doesn't cost it extra movement and its speed can't be reduced."}],"spell_list":[],"page_no":337,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_scarab-ruin/"},{"slug":"sinstar-thrall","desc":"","name":"Sinstar Thrall","size":"Medium","type":"Plant","subtype":"","group":null,"alignment":"unaligned","armor_class":13,"armor_desc":"natural armor","hit_points":58,"hit_dice":"9d8+18","speed":{"walk":30},"strength":17,"dexterity":10,"constitution":15,"intelligence":3,"wisdom":10,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"cold, fire","damage_immunities":"poison","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, poisoned","senses":"blindsight 60' (blind beyond), passive Perception 10","languages":"—","challenge_rating":"2","cr":2.0,"actions":[{"name":"Slam","desc":"Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 7 (1d8+3) bludgeoning damage + 3 (1d6) piercing damage."},{"name":"Shoot Spines (Recharge 5-6)","desc":"Sprays spines in a burst around itself. Each creature within 15 ft. of it must make a DC 13 Dex save. On a failure a creature takes 10 (3d6) piercing damage and is paralyzed until the end of its next turn. On a success a creature takes half the damage and isn't paralyzed."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Spiny Defense","desc":"A creature that touches the star thrall or hits it with melee attack while within 5 ft. of it takes 3 (1d6) piercing damage and must make DC 13 Con save or be paralyzed until the end of its next turn."},{"name":"Telepathic Bond","desc":"While the star thrall is on the same plane of existence as the sinstar that created it the star thrall can magically convey what it senses to the sinstar and the two can communicate telepathically."}],"spell_list":[],"page_no":345,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_sinstar-thrall/"},{"slug":"stargazer","desc":"","name":"Stargazer","size":"Huge","type":"Monstrosity","subtype":"","group":null,"alignment":"unaligned","armor_class":17,"armor_desc":"natural armor","hit_points":168,"hit_dice":"16d12+64","speed":{"walk":15,"burrow":20},"strength":20,"dexterity":10,"constitution":18,"intelligence":3,"wisdom":14,"charisma":4,"strength_save":9,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":2,"skills":{"perception":2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"prone","senses":"tremorsense 60', passive Perception 16","languages":"Common, Ignan","challenge_rating":"9","cr":9.0,"actions":[{"name":"Multiattack","desc":"3 Bites or Slams and 2 Whips. Can replace 1 Bite with Trap."},{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, 5 ft., one creature,. 18 (3d8+5) piercing damage."},{"name":"Slam","desc":"Melee Weapon Attack: +9 to hit, 10 ft., one creature,. 15 (3d6+5) bludgeoning damage."},{"name":"Tendril Whip","desc":"Melee Weapon Attack: +9 to hit, 20 ft., one creature,. Target grappled (escape DC 16). Until grapple ends target restrained stargazer can't use same tendril on another. Tendril destroyable (AC 10; hp 20; immune to poison and psychic). Destroying tendril doesn't damage stargazer. "},{"name":"Wing Trap","desc":"If it has no creatures trapped snaps its appendages shut. Each creature within 5 ft. of it: 14 (4d6) bludgeoning damage and trapped ending grapple if grappled (DC 16 Dex half damage not trapped). Creature grappled by stargazer: disadvantage on the save. Trapped creature blinded restrained has total cover vs. attacks and effects outside stargazer and takes 10 (3d6) bludgeoning damage at start of each stargazer turn. Trapped creature can take its action to escape by making a DC 16 Str check. Stargazer can have up to 2 creatures trapped at a time. While it has 1+ creature trapped can't burrow and can't Bite creatures outside its Wing Trap."}],"bonus_actions":[{"name":"Reel","desc":"Pulls up to 2 creatures grappled by it up to 15 ft. straight to it."}],"reactions":[{"name":"Wing Trap Snap","desc":"When 1+ creatures step onto a space on ground within 10 ft. directly above a hidden stargazer stargazer can burrow up to 10 ft. and snap its wing-like appendages shut emerging on the ground in space directly above where it was buried and that contains one or more other creatures. Each creature must make DC 16 Dex save or be trapped as if it failed save vs. Wing Trap."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Tendril Whip Regrowth","desc":"Has 12 tendrils. If all are destroyed can't use Tendril Whip. Destroyed tendrils regrow when it finishes long rest."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."}],"spell_list":[],"page_no":354,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_stargazer/"},{"slug":"swarm-ice-borers","desc":"","name":"Swarm, Ice Borers","size":"Medium","type":"Elemental","subtype":"","group":null,"alignment":"unaligned","armor_class":12,"armor_desc":"","hit_points":40,"hit_dice":"9d8","speed":{"walk":10,"climb":10,"fly":30},"strength":7,"dexterity":15,"constitution":10,"intelligence":3,"wisdom":10,"charisma":3,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"","damage_resistances":"bludgeoning, piercing, slashing","damage_immunities":"cold","condition_immunities":"charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned","senses":"passive Perception 10","languages":"—","challenge_rating":"2","cr":2.0,"actions":[{"name":"Impale","desc":"Melee Weapon Attack: +4 to hit, 0 ft., one creature, in the swarm's space. 7 (2d6) piercing damage + 9 (2d8) cold or 3 (1d6) piercing damage + 4 (1d8) cold if the swarm has half its hp or fewer."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"False Appearance","desc":"While motionless indistinguishable from cluster of icicles. This trait doesn't function if swarm has damaged a creature with blood within the past 2 hrs."},{"name":"Frigid Mass","desc":"A creature that starts its turn in the swarm's space takes 4 (1d8) cold."},{"name":"Heatsense","desc":"The swarm can pinpoint the location of creatures emitting heat such as warm-blooded Beasts and Humanoids within 30' of it."},{"name":"Spider Climb","desc":"Difficult surfaces even ceilings no ability check."},{"name":"Swarm","desc":"Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny elemental. Can't regain hp or gain temp hp."}],"spell_list":[],"page_no":362,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_swarm-ice-borers/"},{"slug":"swarm-vampire-blossom","desc":"","name":"Swarm, Vampire Blossom","size":"Large","type":"Plant","subtype":"","group":null,"alignment":"unaligned","armor_class":14,"armor_desc":"","hit_points":82,"hit_dice":"11d10+22","speed":{"walk":20,"fly":10},"strength":3,"dexterity":19,"constitution":14,"intelligence":3,"wisdom":14,"charisma":13,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":3,"perception":2,"skills":{"perception":2},"damage_vulnerabilities":"","damage_resistances":"bludgeoning, piercing, slashing","damage_immunities":"psychic","condition_immunities":"charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned","senses":"passive Perception 12","languages":"—","challenge_rating":"3","cr":3.0,"actions":[{"name":"Petal Slashes","desc":"Melee Weapon Attack: +6 to hit, 0 ft., one creature, in the swarm's space. 18 (4d8) slashing damage or 9 (2d8) slashing damage if the swarm has half its hp or fewer. Target must make a DC 13 Con save reducing its hp max by an amount equal to damage taken on a failed save or by half as much if made. This reduction lasts until creature finishes a long rest. Target dies if this reduces its hp max to 0."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Blood Frenzy","desc":"Has advantage on melee attack rolls vs. any creature that doesn't have all its hp."},{"name":"Blood Sense","desc":"Can pinpoint by scent location of creatures that aren't constructs or undead within 30' of it. Swarm is otherwise blind."},{"name":"False Appearance","desc":"While motionless indistinguishable from carpet of flower petals."},{"name":"Swarm","desc":"Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny plant. Swarm can't regain hp or gain temp hp."}],"spell_list":[],"page_no":364,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_swarm-vampire-blossom/"},{"slug":"urushi-constrictor","desc":"","name":"Urushi Constrictor","size":"Large","type":"Monstrosity","subtype":"","group":null,"alignment":"unaligned","armor_class":14,"armor_desc":"natural","hit_points":133,"hit_dice":"14d10+56","speed":{"walk":30,"climb":30,"swim":30},"strength":17,"dexterity":15,"constitution":18,"intelligence":3,"wisdom":10,"charisma":3,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":0,"skills":{"perception":0},"damage_vulnerabilities":"fire","damage_resistances":"","damage_immunities":"bludgeoning, poison","condition_immunities":"poisoned, prone","senses":"blindsight 10', passive Perception 13","languages":"—","challenge_rating":"6","cr":6.0,"actions":[{"name":"Multiattack","desc":"2 Bites or 1 Bite and 1 Poisonous Constriction."},{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, 10 ft., one creature,. 14 (2d10+3) piercing damage."},{"name":"Poisonous Constriction","desc":"Melee Weapon Attack: +6 to hit, 5 ft., one creature,. 12 (2d8+3) bludgeoning damage and target is grappled (escape DC 15). Until this grapple ends target is restrained and takes 10 (3d6) poison at start of each of its turns and snake can't use Poisonous Constriction on another target. Each time target takes this poison it must make DC 15 Con save or contract urushi blight."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Jungle Camouflage","desc":"Has advantage on Dex (Stealth) checks made to hide in jungle terrain."},{"name":"Poisonous Leaves","desc":"Its skin is embedded with vines and poisonous leaves that burn on contact. A non-Construct or Undead creature that touches the constrictor or hits it with melee attack while within 5 ft. of it takes 7 (2d6) poison."},{"name":"Urushi Blight","desc":"A creature infected with this disease manifests symptoms within 1d4 hrs which includes gradual spread of painful itchy rash that develops into inflamed and blistered skin during 1st day. Until disease is cured infected creature: disadvantage on Con saves to maintain concentration on a spell and disadvantage on Dex and Cha saves and ability checks. At end of each long rest infected creature: DC 15 Con save. If it succeeds on two saves it recovers."}],"spell_list":[],"page_no":382,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_urushi-constrictor/"},{"slug":"vorthropod","desc":"","name":"Vorthropod","size":"Medium","type":"Monstrosity","subtype":"","group":null,"alignment":"unaligned","armor_class":15,"armor_desc":"natural","hit_points":127,"hit_dice":"15d8+60","speed":{"walk":30,"swim":30,"climb":20},"strength":16,"dexterity":10,"constitution":19,"intelligence":3,"wisdom":12,"charisma":3,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"slashing, piercing","damage_immunities":"fire, poison ","condition_immunities":"poisoned","senses":"blindsight 10', darkvision 60', passive Perception 11","languages":"—","challenge_rating":"5","cr":5.0,"actions":[{"name":"Multiattack","desc":"Two Claw attacks."},{"name":"Claw","desc":"Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (2d4+3) bludgeoning damage + 7 (2d6) fire. "},{"name":"Molten Tail Slap (Recharge 4-6)","desc":"Unfurls its tail and slaps it down showering area with searing sparks and superheated rock. Each creature within 15 ft. of it: 28 (8d6) fire (DC 14 Dex half)."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Lava Bound","desc":"Can exist outside of lava or magma for up to 4 hrs each day. If it starts its turn outside of lava and didn't take fire since end of its previous turn its shell begins to cool and harden. While its shell is hardened has walking speed of 20' AC 18 and vulnerability to bludgeoning. If it starts its turn in lava or if it took fire damage since end of its previous turn its shell becomes molten again. If vorthropod remains outside of lava for more than 4 hrs its shell becomes petrified transforming into basalt and vorthropod within goes into hibernation. Its body returns to normal if it is submerged in lava or magma for 1 round. It can stay petrified in hibernation for up to 1d100+10 years after which it dies."},{"name":"Lava Camouflage","desc":"Has advantage on Dex (Stealth) checks made to hide in lava and volcanic terrain."},{"name":"Molten Shell","desc":"If Its shell isn't hardened creature that touches it or hits it with melee attack while within 5 ft. of it takes 7 (2d6) fire."}],"spell_list":[],"page_no":387,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_vorthropod/"},{"slug":"wandering-haze","desc":"","name":"Wandering Haze","size":"Gargantuan","type":"Ooze","subtype":"","group":null,"alignment":"unaligned","armor_class":16,"armor_desc":"natural armor","hit_points":170,"hit_dice":"11d20+55","speed":{"walk":5,"fly":40},"strength":22,"dexterity":16,"constitution":20,"intelligence":3,"wisdom":13,"charisma":3,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":1,"skills":{"perception":1},"damage_vulnerabilities":"","damage_resistances":"cold","damage_immunities":"acid","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, prone","senses":"blindsight 120' (blind beyond), passive Perception 15","languages":"—","challenge_rating":"10","cr":10.0,"actions":[{"name":"Multiattack","desc":"Three Pseudopod attacks."},{"name":"Pseudopod","desc":"Melee Weapon Attack: +10 to hit, 10 ft., one target, 11 (2d4+6) bludgeoning damage + 7 (2d6) acid."},{"name":"Sheath of Chaos","desc":"Wraps its cloudy form tighter around those within it. Each creature in the wandering haze's space: 27 (6d8) psychic and is disoriented until end of its next turn as its mind fills with gibbering terrors of chaos that created haze's form (DC 17 Wis half damage and not disoriented). When a disoriented creature moves it moves in a random direction."},{"name":"Acidic Cloudburst (Recharge 5-6)","desc":"Releases a deluge of acid. Each creature within 10 ft. of it: 35 (10d6) acid and speed halved 1 min (DC 17 Dex half damage and speed not reduced). A creature with halved speed can make a DC 17 Con save at the end of each of its turns success ends effect on itself."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Acidic Fog","desc":"A creature that starts its turn in the wandering haze's space takes 7 (2d6) acid."},{"name":"Cloud Form","desc":"Can move through a space as narrow as 1 inch wide with o squeezing and can enter a hostile creature's space and vice versa. The haze's space is heavily obscured."},{"name":"False Appearance","desc":"While motionless indistinguishable from ordinary cloud or fog bank."},{"name":"Ooze Nature","desc":"Doesn't require sleep."}],"spell_list":[],"page_no":389,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_wandering-haze/"},{"slug":"zombie-smokeplume","desc":"","name":"Zombie, Smokeplume","size":"Large","type":"Undead","subtype":"","group":null,"alignment":"chaotic evil","armor_class":15,"armor_desc":"natural armor","hit_points":68,"hit_dice":"8d10+24","speed":{"walk":30},"strength":18,"dexterity":8,"constitution":16,"intelligence":3,"wisdom":6,"charisma":5,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":-2,"skills":{"perception":-2},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"fire, poison","condition_immunities":"poisoned","senses":"darkvision 60', passive Perception 8","languages":"[em/]","challenge_rating":"3","cr":3.0,"actions":[{"name":"Slam","desc":"Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage + 9 (2d8) fire."},{"name":"Smoke Breath (Recharge 5-6)","desc":"The zombie breathes a cloud of smoke in a 15 ft. cone. Each creature in the area: 9 (2d8) fire and 7 (2d6) poison (DC 15 Con half). Smoke remains until the start of the zombie's next turn and its area is heavily obscured."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Firesight","desc":"Can see through areas obscured by fire smoke and fog with o penalty."},{"name":"Smoldering Death","desc":"When it dies its body crumbles into smoldering coals releasing a great plume of smoke that fills 15 ft. radius sphere centered on zombie's corpse and spreads around corners. Area is heavily obscured and difficult terrain. When creature enters area for first time on a turn or starts its turn there: 7 (2d6) poison (DC 14 Con half). Smoke lasts for 1 min or until a wind of moderate or greater speed (at least 10 miles per hr) disperses it."},{"name":"Undead Fortitude","desc":"If damage reduces the zombie to 0 hp it must make a Con save with DC of 5+the damage taken unless the damage is radiant or from a critical hit. On a success the zombie drops to 1 hp instead."},{"name":"Undead Nature","desc":"Doesn't require air food drink or sleep."}],"spell_list":[],"page_no":400,"environments":[],"img_main":null,"document__slug":"tob3","document__title":"Tome of Beasts 3","document__license_url":"http://open5e.com/legal","document__url":"https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/","v2_converted_path":"/v2/creatures/tob3_zombie-smokeplume/"},{"slug":"bunyip-a5e","desc":"","name":"Bunyip","size":"Huge","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":14,"armor_desc":"","hit_points":150,"hit_dice":"12d12+72","speed":{"walk":20,"swim":50},"strength":23,"dexterity":15,"constitution":22,"intelligence":3,"wisdom":12,"charisma":8,"strength_save":null,"dexterity_save":5,"constitution_save":null,"intelligence_save":null,"wisdom_save":4,"charisma_save":null,"perception":null,"skills":{"athletics":9,"perception":4,"stealth":5,"survival":4},"damage_vulnerabilities":"","damage_resistances":"cold, thunder","damage_immunities":"","condition_immunities":"","senses":"darkvision 120 ft., passive Perception 16","languages":"","challenge_rating":"8","cr":8.0,"actions":[{"name":"Multiattack","desc":"The bunyip makes a bite attack and two slam attacks."},{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (2d12+6) piercing damage  and the target is grappled (escape DC 17). Until this grapple ends  the target is restrained  and the bunyip can't bite another target."},{"name":"Slam","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10+6) bludgeoning damage."}],"bonus_actions":[{"name":"Terrifying Howl","desc":"The bunyip unleashes a terrifying howl. Each creature of its choice within 120 feet that can see and hear it makes a DC 17 Wisdom saving throw, becoming frightened for 1 minute on a failure. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creatures saving throw is successful or the effect ends for it, the creature is immune to the bunyips Terrifying Howl for the next 24 hours."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Brave","desc":"The bunyip has advantage on saving throws against being frightened."},{"name":"Hold Breath","desc":"The bunyip can hold its breath for 1 hour."},{"name":"Keen Hearing and Smell","desc":"The bunyip has advantage on Perception checks that rely on hearing or smell."}],"spell_list":[],"page_no":441,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_bunyip/"},{"slug":"cat-a5e","desc":"","name":"Cat","size":"Tiny","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":2,"hit_dice":"1d4","speed":{"walk":40,"climb":30},"strength":2,"dexterity":14,"constitution":10,"intelligence":3,"wisdom":12,"charisma":6,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 13","languages":"","challenge_rating":"0","cr":0.0,"actions":[{"name":"Claws","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 slashing damage. If this damage would reduce a Small or larger target to 0 hit points  the target takes no damage from this attack."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The cat has advantage on Perception checks that rely on smell."},{"name":"Safe Landing","desc":"The cat takes no falling damage from the first 10 feet that it falls."}],"spell_list":[],"page_no":441,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_cat/"},{"slug":"chimera-a5e","desc":"","name":"Chimera","size":"Large","type":"Monstrosity","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":114,"hit_dice":"12d10+48","speed":{"walk":30,"fly":60},"strength":18,"dexterity":10,"constitution":18,"intelligence":3,"wisdom":16,"charisma":10,"strength_save":null,"dexterity_save":null,"constitution_save":7,"intelligence_save":-1,"wisdom_save":6,"charisma_save":null,"perception":null,"skills":{"perception":6},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60 ft., passive Perception 21","languages":"","challenge_rating":"7","cr":7.0,"actions":[{"name":"Headbutt","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target must succeed on a DC 15 Strength saving throw or fall prone."},{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage."},{"name":"Claw","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage  or 14 (4d4 + 4) slashing damage against a prone target."},{"name":"Breath Weapon (Recharge 5-6)","desc":"The dragon head breathes fire in a 15-foot cone. Creatures in the area make a DC 15 Dexterity saving throw  taking 21 (6d6) fire damage on a failed save or half damage on a success."}],"bonus_actions":null,"reactions":[{"name":"Tail Swipe (1/Day)","desc":"If a creature within 5 feet hits the chimera with a melee attack, the attacker is battered by the chimeras tail. The attacker makes a DC 15 Strength saving throw. On a failure, it takes 9 (2d4 + 4) bludgeoning damage and is pushed 10 feet from the chimera and knocked prone."},{"name":"Winged Charge (1/Day)","desc":"If a creature the chimera can see hits it with a ranged attack, the chimera leaps off the ground and moves up to its fly speed towards the attacker. If within range, the chimera then makes a headbutt attack against the attacker."}],"legendary_desc":"","legendary_actions":[{"name":"The chimera can take 2 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."},{"name":"Bite","desc":"The chimera uses its Bite attack."},{"name":"Claw","desc":"The chimera uses its Claw attack."}],"special_abilities":[{"name":"Reactive Heads","desc":"The chimera can take three reactions per round, but not more than one per turn."},{"name":"Three Heads","desc":"The chimera has advantage on Perception checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious, and it can't be flanked."},{"name":"Wakeful","desc":"When one of the chimeras heads is asleep, the others are awake."}],"spell_list":[],"page_no":45,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_chimera/"},{"slug":"clay-guardian-a5e","desc":"","name":"Clay Guardian","size":"Large","type":"Construct","subtype":"","group":null,"alignment":"","armor_class":14,"armor_desc":"","hit_points":133,"hit_dice":"14d10+56","speed":{"walk":25},"strength":20,"dexterity":10,"constitution":18,"intelligence":3,"wisdom":10,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"acid, poison, psychic; damage from nonmagical, non-adamantine weapons","condition_immunities":"charmed, fatigue, frightened, paralyzed, petrified, poisoned","senses":"darkvision 60 ft., passive Perception 10","languages":"understands the languages of its creator but can't speak","challenge_rating":"9","cr":9.0,"actions":[{"name":"Multiattack","desc":"The guardian attacks twice with its slam."},{"name":"Slam","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature  it makes a DC 15 Constitution saving throw. On a failure  its hit point maximum is reduced by an amount equal to the damage dealt. The target dies if its hit point maximum is reduced to 0. A greater restoration spell or similar magic removes the reduction."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Constructed Nature","desc":"Guardians dont require air, sustenance, or sleep."},{"name":"Acid Absorption","desc":"When the guardian is subjected to acid damage, it instead regains hit points equal to the acid damage dealt."},{"name":"Berserk","desc":"When the guardian starts its turn while bloodied , roll a d6. On a 6, the guardian goes berserk. While berserk, the guardian attacks the nearest creature it can see. If it can’t reach a creature, it attacks an object. The guardian stays berserk until it is destroyed or restored to full hit points."},{"name":"Bloodied Haste","desc":"While the guardian is bloodied, its speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws , and it can use its slam as a bonus action."},{"name":"Immutable Form","desc":"The guardian is immune to any effect that would alter its form."},{"name":"Magic Resistance","desc":"The guardian has advantage on saving throws against spells and magical effects."}],"spell_list":[],"page_no":261,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_clay-guardian/"},{"slug":"giant-goat-a5e","desc":"","name":"Giant Goat","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":22,"hit_dice":"3d10+6","speed":{"walk":40},"strength":16,"dexterity":10,"constitution":14,"intelligence":3,"wisdom":12,"charisma":6,"strength_save":5,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"athletics":5},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 11","languages":"","challenge_rating":"1/2","cr":0.5,"actions":[{"name":"Ram","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) bludgeoning damage. If the target is a creature and the goat moves at least 20 feet straight towards the target before the attack  the target takes an additional 5 (2d4) bludgeoning damage and makes a DC 13 Strength saving throw  falling prone on a failure."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":null,"spell_list":[],"page_no":447,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_giant-goat/"},{"slug":"iron-guardian-a5e","desc":"","name":"Iron Guardian","size":"Large","type":"Construct","subtype":"","group":null,"alignment":"","armor_class":20,"armor_desc":"","hit_points":210,"hit_dice":"20d10+100","speed":{"walk":30},"strength":24,"dexterity":12,"constitution":20,"intelligence":3,"wisdom":12,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"fire, poison, psychic; damage from nonmagical, non-adamantine weapons","condition_immunities":"charmed, fatigue, frightened, paralyzed, petrified, poisoned","senses":"darkvision 120 ft., passive Perception 11","languages":"understands the languages of its creator but can't speak","challenge_rating":"14","cr":14.0,"actions":[{"name":"Multiattack","desc":"The guardian makes two sword attacks."},{"name":"Sword","desc":"Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 29 (4d10 + 7) slashing damage."},{"name":"Poison Breath (Recharge 5-6)","desc":"The guardian exhales poisonous gas in a 15-foot cone. Each creature in the area makes a DC 18 Constitution saving throw  taking 45 (10d8) poison damage on a failure or half damage on a success."}],"bonus_actions":null,"reactions":[{"name":"Deflection","desc":"When missed by a ranged attack by a creature the guardian can see, the guardian redirects the attack against a creature within 60 feet that it can see. The original attacker must reroll the attack against the new target."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Fire Absorption","desc":"When the guardian is subjected to fire damage, it instead regains hit points equal to the fire damage dealt."},{"name":"Immutable Form","desc":"The guardian is immune to any effect that would alter its form."},{"name":"Magic Resistance","desc":"The guardian has advantage on saving throws against spells and magical effects."},{"name":"Constructed Nature","desc":"Guardians dont require air, sustenance, or sleep."}],"spell_list":[],"page_no":263,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_iron-guardian/"},{"slug":"killer-whale-a5e","desc":"","name":"Killer Whale","size":"Huge","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":75,"hit_dice":"10d12+10","speed":{"walk":0,"swim":60},"strength":18,"dexterity":10,"constitution":12,"intelligence":3,"wisdom":14,"charisma":6,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"blindsight 120 ft., passive Perception 12","languages":"","challenge_rating":"3","cr":3.0,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6+4) piercing damage. If the target is a creature  it is grappled (escape DC 14). Until this grapple ends  the whale can't bite another target and it has advantage on bite attacks against the creature it is grappling."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Echolocation","desc":"The whale can't use blindsight while deafened."},{"name":"Hold Breath","desc":"The whale can hold its breath for 30 minutes."},{"name":"Keen Hearing","desc":"The whale has advantage on Perception checks that rely on hearing."}],"spell_list":[],"page_no":453,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_killer-whale/"},{"slug":"lion-a5e","desc":"","name":"Lion","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":30,"hit_dice":"4d10+8","speed":{"walk":50},"strength":16,"dexterity":14,"constitution":14,"intelligence":3,"wisdom":12,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 13","languages":"","challenge_rating":"1","cr":1.0,"actions":[{"name":"Claws","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the lion moves at least 20 feet straight towards the target before the attack  the target makes a DC 13 Strength saving throw  falling prone on a failure."},{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage."}],"bonus_actions":[{"name":"Opportune Bite","desc":"The lion makes a bite attack against a prone creature."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The lion has advantage on Perception checks that rely on smell."},{"name":"Long Jump","desc":"The lion can long jump up to 25 feet."},{"name":"Pack Tactics","desc":"The lion has advantage on attack rolls against a creature if at least one of the lions allies is within 5 feet of the creature and not incapacitated."}],"spell_list":[],"page_no":454,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_lion/"},{"slug":"mastiff-a5e","desc":"","name":"Mastiff","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":9,"hit_dice":"2d8","speed":{"walk":40},"strength":12,"dexterity":14,"constitution":10,"intelligence":3,"wisdom":12,"charisma":6,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 13","languages":"","challenge_rating":"1/8","cr":0.125,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) piercing damage. If the target is a creature  it makes a DC 11 Strength saving throw  falling prone on a failure."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Hearing and Smell","desc":"The mastiff has advantage on Perception checks that rely on hearing and smell."}],"spell_list":[],"page_no":456,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_mastiff/"},{"slug":"octopus-a5e","desc":"","name":"Octopus","size":"Tiny","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":3,"hit_dice":"1d6","speed":{"walk":5,"swim":30},"strength":4,"dexterity":14,"constitution":10,"intelligence":3,"wisdom":10,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 10","languages":"","challenge_rating":"0","cr":0.0,"actions":[{"name":"Tentacles","desc":"Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: 1 bludgeoning damage. If the target is a creature  it is grappled (escape DC 10). Until this grapple ends  the target is restrained  and the octopus can't attack a different target with its tentacles."}],"bonus_actions":[{"name":"Ink Cloud (1/Day)","desc":"If underwater, the octopus exudes a cloud of ink in a 5-foot-radius sphere, extending around corners. The area is heavily obscured for 1 minute unless dispersed by a strong current."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Camouflage","desc":"The octopus has advantage on Stealth checks."},{"name":"Water Breathing","desc":"The octopus breathes water and can hold its breath for 30 minutes while in air."}],"spell_list":[],"page_no":455,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_octopus/"},{"slug":"ogre-flesh-heap-a5e","desc":"","name":"Ogre Flesh Heap","size":"Large","type":"Undead","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":59,"hit_dice":"7d10+28","speed":{"walk":30},"strength":18,"dexterity":6,"constitution":18,"intelligence":3,"wisdom":8,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"poison","condition_immunities":"fatigue, poisoned","senses":"darkvision 60 ft., passive Perception 8","languages":"understands Giant but can't speak","challenge_rating":"4","cr":4.0,"actions":[{"name":"Greatclub","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage  and if the target is a Medium or smaller creature  it makes a DC 14 Strength saving throw  falling prone on a failure."},{"name":"Sweeping Strike","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft.  all creatures within 5 feet. Hit: 8 (1d8 + 4) bludgeoning damage  and if the target is a Medium or smaller creature  it makes a DC 14 Strength saving throw. On a failure  it is pushed 10 feet away from the ogre."},{"name":"Grab","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage  and the target is grappled if its Medium or smaller (escape DC 14)  and until the grapple ends  the zombie can't grab another target."},{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target grappled by a zombie. Hit: 15 (2d10 + 4) piercing damage  and the zombie regains hit points equal to the damage dealt"}],"bonus_actions":null,"reactions":[{"name":"Bodyblock","desc":"If the ogre flesh heap is grappling a creature when it is hit with a weapon attack by a creature it can see, it uses the creature as a shield, adding 2 to its AC against the attack. If this causes the attack to miss, the attack hits the grappled creature instead."},{"name":"Corpulent Expulsion (Recharge 6","desc":"When it takes damage, the ogre flesh heaps belly splits and releases a torrent of caustic gore in a 30-foot cone. Creatures in this area make a DC 14 Dexterity saving throw, taking 14 (4d6) acid damage on a failure and half damage on a success. The flesh heap then takes 10 (3d6) acid damage."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Undead Fortitude (1/Day)","desc":"If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead."},{"name":"Undead Nature","desc":"A zombie doesnt require air, sustenance, or sleep."}],"spell_list":[],"page_no":436,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_ogre-flesh-heap/"},{"slug":"ogre-zombie-a5e","desc":"","name":"Ogre Zombie","size":"Large","type":"Undead","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":59,"hit_dice":"7d10+28","speed":{"walk":30},"strength":18,"dexterity":6,"constitution":18,"intelligence":3,"wisdom":8,"charisma":4,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"poison","condition_immunities":"fatigue, poisoned","senses":"darkvision 60 ft., passive Perception 8","languages":"understands Giant but can't speak","challenge_rating":"2","cr":2.0,"actions":[{"name":"Greatclub","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage  and if the target is a Medium or smaller creature  it makes a DC 14 Strength saving throw  falling prone on a failure."},{"name":"Sweeping Strike","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft.  all creatures within 5 feet. Hit: 8 (1d8 + 4) bludgeoning damage  and if the target is a Medium or smaller creature  it makes a DC 14 Strength saving throw. On a failure  it is pushed 10 feet away from the ogre."},{"name":"Grab","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage  and the target is grappled if its Medium or smaller (escape DC 14)  and until the grapple ends  the zombie can't grab another target."},{"name":"Bite","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target grappled by a zombie. Hit: 15 (2d10 + 4) piercing damage  and the zombie regains hit points equal to the damage dealt."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Undead Fortitude (1/Day)","desc":"If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead."},{"name":"Undead Nature","desc":"A zombie doesnt require air, sustenance, or sleep."}],"spell_list":[],"page_no":436,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_ogre-zombie/"},{"slug":"owlbear-a5e","desc":"","name":"Owlbear","size":"Large","type":"Monstrosity","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":59,"hit_dice":"7d10+21","speed":{"walk":40,"climb":20},"strength":18,"dexterity":12,"constitution":16,"intelligence":3,"wisdom":12,"charisma":5,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":3},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60 ft., passive Perception 13","languages":"","challenge_rating":"3","cr":3.0,"actions":[{"name":"Multiattack","desc":"The owlbear attacks with its beak and claws."},{"name":"Beak","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage."},{"name":"Claws","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Sight and Smell","desc":"The owlbear has advantage on Perception checks that rely on sight or smell."}],"spell_list":[],"page_no":356,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_owlbear/"},{"slug":"owlbear-recluse-a5e","desc":"","name":"Owlbear Recluse","size":"Large","type":"Monstrosity","subtype":"","group":null,"alignment":"","armor_class":13,"armor_desc":"","hit_points":119,"hit_dice":"14d10+42","speed":{"walk":40,"climb":20},"strength":18,"dexterity":12,"constitution":16,"intelligence":3,"wisdom":12,"charisma":5,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":3},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 60 ft., passive Perception 13","languages":"","challenge_rating":"3","cr":3.0,"actions":[{"name":"Multiattack","desc":"The owlbear attacks with its beak and claws."},{"name":"Beak","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage."},{"name":"Claws","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Sight and Smell","desc":"The owlbear has advantage on Perception checks that rely on sight or smell."}],"spell_list":[],"page_no":356,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_owlbear-recluse/"},{"slug":"panther-a5e","desc":"","name":"Panther","size":"Medium","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":13,"hit_dice":"3d8","speed":{"walk":50,"climb":40},"strength":14,"dexterity":14,"constitution":10,"intelligence":3,"wisdom":14,"charisma":6,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":4,"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"darkvision 30 ft., passive Perception 14","languages":"","challenge_rating":"1/4","cr":0.25,"actions":[{"name":"Claws","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack  the target makes a DC 12 Strength saving throw  falling prone on a failure."},{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage."}],"bonus_actions":[{"name":"Opportune Bite","desc":"The panther makes a bite attack against a prone creature."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The panther has advantage on Perception checks that rely on smell."}],"spell_list":[],"page_no":455,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_panther/"},{"slug":"roc-a5e","desc":"","name":"Roc","size":"Gargantuan","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":15,"armor_desc":"","hit_points":232,"hit_dice":"15d20+75","speed":{"walk":20,"fly":120},"strength":28,"dexterity":10,"constitution":20,"intelligence":3,"wisdom":12,"charisma":8,"strength_save":null,"dexterity_save":5,"constitution_save":10,"intelligence_save":null,"wisdom_save":6,"charisma_save":4,"perception":null,"skills":{"perception":6},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 16","languages":"","challenge_rating":"13","cr":13.0,"actions":[{"name":"Multiattack","desc":"The roc attacks once with its beak and once with its talons  or makes a beak attack and drops a grappled creature or held object."},{"name":"Beak","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 23 (4d6+9) piercing damage."},{"name":"Talons","desc":"Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 23 (4d6+9) slashing damage  and the target is grappled (escape DC 22). Until this grapple ends  the target is restrained  and the roc can't attack a different target with its talons."}],"bonus_actions":null,"reactions":[{"name":"Retributive Strike","desc":"When a creature the roc can see hits it with a melee weapon attack, the roc makes a beak attack against its attacker."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Sight","desc":"The roc has advantage on Perception checks that rely on sight."},{"name":"Siege Monster","desc":"The roc deals double damage to objects and structures."}],"spell_list":[],"page_no":458,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_roc/"},{"slug":"roc-juvenile-a5e","desc":"","name":"Roc Juvenile","size":"Huge","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":14,"armor_desc":"","hit_points":147,"hit_dice":"14d12+56","speed":{"walk":25,"fly":100},"strength":22,"dexterity":12,"constitution":18,"intelligence":3,"wisdom":12,"charisma":8,"strength_save":null,"dexterity_save":null,"constitution_save":7,"intelligence_save":null,"wisdom_save":4,"charisma_save":null,"perception":null,"skills":{"perception":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 14","languages":"","challenge_rating":"8","cr":8.0,"actions":[{"name":"Multiattack","desc":"The roc attacks once with its beak and once with its talons  or makes a beak attack and drops a grappled creature or held object."},{"name":"Beak","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (3d6+6) piercing damage."},{"name":"Talons","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (3d6+6) slashing damage  and the target is grappled (escape DC 17). Until this grapple ends  the target is restrained  and the roc can't attack a different target with its talons."}],"bonus_actions":null,"reactions":[{"name":"Retributive Strike","desc":"When a creature the roc can see hits it with a melee weapon attack, the roc makes a beak attack against its attacker."}],"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Sight","desc":"The roc has advantage on Perception checks that rely on sight."}],"spell_list":[],"page_no":459,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_roc-juvenile/"},{"slug":"saber-toothed-tiger-a5e","desc":"","name":"Saber-Toothed Tiger","size":"Large","type":"Beast","subtype":"","group":null,"alignment":"","armor_class":12,"armor_desc":"","hit_points":45,"hit_dice":"6d10+12","speed":{"walk":40},"strength":20,"dexterity":14,"constitution":14,"intelligence":3,"wisdom":12,"charisma":6,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{"perception":3,"stealth":4},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","senses":"passive Perception 13","languages":"","challenge_rating":"2","cr":2.0,"actions":[{"name":"Claws","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d4+5) slashing damage. If the tiger moves at least 20 feet straight towards the target before the attack  the target makes a DC 15 Strength saving throw  falling prone on a failure."},{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) piercing damage."}],"bonus_actions":[{"name":"Opportune Bite","desc":"The tiger makes a bite attack against a prone creature."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Keen Smell","desc":"The tiger has advantage on Perception checks that rely on smell."}],"spell_list":[],"page_no":459,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_saber-toothed-tiger/"},{"slug":"skeletal-warhorse-a5e","desc":"","name":"Skeletal Warhorse","size":"Large","type":"Undead","subtype":"","group":null,"alignment":"","armor_class":11,"armor_desc":"","hit_points":30,"hit_dice":"4d10+8","speed":{"walk":50},"strength":18,"dexterity":12,"constitution":14,"intelligence":3,"wisdom":8,"charisma":5,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"bludgeoning","damage_resistances":"","damage_immunities":"poison","condition_immunities":"fatigue, poisoned","senses":"darkvision 60 ft., passive Perception 9","languages":"","challenge_rating":"1/2","cr":0.5,"actions":[{"name":"Hooves","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the skeleton moves at least 20 feet straight towards the target before the attack  the target makes a DC 14 Strength saving throw  falling prone on a failure."}],"bonus_actions":null,"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Undead Nature","desc":"A skeleton doesnt require air, sustenance, or sleep."}],"spell_list":[],"page_no":394,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_skeletal-warhorse/"},{"slug":"stone-colossus-a5e","desc":"","name":"Stone Colossus","size":"Gargantuan","type":"Construct","subtype":"","group":null,"alignment":"","armor_class":17,"armor_desc":"","hit_points":263,"hit_dice":"17d20+85","speed":{"walk":30},"strength":22,"dexterity":10,"constitution":20,"intelligence":3,"wisdom":12,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"poison, psychic; damage from nonmagical, non-adamantine weapons","condition_immunities":"charmed, fatigue, frightened, paralyzed, petrified, poisoned","senses":"darkvision 120 ft., passive Perception 11","languages":"understands the languages of its creator but can't speak","challenge_rating":"16","cr":16.0,"actions":[{"name":"Multiattack","desc":"The guardian attacks twice with its slam."},{"name":"Slam","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage."},{"name":"Rock","desc":"Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. The target makes a DC 18 Strength saving throw  falling prone on a failure."}],"bonus_actions":[{"name":"Slow (Recharge 5-6)","desc":"The guardian targets one or more creatures within 30 feet. Each target makes a DC 17 Wisdom saving throw. On a failure, the target is slowed for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."}],"reactions":null,"legendary_desc":"","legendary_actions":[{"name":"The colossus can take 2 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."},{"name":"Seize","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (4d4 + 6) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the colossus can't seize a different creature."},{"name":"Fling","desc":"The colossus throws one Large or smaller object or creature it is grappling up to 60 feet. The target lands prone and takes 21 (6d6) bludgeoning damage. If the colossus throws the target at another creature, that creature makes a DC 18 Dexterity saving throw, taking the same damage on a failure."},{"name":"Stomp","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage. If the target is a Large or smaller creature, it makes a DC 18 Strength check, falling prone on a failure."},{"name":"Bolt from the Blue (Costs 2 Actions)","desc":"If the colossus is outside, it calls a bolt of energy down from the sky, hitting a point on the ground or water within 120 feet. Each creature in a 10-foot-radius, sky-high cylinder centered on that point makes a DC 17 Dexterity saving throw, taking 28 (8d6) lightning damage on a failed save or half damage on a success. The colossus can choose to make the bolt deal fire or radiant damage instead of lightning."}],"special_abilities":[{"name":"Immutable Form","desc":"The guardian is immune to any effect that would alter its form."},{"name":"Magic Resistance","desc":"The guardian has advantage on saving throws against spells and magical effects."},{"name":"Constructed Nature","desc":"Guardians dont require air, sustenance, or sleep."},{"name":"Legendary Resistance (2/Day)","desc":"If the colossus fails a saving throw, it can choose to succeed instead. When it does so, it crumbles and cracks, losing 20 hit points."},{"name":"Siege Monster","desc":"The colossus deals double damage to objects and structures."}],"spell_list":[],"page_no":266,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_stone-colossus/"},{"slug":"stone-guardian-a5e","desc":"","name":"Stone Guardian","size":"Large","type":"Construct","subtype":"","group":null,"alignment":"","armor_class":17,"armor_desc":"","hit_points":178,"hit_dice":"17d10+85","speed":{"walk":30},"strength":22,"dexterity":10,"constitution":20,"intelligence":3,"wisdom":12,"charisma":1,"strength_save":null,"dexterity_save":null,"constitution_save":null,"intelligence_save":null,"wisdom_save":null,"charisma_save":null,"perception":null,"skills":{},"damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"poison, psychic; damage from nonmagical, non-adamantine weapons","condition_immunities":"charmed, fatigue, frightened, paralyzed, petrified, poisoned","senses":"darkvision 120 ft., passive Perception 11","languages":"understands the languages of its creator but can't speak","challenge_rating":"10","cr":10.0,"actions":[{"name":"Multiattack","desc":"The guardian attacks twice with its slam."},{"name":"Slam","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage."},{"name":"Rock","desc":"Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. The target makes a DC 18 Strength saving throw  falling prone on a failure."}],"bonus_actions":[{"name":"Slow (Recharge 5-6)","desc":"The guardian targets one or more creatures within 30 feet. Each target makes a DC 17 Wisdom saving throw. On a failure, the target is slowed for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."}],"reactions":null,"legendary_desc":"","legendary_actions":null,"special_abilities":[{"name":"Immutable Form","desc":"The guardian is immune to any effect that would alter its form."},{"name":"Magic Resistance","desc":"The guardian has advantage on saving throws against spells and magical effects."},{"name":"Constructed Nature","desc":"Guardians dont require air, sustenance, or sleep."}],"spell_list":[],"page_no":265,"environments":[],"img_main":null,"document__slug":"menagerie","document__title":"Level Up Advanced 5e Monstrous Menagerie","document__license_url":"http://open5e.com/legal","document__url":"https://www.levelup5e.com","v2_converted_path":"/v2/creatures/a5e-mm_stone-guardian/"}]}