list: API endpoint for returning a list of conditions.
retrieve: API endpoint for returning a particular condition.

GET /v2/conditions/?format=api&ordering=-key
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 16,
    "next": null,
    "previous": null,
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api",
            "key": "unconscious",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Inconscious",
                "key": "elderberry_inconscious",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_inconscious/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/inconscious.svg",
                "alt_text": "An icon representing the Inconscious condition. A black-and-white silhouetted figure visible from the shoulders up faces the viewer. Where its eyes should be are swirls",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Unconscious",
            "desc": "* An unconscious creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings\r\n* The creature drops whatever it’s holding and falls prone.\r\n* The creature automatically fails Strength and Dexterity saving throws.\r\n* Attack rolls against the creature have advantage.\r\n* Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/stunned/?format=api",
            "key": "stunned",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Stunned",
                "key": "elderberry_stunned",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_stunned/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/stunned.svg",
                "alt_text": "An icon representing the Stunned condition. A black-and-white silhouette of a figure visible from the shoulders up faces the viewer. They are surrounded by stars that sit on rings which suggest orbits.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Stunned",
            "desc": "* A stunned creature is incapacitated (see the condition), can’t move, and can speak only falteringly.\r\n* The creature automatically fails Strength and Dexterity saving throws.\r\n* Attack rolls against the creature have advantage."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
            "key": "restrained",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Restrained",
                "key": "elderberry_restrained",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_restrained/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/restrained.svg",
                "alt_text": "An icon representing the Restrained condition. A simple black-and-white silouetted figure is on all fours, as if crawling. Three large arrows above the figure point downward.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Restrained",
            "desc": "* A restrained creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.\r\n* Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage.\r\n* The creature has disadvantage on Dexterity saving throws."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
            "key": "prone",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Prone",
                "key": "elderberry_prone",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_prone/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/prone.svg",
                "alt_text": "An icon representing the Prone condition.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Prone",
            "desc": "* A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.\r\n* The creature has disadvantage on attack rolls. \r\n* An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
            "key": "poisoned",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Poisoned",
                "key": "elderberry_poisoned",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_poisoned/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/poisoned.svg",
                "alt_text": "An icon representing the Poisoned condition. A simple black-and-white drawing of a bottle with a stopper and a skull on its front.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Poisoned",
            "desc": "A poisoned creature has disadvantage on attack rolls and ability checks."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
            "key": "petrified",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Petrified",
                "key": "elderberry_petrified",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_petrified/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/petrified.svg",
                "alt_text": "An icon representing the Petrified condition. A black-and-white silhouette of a figure visible from the shoulders up faces the viewer. They are covered in numerous broad cracks as if they were an old, crumbling statue.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Petrified",
            "desc": "* A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.\r\n* The creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings.\r\n* Attack rolls against the creature have advantage.\r\n* The creature automatically fails Strength and Dexterity saving throws.\r\n* The creature has resistance to all damage.\r\n* The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
            "key": "paralyzed",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Paralyzed",
                "key": "elderberry_paralyzed",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_paralyzed/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/paralyzed.svg",
                "alt_text": "An icon representing the Paralyzed condition. A black-and-white silhouette of a figure visible from the shoulders up faces the viewer. They are surrounded by a chain.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Paralyzed",
            "desc": "* A paralyzed creature is incapacitated (see the condition) and can’t move or speak. \r\n*  The creature automatically fails Strength and Dexterity saving throws.\r\n*  Attack rolls against the creature have advantage. \r\n* Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/invisible/?format=api",
            "key": "invisible",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Invisible",
                "key": "elderberry_invisible",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_invisible/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/invisible.svg",
                "alt_text": "An icon representing the Invisible condition. A black-and-white silhouette of a figure visible from the shoulders up faces the viewer. They are drawn with a dashed outline to indicate that they are invisible.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Invisible",
            "desc": "* An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creature’s location can be detected by any noise it makes or any tracks it leaves.\r\n* Attack rolls against the creature have disadvantage, and the creature’s attack rolls have advantage."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/incapacitated/?format=api",
            "key": "incapacitated",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Incapacitated",
                "key": "elderberry_incapacitated",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_incapacitated/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/incapacitated.svg",
                "alt_text": "An icon representing the Incapacitated condition. A black-and-white silhouetted figure visible from the shoulders up faces the viewer. There is an X where thier face should be, and a shirling figure over thier head.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Incapacitated",
            "desc": "* An incapacitated creature can’t take actions or reactions."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
            "key": "grappled",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Grappled",
                "key": "elderberry_grappled",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_grappled/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/grappled.svg",
                "alt_text": "An icon representing the Grappled condition. A simple black-and-white image of an arm staining against a chain and shackle attached to the wrist.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Grappled",
            "desc": "* A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed. \r\n* The condition ends if the grappler is incapacitated (see the condition).\r\n* The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the *thunder-­wave* spell."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
            "key": "frightened",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Frightened",
                "key": "elderberry_frightened",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_frightened/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/frightened.svg",
                "alt_text": "An icon representing the Frightened condition. A simple black-and-white silhouette figure from the shoulders up facing the viewer. Their hands are raised to their head and they are screaming.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Frightened",
            "desc": "* A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.\r\n* The creature can’t willingly move closer to the source of its fear."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
            "key": "exhaustion",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Exhaustion1",
                "key": "elderberry_exhaustion1",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_exhaustion1/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/exhaustion1.svg",
                "alt_text": "An icon representing the Exhaustion (one level) condition. A simple black-and-white diagram of a standing figure hunched over in exhaustion with a large numeral '1'.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Exhaustion",
            "desc": "Some special abilities and environmental hazards, such as starvation and the long-­‐term effects of freezing or scorching temperatures, can lead to a special condition called exhaustion. Exhaustion is measured in six levels. An effect can give a creature one or more levels of exhaustion, as specified in the effect’s description.\r\n\r\n| Level | Effect |\r\n| --- | --- |\r\n| 1 | Disadvantage on ability checks | \r\n| 2 | Speed halved | \r\n| 3 | Disadvantage on attack rolls and saving throws | \r\n| 4 | Hit point maximum halved | \r\n| 5 | Speed reduced to 0 | \r\n| 6 | Death |\r\n\r\nIf an already exhausted creature suffers another effect that causes exhaustion, its current level of  exhaustion increases by the amount specified in the effect’s description.\r\nA creature suffers the effect of its current level of exhaustion as well as all lower levels. For example, a creature suffering level 2 exhaustion has its speed halved and has disadvantage on ability checks. \r\nAn effect that removes exhaustion reduces its level as specified in the effect’s description, with all exhaustion effects ending if a creature’s exhaustion level is reduced below 1.\r\nFinishing a long rest reduces a creature’s exhaustion level by 1, provided that the creature has also  ingested some food and drink."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/deafened/?format=api",
            "key": "deafened",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Deaftened",
                "key": "elderberry_deaftened",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_deaftened/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/deaftened.svg",
                "alt_text": "An icon representing the deafened condition in an RPG. A simple black-and-white outline of an ear with a diagonal line passing through it, as if it were crossed out.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Deafened",
            "desc": "* A deafened creature can’t hear and automatically fails any ability check that requires hearing."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
            "key": "charmed",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Charmed",
                "key": "elderberry_charmed",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_charmed/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/charmed.svg",
                "alt_text": "An icon representing the charmed condition in an RPG. A simple black-and-white silhouette of a humanoid facing the viewer. There is a heart where their face should be.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Charmed",
            "desc": "* A charmed creature can’t attack the charmer or target the charmer with harmful abilities or magical effects.\r\n* The charmer has advantage on any ability check to interact socially with the creature."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
            "key": "blinded",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "icon": {
                "name": "Blinded",
                "key": "elderberry_blinded",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_blinded/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/blinded.svg",
                "alt_text": "An icon representing the blinded condition in an RPG. A simple, abstract black-and-white icon of an eye with a line crossed through it.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Blinded",
            "desc": "* A blinded creature can't see and automatically fails any ability check that requires sight.\r\n* Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage."
        },
        {
            "url": "https://api-beta.open5e.com/v2/conditions/a5e-invisible/?format=api",
            "key": "a5e-invisible",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "icon": {
                "name": "Invisible",
                "key": "elderberry_invisible",
                "url": "https://api-beta.open5e.com/v2/images/elderberry_invisible/?format=api",
                "file_url": "/static/img/object_icons/elderberry-inn-icons/conditions/invisible.svg",
                "alt_text": "An icon representing the Invisible condition. A black-and-white silhouette of a figure visible from the shoulders up faces the viewer. They are drawn with a dashed outline to indicate that they are invisible.",
                "attribution": "Designed with love by Anaislalovi (@anaislalovi) for Elderberry Inn."
            },
            "concept": null,
            "name": "Invisible",
            "desc": "- An invisible creature is impossible to see without the aid of magic or a special sense (it gains no benefits from this condition against creatures still able to see it).\r\n- An invisible creature is heavily obscured for the purpose of hiding.\r\n- An invisible creature's location can be detected by noises it makes or tracks it leaves.\r\n- Attack rolls against an invisible creature are made with disadvantage.\r\n- An invisible creature makes attack rolls with advantage."
        }
    ]
}