{"count":3540,"next":"https://api-beta.open5e.com/v2/creatures/?format=json&ordering=-challenge_rating&page=34","previous":"https://api-beta.open5e.com/v2/creatures/?format=json&ordering=-challenge_rating&page=32","results":[{"key":"ccdx_ramag-portal-master","name":"Ramag Portal Master","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"Abyssal, Celestial, Common, Giant, Infernal","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":12,"armor_detail":"15 with mage armor","hit_points":71,"hit_dice":"13d8+13","experience_points":1800,"ability_scores":{"strength":10,"dexterity":14,"constitution":12,"intelligence":18,"wisdom":12,"charisma":13},"modifiers":{"strength":0,"dexterity":2,"constitution":1,"intelligence":4,"wisdom":1,"charisma":1},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":0,"dexterity":2,"constitution":1,"intelligence":4,"wisdom":1,"charisma":1},"skill_bonuses":{"arcana":7,"history":7,"investigation":7},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":7,"athletics":0,"deception":1,"history":7,"insight":1,"intimidation":1,"investigation":7,"medicine":1,"nature":4,"perception":1,"performance":1,"persuasion":1,"religion":4,"sleight_of_hand":2,"stealth":2,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Dimensional Seal","desc":"The ramag magically empowers its gate seal to dampen teleportation, planar gates, and portals within 60 feet of it. A creature that attempts to teleport while within or into the area must succeed on a DC 15 Charisma saving throw or the teleport fails. Spells and abilities that conjure creatures or objects automatically fail, and portals or gates are suppressed while they remain in the area. The seal lasts 1 hour, or until the ramag loses concentration on it as if concentrating on a spell.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Gate Seal","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 14 (4d6) force damage.","attacks":[{"name":"Gate Seal attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Stroke","desc":"Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 14 (4d6) lightning damage. If the target is a creature, it can't take reactions until the start of the ramag's next turn.","attacks":[{"name":"Lightning Stroke attack","attack_type":"SPELL","to_hit_mod":7,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6) lightning","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ramag portal master makes two lightning stroke attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Weave Dimensions","desc":"The ramag creates two magical gateways in unoccupied spaces it can see within 100 feet of it. The gateways appear as shimmering, opaque ovals in the air. A creature that moves into one gateway appears at the other immediately. The gateways last for 1 minute, or until the ramag loses concentration on them as if concentrating on a spell.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"The ramag has advantage on saving throws against spells and other magical effects."},{"name":"Spellcasting","desc":"The ramag portal master is a 7th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). It has the following wizard spells prepared:\n\n- **Cantrips** (at will): fire bolt, light, prestidigitation, shocking grasp\n- **1st Level** (4 slots): burning hands, mage armor, magic missile\n- **2nd Level** (3 slots): arcane lock, hold person, levitate, misty step\n- **3rd Level** (3 slots): counterspell, dispel magic, fireball\n- **4th Level** (1 slot): banishment"}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_ratatosk-warlord","name":"Ratatosk Warlord","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Small","key":"small"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":25,"unit":"feet","climb":25},"speed_all":{"unit":"feet","walk":25,"crawl":12,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":12},"category":"Monsters","subcategory":null,"alignment":"chaotic neutral","languages":{"as_string":"Celestial, Common; telepathy 100 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"}]},"armor_class":16,"armor_detail":"breastplate","hit_points":77,"hit_dice":"14d6+28","experience_points":1800,"ability_scores":{"strength":7,"dexterity":18,"constitution":14,"intelligence":12,"wisdom":14,"charisma":12},"modifiers":{"strength":-2,"dexterity":4,"constitution":2,"intelligence":1,"wisdom":2,"charisma":1},"initiative_bonus":4,"saving_throws":{"dexterity":7,"wisdom":5},"saving_throws_all":{"strength":-2,"dexterity":7,"constitution":2,"intelligence":1,"wisdom":5,"charisma":1},"skill_bonuses":{"acrobatics":7,"intimidation":4},"skill_bonuses_all":{"acrobatics":7,"animal_handling":2,"arcana":1,"athletics":-2,"deception":1,"history":1,"insight":2,"intimidation":4,"investigation":1,"medicine":2,"nature":1,"perception":2,"performance":1,"persuasion":1,"religion":1,"sleight_of_hand":4,"stealth":4,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Chatter of War","desc":"Each non-ratatosk creature within 30 feet that can hear the warlord must succeed on a DC 15 Charisma saving throw or have disadvantage on all attack rolls until the start of the warlord's next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Gore","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 14 (4d6) psychic damage.","attacks":[{"name":"Gore attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":4,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Psychic","key":"psychic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ratatosk warlord makes two attacks: one with its gore and one with its ratatosk shortspear.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Ratatosk Shortspear","desc":"Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage.","attacks":[{"name":"Ratatosk Shortspear attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"I'm Bigger That's Why","desc":"As a bonus action, the ratatosk warlord commands one ratatosk within 30 feet of it to make one melee attack as a reaction."},{"name":"Warlord Skitter","desc":"The ratatosk warlord can take the Dash or Disengage action as a bonus action on each of its turns."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_razorleaf","name":"Razorleaf","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Plant","key":"plant"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"-","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":112,"hit_dice":"15d8+45","experience_points":1800,"ability_scores":{"strength":14,"dexterity":12,"constitution":16,"intelligence":7,"wisdom":12,"charisma":10},"modifiers":{"strength":2,"dexterity":1,"constitution":3,"intelligence":-2,"wisdom":1,"charisma":0},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":1,"constitution":3,"intelligence":-2,"wisdom":1,"charisma":0},"skill_bonuses":{"perception":4},"skill_bonuses_all":{"acrobatics":1,"animal_handling":1,"arcana":-2,"athletics":2,"deception":0,"history":-2,"insight":1,"intimidation":0,"investigation":-2,"medicine":1,"nature":-2,"perception":4,"performance":0,"persuasion":0,"religion":-2,"sleight_of_hand":1,"stealth":1,"survival":1},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"cold, necrotic","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"fire","damage_vulnerabilities":[{"name":"Fire","key":"fire"}],"condition_immunities_display":"blinded, deafened, exhaustion","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Lacerating Leaves","desc":"Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (3d6 + 2) slashing damage.","attacks":[{"name":"Lacerating Leaves attack","attack_type":"WEAPON","to_hit_mod":5,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The razorleaf makes two lacerating leaves attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shower of Razors","desc":"The razorleaf shakes loose a deadly shower of slicing leaves. Each creature within 10 feet of the razorleaf must make a DC 14 Dexterity saving throw, taking 21 (6d6) slashing damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Dark Ground","desc":"As an action, the razorleaf can dig its roots into the ground, securing itself in place and causing the area in a 20-foot radius around it to be shrouded in shadow. While rooted in this way, the razorleaf's speed becomes 0, it can't be knocked prone, and its attacks deal an extra 3 (1d6) necrotic damage. This area is difficult terrain and nonmagical sources of light are only half as effective while within it. Small and smaller beasts with Intelligence 3 or lower in the area lose their natural coloration and turn pale grey. These creatures are charmed by the razorleaf while within the area. Plants and trees inside the area turn an ashen color. The razorleaf can recall its roots and end this effect as a bonus action."},{"name":"Do Not Touch","desc":"A creature that touches the razorleaf or hits it with a melee attack while within 5 feet of it takes 3 (1d6) slashing damage."},{"name":"Light Sensitivity","desc":"While in bright light, the razorleaf has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_shantak","name":"Shantak","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":60,"burrow":0,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"lawful evil","languages":{"as_string":"understands Common and Void Speech, but can't speak","data":[]},"armor_class":16,"armor_detail":"natural armor","hit_points":123,"hit_dice":"13d10+52","experience_points":1800,"ability_scores":{"strength":18,"dexterity":12,"constitution":18,"intelligence":6,"wisdom":14,"charisma":8},"modifiers":{"strength":4,"dexterity":1,"constitution":4,"intelligence":-2,"wisdom":2,"charisma":-1},"initiative_bonus":1,"saving_throws":{"constitution":7,"wisdom":5},"saving_throws_all":{"strength":4,"dexterity":1,"constitution":7,"intelligence":-2,"wisdom":5,"charisma":-1},"skill_bonuses":{"perception":5},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":-2,"athletics":4,"deception":-1,"history":-2,"insight":2,"intimidation":-1,"investigation":-2,"medicine":2,"nature":-2,"perception":5,"performance":-1,"persuasion":-1,"religion":-2,"sleight_of_hand":1,"stealth":1,"survival":2},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"necrotic","damage_resistances":[{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 5 (1d10) necrotic damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D10","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Insane Tittering","desc":"The shantak emits a horrific screech. Each non-shantak creature within 60 feet of it that can hear it must succeed on a DC 15 Constitution saving throw or be frightened until the end of the shantak's next turn. The shantak can choose to include or exclude its rider when using this action.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":4}},{"name":"Multiattack","desc":"The shantak makes two attacks: one with its bite and one with its talons.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Talons","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 5 (1d10) necrotic damage.","attacks":[{"name":"Talons attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D10","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Eldritch Sight","desc":"Magical darkness doesn't impede the shantak's darkvision."},{"name":"Flyby","desc":"The shantak doesn't provoke an opportunity attack when it flies out of an enemy's reach."},{"name":"Keen Sight and Smell","desc":"The shantak has advantage on Wisdom (Perception) checks that rely on sight or smell."},{"name":"Magic Resistance","desc":"The shantak has advantage on saving throws against spells and other magical effects."},{"name":"Pack Tactics","desc":"The shantak has advantage on attack rolls against a creature if at least one of the shantak's allies is within 5 feet of the creature and the ally isn't incapacitated."},{"name":"Unctuous Hide","desc":"A shantak's hide is very slippery. A rider can dismount a shantak without any penalty to movement speed. If an effect moves the shantak against its will while a creature is on it, the creature must succeed on a DC 15 Dexterity saving throw or fall off the shantak, landing prone in a space within 5 feet of it. If a rider is knocked prone or unconscious while mounted, it must make the same saving throw. In addition, the shantak can attempt to shake off a rider as a bonus action, forcing the rider to make the saving throw to stay mounted."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_simurg","name":"Simurg","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":80},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":80,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":108,"hit_dice":"8d20+24","experience_points":1800,"ability_scores":{"strength":18,"dexterity":11,"constitution":17,"intelligence":14,"wisdom":17,"charisma":16},"modifiers":{"strength":4,"dexterity":0,"constitution":3,"intelligence":2,"wisdom":3,"charisma":3},"initiative_bonus":0,"saving_throws":{"dexterity":3,"constitution":6,"wisdom":6,"charisma":6},"saving_throws_all":{"strength":4,"dexterity":3,"constitution":6,"intelligence":2,"wisdom":6,"charisma":6},"skill_bonuses":{"perception":6},"skill_bonuses_all":{"acrobatics":0,"animal_handling":3,"arcana":2,"athletics":4,"deception":3,"history":2,"insight":3,"intimidation":3,"investigation":2,"medicine":3,"nature":2,"perception":6,"performance":3,"persuasion":3,"religion":2,"sleight_of_hand":0,"stealth":0,"survival":3},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant","damage_resistances":[{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Forceful Gale","desc":"The simurg beats its wings, creating wind in a 30-foot cone. Each creature in that area must make a DC 15 Strength saving throw. On a failure, a creature takes 27 (6d8) bludgeoning damage, is pushed 10 feet away from the simurg and is knocked prone. On a success, a creature takes half the damage and isn't pushed or knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The simurg makes three attacks: one with its bite and two with its claws.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Flyby","desc":"The simurg doesn't provoke an opportunity attack when it flies out of an enemy's reach."},{"name":"Innate Spellcasting","desc":"The simurg's innate spellcasting ability is Wisdom (spell save DC 14). The simurg can innately cast the following spells, requiring no material components:\nAt will: detect poison and disease, detect thoughts, spare the dying\n2/day each: cure wounds, lesser restoration, purify food and drink\n1/day each: greater restoration, remove curse"},{"name":"Keen Sight","desc":"The simurg has advantage on Perception (Wisdom) checks that rely on sight."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_sleipnir","name":"Sleipnir","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"Primordial","data":[{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":15,"armor_detail":"natural armor","hit_points":105,"hit_dice":"10d10+50","experience_points":1800,"ability_scores":{"strength":20,"dexterity":12,"constitution":20,"intelligence":10,"wisdom":15,"charisma":10},"modifiers":{"strength":5,"dexterity":1,"constitution":5,"intelligence":0,"wisdom":2,"charisma":0},"initiative_bonus":1,"saving_throws":{"constitution":8},"saving_throws_all":{"strength":5,"dexterity":1,"constitution":8,"intelligence":0,"wisdom":2,"charisma":0},"skill_bonuses":{"athletics":8,"perception":5},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":0,"athletics":8,"deception":0,"history":0,"insight":2,"intimidation":0,"investigation":0,"medicine":2,"nature":0,"perception":5,"performance":0,"persuasion":0,"religion":0,"sleight_of_hand":1,"stealth":1,"survival":2},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"cold","damage_resistances":[{"name":"Cold","key":"cold"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Eight Hooves","desc":"When a creature moves within 5 feet of the sleipnir, the sleipnir can move up to its speed without provoking opportunity attacks.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Gold and Ice","desc":"The sleipnir summons a gilded avalanche in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw. On a failure, a creature takes 13 (3d8) bludgeoning and 13 (3d8) cold damage, is pushed 15 feet away from the sleipnir, and is knocked prone. On a success, a creature takes half the damage and isn't pushed or knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Multiattack","desc":"The sleipnir makes two rune hooves attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rune Hooves","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage and 3 (1d6) radiant damage. An undead creature who takes damage from this attack must succeed on a DC 16 Charisma saving throw or be restrained by magical runes until the end of its next turn.","attacks":[{"name":"Rune Hooves attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Heroic Leap (1/Day)","desc":"As a bonus action, the sleipnir can leap into the air, gaining a flying speed of 60 feet for 1 minute."},{"name":"Trampling Charge","desc":"If the sleipnir moves at least 20 feet straight toward a creature and then hits it with a rune hooves attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the sleipnir can make another rune hooves attack against it as a bonus action."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_speaker-to-the-darkness","name":"Speaker to the Darkness","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Small","key":"small"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":25,"unit":"feet"},"speed_all":{"unit":"feet","walk":25,"crawl":12,"hover":false,"fly":0,"burrow":0,"climb":12,"swim":12},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, Deep Speech, Undercommon","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Deep Speech","key":"deep-speech","desc":"Typical speakers include aboleths and cloakers. It is only spoken."},{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":16,"armor_detail":"scale mail","hit_points":135,"hit_dice":"18d6+72","experience_points":1800,"ability_scores":{"strength":11,"dexterity":16,"constitution":18,"intelligence":10,"wisdom":9,"charisma":18},"modifiers":{"strength":0,"dexterity":3,"constitution":4,"intelligence":0,"wisdom":-1,"charisma":4},"initiative_bonus":3,"saving_throws":{"dexterity":6,"charisma":7},"saving_throws_all":{"strength":0,"dexterity":6,"constitution":4,"intelligence":0,"wisdom":-1,"charisma":7},"skill_bonuses":{"perception":2},"skill_bonuses_all":{"acrobatics":3,"animal_handling":-1,"arcana":0,"athletics":0,"deception":4,"history":0,"insight":-1,"intimidation":4,"investigation":0,"medicine":-1,"nature":0,"perception":2,"performance":4,"persuasion":4,"religion":0,"sleight_of_hand":3,"stealth":3,"survival":-1},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"radiant","damage_vulnerabilities":[{"name":"Radiant","key":"radiant"}],"condition_immunities_display":"frightened","condition_immunities":[{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Drawn from Beyond","desc":"The speaker conjures up to 3 ghasts. The ghasts appear in unoccupied spaces within 30 feet of the speaker that the speaker can see. The ghasts follow the speaker's commands, and it is immune to their Stench. It can't have more than 3 ghasts conjured at one time.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Extinguish Light (1/rest)","desc":"The speaker creates a 15-foot-radius sphere of magical darkness on a point it can see within 60 feet. This darkness works like the darkness spell, except creatures inside it have disadvantage on saving throws and the speaker and its conjured ghasts are unaffected by the darkness.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The speaker to the darkness makes two quarterstaff attacks or two sling attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Quarterstaff","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands, plus 9 (2d8) necrotic damage.","attacks":[{"name":"Quarterstaff attack","attack_type":"WEAPON","to_hit_mod":3,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6) blu","damage_bonus":null,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sling","desc":"Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.","attacks":[{"name":"Sling attack","attack_type":"WEAPON","to_hit_mod":6,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Boon of the Bat","desc":"A creature struck by one of the speaker to the darkness' attacks must succeed on a DC 15 Wisdom saving throw or be frightened until the start of the speaker's next turn."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_spree","name":"Spree","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Small","key":"small"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, Common, Gnomish","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Gnomish","key":"gnomish","desc":"Typical speakers are gnomes."}]},"armor_class":15,"armor_detail":"natural armor","hit_points":84,"hit_dice":"13d6+39","experience_points":1800,"ability_scores":{"strength":11,"dexterity":17,"constitution":16,"intelligence":10,"wisdom":8,"charisma":15},"modifiers":{"strength":0,"dexterity":3,"constitution":3,"intelligence":0,"wisdom":-1,"charisma":2},"initiative_bonus":3,"saving_throws":{"dexterity":6,"wisdom":2},"saving_throws_all":{"strength":0,"dexterity":6,"constitution":3,"intelligence":0,"wisdom":2,"charisma":2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":-1,"arcana":0,"athletics":0,"deception":2,"history":0,"insight":-1,"intimidation":2,"investigation":0,"medicine":-1,"nature":0,"perception":-1,"performance":2,"persuasion":2,"religion":0,"sleight_of_hand":3,"stealth":3,"survival":-1},"passive_perception":9,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened, poisoned","condition_immunities":[{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claw","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 10 (3d6) poison damage, and the creature must make a DC 14 Constitution saving throw. On a failure, the target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn for 1 minute. This works like the confusion spell. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to this effect for the next 24 hours.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The spree demon makes two claw attacks. If both attacks hit the same target, the target must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. While frightened this way, the creature believes it has shrunk to half its normal size. All attacks against the creature do an extra 7 (2d6) psychic damage, and the creature's attacks do half damage. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Frothing Rage","desc":"The spree demon has advantage on attacks if it saw another spree demon make a successful attack within the last minute."},{"name":"Spree Madness","desc":"If a creature confused by the spree demon's claw attack reduces a target to 0 hp, the confused creature must make a successful DC 14 Wisdom saving throw or gain a short-term madness (see the System Reference Document 5.1). If a creature fails this saving throw again while already suffering from a madness, it gains a long-term madness instead."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_three-headed-cobra","name":"Three-Headed Cobra","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","swim":30},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":30},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":16,"armor_detail":"natural armor","hit_points":127,"hit_dice":"15d10+45","experience_points":1800,"ability_scores":{"strength":14,"dexterity":18,"constitution":16,"intelligence":4,"wisdom":10,"charisma":6},"modifiers":{"strength":2,"dexterity":4,"constitution":3,"intelligence":-3,"wisdom":0,"charisma":-2},"initiative_bonus":4,"saving_throws":{"dexterity":7,"wisdom":3},"saving_throws_all":{"strength":2,"dexterity":7,"constitution":3,"intelligence":-3,"wisdom":3,"charisma":-2},"skill_bonuses":{"perception":3},"skill_bonuses_all":{"acrobatics":4,"animal_handling":0,"arcana":-3,"athletics":2,"deception":-2,"history":-3,"insight":0,"intimidation":-2,"investigation":-3,"medicine":0,"nature":-3,"perception":3,"performance":-2,"persuasion":-2,"religion":-3,"sleight_of_hand":4,"stealth":4,"survival":0},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"poison","damage_resistances":[{"name":"Poison","key":"poison"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":10,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 7 (1d6 + 4) piercing damage and the target must make a DC 15 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The three-headed cobra makes three bite attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Reactive Heads","desc":"The three-headed cobra gets two extra reactions that can be used only for opportunity attacks."},{"name":"Three-Headed","desc":"The cobra has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious."},{"name":"Wakeful","desc":"While the three-headed cobra sleeps, at least one of its heads is awake."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_tusked-crimson-ogre","name":"Tusked Crimson Ogre","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Giant","key":"giant"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Giant","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."}]},"armor_class":14,"armor_detail":"half plate","hit_points":93,"hit_dice":"11d10+33","experience_points":1800,"ability_scores":{"strength":19,"dexterity":8,"constitution":16,"intelligence":5,"wisdom":7,"charisma":7},"modifiers":{"strength":4,"dexterity":-1,"constitution":3,"intelligence":-3,"wisdom":-2,"charisma":-2},"initiative_bonus":-1,"saving_throws":{"constitution":6,"wisdom":1},"saving_throws_all":{"strength":4,"dexterity":-1,"constitution":6,"intelligence":-3,"wisdom":1,"charisma":-2},"skill_bonuses":{"athletics":7,"intimidation":4},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":-2,"arcana":-3,"athletics":7,"deception":-2,"history":-3,"insight":-2,"intimidation":4,"investigation":-3,"medicine":-2,"nature":-3,"perception":-2,"performance":-2,"persuasion":-2,"religion":-3,"sleight_of_hand":-1,"stealth":-1,"survival":-2},"passive_perception":8,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"poison","damage_resistances":[{"name":"Poison","key":"poison"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened","condition_immunities":[{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Berserker's Blood","desc":"If the tusked crimson ogre doesn't have all of its hp, it flexes and roars, spraying blood from its wounds. Each creature within 15 feet of the ogre must make a DC 14 Constitution saving throw. On a failure, a creature takes 21 (6d6) acid damage and goes berserk. On a success, a creature takes half the damage and doesn't go berserk. On each of its turns, a berserk creature must attack the nearest creature it can see, eschewing ranged or magical attacks in favor of melee attacks. If no creature is near enough to move to and attack, the berserk creature attacks an object, with preference for an object smaller than itself. Once a creature goes berserk, it continues to do so until it is unconscious, regains all of its hp, or is cured through lesser restoration or similar magic.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Morningstar","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.","attacks":[{"name":"Morningstar attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The tusked crimson ogre makes two attacks: one with its morningstar and one with its bite.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Blood Frenzy","desc":"The ogre has advantage on melee attack rolls against any creature that doesn't have all its hp."},{"name":"Rampage","desc":"When the ogre reduces a creature to 0 hp with a melee attack on its turn, the ogre can take a bonus action to move up to half its speed and make one bite attack."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_witch-queen","name":"Witch Queen","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Small","key":"small"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Dwarvish, Undercommon","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Dwarvish","key":"dwarvish","desc":"Typical speakers are dwarves."},{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":15,"armor_detail":"studded leather armor","hit_points":77,"hit_dice":"14d6+28","experience_points":1800,"ability_scores":{"strength":9,"dexterity":16,"constitution":14,"intelligence":11,"wisdom":9,"charisma":16},"modifiers":{"strength":-1,"dexterity":3,"constitution":2,"intelligence":0,"wisdom":-1,"charisma":3},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":-1,"dexterity":3,"constitution":2,"intelligence":0,"wisdom":-1,"charisma":3},"skill_bonuses":{"arcana":3,"stealth":6},"skill_bonuses_all":{"acrobatics":3,"animal_handling":-1,"arcana":3,"athletics":-1,"deception":3,"history":0,"insight":-1,"intimidation":3,"investigation":0,"medicine":-1,"nature":0,"perception":-1,"performance":3,"persuasion":3,"religion":0,"sleight_of_hand":3,"stealth":6,"survival":-1},"passive_perception":9,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Maddening Scimitar","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. If the target is a creature, it must succeed on a DC 14 Charisma saving throw or use its reaction to move up to its speed and make a melee attack against the nearest enemy of the witch queen.","attacks":[{"name":"Maddening Scimitar attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Heightened Spell (3/Day)","desc":"As a bonus action, a target of the witch queen's choice within 60 feet of her has disadvantage on its saving throw against her next spell."},{"name":"Magic Resistance","desc":"The witch queen has advantage on saving throws against spells and other magical effects."},{"name":"Spellcasting","desc":"The witch queen is an 8th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). She has the following wizard spells prepared: \n\n- **Cantrips** (at will): acid splash, mage hand, message, ray of frost\n- **1st Level** (4 slots): burning hands, magic missile, sleep\n- **2nd Level** (3 slots): invisibility, spider climb, suggestion\n- **3rd Level** (3 slots): blink, fear, lightning bolt\n- **4th Level** (2 slots): blight, confusion"},{"name":"Sunlight Sensitivity","desc":"While in sunlight, the witch queen has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_wizard-kobold","name":"Wizard Kobold","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Small","key":"small"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful neutral","languages":{"as_string":"Common, Draconic, Infernal","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":12,"armor_detail":"15 with mage armor","hit_points":58,"hit_dice":"13d6+13","experience_points":1800,"ability_scores":{"strength":6,"dexterity":14,"constitution":13,"intelligence":17,"wisdom":10,"charisma":8},"modifiers":{"strength":-2,"dexterity":2,"constitution":1,"intelligence":3,"wisdom":0,"charisma":-1},"initiative_bonus":2,"saving_throws":{"intelligence":6,"wisdom":3},"saving_throws_all":{"strength":-2,"dexterity":2,"constitution":1,"intelligence":6,"wisdom":3,"charisma":-1},"skill_bonuses":{"arcana":6},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":6,"athletics":-2,"deception":-1,"history":3,"insight":0,"intimidation":-1,"investigation":3,"medicine":0,"nature":3,"perception":0,"performance":-1,"persuasion":-1,"religion":3,"sleight_of_hand":2,"stealth":2,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Breath of the Visage","desc":"Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 7 (2d6) damage of the type dealt by the chosen dragon's breath weapon.","attacks":[{"name":"Breath of the Visage attack","attack_type":"SPELL","to_hit_mod":6,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6)","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Dagger","desc":"Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.","attacks":[{"name":"Dagger attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Draconic Visage","desc":"The wizard kobold magically creates a draconic visage in an unoccupied space it can see within 30 feet. The visage is a glowing, spectral head and neck, resembling a variety of dragon chosen by the kobold, that sheds dim light out to 10 feet. The visage lasts for 1 minute and grants the following benefits: \n* A creature hostile to the wizard who starts its turn within 30 feet of the visage and who is aware of the visage must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to this effect for the next 24 hours. \n* The wizard gains immunity to the damage type dealt by the chosen dragon's breath weapon. \n* When the wizard uses this action, and as a bonus action on it subsequent turns, it can use the following attack:","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}}],"traits":[{"name":"Pack Tactics","desc":"The kobold has advantage attack rolls roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated."},{"name":"Spellcasting","desc":"The wizard kobold is an 8th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It has the following wizard spells prepared:\n\n- **Cantrips** (at will): fire bolt, minor illusion, poison spray, prestidigitation\n- **1st Level** (4 slots): burning hands, mage armor, magic missile, shield\n- **2nd Level** (3 slots): hold person, mirror image, misty step\n- **3rd Level** (3 slots): blink, counterspell, fireball\n- **4th Level** (2 slots): fire shield"},{"name":"Sunlight Sensitivity","desc":"While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_wyvern-knight","name":"Wyvern Knight","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful evil","languages":{"as_string":"Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":20,"armor_detail":"plate, shield","hit_points":102,"hit_dice":"12d8+48","experience_points":1800,"ability_scores":{"strength":16,"dexterity":10,"constitution":18,"intelligence":10,"wisdom":12,"charisma":15},"modifiers":{"strength":3,"dexterity":0,"constitution":4,"intelligence":0,"wisdom":1,"charisma":2},"initiative_bonus":0,"saving_throws":{"strength":6,"constitution":7},"saving_throws_all":{"strength":6,"dexterity":0,"constitution":7,"intelligence":0,"wisdom":1,"charisma":2},"skill_bonuses":{"perception":4},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":0,"athletics":3,"deception":2,"history":0,"insight":1,"intimidation":2,"investigation":0,"medicine":1,"nature":0,"perception":4,"performance":2,"persuasion":2,"religion":0,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"poisoned","damage_immunities":[],"damage_resistances_display":"poison","damage_resistances":[{"name":"Poison","key":"poison"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Dagger","desc":"Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage.","attacks":[{"name":"Dagger attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":3,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Heavy Crossbow","desc":"Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage plus 10 (3d6) poison damage.","attacks":[{"name":"Heavy Crossbow attack","attack_type":"WEAPON","to_hit_mod":3,"reach":null,"range":100,"long_range":400,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10) piercing","damage_bonus":null,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lance","desc":"Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage plus 10 (3d6) poison damage. The wyvern knight has disadvantage on attacks with this weapon against creatures within 5 feet of it and can wield this weapon in one hand instead of two while mounted.","attacks":[{"name":"Lance attack","attack_type":"WEAPON","to_hit_mod":6,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D12","damage_bonus":3,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The wyvern knight makes two lance attacks. If the wyvern knight is riding a war wyvern, its mount can then make one bite, claw, or stinger attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Protection","desc":"When a creature the wyvern knight can see attacks a target that is within 5 feet of it, including a creature it is riding, the knight can use a reaction to impose disadvantage on the attack roll. The knight must be wielding a shield.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Brave","desc":"The wyvern knight has advantage on saving throws against being frightened."},{"name":"Ring of Feather Falling","desc":"When the wyvern knight falls while wearing this ring, it descends 60 feet per round and takes no damage from falling."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_xiphus","name":"Xiphus","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Small","key":"small"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Elvish, Umbral","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."}]},"armor_class":15,"armor_detail":"","hit_points":55,"hit_dice":"10d6+20","experience_points":1800,"ability_scores":{"strength":14,"dexterity":21,"constitution":15,"intelligence":10,"wisdom":12,"charisma":14},"modifiers":{"strength":2,"dexterity":5,"constitution":2,"intelligence":0,"wisdom":1,"charisma":2},"initiative_bonus":5,"saving_throws":{"dexterity":8},"saving_throws_all":{"strength":2,"dexterity":8,"constitution":2,"intelligence":0,"wisdom":1,"charisma":2},"skill_bonuses":{"acrobatics":8,"perception":4,"stealth":8},"skill_bonuses_all":{"acrobatics":8,"animal_handling":1,"arcana":0,"athletics":2,"deception":2,"history":0,"insight":1,"intimidation":2,"investigation":0,"medicine":1,"nature":0,"perception":4,"performance":2,"persuasion":2,"religion":0,"sleight_of_hand":5,"stealth":8,"survival":1},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Borrowed Time","desc":"If damage is dealt to a xiphus that would kill it, it can attempt to temporarily borrow time from another creature to avoid death. One creature the xiphus can see within 30 feet of it must succeed on a DC 16 Constitution saving throw or take 10 (3d6) necrotic damage, and the xiphus regains hp equal to the damage taken. The target is stable and doesn't die if this effect reduces its hp to 0. After 2 rounds, the xiphus takes necrotic damage, and the target regains hp, equal to the original amount borrowed.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hidden Dagger","desc":"Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 7 (2d6) lightning damage.","attacks":[{"name":"Hidden Dagger attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":5,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The xiphus makes three hidden dagger attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Evasion","desc":"If the xiphus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the xiphus instead takes no damage if it succeeds on the saving throw, and only half damage if it fails."},{"name":"Lightning Absorption","desc":"Whenever the xiphus is subjected to lightning damage, it takes no damage and instead regains a number of hp equal to the lightning damage dealt."},{"name":"Siphon Time (Recharge 5-6)","desc":"As a bonus action, a xiphus chooses one creature it can see. The xiphus' clockwork heart vibrates rapidly, bending time to give the xiphus the upper hand against its chosen target. The xiphus chooses whether to have advantage on its attacks against that target or on saving throws against spells cast by the target until the start of the xiphus' next turn."},{"name":"Startling Speed","desc":"The movements of a xiphus are so swift that it is almost invisible when in motion. If the xiphus moves at least 10 feet on its turn, attack rolls against it have disadvantage until the start of its next turn unless the xiphus is incapacitated or restrained."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_yaga-goo","name":"Yaga Goo","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Ooze","key":"ooze"},"size":{"name":"Small","key":"small"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","climb":20},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":10},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"understands Common but can't speak","data":[]},"armor_class":14,"armor_detail":"","hit_points":85,"hit_dice":"10d6+50","experience_points":1800,"ability_scores":{"strength":11,"dexterity":18,"constitution":20,"intelligence":14,"wisdom":12,"charisma":11},"modifiers":{"strength":0,"dexterity":4,"constitution":5,"intelligence":2,"wisdom":1,"charisma":0},"initiative_bonus":4,"saving_throws":{"wisdom":4},"saving_throws_all":{"strength":0,"dexterity":4,"constitution":5,"intelligence":2,"wisdom":4,"charisma":0},"skill_bonuses":{"stealth":10},"skill_bonuses_all":{"acrobatics":4,"animal_handling":1,"arcana":2,"athletics":0,"deception":0,"history":2,"insight":1,"intimidation":0,"investigation":2,"medicine":1,"nature":2,"perception":1,"performance":0,"persuasion":0,"religion":2,"sleight_of_hand":4,"stealth":10,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"necrotic","damage_immunities":[{"name":"Necrotic","key":"necrotic"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, exhaustion, frightened, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Foul Transit","desc":"The goo teleports to an unoccupied space it can see within 50 feet, leaving behind a wretched puddle in the space it previously occupied. 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Failure: 28 (8d6) damage of the type chosen for the Draconic Origin trait. Success: Half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The half-dragon makes two Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Leap","desc":"The half-dragon jumps up to 30 feet by spending 10 feet of movement.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Draconic Origin","desc":"The half-dragon is related to a type of dragon associated with one of the following damage types (DM's choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_hill-giant","name":"Hill Giant","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Giant","key":"giant"},"size":{"name":"Huge","key":"huge"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Giant","data":[{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."}]},"armor_class":13,"armor_detail":"natural armor","hit_points":105,"hit_dice":"10d12 + 40","experience_points":1800,"ability_scores":{"strength":21,"dexterity":8,"constitution":19,"intelligence":5,"wisdom":9,"charisma":6},"modifiers":{"strength":5,"dexterity":-1,"constitution":4,"intelligence":-3,"wisdom":-1,"charisma":-2},"initiative_bonus":2,"saving_throws":{"strength":5,"dexterity":-1,"constitution":4,"intelligence":-3,"wisdom":-1,"charisma":-2},"saving_throws_all":{"strength":5,"dexterity":-1,"constitution":4,"intelligence":-3,"wisdom":-1,"charisma":-2},"skill_bonuses":{"perception":2},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":-1,"arcana":-3,"athletics":5,"deception":-2,"history":-3,"insight":-1,"intimidation":-2,"investigation":-3,"medicine":-1,"nature":-3,"perception":2,"performance":-2,"persuasion":-2,"religion":-3,"sleight_of_hand":-1,"stealth":-1,"survival":-1},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The giant makes two attacks, using Tree Club or Trash Lob in any combination.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Trash Lob","desc":"Ranged Attack Roll: +8, range 60/240 ft. 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.","attacks":[{"name":"Trash Lob attack","attack_type":"WEAPON","to_hit_mod":8,"reach":null,"range":60,"long_range":240,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tree Club","desc":"Melee Attack Roll: +8, reach 10 ft. 18 (3d8 + 5) Bludgeoning damage. 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If the spell kills the target, its soul is trapped in the hag's soul bag, and the target can't be raised from the dead until its soul is released.\n\n- **At Will:**\n- **1/Day Each:** Dream, Protection from Evil and Good, Magic Circle","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":"Requires Soul Bag","usage_limits":{"type":"PER_DAY","param":1}},{"name":"Spellcasting","desc":"The hag casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 14):\n\n- **At Will:** Detect Magic, Etherealness, Magic Missile\n- **2/Day Each:** Phantasmal Killer, Plane Shift","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Shape-Shift","desc":"The hag shape-shifts into a Small or Medium Humanoid, or it returns to its true form. 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The hag can create a new bag after 7 days."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_otyugh","name":"Otyugh","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"Otyugh; telepathy 120 ft. 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Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target's Hit Point maximum decreases by 5 (1d10) and doesn't return to normal until the Poisoned condition ends on the target. 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The target gains 10 (3d6) Temporary Hit Points, and its AC increases by 2 until the end of the unicorn's next turn. The unicorn can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The unicorn casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 14):\n\n- **At Will:** Detect Evil and Good, Druidcraft\n- **1/Day Each:** Calm Emotions, Dispel Evil and Good, Entangle, Pass without Trace, Word of Recall","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Unicorn's Blessing","desc":"The unicorn touches another creature with its horn and casts Cure Wounds or Lesser Restoration on that creature, using the same spellcasting ability as Spellcasting.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the unicorn fails a saving throw, it can choose to succeed instead."},{"name":"Magic Resistance","desc":"The unicorn has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_vampire-spawn","name":"Vampire Spawn","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Small","key":"small"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Common plus one other language","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":16,"armor_detail":"natural armor","hit_points":90,"hit_dice":"12d8 + 36","experience_points":1800,"ability_scores":{"strength":16,"dexterity":16,"constitution":16,"intelligence":11,"wisdom":10,"charisma":12},"modifiers":{"strength":3,"dexterity":3,"constitution":3,"intelligence":0,"wisdom":0,"charisma":1},"initiative_bonus":3,"saving_throws":{"strength":3,"dexterity":6,"constitution":3,"intelligence":0,"wisdom":3,"charisma":1},"saving_throws_all":{"strength":3,"dexterity":6,"constitution":3,"intelligence":0,"wisdom":3,"charisma":1},"skill_bonuses":{"perception":3,"stealth":6},"skill_bonuses_all":{"acrobatics":3,"animal_handling":0,"arcana":0,"athletics":3,"deception":1,"history":0,"insight":0,"intimidation":1,"investigation":0,"medicine":0,"nature":0,"perception":3,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":3,"stealth":6,"survival":0},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"necrotic","damage_resistances":[{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Constitution Saving Throw: DC 14, one creature within 5 feet that is willing or that has the Grappled, Incapacitated, or Restrained condition. 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If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The vampire makes two Claw attacks and uses Bite.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Deathless Agility","desc":"The vampire takes the Dash or Disengage action.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Spider Climb","desc":"The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check."},{"name":"Vampire Weakness","desc":"The vampire has these weaknesses:\n\n- **Forbiddance:** The vampire can't enter a residence without an invitation from an occupant.\n- **Running Water:** The vampire takes 20 Acid damage if it ends its turn in running water.\n- **Stake to the Heart:** The vampire is destroyed if a weapon that deals Piercing damage is driven into the vampire's heart while the vampire has the Incapacitated condition.\n- **Sunlight:** The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_water-elemental","name":"Water Elemental","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","swim":90},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":90},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"Primordial (Aquan)","data":[{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":14,"armor_detail":"natural armor","hit_points":114,"hit_dice":"12d10 + 48","experience_points":1800,"ability_scores":{"strength":18,"dexterity":14,"constitution":18,"intelligence":5,"wisdom":10,"charisma":8},"modifiers":{"strength":4,"dexterity":2,"constitution":4,"intelligence":-3,"wisdom":0,"charisma":-1},"initiative_bonus":2,"saving_throws":{"strength":4,"dexterity":2,"constitution":4,"intelligence":-3,"wisdom":0,"charisma":-1},"saving_throws_all":{"strength":4,"dexterity":2,"constitution":4,"intelligence":-3,"wisdom":0,"charisma":-1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":-3,"athletics":4,"deception":-1,"history":-3,"insight":0,"intimidation":-1,"investigation":-3,"medicine":0,"nature":-3,"perception":0,"performance":-1,"persuasion":-1,"religion":-3,"sleight_of_hand":2,"stealth":2,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"acid, fire","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Fire","key":"fire"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Grappled","key":"grappled"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The elemental makes two Slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Whelm","desc":"Strength Saving Throw: DC 15, each creature in the elemental's space. Failure: 22 (4d8 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14). Until the grapple ends, the target has the Restrained condition, is suffocating unless it can breathe water, and takes 9 (2d8) Bludgeoning damage at the start of each of the elemental's turns. The elemental can grapple one Large creature or up to two Medium or smaller creatures at a time with Whelm. As an action, a creature within 5 feet of the elemental can pull a creature out of it by succeeding on a DC 14 Strength (Athletics) check. Success: Half damage only.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":4}}],"traits":[{"name":"Freeze","desc":"If the elemental takes Cold damage, its Speed decreases by 20 feet until the end of its next turn."},{"name":"Water Form","desc":"The elemental can enter an enemy's space and stop there. 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If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 14. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Werebear under the DM's control and has 10 Hit Points. Success: The target is immune to this werebear's curse for 24 hours.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D12","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":"Bear or Hybrid Form Only","usage_limits":null},{"name":"Handaxe","desc":"Melee or Ranged Attack Roll: +7, reach 5 ft or range 20/60 ft. 14 (3d6 + 4) Slashing damage.","attacks":[{"name":"Handaxe  attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":"Humanoid or Hybrid Form Only","usage_limits":null},{"name":"Multiattack","desc":"The werebear makes two attacks, using Handaxe or Rend in any combination. 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Its game statistics, other than its size, are the same in each form. 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While doing so, the xorn doesn't disturb the material it moves through."},{"name":"Treasure Sense","desc":"The xorn can pinpoint the location of precious metals and stones within 60 feet of itself."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd_air-elemental","name":"Air Elemental","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":0,"unit":"feet","fly":90,"hover":true},"speed_all":{"unit":"feet","walk":0,"crawl":0,"hover":true,"fly":90,"burrow":0,"climb":0,"swim":0},"category":"Monsters","subcategory":"Elementals","alignment":"neutral","languages":{"as_string":"Auran","data":[]},"armor_class":15,"armor_detail":"","hit_points":90,"hit_dice":"12d10+24","experience_points":1800,"ability_scores":{"strength":14,"dexterity":20,"constitution":14,"intelligence":6,"wisdom":10,"charisma":6},"modifiers":{"strength":2,"dexterity":5,"constitution":2,"intelligence":-2,"wisdom":0,"charisma":-2},"initiative_bonus":5,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":5,"constitution":2,"intelligence":-2,"wisdom":0,"charisma":-2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":0,"arcana":-2,"athletics":2,"deception":-2,"history":-2,"insight":0,"intimidation":-2,"investigation":-2,"medicine":0,"nature":-2,"perception":0,"performance":-2,"persuasion":-2,"religion":-2,"sleight_of_hand":5,"stealth":5,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Grappled","key":"grappled"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The elemental makes two slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Whirlwind","desc":"Each creature in the elemental's space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8 + 2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone.\nIf the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Air Form","desc":"The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing."}],"creaturesets":[],"environments":[{"name":"Laboratory","key":"laboratory"},{"name":"Mountain","key":"mountain"},{"name":"Plane of Air","key":"srd_plane-of-air"}],"illustration":null},{"key":"srd_barbed-devil","name":"Barbed Devil","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":"Devils","alignment":"lawful evil","languages":{"as_string":"Infernal, telepathy 120 ft.","data":[{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":15,"armor_detail":"natural armor","hit_points":110,"hit_dice":"13d8+52","experience_points":1800,"ability_scores":{"strength":16,"dexterity":17,"constitution":18,"intelligence":12,"wisdom":14,"charisma":14},"modifiers":{"strength":3,"dexterity":3,"constitution":4,"intelligence":1,"wisdom":2,"charisma":2},"initiative_bonus":3,"saving_throws":{"strength":6,"constitution":7,"wisdom":5,"charisma":5},"saving_throws_all":{"strength":6,"dexterity":3,"constitution":7,"intelligence":1,"wisdom":5,"charisma":5},"skill_bonuses":{"deception":5,"insight":5,"perception":8},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":1,"athletics":3,"deception":5,"history":1,"insight":5,"intimidation":2,"investigation":1,"medicine":2,"nature":1,"perception":8,"performance":2,"persuasion":2,"religion":1,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claw","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Hurl Flame","desc":"Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.","attacks":[{"name":"Hurl Flame attack","attack_type":"SPELL","to_hit_mod":5,"reach":null,"range":150,"long_range":null,"target_creature_only":false,"damage_die_count":null,"damage_die_type":null,"damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. 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Hit: 30 (4d12 + 4) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D12","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Deadly Leap","desc":"If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Standing Leap","desc":"The bulette's long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start."}],"creaturesets":[],"environments":[{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Mountain","key":"mountain"},{"name":"Ruins","key":"ruins"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Urban","key":"urban"}],"illustration":{"name":"Bulette","key":"open5e_bulette","file_url":"/static/img/object_illustrations/open5e-illustrations/monsters/bulette.png","alt_text":"","attribution":""}},{"key":"srd_earth-elemental","name":"Earth Elemental","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","burrow":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":30,"climb":15,"swim":15},"category":"Monsters","subcategory":"Elementals","alignment":"neutral","languages":{"as_string":"Terran","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":126,"hit_dice":"12d10+60","experience_points":1800,"ability_scores":{"strength":20,"dexterity":8,"constitution":20,"intelligence":5,"wisdom":10,"charisma":5},"modifiers":{"strength":5,"dexterity":-1,"constitution":5,"intelligence":-3,"wisdom":0,"charisma":-3},"initiative_bonus":-1,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":-1,"constitution":5,"intelligence":-3,"wisdom":0,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-3,"athletics":5,"deception":-3,"history":-3,"insight":0,"intimidation":-3,"investigation":-3,"medicine":0,"nature":-3,"perception":0,"performance":-3,"persuasion":-3,"religion":-3,"sleight_of_hand":-1,"stealth":-1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"thunder","damage_vulnerabilities":[{"name":"Thunder","key":"thunder"}],"condition_immunities_display":"exhaustion, paralyzed, petrified, poisoned, unconscious","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The elemental makes two slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Earth Glide","desc":"The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through."},{"name":"Siege Monster","desc":"The elemental deals double damage to objects and structures."}],"creaturesets":[],"environments":[{"name":"Laboratory","key":"laboratory"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Underworld","key":"underworld"}],"illustration":null},{"key":"srd_fire-elemental","name":"Fire Elemental","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":"Elementals","alignment":"neutral","languages":{"as_string":"Ignan","data":[]},"armor_class":13,"armor_detail":"","hit_points":102,"hit_dice":"12d10+36","experience_points":1800,"ability_scores":{"strength":10,"dexterity":17,"constitution":16,"intelligence":6,"wisdom":10,"charisma":7},"modifiers":{"strength":0,"dexterity":3,"constitution":3,"intelligence":-2,"wisdom":0,"charisma":-2},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":0,"dexterity":3,"constitution":3,"intelligence":-2,"wisdom":0,"charisma":-2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":0,"arcana":-2,"athletics":0,"deception":-2,"history":-2,"insight":0,"intimidation":-2,"investigation":-2,"medicine":0,"nature":-2,"perception":0,"performance":-2,"persuasion":-2,"religion":-2,"sleight_of_hand":3,"stealth":3,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Grappled","key":"grappled"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The elemental makes two touch attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Touch","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.","attacks":[{"name":"Touch attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Fire Form","desc":"The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns."},{"name":"Illumination","desc":"The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 ft.."},{"name":"Water Susceptibility","desc":"For every 5 ft. the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage."}],"creaturesets":[],"environments":[{"name":"Laboratory","key":"laboratory"},{"name":"Plane of Fire","key":"srd_plane-of-fire"}],"illustration":null},{"key":"srd_flesh-golem","name":"Flesh Golem","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":"Golems","alignment":"neutral","languages":{"as_string":"understands the languages of its creator but can't speak","data":[]},"armor_class":9,"armor_detail":"","hit_points":93,"hit_dice":"11d8+44","experience_points":1800,"ability_scores":{"strength":19,"dexterity":9,"constitution":18,"intelligence":6,"wisdom":10,"charisma":5},"modifiers":{"strength":4,"dexterity":-1,"constitution":4,"intelligence":-2,"wisdom":0,"charisma":-3},"initiative_bonus":-1,"saving_throws":{},"saving_throws_all":{"strength":4,"dexterity":-1,"constitution":4,"intelligence":-2,"wisdom":0,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-2,"athletics":4,"deception":-3,"history":-2,"insight":0,"intimidation":-3,"investigation":-2,"medicine":0,"nature":-2,"perception":0,"performance":-3,"persuasion":-3,"religion":-2,"sleight_of_hand":-1,"stealth":-1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The golem makes two slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Aversion of Fire","desc":"If the golem takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn."},{"name":"Berserk","desc":"Whenever the golem starts its turn with 40 hit points or fewer, roll a d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object, with preference for an object smaller than itself. Once the golem goes berserk, it continues to do so until it is destroyed or regains all its hit points.\nThe golem's creator, if within 60 feet of the berserk golem, can try to calm it by speaking firmly and persuasively. The golem must be able to hear its creator, who must take an action to make a DC 15 Charisma (Persuasion) check. If the check succeeds, the golem ceases being berserk. If it takes damage while still at 40 hit points or fewer, the golem might go berserk again."},{"name":"Immutable Form","desc":"The golem is immune to any spell or effect that would alter its form."},{"name":"Lightning Absorption","desc":"Whenever the golem is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the lightning damage dealt."},{"name":"Magic Resistance","desc":"The golem has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The golem's weapon attacks are magical."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null},{"key":"srd_giant-crocodile","name":"Giant Crocodile","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Huge","key":"huge"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","swim":50},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":50},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":85,"hit_dice":"9d12+27","experience_points":1800,"ability_scores":{"strength":21,"dexterity":9,"constitution":17,"intelligence":2,"wisdom":10,"charisma":7},"modifiers":{"strength":5,"dexterity":-1,"constitution":3,"intelligence":-4,"wisdom":0,"charisma":-2},"initiative_bonus":-1,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":-1,"constitution":3,"intelligence":-4,"wisdom":0,"charisma":-2},"skill_bonuses":{"stealth":5},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-4,"athletics":5,"deception":-2,"history":-4,"insight":0,"intimidation":-2,"investigation":-4,"medicine":0,"nature":-4,"perception":0,"performance":-2,"persuasion":-2,"religion":-4,"sleight_of_hand":-1,"stealth":5,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). 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