{"count":3540,"next":"https://api-beta.open5e.com/v2/creatures/?format=json&ordering=-truesight_range&page=3","previous":"https://api-beta.open5e.com/v2/creatures/?format=json&ordering=-truesight_range","results":[{"key":"tob-2023_liosalfar","name":"Liosalfar","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Large","key":"large"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet"},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"Neutral","languages":{"as_string":"Common, Celestial, Elvish, Giant","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."}]},"armor_class":17,"armor_detail":"","hit_points":132,"hit_dice":"24d10","experience_points":5900,"ability_scores":{"strength":10,"dexterity":25,"constitution":10,"intelligence":18,"wisdom":18,"charisma":12},"modifiers":{"strength":0,"dexterity":7,"constitution":0,"intelligence":4,"wisdom":4,"charisma":1},"initiative_bonus":7,"saving_throws":{"constitution":4,"intelligence":8,"wisdom":8,"charisma":5},"saving_throws_all":{"strength":0,"dexterity":7,"constitution":4,"intelligence":8,"wisdom":8,"charisma":5},"skill_bonuses":{"arcana":8,"insight":8,"perception":8},"skill_bonuses_all":{"acrobatics":7,"animal_handling":4,"arcana":8,"athletics":0,"deception":1,"history":4,"insight":8,"intimidation":1,"investigation":4,"medicine":4,"nature":4,"perception":8,"performance":1,"persuasion":1,"religion":4,"sleight_of_hand":7,"stealth":7,"survival":4},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"poison, psychic, radiant","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"},{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Grappled","key":"grappled"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Mesmerizing Radiance","desc":"The liosalfar causes the light radiating from its body to shift color and pattern in a spellbinding display. Each creature within 60 feet of the liosalfar and that can see it must succeed on a DC 16 Wisdom saving throw or be charmed until the display ends. The liosalfar must take a bonus action on its subsequent turns to continue the display. It can stop the display at any time, and the display ends if the liosalfar is incapacitated. While charmed by the liosalfar's display, a creature is also incapacitated, and its speed is reduced to 0, as it is transfixed by the display. The effect ends for a charmed creature if it takes any damage or if someone uses an action to shake the creature out of its stupor.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The liosalfar makes two Radiant Touch or Ray of Light attacks. If both Radiant Touch attacks hit one creature, the target must succeed on a DC 16 Constitution saving throw or be stunned until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Touch","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7) radiant damage.","attacks":[{"name":"Radiant Touch attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Ray of Light","desc":"Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 31 (6d8 + 4) radiant damage, and the target must succeed on a DC 16 Constitution saving throw or be blinded until the end of its next turn.","attacks":[{"name":"Ray of Light attack","attack_type":"SPELL","to_hit_mod":8,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Darkness Hypersensitivity","desc":"The liosalfar takes 15 necrotic damage when it starts its turn in magical darkness. While in magical darkness, it has disadvantage on attack rolls and ability checks."},{"name":"Elemental Nature","desc":"The liosalfar doesn’t require air, food, drink, or sleep."},{"name":"Inscrutable","desc":"The liosalfar is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the liosalfar’s intentions or sincerity have disadvantage."},{"name":"Light Form","desc":"The liosalfar can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. In addition, it sheds bright light in a 10- to 30-foot radius and dim light for an additional number of feet equal to the chosen radius. The liosalfar can alter the radius as a bonus action."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob-2023_mechuiti","name":"Mechuiti","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":27.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet"},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"Chaotic Evil","languages":{"as_string":"Abyssal, Celestial, Common, Draconic, Primordial, telepathy 300 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":462,"hit_dice":"25d20 + 200","experience_points":105000,"ability_scores":{"strength":29,"dexterity":19,"constitution":27,"intelligence":18,"wisdom":18,"charisma":22},"modifiers":{"strength":9,"dexterity":4,"constitution":8,"intelligence":4,"wisdom":4,"charisma":6},"initiative_bonus":4,"saving_throws":{"strength":17,"dexterity":12,"wisdom":12},"saving_throws_all":{"strength":17,"dexterity":12,"constitution":8,"intelligence":4,"wisdom":12,"charisma":6},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":4,"athletics":9,"deception":6,"history":4,"insight":4,"intimidation":6,"investigation":4,"medicine":4,"nature":4,"perception":4,"performance":6,"persuasion":6,"religion":4,"sleight_of_hand":4,"stealth":4,"survival":4},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"acid, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"cold","damage_vulnerabilities":[{"name":"Cold","key":"cold"}],"condition_immunities_display":"charmed, frightened, poisoned, stunned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"},{"name":"Stunned","key":"stunned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 31 (4d10 + 9) piercing damage plus 21 (6d6) fire damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":17,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":9,"damage_type":null,"extra_damage_die_count":6,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Burn from the Inside","desc":"Mechuiti chooses a creature within 120 feet of him that is infected with the Mechuiti's deadly ichor disease. The target must make a DC 24 Constitution saving throw. On a failure, the target takes 10 (3d6) fire damage and 10 (3d6) acid damage and catches fire. On a success, the target takes half the damage and doesn't catch fire. Until a creature uses an action to douse the fire, the target takes 7 (2d6) fire damage at the start of each of its turns.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Burning Acid Breath","desc":"Mechuiti exhales fire and acid in a 60-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 49 (14d6) fire damage and 49 (14d6) acid damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Cast a Spell","desc":"Mechuiti uses Spellcasting.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 27 (4d8 + 9) slashing damage plus 21 (6d6) fire damage. If Mechuiti scores a critical hit, he rolls damage dice three times, instead of twice.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":17,"reach":20,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":9,"damage_type":null,"extra_damage_die_count":6,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Frightful Presence","desc":"Each creature of Mechuiti's choice that is within 120 feet of Mechuiti and aware of him must succeed on a DC 24 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Mechuiti's Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Move","desc":"Mechuiti moves up to his speed, or he climbs up to half his speed. This movement doesn't provoke opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"Mechuiti can use his Frightful Presence. He then makes one Bite attack and two Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"Mechuiti casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 22):\n\n- **At Will:** dispel magic, hold monster, wall of fire\n- **3/Day Each:** fire storm, power word stun","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Demon Lord’s Ichor","desc":"When Mechuiti is subjected to piercing damage or slashing damage, a spray of caustic blood spurts from his hide. Each creature within 10 feet of Mechuiti must succeed on a DC 24 Constitution saving throw or becoming infected with the Mechuiti’s deadly ichor disease and be poisoned until the disease is cured. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hp maximum by 14 (4d6) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hp maximum to 0. The disease can be cured by the greater restoration spell or similar magic or when the creature succeeds on three saving throws."},{"name":"Fiery Weapons","desc":"Mechuiti’s weapon attacks are magical. When Mechuiti hits with any weapon, the weapon deals an extra 6d6 fire damage (included in the attack)."},{"name":"Immolating Corona","desc":"At the start of each of Mechuiti’s turns, each creature within 10 feet of him takes 10 (3d6) fire damage and must succeed on a DC 24 Constitution saving throw or catch fire. A creature that touches Mechuiti or hits him with a melee attack while within 5 feet of him takes 10 (3d6) fire damage and must succeed on a DC 24 Constitution saving throw or catch fire. Until a creature uses an action to douse the fire, the creature on fire takes 7 (2d6) fire damage at the start of each of its turns."},{"name":"Legendary Resistance (3/Day)","desc":"If Mechuiti fails a saving throw, he can choose to succeed instead."},{"name":"Magic Resistance","desc":"Mechuiti has advantage on saving throws against spells and other magical effects."},{"name":"Speak with Simians","desc":"Mechuiti can communicate with apes and monkeys as if they shared a language."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob-2023_planewatcher","name":"Planewatcher","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":90,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":90,"crawl":45,"hover":false,"fly":30,"burrow":0,"climb":45,"swim":45},"category":"Monsters","subcategory":null,"alignment":"Lawful Neutral","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":18,"armor_detail":"plate","hit_points":136,"hit_dice":"16d8 + 64","experience_points":5900,"ability_scores":{"strength":18,"dexterity":18,"constitution":18,"intelligence":17,"wisdom":18,"charisma":20},"modifiers":{"strength":4,"dexterity":4,"constitution":4,"intelligence":3,"wisdom":4,"charisma":5},"initiative_bonus":4,"saving_throws":{"wisdom":8,"charisma":9},"saving_throws_all":{"strength":4,"dexterity":4,"constitution":4,"intelligence":3,"wisdom":8,"charisma":9},"skill_bonuses":{"athletics":8,"insight":8,"perception":8,"survival":8},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":3,"athletics":8,"deception":5,"history":3,"insight":8,"intimidation":5,"investigation":3,"medicine":4,"nature":3,"perception":8,"performance":5,"persuasion":5,"religion":3,"sleight_of_hand":4,"stealth":4,"survival":8},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Enervating Blast","desc":"Melee or Ranged Spell Attack: +9 to hit, range 60 ft., one target. Hit: 23 (4d8 + 5) force damage, and the target has disadvantage on Strength and Dexterity checks until the end of its next turn.","attacks":[{"name":"Enervating Blast attack","attack_type":"SPELL","to_hit_mod":9,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The planewatcher makes one Radiant Lasso attack and two Enervating Blast attacks, or it makes three Enervating Blast attacks. It can replace two attacks with a use of Planar Ultimatum.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Planar Ultimatum","desc":"The planewatcher demands one creature grappled by it to return to the creature's home plane within 24 hours. If the creature doesn't swear to do so, it must make a DC 17 Constitution saving throw, taking 45 (10d8) radiant damage on a failed save, or half as much damage on a successful one If the creature swears to return, it becomes affected by the geas spell for 30 days, which compels the creature to return to its home plane as soon as possible.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Lasso","desc":"Melee Weapon Attack: +8 to hit, reach 30 ft., one target. Hit: 22 (4d6 + 4) radiant damage, and the target is grappled (escape DC 16) if the planewatcher isn't already grappling a creature. Until this grapple ends, the target is restrained, can't tell a lie, and can't teleport or be transported to another plane of existence unless the planewatcher wills it.","attacks":[{"name":"Radiant Lasso attack","attack_type":"WEAPON","to_hit_mod":8,"reach":30,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reel","desc":"The planewatcher pulls a creature grappled by it up to 25 feet straight toward it.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"The planewatcher has advantage on saving throws against spells and other magical effects."},{"name":"Planar Sense","desc":"The planewatcher can pinpoint the location of creatures not native to the plane the planewatcher currently occupies and planar portals within 60 feet of it, and the planewatcher can sense the general direction of such creatures and portals within 1 mile of it."},{"name":"Plane Bound","desc":"The planewatcher is immune to any spell or effect that would force it to leave its current plane, unless it wants to leave."},{"name":"Word-Bound","desc":"The planewatcher always knows the direction and distance to any creature that dispels, breaks, or otherwise avoids the geas of the promise it made via Planar Ultimatum, provided the planewatcher and the creature are on the same plane of existence. While grappling such a creature, it can cast the banishment spell as a bonus action (spell save DC 17) on that creature."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob-2023_queen-of-night-and-magic","name":"Queen of Night and Magic","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":21.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":30,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"Neutral Evil","languages":{"as_string":"Celestial, Common, Elvish, Sylvan, Umbral, telepathy 120 ft.","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":22,"armor_detail":"Regal Bearing","hit_points":225,"hit_dice":"30d8 + 90","experience_points":33000,"ability_scores":{"strength":12,"dexterity":19,"constitution":17,"intelligence":20,"wisdom":18,"charisma":26},"modifiers":{"strength":1,"dexterity":4,"constitution":3,"intelligence":5,"wisdom":4,"charisma":8},"initiative_bonus":4,"saving_throws":{"constitution":10,"wisdom":11},"saving_throws_all":{"strength":1,"dexterity":4,"constitution":10,"intelligence":5,"wisdom":11,"charisma":8},"skill_bonuses":{"arcana":12,"deception":15,"intimidation":15,"perception":11,"stealth":11},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":12,"athletics":1,"deception":15,"history":5,"insight":4,"intimidation":15,"investigation":5,"medicine":4,"nature":5,"perception":11,"performance":8,"persuasion":8,"religion":5,"sleight_of_hand":4,"stealth":11,"survival":4},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"fire, lightning","damage_resistances":[{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Attack","desc":"The Queen of Night and Magic makes one Star Strike attack. She doesn't have disadvantage on this attack roll from being within 5 feet of a creature, though she can have disadvantage from other sources.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Cast a Spell","desc":"The Queen of Night and Magic uses Spellcasting.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Hidden Step","desc":"The Queen of Night and Magic magically teleports, along with any equipment she is wearing or carrying, up to 60 feet to an unoccupied space she can see and takes the Hide action.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Move","desc":"The Queen of Night and Magic moves up to her walking speed or up to half of her flying speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The Queen of Night and Magic makes three Rapier or Star Strike attacks. She can replace one attack with a use of Spellcasting or Unravel.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rapier","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 14 (4d6) cold damage.","attacks":[{"name":"Rapier attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shadow Rift","desc":"The Queen of Night and Magic creates a shadowy rift on a point she can see within 120 feet. Each creature within the 20 feet of the rift must make a DC 23 Constitution saving throw. On a failure, a creature takes 36 (8d8) cold damage and 36 (8d8) necrotic damage and is restrained by wisps of icy shadow for 1 minute. On a success, a creature takes half the damage and isn't restrained. A restrained creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Spellcasting","desc":"The Queen of Night and Magic casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 23):\n\n- **At Will:** command, dancing lights, darkness, mage hand, suggestion\n- **3/Day Each:** confusion, fear, greater invisibility, mirror image\n- **1/Day Each:** dominate monster, plane shift, power word stun","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Star Strike","desc":"Ranged Spell Attack: +15 to hit, range 120 ft., one target. Hit: 17 (2d8 + 8) fire damage plus 9 (2d8) radiant damage.","attacks":[{"name":"Star Strike attack","attack_type":"SPELL","to_hit_mod":15,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":8,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sudden Fraying","desc":"When the Queen of Night and Magic is targeted by a spell or included in a spell's area and the spell doesn't have an instantaneous duration, she can use Unravel on the spell, dispelling it after it is cast. She doesn't need to see a spell to target it with this reaction, but she must be able to see at least some portion of an area or object affected by the spell.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Swirling Stars","desc":"The stars on the Queen's gown pulse with brilliant starlight. Each creature within 15 feet of her must succeed on a DC 23 Dexterity saving throw or be blinded until the end of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Unravel","desc":"The Queen of Night and Magic ends one magical effect she can see within 60 feet of her. To do so, she must succeed on a Charisma check against a DC of 10 + the spell's level or the magical effect's DC, whichever is higher.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the Queen of Night and Magic fails a saving throw, she can choose to succeed instead."},{"name":"Magic Resistance","desc":"The Queen of Night and Magic has advantage on saving throws against spells and other magical effects."},{"name":"Regal Bearing","desc":"While the Queen of Night and Magic is wearing no armor and wielding no shield, her AC includes her Charisma modifier."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob-2023_star-drake","name":"Star Drake","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":100,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":100,"crawl":50,"hover":false,"fly":40,"burrow":0,"climb":50,"swim":50},"category":"Monsters","subcategory":null,"alignment":"Neutral","languages":{"as_string":"Abyssal, Celestial, Common, Draconic, Infernal, Primordial","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":189,"hit_dice":"18d10 + 90","experience_points":13000,"ability_scores":{"strength":20,"dexterity":17,"constitution":21,"intelligence":16,"wisdom":24,"charisma":20},"modifiers":{"strength":5,"dexterity":3,"constitution":5,"intelligence":3,"wisdom":7,"charisma":5},"initiative_bonus":3,"saving_throws":{"dexterity":8,"constitution":10,"wisdom":12,"charisma":10},"saving_throws_all":{"strength":5,"dexterity":8,"constitution":10,"intelligence":3,"wisdom":12,"charisma":10},"skill_bonuses":{"arcana":8,"history":8,"insight":12,"perception":12,"religion":8},"skill_bonuses_all":{"acrobatics":3,"animal_handling":7,"arcana":8,"athletics":5,"deception":5,"history":8,"insight":12,"intimidation":5,"investigation":3,"medicine":7,"nature":3,"perception":12,"performance":5,"persuasion":5,"religion":8,"sleight_of_hand":3,"stealth":3,"survival":7},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, frightened, paralyzed","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 18 (4d8) force damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 18 (4d8) force damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The drake makes one Bite attack and two Claw attacks, or it makes four Searing Star attacks. If two Searing Star attacks hit one creature, that creature must succeed on a DC 18 Constitution saving throw or be blinded until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Planar Traveler","desc":"The star drake can transport itself to a different plane of existence. This works like the plane shift spell, except the drake can affect only itself and can't use this action to banish an unwilling creature to another plane.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Plane-Altered Breath","desc":"The drake exhales raw magic in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 55 (10d10) force damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Searing Star","desc":"Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 14 (2d6 + 7) radiant damage plus 9 (2d8) force damage.","attacks":[{"name":"Searing Star attack","attack_type":"SPELL","to_hit_mod":12,"reach":null,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":7,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"The drake has advantage on saving throws against spells and other magical effects."},{"name":"Nimbus of Swirling Stars","desc":"At the start of each of the drake’s turns, each creature within 10 feet of it and that can see it must succeed on a DC 18 Constitution saving throw or be incapacitated until the end of its next turn."},{"name":"Planar Weapons","desc":"The drake’s weapon attacks are magical. When it hits with any weapon, the weapon deals an extra 4d8 force damage (included in the attack)."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob-2023_urochar","name":"Urochar","document":{"name":"Tome of Beasts 1 (2023 Edition)","key":"tob-2023","type":"SOURCE","display_name":"Tome of Beasts 1 (2023 Edition)","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Huge","key":"huge"},"challenge_rating":17.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"Chaotic Evil","languages":{"as_string":"understands Darakhul and Void Speech but can't speak","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":256,"hit_dice":"19d12 + 133","experience_points":18000,"ability_scores":{"strength":24,"dexterity":15,"constitution":24,"intelligence":14,"wisdom":14,"charisma":20},"modifiers":{"strength":7,"dexterity":2,"constitution":7,"intelligence":2,"wisdom":2,"charisma":5},"initiative_bonus":2,"saving_throws":{"dexterity":8,"constitution":13,"wisdom":8,"charisma":11},"saving_throws_all":{"strength":7,"dexterity":8,"constitution":13,"intelligence":2,"wisdom":8,"charisma":11},"skill_bonuses":{"perception":8,"stealth":8},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":2,"athletics":7,"deception":5,"history":2,"insight":2,"intimidation":5,"investigation":2,"medicine":2,"nature":2,"perception":8,"performance":5,"persuasion":5,"religion":2,"sleight_of_hand":2,"stealth":8,"survival":2},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"thunder","damage_immunities":[{"name":"Thunder","key":"thunder"}],"damage_resistances_display":"cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened","condition_immunities":[{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Hidden Step","desc":"The urochar magically teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see and takes the Hide action. Grappled creatures are no longer grappled and don't teleport with it.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The urochar can use its Paralyzing Gaze. It then makes four Tentacle attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Paralyzing Gaze","desc":"The urochar turns its eerie gaze upon one creature it can see within 60 feet of it. The target must succeed on a DC 19 Wisdom saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the urochar's Paralyzing Gaze for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Strangling Grasp","desc":"Each creature grappled by the urochar must make a DC 19 Strength saving throw. On a failure, a creature takes 36 (8d8) bludgeoning damage and can't breathe until the grapple ends. On a success, a creature takes half the damage and can still breathe.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tentacle","desc":"Melee Weapon Attack: +13 to hit, reach 20 ft., one target. Hit: 25 (4d8 + 7) bludgeoning damage, and the target is grappled (escape DC 19) if it is a Large or smaller creature. Until this grapple ends, the target is restrained. The urochar has four tentacles, each can grapple only one target.","attacks":[{"name":"Tentacle attack","attack_type":"WEAPON","to_hit_mod":13,"reach":20,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Mind-Rending Death","desc":"When the urochar dies, it releases all the fear it consumed in its lifetime in a single, mind-rending wave. Each creature within 30 feet of it must succeed on a DC 19 Charisma saving throw or be frightened for 1 minute. A frightened creature takes 14 (4d6) psychic damage at the start of each of its turns. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."},{"name":"Rubbery Body","desc":"The urochar’s body is rubbery with few bones, allowing it to easily move through any opening large enough for a Medium creature. It can squeeze through any opening large enough for a Small creature. The urochar’s destination must still have suitable room to accommodate its volume."},{"name":"Spider Climb","desc":"The urochar can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_angel-kalkydra","name":"Angel, Kalkydra","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Huge","key":"huge"},"challenge_rating":13.0,"proficiency_bonus":null,"speed":{"walk":40,"fly":90,"climb":30},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":90,"burrow":0,"climb":30,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"all, telepathy 120'","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":189,"hit_dice":"14d12+98","experience_points":10000,"ability_scores":{"strength":22,"dexterity":14,"constitution":24,"intelligence":17,"wisdom":21,"charisma":23},"modifiers":{"strength":6,"dexterity":2,"constitution":7,"intelligence":3,"wisdom":5,"charisma":6},"initiative_bonus":2,"saving_throws":{"constitution":1,"wisdom":1,"charisma":1},"saving_throws_all":{"strength":6,"dexterity":2,"constitution":1,"intelligence":3,"wisdom":1,"charisma":1},"skill_bonuses":{"perception":5},"skill_bonuses_all":{"acrobatics":2,"animal_handling":5,"arcana":3,"athletics":6,"deception":6,"history":3,"insight":5,"intimidation":6,"investigation":3,"medicine":5,"nature":3,"perception":5,"performance":6,"persuasion":6,"religion":3,"sleight_of_hand":2,"stealth":2,"survival":5},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"fire, radiant","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"poison; nonmagic B/P/S attacks","damage_resistances":[{"name":"Poison","key":"poison"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned, prone","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Solar Nimbus","desc":"When hit by an attack it surrounds itself in a fiery nimbus searing attacker: 9 (2d8) fire and 9 (2d8) radiant and nimbus sheds bright light in 30' radius and dim light an additional 30'. Until start of kalkydra's next turn a creature within 5 ft. of kalkydra that hits it with melee attack takes 9 (2d8) fire and 9 (2d8) radiant.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Angelic Weapons","desc":"Its weapon attacks are magical. When it hits with any weapon deals extra 4d8 radiant (included below)."},{"name":"Immortal Nature","desc":"Doesn't require food drink or sleep"},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_angel-zirnitran","name":"Angel, Zirnitran","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Huge","key":"huge"},"challenge_rating":20.0,"proficiency_bonus":null,"speed":{"walk":30,"fly":80},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":80,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"all, telepathy 120'","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":325,"hit_dice":"26d12+156","experience_points":25000,"ability_scores":{"strength":19,"dexterity":14,"constitution":23,"intelligence":25,"wisdom":25,"charisma":20},"modifiers":{"strength":4,"dexterity":2,"constitution":6,"intelligence":7,"wisdom":7,"charisma":5},"initiative_bonus":2,"saving_throws":{"strength":1,"dexterity":8,"wisdom":1,"charisma":1},"saving_throws_all":{"strength":1,"dexterity":8,"constitution":6,"intelligence":7,"wisdom":1,"charisma":1},"skill_bonuses":{"perception":7},"skill_bonuses_all":{"acrobatics":2,"animal_handling":7,"arcana":7,"athletics":4,"deception":5,"history":7,"insight":7,"intimidation":5,"investigation":7,"medicine":7,"nature":7,"perception":7,"performance":5,"persuasion":5,"religion":7,"sleight_of_hand":2,"stealth":2,"survival":7},"passive_perception":23,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant; nonmagic B/P/S attacks","damage_resistances":[{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhausted, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Attack","desc":"Makes one Anointed Claws or Draconic Blast attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Cast a Spell","desc":"Uses Spellcasting.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Detect","desc":"Knows location of each dragon and each creature with strong connection to dragons such as a sorcerer with the draconic bloodline within 120' of it.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Move","desc":"Flies up to half its fly speed with o provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Six-Scaled Aegis","desc":"When it takes damage it gains resistance to that type of damage including the triggering damage for 1 min or until it uses this reaction again.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Under Black Wings","desc":"Creates a magical feathered shield around itself or another creature it can see within 120' of it. Target gains +2 to AC and 20 temp hp until the end of zirnitran's next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":4,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Angelic Weapons","desc":"Its weapon attacks are magical. When it hits with any weapon deals extra 5d8 radiant (included below)."},{"name":"Aura of Balance","desc":"Affects chance and probability around it. While creature within 20' of it can’t have advantage or disadvantage on any ability check attack roll or save. Aura affects zirnitran. At start of each of its turns zirnitran chooses whether this aura is active."},{"name":"Divine Awareness","desc":"Knows if it hears a lie."},{"name":"Dragon Watcher","desc":"Advantage: saves vs. dragon breath weapons. No damage if it succeeds on such a save and only half if it fails."},{"name":"Glimpse from the Heavens","desc":"Its eyes flash with the majesty of a solar eclipse. Each creature of its choice that is within 60' of it and that can see it: DC 19 Wis save or frightened for 1 min. Creature can re-save at end of each of its turns ending the effect on a success. If save is successful or effect ends for it creature is immune to zirnitran’s Glimpse of the Heavens for the next 24 hrs. A creature that fails by 5+ is also blinded. Blindness lasts until removed by a greater restoration spell or similar magic."},{"name":"Hardened Scales","desc":"Any critical hit vs. it becomes a normal hit."},{"name":"Immortal Nature","desc":"Doesn't require food drink or sleep"},{"name":"Legendary Resistance (3/Day)","desc":"Choose to succeed failed save."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Secrets of the Hidden Hoard (2/Day)","desc":"Draws upon ages of study and observation and casts one spell of 8th level or lower that appears on the cleric or wizard spell list. Casts the spell as an action regardless of spell’s normal casting time."},{"name":"Spellcasting","desc":"Wis (DC 21) no material components:\n\n- **At Will:** Detect Evil and Good, Invisibility (self only), Legend Lore, Thaumaturgy\n- **3/Day Each**: Dispel Evil and Good, Geas (as an action)\n- **1/Day Each**: Antimagic Field, Plane Shift"}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_animal-lord-mammoth-queen","name":"Animal Lord, Mammoth Queen","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Huge","key":"huge"},"challenge_rating":18.0,"proficiency_bonus":null,"speed":{"walk":40},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic good","languages":{"as_string":"all, telepathy 120'","data":[]},"armor_class":20,"armor_detail":"natural armor","hit_points":250,"hit_dice":"20d12+120","experience_points":20000,"ability_scores":{"strength":25,"dexterity":10,"constitution":22,"intelligence":15,"wisdom":18,"charisma":19},"modifiers":{"strength":7,"dexterity":0,"constitution":6,"intelligence":2,"wisdom":4,"charisma":4},"initiative_bonus":0,"saving_throws":{"dexterity":6,"wisdom":1},"saving_throws_all":{"strength":7,"dexterity":6,"constitution":6,"intelligence":2,"wisdom":1,"charisma":4},"skill_bonuses":{"perception":4},"skill_bonuses_all":{"acrobatics":0,"animal_handling":4,"arcana":2,"athletics":7,"deception":4,"history":2,"insight":4,"intimidation":4,"investigation":2,"medicine":4,"nature":2,"perception":4,"performance":4,"persuasion":4,"religion":2,"sleight_of_hand":0,"stealth":0,"survival":4},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"cold, poison","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"nonmagic B/P/S attacks","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, incapacitated, poisoned, stunned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Incapacitated","key":"incapacitated"},{"name":"Poisoned","key":"poisoned"},{"name":"Stunned","key":"stunned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Catch Weapon","desc":"When hit by a melee weapon attack she can reduce the damage by 1d10+17. If this reduces damage to 0 queen can catch the weapon with her trunk if she is not using it to grapple a creature. If Queen catches a weapon in this way she must make a Str (Athletics) check contested by attacker's Str (Athletics) or Dex (Acrobatics) check (target chooses). Queen has disadvantage on the check if wielder is holding item with 2+ hands. If she wins she disarms creature and can throw the weapon up to 60' in a random direction as part of the same reaction.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":"Elephantine or True Form","usage_limits":null},{"name":"Change Shape","desc":"Transforms into Gargantuan oliphaunt (see Creature Codex) a Huge mammoth a Med female human with thick brown hair tied back in a braid or back into her true Huge elephant-headed humanoid form. Her stats other than size are the same in each form. Any items worn/carried transform with her.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Queen's Trumpet","desc":"Emits loud trumpeting audible to 300'. Chooses up to 3 creatures that can hear trumpet. If target is friendly has advantage on its next attack roll ability check or save. If hostile: DC 20 Wis save or frightened til end of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Regenerative Hide","desc":"Regains 15 hp. She can't use this legendary action again until the end of her next turn. ","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Shoving Stampede","desc":"Charges becoming unstoppable stampede in line up to 80' long æ00d7 15 ft. wide. All in line: 14 (4d6) bludgeoning damage and pushed up to 15 ft. away and knocked prone (DC 20 Dex half not pushed/prone). Queen's move along this line doesn't provoke opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Trunk","desc":"Makes one Trunk attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Elephantine Passivism","desc":"No elephant mammoth or other elephantine creature can willingly attack her. Can be forced to do so magically."},{"name":"Legendary Resistance (3/Day)","desc":"Choose to succeed failed save."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Magic Weapons","desc":"Weapon attacks are magical."},{"name":"Rejuvenation","desc":"If she dies soul reforms on Astral Plane. In 1d6 days it inhabits body of another elephantine creature on Material Plane which becomes the Queen with all hp and abilities thereof. Only killing every elephantine creature on the Material Plane will prevent this."},{"name":"Speak with Elephantines","desc":"Communicate with any elephant mammoth or other elephantine creature as if they shared a language."},{"name":"Stomp (Elephantine or True Form)","desc":"Melee Weapon Attack: +13 to hit, 5 ft., one target, 34 (5d10+7) bludgeoning damage."},{"name":"Trampling Charge","desc":"If she moves 20'+ straight to creature and then hits it with Gore on same turn target knocked prone (DC 20 Str negates). If target is prone queen can make one Stomp vs. it as a bonus action."},{"name":"Trunk (Elephantine or True Form)","desc":"Melee Weapon Attack: +13 to hit, 15 ft., one creature,. Target is grappled (escape DC 19) if it is a Large or smaller creature. Until grapple ends target restrained queen can’t use Trunk on another."},{"name":"Tusk Sweep (Elephantine or True Form Recharge 5–6)","desc":"Channels raw magic as she sweeps her tusks in a wide arc. Each creature in a 15 ft. cube: 35 (10d6) bludgeoning damage and is pushed up to 15 ft. away from the queen (DC 20 Dex half damage and isn’t pushed away)."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_arcane-leviathan","name":"Arcane Leviathan","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":10,"swim":60},"speed_all":{"unit":null,"walk":10,"crawl":5,"hover":false,"fly":0,"burrow":0,"climb":5,"swim":60},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"understands creator's languages but can't speak","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":279,"hit_dice":"18d20+90","experience_points":15000,"ability_scores":{"strength":26,"dexterity":5,"constitution":21,"intelligence":5,"wisdom":17,"charisma":8},"modifiers":{"strength":8,"dexterity":-3,"constitution":5,"intelligence":-3,"wisdom":3,"charisma":-1},"initiative_bonus":-3,"saving_throws":{"strength":1,"constitution":1,"intelligence":2,"wisdom":8,"charisma":4},"saving_throws_all":{"strength":1,"dexterity":-3,"constitution":1,"intelligence":2,"wisdom":8,"charisma":4},"skill_bonuses":{"perception":3},"skill_bonuses_all":{"acrobatics":-3,"animal_handling":3,"arcana":-3,"athletics":8,"deception":-1,"history":-3,"insight":3,"intimidation":-1,"investigation":-3,"medicine":3,"nature":-3,"perception":3,"performance":-1,"persuasion":-1,"religion":-3,"sleight_of_hand":-3,"stealth":-3,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"lightning, poison, psychic","damage_immunities":[{"name":"Lightning","key":"lightning"},{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"acid, thunder; nonmagic B/P/S attacks","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Arcane Barrage","desc":"Sends arcane energy toward a creature it can see within 120' of it. Target begins to glow with arcane energy and at end of target's next turn: 35 (10d6) radiant (DC 19 Con half). Damage is divided evenly between target and all creatures within 10 ft. of it except leviathan.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Construct Nature","desc":"Doesn’t require air food drink or sleep."},{"name":"Impregnable","desc":"If subjected to an effect that allows it to make a save to take only half damage it instead takes no damage if it succeeds on the save and only half damage if it fails."},{"name":"Siege Monster","desc":"Double damage to objects/structures."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_archon-siege","name":"Archon, Siege","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Huge","key":"huge"},"challenge_rating":13.0,"proficiency_bonus":null,"speed":{"walk":40,"fly":60},"speed_all":{"unit":null,"walk":40,"crawl":20,"hover":false,"fly":60,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"all, telepathy 120'","data":[]},"armor_class":18,"armor_detail":"plate","hit_points":187,"hit_dice":"15d12+90","experience_points":10000,"ability_scores":{"strength":22,"dexterity":14,"constitution":22,"intelligence":10,"wisdom":20,"charisma":17},"modifiers":{"strength":6,"dexterity":2,"constitution":6,"intelligence":0,"wisdom":5,"charisma":3},"initiative_bonus":2,"saving_throws":{"strength":1,"constitution":1,"wisdom":1,"charisma":8},"saving_throws_all":{"strength":1,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":1,"charisma":8},"skill_bonuses":{"perception":5},"skill_bonuses_all":{"acrobatics":2,"animal_handling":5,"arcana":0,"athletics":6,"deception":3,"history":0,"insight":5,"intimidation":3,"investigation":0,"medicine":5,"nature":0,"perception":5,"performance":3,"persuasion":3,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":5},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant; nonmagic B/P/S attacks","damage_resistances":[{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[],"traits":[{"name":"Celestial Weapons","desc":"Its weapon attacks are magical. When archon hits with its Trunk Maul weapon deals extra 5d8 force (included below)."},{"name":"False Appearance","desc":"While motionless indistinguishable from inanimate statue."},{"name":"Immortal Nature","desc":"Doesn't require food drink or sleep"},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Siege Monster","desc":"Double damage to objects/structures."},{"name":"Trampling Charge","desc":"If it moves 20'+ straight toward a creature and then hits it with trunk maul on same turn target: DC 19 Str save or be pushed up to 10 ft. and knocked prone. If target is prone archon can make one Stomp attack vs. it as a bonus action."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_cosmic-symphony","name":"Cosmic Symphony","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":0,"fly":60},"speed_all":{"unit":null,"walk":0,"crawl":0,"hover":false,"fly":60,"burrow":0,"climb":0,"swim":0},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"understands all languages but can't speak","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":200,"hit_dice":"16d10+112","experience_points":13000,"ability_scores":{"strength":19,"dexterity":26,"constitution":25,"intelligence":2,"wisdom":21,"charisma":18},"modifiers":{"strength":4,"dexterity":8,"constitution":7,"intelligence":-4,"wisdom":5,"charisma":4},"initiative_bonus":8,"saving_throws":{"wisdom":1,"charisma":9},"saving_throws_all":{"strength":4,"dexterity":8,"constitution":7,"intelligence":-4,"wisdom":1,"charisma":9},"skill_bonuses":{"perception":5},"skill_bonuses_all":{"acrobatics":8,"animal_handling":5,"arcana":-4,"athletics":4,"deception":4,"history":-4,"insight":5,"intimidation":4,"investigation":-4,"medicine":5,"nature":-4,"perception":5,"performance":4,"persuasion":4,"religion":-4,"sleight_of_hand":8,"stealth":8,"survival":5},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"radiant, 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Wis (Insight) checks made to ascertain its intentions/sincerity have disadvantage."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_incandescent-one","name":"Incandescent One","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":30,"fly":60,"swim":60},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":15,"swim":60},"category":"Monsters","subcategory":null,"alignment":"chaotic good","languages":{"as_string":"all, telepathy 120'","data":[]},"armor_class":16,"armor_detail":"natural","hit_points":144,"hit_dice":"17d8+68","experience_points":5000,"ability_scores":{"strength":16,"dexterity":18,"constitution":18,"intelligence":11,"wisdom":17,"charisma":18},"modifiers":{"strength":3,"dexterity":4,"constitution":4,"intelligence":0,"wisdom":3,"charisma":4},"initiative_bonus":4,"saving_throws":{"constitution":8,"wisdom":7,"charisma":8},"saving_throws_all":{"strength":3,"dexterity":4,"constitution":8,"intelligence":0,"wisdom":7,"charisma":8},"skill_bonuses":{"perception":3},"skill_bonuses_all":{"acrobatics":4,"animal_handling":3,"arcana":0,"athletics":3,"deception":4,"history":0,"insight":3,"intimidation":4,"investigation":0,"medicine":3,"nature":0,"perception":3,"performance":4,"persuasion":4,"religion":0,"sleight_of_hand":4,"stealth":4,"survival":3},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, radiant; nonmagic B/P/S attacks","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, grappled, poisoned, prone, restrained","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Grappled","key":"grappled"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Celestial Inspiration","desc":"Inspires one creature it can see within 60' of it. Whenever target makes attack roll or save before start of incandescent one's next turn target can roll a d4 and add number rolled to the attack roll or save.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"Can breathe air and water."},{"name":"Aqueous Form","desc":"Can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 foot wide with o squeezing."},{"name":"Flyby","desc":"Doesn’t provoke opportunity attacks when it flies out of an enemy’s reach."},{"name":"Immortal Nature","desc":"Doesn't require food drink or sleep"},{"name":"Luminous","desc":"Sheds dim light in a 5 ft. radius."},{"name":"Magic Resistance","desc":"Advantage: spell/magic effect saves."},{"name":"Magic Weapons","desc":"Weapon attacks are magical."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_barong","name":"Barong","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":17.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":60,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":20,"armor_detail":"natural armor","hit_points":225,"hit_dice":"18d10+126","experience_points":18000,"ability_scores":{"strength":25,"dexterity":20,"constitution":25,"intelligence":18,"wisdom":23,"charisma":22},"modifiers":{"strength":7,"dexterity":5,"constitution":7,"intelligence":4,"wisdom":6,"charisma":6},"initiative_bonus":5,"saving_throws":{"constitution":13,"wisdom":12,"charisma":12},"saving_throws_all":{"strength":7,"dexterity":5,"constitution":13,"intelligence":4,"wisdom":12,"charisma":12},"skill_bonuses":{"insight":12,"perception":12,"persuasion":12},"skill_bonuses_all":{"acrobatics":5,"animal_handling":6,"arcana":4,"athletics":7,"deception":6,"history":4,"insight":12,"intimidation":6,"investigation":4,"medicine":6,"nature":4,"perception":12,"performance":6,"persuasion":12,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":6},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"radiant","damage_immunities":[{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) piercing damage plus 18 (4d8) radiant damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":13,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Barong makes one claw attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 7) slashing damage plus 18 (4d8) radiant damage.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":13,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":7,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Divine Command","desc":"Barong roars a command at one allied undead or celestial within 30 feet of him. It can move up to its speed and make one attack as a reaction. The creature doesn't provoke an opportunity attack from this movement. Bats Bats exist in hundreds of species, from the harmless messenger bats of the ghoul empire to the ravening blood-devouring vampire bats found in various castles and deep jungles. The giant albino bat and the giant vampire bat are two monsters that vex adventurers more often than most, and they are often allies of darakhul, werebats, dhampirs, and vampires.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Divine Command (Costs 2 Actions)","desc":"Barong roars a command at one allied undead or celestial within 30 feet of him. It can move up to its speed and make one attack as a reaction. The creature doesn't provoke an opportunity attack from this movement. Bats Bats exist in hundreds of species, from the harmless messenger bats of the ghoul empire to the ravening blood-devouring vampire bats found in various castles and deep jungles. The giant albino bat and the giant vampire bat are two monsters that vex adventurers more often than most, and they are often allies of darakhul, werebats, dhampirs, and vampires.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Divine Protection","desc":"When a creature makes an attack against Barong or one of his allies within 30 feet, Barong grants the target of the attack a +5 bonus to its AC until the start of his next turn.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Enlightening Roar","desc":"Each creature he chooses within 30 feet of him can immediately repeat a saving throw to end one condition currently affecting it.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"Barong makes two attacks: one with his bite and one with his claws.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Summon Spirit","desc":"Barong can summon any combination of 2d4 good-aligned ghosts, uraeuses or couatls; 1d4 temple dogs, unicorns, or good-aligned wraiths; or one buraq or deva. The spirits and celestials appear in unoccupied spaces within 60 feet of Barong and act as his allies. They remain for 1 minute or until Barong dismisses them as an action.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}}],"traits":[{"name":"Aura of Protection","desc":"All allies within 30 feet of Barong gain a +6 bonus to saving throws as long as Barong is conscious."},{"name":"Divine Weapons","desc":"Barong's weapon attacks are magical. When he hits with any weapon, the weapon deals an extra 18 (4d8) radiant damage (already included below)."},{"name":"Magic Resistance","desc":"Barong has advantage on saving throws against spells and other magical effects."},{"name":"Pack Tactics","desc":"Barong has advantage on attack rolls against a creature if at least one of his allies is within 5 feet of the creature and the ally isn't incapacitated."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_ecstatic-bloom","name":"Ecstatic Bloom","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Huge","key":"huge"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet"},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":0,"burrow":0,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":171,"hit_dice":"18d12+54","experience_points":7200,"ability_scores":{"strength":10,"dexterity":9,"constitution":16,"intelligence":20,"wisdom":19,"charisma":14},"modifiers":{"strength":0,"dexterity":-1,"constitution":3,"intelligence":5,"wisdom":4,"charisma":2},"initiative_bonus":-1,"saving_throws":{"intelligence":9,"wisdom":9},"saving_throws_all":{"strength":0,"dexterity":-1,"constitution":3,"intelligence":9,"wisdom":9,"charisma":2},"skill_bonuses":{"insight":9,"perception":9},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":4,"arcana":5,"athletics":0,"deception":2,"history":5,"insight":9,"intimidation":2,"investigation":5,"medicine":4,"nature":5,"perception":9,"performance":2,"persuasion":2,"religion":5,"sleight_of_hand":-1,"stealth":-1,"survival":4},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"radiant","damage_immunities":[{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"fire","damage_vulnerabilities":[{"name":"Fire","key":"fire"}],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Castigate","desc":"The bloom summons a chorus of booming celestial voices that descend into the minds of nearby creatures. Each creature within 30 feet of the bloom must succeed on a DC 17 Wisdom saving throw or be stunned until the end of its next turn. Castigate only affects non-good-aligned creatures with an Intelligence of 5 or higher.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Gilded Beam","desc":"Ranged Spell Attack: +9 to hit, range 150 ft., one target. Hit: 27 (6d8) radiant damage.","attacks":[{"name":"Gilded Beam attack","attack_type":"SPELL","to_hit_mod":9,"reach":null,"range":150,"long_range":null,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D8) ra","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ecstatic bloom makes three gilded beam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Aura of Life","desc":"When an undead creature starts its turn within 30 feet of the bloom, it must succeed on a DC 17 Wisdom saving throw or be turned until the end of its next turn."},{"name":"Blessed Regrowth","desc":"At the start of each of the ecstatic bloom's turns, the bloom and each good-aligned creature, including the bloom, within 10 feet of it regains 4 (1d8) hp. If the bloom takes fire damage, this trait doesn't function at the start of the bloom's next turn. The ecstatic bloom dies only if it starts its turn with 0 hp and doesn't regain hp from this trait."},{"name":"Foster the Trees","desc":"Alabaster trees within 60 feet of the ecstatic bloom have advantage on all saving throws."},{"name":"Like Calls to Like","desc":"The ecstatic bloom knows if a creature within 120 feet of it is good-aligned or not."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_eye-of-the-gods","name":"Eye of the Gods","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Small","key":"small"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":0,"unit":"feet","fly":50,"hover":true},"speed_all":{"unit":"feet","walk":0,"crawl":0,"hover":true,"fly":50,"burrow":0,"climb":0,"swim":0},"category":"Monsters","subcategory":null,"alignment":"any alignment (as its creator deity)","languages":{"as_string":"all, telepathy 60 ft.","data":[]},"armor_class":14,"armor_detail":"","hit_points":36,"hit_dice":"8d6+8","experience_points":200,"ability_scores":{"strength":8,"dexterity":18,"constitution":12,"intelligence":13,"wisdom":20,"charisma":16},"modifiers":{"strength":-1,"dexterity":4,"constitution":1,"intelligence":1,"wisdom":5,"charisma":3},"initiative_bonus":4,"saving_throws":{},"saving_throws_all":{"strength":-1,"dexterity":4,"constitution":1,"intelligence":1,"wisdom":5,"charisma":3},"skill_bonuses":{"perception":9},"skill_bonuses_all":{"acrobatics":4,"animal_handling":5,"arcana":1,"athletics":-1,"deception":3,"history":1,"insight":5,"intimidation":3,"investigation":1,"medicine":5,"nature":1,"perception":9,"performance":3,"persuasion":3,"religion":1,"sleight_of_hand":4,"stealth":4,"survival":5},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"fire, radiant; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Divine Inspiration","desc":"The eye of the gods inspires all allies within 10 feet. For 1 minute, all inspired creatures have advantage on saving throws against being frightened.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Slam","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) radiant (good or neutral eyes) or necrotic (evil eyes) damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Blazing Nimbus","desc":"A hostile creature that touches the eye of the gods or hits it with a melee attack while within 5 feet of it takes 3 (1d6) radiant (good or neutral eyes) or necrotic (evil eyes) damage."},{"name":"Corona of Truth","desc":"Allies within 10 feet of the eye of the gods have truesight of 20 feet."},{"name":"Divine Conduit","desc":"The deity that created the eye of the gods can see everything the eye sees and can instantly recall the eye to its side at any time."},{"name":"Ethereal Jaunt","desc":"As a bonus action, the eye of the gods can magically shift from the Material Plane to the Ethereal Plane, or vice versa."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_fulad-zereh","name":"Fulad-Zereh","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Huge","key":"huge"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":40,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":18,"armor_detail":"plate","hit_points":115,"hit_dice":"10d12+50","experience_points":5000,"ability_scores":{"strength":19,"dexterity":11,"constitution":20,"intelligence":17,"wisdom":15,"charisma":17},"modifiers":{"strength":4,"dexterity":0,"constitution":5,"intelligence":3,"wisdom":2,"charisma":3},"initiative_bonus":0,"saving_throws":{"strength":8,"constitution":9,"wisdom":6,"charisma":7},"saving_throws_all":{"strength":8,"dexterity":0,"constitution":9,"intelligence":3,"wisdom":6,"charisma":7},"skill_bonuses":{"insight":6,"intimidation":7},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":3,"athletics":4,"deception":3,"history":3,"insight":6,"intimidation":7,"investigation":3,"medicine":2,"nature":3,"perception":2,"performance":3,"persuasion":3,"religion":3,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Barbed Whip","desc":"Melee Weapon Attack: +8 to hit, reach 30 ft., one target. Hit: 14 (3d6 + 4) slashing damage, and, if the target is Large or smaller, it is pulled up to 25 feet toward the demon. If the target is a creature other than an undead or a construct, it must succeed on a DC 16 Constitution saving throw or take 5 (1d10) necrotic damage at the start of each of its turns as a barb of pure Abyssal energy lodges itself in the wound. Each time the demon hits the barbed target with this attack, the damage dealt by the wound each round increases by 5 (1d10). Any creature can take an action to remove the barb with a successful DC 14 Wisdom (Medicine) check. The barb crumbles to dust if the target receives magical healing.","attacks":[{"name":"Barbed Whip attack","attack_type":"WEAPON","to_hit_mod":8,"reach":30,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Battleaxe","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (3d8 + 4) slashing damage.","attacks":[{"name":"Battleaxe attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The demon makes two attacks: one with its barbed whip and one with its battleaxe.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Petrifying Gaze","desc":"When a creature that can see the fulad-zereh's eyes starts its turn within 30 feet of the demon, the fulad-zereh can force it to make a DC 16 Constitution saving throw if the demon isn't incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature is instantly petrified. Otherwise, a creature that fails the saving throw begins to turn to stone and is restrained. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the greater restoration spell or similar magic.\n\nUnless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the demon until the start of its next turn, when it can avert is eyes again. If the creature looks at the demon, it must immediately make the save."},{"name":"Weeping Acid","desc":"A creature that touches the fulad-zereh or hits it with a melee attack while within 5 feet of it must succeed on a DC 16 Dexterity saving throw or take 9 (2d8) acid damage."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_living-star","name":"Living Star","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Huge","key":"huge"},"challenge_rating":19.0,"proficiency_bonus":null,"speed":{"walk":0,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":0,"crawl":0,"hover":false,"fly":60,"burrow":0,"climb":0,"swim":0},"category":"Monsters","subcategory":null,"alignment":"any alignment","languages":{"as_string":"Celestial, Common","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":207,"hit_dice":"18d12+90","experience_points":22000,"ability_scores":{"strength":24,"dexterity":22,"constitution":21,"intelligence":21,"wisdom":19,"charisma":22},"modifiers":{"strength":7,"dexterity":6,"constitution":5,"intelligence":5,"wisdom":4,"charisma":6},"initiative_bonus":6,"saving_throws":{"dexterity":12,"constitution":11,"wisdom":10},"saving_throws_all":{"strength":7,"dexterity":12,"constitution":11,"intelligence":5,"wisdom":10,"charisma":6},"skill_bonuses":{"acrobatics":12,"insight":10,"perception":10,"persuasion":12},"skill_bonuses_all":{"acrobatics":12,"animal_handling":4,"arcana":5,"athletics":7,"deception":6,"history":5,"insight":10,"intimidation":6,"investigation":5,"medicine":4,"nature":5,"perception":10,"performance":6,"persuasion":12,"religion":5,"sleight_of_hand":6,"stealth":6,"survival":4},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison, radiant","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"},{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, poisoned, stunned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"},{"name":"Stunned","key":"stunned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Multiattack","desc":"The living star makes three starflare attacks. It can use its Silvered Ray in place of one starflare attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Silvered Ray","desc":"Ranged Spell Attack: +12 to hit, range 150 ft., one target. Hit: 28 (4d10 + 6) radiant damage, and the target must succeed on a DC 19 Charisma saving throw or be stunned until the end of its next turn.","attacks":[{"name":"Silvered Ray attack","attack_type":"SPELL","to_hit_mod":12,"reach":null,"range":150,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Starflare","desc":"Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage plus 14 (4d6) radiant damage.","attacks":[{"name":"Starflare attack","attack_type":"WEAPON","to_hit_mod":13,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"The living star has advantage on saving throws against spells and other magical effects."},{"name":"Resize","desc":"As a bonus action, the living star can change its size. This trait works like the enlarge/reduce spell, except it deals 2d4 extra damage when enlarged and 2d4 less damage when reduced."},{"name":"Starshine","desc":"A creature that starts its turn within 30 feet of the living star must make a DC 19 Intelligence saving throw. On a failed save, the creature is blinded for 1 minute. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the living star's Starshine for the next 24 hours."},{"name":"Supernova","desc":"When a living star dies, it erupts, and each creature within 30 feet of it must make a DC 19 Dexterity saving throw, taking 56 (16d6) radiant damage on a failed save, or half as much damage on a successful one. A creature reduced to 0 hp by this damage dies."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_manastorm-golem","name":"Manastorm Golem","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Medium","key":"medium"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":60,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"understands the languages of its creator but can't speak","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":90,"hit_dice":"12d10+24","experience_points":3900,"ability_scores":{"strength":6,"dexterity":14,"constitution":14,"intelligence":16,"wisdom":8,"charisma":1},"modifiers":{"strength":-2,"dexterity":2,"constitution":2,"intelligence":3,"wisdom":-1,"charisma":-5},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":-2,"dexterity":2,"constitution":2,"intelligence":3,"wisdom":-1,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":-1,"arcana":3,"athletics":-2,"deception":-5,"history":3,"insight":-1,"intimidation":-5,"investigation":3,"medicine":-1,"nature":3,"perception":-1,"performance":-5,"persuasion":-5,"religion":3,"sleight_of_hand":2,"stealth":2,"survival":-1},"passive_perception":9,"resistances_and_immunities":{"damage_immunities_display":"acid, cold, fire, lightning, necrotic, poison, psychic, radiant, thunder","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"},{"name":"Radiant","key":"radiant"},{"name":"Thunder","key":"thunder"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from magical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Force Bolt","desc":"Ranged Spell Attack: +6 to hit, range 120/480 ft., one target. Hit: 25 (4d10 + 3) force damage.","attacks":[{"name":"Force Bolt attack","attack_type":"SPELL","to_hit_mod":6,"reach":null,"range":120,"long_range":480,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The golem makes two slam attacks. If both attacks hit a single living creature, the creature is stunned until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) force damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amorphous","desc":"The manastorm golem can move through a space as narrow as 1 inch wide without squeezing."},{"name":"Limited Mutability","desc":"Any spell or effect that would alter the golem's form only alters it for 1 round. Afterwards, the manastorm golem returns to its humanoid-shaped cloud form."},{"name":"Magic Resistance","desc":"The golem has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The golem's weapon attacks are magical."},{"name":"Mystic Messages","desc":"The manastorm golem can communicate with its maker via magical whispers at a distance up to 120 feet. Only its master hears these messages and can reply. Its messages go through solid objects but rm are halted by stone, magical silence, a sheet of lead, and similar obstacles. Its voice can travel through keyholes and around corners."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_monkey-king","name":"Monkey King","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":21.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":60,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"Celestial, Common, Simian","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":21,"armor_detail":"natural armor","hit_points":262,"hit_dice":"25d8+150","experience_points":33000,"ability_scores":{"strength":19,"dexterity":24,"constitution":22,"intelligence":16,"wisdom":21,"charisma":17},"modifiers":{"strength":4,"dexterity":7,"constitution":6,"intelligence":3,"wisdom":5,"charisma":3},"initiative_bonus":7,"saving_throws":{"dexterity":14,"constitution":13,"wisdom":12},"saving_throws_all":{"strength":4,"dexterity":14,"constitution":13,"intelligence":3,"wisdom":12,"charisma":3},"skill_bonuses":{"acrobatics":14,"deception":10,"insight":12,"perception":12,"stealth":14},"skill_bonuses_all":{"acrobatics":14,"animal_handling":5,"arcana":3,"athletics":4,"deception":10,"history":3,"insight":12,"intimidation":3,"investigation":3,"medicine":5,"nature":3,"perception":12,"performance":3,"persuasion":3,"religion":3,"sleight_of_hand":7,"stealth":14,"survival":5},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison, radiant","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"},{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, poisoned, stunned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"},{"name":"Stunned","key":"stunned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Drunken Dodge","desc":"When the Monkey King is hit by a weapon attack, he gains resistance to bludgeoning, piercing, and slashing damage until the end of that turn.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Enlightened Ray","desc":"Ranged Spell Attack: +12 to hit, range 100 ft., one target. Hit: 18 (4d8) radiant damage. The target must succeed on a DC 18 Charisma saving throw or be stunned until the end of its next turn.","attacks":[{"name":"Enlightened Ray attack","attack_type":"SPELL","to_hit_mod":12,"reach":null,"range":100,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8) ra","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Golden Burst","desc":"Each creature of the Monkey King's choice within 10 feet of him must make a DC 18 Charisma saving throw, taking 36 (8d8) radiant damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Golden Burst (Costs 3 Actions)","desc":"Each creature of the Monkey King's choice within 10 feet of him must make a DC 18 Charisma saving throw, taking 36 (8d8) radiant damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Golden Staff","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) bludgeoning damage plus 7 (2d6) radiant damage.","attacks":[{"name":"Golden Staff attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":7,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Great Leap","desc":"The Monkey King moves up to his speed without provoking opportunity attacks.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The Monkey King makes three golden staff attacks or two golden staff attacks and one tail attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Quick Staff","desc":"The Monkey King makes a golden staff attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage, and the target must succeed on a DC 22 Dexterity saving throw or be knocked prone.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (3/Day)","desc":"If the Monkey King fails a saving throw, he can choose to succeed instead."},{"name":"Magic Resistance","desc":"The Monkey King has advantage on saving throws against spells and other magical effects."},{"name":"Simian Affinity","desc":"The Monkey King can communicate with primates as if they shared a language. In addition, he can control primates with an Intelligence of 8 or lower that are within 120 feet of him."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_ophanim","name":"Ophanim","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","fly":120,"hover":true},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":true,"fly":120,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":200,"hit_dice":"16d10+112","experience_points":15000,"ability_scores":{"strength":24,"dexterity":22,"constitution":25,"intelligence":22,"wisdom":24,"charisma":26},"modifiers":{"strength":7,"dexterity":6,"constitution":7,"intelligence":6,"wisdom":7,"charisma":8},"initiative_bonus":6,"saving_throws":{"intelligence":11,"wisdom":12,"charisma":13},"saving_throws_all":{"strength":7,"dexterity":6,"constitution":7,"intelligence":11,"wisdom":12,"charisma":13},"skill_bonuses":{"insight":12,"perception":12},"skill_bonuses_all":{"acrobatics":6,"animal_handling":7,"arcana":6,"athletics":7,"deception":8,"history":6,"insight":12,"intimidation":8,"investigation":6,"medicine":7,"nature":6,"perception":12,"performance":8,"persuasion":8,"religion":6,"sleight_of_hand":6,"stealth":6,"survival":7},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"radiant; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Radiant","key":"radiant"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Holy Fire","desc":"The ophanim emits a burst of holy fire. Each creature within 30 feet of the ophanim must make a DC 19 Dexterity saving throw, taking 63 (18d6) radiant damage on a failed save, or half as much damage on a successful one. A humanoid reduced to 0 hp by this damage dies, leaving only a pile of fine ash.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Light of Judgment","desc":"Ranged Spell Attack: +13 to hit, range 80/320 ft., one target. Hit: 18 (4d8) radiant damage.","attacks":[{"name":"Light of Judgment attack","attack_type":"SPELL","to_hit_mod":13,"reach":null,"range":80,"long_range":320,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8) ra","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ophanim makes four Light of Judgment attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Divine Awareness","desc":"The ophanim knows if it hears a lie."},{"name":"Innate Spellcasting","desc":"The ophanim's innate spellcasting ability is Charisma (spell save DC 21). It can innately cast the following spells, requiring no material components:\nAt will: bless, detect evil and good, invisibility (self only), scrying, thaumaturgy\n3/day each: dispel evil and good, earthquake, holy aura\n1/day each: commune, forbiddance, true resurrection"},{"name":"Magic Resistance","desc":"The ophanim has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_pact-lich","name":"Pact Lich","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"any evil alignment","languages":{"as_string":"any languages it knew in life","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":195,"hit_dice":"26d8+78","experience_points":13000,"ability_scores":{"strength":11,"dexterity":16,"constitution":16,"intelligence":16,"wisdom":14,"charisma":20},"modifiers":{"strength":0,"dexterity":3,"constitution":3,"intelligence":3,"wisdom":2,"charisma":5},"initiative_bonus":3,"saving_throws":{"dexterity":8,"intelligence":8},"saving_throws_all":{"strength":0,"dexterity":8,"constitution":3,"intelligence":8,"wisdom":2,"charisma":5},"skill_bonuses":{"deception":10,"persuasion":10},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":3,"athletics":0,"deception":10,"history":3,"insight":2,"intimidation":5,"investigation":3,"medicine":2,"nature":3,"perception":2,"performance":5,"persuasion":10,"religion":3,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"poison; bludgeoning, piercing and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"cold, fire, necrotic","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"At Will Spell","desc":"The lich casts a spell it can cast at will.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Eldritch Master","desc":"The lich entreats its patron for aid, regaining all expended spells.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Enhanced Eldritch Blast","desc":"Ranged Spell Attack: +10 to hit, range 300 ft., one target. Hit: 10 (1d10 + 5) force damage. On a successful hit, the pact lich can push the target 10 feet away from it in a straight line.","attacks":[{"name":"Enhanced Eldritch Blast attack","attack_type":"SPELL","to_hit_mod":10,"reach":null,"range":300,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fiendish Resilience","desc":"The pact lich chooses one damage type, gaining resistance to that damage type until it chooses a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Hurl Through Hell","desc":"The pact lich targets one creature it can see within 60 feet of it. The target must make a DC 18 Wisdom saving throw. On a failure, the target disappears and is paralyzed as it is hurtled through the nightmare landscape of the lower planes. At the end of the pact lich's next turn, the target returns to the space it previously occupied, or the nearest unoccupied space, and is no longer paralyzed. If the target is not a fiend, it takes 55 (10d10) psychic damage when it returns. The target must succeed on another DC 18 Wisdom saving throw or be frightened until the end of the lich's next turn as the target reels from its horrific experience.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Maddening Touch","desc":"The pact lich uses its Maddening Touch.","attacks":[{"name":"Maddening Touch attack","attack_type":"SPELL","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6) necrotic","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Maddening Touch (Costs 2 Actions)","desc":"The pact lich uses its Maddening Touch.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The pact lich makes four enhanced eldritch blast attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"The pact lich's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\nAt will: chill touch, detect magic, levitate, mage hand, prestidigitation, speak with dead, true strike\n1/day each: banishment, bestow curse, compulsion, confusion, conjure elemental, dominate monster, eyebite, finger of death, fly, hellish rebuke (5d10), hold monster, slow"},{"name":"Legendary Resistance (3/Day)","desc":"If the pact lich fails a saving throw, it can choose to succeed instead."},{"name":"One With Shadows","desc":"As a bonus action when in an area of dim light or darkness, the pact lich can become invisible until it moves or takes an action or reaction."},{"name":"Pact Rejuvenation","desc":"If a fist-sized or larger diamond is within its lair, a destroyed pact lich usually gains a new body in 3d10 days, but its return to the Material Plane is ultimately dictated by its patron."},{"name":"Patron's Blessing","desc":"When the pact lich reduces a target to 0 hp, the lich gains 25 temporary hp."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_simhamukha","name":"Simhamukha","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Huge","key":"huge"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":16,"armor_detail":"natural armor","hit_points":115,"hit_dice":"11d12+44","experience_points":3900,"ability_scores":{"strength":21,"dexterity":15,"constitution":19,"intelligence":12,"wisdom":17,"charisma":19},"modifiers":{"strength":5,"dexterity":2,"constitution":4,"intelligence":1,"wisdom":3,"charisma":4},"initiative_bonus":2,"saving_throws":{"strength":8,"charisma":7},"saving_throws_all":{"strength":8,"dexterity":2,"constitution":4,"intelligence":1,"wisdom":3,"charisma":7},"skill_bonuses":{"perception":6},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":1,"athletics":5,"deception":4,"history":1,"insight":3,"intimidation":4,"investigation":1,"medicine":3,"nature":1,"perception":6,"performance":4,"persuasion":4,"religion":1,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison, radiant","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"},{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"cold, fire, lightning, psychic; bludgeoning, piericing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Psychic","key":"psychic"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage. If this damage reduces ha the target to 0 hit points, the simhamukha kills the target by decapitating it.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Kartika","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) slashing damage.","attacks":[{"name":"Kartika attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The simhamukha makes two attacks with its kartika, or one with its kartika and one with its bite.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Staff Sweep","desc":"Each creature within 15 feet of the simhamukha must succeed on a DC 16 Strength saving throw. On a failure, a creature takes 13 (3d8) bludgeoning damage and is knocked prone. On a success, it takes half the damage and isn't knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Weird","desc":"The simhamukha draws upon the deepest fears and regrets of the creatures around it, creating illusions visible only to them. Each creature within 40 feet of the simhamukha, must succeed on a DC 15 Charisma saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, taking 11 (2d10) psychic damage on a failure or ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}}],"traits":[{"name":"Innate Spellcasting","desc":"The simhamukha's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\nAt will: aid, guidance, spiritual weapon\n2/day each: confusion, searing smite, thunderous smite"},{"name":"Magic Resistance","desc":"The simhamukha has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The simhamukha's weapon attacks are magical."},{"name":"Smite (3/Day)","desc":"When the simhamukha hits a creature with a melee attack, it can choose to deal an additional 9 (2d8) radiant damage."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_thorned-sulfurlord","name":"Thorned Sulfurlord","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Huge","key":"huge"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet"},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, Infernal, telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":171,"hit_dice":"18d12+54","experience_points":7200,"ability_scores":{"strength":20,"dexterity":14,"constitution":16,"intelligence":10,"wisdom":9,"charisma":12},"modifiers":{"strength":5,"dexterity":2,"constitution":3,"intelligence":0,"wisdom":-1,"charisma":1},"initiative_bonus":2,"saving_throws":{"strength":9},"saving_throws_all":{"strength":9,"dexterity":2,"constitution":3,"intelligence":0,"wisdom":-1,"charisma":1},"skill_bonuses":{"athletics":9,"perception":7},"skill_bonuses_all":{"acrobatics":2,"animal_handling":-1,"arcana":0,"athletics":9,"deception":1,"history":0,"insight":-1,"intimidation":1,"investigation":0,"medicine":-1,"nature":0,"perception":7,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":-1},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"cold","damage_vulnerabilities":[{"name":"Cold","key":"cold"}],"condition_immunities_display":"charmed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Fiery Spike","desc":"Ranged Weapon Attack: +6 to hit, range 60/240 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 9 (2d8) fire damage.","attacks":[{"name":"Fiery Spike attack","attack_type":"WEAPON","to_hit_mod":6,"reach":null,"range":60,"long_range":240,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The thorned sulfurlord makes two sulfur slam attacks or two fiery spike attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sulfur Slam","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage plus 9 (2d8) fire damage. The target must succeed on a DC 17 Constitution saving throw or be blinded until the end of its next turn.","attacks":[{"name":"Sulfur Slam attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"The World Shall Know Fire","desc":"The thorned sulfurlord targets a creature that has taken fire damage from it within the last minute and causes a burst of fire to expand out from that creature in a 30-foot-radius. Each creature in the area, including the target, must make a DC 17 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Burning Tangle","desc":"The ground within 10 feet of the thorned sulfurlord is difficult terrain."},{"name":"Hell Core","desc":"At the start of each of the thorned sulfurlord's turns, each creature within 10 feet of the sulfurlord takes 7 (2d6) fire damage. If the thorned sulfurlord takes cold damage, this trait doesn't function at the start of its next turn."},{"name":"Like Calls to Like","desc":"The thorned sulfurlord knows if a creature within 100 feet of it is evil-aligned or not."},{"name":"Root (3/Day)","desc":"As a bonus action, the thorned sulfurlord sends its roots deep into the ground. For 1 minute, the sulfurlord's speed is halved, it is immune to effects that would move it, and it can't be knocked prone."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_two-headed-eagle","name":"Two-Headed Eagle","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Huge","key":"huge"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":100},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":100,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"understands Common but can't speak","data":[]},"armor_class":15,"armor_detail":"","hit_points":142,"hit_dice":"15d12+45","experience_points":2900,"ability_scores":{"strength":20,"dexterity":21,"constitution":16,"intelligence":6,"wisdom":12,"charisma":14},"modifiers":{"strength":5,"dexterity":5,"constitution":3,"intelligence":-2,"wisdom":1,"charisma":2},"initiative_bonus":5,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":5,"constitution":3,"intelligence":-2,"wisdom":1,"charisma":2},"skill_bonuses":{"acrobatics":8,"athletics":8,"perception":4},"skill_bonuses_all":{"acrobatics":8,"animal_handling":1,"arcana":-2,"athletics":8,"deception":2,"history":-2,"insight":1,"intimidation":2,"investigation":-2,"medicine":1,"nature":-2,"perception":4,"performance":2,"persuasion":2,"religion":-2,"sleight_of_hand":5,"stealth":5,"survival":1},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed","condition_immunities":[{"name":"Charmed","key":"charmed"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The two-headed eagle makes two bite attacks and one talons attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Talons","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the two-headed eagle can't use its talons on another target.","attacks":[{"name":"Talons attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Flyby","desc":"The two-headed eagle doesn't provoke an opportunity attack when it flies out of an enemy's reach."},{"name":"Two-Headed","desc":"The eagle has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious."},{"name":"Wakeful","desc":"While the two-headed eagle sleeps, at least one of its heads is awake."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_whisperer-in-darkness","name":"Whisperer in Darkness","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Medium","key":"medium"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"all, telepathy 60 ft.","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":142,"hit_dice":"15d8+75","experience_points":13000,"ability_scores":{"strength":15,"dexterity":19,"constitution":21,"intelligence":25,"wisdom":18,"charisma":16},"modifiers":{"strength":2,"dexterity":4,"constitution":5,"intelligence":7,"wisdom":4,"charisma":3},"initiative_bonus":4,"saving_throws":{"constitution":10,"wisdom":9,"charisma":8},"saving_throws_all":{"strength":2,"dexterity":4,"constitution":10,"intelligence":7,"wisdom":9,"charisma":8},"skill_bonuses":{"arcana":17,"deception":13,"medicine":9,"perception":9,"stealth":9},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":17,"athletics":2,"deception":13,"history":7,"insight":4,"intimidation":3,"investigation":7,"medicine":9,"nature":7,"perception":9,"performance":3,"persuasion":3,"religion":7,"sleight_of_hand":4,"stealth":9,"survival":4},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"psychic, poison","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silver","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened, charmed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Grasp of the Void","desc":"Melee Spell Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (6d6) force damage, and the target must succeed on a DC 18 Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[{"name":"Grasp of the Void attack","attack_type":"SPELL","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D6) force","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The whisperer in the darkness makes two Grasp of the Void attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Disquieting Technology","desc":"The whisperer is a highly advanced being that often carries pieces of powerful wands of fireballs shaped like staves with peculiar triggers, eyes of the eagle shaped as a pair of cylinders, or a helm of telepathy in the form of a glowing metal disc adhered to the side of the creature's head."},{"name":"Innate Spellcasting","desc":"The whisperer's innate spellcasting ability is Intelligence (spell save DC 20). The whisperer can innately cast the following spells, requiring no material components:\nAt will: alter self, detect magic, detect thoughts, disguise self, fear, identify, invisibility (self only), misty step, sleep, suggestion\n3/day each: confusion, dimension door, disintegrate, dream, modify memory, plane shift, teleport\n1/day each: feeblemind, meteor swarm, mind blank, weird"},{"name":"Magic Resistance","desc":"The whisperer has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_balor","name":"Balor","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Huge","key":"huge"},"challenge_rating":19.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal; telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":287,"hit_dice":"23d12 + 138","experience_points":22000,"ability_scores":{"strength":26,"dexterity":15,"constitution":22,"intelligence":20,"wisdom":16,"charisma":22},"modifiers":{"strength":8,"dexterity":2,"constitution":6,"intelligence":5,"wisdom":3,"charisma":6},"initiative_bonus":14,"saving_throws":{"strength":8,"dexterity":2,"constitution":12,"intelligence":5,"wisdom":9,"charisma":6},"saving_throws_all":{"strength":8,"dexterity":2,"constitution":12,"intelligence":5,"wisdom":9,"charisma":6},"skill_bonuses":{"perception":9},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":5,"athletics":8,"deception":6,"history":5,"insight":3,"intimidation":6,"investigation":5,"medicine":3,"nature":5,"perception":9,"performance":6,"persuasion":6,"religion":5,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, lightning","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Flame Whip","desc":"Melee Attack Roll: +14, reach 30 ft. 18 (3d6 + 8) Force damage plus 17 (5d6) Fire damage. If the target is a Huge or smaller creature, the balor pulls the target up to 25 feet straight toward itself, and the target has the Prone condition.","attacks":[{"name":"Flame Whip attack","attack_type":"WEAPON","to_hit_mod":14,"reach":30,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Blade","desc":"Melee Attack Roll: +14, reach 10 ft. 21 (3d8 + 8) Force damage plus 22 (4d10) Lightning damage, and the target can't take Reactions until the start of the balor's next turn.","attacks":[{"name":"Lightning Blade attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The balor makes one Flame Whip attack and one Lightning Blade attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The balor teleports itself or a willing demon within 10 feet of itself up to 60 feet to an unoccupied space the balor can see.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Death Throes","desc":"The balor explodes when it dies. Dexterity Saving Throw: DC 20, each creature in a 30-foot Emanation originating from the balor. Failure: 31 (9d6) Fire damage plus 31 (9d6) Force damage. Success: Half damage. Failure or Success: If the balor dies outside the Abyss, it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss."},{"name":"Fire Aura","desc":"At the end of each of the balor's turns, each creature in a 5-foot Emanation originating from the balor takes 13 (3d8) Fire damage."},{"name":"Legendary Resistance (3/Day)","desc":"If the balor fails a saving throw, it can choose to succeed instead."},{"name":"Magic Resistance","desc":"The balor has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_couatl","name":"Couatl","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":90,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"All; telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":60,"hit_dice":"8d8 + 24","experience_points":1100,"ability_scores":{"strength":16,"dexterity":20,"constitution":17,"intelligence":18,"wisdom":20,"charisma":18},"modifiers":{"strength":3,"dexterity":5,"constitution":3,"intelligence":4,"wisdom":5,"charisma":4},"initiative_bonus":5,"saving_throws":{"strength":3,"dexterity":5,"constitution":5,"intelligence":4,"wisdom":7,"charisma":4},"saving_throws_all":{"strength":3,"dexterity":5,"constitution":5,"intelligence":4,"wisdom":7,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":5,"arcana":4,"athletics":3,"deception":4,"history":4,"insight":5,"intimidation":4,"investigation":4,"medicine":5,"nature":4,"perception":5,"performance":4,"persuasion":4,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"psychic, radiant","damage_immunities":[{"name":"Psychic","key":"psychic"},{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Attack Roll: +7, reach 5 ft. 11 (1d12 + 5) Piercing damage, and the target has the Poisoned condition until the end of the couatl's next turn.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D12","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"Strength Saving Throw: DC 15, one Medium or smaller creature the couatl can see within 5 feet. Failure: 8 (1d6 + 5) Bludgeoning damage. The target has the Grappled condition (escape DC 13), and it has the Restrained condition until the grapple ends.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The couatl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 15):\n\n- **At Will:** Detect Evil and Good, Detect Magic, Detect Thoughts, Shapechange\n- **1/Day Each:** Create Food and Water, Dream, Greater Restoration, Scrying, Sleep","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Divine Aid","desc":"The couatl casts Bless, Lesser Restoration, or Sanctuary, requiring no spell components and using the same spellcasting ability as Spellcasting.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":2}}],"traits":[{"name":"Shielded Mind","desc":"The couatl's thoughts can't be read by any means, and other creatures can communicate with it telepathically only if it allows them."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_erinyes","name":"Erinyes","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful evil","languages":{"as_string":"Infernal; telepathy 120 ft.","data":[{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":178,"hit_dice":"21d8 + 84","experience_points":8400,"ability_scores":{"strength":18,"dexterity":16,"constitution":18,"intelligence":14,"wisdom":14,"charisma":18},"modifiers":{"strength":4,"dexterity":3,"constitution":4,"intelligence":2,"wisdom":2,"charisma":4},"initiative_bonus":7,"saving_throws":{"strength":4,"dexterity":7,"constitution":8,"intelligence":2,"wisdom":2,"charisma":8},"saving_throws_all":{"strength":4,"dexterity":7,"constitution":8,"intelligence":2,"wisdom":2,"charisma":8},"skill_bonuses":{"perception":6,"persuasion":8},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":2,"athletics":4,"deception":4,"history":2,"insight":2,"intimidation":4,"investigation":2,"medicine":2,"nature":2,"perception":6,"performance":4,"persuasion":8,"religion":2,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold","damage_resistances":[{"name":"Cold","key":"cold"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Entangling Rope","desc":"Strength Saving Throw: DC 16, one creature the erinyes can see within 120 feet. Failure: 14 (4d6) Force damage, and the target has the Restrained condition until the rope is destroyed, the erinyes uses a Bonus Action to release the target, or the erinyes uses Entangling Rope again.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":"Requires Magic Rope","usage_limits":null},{"name":"Multiattack","desc":"The erinyes makes three Withering Sword attacks and can use Entangling Rope.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Withering Sword","desc":"Melee Attack Roll: +8, reach 5 ft. 13 (2d8 + 4) Slashing damage plus 11 (2d10) Necrotic damage.","attacks":[{"name":"Withering Sword attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Parry","desc":"_Trigger:_ The erinyes is hit by a melee attack roll while holding a weapon. _Response:_ The erinyes adds 4 to its AC against that attack, possibly causing it to miss.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Diabolical Restoration","desc":"If the erinyes dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells."},{"name":"Magic Resistance","desc":"The erinyes has Advantage on saving throws against spells and other magical effects."},{"name":"Magic Rope","desc":"The erinyes has a magic rope. While bearing it, the erinyes can use the Entangling Rope action. The rope has AC 20, HP 90, and Immunity to Poison and Psychic damage. The rope turns to dust if reduced to 0 Hit Points, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short Rest|XPHB|Short or Long Rest."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_glabrezu","name":"Glabrezu","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal; telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":189,"hit_dice":"18d10 + 90","experience_points":5000,"ability_scores":{"strength":20,"dexterity":15,"constitution":21,"intelligence":19,"wisdom":17,"charisma":16},"modifiers":{"strength":5,"dexterity":2,"constitution":5,"intelligence":4,"wisdom":3,"charisma":3},"initiative_bonus":6,"saving_throws":{"strength":9,"dexterity":2,"constitution":9,"intelligence":4,"wisdom":7,"charisma":7},"saving_throws_all":{"strength":9,"dexterity":2,"constitution":9,"intelligence":4,"wisdom":7,"charisma":7},"skill_bonuses":{"deception":7,"perception":7},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":4,"athletics":5,"deception":7,"history":4,"insight":3,"intimidation":3,"investigation":4,"medicine":3,"nature":4,"perception":7,"performance":3,"persuasion":3,"religion":4,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":17,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Multiattack","desc":"The glabrezu makes two Pincer attacks and uses Pummel or Spellcasting.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Pincer","desc":"Melee Attack Roll: +9, reach 10 ft. 16 (2d10 + 5) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 15) from one of two pincers.","attacks":[{"name":"Pincer attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Pummel","desc":"Dexterity Saving Throw: DC 17, one creature Grappled by the glabrezu. Failure: 15 (3d6 + 5) Bludgeoning damage. Success: Half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The glabrezu casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16):\n\n- **At Will:** Darkness, Detect Magic, Dispel Magic\n- **1/Day Each:** Confusion, Fly, Power Word Stun","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Demonic Restoration","desc":"If the glabrezu dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss."},{"name":"Magic Resistance","desc":"The glabrezu has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_kraken","name":"Kraken","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":23.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","swim":120},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":120},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Understands Abyssal, Celestial, Infernal, And Primordial but can't speak; telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":481,"hit_dice":"26d20 + 208","experience_points":50000,"ability_scores":{"strength":30,"dexterity":11,"constitution":26,"intelligence":22,"wisdom":18,"charisma":20},"modifiers":{"strength":10,"dexterity":0,"constitution":8,"intelligence":6,"wisdom":4,"charisma":5},"initiative_bonus":14,"saving_throws":{"strength":17,"dexterity":7,"constitution":15,"intelligence":6,"wisdom":11,"charisma":5},"saving_throws_all":{"strength":17,"dexterity":7,"constitution":15,"intelligence":6,"wisdom":11,"charisma":5},"skill_bonuses":{"history":13,"perception":11},"skill_bonuses_all":{"acrobatics":0,"animal_handling":4,"arcana":6,"athletics":10,"deception":5,"history":13,"insight":4,"intimidation":5,"investigation":6,"medicine":4,"nature":6,"perception":11,"performance":5,"persuasion":5,"religion":6,"sleight_of_hand":0,"stealth":0,"survival":4},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"cold, lightning","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened, grappled, paralyzed, restrained","condition_immunities":[{"name":"Frightened","key":"frightened"},{"name":"Grappled","key":"grappled"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Restrained","key":"restrained"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Fling","desc":"The kraken throws a Large or smaller creature Grappled by it to a space it can see within 60 feet of itself that isn't in the air. Dexterity Saving Throw: DC 25, the creature thrown and each creature in the destination space. Failure: 18 (4d8) Bludgeoning damage, and the target has the Prone condition. Success: Half damage only.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Strike","desc":"Dexterity Saving Throw: DC 23, one creature the kraken can see within 120 feet. Failure: 33 (6d10) Lightning damage. Success: Half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The kraken makes two Tentacle attacks and uses Fling, Lightning Strike, or Swallow.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Storm Bolt","desc":"The kraken uses Lightning Strike.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Swallow","desc":"Dexterity Saving Throw: DC 25, one creature Grappled by the kraken (it can have up to four creatures swallowed at a time). Failure: 23 (3d8 + 10) Piercing damage. If the target is Large or smaller, it is swallowed and no longer Grappled. A swallowed creature has the Restrained condition, has Cover|XPHB|Total Cover against attacks and other effects outside the kraken, and takes 24 (7d6) Acid damage at the start of each of its turns. If the kraken takes 50 damage or more on a single turn from a creature inside it, the kraken must succeed on a DC 25 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 10 feet of the kraken with the Prone condition. If the kraken dies, any swallowed creature no longer has the Restrained condition and can escape from the corpse using 15 feet of movement, exiting Prone.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tentacle","desc":"Melee Attack Roll: +17, reach 30 ft. 24 (4d6 + 10) Bludgeoning damage. The target has the Grappled condition (escape DC 20) from one of ten tentacles, and it has the Restrained condition until the grapple ends.","attacks":[{"name":"Tentacle attack","attack_type":"WEAPON","to_hit_mod":17,"reach":30,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Toxic Ink","desc":"Constitution Saving Throw: DC 23, each creature in a 15-foot Emanation originating from the kraken while it is underwater. Failure: The target has the Blinded and Poisoned conditions until the end of the kraken's next turn. The kraken then moves up to its Speed. Failure or Success: The kraken can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The kraken can breathe air and water."},{"name":"Legendary Resistance (4/Day, or 5/Day in Lair)","desc":"If the kraken fails a saving throw, it can choose to succeed instead."},{"name":"Siege Monster","desc":"The kraken deals double damage to objects and structures."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_lich","name":"Lich","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":21.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"All","data":[]},"armor_class":20,"armor_detail":"natural armor","hit_points":315,"hit_dice":"42d8 + 126","experience_points":33000,"ability_scores":{"strength":11,"dexterity":16,"constitution":16,"intelligence":21,"wisdom":14,"charisma":16},"modifiers":{"strength":0,"dexterity":3,"constitution":3,"intelligence":5,"wisdom":2,"charisma":3},"initiative_bonus":17,"saving_throws":{"strength":0,"dexterity":10,"constitution":10,"intelligence":12,"wisdom":9,"charisma":3},"saving_throws_all":{"strength":0,"dexterity":10,"constitution":10,"intelligence":12,"wisdom":9,"charisma":3},"skill_bonuses":{"arcana":19,"history":12,"insight":9,"perception":9},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":19,"athletics":0,"deception":3,"history":12,"insight":9,"intimidation":3,"investigation":5,"medicine":2,"nature":5,"perception":9,"performance":3,"persuasion":3,"religion":5,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, lightning","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Deathly Teleport","desc":"The lich teleports up to 60 feet to an unoccupied space it can see, and each creature within 10 feet of the space it left takes 11 (2d10) Necrotic damage.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Disrupt Life","desc":"Constitution Saving Throw: DC 20, each creature that isn't an Undead in a 20-foot Emanation originating from the lich. Failure: 31 (9d6) Necrotic damage. Success: Half damage. Failure or Success: The lich can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Eldritch Burst","desc":"Melee or Ranged Attack Roll: +12, reach 5 ft. or range 120 ft. 31 (4d12 + 5) Force damage.","attacks":[{"name":"Eldritch Burst attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D12","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Frightening Gaze","desc":"The lich casts Fear, using the same spellcasting ability as Spellcasting. The lich can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The lich makes three attacks, using Eldritch Burst or Paralyzing Touch in any combination.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Paralyzing Touch","desc":"Melee Attack Roll: +12, reach 5 ft. 15 (3d6 + 5) Cold damage, and the target has the Paralyzed condition until the start of the lich's next turn.","attacks":[{"name":"Paralyzing Touch attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The lich casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 20):\n\n- **At Will:** Detect Magic, Detect Thoughts, Dispel Magic, Fireball, Invisibility, Lightning Bolt, Mage Hand, Prestidigitation\n- **2/Day Each:** Animate Dead, Dimension Door, Plane Shift\n- **1/Day Each:** Chain Lightning, Finger of Death, Power Word Kill, Scrying","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Protective Magic","desc":"The lich casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Legendary Resistance (4/Day, or 5/Day in Lair)","desc":"If the lich fails a saving throw, it can choose to succeed instead."},{"name":"Spirit Jar","desc":"If destroyed, the lich reforms in 1d10 days if it has a spirit jar, reviving with all its Hit Points. The new body appears in an unoccupied space within the lich's lair."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_marilith","name":"Marilith","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","climb":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":40,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal; telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":16,"armor_detail":"natural armor","hit_points":220,"hit_dice":"21d10 + 105","experience_points":15000,"ability_scores":{"strength":18,"dexterity":20,"constitution":20,"intelligence":18,"wisdom":16,"charisma":20},"modifiers":{"strength":4,"dexterity":5,"constitution":5,"intelligence":4,"wisdom":3,"charisma":5},"initiative_bonus":10,"saving_throws":{"strength":9,"dexterity":5,"constitution":10,"intelligence":4,"wisdom":8,"charisma":10},"saving_throws_all":{"strength":9,"dexterity":5,"constitution":10,"intelligence":4,"wisdom":8,"charisma":10},"skill_bonuses":{"perception":8},"skill_bonuses_all":{"acrobatics":5,"animal_handling":3,"arcana":4,"athletics":4,"deception":5,"history":4,"insight":3,"intimidation":5,"investigation":4,"medicine":3,"nature":4,"perception":8,"performance":5,"persuasion":5,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":3},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Constrict","desc":"Strength Saving Throw: DC 17, one Medium or smaller creature the marilith can see within 5 feet. Failure: 15 (2d10 + 4) Bludgeoning damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The marilith makes six Pact Blade attacks and uses Constrict.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Pact Blade","desc":"Melee Attack Roll: +10, reach 5 ft. 10 (1d10 + 5) Slashing damage plus 7 (2d6) Necrotic damage.","attacks":[{"name":"Pact Blade attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The marilith teleports up to 120 feet to an unoccupied space it can see.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE","param":5}},{"name":"Parry","desc":"_Trigger:_ The marilith is hit by a melee attack roll while holding a weapon. _Response:_ The marilith adds 5 to its AC against that attack, possibly causing it to miss.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Demonic Restoration","desc":"If the marilith dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss."},{"name":"Magic Resistance","desc":"The marilith has Advantage on saving throws against spells and other magical effects."},{"name":"Reactive","desc":"The marilith can take one Reaction on every turn of combat."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_nalfeshnee","name":"Nalfeshnee","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":13.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":30,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal; telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":184,"hit_dice":"16d10 + 96","experience_points":10000,"ability_scores":{"strength":21,"dexterity":10,"constitution":22,"intelligence":19,"wisdom":12,"charisma":15},"modifiers":{"strength":5,"dexterity":0,"constitution":6,"intelligence":4,"wisdom":1,"charisma":2},"initiative_bonus":5,"saving_throws":{"strength":5,"dexterity":0,"constitution":11,"intelligence":9,"wisdom":6,"charisma":7},"saving_throws_all":{"strength":5,"dexterity":0,"constitution":11,"intelligence":9,"wisdom":6,"charisma":7},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":4,"athletics":5,"deception":2,"history":4,"insight":1,"intimidation":2,"investigation":4,"medicine":1,"nature":4,"perception":1,"performance":2,"persuasion":2,"religion":4,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning","damage_resistances":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened, poisoned","condition_immunities":[{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Multiattack","desc":"The nalfeshnee makes three Rend attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Rend","desc":"Melee Attack Roll: +10, reach 10 ft. 16 (2d10 + 5) Slashing damage plus 11 (2d10) Force damage.","attacks":[{"name":"Rend attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The nalfeshnee teleports up to 120 feet to an unoccupied space it can see.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Horror Nimbus","desc":"Wisdom Saving Throw: DC 15, each creature in a 15-foot Emanation originating from the nalfeshnee. Failure: 28 (8d6) Psychic damage, and the target has the Frightened condition for 1 minute, until it takes damage, or until it ends its turn with the nalfeshnee out of line of sight. Success: The target is immune to this nalfeshnee's Horror Nimbus for 24 hours.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE","param":5}},{"name":"Pursuit","desc":"_Trigger:_ Another creature the nalfeshnee can see ends its move within 120 feet of the nalfeshnee. _Response:_ The nalfeshnee uses Teleport, but its destination space must be within 10 feet of the triggering creature.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Demonic Restoration","desc":"If the nalfeshnee dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss."},{"name":"Magic Resistance","desc":"The nalfeshnee has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_pit-fiend","name":"Pit Fiend","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":20.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful evil","languages":{"as_string":"Infernal; telepathy 120 ft.","data":[{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":21,"armor_detail":"natural armor","hit_points":337,"hit_dice":"27d10 + 189","experience_points":25000,"ability_scores":{"strength":26,"dexterity":14,"constitution":24,"intelligence":22,"wisdom":18,"charisma":24},"modifiers":{"strength":8,"dexterity":2,"constitution":7,"intelligence":6,"wisdom":4,"charisma":7},"initiative_bonus":14,"saving_throws":{"strength":8,"dexterity":8,"constitution":7,"intelligence":6,"wisdom":10,"charisma":7},"saving_throws_all":{"strength":8,"dexterity":8,"constitution":7,"intelligence":6,"wisdom":10,"charisma":7},"skill_bonuses":{"perception":10,"persuasion":19},"skill_bonuses_all":{"acrobatics":2,"animal_handling":4,"arcana":6,"athletics":8,"deception":7,"history":6,"insight":4,"intimidation":7,"investigation":6,"medicine":4,"nature":6,"perception":10,"performance":7,"persuasion":19,"religion":6,"sleight_of_hand":2,"stealth":2,"survival":4},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold","damage_resistances":[{"name":"Cold","key":"cold"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Attack Roll: +14, reach 10 ft. 18 (3d6 + 8) Piercing damage. If the target is a creature, it must make the following saving throw. Constitution Saving Throw: DC 21. Failure: The target has the Poisoned condition. While Poisoned, the target can't regain Hit Points and takes 21 (6d6) Poison damage at the start of each of its turns, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Devilish Claw","desc":"Melee Attack Roll: +14, reach 10 ft. 26 (4d8 + 8) Necrotic damage.","attacks":[{"name":"Devilish Claw attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Fiery Mace","desc":"Melee Attack Roll: +14, reach 10 ft. 22 (4d6 + 8) Force damage plus 21 (6d6) Fire damage.","attacks":[{"name":"Fiery Mace attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Hellfire Spellcasting","desc":"The pit fiend casts Fireball (level 5 version) twice, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21). It can replace one Fireball with Hold Monster (level 7 version) or Wall of Fire.\n\n- **At Will:**","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":4}},{"name":"Multiattack","desc":"The pit fiend makes one Bite attack, two Devilish Claw attacks, and one Fiery Mace attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Diabolical Restoration","desc":"If the pit fiend dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells."},{"name":"Fear Aura","desc":"The pit fiend emanates an aura in a 20-foot Emanation while it doesn't have the Incapacitated condition. Wisdom Saving Throw: DC 21, any enemy that starts its turn in the aura. Failure: The target has the Frightened condition until the start of its next turn. Success: The target is immune to this pit fiend's aura for 24 hours."},{"name":"Legendary Resistance (4/Day)","desc":"If the pit fiend fails a saving throw, it can choose to succeed instead."},{"name":"Magic Resistance","desc":"The pit fiend has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_planetar","name":"Planetar","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":16.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":120,"hover":true},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":true,"fly":120,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"All; telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":262,"hit_dice":"21d10 + 147","experience_points":15000,"ability_scores":{"strength":24,"dexterity":20,"constitution":24,"intelligence":19,"wisdom":22,"charisma":25},"modifiers":{"strength":7,"dexterity":5,"constitution":7,"intelligence":4,"wisdom":6,"charisma":7},"initiative_bonus":10,"saving_throws":{"strength":12,"dexterity":5,"constitution":12,"intelligence":4,"wisdom":11,"charisma":12},"saving_throws_all":{"strength":12,"dexterity":5,"constitution":12,"intelligence":4,"wisdom":11,"charisma":12},"skill_bonuses":{"perception":11},"skill_bonuses_all":{"acrobatics":5,"animal_handling":6,"arcana":4,"athletics":7,"deception":7,"history":4,"insight":6,"intimidation":7,"investigation":4,"medicine":6,"nature":4,"perception":11,"performance":7,"persuasion":7,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":6},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"radiant","damage_resistances":[{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Holy Burst","desc":"Dexterity Saving Throw: DC 20, each enemy in a 20-foot-radius Sphere [Area of Effect]|XPHB|Sphere centered on a point the planetar can see within 120 feet. Failure: 24 (7d6) Radiant damage. Success: Half damage.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The planetar makes three Radiant Sword attacks or uses Holy Burst twice.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Sword","desc":"Melee Attack Roll: +12, reach 10 ft. 14 (2d6 + 7) Slashing damage plus 18 (4d8) Radiant damage.","attacks":[{"name":"Radiant Sword attack","attack_type":"WEAPON","to_hit_mod":12,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The planetar casts one of the following spells, requiring no Material components and using Charisma as spellcasting ability (spell save DC 20):\n\n- **At Will:** Detect Evil and Good\n- **1/Day Each:** Commune, Control Weather, Dispel Evil and Good, Raise Dead","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Divine Aid","desc":"The planetar casts Cure Wounds, Invisibility, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":2}}],"traits":[{"name":"Divine Awareness","desc":"The planetar knows if it hears a lie."},{"name":"Exalted Restoration","desc":"If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia."},{"name":"Magic Resistance","desc":"The planetar has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_solar","name":"Solar","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":21.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","fly":150,"hover":true},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":true,"fly":150,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"All; telepathy 120 ft.","data":[]},"armor_class":21,"armor_detail":"natural armor","hit_points":297,"hit_dice":"22d10 + 176","experience_points":33000,"ability_scores":{"strength":26,"dexterity":22,"constitution":26,"intelligence":25,"wisdom":25,"charisma":30},"modifiers":{"strength":8,"dexterity":6,"constitution":8,"intelligence":7,"wisdom":7,"charisma":10},"initiative_bonus":20,"saving_throws":{"strength":8,"dexterity":6,"constitution":8,"intelligence":7,"wisdom":7,"charisma":10},"saving_throws_all":{"strength":8,"dexterity":6,"constitution":8,"intelligence":7,"wisdom":7,"charisma":10},"skill_bonuses":{"perception":14},"skill_bonuses_all":{"acrobatics":6,"animal_handling":7,"arcana":7,"athletics":8,"deception":10,"history":7,"insight":7,"intimidation":10,"investigation":7,"medicine":7,"nature":7,"perception":14,"performance":10,"persuasion":10,"religion":7,"sleight_of_hand":6,"stealth":6,"survival":7},"passive_perception":24,"resistances_and_immunities":{"damage_immunities_display":"poison, radiant","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Blinding Gaze","desc":"Constitution Saving Throw: DC 25, one creature the solar can see within 120 feet. Failure: The target has the Blinded condition for 1 minute. Failure or Success: The solar can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Flying Sword","desc":"Melee or Ranged Attack Roll: +15, reach 10 ft. or range 120 ft. 22 (4d6 + 8) Slashing damage plus 36 (8d8) Radiant damage. HitomThe sword magically returns to the solar's hand or hovers within 5 feet of the solar immediately after a ranged attack.","attacks":[{"name":"Flying Sword attack","attack_type":"WEAPON","to_hit_mod":15,"reach":10,"range":120,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The solar makes two Flying Sword attacks. It can replace one attack with a use of Slaying Bow.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Teleport","desc":"The solar teleports up to 60 feet to an unoccupied space it can see. Dexterity Saving Throw: DC 25, each creature in a 10-foot Emanation originating from the solar at its destination space. Failure: 11 (2d10) Radiant damage. Success: Half damage.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Slaying Bow","desc":"Dexterity Saving Throw: DC 21, one creature the solar can see within 600 feet. Failure: If the creature has 100 Hit Points or fewer, it dies. It otherwise takes 24 (4d8 + 6) Piercing damage plus 36 (8d8) Radiant damage.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The solar casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 25):\n\n- **At Will:** Detect Evil and Good\n- **1/Day Each:** Commune, Control Weather, Dispel Evil and Good, Resurrection","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Divine Aid","desc":"The solar casts Cure Wounds (level 2 version), Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}}],"traits":[{"name":"Divine Awareness","desc":"The solar knows if it hears a lie."},{"name":"Exalted Restoration","desc":"If the solar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia."},{"name":"Legendary Resistance (4/Day)","desc":"If the solar fails a saving throw, it can choose to succeed instead."},{"name":"Magic Resistance","desc":"The solar has Advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_sphinx-of-lore","name":"Sphinx of Lore","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":60,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful neutral","languages":{"as_string":"Celestial, Common","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":170,"hit_dice":"20d10 + 60","experience_points":7200,"ability_scores":{"strength":18,"dexterity":15,"constitution":16,"intelligence":18,"wisdom":18,"charisma":18},"modifiers":{"strength":4,"dexterity":2,"constitution":3,"intelligence":4,"wisdom":4,"charisma":4},"initiative_bonus":10,"saving_throws":{"strength":4,"dexterity":2,"constitution":3,"intelligence":4,"wisdom":4,"charisma":4},"saving_throws_all":{"strength":4,"dexterity":2,"constitution":3,"intelligence":4,"wisdom":4,"charisma":4},"skill_bonuses":{"arcana":12,"history":12,"perception":8,"religion":12},"skill_bonuses_all":{"acrobatics":2,"animal_handling":4,"arcana":12,"athletics":4,"deception":4,"history":12,"insight":4,"intimidation":4,"investigation":4,"medicine":4,"nature":4,"perception":8,"performance":4,"persuasion":4,"religion":12,"sleight_of_hand":2,"stealth":2,"survival":4},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"psychic","damage_immunities":[{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"necrotic, radiant","damage_resistances":[{"name":"Necrotic","key":"necrotic"},{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Arcane Prowl","desc":"The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Attack Roll: +8, reach 5 ft. 14 (3d6 + 4) Slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Mind-Rending Roar","desc":"Wisdom Saving Throw: DC 16, each enemy in a 300-foot Emanation originating from the sphinx. Failure: 35 (10d6) Psychic damage, and the target has the Incapacitated condition until the start of the sphinx's next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The sphinx makes three Claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The sphinx casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16):\n\n- **At Will:** Detect Magic, Identify, Mage Hand, Minor Illusion, Prestidigitation\n- **1/Day Each:** Dispel Magic, Legend Lore, Locate Object, Plane Shift, Remove Curse, Tongues","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Weight of Years","desc":"Constitution Saving Throw: DC 16, one creature the sphinx can see within 120 feet. Failure: The target gains 1 Exhaustion level. While the target has any Exhaustion levels, it appears 3d10 years older. Failure or Success: The sphinx can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Inscrutable","desc":"No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom (Insight) checks made to ascertain its intentions or sincerity are made with Disadvantage."},{"name":"Legendary Resistance (3/Day, or 4/Day in Lair)","desc":"If the sphinx fails a saving throw, it can choose to succeed instead."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd-2024_sphinx-of-valor","name":"Sphinx of Valor","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Large","key":"large"},"challenge_rating":17.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":60,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful neutral","languages":{"as_string":"Celestial, Common","data":[{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":199,"hit_dice":"19d10 + 95","experience_points":18000,"ability_scores":{"strength":22,"dexterity":10,"constitution":20,"intelligence":16,"wisdom":23,"charisma":18},"modifiers":{"strength":6,"dexterity":0,"constitution":5,"intelligence":3,"wisdom":6,"charisma":4},"initiative_bonus":12,"saving_throws":{"strength":6,"dexterity":6,"constitution":11,"intelligence":9,"wisdom":12,"charisma":4},"saving_throws_all":{"strength":6,"dexterity":6,"constitution":11,"intelligence":9,"wisdom":12,"charisma":4},"skill_bonuses":{"arcana":9,"perception":12,"religion":15},"skill_bonuses_all":{"acrobatics":0,"animal_handling":6,"arcana":9,"athletics":6,"deception":4,"history":3,"insight":6,"intimidation":4,"investigation":3,"medicine":6,"nature":3,"perception":12,"performance":4,"persuasion":4,"religion":15,"sleight_of_hand":0,"stealth":0,"survival":6},"passive_perception":22,"resistances_and_immunities":{"damage_immunities_display":"psychic","damage_immunities":[{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"necrotic, radiant","damage_resistances":[{"name":"Necrotic","key":"necrotic"},{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Arcane Prowl","desc":"The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Attack Roll: +12, reach 5 ft. 20 (4d6 + 6) Slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The sphinx makes two Claw attacks and uses Roar.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Roar","desc":"The sphinx emits a magical roar. Whenever it roars, the roar has a different effect, as detailed below (the sequence resets when it takes a Long Rest): - First Roar: Wisdom Saving Throw: DC 20, each enemy in a 500-foot Emanation originating from the sphinx. Failure: The target has the Frightened condition for 1 minute. - Second Roar: Wisdom Saving Throw: DC 20, each enemy in a 500-foot Emanation originating from the sphinx. Failure: The target has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. - Third Roar: Constitution Saving Throw: DC 20, each enemy in a 500-foot Emanation originating from the sphinx. Failure: 44 (8d10) Thunder damage, and the target has the Prone condition. Success: Half damage only.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Spellcasting","desc":"The sphinx casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 20):\n\n- **At Will:** Detect Evil and Good, Thaumaturgy\n- **1/Day Each:** Detect Magic, Dispel Magic, Greater Restoration, Heroes' Feast, Zone of Truth","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Weight of Years","desc":"Constitution Saving Throw: DC 16, one creature the sphinx can see within 120 feet. Failure: The target gains 1 Exhaustion level. While the target has any Exhaustion levels, it appears 3d10 years older. Failure or Success: The sphinx can't take this action again until the start of its next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Inscrutable","desc":"No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom (Insight) checks made to ascertain its intentions or sincerity are made with Disadvantage."},{"name":"Legendary Resistance (3/Day, or 4/Day in Lair)","desc":"If the sphinx fails a saving throw, it can choose to succeed instead."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"srd_androsphinx","name":"Androsphinx","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":17.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":60,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":"Sphinxes","alignment":"lawful neutral","languages":{"as_string":"Common, Sphinx","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":199,"hit_dice":"19d10+95","experience_points":18000,"ability_scores":{"strength":22,"dexterity":10,"constitution":20,"intelligence":16,"wisdom":18,"charisma":23},"modifiers":{"strength":6,"dexterity":0,"constitution":5,"intelligence":3,"wisdom":4,"charisma":6},"initiative_bonus":0,"saving_throws":{"dexterity":6,"constitution":11,"intelligence":9,"wisdom":10},"saving_throws_all":{"strength":6,"dexterity":6,"constitution":11,"intelligence":9,"wisdom":10,"charisma":6},"skill_bonuses":{"arcana":9,"perception":10,"religion":15},"skill_bonuses_all":{"acrobatics":0,"animal_handling":4,"arcana":9,"athletics":6,"deception":6,"history":3,"insight":4,"intimidation":6,"investigation":3,"medicine":4,"nature":3,"perception":10,"performance":6,"persuasion":6,"religion":15,"sleight_of_hand":0,"stealth":0,"survival":4},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"psychic; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Psychic","key":"psychic"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Cast a Spell","desc":"The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":12,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Claw Attack","desc":"The sphinx makes one claw attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The sphinx makes two claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Roar","desc":"The sphinx emits a magical roar. Each time it roars before finishing a long rest, the roar is louder and the effect is different, as detailed below. Each creature within 500 feet of the sphinx and able to hear the roar must make a saving throw.\n**First Roar.** Each creature that fails a DC 18 Wisdom saving throw is frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n**Second Roar.** Each creature that fails a DC 18 Wisdom saving throw is deafened and frightened for 1 minute. A frightened creature is paralyzed and can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n**Third Roar.** Each creature makes a DC 18 Constitution saving throw. On a failed save, a creature takes 44 (8d10) thunder damage and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Teleport","desc":"The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Inscrutable","desc":"The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage."},{"name":"Magic Weapons","desc":"The sphinx's weapon attacks are magical."},{"name":"Spellcasting","desc":"The sphinx is a 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following cleric spells prepared:\n\n* Cantrips (at will): sacred flame, spare the dying, thaumaturgy\n* 1st level (4 slots): command, detect evil and good, detect magic\n* 2nd level (3 slots): lesser restoration, zone of truth\n* 3rd level (3 slots): dispel magic, tongues\n* 4th level (3 slots): banishment, freedom of movement\n* 5th level (2 slots): flame strike, greater restoration\n* 6th level (1 slot): heroes' feast"}],"creaturesets":[],"environments":[{"name":"Desert","key":"desert"},{"name":"Ruins","key":"ruins"}],"illustration":null},{"key":"srd_balor","name":"Balor","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Huge","key":"huge"},"challenge_rating":19.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":"Demons","alignment":"chaotic evil","languages":{"as_string":"Abyssal, telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":19,"armor_detail":"natural armor","hit_points":262,"hit_dice":"21d12+126","experience_points":22000,"ability_scores":{"strength":26,"dexterity":15,"constitution":22,"intelligence":20,"wisdom":16,"charisma":22},"modifiers":{"strength":8,"dexterity":2,"constitution":6,"intelligence":5,"wisdom":3,"charisma":6},"initiative_bonus":2,"saving_throws":{"strength":14,"constitution":12,"wisdom":9,"charisma":12},"saving_throws_all":{"strength":14,"dexterity":2,"constitution":12,"intelligence":5,"wisdom":9,"charisma":12},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":5,"athletics":8,"deception":6,"history":5,"insight":3,"intimidation":6,"investigation":5,"medicine":3,"nature":5,"perception":3,"performance":6,"persuasion":6,"religion":5,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Longsword","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The balor makes two attacks: one with its longsword and one with its whip.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Variant: Summon Demon","desc":"The demon chooses what to summon and attempts a magical summoning.\nA balor has a 50 percent chance of summoning 1d8 vrocks, 1d6 hezrous, 1d4 glabrezus, 1d3 nalfeshnees, 1d2 mariliths, or one goristro.\nA summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Whip","desc":"Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor.","attacks":[{"name":"Whip attack","attack_type":"WEAPON","to_hit_mod":14,"reach":30,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Death Throes","desc":"When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the balor's weapons."},{"name":"Fire Aura","desc":"At the start of each of the balor's turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage."},{"name":"Magic Resistance","desc":"The balor has advantage on saving throws against spells and other magical effects."},{"name":"Magic Weapons","desc":"The balor's weapon attacks are magical."}],"creaturesets":[],"environments":[{"name":"The Abyss","key":"srd_abyss"}],"illustration":null},{"key":"srd_couatl","name":"Couatl","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":90},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":90,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":19,"armor_detail":"natural armor","hit_points":97,"hit_dice":"13d8+39","experience_points":1100,"ability_scores":{"strength":16,"dexterity":20,"constitution":17,"intelligence":18,"wisdom":20,"charisma":18},"modifiers":{"strength":3,"dexterity":5,"constitution":3,"intelligence":4,"wisdom":5,"charisma":4},"initiative_bonus":5,"saving_throws":{"constitution":5,"wisdom":7,"charisma":6},"saving_throws_all":{"strength":3,"dexterity":5,"constitution":5,"intelligence":4,"wisdom":7,"charisma":6},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":5,"arcana":4,"athletics":3,"deception":4,"history":4,"insight":5,"intimidation":4,"investigation":4,"medicine":5,"nature":4,"perception":5,"performance":4,"persuasion":4,"religion":4,"sleight_of_hand":5,"stealth":5,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"psychic; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Psychic","key":"psychic"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"radiant","damage_resistances":[{"name":"Radiant","key":"radiant"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 8 (1d6 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 24 hours. Until this poison ends, the target is unconscious. Another creature can use an action to shake the target awake.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":true,"damage_die_count":null,"damage_die_type":null,"damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Change Shape","desc":"The couatl magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the couatl's choice).\nIn a new form, the couatl retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and other actions are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks. If the new form has a bite attack, the couatl can use its bite in that form.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"Melee Weapon Attack: +6 to hit, reach 10 ft., one Medium or smaller creature. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the couatl can't constrict another target.","attacks":[{"name":"Constrict attack","attack_type":"WEAPON","to_hit_mod":6,"reach":10,"range":null,"long_range":null,"target_creature_only":true,"damage_die_count":null,"damage_die_type":null,"damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Innate Spellcasting","desc":"The couatl's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring only verbal components:\n\nAt will: detect evil and good, detect magic, detect thoughts\n3/day each: bless, create food and water, cure wounds, lesser restoration, protection from poison, sanctuary, shield\n1/day each: dream, greater restoration, scrying"},{"name":"Magic Weapons","desc":"The couatl's weapon attacks are magical."},{"name":"Shielded Mind","desc":"The couatl is immune to scrying and to any effect that would sense its emotions, read its thoughts, or detect its location."}],"creaturesets":[],"environments":[{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Urban","key":"urban"}],"illustration":{"name":"Couatl","key":"open5e_couatl","file_url":"/static/img/object_illustrations/open5e-illustrations/monsters/couatl.png","alt_text":"","attribution":""}},{"key":"srd_erinyes","name":"Erinyes","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":"Devils","alignment":"lawful evil","languages":{"as_string":"Infernal, telepathy 120 ft.","data":[{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":18,"armor_detail":"plate","hit_points":153,"hit_dice":"18d8+72","experience_points":8400,"ability_scores":{"strength":18,"dexterity":16,"constitution":18,"intelligence":14,"wisdom":14,"charisma":18},"modifiers":{"strength":4,"dexterity":3,"constitution":4,"intelligence":2,"wisdom":2,"charisma":4},"initiative_bonus":3,"saving_throws":{"dexterity":7,"constitution":8,"wisdom":6,"charisma":8},"saving_throws_all":{"strength":4,"dexterity":7,"constitution":8,"intelligence":2,"wisdom":6,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":2,"athletics":4,"deception":4,"history":2,"insight":2,"intimidation":4,"investigation":2,"medicine":2,"nature":2,"perception":2,"performance":4,"persuasion":4,"religion":2,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Longbow","desc":"Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.","attacks":[{"name":"Longbow attack","attack_type":"WEAPON","to_hit_mod":7,"reach":null,"range":150,"long_range":600,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Longsword","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) poison damage.","attacks":[{"name":"Longsword attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The erinyes makes three attacks","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Parry","desc":"The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Variant: Rope of Entanglement","desc":"Some erinyes carry a rope of entanglement (detailed in the Dungeon Master's Guide). When such an erinyes uses its Multiattack, the erinyes can use the rope in place of two of the attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Hellish Weapons","desc":"The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks)."},{"name":"Magic Resistance","desc":"The erinyes has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[{"name":"Hell","key":"srd_hell"}],"illustration":null},{"key":"srd_glabrezu","name":"Glabrezu","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":"Demons","alignment":"chaotic evil","languages":{"as_string":"Abyssal, telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":157,"hit_dice":"15d10+75","experience_points":5000,"ability_scores":{"strength":20,"dexterity":15,"constitution":21,"intelligence":19,"wisdom":17,"charisma":16},"modifiers":{"strength":5,"dexterity":2,"constitution":5,"intelligence":4,"wisdom":3,"charisma":3},"initiative_bonus":2,"saving_throws":{"strength":9,"constitution":9,"wisdom":7,"charisma":7},"saving_throws_all":{"strength":9,"dexterity":2,"constitution":9,"intelligence":4,"wisdom":7,"charisma":7},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":4,"athletics":5,"deception":3,"history":4,"insight":3,"intimidation":3,"investigation":4,"medicine":3,"nature":4,"perception":3,"performance":3,"persuasion":3,"religion":4,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Fist","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.","attacks":[{"name":"Fist attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Pincer","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.","attacks":[{"name":"Pincer attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Variant: Summon Demon","desc":"The demon chooses what to summon and attempts a magical summoning.\nA glabrezu has a 30 percent chance of summoning 1d3 vrocks, 1d2 hezrous, or one glabrezu.\nA summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}}],"traits":[{"name":"Innate Spellcasting","desc":"The glabrezu's spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:\nAt will: darkness, detect magic, dispel magic\n1/day each: confusion, fly, power word stun"},{"name":"Magic Resistance","desc":"The glabrezu has advantage on saving throws against spells and other magical effects."}],"creaturesets":[],"environments":[{"name":"The Abyss","key":"srd_abyss"}],"illustration":null},{"key":"srd_gynosphinx","name":"Gynosphinx","document":{"name":"System Reference Document 5.1","key":"srd-2014","type":"SOURCE","display_name":"5e 2014 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":60,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":"Sphinxes","alignment":"lawful neutral","languages":{"as_string":"Common, Sphinx","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":136,"hit_dice":"16d10+48","experience_points":7200,"ability_scores":{"strength":18,"dexterity":15,"constitution":16,"intelligence":18,"wisdom":18,"charisma":18},"modifiers":{"strength":4,"dexterity":2,"constitution":3,"intelligence":4,"wisdom":4,"charisma":4},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":4,"dexterity":2,"constitution":3,"intelligence":4,"wisdom":4,"charisma":4},"skill_bonuses":{"arcana":12,"history":12,"perception":8,"religion":8},"skill_bonuses_all":{"acrobatics":2,"animal_handling":4,"arcana":12,"athletics":4,"deception":4,"history":12,"insight":4,"intimidation":4,"investigation":4,"medicine":4,"nature":4,"perception":8,"performance":4,"persuasion":4,"religion":8,"sleight_of_hand":2,"stealth":2,"survival":4},"passive_perception":18,"resistances_and_immunities":{"damage_immunities_display":"psychic","damage_immunities":[{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Cast a Spell","desc":"The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Claw Attack","desc":"The sphinx makes one claw attack.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The sphinx makes two claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Teleport","desc":"The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Inscrutable","desc":"The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage."},{"name":"Magic Weapons","desc":"The sphinx's weapon attacks are magical."},{"name":"Spellcasting","desc":"The sphinx is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following wizard spells prepared:\n\n* Cantrips (at will): mage hand, minor illusion, prestidigitation\n* 1st level (4 slots): detect magic, identify, shield\n* 2nd level (3 slots): darkness, locate object, suggestion\n* 3rd level (3 slots): dispel magic, remove curse, tongues\n* 4th level (3 slots): banishment, greater invisibility\n* 5th level (1 slot): legend lore"}],"creaturesets":[],"environments":[{"name":"Desert","key":"desert"},{"name":"Ruins","key":"ruins"}],"illustration":null}]}