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If target is thrown at another creature creature takes same damage and knocked prone (DC 12 Dex negates both)."},{"name":"Standing Leap","desc":"Long jump is up to 40' and its high jump is up to 20' with or with o a running start."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_zombie-smokeplume","name":"Zombie, Smokeplume","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Large","key":"large"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"[em/]","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":68,"hit_dice":"8d10+24","experience_points":700,"ability_scores":{"strength":18,"dexterity":8,"constitution":16,"intelligence":3,"wisdom":6,"charisma":5},"modifiers":{"strength":4,"dexterity":-1,"constitution":3,"intelligence":-4,"wisdom":-2,"charisma":-3},"initiative_bonus":-1,"saving_throws":{},"saving_throws_all":{"strength":4,"dexterity":-1,"constitution":3,"intelligence":-4,"wisdom":-2,"charisma":-3},"skill_bonuses":{"perception":-2},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":-2,"arcana":-4,"athletics":4,"deception":-3,"history":-4,"insight":-2,"intimidation":-3,"investigation":-4,"medicine":-2,"nature":-4,"perception":-2,"performance":-3,"persuasion":-3,"religion":-4,"sleight_of_hand":-1,"stealth":-1,"survival":-2},"passive_perception":8,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[],"traits":[{"name":"Firesight","desc":"Can see through areas obscured by fire smoke and fog with o penalty."},{"name":"Smoldering Death","desc":"When it dies its body crumbles into smoldering coals releasing a great plume of smoke that fills 15 ft. radius sphere centered on zombie’s corpse and spreads around corners. 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If the creature looks at the balara in the meantime, it must immediately make the save."},{"name":"Undead Nature","desc":"The balara doesn't require air, food, drink, or sleep."},{"name":"Undead Resilience","desc":"The balara is immune to poison damage, to exhaustion, and to the poisoned condition."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_basilisk","name":"Basilisk","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet"},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"-","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":68,"hit_dice":null,"experience_points":700,"ability_scores":{"strength":16,"dexterity":8,"constitution":14,"intelligence":2,"wisdom":8,"charisma":6},"modifiers":{"strength":3,"dexterity":-1,"constitution":2,"intelligence":-4,"wisdom":-1,"charisma":-2},"initiative_bonus":-1,"saving_throws":{"strength":3,"dexterity":-1,"constitution":2,"intelligence":-4,"wisdom":-1,"charisma":-2},"saving_throws_all":{"strength":3,"dexterity":-1,"constitution":2,"intelligence":-4,"wisdom":-1,"charisma":-2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":-1,"arcana":-4,"athletics":3,"deception":-2,"history":-4,"insight":-1,"intimidation":-2,"investigation":-4,"medicine":-1,"nature":-4,"perception":-1,"performance":-2,"persuasion":-2,"religion":-4,"sleight_of_hand":-1,"stealth":-1,"survival":-1},"passive_perception":9,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"poison,petrified,Monstrosity Resilience","damage_resistances":[{"name":"Poison","key":"poison"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage plus 7 (2d6) poison damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The basilisk makes two Bite or Poison Spit attacks. If both Bite or Poison Spit attacks hit one creature, the target is poisoned until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Poison Spit","desc":"_Ranged Weapon Attack:_ +5 to hit, range 20/60 ft., one target. _Hit:_ 13 (3d6+3) poison damage.","attacks":[{"name":"Poison Spit attack","attack_type":"WEAPON","to_hit_mod":5,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Monstrosity Resilience","desc":"The basilisk is resistant to exhaustion and to the frightened condition."},{"name":"Petrifying Gaze","desc":"When a creature that can see the basilisk's eyes starts its turn within 30 feet of the basilisk, the basilisk can force it to make a DC 12 CON save if the basilisk isn't incapacitated and can see the creature. On a failure, the creature magically begins to turn to stone and is restrained. The restrained creature must repeat the save at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the greater restoration spell or other magic. Unless surprised, a creature can avert its eyes to avoid the save at the start of its turn. If the creature does so, it can't see the basilisk until the start of its next turn, when it can avert its eyes again. If the creature looks at the basilisk in the meantime, it must immediately make the save. If the basilisk sees itself reflected on a polished surface within 30 feet of it and in an area of bright light, the basilisk mistakes itself for a rival and is affected by its own gaze."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_black-dragon-wyrmling","name":"Black Dragon Wyrmling","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Medium","key":"medium"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":60,"swim":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":15,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Draconic","data":[{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":51,"hit_dice":null,"experience_points":450,"ability_scores":{"strength":16,"dexterity":18,"constitution":16,"intelligence":10,"wisdom":14,"charisma":16},"modifiers":{"strength":3,"dexterity":4,"constitution":3,"intelligence":0,"wisdom":2,"charisma":3},"initiative_bonus":4,"saving_throws":{"strength":3,"dexterity":4,"constitution":3,"intelligence":0,"wisdom":2,"charisma":3},"saving_throws_all":{"strength":3,"dexterity":4,"constitution":3,"intelligence":0,"wisdom":2,"charisma":3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":2,"arcana":0,"athletics":3,"deception":3,"history":0,"insight":2,"intimidation":3,"investigation":0,"medicine":2,"nature":0,"perception":2,"performance":3,"persuasion":3,"religion":0,"sleight_of_hand":4,"stealth":4,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"acid,poisoned","damage_immunities":[{"name":"Acid","key":"acid"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Acid Breath","desc":"The dragon exhales acid in a 15-foot line that is 5 feet wide. 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It occupies a space of its choice within 5 feet of that point, and each creature within 10 feet of that point must make a DC 15 STR save. On a failure, a creature takes 14 (4d6) bludgeoning damage and 14 (4d6) thunder damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone. Any creature in the bulette's space is then pushed into an unoccupied space within 5 feet of the bulette. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The bulette makes two Bite attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Seek Prey","desc":"The bulette looks and sniffs around for new prey, releasing a satisfied, guttural chirp when it settles on one. One creature the bulette can see or sense within 30 feet of it and that can see or hear the bulette must make a DC 15 WIS save. On a failure, the target is frightened until the end of its next turn, and the bulette has advantage on the next attack roll it makes against the creature before the start of its next turn.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Monstrosity Resilience","desc":"The bulette is resistant to exhaustion and to the frightened condition."},{"name":"Standing Leap","desc":"The bulette's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_chimera","name":"Chimera","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":6.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Draconic","data":[{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":14,"armor_detail":"natural armor","hit_points":126,"hit_dice":null,"experience_points":2300,"ability_scores":{"strength":18,"dexterity":10,"constitution":18,"intelligence":4,"wisdom":20,"charisma":10},"modifiers":{"strength":4,"dexterity":0,"constitution":4,"intelligence":-3,"wisdom":5,"charisma":0},"initiative_bonus":0,"saving_throws":{"strength":4,"dexterity":0,"constitution":4,"intelligence":-3,"wisdom":5,"charisma":0},"saving_throws_all":{"strength":4,"dexterity":0,"constitution":4,"intelligence":-3,"wisdom":5,"charisma":0},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":5,"arcana":-3,"athletics":4,"deception":0,"history":-3,"insight":5,"intimidation":0,"investigation":-3,"medicine":5,"nature":-3,"perception":5,"performance":0,"persuasion":0,"religion":-3,"sleight_of_hand":0,"stealth":0,"survival":5},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"fire","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"Multiple Heads,Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fire Breath","desc":"The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 DEX save, taking 27 (6d8) fire damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Headbutt","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 10 (1d12+4) bludgeoning damage.","attacks":[{"name":"Headbutt attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D12","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The chimera makes one Bite attack, one Headbutt attack, and two Claws attacks, or it can make two Claws attacks and use Fire Breath, if available.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Bickering Heads","desc":"The chimera is perpetually one step away from arguing with itself. A creature that can see the chimera can use a bonus action on its turn to appeal to one of the chimera's heads with bribes (dragon), praise (lion), displays of magic (goat), or other clever manipulation of a head's desires. The chimera must succeed on a DC 15 WIS save or succumb to that desire.<br>If the lion or goat head succumbs, the chimera has disadvantage on the next Bite or Headbutt attack it makes before the end of its next turn. If the dragon head succumbs, creatures caught in the chimera's next Fire Breath have advantage on the save, provided the chimera uses the breath within the next 1 minute. Once a head has succumbed to a desire, that head can't succumb again for the next 24 hours."},{"name":"Monstrosity Resilience","desc":"The chimera is resistant to exhaustion and to the frightened condition."},{"name":"Multiple Heads","desc":"The chimera has three heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_chuul","name":"Chuul","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Large","key":"large"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","swim":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands Deep Speech but can't speak","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":80,"hit_dice":null,"experience_points":1100,"ability_scores":{"strength":18,"dexterity":10,"constitution":16,"intelligence":4,"wisdom":14,"charisma":4},"modifiers":{"strength":4,"dexterity":0,"constitution":3,"intelligence":-3,"wisdom":2,"charisma":-3},"initiative_bonus":0,"saving_throws":{"strength":4,"dexterity":0,"constitution":3,"intelligence":-3,"wisdom":2,"charisma":-3},"saving_throws_all":{"strength":4,"dexterity":0,"constitution":3,"intelligence":-3,"wisdom":2,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":-3,"athletics":4,"deception":-3,"history":-3,"insight":2,"intimidation":-3,"investigation":-3,"medicine":2,"nature":-3,"perception":2,"performance":-3,"persuasion":-3,"religion":-3,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"poison,poisoned","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"Aberrant Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The chuul makes two Pincer attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Paralyzing Tentacles","desc":"One creature grappled by the chuul must succeed on a DC 14 CON save or be poisoned for 1 minute. Until this poison ends, the creature is paralyzed. A poisoned creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pincer","desc":"_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 17 (3d8+4) bludgeoning damage. If the target is Large or smaller, it is grappled (escape DC 14). The chuul has two pincers, each of which can grapple only one target.","attacks":[{"name":"Pincer attack","attack_type":"WEAPON","to_hit_mod":6,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Wild Reach","desc":"The chuul taps into ancient memories of magic and reaches toward nearby magic with an unpracticed grasp, releasing a burst of energy. Each creature within 15 feet of the chuul must make a DC 14 DEX save, taking 21 (6d6) damage on a failed save, or half as much damage on a successful one. If a magic item, spell effect, or spellcaster is within 30 feet of the chuul, the burst is pure arcane energy, dealing force damage. If no magic is within 30 feet of the chuul, the burst pulls from the chuul's own life force, dealing necrotic damage. If the damage is necrotic, the chuul takes necrotic damage as if it succeeded on the save.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Aberrant Resilience","desc":"The chuul is resistant to the charmed, frightened, paralyzed, and stunned conditions, and it has advantage on saves against spells or effects that would alter its form."},{"name":"Amphibious","desc":"The chuul can breathe air and water."},{"name":"Sense Magic","desc":"The chuul senses and can pinpoint the location of magic within 120 feet of it. If it senses magic and can see the creature or object bearing the magic it senses, it sees a faint aura around that creature or object."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_clay-golem","name":"Clay Golem","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Large","key":"large"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet"},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands the languages of its creator but can't speak","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":163,"hit_dice":null,"experience_points":5000,"ability_scores":{"strength":20,"dexterity":8,"constitution":18,"intelligence":2,"wisdom":8,"charisma":1},"modifiers":{"strength":5,"dexterity":-1,"constitution":4,"intelligence":-4,"wisdom":-1,"charisma":-5},"initiative_bonus":-1,"saving_throws":{"strength":5,"dexterity":-1,"constitution":4,"intelligence":-4,"wisdom":-1,"charisma":-5},"saving_throws_all":{"strength":5,"dexterity":-1,"constitution":4,"intelligence":-4,"wisdom":-1,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":-1,"arcana":-4,"athletics":5,"deception":-5,"history":-4,"insight":-1,"intimidation":-5,"investigation":-4,"medicine":-1,"nature":-4,"perception":-1,"performance":-5,"persuasion":-5,"religion":-4,"sleight_of_hand":-1,"stealth":-1,"survival":-1},"passive_perception":9,"resistances_and_immunities":{"damage_immunities_display":"acid,Golem Resilience","damage_immunities":[{"name":"Acid","key":"acid"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Haste","desc":"Until the end of its next turn, the golem magically gains a +2 bonus to its AC, has advantage on DEX saves, and can make a Slam attack as a bonus action.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Mold Hand","desc":"The clay golem molds its hand into the shape of a weapon or back into a hand. The golem's Slam attack deals bludgeoning, piercing, or slashing damage, depending on the type of weapon chosen, until the golem uses this bonus action again. For example, a hand shaped like an axe deals slashing damage.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The golem makes three Slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10+5) bludgeoning, piercing, or slashing damage, as determined by Mold Hand. The target must succeed on a DC 16 STR save or suffer an effect based on the type of damage: knocked prone (bludgeoning), pushed up to 10 feet away from the golem (piercing), or its speed is reduced by 10 feet until the end of its next turn (slashing).","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Acid Absorption","desc":"Whenever the golem is subjected to acid damage, it takes no damage and instead regains HP equal to the acid damage dealt."},{"name":"Construct Nature","desc":"The golem doesn't require air, food, drink, or sleep."},{"name":"Fire Weakness","desc":"When the clay golem takes fire damage, its body temporarily hardens like baked clay. Until the end of its next turn, the golem's speed is reduced by 10 feet, it can't use Mold Hand, and its AC becomes 18."},{"name":"Golem Resilience","desc":"The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions."},{"name":"Immutable Form","desc":"The golem is immune to any spell or effect that would alter its form."},{"name":"Magic Resistance","desc":"The golem has advantage on saves against spells and other magical effects."},{"name":"Magic Weapons","desc":"The golem's weapon attacks are magical."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_cloaker","name":"Cloaker","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Large","key":"large"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":40,"burrow":0,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Deep Speech,Undercommon","data":[{"name":"Deep Speech","key":"deep-speech","desc":"Typical speakers include aboleths and cloakers. It is only spoken."},{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":14,"armor_detail":"natural armor","hit_points":105,"hit_dice":null,"experience_points":3900,"ability_scores":{"strength":18,"dexterity":20,"constitution":12,"intelligence":12,"wisdom":12,"charisma":14},"modifiers":{"strength":4,"dexterity":5,"constitution":1,"intelligence":1,"wisdom":1,"charisma":2},"initiative_bonus":5,"saving_throws":{"strength":4,"dexterity":5,"constitution":1,"intelligence":1,"wisdom":1,"charisma":2},"saving_throws_all":{"strength":4,"dexterity":5,"constitution":1,"intelligence":1,"wisdom":1,"charisma":2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":5,"animal_handling":1,"arcana":1,"athletics":4,"deception":2,"history":1,"insight":1,"intimidation":2,"investigation":1,"medicine":1,"nature":1,"perception":1,"performance":2,"persuasion":2,"religion":1,"sleight_of_hand":5,"stealth":5,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"Aberrant Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 18 (4d6+4) piercing damage, and if the target is Large or smaller, the cloaker attaches to it. If the cloaker has advantage on the attack roll, the cloaker attaches to the target's head, and the target is blinded and unable to breathe while the cloaker is attached. While attached, the cloaker can't make Bite attacks, and at the start of each of the cloaker's turns, the target takes 18 (4d6+4) piercing damage. The attached cloaker moves with the target whenever the target moves, requiring none of the cloaker's movement. It can detach itself by spending 5 feet of its movement on its turn. A creature, including the target, can take its action to detach the cloaker by succeeding on a DC 15 STR check.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Cloak of Shadows","desc":"While the cloaker isn't in bright light, it pulls shadows around itself, partially obscuring its form. For 1 minute or until the cloaker is hit with an attack, the cloaker's Stealth is 20, and creatures have disadvantage on attack rolls against the cloaker.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Moan","desc":"The cloaker releases a deep, thrumming moan that rattles the nerves of all who hear it. Each creature within 30 feet of the cloaker that can hear the moan and that isn't an Aberration must make a DC 15 WIS save. On a failure, a creature takes 40 (9d8) psychic damage and is frightened until the end of its next turn. On a success, a creature takes half the damage and isn't frightened.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}},{"name":"Multiattack","desc":"The cloaker makes one Bite attack and two Tail attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one target. _Hit:_ 17 (3d8+4) slashing damage.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":7,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Aberrant Resilience","desc":"The cloaker is resistant to the charmed, frightened, paralyzed, and stunned conditions, and it has advantage on saves against spells or effects that would alter its form."},{"name":"Damage Transfer","desc":"While attached to a creature, the cloaker takes only half the damage dealt to it (rounded down), and that creature takes the other half."},{"name":"False Appearance","desc":"While the cloaker remains motionless without its underside exposed, it is indistinguishable from a dark leather cloak."},{"name":"Light Sensitivity","desc":"While in bright light, the cloaker has disadvantage on attack rolls, and its Perception is 6 when perceiving by sight."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_cockatrice","name":"Cockatrice","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Small","key":"small"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":40,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"-","data":[]},"armor_class":11,"armor_detail":"","hit_points":25,"hit_dice":null,"experience_points":100,"ability_scores":{"strength":6,"dexterity":12,"constitution":12,"intelligence":2,"wisdom":12,"charisma":4},"modifiers":{"strength":-2,"dexterity":1,"constitution":1,"intelligence":-4,"wisdom":1,"charisma":-3},"initiative_bonus":1,"saving_throws":{"strength":-2,"dexterity":1,"constitution":1,"intelligence":-4,"wisdom":1,"charisma":-3},"saving_throws_all":{"strength":-2,"dexterity":1,"constitution":1,"intelligence":-4,"wisdom":1,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":1,"arcana":-4,"athletics":-2,"deception":-3,"history":-4,"insight":1,"intimidation":-3,"investigation":-4,"medicine":1,"nature":-4,"perception":1,"performance":-3,"persuasion":-3,"religion":-4,"sleight_of_hand":1,"stealth":1,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"petrified,Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Serrated Beak","desc":"_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 6 (2d4+1) slashing damage, and the target must succeed on a DC 11 CON save or be restrained as it begins to turn to stone. The creature must repeat the save at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.","attacks":[{"name":"Serrated Beak attack","attack_type":"WEAPON","to_hit_mod":3,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":1,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shrieking Crow","desc":"When a creature the cockatrice can see within 30 feet of it attacks it, the cockatrice can let out a startling crow. The attacker must succeed on a DC 11 WIS save or have disadvantage on the attack roll.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Monstrosity Resilience","desc":"The cockatrice is resistant to exhaustion and to the frightened condition."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_copper-dragon-wyrmling","name":"Copper Dragon Wyrmling","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Medium","key":"medium"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":60,"climb":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":30,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Draconic","data":[{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":16,"armor_detail":"natural armor","hit_points":36,"hit_dice":null,"experience_points":200,"ability_scores":{"strength":14,"dexterity":16,"constitution":16,"intelligence":14,"wisdom":14,"charisma":16},"modifiers":{"strength":2,"dexterity":3,"constitution":3,"intelligence":2,"wisdom":2,"charisma":3},"initiative_bonus":3,"saving_throws":{"strength":2,"dexterity":3,"constitution":3,"intelligence":2,"wisdom":2,"charisma":3},"saving_throws_all":{"strength":2,"dexterity":3,"constitution":3,"intelligence":2,"wisdom":2,"charisma":3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":2,"athletics":2,"deception":3,"history":2,"insight":2,"intimidation":3,"investigation":2,"medicine":2,"nature":2,"perception":2,"performance":3,"persuasion":3,"religion":2,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"acid","damage_immunities":[{"name":"Acid","key":"acid"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Acid Breath","desc":"The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 11 DEX save, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Bite","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (1d10+2) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon makes one Bite attack and one Claw attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slowing Breath","desc":"The dragon exhales slowing gas in a 15-foot cone. Each creature in that area must make a DC 11 CON save. On a failure, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, not both. These effects last for 1 minute. The creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}}],"traits":[{"name":"Pounce","desc":"If the dragon moves at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the dragon can make one Claw attack against it as a bonus action."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_doppelganger","name":"Doppelganger","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,telepathy 60 ft.","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":14,"armor_detail":"","hit_points":80,"hit_dice":null,"experience_points":700,"ability_scores":{"strength":10,"dexterity":18,"constitution":14,"intelligence":10,"wisdom":16,"charisma":18},"modifiers":{"strength":0,"dexterity":4,"constitution":2,"intelligence":0,"wisdom":3,"charisma":4},"initiative_bonus":4,"saving_throws":{"strength":0,"dexterity":4,"constitution":2,"intelligence":0,"wisdom":3,"charisma":4},"saving_throws_all":{"strength":0,"dexterity":4,"constitution":2,"intelligence":0,"wisdom":3,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":3,"arcana":0,"athletics":0,"deception":4,"history":0,"insight":3,"intimidation":4,"investigation":0,"medicine":3,"nature":0,"perception":3,"performance":4,"persuasion":4,"religion":0,"sleight_of_hand":4,"stealth":4,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"charmed","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Change Shape","desc":"The doppelganger transforms into a Small or Medium Humanoid it has seen or back into its true form, which is Monstrosity. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The doppelganger makes two Slam or Psychic Bolt attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Psychic Bolt","desc":"_Ranged Spell Attack:_ +4 to hit, range 60 ft., one target. _Hit:_ 13 (2d10+2) psychic damage.","attacks":[{"name":"Psychic Bolt attack","attack_type":"SPELL","to_hit_mod":4,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Psychic","key":"psychic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Read Thoughts","desc":"The doppelganger magically reads the surface thoughts - what is foremost in the mind at the moment - of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading the target's thoughts until its concentration is broken (as if concentrating on a spell) or it uses Read Thoughts on a different target.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Convincing Mimicry (Humanoid Form Only)","desc":"The doppelganger can mimic any Humanoid's body and voice it has seen and heard nearly perfectly. A creature very familiar with the individual Humanoid the doppelganger is pretending to be can tell the doppelganger is an imitation with a successful DC 20 WIS (Insight) check."},{"name":"Revealed Intentions","desc":"While reading a creature's mind, the doppelganger has advantage on CHA checks against the creature, knows the creature's current mood, and knows if the creature speaks a lie. In addition, the doppelganger has advantage on attack rolls against the creature."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_dretch","name":"Dretch","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Small","key":"small"},"challenge_rating":0.25,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet"},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":11,"armor_detail":"natural armor","hit_points":13,"hit_dice":null,"experience_points":50,"ability_scores":{"strength":14,"dexterity":10,"constitution":12,"intelligence":4,"wisdom":8,"charisma":2},"modifiers":{"strength":2,"dexterity":0,"constitution":1,"intelligence":-3,"wisdom":-1,"charisma":-4},"initiative_bonus":0,"saving_throws":{"strength":2,"dexterity":0,"constitution":1,"intelligence":-3,"wisdom":-1,"charisma":-4},"saving_throws_all":{"strength":2,"dexterity":0,"constitution":1,"intelligence":-3,"wisdom":-1,"charisma":-4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":-1,"arcana":-3,"athletics":2,"deception":-4,"history":-3,"insight":-1,"intimidation":-4,"investigation":-3,"medicine":-1,"nature":-3,"perception":-1,"performance":-4,"persuasion":-4,"religion":-3,"sleight_of_hand":0,"stealth":0,"survival":-1},"passive_perception":9,"resistances_and_immunities":{"damage_immunities_display":"Demonic Resilience","damage_immunities":[],"damage_resistances_display":"Demonic Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claws","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) slashing damage plus 2 (1d4) poison damage.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D4","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fetid Cloud","desc":"A 10-foot radius cloud of disgusting green gas extends out from the dretch, moves with it, and spreads around corners. The cloud's area is lightly obscured and lasts 1 minute or until a strong wind disperses it. A creature that starts its turn in the cloud must succeed on a DC 11 CON save or be poisoned until the start of its next turn. While poisoned in this way, a creature can take either an action or a bonus action on its turn, not both, and can't take reactions.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}}],"traits":[{"name":"Abyssal Rejuvenation","desc":"Unlike other outsiders, a dretch that dies in its home plane of the Abyss is restored in a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears in a random location in the Abyss. Only sprinkling holy water on the dretch's remains can prevent this trait from functioning."},{"name":"Demonic Resilience","desc":"The dretch is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_dryad","name":"Dryad","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Elvish,Sylvan","data":[{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":15,"armor_detail":"natural armor","hit_points":38,"hit_dice":null,"experience_points":200,"ability_scores":{"strength":10,"dexterity":14,"constitution":10,"intelligence":14,"wisdom":18,"charisma":18},"modifiers":{"strength":0,"dexterity":2,"constitution":0,"intelligence":2,"wisdom":4,"charisma":4},"initiative_bonus":2,"saving_throws":{"strength":0,"dexterity":2,"constitution":0,"intelligence":2,"wisdom":4,"charisma":4},"saving_throws_all":{"strength":0,"dexterity":2,"constitution":0,"intelligence":2,"wisdom":4,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":4,"arcana":2,"athletics":0,"deception":4,"history":2,"insight":4,"intimidation":4,"investigation":2,"medicine":4,"nature":2,"perception":4,"performance":4,"persuasion":4,"religion":2,"sleight_of_hand":2,"stealth":2,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"Fey Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Blast of Pollen","desc":"_Ranged Spell Attack:_ +6 to hit, range 60 ft., one target. _Hit:_ 7 (1d6+4) poison damage.","attacks":[{"name":"Blast of Pollen attack","attack_type":"SPELL","to_hit_mod":6,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Charming Scent","desc":"The dryad emits an alluring, floral scent toward one Beast or Humanoid it can see within 30 feet of it. The target must succeed on a DC 14 WIS save or be charmed for 1 minute. While charmed, the target views the dryad as an ally and views the dryad's requests favorably, though it isn't under the dryad's control. The charmed creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. The dryad can have up to two creatures charmed in this way at a time.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Forest's Aid","desc":"The dryad magically calls a horde of squirrels, rabbits, mice, and other small animals native to the forest. The horde uses the statistics of 1 swarm of rats. The called creatures arrive on initiative count 20 of the next round, acting as allies of the dryad and obeying its spoken commands. They remain for 1 hour, until the dryad dies, or until the dryad dismisses them as a bonus action.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Multiattack","desc":"The dryad makes two Vine Whip or Blast of Pollen attacks. If both Vine Whip attacks hit one creature, the target must succeed on a DC 14 STR save or be restrained by vines until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Vine Whip","desc":"_Melee Weapon Attack:_ +4 to hit, reach 10 ft., one target. _Hit:_ 6 (1d8+2) slashing damage.","attacks":[{"name":"Vine Whip attack","attack_type":"WEAPON","to_hit_mod":4,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Fey Resilience","desc":"The dryad is resistant to the charmed and unconscious conditions."},{"name":"Magic Resistance","desc":"The dryad has advantage on saves against spells and other magical effects."},{"name":"One with the Forest","desc":"While in a forest, the dryad can't be surprised, and it leaves behind no tracks or other traces of its passage."},{"name":"Speak with Beasts and Plants","desc":"The dryad can communicate with Beasts and Plants as if they shared a language."},{"name":"Tree Stride","desc":"Once on its turn, the dryad can use 10 feet of its movement to step magically into one living tree within its reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or larger."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_dust-mephit","name":"Dust Mephit","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Small","key":"small"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":30,"hover":true},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":true,"fly":30,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Auran,Terran","data":[]},"armor_class":12,"armor_detail":"","hit_points":27,"hit_dice":null,"experience_points":100,"ability_scores":{"strength":4,"dexterity":14,"constitution":10,"intelligence":6,"wisdom":12,"charisma":10},"modifiers":{"strength":-3,"dexterity":2,"constitution":0,"intelligence":-2,"wisdom":1,"charisma":0},"initiative_bonus":2,"saving_throws":{"strength":-3,"dexterity":2,"constitution":0,"intelligence":-2,"wisdom":1,"charisma":0},"saving_throws_all":{"strength":-3,"dexterity":2,"constitution":0,"intelligence":-2,"wisdom":1,"charisma":0},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":-2,"athletics":-3,"deception":0,"history":-2,"insight":1,"intimidation":0,"investigation":-2,"medicine":1,"nature":-2,"perception":1,"performance":0,"persuasion":0,"religion":-2,"sleight_of_hand":2,"stealth":2,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"lightning,poison,poisoned,prone","damage_immunities":[{"name":"Lightning","key":"lightning"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"fire,thunder","damage_vulnerabilities":[{"name":"Fire","key":"fire"},{"name":"Thunder","key":"thunder"}],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Blinding Breath","desc":"The mephit exhales blinding dust in a 15-foot cone. Each creature in that area must make a DC 11 DEX save. On a failure, a creature takes 5 (2d4) bludgeoning damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. A blinded creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}},{"name":"Claws","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) slashing damage, and the target loses 2 (1d4) HP at the start of its next turn, as sand and grit irritate the wound.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Dust Blast","desc":"_Ranged Weapon Attack:_ +4 to hit, range 20/60 ft., one target. _Hit:_ 4 (1d4+2) bludgeoning damage, and the target loses 2 (1d4) HP at the start of its next turn, as sand and grit irritate the wound.","attacks":[{"name":"Dust Blast attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sandman's Call","desc":"The mephit casts the sleep spell (spell save DC 11), requiring no material components and using WIS as the spellcasting ability.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}}],"traits":[{"name":"Death Burst","desc":"When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must succeed on a DC 11 DEX save or be blinded for 1 minute. A blinded creature can repeat the save at the end of each of its turns, ending the effect on itself on a success."},{"name":"False Appearance","desc":"While the mephit remains motionless and hovering, it is indistinguishable from an ordinary cloud of dust."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_earth-elemental","name":"Earth Elemental","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","burrow":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":30,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Terran","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":114,"hit_dice":null,"experience_points":1800,"ability_scores":{"strength":20,"dexterity":8,"constitution":20,"intelligence":6,"wisdom":10,"charisma":4},"modifiers":{"strength":5,"dexterity":-1,"constitution":5,"intelligence":-2,"wisdom":0,"charisma":-3},"initiative_bonus":-1,"saving_throws":{"strength":5,"dexterity":-1,"constitution":5,"intelligence":-2,"wisdom":0,"charisma":-3},"saving_throws_all":{"strength":5,"dexterity":-1,"constitution":5,"intelligence":-2,"wisdom":0,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-2,"athletics":5,"deception":-3,"history":-2,"insight":0,"intimidation":-3,"investigation":-2,"medicine":0,"nature":-2,"perception":0,"performance":-3,"persuasion":-3,"religion":-2,"sleight_of_hand":-1,"stealth":-1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"lightning,Elemental Resilience","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"Elemental Resilience","damage_resistances":[],"damage_vulnerabilities_display":"thunder","damage_vulnerabilities":[{"name":"Thunder","key":"thunder"}],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Earth Tremor","desc":"The earth elemental causes the ground on a point it can see within 30 feet of it to rumble and shake violently. Each creature within 10 feet of that point must succeed on a DC 16 DEX save or be knocked prone.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":4}},{"name":"Lob Stone","desc":"_Ranged Weapon Attack:_ +8 to hit, range 20/60 ft., one target. _Hit:_ 21 (3d10+5) bludgeoning damage.","attacks":[{"name":"Lob Stone attack","attack_type":"WEAPON","to_hit_mod":8,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The elemental makes three Slam attacks, or it makes two Lob Stone attacks. If two Slam or Lob Stone attacks hit one creature, the target must succeed on a DC 16 STR save or be knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 14 (2d8+5) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Earth Glide","desc":"The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material through which it moves."},{"name":"Earthen Camouflage","desc":"The elemental's Stealth is 14 while in muddy, rocky, sandy, or stony terrain."},{"name":"Elemental Nature","desc":"The elemental doesn't require air, food, drink, or sleep."},{"name":"Elemental Resilience","desc":"The elemental is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to poison damage, to exhaustion, and to the paralyzed, petrified, poisoned, and unconscious conditions."},{"name":"Siege Monster","desc":"The elemental deals double damage to objects and structures."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_ettercap","name":"Ettercap","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Medium","key":"medium"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","climb":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"-","data":[]},"armor_class":13,"armor_detail":"","hit_points":54,"hit_dice":null,"experience_points":450,"ability_scores":{"strength":10,"dexterity":16,"constitution":12,"intelligence":4,"wisdom":16,"charisma":8},"modifiers":{"strength":0,"dexterity":3,"constitution":1,"intelligence":-3,"wisdom":3,"charisma":-1},"initiative_bonus":3,"saving_throws":{"strength":0,"dexterity":3,"constitution":1,"intelligence":-3,"wisdom":3,"charisma":-1},"saving_throws_all":{"strength":0,"dexterity":3,"constitution":1,"intelligence":-3,"wisdom":3,"charisma":-1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":3,"arcana":-3,"athletics":0,"deception":-1,"history":-3,"insight":3,"intimidation":-1,"investigation":-3,"medicine":3,"nature":-3,"perception":3,"performance":-1,"persuasion":-1,"religion":-3,"sleight_of_hand":3,"stealth":3,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"poison,poisoned","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 13 CON save or be poisoned for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ettercap makes one Bite attack and one Claws attack, or it makes two Spit Poison attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spit Poison","desc":"_Ranged Weapon Attack:_ +5 to hit, range 20/60 ft., one target. _Hit:_ 11 (2d8+3) poison damage.","attacks":[{"name":"Spit Poison attack","attack_type":"WEAPON","to_hit_mod":5,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Web","desc":"The ettercap launches a gob of webbing at one creature it can see within 30 feet of it. The target must succeed on a DC 13 DEX save or be restrained. A creature, including the restrained target, can take its action to free the target from the webbing by succeeding on a DC 13 STR check. The webbing can also be attacked and destroyed (AC 10; HP 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":4}}],"traits":[{"name":"Monstrosity Resilience","desc":"The ettercap is resistant to exhaustion and to the frightened condition."},{"name":"Spider Climb","desc":"The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."},{"name":"Web Sense","desc":"While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web."},{"name":"Web Walker","desc":"The ettercap ignores movement restrictions caused by webbing."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_ettin","name":"Ettin","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Giant","key":"giant"},"size":{"name":"Large","key":"large"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Giant,Orc","data":[{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."},{"name":"Orc","key":"orc","desc":"Typical speakers are orcs"}]},"armor_class":12,"armor_detail":"natural armor","hit_points":95,"hit_dice":null,"experience_points":1100,"ability_scores":{"strength":20,"dexterity":8,"constitution":16,"intelligence":6,"wisdom":10,"charisma":8},"modifiers":{"strength":5,"dexterity":-1,"constitution":3,"intelligence":-2,"wisdom":0,"charisma":-1},"initiative_bonus":-1,"saving_throws":{"strength":5,"dexterity":-1,"constitution":3,"intelligence":-2,"wisdom":0,"charisma":-1},"saving_throws_all":{"strength":5,"dexterity":-1,"constitution":3,"intelligence":-2,"wisdom":0,"charisma":-1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-2,"athletics":5,"deception":-1,"history":-2,"insight":0,"intimidation":-1,"investigation":-2,"medicine":0,"nature":-2,"perception":0,"performance":-1,"persuasion":-1,"religion":-2,"sleight_of_hand":-1,"stealth":-1,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"Giant Attributes,Multiple Heads","damage_resistances":[],"damage_vulnerabilities_display":"Giant Attributes","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Knobbed Club","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 18 (3d8+5) bludgeoning damage, and the target must succeed on a DC 15 STR save or be incapacitated until the end of its next turn, as the blow knocks the wind out of the target. This weapon is wielded by the right head.","attacks":[{"name":"Knobbed Club attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ettin makes one Knobbed Club attack and one Spiked Club attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spiked Club","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 18 (3d8+5) piercing damage, and the target must succeed on a DC 15 CON save or be poisoned for 1 minute, as bits of rotten meat clinging to the club's spikes coat the target's wound. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success. This weapon is wielded by the left head.","attacks":[{"name":"Spiked Club attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"That One!","desc":"One of the ettin's heads picks a creature the ettin can see within 30 feet of it, gaining advantage on its next attack against that creature. The other head doesn't like being told what to do and has disadvantage on its next attack against that creature. Each weapon attack notes which head controls that weapon.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Giant Attributes","desc":"The ettin is resistant to the stunned condition, and it is vulnerable to the prone condition."},{"name":"Multiple Heads","desc":"The ettin has two heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions."},{"name":"Obstinate","desc":"The ettin has advantage on WIS and CHA saves."},{"name":"Wakeful","desc":"When one of the ettin's heads is asleep, its other head is awake."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"bfrd_feral-hunter","name":"Feral Hunter","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Sylvan","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":14,"armor_detail":"leather armor","hit_points":83,"hit_dice":null,"experience_points":700,"ability_scores":{"strength":10,"dexterity":16,"constitution":10,"intelligence":10,"wisdom":14,"charisma":12},"modifiers":{"strength":0,"dexterity":3,"constitution":0,"intelligence":0,"wisdom":2,"charisma":1},"initiative_bonus":3,"saving_throws":{"strength":0,"dexterity":3,"constitution":0,"intelligence":0,"wisdom":2,"charisma":1},"saving_throws_all":{"strength":0,"dexterity":3,"constitution":0,"intelligence":0,"wisdom":2,"charisma":1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":0,"athletics":0,"deception":1,"history":0,"insight":2,"intimidation":1,"investigation":0,"medicine":2,"nature":0,"perception":2,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"frightened,Fey Resilience","damage_resistances":[],"damage_vulnerabilities_display":"necrotic","damage_vulnerabilities":[{"name":"Necrotic","key":"necrotic"}],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Hunting Knife","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) piercing damage.","attacks":[{"name":"Hunting Knife attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Longbow","desc":"_Ranged Weapon Attack:_ +5 to hit, range 150/600 ft., one target. _Hit:_ 12 (2d8+3) piercing damage.","attacks":[{"name":"Longbow attack","attack_type":"WEAPON","to_hit_mod":5,"reach":null,"range":150,"long_range":600,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Mark Quarry","desc":"The feral hunter marks one creature it can see within 30 feet of it as its quarry until the start of the feral hunter's next turn. When the feral hunter hits the marked creature with a weapon attack, the weapon deals an extra 1d6 damage of the weapon's type to the target.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The feral hunter makes two Hunting Knife or Longbow attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reposition","desc":"When the feral hunter takes damage, it can move up to 10 feet without provoking opportunity attacks.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Fey Resilience","desc":"The feral hunter is resistant to the charmed and unconscious conditions."},{"name":"Heightened Senses","desc":"The feral hunter's Perception is 19 when perceiving by sight, hearing, or smell."},{"name":"Precise","desc":"A weapon that deals piercing damage deals one extra die of its damage when the feral hunter hits with it (included in the attack)."},{"name":"Woodland Walk","desc":"Difficult terrain composed of nonmagical plants doesn't cost the feral hunter extra movement. In addition, the feral hunter can pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard."}],"creaturesets":[],"environments":[],"illustration":null}]}