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Outside of 60 feet, it can sense the general direction of potions within 1 mile of it."},{"name":"Regeneration","desc":"The cauldronborn regains 2 hp at the start of its turn if it has at least 1 hp."},{"name":"Sprint","desc":"The cauldronborn triples its speed until the end of its turn when moving toward a potion it has detected."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"ccdx_hair-golem","name":"Hair Golem","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Small","key":"small"},"challenge_rating":0.25,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"understands the languages of its creator but can't speak","data":[]},"armor_class":13,"armor_detail":"","hit_points":13,"hit_dice":"3d6+3","experience_points":50,"ability_scores":{"strength":10,"dexterity":17,"constitution":13,"intelligence":3,"wisdom":8,"charisma":1},"modifiers":{"strength":0,"dexterity":3,"constitution":1,"intelligence":-4,"wisdom":-1,"charisma":-5},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":0,"dexterity":3,"constitution":1,"intelligence":-4,"wisdom":-1,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":-1,"arcana":-4,"athletics":0,"deception":-5,"history":-4,"insight":-1,"intimidation":-5,"investigation":-4,"medicine":-1,"nature":-4,"perception":-1,"performance":-5,"persuasion":-5,"religion":-4,"sleight_of_hand":3,"stealth":3,"survival":-1},"passive_perception":9,"resistances_and_immunities":{"damage_immunities_display":"poison, psychic","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"bludgeoning and piercing from nonmagical attacks not made with adamantine","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"slashing","damage_vulnerabilities":[{"name":"Slashing","key":"slashing"}],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Lash","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. 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Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage.","attacks":[{"name":"Sting (Bite While Shapeshifted) attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":3,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Devils Sight","desc":"The imps darkvision penetrates magical darkness."},{"name":"Lawful Evil","desc":"The imp radiates a Lawful and Evil aura."},{"name":"Magic Resistance","desc":"The imp has advantage on saving throws against spells and magical effects."},{"name":"Ventriloquism","desc":"The imp can perfectly imitate any voice it has heard. It can make its voice appear to originate from any point within 30 feet."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_imp-familiar","name":"Imp Familiar","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":40},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":40,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Infernal, telepathy 120 ft.","data":[{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":13,"armor_detail":"","hit_points":14,"hit_dice":"4d4+4","experience_points":100,"ability_scores":{"strength":6,"dexterity":16,"constitution":12,"intelligence":10,"wisdom":12,"charisma":14},"modifiers":{"strength":-2,"dexterity":3,"constitution":1,"intelligence":0,"wisdom":1,"charisma":2},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":-2,"dexterity":3,"constitution":1,"intelligence":0,"wisdom":1,"charisma":2},"skill_bonuses":{"deception":4,"insight":3,"perception":3,"persuasion":4,"stealth":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":0,"athletics":-2,"deception":4,"history":0,"insight":3,"intimidation":2,"investigation":0,"medicine":1,"nature":0,"perception":3,"performance":2,"persuasion":4,"religion":0,"sleight_of_hand":3,"stealth":5,"survival":1},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"fire, poison","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold; damage from nonmagical, non-silvered weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Invisibility","desc":"The imp magically turns invisible, along with any equipment carried. 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Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage.","attacks":[{"name":"Sting (Bite While Shapeshifted) attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":3,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Devils Sight","desc":"The imps darkvision penetrates magical darkness."},{"name":"Familiar","desc":"The imp can communicate telepathically with its master while they are within 1 mile of each other. When the imp is within 10 feet of its master, its master shares its Magic Resistance trait."},{"name":"Lawful Evil","desc":"The imp radiates a Lawful and Evil aura."},{"name":"Magic Resistance","desc":"The imp has advantage on saving throws against spells and magical effects."},{"name":"Ventriloquism","desc":"The imp can perfectly imitate any voice it has heard. It can make its voice appear to originate from any point within 30 feet."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_magmin","name":"Magmin","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Small","key":"small"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Ignan","data":[]},"armor_class":14,"armor_detail":"","hit_points":14,"hit_dice":"4d6","experience_points":100,"ability_scores":{"strength":8,"dexterity":14,"constitution":10,"intelligence":8,"wisdom":10,"charisma":10},"modifiers":{"strength":-1,"dexterity":2,"constitution":0,"intelligence":-1,"wisdom":0,"charisma":0},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":-1,"dexterity":2,"constitution":0,"intelligence":-1,"wisdom":0,"charisma":0},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":-1,"athletics":-1,"deception":0,"history":-1,"insight":0,"intimidation":0,"investigation":-1,"medicine":0,"nature":-1,"perception":0,"performance":0,"persuasion":0,"religion":-1,"sleight_of_hand":2,"stealth":2,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"cold, fire","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"}],"damage_resistances_display":"damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Spurt Magma","desc":"Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 5 (1d6 + 2) fire damage.","attacks":[{"name":"Spurt Magma (Ablaze Only) attack","attack_type":"WEAPON","to_hit_mod":5,"reach":null,"range":30,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":"Ablaze Only","usage_limits":null},{"name":"Touch","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) fire damage. If the magmin is ablaze and the target is a creature  it suffers 5 (1d10) ongoing fire damage until a creature takes an action to extinguish the flame on the target.","attacks":[{"name":"Touch attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Blazing Blood","desc":"When the magmin takes damage that doesnt kill it, or when it is subjected to fire damage, its magma shell cracks and it is set ablaze. While ablaze, the magmin sheds bright light for 10 feet and dim light for an additional 10 feet. If the magmin is subjected to cold damage while ablaze, this flame is extinguished. The magmin can also set itself ablaze or extinguish itself as an action."},{"name":"Death Burst","desc":"If the magmin dies while ablaze, it explodes in a burst of magma. Each creature within 10 feet makes a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save. Unattended flammable objects in the area are ignited."},{"name":"Elemental Nature","desc":"A magmin doesnt require air, sustenance, or sleep."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_nilbog","name":"Nilbog","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Small","key":"small"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Goblin","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Goblin","key":"goblin","desc":"Typical speakers are goblinoids."}]},"armor_class":14,"armor_detail":"","hit_points":14,"hit_dice":"4d6","experience_points":200,"ability_scores":{"strength":12,"dexterity":8,"constitution":10,"intelligence":12,"wisdom":14,"charisma":10},"modifiers":{"strength":1,"dexterity":-1,"constitution":0,"intelligence":1,"wisdom":2,"charisma":0},"initiative_bonus":-1,"saving_throws":{},"saving_throws_all":{"strength":1,"dexterity":-1,"constitution":0,"intelligence":1,"wisdom":2,"charisma":0},"skill_bonuses":{"stealth":3},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":2,"arcana":1,"athletics":1,"deception":0,"history":1,"insight":2,"intimidation":0,"investigation":1,"medicine":2,"nature":1,"perception":2,"performance":0,"persuasion":0,"religion":1,"sleight_of_hand":-1,"stealth":3,"survival":2},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Fetid sling","desc":"Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. 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Potions of healing deal acid damage toa nilbog equal to the amount of hit points they wouldnormally heal, and spells that restore hit pointsinstead deal necrotic damage."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_quasit","name":"Quasit","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, Common","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":13,"armor_detail":"","hit_points":14,"hit_dice":"4d4+4","experience_points":100,"ability_scores":{"strength":5,"dexterity":16,"constitution":12,"intelligence":10,"wisdom":12,"charisma":12},"modifiers":{"strength":-3,"dexterity":3,"constitution":1,"intelligence":0,"wisdom":1,"charisma":1},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":-3,"dexterity":3,"constitution":1,"intelligence":0,"wisdom":1,"charisma":1},"skill_bonuses":{"stealth":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":0,"athletics":-3,"deception":1,"history":0,"insight":1,"intimidation":1,"investigation":0,"medicine":1,"nature":0,"perception":1,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":3,"stealth":5,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claws (Bite While Shapeshifted)","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. 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Its statistics are the same in each form except for its movement speeds. Equipment it is carrying is not transformed. It reverts to its true form if it dies.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Chaotic Evil","desc":"The quasit radiates a Chaotic and Evil aura."},{"name":"Magic Resistance","desc":"The quasit has advantage on saving throws against spells and magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_quasit-familiar","name":"Quasit Familiar","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, Common","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":13,"armor_detail":"","hit_points":14,"hit_dice":"4d4+4","experience_points":100,"ability_scores":{"strength":5,"dexterity":16,"constitution":12,"intelligence":10,"wisdom":12,"charisma":12},"modifiers":{"strength":-3,"dexterity":3,"constitution":1,"intelligence":0,"wisdom":1,"charisma":1},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":-3,"dexterity":3,"constitution":1,"intelligence":0,"wisdom":1,"charisma":1},"skill_bonuses":{"stealth":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":0,"athletics":-3,"deception":1,"history":0,"insight":1,"intimidation":1,"investigation":0,"medicine":1,"nature":0,"perception":1,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":3,"stealth":5,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claws (Bite While Shapeshifted)","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. 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Its statistics are the same in each form except for its movement speeds. Equipment it is carrying is not transformed. It reverts to its true form if it dies.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Chaotic Evil","desc":"The quasit radiates a Chaotic and Evil aura."},{"name":"Familiar","desc":"The quasit can communicate telepathically with its master while they are within 1 mile of each other. When the quasit is within 10 feet of its master, its master shares its Magic Resistance trait."},{"name":"Magic Resistance","desc":"The quasit has advantage on saving throws against spells and magical effects."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_backup-holler-spider","name":"Backup Holler Spider","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":0.25,"proficiency_bonus":null,"speed":{"walk":25,"unit":"feet","climb":25},"speed_all":{"unit":"feet","walk":25,"crawl":12,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":12},"category":"Monsters","subcategory":null,"alignment":"chaotic neutral","languages":{"as_string":"understands Common but can't speak","data":[]},"armor_class":12,"armor_detail":"","hit_points":14,"hit_dice":"4d4+4","experience_points":50,"ability_scores":{"strength":7,"dexterity":15,"constitution":10,"intelligence":5,"wisdom":14,"charisma":5},"modifiers":{"strength":-2,"dexterity":2,"constitution":0,"intelligence":-3,"wisdom":2,"charisma":-3},"initiative_bonus":2,"saving_throws":{"dexterity":4},"saving_throws_all":{"strength":-2,"dexterity":4,"constitution":0,"intelligence":-3,"wisdom":2,"charisma":-3},"skill_bonuses":{"perception":4,"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":-3,"athletics":-2,"deception":-3,"history":-3,"insight":2,"intimidation":-3,"investigation":-3,"medicine":2,"nature":-3,"perception":4,"performance":-3,"persuasion":-3,"religion":-3,"sleight_of_hand":2,"stealth":4,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"thunder","damage_resistances":[{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":10,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. 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The holler spider is pushed 15 feet in the opposite direction of the cone.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Hoot","desc":"Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) thunder damage. 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Hit: 5 (1d4 + 3) piercing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving  throw or be paralyzed until the end of its next turn.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Echolocation","desc":"The ghoul bat can’t use its blindsight while deafened."},{"name":"Keen Hearing","desc":"The ghoul bat has advantage on Wisdom (Perception) checks that rely on hearing. Undead Nature. Ghoul bats don’t require air, food, drink, or sleep."}],"creaturesets":[],"environments":[],"illustration":null}]}