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The pudding can't use Multiattack after it splits for the first time.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pseudopod","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) acid damage. Nonmagical armor worn by the target corrodes  taking a permanent -1 penalty to its AC protection per hit. If the penalty reduces the armors AC protection to 10  the armor is destroyed.","attacks":[{"name":"Pseudopod attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Split","desc":"When a Medium or larger pudding with at least 10 hit points is subjected to lightning or slashing damage, it splits into two puddings that are each one size smaller. 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It moves with the cube. The cube can hold as many creatures as fit in its space without squeezing.","attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"An engulfed creature can escape by using an action to make a DC 13 Strength check","desc":"On a success  the creature moves to a space within 5 feet of the cube. A creature within 5 feet can take the same action to free an engulfed creature  but takes 10 (3d6) acid damage plus 9 (2d6 + 2) bludgeoning damage in the process.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Engulf","desc":"The cube moves up to its Speed. While doing so  it can enter Large or smaller creatures spaces. Whenever the cube enters a creatures space  the creature makes a DC 13 Dexterity saving throw. If the creature is unaware of the cubes presence  it makes its saving throw against Engulf with disadvantage. On a success  the creature may use its reaction  if available  to move up to half its Speed without provoking opportunity attacks. If the creature doesnt move  it is engulfed by the cube.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pseudopod","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (3d6) acid damage plus 9 (2d6 + 2) bludgeoning damage.","attacks":[{"name":"Pseudopod attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Engulfing Body","desc":"A creature that enters the cubes space is subjected to the saving throw and consequences of its Engulf attack."},{"name":"Ooze Nature","desc":"An ooze doesnt require air or sleep."},{"name":"Sunlight Sensitivity","desc":"While in sunlight, the cube has disadvantage on attack rolls."},{"name":"Transparent","desc":"While the cube is motionless, creatures unaware of its presence must succeed on a DC 15 Perception check to spot it."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_gray-ooze","name":"Gray Ooze","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Ooze","key":"ooze"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":15,"unit":"feet","climb":15,"swim":15},"speed_all":{"unit":"feet","walk":15,"crawl":7,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":8,"armor_detail":"","hit_points":22,"hit_dice":"3d8+9","experience_points":100,"ability_scores":{"strength":12,"dexterity":6,"constitution":16,"intelligence":1,"wisdom":6,"charisma":1},"modifiers":{"strength":1,"dexterity":-2,"constitution":3,"intelligence":-5,"wisdom":-2,"charisma":-5},"initiative_bonus":-2,"saving_throws":{},"saving_throws_all":{"strength":1,"dexterity":-2,"constitution":3,"intelligence":-5,"wisdom":-2,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":-2,"arcana":-5,"athletics":1,"deception":-5,"history":-5,"insight":-2,"intimidation":-5,"investigation":-5,"medicine":-2,"nature":-5,"perception":-2,"performance":-5,"persuasion":-5,"religion":-5,"sleight_of_hand":-2,"stealth":-2,"survival":-2},"passive_perception":8,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"acid, cold, fire","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, fatigue, frightened, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Pseudopod","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage plus 5 (2d4) acid damage. Nonmagical metal armor worn by the target corrodes  taking a permanent -1 penalty to its AC protection per hit. If the penalty reduces the armors AC protection to 10  the armor is destroyed.","attacks":[{"name":"Pseudopod attack","attack_type":"WEAPON","to_hit_mod":3,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":1,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D4","extra_damage_bonus":0,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amorphous","desc":"The ooze can pass through an opening as narrow as 1 inch wide without squeezing."},{"name":"Corrosive Body","desc":"A creature or a metal object that touches the ooze takes 5 (2d4) acid damage. A nonmagical weapon made of metal that hits the black pudding corrodes after dealing damage, taking a permanent -1 penalty to damage rolls per hit. If this penalty reaches -5, the weapon is destroyed. Metal nonmagical ammunition is destroyed after dealing damage."},{"name":"False Appearance","desc":"While motionless, the ooze is indistinguishable from wet stone."},{"name":"Ooze Nature","desc":"An ooze doesnt require air or sleep."},{"name":"Sunlight Sensitivity","desc":"While in sunlight, the ooze has disadvantage on attack rolls."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_grimlock","name":"Grimlock","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.25,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Undercommon","data":[{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":12,"armor_detail":"","hit_points":13,"hit_dice":"2d8+4","experience_points":50,"ability_scores":{"strength":14,"dexterity":14,"constitution":14,"intelligence":14,"wisdom":10,"charisma":8},"modifiers":{"strength":2,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":0,"charisma":-1},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":0,"charisma":-1},"skill_bonuses":{"athletics":4,"perception":2,"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":2,"athletics":4,"deception":-1,"history":2,"insight":0,"intimidation":-1,"investigation":2,"medicine":0,"nature":2,"perception":2,"performance":-1,"persuasion":-1,"religion":2,"sleight_of_hand":2,"stealth":4,"survival":0},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded","condition_immunities":[{"name":"Blinded","key":"blinded"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Sling","desc":"Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.","attacks":[{"name":"Sling attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spiked Club","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) piercing damage.","attacks":[{"name":"Spiked Club attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D4","extra_damage_bonus":0,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Throttle","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage  and the target is grappled (escape DC 12) and can't breathe. Until this grapple ends  the grimlock can't use any attack other than throttle and only against the grappled target  and it makes this attack with advantage.","attacks":[{"name":"Throttle attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Camouflage","desc":"The grimlock has advantage on Stealth checks made to hide in rocky terrain."},{"name":"Keen Hearing and Smell","desc":"The grimlock has advantage on Perception checks that rely on hearing or smell."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_grimlock-technical","name":"Grimlock Technical","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Undercommon","data":[{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":12,"armor_detail":"","hit_points":13,"hit_dice":"2d8+4","experience_points":100,"ability_scores":{"strength":14,"dexterity":14,"constitution":14,"intelligence":14,"wisdom":10,"charisma":8},"modifiers":{"strength":2,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":0,"charisma":-1},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":0,"charisma":-1},"skill_bonuses":{"athletics":4,"perception":2,"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":2,"athletics":4,"deception":-1,"history":2,"insight":0,"intimidation":-1,"investigation":2,"medicine":0,"nature":2,"perception":2,"performance":-1,"persuasion":-1,"religion":2,"sleight_of_hand":2,"stealth":4,"survival":0},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded","condition_immunities":[{"name":"Blinded","key":"blinded"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Lightning Stick","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) lightning damage.","attacks":[{"name":"Lightning Stick attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Silenced Blunderbuss","desc":"Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 11 (2d8 + 2) piercing damage. The blunderbuss fires with a cloud of smoke and a quiet pop that can be heard from 30 feet away. It requires an action to reload the blunderbuss.","attacks":[{"name":"Silenced Blunderbuss attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sling","desc":"Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. 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Hit: 4 (1d4 + 2) bludgeoning damage  and the target is grappled (escape DC 12) and can't breathe. Until this grapple ends  the grimlock can't use any attack other than throttle and only against the grappled target  and it makes this attack with advantage.","attacks":[{"name":"Throttle attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Camouflage","desc":"The grimlock has advantage on Stealth checks made to hide in rocky terrain."},{"name":"Keen Hearing and Smell","desc":"The grimlock has advantage on Perception checks that rely on hearing or smell."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_intellect-devourer","name":"Intellect Devourer","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands Deep Speech but can't speak, telepathy 120 ft.","data":[]},"armor_class":14,"armor_detail":"","hit_points":36,"hit_dice":"8d4+16","experience_points":700,"ability_scores":{"strength":6,"dexterity":16,"constitution":14,"intelligence":16,"wisdom":14,"charisma":14},"modifiers":{"strength":-2,"dexterity":3,"constitution":2,"intelligence":3,"wisdom":2,"charisma":2},"initiative_bonus":3,"saving_throws":{"intelligence":5,"wisdom":4,"charisma":4},"saving_throws_all":{"strength":-2,"dexterity":3,"constitution":2,"intelligence":5,"wisdom":4,"charisma":4},"skill_bonuses":{"deception":4,"insight":4,"stealth":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":3,"athletics":-2,"deception":4,"history":3,"insight":4,"intimidation":2,"investigation":3,"medicine":2,"nature":3,"perception":2,"performance":2,"persuasion":2,"religion":3,"sleight_of_hand":3,"stealth":5,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Body Thief","desc":"The intellect devourer enters the nose and mouth of an incapacitated humanoid within 5 feet. The target must be Small or larger  have a brain  and have an Intelligence of 4 or higher. The intellect devourer eats the targets brain and takes control of the target. The intellect devourer leaves the body if the target is reduced to 0 hit points  if the target is affected by dispel evil and good or another effect that ends possession  or voluntarily as a bonus action. A creature killed by the intellect devourer can be restored to life by resurrection or similar magic.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Ego Whip","desc":"The intellect devourer targets a creature with a brain within 60 feet. The target makes a DC 13 Intelligence saving throw. On a failure  it takes 14 (4d6) psychic damage and is rattled for 1 minute. If it is already rattled by Ego Whip  it is also stunned. The target repeats the saving throw at the end of each of its turns  ending both effects on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"While the intellect devourer is in control of the target, the intellect devourer retains its own Intelligence, Wisdom, and Charisma, its telepathy, and its knowledge of Deep Speech","desc":"It otherwise uses the targets statistics  including proficiencies  languages  class features  and spells. 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Hit: 4 (1d8) necrotic damage.","attacks":[{"name":"Rotting Touch attack","attack_type":"WEAPON","to_hit_mod":2,"reach":10,"range":null,"long_range":null,"target_creature_only":true,"damage_die_count":null,"damage_die_type":null,"damage_bonus":null,"damage_type":{"name":"Thunder","key":"thunder"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"False Appearance","desc":"While the violet fungus remains motionless, it is indistinguishable from an ordinary fungus."}],"creaturesets":[],"environments":[{"name":"Caves","key":"caves"},{"name":"Forest or Jungle","key":"forest"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Underworld","key":"underworld"}],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_alabaster-tree","name":"Alabaster Tree","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Huge","key":"huge"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet"},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":0,"burrow":0,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":105,"hit_dice":"10d12+40","experience_points":2900,"ability_scores":{"strength":20,"dexterity":10,"constitution":18,"intelligence":10,"wisdom":14,"charisma":10},"modifiers":{"strength":5,"dexterity":0,"constitution":4,"intelligence":0,"wisdom":2,"charisma":0},"initiative_bonus":0,"saving_throws":{"strength":8},"saving_throws_all":{"strength":8,"dexterity":0,"constitution":4,"intelligence":0,"wisdom":2,"charisma":0},"skill_bonuses":{"perception":5},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":0,"athletics":5,"deception":0,"history":0,"insight":2,"intimidation":0,"investigation":0,"medicine":2,"nature":0,"perception":5,"performance":0,"persuasion":0,"religion":0,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"radiant","damage_immunities":[{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"stunned","condition_immunities":[{"name":"Stunned","key":"stunned"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Cloud of Needles","desc":"(Pine Only) The alabaster tree fires a cloud of sharp needles at all creatures within 30 feet of it. Each creature in that area must make a DC 15 Dexterity saving throw, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The alabaster tree makes two slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Serrated Squeeze","desc":"The alabaster tree makes one slam attack against a Large or smaller target it is grappling. If the attack hits, the target is engulfed in razor-sharp leaves, and the grapple ends. While engulfed, the target is blinded and restrained, it has total cover against attacks and other effects outside of the leaves, and it takes 13 (3d8) slashing damage at the start of each of the alabaster tree's turns. An alabaster tree can have only one creature engulfed at a time.\n\nIf the alabaster tree takes 15 damage or more on a single turn from the engulfed creature, the alabaster tree must succeed on a DC 14 Constitution saving throw at the end of that turn or release the creature in a shower of shredded leaves. The released creature falls prone in a space within 10 feet of the alabaster tree. If the alabaster tree dies, an engulfed creature is no longer restrained by it and can escape from the leaves and branches by using an action to untangle itself.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":"Willow Only","usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (3d4 + 5) bludgeoning damage plus 4 (1d8) radiant damage and the creature is grappled (escape DC 16).","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D4","damage_bonus":5,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Toss","desc":"One Large or smaller object held or creature grappled by the alabaster tree is thrown up to 40 feet in a random direction and knocked prone. If a thrown target strikes a solid surface, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 15 Dexterity saving throw or take the same damage and be knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":"Oak Only","usage_limits":null}],"traits":[{"name":"Churning Advance (3/Day)","desc":"As a bonus action, the alabaster tree moves up to five times its speed, leaving a trail of difficult terrain behind it."},{"name":"Foster the Grasses","desc":"Hallowed reeds within 60 feet of an alabaster tree have advantage on saving throws."},{"name":"Like Calls to Like","desc":"The alabaster tree knows if a creature within 60 feet of it is good-aligned or not."},{"name":"Soul's Respite","desc":"A good-aligned creature who takes a short rest within 10 feet of an alabaster tree gains all the benefits of a long rest."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_alchemical-apprentice","name":"Alchemical Apprentice","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Ooze","key":"ooze"},"size":{"name":"Small","key":"small"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet","climb":10},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":5},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"understands Common but can't speak, telepathy 10 ft.","data":[]},"armor_class":11,"armor_detail":"natural armor","hit_points":63,"hit_dice":"14d6+14","experience_points":200,"ability_scores":{"strength":13,"dexterity":6,"constitution":13,"intelligence":16,"wisdom":6,"charisma":10},"modifiers":{"strength":1,"dexterity":-2,"constitution":1,"intelligence":3,"wisdom":-2,"charisma":0},"initiative_bonus":-2,"saving_throws":{},"saving_throws_all":{"strength":1,"dexterity":-2,"constitution":1,"intelligence":3,"wisdom":-2,"charisma":0},"skill_bonuses":{"arcana":5},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":-2,"arcana":5,"athletics":1,"deception":0,"history":3,"insight":-2,"intimidation":0,"investigation":3,"medicine":-2,"nature":3,"perception":-2,"performance":0,"persuasion":0,"religion":3,"sleight_of_hand":-2,"stealth":-2,"survival":-2},"passive_perception":8,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"acid, cold, fire, poison","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, frightened, poisoned, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Magical Burble","desc":"Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (3d6) acid, cold, fire, or poison damage.","attacks":[{"name":"Magical Burble attack","attack_type":"SPELL","to_hit_mod":5,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pseudopod","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) bludgeoning damage.","attacks":[{"name":"Pseudopod attack","attack_type":"WEAPON","to_hit_mod":3,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":1,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Absorb Potion","desc":"The ooze can absorb any potion, oil, tincture, or alchemical draught that touches it, choosing to be affected by the substance or to nullify it."},{"name":"Amorphous","desc":"The ooze can move through a space as narrow as 1 inch wide without squeezing."},{"name":"Perishable","desc":"These oozes don't fare well in sunlight and don't easily endure the rigors of travel. The creature dies if it is directly exposed to sunlight for more than 1 minute. Each day it is more than 1 mile from its “birth” place, the ooze must succeed on a DC 12 Constitution saving throw or die."},{"name":"Produce Potion (1/Day)","desc":"The alchemical apprentice can produce one common potion, oil, tincture, or alchemical draught each day. If no creature is there to bottle, or otherwise collect, the substance when it is produced, it trickles away and is wasted."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_arcanaphage","name":"Arcanaphage","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Medium","key":"medium"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":0,"unit":"feet","fly":30,"hover":true},"speed_all":{"unit":"feet","walk":0,"crawl":0,"hover":true,"fly":30,"burrow":0,"climb":0,"swim":0},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":14,"armor_detail":"","hit_points":60,"hit_dice":"8d8+24","experience_points":1100,"ability_scores":{"strength":10,"dexterity":18,"constitution":16,"intelligence":2,"wisdom":10,"charisma":8},"modifiers":{"strength":0,"dexterity":4,"constitution":3,"intelligence":-4,"wisdom":0,"charisma":-1},"initiative_bonus":4,"saving_throws":{},"saving_throws_all":{"strength":0,"dexterity":4,"constitution":3,"intelligence":-4,"wisdom":0,"charisma":-1},"skill_bonuses":{"perception":2},"skill_bonuses_all":{"acrobatics":4,"animal_handling":0,"arcana":-4,"athletics":0,"deception":-1,"history":-4,"insight":0,"intimidation":-1,"investigation":-4,"medicine":0,"nature":-4,"perception":2,"performance":-1,"persuasion":-1,"religion":-4,"sleight_of_hand":4,"stealth":4,"survival":0},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"bludgeoning, piercing, and slashing from magical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, frightened, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Frightened","key":"frightened"},{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The arcanaphage makes two tentacle attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tentacle","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.","attacks":[{"name":"Tentacle attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Voracious","desc":"The arcanaphage's tentacles glow when a spell is cast within 30 feet of it, countering the spell. This reaction works like the counterspell spell, except the arcanaphage must always make a spellcasting ability check, no matter the spell level. Its ability check for this is +5. If it successfully counters the spell, the arcanaphage feeds.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Arcane Discharge","desc":"When an arcanaphage dies, it explodes in a surge of partially-digested magical energy. Each creature within 5 feet per Feed score must make a DC 14 Dexterity saving throw, taking 3 (1d6) force damage per Feed score on a failed save, or half as much damage on a successful one. For 1 minute afterward, the affected area is awash with volatile magic. A creature that starts its turn in the affected area takes 7 (2d6) force damage."},{"name":"Hunger","desc":"Each time it feeds in combat, it regains hp equal to twice the level of the spell it ate and increases its Feed score by 1. The arcanaphage can't have a Feed score higher than 8, and its Feed score reduces by 1 each time it finishes a long rest."},{"name":"Ingest Magic","desc":"At the start of each of the arcanaphage's turns, each creature within 30 feet of it that is currently maintaining concentration on a spell must make a DC 14 Constitution saving throw. On a failure, the creature's spell ends and the arcanaphage feeds."},{"name":"Magic Immunity","desc":"The arcanaphage is immune to damage from spells. It has advantage on saving throws against all other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_blood-ooze","name":"Blood Ooze","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Ooze","key":"ooze"},"size":{"name":"Large","key":"large"},"challenge_rating":6.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","climb":20},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":10},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":8,"armor_detail":"","hit_points":76,"hit_dice":"8d10+32","experience_points":2300,"ability_scores":{"strength":16,"dexterity":6,"constitution":18,"intelligence":1,"wisdom":8,"charisma":2},"modifiers":{"strength":3,"dexterity":-2,"constitution":4,"intelligence":-5,"wisdom":-1,"charisma":-4},"initiative_bonus":-2,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":-2,"constitution":4,"intelligence":-5,"wisdom":-1,"charisma":-4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":-1,"arcana":-5,"athletics":3,"deception":-4,"history":-5,"insight":-1,"intimidation":-4,"investigation":-5,"medicine":-1,"nature":-5,"perception":-1,"performance":-4,"persuasion":-4,"religion":-5,"sleight_of_hand":-2,"stealth":-2,"survival":-1},"passive_perception":9,"resistances_and_immunities":{"damage_immunities_display":"acid, fire, necrotic, slashing","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Fire","key":"fire"},{"name":"Necrotic","key":"necrotic"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, exhaustion, frightened, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Overflow","desc":"When the blood ooze is hit with a melee attack, it can drain blood from the attacker. The attacker must make a DC 15 Constitution saving throw, taking 11 (2d10) necrotic damage on a failed save, or half as much damage on a successful one. The ooze gains temporary hp equal to the necrotic damage taken.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pseudopod","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 16 (3d10) necrotic damage. The ooze gains temporary hp equal to the necrotic damage taken.","attacks":[{"name":"Pseudopod attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D10","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amorphous","desc":"The ooze can move through a space as narrow as 1 inch wide without squeezing."},{"name":"Blood Drain","desc":"A creature that touches the ooze or hits it with a melee attack while within 5 feet of it takes 5 (1d10) necrotic damage and the ooze gains temporary hp equal to that amount as it drains blood from the victim. It can add temporary hp gained from this trait to temporary hp gained from its pseudopod attack and Overflow reaction. Its temporary hp can't exceed half its maximum hp. If the ooze takes radiant damage, this trait doesn't function at the start of the ooze's next turn, although it retains any temporary hp it previously gained."},{"name":"Spider Climb","desc":"The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_bookkeeper","name":"Bookkeeper","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":0.125,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":30},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":30,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"understands the languages of its creator but can't speak","data":[]},"armor_class":12,"armor_detail":"","hit_points":5,"hit_dice":"2d4","experience_points":25,"ability_scores":{"strength":8,"dexterity":14,"constitution":10,"intelligence":6,"wisdom":8,"charisma":3},"modifiers":{"strength":-1,"dexterity":2,"constitution":0,"intelligence":-2,"wisdom":-1,"charisma":-4},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":-1,"dexterity":2,"constitution":0,"intelligence":-2,"wisdom":-1,"charisma":-4},"skill_bonuses":{"perception":1,"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":-1,"arcana":-2,"athletics":-1,"deception":-4,"history":-2,"insight":-1,"intimidation":-4,"investigation":-2,"medicine":-1,"nature":-2,"perception":1,"performance":-4,"persuasion":-4,"religion":-2,"sleight_of_hand":2,"stealth":4,"survival":-1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"either cold or fire (designated at the time of the bookkeeper's creation), poison, psychic","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 1 poison damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":null,"damage_die_type":null,"damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Elusive Pages","desc":"While inside its book, the bookkeeper magically turns its book invisible until it attacks, or until its concentration ends (as if concentrating on a spell). The bookkeeper is also invisible while inside the invisible book","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Ink Splash","desc":"Ranged Weapon Attack: +4 to hit, range 20 ft., one target. Hit: 3 (1d6) poison damage and the target must succeed on a DC 13 Dexterity saving throw or be blinded until the end of its next turn.","attacks":[{"name":"Ink Splash attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":20,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Between the Lines","desc":"As a bonus action while within 30 feet of its book, the bookkeeper can hop inside its book. While inside its book, the bookkeeper has a flying speed of 30 feet and is indistinguishable from ink on a page."},{"name":"Book Bound","desc":"A bookkeeper makes all attacks, saving throws, and skill checks with advantage when its creator is within 60 feet of its book. The bookkeeper's hp maximum is reduced by 1 for every minute it is further than 60 feet from its book. When its hp maximum reaches 0, it dies. If its creator dies, the bookkeeper can be convinced to pass ownership of the book to a new creature if the creature succeeds on a DC 13 Charisma check. The new owner becomes the bookkeeper's new “creator” and inherits the bookkeeper along with the book."},{"name":"Disintegrate","desc":"When the bookkeeper dies, the book it is bound to is also destroyed."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_boot-grabber","name":"Boot Grabber","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Small","key":"small"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet"},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"understands Void Speech but can't speak","data":[]},"armor_class":11,"armor_detail":"","hit_points":22,"hit_dice":"4d6+8","experience_points":100,"ability_scores":{"strength":17,"dexterity":12,"constitution":14,"intelligence":4,"wisdom":12,"charisma":2},"modifiers":{"strength":3,"dexterity":1,"constitution":2,"intelligence":-3,"wisdom":1,"charisma":-4},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":1,"constitution":2,"intelligence":-3,"wisdom":1,"charisma":-4},"skill_bonuses":{"perception":3,"stealth":3},"skill_bonuses_all":{"acrobatics":1,"animal_handling":1,"arcana":-3,"athletics":3,"deception":-4,"history":-3,"insight":1,"intimidation":-4,"investigation":-3,"medicine":1,"nature":-3,"perception":3,"performance":-4,"persuasion":-4,"religion":-3,"sleight_of_hand":1,"stealth":3,"survival":1},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"acid","damage_resistances":[{"name":"Acid","key":"acid"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"prone","condition_immunities":[{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Adhesive Hands","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage and the target is subjected to its Adhesive trait. Until this grapple ends, the target is restrained, and the boot grabber can't make adhesive hands attacks against other targets.","attacks":[{"name":"Adhesive Hands attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Unearthly Hum","desc":"The boot grabber targets one creature it can see within 60 feet of it. It emits a high frequency humming noise which can only be heard by the target. The target must succeed on a DC 11 Wisdom saving throw or move toward the boot grabber on its turn by the shortest and most direct route, ending its turn when it comes within 5 feet of the boot grabber.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Adhesive","desc":"The boot grabber adheres to anything that touches it. A Large or smaller creature adhered to the boot grabber is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage."},{"name":"Amorphous","desc":"The boot grabber can move through a space as narrow as 1 inch wide without squeezing."},{"name":"False Appearance","desc":"While the boot grabber remains motionless, it is indistinguishable from a dirty puddle of water."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_ecstatic-bloom","name":"Ecstatic Bloom","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Huge","key":"huge"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet"},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":0,"burrow":0,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"all, telepathy 120 ft.","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":171,"hit_dice":"18d12+54","experience_points":7200,"ability_scores":{"strength":10,"dexterity":9,"constitution":16,"intelligence":20,"wisdom":19,"charisma":14},"modifiers":{"strength":0,"dexterity":-1,"constitution":3,"intelligence":5,"wisdom":4,"charisma":2},"initiative_bonus":-1,"saving_throws":{"intelligence":9,"wisdom":9},"saving_throws_all":{"strength":0,"dexterity":-1,"constitution":3,"intelligence":9,"wisdom":9,"charisma":2},"skill_bonuses":{"insight":9,"perception":9},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":4,"arcana":5,"athletics":0,"deception":2,"history":5,"insight":9,"intimidation":2,"investigation":5,"medicine":4,"nature":5,"perception":9,"performance":2,"persuasion":2,"religion":5,"sleight_of_hand":-1,"stealth":-1,"survival":4},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"radiant","damage_immunities":[{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"fire","damage_vulnerabilities":[{"name":"Fire","key":"fire"}],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Castigate","desc":"The bloom summons a chorus of booming celestial voices that descend into the minds of nearby creatures. Each creature within 30 feet of the bloom must succeed on a DC 17 Wisdom saving throw or be stunned until the end of its next turn. Castigate only affects non-good-aligned creatures with an Intelligence of 5 or higher.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Gilded Beam","desc":"Ranged Spell Attack: +9 to hit, range 150 ft., one target. Hit: 27 (6d8) radiant damage.","attacks":[{"name":"Gilded Beam attack","attack_type":"SPELL","to_hit_mod":9,"reach":null,"range":150,"long_range":null,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ecstatic bloom makes three gilded beam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Aura of Life","desc":"When an undead creature starts its turn within 30 feet of the bloom, it must succeed on a DC 17 Wisdom saving throw or be turned until the end of its next turn."},{"name":"Blessed Regrowth","desc":"At the start of each of the ecstatic bloom's turns, the bloom and each good-aligned creature, including the bloom, within 10 feet of it regains 4 (1d8) hp. If the bloom takes fire damage, this trait doesn't function at the start of the bloom's next turn. The ecstatic bloom dies only if it starts its turn with 0 hp and doesn't regain hp from this trait."},{"name":"Foster the Trees","desc":"Alabaster trees within 60 feet of the ecstatic bloom have advantage on all saving throws."},{"name":"Like Calls to Like","desc":"The ecstatic bloom knows if a creature within 120 feet of it is good-aligned or not."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_flesh-reaver","name":"Flesh Reaver","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"understands Common and Darakhul but can't speak","data":[]},"armor_class":12,"armor_detail":"","hit_points":19,"hit_dice":"3d8+6","experience_points":100,"ability_scores":{"strength":14,"dexterity":14,"constitution":14,"intelligence":5,"wisdom":10,"charisma":8},"modifiers":{"strength":2,"dexterity":2,"constitution":2,"intelligence":-3,"wisdom":0,"charisma":-1},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":2,"constitution":2,"intelligence":-3,"wisdom":0,"charisma":-1},"skill_bonuses":{"perception":2},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":-3,"athletics":2,"deception":-1,"history":-3,"insight":0,"intimidation":-1,"investigation":-3,"medicine":0,"nature":-3,"perception":2,"performance":-1,"persuasion":-1,"religion":-3,"sleight_of_hand":2,"stealth":2,"survival":0},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"necrotic","damage_resistances":[{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Claw","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Consume Flesh","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one prone creature. Hit: 4 (1d4 + 2) piercing damage, and the creature must make a DC 13 Constitution saving throw, taking 7 (2d6) necrotic damage on a failed save, or half as much damage on a successful one.","attacks":[{"name":"Consume Flesh attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Keen Senses","desc":"The flesh reaver has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell."},{"name":"Leap","desc":"If the flesh reaver moves at least 15 feet, it can jump up to 20 feet in any direction. If it lands within 5 feet of a creature, the creature must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the flesh reaver can make one Consume Flesh attack against it as a bonus action."},{"name":"Pack Tactics","desc":"The flesh reaver has advantage on attack rolls against a creature if at least one of the flesh reaver's allies is within 5 feet of the creature and the ally isn't incapacitated."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_foxfire-ooze","name":"Foxfire Ooze","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Ooze","key":"ooze"},"size":{"name":"Large","key":"large"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":10,"climb":20,"swim":20,"hover":true},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":true,"fly":10,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":9,"armor_detail":"","hit_points":126,"hit_dice":"12d10+60","experience_points":5900,"ability_scores":{"strength":19,"dexterity":8,"constitution":20,"intelligence":2,"wisdom":6,"charisma":1},"modifiers":{"strength":4,"dexterity":-1,"constitution":5,"intelligence":-4,"wisdom":-2,"charisma":-5},"initiative_bonus":-1,"saving_throws":{},"saving_throws_all":{"strength":4,"dexterity":-1,"constitution":5,"intelligence":-4,"wisdom":-2,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":-2,"arcana":-4,"athletics":4,"deception":-5,"history":-4,"insight":-2,"intimidation":-5,"investigation":-4,"medicine":-2,"nature":-4,"perception":-2,"performance":-5,"persuasion":-5,"religion":-4,"sleight_of_hand":-1,"stealth":-1,"survival":-2},"passive_perception":8,"resistances_and_immunities":{"damage_immunities_display":"acid, fire, lightning","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"cold","damage_vulnerabilities":[{"name":"Cold","key":"cold"}],"condition_immunities_display":"blinded, charmed, deafened, exhaustion, frightened, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The foxfire ooze makes three pseudopod attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pseudopod","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage plus 4 (1d8) lightning damage.","attacks":[{"name":"Pseudopod attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":4,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Ambusher","desc":"The ooze has advantage on attack rolls against any creature it has surprised."},{"name":"Amorphous","desc":"The ooze can move through a space as narrow as 1 inch wide without squeezing."},{"name":"Lightning Storm","desc":"A creature that touches the ooze while wearing metal or hits it with a melee attack with a metal weapon takes 9 (2d8) lightning damage and triggers a lightning storm. All creatures within 20 feet of the ooze that are holding or wearing metal must succeed on a DC 16 Dexterity saving throw or take 9 (2d8) lightning damage."},{"name":"Spider Climb","desc":"The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_giant-shark-bowl","name":"Giant Shark Bowl","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Ooze","key":"ooze"},"size":{"name":"Huge","key":"huge"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","swim":20},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":20},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":6,"armor_detail":"","hit_points":172,"hit_dice":"15d12+75","experience_points":3900,"ability_scores":{"strength":23,"dexterity":3,"constitution":20,"intelligence":1,"wisdom":10,"charisma":5},"modifiers":{"strength":6,"dexterity":-4,"constitution":5,"intelligence":-5,"wisdom":0,"charisma":-3},"initiative_bonus":-4,"saving_throws":{},"saving_throws_all":{"strength":6,"dexterity":-4,"constitution":5,"intelligence":-5,"wisdom":0,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-4,"animal_handling":0,"arcana":-5,"athletics":6,"deception":-3,"history":-5,"insight":0,"intimidation":-3,"investigation":-5,"medicine":0,"nature":-5,"perception":0,"performance":-3,"persuasion":-3,"religion":-5,"sleight_of_hand":-4,"stealth":-4,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"acid, fire, slashing","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Fire","key":"fire"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, exhaustion, frightened, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Engulf","desc":"The giant shark bowl moves up to its speed. While doing so, it can enter Large or smaller creatures' spaces. Whenever the bowl enters a creature's space, the creature must make a DC 16 Dexterity saving throw. \n\nOn a successful save, the creature can choose to be pushed 5 feet back or to the side of the bowl. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. \n\nOn a failed save, the bowl enters the creature's space, and the creature takes 22 (3d10 + 6) piercing damage and is engulfed. The engulfed creature can't breathe, is restrained, and takes 22 (3d10 + 6) piercing damage at the start of each of the bowl's turns. When the bowl moves, the engulfed creature moves with it. \n\nAn engulfed creature can try to escape by taking an action to make a DC 15 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the bowl.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The giant shark bowl makes two attacks: one with its bite and one with its pseudopod.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pseudopod","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.","attacks":[{"name":"Pseudopod attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The giant shark bowl can breathe air and water."},{"name":"Blood Frenzy","desc":"The giant shark bowl has advantage on melee attack rolls against any creature that doesn't have all its hp."},{"name":"Electrical Charge","desc":"When the giant shark bowl is subjected to lightning damage, it takes no damage and instead becomes charged for 1 minute. While charged, its attacks deal an extra 2 (1d4) lightning damage."},{"name":"Ooze Fish Bowl","desc":"The shark bowl takes up its entire space. Other creatures can enter the space, but they are subjected to the bowl's Engulf and have disadvantage on the saving throw. Creatures inside the bowl can be seen but have total cover. A creature within 5 feet of the bowl can take an action to pull a creature out. Doing so requires a successful DC 15 Strength check, and the creature making the attempt takes 22 (3d10 + 6) piercing damage. The bowl can hold one Large creature or up to six Medium or smaller creatures inside it at a time."},{"name":"Symbiotically Bound","desc":"The ooze and the giant shark's life forces have been entwined by an arcane force. They share statistics as if they were one monster and can't be separated."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_goreling","name":"Goreling","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Small","key":"small"},"challenge_rating":0.25,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet"},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":12,"armor_detail":"","hit_points":11,"hit_dice":"2d6+4","experience_points":50,"ability_scores":{"strength":12,"dexterity":14,"constitution":14,"intelligence":1,"wisdom":5,"charisma":1},"modifiers":{"strength":1,"dexterity":2,"constitution":2,"intelligence":-5,"wisdom":-3,"charisma":-5},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":1,"dexterity":2,"constitution":2,"intelligence":-5,"wisdom":-3,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":-3,"arcana":-5,"athletics":1,"deception":-5,"history":-5,"insight":-3,"intimidation":-5,"investigation":-5,"medicine":-3,"nature":-5,"perception":-3,"performance":-5,"persuasion":-5,"religion":-5,"sleight_of_hand":2,"stealth":2,"survival":-3},"passive_perception":7,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiplying","desc":"When a goreling is hit but not reduced to 0 hp, it splits into two new gorelings. Each new goreling has 1 hp, doesn't have this reaction, and is one size smaller than the original goreling.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) necrotic damage. ++ Reactions","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D4","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Bloodthirsty","desc":"If 6 or more gorelings are within 30 feet of one another, they become frenzied and their attacks deal an extra 2 (1d4) necrotic damage."},{"name":"Swarming","desc":"Up to five gorelings can occupy the same space."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_great-mandrake","name":"Great Mandrake","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Plant","key":"plant"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet"},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":0,"burrow":0,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"Common","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":11,"armor_detail":"natural armor","hit_points":44,"hit_dice":"8d4+24","experience_points":200,"ability_scores":{"strength":14,"dexterity":8,"constitution":16,"intelligence":4,"wisdom":11,"charisma":12},"modifiers":{"strength":2,"dexterity":-1,"constitution":3,"intelligence":-3,"wisdom":0,"charisma":1},"initiative_bonus":-1,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":-1,"constitution":3,"intelligence":-3,"wisdom":0,"charisma":1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-3,"athletics":2,"deception":1,"history":-3,"insight":0,"intimidation":1,"investigation":-3,"medicine":0,"nature":-3,"perception":0,"performance":1,"persuasion":1,"religion":-3,"sleight_of_hand":-1,"stealth":-1,"survival":0},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion, poisoned","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"A great mandrake makes two attacks with its bite. When its shriek is available, it can use the shriek in place of one bite attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shriek","desc":"Each creature within 60 feet of the mandrake that can hear it must succeed on a DC 13 Constitution saving throw or take 11 (3d6) thunder damage. If a creature fails the saving throw by 5 or more, it is stunned until the end of its next turn. If it fails by 10 or more, it falls unconscious. An unconscious creature can repeat the saving throw at the end of each of its turns, regaining consciousness on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":3}}],"traits":[],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_hallowed-reed","name":"Hallowed Reed","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Celestial","key":"celestial"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet"},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":0,"burrow":0,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"-","data":[]},"armor_class":13,"armor_detail":"natural armor","hit_points":22,"hit_dice":"5d8","experience_points":100,"ability_scores":{"strength":14,"dexterity":10,"constitution":10,"intelligence":7,"wisdom":14,"charisma":10},"modifiers":{"strength":2,"dexterity":0,"constitution":0,"intelligence":-2,"wisdom":2,"charisma":0},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":0,"constitution":0,"intelligence":-2,"wisdom":2,"charisma":0},"skill_bonuses":{"perception":4},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":-2,"athletics":2,"deception":0,"history":-2,"insight":2,"intimidation":0,"investigation":-2,"medicine":2,"nature":-2,"perception":4,"performance":0,"persuasion":0,"religion":-2,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"radiant","damage_immunities":[{"name":"Radiant","key":"radiant"}],"damage_resistances_display":"bludgeoning, piercing","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Searing Grasp","desc":"Melee Weapon Attack: +4 to hit, reach 15 ft., one creature. Hit: 4 (1d4 + 2) radiant damage, and the target is grappled (escape DC 12). Until this grapple ends, the creature is restrained, it takes 2 (1d4) radiant damage at the start of each of its turns, and the hallowed reed can't grasp another target. Undead and fiends have disadvantage on ability checks made to escape the grapple.","attacks":[{"name":"Searing Grasp attack","attack_type":"WEAPON","to_hit_mod":4,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Radiant","key":"radiant"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Like Calls to Like","desc":"The hallowed reed knows if a creature within 30 feet of it is good-aligned or not."},{"name":"Limited Telepathy","desc":"Using telepathy, a hallowed reed can magically communicate with any other good-aligned creature within 100 feet of it. This communication is primarily through images and emotions rather than actual words."},{"name":"Rebirth","desc":"If a hallowed reed is slain, a new patch of hallowed reeds will grow in the same spot starting within a week of its death. Charring or salting the ground where a hallowed reed was slain prevents this resurgence."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"ccdx_ink-guardian","name":"Ink Guardian","document":{"name":"Creature Codex","key":"ccdx","type":"SOURCE","display_name":"Creature Codex","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"},"type":{"name":"Ooze","key":"ooze"},"size":{"name":"Large","key":"large"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet"},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":8,"armor_detail":"","hit_points":102,"hit_dice":"12d10+36","experience_points":1100,"ability_scores":{"strength":16,"dexterity":7,"constitution":16,"intelligence":6,"wisdom":6,"charisma":1},"modifiers":{"strength":3,"dexterity":-2,"constitution":3,"intelligence":-2,"wisdom":-2,"charisma":-5},"initiative_bonus":-2,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":-2,"constitution":3,"intelligence":-2,"wisdom":-2,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":-2,"arcana":-2,"athletics":3,"deception":-5,"history":-2,"insight":-2,"intimidation":-5,"investigation":-2,"medicine":-2,"nature":-2,"perception":-2,"performance":-5,"persuasion":-5,"religion":-2,"sleight_of_hand":-2,"stealth":-2,"survival":-2},"passive_perception":8,"resistances_and_immunities":{"damage_immunities_display":"acid","damage_immunities":[{"name":"Acid","key":"acid"}],"damage_resistances_display":"fire, slashing, thunder","damage_resistances":[{"name":"Fire","key":"fire"},{"name":"Slashing","key":"slashing"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, exhaustion, frightened, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"As a Medium or Large creature, the ink guardian makes two pseudopod attacks","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pseudopod","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 7 (2d6) acid damage.","attacks":[{"name":"Pseudopod attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amorphous","desc":"The ink guardian can move through a space as narrow as 1 inch wide without squeezing."},{"name":"Bottled Rejuvenation","desc":"When activated, the creature launches from its bottle, landing within 20 feet of the bottle. It starts as Tiny, and at the start of each of its turns, it increases in size by one step to a maximum of Large.\n\nWhen the ink guardian is defeated, the bottle becomes inactive for 3d8 hours. After that time, the ink guardian regains all its hp and is active again. The bottle has AC of 20, 10 hp, and is immune to damage that isn't bludgeoning. If the bottle is destroyed, the ink guardian dies and can't rejuvenate."},{"name":"Selectively Caustic","desc":"A creature that touches the ink guardian or hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage. The ink guardian can eat through flesh quickly, but it doesn't harm metal, wood, or paper."},{"name":"Volatile","desc":"When the ink guardian is subjected to thunder damage, it takes no damage and instead splashes onto creatures within 5 feet of it. Each creature in the area takes 4 (1d8) acid damage. When the ink guardian is reduced to 0 hp, it explodes. Each creature within 15 feet of it must make a DC 13 Dexterity saving throw, taking 9 (2d8) acid damage on a failed save, or half as much damage on a successful one."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}}]}