{"count":3541,"next":"https://api-beta.open5e.com/v2/creatures/?format=json&ordering=passive_perception&page=45","previous":"https://api-beta.open5e.com/v2/creatures/?format=json&ordering=passive_perception&page=43","results":[{"key":"tob2_zalikum","name":"Zalikum","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Huge","key":"huge"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","fly":80},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":80,"burrow":0,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"understands the languages of its creator but can't speak","data":[]},"armor_class":16,"armor_detail":"natural armor","hit_points":103,"hit_dice":"9d12+45","experience_points":2900,"ability_scores":{"strength":19,"dexterity":17,"constitution":21,"intelligence":8,"wisdom":10,"charisma":15},"modifiers":{"strength":4,"dexterity":3,"constitution":5,"intelligence":-1,"wisdom":0,"charisma":2},"initiative_bonus":3,"saving_throws":{"dexterity":6,"charisma":5},"saving_throws_all":{"strength":4,"dexterity":6,"constitution":5,"intelligence":-1,"wisdom":0,"charisma":5},"skill_bonuses":{"perception":3},"skill_bonuses_all":{"acrobatics":3,"animal_handling":0,"arcana":-1,"athletics":4,"deception":2,"history":-1,"insight":0,"intimidation":2,"investigation":-1,"medicine":0,"nature":-1,"perception":3,"performance":2,"persuasion":2,"religion":-1,"sleight_of_hand":3,"stealth":3,"survival":0},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"fire, necrotic, poison, psychic","damage_immunities":[{"name":"Fire","key":"fire"},{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Beak","desc":"Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 3 (1d6) fire damage and 3 (1d6) necrotic damage. If a creature is slain by this attack, its body crumbles to sand, and the zalikum stores its soul. The creature can be restored to life only if the zalikum is destroyed and can't rejuvenate (see the Rejuvenation trait).","crossreferences":{"to":[]},"attacks":[{"name":"Beak attack","attack_type":"WEAPON","to_hit_mod":7,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Death-infused Desert Breath","desc":"The zalikum exhales superheated sand infused with the power of damned souls in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. If a creature's saving throw fails by 5 or more, the creature also suffers one level of exhaustion.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}},{"name":"Multiattack","desc":"The zalikum makes one beak attack and one talon attack.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Talon","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 3 (1d6) fire damage and 3 (1d6) necrotic damage.","crossreferences":{"to":[]},"attacks":[{"name":"Talon attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Flyby","desc":"The zalikum doesn’t provoke opportunity attacks when it flies out of an enemy’s reach."},{"name":"Ghastly Heated Body","desc":"A creature that touches the zalikum or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage and 3 (1d6) necrotic damage."},{"name":"Rejuvenation","desc":"The zalikum can store the souls of up to 3 victims inside it at one time. If it has at least 1 soul, a destroyed zalikum gains a new body in 1d10 days, regaining all its hp and becoming active again. The new body appears within 5 feet of its sandy remains. If its sandy remains are soaked with holy water and buried in consecrated ground, its trapped souls are freed, and the zalikum can’t rejuvenate."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_centaur","name":"Centaur","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Elvish,Sylvan","data":[{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":12,"armor_detail":"","hit_points":63,"hit_dice":null,"experience_points":450,"ability_scores":{"strength":18,"dexterity":14,"constitution":14,"intelligence":8,"wisdom":16,"charisma":10},"modifiers":{"strength":4,"dexterity":2,"constitution":2,"intelligence":-1,"wisdom":3,"charisma":0},"initiative_bonus":2,"saving_throws":{"strength":4,"dexterity":2,"constitution":2,"intelligence":-1,"wisdom":3,"charisma":0},"saving_throws_all":{"strength":4,"dexterity":2,"constitution":2,"intelligence":-1,"wisdom":3,"charisma":0},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":-1,"athletics":4,"deception":0,"history":-1,"insight":3,"intimidation":0,"investigation":-1,"medicine":3,"nature":-1,"perception":3,"performance":0,"persuasion":0,"religion":-1,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Defensive Kick","desc":"When a creature the centaur can see within 5 feet of it hits it with an attack, the centaur can kick the attacker. The attacker must succeed on a DC 14 STR save or be knocked prone or pushed up to 5 feet away from the centaur (the centaur's choice).","crossreferences":{"to":[]},"attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hooves","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Hooves attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Longbow","desc":"_Ranged Weapon Attack:_ +4 to hit, range 150/600 ft., one target. _Hit:_ 6 (1d8+2) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Longbow attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":150,"long_range":600,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The centaur makes one Hooves attack and one Pike attack, or it makes three Longbow attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pike","desc":"_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 9 (1d10+4) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Pike attack","attack_type":"WEAPON","to_hit_mod":6,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":4,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Monstrosity Resilience","desc":"The centaur is resistant to exhaustion and to the frightened condition."},{"name":"Trampling Charge","desc":"If the centaur moves at least 30 feet straight toward a creature and then hits it with a Pike attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the centaur can make one Hooves attack against it as a bonus action."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_cultist-fanatic","name":"Cultist, Fanatic","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"any one language (usually Common)","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":14,"armor_detail":"studded leather","hit_points":60,"hit_dice":null,"experience_points":450,"ability_scores":{"strength":10,"dexterity":14,"constitution":12,"intelligence":10,"wisdom":16,"charisma":16},"modifiers":{"strength":0,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":3,"charisma":3},"initiative_bonus":2,"saving_throws":{"strength":0,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":3,"charisma":3},"saving_throws_all":{"strength":0,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":3,"charisma":3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":0,"athletics":0,"deception":3,"history":0,"insight":3,"intimidation":3,"investigation":0,"medicine":3,"nature":0,"perception":3,"performance":3,"persuasion":3,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"Dark Devotion","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The fanatic makes two Sacrificial Dagger or Unholy Bolt attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sacrificial Dagger","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d4+2) slashing damage plus 7 (2d6) fire damage or necrotic damage (the fanatic's choice). If the target is paralyzed, prone, stunned, or unconscious, it takes an extra 2 (1d4) slashing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Sacrificial Dagger attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The fanatic casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).\n\n- **At Will:** _light_, _thaumaturgy_\n- **3/Day Each:** _bane_, _command_<br>2/day: _hold_","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Unholy Bolt","desc":"_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 10 (2d6+3) fire damage or necrotic damage (the fanatic's choice).","crossreferences":{"to":[]},"attacks":[{"name":"Unholy Bolt attack","attack_type":"SPELL","to_hit_mod":5,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":{"name":"Fire","key":"fire"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Unholy Brand","desc":"One creature the fanatic can see within 30 feet of it must succeed on a DC 13 CHA save or be marked with an unholy brand until the start of the fanatic's next turn. While the creature is branded, Fiends and cultists have advantage on attack rolls against it.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Dark Devotion","desc":"The fanatic is resistant to the charmed and frightened conditions."},{"name":"Unholy Weapons","desc":"The fanatic's weapons are coated in dark, magical flames. When the fanatic hits with any weapon, the weapon deals an extra 2d6 fire damage or necrotic damage (included in the attack), the fanatic's choice."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_doppelganger","name":"Doppelganger","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,telepathy 60 ft.","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":14,"armor_detail":"","hit_points":80,"hit_dice":null,"experience_points":700,"ability_scores":{"strength":10,"dexterity":18,"constitution":14,"intelligence":10,"wisdom":16,"charisma":18},"modifiers":{"strength":0,"dexterity":4,"constitution":2,"intelligence":0,"wisdom":3,"charisma":4},"initiative_bonus":4,"saving_throws":{"strength":0,"dexterity":4,"constitution":2,"intelligence":0,"wisdom":3,"charisma":4},"saving_throws_all":{"strength":0,"dexterity":4,"constitution":2,"intelligence":0,"wisdom":3,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":3,"arcana":0,"athletics":0,"deception":4,"history":0,"insight":3,"intimidation":4,"investigation":0,"medicine":3,"nature":0,"perception":3,"performance":4,"persuasion":4,"religion":0,"sleight_of_hand":4,"stealth":4,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"charmed","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Change Shape","desc":"The doppelganger transforms into a Small or Medium Humanoid it has seen or back into its true form, which is Monstrosity. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The doppelganger makes two Slam or Psychic Bolt attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Psychic Bolt","desc":"_Ranged Spell Attack:_ +4 to hit, range 60 ft., one target. _Hit:_ 13 (2d10+2) psychic damage.","crossreferences":{"to":[]},"attacks":[{"name":"Psychic Bolt attack","attack_type":"SPELL","to_hit_mod":4,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":2,"damage_type":{"name":"Psychic","key":"psychic"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Read Thoughts","desc":"The doppelganger magically reads the surface thoughts - what is foremost in the mind at the moment - of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading the target's thoughts until its concentration is broken (as if concentrating on a spell) or it uses Read Thoughts on a different target.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Convincing Mimicry (Humanoid Form Only)","desc":"The doppelganger can mimic any Humanoid's body and voice it has seen and heard nearly perfectly. A creature very familiar with the individual Humanoid the doppelganger is pretending to be can tell the doppelganger is an imitation with a successful DC 20 WIS (Insight) check."},{"name":"Revealed Intentions","desc":"While reading a creature's mind, the doppelganger has advantage on CHA checks against the creature, knows the creature's current mood, and knows if the creature speaks a lie. In addition, the doppelganger has advantage on attack rolls against the creature."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_druid","name":"Druid","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Druidic plus any two languages","data":[]},"armor_class":11,"armor_detail":"16 with barkskin","hit_points":66,"hit_dice":null,"experience_points":450,"ability_scores":{"strength":10,"dexterity":12,"constitution":12,"intelligence":12,"wisdom":16,"charisma":10},"modifiers":{"strength":0,"dexterity":1,"constitution":1,"intelligence":1,"wisdom":3,"charisma":0},"initiative_bonus":1,"saving_throws":{"strength":0,"dexterity":1,"constitution":1,"intelligence":1,"wisdom":3,"charisma":0},"saving_throws_all":{"strength":0,"dexterity":1,"constitution":1,"intelligence":1,"wisdom":3,"charisma":0},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":3,"arcana":1,"athletics":0,"deception":0,"history":1,"insight":3,"intimidation":0,"investigation":1,"medicine":3,"nature":1,"perception":3,"performance":0,"persuasion":0,"religion":1,"sleight_of_hand":1,"stealth":1,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Change Shape","desc":"The druid magically transforms into a Medium or smaller Beast that has a challenge rating no higher than its own, or back into its true form, which is Humanoid. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies. In a new form, the druid retains its HP, ability to speak, proficiencies, and INT, WIS, and CHA modifiers, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Flowering Quarterstaff","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) bludgeoning damage plus 5 (2d4) poison damage.","crossreferences":{"to":[]},"attacks":[{"name":"Flowering Quarterstaff attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":2,"extra_damage_die_type":"D4","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The druid makes two Flowering Quarterstaff or Poison Bolt attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Poison Bolt","desc":"_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 10 (3d4+3) poison damage.","crossreferences":{"to":[]},"attacks":[{"name":"Poison Bolt attack","attack_type":"SPELL","to_hit_mod":5,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D4","damage_bonus":3,"damage_type":{"name":"Poison","key":"poison"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spellcasting","desc":"The druid casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).\n\n- **At Will:** druidcraft, speak with animals\n- **3/Day Each:** _entangle_, _cure wounds_, _thunderwave_\n- **2/Day Each:** _barkskin_, _spike growth_","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_ettercap","name":"Ettercap","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Medium","key":"medium"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","climb":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"-","data":[]},"armor_class":13,"armor_detail":"","hit_points":54,"hit_dice":null,"experience_points":450,"ability_scores":{"strength":10,"dexterity":16,"constitution":12,"intelligence":4,"wisdom":16,"charisma":8},"modifiers":{"strength":0,"dexterity":3,"constitution":1,"intelligence":-3,"wisdom":3,"charisma":-1},"initiative_bonus":3,"saving_throws":{"strength":0,"dexterity":3,"constitution":1,"intelligence":-3,"wisdom":3,"charisma":-1},"saving_throws_all":{"strength":0,"dexterity":3,"constitution":1,"intelligence":-3,"wisdom":3,"charisma":-1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":3,"arcana":-3,"athletics":0,"deception":-1,"history":-3,"insight":3,"intimidation":-1,"investigation":-3,"medicine":3,"nature":-3,"perception":3,"performance":-1,"persuasion":-1,"religion":-3,"sleight_of_hand":3,"stealth":3,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"poison,poisoned","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 13 CON save or be poisoned for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The ettercap makes one Bite attack and one Claws attack, or it makes two Spit Poison attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spit Poison","desc":"_Ranged Weapon Attack:_ +5 to hit, range 20/60 ft., one target. _Hit:_ 11 (2d8+3) poison damage.","crossreferences":{"to":[]},"attacks":[{"name":"Spit Poison attack","attack_type":"WEAPON","to_hit_mod":5,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":3,"damage_type":{"name":"Poison","key":"poison"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Web","desc":"The ettercap launches a gob of webbing at one creature it can see within 30 feet of it. The target must succeed on a DC 13 DEX save or be restrained. A creature, including the restrained target, can take its action to free the target from the webbing by succeeding on a DC 13 STR check. The webbing can also be attacked and destroyed (AC 10; HP 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":4}}],"traits":[{"name":"Monstrosity Resilience","desc":"The ettercap is resistant to exhaustion and to the frightened condition."},{"name":"Spider Climb","desc":"The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."},{"name":"Web Sense","desc":"While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web."},{"name":"Web Walker","desc":"The ettercap ignores movement restrictions caused by webbing."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_frost-giant","name":"Frost Giant","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Giant","key":"giant"},"size":{"name":"Huge","key":"huge"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Giant","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Giant","key":"giant","desc":"Typical speakers include ogres, and giants."}]},"armor_class":14,"armor_detail":"hide armor","hit_points":166,"hit_dice":null,"experience_points":3900,"ability_scores":{"strength":22,"dexterity":14,"constitution":26,"intelligence":8,"wisdom":16,"charisma":18},"modifiers":{"strength":6,"dexterity":2,"constitution":8,"intelligence":-1,"wisdom":3,"charisma":4},"initiative_bonus":2,"saving_throws":{"strength":6,"dexterity":2,"constitution":8,"intelligence":-1,"wisdom":3,"charisma":4},"saving_throws_all":{"strength":6,"dexterity":2,"constitution":8,"intelligence":-1,"wisdom":3,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":-1,"athletics":6,"deception":4,"history":-1,"insight":3,"intimidation":4,"investigation":-1,"medicine":3,"nature":-1,"perception":3,"performance":4,"persuasion":4,"religion":-1,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"blinded,Giant Attributes","damage_resistances":[],"damage_vulnerabilities_display":"Giant Attributes","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Avalanche","desc":"The frost giant sends out a wave of snow in a 30-foot cone. Each creature in that area must make a DC 16 DEX save. On a failure, a creature takes 14 (4d6) bludgeoning damage and 18 (4d8) cold damage and is buried. On a success, a creature takes half the damage and isn't buried. A buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 16 STR check.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Ice Boulder","desc":"_Ranged Weapon Attack:_ +6 to hit, range 60/240 ft., one target. _Hit:_ 18 (3d10+2) bludgeoning damage plus 9 (2d8) cold damage.","crossreferences":{"to":[]},"attacks":[{"name":"Ice Boulder attack","attack_type":"WEAPON","to_hit_mod":6,"reach":null,"range":60,"long_range":240,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Icy Greataxe","desc":"_Melee Weapon Attack:_ +9 to hit, reach 10 ft., one target. _Hit:_ 25 (3d12+6) slashing damage plus 4 (1d8) cold damage.","crossreferences":{"to":[]},"attacks":[{"name":"Icy Greataxe attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D12","damage_bonus":6,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Cold","key":"cold"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The giant makes two Icy Greataxe or Ice Boulder attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Wintry Blast","desc":"A blast of wintry air extends in a 30-foot line that is 5 feet wide from the frost giant's outstretched hand. Each creature in the line must succeed on a DC 16 CON save or its speed is halved until the end of its next turn. A creature that fails the save by 5 or more is petrified in ice for 1 hour or until a creature spends 1 minute warming the petrified creature.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Giant Attributes","desc":"The frost giant is resistant to the stunned condition, and it is vulnerable to the prone condition."},{"name":"Ice Walk","desc":"The frost giant can move across icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement."},{"name":"Snowsight","desc":"The frost giant can see through areas obscured by snowfall, sleet, and other wintry precipitation without penalty."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_ghost","name":"Ghost","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":0,"unit":"feet","fly":40,"hover":true},"speed_all":{"unit":"feet","walk":0,"crawl":0,"hover":true,"fly":40,"burrow":0,"climb":0,"swim":0},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"any languages it knew in life","data":[]},"armor_class":12,"armor_detail":"","hit_points":68,"hit_dice":null,"experience_points":1100,"ability_scores":{"strength":6,"dexterity":14,"constitution":10,"intelligence":10,"wisdom":16,"charisma":18},"modifiers":{"strength":-2,"dexterity":2,"constitution":0,"intelligence":0,"wisdom":3,"charisma":4},"initiative_bonus":2,"saving_throws":{"strength":-2,"dexterity":2,"constitution":0,"intelligence":0,"wisdom":3,"charisma":4},"saving_throws_all":{"strength":-2,"dexterity":2,"constitution":0,"intelligence":0,"wisdom":3,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":0,"athletics":-2,"deception":4,"history":0,"insight":3,"intimidation":4,"investigation":0,"medicine":3,"nature":0,"perception":3,"performance":4,"persuasion":4,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"cold,necrotic,charmed,frightened,grappled,paralyzed,petrified,prone,restrained,Undead Resilience","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Necrotic","key":"necrotic"}],"damage_resistances_display":"acid,fire,lightning,thunder; bludgeoning,piercing,and slashing from nonmagical attacks","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Etherealness","desc":"The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Ethereal Plane, and vice versa, yet it can't affect or be affected by anything on the other plane.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Horrify","desc":"The ghost speaks a haunting phrase, reveals the wounds from its death, or performs some other expression to scare creatures in a 30-foot cone. Each creature in that area must make a DC 14 WIS save. On a failure, a creature takes 21 (6d6) psychic damage and is frightened until the end of its next turn. On a success, a creature takes half the damage and isn't frightened. A creature that fails the save by 5 or more increases its age in years by 10 percent, rounded up. This aging can be reversed with a greater restoration spell or similar magic, but only within 24 hours of the aging occurring.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The ghost makes two Withering Touch or Telekinetic Throw attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Telekinetic Throw","desc":"_Ranged Weapon Attack:_ +4 to hit, range 20/60 ft., one target. _Hit:_ 17 (6d4+2) bludgeoning, piercing, or slashing damage, depending on the type of object thrown. The ghost can throw only Small or smaller objects within range that aren't being worn or carried.","crossreferences":{"to":[]},"attacks":[{"name":"Telekinetic Throw attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Withering Touch","desc":"Melee Spell Attack: +6 to hit, reach 5 ft., one target. _Hit:_ 18 (4d6+4) necrotic damage.","crossreferences":{"to":[]},"attacks":[{"name":"Withering Touch attack","attack_type":"SPELL","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D6","damage_bonus":4,"damage_type":{"name":"Necrotic","key":"necrotic"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Ethereal Sight","desc":"The ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa."},{"name":"Incorporeal Movement","desc":"The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."},{"name":"Undead Nature","desc":"The ghost doesn't require air, food, drink, or sleep."},{"name":"Undead Resilience","desc":"The ghost is immune to poison damage, to exhaustion, and to the poisoned condition."},{"name":"Unfinished Business","desc":"Unless its unfinished business is fulfilled, a destroyed ghost returns in 1d4 days, regaining all its HP and becoming active again within 10 feet of where it died. If presented with an object or piece of information related to its unfinished business, the ghost must succeed on a DC 13 WIS save or be incapacitated until the end of its next turn. After it has been incapacitated by a particular source, the ghost can't be incapacitated by that same source again for 24 hours. If presented with everything it needs to complete its unfinished business, the ghost permanently dies after completing it."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_hell-hound","name":"Hell Hound","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands Infernal but can't speak","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":76,"hit_dice":null,"experience_points":700,"ability_scores":{"strength":20,"dexterity":12,"constitution":14,"intelligence":6,"wisdom":16,"charisma":6},"modifiers":{"strength":5,"dexterity":1,"constitution":2,"intelligence":-2,"wisdom":3,"charisma":-2},"initiative_bonus":1,"saving_throws":{"strength":5,"dexterity":1,"constitution":2,"intelligence":-2,"wisdom":3,"charisma":-2},"saving_throws_all":{"strength":5,"dexterity":1,"constitution":2,"intelligence":-2,"wisdom":3,"charisma":-2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":3,"arcana":-2,"athletics":5,"deception":-2,"history":-2,"insight":3,"intimidation":-2,"investigation":-2,"medicine":3,"nature":-2,"perception":3,"performance":-2,"persuasion":-2,"religion":-2,"sleight_of_hand":1,"stealth":1,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"fire,charmed,frightened","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage plus 7 (2d6) fire damage.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fire Breath","desc":"The hound exhales fire in a 15foot cone. Each creature in that area must make a DC 13 DEX save, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The hell hound makes two Bite attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Pack Tactics","desc":"The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated."},{"name":"Prey Sense","desc":"The hound can pinpoint, by scent, the location of Medium and smaller creatures within 30 feet of it."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_hippogriff","name":"Hippogriff","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":60,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"-","data":[]},"armor_class":11,"armor_detail":"","hit_points":44,"hit_dice":null,"experience_points":200,"ability_scores":{"strength":16,"dexterity":12,"constitution":12,"intelligence":2,"wisdom":16,"charisma":8},"modifiers":{"strength":3,"dexterity":1,"constitution":1,"intelligence":-4,"wisdom":3,"charisma":-1},"initiative_bonus":1,"saving_throws":{"strength":3,"dexterity":1,"constitution":1,"intelligence":-4,"wisdom":3,"charisma":-1},"saving_throws_all":{"strength":3,"dexterity":1,"constitution":1,"intelligence":-4,"wisdom":3,"charisma":-1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":3,"arcana":-4,"athletics":3,"deception":-1,"history":-4,"insight":3,"intimidation":-1,"investigation":-4,"medicine":3,"nature":-4,"perception":3,"performance":-1,"persuasion":-1,"religion":-4,"sleight_of_hand":1,"stealth":1,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Beak","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (1d10+3) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Beak attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Dive","desc":"While flying, the hippogriff dives onto a creature below it. The hippogriff moves at least 20 feet in a straight line toward a creature it can see. The target must succeed on a DC 13 STR save or take 7 (2d6) bludgeoning damage and be knocked prone.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The hippogriff makes one Beak attack and one Claws attack.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Heightened Sight","desc":"The hippogriff's Perception is 18 when perceiving by sight."},{"name":"Monstrosity Resilience","desc":"The hippogriff is resistant to exhaustion and to the frightened condition."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_lizardfolk","name":"Lizardfolk","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag 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Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Heavy Club","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) bludgeoning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Heavy Club 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If the target is a creature, it must succeed on a DC 14 STR save or be pushed up to 10 feet away from the minotaur and knocked prone."},{"name":"Labyrinthine Recall","desc":"The minotaur can perfectly recall any path it has traveled."},{"name":"Monstrosity Resilience","desc":"The minotaur is resistant to exhaustion and to the frightened condition."},{"name":"Reckless","desc":"At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn."},{"name":"Siege Monster","desc":"The minotaur deals double damage to objects and structures."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_mycolid-commoner","name":"Mycolid Commoner","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Plant","key":"plant"},"size":{"name":"Small","key":"small"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":15,"unit":"feet"},"speed_all":{"unit":"feet","walk":15,"crawl":7,"hover":false,"fly":0,"burrow":0,"climb":7,"swim":7},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands Sylvan but can't speak,telepathy 30 ft.","data":[]},"armor_class":12,"armor_detail":"","hit_points":21,"hit_dice":null,"experience_points":100,"ability_scores":{"strength":10,"dexterity":14,"constitution":10,"intelligence":6,"wisdom":16,"charisma":4},"modifiers":{"strength":0,"dexterity":2,"constitution":0,"intelligence":-2,"wisdom":3,"charisma":-3},"initiative_bonus":2,"saving_throws":{"strength":0,"dexterity":2,"constitution":0,"intelligence":-2,"wisdom":3,"charisma":-3},"saving_throws_all":{"strength":0,"dexterity":2,"constitution":0,"intelligence":-2,"wisdom":3,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":-2,"athletics":0,"deception":-3,"history":-2,"insight":3,"intimidation":-3,"investigation":-2,"medicine":3,"nature":-2,"perception":3,"performance":-3,"persuasion":-3,"religion":-2,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"poison,Plant Resilience","damage_resistances":[{"name":"Poison","key":"poison"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Fetid Feast","desc":"The mycolid draws sustenance from a Medium or larger pile of carrion or rotting vegetation within 5 feet of it. It regains 5 (2d4) HP. The mycolid can't use Fetid Feast on a pile of carrion or vegetation if it or another mycolid has already used Fetid Feast on that pile.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Gardening Pick","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) piercing damage plus 5 (2d4) poison damage.","crossreferences":{"to":[]},"attacks":[{"name":"Gardening Pick attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":2,"extra_damage_die_type":"D4","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slowing Spores","desc":"The mycolid ejects slowing spores from its body. Each creature that isn't a mycolid within 5 feet of the mycolid must make a DC 13 WIS save. On a failure, a creature takes 5 (2d4) poison damage and is slowed until the end of its next turn. On a success, a creature takes half the damage and isn't slowed. A slowed creature's speed is halved, and it can't take reactions.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Fungal Toxicity","desc":"A creature that hits the mycolid with a melee attack while within 5 feet of it must succeed on a DC 13 CON save or be poisoned for 1 hour. If the poison isn't neutralized before 1 hour has passed, the creature must succeed on a DC 13 CON save, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one."},{"name":"Mycolid Connection","desc":"The mycolid can pinpoint the location of each friendly mycolid within 120 feet of it. In addition, its telepathy range increases to 120 feet when communicating with other mycolids."},{"name":"Plant Resilience","desc":"The mycolid is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_pseudodragon","name":"Pseudodragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":0.25,"proficiency_bonus":null,"speed":{"walk":15,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":15,"crawl":7,"hover":false,"fly":60,"burrow":0,"climb":7,"swim":7},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands Common and Draconic but can't speak","data":[]},"armor_class":13,"armor_detail":"natural armor","hit_points":12,"hit_dice":null,"experience_points":50,"ability_scores":{"strength":6,"dexterity":14,"constitution":12,"intelligence":10,"wisdom":16,"charisma":10},"modifiers":{"strength":-2,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":3,"charisma":0},"initiative_bonus":2,"saving_throws":{"strength":-2,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":3,"charisma":0},"saving_throws_all":{"strength":-2,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":3,"charisma":0},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":0,"athletics":-2,"deception":0,"history":0,"insight":3,"intimidation":0,"investigation":0,"medicine":3,"nature":0,"perception":3,"performance":0,"persuasion":0,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"poison,poisoned","damage_resistances":[{"name":"Poison","key":"poison"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Puff of Smoke","desc":"The pseudodragon exhales a cloud of smoke in a 10-foot-radius sphere centered on itself. The sphere spreads around corners, and its area is heavily obscured. It lasts for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Sting","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 4 (1d4+2) piercing damage plus 2 (1d4) poison damage, and the target must succeed on a DC 11 CON save or be poisoned for 1 hour. If the creature fails the save by 5 or more, it falls unconscious while poisoned in this way, or until it takes damage or another creature uses an action to shake it awake.","crossreferences":{"to":[]},"attacks":[{"name":"Sting attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":1,"extra_damage_die_type":"D4","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Heightened Senses","desc":"The pseudodragon's Perception is 18 when perceiving by sight, hearing, or smell."},{"name":"Limited Telepathy","desc":"The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language."},{"name":"Magic Resistance","desc":"The pseudodragon has advantage on saves against spells and other magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_roper","name":"Roper","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":15,"unit":"feet","climb":10},"speed_all":{"unit":"feet","walk":15,"crawl":7,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":7},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"-","data":[]},"armor_class":20,"armor_detail":"natural armor","hit_points":111,"hit_dice":null,"experience_points":1800,"ability_scores":{"strength":24,"dexterity":8,"constitution":16,"intelligence":6,"wisdom":16,"charisma":6},"modifiers":{"strength":7,"dexterity":-1,"constitution":3,"intelligence":-2,"wisdom":3,"charisma":-2},"initiative_bonus":-1,"saving_throws":{"strength":7,"dexterity":-1,"constitution":3,"intelligence":-2,"wisdom":3,"charisma":-2},"saving_throws_all":{"strength":7,"dexterity":-1,"constitution":3,"intelligence":-2,"wisdom":3,"charisma":-2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":3,"arcana":-2,"athletics":7,"deception":-2,"history":-2,"insight":3,"intimidation":-2,"investigation":-2,"medicine":3,"nature":-2,"perception":3,"performance":-2,"persuasion":-2,"religion":-2,"sleight_of_hand":-1,"stealth":-1,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"Monstrosity Resilience","damage_resistances":[],"damage_vulnerabilities_display":"thunder","damage_vulnerabilities":[{"name":"Thunder","key":"thunder"}],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 22 (4d8+4) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":4,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Grasping Tendril","desc":"_Melee Weapon Attack:_ +7 to hit, reach 50 ft., one creature. _Hit:_ 6 (1d4+4) bludgeoning damage, and the target is grappled (escape DC 15). Until the grapple ends, the target is restrained and has disadvantage on STR checks and STR saves, and the roper can't use the same Grasping Tendril on another target. A creature immune to the poisoned condition doesn't have disadvantage on STR checks and STR saves from the tendril.","crossreferences":{"to":[]},"attacks":[{"name":"Grasping Tendril attack","attack_type":"WEAPON","to_hit_mod":7,"reach":50,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":4,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The roper makes one Bite attack and three Grasping Tendril attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reel","desc":"The roper pulls each creature grappled by it up to 25 feet straight toward it.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Snapping Tendril","desc":"When a Grasping Tendril that is grappling a creature is destroyed, the roper can quickly pull the remains of that tendril back to it with a whipping snap. Each creature within 10 feet of the roper must succeed on a DC 15 DEX save or be knocked prone.","crossreferences":{"to":[]},"attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Climbing Tendrils","desc":"If at least four of the roper's Grasping Tendrils aren't grappling creatures, the roper has a climbing speed of 30 feet."},{"name":"False Appearance","desc":"While the roper remains motionless, it is indistinguishable from a normal conical or spire-like cave formation, such as a stalagmite or stalactite."},{"name":"Grasping Tendrils","desc":"The roper can have up to six Grasping Tendrils at a time. Each Grasping Tendril can be attacked (AC 20; 10 HP; vulnerable to thunder damage; immune to poison and psychic damage). Destroying a Grasping Tendril deals no damage to the roper, which can extrude a replacement tendril on its next turn. A Grasping Tendril can also be broken if a creature takes an action and succeeds on a DC 15 STR check against it."},{"name":"Monstrosity Resilience","desc":"The roper is resistant to exhaustion and to the frightened condition."},{"name":"Spider Climb","desc":"The roper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_scout","name":"Scout","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 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Each creature within 30 feet of the star crow must succeed on a DC 13 CON save or be blinded until the end of its next turn.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Radiant Touch","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) radiant damage, and the star crow attaches to the target. While attached, the star crow can use only the Thought Share action and Blinding Burst bonus action, and it moves with the target whenever the target moves, requiring none of the star crow's movement. The star crow can detach itself by spending 5 feet of its movement. A creature, including the target, can take its action to detach the star crow by succeeding on a DC 13 STR check.","crossreferences":{"to":[]},"attacks":[{"name":"Radiant Touch attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":3,"damage_type":{"name":"Radiant","key":"radiant"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Thought Share","desc":"The star crow learns some of the attached target's memories, and the attached target experiences a rapid sequence of memories from other creatures the star crow has encountered. The target takes 5 (2d4) psychic damage and must succeed on a DC 13 CHA save or be stunned until the end of its next turn.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Aberrant Resilience","desc":"The star crow is resistant to the charmed, frightened, paralyzed, and stunned conditions, and it has advantage on saves against spells or effects that would alter its form."},{"name":"Illumination","desc":"The star crow sheds bright light in a 20-foot radius and dim light for an additional 20 feet."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_vampire-spawn","name":"Vampire Spawn","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","climb":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"the languages it knew in life","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":91,"hit_dice":null,"experience_points":1800,"ability_scores":{"strength":16,"dexterity":22,"constitution":16,"intelligence":10,"wisdom":16,"charisma":12},"modifiers":{"strength":3,"dexterity":6,"constitution":3,"intelligence":0,"wisdom":3,"charisma":1},"initiative_bonus":6,"saving_throws":{"strength":3,"dexterity":6,"constitution":3,"intelligence":0,"wisdom":3,"charisma":1},"saving_throws_all":{"strength":3,"dexterity":6,"constitution":3,"intelligence":0,"wisdom":3,"charisma":1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":6,"animal_handling":3,"arcana":0,"athletics":3,"deception":1,"history":0,"insight":3,"intimidation":1,"investigation":0,"medicine":3,"nature":0,"perception":3,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":6,"stealth":6,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"Vampiric Resilience","damage_immunities":[],"damage_resistances_display":"necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Necrotic","key":"necrotic"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Call Blood","desc":"The vampire calls to the blood within one injured creature it can see within 10 feet of it, causing blood to pour from the creature's wounds. If the target doesn't have all its HP, it must make a DC 14 CON save, losing 7 (2d6) HP on a failed save, or losing half as much HP on a successful one. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed the save.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 8 (2d4+3) slashing damage plus 10 (3d6) necrotic damage.","crossreferences":{"to":[]},"attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":3,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Draining Bite","desc":"_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. _Hit:_ 8 (2d4+3) piercing damage plus 10 (3d6) necrotic damage. The target's HP maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains HP equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.","crossreferences":{"to":[]},"attacks":[{"name":"Draining Bite attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The vampire spawn makes two Claw attacks. It can replace one attack with a Draining Bite attack. If both Claw attacks hit one Large or smaller creature, the target is grappled (escape DC 14).","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Hungry Dead Nature","desc":"As the **vampire**."},{"name":"Regeneration","desc":"The vampire spawn regains 10 HP at the start of its turn if it has at least 1 HP and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn."},{"name":"Resting Place","desc":"As the **vampire**."},{"name":"Spider Climb","desc":"As the **vampire**."},{"name":"Vampire Weaknesses","desc":"As the **vampire**."},{"name":"Vampiric Resilience","desc":"The vampire is immune to exhaustion."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_will-o-wisp","name":"Will-o'-Wisp","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Tiny","key":"tiny"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":0,"unit":"feet","fly":50,"hover":true},"speed_all":{"unit":"feet","walk":0,"crawl":0,"hover":true,"fly":50,"burrow":0,"climb":0,"swim":0},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"the languages it knew in life","data":[]},"armor_class":17,"armor_detail":"Ephemeral","hit_points":31,"hit_dice":null,"experience_points":450,"ability_scores":{"strength":1,"dexterity":18,"constitution":10,"intelligence":12,"wisdom":16,"charisma":10},"modifiers":{"strength":-5,"dexterity":4,"constitution":0,"intelligence":1,"wisdom":3,"charisma":0},"initiative_bonus":4,"saving_throws":{"strength":-5,"dexterity":4,"constitution":0,"intelligence":1,"wisdom":3,"charisma":0},"saving_throws_all":{"strength":-5,"dexterity":4,"constitution":0,"intelligence":1,"wisdom":3,"charisma":0},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":3,"arcana":1,"athletics":-5,"deception":0,"history":1,"insight":3,"intimidation":0,"investigation":1,"medicine":3,"nature":1,"perception":3,"performance":0,"persuasion":0,"religion":1,"sleight_of_hand":4,"stealth":4,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"lightning,grappled,paralyzed,prone,restrained,unconscious,Undead Resilience","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"acid,cold,fire,necrotic,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Necrotic","key":"necrotic"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"},{"name":"Thunder","key":"thunder"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Beckon","desc":"The will-o'-wisp pulses its lightly gently toward one creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or use its reaction to move up to its speed toward the will-o'-wisp by the most direct route. It doesn't avoid opportunity attacks or damaging terrain when moving.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Consume Life","desc":"When a creature the will-o'-wisp can see within 15 feet of it is reduced to 0 HP, the will-o'-wisp can consume some of that creature's fading life. The will-o'-wisp gains 7 (2d6) temporary HP, and the creature has disadvantage on the next death save it makes before the end of the wisp's next turn.","crossreferences":{"to":[]},"attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Invisibility","desc":"The will-o'-wisp and its light magically become invisible until it attacks or uses its Beckon, or until its concentration ends (as if concentrating on a spell).","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The will-o'-wisp makes two Shock attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shock","desc":"Melee Spell Attack: +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) lightning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Shock attack","attack_type":"SPELL","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":{"name":"Lightning","key":"lightning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Ephemeral","desc":"The will-o'-wisp can't wear or carry anything. In addition, it adds its WIS modifier to its AC (included above)."},{"name":"Incorporeal Movement","desc":"The will-o'-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."},{"name":"Undead Nature","desc":"The will-o'-wisp doesn't require air, food, drink, or sleep."},{"name":"Undead Resilience","desc":"The will-o'-wisp is immune to poison damage, to exhaustion, and to the poisoned condition."},{"name":"Variable Illumination","desc":"The will-o'-wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The will-o'-wisp can alter the radius as a bonus action."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"bfrd_young-brass-dragon","name":"Young Brass Dragon","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":6.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":20},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":20,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common,Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":119,"hit_dice":null,"experience_points":2300,"ability_scores":{"strength":18,"dexterity":16,"constitution":22,"intelligence":12,"wisdom":16,"charisma":20},"modifiers":{"strength":4,"dexterity":3,"constitution":6,"intelligence":1,"wisdom":3,"charisma":5},"initiative_bonus":3,"saving_throws":{"strength":4,"dexterity":3,"constitution":6,"intelligence":1,"wisdom":3,"charisma":5},"saving_throws_all":{"strength":4,"dexterity":3,"constitution":6,"intelligence":1,"wisdom":3,"charisma":5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":3,"arcana":1,"athletics":4,"deception":5,"history":1,"insight":3,"intimidation":5,"investigation":1,"medicine":3,"nature":1,"perception":3,"performance":5,"persuasion":5,"religion":1,"sleight_of_hand":3,"stealth":3,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"fire","damage_immunities":[{"name":"Fire","key":"fire"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one target. _Hit:_ 15 (2d10+4) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":4,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Change Shape","desc":"The dragon magically transforms into a Beast or Humanoid that has a challenge rating no higher than its own, or back into its true form, which is Dragon. Any equipment it is wearing or carrying transforms with it or is borne by the new form (the dragon's choice). It reverts to its true form if it dies. In a new form, the dragon retains its HP, ability to speak, proficiencies, and INT, WIS, and CHA scores, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fire Breath","desc":"The dragon exhales fire in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 14 DEX save, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon makes one Bite attack and two Claw attacks. It can replace its Bite attack with a use of Sleep Breath, if available.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sleep Breath","desc":"The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 CON save or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or another creature uses an action to wake it.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}}],"traits":[{"name":"Suffocating Heat","desc":"After the brass dragon uses its Fire Breath, the air around it is devoid of moisture and lacking in breathable air. While the dragon's Fire Breath is unavailable, each creature that requires air to breathe, other than the dragon, and that starts its turn within 10 feet of the dragon must succeed on a DC 14 CON save or begin suffocating. A creature that fails this save for two consecutive rounds falls unconscious until it takes damage or another creature uses an action to wake it."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"tdcs_waverider","name":"Waverider","document":{"name":"Tal'dorei Campaign Setting","key":"tdcs","type":"SOURCE","display_name":"Tal'dorei Campaign Setting","publisher":{"name":"Green Ronin Publishing","key":"green-ronin"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral good","languages":{"as_string":"Common, Druidic, Primordial (Aquan)","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Druidic","key":"druidic","desc":"The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."}]},"armor_class":14,"armor_detail":"hide armor of cold resistance","hit_points":77,"hit_dice":"14d8+14","experience_points":1100,"ability_scores":{"strength":15,"dexterity":14,"constitution":12,"intelligence":10,"wisdom":16,"charisma":13},"modifiers":{"strength":2,"dexterity":2,"constitution":1,"intelligence":0,"wisdom":3,"charisma":1},"initiative_bonus":2,"saving_throws":{"constitution":4,"wisdom":6},"saving_throws_all":{"strength":2,"dexterity":2,"constitution":4,"intelligence":0,"wisdom":6,"charisma":1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":0,"athletics":2,"deception":1,"history":0,"insight":3,"intimidation":1,"investigation":0,"medicine":3,"nature":0,"perception":3,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"cold","damage_resistances":[{"name":"Cold","key":"cold"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Harpoon","desc":"Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Attacks with this weapon while underwater are not made with disadvantage.","crossreferences":{"to":[]},"attacks":[{"name":"Harpoon attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Fishform","desc":"As a bonus action, the waverider can transform into a **hunter shark** or **giant octopus**. While in this form, the waverider cannot cast spells, but can expend a spell slot as a bonus action to regain 1d8 hit points per level of the spell slot expended. When the waverider is reduced to 0 hit points, falls unconscious, or dies in this form, it reverts to its humanoid form. It can remain in fishform for up to 3 hours, and can enter fishform twice, regaining expended uses after completing a short or long rest."},{"name":"Healing Tides","desc":"Whenever the waverider casts a spell of 1st level or higher that affects a nonhostile creature, that creature regains 3 hit points (in addition to any healing the spell may provide)."},{"name":"Marine Empathy","desc":"The waverider can speak with and understand aquatic plants and animals."},{"name":"Spellcasting","desc":"The waverider is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n- **Cantrips** (at will): druidcraft, poison spray, resistance\n- **1st Level** (4 slots): cure wounds, create or destroy water, healing word\n- **2nd Level** (3 slots): animal messenger, enhance ability, lesser restoration\n- **3rd Level** (3 slots): conjure animals (aquatic beasts only), water walk, water breathing\n- **4th Level** (1 slots): control water"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_accursed-guardian-naga","name":"Accursed Guardian Naga","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","swim":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, Celestial, Common","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":18,"armor_detail":"","hit_points":136,"hit_dice":"16d10+48","experience_points":8400,"ability_scores":{"strength":16,"dexterity":18,"constitution":16,"intelligence":16,"wisdom":18,"charisma":18},"modifiers":{"strength":3,"dexterity":4,"constitution":3,"intelligence":3,"wisdom":4,"charisma":4},"initiative_bonus":4,"saving_throws":{"dexterity":8,"constitution":7,"intelligence":7,"wisdom":8,"charisma":8},"saving_throws_all":{"strength":3,"dexterity":8,"constitution":7,"intelligence":7,"wisdom":8,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":3,"athletics":3,"deception":4,"history":3,"insight":4,"intimidation":4,"investigation":3,"medicine":4,"nature":3,"perception":4,"performance":4,"persuasion":4,"religion":3,"sleight_of_hand":4,"stealth":4,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. The target makes a DC 15 Constitution saving throw  taking 35 (10d6) poison damage on a failure or half damage on a success.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Command","desc":"(1st-Level; V) One living creature within 60 feet that the naga can see and that can hear and understand it makes a DC 16 Wisdom saving throw. On a failure  the target uses its next turn to move as far from the naga as possible  avoiding hazardous terrain.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Flame Strike","desc":"(5th-Level; V) A column of divine flame fills a 10-foot-radius  40-foot-high cylinder within 60 feet. Creatures in the area make a DC 16 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hold Person","desc":"(2nd-Level; V, Concentration) One humanoid the naga can see within 60 feet makes a DC 16 Wisdom saving throw. On a failure  the target is paralyzed for 1 minute. It repeats the saving throw at the end of each of its turns  ending the effect on a success.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The naga casts a spell and uses its vampiric bite.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shapeshift","desc":"The naga changes its form to that of a specific Medium humanoid, a Medium snake-human hybrid with the lower body of a snake, or its true form, which is a Large snake. While shapeshifted, its statistics are unchanged except for its size. It reverts to its true form if it dies.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spit Poison","desc":"Melee Weapon Attack: +8 to hit, range 20/60 ft., one creature. Hit: The target makes a DC 15 Constitution saving throw  taking 35 (10d6) poison damage on a failure or half damage on a success.","crossreferences":{"to":[]},"attacks":[{"name":"Spit Poison attack","attack_type":"WEAPON","to_hit_mod":8,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":10,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Poison","key":"poison"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Vampiric Bite","desc":"The naga attacks with its bite. If it hits and the target fails its saving throw against poison  the naga magically gains temporary hit points equal to the poison damage dealt.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The naga can breathe air and water."},{"name":"Forbiddance","desc":"The nagas lair is under the forbiddance spell. Until it is dispelled, creatures in the lair can't teleport or use planar travel. Fiends and undead that are not the nagas allies take 27 (5d10) radiant damage when they enter or start their turn in the lair."},{"name":"Magic Resistance","desc":"The naga has advantage on saving throws against spells and magical effects."},{"name":"Spellcasting","desc":"The naga is an 11th level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16). The Naga has the following cleric spells prepared which it can cast with only vocalized components:\n\n- **Cantrips** (at will): Mending, Thaumaturgy\n- **1st-Level** (4 slots): Command, Cure Wounds, False Life\n- **2nd-Level** (3 slots): Calm Emotions, Hold Person, Locate Object\n- **3rd-Level** (3 slots): Clairvoyance, Create Food and Water\n- **4th-Level** (3 slots): Divination, Freedom of Movement\n- **5th-Level** (2 slots): Flame Strike, Geas, Scrying\n- **6th-Level** (1 slot): Forbiddance"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_alpha-werewolf","name":"Alpha Werewolf","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":6.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":12,"armor_detail":"","hit_points":104,"hit_dice":"16d8+32","experience_points":2300,"ability_scores":{"strength":14,"dexterity":14,"constitution":14,"intelligence":10,"wisdom":10,"charisma":10},"modifiers":{"strength":2,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":0,"charisma":0},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":0,"charisma":0},"skill_bonuses":{"perception":2,"stealth":4,"survival":2},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":0,"athletics":2,"deception":0,"history":0,"insight":0,"intimidation":0,"investigation":0,"medicine":0,"nature":0,"perception":2,"performance":0,"persuasion":0,"religion":0,"sleight_of_hand":2,"stealth":4,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"damage from nonmagical, non-silvered weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":30,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid  it makes a DC 12 Constitution saving throw. On a failure  it is cursed with werewolf lycanthropy.","crossreferences":{"to":[]},"attacks":[{"name":"Bite (Wolf or Hybrid Form Only) attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":"Wolf or Hybrid Form Only","usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Claw (Wolf or Hybrid Form Only) attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":"Wolf or Hybrid Form Only","usage_limits":null},{"name":"Frenzied Bite","desc":"The werewolf makes a bite attack.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Greatclub","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Greatclub (Humanoid or Hybrid Form Only) attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":"Humanoid or Hybrid Form Only","usage_limits":null},{"name":"Multiattack","desc":"The werewolf makes two melee attacks  only one of which can be with its bite.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shapeshift","desc":"The werewolf changes its form to a wolf, a wolf-humanoid hybrid, or into its true form, which is a humanoid. While shapeshifted, its statistics are unchanged. It can't speak in wolf form. Its equipment is not transformed. It reverts to its true form if it dies.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Cursed Wounds","desc":"Each of the werewolfs claw and bite attacks deals an additional 7 (2d6) necrotic damage, and the targets hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0."},{"name":"Keen Hearing and Smell","desc":"The werewolf has advantage on Perception checks that rely on hearing or smell."},{"name":"Pack Tactics","desc":"The werewolf has advantage on attack rolls against a creature if at least one of the werewolfs allies is within 5 feet of the creature and not incapacitated."},{"name":"Wolfsbane","desc":"Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_assassin","name":"Assassin","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":35,"unit":"feet"},"speed_all":{"unit":"feet","walk":35,"crawl":17,"hover":false,"fly":0,"burrow":0,"climb":17,"swim":17},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"any two","data":[]},"armor_class":16,"armor_detail":"","hit_points":97,"hit_dice":"15d8+30","experience_points":2900,"ability_scores":{"strength":10,"dexterity":16,"constitution":14,"intelligence":12,"wisdom":12,"charisma":12},"modifiers":{"strength":0,"dexterity":3,"constitution":2,"intelligence":1,"wisdom":1,"charisma":1},"initiative_bonus":3,"saving_throws":{"dexterity":6,"intelligence":4,"wisdom":4},"saving_throws_all":{"strength":0,"dexterity":6,"constitution":2,"intelligence":4,"wisdom":4,"charisma":1},"skill_bonuses":{"acrobatics":6,"deception":4,"perception":4,"stealth":6},"skill_bonuses_all":{"acrobatics":6,"animal_handling":1,"arcana":1,"athletics":0,"deception":4,"history":1,"insight":1,"intimidation":1,"investigation":1,"medicine":1,"nature":1,"perception":4,"performance":1,"persuasion":1,"religion":1,"sleight_of_hand":3,"stealth":6,"survival":1},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":30,"blindsight_range":10,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Assassins specialize in dealing quiet","desc":"While some kill for pay, others do so for ideological or political reasons.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Cunning Action","desc":"The assassin takes the Dash, Disengage, Hide, or Use an Object action.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hand Crossbow","desc":"Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) poison damage.","crossreferences":{"to":[]},"attacks":[{"name":"Hand Crossbow attack","attack_type":"WEAPON","to_hit_mod":6,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rapid Attack","desc":"The assassin attacks with their shortsword.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shortsword","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) poison damage.","crossreferences":{"to":[]},"attacks":[{"name":"Shortsword attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Assassinate","desc":"During the first turn of combat, the assassin has advantage on attack rolls against any creature that hasnt acted. On a successful hit, each creature of the assassins choice that can see the assassins attack is rattled until the end of the assassins next turn."},{"name":"Dangerous Poison","desc":"As part of making an attack, the assassin can apply a dangerous poison to their weapon (included below). The assassin carries 3 doses of this poison. A single dose can coat one melee weapon or up to 5 pieces of ammunition."},{"name":"Evasion","desc":"When the assassin makes a Dexterity saving throw against an effect that deals half damage on a success, they take no damage on a success and half damage on a failure."},{"name":"Sneak Attack (1/Turn)","desc":"The assassin deals an extra 21 (6d6) damage when they hit with a weapon attack while they have advantage on the attack, or when the assassins target is within 5 feet of an ally of the assassin while the assassin doesnt have disadvantage on the attack."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_bolt-thrower","name":"Bolt-Thrower","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Small","key":"small"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":15,"unit":"feet","climb":15},"speed_all":{"unit":"feet","walk":15,"crawl":7,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":7},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":14,"armor_detail":"","hit_points":44,"hit_dice":"8d6+16","experience_points":450,"ability_scores":{"strength":6,"dexterity":16,"constitution":14,"intelligence":1,"wisdom":6,"charisma":1},"modifiers":{"strength":-2,"dexterity":3,"constitution":2,"intelligence":-5,"wisdom":-2,"charisma":-5},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":-2,"dexterity":3,"constitution":2,"intelligence":-5,"wisdom":-2,"charisma":-5},"skill_bonuses":{"perception":0},"skill_bonuses_all":{"acrobatics":3,"animal_handling":-2,"arcana":-5,"athletics":-2,"deception":-5,"history":-5,"insight":-2,"intimidation":-5,"investigation":-5,"medicine":-2,"nature":-5,"perception":0,"performance":-5,"persuasion":-5,"religion":-5,"sleight_of_hand":3,"stealth":3,"survival":-2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"poison, psychic","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":120,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Heavy Crossbow","desc":"Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Heavy Crossbow attack","attack_type":"WEAPON","to_hit_mod":5,"reach":null,"range":100,"long_range":400,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Light Crossbow","desc":"Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Light Crossbow attack","attack_type":"WEAPON","to_hit_mod":5,"reach":null,"range":80,"long_range":320,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The bolt-thrower attacks once with each of its crossbows.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Clockwork Sights","desc":"The bolt-thrower does not have disadvantage on attack rolls when making ranged attacks within 5 feet of a hostile creature."},{"name":"Rooted","desc":"The bolt-thrower can use a bonus action to anchor itself to or detach itself from a surface. While anchored, the bolt-throwers Speed is 0, and a DC 20 Strength check is required to detach it. A bolt-thrower cannot use its heavy crossbow unless it is anchored."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_champion-warrior","name":"Champion Warrior","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"any one","data":[]},"armor_class":16,"armor_detail":"","hit_points":90,"hit_dice":"12d8+36","experience_points":1800,"ability_scores":{"strength":18,"dexterity":18,"constitution":16,"intelligence":10,"wisdom":12,"charisma":14},"modifiers":{"strength":4,"dexterity":4,"constitution":3,"intelligence":0,"wisdom":1,"charisma":2},"initiative_bonus":4,"saving_throws":{"strength":7,"dexterity":7,"constitution":6,"wisdom":4},"saving_throws_all":{"strength":7,"dexterity":7,"constitution":6,"intelligence":0,"wisdom":4,"charisma":2},"skill_bonuses":{"athletics":7,"intimidation":5,"perception":4,"stealth":7,"survival":4},"skill_bonuses_all":{"acrobatics":4,"animal_handling":1,"arcana":0,"athletics":7,"deception":2,"history":0,"insight":1,"intimidation":5,"investigation":0,"medicine":1,"nature":0,"perception":4,"performance":2,"persuasion":2,"religion":0,"sleight_of_hand":4,"stealth":7,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Greataxe","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage. If the warrior has moved this turn, this attack is made with advantage.","crossreferences":{"to":[]},"attacks":[{"name":"Greataxe attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D12","damage_bonus":4,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The warrior attacks twice.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_coven-green-hag","name":"Coven Green Hag","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Draconic, Sylvan","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":14,"armor_detail":"","hit_points":97,"hit_dice":"15d8+30","experience_points":1800,"ability_scores":{"strength":16,"dexterity":14,"constitution":14,"intelligence":14,"wisdom":14,"charisma":16},"modifiers":{"strength":3,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":2,"charisma":3},"initiative_bonus":2,"saving_throws":{"constitution":4,"wisdom":4},"saving_throws_all":{"strength":3,"dexterity":2,"constitution":4,"intelligence":2,"wisdom":4,"charisma":3},"skill_bonuses":{"arcana":4,"deception":5,"insight":4,"perception":4,"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":4,"athletics":3,"deception":5,"history":2,"insight":4,"intimidation":3,"investigation":2,"medicine":2,"nature":2,"perception":4,"performance":3,"persuasion":3,"religion":2,"sleight_of_hand":2,"stealth":4,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"1","desc":"Charm Hex. The target is charmed by the hag.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"2","desc":"Fear Hex. The target is frightened of the hag.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"3","desc":"Ill Fortune Hex. The hag magically divines the targets activities. Whenever the target attempts a long-duration task such as a craft or downtime activity  the hag can cause the activity to fail.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"4","desc":"Sleep Hex. The target falls unconscious. The curse ends early if the target takes damage or if a creature uses an action to shake it awake.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":7,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Beast Form","desc":"The hag magically transforms into a Large or smaller beast or back into its true form. While in beast form  it retains its game statistics can't cast spells can't use Hex  and can't speak. The hags Speed increases by 10 feet  and when appropriate to its beast form it gains a climb  fly  or swim speed of 40 feet. Any equipment the hag is wearing or wielding merges into its new form.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":3,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hex (Gaze)","desc":"A creature within 60 feet that is not already under a hags hex makes a DC 13 Wisdom saving throw. A creature under an obligation to the hag automatically fails this saving throw. On a failed saving throw  the target is cursed with a magical hex that lasts 30 days. The curse ends early if the target suffers harm from the hag or if the hag ends it as an action. Roll 1d4:","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Invisibility","desc":"(2nd-Level; V, S, Concentration) The hag is invisible for 1 hour. The spell ends if the hag attacks  uses Hex  or casts a spell.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":8,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The hag attacks twice with its claws and then uses Hex if not in beast form.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The hag can breathe air and water."},{"name":"Innate Spellcasting","desc":"The hags innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** dancing lights, Disguise Self, Invisibility, Minor Illusion\n- **1/Day:**  Geas"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_cutthroat","name":"Cutthroat","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"any two","data":[]},"armor_class":12,"armor_detail":"","hit_points":27,"hit_dice":"6d8","experience_points":200,"ability_scores":{"strength":10,"dexterity":14,"constitution":10,"intelligence":12,"wisdom":14,"charisma":14},"modifiers":{"strength":0,"dexterity":2,"constitution":0,"intelligence":1,"wisdom":2,"charisma":2},"initiative_bonus":2,"saving_throws":{"dexterity":4,"wisdom":4},"saving_throws_all":{"strength":0,"dexterity":4,"constitution":0,"intelligence":1,"wisdom":4,"charisma":2},"skill_bonuses":{"deception":4,"insight":4,"investigation":3,"perception":4,"persuasion":4,"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":1,"athletics":0,"deception":4,"history":1,"insight":4,"intimidation":2,"investigation":3,"medicine":2,"nature":1,"perception":4,"performance":2,"persuasion":4,"religion":1,"sleight_of_hand":2,"stealth":4,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Cunning Action","desc":"The cutthroat takes the Dash, Disengage, Hide, or Use an Object action.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hand Crossbow","desc":"Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Hand Crossbow attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rapid Attack","desc":"The cutthroat attacks with their shortsword.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shortsword","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Shortsword attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Sneak Attack (1/Turn)","desc":"The cutthroat deals an extra 7 (2d6) damage when they hit with a weapon attack while they have advantage on the attack, or when the cutthroats target is within 5 feet of an ally of the cutthroat while the cutthroat doesnt have disadvantage on the attack."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_dragonbound-warrior","name":"Dragonbound Warrior","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.25,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"any one","data":[]},"armor_class":13,"armor_detail":"","hit_points":11,"hit_dice":"2d8+2","experience_points":50,"ability_scores":{"strength":12,"dexterity":12,"constitution":12,"intelligence":10,"wisdom":14,"charisma":10},"modifiers":{"strength":1,"dexterity":1,"constitution":1,"intelligence":0,"wisdom":2,"charisma":0},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":1,"dexterity":1,"constitution":1,"intelligence":0,"wisdom":2,"charisma":0},"skill_bonuses":{"athletics":3,"perception":4,"stealth":3,"survival":4},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":0,"athletics":3,"deception":0,"history":0,"insight":2,"intimidation":0,"investigation":0,"medicine":2,"nature":0,"perception":4,"performance":0,"persuasion":0,"religion":0,"sleight_of_hand":1,"stealth":3,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Spear","desc":"Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Spear attack","attack_type":"WEAPON","to_hit_mod":3,"reach":5,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":1,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Draconic Resistance","desc":"The warrior is resistant to one damage type dealt by their draconic masters breath weapon."},{"name":"Draconic Smite","desc":"The warriors weapon attacks deal an additional (1d6) damage of one damage type dealt by their draconic masters breath weapon."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_drainpipe-gargoyle","name":"Drainpipe Gargoyle","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Medium","key":"medium"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":60,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Terran","data":[]},"armor_class":15,"armor_detail":"","hit_points":45,"hit_dice":"6d8+18","experience_points":450,"ability_scores":{"strength":14,"dexterity":10,"constitution":16,"intelligence":8,"wisdom":14,"charisma":8},"modifiers":{"strength":2,"dexterity":0,"constitution":3,"intelligence":-1,"wisdom":2,"charisma":-1},"initiative_bonus":0,"saving_throws":{"strength":4,"constitution":5},"saving_throws_all":{"strength":4,"dexterity":0,"constitution":5,"intelligence":-1,"wisdom":2,"charisma":-1},"skill_bonuses":{"perception":4},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":-1,"athletics":2,"deception":-1,"history":-1,"insight":2,"intimidation":-1,"investigation":-1,"medicine":2,"nature":-1,"perception":4,"performance":-1,"persuasion":-1,"religion":-1,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"piercing and slashing damage from nonmagical, non-adamantine weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"fatigue, petrified, poisoned, unconscious","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage  or 9 (2d6 + 2) slashing damage if the gargoyle started its turn at least 20 feet above the target.","crossreferences":{"to":[]},"attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The gargoyle attacks with its bite and its claws.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rock","desc":"Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Rock attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spit","desc":"The gargoyle spits a steam of water 5 feet wide and 30 feet long. Each creature in the area makes a DC 12 Strength saving throw  taking 10 (3d6) bludgeoning damage and being pushed up to 15 feet from the gargoyle on a failure. On a success  a creature takes half damage.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Elemental Nature","desc":"Gargoyles dont require air, sustenance, or sleep."},{"name":"False Appearance","desc":"While motionless, the gargoyle is indistinguishable from a normal statue."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_druid","name":"Druid","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Druidic plus any two","data":[]},"armor_class":11,"armor_detail":"","hit_points":39,"hit_dice":"6d8+12","experience_points":450,"ability_scores":{"strength":10,"dexterity":12,"constitution":14,"intelligence":12,"wisdom":14,"charisma":10},"modifiers":{"strength":0,"dexterity":1,"constitution":2,"intelligence":1,"wisdom":2,"charisma":0},"initiative_bonus":1,"saving_throws":{"strength":2,"wisdom":4},"saving_throws_all":{"strength":2,"dexterity":1,"constitution":2,"intelligence":1,"wisdom":4,"charisma":0},"skill_bonuses":{"medicine":4,"nature":3,"perception":4},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":1,"athletics":0,"deception":0,"history":1,"insight":2,"intimidation":0,"investigation":1,"medicine":4,"nature":3,"perception":4,"performance":0,"persuasion":0,"religion":1,"sleight_of_hand":1,"stealth":1,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Beast Form","desc":"The druid magically transforms into a Large or smaller beast or back into their true form. While in beast form  they retain their game statistics can't cast spells  and can't speak. The druids Speed increases by 10 feet  and when appropriate to their beast form they gain climb  fly  or swim speeds of 40 feet. Any equipment the druid is wearing or wielding merges into their new form.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft  one target. 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A creature restrained in this way can use its action to make a Strength check (DC 12)  freeing itself on a success.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Produce Flame","desc":"(Cantrip; V, S) Ranged Spell Attack: +4 to hit, range 30 ft  one target. Hit: 4 (1d8) fire damage.","crossreferences":{"to":[]},"attacks":[{"name":"Produce Flame (Cantrip; V, S) attack","attack_type":"SPELL","to_hit_mod":4,"reach":null,"range":30,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":null,"damage_type":{"name":"Fire","key":"fire"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shillelagh","desc":"Melee Spell Attack: +4 to hit, reach 5 ft  one target. Hit: 6 (1d8 + 2) magical bludgeoning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Shillelagh (True Form Only) attack","attack_type":"SPELL","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":"True Form Only","usage_limits":null},{"name":"Thunderwave","desc":"(1st-Level; V, S) Thunder rolls from the druid in a 15-foot cube. Each creature in the area makes a DC 12 Constitution saving throw. On a failure  a creature takes 9 (2d8) thunder damage and is pushed 10 feet from the druid. On a success  a creature takes half damage and is not pushed.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Spellcasting","desc":"The druid is a 4th level spellcaster. Their spellcasting ability is Wisdom (spell save DC 12 +4to hit with spell attacks). They have the following druid spells prepared:\n\n- **Cantrips** (at will): Druidcraft, Produce Flame, Shillelagh\n- **1st-Level** (4 slots): Entangle, Longstrider, Speak with Animals, Thunderwave\n- **2nd-Level** (3 slots): Animal Messenger, Barkskin"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_dryad","name":"Dryad","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Fey","key":"fey"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Elvish, Sylvan","data":[{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."},{"name":"Sylvan","key":"sylvan","desc":"Typical speakers are fey creatures."}]},"armor_class":15,"armor_detail":"","hit_points":22,"hit_dice":"5d8","experience_points":100,"ability_scores":{"strength":14,"dexterity":12,"constitution":10,"intelligence":12,"wisdom":16,"charisma":18},"modifiers":{"strength":2,"dexterity":1,"constitution":0,"intelligence":1,"wisdom":3,"charisma":4},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":1,"constitution":0,"intelligence":1,"wisdom":3,"charisma":4},"skill_bonuses":{"nature":3,"perception":5,"stealth":3,"survival":5},"skill_bonuses_all":{"acrobatics":1,"animal_handling":3,"arcana":1,"athletics":2,"deception":4,"history":1,"insight":3,"intimidation":4,"investigation":1,"medicine":3,"nature":3,"perception":5,"performance":4,"persuasion":4,"religion":1,"sleight_of_hand":1,"stealth":3,"survival":5},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"fire","damage_vulnerabilities":[{"name":"Fire","key":"fire"}],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Club","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Club attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Entangling Plants","desc":"Plants magically erupt from the ground in a 20-foot radius around a point up to 120 feet from the dryad. Each creature of the dryads choice in the area makes a DC 13 Strength saving throw. On a failure  a creature is restrained for 1 minute. A creature can use its action to make a DC 12 Strength check  freeing itself or a creature within 5 feet on a success. Additionally  the area is difficult terrain for 1 minute.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fey Charm","desc":"A humanoid or beast within 30 feet makes a DC 13 Wisdom saving throw. On a failure  it is magically charmed. While charmed in this way  the target regards the dryad as a trusted ally and is disposed to interpret the dryads requests and actions favorably. The creature can repeat this saving throw if the dryad or the dryads allies harm it  ending the effect on a success. Otherwise  the effect lasts 24 hours. If the creature succeeds on a saving throw against Fey Charm or the effect ends for it  it is immune to Fey Charm for 24 hours.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}}],"traits":[{"name":"Magic Resistance","desc":"The dryad has advantage on saving throws against spells and magical effects."},{"name":"Speak with Nature","desc":"The dryad can communicate with beasts and plants."},{"name":"Tree Stride","desc":"Once per turn, the dryad can use 10 feet of movement to enter a living tree and emerge from another living tree within 60 feet. Both trees must be at least Large."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_duelist","name":"Duelist","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"any one","data":[]},"armor_class":16,"armor_detail":"","hit_points":90,"hit_dice":"12d8+36","experience_points":1800,"ability_scores":{"strength":18,"dexterity":18,"constitution":16,"intelligence":10,"wisdom":12,"charisma":14},"modifiers":{"strength":4,"dexterity":4,"constitution":3,"intelligence":0,"wisdom":1,"charisma":2},"initiative_bonus":4,"saving_throws":{"strength":7,"dexterity":7,"constitution":6,"wisdom":4},"saving_throws_all":{"strength":7,"dexterity":7,"constitution":6,"intelligence":0,"wisdom":4,"charisma":2},"skill_bonuses":{"athletics":7,"intimidation":5,"perception":4,"stealth":7,"survival":4},"skill_bonuses_all":{"acrobatics":4,"animal_handling":1,"arcana":0,"athletics":7,"deception":2,"history":0,"insight":1,"intimidation":5,"investigation":0,"medicine":1,"nature":0,"perception":4,"performance":2,"persuasion":2,"religion":0,"sleight_of_hand":4,"stealth":7,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The warrior attacks twice.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rapier","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Rapier attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":4,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Riposte","desc":"When the duelist is missed by a melee attack by an attacker they can see within 5 feet, the duelist makes a rapier attack against the attacker with advantage.","crossreferences":{"to":[]},"attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_eagle","name":"Eagle","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Small","key":"small"},"challenge_rating":0.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":60,"burrow":0,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":12,"armor_detail":"","hit_points":3,"hit_dice":"1d6","experience_points":0,"ability_scores":{"strength":6,"dexterity":14,"constitution":10,"intelligence":2,"wisdom":14,"charisma":6},"modifiers":{"strength":-2,"dexterity":2,"constitution":0,"intelligence":-4,"wisdom":2,"charisma":-2},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":-2,"dexterity":2,"constitution":0,"intelligence":-4,"wisdom":2,"charisma":-2},"skill_bonuses":{"perception":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":-4,"athletics":-2,"deception":-2,"history":-4,"insight":2,"intimidation":-2,"investigation":-4,"medicine":2,"nature":-4,"perception":4,"performance":-2,"persuasion":-2,"religion":-4,"sleight_of_hand":2,"stealth":2,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Talons","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 slashing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Talons attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":null,"damage_die_type":null,"damage_bonus":null,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Keen Sight","desc":"The eagle has advantage on Perception checks that rely on sight."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_earth-dragon-wyrmling","name":"Earth Dragon Wyrmling","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","fly":30,"burrow":40},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":30,"burrow":40,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Draconic, Terran","data":[{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":17,"armor_detail":"","hit_points":58,"hit_dice":"9d8+18","experience_points":700,"ability_scores":{"strength":14,"dexterity":12,"constitution":14,"intelligence":12,"wisdom":14,"charisma":10},"modifiers":{"strength":2,"dexterity":1,"constitution":2,"intelligence":1,"wisdom":2,"charisma":0},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":1,"constitution":2,"intelligence":1,"wisdom":2,"charisma":0},"skill_bonuses":{"athletics":4,"insight":4,"nature":3,"perception":4},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":1,"athletics":4,"deception":0,"history":1,"insight":4,"intimidation":0,"investigation":1,"medicine":2,"nature":3,"perception":4,"performance":0,"persuasion":0,"religion":1,"sleight_of_hand":1,"stealth":1,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"petrified","condition_immunities":[{"name":"Petrified","key":"petrified"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":30,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Scouring Breath","desc":"The dragon breathes scouring sand and stones in a 15-foot cone. 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Until this grapple ends  the giant eagle can't attack a different target with its talons.","crossreferences":{"to":[]},"attacks":[{"name":"Talons attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":2,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Keen Sight","desc":"The eagle has advantage on Perception checks that rely on sight."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_giant-owl","name":"Giant Owl","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Large","key":"large"},"challenge_rating":0.25,"proficiency_bonus":null,"speed":{"walk":5,"unit":"feet","fly":60},"speed_all":{"unit":"feet","walk":5,"crawl":2,"hover":false,"fly":60,"burrow":0,"climb":2,"swim":2},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Giant Owl; understands but can't speak Common, Elvish, and Sylvan","data":[{"name":"Elvish","key":"elvish","desc":"Typical speakers are elves."}]},"armor_class":12,"armor_detail":"","hit_points":19,"hit_dice":"3d10+3","experience_points":50,"ability_scores":{"strength":12,"dexterity":14,"constitution":12,"intelligence":8,"wisdom":14,"charisma":10},"modifiers":{"strength":1,"dexterity":2,"constitution":1,"intelligence":-1,"wisdom":2,"charisma":0},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":1,"dexterity":2,"constitution":1,"intelligence":-1,"wisdom":2,"charisma":0},"skill_bonuses":{"perception":4,"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":2,"arcana":-1,"athletics":1,"deception":0,"history":-1,"insight":2,"intimidation":0,"investigation":-1,"medicine":2,"nature":-1,"perception":4,"performance":0,"persuasion":0,"religion":-1,"sleight_of_hand":2,"stealth":4,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Talons","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Talons attack","attack_type":"WEAPON","to_hit_mod":3,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":1,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Flyby","desc":"The owl doesnt provoke opportunity attacks when it flies out of a creatures reach."},{"name":"Keen Hearing and Sight","desc":"The owl has advantage on Perception checks that rely on hearing and sight."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_glabrezu","name":"Glabrezu","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Large","key":"large"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet"},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, telepathy 120 ft.","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."}]},"armor_class":17,"armor_detail":"","hit_points":157,"hit_dice":"15d10+75","experience_points":5900,"ability_scores":{"strength":20,"dexterity":16,"constitution":20,"intelligence":18,"wisdom":18,"charisma":18},"modifiers":{"strength":5,"dexterity":3,"constitution":5,"intelligence":4,"wisdom":4,"charisma":4},"initiative_bonus":3,"saving_throws":{"strength":9,"constitution":9,"wisdom":8,"charisma":8},"saving_throws_all":{"strength":9,"dexterity":3,"constitution":9,"intelligence":4,"wisdom":8,"charisma":8},"skill_bonuses":{"deception":8,"stealth":7},"skill_bonuses_all":{"acrobatics":3,"animal_handling":4,"arcana":4,"athletics":5,"deception":8,"history":4,"insight":4,"intimidation":4,"investigation":4,"medicine":4,"nature":4,"perception":4,"performance":4,"persuasion":4,"religion":4,"sleight_of_hand":3,"stealth":7,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning; damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":120,"actions":[{"name":"Confusion","desc":"The glabrezu targets up to three creatures within 90 feet. Each target makes a DC 16 Wisdom saving throw, becoming confused for 1 minute on a failure. A target repeats this saving throw at the end of each of its turns, ending the effect on itself on a success.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Darkness","desc":"Magical darkness spreads from a point within 30 feet, filling a 15-foot-radius sphere and spreading around corners. It remains for 1 minute, until the glabrezu dismisses it, or until the glabrezu uses this ability again. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fists","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) bludgeoning damage.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The glabrezu makes two pincer attacks.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Pincer","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature  it is grappled (escape DC 17). The glabrezu has two pincers  each of which can grapple one target. While grappling a target  a pincer can't attack a different target. If the same creature is grappled by both of the glabrezus pincers  it must escape from each of them separately.","crossreferences":{"to":[]},"attacks":[{"name":"Pincer attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rend","desc":"If grappling the same target with both pincers, the glabrezu rips at the target, ending both grapples and dealing 27 (4d10 + 5) slashing damage. If this damage reduces a creature to 0 hit points, it dies and is torn in half.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Wish","desc":"Once per 30 days  the glabrezu can cast wish for a mortal  using no material components. Before doing so  it will demand that the mortal commit a terribly evil act or make a painful sacrifice.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Chaotic Evil","desc":"The glabrezu radiates a Chaotic and Evil aura."},{"name":"Magic Resistance","desc":"The glabrezu has advantage on saving throws against spells and magical effects."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_gorgon","name":"Gorgon","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":6.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":19,"armor_detail":"","hit_points":110,"hit_dice":"13d10+39","experience_points":2300,"ability_scores":{"strength":20,"dexterity":10,"constitution":16,"intelligence":2,"wisdom":12,"charisma":5},"modifiers":{"strength":5,"dexterity":0,"constitution":3,"intelligence":-4,"wisdom":1,"charisma":-3},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":0,"constitution":3,"intelligence":-4,"wisdom":1,"charisma":-3},"skill_bonuses":{"perception":4},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":-4,"athletics":5,"deception":-3,"history":-4,"insight":1,"intimidation":-3,"investigation":-4,"medicine":1,"nature":-4,"perception":4,"performance":-3,"persuasion":-3,"religion":-4,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"petrified","condition_immunities":[{"name":"Petrified","key":"petrified"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Gore","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage  and the target makes a DC 16 Strength saving throw  falling prone on a failure. If the gorgon moves at least 20 feet straight towards the target before the attack  the attack deals an extra 6 (1d12) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Gore attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D12","damage_bonus":5,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hooves","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. 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The curse ends early if the target takes damage or if a creature uses an action to shake it awake.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":6,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":3,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hex (Gaze)","desc":"A creature within 60 feet that is not already under a hags hex makes a DC 13 Wisdom saving throw. A creature under an obligation to the hag automatically fails this saving throw. On a failed saving throw  the target is cursed with a magical hex that lasts 30 days. The curse ends early if the target suffers harm from the hag or if the hag ends it as an action. Roll 1d4:","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":null,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Invisibility","desc":"(2nd-Level; V, S, Concentration) The hag is invisible for 1 hour. The spell ends if the hag attacks  uses Hex  or casts a spell.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":7,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The hag attacks with its claws and uses Hex.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The hag can breathe air and water."},{"name":"Innate Spellcasting","desc":"The hags innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** dancing lights, Disguise Self, Invisibility, Minor Illusion\n- **1/Day:**  Geas"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_grimalkin","name":"Grimalkin","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","climb":40},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":40,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":13,"armor_detail":"","hit_points":22,"hit_dice":"4d8+4","experience_points":100,"ability_scores":{"strength":14,"dexterity":16,"constitution":12,"intelligence":6,"wisdom":14,"charisma":10},"modifiers":{"strength":2,"dexterity":3,"constitution":1,"intelligence":-2,"wisdom":2,"charisma":0},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":3,"constitution":1,"intelligence":-2,"wisdom":2,"charisma":0},"skill_bonuses":{"perception":4,"stealth":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":-2,"athletics":2,"deception":0,"history":-2,"insight":2,"intimidation":0,"investigation":-2,"medicine":2,"nature":-2,"perception":4,"performance":0,"persuasion":0,"religion":-2,"sleight_of_hand":3,"stealth":5,"survival":2},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claws","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage. If the grimalkin moves at least 20 feet straight towards the target before the attack  the target makes a DC 12 Strength saving throw  falling prone on a failure.","crossreferences":{"to":[]},"attacks":[{"name":"Claws (True Form Only) attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":{"name":"Slashing","key":"slashing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":"True Form Only","usage_limits":null},{"name":"Opportune Bite","desc":"The grimalkin makes a bite attack against a prone creature.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":"True Form Only","usage_limits":null},{"name":"Shapeshift","desc":"The grimalkin changes its form to a Tiny cat or into its true form, which resembles a panther. While shapeshifted, its statistics are unchanged except for its size. It reverts to its true form if it dies.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Keen Smell","desc":"The grimalkin has advantage on Perception checks that rely on smell."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_grimlock","name":"Grimlock","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.25,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Undercommon","data":[{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":12,"armor_detail":"","hit_points":13,"hit_dice":"2d8+4","experience_points":50,"ability_scores":{"strength":14,"dexterity":14,"constitution":14,"intelligence":14,"wisdom":10,"charisma":8},"modifiers":{"strength":2,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":0,"charisma":-1},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":0,"charisma":-1},"skill_bonuses":{"athletics":4,"perception":2,"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":2,"athletics":4,"deception":-1,"history":2,"insight":0,"intimidation":-1,"investigation":2,"medicine":0,"nature":2,"perception":2,"performance":-1,"persuasion":-1,"religion":2,"sleight_of_hand":2,"stealth":4,"survival":0},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded","condition_immunities":[{"name":"Blinded","key":"blinded"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Sling","desc":"Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Sling attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spiked Club","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) piercing damage.","crossreferences":{"to":[]},"attacks":[{"name":"Spiked Club attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":1,"extra_damage_die_type":"D4","extra_damage_bonus":0,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Throttle","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage  and the target is grappled (escape DC 12) and can't breathe. Until this grapple ends  the grimlock can't use any attack other than throttle and only against the grappled target  and it makes this attack with advantage.","crossreferences":{"to":[]},"attacks":[{"name":"Throttle attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Camouflage","desc":"The grimlock has advantage on Stealth checks made to hide in rocky terrain."},{"name":"Keen Hearing and Smell","desc":"The grimlock has advantage on Perception checks that rely on hearing or smell."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_grimlock-technical","name":"Grimlock Technical","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":0.5,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Undercommon","data":[{"name":"Undercommon","key":"undercommon","desc":"Typical speakers are underworld traders."}]},"armor_class":12,"armor_detail":"","hit_points":13,"hit_dice":"2d8+4","experience_points":100,"ability_scores":{"strength":14,"dexterity":14,"constitution":14,"intelligence":14,"wisdom":10,"charisma":8},"modifiers":{"strength":2,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":0,"charisma":-1},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":2,"constitution":2,"intelligence":2,"wisdom":0,"charisma":-1},"skill_bonuses":{"athletics":4,"perception":2,"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":2,"athletics":4,"deception":-1,"history":2,"insight":0,"intimidation":-1,"investigation":2,"medicine":0,"nature":2,"perception":2,"performance":-1,"persuasion":-1,"religion":2,"sleight_of_hand":2,"stealth":4,"survival":0},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded","condition_immunities":[{"name":"Blinded","key":"blinded"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Lightning Stick","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) lightning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Lightning Stick attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Silenced Blunderbuss","desc":"Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 11 (2d8 + 2) piercing damage. The blunderbuss fires with a cloud of smoke and a quiet pop that can be heard from 30 feet away. It requires an action to reload the blunderbuss.","crossreferences":{"to":[]},"attacks":[{"name":"Silenced Blunderbuss attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":2,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sling","desc":"Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.","crossreferences":{"to":[]},"attacks":[{"name":"Sling attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Smoke Bomb","desc":"The grimlock throws a vial at a point up to 20 feet away. The area within 30 feet of that point is heavily obscured for 1 minute or until cleared by a strong wind.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":3}},{"name":"Throttle","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage  and the target is grappled (escape DC 12) and can't breathe. Until this grapple ends  the grimlock can't use any attack other than throttle and only against the grappled target  and it makes this attack with advantage.","crossreferences":{"to":[]},"attacks":[{"name":"Throttle attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Camouflage","desc":"The grimlock has advantage on Stealth checks made to hide in rocky terrain."},{"name":"Keen Hearing and Smell","desc":"The grimlock has advantage on Perception checks that rely on hearing or smell."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_guardian-naga","name":"Guardian Naga","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","swim":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Abyssal, Celestial, Common","data":[{"name":"Abyssal","key":"abyssal","desc":"Typical speakers are demons."},{"name":"Celestial","key":"celestial","desc":"Typical speakers are celestials"},{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":18,"armor_detail":"","hit_points":136,"hit_dice":"16d10+48","experience_points":5900,"ability_scores":{"strength":16,"dexterity":18,"constitution":16,"intelligence":16,"wisdom":18,"charisma":18},"modifiers":{"strength":3,"dexterity":4,"constitution":3,"intelligence":3,"wisdom":4,"charisma":4},"initiative_bonus":4,"saving_throws":{"dexterity":8,"constitution":7,"intelligence":7,"wisdom":8,"charisma":8},"saving_throws_all":{"strength":3,"dexterity":8,"constitution":7,"intelligence":7,"wisdom":8,"charisma":8},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":4,"animal_handling":4,"arcana":3,"athletics":3,"deception":4,"history":3,"insight":4,"intimidation":4,"investigation":3,"medicine":4,"nature":3,"perception":4,"performance":4,"persuasion":4,"religion":3,"sleight_of_hand":4,"stealth":4,"survival":4},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. The target makes a DC 15 Constitution saving throw  taking 35 (10d6) poison damage on a failure or half damage on a success.","crossreferences":{"to":[]},"attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Command","desc":"(1st-Level; V) One living creature within 60 feet that the naga can see and that can hear and understand it makes a DC 16 Wisdom saving throw. On a failure  the target uses its next turn to move as far from the naga as possible  avoiding hazardous terrain.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Flame Strike","desc":"(5th-Level; V) A column of divine flame fills a 10-foot-radius  40-foot-high cylinder within 60 feet. Creatures in the area make a DC 16 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hold Person","desc":"(2nd-Level; V, Concentration) One humanoid the naga can see within 60 feet makes a DC 16 Wisdom saving throw. On a failure  the target is paralyzed for 1 minute. It repeats the saving throw at the end of each of its turns  ending the effect on a success.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shapeshift","desc":"The naga changes its form to that of a specific Medium humanoid, a Medium snake-human hybrid with the lower body of a snake, or its true form, which is a Large snake. While shapeshifted, its statistics are unchanged except for its size. It reverts to its true form if it dies.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spit Poison","desc":"Melee Weapon Attack: +8 to hit, range 20/60 ft., one creature. Hit: The target makes a DC 15 Constitution saving throw  taking 35 (10d6) poison damage on a failure or half damage on a success.","crossreferences":{"to":[]},"attacks":[{"name":"Spit Poison attack","attack_type":"WEAPON","to_hit_mod":8,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":10,"damage_die_type":"D6","damage_bonus":null,"damage_type":{"name":"Poison","key":"poison"},"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The naga can breathe air and water."},{"name":"Forbiddance","desc":"The nagas lair is under the forbiddance spell. Until it is dispelled, creatures in the lair can't teleport or use planar travel. Fiends and undead that are not the nagas allies take 27 (5d10) radiant damage when they enter or start their turn in the lair."},{"name":"Rejuvenation","desc":"If it dies, the naga gains a new body in 1d6 days, regaining all its hit points. This trait can be removed with a wish spell."},{"name":"Spellcasting","desc":"The naga is an 11th level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16). The naga has the following cleric spells prepared which it can cast with only vocalized components:\n\n\n- **Cantrips** (at will): Mending, Thaumaturgy\n- **1st-Level** (4 slots): Command, Cure Wounds\n- **2nd-Level** (3 slots): Calm Emotions, Hold Person\n- **3rd-Level** (3 slots) Clairvoyance, Create Food and Water\n- **4th-Level** (3 slots): Divination, freedom of movement\n- **5th-Level** (2 slots): Flame Strike, Geas\n- **6th-Level** (1 slot): forbiddance"}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}},{"key":"a5e-mm_half-shadow-dragon-assassin","name":"Half-Shadow Dragon Assassin","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":35,"unit":"feet"},"speed_all":{"unit":"feet","walk":35,"crawl":17,"hover":false,"fly":0,"burrow":0,"climb":17,"swim":17},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Draconic plus any two","data":[]},"armor_class":16,"armor_detail":"","hit_points":97,"hit_dice":"15d8+30","experience_points":2900,"ability_scores":{"strength":10,"dexterity":16,"constitution":14,"intelligence":12,"wisdom":12,"charisma":12},"modifiers":{"strength":0,"dexterity":3,"constitution":2,"intelligence":1,"wisdom":1,"charisma":1},"initiative_bonus":3,"saving_throws":{"dexterity":6,"intelligence":4,"wisdom":4},"saving_throws_all":{"strength":0,"dexterity":6,"constitution":2,"intelligence":4,"wisdom":4,"charisma":1},"skill_bonuses":{"acrobatics":6,"deception":4,"perception":4,"stealth":6},"skill_bonuses_all":{"acrobatics":6,"animal_handling":1,"arcana":1,"athletics":0,"deception":4,"history":1,"insight":1,"intimidation":1,"investigation":1,"medicine":1,"nature":1,"perception":4,"performance":1,"persuasion":1,"religion":1,"sleight_of_hand":3,"stealth":6,"survival":1},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"necrotic","damage_resistances":[{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":10,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Anguished Breath","desc":"The assassin exhales a shadowy maelstrom of anguish in a 15-foot cone. Each creature in that area makes a DC 12 Wisdom saving throw  taking 22 (4d8) necrotic damage on a failed save or half damage on a success.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Cunning Action","desc":"The assassin takes the Dash, Disengage, Hide, or Use an Object action.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hand Crossbow","desc":"Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) poison damage.","crossreferences":{"to":[]},"attacks":[{"name":"Hand Crossbow attack","attack_type":"WEAPON","to_hit_mod":6,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Rapid Attack","desc":"The assassin attacks with their shortsword.","crossreferences":{"to":[]},"attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shortsword","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) poison damage.","crossreferences":{"to":[]},"attacks":[{"name":"Shortsword attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":3,"damage_type":{"name":"Piercing","key":"piercing"},"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Assassinate","desc":"During the first turn of combat, the assassin has advantage on attack rolls against any creature that hasnt acted. On a successful hit, each creature of the assassins choice that can see the assassins attack is rattled until the end of the assassins next turn."},{"name":"Dangerous Poison","desc":"As part of making an attack, the assassin can apply a dangerous poison to their weapon (included below). The assassin carries 3 doses of this poison. A single dose can coat one melee weapon or up to 5 pieces of ammunition."},{"name":"Evasion","desc":"When the assassin makes a Dexterity saving throw against an effect that deals half damage on a success, they take no damage on a success and half damage on a failure."},{"name":"Sneak Attack (1/Turn)","desc":"The assassin deals an extra 21 (6d6) damage when they hit with a weapon attack while they have advantage on the attack, or when the assassins target is within 5 feet of an ally of the assassin while the assassin doesnt have disadvantage on the attack."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}}]}