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If target is a construct made of stone or metal attack ignores AC bonus provided by natural armor if any."},{"name":"Pack Tactics","desc":"Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."},{"name":"Stone Camouflage","desc":"Advantage: Dex (Stealth) to hide in rocky terrain."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_iceworm","name":"Iceworm","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Small","key":"small"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":20,"burrow":30,"swim":20},"speed_all":{"unit":null,"walk":20,"crawl":10,"hover":false,"fly":0,"burrow":30,"climb":10,"swim":20},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":13,"armor_detail":"","hit_points":38,"hit_dice":"7d6+14","experience_points":200,"ability_scores":{"strength":10,"dexterity":16,"constitution":15,"intelligence":3,"wisdom":8,"charisma":4},"modifiers":{"strength":0,"dexterity":3,"constitution":2,"intelligence":-4,"wisdom":-1,"charisma":-3},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":0,"dexterity":3,"constitution":2,"intelligence":-4,"wisdom":-1,"charisma":-3},"skill_bonuses":{"perception":-1},"skill_bonuses_all":{"acrobatics":3,"animal_handling":-1,"arcana":-4,"athletics":0,"deception":-3,"history":-4,"insight":-1,"intimidation":-3,"investigation":-4,"medicine":-1,"nature":-4,"perception":-1,"performance":-3,"persuasion":-3,"religion":-4,"sleight_of_hand":3,"stealth":3,"survival":-1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"fire","damage_vulnerabilities":[{"name":"Fire","key":"fire"}],"condition_immunities_display":"prone","condition_immunities":[{"name":"Prone","key":"prone"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":90,"tremorsense_range":30,"truesight_range":null,"actions":[],"traits":[{"name":"Amphibious","desc":"Can breathe air and water."},{"name":"Cold Physiology","desc":"Can’t abide constant warmth. Each hr it spends in an area with temperature above 40 degrees Fahrenheit worm must make DC 15 Con save or suffer one level of exhaustion that can’t be removed until it finishes a long rest in area with temperature below 40 degrees."},{"name":"Heat Sensitivity","desc":"Has disadvantage on attack rolls when within 5 ft. of a strong source of heat that isn’t a warm-blooded creature’s natural warmth such as a torch or campfire. In addition the iceworm can pinpoint the location of warm-blooded creatures within 90' of it and can sense the general direction of such creatures within 1 mile of it."},{"name":"Slippery","desc":"Has advantage on saves and ability checks made to escape a grapple."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_necrotech-bonecage-constrictor","name":"Necrotech Bonecage Constrictor","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Huge","key":"huge"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":50},"speed_all":{"unit":null,"walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"understands Common and Darakhul but can't speak","data":[]},"armor_class":16,"armor_detail":"natural armor","hit_points":175,"hit_dice":"14d12+84","experience_points":5000,"ability_scores":{"strength":19,"dexterity":16,"constitution":22,"intelligence":6,"wisdom":8,"charisma":5},"modifiers":{"strength":4,"dexterity":3,"constitution":6,"intelligence":-2,"wisdom":-1,"charisma":-3},"initiative_bonus":3,"saving_throws":{"strength":8,"dexterity":7},"saving_throws_all":{"strength":8,"dexterity":7,"constitution":6,"intelligence":-2,"wisdom":-1,"charisma":-3},"skill_bonuses":{"perception":-1},"skill_bonuses_all":{"acrobatics":3,"animal_handling":-1,"arcana":-2,"athletics":4,"deception":-3,"history":-2,"insight":-1,"intimidation":-3,"investigation":-2,"medicine":-1,"nature":-2,"perception":-1,"performance":-3,"persuasion":-3,"religion":-2,"sleight_of_hand":3,"stealth":3,"survival":-1},"passive_perception":9,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"bludgeoning, thunder","damage_vulnerabilities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Thunder","key":"thunder"}],"condition_immunities_display":"poisoned, prone","condition_immunities":[{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":30,"truesight_range":null,"actions":[],"traits":[{"name":"Necrotic Prison","desc":"Creatures restrained by its Encage automatically stabilize at 0 hp and take no further damage from Encage. If creature damaged from another source while restrained suffers death save failure as normal but immediately stabilizes if not its final death save."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_obeleric","name":"Obeleric","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30,"burrow":15},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":0,"burrow":15,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"understands Common and Void Speech but can't speak","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":75,"hit_dice":"10d8+30","experience_points":700,"ability_scores":{"strength":16,"dexterity":14,"constitution":16,"intelligence":7,"wisdom":12,"charisma":7},"modifiers":{"strength":3,"dexterity":2,"constitution":3,"intelligence":-2,"wisdom":1,"charisma":-2},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":2,"constitution":3,"intelligence":-2,"wisdom":1,"charisma":-2},"skill_bonuses":{"perception":1},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":-2,"athletics":3,"deception":-2,"history":-2,"insight":1,"intimidation":-2,"investigation":-2,"medicine":1,"nature":-2,"perception":1,"performance":-2,"persuasion":-2,"religion":-2,"sleight_of_hand":2,"stealth":2,"survival":1},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"petrified, prone","condition_immunities":[{"name":"Petrified","key":"petrified"},{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":30,"truesight_range":null,"actions":[{"name":"Defensive Roll","desc":"Can roll itself into a boulder-like defensive form or back into its tentacled true form. While in defensive form it has resistance to B/P/S damage from nonmagical attacks can't make Tentacle Slam or Spit Acid attacks and can't use Reflux.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reflux","desc":"When the obeleric takes bludgeoning it can vomit acid at one creature within 5 ft. of it. That creature must make DC 13 Dex save or take 3 (1d6) acid.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"False Appearance","desc":"While motionless indistinguishable from normal boulder."},{"name":"Ricochet Charge (Defensive Form Only)","desc":"If it moves 15 ft.+ straight to target and then hits target with Boulder Bash attack on same turn target has disadvantage on save vs. being knocked prone. If target is prone obeleric can move up to 15 ft. straight to 2nd target with o provoking opportunity attacks from 1st target and make one Boulder Bash attack vs. 2nd target as a bonus action if 2nd target is within its reach."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob3_qumdaq","name":"Qumdaq","document":{"name":"Tome of Beasts 3","key":"tob3","type":"SOURCE","display_name":"Tome of Beasts 3","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-3/"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Small","key":"small"},"challenge_rating":0.25,"proficiency_bonus":null,"speed":{"walk":30,"burrow":30},"speed_all":{"unit":null,"walk":30,"crawl":15,"hover":false,"fly":0,"burrow":30,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"Terran","data":[]},"armor_class":13,"armor_detail":"natural armor","hit_points":18,"hit_dice":"4d6+4","experience_points":50,"ability_scores":{"strength":8,"dexterity":14,"constitution":13,"intelligence":6,"wisdom":11,"charisma":10},"modifiers":{"strength":-1,"dexterity":2,"constitution":1,"intelligence":-2,"wisdom":0,"charisma":0},"initiative_bonus":2,"saving_throws":{"wisdom":2},"saving_throws_all":{"strength":-1,"dexterity":2,"constitution":1,"intelligence":-2,"wisdom":2,"charisma":0},"skill_bonuses":{"perception":0},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":-2,"athletics":-1,"deception":0,"history":-2,"insight":0,"intimidation":0,"investigation":-2,"medicine":0,"nature":-2,"perception":0,"performance":0,"persuasion":0,"religion":-2,"sleight_of_hand":2,"stealth":2,"survival":0},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion, paralyzed, petrified, poisoned, unconscious","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":30,"blindsight_range":null,"tremorsense_range":30,"truesight_range":null,"actions":[],"traits":[{"name":"Earth Glide","desc":"Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through."},{"name":"Elemental Nature","desc":"Doesn’t require air food drink or sleep."},{"name":"Final Gift","desc":"When it dies it bursts in a shower of sand. A qumdaq of dying qumdaq’s choice within 10 ft. of it regains 5 (2d4) hp or target gains 5 (2d4) temp hp if at its max."},{"name":"Horde Tactics","desc":"Has advantage on attack rolls vs. a creature if 1+ qumdaq’s ally is within 5 ft. of creature and ally isn’t incapacitated. Also qumdaq’s weapon attacks deal extra 2 (1d4) bludgeoning damage on a hit if 3+ qumdaq’s allies are within 5 ft. of target and allies aren’t incapacitated."},{"name":"Sense Magic","desc":"Senses magic within 60' of it at will. This otherwise works like detect magic but isn’t itself magical."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tdcs_stoneguard","name":"Stoneguard","document":{"name":"Tal'dorei Campaign Setting","key":"tdcs","type":"SOURCE","display_name":"Tal'dorei Campaign Setting","publisher":{"name":"Green Ronin Publishing","key":"green-ronin"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"},"type":{"name":"Humanoid","key":"humanoid"},"size":{"name":"Medium","key":"medium"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"lawful neutral","languages":{"as_string":"Common, Druidic, Primordial (Terran)","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Druidic","key":"druidic","desc":"The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."}]},"armor_class":15,"armor_detail":"granite half plate","hit_points":152,"hit_dice":"16d8+80","experience_points":2900,"ability_scores":{"strength":18,"dexterity":10,"constitution":20,"intelligence":10,"wisdom":14,"charisma":9},"modifiers":{"strength":4,"dexterity":0,"constitution":5,"intelligence":0,"wisdom":2,"charisma":-1},"initiative_bonus":0,"saving_throws":{"strength":8,"constitution":9,"wisdom":6},"saving_throws_all":{"strength":8,"dexterity":0,"constitution":9,"intelligence":0,"wisdom":6,"charisma":-1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":0,"athletics":4,"deception":-1,"history":0,"insight":2,"intimidation":-1,"investigation":0,"medicine":2,"nature":0,"perception":2,"performance":-1,"persuasion":-1,"religion":0,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"petrified","condition_immunities":[{"name":"Petrified","key":"petrified"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":30,"truesight_range":null,"actions":[{"name":"Granite Maul","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the attack hits, the stoneguard may also immediately cast _thunderwave_ as a bonus action. This casting uses a spell slot, but no material components.","attacks":[{"name":"Granite Maul attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The stoneguard makes three granite maul attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sentinel","desc":"When a creature within 5 feet of the stoneguard attacks a target other than the stoneguard, it can make a single attack roll against the attacker.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Skin to Stone","desc":"When the stoneguard is attacked, it may gain resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks until the end of the attacker's turn.","attacks":[],"action_type":"REACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Spellcasting","desc":"The stoneguard is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n- **Cantrips** (at will): druidcraft, resistance\n- **1st Level** (4 slots): goodberry, speak with animals, thunderwave\n- **2nd Level** (2 slots): hold person, spike growth"}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_adult-blue-dragon","name":"Adult Blue Dragon","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Huge","key":"huge"},"challenge_rating":19.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":30,"swim":30},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":30,"climb":20,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Draconic, one more","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":19,"armor_detail":"","hit_points":275,"hit_dice":"22d12+132","experience_points":22000,"ability_scores":{"strength":24,"dexterity":10,"constitution":22,"intelligence":16,"wisdom":14,"charisma":18},"modifiers":{"strength":7,"dexterity":0,"constitution":6,"intelligence":3,"wisdom":2,"charisma":4},"initiative_bonus":0,"saving_throws":{"dexterity":6,"constitution":12,"wisdom":8,"charisma":10},"saving_throws_all":{"strength":7,"dexterity":6,"constitution":12,"intelligence":3,"wisdom":8,"charisma":10},"skill_bonuses":{"perception":8,"stealth":6,"survival":8},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":3,"athletics":7,"deception":4,"history":3,"insight":2,"intimidation":4,"investigation":3,"medicine":2,"nature":3,"perception":8,"performance":4,"persuasion":4,"religion":3,"sleight_of_hand":0,"stealth":6,"survival":8},"passive_perception":21,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Arc Lightning","desc":"The dragon targets a creature within 60 feet  forcing it to make a DC 20 Dexterity saving throw. The creature takes 16 (3d10) lightning damage on a failure or half damage on a success. Also on a failure  the lightning jumps. Choose a creature within 30 feet of the target that hasnt been hit by this ability on this turn  and repeat the effect against it  possibly causing the lightning to jump again.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Bite","desc":"Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) piercing damage plus 4 (1d8) lightning damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":13,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":7,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":13,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Breath","desc":"The dragon exhales a 90-foot-long  5-foot wide-line of lightning. Each creature in that area makes a DC 20 Dexterity saving throw  taking 77 (14d10) lightning damage on a failed save or half damage on a success. A creature that fails the save can't take reactions until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can use Arc Lightning.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Quake","desc":"The dragon uses its Quake action.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Roar","desc":"Each creature of the dragons choice within 120 feet that can hear it makes a DC 18 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage  and the dragon pushes the target 10 feet away.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":13,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"The dragon can take 3 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 15 feet makes a DC 20 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Desert Farer","desc":"The dragon ignores difficult terrain or obscurement caused by sand or gravel, even while flying. Additionally, it ignores the effects of extreme heat."},{"name":"Dune Splitter","desc":"The dragon can remain submerged in sand and gravel for up to 4 hours. It has advantage on Stealth checks made to hide in this way."},{"name":"Innate Spellcasting","desc":"The dragons spellcasting ability is Charisma (save DC 18). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Blur, Silent Image, Blight, Hypnotic Pattern"},{"name":"Legendary Resistance (3/Day)","desc":"When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to sand. If it has no more uses of this ability, its Armor Class is reduced to 17 until it finishes a long rest."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_ancient-blue-dragon","name":"Ancient Blue Dragon","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":25.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":40,"swim":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":40,"climb":20,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Draconic, two more","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":22,"armor_detail":"","hit_points":407,"hit_dice":"22d20+176","experience_points":75000,"ability_scores":{"strength":28,"dexterity":10,"constitution":26,"intelligence":18,"wisdom":16,"charisma":20},"modifiers":{"strength":9,"dexterity":0,"constitution":8,"intelligence":4,"wisdom":3,"charisma":5},"initiative_bonus":0,"saving_throws":{"dexterity":8,"constitution":16,"wisdom":11,"charisma":13},"saving_throws_all":{"strength":9,"dexterity":8,"constitution":16,"intelligence":4,"wisdom":11,"charisma":13},"skill_bonuses":{"perception":11,"stealth":8,"survival":11},"skill_bonuses_all":{"acrobatics":0,"animal_handling":3,"arcana":4,"athletics":9,"deception":5,"history":4,"insight":3,"intimidation":5,"investigation":4,"medicine":3,"nature":4,"perception":11,"performance":5,"persuasion":5,"religion":4,"sleight_of_hand":0,"stealth":8,"survival":11},"passive_perception":24,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Arc Lightning","desc":"The dragon targets a creature within 60 feet  forcing it to make a DC 24 Dexterity saving throw. The creature takes 22 (4d10) lightning damage on a failure or half damage on a success. Also on a failure  the lightning jumps. Choose a creature within 30 feet of the target that hasnt been hit by this ability on this turn  and repeat the effect against it  possibly causing the lightning to jump again.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Bite","desc":"Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 31 (4d10 + 9) piercing damage plus 9 (2d8) lightning damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":17,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":9,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":17,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Breath","desc":"The dragon exhales a 120-foot-long  10-foot-wide line of lightning. Each creature in that area makes a DC 24 Dexterity saving throw  taking 94 (17d10) lightning damage on a failed save or half damage on a success. A creature that fails the save can't take reactions until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can use Arc Lightning.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Quake","desc":"The dragon uses its Quake action.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Roar","desc":"Each creature of the dragons choice within 120 feet that can hear it makes a DC 21 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 22 (3d8 + 9) bludgeoning damage  and the dragon pushes the target 10 feet away.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":17,"reach":20,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"The dragon can take 3 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 15 feet makes a DC 24 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Desert Farer","desc":"The dragon ignores difficult terrain or obscurement caused by sand or gravel, even while flying. Additionally, it ignores the effects of extreme heat."},{"name":"Dune Splitter","desc":"The dragon can remain submerged in sand and gravel for up to 4 hours. It has advantage on Stealth checks made to hide in this way, and Large or smaller creatures within 20 feet of its hiding place when it emerges must succeed on a DC 24 Dexterity saving throw or be blinded until the end of its next turn."},{"name":"Innate Spellcasting","desc":"The dragons spellcasting ability is Charisma (save DC 21). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Blur, Silent Image, Blight, Hypnotic Pattern \n- **1/Day Each:** Control Water, mirage arcane"},{"name":"Legendary Resistance (3/Day)","desc":"When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to sand. If it has no more uses of this ability, its Armor Class is reduced to 20 until it finishes a long rest."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_bulette","name":"Bulette","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":6.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","burrow":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":40,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":17,"armor_detail":"","hit_points":95,"hit_dice":"10d10+40","experience_points":2300,"ability_scores":{"strength":18,"dexterity":10,"constitution":18,"intelligence":2,"wisdom":10,"charisma":8},"modifiers":{"strength":4,"dexterity":0,"constitution":4,"intelligence":-4,"wisdom":0,"charisma":-1},"initiative_bonus":0,"saving_throws":{"intelligence":-1},"saving_throws_all":{"strength":4,"dexterity":0,"constitution":4,"intelligence":-1,"wisdom":0,"charisma":-1},"skill_bonuses":{"perception":3},"skill_bonuses_all":{"acrobatics":0,"animal_handling":0,"arcana":-4,"athletics":4,"deception":-1,"history":-4,"insight":0,"intimidation":-1,"investigation":-4,"medicine":0,"nature":-4,"perception":3,"performance":-1,"persuasion":-1,"religion":-4,"sleight_of_hand":0,"stealth":0,"survival":0},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D12","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Burrow","desc":"The bulette burrows under the ground without provoking opportunity attacks  moves up to its burrow speed  and then resurfaces in an unoccupied space. If it is within 5 feet of a creature  it then makes a bite attack.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Hard Carapace","desc":"After taking damage from an attack, the bulette lies down and closes its eyes, protecting all vulnerable spots. Until the beginning of its next turn, its AC becomes 21 and it has advantage on saving throws.","attacks":[],"action_type":"REACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Jaw Clamp","desc":"When an attacker within 5 feet of the bulette misses it with a melee attack, the bulette makes a bite attack against the attacker. On a hit, the attacker is grappled (escape DC 15). Until this grapple ends, the grappled creature is restrained, and the only attack the bulette can make is a bite against the grappled creature.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Leap","desc":"The bulette leaps up to half its Speed horizontally and half its Speed vertically without provoking opportunity attacks  and can land in a space containing one or more creatures. Each creature in its space when it lands makes a DC 15 Dexterity saving throw  taking 18 (4d6 + 4) bludgeoning damage and being knocked prone on a failure. On a success  the creature takes half damage and is pushed 5 feet to a space of its choice. If that space is occupied  the creature is knocked prone.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Steely Hide","desc":"If a creature targets the bulette with a melee attack using a nonmagical weapon and rolls a natural 1 on the attack roll, the weapon breaks."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_great-wyrm-blue-dragon","name":"Great Wyrm Blue Dragon","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":25.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":80,"burrow":40,"swim":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":80,"burrow":40,"climb":20,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Draconic, two more","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":22,"armor_detail":"","hit_points":814,"hit_dice":"44d20+352","experience_points":75000,"ability_scores":{"strength":28,"dexterity":10,"constitution":26,"intelligence":18,"wisdom":16,"charisma":20},"modifiers":{"strength":9,"dexterity":0,"constitution":8,"intelligence":4,"wisdom":3,"charisma":5},"initiative_bonus":0,"saving_throws":{"dexterity":8,"constitution":16,"wisdom":11,"charisma":13},"saving_throws_all":{"strength":9,"dexterity":8,"constitution":16,"intelligence":4,"wisdom":11,"charisma":13},"skill_bonuses":{"perception":11,"stealth":8,"survival":11},"skill_bonuses_all":{"acrobatics":0,"animal_handling":3,"arcana":4,"athletics":9,"deception":5,"history":4,"insight":3,"intimidation":5,"investigation":4,"medicine":3,"nature":4,"perception":11,"performance":5,"persuasion":5,"religion":4,"sleight_of_hand":0,"stealth":8,"survival":11},"passive_perception":24,"resistances_and_immunities":{"damage_immunities_display":"lightning","damage_immunities":[{"name":"Lightning","key":"lightning"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":60,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Arc Lightning","desc":"The dragon targets a creature within 60 feet  forcing it to make a DC 24 Dexterity saving throw. The creature takes 22 (4d10) lightning damage on a failure or half damage on a success. Also on a failure  the lightning jumps. Choose a creature within 30 feet of the target that hasnt been hit by this ability on this turn  and repeat the effect against it  possibly causing the lightning to jump again.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Bite","desc":"Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 31 (4d10 + 9) piercing damage plus 9 (2d8) lightning damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":17,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":9,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Lightning","key":"lightning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":17,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Lightning Breath","desc":"The dragon exhales a 120-foot-long  10-foot-wide line of lightning. Each creature in that area makes a DC 24 Dexterity saving throw  taking 94 (17d10) lightning damage on a failed save or half damage on a success. A creature that fails the save can't take reactions until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can use Arc Lightning.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Quake","desc":"The dragon uses its Quake action.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Roar","desc":"Each creature of the dragons choice within 120 feet that can hear it makes a DC 21 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 22 (3d8 + 9) bludgeoning damage  and the dragon pushes the target 10 feet away.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":17,"reach":20,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Attack","desc":"When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"The dragon can take 3 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Wing Attack","desc":"The dragon beats its wings. Each creature within 15 feet makes a DC 24 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Desert Farer","desc":"The dragon ignores difficult terrain or obscurement caused by sand or gravel, even while flying. Additionally, it ignores the effects of extreme heat."},{"name":"Dune Splitter","desc":"The dragon can remain submerged in sand and gravel for up to 4 hours. It has advantage on Stealth checks made to hide in this way, and Large or smaller creatures within 20 feet of its hiding place when it emerges must succeed on a DC 24 Dexterity saving throw or be blinded until the end of its next turn."},{"name":"High Voltage (1/Day)","desc":"When the dragon is first bloodied, it immediately recharges its breath weapon, if its not already available. After doing so, the air around it becomes electrically charged. A creature that starts its turn within 15 feet of the dragon or moves within 15 feet of it for the first time on a turn makes a DC 24 Dexterity saving throw. On a failure, it takes 11 (2d10) lightning damage and can't take reactions until the start of its next turn. Creatures in metal armor or wielding metal weapons have disadvantage on this saving throw."},{"name":"Innate Spellcasting","desc":"The dragons spellcasting ability is Charisma (save DC 21). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Blur, Silent Image, Blight, Hypnotic Pattern \n- **1/Day Each:** Control Water, mirage arcane,antipathy/sympathy"},{"name":"Legendary Resistance (3/Day)","desc":"When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to sand. If it has no more uses of this ability, its Armor Class is reduced to 20 until it finishes a long rest."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_ice-worm","name":"Ice Worm","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":20,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":18,"armor_detail":"","hit_points":247,"hit_dice":"15d20+90","experience_points":13000,"ability_scores":{"strength":28,"dexterity":8,"constitution":22,"intelligence":2,"wisdom":10,"charisma":4},"modifiers":{"strength":9,"dexterity":-1,"constitution":6,"intelligence":-4,"wisdom":0,"charisma":-3},"initiative_bonus":-1,"saving_throws":{"strength":14,"constitution":11,"intelligence":1,"wisdom":5,"charisma":2},"saving_throws_all":{"strength":14,"dexterity":-1,"constitution":11,"intelligence":1,"wisdom":5,"charisma":2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-4,"athletics":9,"deception":-3,"history":-4,"insight":0,"intimidation":-3,"investigation":-4,"medicine":0,"nature":-4,"perception":0,"performance":-3,"persuasion":-3,"religion":-4,"sleight_of_hand":-1,"stealth":-1,"survival":0},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 25 (3d10 + 9) piercing damage. If the target is a Large or smaller creature  it makes a DC 19 Dexterity saving throw. On a failure  the target is swallowed. A swallowed creature is blinded and restrained  it has total cover from attacks from outside the worm  and it takes 24 (7d6) acid damage at the start of each of the worms turns.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fighting Retreat","desc":"When a creature makes an opportunity attack on the worm, the worm attacks with either its bite or its tail stinger.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"If a swallowed creature deals 35 or more damage to the worm in a single turn, or if the worm dies, the worm vomits up all swallowed creatures","desc":"","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The worm attacks two different targets with its bite and its tail stinger.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Stinger","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. Hit: 19 (3d6 + 9) piercing damage  and the target makes a DC 19 Constitution saving throw  taking 42 (12d6) poison damage on a failed save or half damage on a success.","attacks":[{"name":"Tail Stinger attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Sense Heat","desc":"The worm senses warm-blooded creatures and warm objects within 60 feet."},{"name":"Tunneler","desc":"The worm can tunnel through earth and solid rock, leaving behind a 10-foot-diameter tunnel."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_murmuring-worm","name":"Murmuring Worm","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Huge","key":"huge"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","burrow":20,"climb":40,"swim":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":20,"climb":40,"swim":40},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":16,"armor_detail":"","hit_points":195,"hit_dice":"17d12+85","experience_points":8400,"ability_scores":{"strength":20,"dexterity":12,"constitution":20,"intelligence":8,"wisdom":14,"charisma":18},"modifiers":{"strength":5,"dexterity":1,"constitution":5,"intelligence":-1,"wisdom":2,"charisma":4},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":1,"constitution":5,"intelligence":-1,"wisdom":2,"charisma":4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":-1,"athletics":5,"deception":4,"history":-1,"insight":2,"intimidation":4,"investigation":-1,"medicine":2,"nature":-1,"perception":2,"performance":4,"persuasion":4,"religion":-1,"sleight_of_hand":1,"stealth":1,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"psychic","damage_immunities":[{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"prone","condition_immunities":[{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 21 (3d10 + 5) piercing damage. If the target is killed by this attack  the worm eats its head.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled.","attacks":[{"name":"Constrict attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Mental Summons","desc":"One creature with an Intelligence score greater than 3 within 120 feet makes a DC 16 Wisdom saving throw. On a failure, it uses its reaction to move up to its Speed towards the worm by the shortest route possible, avoiding hazards but not opportunity attacks. This is a magical charm effect.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The worm constricts once and attacks once with its bite.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The worm can breathe air and water."},{"name":"Locate Mind","desc":"The worm is aware of the location and relative intelligence of all creatures with Intelligence scores greater than 3 within 500 feet."},{"name":"Maddening Murmurs","desc":"The worm babbles constantly. A non-aberrant creature that starts its turn within 30 feet and can hear its murmurs makes a DC 14 Intelligence saving throw. On a failure, the creature takes 10 (3d6) psychic damage and is confused until the start of its next turn."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_purple-worm","name":"Purple Worm","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":20,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":18,"armor_detail":"","hit_points":247,"hit_dice":"15d20+90","experience_points":13000,"ability_scores":{"strength":28,"dexterity":8,"constitution":22,"intelligence":2,"wisdom":10,"charisma":4},"modifiers":{"strength":9,"dexterity":-1,"constitution":6,"intelligence":-4,"wisdom":0,"charisma":-3},"initiative_bonus":-1,"saving_throws":{"strength":14,"constitution":11,"intelligence":1,"wisdom":5,"charisma":2},"saving_throws_all":{"strength":14,"dexterity":-1,"constitution":11,"intelligence":1,"wisdom":5,"charisma":2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-4,"athletics":9,"deception":-3,"history":-4,"insight":0,"intimidation":-3,"investigation":-4,"medicine":0,"nature":-4,"perception":0,"performance":-3,"persuasion":-3,"religion":-4,"sleight_of_hand":-1,"stealth":-1,"survival":0},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 25 (3d10 + 9) piercing damage. If the target is a Large or smaller creature  it makes a DC 19 Dexterity saving throw. On a failure  the target is swallowed. A swallowed creature is blinded and restrained  it has total cover from attacks from outside the worm  and it takes 24 (7d6) acid damage at the start of each of the worms turns.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fighting Retreat","desc":"When a creature makes an opportunity attack on the worm, the worm attacks with either its bite or its tail stinger.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"If a swallowed creature deals 35 or more damage to the worm in a single turn, or if the worm dies, the worm vomits up all swallowed creatures","desc":"","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The worm attacks two different targets with its bite and its tail stinger.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Stinger","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. Hit: 19 (3d6 + 9) piercing damage  and the target makes a DC 19 Constitution saving throw  taking 42 (12d6) poison damage on a failed save or half damage on a success.","attacks":[{"name":"Tail Stinger attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Tunneler","desc":"The worm can tunnel through earth and solid rock, leaving behind a 10-foot-diameter tunnel."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_remorhaz","name":"Remorhaz","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Huge","key":"huge"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":20,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":17,"armor_detail":"","hit_points":195,"hit_dice":"17d12+85","experience_points":8400,"ability_scores":{"strength":22,"dexterity":12,"constitution":20,"intelligence":4,"wisdom":12,"charisma":5},"modifiers":{"strength":6,"dexterity":1,"constitution":5,"intelligence":-3,"wisdom":1,"charisma":-3},"initiative_bonus":1,"saving_throws":{"intelligence":1,"wisdom":5},"saving_throws_all":{"strength":6,"dexterity":1,"constitution":5,"intelligence":1,"wisdom":5,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":1,"arcana":-3,"athletics":6,"deception":-3,"history":-3,"insight":1,"intimidation":-3,"investigation":-3,"medicine":1,"nature":-3,"perception":1,"performance":-3,"persuasion":-3,"religion":-3,"sleight_of_hand":1,"stealth":1,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"cold, fire","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) piercing damage plus 10 (3d6) fire damage. If the target is a Medium or smaller creature grappled by the remorhaz  the target is swallowed. A swallowed creature is blinded and restrained  it has total cover from attacks from outside the remorhaz  and it takes 21 (6d6) acid damage at the start of each of the remorhazs turns.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage  and the target is subjected to the remorhazs Heated Body trait. The target is grappled (escape DC 18) and restrained while grappled. The remorhaz can grapple three creatures at once.","attacks":[{"name":"Constrict attack","attack_type":"WEAPON","to_hit_mod":10,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":6,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"If a swallowed creature deals 30 or more damage to the remorhaz in a single turn, or if the remorhaz dies, the remorhaz vomits up all swallowed creatures","desc":"","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The remorhaz makes a bite attack and then a constrict attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Heated Body","desc":"A creature that starts its turn grappled by the remorhaz, touches it, or hits it with a melee attack while within 5 feet takes 10 (3d6) fire damage, or 21 (6d6) fire damage if the remorhaz is bloodied. A creature can take this damage only once on a turn. If the remorhaz has been subjected to cold damage since the end of its last turn, this trait doesnt function."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_remorhaz-spawn","name":"Remorhaz Spawn","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":20,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":14,"armor_detail":"","hit_points":95,"hit_dice":"10d10+40","experience_points":1800,"ability_scores":{"strength":18,"dexterity":14,"constitution":18,"intelligence":4,"wisdom":12,"charisma":5},"modifiers":{"strength":4,"dexterity":2,"constitution":4,"intelligence":-3,"wisdom":1,"charisma":-3},"initiative_bonus":2,"saving_throws":{"intelligence":0,"wisdom":4},"saving_throws_all":{"strength":4,"dexterity":2,"constitution":4,"intelligence":0,"wisdom":4,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":-3,"athletics":4,"deception":-3,"history":-3,"insight":1,"intimidation":-3,"investigation":-3,"medicine":1,"nature":-3,"perception":1,"performance":-3,"persuasion":-3,"religion":-3,"sleight_of_hand":2,"stealth":2,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"cold, fire","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) fire damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Fire","key":"fire"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage  and the target is subjected to the remorhazs Heated Body trait. The target is grappled (escape DC 15) and restrained while grappled. Until this grapple ends  the remorhaz can't grapple another creature.","attacks":[{"name":"Constrict attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The remorhaz makes a bite attack and then a constrict attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Heated Body","desc":"A creature that starts its turn grappled by the remorhaz, touches it, or hits it with a melee attack while within 5 feet takes 3 (1d6) fire damage. A creature can take this damage only once on a turn. If the remorhaz has taken cold damage since the end of its last turn, this trait doesnt function."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_sand-worm","name":"Sand Worm","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":20,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":18,"armor_detail":"","hit_points":247,"hit_dice":"15d20+90","experience_points":13000,"ability_scores":{"strength":28,"dexterity":8,"constitution":22,"intelligence":2,"wisdom":10,"charisma":4},"modifiers":{"strength":9,"dexterity":-1,"constitution":6,"intelligence":-4,"wisdom":0,"charisma":-3},"initiative_bonus":-1,"saving_throws":{"strength":14,"constitution":11,"intelligence":1,"wisdom":5,"charisma":2},"saving_throws_all":{"strength":14,"dexterity":-1,"constitution":11,"intelligence":1,"wisdom":5,"charisma":2},"skill_bonuses":{"stealth":5},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-4,"athletics":9,"deception":-3,"history":-4,"insight":0,"intimidation":-3,"investigation":-4,"medicine":0,"nature":-4,"perception":0,"performance":-3,"persuasion":-3,"religion":-4,"sleight_of_hand":-1,"stealth":5,"survival":0},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 25 (3d10 + 9) piercing damage. If the target is a Large or smaller creature  it makes a DC 19 Dexterity saving throw. On a failure  the target is swallowed. A swallowed creature is blinded and restrained  it has total cover from attacks from outside the worm  and it takes 24 (7d6) acid damage at the start of each of the worms turns.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Fighting Retreat","desc":"When a creature makes an opportunity attack on the worm, the worm attacks with either its bite or its tail stinger.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"If a swallowed creature deals 35 or more damage to the worm in a single turn, or if the worm dies, the worm vomits up all swallowed creatures","desc":"","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The worm attacks two different targets with its bite and its tail stinger.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail Stinger","desc":"Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. Hit: 19 (3d6 + 9) piercing damage  and the target makes a DC 19 Constitution saving throw  taking 42 (12d6) poison damage on a failed save or half damage on a success.","attacks":[{"name":"Tail Stinger attack","attack_type":"WEAPON","to_hit_mod":14,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":9,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Sand Cascade","desc":"When the worm emerges from under sand, each creature within 30 feet makes a DC 24 Constitution saving throw, falling prone on a failure."},{"name":"Tunneler","desc":"The worm can tunnel through earth and solid rock, leaving behind a 10-foot-diameter tunnel."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_tarrasque","name":"Tarrasque","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":30.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","burrow":30},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":0,"burrow":30,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":25,"armor_detail":"","hit_points":1230,"hit_dice":"60d20+600","experience_points":155000,"ability_scores":{"strength":30,"dexterity":12,"constitution":30,"intelligence":4,"wisdom":14,"charisma":14},"modifiers":{"strength":10,"dexterity":1,"constitution":10,"intelligence":-3,"wisdom":2,"charisma":2},"initiative_bonus":1,"saving_throws":{"strength":19,"dexterity":10,"constitution":19,"intelligence":6,"wisdom":11,"charisma":11},"saving_throws_all":{"strength":19,"dexterity":10,"constitution":19,"intelligence":6,"wisdom":11,"charisma":11},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":-3,"athletics":10,"deception":2,"history":-3,"insight":2,"intimidation":2,"investigation":-3,"medicine":2,"nature":-3,"perception":2,"performance":2,"persuasion":2,"religion":-3,"sleight_of_hand":1,"stealth":1,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"fire, poison; damage from nonmagical weapons","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Poison","key":"poison"},{"name":"Slashing","key":"slashing"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":120,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Attack","desc":"The tarrasque attacks with its claw or tail.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Bite","desc":"Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 42 (5d12 + 10) piercing damage. If the target is a creature  it is grappled (escape DC 27). Until this grapple ends  the target is restrained and the tarrasque can't bite a different creature.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":19,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D12","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Chomp","desc":"The tarrasque makes a bite attack or uses Swallow.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":5,"legendary_action_cost":2,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 32 (5d8 + 10) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":19,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D8","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Elite Recovery","desc":"The tarrasque ends one negative effect currently affecting it. It can use this action as long as it has at least 1 hit point, even while unconscious or incapacitated.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":4,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Horns","desc":"Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 37 (5d10 + 10) piercing damage.","attacks":[{"name":"Horns attack","attack_type":"WEAPON","to_hit_mod":19,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D10","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Inescapable Earth","desc":"Each flying creature or object within 300 feet falls and its flying speed is reduced to 0 until the start of the tarrasques next turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":6,"legendary_action_cost":3,"limited_to_form":null,"usage_limits":null},{"name":"Move","desc":"The tarrasque moves up to half its Speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The tarrasque attacks with its bite, claw, horns, and tail. It can use Swallow instead of its bite. If its bloodied it also recharges and then uses Radiant Breath.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Radiant Breath","desc":"The tarrasque exhales radiant energy in a 90-foot cone. Each creature in that area makes a DC 27 Constitution saving throw  taking 105 (30d6) radiant damage on a failed save or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":7,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Roar","desc":"Each creature of the tarrasques choice within 120 feet makes a DC 19 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, with disadvantage if the tarrasque is in line of sight, ending the effect on itself on a success. If it succeeds on a saving throw or the effect ends on it, it is immune to the tarrasques Roar for 24 hours.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Swallow","desc":"The tarrasque makes a bite attack against a Large or smaller creature it is grappling. If the attack hits  the target is swallowed and the grapple ends. A swallowed creature has total cover from attacks from outside the tarrasque, it is blinded and restrained and it takes 35 (10d6) acid damage and 35 (10d6) bludgeoning damage at the start of each of the tarrasques turns. If a swallowed creature deals 70 or more damage to the tarrasque in a single turn, or if the tarrasque dies, the tarrasque vomits up all swallowed creatures.","attacks":[],"action_type":"ACTION","order_in_statblock":5,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 27 (5d6 + 10) bludgeoning damage. If the target is a Huge or smaller creature  it falls prone.","attacks":[{"name":"Tail attack","attack_type":"WEAPON","to_hit_mod":19,"reach":20,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D6","damage_bonus":10,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"The tarrasque can take 3 legendary actions","desc":"Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Astounding Leap","desc":"The tarrasques high jump distance is equal to its Speed."},{"name":"Bloodied Regeneration","desc":"While the tarrasque is bloodied, it regains 50 hit points at the start of each of its turns. A wish spell can suppress this trait for 24 hours. The tarrasque dies only if it starts its turn with 0 hit points and doesnt regenerate."},{"name":"Immortal Nature","desc":"The tarrasque doesnt require air, sustenance, or sleep."},{"name":"Legendary Resistance (3/Day)","desc":"If the tarrasque fails a saving throw, it can choose to succeed instead."},{"name":"Magic Resistance","desc":"The tarrasque has advantage on saving throws against spells and magical effects."},{"name":"Reflective Carapace","desc":"When the tarrasque is targeted by a Magic Missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 3, the tarrasque is unaffected. On a 4 to 6, the tarrasque is unaffected, and the spell is reflected back, targeting the caster as if it originated from the tarrasque."},{"name":"Siege Monster","desc":"The tarrasque deals double damage to objects and structures."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_xorn","name":"Xorn","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":20,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Terran","data":[]},"armor_class":19,"armor_detail":"","hit_points":73,"hit_dice":"7d8+42","experience_points":1800,"ability_scores":{"strength":18,"dexterity":10,"constitution":22,"intelligence":10,"wisdom":10,"charisma":10},"modifiers":{"strength":4,"dexterity":0,"constitution":6,"intelligence":0,"wisdom":0,"charisma":0},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":4,"dexterity":0,"constitution":6,"intelligence":0,"wisdom":0,"charisma":0},"skill_bonuses":{"perception":3,"stealth":3},"skill_bonuses_all":{"acrobatics":0,"animal_handling":0,"arcana":0,"athletics":4,"deception":0,"history":0,"insight":0,"intimidation":0,"investigation":0,"medicine":0,"nature":0,"perception":3,"performance":0,"persuasion":0,"religion":0,"sleight_of_hand":0,"stealth":3,"survival":0},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"acid; damage from nonmagical, non-adamantine weapons","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one creature that was hit by the xorns claws at least twice this turn. Hit: 13 (2d8 + 4) piercing damage  and the xorn consumes one of the following nonmagical objects in the targets possession: a worn set of metal armor or a carried metal weapon or shield  a piece of metal equipment  a gem  or up to 1 000 coins. For 1 minute after an item is consumed  a creature can retrieve it from the gullet of a willing  incapacitated  or dead xorn  taking 7 (2d6) acid damage in the process.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The xorn makes three claw attacks and then makes a bite attack if it can.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Camouflage","desc":"The xorn has advantage on Stealth checks made to hide in rocky terrain."},{"name":"Earth Glide","desc":"The xorn can burrow through nonmagical, unworked earth and stone without disturbing it."},{"name":"Treasure Sense","desc":"The xorn can locate by smell coins and gems within 500 feet."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"a5e-mm_young-earth-dragon","name":"Young Earth Dragon","document":{"name":"Monstrous Menagerie","key":"a5e-mm","type":"SOURCE","display_name":"Monstrous Menagerie","publisher":{"name":"EN Publishing","key":"en-publishing"},"gamesystem":{"name":"Advanced 5th Edition","key":"a5e"},"permalink":"https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"},"type":{"name":"Dragon","key":"dragon"},"size":{"name":"Large","key":"large"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","fly":40,"burrow":60},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":40,"burrow":60,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Draconic, Terran","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":18,"armor_detail":"","hit_points":161,"hit_dice":"17d10+68","experience_points":5900,"ability_scores":{"strength":18,"dexterity":12,"constitution":18,"intelligence":12,"wisdom":16,"charisma":10},"modifiers":{"strength":4,"dexterity":1,"constitution":4,"intelligence":1,"wisdom":3,"charisma":0},"initiative_bonus":1,"saving_throws":{"strength":8,"constitution":8,"intelligence":5,"wisdom":7,"charisma":4},"saving_throws_all":{"strength":8,"dexterity":1,"constitution":8,"intelligence":5,"wisdom":7,"charisma":4},"skill_bonuses":{"athletics":8,"insight":7,"nature":5,"perception":7},"skill_bonuses_all":{"acrobatics":1,"animal_handling":3,"arcana":1,"athletics":8,"deception":0,"history":1,"insight":7,"intimidation":0,"investigation":1,"medicine":3,"nature":5,"perception":7,"performance":0,"persuasion":0,"religion":1,"sleight_of_hand":1,"stealth":1,"survival":3},"passive_perception":20,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"damage from nonmagical weapons","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"petrified","condition_immunities":[{"name":"Petrified","key":"petrified"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (4d10 + 4) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The dragon attacks once with its bite and twice with its slam.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Scouring Breath","desc":"The dragon exhales scouring sand and stones in a 30-foot cone. Each creature in that area makes a DC 16 Dexterity saving throw  taking 38 (11d6) slashing damage on a failed save or half damage on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Slam","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Earth Glide","desc":"The dragon can burrow through nonmagical, unworked earth and stone without disturbing it."},{"name":"Essence Link","desc":"The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area."},{"name":"False Appearance","desc":"While the dragon remains motionless within its linked area, it is indistinguishable from a natural rocky outcropping."},{"name":"Innate Spellcasting","desc":"The dragons spellcasting ability is Charisma (save DC 12). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Locate Animals or Plants, Spike Growth"}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_avalanche-screamer","name":"Avalanche Screamer","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Large","key":"large"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","burrow":20,"climb":30},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":20,"climb":30,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":133,"hit_dice":"14d10+56","experience_points":2900,"ability_scores":{"strength":18,"dexterity":9,"constitution":19,"intelligence":5,"wisdom":12,"charisma":8},"modifiers":{"strength":4,"dexterity":-1,"constitution":4,"intelligence":-3,"wisdom":1,"charisma":-1},"initiative_bonus":-1,"saving_throws":{"wisdom":4},"saving_throws_all":{"strength":4,"dexterity":-1,"constitution":4,"intelligence":-3,"wisdom":4,"charisma":-1},"skill_bonuses":{"athletics":7,"stealth":5},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":1,"arcana":-3,"athletics":7,"deception":-1,"history":-3,"insight":1,"intimidation":-1,"investigation":-3,"medicine":1,"nature":-3,"perception":1,"performance":-1,"persuasion":-1,"religion":-3,"sleight_of_hand":-1,"stealth":5,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"bludgeoning, thunder","damage_immunities":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Thunder","key":"thunder"}],"damage_resistances_display":"cold","damage_resistances":[{"name":"Cold","key":"cold"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened, prone","condition_immunities":[{"name":"Frightened","key":"frightened"},{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 7 (2d6) thunder damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Thunder","key":"thunder"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Leg","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. If the avalanche screamer scores a critical hit against a creature that is Medium or smaller, the creature is impaled on the screamer's leg and grappled (escape DC 15). Until this grapple ends, the target is restrained and takes 3 (1d6) piercing damage at the start of each of its turns. The avalanche screamer can impale up to four creatures. If it has at least one creature impaled, it can't move. If it has four creatures impaled, it can't make leg attacks. It can release all impaled creatures as a bonus action.","attacks":[{"name":"Leg attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The avalanche screamer makes three attacks: one with its bite and two with its legs.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Scream","desc":"The avalanche screamer shrieks thunderously in a 30-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw. On a failure, a creature takes 27 (6d8) thunder damage and is deafened for 1 hour. On a success, a creature takes half as much damage and isn't deafened.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Snow Camouflage","desc":"The avalanche screamer has advantage on Dexterity (Stealth) checks made to hide in snowy terrain."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_bonespitter","name":"Bonespitter","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":13.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","burrow":30},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":30,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":217,"hit_dice":"14d20+70","experience_points":10000,"ability_scores":{"strength":26,"dexterity":7,"constitution":21,"intelligence":3,"wisdom":10,"charisma":5},"modifiers":{"strength":8,"dexterity":-2,"constitution":5,"intelligence":-4,"wisdom":0,"charisma":-3},"initiative_bonus":-2,"saving_throws":{"constitution":10},"saving_throws_all":{"strength":8,"dexterity":-2,"constitution":10,"intelligence":-4,"wisdom":0,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":0,"arcana":-4,"athletics":8,"deception":-3,"history":-4,"insight":0,"intimidation":-3,"investigation":-4,"medicine":0,"nature":-4,"perception":0,"performance":-3,"persuasion":-3,"religion":-4,"sleight_of_hand":-2,"stealth":-2,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Dexterity saving throw or be swallowed by the bonespitter. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the bonespitter, and it takes 17 (5d6) acid damage at the start of each of the bonespitter's turns. An undead creature made of mostly bones, such as a skeleton, is immune to this acid damage. If the bonespitter takes 30 damage or more on a single turn from a creature inside it, the bonespitter must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the bonespitter. If the bonespitter dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":13,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Bone Spike","desc":"Ranged Weapon Attack: +13 to hit, range 30/120 ft., one target. Hit: 18 (3d6 + 8) piercing damage, and, if the target is a Large or smaller creature, it is knocked prone, pinned to the ground by the spike, and restrained. As an action, the restrained creature or a creature within 5 feet of it can make a DC 18 Strength check, removing the spike and ending the condition on a success. The spike can also be attacked and destroyed (AC 12; hp 15; vulnerability to bludgeoning damage; immunity to poison and psychic damage).","attacks":[{"name":"Bone Spike attack","attack_type":"WEAPON","to_hit_mod":13,"reach":null,"range":30,"long_range":120,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":8,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Psychic","key":"psychic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The bonespitter makes two attacks: one with its bite and one with its bone spike.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Shard Spray","desc":"The bonespitter exhales a 60-foot cone of bone shards. Each creature in that area must make a DC 18 Dexterity saving throw, taking 35 (10d6) piercing damage on a failed save, or half as much on a successful one. If a Large or smaller creature fails this saving throw, it is also knocked prone, pinned to the ground by a shard, and restrained. As an action, the restrained creature or a creature within 5 feet of it can make a DC 18 Strength check, removing the shard and ending the condition on a success. The shard can also be attacked and destroyed (AC 12; hp 15; vulnerability to bludgeoning damage; immunity to poison and psychic damage).","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Bony Body","desc":"A creature that starts its turn or enters a space within 5 feet of the bonespitter must succeed on a DC 18 Dexterity saving throw or take 16 (3d10) piercing damage."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_carnivorous-sod","name":"Carnivorous Sod","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Plant","key":"plant"},"size":{"name":"Medium","key":"medium"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":20,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":12,"armor_detail":"natural armor","hit_points":33,"hit_dice":"6d8+6","experience_points":200,"ability_scores":{"strength":14,"dexterity":6,"constitution":12,"intelligence":2,"wisdom":10,"charisma":3},"modifiers":{"strength":2,"dexterity":-2,"constitution":1,"intelligence":-4,"wisdom":0,"charisma":-4},"initiative_bonus":-2,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":-2,"constitution":1,"intelligence":-4,"wisdom":0,"charisma":-4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":0,"arcana":-4,"athletics":2,"deception":-4,"history":-4,"insight":0,"intimidation":-4,"investigation":-4,"medicine":0,"nature":-4,"perception":0,"performance":-4,"persuasion":-4,"religion":-4,"sleight_of_hand":-2,"stealth":-2,"survival":0},"passive_perception":10,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, deafened, poisoned","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Deafened","key":"deafened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Grass Trip","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: The target is knocked prone.","attacks":[{"name":"Grass Trip attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":null,"damage_die_type":null,"damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"False Appearance","desc":"While the carnivorous sod remains motionless, it is indistinguishable from a normal patch of grass."},{"name":"Spell Eater","desc":"If the carnivorous sod is in an area targeted by a spell that enhances plants in that area, such as the entangle, plant growth, and spike growth spells, the carnivorous sod absorbs the spell, ending it, and gains 10 temporary hp for each level of the spell it absorbed for 1 hour."},{"name":"Tripping Grass","desc":"If the carnivorous sod didn’t move on its previous turn and hits a target with its Grass Trip, it can make one attack with its bite as a bonus action."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_conjoined-queen","name":"Conjoined Queen","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","burrow":20,"climb":30},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":20,"climb":30,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic neutral","languages":{"as_string":"Common","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":168,"hit_dice":"16d10+80","experience_points":5900,"ability_scores":{"strength":18,"dexterity":16,"constitution":21,"intelligence":13,"wisdom":14,"charisma":18},"modifiers":{"strength":4,"dexterity":3,"constitution":5,"intelligence":1,"wisdom":2,"charisma":4},"initiative_bonus":3,"saving_throws":{"dexterity":7,"wisdom":6},"saving_throws_all":{"strength":4,"dexterity":7,"constitution":5,"intelligence":1,"wisdom":6,"charisma":4},"skill_bonuses":{"perception":6},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":1,"athletics":4,"deception":4,"history":1,"insight":2,"intimidation":4,"investigation":1,"medicine":2,"nature":1,"perception":6,"performance":4,"persuasion":4,"religion":1,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened, poisoned","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The conjoined queen makes two slam attacks and one sting attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Queen's Wrathful Clattering","desc":"The conjoined queen clacks her long chitinous legs together, inciting rage in her allies. Each ally within 60 feet of the queen who can hear her has advantage on its next attack roll, and its speed is increased by 10 until the end of its next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"PER_DAY","param":1}},{"name":"Slam","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Sting","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 14 (4d6) poison damage.","attacks":[{"name":"Sting attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":4,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"The conjoined queen has advantage on saving throws against spells and other magical effects."},{"name":"Pheromones","desc":"A creature that starts its turn within 30 feet of the conjoined queen must succeed on a DC 14 Constitution saving throw or be charmed for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. While charmed, the creature drops anything it is holding and is stunned. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the conjoined queen’s Pheromones for the next 24 hours."},{"name":"Spellcasting","desc":"The conjoined queen is a 9th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The queen has the following sorcerer spells prepared:\n\n- **Cantrips** (At Will): acid splash, mage hand, prestidigitation, ray of frost\n- **1st Level** (4 slots): burning hands, magic missile, shield, thunderwave\n- **2nd Level** (3 slots): detect thoughts, misty step, web\n- **3rd Level** (3 slots): clairvoyance, counterspell, haste\n- **4th Level** (3 slots): banishment, confusion\n- **5th Level** (1 slot): insect plague"},{"name":"Tunneler","desc":"The queen can burrow through solid rock at half her burrowing speed and leaves a 5-foot-diameter tunnel in her wake."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_dread-walker-excavator","name":"Dread Walker Excavator","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Construct","key":"construct"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","climb":30,"swim":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"","data":[]},"armor_class":16,"armor_detail":"natural armor","hit_points":75,"hit_dice":"10d10+20","experience_points":1800,"ability_scores":{"strength":18,"dexterity":19,"constitution":14,"intelligence":14,"wisdom":16,"charisma":12},"modifiers":{"strength":4,"dexterity":4,"constitution":2,"intelligence":2,"wisdom":3,"charisma":1},"initiative_bonus":4,"saving_throws":{"dexterity":7,"wisdom":6},"saving_throws_all":{"strength":4,"dexterity":7,"constitution":2,"intelligence":2,"wisdom":6,"charisma":1},"skill_bonuses":{"perception":6},"skill_bonuses_all":{"acrobatics":4,"animal_handling":3,"arcana":2,"athletics":4,"deception":1,"history":2,"insight":3,"intimidation":1,"investigation":2,"medicine":3,"nature":2,"perception":6,"performance":1,"persuasion":1,"religion":2,"sleight_of_hand":4,"stealth":4,"survival":3},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"poison, psychic","damage_immunities":[{"name":"Poison","key":"poison"},{"name":"Psychic","key":"psychic"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Excavation Beam","desc":"Ranged Weapon Attack: +7 to hit, range 30/60 ft., one target. Hit: 17 (5d6) force damage.","attacks":[{"name":"Excavation Beam attack","attack_type":"WEAPON","to_hit_mod":7,"reach":null,"range":30,"long_range":60,"target_creature_only":false,"damage_die_count":5,"damage_die_type":"D6) force","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Force","key":"force"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Foreleg","desc":"Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.","attacks":[{"name":"Foreleg attack","attack_type":"WEAPON","to_hit_mod":7,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":4,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The excavator makes two foreleg attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Arcane Instability","desc":"When the excavator is reduced to half its maximum hp or fewer, unstable arcane energy begins to pour from its metal body. A creature that touches the unstable excavator or hits it with a melee attack while within 5 feet of it takes 3 (1d6) force damage."},{"name":"Spider Climb","desc":"The excavator can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_glacier-behemoth","name":"Glacier Behemoth","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Huge","key":"huge"},"challenge_rating":12.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":20,"climb":10,"swim":10},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":172,"hit_dice":"15d12+75","experience_points":8400,"ability_scores":{"strength":24,"dexterity":3,"constitution":21,"intelligence":4,"wisdom":14,"charisma":7},"modifiers":{"strength":7,"dexterity":-4,"constitution":5,"intelligence":-3,"wisdom":2,"charisma":-2},"initiative_bonus":-4,"saving_throws":{"constitution":9,"wisdom":6},"saving_throws_all":{"strength":7,"dexterity":-4,"constitution":9,"intelligence":-3,"wisdom":6,"charisma":-2},"skill_bonuses":{"athletics":11,"perception":6},"skill_bonuses_all":{"acrobatics":-4,"animal_handling":2,"arcana":-3,"athletics":11,"deception":-2,"history":-3,"insight":2,"intimidation":-2,"investigation":-3,"medicine":2,"nature":-3,"perception":6,"performance":-2,"persuasion":-2,"religion":-3,"sleight_of_hand":-4,"stealth":-4,"survival":2},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"cold","damage_immunities":[{"name":"Cold","key":"cold"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"grappled, prone, restrained","condition_immunities":[{"name":"Grappled","key":"grappled"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one creature. Hit: 33 (4d12 + 7) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D12","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Inexorable Charge","desc":"If the glacier behemoth moves at least 10 feet, it can then use this action to continue moving in a 40-foot line that is 15 feet wide. Each creature in this line must make a DC 17 Dexterity saving throw. On a failure, a creature takes 35 (10d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone. The glacier behemoth's movement along this line doesn't provoke opportunity attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The glacier behemoth makes two bite attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Ground Disruptor","desc":"When the glacier behemoth moves, it can choose to make the area it moves through difficult terrain. When it uses Inexorable Charge, it automatically makes the ground difficult terrain."},{"name":"Unstoppable","desc":"Difficult terrain composed of ice, rocks, sand, or natural vegetation, living or dead, doesn’t cost the glacier behemoth extra movement. Its speed can’t be reduced by any effect."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_kirikari","name":"Kirikari","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Huge","key":"huge"},"challenge_rating":9.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","swim":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":30},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":16,"armor_detail":"natural armor","hit_points":142,"hit_dice":"15d12+45","experience_points":5000,"ability_scores":{"strength":21,"dexterity":17,"constitution":16,"intelligence":4,"wisdom":14,"charisma":4},"modifiers":{"strength":5,"dexterity":3,"constitution":3,"intelligence":-3,"wisdom":2,"charisma":-3},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":3,"constitution":3,"intelligence":-3,"wisdom":2,"charisma":-3},"skill_bonuses":{"perception":6,"stealth":11},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":-3,"athletics":5,"deception":-3,"history":-3,"insight":2,"intimidation":-3,"investigation":-3,"medicine":2,"nature":-3,"perception":6,"performance":-3,"persuasion":-3,"religion":-3,"sleight_of_hand":3,"stealth":11,"survival":2},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"acid, poison","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 31 (4d12 + 5) piercing damage plus 10 (3d6) poison damage, and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the kirikari can't bite another target.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D12","damage_bonus":5,"damage_type":null,"extra_damage_die_count":3,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Blinding Veil","desc":"The kirikari expels a cloud of intensified mist, heavily obscuring everything within 30 feet of it. The mist thins back to lightly obscuring the area at the end of the kirikari's next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}},{"name":"Multiattack","desc":"The kirikari makes two slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage plus 9 (2d8) acid damage.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Corrosive Mold","desc":"A creature that starts its turn grappled by the kirikari must succeed on a DC 15 Constitution saving throw or take 9 (2d8) acid damage."},{"name":"Misty Veil","desc":"The kirikari emits a light fog within 30 feet of itself. The mist moves with the kirikari, lightly obscuring the area around it. If dispersed by a wind of moderate or greater speed (at least 10 miles per hour), the mist reappears at the start of the kirikari’s next turn."},{"name":"Unseen Attacker","desc":"On each of its turns, the kirikari can use a bonus action to take the Hide action. If the kirikari is hidden from a creature and hits it with an attack, the target takes an extra 7 (2d6) damage from the attack."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_pal-rai-yuk","name":"Pal-Rai-Yuk","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Huge","key":"huge"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","burrow":40,"swim":60},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":40,"climb":20,"swim":60},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Aquan, Common, Draconic","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Draconic","key":"draconic","desc":"Typical speakers include dragons and dragonborn."}]},"armor_class":16,"armor_detail":"natural armor","hit_points":133,"hit_dice":"14d12+42","experience_points":3900,"ability_scores":{"strength":21,"dexterity":11,"constitution":16,"intelligence":10,"wisdom":13,"charisma":18},"modifiers":{"strength":5,"dexterity":0,"constitution":3,"intelligence":0,"wisdom":1,"charisma":4},"initiative_bonus":0,"saving_throws":{"constitution":6},"saving_throws_all":{"strength":5,"dexterity":0,"constitution":6,"intelligence":0,"wisdom":1,"charisma":4},"skill_bonuses":{"athletics":8,"stealth":3},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":0,"athletics":8,"deception":4,"history":0,"insight":1,"intimidation":4,"investigation":0,"medicine":1,"nature":0,"perception":1,"performance":4,"persuasion":4,"religion":0,"sleight_of_hand":0,"stealth":3,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"cold","damage_resistances":[{"name":"Cold","key":"cold"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"frightened","condition_immunities":[{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 27 (4d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained. The pal-rai-yuk has two heads, each of which can grapple only one target.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The pal-rai-yuk makes two bite attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Swallow","desc":"The pal-rai-yuk makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the creature is restrained, it has total cover against attacks and other effects outside the pal-rai-yuk, and it takes 18 (4d8) acid damage at the start of each of the pal-rai-yuk's turns. The pal-rai-yuk can have up to three Medium or smaller creatures swallowed at a time.\n\nThe swallowed creature can see outside of the pal-rai-yuk, but it can't target those outside the pal-rai-yuk with spells or cast spells or use features that allow it to leave the pal-rai-yuk's stomach. In addition, nothing can physically pass through the pal-rai-yuk's stomach, preventing creatures inside the stomach from making attack rolls against creatures outside the stomach.\n\nIf the pal-rai-yuk takes 20 damage or more on a single turn from a creature inside it, the pal-rai-yuk must succeed on a DC 16 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the pal-rai-yuk. If the pal-rai-yuk dies, a swallowed creature is no longer restrained by it and can escape the corpse by using 15 feet of movement, exiting prone.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Forgotten Prey","desc":"A creature that starts its turn grappled by the pal-rai-yuk must succeed on a DC 16 Charisma saving throw or be invisible and inaudible to all creatures other than the pal-rai-yuk. In addition, when the pal-rai-yuk swallows a creature, each of that creature’s allies within 1 mile of the pal-rai-yuk must succeed on a DC 16 Wisdom saving throw or forget the swallowed creature’s existence. At the end of each of the creature’s turns, it can repeat the saving throw, remembering the swallowed creature on a success."},{"name":"Hold Breath","desc":"The pal-rai-yuk can hold its breath for 1 hour."},{"name":"Magic Resistance","desc":"The pal-rai-yuk has advantage on saving throws against spells and other magical effects."},{"name":"Two Heads","desc":"The pal-rai-yuk has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_quickserpent","name":"Quickserpent","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Large","key":"large"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","burrow":20,"climb":20},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":20,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"understands Terran but can't speak","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":102,"hit_dice":"12d10+36","experience_points":1100,"ability_scores":{"strength":20,"dexterity":12,"constitution":17,"intelligence":5,"wisdom":14,"charisma":7},"modifiers":{"strength":5,"dexterity":1,"constitution":3,"intelligence":-3,"wisdom":2,"charisma":-2},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":1,"constitution":3,"intelligence":-3,"wisdom":2,"charisma":-2},"skill_bonuses":{"stealth":3},"skill_bonuses_all":{"acrobatics":1,"animal_handling":2,"arcana":-3,"athletics":5,"deception":-2,"history":-3,"insight":2,"intimidation":-2,"investigation":-3,"medicine":2,"nature":-3,"perception":2,"performance":-2,"persuasion":-2,"religion":-3,"sleight_of_hand":1,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (1d6 + 5) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 5) bludgeoning damage, and the target is grappled (escape DC 15) if it is Large or smaller. Until this grapple ends, the creature is restrained, and the quickserpent can't constrict another target.","attacks":[{"name":"Constrict attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":5,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Quicksand Pit","desc":"The quickserpent turns a 10-foot cube of natural mud or loose stone into a pit of quicksand. Each creature in the area when the quickserpent creates the pit must succeed on a DC 15 Dexterity saving throw or sink 1d4 feet into the quicksand and become restrained. A creature that successfully saves moves to the pit's edge as it is formed. A creature that enters the quicksand for the first time on a turn or starts its turn in the quicksand it sinks 1d4 feet and is restrained. A creature that is completely submerged in quicksand can't breathe.\n\nA restrained creature can try to escape by taking an action to make a DC 15 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the edge of the quicksand. A creature within 5 feet of the quicksand can take an action to pull a creature out of the quicksand. Doing so requires a successful DC 15 Strength check, and the quickserpent has advantage on attack rolls against the creature until the end of the creature's next turn.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":5}}],"traits":[{"name":"Swamp Camouflage","desc":"The quickserpent has advantage on Dexterity (Stealth) checks made to hide in swampy terrain."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_spawn-of-hriggala","name":"Spawn of Hriggala","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Huge","key":"huge"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","burrow":30},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":30,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Darakhul, Void Speech","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Void Speech","key":"void-speech","desc":"Void speech is a rename of Deep Speech from Tome of Beasts."}]},"armor_class":16,"armor_detail":"natural armor","hit_points":138,"hit_dice":"12d12+60","experience_points":5900,"ability_scores":{"strength":25,"dexterity":7,"constitution":21,"intelligence":6,"wisdom":8,"charisma":4},"modifiers":{"strength":7,"dexterity":-2,"constitution":5,"intelligence":-2,"wisdom":-1,"charisma":-3},"initiative_bonus":-2,"saving_throws":{"constitution":9,"wisdom":3},"saving_throws_all":{"strength":7,"dexterity":-2,"constitution":9,"intelligence":-2,"wisdom":3,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":-1,"arcana":-2,"athletics":7,"deception":-3,"history":-2,"insight":-1,"intimidation":-3,"investigation":-2,"medicine":-1,"nature":-2,"perception":-1,"performance":-3,"persuasion":-3,"religion":-2,"sleight_of_hand":-2,"stealth":-2,"survival":-1},"passive_perception":9,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Lightning","key":"lightning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":30,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the spawn can't bite another target.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":7,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Escape the Material","desc":"The spawn burrows at least 20 feet through natural rock and opens a portal to the plane of the undead at the end of this movement. The portal remains for 2d4 rounds. The spawn can't have more than one portal open at a time.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The spawn of Hriggala makes two attacks: one with its bite and one with its tendrils.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tendrils","desc":"Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (3d6 + 7) bludgeoning damage plus 14 (4d6) necrotic damage. If the target is a creature, it must succeed on a DC 17 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creature finishes a short or long rest. The creature dies if this effect reduces its hp maximum to 0. No physical trace of the creature remains when killed in this way.","attacks":[{"name":"Tendrils attack","attack_type":"WEAPON","to_hit_mod":11,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":7,"damage_type":null,"extra_damage_die_count":4,"extra_damage_die_type":"D6","extra_damage_bonus":0,"extra_damage_type":{"name":"Necrotic","key":"necrotic"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Magic Resistance","desc":"The spawn has advantage on saving throws against spells and other magical effects."},{"name":"Tunneler","desc":"The spawn can move through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_stone-creeper","name":"Stone Creeper","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Plant","key":"plant"},"size":{"name":"Medium","key":"medium"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","climb":20},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":15},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":12,"armor_detail":"","hit_points":30,"hit_dice":"4d8+12","experience_points":200,"ability_scores":{"strength":12,"dexterity":15,"constitution":16,"intelligence":4,"wisdom":6,"charisma":4},"modifiers":{"strength":1,"dexterity":2,"constitution":3,"intelligence":-3,"wisdom":-2,"charisma":-3},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":1,"dexterity":2,"constitution":3,"intelligence":-3,"wisdom":-2,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":2,"animal_handling":-2,"arcana":-3,"athletics":1,"deception":-3,"history":-3,"insight":-2,"intimidation":-3,"investigation":-3,"medicine":-2,"nature":-3,"perception":-2,"performance":-3,"persuasion":-3,"religion":-3,"sleight_of_hand":2,"stealth":2,"survival":-2},"passive_perception":8,"resistances_and_immunities":{"damage_immunities_display":"acid, poison","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"bludgeoning","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Acid-coated Thorn","desc":"Ranged Weapon Attack: +4 to hit, range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 2 (1d4) acid damage.","attacks":[{"name":"Acid-coated Thorn attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D4","damage_bonus":2,"damage_type":null,"extra_damage_die_count":1,"extra_damage_die_type":"D4","extra_damage_bonus":0,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Thorned Vine","desc":"Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 5 (1d6 + 2) piercing damage plus 5 (2d4) acid damage.","attacks":[{"name":"Thorned Vine attack","attack_type":"WEAPON","to_hit_mod":4,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":2,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D4","extra_damage_bonus":0,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Weaken Stone","desc":"While climbing on a wall or ceiling made of worked stone, the stone creeper injects its acid into the mortar, weakening the structure. Each creature within 10 feet of the wall or in a 10-foot cube beneath the ceiling must make a DC 12 Dexterity saving throw, taking 7 (2d6) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails its saving throw when beneath a ceiling is also knocked prone and buried. The buried target is restrained and unable to breathe or stand up. A creature, including the target, can take its action to remove the rubble and free the buried target by succeeding on a DC 10 Strength check.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"False Appearance","desc":"While the stone creeper remains motionless, it is indistinguishable from an ordinary vine."},{"name":"Mass of Vines","desc":"The stone creeper can move through a space as narrow as 1 foot wide without squeezing."},{"name":"Spider Climb","desc":"The stone creeper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob2_swamp-lily","name":"Swamp Lily","document":{"name":"Tome of Beasts 2","key":"tob2","type":"SOURCE","display_name":"Tome of Beasts 2","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts-2/"},"type":{"name":"Plant","key":"plant"},"size":{"name":"Medium","key":"medium"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":15,"unit":"feet"},"speed_all":{"unit":"feet","walk":15,"crawl":7,"hover":false,"fly":0,"burrow":0,"climb":7,"swim":7},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":136,"hit_dice":"16d8+64","experience_points":2900,"ability_scores":{"strength":16,"dexterity":9,"constitution":18,"intelligence":4,"wisdom":12,"charisma":17},"modifiers":{"strength":3,"dexterity":-1,"constitution":4,"intelligence":-3,"wisdom":1,"charisma":3},"initiative_bonus":-1,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":-1,"constitution":4,"intelligence":-3,"wisdom":1,"charisma":3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":1,"arcana":-3,"athletics":3,"deception":3,"history":-3,"insight":1,"intimidation":3,"investigation":-3,"medicine":1,"nature":-3,"perception":1,"performance":3,"persuasion":3,"religion":-3,"sleight_of_hand":-1,"stealth":-1,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, deafened, poisoned","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Deafened","key":"deafened"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":null,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Fake Feast","desc":"The swamp lily magically creates the image of a banquet within 5 feet of itself that compels creatures to eat from it. Each creature within 60 feet of the banquet that can see the banquet must succeed on a DC 15 Wisdom saving throw or be charmed by the lily. The lily must take a bonus action on its subsequent turns to maintain the illusion. The illusion ends if the lily is incapacitated.\n\nWhile charmed by the lily, a target is incapacitated and ignores the banquets of other lilies. If the charmed target is more than 5 feet away from the lily's banquet, the target must move on its turn toward the banquet by the most direct route, trying to get within 5 feet. It doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the lily, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the saving throw is successful, the effect ends on it. A target that successfully saves is immune to this swamp lily's Fake Feast for the next 24 hours.\n\nIf the charmed target starts its turn within 5 feet of the banquet, it eats the feast and must make a DC 15 Constitution saving throw. On a failure, the creature takes 21 (6d6) poison damage and is poisoned for 1 minute. On a success, the creature takes half the damage and isn't poisoned.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The swamp lily makes two root attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Root","desc":"Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 12 (2d8 + 3) bludgeoning damage, and the target must make a DC 15 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.","attacks":[{"name":"Root attack","attack_type":"WEAPON","to_hit_mod":6,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":3,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Discern Food Preferences","desc":"The swamp lily can use an action to read the surface thoughts of all creatures within 60 feet of it. This works like the detect thoughts spell, except the lily can only determine each creature’s favorite food. Each creature within range must succeed on a DC 15 Wisdom saving throw or have disadvantage on its saving throw against the lily’s Fake Feast action."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob_angler-worm","name":"Angler Worm","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Huge","key":"huge"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","climb":20},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":10},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":133,"hit_dice":"14d12+42","experience_points":1100,"ability_scores":{"strength":14,"dexterity":5,"constitution":16,"intelligence":3,"wisdom":14,"charisma":1},"modifiers":{"strength":2,"dexterity":-3,"constitution":3,"intelligence":-4,"wisdom":2,"charisma":-5},"initiative_bonus":-3,"saving_throws":{},"saving_throws_all":{"strength":2,"dexterity":-3,"constitution":3,"intelligence":-4,"wisdom":2,"charisma":-5},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":-3,"animal_handling":2,"arcana":-4,"athletics":2,"deception":-5,"history":-4,"insight":2,"intimidation":-5,"investigation":-4,"medicine":2,"nature":-4,"perception":2,"performance":-5,"persuasion":-5,"religion":-4,"sleight_of_hand":-3,"stealth":-3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, charmed, deafened, poisoned, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage plus 3 (1d6) acid damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Coils","desc":"Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 13 (3d8) acid damage, and the target creature must make a successful DC 12 Dexterity saving throw or be pulled adjacent to the angler worm (if it wasn't already) and grappled in the angler worm's coils (escape DC 12). While grappled this way, the creature is restrained by the angler worm (but not by its snare lines), it can't breathe, and it takes 22 (5d8) acid damage at the start of each of the angler worm's turns. A creature that escapes from the angler worm's coils may need to make an immediate DC 12 Dexterity saving throw to avoid being restrained again, if it escapes into a space occupied by more snare lines.","attacks":[{"name":"Coils attack","attack_type":"WEAPON","to_hit_mod":4,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Ethereal Lure","desc":"The angler worm selects a spot within 20 feet of itself; that spot glows with a faint, blue light until the start of the worm's next turn. All other creatures that can see the light at the start of their turn must make a successful DC 12 Wisdom saving throw or be charmed until the start of their next turn. A creature charmed this way must Dash toward the light by the most direct route, automatically fails saving throws against being restrained by snare lines, and treats the angler worm as invisible.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":4}},{"name":"Multiattack","desc":"An angler worm makes one bite attack. It also makes one coils attack against every enemy creature restrained by its threads and within reach of its coils-once it has coiled around one creature it stops coil attacks against others.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Keen Touch","desc":"The angler worm has advantage on Wisdom (Perception) checks that rely on vibrations."},{"name":"Spider Climb","desc":"The worm can climb difficult surfaces, including upside down on ceilings and along its snare lines, without needing an ability check. The angler worm is never restrained by its own or other angler worms' snare lines."},{"name":"Transparent Trap","desc":"A successful DC 12 Wisdom (Perception) check must be made to spot angler worm snare lines, and the check is always made with disadvantage unless the searcher has some means of overcoming the snares' invisibility. A creature that enters a space containing angler worm snare lines must make a successful DC 12 Dexterity saving throw or be restrained by the sticky snares (escape DC 14). This saving throw is made with disadvantage if the creature was unaware of the snare lines' presence."}],"creaturesets":[],"environments":[{"name":"Caves","key":"caves"},{"name":"Ruins","key":"ruins"},{"name":"Underworld","key":"underworld"}],"illustration":null},{"key":"tob_cavelight-moss","name":"Cavelight Moss","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Plant","key":"plant"},"size":{"name":"Large","key":"large"},"challenge_rating":4.0,"proficiency_bonus":null,"speed":{"walk":5,"unit":"feet","climb":5},"speed_all":{"unit":"feet","walk":5,"crawl":2,"hover":false,"fly":0,"burrow":0,"climb":5,"swim":2},"category":"Monsters","subcategory":null,"alignment":"neutral","languages":{"as_string":"-","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":95,"hit_dice":"10d10+40","experience_points":1100,"ability_scores":{"strength":24,"dexterity":10,"constitution":18,"intelligence":1,"wisdom":13,"charisma":5},"modifiers":{"strength":7,"dexterity":0,"constitution":4,"intelligence":-5,"wisdom":1,"charisma":-3},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":7,"dexterity":0,"constitution":4,"intelligence":-5,"wisdom":1,"charisma":-3},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":-5,"athletics":7,"deception":-3,"history":-5,"insight":1,"intimidation":-3,"investigation":-5,"medicine":1,"nature":-5,"perception":1,"performance":-3,"persuasion":-3,"religion":-5,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"acid, cold, fire; slashing from nonmagical attacks","damage_resistances":[{"name":"Acid","key":"acid"},{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, deafened, frightened, paralyzed, prone, stunned, unconscious","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Prone","key":"prone"},{"name":"Stunned","key":"stunned"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Strength Drain","desc":"Living creatures hit by the cavelight moss's tendril attack or caught up in its grapple must make a successful DC 14 Constitution saving throw or 1 level of exhaustion. Creatures that succeed are immune to that particular cavelight moss's Strength Drain ability for 24 hours. For every level of exhaustion drained, the cavelight moss gains 5 temporary hit points.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tendrils","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) bludgeoning damage. If the target is a creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the cavelight moss can't use its tendrils against another target.","attacks":[{"name":"Tendrils attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D12","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Luminescence","desc":"The chemicals within cavelight moss make the entire creature shed light as a torch. A cavelight moss cannot suppress this effect. It can, however, diminish the light produced to shed illumination as a candle."}],"creaturesets":[],"environments":[{"name":"Caves","key":"caves"},{"name":"Ruins","key":"ruins"},{"name":"Underworld","key":"underworld"}],"illustration":null},{"key":"tob_corrupting-ooze","name":"Corrupting Ooze","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Ooze","key":"ooze"},"size":{"name":"Large","key":"large"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","swim":30},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":30},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"-","data":[]},"armor_class":12,"armor_detail":"natural armor","hit_points":115,"hit_dice":"10d10+60","experience_points":1800,"ability_scores":{"strength":16,"dexterity":10,"constitution":22,"intelligence":4,"wisdom":2,"charisma":1},"modifiers":{"strength":3,"dexterity":0,"constitution":6,"intelligence":-3,"wisdom":-4,"charisma":-5},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":0,"constitution":6,"intelligence":-3,"wisdom":-4,"charisma":-5},"skill_bonuses":{"stealth":3},"skill_bonuses_all":{"acrobatics":0,"animal_handling":-4,"arcana":-3,"athletics":3,"deception":-5,"history":-3,"insight":-4,"intimidation":-5,"investigation":-3,"medicine":-4,"nature":-3,"perception":-4,"performance":-5,"persuasion":-5,"religion":-3,"sleight_of_hand":0,"stealth":3,"survival":-4},"passive_perception":5,"resistances_and_immunities":{"damage_immunities_display":"acid, fire, poison","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Fire","key":"fire"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"slashing, bludgeoning","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion, frightened, paralyzed, petrified, poisoned","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":60,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Slam","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 3 (1d6) acid damage, and the target is grappled (escape DC 13).","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":6,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Corrupting Touch","desc":"When a corrupting ooze scores a critical hit or starts its turn with a foe grappled, it can dissolve one leather, metal, or wood item of its choosing in the possession of the target creature. A mundane item is destroyed automatically; a magical item is destroyed if its owner fails to make a successful DC 16 Dexterity saving throw."},{"name":"Strong Swimmer","desc":"A corrupting ooze naturally floats on the surface of water. It swims with a pulsating motion that propels it faster than walking speed."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null},{"key":"tob_mordant-snare","name":"Mordant Snare","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":15.0,"proficiency_bonus":null,"speed":{"walk":10,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":10,"crawl":5,"hover":false,"fly":0,"burrow":20,"climb":5,"swim":5},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"Common, Primordial","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."},{"name":"Primordial","key":"primordial","desc":"Typical speakers are elementals."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":264,"hit_dice":"16d20+96","experience_points":13000,"ability_scores":{"strength":23,"dexterity":16,"constitution":22,"intelligence":15,"wisdom":14,"charisma":6},"modifiers":{"strength":6,"dexterity":3,"constitution":6,"intelligence":2,"wisdom":2,"charisma":-2},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":6,"dexterity":3,"constitution":6,"intelligence":2,"wisdom":2,"charisma":-2},"skill_bonuses":{"deception":8},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":2,"athletics":6,"deception":8,"history":2,"insight":2,"intimidation":-2,"investigation":2,"medicine":2,"nature":2,"perception":2,"performance":-2,"persuasion":-2,"religion":2,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"acid","damage_immunities":[{"name":"Acid","key":"acid"}],"damage_resistances_display":"bludgeoning from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"prone","condition_immunities":[{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Filaments","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage plus 10 (3d6) acid damage, and the target is grappled (escape DC 16) and restrained.","attacks":[{"name":"Filaments attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The mordant snare makes four melee attacks, using any combination of tentacle attacks, spike attacks, and filament attacks. No creature can be targeted by more than one filament attack per turn.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Spike","desc":"Ranged Weapon Attack: +8 to hit, range 20/60 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 3 (1d6) acid damage.","attacks":[{"name":"Spike attack","attack_type":"WEAPON","to_hit_mod":8,"reach":null,"range":20,"long_range":60,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Tentacle","desc":"Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage plus 7 (2d6) acid damage.","attacks":[{"name":"Tentacle attack","attack_type":"WEAPON","to_hit_mod":11,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Absorb Channeled Energy","desc":"If a mordant snare is in the area of effect of a turn undead attempt, it gains temporary hit points. For each mordant puppet that would have been affected by the turning if it were a zombie, the mordant snare gains 10 temporary hit points, to a maximum of 60."},{"name":"Buried","desc":"Until it does something to reveal its presence, a buried mordant snare is treated as if it's invisible."},{"name":"Magic Resistance","desc":"The mordant snare has advantage on saving throws against spells and other magical effects."},{"name":"Mordant Puppets","desc":"A mordant snare can control up to four bodies per tentacle. These \"puppets\"look and move like zombies. Treat each one as a zombie, but limited in movement to the 30-foot-by-30-foot area above the buried snare. Unlike normal zombies, any creature within 5 feet of a mordant puppet when the puppet takes piercing or slashing damage takes 3 (1d6) acid damage (spray from the wound). All puppets attached to a particular tentacle are destroyed if the mordant snare attacks with that tentacle; this does 9 (2d8) acid damage per puppet to all creatures within 5 feet of any of those puppets, or half damage with a successful DC 16 Dexterity saving throw. Damage done to puppet zombies doesn't affect the mordant snare. If the snare is killed, all of its puppets die immediately without causing any acid damage."}],"creaturesets":[],"environments":[{"name":"Caves","key":"caves"},{"name":"Ruins","key":"ruins"},{"name":"Underworld","key":"underworld"}],"illustration":null},{"key":"tob_sand-silhouette","name":"Sand Silhouette","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":6.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","burrow":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":30,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"all languages it knew in life","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":105,"hit_dice":"14d8+42","experience_points":2300,"ability_scores":{"strength":18,"dexterity":12,"constitution":17,"intelligence":7,"wisdom":12,"charisma":10},"modifiers":{"strength":4,"dexterity":1,"constitution":3,"intelligence":-2,"wisdom":1,"charisma":0},"initiative_bonus":1,"saving_throws":{},"saving_throws_all":{"strength":4,"dexterity":1,"constitution":3,"intelligence":-2,"wisdom":1,"charisma":0},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":1,"animal_handling":1,"arcana":-2,"athletics":4,"deception":0,"history":-2,"insight":1,"intimidation":0,"investigation":-2,"medicine":1,"nature":-2,"perception":1,"performance":0,"persuasion":0,"religion":-2,"sleight_of_hand":1,"stealth":1,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"necrotic, poison","damage_immunities":[{"name":"Necrotic","key":"necrotic"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, exhaustion, grappled, frightened, paralyzed, petrified, poisoned, prone, restrained, unconscious","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Exhaustion","key":"exhaustion"},{"name":"Frightened","key":"frightened"},{"name":"Grappled","key":"grappled"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Engulf","desc":"The sand silhouette engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded and restrained, but no longer grappled. It must make a successful DC 15 Constitution saving throw at the start of each of the sand silhouette's turns or take 14 (3d6 + 4) bludgeoning damage. If the sand silhouette moves, the engulfed target moves with it. The sand silhouette can only engulf one creature at a time.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Haunted Haboob","desc":"The sand silhouette turns into a 60-foot radius roiling cloud of dust and sand filled with frightening shapes. A creature that starts its turn inside the cloud must choose whether to close its eyes and be blinded until the start of its next turn, or keep its eyes open and make a DC 15 Wisdom saving throw. If the saving throw fails, the creature is frightened for 1 minute. A frightened creature repeats the Wisdom saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":4}},{"name":"Multiattack","desc":"The sand silhouette makes two slam attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the sand silhouette engulfs it.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Camouflage","desc":"While in desert environments, the sand silhouette can use the Hide action even while under direct observation."},{"name":"Sand Form","desc":"The sand silhouette can move through a space as narrow as 1 inch wide without squeezing."},{"name":"Sand Glide","desc":"The sand silhouette can burrow through nonmagical, loose sand without disturbing the material it is moving through. It is invisible while burrowing this way."},{"name":"Vulnerability to Water","desc":"For every 5 feet the sand silhouette moves while touching water, or for every gallon of water splashed on it, it takes 2 (1d4) cold damage. If the sand silhouette is completely immersed in water, it takes 10 (4d4) cold damage."}],"creaturesets":[],"environments":[{"name":"Desert","key":"desert"}],"illustration":null},{"key":"tob_sand-spider","name":"Sand Spider","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Large","key":"large"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":20,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":105,"hit_dice":"14d10+28","experience_points":2900,"ability_scores":{"strength":20,"dexterity":17,"constitution":14,"intelligence":4,"wisdom":12,"charisma":4},"modifiers":{"strength":5,"dexterity":3,"constitution":2,"intelligence":-3,"wisdom":1,"charisma":-3},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":3,"constitution":2,"intelligence":-3,"wisdom":1,"charisma":-3},"skill_bonuses":{"perception":4,"stealth":6},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":-3,"athletics":5,"deception":-3,"history":-3,"insight":1,"intimidation":-3,"investigation":-3,"medicine":1,"nature":-3,"perception":4,"performance":-3,"persuasion":-3,"religion":-3,"sleight_of_hand":3,"stealth":6,"survival":1},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 16 (2d10 + 5) piercing damage plus 13 (3d8) poison damage, or half as much poison damage with a successful DC 13 Constitution saving throw.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Impaling Leg","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage. If the sand spider scores a critical hit with this attack, it rolls damage dice three times instead of twice. If both impaling leg attacks hit the same target, the second hit does an extra 11 (1d12 + 5) piercing damage.","attacks":[{"name":"Impaling Leg attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D12","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The sand spider makes two attacks with its impaling legs and one bite attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Trapdoor Ambush","desc":"When a creature walks over a sand spider's hidden burrow, the spider can use its reaction to attack that creature with two impaling leg attacks. The creature is considered a surprised target for both attacks. If one or both attacks hit and the target is a Medium or smaller creature, then the sand spider and the target engage in a Strength contest. If the creature wins, it can immediately move 5 feet away from the sand spider. If the contest results in a tie, the creature is grappled (escape DC 15). If the sand spider wins, the creature is grappled and dragged by the sand spider 30 feet into its lair. If the creature is still grappled at the start of the sand spider's next turn, it becomes restrained instead. The restrained creature can escape by using an action to make a successful DC 15 Strength (Athletics) check.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Ambusher","desc":"The sand spider has advantage on attack rolls against surprised targets."},{"name":"Sand Stealth","desc":"The sand spider gains an additional +3 to Stealth (+9 in total) in sand terrain."},{"name":"Spider Climb","desc":"The sand spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."}],"creaturesets":[],"environments":[{"name":"Desert","key":"desert"},{"name":"Grassland or Plains","key":"grassland"}],"illustration":null},{"key":"tob_sathaq-worm","name":"Sathaq Worm","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Elemental","key":"elemental"},"size":{"name":"Huge","key":"huge"},"challenge_rating":10.0,"proficiency_bonus":null,"speed":{"walk":20,"unit":"feet","burrow":20,"swim":20},"speed_all":{"unit":"feet","walk":20,"crawl":10,"hover":false,"fly":0,"burrow":20,"climb":10,"swim":20},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"understands Deep Speech and Terran, but can't speak","data":[]},"armor_class":16,"armor_detail":"natural armor","hit_points":172,"hit_dice":"15d12+75","experience_points":5900,"ability_scores":{"strength":22,"dexterity":6,"constitution":20,"intelligence":5,"wisdom":12,"charisma":9},"modifiers":{"strength":6,"dexterity":-2,"constitution":5,"intelligence":-3,"wisdom":1,"charisma":-1},"initiative_bonus":-2,"saving_throws":{},"saving_throws_all":{"strength":6,"dexterity":-2,"constitution":5,"intelligence":-3,"wisdom":1,"charisma":-1},"skill_bonuses":{"perception":5,"stealth":2},"skill_bonuses_all":{"acrobatics":-2,"animal_handling":1,"arcana":-3,"athletics":6,"deception":-1,"history":-3,"insight":1,"intimidation":-1,"investigation":-3,"medicine":1,"nature":-3,"perception":5,"performance":-1,"persuasion":-1,"religion":-3,"sleight_of_hand":-2,"stealth":2,"survival":1},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"acid, poison","damage_immunities":[{"name":"Acid","key":"acid"},{"name":"Poison","key":"poison"}],"damage_resistances_display":"fire; bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"thunder","damage_vulnerabilities":[{"name":"Thunder","key":"thunder"}],"condition_immunities_display":"exhaustion, paralyzed, petrified, poisoned, unconscious","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Poisoned","key":"poisoned"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Dexterity saving throw or be swallowed by the sathaq worm. A swallowed creature is blinded and restrained, has total cover against attacks and other effects outside the worm, and takes 7 (2d6) bludgeoning damage plus 7 (2d6) slashing damage plus 7 (2d6) acid damage at the start of each of the sathaq worm's turns. The sathaq worm can have only one creature swallowed at a time. If the sathaq worm takes 20 damage or more on a single turn from a creature inside it, the sathaq worm must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls prone in a space within 5 feet of the sathaq worm. If the sathaq worm dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 10 feet of movement, exiting prone.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":10,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Agonizing Aura","desc":"The sathaq worms' presence induces pain in creatures native to the Material Plane. Any creature that starts its turn within 30 feet of the sathaq worm must make a DC 17 Fortitude saving throw. On a failed save, the creature is poisoned until the start of its next turn. If a creature's saving throw succeeds, it is immune to the sathaq worm's Agonizing Aura for the next 24 hours."},{"name":"Earth Glide","desc":"The sathaq worm can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through."},{"name":"Earthen Camoflage","desc":"The sathaq worm's stealth bonus is increased to +6 in sand, mud, or dirt."},{"name":"Siege Monster","desc":"The sathaq worm deals double damage to objects and structures."}],"creaturesets":[],"environments":[{"name":"Caves","key":"caves"},{"name":"Desert","key":"desert"},{"name":"Ruins","key":"ruins"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Underworld","key":"underworld"}],"illustration":null},{"key":"tob_shoggoth","name":"Shoggoth","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Aberration","key":"aberration"},"size":{"name":"Huge","key":"huge"},"challenge_rating":19.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","climb":30,"swim":30},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":30},"category":"Monsters","subcategory":null,"alignment":"chaotic neutral","languages":{"as_string":"Void Speech","data":[{"name":"Void Speech","key":"void-speech","desc":"Void speech is a rename of Deep Speech from Tome of Beasts."}]},"armor_class":18,"armor_detail":"natural armor","hit_points":387,"hit_dice":"25d12+225","experience_points":22000,"ability_scores":{"strength":26,"dexterity":14,"constitution":28,"intelligence":12,"wisdom":16,"charisma":13},"modifiers":{"strength":8,"dexterity":2,"constitution":9,"intelligence":1,"wisdom":3,"charisma":1},"initiative_bonus":2,"saving_throws":{},"saving_throws_all":{"strength":8,"dexterity":2,"constitution":9,"intelligence":1,"wisdom":3,"charisma":1},"skill_bonuses":{"perception":9},"skill_bonuses_all":{"acrobatics":2,"animal_handling":3,"arcana":1,"athletics":8,"deception":1,"history":1,"insight":3,"intimidation":1,"investigation":1,"medicine":3,"nature":1,"perception":9,"performance":1,"persuasion":1,"religion":1,"sleight_of_hand":2,"stealth":2,"survival":3},"passive_perception":19,"resistances_and_immunities":{"damage_immunities_display":"cold, thunder, slashing","damage_immunities":[{"name":"Cold","key":"cold"},{"name":"Slashing","key":"slashing"},{"name":"Thunder","key":"thunder"}],"damage_resistances_display":"fire, bludgeoning, piercing","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"blinded, deafened, prone, stunned, unconscious","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Deafened","key":"deafened"},{"name":"Prone","key":"prone"},{"name":"Stunned","key":"stunned"},{"name":"Unconscious","key":"unconscious"}]},"normal_sight_range":10560,"darkvision_range":120,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Multiattack","desc":"The shoggoth makes 1d4 + 1 slam attacks. Reroll the number of attacks at the start of each of the shoggoth's turns.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Slam","desc":"Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage, and the target is grappled (escape DC 18) and restrained. The shoggoth can grapple any number of creatures simultaneously, and this has no effect on its number of attacks.","attacks":[{"name":"Slam attack","attack_type":"WEAPON","to_hit_mod":14,"reach":15,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":4,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Bludgeoning","key":"bludgeoning"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Absorb Flesh","desc":"The body of a creature that dies while grappled by a shoggoth is completely absorbed into the shoggoth's mass. No portion of it remains to be used in raise dead, reincarnate, and comparable spells that require touching the dead person's body."},{"name":"Amorphous","desc":"A shoggoth can move through a space as small as 1 foot wide. It must spend 1 extra foot of movement for every foot it moves through a space smaller than itself, but it isn't subject to any other penalties for squeezing."},{"name":"Anaerobic","desc":"A shoggoth doesn't need oxygen to live. It can exist with equal comfort at the bottom of the ocean or in the vacuum of outer space."},{"name":"Hideous Piping","desc":"The fluting noises made by a shoggoth are otherworldly and mind-shattering. A creature that can hear this cacophony at the start of its turn and is within 120 feet of a shoggoth must succeed on a DC 15 Wisdom saving throw or be confused (as the spell confusion) for 1d4 rounds. Creatures that roll a natural 20 on this saving throw become immune to the Hideous Piping for 24 hours. Otherwise, characters who meet the conditions must repeat the saving throw every round."},{"name":"Keen Senses","desc":"A shoggoth has advantage on Wisdom (Perception) checks that rely on hearing or smell."},{"name":"Rolling Charge","desc":"If the shoggoth moves at least 20 feet straight toward a creature and hits it with a slam attack on the same turn, that creature must succeed on a DC 20 Dexterity saving throw or be knocked prone. If the creature is knocked prone, the shoggoth immediately moves into the creature's space as a bonus action and crushes the creature beneath its bulk. The crushed creature can't breathe, is restrained, and takes 11 (2d10) bludgeoning damage at the start of each of the shoggoth's turns. A crushed creature remains in its space and does not move with the shoggoth. A crushed creature can escape by using an action and making a successful DC 19 Strength check. On a success, the creature crawls into an empty space within 5 feet of the shoggoth."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null},{"key":"tob_spawn-of-arbeyach","name":"Spawn Of Arbeyach","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Fiend","key":"fiend"},"size":{"name":"Medium","key":"medium"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","climb":20},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"lawful evil","languages":{"as_string":"Infernal","data":[{"name":"Infernal","key":"infernal","desc":"Typical speakers are devils."}]},"armor_class":17,"armor_detail":"natural armor","hit_points":78,"hit_dice":"12d8+24","experience_points":1800,"ability_scores":{"strength":18,"dexterity":15,"constitution":15,"intelligence":10,"wisdom":13,"charisma":12},"modifiers":{"strength":4,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":1,"charisma":1},"initiative_bonus":2,"saving_throws":{"wisdom":4},"saving_throws_all":{"strength":4,"dexterity":2,"constitution":2,"intelligence":0,"wisdom":4,"charisma":1},"skill_bonuses":{"perception":4,"stealth":5},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":0,"athletics":4,"deception":1,"history":0,"insight":1,"intimidation":1,"investigation":0,"medicine":1,"nature":0,"perception":4,"performance":1,"persuasion":1,"religion":0,"sleight_of_hand":2,"stealth":5,"survival":1},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"poisoned","condition_immunities":[{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 4 (1d8) poison damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"A Spawn of Arbeyach makes one bite attack and two stinger attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Stinger","desc":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 9 (2d8) poison damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. A poisoned creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.","attacks":[{"name":"Stinger attack","attack_type":"WEAPON","to_hit_mod":7,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Hive Mind","desc":"Spawn of Arbeyach share a bond with other members of their hive that enhances their hive mates' perception. As long as a spawn is within 60 feet of at least one hive mate, it has advantage on initiative rolls and Wisdom (Perception) checks. If one spawn is aware of a particular danger, all others in the hive are, too. No spawn in a hive mind is surprised at the beginning of an encounter unless all of them are."},{"name":"Innate Spellcasting","desc":"The spawn of Arbeyach's spellcasting ability is Charisma. The Spawn of Arbeyach can innately cast the following spells, requiring no material components: 1/day: conjure animals (only swarms of insects) Scent Communication. Spawn of Arbeyach can communicate with each other and all swarms of insects within 60 feet via pheromone transmission. In a hive, this range extends to cover the entire hive. This is a silent and instantaneous mode of communication that only Arbeyach, spawn of Arbeyach, and swarms of insects can understand. As a bonus action, the spawn of Arbeyach can use this trait to control and give orders to one swarm of insects within 60 feet."}],"creaturesets":[],"environments":[],"illustration":null},{"key":"tob_vesiculosa","name":"Vesiculosa","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Plant","key":"plant"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":0,"unit":"feet","burrow":5},"speed_all":{"unit":"feet","walk":0,"crawl":0,"hover":false,"fly":0,"burrow":5,"climb":0,"swim":0},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":203,"hit_dice":"14d20+56","experience_points":7200,"ability_scores":{"strength":20,"dexterity":10,"constitution":19,"intelligence":2,"wisdom":14,"charisma":2},"modifiers":{"strength":5,"dexterity":0,"constitution":4,"intelligence":-4,"wisdom":2,"charisma":-4},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":0,"constitution":4,"intelligence":-4,"wisdom":2,"charisma":-4},"skill_bonuses":{"perception":6},"skill_bonuses_all":{"acrobatics":0,"animal_handling":2,"arcana":-4,"athletics":5,"deception":-4,"history":-4,"insight":2,"intimidation":-4,"investigation":-4,"medicine":2,"nature":-4,"perception":6,"performance":-4,"persuasion":-4,"religion":-4,"sleight_of_hand":0,"stealth":0,"survival":2},"passive_perception":16,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"fire, bludgeoning, piercing","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Fire","key":"fire"},{"name":"Piercing","key":"piercing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, blinded, deafened, frightened, prone","condition_immunities":[{"name":"Blinded","key":"blinded"},{"name":"Charmed","key":"charmed"},{"name":"Deafened","key":"deafened"},{"name":"Frightened","key":"frightened"},{"name":"Prone","key":"prone"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Engulf","desc":"The vesiculosa engulfs all restrained or unconscious creatures within 5 feet of its main body (up to 2 Large, 4 Medium or 8 Small creatures). An engulfed creature is restrained, has total cover against attacks and other effects outside the vesiculosa, and takes 21 (6d6) acid damage at the start of each of the vesiculosa's turns. When the vesiculosa moves, the engulfed creature moves with it. An engulfed creature can try to escape by using an action to make a DC 15 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the vesiculosa's main body.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Entrap","desc":"The vesiculosa targets a Large or smaller creature within 5 feet of one of its rootlet swarms. The target takes 10 (4d4) piercing damage and is grappled (escape DC 15), or takes half damage and isn't grappled if it makes a successful DC 17 Dexterity saving throw. Until the grapple ends, the target is restrained, it has disadvantage on Strength checks and Strength saving throws, and that rootlet swarm can't entrap another target.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The vesiculosa uses Entrap 4 times, and uses Reel and Engulf once each. It loses one Entrap attack for each rootlet swarm that's been destroyed.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Reel","desc":"Each rootlet swarm that has a creature grappled moves up to 20 feet toward the vesiculosa's main body. Rootlets wander up to 100 feet from the main body.","attacks":[],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"False Appearance","desc":"While the vesiculosa remains motionless, it is indistinguishable from a normal pool of water."},{"name":"Rich Sapphire Heartvine","desc":"A vesiculosa's heartvine resembles a lump of sapphire and is highly prized by alchemists (worth 1,000 gp). It can be reached with an hour or two of hard digging."},{"name":"Rootlet Swarms","desc":"The vesiculosa is surrounded at all times by four Medium swarms of Tiny rootlets that move as the vesiculosa directs. Each swarm has a speed of 30 feet, can be targeted independently, has 25 hit points, and (unlike the parent plant) quite vulnerable to fire damage. Other than that, they have the same statistics as the vesiculosa's main body. For each swarm that drops to 0 hit points, the vesiculosa loses one of its Entrap attacks. A destroyed swarm regrows in 24 hours."},{"name":"Sweet Water","desc":"The vesiculosa's pool emits a sweet fragrance that lures creatures to drink. Creatures that are neither undead nor constructs within 60 feet must succeed on a DC 16 Wisdom saving throw or be compelled to approach the vesiculosa and drink. The water is cool and refreshing but carries a sleeping poison: any creature (other than undead and constructs) that drinks from it regains 1d4 hp and recovers from 1 level of exhaustion, but must succeed on a DC 15 Constitution saving throw against poison or fall unconscious for 1 minute. If the saving throw fails by 5 or more, the creature is unconscious for 1 hour. An unconscious creature wakes up if it takes damage or if another creature uses an action to shake it awake."},{"name":"Verdant","desc":"The vesiculosa's sap seeps into the soil, promoting lush vegetation. At any given time, 3d6 beneficial fruits (fruit, nuts, figs, dates) can be found within 30 feet of the vesiculosa. These have the same effect as berries from a goodberry spell, but they retain their potency for one week after being picked or after the vesiculosa is killed."}],"creaturesets":[],"environments":[{"name":"Desert","key":"desert"},{"name":"Badlands","key":"tob_badlands"}],"illustration":null},{"key":"bfrd_ankheg","name":"Ankheg","document":{"name":"Black Flag SRD","key":"bfrd","type":"SOURCE","display_name":"Black Flag SRD","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/black-flag-reference-document/"},"type":{"name":"Monstrosity","key":"monstrosity"},"size":{"name":"Large","key":"large"},"challenge_rating":2.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","burrow":10},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":10,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"-","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":57,"hit_dice":null,"experience_points":450,"ability_scores":{"strength":20,"dexterity":10,"constitution":12,"intelligence":1,"wisdom":12,"charisma":6},"modifiers":{"strength":5,"dexterity":0,"constitution":1,"intelligence":-5,"wisdom":1,"charisma":-2},"initiative_bonus":0,"saving_throws":{"strength":5,"dexterity":0,"constitution":1,"intelligence":-5,"wisdom":1,"charisma":-2},"saving_throws_all":{"strength":5,"dexterity":0,"constitution":1,"intelligence":-5,"wisdom":1,"charisma":-2},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":-5,"athletics":5,"deception":-2,"history":-5,"insight":1,"intimidation":-2,"investigation":-5,"medicine":1,"nature":-5,"perception":1,"performance":-2,"persuasion":-2,"religion":-5,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"acid,Monstrosity Resilience","damage_resistances":[{"name":"Acid","key":"acid"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Acid Spray","desc":"The ankheg spits acid in a line that is 30 feet long and 5 feet wide, provided it has no creature grappled. Each creature in that line must make a DC 13 DEX save, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":{"type":"RECHARGE_ON_ROLL","param":6}},{"name":"Bite","desc":"_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage plus 9 (2d8) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can't Bite another target.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":3,"damage_type":null,"extra_damage_die_count":2,"extra_damage_die_type":"D8","extra_damage_bonus":0,"extra_damage_type":{"name":"Acid","key":"acid"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Save for Later","desc":"The ankheg quickly digs a small hole and stuffs one creature grappled by it into the hole, burying the creature and ending the grapple. A buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 13 STR check.","attacks":[],"action_type":"BONUS_ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Monstrosity Resilience","desc":"The ankheg is resistant to exhaustion and to the frightened condition."}],"creaturesets":[],"environments":[],"illustration":null}]}