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Until this grapple ends, the target is restrained and the glass gator can't attack a different target.","attacks":[{"name":"Claws attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D4","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Constrict","desc":"One creature that's already grappled by the glass gator takes 7 (2d4 + 2) bludgeoning damage plus 7 (2d6) poison damage, or half as much poison damage with a successful DC 11 Constitution saving throw.","attacks":[],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Silt Cloud","desc":"After taking damage while in water, the glass gator thrashes to stir up a 10-foot-radius cloud of silt around itself. The area inside the sphere is heavily obscured for 1 minute (10 rounds) in still water or 5 (2d4) rounds in a strong current. After stirring up the silt, the glass gator can move its speed.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Amphibious","desc":"The glass gator can breathe air and water."},{"name":"Lunge","desc":"When the glass gator leaps at least 10 feet toward a creature and hits that creature with a claws attack on the same turn, it can immediately constrict the target as a bonus action."},{"name":"Standing Leap","desc":"The glass gator can long jump up to 15 feet from water or up to 10 feet on land, with or without a running start."},{"name":"Transparency","desc":"The glass gator has advantage on Dexterity (Stealth) checks while underwater or in dim light."}],"creaturesets":[],"environments":[{"name":"Ocean","key":"ocean"},{"name":"Swamp or Marsh","key":"swamp"}],"illustration":null},{"key":"tob_greater-death-butterfly-swarm","name":"Greater Death Butterfly Swarm","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Huge","key":"huge"},"challenge_rating":6.0,"proficiency_bonus":null,"speed":{"walk":5,"unit":"feet","fly":40,"hover":true},"speed_all":{"unit":"feet","walk":5,"crawl":2,"hover":true,"fly":40,"burrow":0,"climb":2,"swim":2},"category":"Monsters","subcategory":null,"alignment":"chaotic evil","languages":{"as_string":"","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":84,"hit_dice":"13d12","experience_points":2300,"ability_scores":{"strength":1,"dexterity":16,"constitution":10,"intelligence":1,"wisdom":15,"charisma":12},"modifiers":{"strength":-5,"dexterity":3,"constitution":0,"intelligence":-5,"wisdom":2,"charisma":1},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":-5,"dexterity":3,"constitution":0,"intelligence":-5,"wisdom":2,"charisma":1},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":3,"animal_handling":2,"arcana":-5,"athletics":-5,"deception":1,"history":-5,"insight":2,"intimidation":1,"investigation":-5,"medicine":2,"nature":-5,"perception":2,"performance":1,"persuasion":1,"religion":-5,"sleight_of_hand":3,"stealth":3,"survival":2},"passive_perception":12,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"bludgeoning, piercing, and slashing","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"}],"damage_vulnerabilities_display":"cold, fire","damage_vulnerabilities":[{"name":"Cold","key":"cold"},{"name":"Fire","key":"fire"}],"condition_immunities_display":"charmed, frightened, paralyzed, petrified, prone, restrained, petrified","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"},{"name":"Paralyzed","key":"paralyzed"},{"name":"Petrified","key":"petrified"},{"name":"Prone","key":"prone"},{"name":"Restrained","key":"restrained"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bites","desc":"Melee Weapon Attack: +6 to hit, reach 0 ft., every target in the swarm's space. Hit: 24 (6d6 + 3) piercing damage, or 13 (3d6 + 3) piercing damage if the swarm has half of its hit points or fewer. The target also takes 17 (5d6) poison damage and becomes poisoned for 1d4 rounds; a successful DC 15 Constitution saving throw reduces poison damage by half and prevents the poisoned condition.","attacks":[{"name":"Bites attack","attack_type":"WEAPON","to_hit_mod":6,"reach":0,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":6,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The swarm makes a Bite attack against every target in its spaces.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Potent Poison","desc":"The death butterfly swarm's poison affects corporeal undead who are otherwise immune to poison."},{"name":"Swarm","desc":"The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points."},{"name":"Weight of Wings","desc":"As death butterfly swarm but with DC 16 Dexterity saving throw"}],"creaturesets":[],"environments":[{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"}],"illustration":null},{"key":"tob_jba-fofi-spider","name":"J'ba Fofi Spider","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Large","key":"large"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","climb":40},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":40,"swim":20},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"","data":[]},"armor_class":18,"armor_detail":"natural armor","hit_points":75,"hit_dice":"10d10+20","experience_points":700,"ability_scores":{"strength":17,"dexterity":17,"constitution":15,"intelligence":4,"wisdom":13,"charisma":6},"modifiers":{"strength":3,"dexterity":3,"constitution":2,"intelligence":-3,"wisdom":1,"charisma":-2},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":3,"dexterity":3,"constitution":2,"intelligence":-3,"wisdom":1,"charisma":-2},"skill_bonuses":{"stealth":5},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":-3,"athletics":3,"deception":-2,"history":-3,"insight":1,"intimidation":-2,"investigation":-3,"medicine":1,"nature":-3,"perception":1,"performance":-2,"persuasion":-2,"religion":-3,"sleight_of_hand":3,"stealth":5,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":10,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 8 (1d10 + 3) piercing damage plus 22 (5d8) poison damage, or half as much poison damage with a successful DC 12 Constitution saving throw. A target dropped to 0 hit points by this attack is stable but poisoned and paralyzed for 1 hour, even after regaining hit points.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Camouflaged Webs","desc":"It takes a successful DC 15 Wisdom (Perception) check to spot the j'ba fofi's web. A creature that fails to notice a web and comes into contact with it is restrained by the web. A restrained creature can pull free from the web by using an action and making a successful DC 12 Strength check. The web can be attacked and destroyed (AC 10; hp 5; vulnerable to fire damage; immune to bludgeoning, poison, and psychic damage)."},{"name":"Jungle Stealth","desc":"The j'ba fofi spider gains an additional +2 to Stealth (+7 in total) in forest or jungle terrain."},{"name":"Spider Climb","desc":"The j'ba fofi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."},{"name":"Spider Symbiosis","desc":"No ordinary spider will attack the j'ba fofi unless magically controlled or the j'ba fofi attacks it first. 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Unless it's surprised, a creature can avoid the saving throw by choosing to avert its eyes at the start of its turn. A creature that averts its eyes can't see the swarm until the start of its next turn, when it can choose to avert its eyes again. If the creature looks at the swarm in the meantime, it must immediately make the saving throw. The saving throw is made with advantage if the swarm of prismatic beetles is in dim light, and this ability has no effect if the swarm is in darkness."},{"name":"Swarm","desc":"The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. 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Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or take 3 (1d6) poison damage and be poisoned until the start of the spider's next turn. The target fails the saving throw automatically and takes an extra 1d6 poison damage if it is bitten by another red-banded line spider while poisoned this way.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":5,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Swingline","desc":"Ranged Weapon Attack: +5 to hit, range 60 ft., one target. Hit: the spider immediately moves the full length of the webbing (up to 60 feet) to the target and delivers a bite with advantage. This attack can be used only if the spider is higher than its target and at least 10 feet away.","attacks":[{"name":"Swingline attack","attack_type":"WEAPON","to_hit_mod":5,"reach":null,"range":60,"long_range":null,"target_creature_only":false,"damage_die_count":0,"damage_die_type":null,"damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":null,"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Spider Climb","desc":"The spider can climb difficult surfaces, including upside down and on ceilings, without needing to make an ability check."},{"name":"Web Walker","desc":"The spider ignores movement restrictions caused by webbing."}],"creaturesets":[],"environments":[{"name":"Arctic or Tundra","key":"arctic"},{"name":"Caves","key":"caves"},{"name":"Coast","key":"coast"},{"name":"Desert","key":"desert"},{"name":"Forest or Jungle","key":"forest"},{"name":"Grassland or Plains","key":"grassland"},{"name":"Hills","key":"hills"},{"name":"Laboratory","key":"laboratory"},{"name":"Lake","key":"lake"},{"name":"Mountain","key":"mountain"},{"name":"Ocean","key":"ocean"},{"name":"Ruins","key":"ruins"},{"name":"Sewer","key":"sewer"},{"name":"Shadowfell","key":"shadowfell"},{"name":"The Abyss","key":"srd_abyss"},{"name":"Astral Plane","key":"srd_astral-plane"},{"name":"Elysium","key":"srd_elysium"},{"name":"Ethereal Plane","key":"srd_ethereal-plane"},{"name":"Feywild","key":"srd_feywild"},{"name":"Hell","key":"srd_hell"},{"name":"Material Plane","key":"srd_material-plane"},{"name":"Plane of Air","key":"srd_plane-of-air"},{"name":"Plane of Earth","key":"srd_plane-of-earth"},{"name":"Plane of Fire","key":"srd_plane-of-fire"},{"name":"Plane of Water","key":"srd_plane-of-water"},{"name":"Swamp or Marsh","key":"swamp"},{"name":"Temple","key":"temple"},{"name":"Badlands","key":"tob_badlands"},{"name":"Tomb","key":"tomb"},{"name":"Underworld","key":"underworld"},{"name":"Urban","key":"urban"}],"illustration":null},{"key":"tob_sand-spider","name":"Sand Spider","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Large","key":"large"},"challenge_rating":7.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","burrow":20},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":20,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":105,"hit_dice":"14d10+28","experience_points":2900,"ability_scores":{"strength":20,"dexterity":17,"constitution":14,"intelligence":4,"wisdom":12,"charisma":4},"modifiers":{"strength":5,"dexterity":3,"constitution":2,"intelligence":-3,"wisdom":1,"charisma":-3},"initiative_bonus":3,"saving_throws":{},"saving_throws_all":{"strength":5,"dexterity":3,"constitution":2,"intelligence":-3,"wisdom":1,"charisma":-3},"skill_bonuses":{"perception":4,"stealth":6},"skill_bonuses_all":{"acrobatics":3,"animal_handling":1,"arcana":-3,"athletics":5,"deception":-3,"history":-3,"insight":1,"intimidation":-3,"investigation":-3,"medicine":1,"nature":-3,"perception":4,"performance":-3,"persuasion":-3,"religion":-3,"sleight_of_hand":3,"stealth":6,"survival":1},"passive_perception":14,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":60,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 16 (2d10 + 5) piercing damage plus 13 (3d8) poison damage, or half as much poison damage with a successful DC 13 Constitution saving throw.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":8,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D10","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Impaling Leg","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage. If the sand spider scores a critical hit with this attack, it rolls damage dice three times instead of twice. If both impaling leg attacks hit the same target, the second hit does an extra 11 (1d12 + 5) piercing damage.","attacks":[{"name":"Impaling Leg attack","attack_type":"WEAPON","to_hit_mod":8,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D12","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The sand spider makes two attacks with its impaling legs and one bite attack.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Trapdoor Ambush","desc":"When a creature walks over a sand spider's hidden burrow, the spider can use its reaction to attack that creature with two impaling leg attacks. The creature is considered a surprised target for both attacks. If one or both attacks hit and the target is a Medium or smaller creature, then the sand spider and the target engage in a Strength contest. If the creature wins, it can immediately move 5 feet away from the sand spider. If the contest results in a tie, the creature is grappled (escape DC 15). If the sand spider wins, the creature is grappled and dragged by the sand spider 30 feet into its lair. If the creature is still grappled at the start of the sand spider's next turn, it becomes restrained instead. The restrained creature can escape by using an action to make a successful DC 15 Strength (Athletics) check.","attacks":[],"action_type":"REACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Ambusher","desc":"The sand spider has advantage on attack rolls against surprised targets."},{"name":"Sand Stealth","desc":"The sand spider gains an additional +3 to Stealth (+9 in total) in sand terrain."},{"name":"Spider Climb","desc":"The sand spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."}],"creaturesets":[],"environments":[{"name":"Desert","key":"desert"},{"name":"Grassland or Plains","key":"grassland"}],"illustration":null},{"key":"tob_savager","name":"Savager","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Large","key":"large"},"challenge_rating":8.0,"proficiency_bonus":null,"speed":{"walk":40,"unit":"feet","climb":20},"speed_all":{"unit":"feet","walk":40,"crawl":20,"hover":false,"fly":0,"burrow":0,"climb":20,"swim":20},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":115,"hit_dice":"1d10+60","experience_points":3900,"ability_scores":{"strength":22,"dexterity":14,"constitution":22,"intelligence":2,"wisdom":10,"charisma":13},"modifiers":{"strength":6,"dexterity":2,"constitution":6,"intelligence":-4,"wisdom":0,"charisma":1},"initiative_bonus":2,"saving_throws":{"dexterity":5,"constitution":9},"saving_throws_all":{"strength":6,"dexterity":5,"constitution":9,"intelligence":-4,"wisdom":0,"charisma":1},"skill_bonuses":{"perception":3},"skill_bonuses_all":{"acrobatics":2,"animal_handling":0,"arcana":-4,"athletics":6,"deception":1,"history":-4,"insight":0,"intimidation":1,"investigation":-4,"medicine":0,"nature":-4,"perception":3,"performance":1,"persuasion":1,"religion":-4,"sleight_of_hand":2,"stealth":2,"survival":0},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"bludgeoning, piercing, and slashing from nonmagical attacks","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"},{"name":"Piercing","key":"piercing"},{"name":"Slashing","key":"slashing"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"charmed, frightened","condition_immunities":[{"name":"Charmed","key":"charmed"},{"name":"Frightened","key":"frightened"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) piercing damage.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D12","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +9 to hit, reach 10 ft., one target. 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If the save succeeds, the creature moves to the nearest empty space outside the cone; if the saving throw fails, the creature becomes drenched in musk. A creature that enters the area of the cone while the musk persists is saturated automatically. A creature saturated in musk is poisoned. In addition, every creature that starts its turn within 5 feet of a saturated creature must make a successful DC 15 Constitution saving throw or be poisoned until the start of its next turn. Serpopard musk (and the poisoning) wear off naturally in 1d4 hours. A saturated creature can end the effect early by spending 20 minutes thoroughly washing itself, its clothes, and its equipment with water and soap.","attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Sinuous Strikeback","desc":"The serpopard can take any number of reactions in a round, but it can react only once to each trigger."},{"name":"Swamp Stealth","desc":"The serpopard gains an additional +2 to Stealth (+7 in total) in sand or swamp terrain."}],"creaturesets":[],"environments":[{"name":"Grassland or Plains","key":"grassland"},{"name":"Swamp or Marsh","key":"swamp"}],"illustration":null},{"key":"tob_spinosaurus","name":"Spinosaurus","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":13.0,"proficiency_bonus":null,"speed":{"walk":60,"unit":"feet","swim":40},"speed_all":{"unit":"feet","walk":60,"crawl":30,"hover":false,"fly":0,"burrow":0,"climb":30,"swim":40},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":15,"armor_detail":"natural armor","hit_points":231,"hit_dice":"14d20+84","experience_points":10000,"ability_scores":{"strength":27,"dexterity":9,"constitution":22,"intelligence":2,"wisdom":11,"charisma":10},"modifiers":{"strength":8,"dexterity":-1,"constitution":6,"intelligence":-4,"wisdom":0,"charisma":0},"initiative_bonus":-1,"saving_throws":{},"saving_throws_all":{"strength":8,"dexterity":-1,"constitution":6,"intelligence":-4,"wisdom":0,"charisma":0},"skill_bonuses":{"perception":5},"skill_bonuses_all":{"acrobatics":-1,"animal_handling":0,"arcana":-4,"athletics":8,"deception":0,"history":-4,"insight":0,"intimidation":0,"investigation":-4,"medicine":0,"nature":-4,"perception":5,"performance":0,"persuasion":0,"religion":-4,"sleight_of_hand":-1,"stealth":-1,"survival":0},"passive_perception":15,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +13 to hit, reach 15 ft., one target. 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If a creature's saving throw is successful or the effect ends for it, the creature is immune to the spinosaurus' Frightful Presence for the next 24 hours.","attacks":[],"action_type":"ACTION","order_in_statblock":4,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Move","desc":"The spinosaurus moves up to half its speed.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The spinosaurus makes one bite attack and two claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Roar","desc":"The spinosaurus uses Frightful Presence.","attacks":[],"action_type":"LEGENDARY_ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Tail","desc":"Melee Weapon Attack: +13 to hit, reach 20 ft., one target. 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The swarm can't regain hit points or gain temporary hit points."}],"creaturesets":[],"environments":[{"name":"Ocean","key":"ocean"}],"illustration":null},{"key":"tob_ychen-bannog","name":"Ychen Bannog","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Gargantuan","key":"gargantuan"},"challenge_rating":11.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet"},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":25},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":17,"armor_detail":"natural armor","hit_points":231,"hit_dice":"14d20+84","experience_points":7200,"ability_scores":{"strength":28,"dexterity":10,"constitution":23,"intelligence":3,"wisdom":12,"charisma":10},"modifiers":{"strength":9,"dexterity":0,"constitution":6,"intelligence":-4,"wisdom":1,"charisma":0},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":9,"dexterity":0,"constitution":6,"intelligence":-4,"wisdom":1,"charisma":0},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":-4,"athletics":9,"deception":0,"history":-4,"insight":1,"intimidation":0,"investigation":-4,"medicine":1,"nature":-4,"perception":1,"performance":0,"persuasion":0,"religion":-4,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"bludgeoning","damage_resistances":[{"name":"Bludgeoning","key":"bludgeoning"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"}]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Destroying Bellow","desc":"The ychen bannog delivers a fearsome bellow that can be heard up to ten miles away. 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As it moves through the creature's space, the ychen bannog can make a stomp attack as a bonus action."},{"name":"Peaceful Creature","desc":"The ychen bannog abhors combat and flees from it if possible. If unable to flee, the ychen bannog can attack a foe or obstacle to clear a path to safety. As an action, a driver or handler mounted on the ychen bannog or adjacent to it can make a DC 16 Wisdom (Animal Handling) check. On a success, the ychen bannog moves and attacks as directed by the driver. On a failure, the beast flees. The driver or handler must have proficiency in Animal Handling to attempt this check."}],"creaturesets":[],"environments":[{"name":"Forest or Jungle","key":"forest"},{"name":"Hills","key":"hills"},{"name":"Mountain","key":"mountain"}],"illustration":null},{"key":"tob_young-spinosaurus","name":"Young Spinosaurus","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Huge","key":"huge"},"challenge_rating":5.0,"proficiency_bonus":null,"speed":{"walk":50,"unit":"feet","swim":30},"speed_all":{"unit":"feet","walk":50,"crawl":25,"hover":false,"fly":0,"burrow":0,"climb":25,"swim":30},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":105,"hit_dice":"10d12+40","experience_points":1800,"ability_scores":{"strength":23,"dexterity":11,"constitution":19,"intelligence":2,"wisdom":11,"charisma":8},"modifiers":{"strength":6,"dexterity":0,"constitution":4,"intelligence":-4,"wisdom":0,"charisma":-1},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":6,"dexterity":0,"constitution":4,"intelligence":-4,"wisdom":0,"charisma":-1},"skill_bonuses":{"perception":3},"skill_bonuses_all":{"acrobatics":0,"animal_handling":0,"arcana":-4,"athletics":6,"deception":-1,"history":-4,"insight":0,"intimidation":-1,"investigation":-4,"medicine":0,"nature":-4,"perception":3,"performance":-1,"persuasion":-1,"religion":-4,"sleight_of_hand":0,"stealth":0,"survival":0},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":null,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +9 to hit, reach 10ft., one target. Hit: 25 (3d12 + 6) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained and the spinosaurus can't bite another target.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":9,"reach":10,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":3,"damage_die_type":"D12","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Claw","desc":"Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.","attacks":[{"name":"Claw attack","attack_type":"WEAPON","to_hit_mod":9,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D6","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The spinosaurus makes one bite attack and two claw attacks.","attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Tamed","desc":"The spinosaurus never willingly attacks any reptilian humanoid, and if forced or magically compelled to do so it suffers disadvantage on attack rolls. Up to three Medium or one Large creatures can ride the spinosaurus. This trait disappears if the spinosaurus spends a month away from any reptilian humanoid."}],"creaturesets":[],"environments":[{"name":"Forest or Jungle","key":"forest"},{"name":"Swamp or Marsh","key":"swamp"}],"illustration":null},{"key":"tob_zanskaran-viper","name":"Zanskaran Viper","document":{"name":"Tome of Beasts","key":"tob","type":"SOURCE","display_name":"Tome of Beasts","publisher":{"name":"Kobold Press","key":"kobold-press"},"gamesystem":{"name":"5th Edition 2014","key":"5e-2014"},"permalink":"https://koboldpress.com/tome-of-beasts/"},"type":{"name":"Beast","key":"beast"},"size":{"name":"Large","key":"large"},"challenge_rating":1.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet","climb":10,"swim":30},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":10,"swim":30},"category":"Monsters","subcategory":null,"alignment":"unaligned","languages":{"as_string":"-","data":[]},"armor_class":14,"armor_detail":"natural armor","hit_points":38,"hit_dice":"4d10+16","experience_points":200,"ability_scores":{"strength":12,"dexterity":11,"constitution":18,"intelligence":2,"wisdom":13,"charisma":2},"modifiers":{"strength":1,"dexterity":0,"constitution":4,"intelligence":-4,"wisdom":1,"charisma":-4},"initiative_bonus":0,"saving_throws":{},"saving_throws_all":{"strength":1,"dexterity":0,"constitution":4,"intelligence":-4,"wisdom":1,"charisma":-4},"skill_bonuses":{},"skill_bonuses_all":{"acrobatics":0,"animal_handling":1,"arcana":-4,"athletics":1,"deception":-4,"history":-4,"insight":1,"intimidation":-4,"investigation":-4,"medicine":1,"nature":-4,"perception":1,"performance":-4,"persuasion":-4,"religion":-4,"sleight_of_hand":0,"stealth":0,"survival":1},"passive_perception":11,"resistances_and_immunities":{"damage_immunities_display":"","damage_immunities":[],"damage_resistances_display":"","damage_resistances":[],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"","condition_immunities":[]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) piercing damage, and the target must make a successful DC 14 Constitution saving throw or become poisoned. While poisoned this way, the target is blind and takes 7 (2d6) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself with a success.","attacks":[{"name":"Bite attack","attack_type":"WEAPON","to_hit_mod":3,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":2,"damage_die_type":"D8","damage_bonus":null,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Poison","key":"poison"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":null,"limited_to_form":null,"usage_limits":null}],"traits":[],"creaturesets":[],"environments":[],"illustration":null}]}