{"key":"srd-2024_wight","name":"Wight","document":{"name":"System Reference Document 5.2","key":"srd-2024","type":"SOURCE","display_name":"5e 2024 Rules","publisher":{"name":"Wizards of the Coast","key":"wizards-of-the-coast"},"gamesystem":{"name":"5th Edition 2024","key":"5e-2024"},"permalink":"https://dnd.wizards.com/resources/systems-reference-document"},"type":{"name":"Undead","key":"undead"},"size":{"name":"Medium","key":"medium"},"challenge_rating":3.0,"proficiency_bonus":null,"speed":{"walk":30,"unit":"feet"},"speed_all":{"unit":"feet","walk":30,"crawl":15,"hover":false,"fly":0,"burrow":0,"climb":15,"swim":15},"category":"Monsters","subcategory":null,"alignment":"neutral evil","languages":{"as_string":"Common plus one other language","data":[{"name":"Common","key":"common","desc":"Typical speakers are Humans."}]},"armor_class":14,"armor_detail":"natural armor","hit_points":82,"hit_dice":"11d8 + 33","experience_points":700,"ability_scores":{"strength":15,"dexterity":14,"constitution":16,"intelligence":10,"wisdom":13,"charisma":15},"modifiers":{"strength":2,"dexterity":2,"constitution":3,"intelligence":0,"wisdom":1,"charisma":2},"initiative_bonus":4,"saving_throws":{"strength":2,"dexterity":2,"constitution":3,"intelligence":0,"wisdom":1,"charisma":2},"saving_throws_all":{"strength":2,"dexterity":2,"constitution":3,"intelligence":0,"wisdom":1,"charisma":2},"skill_bonuses":{"perception":3,"stealth":4},"skill_bonuses_all":{"acrobatics":2,"animal_handling":1,"arcana":0,"athletics":2,"deception":2,"history":0,"insight":1,"intimidation":2,"investigation":0,"medicine":1,"nature":0,"perception":3,"performance":2,"persuasion":2,"religion":0,"sleight_of_hand":2,"stealth":4,"survival":1},"passive_perception":13,"resistances_and_immunities":{"damage_immunities_display":"poison","damage_immunities":[{"name":"Poison","key":"poison"}],"damage_resistances_display":"necrotic","damage_resistances":[{"name":"Necrotic","key":"necrotic"}],"damage_vulnerabilities_display":"","damage_vulnerabilities":[],"condition_immunities_display":"exhaustion, poisoned","condition_immunities":[{"name":"Exhaustion","key":"exhaustion"},{"name":"Poisoned","key":"poisoned"}]},"normal_sight_range":10560,"darkvision_range":60,"blindsight_range":null,"tremorsense_range":null,"truesight_range":null,"actions":[{"name":"Life Drain","desc":"Constitution Saving Throw: DC 13, one creature within 5 feet. Failure: 6 (1d8 + 2) Necrotic damage, and the target's Hit Point maximum decreases by an amount equal to the damage taken. A Humanoid slain by this attack rises 24 hours later as a Zombie under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at a time.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":3,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Multiattack","desc":"The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Life Drain.","crossreferences":{"to":[]},"attacks":[],"action_type":"ACTION","order_in_statblock":0,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Necrotic Bow","desc":"Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage plus 4 (1d8) Necrotic damage.","crossreferences":{"to":[]},"attacks":[{"name":"Necrotic Bow attack","attack_type":"WEAPON","to_hit_mod":4,"reach":null,"range":150,"long_range":600,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Piercing","key":"piercing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":2,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null},{"name":"Necrotic Sword","desc":"Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Slashing damage plus 4 (1d8) Necrotic damage.","crossreferences":{"to":[]},"attacks":[{"name":"Necrotic Sword attack","attack_type":"WEAPON","to_hit_mod":4,"reach":5,"range":null,"long_range":null,"target_creature_only":false,"damage_die_count":1,"damage_die_type":"D8","damage_bonus":2,"damage_type":null,"extra_damage_die_count":null,"extra_damage_die_type":null,"extra_damage_bonus":null,"extra_damage_type":{"name":"Slashing","key":"slashing"},"distance_unit":"feet"}],"action_type":"ACTION","order_in_statblock":1,"legendary_action_cost":1,"limited_to_form":null,"usage_limits":null}],"traits":[{"name":"Sunlight Sensitivity","desc":"While in sunlight, the wight has Disadvantage on ability checks and attack rolls."}],"creaturesets":[],"environments":[],"illustration":null,"crossreferences":{"to":[]}}