Item List
list: API endpoint for returning a list of items.
retrieve: API endpoint for returning a particular item.
GET /v2/items/?format=api&ordering=-name&page=33
https://api-beta.open5e.com/v2/items/?format=api&ordering=-name&page=34", "previous": "https://api-beta.open5e.com/v2/items/?format=api&ordering=-name&page=32", "results": [ { "url": "https://api-beta.open5e.com/v2/items/srd-2024_dust-of-dryness/?format=api", "key": "srd-2024_dust-of-dryness", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "damage_immunities": [], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dust of Dryness", "desc": "This small packet contains 1d6 + 4 pinches of dust. As a Utilize action, you can sprinkle a pinch of the dust over water, turning up to a 15-foot Cube of water into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible. A creature can take a Utilize action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so destroys the pellet and ends its magic. As a Utilize action, you can sprinkle a pinch of the dust on an Elemental within 5 feet of yourself that is composed mostly of water (such as a Water Elemental). Such a creature exposed to a pinch of the dust makes a DC 13 Constitution saving throw, taking 10d6 Necrotic damage on a failed save or half as much damage on a successful one.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_dust-of-disappearance/?format=api", "key": "srd_dust-of-disappearance", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dust of Disappearance", "desc": "Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_dust-of-disappearance/?format=api", "key": "srd-2024_dust-of-disappearance", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "damage_immunities": [], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dust of Disappearance", "desc": "This powder resembles fine sand. There is enough of it for one use. When you take a Utilize action to throw the dust into the air, you and each creature and object within a 10-foot Emanation originating from you have the Invisible condition for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. Immediately after an affected creature makes an attack roll, deals damage, or casts a spell, the Invisible condition ends for that creature.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_dust-of-desiccation/?format=api", "key": "vom_dust-of-desiccation", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dust of Desiccation", "desc": "This small packet contains soot-like dust. There is enough of it for one use. When you use an action to blow the choking dust from your palm, each creature in a 30-foot cone must make a DC 15 Dexterity saving throw, taking 3d10 necrotic damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw can't speak until the end of its next turn as it chokes on the dust. Alternatively, you can use an action to throw the dust into the air, affecting yourself and each creature within 30 feet of you with the dust.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_dungeoneers-pack/?format=api", "key": "srd-2024_dungeoneers-pack", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Equipment Pack", "key": "equipment-pack", "url": "https://api-beta.open5e.com/v2/itemcategories/equipment-pack/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dungeoneer's Pack", "desc": "A Dungeoneer's Pack contains the following items: Backpack, Caltrops, Crowbar, 2 flasks of Oil, 10 days of Rations, Rope, Tinderbox, 10 Torches, and Waterskin.", "cost": "12.00", "weight": "55.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_dulcimer/?format=api", "key": "srd_dulcimer", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Tools", "key": "tools", "url": "https://api-beta.open5e.com/v2/itemcategories/tools/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dulcimer", "desc": "Several of the most common types of musical instruments are shown on the table as examples. If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency.", "cost": "25.00", "weight": "10.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_drum/?format=api", "key": "srd_drum", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Tools", "key": "tools", "url": "https://api-beta.open5e.com/v2/itemcategories/tools/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Drum", "desc": "Several of the most common types of musical instruments are shown on the table as examples. If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency.", "cost": "6.00", "weight": "3.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_druidic-focus-yew-wand/?format=api", "key": "srd-2024_druidic-focus-yew-wand", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Spellcasting Focus", "key": "spellcasting-focus", "url": "https://api-beta.open5e.com/v2/itemcategories/spellcasting-focus/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Druidic Focus, Yew Wand", "desc": "A Druidic Focus is carved, tied with ribbon, or painted to channel primal magic. A Druid or Ranger can use such an object as a Spellcasting Focus.", "cost": "10.00", "weight": "1.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_druidic-focus-wooden-staff/?format=api", "key": "srd-2024_druidic-focus-wooden-staff", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Spellcasting Focus", "key": "spellcasting-focus", "url": "https://api-beta.open5e.com/v2/itemcategories/spellcasting-focus/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Druidic Focus, Wooden Staff", "desc": "A Druidic Focus is carved, tied with ribbon, or painted to channel primal magic. A Druid or Ranger can use such an object as a Spellcasting Focus. This staff can also be used as a Quarterstaff.", "cost": "5.00", "weight": "4.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_druidic-focus-sprig-of-mistletoe/?format=api", "key": "srd-2024_druidic-focus-sprig-of-mistletoe", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Spellcasting Focus", "key": "spellcasting-focus", "url": "https://api-beta.open5e.com/v2/itemcategories/spellcasting-focus/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Druidic Focus, Sprig of Mistletoe", "desc": "A Druidic Focus is carved, tied with ribbon, or painted to channel primal magic. A Druid or Ranger can use such an object as a Spellcasting Focus.", "cost": "1.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_drow-poison/?format=api", "key": "srd_drow-poison", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/itemcategories/poison/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Drow poison", "desc": "This poison is typically made only by the drow, and only in a place far removed from sunlight. A creature subjected to this poison must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the creature is also unconscious while poisoned in this way. The creature wakes up if it takes damage or if another creature takes an action to shake it awake.\r\n\\n\\n**_Injury._** Injury poison can be applied to weapons, ammunition, trap components, and other objects that deal piercing or slashing damage and remains potent until delivered through a wound or washed off. A creature that takes piercing or slashing damage from an object coated with the poison is exposed to its effects.", "cost": "200.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_dread-scarab/?format=api", "key": "vom_dread-scarab", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dread Scarab", "desc": "The abdomen of this beetleshaped brooch is decorated with the grim semblance of a human skull. If you hold it in your hand for 1 round, an Abyssal inscription appears on its surface, revealing its magical nature. While wearing this brooch, you gain the following benefits:\n- You have advantage on saving throws against spells.\n- The scarab has 9 charges. If you fail a saving throw against a conjuration spell or a harmful effect originating from a celestial creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into dust and is destroyed when its last charge is expended.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_draught-of-the-black-owl/?format=api", "key": "vom_draught-of-the-black-owl", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Potion", "key": "potion", "url": "https://api-beta.open5e.com/v2/itemcategories/potion/?format=api" }, "rarity": { "name": "Common", "url": "https://api-beta.open5e.com/v2/itemrarities/common/?format=api", "key": "common", "rank": 1 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Draught of the Black Owl", "desc": "When you drink this potion, you transform into a black-feathered owl for 1 hour. This effect works like the polymorph spell, except you can take only the form of an owl. While you are in the form of an owl, you retain your Intelligence, Wisdom, and Charisma scores. If you are a druid with the Wild Shape feature, you can transform into a giant owl instead. Drinking this potion doesn't expend a use of Wild Shape.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_draught-of-ambrosia/?format=api", "key": "vom_draught-of-ambrosia", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Potion", "key": "potion", "url": "https://api-beta.open5e.com/v2/itemcategories/potion/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Draught of Ambrosia", "desc": "The liquid in this tiny vial is golden and has a heady, floral scent. When you drink the draught, it fortifies your body and mind, removing any infirmity caused by old age. You stop aging and are immune to any magical and nonmagical aging effects. The magic of the ambrosia lasts ten years, after which time its power fades, and you are once again subject to the ravages of time and continue aging.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_dragonstooth-blade/?format=api", "key": "vom_dragonstooth-blade", "is_magic_item": true, "weapon": { "name": "Longsword", "key": "srd_longsword", "url": "https://api-beta.open5e.com/v2/weapons/srd_longsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Versatile", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_versatile-wp/?format=api" }, "detail": "1d10" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dragonstooth Blade", "desc": "This razor-sharp blade, little more than leather straps around the base of a large tooth, still carries the power of a dragon. This weapon's properties are determined by the type of dragon that once owned this tooth. The GM chooses the dragon type or determines it randomly from the options below. When you hit with an attack using this magic sword, the target takes an extra 1d6 damage of a type determined by the kind of dragon that once owned the tooth. In addition, you have resistance to the type of damage associated with that dragon. | d6 | Damage Type | Dragon Type |\n| --- | ----------- | ------------------- |\n| 1 | Acid | Black or Copper |\n| 2 | Fire | Brass, Gold, or Red |\n| 3 | Poison | Green |\n| 4 | Lightning | Blue or Bronze |\n| 5 | Cold | Silver or White |\n| 6 | Necrotic | Undead |", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_dragon-slayer-shortsword/?format=api", "key": "srd_dragon-slayer-shortsword", "is_magic_item": true, "weapon": { "name": "Shortsword", "key": "srd_shortsword", "url": "https://api-beta.open5e.com/v2/weapons/srd_shortsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d6", "properties": [ { "property": { "name": "Finesse", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_finesse-wp/?format=api" }, "detail": null }, { "property": { "name": "Light", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_light-wp/?format=api" }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dragon Slayer (Shortsword)", "desc": "You gain a +1 bonus to attack and damage rolls made with this magic weapon.\n\nWhen you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon's type. For the purpose of this weapon, \"dragon\" refers to any creature with the dragon type, including dragon turtles and wyverns.", "cost": null, "weight": "2.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_dragon-slayer-rapier/?format=api", "key": "srd_dragon-slayer-rapier", "is_magic_item": true, "weapon": { "name": "Rapier", "key": "srd_rapier", "url": "https://api-beta.open5e.com/v2/weapons/srd_rapier/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Finesse", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_finesse-wp/?format=api" }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dragon Slayer (Rapier)", "desc": "You gain a +1 bonus to attack and damage rolls made with this magic weapon.\n\nWhen you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon's type. For the purpose of this weapon, \"dragon\" refers to any creature with the dragon type, including dragon turtles and wyverns.", "cost": null, "weight": "2.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_dragon-slayer-longsword/?format=api", "key": "srd_dragon-slayer-longsword", "is_magic_item": true, "weapon": { "name": "Longsword", "key": "srd_longsword", "url": "https://api-beta.open5e.com/v2/weapons/srd_longsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Versatile", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_versatile-wp/?format=api" }, "detail": "1d10" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dragon Slayer (Longsword)", "desc": "You gain a +1 bonus to attack and damage rolls made with this magic weapon.\n\nWhen you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon's type. For the purpose of this weapon, \"dragon\" refers to any creature with the dragon type, including dragon turtles and wyverns.", "cost": null, "weight": "3.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_dragon-slayer-greatsword/?format=api", "key": "srd_dragon-slayer-greatsword", "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_two-handed-wp/?format=api" }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dragon Slayer (Greatsword)", "desc": "You gain a +1 bonus to attack and damage rolls made with this magic weapon.\n\nWhen you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon's type. For the purpose of this weapon, \"dragon\" refers to any creature with the dragon type, including dragon turtles and wyverns.", "cost": null, "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_dragon-slayer/?format=api", "key": "srd-2024_dragon-slayer", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dragon Slayer", "desc": "You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon's type if the target is a Dragon.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_dragon-scale-mail/?format=api", "key": "srd_dragon-scale-mail", "is_magic_item": true, "weapon": null, "armor": { "name": "Scale mail", "key": "srd_scale-mail", "url": "https://api-beta.open5e.com/v2/armor/srd_scale-mail/?format=api", "category": "medium", "ac_base": 14, "ac_display": "14 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": true, "strength_score_required": null }, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dragon Scale Mail", "desc": "Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued.\r\n\r\nWhile wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of dragon that provided the scales (see the table).\r\n\r\nAdditionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon within 30 miles of you that is of the same type as the armor. This special action can't be used again until the next dawn.\r\n\r\n| Dragon | Resistance |\r\n|--------|------------|\r\n| Black | Acid |\r\n| Blue | Lightning |\r\n| Brass | Fire |\r\n| Bronze | Lightning |\r\n| Copper | Acid |\r\n| Gold | Fire |\r\n| Green | Poison |\r\n| Red | Fire |\r\n| Silver | Cold |\r\n| White | Cold |", "cost": "0.00", "weight": "45.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_dragon-scale-mail/?format=api", "key": "srd-2024_dragon-scale-mail", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "damage_immunities": [], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dragon Scale Mail", "desc": "Dragon Scale Mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them. Other times, hunters carefully preserve the hide of a dead dragon. In either case, Dragon Scale Mail is highly valued. While wearing this armor, you gain a +1 bonus to Armor Class, you have Advantage on saving throws against the breath weapons of Dragons, and you have Resistance to one damage type determined by the kind of dragon that provided the scales (see the accompanying table). Additionally, you can focus your senses as a Magic action to discern the distance and direction to the closest dragon within 30 miles of yourself that is of the same type as the armor. This action can't be used again until the next dawn.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_dragon-orb/?format=api", "key": "srd-2024_dragon-orb", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Artifact", "url": "https://api-beta.open5e.com/v2/itemrarities/artifact/?format=api", "key": "artifact", "rank": 6 }, "damage_immunities": [], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dragon Orb", "desc": "An orb is an etched crystal globe about 10 inches in diameter. When used, it grows to about 20 inches in diameter, and mist swirls inside it. While attuned to an orb, you can take a Magic action to peer into the orb's depths. You must then make a DC 15 Charisma saving throw. On a successful save, you control the orb for as long as you remain attuned to it. On a failed save, the orb imposes the Charmed condition on you for as long as you remain attuned to it. While you are Charmed by the orb, you can't voluntarily end your Attunement to it, and the orb casts Suggestion on you at will (save DC 18), urging you to work toward the evil ends it desires. The dragon essence within the orb might want many things: the annihilation of a particular society or organization, freedom from the orb, to spread suffering in the world, to advance the worship of Tiamat, or something else the GM decides. Spells. The orb has 7 charges and regains 1d4 + 3 expended charges daily at dawn. If you control the orb, you can cast one of the spells on the following table from it. The table indicates how many charges you must expend to cast the spell. Call Dragons. While you control the orb, you can take a Magic action to cause the orb to issue a telepathic call that extends in all directions for 40 miles. Chromatic dragons in range feel compelled to come to the orb as soon as possible by the most direct route. Dragon deities such as Tiamat are unaffected by this call. Chromatic dragons drawn to the orb might be Hostile toward you for compelling them against their will. Once you have used this property, it can't be used again for 1 hour. Destroying an Orb. A Dragon Orb has AC 20 and is destroyed if it takes damage from a +3 Weapon or a Disintegrate spell. Nothing else can harm it.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_doppelganger-ointment/?format=api", "key": "vom_doppelganger-ointment", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Doppelganger Ointment", "desc": "This ceramic jar contains 1d4 + 1 doses of a thick, creamy substance that smells faintly of pork fat. The jar and its contents weigh 1/2 a pound. Applying a single dose to your body takes 1 minute. For 24 hours or until it is washed off with an alcohol solution, you can change your appearance, as per the Change Appearance option of the alter self spell. For the duration, you can use a bonus action to return to your normal form, and you can use an action to return to the form of the mimicked creature. If you add a piece of a specific creature (such as a single hair, nail paring, or drop of blood), the ointment becomes more powerful allowing you to flawlessly imitate that creature, as long as its body shape is humanoid and within one size category of your own. While imitating that creature, you have advantage on Charisma checks made to convince others you are that specific creature, provided they didn't see you change form.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_djinn-vessel/?format=api", "key": "vom_djinn-vessel", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Djinn Vessel", "desc": "A rough predecessor to the ring of djinni summoning and the ring elemental command, this clay vessel is approximately a foot long and half as wide. An iron stopper engraved with a rune of binding seals its entrance. If the vessel is empty, you can use an action to remove the stopper and cast the banishment spell (save DC 15) on a celestial, elemental, or fiend within 60 feet of you. At the end of the spell's duration, if the target is an elemental, it is trapped in this vessel. While trapped, the elemental can take no actions, but it is aware of occurrences outside of the vessel and of other djinn vessels. You can use an action to remove the vessel's stopper and release the elemental the vessel contains. Once released, the elemental acts in accordance with its normal disposition and alignment.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_distracting-doubloon/?format=api", "key": "vom_distracting-doubloon", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Common", "url": "https://api-beta.open5e.com/v2/itemrarities/common/?format=api", "key": "common", "rank": 1 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Distracting Doubloon", "desc": "This gold coin is plain and matches the dominant coin of the region. Typically, 2d6 distracting doubloons are found together. You can use an action to toss the coin up to 20 feet. The coin bursts into a flash of golden light on impact. Each creature within a 15-foot radius of where the coin landed must succeed on a DC 11 Wisdom saving throw or have disadvantage on Wisdom (Perception) checks made to perceive any creature or object other than the coin for 1 minute. If an affected creature takes damage, it can repeat the saving throw, ending the effect on itself on a success. At the end of the duration, the coin crumbles to dust and is destroyed.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_disguise-kit/?format=api", "key": "srd_disguise-kit", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Tools", "key": "tools", "url": "https://api-beta.open5e.com/v2/itemcategories/tools/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Disguise kit", "desc": "This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise.", "cost": "25.00", "weight": "3.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_disguise-kit/?format=api", "key": "srd-2024_disguise-kit", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Tools", "key": "tools", "url": "https://api-beta.open5e.com/v2/itemcategories/tools/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Disguise Kit", "desc": "Ability: Charisma. Utilize: Apply makeup (DC 10). Craft: Costume", "cost": "25.00", "weight": "3.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_dirk-of-daring/?format=api", "key": "vom_dirk-of-daring", "is_magic_item": true, "weapon": { "name": "Dagger", "key": "srd_dagger", "url": "https://api-beta.open5e.com/v2/weapons/srd_dagger/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d4", "properties": [ { "property": { "name": "Finesse", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_finesse-wp/?format=api" }, "detail": null }, { "property": { "name": "Light", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_light-wp/?format=api" }, "detail": null }, { "property": { "name": "Thrown", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_thrown-wp/?format=api" }, "detail": "range 20/60" } ], "is_simple": true, "is_martial": false, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dirk of Daring", "desc": "You gain a +1 bonus to attack and damage rolls made with this magic weapon. While holding the dagger, you have advantage on saving throws against being frightened.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_dirgeblade/?format=api", "key": "vom_dirgeblade", "is_magic_item": true, "weapon": { "name": "Rapier", "key": "srd_rapier", "url": "https://api-beta.open5e.com/v2/weapons/srd_rapier/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Finesse", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_finesse-wp/?format=api" }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dirgeblade", "desc": "This weapon is an exquisitely crafted rapier set in a silver and leather scabbard. The blade glows a faint stormy blue and is encircled by swirling wisps of clouds. You gain a +3 bonus to attack and damage rolls made with this magic weapon. This weapon, when unsheathed, sheds dim blue light in a 20-foot radius. When you hit a creature with it, you can expend 1 Bardic Inspiration to impart a sense of overwhelming grief in the target. A creature affected by this grief must succeed on a DC 15 Wisdom saving throw or fall prone and become incapacitated by sadness until the end of its next turn. Once a month under an open sky, you can use a bonus action to speak this magic sword's command word and cause the sword to sing a sad dirge. This dirge conjures heavy rain (or snow in freezing temperatures) in the region for 2d6 hours. The precipitation falls in an X-mile radius around you, where X is equal to your level.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_diplomats-pack/?format=api", "key": "srd-2024_diplomats-pack", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Equipment Pack", "key": "equipment-pack", "url": "https://api-beta.open5e.com/v2/itemcategories/equipment-pack/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Diplomat's Pack", "desc": "A Diplomat's Pack contains the following items: Chest, Fine Clothes, Ink, 5 Ink Pens, Lamp, 2 Map or Scroll Cases, 4 flasks of Oil, 5 sheets of Paper, 5 sheets of Parchment, Perfume, and Tinderbox.", "cost": "39.00", "weight": "39.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_dimensional-shackles/?format=api", "key": "srd_dimensional-shackles", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dimensional Shackles", "desc": "You can use an action to place these shackles on an incapacitated creature. The shackles adjust to fit a creature of Small to Large size. In addition to serving as mundane manacles, the shackles prevent a creature bound by them from using any method of extradimensional movement, including teleportation or travel to a different plane of existence. They don't prevent the creature from passing through an interdimensional portal.\r\n\r\nYou and any creature you designate when you use the shackles can use an action to remove them. Once every 30 days, the bound creature can make a DC 30 Strength (Athletics) check. On a success, the creature breaks free and destroys the shackles.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_dimensional-shackles/?format=api", "key": "srd-2024_dimensional-shackles", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dimensional Shackles", "desc": "You can take a Utilize action to place these shackles on a creature that has the Incapacitated condition. The shackles adjust to fit a creature of Small to Large size. The shackles prevent a creature bound by them from using any method of extradimensional movement, including teleportation or travel to a different plane of existence. They don't prevent the creature from passing through an interdimensional portal. You and any creature you designate when you use the shackles can take a Utilize action to remove them. Once every 30 days, the bound creature can make a DC 30 Strength (Athletics) check. On a successful check, the creature breaks free and destroys the shackles.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_dimensional-net/?format=api", "key": "vom_dimensional-net", "is_magic_item": true, "weapon": { "name": "Net", "key": "srd_net", "url": "https://api-beta.open5e.com/v2/weapons/srd_net/?format=api", "damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "damage_dice": "0", "properties": [ { "property": { "name": "Special (Net)", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_net-special-wp/?format=api" }, "detail": null }, { "property": { "name": "Thrown", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_thrown-wp/?format=api" }, "detail": "range 5/15" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dimensional Net", "desc": "Woven from the hair of celestials and fiends, this shimmering iridescent net can subdue and capture otherworldly creatures. You have a +1 bonus to attack rolls with this magic weapon. In addition to the normal effects of a net, this net prevents any Large or smaller aberration, celestial, or fiend hit by it from using any method of extradimensional movement, including teleportation or travel to a different plane of existence. When such a creature is bound in this way, a creature must succeed on a DC 30 Strength (Athletics) check to free the bound creature. The net has immunity to damage dealt by the bound creature, but another creature can deal 20 slashing damage to the net and free the bound creature, ending the effect. The net has AC 15 and 30 hit points. It regains 1 hit point every 5 minutes as long as it has at least 1 hit point. If the net drops to 0 hit points, it is destroyed.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_digger-shabti/?format=api", "key": "vom_digger-shabti", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Digger Shabti", "desc": "Crafted to serve in place of the dead in the afterlife, shabti are often used by the living for their own ends. These 1-foot-tall statuettes are crafted of ceramic, stone, or terracotta and are garbed in gear indicative of their function. If you use an action to speak the command word and throw the shabti to a point on the ground within 30 feet of you, it grows into a Medium construct that performs the tasks for which it was created. If the space where the shabti would grow is occupied by other creatures or objects, or if there isn’t enough space for the shabti, the shabti doesn’t grow. Unless stated otherwise in an individual shabti’s description, a servile shabti uses the statistics of animated armor, except the servile shabti’s Armor Class is 13, and it doesn’t have the Multiattack or Slam actions. When the shabti is motionless, it is indistinguishable from a ceramic, stone, or terracotta statue, rather than a suit of armor. The shabti is friendly to you and your companions, and it acts immediately after you. It understands your languages and obeys your spoken commands (no action required by you unless specified in the shabti’s description). If you issue no commands, the shabti takes the Dodge action and no other actions. The shabti exists for a duration specific to each shabti. At the end of the duration, it reverts to its statuette form. It reverts to a statuette early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the shabti becomes a statuette again, its property can't be used again until a certain amount of time has passed, as specified in the shabti’s description. Crafter Shabti (Uncommon). This shabti wears a leather apron and carries the tools of its trade. Each crafting shabti is skilled in a single craft— weaponsmithing, pottery, carpentry, or another trade—and has proficiency with the appropriate artisan’s tools. You can use an action to command the shabti to craft a single, nonmagical item within its skill set, so long as you provide it the raw materials to do so. The shabti works at incredible speeds, needing only 10 minutes per 100 gp value of the item to finish its task. A crafting shabti can never create magic items. Once it completes its task, the shabti reverts to statuette form, and it can’t be used again until a number of hours have passed equal to twice the market value in gold pieces of the item crafted (minimum of 10 hours). Defender Shabti (Uncommon). This shabti carries a shield, increasing its AC by 2. You can use a bonus action to command the shabti to either defend you or harass an enemy you can see within 30 feet of you. If the shabti defends you, each creature within 5 feet of the shabti has disadvantage on melee weapon attack rolls against you. If the shabti harasses a creature, each creature within 5 feet of the shabti has advantage on melee weapon attack rolls against that creature. The shabti remains active for up to 8 hours, after which it reverts to statuette form and can’t be used again until 3 days have passed. Digger Shabti (Uncommon). The shabti carries a shovel and pick. You can command the shabti to excavate earthworks to your specifications. The shabti can manipulate a 10-foot cube of earth or mud in any fashion (digging a hole or trench, raising a rampart, or similar), which takes 1 minute to complete. The shabti can manipulate a 10-foot cube of stone in a similar fashion, but it takes 10 minutes to complete. The shabti can work for up to 1 hour before reverting to statuette form. Once used, the shabti can’t be used again until 2 days have passed. Farmer Shabti (Rare). This shabti carries farming implements. If you activate it in an area with sufficient soil and a climate suitable for growing crops, the shabti begins tilling the earth and planting seeds it carries, which are magically replenished during its time in statuette form. The shabti tends its field, magically bringing the crops to full growth and harvesting them in a period of 8 hours. The yield from the harvest is enough to feed up to twelve creatures for 7 days, and the crops remain edible for 30 days before perishing. Alternately, the shabti can spend 10 minutes planting magical crops. The magical crops take 30 minutes to grow and harvest and 30 minutes to consume. Up to twelve creatures can consume the magical crops, gaining benefits as if partaking in a heroes' feast. The benefits don’t set in until 30 minutes after the crops were harvested, and any uneaten crops disappear at that time. Once the shabti is used to perform either function, the shabti returns to statuette form, and it can’t be used again until 30 days have passed. Healer Shabti (Very Rare). This shabti is dressed in scholarly robes and carries a bag of medical supplies. It is proficient with a healer’s kit, has Medicine +7, and tends to the wounds of you and your companions. If directed to administer care when you take a short rest, the shabti can tend the wounds of up to six creatures over the course of the hour. Each creature that spends Hit Dice to regain hit points during that short rest increases the amount gained per Hit Die by 2, up to the maximum number that can be rolled. The shabti follows you and tends to the wounds of you and your companions, as directed, for up to 8 hours before reverting to statuette form. While the shabti is active, you can use a bonus action to command it to cast cure wounds (4th-level version), lesser restoration, or protection from poison on one creature you can see within 30 feet of you on its next turn. The shabti can cast each spell only once. When it has cast all three spells, the shabti reverts to statuette form, even if its normal duration hasn’t ended. Once the shabti has been used, it can’t be used again until 5 days have passed. Warrior Shabti (Rare). This shabti wields a spear and carries a shield, increasing its AC by 2. This shabti has the animated armor’s Multiattack and Slam actions, except the shabti’s Slam attack deals piercing damage instead of the bludgeoning damage normal for the animated armor’s Slam attack. This shabti can understand and carry out fairly complex commands, such as standing watch while you and your companions rest or guarding a room and letting only specific creatures in or out. The shabti follows you and acts as directed for up to 8 hours or until it is reduced to 0 hit points, at which point it returns to statuette form. Once the shabti has been used, it can’t be used again until 5 days have passed.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_dice-set/?format=api", "key": "srd_dice-set", "is_magic_item": false, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Tools", "key": "tools", "url": "https://api-beta.open5e.com/v2/itemcategories/tools/?format=api" }, "rarity": null, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Dice set", "desc": "This item encompasses a wide range of game pieces, including dice and decks of cards (for games such as Three-‐‑Dragon Ante). A few common examples appear on the Tools table, but other kinds of gaming sets exist. If you are proficient with a gaming set, you can add your proficiency bonus to ability checks you make to play a game with that set. Each type of gaming set requires a separate proficiency.", "cost": "0.10", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_devilish-doubloon/?format=api", "key": "vom_devilish-doubloon", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Devilish Doubloon", "desc": "This gold coin bears the face of a leering devil on the obverse. If it is placed among other coins, it changes its appearance to mimic its neighbors, doing so over the course of 1 hour. This is a purely cosmetic change, and it returns to its original appearance when grasped by a creature with an Intelligence of 5 or higher. You can use a bonus action to toss the coin up to 20 feet. When the coin lands, it transforms into a barbed devil. The devil vanishes after 1 hour or when it is reduced to 0 hit points. When the devil vanishes, the coin reappears in a collection of at least 20 gold coins elsewhere on the same plane where it vanished. The devil is friendly to you and your companions. Roll initiative for the devil, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the devil, it defends itself from hostile creatures but otherwise takes no actions. If you are reduced to 0 hit points and the devil is still alive, it moves to your body and uses its action to grab your soul. You must succeed on a DC 15 Charisma saving throw or the devil steals your soul and you die. If the devil fails to grab your soul, it vanishes as if slain. If the devil grabs your soul, it uses its next action to transport itself back to the Hells, disappearing in a flash of brimstone. If the devil returns to the Hells with your soul, its coin doesn't reappear, and you can be restored to life only by means of a true resurrection or wish spell.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_devils-barb/?format=api", "key": "vom_devils-barb", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wand", "key": "wand", "url": "https://api-beta.open5e.com/v2/itemcategories/wand/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Devil's Barb", "desc": "This thin wand is fashioned from the fiendish quill of a barbed devil. While attuned to it, you have resistance to cold damage. The wand has 6 charges for the following properties. It regains 1d6 expended charges daily at dusk. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into cinders and is destroyed. Hurl Flame. While holding the wand, you can expend 2 charges as an action to hurl a ball of devilish flame at a target you can see within 150 feet of you. The target must succeed on a DC 15 Dexterity check or take 3d6 fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire. Devil's Sight. While holding the wand, you can expend 1 charge as an action to cast the darkvision spell on yourself. Magical darkness doesn't impede this darkvision.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_devil-shark-mask/?format=api", "key": "vom_devil-shark-mask", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Devil Shark Mask", "desc": "When you wear this burgundy face covering, it transforms your face into a shark-like visage, and the mask sprouts wicked horns. While wearing this mask, your bite is a natural melee weapon, which you can use to make unarmed strikes. When you hit with it, your bite deals piercing damage equal to 1d8 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. You gain a +1 bonus to attack and damage rolls with this magic bite. In addition, you have advantage on Charisma (Intimidation) checks while wearing this mask.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_deserters-boots/?format=api", "key": "vom_deserters-boots", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Deserter's Boots", "desc": "While you wear these boots, your walking speed increases by 10 feet, and you gain a +1 bonus to Dexterity saving throws.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_demon-armor/?format=api", "key": "srd_demon-armor", "is_magic_item": true, "weapon": null, "armor": { "name": "Plate", "key": "srd_plate", "url": "https://api-beta.open5e.com/v2/armor/srd_plate/?format=api", "category": "heavy", "ac_base": 18, "ac_display": "18", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 15 }, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Demon Armor", "desc": "While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack rolls and damage rolls and a damage die of 1d8.\n\n**_Curse_**. Once you don this cursed armor, you can't doff it unless you are targeted by the _remove curse_ spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.", "cost": null, "weight": "65.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_demon-armor/?format=api", "key": "srd-2024_demon-armor", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "damage_immunities": [], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Demon Armor", "desc": "While wearing this armor, you gain a +1 bonus to Armor Class, and you know Abyssal. In addition, the armor's clawed gauntlets allow your Unarmed Strikes to deal 1d8 Slashing damage instead of the usual Bludgeoning damage, and you gain a +1 bonus to the attack and damage rolls of your Unarmed Strikes. Curse. Once you don this cursed armor, you can't doff it unless you are targeted by a Remove Curse spell or similar magic. While wearing the armor, you have Disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_defender-shabti/?format=api", "key": "vom_defender-shabti", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Defender Shabti", "desc": "Crafted to serve in place of the dead in the afterlife, shabti are often used by the living for their own ends. These 1-foot-tall statuettes are crafted of ceramic, stone, or terracotta and are garbed in gear indicative of their function. If you use an action to speak the command word and throw the shabti to a point on the ground within 30 feet of you, it grows into a Medium construct that performs the tasks for which it was created. If the space where the shabti would grow is occupied by other creatures or objects, or if there isn’t enough space for the shabti, the shabti doesn’t grow. Unless stated otherwise in an individual shabti’s description, a servile shabti uses the statistics of animated armor, except the servile shabti’s Armor Class is 13, and it doesn’t have the Multiattack or Slam actions. When the shabti is motionless, it is indistinguishable from a ceramic, stone, or terracotta statue, rather than a suit of armor. The shabti is friendly to you and your companions, and it acts immediately after you. It understands your languages and obeys your spoken commands (no action required by you unless specified in the shabti’s description). If you issue no commands, the shabti takes the Dodge action and no other actions. The shabti exists for a duration specific to each shabti. At the end of the duration, it reverts to its statuette form. It reverts to a statuette early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the shabti becomes a statuette again, its property can't be used again until a certain amount of time has passed, as specified in the shabti’s description. Crafter Shabti (Uncommon). This shabti wears a leather apron and carries the tools of its trade. Each crafting shabti is skilled in a single craft— weaponsmithing, pottery, carpentry, or another trade—and has proficiency with the appropriate artisan’s tools. You can use an action to command the shabti to craft a single, nonmagical item within its skill set, so long as you provide it the raw materials to do so. The shabti works at incredible speeds, needing only 10 minutes per 100 gp value of the item to finish its task. A crafting shabti can never create magic items. Once it completes its task, the shabti reverts to statuette form, and it can’t be used again until a number of hours have passed equal to twice the market value in gold pieces of the item crafted (minimum of 10 hours). Defender Shabti (Uncommon). This shabti carries a shield, increasing its AC by 2. You can use a bonus action to command the shabti to either defend you or harass an enemy you can see within 30 feet of you. If the shabti defends you, each creature within 5 feet of the shabti has disadvantage on melee weapon attack rolls against you. If the shabti harasses a creature, each creature within 5 feet of the shabti has advantage on melee weapon attack rolls against that creature. The shabti remains active for up to 8 hours, after which it reverts to statuette form and can’t be used again until 3 days have passed. Digger Shabti (Uncommon). The shabti carries a shovel and pick. You can command the shabti to excavate earthworks to your specifications. The shabti can manipulate a 10-foot cube of earth or mud in any fashion (digging a hole or trench, raising a rampart, or similar), which takes 1 minute to complete. The shabti can manipulate a 10-foot cube of stone in a similar fashion, but it takes 10 minutes to complete. The shabti can work for up to 1 hour before reverting to statuette form. Once used, the shabti can’t be used again until 2 days have passed. Farmer Shabti (Rare). This shabti carries farming implements. If you activate it in an area with sufficient soil and a climate suitable for growing crops, the shabti begins tilling the earth and planting seeds it carries, which are magically replenished during its time in statuette form. The shabti tends its field, magically bringing the crops to full growth and harvesting them in a period of 8 hours. The yield from the harvest is enough to feed up to twelve creatures for 7 days, and the crops remain edible for 30 days before perishing. Alternately, the shabti can spend 10 minutes planting magical crops. The magical crops take 30 minutes to grow and harvest and 30 minutes to consume. Up to twelve creatures can consume the magical crops, gaining benefits as if partaking in a heroes' feast. The benefits don’t set in until 30 minutes after the crops were harvested, and any uneaten crops disappear at that time. Once the shabti is used to perform either function, the shabti returns to statuette form, and it can’t be used again until 30 days have passed. Healer Shabti (Very Rare). This shabti is dressed in scholarly robes and carries a bag of medical supplies. It is proficient with a healer’s kit, has Medicine +7, and tends to the wounds of you and your companions. If directed to administer care when you take a short rest, the shabti can tend the wounds of up to six creatures over the course of the hour. Each creature that spends Hit Dice to regain hit points during that short rest increases the amount gained per Hit Die by 2, up to the maximum number that can be rolled. The shabti follows you and tends to the wounds of you and your companions, as directed, for up to 8 hours before reverting to statuette form. While the shabti is active, you can use a bonus action to command it to cast cure wounds (4th-level version), lesser restoration, or protection from poison on one creature you can see within 30 feet of you on its next turn. The shabti can cast each spell only once. When it has cast all three spells, the shabti reverts to statuette form, even if its normal duration hasn’t ended. Once the shabti has been used, it can’t be used again until 5 days have passed. Warrior Shabti (Rare). This shabti wields a spear and carries a shield, increasing its AC by 2. This shabti has the animated armor’s Multiattack and Slam actions, except the shabti’s Slam attack deals piercing damage instead of the bludgeoning damage normal for the animated armor’s Slam attack. This shabti can understand and carry out fairly complex commands, such as standing watch while you and your companions rest or guarding a room and letting only specific creatures in or out. The shabti follows you and acts as directed for up to 8 hours or until it is reduced to 0 hit points, at which point it returns to statuette form. Once the shabti has been used, it can’t be used again until 5 days have passed.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_defender-shortsword/?format=api", "key": "srd_defender-shortsword", "is_magic_item": true, "weapon": { "name": "Shortsword", "key": "srd_shortsword", "url": "https://api-beta.open5e.com/v2/weapons/srd_shortsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d6", "properties": [ { "property": { "name": "Finesse", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_finesse-wp/?format=api" }, "detail": null }, { "property": { "name": "Light", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_light-wp/?format=api" }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Defender (Shortsword)", "desc": "You gain a +3 bonus to attack and damage rolls made with this magic weapon.\n\nThe first time you attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.", "cost": null, "weight": "2.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_defender-rapier/?format=api", "key": "srd_defender-rapier", "is_magic_item": true, "weapon": { "name": "Rapier", "key": "srd_rapier", "url": "https://api-beta.open5e.com/v2/weapons/srd_rapier/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Finesse", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_finesse-wp/?format=api" }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Defender (Rapier)", "desc": "You gain a +3 bonus to attack and damage rolls made with this magic weapon.\n\nThe first time you attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.", "cost": null, "weight": "2.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_defender-longsword/?format=api", "key": "srd_defender-longsword", "is_magic_item": true, "weapon": { "name": "Longsword", "key": "srd_longsword", "url": "https://api-beta.open5e.com/v2/weapons/srd_longsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Versatile", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_versatile-wp/?format=api" }, "detail": "1d10" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Defender (Longsword)", "desc": "You gain a +3 bonus to attack and damage rolls made with this magic weapon.\n\nThe first time you attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.", "cost": null, "weight": "3.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd_defender-greatsword/?format=api", "key": "srd_defender-greatsword", "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_two-handed-wp/?format=api" }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Defender (Greatsword)", "desc": "You gain a +3 bonus to attack and damage rolls made with this magic weapon.\n\nThe first time you attack with the sword on each of your turns, you can transfer some or all of the sword's bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.", "cost": null, "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_defender/?format=api", "key": "srd-2024_defender", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "damage_immunities": [], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Defender", "desc": "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. The first time you attack with the weapon on each of your turns, you can transfer some or all of the weapon's bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": true, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_deepchill-orb/?format=api", "key": "vom_deepchill-orb", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Common", "url": "https://api-beta.open5e.com/v2/itemrarities/common/?format=api", "key": "common", "rank": 1 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Deepchill Orb", "desc": "This fist-sized sphere of blue quartz emits cold. If placed in a container with a capacity of up to 5 cubic feet, it keeps the internal temperature of the container at a consistent 40 degrees Fahrenheit. This can keep liquids chilled, preserve cooked foods for up to 1 week, raw meats for up to 3 days, and fruits and vegetables for weeks. If you hold the orb without gloves or other insulating method, you take 1 cold damage each minute you hold it. At the GM's discretion, the orb's cold can be applied to other uses, such as keeping it in contact with a hot item to cool down the item enough to be handled, wrapping it and using it as a cooling pad to bring down fever or swelling, or similar.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }, { "url": "https://api-beta.open5e.com/v2/items/vom_decoy-card/?format=api", "key": "vom_decoy-card", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Decoy Card", "desc": "This small, thick, parchment card displays an accurate portrait of the person carrying it. You can use an action to toss the card on the ground at a point within 10 feet of you. An illusion of you forms over the card and remains until dispelled. The illusion appears real, but it can do no harm. While you are within 120 feet of the illusion and can see it, you can use an action to make it move and behave as you wish, as long as it moves no further than 10 feet from the card. Any physical interaction with your illusory double reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect your illusory double identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The illusion lasts until the card is moved or the illusion is dispelled. When the illusion ends, the card's face becomes blank, and the card becomes nonmagical.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] } ] }{ "count": 2231, "next": "