list: API endpoint for returning a list of items.

retrieve: API endpoint for returning a particular item.

GET /v2/items/?format=api&ordering=-weapon&page=42
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 2231,
    "next": "https://api-beta.open5e.com/v2/items/?format=api&ordering=-weapon&page=43",
    "previous": "https://api-beta.open5e.com/v2/items/?format=api&ordering=-weapon&page=41",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_hammer-sledge/?format=api",
            "key": "srd_hammer-sledge",
            "is_magic_item": false,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Adventuring Gear",
                "key": "adventuring-gear",
                "url": "https://api-beta.open5e.com/v2/itemcategories/adventuring-gear/?format=api"
            },
            "rarity": null,
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Hammer, sledge",
            "desc": "A sledgehammer",
            "cost": "2.00",
            "weight": "10.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_hammer/?format=api",
            "key": "srd_hammer",
            "is_magic_item": false,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Adventuring Gear",
                "key": "adventuring-gear",
                "url": "https://api-beta.open5e.com/v2/itemcategories/adventuring-gear/?format=api"
            },
            "rarity": null,
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Hammer",
            "desc": "A hammer.",
            "cost": "1.00",
            "weight": "3.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_half-plate/?format=api",
            "key": "srd_half-plate",
            "is_magic_item": false,
            "weapon": null,
            "armor": {
                "name": "Half plate",
                "key": "srd_half-plate",
                "url": "https://api-beta.open5e.com/v2/armor/srd_half-plate/?format=api",
                "category": "medium",
                "ac_base": 15,
                "ac_display": "15 + Dex modifier (max 2)",
                "ac_add_dexmod": true,
                "ac_cap_dexmod": 2,
                "grants_stealth_disadvantage": true,
                "strength_score_required": null
            },
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Armor",
                "key": "armor",
                "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api"
            },
            "rarity": null,
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Half plate",
            "desc": "Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.",
            "cost": "750.00",
            "weight": "40.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_grappling-hook/?format=api",
            "key": "srd_grappling-hook",
            "is_magic_item": false,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Adventuring Gear",
                "key": "adventuring-gear",
                "url": "https://api-beta.open5e.com/v2/itemcategories/adventuring-gear/?format=api"
            },
            "rarity": null,
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Grappling hook",
            "desc": "A grappling hook.",
            "cost": "2.00",
            "weight": "4.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_gold-piece/?format=api",
            "key": "srd_gold-piece",
            "is_magic_item": false,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Trade Good",
                "key": "trade-good",
                "url": "https://api-beta.open5e.com/v2/itemcategories/trade-good/?format=api"
            },
            "rarity": null,
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Gold Piece",
            "desc": "With one gold piece, a character can buy a bedroll, 50 feet of good rope, or a goat. A skilled (but not exceptional) artisan can earn one gold piece a day. The gold piece is the standard unit of measure for wealth, even if the coin itself is not commonly used. When merchants discuss deals that involve goods or services worth hundreds or thousands of gold pieces, the transactions don't usually involve the exchange of individual coins. Rather, the gold piece is a standard measure of value, and the actual exchange is in gold bars, letters of credit, or valuable goods.",
            "cost": "1.00",
            "weight": "0.020",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_gold/?format=api",
            "key": "srd_gold",
            "is_magic_item": false,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Trade Good",
                "key": "trade-good",
                "url": "https://api-beta.open5e.com/v2/itemcategories/trade-good/?format=api"
            },
            "rarity": null,
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Gold",
            "desc": "1lb of gold.",
            "cost": "50.00",
            "weight": "1.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_goggles-of-night/?format=api",
            "key": "srd_goggles-of-night",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Goggles of Night",
            "desc": "While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_goat/?format=api",
            "key": "srd_goat",
            "is_magic_item": false,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Trade Good",
                "key": "trade-good",
                "url": "https://api-beta.open5e.com/v2/itemcategories/trade-good/?format=api"
            },
            "rarity": null,
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "weight_unit": "lb",
            "name": "Goat",
            "desc": "One goat.",
            "cost": "1.00",
            "weight": "75.000",
            "armor_class": 10,
            "armor_detail": "",
            "hit_points": 4,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_gloves-of-swimming-and-climbing/?format=api",
            "key": "srd_gloves-of-swimming-and-climbing",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Gloves of Swimming and Climbing",
            "desc": "While wearing these gloves, climbing and swimming don't cost you extra movement, and you gain a +5 bonus to Strength (Athletics) checks made to climb or swim.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": true,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_gloves-of-missile-snaring/?format=api",
            "key": "srd_gloves-of-missile-snaring",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
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            "weight_unit": "lb",
            "name": "Gauntlets of Ogre Power",
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            "weight_unit": "lb",
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            "desc": "This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. \\n\\nProficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document.",
            "cost": "15.00",
            "weight": "5.000",
            "armor_class": 0,
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                "name": "Uncommon",
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            "name": "Figurine of Wondrous Power (Onyx Dog)",
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            "category": {
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            "rarity": {
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            "name": "Figurine of Wondrous Power (Obsidian Steed)",
            "desc": "A _figurine of wondrous power_ is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\\n\\nThe creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.\\n\\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\\n\\n**_Obsidian Steed (Very Rare)_**. This polished obsidian horse can become a nightmare for up to 24 hours. The nightmare fights only to defend itself. Once it has been used, it can't be used again until 5 days have passed.\\n\\nIf you have a good alignment, the figurine has a 10 percent chance each time you use it to ignore your orders, including a command to revert to figurine form. If you mount the nightmare while it is ignoring your orders, you and the nightmare are instantly transported to a random location on the plane of Hades, where the nightmare reverts to figurine form.",
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            "name": "Figurine of Wondrous Power (Marble Elephant)",
            "desc": "A _figurine of wondrous power_ is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\\n\\nThe creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.\\n\\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\\n\\n**_Marble Elephant (Rare)_**. This marble statuette is about 4 inches high and long. It can become an elephant for up to 24 hours. Once it has been used, it can’t be used again until 7 days have passed.",
            "cost": "0.00",
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            "url": "https://api-beta.open5e.com/v2/items/srd_figurine-of-wondrous-power-ivory-goats/?format=api",
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                "key": "rare",
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                    "name": "Poison",
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            "name": "Figurine of Wondrous Power (Ivory Goats)",
            "desc": "A _figurine of wondrous power_ is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\\n\\nThe creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.\\n\\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\\n\\n**_Ivory Goats (Rare_**.These ivory statuettes of goats are always created in sets of three. Each goat looks unique and functions differently from the others. Their properties are as follows:\\n\\n* The _goat of traveling_ can become a Large goat with the same statistics as a riding horse. It has 24 charges, and each hour or portion thereof it spends in beast form costs 1 charge. While it has charges, you can use it as often as you wish. When it runs out of charges, it reverts to a figurine and can't be used again until 7 days have passed, when it regains all its charges.\\n* The _goat of travail_ becomes a giant goat for up to 3 hours. Once it has been used, it can't be used again until 30 days have passed.\\n* The _goat of terror_ becomes a giant goat for up to 3 hours. The goat can't attack, but you can remove its horns and use them as weapons. One horn becomes a _+1 lance_, and the other becomes a _+2 longsword_. Removing a horn requires an action, and the weapons disappear and the horns return when the goat reverts to figurine form. In addition, the goat radiates a 30-foot-radius aura of terror while you are riding it. Any creature hostile to you that starts its turn in the aura must succeed on a DC 15 Wisdom saving throw or be frightened of the goat for 1 minute, or until the goat reverts to figurine form. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once it successfully saves against the effect, a creature is immune to the goat's aura for the next 24 hours. Once the figurine has been used, it can't be used again until 15 days have passed.",
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        {
            "url": "https://api-beta.open5e.com/v2/items/srd_figurine-of-wondrous-power-golden-lions/?format=api",
            "key": "srd_figurine-of-wondrous-power-golden-lions",
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            "weight_unit": "lb",
            "name": "Figurine of Wondrous Power (Golden Lions)",
            "desc": "A _figurine of wondrous power_ is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\\n\\nThe creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.\\n\\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\\n\\n**_Golden Lions (Rare)_**. These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a lion for up to 1 hour. Once a lion has been used, it can’t be used again until 7 days have passed.",
            "cost": "0.00",
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        {
            "url": "https://api-beta.open5e.com/v2/items/srd_figurine-of-wondrous-power-ebony-fly/?format=api",
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                "name": "Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api",
                "key": "rare",
                "rank": 3
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            "damage_immunities": [
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                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
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                    "name": "Psychic",
                    "key": "psychic",
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            "size": {
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            },
            "weight_unit": "lb",
            "name": "Figurine of Wondrous Power (Ebony Fly)",
            "desc": "A _figurine of wondrous power_ is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\\n\\nThe creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.\\n\\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\\n\\n**_Ebony Fly (Rare)_**. This ebony statuette is carved in the likeness of a horsefly. It can become a giant fly for up to 12 hours and can be ridden as a mount. Once it has been used, it can’t be used again until 2 days have passed.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
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            "requires_attunement": true,
            "damage_vulnerabilities": [],
            "damage_resistances": []
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        {
            "url": "https://api-beta.open5e.com/v2/items/srd_figurine-of-wondrous-power-bronze-griffon/?format=api",
            "key": "srd_figurine-of-wondrous-power-bronze-griffon",
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                "name": "Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api",
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            "damage_immunities": [
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            "size": {
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            "name": "Figurine of Wondrous Power (Bronze Griffon)",
            "desc": "A _figurine of wondrous power_ is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\\n\\nThe creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.\\n\\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\\n\\n**_Bronze Griffon (Rare)_**. This bronze statuette is of a griffon rampant. It can become a griffon for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.",
            "cost": "0.00",
            "weight": "0.000",
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            "nonmagical_attack_resistance": false,
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            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_feather-token/?format=api",
            "key": "srd_feather-token",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
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            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
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            "rarity": {
                "name": "Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api",
                "key": "rare",
                "rank": 3
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
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            ],
            "size": {
                "name": "Tiny",
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                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
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            "weight_unit": "lb",
            "name": "Feather Token",
            "desc": "This tiny object looks like a feather. Different types of feather tokens exist, each with a different single* use effect. The GM chooses the kind of token or determines it randomly.\r\n\r\n| d100   | Feather Token |\r\n|--------|---------------|\r\n| 01-20  | Anchor        |\r\n| 21-35  | Bird          |\r\n| 36-50  | Fan           |\r\n| 51-65  | Swan boat     |\r\n| 66-90  | Tree          |\r\n| 91-100  | Whip          |\r\n\r\n**_Anchor_**. You can use an action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears.\r\n\r\n**_Bird_**. You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a roc, but it obeys your simple commands and can't attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day, with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 hit points. You can dismiss the bird as an action.\r\n\r\n**_Fan_**. If you are on a boat or ship, you can use an action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a wind strong enough to fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as an action.\r\n\r\n**_Swan Boat_**. You can use an action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-foot-long, 20-foot* wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can use an action while on the boat to command it to move or to turn up to 90 degrees. The boat can carry up to thirty-two Medium or smaller creatures. A Large creature counts as four Medium creatures, while a Huge creature counts as nine. The boat remains for 24 hours and then disappears. You can dismiss the boat as an action.\r\n\r\n**_Tree_**. You must be outdoors to use this token. You can use an action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.\r\n\r\n**_Whip_**. You can use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip takes its place. You can then use a bonus action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of +9. On a hit, the target takes 1d6 + 5 force damage.\r\n\r\nAs a bonus action on your turn, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of it. The whip disappears after 1 hour, when you use an action to dismiss it, or when you are incapacitated or die.",
            "cost": "0.00",
            "weight": "0.000",
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            "armor_detail": "",
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            "damage_vulnerabilities": [],
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        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_eyes-of-the-eagle/?format=api",
            "key": "srd_eyes-of-the-eagle",
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                "name": "System Reference Document 5.1",
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            "rarity": {
                "name": "Uncommon",
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                "key": "uncommon",
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                    "name": "Poison",
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                    "name": "Psychic",
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            "weight_unit": "lb",
            "name": "Eyes of the Eagle",
            "desc": "These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.",
            "cost": "0.00",
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            "url": "https://api-beta.open5e.com/v2/items/srd_eyes-of-minute-seeing/?format=api",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            "rarity": {
                "name": "Uncommon",
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                "key": "uncommon",
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                    "name": "Poison",
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                    "name": "Psychic",
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            "weight_unit": "lb",
            "name": "Eyes of Minute Seeing",
            "desc": "These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.",
            "cost": "0.00",
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            "url": "https://api-beta.open5e.com/v2/items/srd_eyes-of-charming/?format=api",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            "weight_unit": "lb",
            "name": "Eyes of Charming",
            "desc": "These crystal lenses fit over the eyes. They have 3 charges. While wearing them, you can expend 1 charge as an action to cast the _charm person_ spell (save DC 13) on a humanoid within 30 feet of you, provided that you and the target can see each other. The lenses regain all expended charges daily at dawn.",
            "cost": "0.00",
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            "url": "https://api-beta.open5e.com/v2/items/srd_eversmoking-bottle/?format=api",
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            },
            "weight_unit": "lb",
            "name": "Eversmoking Bottle",
            "desc": "Smoke leaks from the lead-stoppered mouth of this brass bottle, which weighs 1 pound. When you use an action to remove the stopper, a cloud of thick smoke pours out in a 60-foot radius from the bottle. The cloud's area is heavily obscured. Each minute the bottle remains open and within the cloud, the radius increases by 10 feet until it reaches its maximum radius of 120 feet.\r\n\r\nThe cloud persists as long as the bottle is open. Closing the bottle requires you to speak its command word as an action. Once the bottle is closed, the cloud disperses after 10 minutes. A moderate wind (11 to 20 miles per hour) can also disperse the smoke after 1 minute, and a strong wind (21 or more miles per hour) can do so after 1 round.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
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        {
            "url": "https://api-beta.open5e.com/v2/items/srd_essense-of-either/?format=api",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            ],
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            "weight_unit": "lb",
            "name": "Essense of either",
            "desc": "A creature subjected to this poison must succeed on a DC 15 Constitution saving throw or become poisoned for 8 hours. The poisoned creature is unconscious. The creature wakes up if it takes damage or if another creature takes an action to shake it awake.\\n\\n**_Inhaled._** These poisons are powders or gases that take effect when inhaled. Blowing the powder or releasing the gas subjects creatures in a 5-foot cube to its effect. The resulting cloud dissipates immediately afterward. Holding one's breath is ineffective against inhaled poisons, as they affect nasal membranes, tear ducts, and other parts of the body.",
            "cost": "300.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
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            "url": "https://api-beta.open5e.com/v2/items/srd_emblem/?format=api",
            "key": "srd_emblem",
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                "name": "Adventuring Gear",
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            },
            "weight_unit": "lb",
            "name": "Emblem",
            "desc": "Can be used as a holy symbol.",
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            "armor_class": 0,
            "armor_detail": "",
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        {
            "url": "https://api-beta.open5e.com/v2/items/srd_elven-chain/?format=api",
            "key": "srd_elven-chain",
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                "name": "Chain shirt",
                "key": "srd_chain-shirt",
                "url": "https://api-beta.open5e.com/v2/armor/srd_chain-shirt/?format=api",
                "category": "medium",
                "ac_base": 13,
                "ac_display": "13 + Dex modifier (max 2)",
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            },
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            "category": {
                "name": "Armor",
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                "name": "Rare",
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                "key": "rare",
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            },
            "damage_immunities": [
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                    "key": "poison",
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                    "name": "Psychic",
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            },
            "weight_unit": "lb",
            "name": "Elven Chain",
            "desc": "You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor.",
            "cost": null,
            "weight": "20.000",
            "armor_class": 0,
            "armor_detail": "",
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        {
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                "name": "System Reference Document 5.1",
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            "category": {
                "name": "Wondrous Item",
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            "rarity": {
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            "damage_immunities": [
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                {
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            ],
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                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Elemental Gem",
            "desc": "This gem contains a mote of elemental energy. When you use an action to break the gem, an elemental is summoned as if you had cast the _conjure elemental_ spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell.\r\n\r\n| Gem            | Summoned Elemental |\r\n|----------------|--------------------|\r\n| Blue sapphire  | Air elemental      |\r\n| Yellow diamond | Earth elemental    |\r\n| Red corundum   | Fire elemental     |\r\n| Emerald        | Water elemental    |",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
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            "hit_dice": null,
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            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_electrum-piece/?format=api",
            "key": "srd_electrum-piece",
            "is_magic_item": false,
            "weapon": null,
            "armor": null,
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                "name": "System Reference Document 5.1",
                "key": "srd-2014",
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                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
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                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Trade Good",
                "key": "trade-good",
                "url": "https://api-beta.open5e.com/v2/itemcategories/trade-good/?format=api"
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            "rarity": null,
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Electrum Piece",
            "desc": "In addition, unusual coins made of other precious metals sometimes appear in treasure hoards. The electrum piece (ep) and the platinum piece (pp) originate from fallen empires and lost kingdoms, and they sometimes arouse suspicion and skepticism when used in transactions. An electrum piece is worth five silver pieces, and a platinum piece is worth ten gold pieces.",
            "cost": "0.50",
            "weight": "0.020",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
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            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_efreeti-bottle/?format=api",
            "key": "srd_efreeti-bottle",
            "is_magic_item": true,
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            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
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                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Efreeti Bottle",
            "desc": "This painted brass bottle weighs 1 pound. When you use an action to remove the stopper, a cloud of thick smoke flows out of the bottle. At the end of your turn, the smoke disappears with a flash of harmless fire, and an efreeti appears in an unoccupied space within 30 feet of you.\r\n\r\nThe first time the bottle is opened, the GM rolls to determine what happens.\r\n\r\n| d100   | Effect                                                                                                                                                                                                                                                                                                                                                 |\r\n|--------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\r\n| 01-10  | The efreeti attacks you. After fighting for 5 rounds, the efreeti disappears, and the bottle loses its magic.                                                                                                                                                                                                                                          |\r\n| 11-90  | The efreeti serves you for 1 hour, doing as you command. Then the efreeti returns to the bottle, and a new stopper contains it. The stopper can't be removed for 24 hours. The next two times the bottle is opened, the same effect occurs. If the bottle is opened a fourth time, the efreeti escapes and disappears, and the bottle loses its magic. |\r\n| 91-100 | The efreeti can cast the wish spell three times for you. It disappears when it grants the final wish or after 1 hour, and the bottle loses its magic.                                                                                                                                                                                                  |",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_efficient-quiver/?format=api",
            "key": "srd_efficient-quiver",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
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                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
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                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Efficient Quiver",
            "desc": "Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears.\r\n\r\nYou can draw any item the quiver contains as if doing so from a regular quiver or scabbard.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_dwarven-plate/?format=api",
            "key": "srd_dwarven-plate",
            "is_magic_item": true,
            "weapon": null,
            "armor": {
                "name": "Plate",
                "key": "srd_plate",
                "url": "https://api-beta.open5e.com/v2/armor/srd_plate/?format=api",
                "category": "heavy",
                "ac_base": 18,
                "ac_display": "18",
                "ac_add_dexmod": false,
                "ac_cap_dexmod": null,
                "grants_stealth_disadvantage": true,
                "strength_score_required": 15
            },
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
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                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Armor",
                "key": "armor",
                "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Dwarven Plate",
            "desc": "While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.",
            "cost": null,
            "weight": "65.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
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            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_dust-of-sneezing-and-choking/?format=api",
            "key": "srd_dust-of-sneezing-and-choking",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
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                "gamesystem": {
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                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Dust of Sneezing and Choking",
            "desc": "Found in a small container, this powder resembles very fine sand. It appears to be _dust of disappearance_, and an _identify_ spell reveals it to be such. There is enough of it for one use.\r\n\r\nWhen you use an action to throw a handful of the dust into the air, you and each creature that needs to breathe within 30 feet of you must succeed on a DC 15 Constitution saving throw or become unable to breathe, while sneezing uncontrollably. A creature affected in this way is incapacitated and suffocating. As long as it is conscious, a creature can repeat the saving throw at the end of each of its turns, ending the effect on it on a success. The _lesser restoration_ spell can also end the effect on a creature.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
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            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_dust-of-dryness/?format=api",
            "key": "srd_dust-of-dryness",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
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                "name": "System Reference Document 5.1",
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                    "key": "wizards-of-the-coast",
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            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
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                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Dust of Dryness",
            "desc": "This small packet contains 1d6 + 4 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible.\r\n\r\nSomeone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet's magic.\r\n\r\nAn elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_dust-of-disappearance/?format=api",
            "key": "srd_dust-of-disappearance",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
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                "publisher": {
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                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
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                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Dust of Disappearance",
            "desc": "Found in a small packet, this powder resembles very fine sand. There is enough of it for one use. When you use an action to throw the dust into the air, you and each creature and object within 10 feet of you become invisible for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. If a creature affected by the dust attacks or casts a spell, the invisibility ends for that creature.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_dulcimer/?format=api",
            "key": "srd_dulcimer",
            "is_magic_item": false,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Tools",
                "key": "tools",
                "url": "https://api-beta.open5e.com/v2/itemcategories/tools/?format=api"
            },
            "rarity": null,
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Dulcimer",
            "desc": "Several of the most common types of musical instruments are shown on the table as examples. If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency.",
            "cost": "25.00",
            "weight": "10.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_drum/?format=api",
            "key": "srd_drum",
            "is_magic_item": false,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
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                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Tools",
                "key": "tools",
                "url": "https://api-beta.open5e.com/v2/itemcategories/tools/?format=api"
            },
            "rarity": null,
            "damage_immunities": [
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                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Drum",
            "desc": "Several of the most common types of musical instruments are shown on the table as examples. If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency.",
            "cost": "6.00",
            "weight": "3.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        }
    ]
}