Item List
list: API endpoint for returning a list of items.
retrieve: API endpoint for returning a particular item.
GET /v2/items/?format=api&ordering=name
{ "count": 440, "next": "https://api-beta.open5e.com/v2/items/?format=api&ordering=name&page=2", "previous": null, "results": [ { "key": "srd_abacus", "name": "Abacus", "desc": "An abacus.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_acid", "name": "Acid", "desc": "When you take the Attack action, you can replace one of your attacks with throwing a vial of Acid. Target one creature or object you can see within 20 feet of yourself. The target must succeed on a Dexterity saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus) or take 2d6 Acid damage.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "25.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_acid", "name": "Acid", "desc": "As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_acid-vial", "name": "Acid (vial)", "desc": "As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "25.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_airship", "name": "Airship", "desc": "A magical flying vessel capable of air travel.", "category": { "name": "Wondrous Item", "key": "wondrous-item" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "40000.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_alchemists-fire", "name": "Alchemist's Fire", "desc": "When you take the Attack action, you can replace one of your attacks with throwing a flask of Alchemist's Fire. Target one creature or object you can see within 20 feet of yourself. The target must succeed on a Dexterity saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus) or take 1d4 Fire damage and start burning (see \"Rules Glossary\").", "category": { "name": "Weapon", "key": "weapon" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "50.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_alchemists-fire-flask", "name": "Alchemist's Fire (Flask)", "desc": "This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "50.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_alchemists-supplies", "name": "Alchemist's Supplies", "desc": "These special tools include the items needed to pursue a craft or trade.\\n\\n\r\nProficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "8.000", "weight_unit": "lb", "cost": "50.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_alchemists-supplies", "name": "Alchemist's Supplies (50 GP)", "desc": "Ability: Intelligence. Utilize: Identify a substance (DC 15), or start a fire (DC 15). Craft: Acid, Alchemist's Fire, Component Pouch, Oil, Paper, Perfume", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "8.000", "weight_unit": "lb", "cost": "50.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_amulet", "name": "Amulet", "desc": "Can be used as a holy symbol.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "5.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_antitoxin", "name": "Antitoxin", "desc": "As a Bonus Action, you can drink a vial of Antitoxin to gain Advantage on saving throws to avoid or end the Poisoned condition for 1 hour. abo", "category": { "name": "Potion", "key": "potion" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "50.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_antitoxin-vial", "name": "Antitoxin (Vial)", "desc": "A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "50.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_arrow-bow", "name": "Arrow (bow)", "desc": "An arrow for a bow.", "category": { "name": "Ammunition", "key": "ammunition" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.050", "weight_unit": "lb", "cost": "0.05", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_arrows-20", "name": "Arrows (20)", "desc": "Ammunition for weapons that use arrows. Comes in a pack of 20. Typically stored in a quiver.", "category": { "name": "Ammunition", "key": "ammunition" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_assassins-blood", "name": "Assassin's Blood", "desc": "A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn't poisoned.\\n\\n\r\n\r\n**_Ingested._** A creature must swallow an entire dose of ingested poison to suffer its effects. The dose can be delivered in food or a liquid. You may decide that a partial dose has a reduced effect, such as allowing advantage on the saving throw or dealing only half damage on a failed save.", "category": { "name": "Poison", "key": "poison" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "150.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_backpack", "name": "Backpack", "desc": "A Backpack holds up to 30 pounds within 1 cubic foot. It can also serve as a saddlebag.", "category": { "name": "Equipment Pack", "key": "equipment-pack" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_backpack", "name": "Backpack", "desc": "A backpack. Capacity: 1 cubic foot/30 pounds of gear.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_bagpipes", "name": "Bagpipes", "desc": "Several of the most common types of musical instruments are shown on the table as examples. If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency.", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "6.000", "weight_unit": "lb", "cost": "30.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_ball-bearings", "name": "Ball Bearings", "desc": "As a Utilize action, you can spill Ball Bearings from their pouch. They spread to cover a level, 10-footsquare area within 10 feet of yourself. A creature that enters this area for the first time on a turn must succeed on a DC 10 Dexterity saving throw or have the Prone condition. It takes 10 minutes to recover the Ball Bearings.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_ball-bearings-bag-of-1000", "name": "Ball Bearings (bag of 1000)", "desc": "As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_barrel", "name": "Barrel", "desc": "A Barrel holds up to 40 gallons of liquid or up to 4 cubic feet of dry goods.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "70.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_barrel", "name": "Barrel", "desc": "A barrel. Capacity: 40 gallons liquid, 4 cubic feet solid.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Medium", "key": "medium" }, "weight": "70.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_basket", "name": "Basket", "desc": "A Basket holds up to 40 pounds within 2 cubic feet.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "0.40", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_basket", "name": "Basket", "desc": "A basket. Capacity: 2 cubic feet/40 pounds of gear.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "0.40", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_battleaxe", "name": "Battleaxe", "desc": "A battleaxe.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": { "name": "Battleaxe", "key": "srd-2024_battleaxe", "damage_type": { "name": "Slashing", "key": "slashing" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Topple", "type": "Mastery", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Versatile", "type": null, "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack." }, "detail": "1d10" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "4.000", "weight_unit": "lb", "cost": "10.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_battleaxe", "name": "Battleaxe", "desc": "A battleaxe.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": { "name": "Battleaxe", "key": "srd_battleaxe", "damage_type": { "name": "Slashing", "key": "slashing" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Versatile", "type": null, "desc": "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack." }, "detail": "1d10" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "4.000", "weight_unit": "lb", "cost": "10.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_bedroll", "name": "Bedroll", "desc": "A Bedroll sleeps one Small or Medium creature. While in a Bedroll, you automatically succeed on saving throws against extreme cold (see \"Gameplay Toolbox\").", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "7.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_bedroll", "name": "Bedroll", "desc": "A bedroll.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "7.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_bell", "name": "Bell", "desc": "When rung as a Utilize action, a Bell produces a sound that can be heard up to 60 feet away.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_bell", "name": "Bell", "desc": "A bell.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_blanket", "name": "Blanket", "desc": "While wrapped in a blanket, you have Advantage on saving throws against extreme cold (see \"Gameplay Toolbox\").", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "3.000", "weight_unit": "lb", "cost": "0.50", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_blanket", "name": "Blanket", "desc": "A blanket.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.50", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_block-and-tackle", "name": "Block and Tackle", "desc": "A Block and Tackle allows you to hoist up to four times the weight you can normally lift.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_block-and-tackle", "name": "Block and Tackle", "desc": "A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_blowgun", "name": "Blowgun", "desc": "A blowgun.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": { "name": "Blowgun", "key": "srd-2024_blowgun", "damage_type": { "name": "Piercing", "key": "piercing" }, "damage_dice": "1", "properties": [ { "property": { "name": "Ammunition", "type": null, "desc": "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost." }, "detail": "Range 25/100; Needle" }, { "property": { "name": "Loading", "type": null, "desc": "You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make." }, "detail": null }, { "property": { "name": "Vex", "type": "Mastery", "desc": "If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "10.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_blowgun", "name": "Blowgun", "desc": "A blowgun.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": { "name": "Blowgun", "key": "srd_blowgun", "damage_type": { "name": "Piercing", "key": "piercing" }, "damage_dice": "1", "properties": [ { "property": { "name": "Ammunition", "type": null, "desc": "You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-‐‑handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.\n\nIf you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see “Improvised Weapons” later in the section). A sling must be loaded to deal any damage when used in this way." }, "detail": "range 25/100" }, { "property": { "name": "Loading", "type": null, "desc": "Because of the time required to load this weapon, you can fire only one piece of ammunition from it when you use an action, bonus action, or reaction to fire it, regardless of the number of attacks you can normally make." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "10.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_blowgun-needles", "name": "Blowgun needles", "desc": "Needles to be fired with a blowgun.", "category": { "name": "Ammunition", "key": "ammunition" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.020", "weight_unit": "lb", "cost": "0.02", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_bolts-20", "name": "Bolts (20)", "desc": "Ammunition for weapons that use bolts. Comes in a pack of 20. Typically stored in a case.", "category": { "name": "Ammunition", "key": "ammunition" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.500", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_book", "name": "Book", "desc": "A Book contains fiction or nonfiction. If you consult an accurate nonfiction Book about its topic, you gain a +5 bonus to Intelligence (Arcana, History, Nature, or Religion) checks you make about that topic.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "25.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_book", "name": "Book", "desc": "A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section).", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "25.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_bottle-glass", "name": "Bottle, Glass", "desc": "A Glass Bottle holds up to 1 0.5 pints.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_bottle-glass", "name": "Bottle, glass", "desc": "A glass bottle. Capacity: 1.5 pints liquid.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_breastplate", "name": "Breastplate", "desc": "A breastplate.", "category": { "name": "Armor", "key": "armor" }, "weapon": null, "armor": { "name": "Breastplate", "key": "srd-2024_breastplate", "category": "medium", "ac_base": 14, "ac_display": "14 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny" }, "weight": "20.000", "weight_unit": "lb", "cost": "400.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_breastplate", "name": "Breastplate", "desc": "This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.", "category": { "name": "Armor", "key": "armor" }, "weapon": null, "armor": { "name": "Breastplate", "key": "srd_breastplate", "category": "medium", "ac_base": 14, "ac_display": "14 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny" }, "weight": "20.000", "weight_unit": "lb", "cost": "400.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_brewers-supplies", "name": "Brewer's Supplies", "desc": "These special tools include the items needed to pursue a craft or trade.\\n\\n\r\nProficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "9.000", "weight_unit": "lb", "cost": "20.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_brewers-supplies", "name": "Brewer's Supplies (20 GP)", "desc": "Ability: Intelligence. Utilize: Detect poisoned drink (DC 15), or identify alcohol (DC 10). Craft: Antitoxin", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "9.000", "weight_unit": "lb", "cost": "20.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_bucket", "name": "Bucket", "desc": "A Bucket holds up to half a cubic foot of contents.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "0.05", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_bucket", "name": "Bucket", "desc": "A bucket. Capacity: 3 gallons liquid, 1/2 cubic foot solid.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "0.05", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_bullets-firearm-10", "name": "Bullets, Firearm (10)", "desc": "Ammunition for weapons that use bullets, firearm. Comes in a pack of 10. Typically stored in a pouch.", "category": { "name": "Ammunition", "key": "ammunition" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "3.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_bullets-sling-20", "name": "Bullets, Sling (20)", "desc": "Ammunition for weapons that use bullets, sling. Comes in a pack of 20. Typically stored in a pouch.", "category": { "name": "Ammunition", "key": "ammunition" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.500", "weight_unit": "lb", "cost": "0.04", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } } ] }