list: API endpoint for returning a list of items.

retrieve: API endpoint for returning a particular item.

GET /v2/items/?format=api&ordering=name&page=10
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 2231,
    "next": "https://api-beta.open5e.com/v2/items/?format=api&ordering=name&page=11",
    "previous": "https://api-beta.open5e.com/v2/items/?format=api&ordering=name&page=9",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/items/vom_cloak-of-the-empire/?format=api",
            "key": "vom_cloak-of-the-empire",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "Vault of Magic",
                "key": "vom",
                "display_name": "Vault of Magic",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Cloak of the Empire",
            "desc": "This voluminous grey cloak has bright red trim and the sigil from an unknown empire on its back. The cloak is stiff and doesn't fold as easily as normal cloth. Whenever you are struck by a ranged weapon attack, you can use a reaction to reduce the damage from that attack by your Charisma modifier (minimum of 1).",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": true,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/vom_cloak-of-the-inconspicuous-rake/?format=api",
            "key": "vom_cloak-of-the-inconspicuous-rake",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "Vault of Magic",
                "key": "vom",
                "display_name": "Vault of Magic",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Cloak of the Inconspicuous Rake",
            "desc": "This cloak is spun from simple gray wool and closed with a plain, triangular copper clasp. While wearing this cloak, you can use a bonus action to make yourself forgettable for 5 minutes. A creature that sees you must make a DC 15 Intelligence saving throw as soon as you leave its sight. On a failure, the witness remembers seeing a person doing whatever you did, but it doesn't remember details about your appearance or mannerisms and can't accurately describe you to another. Creatures with truesight aren't affected by this cloak. The cloak can't be used this way again until the next dawn.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": true,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd_cloak-of-the-manta-ray/?format=api",
            "key": "srd_cloak-of-the-manta-ray",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Cloak of the Manta Ray",
            "desc": "While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": false,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_cloak-of-the-manta-ray/?format=api",
            "key": "srd-2024_cloak-of-the-manta-ray",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Cloak of the Manta Ray",
            "desc": "While wearing this cloak, you can breathe underwater, and you have a Swim Speed of 60 feet.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": true,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/vom_cloak-of-the-ram/?format=api",
            "key": "vom_cloak-of-the-ram",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "Vault of Magic",
                "key": "vom",
                "display_name": "Vault of Magic",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Cloak of the Ram",
            "desc": "While wearing this cloak, you can use an action to transform into a mountain ram (use the statistics of a giant goat). This effect works like the polymorph spell, except you retain your Intelligence, Wisdom, and Charisma scores. You can use an action to transform back into your original form. Each time you transform into a ram in a single day, you retain the hit points you had the last time you transformed. If you were reduced to 0 hit points the last time you were a ram, you can't become a ram again until the next dawn.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": true,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/vom_cloak-of-the-rat/?format=api",
            "key": "vom_cloak-of-the-rat",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "Vault of Magic",
                "key": "vom",
                "display_name": "Vault of Magic",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api",
                "key": "rare",
                "rank": 3
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Cloak of the Rat",
            "desc": "While wearing this gray garment, you have a +5 bonus to your passive Wisdom (Perception) score.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": true,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/vom_clockwork-gauntlet/?format=api",
            "key": "vom_clockwork-gauntlet",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "Vault of Magic",
                "key": "vom",
                "display_name": "Vault of Magic",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Clockwork Gauntlet",
            "desc": "This metal gauntlet has a steam-powered ram built into the greaves. It has 3 charges and regains 1d3 expended charges daily at dawn. While wearing the gauntlet, you can expend 1 charge as a bonus action to force the ram in the gauntlets to slam a creature within 5 feet of you. The ram thrusts out from the gauntlet and makes its attack with a +5 bonus. On a hit, the target takes 2d8 bludgeoning damage, and it must succeed on a DC 13 Constitution saving throw or be stunned until the end of its next turn.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": true,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/vom_clockwork-hand/?format=api",
            "key": "vom_clockwork-hand",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "Vault of Magic",
                "key": "vom",
                "display_name": "Vault of Magic",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
                "key": "uncommon",
                "rank": 2
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Clockwork Hand",
            "desc": "A beautiful work of articulate brass, this prosthetic clockwork hand (or hands) can't be worn if you have both of your hands. While wearing this hand, you gain a +2 bonus to damage with melee weapon attacks made with this hand or weapons wielded in this hand.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
            "armor_detail": "",
            "hit_points": 0,
            "hit_dice": null,
            "nonmagical_attack_resistance": false,
            "nonmagical_attack_immunity": false,
            "requires_attunement": true,
            "damage_vulnerabilities": [],
            "damage_resistances": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/vom_clockwork-hare/?format=api",
            "key": "vom_clockwork-hare",
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "Vault of Magic",
                "key": "vom",
                "display_name": "Vault of Magic",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/"
            },
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Legendary",
                "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api",
                "key": "legendary",
                "rank": 5
            },
            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                },
                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                }
            ],
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Clockwork Hare",
            "desc": "Gifted by a deity of time and clockwork, these simple-seeming trinkets portend some momentous event. The figurine resembles a hare with a clock in its belly. You can use an action to press the ears down and activate the clock, which spins chaotically. The hare emits a field of magic in a 30- foot radius from it for 1 hour. The field moves with the hare, remaining centered on it. While within the field, you and up to 5 willing creatures of your choice exist outside the normal flow of time, and all other creatures and objects are frozen in time. If an affected creature moves outside the field, the creature immediately becomes frozen in time until it is in the field again. The field ends early if an affected creature attacks, touches, alters, or has any other physical or magical impact on a creature, or an object being worn or carried by a creature, that is frozen in time. When the field ends, the figurine turns into a nonmagical, living white hare that goes bounding off into the distance, never to be seen again.",
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            "weight": "0.000",
            "armor_class": 0,
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            "url": "https://api-beta.open5e.com/v2/items/vom_clockwork-mace-of-divinity/?format=api",
            "key": "vom_clockwork-mace-of-divinity",
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            "weapon": {
                "name": "Mace",
                "key": "srd_mace",
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                    "name": "Bludgeoning",
                    "key": "bludgeoning",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                "damage_dice": "1d6",
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                "is_martial": false,
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                "display_name": "Vault of Magic",
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            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
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            "rarity": {
                "name": "Uncommon",
                "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api",
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            "damage_immunities": [
                {
                    "name": "Poison",
                    "key": "poison",
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                    "name": "Psychic",
                    "key": "psychic",
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            "weight_unit": "lb",
            "name": "Clockwork Mace of Divinity",
            "desc": "This clockwork mace is composed of several different metals. While attuned to this magic weapon, you have proficiency with it. As a bonus action, you can command the mace to transform into a trident. When you hit with an attack using this weapon's trident form, the target takes an extra 1d6 radiant damage.",
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            "url": "https://api-beta.open5e.com/v2/items/vom_clockwork-mynah-bird/?format=api",
            "key": "vom_clockwork-mynah-bird",
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                "name": "Wondrous Item",
                "key": "wondrous-item",
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                "name": "Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api",
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                    "key": "poison",
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                {
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                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
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            ],
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            "name": "Clockwork Mynah Bird",
            "desc": "This mechanical brass bird is nine inches long from the tip of its beak to the end of its tail, and it can become active for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. If you use your action to speak the first command word (“listen” in Ignan), it cocks its head and listens intently to all nearby sounds with a passive Wisdom (Perception) of 17 for up to 10 minutes. When you give the second command word (“speak”), it repeats back what it heard in a metallic-sounding—though reasonably accurate—portrayal of the sounds. You can use the clockwork mynah bird to relay sounds and conversations it has heard to others. As an action, you can command the mynah to fly to a location it has previously visited within 1 mile. It waits at the location for up to 1 hour for someone to command it to speak. At the end of the hour or after it speaks its recording, it returns to you. The clockwork mynah bird has an Armor Class of 14, 5 hit points, and a flying speed of 50 feet.",
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        {
            "url": "https://api-beta.open5e.com/v2/items/vom_clockwork-pendant/?format=api",
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                "key": "wondrous-item",
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                "name": "Rare",
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            "weight_unit": "lb",
            "name": "Clockwork Pendant",
            "desc": "This pendant resembles an ornate, miniature clock and has 3 charges. While holding this pendant, you can expend 1 charge as an action to cast the blur, haste, or slow spell (save DC 15) from it. The spell's duration changes to 3 rounds, and it doesn't require concentration. You can have only one spell active at a time. If you cast another, the previous spell effect ends. It regains 1d3 expended charges daily at dawn. If the pendant is destroyed (AC 14, 15 hit points) while it has 3 charges, it creates a temporal distortion for 1d4 rounds. For the duration, each creature and object that enters or starts its turn within 10 feet of the pendant has immunity to all damage, all spells, and all other physical or magical effects but is otherwise able to move and act normally. If a creature moves further than 10 feet from the pendant, these effects end for it. At the end of the duration, the pendant crumbles to dust.",
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            "url": "https://api-beta.open5e.com/v2/items/vom_clockwork-rogue-ring/?format=api",
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                "name": "Ring",
                "key": "ring",
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            "name": "Clockwork Rogue Ring",
            "desc": "Made by kobold clockwork mages, this brass clockwork ring is formed to look like a coiled dragon. When you speak or whisper the Draconic command word etched on the inside of the ring, the brass dragon uncoils and attempts to pick any lock within 10 feet of you. The dragon picks the lock using your proficiency bonus but with advantage. It is treated as having thieves' tools when attempting to pick locks. It uses your Dexterity (Stealth) bonus for purposes of not being spotted but with advantage due to its extremely small size. Whether successful or not, once you have used the ring to attempt to pick a lock, it can't be used again until the next sunset.",
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            "url": "https://api-beta.open5e.com/v2/items/vom_clockwork-spider-cloak/?format=api",
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            "weight_unit": "lb",
            "name": "Clockwork Spider Cloak",
            "desc": "This hooded cloak is made from black spider silk and has thin brass ribbing stitched on the inside. It has 3 charges. While wearing the cloak, you gain a +2 bonus on Dexterity (Stealth) checks. As an action, you can expend 1 charge to animate the brass ribs into articulated spider legs 1 inch thick and 6 feet long for 1 minute. You can use the charges in succession. The spider legs allow you to climb at your normal walking speed, and you double your proficiency bonus and gain advantage on any Strength (Athletics) checks made for slippery or difficult surfaces. The cloak regains 1d3 charges each day at sunset.",
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        {
            "url": "https://api-beta.open5e.com/v2/items/srd_clothes-common/?format=api",
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            "weight_unit": "lb",
            "name": "Clothes, Common",
            "desc": "Common clothes.",
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            "weight_unit": "lb",
            "name": "Clothes, Fine",
            "desc": "Fine Clothes are made of expensive fabrics and adorned with expertly crafted details. Some events and locations admit only people wearing these clothes.",
            "cost": "15.00",
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            "name": "Clothes, Traveler's",
            "desc": "Traveler's Clothes are resilient garments designed for travel in various environments.",
            "cost": "2.00",
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            "name": "Cobbler's Tools (5 GP)",
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            "name": "Collar of Beast Armor",
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            "weight_unit": "lb",
            "name": "Comfy Slippers",
            "desc": "While wearing the slippers, your feet feel warm and comfortable, no matter what the ambient temperature.",
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            "weight_unit": "lb",
            "name": "Commander's Helm",
            "desc": "This helmet sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The type of light given off by the helm depends on the aesthetic desired by its creator. Some are surrounded in a wreath of hellish (though illusory) flames, while others give off a soft, warm halo of white or golden light. You can use an action to start or stop the light. While wearing the helm, you can use an action to make your voice loud enough to be heard clearly by anyone within 300 feet of you until the end of your next turn.",
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            "weight_unit": "lb",
            "name": "Commander's Plate",
            "desc": "This armor is typically emblazoned or decorated with imagery of lions, bears, griffons, eagles, or other symbols of bravery and courage. While wearing this armor, your voice can be clearly heard by all friendly creatures within 300 feet of you if you so choose. Your voice doesn't carry in areas where sound is prevented, such as in the area of the silence spell. Each friendly creature that can see or hear you has advantage on saving throws against being frightened. You can use a bonus action to rally a friendly creature that can see or hear you. The target gains a +1 bonus to attack or damage rolls on its next turn. Once you have rallied a creature, you can't rally that creature again until it finishes a long rest.",
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            "weight_unit": "lb",
            "name": "Commander's Visage",
            "desc": "This golden mask resembles a stern face, glowering at the world. While wearing this mask, you have advantage on saving throws against being frightened. The mask has 7 charges for the following properties, and it regains 1d6 + 1 expended charges daily at midnight.",
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            "damage_immunities": [
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            },
            "weight_unit": "lb",
            "name": "Commoner's Veneer",
            "desc": "When you wear this simple, homespun scarf around your neck or head, it casts a minor glamer over you that makes you blend in with the people around you, avoiding notice. When in an area containing 25 or more humanoids, such as a city street, market place, or other public locale, Wisdom (Perception) checks to spot you amid the crowd have disadvantage. This item's power only works for creatures of the humanoid type or those using magic to take on a humanoid form.",
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            "desc": "1lb of copper.",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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                "name": "Trade Good",
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                "url": "https://api-beta.open5e.com/v2/itemcategories/trade-good/?format=api"
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            "desc": "One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.",
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            "url": "https://api-beta.open5e.com/v2/items/vom_copper-skeleton-key/?format=api",
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                "name": "Vault of Magic",
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                "name": "Wondrous Item",
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                "url": "https://api-beta.open5e.com/v2/itemrarities/common/?format=api",
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                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
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            "name": "Copper Skeleton Key",
            "desc": "This arcane master key is the prized possession of many an intrepid thief. Several types of skeleton key exist, each type made from a distinct material. Bone (Rare). While this key is on your person, you have advantage on ability checks made to disarm traps or open locks. The key has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it: arcane lock (2 charges), detect poison and disease (1 charge), or knock (1 charge). When you cast these spells, they are silent. The key regains 1d3 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the key crumbles into dust and is destroyed. Copper (Common). While this key is on your person, you have advantage on ability checks made to disarm traps or open locks. Crystal (Very Rare). While this key is on your person, you have advantage on ability checks made to disarm traps or open locks. The key has 5 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it: arcane lock (2 charges), detect magic (1 charge), dimension door (3 charges), or knock (1 charge). When you cast these spells, they are silent. The key regains 1d3 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the key shatters and is destroyed. Silver (Uncommon). While this key is on your person, you have advantage on ability checks made to disarm traps or open locks. In addition, while holding the key, you can use an action to cast the knock spell. When you cast the spell, it is silent. The key can’t be used this way again until the next dawn.",
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        {
            "url": "https://api-beta.open5e.com/v2/items/vom_coral-of-enchanted-colors/?format=api",
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                "name": "Legendary",
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            "damage_immunities": [
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            "weight_unit": "lb",
            "name": "Coral of Enchanted Colors",
            "desc": "This piece of dead, white brain coral glistens with a myriad of colors when placed underwater. While holding this coral underwater, you can use an action to cause a beam of colored light to streak from the coral toward a creature you can see within 60 feet of you. The target must make a DC 17 Constitution saving throw. The beam's color determines its effects, as described below. Each color can be used only once. The coral regains the use of all of its colors at the next dawn if it is immersed in water for at least 1 hour.",
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                    "key": "poison",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
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                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
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                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
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            "weight_unit": "lb",
            "name": "Cordial of Understanding",
            "desc": "When you drink this tangy, violet liquid, your mind opens to new forms of communication. For 1 hour, if you spend 1 minute listening to creatures speaking a particular language, you gain the ability to communicate in that language for the duration. This potion's magic can also apply to non-verbal languages, such as a hand signal-based or dance-based language, so long as you spend 1 minute watching it being used and have the appropriate anatomy and limbs to communicate in the language.",
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                "name": "Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api",
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            "damage_immunities": [
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                    "key": "poison",
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                {
                    "name": "Psychic",
                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
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            ],
            "size": {
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                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Corpsehunter's Medallion",
            "desc": "This amulet is made from the skulls of grave rats or from scrimshawed bones of the ignoble dead. While wearing it, you have resistance to necrotic damage.",
            "cost": "0.00",
            "weight": "0.000",
            "armor_class": 0,
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        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_costume/?format=api",
            "key": "srd-2024_costume",
            "is_magic_item": false,
            "weapon": null,
            "armor": null,
            "document": {
                "name": "System Reference Document 5.2",
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                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
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            "category": {
                "name": "Adventuring Gear",
                "key": "adventuring-gear",
                "url": "https://api-beta.open5e.com/v2/itemcategories/adventuring-gear/?format=api"
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                {
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                    "key": "psychic",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
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                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight_unit": "lb",
            "name": "Costume",
            "desc": "While wearing a Costume, you have Advantage on any ability check you make to impersonate the person or type of person it represents.",
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            "weight": "4.000",
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}