Item List
list: API endpoint for returning a list of items.
retrieve: API endpoint for returning a particular item.
GET /v2/items/?format=api&ordering=size&page=5
{ "count": 440, "next": "https://api-beta.open5e.com/v2/items/?format=api&ordering=size&page=6", "previous": "https://api-beta.open5e.com/v2/items/?format=api&ordering=size&page=4", "results": [ { "key": "srd-2024_spikes-iron", "name": "Spikes, Iron", "desc": "Iron Spikes come in bundles of ten. As a Utilize action, you can use a blunt object, such as a Light Hammer, to hammer a spike into wood, earth, or a similar material. You can do so to jam a door shut or to then tie a Rope or Chain to the Spike.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_splint-armor", "name": "Splint Armor", "desc": "A splint armor.", "category": { "name": "Armor", "key": "armor" }, "weapon": null, "armor": { "name": "Splint Armor", "key": "srd-2024_splint-armor", "category": "heavy", "ac_base": 17, "ac_display": "17", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 15 }, "size": { "name": "Tiny", "key": "tiny" }, "weight": "60.000", "weight_unit": "lb", "cost": "200.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_spyglass", "name": "Spyglass", "desc": "Objects viewed through a Spyglass are magnified to twice their size.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "1000.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_string", "name": "String", "desc": "String is 10 feet long. You can tie a knot in it as a Utilize action.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.10", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_studded-leather-armor", "name": "Studded Leather Armor", "desc": "A studded leather armor.", "category": { "name": "Armor", "key": "armor" }, "weapon": null, "armor": { "name": "Studded Leather Armor", "key": "srd-2024_studded-leather-armor", "category": "light", "ac_base": 12, "ac_display": "12 + Dex modifier", "ac_add_dexmod": true, "ac_cap_dexmod": null, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny" }, "weight": "13.000", "weight_unit": "lb", "cost": "45.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_tent", "name": "Tent", "desc": "A Tent sleeps up to two Small or Medium creatures.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "20.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_thieves-tools", "name": "Thieves' Tools", "desc": "Ability: Dexterity. Utilize: Pick a lock (DC 15), or disarm a trap (DC 15)", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "25.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_tinderbox", "name": "Tinderbox", "desc": "A Tinderbox is a small container holding flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a Candle, Lamp, Lantern, or Torch—or anything else with exposed fuel—takes a Bonus Action. Lighting any other fire takes 1 minute.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "0.50", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_tinkers-tools", "name": "Tinker's Tools (50 GP)", "desc": "Ability: Dexterity. Utilize: Assemble a Tiny item composed of scrap, which falls apart in 1 minute (DC 20). Craft: Musket, Pistol, Bell, Bullseye Lantern, Flask, Hooded Lantern, Hunting Trap, Lock, Manacles, Mirror, Shovel, Signal Whistle, Tinderbox", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "10.000", "weight_unit": "lb", "cost": "50.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_torch", "name": "Torch", "desc": "A Torch burns for 1 hour, casting Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. When you take the Attack action, you can attack with the Torch, using it as a Simple Melee weapon. On a hit, the target takes 1 Fire damage.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "0.01", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_trident", "name": "Trident", "desc": "A trident.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": { "name": "Trident", "key": "srd-2024_trident", "damage_type": { "name": "Piercing", "key": "piercing" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Thrown", "type": null, "desc": "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon." }, "detail": "Range 20/60" }, { "property": { "name": "Topple", "type": "Mastery", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Versatile", "type": null, "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack." }, "detail": "1d10" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "4.000", "weight_unit": "lb", "cost": "5.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_vial", "name": "Vial", "desc": "A Vial holds up to 4 ounces.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_wagon", "name": "Wagon", "desc": "A four-wheeled vehicle pulled by horses, designed for heavy cargo transport.", "category": { "name": "Land Vehicle", "key": "land-vehicle" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "400.000", "weight_unit": "lb", "cost": "35.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_war-pick", "name": "War Pick", "desc": "A war pick.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": { "name": "War Pick", "key": "srd-2024_war-pick", "damage_type": { "name": "Piercing", "key": "piercing" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Sap", "type": "Mastery", "desc": "If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn." }, "detail": null }, { "property": { "name": "Versatile", "type": null, "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack." }, "detail": "1d10" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "5.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_warhammer", "name": "Warhammer", "desc": "A warhammer.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": { "name": "Warhammer", "key": "srd-2024_warhammer", "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Push", "type": "Mastery", "desc": "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller." }, "detail": null }, { "property": { "name": "Versatile", "type": null, "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack." }, "detail": "1d10" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "15.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_warhorse", "name": "Warhorse", "desc": "A horse trained for combat and carrying heavy loads.", "category": { "name": "Mount", "key": "mount" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "400.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_warship", "name": "Warship", "desc": "A heavily armed ship designed for naval combat.", "category": { "name": "Waterborne Vehicle", "key": "waterborne-vehicle" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "25000.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_waterskin", "name": "Waterskin", "desc": "A Waterskin holds up to 4 pints. If you don't drink sufficient water, you risk dehydration (see \"Rules Glossary\").", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "0.20", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_weavers-tools", "name": "Weaver's Tools (1 GP)", "desc": "Ability: Dexterity. Utilize: Mend a tear in clothing (DC 10), or sew a Tiny design (DC 10). Craft: Padded Armor, Basket, Bedroll, Blanket, Fine Clothes, Net, Robe, Rope, Sack, String, Tent, Traveler's Clothes", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_whip", "name": "Whip", "desc": "A whip.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": { "name": "Whip", "key": "srd-2024_whip", "damage_type": { "name": "Slashing", "key": "slashing" }, "damage_dice": "1d4", "properties": [ { "property": { "name": "Finesse", "type": null, "desc": "When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls." }, "detail": null }, { "property": { "name": "Reach", "type": null, "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Slow", "type": "Mastery", "desc": "If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "3.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd-2024_woodcarvers-tools", "name": "Woodcarver's Tools (1 GP)", "desc": "Ability: Dexterity. Utilize: Carve a pattern in wood (DC 10). Craft: Club, Greatclub, Quarterstaff, Ranged weapons (except Pistol, Musket, and Sling), Arcane Focus, Arrows, Bolts, Druidic Focus, Ink Pen, Needles", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_abacus", "name": "Abacus", "desc": "An abacus.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_acid", "name": "Acid", "desc": "As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_acid-vial", "name": "Acid (vial)", "desc": "As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "25.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_alchemists-fire-flask", "name": "Alchemist's Fire (Flask)", "desc": "This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "50.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_alchemists-supplies", "name": "Alchemist's Supplies", "desc": "These special tools include the items needed to pursue a craft or trade.\\n\\n\r\nProficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "8.000", "weight_unit": "lb", "cost": "50.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_amulet", "name": "Amulet", "desc": "Can be used as a holy symbol.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "5.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_antitoxin-vial", "name": "Antitoxin (Vial)", "desc": "A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "50.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_arrow-bow", "name": "Arrow (bow)", "desc": "An arrow for a bow.", "category": { "name": "Ammunition", "key": "ammunition" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.050", "weight_unit": "lb", "cost": "0.05", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_assassins-blood", "name": "Assassin's Blood", "desc": "A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn't poisoned.\\n\\n\r\n\r\n**_Ingested._** A creature must swallow an entire dose of ingested poison to suffer its effects. The dose can be delivered in food or a liquid. You may decide that a partial dose has a reduced effect, such as allowing advantage on the saving throw or dealing only half damage on a failed save.", "category": { "name": "Poison", "key": "poison" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "150.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_backpack", "name": "Backpack", "desc": "A backpack. Capacity: 1 cubic foot/30 pounds of gear.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_bagpipes", "name": "Bagpipes", "desc": "Several of the most common types of musical instruments are shown on the table as examples. If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency.", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "6.000", "weight_unit": "lb", "cost": "30.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_ball-bearings-bag-of-1000", "name": "Ball Bearings (bag of 1000)", "desc": "As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_basket", "name": "Basket", "desc": "A basket. Capacity: 2 cubic feet/40 pounds of gear.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "0.40", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_battleaxe", "name": "Battleaxe", "desc": "A battleaxe.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": { "name": "Battleaxe", "key": "srd_battleaxe", "damage_type": { "name": "Slashing", "key": "slashing" }, "damage_dice": "1d8", "properties": [ { "property": { "name": "Versatile", "type": null, "desc": "This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack." }, "detail": "1d10" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "4.000", "weight_unit": "lb", "cost": "10.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_bedroll", "name": "Bedroll", "desc": "A bedroll.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "7.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_bell", "name": "Bell", "desc": "A bell.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_blanket", "name": "Blanket", "desc": "A blanket.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.50", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_block-and-tackle", "name": "Block and Tackle", "desc": "A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_blowgun", "name": "Blowgun", "desc": "A blowgun.", "category": { "name": "Weapon", "key": "weapon" }, "weapon": { "name": "Blowgun", "key": "srd_blowgun", "damage_type": { "name": "Piercing", "key": "piercing" }, "damage_dice": "1", "properties": [ { "property": { "name": "Ammunition", "type": null, "desc": "You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-‐‑handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.\n\nIf you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see “Improvised Weapons” later in the section). A sling must be loaded to deal any damage when used in this way." }, "detail": "range 25/100" }, { "property": { "name": "Loading", "type": null, "desc": "Because of the time required to load this weapon, you can fire only one piece of ammunition from it when you use an action, bonus action, or reaction to fire it, regardless of the number of attacks you can normally make." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "1.000", "weight_unit": "lb", "cost": "10.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_blowgun-needles", "name": "Blowgun needles", "desc": "Needles to be fired with a blowgun.", "category": { "name": "Ammunition", "key": "ammunition" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.020", "weight_unit": "lb", "cost": "0.02", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_book", "name": "Book", "desc": "A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section).", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "25.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_bottle-glass", "name": "Bottle, glass", "desc": "A glass bottle. Capacity: 1.5 pints liquid.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "2.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_breastplate", "name": "Breastplate", "desc": "This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.", "category": { "name": "Armor", "key": "armor" }, "weapon": null, "armor": { "name": "Breastplate", "key": "srd_breastplate", "category": "medium", "ac_base": 14, "ac_display": "14 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny" }, "weight": "20.000", "weight_unit": "lb", "cost": "400.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_brewers-supplies", "name": "Brewer's Supplies", "desc": "These special tools include the items needed to pursue a craft or trade.\\n\\n\r\nProficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "9.000", "weight_unit": "lb", "cost": "20.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_bucket", "name": "Bucket", "desc": "A bucket. Capacity: 3 gallons liquid, 1/2 cubic foot solid.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "0.05", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_burnt-othur-fumes", "name": "Burnt othur fumes", "desc": "A creature subjected to this poison must succeed on a DC 13 Constitution saving throw or take 10 (3d6) poison damage, and must repeat the saving throw at the start of each of its turns. On each successive failed save, the character takes 3 (1d6) poison damage. After three successful saves, the poison ends.\\n\\n**_Inhaled._** These poisons are powders or gases that take effect when inhaled. Blowing the powder or releasing the gas subjects creatures in a 5-foot cube to its effect. The resulting cloud dissipates immediately afterward. Holding one's breath is ineffective against inhaled poisons, as they affect nasal membranes, tear ducts, and other parts of the body.", "category": { "name": "Poison", "key": "poison" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "500.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_calligraphers-supplies", "name": "Calligrapher's supplies", "desc": "These special tools include the items needed to pursue a craft or trade.\\n\\n\r\nProficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.", "category": { "name": "Tools", "key": "tools" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "5.000", "weight_unit": "lb", "cost": "10.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_caltrops-bag-of-20", "name": "Caltrops (bag of 20)", "desc": "As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "2.000", "weight_unit": "lb", "cost": "1.00", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "key": "srd_candle", "name": "Candle", "desc": "For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.", "category": { "name": "Adventuring Gear", "key": "adventuring-gear" }, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.01", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } } ] }