list: API endpoint for returning a list of magic items.

retrieve: API endpoint for returning a particular magic item.

GET /v2/magicitems/?format=api&ordering=-rarity&page=5
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 2321,
    "next": "https://api-beta.open5e.com/v2/magicitems/?format=api&ordering=-rarity&page=6",
    "previous": "https://api-beta.open5e.com/v2/magicitems/?format=api&ordering=-rarity&page=4",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_half-plate-armor-plus-3/?format=api",
            "key": "srd-2024_half-plate-armor-plus-3",
            "name": "Half Plate Armor (+3)",
            "desc": "You have a bonus to Armor Class while wearing this armor. The bonus is determined by its rarity.",
            "category": {
                "name": "Armor",
                "key": "armor",
                "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": {
                "name": "Half Plate Armor",
                "key": "srd-2024_half-plate-armor",
                "url": "https://api-beta.open5e.com/v2/armor/srd-2024_half-plate-armor/?format=api",
                "category": "medium",
                "ac_base": 15,
                "ac_display": "15 + Dex modifier (max 2)",
                "ac_add_dexmod": true,
                "ac_cap_dexmod": 2,
                "grants_stealth_disadvantage": true,
                "strength_score_required": null
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "40.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_chain-shirt-plus-3/?format=api",
            "key": "srd-2024_chain-shirt-plus-3",
            "name": "Chain Shirt (+3)",
            "desc": "You have a bonus to Armor Class while wearing this armor. The bonus is determined by its rarity.",
            "category": {
                "name": "Armor",
                "key": "armor",
                "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": {
                "name": "Chain Shirt",
                "key": "srd-2024_chain-shirt",
                "url": "https://api-beta.open5e.com/v2/armor/srd-2024_chain-shirt/?format=api",
                "category": "medium",
                "ac_base": 13,
                "ac_display": "13 + Dex modifier (max 2)",
                "ac_add_dexmod": true,
                "ac_cap_dexmod": 2,
                "grants_stealth_disadvantage": false,
                "strength_score_required": null
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "20.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_chain-mail-plus-3/?format=api",
            "key": "srd-2024_chain-mail-plus-3",
            "name": "Chain Mail (+3)",
            "desc": "You have a bonus to Armor Class while wearing this armor. The bonus is determined by its rarity.",
            "category": {
                "name": "Armor",
                "key": "armor",
                "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": {
                "name": "Chain Mail",
                "key": "srd-2024_chain-mail",
                "url": "https://api-beta.open5e.com/v2/armor/srd-2024_chain-mail/?format=api",
                "category": "heavy",
                "ac_base": 16,
                "ac_display": "16",
                "ac_add_dexmod": false,
                "ac_cap_dexmod": null,
                "grants_stealth_disadvantage": true,
                "strength_score_required": 13
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "55.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_breastplate-plus-3/?format=api",
            "key": "srd-2024_breastplate-plus-3",
            "name": "Breastplate (+3)",
            "desc": "You have a bonus to Armor Class while wearing this armor. The bonus is determined by its rarity.",
            "category": {
                "name": "Armor",
                "key": "armor",
                "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": {
                "name": "Breastplate",
                "key": "srd-2024_breastplate",
                "url": "https://api-beta.open5e.com/v2/armor/srd-2024_breastplate/?format=api",
                "category": "medium",
                "ac_base": 14,
                "ac_display": "14 + Dex modifier (max 2)",
                "ac_add_dexmod": true,
                "ac_cap_dexmod": 2,
                "grants_stealth_disadvantage": false,
                "strength_score_required": null
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "20.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_whip-plus-3/?format=api",
            "key": "srd-2024_whip-plus-3",
            "name": "Whip (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Whip",
                "key": "srd-2024_whip",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_whip/?format=api",
                "damage_type": {
                    "name": "Slashing",
                    "key": "slashing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                },
                "damage_dice": "1d4",
                "properties": [
                    {
                        "property": {
                            "name": "Finesse",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_finesse-wp/?format=api",
                            "desc": "When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Reach",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api",
                            "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Slow",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_slow-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "3.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_warhammer-plus-3/?format=api",
            "key": "srd-2024_warhammer-plus-3",
            "name": "Warhammer (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Warhammer",
                "key": "srd-2024_warhammer",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_warhammer/?format=api",
                "damage_type": {
                    "name": "Bludgeoning",
                    "key": "bludgeoning",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Push",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_push-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Versatile",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_versatile-wp/?format=api",
                            "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
                        },
                        "detail": "1d10"
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "5.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_war-pick-plus-3/?format=api",
            "key": "srd-2024_war-pick-plus-3",
            "name": "War Pick (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "War Pick",
                "key": "srd-2024_war-pick",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_war-pick/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Sap",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_sap-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Versatile",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_versatile-wp/?format=api",
                            "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
                        },
                        "detail": "1d10"
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_trident-plus-3/?format=api",
            "key": "srd-2024_trident-plus-3",
            "name": "Trident (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Trident",
                "key": "srd-2024_trident",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_trident/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Thrown",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_thrown-wp/?format=api",
                            "desc": "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
                        },
                        "detail": "Range 20/60"
                    },
                    {
                        "property": {
                            "name": "Topple",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Versatile",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_versatile-wp/?format=api",
                            "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
                        },
                        "detail": "1d10"
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "4.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_spear-plus-3/?format=api",
            "key": "srd-2024_spear-plus-3",
            "name": "Spear (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Spear",
                "key": "srd-2024_spear",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_spear/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d6",
                "properties": [
                    {
                        "property": {
                            "name": "Sap",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_sap-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Thrown",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_thrown-wp/?format=api",
                            "desc": "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
                        },
                        "detail": "Range 20/60"
                    },
                    {
                        "property": {
                            "name": "Versatile",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_versatile-wp/?format=api",
                            "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
                        },
                        "detail": "1d8"
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "3.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_sling-plus-3/?format=api",
            "key": "srd-2024_sling-plus-3",
            "name": "Sling (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Sling",
                "key": "srd-2024_sling",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_sling/?format=api",
                "damage_type": {
                    "name": "Bludgeoning",
                    "key": "bludgeoning",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                },
                "damage_dice": "1d4",
                "properties": [
                    {
                        "property": {
                            "name": "Ammunition",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_ammunition-wp/?format=api",
                            "desc": "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
                        },
                        "detail": "Range 30/120; Bullet"
                    },
                    {
                        "property": {
                            "name": "Slow",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_slow-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet."
                        },
                        "detail": null
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "0.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_sickle-plus-3/?format=api",
            "key": "srd-2024_sickle-plus-3",
            "name": "Sickle (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Sickle",
                "key": "srd-2024_sickle",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_sickle/?format=api",
                "damage_type": {
                    "name": "Slashing",
                    "key": "slashing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                },
                "damage_dice": "1d4",
                "properties": [
                    {
                        "property": {
                            "name": "Light",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_light-wp/?format=api",
                            "desc": "When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Nick",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_nick-mastery/?format=api",
                            "desc": "When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_shortsword-plus-3/?format=api",
            "key": "srd-2024_shortsword-plus-3",
            "name": "Shortsword (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Shortsword",
                "key": "srd-2024_shortsword",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_shortsword/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d6",
                "properties": [
                    {
                        "property": {
                            "name": "Finesse",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_finesse-wp/?format=api",
                            "desc": "When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Light",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_light-wp/?format=api",
                            "desc": "When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Vex",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_vex-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_shortbow-plus-3/?format=api",
            "key": "srd-2024_shortbow-plus-3",
            "name": "Shortbow (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Shortbow",
                "key": "srd-2024_shortbow",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_shortbow/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d6",
                "properties": [
                    {
                        "property": {
                            "name": "Ammunition",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_ammunition-wp/?format=api",
                            "desc": "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
                        },
                        "detail": "Range 80/320; Arrow"
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Vex",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_vex-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_scimitar-plus-3/?format=api",
            "key": "srd-2024_scimitar-plus-3",
            "name": "Scimitar (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Scimitar",
                "key": "srd-2024_scimitar",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_scimitar/?format=api",
                "damage_type": {
                    "name": "Slashing",
                    "key": "slashing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                },
                "damage_dice": "1d6",
                "properties": [
                    {
                        "property": {
                            "name": "Finesse",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_finesse-wp/?format=api",
                            "desc": "When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Light",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_light-wp/?format=api",
                            "desc": "When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Nick",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_nick-mastery/?format=api",
                            "desc": "When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "3.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_rapier-plus-3/?format=api",
            "key": "srd-2024_rapier-plus-3",
            "name": "Rapier (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Rapier",
                "key": "srd-2024_rapier",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_rapier/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Finesse",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_finesse-wp/?format=api",
                            "desc": "When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Vex",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_vex-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_quarterstaff-plus-3/?format=api",
            "key": "srd-2024_quarterstaff-plus-3",
            "name": "Quarterstaff (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Quarterstaff",
                "key": "srd-2024_quarterstaff",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_quarterstaff/?format=api",
                "damage_type": {
                    "name": "Bludgeoning",
                    "key": "bludgeoning",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                },
                "damage_dice": "1d6",
                "properties": [
                    {
                        "property": {
                            "name": "Topple",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Versatile",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_versatile-wp/?format=api",
                            "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
                        },
                        "detail": "1d8"
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "4.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_pistol-plus-3/?format=api",
            "key": "srd-2024_pistol-plus-3",
            "name": "Pistol (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Pistol",
                "key": "srd-2024_pistol",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_pistol/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d10",
                "properties": [
                    {
                        "property": {
                            "name": "Ammunition",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_ammunition-wp/?format=api",
                            "desc": "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
                        },
                        "detail": "Range 30/90; Bullet"
                    },
                    {
                        "property": {
                            "name": "Loading",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_loading-wp/?format=api",
                            "desc": "You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Vex",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_vex-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "3.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_pike-plus-3/?format=api",
            "key": "srd-2024_pike-plus-3",
            "name": "Pike (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Pike",
                "key": "srd-2024_pike",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_pike/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d10",
                "properties": [
                    {
                        "property": {
                            "name": "Heavy",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api",
                            "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Push",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_push-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Reach",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api",
                            "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "18.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_musket-plus-3/?format=api",
            "key": "srd-2024_musket-plus-3",
            "name": "Musket (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Musket",
                "key": "srd-2024_musket",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_musket/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d12",
                "properties": [
                    {
                        "property": {
                            "name": "Ammunition",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_ammunition-wp/?format=api",
                            "desc": "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
                        },
                        "detail": "Range 40/120; Bullet"
                    },
                    {
                        "property": {
                            "name": "Loading",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_loading-wp/?format=api",
                            "desc": "You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Slow",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_slow-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "10.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_morningstar-plus-3/?format=api",
            "key": "srd-2024_morningstar-plus-3",
            "name": "Morningstar (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Morningstar",
                "key": "srd-2024_morningstar",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_morningstar/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Sap",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_sap-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "4.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_maul-plus-3/?format=api",
            "key": "srd-2024_maul-plus-3",
            "name": "Maul (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Maul",
                "key": "srd-2024_maul",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_maul/?format=api",
                "damage_type": {
                    "name": "Bludgeoning",
                    "key": "bludgeoning",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                },
                "damage_dice": "2d6",
                "properties": [
                    {
                        "property": {
                            "name": "Heavy",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api",
                            "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Topple",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "10.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_mace-plus-3/?format=api",
            "key": "srd-2024_mace-plus-3",
            "name": "Mace (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Mace",
                "key": "srd-2024_mace",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_mace/?format=api",
                "damage_type": {
                    "name": "Bludgeoning",
                    "key": "bludgeoning",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                },
                "damage_dice": "1d6",
                "properties": [
                    {
                        "property": {
                            "name": "Sap",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_sap-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "4.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_longsword-plus-3/?format=api",
            "key": "srd-2024_longsword-plus-3",
            "name": "Longsword (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Longsword",
                "key": "srd-2024_longsword",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_longsword/?format=api",
                "damage_type": {
                    "name": "Slashing",
                    "key": "slashing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Sap",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_sap-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Versatile",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_versatile-wp/?format=api",
                            "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
                        },
                        "detail": "1d10"
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "3.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_longbow-plus-3/?format=api",
            "key": "srd-2024_longbow-plus-3",
            "name": "Longbow (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Longbow",
                "key": "srd-2024_longbow",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_longbow/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Ammunition",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_ammunition-wp/?format=api",
                            "desc": "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
                        },
                        "detail": "Range 150/600; Arrow"
                    },
                    {
                        "property": {
                            "name": "Heavy",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api",
                            "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Slow",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_slow-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_light-hammer-plus-3/?format=api",
            "key": "srd-2024_light-hammer-plus-3",
            "name": "Light Hammer (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Light Hammer",
                "key": "srd-2024_light-hammer",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_light-hammer/?format=api",
                "damage_type": {
                    "name": "Bludgeoning",
                    "key": "bludgeoning",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                },
                "damage_dice": "1d4",
                "properties": [
                    {
                        "property": {
                            "name": "Light",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_light-wp/?format=api",
                            "desc": "When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Nick",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_nick-mastery/?format=api",
                            "desc": "When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Thrown",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_thrown-wp/?format=api",
                            "desc": "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
                        },
                        "detail": "Range 20/60"
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_light-crossbow-plus-3/?format=api",
            "key": "srd-2024_light-crossbow-plus-3",
            "name": "Light Crossbow (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Light Crossbow",
                "key": "srd-2024_light-crossbow",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_light-crossbow/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Ammunition",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_ammunition-wp/?format=api",
                            "desc": "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
                        },
                        "detail": "Range 80/320; Bolt"
                    },
                    {
                        "property": {
                            "name": "Loading",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_loading-wp/?format=api",
                            "desc": "You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Slow",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_slow-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "5.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_lance-plus-3/?format=api",
            "key": "srd-2024_lance-plus-3",
            "name": "Lance (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Lance",
                "key": "srd-2024_lance",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_lance/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d10",
                "properties": [
                    {
                        "property": {
                            "name": "Heavy",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api",
                            "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Reach",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api",
                            "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Topple",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": "unless mounted"
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "6.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_javelin-plus-3/?format=api",
            "key": "srd-2024_javelin-plus-3",
            "name": "Javelin (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Javelin",
                "key": "srd-2024_javelin",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_javelin/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d6",
                "properties": [
                    {
                        "property": {
                            "name": "Slow",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_slow-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Thrown",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_thrown-wp/?format=api",
                            "desc": "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
                        },
                        "detail": "Range 30/120"
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_heavy-crossbow-plus-3/?format=api",
            "key": "srd-2024_heavy-crossbow-plus-3",
            "name": "Heavy Crossbow (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Heavy Crossbow",
                "key": "srd-2024_heavy-crossbow",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_heavy-crossbow/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d10",
                "properties": [
                    {
                        "property": {
                            "name": "Ammunition",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_ammunition-wp/?format=api",
                            "desc": "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
                        },
                        "detail": "Range 100/400; Bolt"
                    },
                    {
                        "property": {
                            "name": "Heavy",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api",
                            "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Loading",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_loading-wp/?format=api",
                            "desc": "You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Push",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_push-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "18.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_handaxe-plus-3/?format=api",
            "key": "srd-2024_handaxe-plus-3",
            "name": "Handaxe (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Handaxe",
                "key": "srd-2024_handaxe",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_handaxe/?format=api",
                "damage_type": {
                    "name": "Slashing",
                    "key": "slashing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                },
                "damage_dice": "1d6",
                "properties": [
                    {
                        "property": {
                            "name": "Light",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_light-wp/?format=api",
                            "desc": "When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Thrown",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_thrown-wp/?format=api",
                            "desc": "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
                        },
                        "detail": "Range 20/60"
                    },
                    {
                        "property": {
                            "name": "Vex",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_vex-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_hand-crossbow-plus-3/?format=api",
            "key": "srd-2024_hand-crossbow-plus-3",
            "name": "Hand Crossbow (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Hand Crossbow",
                "key": "srd-2024_hand-crossbow",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_hand-crossbow/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d6",
                "properties": [
                    {
                        "property": {
                            "name": "Ammunition",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_ammunition-wp/?format=api",
                            "desc": "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
                        },
                        "detail": "Range 30/120; Bolt"
                    },
                    {
                        "property": {
                            "name": "Light",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_light-wp/?format=api",
                            "desc": "When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Loading",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_loading-wp/?format=api",
                            "desc": "You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Vex",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_vex-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "3.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_halberd-plus-3/?format=api",
            "key": "srd-2024_halberd-plus-3",
            "name": "Halberd (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Halberd",
                "key": "srd-2024_halberd",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_halberd/?format=api",
                "damage_type": {
                    "name": "Slashing",
                    "key": "slashing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                },
                "damage_dice": "1d10",
                "properties": [
                    {
                        "property": {
                            "name": "Cleave",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api",
                            "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Heavy",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api",
                            "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Reach",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api",
                            "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "6.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_greatsword-plus-3/?format=api",
            "key": "srd-2024_greatsword-plus-3",
            "name": "Greatsword (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Greatsword",
                "key": "srd-2024_greatsword",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api",
                "damage_type": {
                    "name": "Slashing",
                    "key": "slashing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                },
                "damage_dice": "2d6",
                "properties": [
                    {
                        "property": {
                            "name": "Graze",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api",
                            "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Heavy",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api",
                            "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "6.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_greatclub-plus-3/?format=api",
            "key": "srd-2024_greatclub-plus-3",
            "name": "Greatclub (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Greatclub",
                "key": "srd-2024_greatclub",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatclub/?format=api",
                "damage_type": {
                    "name": "Bludgeoning",
                    "key": "bludgeoning",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Push",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_push-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "10.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_greataxe-plus-3/?format=api",
            "key": "srd-2024_greataxe-plus-3",
            "name": "Greataxe (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Greataxe",
                "key": "srd-2024_greataxe",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greataxe/?format=api",
                "damage_type": {
                    "name": "Slashing",
                    "key": "slashing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                },
                "damage_dice": "1d12",
                "properties": [
                    {
                        "property": {
                            "name": "Cleave",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api",
                            "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Heavy",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api",
                            "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "7.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_glaive-plus-3/?format=api",
            "key": "srd-2024_glaive-plus-3",
            "name": "Glaive (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Glaive",
                "key": "srd-2024_glaive",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api",
                "damage_type": {
                    "name": "Slashing",
                    "key": "slashing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                },
                "damage_dice": "1d10",
                "properties": [
                    {
                        "property": {
                            "name": "Graze",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api",
                            "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Heavy",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api",
                            "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Reach",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api",
                            "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Two-Handed",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api",
                            "desc": "A Two-Handed weapon requires two hands when you attack with it."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "6.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_flail-plus-3/?format=api",
            "key": "srd-2024_flail-plus-3",
            "name": "Flail (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Flail",
                "key": "srd-2024_flail",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_flail/?format=api",
                "damage_type": {
                    "name": "Bludgeoning",
                    "key": "bludgeoning",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Sap",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_sap-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_dart-plus-3/?format=api",
            "key": "srd-2024_dart-plus-3",
            "name": "Dart (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Dart",
                "key": "srd-2024_dart",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_dart/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d4",
                "properties": [
                    {
                        "property": {
                            "name": "Finesse",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_finesse-wp/?format=api",
                            "desc": "When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Thrown",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_thrown-wp/?format=api",
                            "desc": "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
                        },
                        "detail": "Range 20/60"
                    },
                    {
                        "property": {
                            "name": "Vex",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_vex-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "1.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_dagger-plus-3/?format=api",
            "key": "srd-2024_dagger-plus-3",
            "name": "Dagger (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Dagger",
                "key": "srd-2024_dagger",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_dagger/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1d4",
                "properties": [
                    {
                        "property": {
                            "name": "Finesse",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_finesse-wp/?format=api",
                            "desc": "When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Light",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_light-wp/?format=api",
                            "desc": "When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Nick",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_nick-mastery/?format=api",
                            "desc": "When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Thrown",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_thrown-wp/?format=api",
                            "desc": "If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon."
                        },
                        "detail": "Range 20/60"
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "1.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_club-plus-3/?format=api",
            "key": "srd-2024_club-plus-3",
            "name": "Club (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Club",
                "key": "srd-2024_club",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_club/?format=api",
                "damage_type": {
                    "name": "Bludgeoning",
                    "key": "bludgeoning",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                },
                "damage_dice": "1d4",
                "properties": [
                    {
                        "property": {
                            "name": "Light",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_light-wp/?format=api",
                            "desc": "When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Slow",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_slow-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet."
                        },
                        "detail": null
                    }
                ],
                "is_simple": true,
                "is_martial": false,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "2.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_blowgun-plus-3/?format=api",
            "key": "srd-2024_blowgun-plus-3",
            "name": "Blowgun (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Blowgun",
                "key": "srd-2024_blowgun",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_blowgun/?format=api",
                "damage_type": {
                    "name": "Piercing",
                    "key": "piercing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                },
                "damage_dice": "1",
                "properties": [
                    {
                        "property": {
                            "name": "Ammunition",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_ammunition-wp/?format=api",
                            "desc": "You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost."
                        },
                        "detail": "Range 25/100; Needle"
                    },
                    {
                        "property": {
                            "name": "Loading",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_loading-wp/?format=api",
                            "desc": "You can fire only one piece of ammunition from a Loading weapon when you use an action, a Bonus Action, or a Reaction to fire it, regardless of the number of attacks you can normally make."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Vex",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_vex-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn."
                        },
                        "detail": null
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "1.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_battleaxe-plus-3/?format=api",
            "key": "srd-2024_battleaxe-plus-3",
            "name": "Battleaxe (+3)",
            "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.",
            "category": {
                "name": "Weapon",
                "key": "weapon",
                "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": {
                "name": "Battleaxe",
                "key": "srd-2024_battleaxe",
                "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_battleaxe/?format=api",
                "damage_type": {
                    "name": "Slashing",
                    "key": "slashing",
                    "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                },
                "damage_dice": "1d8",
                "properties": [
                    {
                        "property": {
                            "name": "Topple",
                            "type": "Mastery",
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api",
                            "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition."
                        },
                        "detail": null
                    },
                    {
                        "property": {
                            "name": "Versatile",
                            "type": null,
                            "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_versatile-wp/?format=api",
                            "desc": "A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack."
                        },
                        "detail": "1d10"
                    }
                ],
                "is_simple": false,
                "is_martial": true,
                "is_improvised": false,
                "distance_unit": "feet"
            },
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "4.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_wand-of-the-war-mage-plus-3/?format=api",
            "key": "srd-2024_wand-of-the-war-mage-plus-3",
            "name": "Wand of the War Mage +3",
            "desc": "While holding this wand, you gain a bonus to spell attack rolls determined by the wand's rarity (Uncommon +1, Rare +2, Very Rare +3). In addition, you ignore Half Cover when making a spell attack roll.",
            "category": {
                "name": "Wand",
                "key": "wand",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wand/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "0.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": true,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_wand-of-polymorph/?format=api",
            "key": "srd-2024_wand-of-polymorph",
            "name": "Wand of Polymorph",
            "desc": "This wand has 7 charges. While holding it, you can expend 1 charge to cast Polymorph (save DC 15) from it. Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.",
            "category": {
                "name": "Wand",
                "key": "wand",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wand/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "0.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": true,
            "attunement_detail": "Requires Attunement by a Spellcaster",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_tome-of-understanding/?format=api",
            "key": "srd-2024_tome-of-understanding",
            "name": "Tome of Understanding",
            "desc": "This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom increases by 2, to a maximum of 30. The manual then loses its magic, but regains it in a century.",
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "0.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_tome-of-leadership-and-influence/?format=api",
            "key": "srd-2024_tome-of-leadership-and-influence",
            "name": "Tome of Leadership and Influence",
            "desc": "This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Charisma increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century.",
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "0.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_tome-of-clear-thought/?format=api",
            "key": "srd-2024_tome-of-clear-thought",
            "name": "Tome of Clear Thought",
            "desc": "This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Intelligence increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century.",
            "category": {
                "name": "Wondrous Item",
                "key": "wondrous-item",
                "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "0.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": false,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_staff-of-thunder-and-lightning/?format=api",
            "key": "srd-2024_staff-of-thunder-and-lightning",
            "name": "Staff of Thunder and Lightning",
            "desc": "This staff can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. It also has the following additional properties. Once one of these properties is used, it can't be used again until the next dawn. Lightning. When you hit with a melee attack using the staff, you can cause the target to take an extra 2d6 Lightning damage (no action required). Thunder. When you hit with a melee attack using the staff, you can cause the staff to emit a crack of thunder audible out to 300 feet (no action required). The target you hit must succeed on a DC 17 Constitution saving throw or have the Stunned condition until the end of your next turn. Thunder and Lightning. Immediately after you hit with a melee attack using the staff, you can take a Bonus Action to use the Lightning and Thunder properties (see above) at the same time. Doing so doesn't expend the daily use of those properties, only the use of this one. Lightning Strike. You can take a Magic action to cause a bolt of lightning to leap from the staff's tip in a Line that is 5 feet wide and 120 feet long. Each creature in that Line makes a DC 17 Dexterity saving throw, taking 9d6 Lightning damage on a failed save or half as much damage on a successful one. Thunderclap. You can take a Magic action to cause the staff to produce a thunderclap audible out to 600 feet. Every creature within a 60-foot Emanation originating from you makes a DC 17 Constitution saving throw. On a failed save, a creature takes 2d6 Thunder damage and has the Deafened condition for 1 minute. On a successful save, a creature takes half as much damage only.",
            "category": {
                "name": "Staff",
                "key": "staff",
                "url": "https://api-beta.open5e.com/v2/itemcategories/staff/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "0.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": true,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_staff-of-striking/?format=api",
            "key": "srd-2024_staff-of-striking",
            "name": "Staff of Striking",
            "desc": "This staff can be wielded as a magic Quarterstaff that grants a +3 bonus to attack rolls and damage rolls made with it. The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 charges. For each charge you expend, the target takes an extra 1d6 Force damage. Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff becomes a nonmagical Quarterstaff.",
            "category": {
                "name": "Staff",
                "key": "staff",
                "url": "https://api-beta.open5e.com/v2/itemcategories/staff/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "0.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": true,
            "attunement_detail": null,
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        },
        {
            "url": "https://api-beta.open5e.com/v2/items/srd-2024_staff-of-power/?format=api",
            "key": "srd-2024_staff-of-power",
            "name": "Staff of Power",
            "desc": "This staff has 20 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.\n\n**_Spells._** While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell.\n\n| Spell                            | Charge Cost |\n|----------------------------------|-------------|\n| Cone of Cold                     | 5           |\n| Fireball (level 5 version)       | 5           |\n| Globe of Invulnerability         | 6           |\n| Hold Monster                     | 5           |\n| Levitate                         | 2           |\n| Lightning Bolt (level 5 version) | 5           |\n| Magic Missile                    | 1           |\n| Ray of Enfeeblement              | 1           |\n| Wall of Force                    | 5           |\n\n**_Regaining Charges._** The staff regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff retains its +2 bonus to attack rolls and damage rolls but loses all other properties. On a 20, the staff regains 1d8 + 2 charges.\n\n**_Retributive Strike._** You can take a Magic action to break the staff over your knee or against a solid surface. The staff is destroyed and releases its magic in an explosion that fills a 30-foot Emanation originating from itself. You have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take Force damage equal to 16 times the number of charges in the staff. Each other creature in the area makes a DC 17 Dexterity saving throw. On a failed save, a creature takes Force damage equal to 4 times the number of charges in the staff. On a successful save, a creature takes half as much damage.",
            "category": {
                "name": "Staff",
                "key": "staff",
                "url": "https://api-beta.open5e.com/v2/itemcategories/staff/?format=api"
            },
            "rarity": {
                "name": "Very Rare",
                "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
                "key": "very-rare",
                "rank": 4
            },
            "is_magic_item": true,
            "weapon": null,
            "armor": null,
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "weight": "0.000",
            "weight_unit": "lb",
            "cost": "0.00",
            "requires_attunement": true,
            "attunement_detail": "Requires Attunement by a Sorcerer, Warlock, or Wizard",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            }
        }
    ]
}