Magic Item List
list: API endpoint for returning a list of magic items.
retrieve: API endpoint for returning a particular magic item.
GET /v2/magicitems/?format=api&ordering=-weapon&page=24
{ "count": 2321, "next": "https://api-beta.open5e.com/v2/magicitems/?format=api&ordering=-weapon&page=25", "previous": "https://api-beta.open5e.com/v2/magicitems/?format=api&ordering=-weapon&page=23", "results": [ { "url": "https://api-beta.open5e.com/v2/items/srd_bag-of-devouring/?format=api", "key": "srd_bag-of-devouring", "name": "Bag of Devouring", "desc": "This bag superficially resembles a _bag of holding_ but is a feeding orifice for a gigantic extradimensional creature. Turning the bag inside out closes the orifice.\r\n\r\nThe extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check (provided it isn't pulled inside the bag first). Any creature that starts its turn inside the bag is devoured, its body destroyed.\r\n\r\nInanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The GM determines the time and plane.\r\n\r\nIf the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_bag-of-beans/?format=api", "key": "srd_bag-of-beans", "name": "Bag of Beans", "desc": "Inside this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains.\r\n\r\nIf you dump the bag's contents out on the ground, they explode in a 10-foot radius, extending from the beans. Each creature in the area, including you, must make a DC 15 Dexterity saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried.\r\n\r\nIf you remove a bean from the bag, plant it in dirt or sand, and then water it, the bean produces an effect 1 minute later from the ground where it was planted. The GM can choose an effect from the following table, determine it randomly, or create an effect.\r\n\r\n| d100 | Effect |\r\n|-------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\r\n| 01 | 5d4 toadstools sprout. If a creature eats a toadstool, roll any die. On an odd roll, the eater must succeed on a DC 15 Constitution saving throw or take 5d6 poison damage and become poisoned for 1 hour. On an even roll, the eater gains 5d6 temporary hit points for 1 hour. |\r\n| 02-10 | A geyser erupts and spouts water, beer, berry juice, tea, vinegar, wine, or oil (GM's choice) 30 feet into the air for 1d12 rounds. |\r\n| 11-20 | A treant sprouts. There's a 50 percent chance that the treant is chaotic evil and attacks. |\r\n| 21-30 | An animate, immobile stone statue in your likeness rises. It makes verbal threats against you. If you leave it and others come near, it describes you as the most heinous of villains and directs the newcomers to find and attack you. If you are on the same plane of existence as the statue, it knows where you are. The statue becomes inanimate after 24 hours. |\r\n| 31-40 | A campfire with blue flames springs forth and burns for 24 hours (or until it is extinguished). |\r\n| 41-50 | 1d6 + 6 shriekers sprout |\r\n| 51-60 | 1d4 + 8 bright pink toads crawl forth. Whenever a toad is touched, it transforms into a Large or smaller monster of the GM's choice. The monster remains for 1 minute, then disappears in a puff of bright pink smoke. |\r\n| 61-70 | A hungry bulette burrows up and attacks. 71-80 A fruit tree grows. It has 1d10 + 20 fruit, 1d8 of which act as randomly determined magic potions, while one acts as an ingested poison of the GM's choice. The tree vanishes after 1 hour. Picked fruit remains, retaining any magic for 30 days. |\r\n| 81-90 | A nest of 1d4 + 3 eggs springs up. Any creature that eats an egg must make a DC 20 Constitution saving throw. On a successful save, a creature permanently increases its lowest ability score by 1, randomly choosing among equally low scores. On a failed save, the creature takes 10d6 force damage from an internal magical explosion. |\r\n| 91-99 | A pyramid with a 60-foot-square base bursts upward. Inside is a sarcophagus containing a mummy lord. The pyramid is treated as the mummy lord's lair, and its sarcophagus contains treasure of the GM's choice. |\r\n| 100 | A giant beanstalk sprouts, growing to a height of the GM's choice. The top leads where the GM chooses, such as to a great view, a cloud giant's castle, or a different plane of existence. |", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_arrow-of-slaying/?format=api", "key": "srd_arrow-of-slaying", "name": "Arrow of Slaying", "desc": "An _arrow of slaying_ is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both _arrows of dragon slaying_ and _arrows of blue dragon slaying_. If a creature belonging to the type, race, or group associated with an _arrow of slaying_ takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra 6d10 piercing damage on a failed save, or half as much extra damage on a successful one.\\n\\nOnce an _arrow of slaying_ deals its extra damage to a creature, it becomes a nonmagical arrow.\\n\\nOther types of magic ammunition of this kind exist, such as _bolts of slaying_ meant for a crossbow, though arrows are most common.", "category": { "name": "Ammunition", "key": "ammunition", "url": "https://api-beta.open5e.com/v2/itemcategories/ammunition/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_arrow-catching-shield/?format=api", "key": "srd_arrow-catching-shield", "name": "Arrow-Catching Shield", "desc": "You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.", "category": { "name": "Shield", "key": "shield", "url": "https://api-beta.open5e.com/v2/itemcategories/shield/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-vulnerability/?format=api", "key": "srd_armor-of-vulnerability", "name": "Armor of Vulnerability", "desc": "While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The GM chooses the type or determines it randomly.\n\n**_Curse_**. This armor is cursed, a fact that is revealed only when an _identify_ spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the _remove curse_ spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance).", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Plate", "key": "srd_plate", "url": "https://api-beta.open5e.com/v2/armor/srd_plate/?format=api", "category": "heavy", "ac_base": 18, "ac_display": "18", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 15 }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "65.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-plate/?format=api", "key": "srd_armor-of-resistance-plate", "name": "Armor of Resistance (Plate)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Plate", "key": "srd_plate", "url": "https://api-beta.open5e.com/v2/armor/srd_plate/?format=api", "category": "heavy", "ac_base": 18, "ac_display": "18", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 15 }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "65.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-splint/?format=api", "key": "srd_armor-of-resistance-splint", "name": "Armor of Resistance (Splint)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Splint", "key": "srd_splint", "url": "https://api-beta.open5e.com/v2/armor/srd_splint/?format=api", "category": "heavy", "ac_base": 17, "ac_display": "17", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 15 }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "60.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-chain-mail/?format=api", "key": "srd_armor-of-resistance-chain-mail", "name": "Armor of Resistance (Chain Mail)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Chain mail", "key": "srd_chain-mail", "url": "https://api-beta.open5e.com/v2/armor/srd_chain-mail/?format=api", "category": "heavy", "ac_base": 16, "ac_display": "16", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 13 }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "55.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-ring-mail/?format=api", "key": "srd_armor-of-resistance-ring-mail", "name": "Armor of Resistance (Ring Mail)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Ring mail", "key": "srd_ring-mail", "url": "https://api-beta.open5e.com/v2/armor/srd_ring-mail/?format=api", "category": "heavy", "ac_base": 14, "ac_display": "14", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "40.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-half-plate/?format=api", "key": "srd_armor-of-resistance-half-plate", "name": "Armor of Resistance (Half Plate)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Half plate", "key": "srd_half-plate", "url": "https://api-beta.open5e.com/v2/armor/srd_half-plate/?format=api", "category": "medium", "ac_base": 15, "ac_display": "15 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": true, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "40.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-breastplate/?format=api", "key": "srd_armor-of-resistance-breastplate", "name": "Armor of Resistance (Breastplate)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Breastplate", "key": "srd_breastplate", "url": "https://api-beta.open5e.com/v2/armor/srd_breastplate/?format=api", "category": "medium", "ac_base": 14, "ac_display": "14 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "20.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-scale-mail/?format=api", "key": "srd_armor-of-resistance-scale-mail", "name": "Armor of Resistance (Scale Mail)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Scale mail", "key": "srd_scale-mail", "url": "https://api-beta.open5e.com/v2/armor/srd_scale-mail/?format=api", "category": "medium", "ac_base": 14, "ac_display": "14 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": true, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "45.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-chain-shirt/?format=api", "key": "srd_armor-of-resistance-chain-shirt", "name": "Armor of Resistance (Chain Shirt)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Chain shirt", "key": "srd_chain-shirt", "url": "https://api-beta.open5e.com/v2/armor/srd_chain-shirt/?format=api", "category": "medium", "ac_base": 13, "ac_display": "13 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "20.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-hide/?format=api", "key": "srd_armor-of-resistance-hide", "name": "Armor of Resistance (Hide)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Hide", "key": "srd_hide", "url": "https://api-beta.open5e.com/v2/armor/srd_hide/?format=api", "category": "medium", "ac_base": 12, "ac_display": "12 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "12.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-studded-leather/?format=api", "key": "srd_armor-of-resistance-studded-leather", "name": "Armor of Resistance (Studded-Leather)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Studded leather", "key": "srd_studded-leather", "url": "https://api-beta.open5e.com/v2/armor/srd_studded-leather/?format=api", "category": "light", "ac_base": 12, "ac_display": "12 + Dex modifier", "ac_add_dexmod": true, "ac_cap_dexmod": null, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "13.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-padded/?format=api", "key": "srd_armor-of-resistance-padded", "name": "Armor of Resistance (Padded)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Padded", "key": "srd_padded", "url": "https://api-beta.open5e.com/v2/armor/srd_padded/?format=api", "category": "light", "ac_base": 11, "ac_display": "11 + Dex modifier", "ac_add_dexmod": true, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "8.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-resistance-leather/?format=api", "key": "srd_armor-of-resistance-leather", "name": "Armor of Resistance (Leather)", "desc": "You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.\n\n| d10 | Damage Type |\n|-----|-------------|\n| 1 | Acid |\n| 2 | Cold |\n| 3 | Fire |\n| 4 | Force |\n| 5 | Lightning |\n| 6 | Necrotic |\n| 7 | Poison |\n| 8 | Psychic |\n| 9 | Radiant |\n| 10 | Thunder |", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Leather", "key": "srd_leather", "url": "https://api-beta.open5e.com/v2/armor/srd_leather/?format=api", "category": "light", "ac_base": 11, "ac_display": "11 + Dex modifier", "ac_add_dexmod": true, "ac_cap_dexmod": null, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "10.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_armor-of-invulnerability/?format=api", "key": "srd_armor-of-invulnerability", "name": "Armor of Invulnerability", "desc": "You have resistance to nonmagical damage while you wear this armor. Additionally, you can use an action to make yourself immune to nonmagical damage for 10 minutes or until you are no longer wearing the armor. Once this special action is used, it can't be used again until the next dawn.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Plate", "key": "srd_plate", "url": "https://api-beta.open5e.com/v2/armor/srd_plate/?format=api", "category": "heavy", "ac_base": 18, "ac_display": "18", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 15 }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "65.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_apparatus-of-the-crab/?format=api", "key": "srd_apparatus-of-the-crab", "name": "Apparatus of the Crab", "desc": "This item first appears to be a Large sealed iron barrel weighing 500 pounds. The barrel has a hidden catch, which can be found with a successful DC 20 Intelligence (Investigation) check. Releasing the catch unlocks a hatch at one end of the barrel, allowing two Medium or smaller creatures to crawl inside. Ten levers are set in a row at the far end, each in a neutral position, able to move either up or down. When certain levers are used, the apparatus transforms to resemble a giant lobster.\r\n\r\nThe apparatus of the Crab is a Large object with the following statistics:\r\n\r\n**Armor Class:** 20\r\n\r\n**Hit Points:** 200\r\n\r\n**Speed:** 30 ft., swim 30 ft. (or 0 ft. for both if the legs and tail aren't extended)\r\n\r\n**Damage Immunities:** poison, psychic\r\n\r\nTo be used as a vehicle, the apparatus requires one pilot. While the apparatus's hatch is closed, the compartment is airtight and watertight. The compartment holds enough air for 10 hours of breathing, divided by the number of breathing creatures inside.\r\n\r\nThe apparatus floats on water. It can also go underwater to a depth of 900 feet. Below that, the vehicle takes 2d6 bludgeoning damage per minute from pressure.\r\n\r\nA creature in the compartment can use an action to move as many as two of the apparatus's levers up or down. After each use, a lever goes back to its neutral position. Each lever, from left to right, functions as shown in the Apparatus of the Crab Levers table.\r\n\r\n**Apparatus of the Crab Levers (table)**\r\n\r\n| Lever | Up | Down |\r\n|-------|----------------------------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------|\r\n| 1 | Legs and tail extend, allowing the apparatus to walk and swim. | Legs and tail retract, reducing the apparatus's speed to 0 and making it unable to benefit from bonuses to speed. |\r\n| 2 | Forward window shutter opens. | Forward window shutter closes. |\r\n| 3 | Side window shutters open (two per side). | Side window shutters close (two per side). |\r\n| 4 | Two claws extend from the front sides of the apparatus. | The claws retract. |\r\n| 5 | Each extended claw makes the following melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: 7 (2d6) bludgeoning damage. | Each extended claw makes the following melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: The target is grappled (escape DC 15). |\r\n| 6 | The apparatus walks or swims forward. | The apparatus walks or swims backward. |\r\n| 7 | The apparatus turns 90 degrees left. | The apparatus turns 90 degrees right. |\r\n| 8 | Eyelike fixtures emit bright light in a 30-foot radius and dim light for an additional 30 feet. | The light turns off. |\r\n| 9 | The apparatus sinks as much as 20 feet in liquid. | The apparatus rises up to 20 feet in liquid. |\r\n| 10 | The rear hatch unseals and opens. | The rear hatch closes and seals. |", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_animated-shield/?format=api", "key": "srd_animated-shield", "name": "Animated Shield", "desc": "While holding this shield, you can speak its command word as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are incapacitated or die, at which point the shield falls to the ground or into your hand if you have one free.", "category": { "name": "Shield", "key": "shield", "url": "https://api-beta.open5e.com/v2/itemcategories/shield/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": null, "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_amulet-of-the-planes/?format=api", "key": "srd_amulet-of-the-planes", "name": "Amulet of the Planes", "desc": "While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the _plane shift_ spell. On a failure, you and each creature and object within 15 feet of you travel to a random destination. Roll a d100. On a 1-60, you travel to a random location on the plane you named. On a 61-100, you travel to a randomly determined plane of existence.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_amulet-of-proof-against-detection-and-location/?format=api", "key": "srd_amulet-of-proof-against-detection-and-location", "name": "Amulet of Proof against Detection and Location", "desc": "While wearing this amulet, you are hidden from divination magic. You can't be targeted by such magic or perceived through magical scrying sensors.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_amulet-of-health/?format=api", "key": "srd_amulet-of-health", "name": "Amulet of Health", "desc": "Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_adamantine-armor-splint/?format=api", "key": "srd_adamantine-armor-splint", "name": "Adamantine Armor (Splint)", "desc": "This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Splint", "key": "srd_splint", "url": "https://api-beta.open5e.com/v2/armor/srd_splint/?format=api", "category": "heavy", "ac_base": 17, "ac_display": "17", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 15 }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "60.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_adamantine-armor-scale-mail/?format=api", "key": "srd_adamantine-armor-scale-mail", "name": "Adamantine Armor (Scale-Mail)", "desc": "This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Scale mail", "key": "srd_scale-mail", "url": "https://api-beta.open5e.com/v2/armor/srd_scale-mail/?format=api", "category": "medium", "ac_base": 14, "ac_display": "14 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": true, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "45.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_adamantine-armor-ring-mail/?format=api", "key": "srd_adamantine-armor-ring-mail", "name": "Adamantine Armor (Ring-Mail)", "desc": "This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Ring mail", "key": "srd_ring-mail", "url": "https://api-beta.open5e.com/v2/armor/srd_ring-mail/?format=api", "category": "heavy", "ac_base": 14, "ac_display": "14", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "40.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_adamantine-armor-plate/?format=api", "key": "srd_adamantine-armor-plate", "name": "Adamantine Armor (Plate)", "desc": "This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Plate", "key": "srd_plate", "url": "https://api-beta.open5e.com/v2/armor/srd_plate/?format=api", "category": "heavy", "ac_base": 18, "ac_display": "18", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 15 }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "65.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_adamantine-armor-hide/?format=api", "key": "srd_adamantine-armor-hide", "name": "Adamantine Armor (Hide)", "desc": "This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Hide", "key": "srd_hide", "url": "https://api-beta.open5e.com/v2/armor/srd_hide/?format=api", "category": "medium", "ac_base": 12, "ac_display": "12 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "12.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_adamantine-armor-half-plate/?format=api", "key": "srd_adamantine-armor-half-plate", "name": "Adamantine Armor (Half-Plate)", "desc": "This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Half plate", "key": "srd_half-plate", "url": "https://api-beta.open5e.com/v2/armor/srd_half-plate/?format=api", "category": "medium", "ac_base": 15, "ac_display": "15 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": true, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "40.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_adamantine-armor-chain-shirt/?format=api", "key": "srd_adamantine-armor-chain-shirt", "name": "Adamantine Armor (Chain-Shirt)", "desc": "This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Chain shirt", "key": "srd_chain-shirt", "url": "https://api-beta.open5e.com/v2/armor/srd_chain-shirt/?format=api", "category": "medium", "ac_base": 13, "ac_display": "13 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "20.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_adamantine-armor-chain-mail/?format=api", "key": "srd_adamantine-armor-chain-mail", "name": "Adamantine Armor (Chain-Mail)", "desc": "This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Chain mail", "key": "srd_chain-mail", "url": "https://api-beta.open5e.com/v2/armor/srd_chain-mail/?format=api", "category": "heavy", "ac_base": 16, "ac_display": "16", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 13 }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "55.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_adamantine-armor-breastplate/?format=api", "key": "srd_adamantine-armor-breastplate", "name": "Adamantine Armor (Breastplate)", "desc": "This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Breastplate", "key": "srd_breastplate", "url": "https://api-beta.open5e.com/v2/armor/srd_breastplate/?format=api", "category": "medium", "ac_base": 14, "ac_display": "14 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "20.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_figurine-of-wondrous-power-silver-raven/?format=api", "key": "srd-2024_figurine-of-wondrous-power-silver-raven", "name": "Figurine of Wondrous Power (Silver Raven)", "desc": "A *Figurine of Wondrous Power* is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\n\nThe creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.\n\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\n\n**_Silver Raven (Uncommon)._** This silver statuette of a raven can become a **Raven** for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine grants you the ability to cast *Animal Messenger* on it.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_figurine-of-wondrous-power-serpentine-owl/?format=api", "key": "srd-2024_figurine-of-wondrous-power-serpentine-owl", "name": "Figurine of Wondrous Power (Serpentine Owl)", "desc": "A *Figurine of Wondrous Power* is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\n\nThe creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.\n\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\n\n**_Serpentine Owl (Rare)._** This serpentine statuette of an owl can become a **Giant Owl** for up to 8 hours. The owl can communicate telepathically with you at any range if you and it are on the same plane of existence. Once it has been used, it can't be used again until 2 days have passed.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_figurine-of-wondrous-power-onyx-dog/?format=api", "key": "srd-2024_figurine-of-wondrous-power-onyx-dog", "name": "Figurine of Wondrous Power (Onyx Dog)", "desc": "A *Figurine of Wondrous Power* is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\n\nThe creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.\n\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\n\n**_Onyx Dog (Rare)._** This onyx statuette of a dog can become a **Mastiff** for up to 6 hours. The mastiff has an Intelligence of 8 and can speak Common. It also has Blindsight with a range of 60 feet. Once it has been used, it can't be used again until 7 days have passed.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_figurine-of-wondrous-power-obsidian-stead/?format=api", "key": "srd-2024_figurine-of-wondrous-power-obsidian-stead", "name": "Figurine of Wondrous Power (Obsidian Stead)", "desc": "A *Figurine of Wondrous Power* is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\n\nThe creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.\n\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\n\n**_Obsidian Steed (Very Rare)._** This polished obsidian horse can become a **Nightmare** for up to 24 hours. The nightmare fights only to defend itself. Once it has been used, it can't be used again until 5 days have passed.\n\nThe figurine has a 10 percent chance each time you use it to ignore your orders, including a command to revert to figurine form. If you mount the nightmare while it is ignoring your orders, you and the nightmare are instantly transported to a random location on the plane of Hades, where the nightmare reverts to figurine form.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_figurine-of-wondrous-power-marble-elephant/?format=api", "key": "srd-2024_figurine-of-wondrous-power-marble-elephant", "name": "Figurine of Wondrous Power (Marble Elephant)", "desc": "A *Figurine of Wondrous Power* is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\n\nThe creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.\n\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\n\n**_Marble Elephant (Rare)._** This marble statuette resembles a trumpeting elephant. It can become an **Elephant** for up to 24 hours. Once it has been used, it can't be used again until 7 days have passed.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_figurine-of-wondrous-power-ivory-goats/?format=api", "key": "srd-2024_figurine-of-wondrous-power-ivory-goats", "name": "Figurine of Wondrous Power (Ivory Goats)", "desc": "A *Figurine of Wondrous Power* is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\n\nThe creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.\n\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\n\n**_Golden Lions (Rare)._** These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a **Lion** for up to 1 hour. Once a lion has been used, it can't be used again until 7 days have passed.\n\n**Goat of Terror.** This figurine can become a **Giant Goat** for up to 3 hours. The goat can't attack, but you can (harmlessly) remove its horns and use them as weapons. One horn becomes a *+1 Lance*, and the other becomes a *+2 Longsword*. Removing a horn requires a Magic action, and the weapons disappear and the horns return when the goat reverts to figurine form. While you ride the goat, any Hostile creature that starts its turn within a 30-foot Emanation originating from the goat must succeed on a DC 15 Wisdom saving throw or have the Frightened condition for 1 minute, until you are no longer riding the goat, or until the goat reverts to figurine form. The Frightened creature repeats the save at the end of each of its turns, ending the effect on itself on a success. Once it succeeds on the save, a creature is immune to this effect for the next 24 hours. Once the figurine has been used, it can't be used again until 15 days have passed.\n\n**_Goat of Traveling._** This figurine can become a Large goat with the same statistics as a **Riding Horse**. It has 24 charges, and each hour or portion thereof it spends in goat form costs 1 charge. While it has charges, you can use it as often as you wish. When it runs out of charges, it reverts to a figurine and can't be used again until 7 days have passed, when it regains all expended charges.\n\n**_Goat of Travail._** This figurine can become a **Giant Goat** for up to 3 hours. Once it has been used, it can't be used again until 30 days have passed.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_figurine-of-wondrous-power-golden-lions/?format=api", "key": "srd-2024_figurine-of-wondrous-power-golden-lions", "name": "Figurine of Wondrous Power (Golden Lions)", "desc": "A *Figurine of Wondrous Power* is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\n\nThe creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.\n\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\n\n**_Golden Lions (Rare)._** These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a **Lion** for up to 1 hour. Once a lion has been used, it can't be used again until 7 days have passed.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_figurine-of-wondrous-power-ebony-fly/?format=api", "key": "srd-2024_figurine-of-wondrous-power-ebony-fly", "name": "Figurine of Wondrous Power (Ebony Fly)", "desc": "A *Figurine of Wondrous Power* is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\n\nThe creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.\n\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\n\n**_Ebony Fly (Rare)._** This ebony statuette, carved in the likeness of a horsefly, can become a **Giant Fly** (see the accompanying stat block) for up to 12 hours and can be ridden as a mount. Once it has been used, it can't be used again until 2 days have passed.\n\n> #### **Giant Fly**\n> *Large Beast, Unaligned*\n> **AC** 11\n> **Initiative** +1 (11)\n> **HP** 15 (3d10 + 3)\n> **Speed** Speed 30 ft., Fly 60 ft.\n> |Attribute|Score|Mod|Save|\n> |---|---|---|---|\n> |Str|14|+2|+2|\n> |Dex|13|+1|+1|\n> |Con|13|+1|+1|\n> |Int|2|-4|-4|\n> |Wis|10|+0|+0|\n> |Cha|3|-4|-4|\n\n> **Senses** Darkvision 60 ft., Passive Perception 10\n> **Languages** None\n> **CR** 0 (XP 0; PB +2)", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_figurine-of-wondrous-power-bronze-griffon/?format=api", "key": "srd-2024_figurine-of-wondrous-power-bronze-griffon", "name": "Figurine of Wondrous Power (Bronze Griffon)", "desc": "A *Figurine of Wondrous Power* is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.\n\nThe creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.\n\nThe creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.\n\n**_Bronze Griffon (Rare)._** This bronze statuette is of a griffon rampant. It can become a **Griffon** for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_feather-token-whip/?format=api", "key": "srd-2024_feather-token-whip", "name": "Feather Token (Whip)", "desc": "This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The GM chooses the kind of token or determines it randomly by rolling on the Feather Tokens table. The type of token determines its rarity.\n\n**Anchor (Uncommon).** You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears. Bird (Rare). You can take a Magic action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a Roc, but it can't attack. It obeys your simple commands and can carry up to 500 pounds while flying at its maximum speed (16 miles per hour for a maximum of 144 miles per day, with a 1-hour rest for every 3 hours of flying) or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 Hit Points. You can dismiss the bird as a Magic action.\n\n**Fan (Uncommon).** If you are on a boat or ship, you can take a Magic action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a strong wind. This wind can fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as a Magic action.\n\n**Swan Boat (Rare).** You can take a Magic action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-footlong, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can take a Magic action while on the boat to command it to move or to turn up to 90 degrees. The boat remains for 24 hours and then disappears. You can dismiss the boat as a Magic action.\n\n**Tree (Uncommon).** You must be outdoors to use this token. You can take a Magic action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.\n\n**Whip (Rare).** You can take a Magic action to throw the token to a point within 10 feet of yourself. The token disappears, and a floating whip takes its place. You can then take a Bonus Action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of +9. On a hit, the target takes 1d6 + 5 Force damage.\n\nAs a Bonus Action, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of the whip. The whip disappears after 1 hour, when you take a Magic action to dismiss it, or when you die or have the Incapacitated condition.\n\n|1d100|Token|Rarity|\n|---|---|---|\n|01–20|Anchor|Uncommon|\n|21–35|Bird|Rare|\n|36–50|Fan|Uncommon|\n|51–65|Swan boat|Rare|\n|66–90|Tree|Uncommon|\n|91–00|Whip|Rare|", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_feather-token-tree/?format=api", "key": "srd-2024_feather-token-tree", "name": "Feather Token (Tree)", "desc": "This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The GM chooses the kind of token or determines it randomly by rolling on the Feather Tokens table. The type of token determines its rarity.\n\n**Anchor (Uncommon).** You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears. Bird (Rare). You can take a Magic action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a Roc, but it can't attack. It obeys your simple commands and can carry up to 500 pounds while flying at its maximum speed (16 miles per hour for a maximum of 144 miles per day, with a 1-hour rest for every 3 hours of flying) or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 Hit Points. You can dismiss the bird as a Magic action.\n\n**Fan (Uncommon).** If you are on a boat or ship, you can take a Magic action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a strong wind. This wind can fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as a Magic action.\n\n**Swan Boat (Rare).** You can take a Magic action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-footlong, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can take a Magic action while on the boat to command it to move or to turn up to 90 degrees. The boat remains for 24 hours and then disappears. You can dismiss the boat as a Magic action.\n\n**Tree (Uncommon).** You must be outdoors to use this token. You can take a Magic action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.\n\n**Whip (Rare).** You can take a Magic action to throw the token to a point within 10 feet of yourself. The token disappears, and a floating whip takes its place. You can then take a Bonus Action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of +9. On a hit, the target takes 1d6 + 5 Force damage.\n\nAs a Bonus Action, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of the whip. The whip disappears after 1 hour, when you take a Magic action to dismiss it, or when you die or have the Incapacitated condition.\n\n|1d100|Token|Rarity|\n|---|---|---|\n|01–20|Anchor|Uncommon|\n|21–35|Bird|Rare|\n|36–50|Fan|Uncommon|\n|51–65|Swan boat|Rare|\n|66–90|Tree|Uncommon|\n|91–00|Whip|Rare|", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_feather-token-swan-boat/?format=api", "key": "srd-2024_feather-token-swan-boat", "name": "Feather Token (Swan Boat)", "desc": "This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The GM chooses the kind of token or determines it randomly by rolling on the Feather Tokens table. The type of token determines its rarity.\n\n**Anchor (Uncommon).** You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears. Bird (Rare). You can take a Magic action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a Roc, but it can't attack. It obeys your simple commands and can carry up to 500 pounds while flying at its maximum speed (16 miles per hour for a maximum of 144 miles per day, with a 1-hour rest for every 3 hours of flying) or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 Hit Points. You can dismiss the bird as a Magic action.\n\n**Fan (Uncommon).** If you are on a boat or ship, you can take a Magic action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a strong wind. This wind can fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as a Magic action.\n\n**Swan Boat (Rare).** You can take a Magic action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-footlong, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can take a Magic action while on the boat to command it to move or to turn up to 90 degrees. The boat remains for 24 hours and then disappears. You can dismiss the boat as a Magic action.\n\n**Tree (Uncommon).** You must be outdoors to use this token. You can take a Magic action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.\n\n**Whip (Rare).** You can take a Magic action to throw the token to a point within 10 feet of yourself. The token disappears, and a floating whip takes its place. You can then take a Bonus Action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of +9. On a hit, the target takes 1d6 + 5 Force damage.\n\nAs a Bonus Action, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of the whip. The whip disappears after 1 hour, when you take a Magic action to dismiss it, or when you die or have the Incapacitated condition.\n\n|1d100|Token|Rarity|\n|---|---|---|\n|01–20|Anchor|Uncommon|\n|21–35|Bird|Rare|\n|36–50|Fan|Uncommon|\n|51–65|Swan boat|Rare|\n|66–90|Tree|Uncommon|\n|91–00|Whip|Rare|", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_feather-token-fan/?format=api", "key": "srd-2024_feather-token-fan", "name": "Feather Token (Fan)", "desc": "This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The GM chooses the kind of token or determines it randomly by rolling on the Feather Tokens table. The type of token determines its rarity.\n\n**Anchor (Uncommon).** You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears. Bird (Rare). You can take a Magic action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a Roc, but it can't attack. It obeys your simple commands and can carry up to 500 pounds while flying at its maximum speed (16 miles per hour for a maximum of 144 miles per day, with a 1-hour rest for every 3 hours of flying) or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 Hit Points. You can dismiss the bird as a Magic action.\n\n**Fan (Uncommon).** If you are on a boat or ship, you can take a Magic action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a strong wind. This wind can fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as a Magic action.\n\n**Swan Boat (Rare).** You can take a Magic action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-footlong, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can take a Magic action while on the boat to command it to move or to turn up to 90 degrees. The boat remains for 24 hours and then disappears. You can dismiss the boat as a Magic action.\n\n**Tree (Uncommon).** You must be outdoors to use this token. You can take a Magic action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.\n\n**Whip (Rare).** You can take a Magic action to throw the token to a point within 10 feet of yourself. The token disappears, and a floating whip takes its place. You can then take a Bonus Action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of +9. On a hit, the target takes 1d6 + 5 Force damage.\n\nAs a Bonus Action, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of the whip. The whip disappears after 1 hour, when you take a Magic action to dismiss it, or when you die or have the Incapacitated condition.\n\n|1d100|Token|Rarity|\n|---|---|---|\n|01–20|Anchor|Uncommon|\n|21–35|Bird|Rare|\n|36–50|Fan|Uncommon|\n|51–65|Swan boat|Rare|\n|66–90|Tree|Uncommon|\n|91–00|Whip|Rare|", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_feather-token-bird/?format=api", "key": "srd-2024_feather-token-bird", "name": "Feather Token (Bird)", "desc": "This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The GM chooses the kind of token or determines it randomly by rolling on the Feather Tokens table. The type of token determines its rarity.\n\n**Anchor (Uncommon).** You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears. Bird (Rare). You can take a Magic action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a Roc, but it can't attack. It obeys your simple commands and can carry up to 500 pounds while flying at its maximum speed (16 miles per hour for a maximum of 144 miles per day, with a 1-hour rest for every 3 hours of flying) or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 Hit Points. You can dismiss the bird as a Magic action.\n\n**Fan (Uncommon).** If you are on a boat or ship, you can take a Magic action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a strong wind. This wind can fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as a Magic action.\n\n**Swan Boat (Rare).** You can take a Magic action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-footlong, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can take a Magic action while on the boat to command it to move or to turn up to 90 degrees. The boat remains for 24 hours and then disappears. You can dismiss the boat as a Magic action.\n\n**Tree (Uncommon).** You must be outdoors to use this token. You can take a Magic action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.\n\n**Whip (Rare).** You can take a Magic action to throw the token to a point within 10 feet of yourself. The token disappears, and a floating whip takes its place. You can then take a Bonus Action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of +9. On a hit, the target takes 1d6 + 5 Force damage.\n\nAs a Bonus Action, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of the whip. The whip disappears after 1 hour, when you take a Magic action to dismiss it, or when you die or have the Incapacitated condition.\n\n|1d100|Token|Rarity|\n|---|---|---|\n|01–20|Anchor|Uncommon|\n|21–35|Bird|Rare|\n|36–50|Fan|Uncommon|\n|51–65|Swan boat|Rare|\n|66–90|Tree|Uncommon|\n|91–00|Whip|Rare|", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_feather-token-anchor/?format=api", "key": "srd-2024_feather-token-anchor", "name": "Feather Token (Anchor)", "desc": "This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The GM chooses the kind of token or determines it randomly by rolling on the Feather Tokens table. The type of token determines its rarity.\n\n**Anchor (Uncommon).** You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears. Bird (Rare). You can take a Magic action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a Roc, but it can't attack. It obeys your simple commands and can carry up to 500 pounds while flying at its maximum speed (16 miles per hour for a maximum of 144 miles per day, with a 1-hour rest for every 3 hours of flying) or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 Hit Points. You can dismiss the bird as a Magic action.\n\n**Fan (Uncommon).** If you are on a boat or ship, you can take a Magic action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a strong wind. This wind can fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as a Magic action.\n\n**Swan Boat (Rare).** You can take a Magic action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-footlong, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can take a Magic action while on the boat to command it to move or to turn up to 90 degrees. The boat remains for 24 hours and then disappears. You can dismiss the boat as a Magic action.\n\n**Tree (Uncommon).** You must be outdoors to use this token. You can take a Magic action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.\n\n**Whip (Rare).** You can take a Magic action to throw the token to a point within 10 feet of yourself. The token disappears, and a floating whip takes its place. You can then take a Bonus Action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of +9. On a hit, the target takes 1d6 + 5 Force damage.\n\nAs a Bonus Action, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of the whip. The whip disappears after 1 hour, when you take a Magic action to dismiss it, or when you die or have the Incapacitated condition.\n\n|1d100|Token|Rarity|\n|---|---|---|\n|01–20|Anchor|Uncommon|\n|21–35|Bird|Rare|\n|36–50|Fan|Uncommon|\n|51–65|Swan boat|Rare|\n|66–90|Tree|Uncommon|\n|91–00|Whip|Rare|", "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "0.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_demon-studded-leather-armor/?format=api", "key": "srd-2024_demon-studded-leather-armor", "name": "Demon Studded Leather Armor", "desc": "While wearing this armor, you gain a +1 bonus to Armor Class, and you know Abyssal. In addition, the armor's clawed gauntlets allow your Unarmed Strikes to deal 1d8 Slashing damage instead of the usual Bludgeoning damage, and you gain a +1 bonus to the attack and damage rolls of your Unarmed Strikes.\n\n**Curse.** Once you don this cursed armor, you can't doff it unless you are targeted by a Remove Curse spell or similar magic. While wearing the armor, you have Disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Studded Leather Armor", "key": "srd-2024_studded-leather-armor", "url": "https://api-beta.open5e.com/v2/armor/srd-2024_studded-leather-armor/?format=api", "category": "light", "ac_base": 12, "ac_display": "12 + Dex modifier", "ac_add_dexmod": true, "ac_cap_dexmod": null, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "13.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_demon-splint-armor/?format=api", "key": "srd-2024_demon-splint-armor", "name": "Demon Splint Armor", "desc": "While wearing this armor, you gain a +1 bonus to Armor Class, and you know Abyssal. In addition, the armor's clawed gauntlets allow your Unarmed Strikes to deal 1d8 Slashing damage instead of the usual Bludgeoning damage, and you gain a +1 bonus to the attack and damage rolls of your Unarmed Strikes.\n\n**Curse.** Once you don this cursed armor, you can't doff it unless you are targeted by a Remove Curse spell or similar magic. While wearing the armor, you have Disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Splint Armor", "key": "srd-2024_splint-armor", "url": "https://api-beta.open5e.com/v2/armor/srd-2024_splint-armor/?format=api", "category": "heavy", "ac_base": 17, "ac_display": "17", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": true, "strength_score_required": 15 }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "60.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_demon-scale-mail/?format=api", "key": "srd-2024_demon-scale-mail", "name": "Demon Scale Mail", "desc": "While wearing this armor, you gain a +1 bonus to Armor Class, and you know Abyssal. In addition, the armor's clawed gauntlets allow your Unarmed Strikes to deal 1d8 Slashing damage instead of the usual Bludgeoning damage, and you gain a +1 bonus to the attack and damage rolls of your Unarmed Strikes.\n\n**Curse.** Once you don this cursed armor, you can't doff it unless you are targeted by a Remove Curse spell or similar magic. While wearing the armor, you have Disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Scale Mail", "key": "srd-2024_scale-mail", "url": "https://api-beta.open5e.com/v2/armor/srd-2024_scale-mail/?format=api", "category": "medium", "ac_base": 14, "ac_display": "14 + Dex modifier (max 2)", "ac_add_dexmod": true, "ac_cap_dexmod": 2, "grants_stealth_disadvantage": true, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "45.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } } ] }