Magic Item List
list: API endpoint for returning a list of magic items.
retrieve: API endpoint for returning a particular magic item.
GET /v2/magicitems/?format=api&ordering=-weight&page=7
{ "count": 2321, "next": "https://api-beta.open5e.com/v2/magicitems/?format=api&ordering=-weight&page=8", "previous": "https://api-beta.open5e.com/v2/magicitems/?format=api&ordering=-weight&page=6", "results": [ { "url": "https://api-beta.open5e.com/v2/items/srd-2024_holy-avenger-greataxe/?format=api", "key": "srd-2024_holy-avenger-greataxe", "name": "Holy Avenger (Greataxe)", "desc": "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with it, that creature takes an extra 2d10 Radiant damage.\n\nWhile you hold the drawn weapon, it creates a 10-foot Emanation originating from you. You and all creatures Friendly to you in the Emanation have Advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the Paladin class, the size of the Emanation increases to 30 feet.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": { "name": "Greataxe", "key": "srd-2024_greataxe", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greataxe/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d12", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "7.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_nine-lives-stealer-greataxe/?format=api", "key": "srd-2024_nine-lives-stealer-greataxe", "name": "Nine Lives Stealer (Greataxe)", "desc": "You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.\n\n**Life Stealing.** The weapon has 1d8 + 1 charges. When you attack a creature that has fewer than 100 Hit Points with this weapon and roll a 20 on the d20 for the attack roll, the creature must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body. Constructs and Undead succeed on the save automatically. The weapon loses 1 charge if the creature is slain. When the weapon has no charges remaining, it loses this property.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": { "name": "Greataxe", "key": "srd-2024_greataxe", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greataxe/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d12", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "7.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_vicious-greataxe/?format=api", "key": "srd-2024_vicious-greataxe", "name": "Vicious Greataxe", "desc": "This magic weapon deals an extra 2d6 damage to any creature it hits. This extra damage is of the same type as the weapon's normal damage.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Greataxe", "key": "srd-2024_greataxe", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greataxe/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d12", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "7.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_giant-slayer-greataxe/?format=api", "key": "srd_giant-slayer-greataxe", "name": "Giant Slayer (Greataxe)", "desc": "You gain a +1 bonus to attack and damage rolls made with this magic weapon.\n\nWhen you hit a giant with it, the giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or fall prone. For the purpose of this weapon, \"giant\" refers to any creature with the giant type, including ettins and trolls.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Greataxe", "key": "srd_greataxe", "url": "https://api-beta.open5e.com/v2/weapons/srd_greataxe/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d12", "properties": [ { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_two-handed-wp/?format=api", "desc": "This weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "7.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd_vicious-weapon-greataxe/?format=api", "key": "srd_vicious-weapon-greataxe", "name": "Vicious Weapon (Greataxe)", "desc": "When you roll a 20 on your attack roll with this magic weapon, your critical hit deals an extra 2d6 damage of the weapon's type.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Greataxe", "key": "srd_greataxe", "url": "https://api-beta.open5e.com/v2/weapons/srd_greataxe/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d12", "properties": [ { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_two-handed-wp/?format=api", "desc": "This weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "7.000", "weight_unit": "lb", "cost": null, "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_glaive-plus-1/?format=api", "key": "srd-2024_glaive-plus-1", "name": "Glaive (+1)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_greatsword-plus-1/?format=api", "key": "srd-2024_greatsword-plus-1", "name": "Greatsword (+1)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_halberd-plus-1/?format=api", "key": "srd-2024_halberd-plus-1", "name": "Halberd (+1)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": { "name": "Halberd", "key": "srd-2024_halberd", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_halberd/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_lance-plus-1/?format=api", "key": "srd-2024_lance-plus-1", "name": "Lance (+1)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": { "name": "Lance", "key": "srd-2024_lance", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_lance/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Topple", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": "unless mounted" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_glaive-plus-2/?format=api", "key": "srd-2024_glaive-plus-2", "name": "Glaive (+2)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_greatsword-plus-2/?format=api", "key": "srd-2024_greatsword-plus-2", "name": "Greatsword (+2)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_halberd-plus-2/?format=api", "key": "srd-2024_halberd-plus-2", "name": "Halberd (+2)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Halberd", "key": "srd-2024_halberd", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_halberd/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_lance-plus-2/?format=api", "key": "srd-2024_lance-plus-2", "name": "Lance (+2)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Lance", "key": "srd-2024_lance", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_lance/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Topple", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": "unless mounted" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_glaive-plus-3/?format=api", "key": "srd-2024_glaive-plus-3", "name": "Glaive (+3)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_greatsword-plus-3/?format=api", "key": "srd-2024_greatsword-plus-3", "name": "Greatsword (+3)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_halberd-plus-3/?format=api", "key": "srd-2024_halberd-plus-3", "name": "Halberd (+3)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": { "name": "Halberd", "key": "srd-2024_halberd", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_halberd/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_lance-plus-3/?format=api", "key": "srd-2024_lance-plus-3", "name": "Lance (+3)", "desc": "You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": { "name": "Lance", "key": "srd-2024_lance", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_lance/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Topple", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": "unless mounted" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_shield-plus-1/?format=api", "key": "srd-2024_shield-plus-1", "name": "Shield (+1)", "desc": "While holding this Shield, you have a bonus to Armor Class determined by the Shield's rarity, in addition to the Shield's normal bonus to AC.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Shield", "key": "srd-2024_shield", "url": "https://api-beta.open5e.com/v2/armor/srd-2024_shield/?format=api", "category": "heavy", "ac_base": 2, "ac_display": "2", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_shield-plus-2/?format=api", "key": "srd-2024_shield-plus-2", "name": "Shield (+2)", "desc": "While holding this Shield, you have a bonus to Armor Class determined by the Shield's rarity, in addition to the Shield's normal bonus to AC.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Shield", "key": "srd-2024_shield", "url": "https://api-beta.open5e.com/v2/armor/srd-2024_shield/?format=api", "category": "heavy", "ac_base": 2, "ac_display": "2", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_shield-plus-3/?format=api", "key": "srd-2024_shield-plus-3", "name": "Shield (+3)", "desc": "While holding this Shield, you have a bonus to Armor Class determined by the Shield's rarity, in addition to the Shield's normal bonus to AC.", "category": { "name": "Armor", "key": "armor", "url": "https://api-beta.open5e.com/v2/itemcategories/armor/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": null, "armor": { "name": "Shield", "key": "srd-2024_shield", "url": "https://api-beta.open5e.com/v2/armor/srd-2024_shield/?format=api", "category": "heavy", "ac_base": 2, "ac_display": "2", "ac_add_dexmod": false, "ac_cap_dexmod": null, "grants_stealth_disadvantage": false, "strength_score_required": null }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_weapon-of-warning-glaive/?format=api", "key": "srd-2024_weapon-of-warning-glaive", "name": "Weapon of Warning (Glaive)", "desc": "As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet of you gain the following benefits.\n\n**Alarm.** The weapon magically awakens each subject who is sleeping naturally when combat begins. This benefit doesn't wake a subject from magically induced sleep.\n\n**Supernatural Readiness.** Each subject has Advantage on its Initiative rolls.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_weapon-of-warning-greatsword/?format=api", "key": "srd-2024_weapon-of-warning-greatsword", "name": "Weapon of Warning (Greatsword)", "desc": "As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet of you gain the following benefits.\n\n**Alarm.** The weapon magically awakens each subject who is sleeping naturally when combat begins. This benefit doesn't wake a subject from magically induced sleep.\n\n**Supernatural Readiness.** Each subject has Advantage on its Initiative rolls.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_weapon-of-warning-halberd/?format=api", "key": "srd-2024_weapon-of-warning-halberd", "name": "Weapon of Warning (Halberd)", "desc": "As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet of you gain the following benefits.\n\n**Alarm.** The weapon magically awakens each subject who is sleeping naturally when combat begins. This benefit doesn't wake a subject from magically induced sleep.\n\n**Supernatural Readiness.** Each subject has Advantage on its Initiative rolls.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": { "name": "Halberd", "key": "srd-2024_halberd", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_halberd/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_weapon-of-warning-lance/?format=api", "key": "srd-2024_weapon-of-warning-lance", "name": "Weapon of Warning (Lance)", "desc": "As long as this weapon is within your reach and you are attuned to it, you and allies within 30 feet of you gain the following benefits.\n\n**Alarm.** The weapon magically awakens each subject who is sleeping naturally when combat begins. This benefit doesn't wake a subject from magically induced sleep.\n\n**Supernatural Readiness.** Each subject has Advantage on its Initiative rolls.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Uncommon", "url": "https://api-beta.open5e.com/v2/itemrarities/uncommon/?format=api", "key": "uncommon", "rank": 2 }, "is_magic_item": true, "weapon": { "name": "Lance", "key": "srd-2024_lance", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_lance/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Topple", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": "unless mounted" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_defender-glaive/?format=api", "key": "srd-2024_defender-glaive", "name": "Defender (Glaive)", "desc": "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon.\n\nThe first time you attack with the weapon on each of your turns, you can transfer some or all of the weapon's bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_defender-greatsword/?format=api", "key": "srd-2024_defender-greatsword", "name": "Defender (Greatsword)", "desc": "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon.\n\nThe first time you attack with the weapon on each of your turns, you can transfer some or all of the weapon's bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_defender-halberd/?format=api", "key": "srd-2024_defender-halberd", "name": "Defender (Halberd)", "desc": "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon.\n\nThe first time you attack with the weapon on each of your turns, you can transfer some or all of the weapon's bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": { "name": "Halberd", "key": "srd-2024_halberd", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_halberd/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_defender-lance/?format=api", "key": "srd-2024_defender-lance", "name": "Defender (Lance)", "desc": "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon.\n\nThe first time you attack with the weapon on each of your turns, you can transfer some or all of the weapon's bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": { "name": "Lance", "key": "srd-2024_lance", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_lance/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Topple", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": "unless mounted" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_flame-tongue-glaive/?format=api", "key": "srd-2024_flame-tongue-glaive", "name": "Flame Tongue Glaive", "desc": "While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40 foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_flame-tongue-greatsword/?format=api", "key": "srd-2024_flame-tongue-greatsword", "name": "Flame Tongue Greatsword", "desc": "While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40 foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_flame-tongue-halberd/?format=api", "key": "srd-2024_flame-tongue-halberd", "name": "Flame Tongue Halberd", "desc": "While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40 foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Halberd", "key": "srd-2024_halberd", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_halberd/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_flame-tongue-lance/?format=api", "key": "srd-2024_flame-tongue-lance", "name": "Flame Tongue Lance", "desc": "While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40 foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Lance", "key": "srd-2024_lance", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_lance/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Topple", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": "unless mounted" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_giant-slayer-glaive/?format=api", "key": "srd-2024_giant-slayer-glaive", "name": "Giant Slayer (Glaive)", "desc": "You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.\n\nWhen you hit a Giant with this weapon, the Giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or have the Prone condition.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_giant-slayer-greatsword/?format=api", "key": "srd-2024_giant-slayer-greatsword", "name": "Giant Slayer (Greatsword)", "desc": "You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.\n\nWhen you hit a Giant with this weapon, the Giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or have the Prone condition.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_giant-slayer-halberd/?format=api", "key": "srd-2024_giant-slayer-halberd", "name": "Giant Slayer (Halberd)", "desc": "You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.\n\nWhen you hit a Giant with this weapon, the Giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or have the Prone condition.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Halberd", "key": "srd-2024_halberd", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_halberd/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_giant-slayer-lance/?format=api", "key": "srd-2024_giant-slayer-lance", "name": "Giant Slayer (Lance)", "desc": "You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.\n\nWhen you hit a Giant with this weapon, the Giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or have the Prone condition.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Lance", "key": "srd-2024_lance", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_lance/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Topple", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": "unless mounted" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": false, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_holy-avenger-glaive/?format=api", "key": "srd-2024_holy-avenger-glaive", "name": "Holy Avenger (Glaive)", "desc": "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with it, that creature takes an extra 2d10 Radiant damage.\n\nWhile you hold the drawn weapon, it creates a 10-foot Emanation originating from you. You and all creatures Friendly to you in the Emanation have Advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the Paladin class, the size of the Emanation increases to 30 feet.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_holy-avenger-greatsword/?format=api", "key": "srd-2024_holy-avenger-greatsword", "name": "Holy Avenger (Greatsword)", "desc": "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with it, that creature takes an extra 2d10 Radiant damage.\n\nWhile you hold the drawn weapon, it creates a 10-foot Emanation originating from you. You and all creatures Friendly to you in the Emanation have Advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the Paladin class, the size of the Emanation increases to 30 feet.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_holy-avenger-halberd/?format=api", "key": "srd-2024_holy-avenger-halberd", "name": "Holy Avenger (Halberd)", "desc": "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with it, that creature takes an extra 2d10 Radiant damage.\n\nWhile you hold the drawn weapon, it creates a 10-foot Emanation originating from you. You and all creatures Friendly to you in the Emanation have Advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the Paladin class, the size of the Emanation increases to 30 feet.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": { "name": "Halberd", "key": "srd-2024_halberd", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_halberd/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_holy-avenger-lance/?format=api", "key": "srd-2024_holy-avenger-lance", "name": "Holy Avenger (Lance)", "desc": "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with it, that creature takes an extra 2d10 Radiant damage.\n\nWhile you hold the drawn weapon, it creates a 10-foot Emanation originating from you. You and all creatures Friendly to you in the Emanation have Advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the Paladin class, the size of the Emanation increases to 30 feet.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Legendary", "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api", "key": "legendary", "rank": 5 }, "is_magic_item": true, "weapon": { "name": "Lance", "key": "srd-2024_lance", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_lance/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Topple", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": "unless mounted" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_nine-lives-stealer-glaive/?format=api", "key": "srd-2024_nine-lives-stealer-glaive", "name": "Nine Lives Stealer (Glaive)", "desc": "You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.\n\n**Life Stealing.** The weapon has 1d8 + 1 charges. When you attack a creature that has fewer than 100 Hit Points with this weapon and roll a 20 on the d20 for the attack roll, the creature must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body. Constructs and Undead succeed on the save automatically. The weapon loses 1 charge if the creature is slain. When the weapon has no charges remaining, it loses this property.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_nine-lives-stealer-greatsword/?format=api", "key": "srd-2024_nine-lives-stealer-greatsword", "name": "Nine Lives Stealer (Greatsword)", "desc": "You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.\n\n**Life Stealing.** The weapon has 1d8 + 1 charges. When you attack a creature that has fewer than 100 Hit Points with this weapon and roll a 20 on the d20 for the attack roll, the creature must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body. Constructs and Undead succeed on the save automatically. The weapon loses 1 charge if the creature is slain. When the weapon has no charges remaining, it loses this property.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_nine-lives-stealer-halberd/?format=api", "key": "srd-2024_nine-lives-stealer-halberd", "name": "Nine Lives Stealer (Halberd)", "desc": "You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.\n\n**Life Stealing.** The weapon has 1d8 + 1 charges. When you attack a creature that has fewer than 100 Hit Points with this weapon and roll a 20 on the d20 for the attack roll, the creature must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body. Constructs and Undead succeed on the save automatically. The weapon loses 1 charge if the creature is slain. When the weapon has no charges remaining, it loses this property.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": { "name": "Halberd", "key": "srd-2024_halberd", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_halberd/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Cleave", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_cleave-mastery/?format=api", "desc": "If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_nine-lives-stealer-lance/?format=api", "key": "srd-2024_nine-lives-stealer-lance", "name": "Nine Lives Stealer (Lance)", "desc": "You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.\n\n**Life Stealing.** The weapon has 1d8 + 1 charges. When you attack a creature that has fewer than 100 Hit Points with this weapon and roll a 20 on the d20 for the attack roll, the creature must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body. Constructs and Undead succeed on the save automatically. The weapon loses 1 charge if the creature is slain. When the weapon has no charges remaining, it loses this property.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": { "name": "Lance", "key": "srd-2024_lance", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_lance/?format=api", "damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Topple", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_topple-mastery/?format=api", "desc": "If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": "unless mounted" } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_glaive-of-life-stealing/?format=api", "key": "srd-2024_glaive-of-life-stealing", "name": "Glaive of Life Stealing", "desc": "When you attack a creature with this magic weapon and roll a 20 on the d20 for the attack roll, that target takes an extra 15 Necrotic damage if it isn't a Construct or an Undead, and you gain Temporary Hit Points equal to the amount of Necrotic damage taken.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_greatsword-of-life-stealing/?format=api", "key": "srd-2024_greatsword-of-life-stealing", "name": "Greatsword of Life Stealing", "desc": "When you attack a creature with this magic weapon and roll a 20 on the d20 for the attack roll, that target takes an extra 15 Necrotic damage if it isn't a Construct or an Undead, and you gain Temporary Hit Points equal to the amount of Necrotic damage taken.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_glaive-of-wounding/?format=api", "key": "srd-2024_glaive-of-wounding", "name": "Glaive of Wounding", "desc": "When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15 Constitution saving throw or be unable to regain Hit Points for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Reach", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_reach-wp/?format=api", "desc": "A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_greatsword-of-wounding/?format=api", "key": "srd-2024_greatsword-of-wounding", "name": "Greatsword of Wounding", "desc": "When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15 Constitution saving throw or be unable to regain Hit Points for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api", "key": "rare", "rank": 3 }, "is_magic_item": true, "weapon": { "name": "Greatsword", "key": "srd-2024_greatsword", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_greatsword/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "2d6", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier." }, "detail": null }, { "property": { "name": "Heavy", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_heavy-wp/?format=api", "desc": "You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13." }, "detail": null }, { "property": { "name": "Two-Handed", "type": null, "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_two-handed-wp/?format=api", "desc": "A Two-Handed weapon requires two hands when you attack with it." }, "detail": null } ], "is_simple": false, "is_martial": true, "is_improvised": false, "distance_unit": "feet" }, "armor": null, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight": "6.000", "weight_unit": "lb", "cost": "0.00", "requires_attunement": true, "attunement_detail": null, "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" } }, { "url": "https://api-beta.open5e.com/v2/items/srd-2024_glaive-of-sharpness/?format=api", "key": "srd-2024_glaive-of-sharpness", "name": "Glaive of Sharpness", "desc": "When you attack an object with this magic weapon and hit, maximize your weapon damage dice against the target.\n\nWhen you attack a creature with this weapon and roll a 20 on the d20 for the attack roll, that target takes an extra 14 Slashing damage and gains 1 Exhaustion level.", "category": { "name": "Weapon", "key": "weapon", "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api" }, "rarity": { "name": "Very Rare", "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api", "key": "very-rare", "rank": 4 }, "is_magic_item": true, "weapon": { "name": "Glaive", "key": "srd-2024_glaive", "url": "https://api-beta.open5e.com/v2/weapons/srd-2024_glaive/?format=api", "damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "damage_dice": "1d10", "properties": [ { "property": { "name": "Graze", "type": "Mastery", "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2024_graze-mastery/?format=api", "desc": "If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. 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