list: API endpoint for returning a list of species.
retrieve: API endpoint for returning a particular species.

GET /v2/species/?format=api&ordering=subspecies_of&page=2
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 63,
    "next": null,
    "previous": "https://api-beta.open5e.com/v2/species/?format=api&ordering=subspecies_of",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_uncorrupted/?format=api",
            "key": "toh_uncorrupted",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Wisdom score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Psychic Barrier",
                    "desc": "Your time among your less sane brethren has inured you to their madness. You have resistance to psychic damage, and you have advantage on ability checks and saving throws made against effects that inflict insanity, such as spells like contact other plane and symbol, and effects that cause short-term, long-term, or indefinite madness.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Studied Insight",
                    "desc": "You are skilled at discerning other creature's motives and intentions. You have proficiency in the Insight skill, and, if you study a creature for at least 1 minute, you have advantage on any initiative checks in combat against that creature for the next hour.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Uncorrupted",
            "desc": "Someone in your past failed to do their job of driving you to the brink of insanity. It might have been a doting parent that decided to buck tradition. It might have been a touched seer who had visions of your future without the connections to the mad gods your people serve. It might have been a whole outcast community of derro rebels who refused to serve the madness of your ancestors. Whatever happened in your past, you are quite sane—or at least quite sane for a derro.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_derro/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_delver/?format=api",
            "key": "toh_delver",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Strength or Dexterity score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Rapport with Insects",
                    "desc": "Your caste's years of working alongside the giant spiders and beetles that your people utilized in building and defending cities has left your caste with an innate affinity with the creatures. You can communicate simple ideas with insect-like beasts with an Intelligence of 3 or lower, such as spiders, beetles, wasps, scorpions, and centipedes. You can understand them in return, though this understanding is often limited to knowing the creature's current or most recent state, such as “hungry,” “content,” or “in danger.” Delver drow often keep such creatures as pets, mounts, or beasts of burden.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Specialized Training",
                    "desc": "You are proficient in one skill and one tool of your choice.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Martial Excellence",
                    "desc": "You are proficient with one martial weapon of your choice and with light armor.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Delver",
            "desc": "You are one of the workers whose labors prop up most of drow society. You were trained from birth to follow orders and serve the collective. You learned your trade well, whether it was building or fighting or erecting the traps that protected passages to your population centers.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_drow/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_fever-bit/?format=api",
            "key": "toh_fever-bit",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Constitution score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Deathly Resilience",
                    "desc": "Your long exposure to the life-sapping energies of darakhul fever has made you more resilient. You have resistance to necrotic damage, and advantage on death saving throws.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Iron Constitution",
                    "desc": "You are immune to disease.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Near-Death Experience",
                    "desc": "Your brush with death has made you more stalwart in the face of danger. You have advantage on saving throws against being frightened.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Fever-Bit",
            "desc": "You were once a typical drow, then you fell victim to the ravaging claws and teeth of a darakhul. The deadly darakhul fever almost took your life, but, when you were on the verge of succumbing, you rallied and survived. You were changed, however, in ways that even the greatest healers of your people can't fathom. But now that you are immune to darakhul fever, your commanders have a job for you.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_drow/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_purified/?format=api",
            "key": "toh_purified",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Charisma score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "You know the poison spray cantrip. When you reach 3rd level, you can cast suggestion once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the tongues spell once and regain the ability to do so when you finish a long rest. Intelligence is your spellcasting ability for these spells.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Born Leader",
                    "desc": "You gain proficiency with two of the following skills of your choice: History, Insight, Performance, and Persuasion.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Purified",
            "desc": "You were born into the caste that produces the leaders and planners, the priests and wizards, the generals and officers of drow society. Your people, it is believed, were tested by the beneficent powers you worship, and you passed those tests to become something more. Your innate magic proves your superiority over your fellows.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_drow/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_dwarf-chassis/?format=api",
            "key": "toh_dwarf-chassis",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Constitution score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Always Armed",
                    "desc": "Every dwarf knows that it's better to leave home without pants than without your weapon. Choose a weapon with which you are proficient and that doesn't have the two-handed property. You can integrate this weapon into one of your arms. While the weapon is integrated, you can't be disarmed of it by any means, though you can use an action to remove the weapon. You can draw or sheathe the weapon as normal, the weapon folding into or springing from your arm instead of a sheath. While the integrated weapon is drawn in this way, it is considered held in that arm's hand, which can't be used for other actions such as casting spells. You can integrate a new weapon or replace an integrated weapon as part of a short or long rest. You can have up to two weapons integrated at a time, one per arm. You have advantage on Dexterity (Sleight of Hand) checks to conceal an integrated weapon.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Remembered Training",
                    "desc": "You remember some of your combat training from your previous life. You have proficiency with two martial weapons of your choice and with light and medium armor.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Dwarf Chassis",
            "desc": "The original dwarven gearforged engineers valued function over form, eschewing aesthetics in favor of instilling their chassis with toughness and strength. The chassis' metal face is clearly crafted to look dwarven, but its countenance is entirely unactuated and forged of a dark metal—often brass—sometimes with a lighter-colored mane of hair and a braided beard and mustaches made of fine metal strands. The gearforged's eyes glow a dark turquoise, staring dispassionately with a seemingly blank expression. Armor and helms worn by the gearforged are often styled to appear as if they were integrated into its chassis, making it all-but-impossible to tell where the armor ends and the gearforged begins.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_gearforged/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_gnome-chassis/?format=api",
            "key": "toh_gnome-chassis",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Intelligence score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Mental Fortitude",
                    "desc": "When creating their first gearforged, gnome engineers put their efforts toward ensuring that the gnomish mind remained a mental fortress, though they were unable to fully replicate the gnomish mind's resilience once transferred to a soul gem. Choose Intelligence, Wisdom, or Charisma. You have advantage on saving throws made with that ability score against magic.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Quick Fix",
                    "desc": "When you are below half your hit point maximum, you can use a bonus action to apply a quick patch up to your damaged body. You gain temporary hit points equal to your proficiency bonus. You can't use this trait again until you finish a short or long rest.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Gnome Chassis",
            "desc": "Crafted for both exceptional functionality and aesthetic beauty, a gnome chassis' skin is clearly metallic but is meticulously colored to closely match gnomish skin tones, except at the joints, where gears and darker steel pistons are visible. Gnome chassis are almost always bald, with elaborate artistic patterns painted or etched on the face and skull in lieu of hair. Their eyes are vivid and lifelike, as is the chassis' gnomish face, which has a sculpted metal nose and articulated mouth and jaw. The gnome artisans who pioneered the first gearforged chassis saw it as an opportunity to not merely build a better body but to make it a work of art.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_gearforged/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_human-chassis/?format=api",
            "key": "toh_human-chassis",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "One ability score of your choice increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Adaptable Acumen",
                    "desc": "You gain proficiency in two skills or tools of your choice. Choose one of those skills or tools or another skill or tool proficiency you have. Your proficiency bonus is doubled for any ability check you make that uses the chosen skill or tool.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Inspired Ingenuity",
                    "desc": "When you roll a 9 or lower on the d20 for an ability check, you can use a reaction to change the roll to a 10. You can't use this trait again until you finish a short or long rest.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Human Chassis",
            "desc": "As humans invented the first gearforged, it should be no surprise that the human chassis remains the one that is most frequently encountered. However, it would be a mistake to assume that simply because the original chassis is more commonplace that there is anything common about them. While dwarves, gnomes, and kobolds have made clever additions and changes to the base model, the human chassis remains extremely versatile and is battle-proven.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_gearforged/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_kobold-chassis/?format=api",
            "key": "toh_kobold-chassis",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Dexterity score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Clutch Aide",
                    "desc": "Kobolds spend their lives alongside their clutchmates, both those hatched around the same time as them and those they choose later in life, and you retain much of this group-oriented intuition. You can take the Help action as a bonus action.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Resourceful",
                    "desc": "If you have at least one set of tools, you can cobble together one set of makeshift tools of a different type with 1 minute of work. For example, if you have cook's utensils, you can use them to create a temporary set of thieves' tools. The makeshift tools last for 10 minutes then collapse into their component parts, returning your tools to their normal forms. While the makeshift tools exist, you can't use the set of tools you used to create the makeshift tools. At the GM's discretion, you might not be able to replicate some tools, such as an alchemist's alembic or a disguise kit's cosmetics. A creature other than you that uses the makeshift tools has disadvantage on the check.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Kobold Chassis",
            "desc": "Kobolds are naturally curious tinkerers, constantly modifying their devices and tools. As such, kobolds, in spite of what many dwarf or gnome engineers might say, were the second race to master the nuances of gearforged creation after studying human gearforged. However, most of these early kobold gearforged no longer exist, as the more draconic forms (homages to the kobolds' draconic masters) proved too alien to the kobold soul gems to maintain stable, long-term connections with the bodies. Kobold engineers have since resolved that problem, and kobold gearforged can be found among many kobold communities, aiding its members and tinkering right alongside their scale-and-blood brethren.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_gearforged/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_bhain-kwai/?format=api",
            "key": "toh_bhain-kwai",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Constitution score increases by 2, and your Strength score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Strong Back",
                    "desc": "Your carrying capacity is your Strength score multiplied by 20, instead of by 15.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Wetland Dweller",
                    "desc": "You are adapted to your home terrain. Difficult terrain composed of mud or from wading through water up to waist deep doesn't cost you extra movement. You have a swimming speed of 25 feet.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Bhain Kwai",
            "desc": "You are a minotaur adapted to life in the bogs and wetlands of the world.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_minotaur/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_boghaid/?format=api",
            "key": "toh_boghaid",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Wisdom score increases by 2, and your Constitution score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Highlander",
                    "desc": "You are adapted to life at high altitudes, and you suffer no ill effects or penalties from elevations above 8,000 feet.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Storied Culture",
                    "desc": "You have proficiency in the Performance skill, and you gain proficiency with one of the following musical instruments: bagpipes, drum, horn, or shawm.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Wooly",
                    "desc": "Your thick, wooly coat of hair keeps you warm, allowing you to function in cold weather without special clothing or gear. You have advantage on saving throws against spells and other effects that deal cold damage.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Boghaid",
            "desc": "You are a minotaur adapted to life in cold climates and high altitudes.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_minotaur/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_acid-cap/?format=api",
            "key": "toh_acid-cap",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Strength score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Acid Cap Resistance",
                    "desc": "You have resistance to acid damage.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Acid Spores",
                    "desc": "When you are hit by a melee weapon attack within 5 feet of you, you can use your reaction to emit acidic spores. If you do, the attacker takes acid damage equal to half your level (rounded up). You can use your acid spores a number of times equal to your Constitution modifier (a minimum of once). You regain any expended uses when you finish a long rest.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Clan Athlete",
                    "desc": "You have proficiency in the Athletics skill.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Acid Cap",
            "desc": "You were one of the warriors and guardians of your clan, using your strength and acid spores to protect your clanmates and your territory.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_mushroomfolk/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_favored/?format=api",
            "key": "toh_favored",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Charisma score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Blessed Help",
                    "desc": "Your intuition and connection to your allies allows you to assist and protect them. You know the spare the dying cantrip. When you reach 3rd level, you can cast the bless spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Clan Leader",
                    "desc": "You have proficiency in the Persuasion skill.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Restful Spores",
                    "desc": "If you or any friendly creatures within 30 feet of you regain hit points at the end of a short rest by spending one or more Hit Dice, each of those creatures regains additional hit points equal to your proficiency bonus. Once a creature benefits from your restful spores, it can't do so again until it finishes a long rest.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Favored",
            "desc": "A few special mushroomfolk grow to become shamans, generals, and other types of leaders. Your spores invite cooperation, peace, and healing among your allies. Others look to you for guidance and succor in the harsh underground environs.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_mushroomfolk/?format=api"
        },
        {
            "url": "https://api-beta.open5e.com/v2/species/toh_morel/?format=api",
            "key": "toh_morel",
            "is_subspecies": true,
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "traits": [
                {
                    "name": "Ability Score Increase",
                    "desc": "Your Dexterity score increases by 1.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Adaptable Camouflage",
                    "desc": "If you spend at least 1 minute in an environment with ample naturally occurring plants or fungi, such as a grassland, a forest, or an underground fungal cavern, you can adjust your natural coloration to blend in with the local plant life. If you do so, you have advantage on Dexterity (Stealth) checks for the next 24 hours while in that environment.",
                    "type": null,
                    "order": null
                },
                {
                    "name": "Clan Scout",
                    "desc": "You have proficiency in the Stealth skill.",
                    "type": null,
                    "order": null
                }
            ],
            "name": "Morel",
            "desc": "Your specialty for your clan was acting as a scout and a wayfinder. Your abilities to avoid problems and locate new sources of food for your clan was instrumental in their survival, and your interactions with other clans helped keep your people alive and well.",
            "subspecies_of": "https://api-beta.open5e.com/v2/species/toh_mushroomfolk/?format=api"
        }
    ]
}