Spell List
list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.
GET /v2/spells/?format=api&ordering=-duration&page=19
https://api-beta.open5e.com/v2/spells/?format=api&ordering=-duration&page=20", "previous": "https://api-beta.open5e.com/v2/spells/?format=api&ordering=-duration&page=18", "results": [ { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_wall-of-force/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_wall-of-force", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wall of Force", "desc": "You create an invisible wall of force at a point you choose. The wall is a horizontal or vertical barrier, or at an angle. It can be free floating or resting on a solid surface. You can form it into a hemispherical dome or a sphere, either with a radius of up to 10 feet. You may also choose to create a flat surface made up of a contiguous group of ten 10-foot square sections. The wall is 1/4 inch thick.\n\nIf the wall enters a creature's space when it appears, the creature is pushed to one side of the wall (your choice), but when a creature would be surrounded on all sides by the wall (or the wall and another solid surface), it can use its reaction to make a Dexterity saving throw to move up to its Speed to escape. Any creature without a special sense like blindsight has disadvantage on this saving throw.\n\nNothing can physically pass through the wall.\n\nIt can be destroyed with dispel magic cast using a spell slot of at least 5th-level or by being dealt at least 25 force damage at once. It is otherwise immune to damage. The wall also extends into the Ethereal Plane, blocking ethereal travel through it.", "level": 5, "higher_level": "", "target_type": "point", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_wall-of-ice/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_wall-of-ice", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wall of Ice", "desc": "You create a wall of ice on a solid surface. You can form it into a hemispherical dome or a sphere, either with a radius of up to 10 feet. You may also choose to create a flat surface made up of a contiguous group of ten 10-foot square sections. The wall is 1 foot thick.\n\nIf the wall enters a creature's space when it appears, the creature is pushed to one side of it (your choice).\n\nIn addition, the creature makes a Dexterity saving throw, taking 10d6 cold damage on a failed save, or half as much damage on a success.\n\nThe wall is an object with vulnerability to fire damage, with AC 12 and 30 hit points per 10-foot section. Reducing a 10-foot section of wall to 0 hit points destroys it and leaves behind a sheet of frigid air in the space the section occupied. A creature moving through the sheet of frigid air for the first time on a turn makes a Constitution saving throw, taking 5d6 cold damage on a failed save, or half as much damage on a successful one.", "level": 6, "higher_level": "The damage the wall deals when it appears increases by 2d6 and the damage from passing through the sheet of frigid air increases by 1d6 for each slot level above 6th.", "target_type": "creature", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_wall-of-stone/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_wall-of-stone", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wall of Stone", "desc": "A nonmagical wall of solid stone appears at a point you choose. The wall is 6 inches thick and is made up of a contiguous group of ten 10-foot square sections. Alternatively, you can create 10-foot-by-20- foot sections that are only 3 inches thick.\n\nThe wall can have any shape you desire, though it can't occupy the same space as a creature or object.\n\nThe wall doesn't need to be vertical or rest on any firm foundation but must merge with and be solidly supported by existing stone. Thus, you can use this spell to bridge a chasm or create a ramp.\n\nIf the wall enters a creature's space when it appears, the creature is pushed to one side of the wall (your choice), but when a creature would be surrounded on all sides by the wall (or the wall and another solid surface), it can use its reaction to make a Dexterity saving throw to move up to its Speed to escape.\n\nIf you create a span greater than 20 feet in length, you must halve the size of each panel to create supports. You can crudely shape the wall to create crenelations, battlements, and so on.\n\nThe wall is an object made of stone. Each panel has AC 15 and 30 hit points per inch of thickness.\n\nReducing a panel to 0 hit points destroys it and at the Narrator's discretion might cause connected panels to collapse.\n\nYou can make the wall permanent by concentrating on the spell for the full duration.", "level": 5, "higher_level": "", "target_type": "point", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_wall-of-thorns/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_wall-of-thorns", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wall of Thorns", "desc": "You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns on a solid surface. You can choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.\n\nWhen the wall appears, each creature within its area makes a Dexterity saving throw, taking 7d8 piercing damage on a failed save, or half as much damage on a successful save.\n\nA creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. The first time a creature enters the wall on a turn or ends its turn there, it makes a Dexterity saving throw, taking 7d8 slashing damage on a failed save, or half as much damage on a successful save.", "level": 6, "higher_level": "Damage dealt by the wall increases by 1d8 for each slot level above 6th.", "target_type": "creature", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_zone-of-truth/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_zone-of-truth", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Enchantment", "key": "enchantment", "url": "https://api-beta.open5e.com/v2/spellschools/enchantment/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Zone of Truth", "desc": "You create a zone that minimizes deception. Any creature that is able to be charmed can't speak a deliberate lie while in the area.\n\nAn affected creature is aware of the spell and can choose not to speak, or it might be evasive in its communications. A creature that enters the zone for the first time on its turn or starts its turn there must make a Charisma saving throw. On a failed save, the creature takes 2d4 psychic damage when it intentionally tries to mislead or occlude important information. Each time the spell damages a creature, it makes a Deception check (DC 8 + the damage dealt) or its suffering is obvious. You know whether a creature succeeds on its saving throw", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "charisma", "attack_roll": false, "damage_roll": "2d4", "damage_types": [ "psychic" ], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_aura-of-life/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_aura-of-life", "casting_options": [], "school": { "name": "Abjuration", "key": "abjuration", "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Paladin", "key": "srd-2024_paladin", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_paladin/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Aura of Life", "desc": "An aura radiates from you in a 30-foot Emanation for the duration. While in the aura, you and your allies have Resistance to Necrotic damage, and your Hit Point maximums can't be reduced. If an ally with 0 Hit Points starts its turn in the aura, that ally regains 1 Hit Point.", "level": 4, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [ "necrotic" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_blade-barrier/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_blade-barrier", "casting_options": [], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Blade Barrier", "desc": "You create a wall of whirling blades made of magical energy. The wall appears within range and lasts for the duration. You make a straight wall up to 100 feet long, 20 feet high, and 5 feet thick, or a ringed wall up to 60 feet in diameter, 20 feet high, and 5 feet thick. The wall provides Three-Quarters Cover, and its space is Difficult Terrain. Any creature in the wall's space makes a Dexterity saving throw, taking 6d10 Force damage on a failed save or half as much damage on a successful one. A creature also makes that save if it enters the wall's space or ends it turn there. A creature makes that save only once per turn.", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "90 feet", "range": 90.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "6d10", "damage_types": [ "force" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_call-lightning/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_call-lightning", "casting_options": [ { "type": "slot_level_4", "damage_roll": "4d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "5d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "6d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "7d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "8d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "9d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Call Lightning", "desc": "A storm cloud appears at a point within range that you can see above yourself. It takes the shape of a Cylinder that is 10 feet tall with a 60-foot radius. When you cast the spell, choose a point you can see under the cloud. A lightning bolt shoots from the cloud to that point. Each creature within 5 feet of that point makes a Dexterity saving throw, taking 3d10 Lightning damage on a failed save or half as much damage on a successful one. Until the spell ends, you can take a Magic action to call down lightning in that way again, targeting the same point or a different one. If you're outdoors in a storm when you cast this spell, the spell gives you control over that storm instead of creating a new one. Under such conditions, the spell's damage increases by 1d10.", "level": 3, "higher_level": "The damage increases by 1d10 for each spell slot level above 3.", "target_type": "creature", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "3d10", "damage_types": [ "lightning" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_clairvoyance/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_clairvoyance", "casting_options": [], "school": { "name": "Divination", "key": "divination", "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Clairvoyance", "desc": "You create an Invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The intangible, invulnerable sensor remains in place for the duration. When you cast the spell, choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As a Bonus Action, you can switch between seeing and hearing. A creature that sees the sensor (such as a creature benefiting from See Invisibility or Truesight) sees a luminous orb about the size of your fist.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "1 mile", "range": 5280.0, "ritual": false, "casting_time": "minute", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a focus worth 100+ GP, either a jeweled horn for hearing or a glass eye for seeing", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_cloudkill/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_cloudkill", "casting_options": [ { "type": "slot_level_6", "damage_roll": "6d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "7d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "8d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Cloudkill", "desc": "You create a 20-foot-radius Sphere of yellow-green fog centered on a point within range. The fog lasts for the duration or until strong wind (such as the one created by Gust of Wind) disperses it, ending the spell. Its area is Heavily Obscured. Each creature in the Sphere makes a Constitution saving throw, taking 5d8 Poison damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn. The Sphere moves 10 feet away from you at the start of each of your turns.", "level": 5, "higher_level": "The damage increases by 1d8 for each spell slot level above 5.", "target_type": "creature", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "5d8", "damage_types": [ "poison" ], "duration": "10 minute", "shape_type": "sphere", "shape_size": 20.0, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_conjure-animals/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_conjure-animals", "casting_options": [ { "type": "slot_level_4", "damage_roll": "4d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "5d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "6d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "7d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "8d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "9d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Ranger", "key": "srd-2024_ranger", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_ranger/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Conjure Animals", "desc": "You conjure nature spirits that appear as a Large pack of spectral, intangible animals in an unoccupied space you can see within range. The pack lasts for the duration, and you choose the spirits' animal form, such as wolves, serpents, or birds. You have Advantage on Strength saving throws while you're within 5 feet of the pack, and when you move on your turn, you can also move the pack up to 30 feet to an unoccupied space you can see. Whenever the pack moves within 10 feet of a creature you can see and whenever a creature you can see enters a space within 10 feet of the pack or ends its turn there, you can force that creature to make a Dexterity saving throw. On a failed save, the creature takes 3d10 Slashing damage. A creature makes this save only once per turn.", "level": 3, "higher_level": "The damage increases by 1d10 for each spell slot level above 3.", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "strength", "attack_roll": false, "damage_roll": "3d10", "damage_types": [ "slashing" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_conjure-celestial/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_conjure-celestial", "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Conjure Celestial", "desc": "You conjure a spirit from the Upper Planes, which manifests as a pillar of light in a 10-foot-radius, 40-foot-high Cylinder centered on a point within range. For each creature you can see in the Cylinder, choose which of these lights shines on it: Until the spell ends, Bright Light fills the Cylinder, and when you move on your turn, you can also move the Cylinder up to 30 feet. Whenever the Cylinder moves into the space of a creature you can see and whenever a creature you can see enters the Cylinder or ends its turn there, you can bathe it in one of the lights. A creature can be affected by this spell only once per turn.", "level": 7, "higher_level": "The healing and damage increase by 1d12 for each spell slot level above 7.", "target_type": "creature", "range_text": "90 feet", "range": 90.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_conjure-elemental/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_conjure-elemental", "casting_options": [ { "type": "slot_level_6", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "10d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "11d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "12d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Conjure Elemental", "desc": "You conjure a Large, intangible spirit from the Elemental Planes that appears in an unoccupied space within range. Choose the spirit's element, which determines its damage type: air (Lightning), earth (Thunder), fire (Fire), or water (Cold). The spirit lasts for the duration. Whenever a creature you can see enters the spirit's space or starts its turn within 5 feet of the spirit, you can force that creature to make a Dexterity saving throw if the spirit has no creature Restrained. On failed save, the target takes 8d8 damage of the spirit's type, and the target has the Restrained condition until the spell ends. At the start of each of its turns, the Restrained target repeats the save. On a failed save, the target takes 4d8 damage of the spirit's type. On a successful save, the target isn't Restrained by the spirit.", "level": 5, "higher_level": "The damage increases by 1d8 for each spell slot level above 5.", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "8d8", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_conjure-fey/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_conjure-fey", "casting_options": [ { "type": "slot_level_7", "damage_roll": "4d12", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "5d12", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "6d12", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Conjure Fey", "desc": "You conjure a Medium spirit from the Feywild in an unoccupied space you can see within range. The spirit lasts for the duration, and it looks like a Fey creature of your choice. When the spirit appears, you can make one melee spell attack against a creature within 5 feet of it. On a hit, the target takes Psychic damage equal to 3d12 plus your spellcasting ability modifier, and the target has the Frightened condition until the start of your next turn, with both you and the spirit as the source of the fear. As a Bonus Action on your later turns, you can teleport the spirit to an unoccupied space you can see within 30 feet of the space it left and make the attack against a creature within 5 feet of it.", "level": 6, "higher_level": "The damage increases by 1d12 for each spell slot level above 6.", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "3d12", "damage_types": [ "psychic" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_conjure-minor-elementals/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_conjure-minor-elementals", "casting_options": [ { "type": "slot_level_5", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "5d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "6d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "7d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Conjure Minor Elementals", "desc": "You conjure spirits from the Elemental Planes that flit around you in a 15-foot Emanation for the duration. Until the spell ends, any attack you make deals an extra 2d8 damage when you hit a creature in the Emanation. This damage is Acid, Cold, Fire, or Lightning (your choice when you make the attack). In addition, the ground in the Emanation is Difficult Terrain for your enemies.", "level": 4, "higher_level": "The damage increases by 1d8 for each spell slot level above 4.", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "2d8", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_conjure-woodland-beings/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_conjure-woodland-beings", "casting_options": [ { "type": "slot_level_5", "damage_roll": "6d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "7d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "8d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "10d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Ranger", "key": "srd-2024_ranger", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_ranger/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Conjure Woodland Beings", "desc": "You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn. In addition, you can take the Disengage action as a Bonus Action for the spell's duration.", "level": 4, "higher_level": "The damage increases by 1d8 for each spell slot level above 4.", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "5d8", "damage_types": [ "force" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_control-water/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_control-water", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Control Water", "desc": "Until the spell ends, you control any water inside an area you choose that is a Cube up to 100 feet on a side, using one of the following effects. As a Magic action on your later turns, you can repeat the same effect or choose a different one. The water level remains elevated until the spell ends or you choose a different effect. If this effect produced a wave, the wave repeats on the start of your next turn while the flood effect lasts.", "level": 4, "higher_level": "", "target_type": "creature", "range_text": "300 feet", "range": 300.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a mixture of water and dust", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_darkness/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_darkness", "casting_options": [], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd-2024_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_warlock/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Darkness", "desc": "For the duration, magical Darkness spreads from a point within range and fills a 15-foot-radius Sphere. Darkvision can't see through it, and nonmagical light can't illuminate it. Alternatively, you cast the spell on an object that isn't being worn or carried, causing the Darkness to fill a 15-foot Emanation originating from that object. Covering that object with something opaque, such as a bowl or helm, blocks the Darkness. If any of this spell's area overlaps with an area of Bright Light or Dim Light created by a spell of level 2 or lower, that other spell is dispelled.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": true, "material_specified": "bat fur and a piece of coal", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": "sphere", "shape_size": 15.0, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_detect-evil-and-good/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_detect-evil-and-good", "casting_options": [], "school": { "name": "Divination", "key": "divination", "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Paladin", "key": "srd-2024_paladin", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_paladin/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Detect Evil and Good", "desc": "For the duration, you sense the location of any Aberration, Celestial, Elemental, Fey, Fiend, or Undead within 30 feet of yourself. You also sense whether the Hallow spell is active there and, if so, where. The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_detect-magic/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_detect-magic", "casting_options": [], "school": { "name": "Divination", "key": "divination", "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Paladin", "key": "srd-2024_paladin", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_paladin/?format=api" }, { "name": "Ranger", "key": "srd-2024_ranger", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_ranger/?format=api" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd-2024_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_warlock/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Detect Magic", "desc": "For the duration, you sense the presence of magical effects within 30 feet of yourself. If you sense such effects, you can take the Magic action to see a faint aura around any visible creature or object in the area that bears the magic, and if an effect was created by a spell, you learn the spell's school of magic. The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_detect-poison-and-disease/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_detect-poison-and-disease", "casting_options": [], "school": { "name": "Divination", "key": "divination", "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Paladin", "key": "srd-2024_paladin", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_paladin/?format=api" }, { "name": "Ranger", "key": "srd-2024_ranger", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_ranger/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Detect Poison and Disease", "desc": "For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within 30 feet of yourself. You sense the kind of poison, creature, or contagion in each case. The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a yew leaf", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_expeditious-retreat/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_expeditious-retreat", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd-2024_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_warlock/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Expeditious Retreat", "desc": "You take the Dash action, and until the spell ends, you can take that action again as a Bonus Action.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "bonus_action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_fire-shield/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_fire-shield", "casting_options": [], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Fire Shield", "desc": "Wispy flames wreathe your body for the duration, shedding Bright Light in a 10-foot radius and Dim Light for an additional 10 feet. The flames provide you with a warm shield or a chill shield, as you choose. The warm shield grants you Resistance to Cold damage, and the chill shield grants you Resistance to Fire damage. In addition, whenever a creature within 5 feet of you hits you with a melee attack roll, the shield erupts with flame. The attacker takes 2d8 Fire damage from a warm shield or 2d8 Cold damage from a chill shield.", "level": 4, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a bit of phosphorus or a firefly", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "2d8", "damage_types": [ "fire", "cold" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_flame-blade/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_flame-blade", "casting_options": [ { "type": "slot_level_3", "damage_roll": "4d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": "5d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "6d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "7d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "8d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "9d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "10d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Flame Blade", "desc": "You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke it again as a Bonus Action. As a Magic action, you can make a melee spell attack with the fiery blade. On a hit, the target takes Fire damage equal to 3d6 plus your spellcasting ability modifier. The flaming blade sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.", "level": 2, "higher_level": "The damage increases by 1d6 for each spell slot level above 2.", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "bonus_action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a sumac leaf", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "3d6", "damage_types": [ "fire" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_fly/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_fly", "casting_options": [ { "type": "slot_level_4", "damage_roll": null, "target_count": 2, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": 3, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": 4, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": 5, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": 6, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": 7, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd-2024_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_warlock/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Fly", "desc": "", "level": 3, "higher_level": "You can target one additional creature for each spell slot level above 3.", "target_type": "creature", "range_text": "Touch", "range": 0.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a feather", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_giant-insect/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_giant-insect", "casting_options": [ { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "summoned creature uses level 5 stat block" }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "summoned creature uses level 6 stat block" }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "summoned creature uses level 7 stat block" }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "summoned creature uses level 8 stat block" }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "summoned creature uses level 9 stat block" } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Giant Insect", "desc": "You summon a giant centipede, spider, or wasp (chosen when you cast the spell). It manifests in an unoccupied space you can see within range and uses the Giant Insect stat block. The form you choose determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends. The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its movement to avoid danger.", "level": 4, "higher_level": "Use the spell slot's level for the spell's level in the stat block.", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_insect-plague/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_insect-plague", "casting_options": [ { "type": "slot_level_6", "damage_roll": "5d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "6d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "7d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "8d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Insect Plague", "desc": "Swarming locusts fill a 20-foot-radius Sphere centered on a point you choose within range. The Sphere remains for the duration, and its area is Lightly Obscured and Difficult Terrain. When the swarm appears, each creature in it makes a Constitution saving throw, taking 4d10 Piercing damage on a failed save or half as much damage on a successful one. A creature also makes this save when it enters the spell's area for the first time on a turn or ends its turn there. A creature makes this save only once per turn.", "level": 5, "higher_level": "The damage increases by 1d10 for each spell slot level above 5.", "target_type": "creature", "range_text": "300 feet", "range": 300.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a locust", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "4d10", "damage_types": [ "piercing" ], "duration": "10 minute", "shape_type": "sphere", "shape_size": 20.0, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_levitate/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_levitate", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Levitate", "desc": "One creature or loose object of your choice that you can see within range rises vertically up to 20 feet and remains suspended there for the duration. The spell can levitate an object that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected. The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target's altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can take a Magic action to move the target, which must remain within the spell's range. When the spell ends, the target floats gently to the ground if it is still aloft.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a metal spring", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_locate-object/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_locate-object", "casting_options": [], "school": { "name": "Divination", "key": "divination", "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Paladin", "key": "srd-2024_paladin", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_paladin/?format=api" }, { "name": "Ranger", "key": "srd-2024_ranger", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_ranger/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Locate Object", "desc": "Describe or name an object that is familiar to you. You sense the direction to the object's location if that object is within 1,000 feet of you. If the object is in motion, you know the direction of its movement. The spell can locate a specific object known to you if you have seen it up close—within 30 feet—at least once. Alternatively, the spell can locate the nearest object of a particular kind, such as a certain kind of apparel, jewelry, furniture, tool, or weapon. This spell can't locate an object if any thickness of lead blocks a direct path between you and the object.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a forked twig", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_major-image/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_major-image", "casting_options": [ { "type": "slot_level_4", "damage_roll": null, "target_count": null, "duration": "until dispelled", "range": null, "concentration": false, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": "until dispelled", "range": null, "concentration": false, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": "until dispelled", "range": null, "concentration": false, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": "until dispelled", "range": null, "concentration": false, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": "until dispelled", "range": null, "concentration": false, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": "until dispelled", "range": null, "concentration": false, "shape_size": null, "desc": null } ], "school": { "name": "Illusion", "key": "illusion", "url": "https://api-beta.open5e.com/v2/spellschools/illusion/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd-2024_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_warlock/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Major Image", "desc": "You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 20-foot Cube. The image appears at a spot that you can see within range and lasts for the duration. It seems real, including sounds, smells, and temperature appropriate to the thing depicted, but it can't deal damage or cause conditions. If you are within range of the illusion, you can take a Magic action to cause the image to move to any other spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking. Similarly, you can cause the illusion to make different sounds at different times, even making it carry on a conversation, for example. Physical interaction with the image reveals it to be an illusion, for things can pass through it. A creature that takes a Study action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and its other sensory qualities become faint to the creature.", "level": 3, "higher_level": "The spell lasts until dispelled, without requiring Concentration, if cast with a level 4+ spell slot.", "target_type": "creature", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a bit of fleece", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": "cube", "shape_size": 20.0, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_maze/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_maze", "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Maze", "desc": "You banish a creature that you can see within range into a labyrinthine demiplane. The target remains there for the duration or until it escapes the maze. The target can take a Study action to try to escape. When it does so, it makes a DC 20 Intelligence (Investigation) check. If it succeeds, it escapes, and the spell ends. When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space.", "level": 8, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_prismatic-wall/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_prismatic-wall", "casting_options": [], "school": { "name": "Abjuration", "key": "abjuration", "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Prismatic Wall", "desc": "A shimmering, multicolored plane of light forms a vertical opaque wall—up to 90 feet long, 30 feet high, and 1 inch thick—centered on a point within range. Alternatively, you shape the wall into a globe up to 30 feet in diameter centered on a point within range. The wall lasts for the duration. If you position the wall in a space occupied by a creature, the spell ends instantly without effect. The wall sheds Bright Light within 100 feet and Dim Light for an additional 100 feet. You and creatures you designate when you cast the spell can pass through and be near the wall without harm. If another creature that can see the wall moves within 20 feet of it or starts its turn there, the creature must succeed on a Constitution saving throw or have the Blinded condition for 1 minute. The wall consists of seven layers, each with a different color. When a creature reaches into or passes through the wall, it does so one layer at a time through all the layers. Each layer forces the creature to make a Dexterity saving throw or be affected by that layer's properties as described in the Prismatic Layers table. The wall, which has AC 10, can be destroyed one layer at a time, in order from red to violet, by means specific to each layer. If a layer is destroyed, it is gone for the duration. Antimagic Field has no effect on the wall, and Dispel Magic can affect only the violet layer. Table: Prismatic Layers | Order | Effects | |-------|------------------------------| | 1 | Red. Failed Save: 12d6 Fire damage. Successful Save: Half as much damage. Additional Effects: Nonmagical ranged attacks can't pass through this layer, which is destroyed if it takes at least 25 Cold damage. | | 2 | Orange. Failed Save: 12d6 Acid damage. Successful Save: Half as much damage. Additional Effects: Magical ranged attacks can't pass through this layer, which is destroyed by a strong wind (such as the one created by Gust of Wind). | | 3 | Yellow. Failed Save: 12d6 Lightning damage. Successful Save: Half as much damage. Additional Effects: The layer is destroyed if it takes at least 60 Force damage. | | 4 | Green. Failed Save: 12d6 Poison damage. Successful Save: Half as much damage. Additional Effects: A Passwall spell, or another spell of equal or greater level that can open a portal on a solid surface, destroys this layer. | | 5 | Blue. Failed Save: 12d6 Cold damage. Successful Save: Half as much damage. Additional Effects: The layer is destroyed if it takes at least 25 Fire damage. | | 6 | Indigo. Failed Save: The target has the Restrained condition and makes a Constitution saving throw at the end of each of its turns. If it successfully saves three times, the condition ends. If it fails three times, it has the Petrified condition until it is freed by an effect like the Greater Restoration spell. The successes and failures needn't be consecutive; keep track of both until the target collects three of a kind. Additional Effects: Spells can't be cast through this layer, which is destroyed by Bright Light shed by the Daylight spell. | | 7 | Violet. Failed Save: The target has the Blinded condition and makes a Wisdom saving throw at the start of your next turn. On a successful save, the condition ends. On a failed save, the condition ends, and the creature teleports to another plane of existence (GM's choice). Additional Effects: This layer is destroyed by Dispel Magic. |", "level": 9, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "12d6", "damage_types": [ "acid", "fire", "force", "poison", "lightning", "cold" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_produce-flame/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_produce-flame", "casting_options": [ { "type": "player_level_5", "damage_roll": "2d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Produce Flame", "desc": "A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again. Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage.", "level": 0, "higher_level": "The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "bonus_action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "1d8", "damage_types": [ "fire" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_protection-from-evil-and-good/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_protection-from-evil-and-good", "casting_options": [], "school": { "name": "Abjuration", "key": "abjuration", "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Paladin", "key": "srd-2024_paladin", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_paladin/?format=api" }, { "name": "Warlock", "key": "srd-2024_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_warlock/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Protection from Evil and Good", "desc": "Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations, Celestials, Elementals, Fey, Fiends, or Undead. The protection grants several benefits. Creatures of those types have Disadvantage on attack rolls against the target. The target also can't be possessed by or gain the Charmed or Frightened conditions from them. If the target is already possessed, Charmed, or Frightened by such a creature, the target has Advantage on any new saving throw against the relevant effect.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a flask of Holy Water worth 25+ GP, which the spell consumes", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": true, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_scrying/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_scrying", "casting_options": [], "school": { "name": "Divination", "key": "divination", "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Warlock", "key": "srd-2024_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_warlock/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Scrying", "desc": "You can see and hear a creature you choose that is on the same plane of existence as you. The target makes a Wisdom saving throw, which is modified (see the tables below) by how well you know the target and the sort of physical connection you have to it. The target doesn't know what it is making the save against, only that it feels uneasy. | Your Knowledge of the Target Is … | Save Modifier | |-----------------------------------------|---------------| | Secondhand (heard of the target) | +5 | | Firsthand (met the target) | +0 | | Extensive (know the target well) | −5 | | You Have the Target's … | Save Modifier | |-----------------------------------------|---------------| | Picture or other likeness | −2 | | Garment or other possession | −4 | | Body part, lock of hair, or bit of nail | −10 | On a successful save, the target isn't affected, and you can't use this spell on it again for 24 hours. On a failed save, the spell creates an Invisible, intangible sensor within 10 feet of the target. You can see and hear through the sensor as if you were there. The sensor moves with the target, remaining within 10 feet of it for the duration. If something can see the sensor, it appears as a luminous orb about the size of your fist. Instead of targeting a creature, you can target a location you have seen. When you do so, the sensor appears at that location and doesn't move.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "minute", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a focus worth 1,000+ GP, such as a crystal ball, mirror, or water-filled font", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_shield-of-faith/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_shield-of-faith", "casting_options": [], "school": { "name": "Abjuration", "key": "abjuration", "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Paladin", "key": "srd-2024_paladin", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_paladin/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Shield of Faith", "desc": "A shimmering field surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "bonus_action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a prayer scroll", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_silence/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_silence", "casting_options": [], "school": { "name": "Illusion", "key": "illusion", "url": "https://api-beta.open5e.com/v2/spellschools/illusion/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Ranger", "key": "srd-2024_ranger", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_ranger/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Silence", "desc": "For the duration, no sound can be created within or pass through a 20-foot-radius Sphere centered on a point you choose within range. Any creature or object entirely inside the Sphere has Immunity to Thunder damage, and creatures have the Deafened condition while entirely inside it. Casting a spell that includes a Verbal component is impossible there.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "120 feet", "range": 120.0, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [ "thunder" ], "duration": "10 minute", "shape_type": "sphere", "shape_size": 20.0, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_silent-image/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_silent-image", "casting_options": [], "school": { "name": "Illusion", "key": "illusion", "url": "https://api-beta.open5e.com/v2/spellschools/illusion/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Silent Image", "desc": "You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot Cube. The image appears at a spot within range and lasts for the duration. The image is purely visual; it isn't accompanied by sound, smell, or other sensory effects. As a Magic action, you can cause the image to move to any spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking. Physical interaction with the image reveals it to be an illusion, since things can pass through it. A creature that takes a Study action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a bit of fleece", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": "cube", "shape_size": 15.0, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_speak-with-animals/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_speak-with-animals", "casting_options": [], "school": { "name": "Divination", "key": "divination", "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Ranger", "key": "srd-2024_ranger", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_ranger/?format=api" }, { "name": "Warlock", "key": "srd-2024_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_warlock/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Speak with Animals", "desc": "For the duration, you can comprehend and verbally communicate with Beasts, and you can use any of the Influence action's skill options with them. Most Beasts have little to say about topics that don't pertain to survival or companionship, but at minimum, a Beast can give you information about nearby locations and monsters, including whatever it has perceived within the past day.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_speak-with-dead/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_speak-with-dead", "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Speak with Dead", "desc": "You grant the semblance of life to a corpse of your choice within range, allowing it to answer questions you pose. The corpse must have a mouth, and this spell fails if the deceased creature was Undead when it died. The spell also fails if the corpse was the target of this spell within the past 10 days. Until the spell ends, you can ask the corpse up to five questions. The corpse knows only what it knew in life, including the languages it knew. Answers are usually brief, cryptic, or repetitive, and the corpse is under no compulsion to offer a truthful answer if you are antagonistic toward it or it recognizes you as an enemy. This spell doesn't return the creature's soul to its body, only its animating spirit. Thus, the corpse can't learn new information, doesn't comprehend anything that has happened since it died, and can't speculate about future events.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "10 feet", "range": 10.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "burning incense", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_speak-with-plants/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_speak-with-plants", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Ranger", "key": "srd-2024_ranger", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_ranger/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Speak with Plants", "desc": "You imbue plants in an immobile 30-foot Emanation with limited sentience and animation, giving them the ability to communicate with you and follow your simple commands. You can question plants about events in the spell's area within the past day, gaining information about creatures that have passed, weather, and other circumstances. You can also turn Difficult Terrain caused by plant growth (such as thickets and undergrowth) into ordinary terrain that lasts for the duration. Or you can turn ordinary terrain where plants are present into Difficult Terrain that lasts for the duration. The spell doesn't enable plants to uproot themselves and move about, but they can move their branches, tendrils, and stalks for you. If a Plant creature is in the area, you can communicate with it as if you shared a common language.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_spike-growth/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_spike-growth", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Ranger", "key": "srd-2024_ranger", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_ranger/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Spike Growth", "desc": "The ground in a 20-foot-radius Sphere centered on a point within range sprouts hard spikes and thorns. The area becomes Difficult Terrain for the duration. When a creature moves into or within the area, it takes 2d4 Piercing damage for every 5 feet it travels. The transformation of the ground is camouflaged to look natural. Any creature that can't see the area when the spell is cast must take a Search action and succeed on a Wisdom (Perception or Survival) check against your spell save DC to recognize the terrain as hazardous before entering it.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "150 feet", "range": 150.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "seven thorns", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "2d4", "damage_types": [ "piercing" ], "duration": "10 minute", "shape_type": "sphere", "shape_size": 20.0, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_spirit-guardians/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_spirit-guardians", "casting_options": [ { "type": "slot_level_4", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "5d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "6d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "7d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "8d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Spirit Guardians", "desc": "Protective spirits flit around you in a 15-foot Emanation for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish. When you cast this spell, you can designate creatures to be unaffected by it. Any other creature's Speed is halved in the Emanation, and whenever the Emanation enters a creature's space and whenever a creature enters the Emanation or ends its turn there, the creature must make a Wisdom saving throw. On a failed save, the creature takes 3d8 Radiant damage (if you are good or neutral) or 3d8 Necrotic damage (if you are evil). On a successful save, the creature takes half as much damage. A creature makes this save only once per turn.", "level": 3, "higher_level": "The damage increases by 1d8 for each spell slot level above 3.", "target_type": "creature", "range_text": "Self", "range": 0.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a prayer scroll", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "3d8", "damage_types": [ "radiant", "necrotic" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_telekinesis/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_telekinesis", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Telekinesis", "desc": "You gain the ability to move or manipulate creatures or objects by thought. When you cast the spell and as a Magic action on your later turns before the spell ends, you can exert your will on one creature or object that you can see within range, causing the appropriate effect below. You can affect the same target round after round or choose a new one at any time. If you switch targets, the prior target is no longer affected by the spell. If the object is worn or carried by a creature, that creature must succeed on a Strength saving throw, or you pull the object away and move it up to 30 feet in any direction within the spell's range. You can exert fine control on objects with your telekinetic grip, such as manipulating a simple tool,", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "strength", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_wall-of-force/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_wall-of-force", "casting_options": [], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wall of Force", "desc": "An Invisible wall of force springs into existence at a point you choose within range. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. It can be free floating or resting on a solid surface. You can form it into a hemispherical dome or a globe with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. Each panel must be contiguous with another panel. In any form, the wall is 1/4 inch thick and lasts for the duration. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (you choose which side). Nothing can physically pass through the wall. It is immune to all damage and can't be dispelled by Dispel Magic. A Disintegrate spell destroys the wall instantly, however. The wall also extends into the Ethereal Plane and blocks ethereal travel through the wall.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a shard of glass", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_wall-of-ice/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_wall-of-ice", "casting_options": [ { "type": "slot_level_7", "damage_roll": "11d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "12d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "13d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wall of Ice", "desc": "You create a wall of ice on a solid surface within range. You can form it into a hemispherical dome or a globe with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-square panels. Each panel must be contiguous with another panel. In any form, the wall is 1 foot thick and lasts for the duration. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (you choose which side) and makes a Dexterity saving throw, taking 10d6 Cold damage on a failed save or half as much damage on a successful one. The wall is an object that can be damaged and thus breached. It has AC 12 and 30 Hit Points per 10-foot section, and it has Immunity to Cold, Poison, and Psychic damage and Vulnerability to Fire damage. Reducing a 10-foot section of wall to 0 Hit Points destroys it and leaves behind a sheet of frigid air in the space the wall occupied. A creature moving through the sheet of frigid air for the first time on a turn makes a Constitution saving throw, taking 5d6 Cold damage on a failed save or half as much damage on a successful one.", "level": 6, "higher_level": "The damage the wall deals when it appears increases by 2d6 and the damage from passing through the sheet of frigid air increases by 1d6 for each spell slot level above 6.", "target_type": "creature", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a piece of quartz", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "10d6", "damage_types": [ "fire", "psychic", "cold" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_wall-of-stone/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_wall-of-stone", "casting_options": [], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd-2024_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wall of Stone", "desc": "A nonmagical wall of solid stone springs into existence at a point you choose within range. The wall is 6 inches thick and is composed of ten 10-foot-by-10-foot panels. Each panel must be contiguous with another panel. Alternatively, you can create 10-footby-20-foot panels that are only 3 inches thick. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (you choose which side). If a creature would be surrounded on all sides by the wall (or the wall and another solid surface), that creature can make a Dexterity saving throw. On a success, it can use its Reaction to move up to its Speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it can't occupy the same space as a creature or object. The wall doesn't need to be vertical or rest on a firm foundation. It must, however, merge with and be solidly supported by existing stone. Thus, you can use this spell to bridge a chasm or create a ramp. If you create a span greater than 20 feet in length, you must halve the size of each panel to create supports. You can crudely shape the wall to create battlements and the like. The wall is an object made of stone that can be damaged and thus breached. Each panel has AC 15 and 30 Hit Points per inch of thickness, and it has Immunity to Poison and Psychic damage. Reducing a panel to 0 Hit Points destroys it and might cause connected panels to collapse at the GM's discretion. If you maintain your Concentration on this spell for its full duration, the wall becomes permanent and can't be dispelled. Otherwise, the wall disappears when the spell ends.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a cube of granite", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [ "psychic" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_wall-of-thorns/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_wall-of-thorns", "casting_options": [ { "type": "slot_level_7", "damage_roll": "8d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "10d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_druid/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wall of Thorns", "desc": "You create a wall of tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight. When the wall appears, each creature in its area makes a Dexterity saving throw, taking 7d8 Piercing damage on a failed save or half as much damage on a successful one. A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters a space in the wall on a turn or ends its turn there, the creature makes a Dexterity saving throw, taking 7d8 Slashing damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.", "level": 6, "higher_level": "Both types of damage increase by 1d8 for each spell slot level above 6.", "target_type": "creature", "range_text": "120 feet", "range": 120.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a handful of thorns", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "7d8", "damage_types": [ "slashing", "piercing" ], "duration": "10 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/srd-2024_zone-of-truth/?format=api", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "key": "srd-2024_zone-of-truth", "casting_options": [], "school": { "name": "Enchantment", "key": "enchantment", "url": "https://api-beta.open5e.com/v2/spellschools/enchantment/?format=api" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_bard/?format=api" }, { "name": "Cleric", "key": "srd-2024_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_cleric/?format=api" }, { "name": "Paladin", "key": "srd-2024_paladin", "url": "https://api-beta.open5e.com/v2/classes/srd-2024_paladin/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Zone of Truth", "desc": "You create a magical zone that guards against deception in a 15-foot-radius Sphere centered on a point within range. Until the spell ends, a creature that enters the spell's area for the first time on a turn or starts its turn there makes a Charisma saving throw. On a failed save, a creature can't speak a deliberate lie while in the radius. You know whether a creature succeeds or fails on this save. An affected creature is aware of the spell and can avoid answering questions to which it would normally respond with a lie. Such a creature can be evasive yet must be truthful.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "charisma", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minute", "shape_type": "sphere", "shape_size": 15.0, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/kp_winged-spies/?format=api", "document": { "name": "Kobold Press Compilation", "key": "kp", "display_name": "Kobold Press Compilation", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/" }, "key": "kp_winged-spies", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Divination", "key": "divination", "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api" }, "classes": [], "range_unit": "miles", "shape_size_unit": "feet", "name": "Winged Spies", "desc": "This spell summons a swarm of ravens or other birds-or a swarm of bats if cast at night or underground-to serve you as spies. The swarm moves out as you direct, but it won't patrol farther away than the spell's range. Commands must be simple, such as “search the valley to the east for travelers” or “search everywhere for humans on horses.” The GM can judge how clear and effective your instructions are and use that estimation in determining what the spies report. You can recall the spies at any time by whispering into the air, but the spell ends when the swarm returns to you and reports. You must receive the swarm's report before the spell expires, or you gain nothing. The swarm doesn't fight for you; it avoids danger if possible but defends itself if it must. You know if the swarm is destroyed, and the spell ends.", "level": 4, "higher_level": "", "target_type": "area", "range_text": "10 miles", "range": 10.0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 hours", "shape_type": null, "shape_size": null, "concentration": false } ] }{ "count": 1774, "next": "