list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.

GET /v2/spells/?format=api&ordering=concentration&page=23
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 1955,
    "next": "https://api-beta.open5e.com/v2/spells/?format=api&ordering=concentration&page=24",
    "previous": "https://api-beta.open5e.com/v2/spells/?format=api&ordering=concentration&page=22",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_true-seeing/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_true-seeing",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "True Seeing",
            "desc": "Until the spell ends, the target gains truesight to a range of 120 feet. The target also notices secret doors hidden by magic.",
            "level": 6,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Touch",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_unholy-star/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_unholy-star",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Unholy Star",
            "desc": "A meteor ripped from diabolical skies streaks through the air and explodes at a point you can see 100 feet directly above you. The spell fails if you can't see the point where the meteor explodes.\n\nEach creature within range that can see the meteor (other than you) makes a Dexterity saving throw or is blinded until the end of your next turn. Fiery chunks of the meteor then plummet to the ground at different areas you choose within range. Each creature in an area makes a Dexterity saving throw, taking 6d6 fire damage and 6d6 necrotic damage on a failed save, or half as much damage on a successful one. A creature in more than one area is affected only once.\n\nThe spell damages objects in the area and ignites flammable objects that aren't being worn or carried.",
            "level": 7,
            "higher_level": "",
            "target_type": "point",
            "range_text": "120 feet",
            "range": 120,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "dexterity",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_unseen-servant/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_unseen-servant",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "ritual",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Unseen Servant",
            "desc": "You create an invisible, mindless, shapeless force to perform simple tasks. The servant appears in an unoccupied space on the ground that you can see and endures until it takes damage, moves more than 60 feet away from you, or the spell ends. It has AC 10, a Strength of 2, and it can't attack.\n\nYou can use a bonus action to mentally command it to move up to 15 feet and interact with an object.\n\nThe servant can do anything a humanoid servant can do —fetching things, cleaning, mending, folding clothes, lighting fires, serving food, pouring wine, and so on. Once given a command the servant performs the task to the best of its ability until the task is completed, then waits for its next command.",
            "level": 1,
            "higher_level": "You create an additional servant for each slot level above 1st.",
            "target_type": "point",
            "range_text": "60 feet",
            "range": 60,
            "ritual": true,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_venomous-succor/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_venomous-succor",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Evocation",
                "key": "evocation",
                "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Venomous Succor",
            "desc": "You cause a searing poison to burn quickly through the target's wounds, dealing 1d6 poison damage. The target regains 2d4 hit points at the start of each of its turns for the next 1d4+1 rounds.",
            "level": 3,
            "higher_level": "For each slot level above 2nd, the initial damage increases by 1d6 and target regains an additional 1d4 hit points.",
            "target_type": "point",
            "range_text": "Touch",
            "range": 0,
            "ritual": false,
            "casting_time": "bonus-action",
            "reaction_condition": null,
            "verbal": false,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_vicious-mockery/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_vicious-mockery",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_1",
                    "damage_roll": "1d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_2",
                    "damage_roll": "1d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_3",
                    "damage_roll": "1d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_4",
                    "damage_roll": "1d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_5",
                    "damage_roll": "2d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_6",
                    "damage_roll": "2d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_7",
                    "damage_roll": "2d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_8",
                    "damage_roll": "2d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_9",
                    "damage_roll": "2d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_10",
                    "damage_roll": "2d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_11",
                    "damage_roll": "3d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_12",
                    "damage_roll": "3d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_13",
                    "damage_roll": "3d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_14",
                    "damage_roll": "3d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_15",
                    "damage_roll": "3d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_16",
                    "damage_roll": "3d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_17",
                    "damage_roll": "4d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_18",
                    "damage_roll": "4d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_19",
                    "damage_roll": "4d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "player_level_20",
                    "damage_roll": "4d6",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Enchantment",
                "key": "enchantment",
                "url": "https://api-beta.open5e.com/v2/spellschools/enchantment/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Vicious Mockery",
            "desc": "You verbally insult or mock the target so viciously its mind is seared. As long as the target hears you (understanding your words is not required) it takes 1d6 psychic damage and has disadvantage on the first attack roll it makes before the end of its next turn.",
            "level": 0,
            "higher_level": "The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).",
            "target_type": "creature",
            "range_text": "60 feet",
            "range": 60,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": false,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "1d6",
            "damage_types": [
                "psychic"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_warding-bond/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_warding-bond",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_3",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "2 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_4",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "3 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_5",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "4 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_6",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "5 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_7",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "6 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_8",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "7 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_9",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "8 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Abjuration",
                "key": "abjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Warding Bond",
            "desc": "Until the spell ends, the target is warded by a mystic connection between it and you. While the target is within 60 feet it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Each time it takes damage, you take an equal amount of damage.\n\nThe spell ends if you are reduced to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if you use an action to dismiss it, or if the spell is cast again on either you or the target.",
            "level": 2,
            "higher_level": "The duration increases by 1 hour for each slot level above 2nd.",
            "target_type": "point",
            "range_text": "Touch",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_water-breathing/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_water-breathing",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "ritual",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Water Breathing",
            "desc": "Until the spell ends, the targets are able to breathe underwater (and still able to respirate normally).",
            "level": 3,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "30 feet",
            "range": 30,
            "ritual": true,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 10,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "24 hours",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_water-walk/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_water-walk",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_4",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "2 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_5",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "3 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_6",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "4 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_7",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "5 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_8",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "6 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_9",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "7 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Water Walk",
            "desc": "Until the spell ends, the targets are able to move across any liquid surface (such as water, acid, mud, snow, quicksand, or lava) as if it was solid ground.\n\nCreatures can still take damage from surfaces that would deliver damage from corrosion or extreme temperatures, but they do not sink while moving across it.\n\nA target submerged in a liquid is moved to the surface of the liquid at a rate of 60 feet per round.",
            "level": 3,
            "higher_level": "The duration increases by 1 hour for each slot level above 3rd.",
            "target_type": "creature",
            "range_text": "30 feet",
            "range": 30,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 10,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_whirlwind-kick/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_whirlwind-kick",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Whirlwind Kick",
            "desc": "You must be able to move in order to cast this spell. You leap into the air and spin like a tornado, striking foes all around you with supernatural force as you fly up to 60 feet in a straight line. Your movement (which does not provoke attacks of opportunity) must end on a surface that can support your weight or you fall as normal.\n\nAs part of the casting of this spell, make a melee spell attack against any number of creatures in the area. On a hit, you deal your unarmed strike damage plus 2d6 thunder damage. In addition, creatures in the area make a Dexterity saving throw or are either pulled 10 feet closer to you or pushed 10 feet away (your choice).",
            "level": 3,
            "higher_level": "The extra thunder damage increases by 1d6 for each slot level above 3rd.",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "dexterity",
            "attack_roll": true,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_wind-up/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_wind-up",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Evocation",
                "key": "evocation",
                "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Wind Up",
            "desc": "You wind your power up like a spring. You gain advantage on the next melee attack roll you make before the end of the spell's duration, after which the spell ends.",
            "level": 1,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": false,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "8 hours",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_wind-walk/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_wind-walk",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Wind Walk",
            "desc": "The targets assume a gaseous form and appear as wisps of cloud. Each target has a flying speed of 300 feet and resistance to damage from nonmagical weapons, but the only action it can take is the Dash action or to revert to its normal form (a process that takes 1 minute during which it is incapacitated and can't move).\n\nUntil the spell ends, a target can change again to cloud form (in an identical transformation process).\n\nWhen the effect ends for a target flying in cloud form, it descends 60 feet each round for up to 1 minute or until it safely lands. If the target can't land after 1 minute, the creature falls the rest of the way normally.",
            "level": 6,
            "higher_level": "",
            "target_type": "object",
            "range_text": "30 feet",
            "range": 30,
            "ritual": false,
            "casting_time": "1minute",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "8 hours",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_wish/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_wish",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Wish",
            "desc": "This is the mightiest of mortal magics and alters reality itself.\n\nThe safest use of this spell is the duplication of any other spell of 8th-level or lower without needing to meet its requirements (including components).\n\nYou may instead choose one of the following:\n\n* One nonmagical object of your choice that is worth up to 25, 000 gold and no more than 300 feet in any dimension appears in an unoccupied space you can see on the ground.\n* Up to 20 creatures that you can see to regain all their hit points, and each is further healed as per the greater restoration spell.\n* Up to 10 creatures that you can see gain resistance to a damage type you choose.\n* Up to 10 creatures you can see gain immunity to a single spell or other magical effect for 8 hours.\n* You force a reroll of any roll made within the last round (including your last turn). You can force the reroll to be made with advantage or disadvantage, and you can choose whether to use the reroll or the original roll.\n\nYou might be able to achieve something beyond the scope of the above examples. State your wish to the Narrator as precisely as possible, being very careful in your wording. Be aware that the greater the wish, the greater the chance for an unexpected result. This spell might simply fizzle, your desired outcome might only be partly achieved, or you might suffer some unforeseen consequence as a result of how you worded the wish. The Narrator has the final authority in ruling what occurs—and reality is not tampered with lightly.\n\n**_Multiple Wishes:_** The stress of casting this spell to produce any effect other than duplicating another spell weakens you. Until finishing a long rest, each time you cast a spell you take 1d10 necrotic damage per level of that spell. This damage can't be reduced or prevented. In addition, your Strength drops to 3 for 2d4 days (if it isn't 3 or lower already). For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33% chance that you are unable to cast wish ever again.",
            "level": 9,
            "higher_level": "",
            "target_type": "object",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": false,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_word-of-recall/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_word-of-recall",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Word of Recall",
            "desc": "The targets instantly teleport to a previously designated sanctuary, appearing in the nearest unoccupied space to the spot you designated when you prepared your sanctuary.\n\nYou must first designate a sanctuary by casting this spell within a location aligned with your faith, such as a temple dedicated to or strongly linked to your deity.",
            "level": 6,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "5 feet",
            "range": 5,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": false,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 5,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_wormway/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_wormway",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "ritual",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Enchantment",
                "key": "enchantment",
                "url": "https://api-beta.open5e.com/v2/spellschools/enchantment/?format=api"
            },
            "classes": [],
            "range_unit": "miles",
            "shape_size_unit": "feet",
            "name": "Wormway",
            "desc": "You call a Gargantuan monstrosity from the depths of the world to carry you and your allies across great distances. When you cast this spell, the nearest purple worm within range is charmed by you and begins moving toward a point on the ground that you can see. If there are no purple worms within range, the spell fails. The earth rumbles slightly as it approaches and breaks through the surface. Any creatures within 20 feet of that point must make a Dexterity saving throw or be knocked prone and pushed 10 feet away from it.\n\nUpon emerging, the purple worm lays down before you and opens its maw. Targets can climb inside where they are enclosed in an impervious hemispherical dome of force.\n\nOnce targets are loaded into the purple worm, nothing—not physical objects, energy, or other spell effects —can pass through the barrier, in or out, though targets in the sphere can breathe there. The hemisphere is immune to all damage, and creatures and objects inside can't be damaged by attacks or effects originating from outside, nor can a target inside the hemisphere damage anything outside it.\n\nThe atmosphere inside the dome is comfortable and dry regardless of conditions outside it.\n\nThe purple worm waits until you give it a mental command to depart, at which point it dives back into the ground and travels, without need for rest or food, as directly as possible while avoiding obstacles to a destination known to you. It travels 150 miles per day.\n\nWhen the purple worm reaches its destination it surfaces, the dome vanishes, and it disgorges the targets in its mouth before diving back into the depths again.\n\nThe purple worm remains charmed by you until it has delivered you to your destination and returned to the depths, or until it is attacked at which point the charm ends, it vomits its targets in the nearest unoccupied space as soon as possible, and then retreats to safety.",
            "level": 6,
            "higher_level": "",
            "target_type": "point",
            "range_text": "150 miles",
            "range": 150,
            "ritual": true,
            "casting_time": "1minute",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "dexterity",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_writhing-transformation/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_writhing-transformation",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "ritual",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Writhing Transformation",
            "desc": "As part of the casting of this spell, you lay down in the coffin on a patch of bare earth and it buries itself. Over the following week, you are incapacitated and do not need air, food, or sleep. Your insides are eaten by worms, but you do not die and your skin remains intact. If you are exhumed during this time, or if the spell is otherwise interrupted, you die.\n\nAt the end of the week, the transformation is complete and your true form is permanently changed. Your appearance is unchanged but underneath your skin is a sentient mass of worms. Any creature that makes a Medicine check against your spell save DC realizes that there is something moving underneath your skin.\n\nYour statistics change in the following ways:\n\n* Your type changes to aberration, and you do not age or require sleep.\n* You cannot be healed by normal means, but you can spend an action or bonus action to consume 2d6 live worms, regaining an equal amount of hit points by adding them to your body.\n* You can sense and telepathically control all worms that have the beast type and are within 60 feet of you.\n\nIn addition, you are able to discard your shell of skin and travel as a writhing mass of worms. As an action, you can abandon your skin and pour out onto the ground. In this form you have the statistics of **swarm of insects** with the following exceptions: you keep your hit points, Wisdom, Intelligence, and Charisma scores, and proficiencies. You know but cannot cast spells in this form. You also gain a burrow speed of 10 feet. Any worms touching you instantly join with your swarm, granting you a number of temporary hit points equal to the number of worms that join with your form (maximum 40 temporary hit points). These temporary hit points last until you are no longer in this form.\n\nIf you spend an hour in the same space as a dead creature of your original form's size, you can eat its insides and inhabit its skin in the same way you once inhabited your own. While you are in your swarm form, the most recent skin you inhabited remains intact and you can move back into a previously inhabited skin in 1 minute. You have advantage on checks made to impersonate a creature while wearing its skin.",
            "level": 9,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": true,
            "casting_time": "1week",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_zone-of-truth/?format=api",
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "type": "SOURCE",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "key": "a5e-ag_zone-of-truth",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Enchantment",
                "key": "enchantment",
                "url": "https://api-beta.open5e.com/v2/spellschools/enchantment/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Zone of Truth",
            "desc": "You create a zone that minimizes deception. Any creature that is able to be charmed can't speak a deliberate lie while in the area.\n\nAn affected creature is aware of the spell and can choose not to speak, or it might be evasive in its communications. A creature that enters the zone for the first time on its turn or starts its turn there must make a Charisma saving throw. On a failed save, the creature takes 2d4 psychic damage when it intentionally tries to mislead or occlude important information. Each time the spell damages a creature, it makes a Deception check (DC 8 + the damage dealt) or its suffering is obvious. You know whether a creature succeeds on its saving throw",
            "level": 2,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "60 feet",
            "range": 60,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "charisma",
            "attack_roll": false,
            "damage_roll": "2d4",
            "damage_types": [
                "psychic"
            ],
            "duration": "10 minutes",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/open5e_ray-of-sickness/?format=api",
            "document": {
                "name": "Open5e Originals",
                "key": "open5e",
                "type": "SOURCE",
                "display_name": "Open5e Originals",
                "publisher": {
                    "name": "Open5e",
                    "key": "open5e",
                    "url": "https://api-beta.open5e.com/v2/publishers/open5e/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://open5e.com/"
            },
            "key": "open5e_ray-of-sickness",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_2",
                    "damage_roll": "3d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_3",
                    "damage_roll": "4d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_4",
                    "damage_roll": "5d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_5",
                    "damage_roll": "6d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_6",
                    "damage_roll": "7d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_7",
                    "damage_roll": "8d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_8",
                    "damage_roll": "9d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_9",
                    "damage_roll": "10d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Necromancy",
                "key": "necromancy",
                "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api"
            },
            "classes": [],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Ray of Sickness",
            "desc": "A ray of green light appears at your fingertip, arcing towards a target within range.\n\nMake a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.\n\n*(This Open5e spell replaces a like-named non-SRD spell from an official source.*",
            "level": 1,
            "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.",
            "target_type": "creature",
            "range_text": "60 feet",
            "range": 60,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "constitution",
            "attack_roll": true,
            "damage_roll": "2d8",
            "damage_types": [
                "poison"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_adaptation/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_adaptation",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_4",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Natural weapon bonus increases to +2. Target can select 1 additional option."
                },
                {
                    "type": "slot_level_5",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Natural weapon bonus increases to +2. Target can select 1 additional option."
                },
                {
                    "type": "slot_level_6",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Natural weapon bonus increases to +3. Target can select 2 additional options."
                },
                {
                    "type": "slot_level_7",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Natural weapon bonus increases to +3. Target can select 2 additional options."
                },
                {
                    "type": "slot_level_8",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Natural weapon bonus increases to +3. Target can select 3 additional options."
                },
                {
                    "type": "slot_level_9",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Natural weapon bonus increases to +3. Target can select 3 additional options."
                }
            ],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Adaptation",
            "desc": "You touch a creature, modifying it for a specific environment. The target chooses one of the following options for the duration. It can end one option as an action to gain the benefits of a different one. The spell ends if you cast it again or dismiss it as an action.\n\n -  The creature grows gills and webbing between its digits. It can breathe underwater and gains a swimming speed equal to its walking speed.\n\n -  The creature grows a membrane between its limbs. When the creature falls, it can use its reaction to subtract up to 100 feet from the fall when calculating falling damage and can glide horizontally a number of feet equal to its walking speed.\n\n -  The creature grows a prehensile tail. The tail has a 5-foot reach and can lift a number of pounds equal to five times the creature’s Strength score. It can grasp, lift, drop, hold, push, or pull an object or a creature, open or close a door or a container, grapple someone, or make an unarmed strike.\n\n -  The creature’s appearance changes. For the duration, it can use an action to change its height, weight, facial features, voice, hair length and coloration, and distinguishing characteristics. It cannot change its size or number of limbs.\n\n -  The creature grows a natural weapon. Unarmed strikes with the weapon deal 1d6 bludgeoning, piercing, or slashing damage as appropriate. The natural weapon is magical and has a +1 bonus to its attack and damage rolls.",
            "level": 2,
            "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the natural weapon’s bonus increases to +2. When you use a spell slot of 6th level or higher, the natural weapon’s bonus increases to +3. Additionally, the target can select one additional option for every two slot levels above 2nd.",
            "target_type": "creature",
            "range_text": "Touch",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": true,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_arcane-shelter/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_arcane-shelter",
            "casting_options": [],
            "school": {
                "name": "Abjuration",
                "key": "abjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Arcane Shelter",
            "desc": "You construct a 10-foot radius dome of arcane energy, centered on yourself. The dome is stationary and disappears if you exit its area. If you cast it in a location without enough space to accommodate it, the spell fails.\n\nTen Medium creatures can fit inside the dome; a Large creature takes as much space as four Medium creatures. You can designate up to ten creatures when you cast the spell who can freely pass in and out of the dome, spending 25 feet of movement to move through the dome. Other creatures cannot pass through.\n\nThe dome is translucent, with only vague shapes visible through it. Projectiles that touch the dome are slowed to a stop, and spells and other magical effects can’t pass through the dome or be cast through it.",
            "level": 3,
            "higher_level": "",
            "target_type": "",
            "range_text": "Self (10-foot dome)",
            "range": 0,
            "ritual": true,
            "casting_time": "minute",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a flake of tortoise shell",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": null,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "8 hours",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_arcanists-sword/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_arcanists-sword",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Arcanist's Sword",
            "desc": "You create a glowing sword-shaped plane of force that hovers within range for the duration. When the sword appears and as a bonus action on subsequent turns, you can give the sword one of the following commands.\n\n -  **Attack.** The sword moves up to 20 feet toward a creature and makes a melee spell attack against it. On a hit, the target takes force damage equal to 3d10 + your spellcasting ability modifier.\n\n -  **Guard.** The sword moves up to 20 feet into a creature’s space and grants the creature half cover as it attempts to deflect incoming attacks. The first time a hostile creature comes within 5 feet of the sword, the sword makes a melee spell attack against that creature. On a hit, the target takes force damage equal to 3d10 + your spellcasting ability modifier. The sword cannot attack again until you command it again.\n\n -  **Whirl.** The sword moves up to 20 feet toward a point and then begins to spin in a deadly whirl. A creature that starts in the sword’s space or passes within 5 feet of the sword on its turn must succeed on a Dexterity saving throw or take 3d10 force damage.",
            "level": 7,
            "higher_level": "",
            "target_type": "area",
            "range_text": "60 ft",
            "range": 60,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a miniature platinum sword with a grip and pommel of copper and zinc, worth 250 gp",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": true,
            "damage_roll": "3d10",
            "damage_types": [
                "force"
            ],
            "duration": "1 minute",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_arctic-breath/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_arctic-breath",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": "2d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_2",
                    "damage_roll": "3d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_3",
                    "damage_roll": "4d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_4",
                    "damage_roll": "5d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_5",
                    "damage_roll": "6d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_6",
                    "damage_roll": "7d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_7",
                    "damage_roll": "8d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_8",
                    "damage_roll": "9d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_9",
                    "damage_roll": "10d8",
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                }
            ],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api"
                },
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Arctic Breath",
            "desc": "A line of freezing arctic wind 30 feet long and 5 feet wide blasts out from you in a direction of your choice. Each creature in the line must make a Dexterity saving throw.\n\nOn a failure, a creature takes 2d8 cold damage and its speed is reduced by 10 feet until the end of its next turn. On a success, a creature takes half as much damage and isn’t slowed.",
            "level": 1,
            "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": null,
            "saving_throw_ability": "dexterity",
            "attack_roll": false,
            "damage_roll": "2d8",
            "damage_types": [
                "cold"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_assemble/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_assemble",
            "casting_options": [],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Assemble",
            "desc": "You magically assemble unfinished materials you can see within range that are not being worn or carried into products. With enough unfinished material, you can assemble up to eight nonmagical objects. A Large object (contained within a 10-foot cube, or eight connected 5-foot cubes) counts as eight, a Medium or Small object as one, and a Tiny object as one-eighth. The object cannot be securely attached to a surface or a larger object, and if you are working with metal or stone, the assembled object can be no larger than Medium. Unfinished materials can be raw (freshly felled trees or mined ores) or partlyworked (wooden boards or metal ingots), but cannot be finished goods (a constructed building or suit of armor). Examples include:\n\n -  Metals and alloys (such as bronze, iron, or silver)\n\n -  Organic byproducts (such as canvas, silk, or wool)\n\n -  Plant matter (such as flax, hemp, or oak)\n\n -  Stone (such as granite, marble, or sandstone)\n\nYou cannot affect creatures or magic items, and you must have proficiency in the appropriate set of artisan’s tools to create items of commensurate craftsmanship. For this type of artisanal crafting, the spell completes the equivalent of eight hours’ work, which can be part of a longer-term project.",
            "level": 4,
            "higher_level": "",
            "target_type": "object",
            "range_text": "120 ft",
            "range": 120,
            "ritual": false,
            "casting_time": "minute",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 8,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_befriend-beast/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_befriend-beast",
            "casting_options": [
                {
                    "type": "default",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_2",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": "24 hours",
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": null
                },
                {
                    "type": "slot_level_3",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Duration increases to 48 hours, or target 1 additional beast per slot level above 2nd (1 additional beasts)."
                },
                {
                    "type": "slot_level_4",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Duration increases to 72 hours, or target 1 additional beast per slot level above 2nd (2 additional beasts)."
                },
                {
                    "type": "slot_level_5",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Duration increases to 96 hours, or target 1 additional beast per slot level above 2nd (3 additional beasts)."
                },
                {
                    "type": "slot_level_6",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Duration increases to 120 hours, or target 1 additional beast per slot level above 2nd (4 additional beasts)."
                },
                {
                    "type": "slot_level_7",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Duration increases to 144 hours, or target 1 additional beast per slot level above 2nd (5 additional beasts)."
                },
                {
                    "type": "slot_level_8",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Duration increases to 168 hours, or target 1 additional beast per slot level above 2nd (6 additional beasts)."
                },
                {
                    "type": "slot_level_9",
                    "damage_roll": null,
                    "target_count": null,
                    "duration": null,
                    "range": null,
                    "concentration": null,
                    "shape_size": null,
                    "desc": "Duration increases to 192 hours, or target 1 additional beast per slot level above 2nd (7 additional beasts)."
                }
            ],
            "school": {
                "name": "Enchantment",
                "key": "enchantment",
                "url": "https://api-beta.open5e.com/v2/spellschools/enchantment/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api"
                },
                {
                    "name": "Ranger",
                    "key": "srd_ranger",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_ranger/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Befriend Beast",
            "desc": "You magically persuade a beast that you are a trusted ally. Choose a beast that you can see within range, which must be able to see and hear you. The beast must succeed on a Wisdom saving throw or be charmed by you for the spell’s duration. Beasts with Intelligence 4 or higher automatically succeed. If you or one of your companions harms the target, the spell ends.\n\nWhile charmed in this way, the beast is willing to perform simple tasks on your behalf, including scouting locations, finding things, or delivering objects. If asked to deliver a message, it can understand locations and a general description of a target, though it cannot reliably find an individual. A beast delivering a message typically covers 1 mile per hour walking, or 2 miles per hour if it can fly.",
            "level": 1,
            "higher_level": "If you cast this spell using a spell slot of 2nd level, the duration of the spell increases to 24 hours. If you use a spell slot of 3rd level or higher, you can either increase the duration by another 24 hours for each slot level above 2nd or affect one additional beast for each slot level above 2nd.",
            "target_type": "creature",
            "range_text": "30 ft",
            "range": 30,
            "ritual": true,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a biscuit baked out of meat and grain",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "wisdom",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_blade-burst/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_blade-burst",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Blade Burst",
            "desc": "You conjure a ring of blades to slash or stab at your foes. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or take 1d6 slashing or piercing damage (your choice).\n\nThis spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).",
            "level": 0,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": null,
            "saving_throw_ability": "dexterity",
            "attack_roll": false,
            "damage_roll": "1d6",
            "damage_types": [
                "piercing"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_brilliance/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_brilliance",
            "casting_options": [],
            "school": {
                "name": "Evocation",
                "key": "evocation",
                "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api"
            },
            "classes": [
                {
                    "name": "Cleric",
                    "key": "srd_cleric",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_cleric/?format=api"
                },
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api"
                },
                {
                    "name": "Paladin",
                    "key": "srd_paladin",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_paladin/?format=api"
                },
                {
                    "name": "Ranger",
                    "key": "srd_ranger",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_ranger/?format=api"
                },
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "ft",
            "name": "Brilliance",
            "desc": "A 60-foot radius sphere of light spreads out from a point you choose within range. The sphere is bright light and sheds dim light for an additional 60 feet. This light isn’t sunlight.\n\nIf you target a point on an object you are holding or one that isn’t being worn or carried, the light shines from the object and moves with it. Completely covering the affected object with an opaque object, such as a bowl or a helm, blocks the light.\n\nIf any of this spell’s area overlaps with an area of darkness created by a spell of its own level or lower, or an equivalent magical effect, the spell or effect that created the darkness is dispelled.",
            "level": 3,
            "higher_level": "",
            "target_type": "point",
            "range_text": "60 ft",
            "range": 60,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": "sphere",
            "shape_size": 60,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_burst-of-flame/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_burst-of-flame",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Burst of Flame",
            "desc": "You summon up a fiery explosion, creating light, heat, or smoke. You may conjure the explosion at any point within 60 feet, but it will have added effect if you conjure it atop an existing nonmagical flame (extinguishing up to a 5-foot cube of flame). Choose one of the following effects.\n\n -  **Light.** You create a shower of sparks, blinding onlookers. Each creature in a 10-foot radius must make a Constitution saving throw or be blinded until the end of your next turn. If you target an existing flame, the radius increases to 20 feet.\n\n -  **Heat.** You conjure a blast of intense heat. Each creature in a 10-foot radius must make a Constitution saving throw. On a failed save, a creature takes 3d6 fire damage, or half as much on a successful save. If you target an existing flame, the damage increases to 4d6.\n\n -  **Smoke.** You create a 15-foot radius cloud of thick, oily smoke. It spreads around corners, and its area is heavily obscured. If you target an existing flame, the radius is 30 feet. The cloud lasts for 1 minute or until dispersed by a strong breeze.",
            "level": 2,
            "higher_level": "",
            "target_type": "",
            "range_text": "60 ft",
            "range": 60,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": null,
            "saving_throw_ability": "constitution",
            "attack_roll": false,
            "damage_roll": "3d6",
            "damage_types": [
                "fire"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_call-for-aid/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_call-for-aid",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Cleric",
                    "key": "srd_cleric",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_cleric/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Call for Aid",
            "desc": "You seek assistance from a mighty extraplanar being — a god, archdevil, or other legendary and powerful creature. It sends one of its loyal servants to aid you, which appears in an unoccupied space within range.\n\nWhen the creature appears, it is friendly but under no obligation to help you. It speaks at least one language you speak. It typically demands payment for its aid, in a form appropriate to the creature (for example, tithes for a celestial or sacrifices for a fiend). When payment has monetary value, it usually is 50 gp per minute, 500 gp per hour, or 5,000 gp per day. It may be decreased or increased as much as 50% depending on whether the extraplanar being endorses the task, or on the danger of the task. The cost usually increases when repeatedly summoning the same extraplanar being and may be free the first time if the being favors you.\n\nServices can be anything appropriate to the creature summoned. Creatures will rarely agree to tasks that are suicidal, impossible, abhorrent, or especially lengthy. After the creature completes the task, or you are unable to satisfy its payment, it returns to its home plane.",
            "level": 6,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "30 ft",
            "range": 30,
            "ritual": false,
            "casting_time": "minute",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_captivate/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_captivate",
            "casting_options": [],
            "school": {
                "name": "Enchantment",
                "key": "enchantment",
                "url": "https://api-beta.open5e.com/v2/spellschools/enchantment/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Captivate",
            "desc": "You enact a performance laced with subtle magic, your gestures and voice causing others to focus on you to the exclusion of all else. Creatures you choose within range must succeed on a Wisdom saving throw or be charmed by you. If you or your companions are fighting a creature, it has advantage on the save. While charmed by you in this way, a creature has disadvantage on initiative rolls as well as Wisdom (Perception) checks made to perceive any creature other than you until the spell ends, or until the target can no longer see or hear you.\n\nAdditionally, if a creature rolls initiative while affected by this spell, its speed is reduced by 10 feet and it can’t take reactions until after its first turn ends. The spell ends if you are incapacitated or can no longer speak. A creature that fails its saving throw doesn’t realize that you used magic to influence it, even if it witnessed the spell being cast.",
            "level": 2,
            "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the duration increases by 1 minute and the radius increases by 10 feet for each slot level above 2nd.",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "wisdom",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 minute",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_caustic-quarrel/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_caustic-quarrel",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Caustic Quarrel",
            "desc": "You conjure an arrow of acid and send it streaking towards a target within range. Make a ranged spell attack. On a hit, the target takes 6d4 acid damage and is coated in acid. An acid-coated target can use its action to wipe the acid off. If not, then at the end of its next turn, it takes an additional 4d4 acid damage.",
            "level": 2,
            "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, both instances of damage increase by 1d4 for each slot level above 2nd.",
            "target_type": "creature",
            "range_text": "90 ft",
            "range": 90,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a bit of fool's gold, sulfur, and water",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": true,
            "damage_roll": "6d4 + 4d4",
            "damage_types": [
                "acid"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_circle-of-protection/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_circle-of-protection",
            "casting_options": [],
            "school": {
                "name": "Abjuration",
                "key": "abjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Cleric",
                    "key": "srd_cleric",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_cleric/?format=api"
                },
                {
                    "name": "Paladin",
                    "key": "srd_paladin",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_paladin/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "ft",
            "name": "Circle of Protection",
            "desc": "You draw a 10-foot radius circular glyph upon the ground, which projects upward into a luminous 30-foot tall cylinder. Select one of the following creature types when you draw the glyph: aberrations, celestials, elementals, fey, fiends, or undead. A challenge rating 5 or lower creature of the chosen type can’t willingly move across the cylinder’s boundary. When the creature attempts to make an attack, cast a spell, use teleportation or interplanar travel, or cause any other effect across the boundary, it must first succeed on a Charisma saving throw.\n\nWhenever you start casting the spell, you can modify it so that it doesn’t require concentration. If you do so, the spell’s casting time becomes 10 minutes for that casting.",
            "level": 3,
            "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the maximum challenge rating of affected creatures increases by 3 for each slot level above 3rd. When you cast this spell using a spell slot of 5th or 6th level, the duration is concentration, up to 12 hours. When cast using a spell slot of 7th or 8th level, the duration is concentration, up to 24 hours. When cast using a 9th-level spell slot, the spell lasts until dispelled, and there is no challenge rating limit on affected creatures.",
            "target_type": "area",
            "range_text": "15 ft",
            "range": 15,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a mixture of salt and silver powder worth at least 100gp, which the spell consumes",
            "material_cost": "100.00",
            "material_consumed": true,
            "target_count": null,
            "saving_throw_ability": "charisma",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": "cylinder",
            "shape_size": 10,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_cold-snap/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_cold-snap",
            "casting_options": [],
            "school": {
                "name": "Evocation",
                "key": "evocation",
                "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Cold Snap",
            "desc": "With a snap of your fingers, a swirling burst of freezing wind erupts at a point you choose within range. Each creature in a 5-foot radius sphere must make a Constitution saving throw. On a failure, a creature takes 3d8 cold damage and becomes coated in ice, reducing its speed by 10 feet until the start of your next turn. On a success, it takes half as much damage and is not slowed.\n\nThe ground in the area is covered with slick ice and snow, making it difficult terrain until the start of your next turn.",
            "level": 2,
            "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.",
            "target_type": "",
            "range_text": "90 ft",
            "range": 90,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": null,
            "saving_throw_ability": "constitution",
            "attack_roll": false,
            "damage_roll": "3d8",
            "damage_types": [
                "cold"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_command-objects/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_command-objects",
            "casting_options": [],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Command Objects",
            "desc": "You magically animate nearby objects, bending them to your will. Choose up to six nonmagical objects within range that are not being worn or carried. All objects must be the same size, and you can animate six Tiny, four Small, three Medium, two Large, or one Huge object(s). Each object animates until spell ends or until reduced to 0 hit points; when an object drops to 0 hit points, any remaining damage carries over to its original object form.\n\n##### Command Objects Statistics\n\n<table>\n<thead><tr>\n<th>Size</th>\n<th>HP</th>\n<th>AC</th>\n<th>Str</th>\n<th>Dex</th>\n<th>Damage</th>\n<th>Speed</th>\n</tr></thead>\n<tbody>\n<tr>\n<td>Tiny</td>\n<td>5</td>\n<td>19</td>\n<td>12</td>\n<td>28</td>\n<td>1d4 + 1 damage</td>\n<td>fly 30 (hover)</td>\n</tr>\n<tr>\n<td>Small</td>\n<td>10</td>\n<td>18</td>\n<td>16</td>\n<td>24</td>\n<td>1d6 + 3 damage</td>\n<td>fly 30</td>\n</tr>\n<tr>\n<td>Medium</td>\n<td>20</td>\n<td>17</td>\n<td>20</td>\n<td>20</td>\n<td>1d10 + 5 damage</td>\n<td>30</td>\n</tr>\n<tr>\n<td>Large</td>\n<td>30</td>\n<td>16</td>\n<td>24</td>\n<td>16</td>\n<td>2d10 + 7 damage</td>\n<td>25</td>\n</tr>\n<tr>\n<td>Huge</td>\n<td>60</td>\n<td>15</td>\n<td>28</td>\n<td>12</td>\n<td>5d12 + 9 damage</td>\n<td>20</td>\n</tr>\n</tbody>\n</table>\nAn animated object has blindsight with a radius of 30 feet and statistics as shown in the table above. The GM might rule an object has immunities, resistances, and vulnerabilities to specific damage types based on its form. If an object is securely attached to a surface or a larger object, such as a chain bolted to a wall, its speed is 0. \nIn combat, an object shares your initiative count, but takes its turn immediately after yours.\nAs a bonus action, you can issue one command to any number of objects within the spell’s range. That command can be to attack, or some other action. Otherwise, the only action an object takes on its turn is the Dodge action. An object may also be commanded to attempt an action available to all creatures, such as grapple or shove, if its form permits it to do so.\nIf commanded to attack, an object makes one melee attack against a target you specify within 5 feet of it. Its attack bonus is equal to your spell attack modifier. An object usually deals bludgeoning damage, but the GM might rule it deals slashing or piercing damage based on its form.",
            "level": 5,
            "higher_level": "",
            "target_type": "object",
            "range_text": "60 ft",
            "range": 60,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 6,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 minute",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_cone-of-flame/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_cone-of-flame",
            "casting_options": [],
            "school": {
                "name": "Evocation",
                "key": "evocation",
                "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "ft",
            "name": "Cone of Flame",
            "desc": "Flames shoot forth from your fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failure, or half as much damage on a success.\n\nThe flames ignite any flammable objects in the area that aren’t being worn or carried.",
            "level": 1,
            "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 and the range of the cone increases by 5 feet for each slot level above 1st.",
            "target_type": "area",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": null,
            "saving_throw_ability": "dexterity",
            "attack_roll": false,
            "damage_roll": "3d6",
            "damage_types": [
                "fire"
            ],
            "duration": "instantaneous",
            "shape_type": "cone",
            "shape_size": 15,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_confinement/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_confinement",
            "casting_options": [],
            "school": {
                "name": "Evocation",
                "key": "evocation",
                "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "ft",
            "name": "Confinement",
            "desc": "An immobile, invisible, cube-shaped prison composed of magical force springs into existence around an area you choose within range. The prison can be a cage or a solid box as you choose. The prison has an AC of 17 and 140 hit points.\n\nA prison in the shape of a cage can be up to 20 feet on a side, is made from 1/2-inch diameter bars spaced a 1/2-inch apart, and provides half cover.\n\nA prison in the shape of a box can be up to 10 feet on a side, creating a solid barrier that prevents any matter from passing through it and blocking any spells cast into or out from the area.\n\nWhen you cast the spell, any creature that is completely inside the cage’s area is trapped. Creatures only partially within the area, or those too large to fit inside the area, are pushed away from the center of the area until they are completely outside the area.\n\nA creature inside the cage can’t leave it by nonmagical means. If the creature tries to use teleportation or interplanar travel to leave the cage, it must first make a Charisma saving throw. On a success, the creature can use that magic to exit the cage. On a failed save, the magic fails and has no effect. The cage also extends into the Ethereal Plane, blocking ethereal travel.\n\nThis spell can't be dispelled by _dispel magic_.",
            "level": 7,
            "higher_level": "When you cast this spell using a spell slot of 8th level or higher, the cage’s AC increases by 1 and its hit points increase by 20 for each slot level above 7th.",
            "target_type": "area",
            "range_text": "100 ft",
            "range": 100,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "ruby dust worth 1,500 gp",
            "material_cost": "1500.00",
            "material_consumed": true,
            "target_count": null,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "d",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": "cube",
            "shape_size": 20,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_conjure-herald/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_conjure-herald",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Conjure Herald",
            "desc": "You create a floating spirit which conveys a message of your choice. The herald appears to be a Medium or Small creature of ghostly form, with you determining its appearance otherwise. The herald knows a fixed message of up to 25 words. When you cast this spell, choose one of the following effects:\n\n -  **Ward.** The herald is cast at a particular location, or on a statue or other object with a mouth, and is fixed to that point. It is invisible and motionless until a specific condition is met within 30 feet of its location. When the condition is met, it appears and recites its message. If cast on an object, it moves the object’s mouth rather than appearing directly. You determine whether it does so once or disappears again and repeats the message every time the condition is met. When cast in this way, the herald lasts until dispelled.\n\n -  **Announcement.** The herald floats through the air up to 100 feet up and 30 feet per round, repeating its message every round. It traverses an area up to a 5-mile radius around its location, conveying its message to every creature it sees. When cast in this way, the herald lasts for 1 hour.",
            "level": 2,
            "higher_level": "",
            "target_type": "object",
            "range_text": "30 ft",
            "range": 30,
            "ritual": true,
            "casting_time": "minute",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a small silver horn worth at least 10gp, which is consumed",
            "material_cost": "10.00",
            "material_consumed": true,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": " specs",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_corrosive-burst/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_corrosive-burst",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "ft",
            "name": "Corrosive Burst",
            "desc": "You hurl a ball of dripping acid outward, exploding in a 20- foot radius sphere at a point you can see within range. Every creature in the area must make a Dexterity saving throw, taking 8d4 acid damage on a failed save or half as much on a success. A creature that fails the save takes an additional 4d4 acid damage at the end of each of its turns unless it or another creature within 5 feet spends an action to clear the acid off.",
            "level": 4,
            "higher_level": "When you cast this spell using a spell slot of 5th level or higher, the initial damage increases by 2d4 for each slot level above 4th.",
            "target_type": "point",
            "range_text": "150 ft",
            "range": 150,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a handful of saltpeter and some copper shavings",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "dexterity",
            "attack_roll": false,
            "damage_roll": "8d4",
            "damage_types": [
                "acid"
            ],
            "duration": "1 minute",
            "shape_type": "sphere",
            "shape_size": 20,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_dazzle/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_dazzle",
            "casting_options": [],
            "school": {
                "name": "Illusion",
                "key": "illusion",
                "url": "https://api-beta.open5e.com/v2/spellschools/illusion/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "ft",
            "name": "Dazzle",
            "desc": "You throw open your hand and release a disorienting spray of glittering color motes. Each creature in a 20-foot cone perceives your space as heavily obscured and must make a Constitution saving throw. On a failure, it is blinded and its speed is halved. The spell ends at the end of your next turn.",
            "level": 1,
            "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the cone’s size increases by 5 feet for each slot level above 1st.",
            "target_type": "area",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a small glass prism",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": null,
            "saving_throw_ability": "constitution",
            "attack_roll": false,
            "damage_roll": "d",
            "damage_types": [],
            "duration": "1 round",
            "shape_type": "cone",
            "shape_size": 20,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_death-ray/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_death-ray",
            "casting_options": [],
            "school": {
                "name": "Necromancy",
                "key": "necromancy",
                "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Death Ray",
            "desc": "You send a beam of negative energy at a creature you can see within range. Make a ranged spell attack. The creature takes 8d10+30 necrotic damage on a hit, or half as much damage on a miss.\n\nIf a humanoid dies from this spell or within 1 minute of being hit by it, it rises as a zombie at the start of your next turn and attacks the closest living creature. The GM may either use the zombie statistics from the Basic Rules, or the zombie template as described in _reanimation_. At the GM’s discretion, other creature types may rise as different undead.",
            "level": 7,
            "higher_level": "When you cast this spell using a spell slot of 8th level or higher, the damage increases by 2d10 for each slot level above 7th.",
            "target_type": "creature",
            "range_text": "60 ft",
            "range": 60,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": true,
            "damage_roll": "8d10",
            "damage_types": [
                "necrotic"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_deflect/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_deflect",
            "casting_options": [],
            "school": {
                "name": "Abjuration",
                "key": "abjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Deflect",
            "desc": "A transparent sphere of arcane force appears, averting incoming attacks. Until the start of your next turn, you have a +5 bonus to AC, to a maximum of 21 AC, including against the triggering attack, and you take no damage from magic missile.",
            "level": 1,
            "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the bonus to AC (and the maximum AC) increases by 1 for every two slot levels above 1st (for example, when cast with a 5th-level spell slot, you have a +7 bonus to AC, to a maximum of 23 AC).",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "reaction",
            "reaction_condition": "you are hit by an attack or targeted by the magic missile spell",
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "d",
            "damage_types": [],
            "duration": "1 round",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_divine-temple/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_divine-temple",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Cleric",
                    "key": "srd_cleric",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_cleric/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "ft",
            "name": "Divine Temple",
            "desc": "You create a holy sanctuary at an empty point on the ground you can see within range. The temple occupies a cube up to 60 feet on each side.\n\nThe temple has at least one door and is enclosed by wood and stone floors, walls, and a roof. You determine all other aspects of its appearance (as long as it conforms to the deity represented by the holy symbol used in the casting) such as altars, idols, illumination, rooms, scent, temperature, and windows.\n\nDivination spells of 6th level and below can't target creatures within the temple or create sensors inside of it.\n\nWhen you cast the spell, choose one or more of the following creature types for the temple to oppose: aberrations, celestials, elementals, fey, fiends, or undead. If such a creature attempts to enter the temple, it must make a Charisma saving throw. On a failure, it can't enter the temple for 24 hours. On a success, whenever it makes an attack roll, an ability check, or a saving throw inside the temple, it must roll a d4 and subtract the number rolled from the d20 roll.\n\nCasting this spell on the same spot every day for a year makes this effect permanent.\n\n_**At Higher Levels**_. When you cast this spell using a spell slot of 7th level or higher, the casting time increases by 1 hour and the temple's size increases by 60 feet on each side for each spell level above 6th. The temple counters divination spells of a level less than or equal to the slot level used.",
            "level": 6,
            "higher_level": "",
            "target_type": "point",
            "range_text": "120 ft",
            "range": 120,
            "ritual": false,
            "casting_time": "hour",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a holy symbol worth at least 5 gp",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "24 hours",
            "shape_type": "cube",
            "shape_size": 60,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_draining-bolt/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_draining-bolt",
            "casting_options": [],
            "school": {
                "name": "Necromancy",
                "key": "necromancy",
                "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api"
            },
            "classes": [
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Draining Bolt",
            "desc": "You sap the vitality of one creature you can see in range. Make a ranged spell attack against the target. On a hit, it takes 1d6 necrotic damage and has disadvantage on the next weapon attack roll it makes before the end of its next turn.\n\nThis spell's damage increases by 1d8 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).",
            "level": 0,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "30 ft",
            "range": 30,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": true,
            "damage_roll": "1d6",
            "damage_types": [
                "necrotic"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_earth-leash/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_earth-leash",
            "casting_options": [],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api"
                },
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "ft",
            "shape_size_unit": "feet",
            "name": "Earth Leash",
            "desc": "You point at one creature you can see within range and send a lashing tendril of earth to haul it to the ground. The target must succeed on a Strength saving throw, or immediately fall prone. If the creature has a flying speed, it loses its flying speed for the spell’s duration, causing it to fall even if it can hover. An airborne creature takes falling damage as normal, up to a maximum of 4d6 points of bludgeoning damage.",
            "level": 2,
            "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the number of targets increases by 1 for each slot level above 2nd, and the maximum damage from falling increases by 1d6 for each slot level above 2nd.",
            "target_type": "creature",
            "range_text": "300 ft",
            "range": 300,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a tiny orange flag",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "strength",
            "attack_roll": false,
            "damage_roll": "4d6",
            "damage_types": [
                "bludgeoning"
            ],
            "duration": "1 minute",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_earth-rumble/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_earth-rumble",
            "casting_options": [],
            "school": {
                "name": "Transmutation",
                "key": "transmutation",
                "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api"
                },
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Earth Rumble",
            "desc": "You cause the ground immediately around you to shake and roll. Each other creature within 10 feet of you must make a Dexterity saving throw. On a failed save, a target takes 2d6 bludgeoning damage and is knocked prone. On a success, a target takes half as much damage and isn’t knocked prone. If the terrain is dirt or stone, it becomes difficult terrain for creatures other than you for the next hour.",
            "level": 1,
            "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st, and the radius increases by 5 feet for every two slot levels above 1st.",
            "target_type": "creature",
            "range_text": "Self (10-foot radius)",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "dexterity",
            "attack_roll": false,
            "damage_roll": "2d6",
            "damage_types": [
                "bludgeoning"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_eldritch-armor/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_eldritch-armor",
            "casting_options": [],
            "school": {
                "name": "Abjuration",
                "key": "abjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Eldritch Armor",
            "desc": "You protect yourself with an acidic coating that sprays outward when struck. You gain 1d4 + 4 temporary hit points for the duration. If a creature hits you with a melee attack while you have these temporary hit points, the creature takes 2d4 acid damage.",
            "level": 1,
            "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, both the temporary hit points and the acid damage increase by 2d4 for each slot level above 1st, up to a maximum of 9d4 + 4 temporary hit points and 10d4 damage at 5th level.",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a vial of snowmelt",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "2d4",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_eldritch-rift/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_eldritch-rift",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Eldritch Rift",
            "desc": "You open a momentary portal to an unknowable void, letting eldritch tentacles slip through to tear at your enemies. Each other creature within 10 feet of you must make a Strength saving throw. On a failed save, a target takes 3d4 necrotic damage and is gripped by the tentacles, preventing it from making reactions until the start of its next turn. On a successful save, the target takes half as much damage and instead has disadvantage on opportunity attacks until the start of its next turn.",
            "level": 1,
            "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 2d4 for each slot level above 1st, and you can increase the spell’s radius by up to 5 feet for each slot level above 1st.",
            "target_type": "creature",
            "range_text": "Self (10-foot radius)",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "strength",
            "attack_roll": false,
            "damage_roll": "3d4",
            "damage_types": [
                "necrotic"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_elemental-reflection/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_elemental-reflection",
            "casting_options": [],
            "school": {
                "name": "Abjuration",
                "key": "abjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api"
                },
                {
                    "name": "Ranger",
                    "key": "srd_ranger",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_ranger/?format=api"
                },
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Elemental Reflection",
            "desc": "You create an elemental ward, gaining resistance to the triggering damage. When you cast the spell, you can choose to either extend the resistance until the end of your next turn, or you can cause your next weapon attack before the end of your next turn to deal an additional 1d8 damage of the triggering type and an additional effect depending on the triggering damage type.\n\n -  **Acid.** The target takes 1d4 acid damage at the end of its next turn.\n\n -  **Cold.** The target's speed is reduced by 10 feet until the end of your next turn.\n\n -  **Fire.** The attack ignites flammable objects not being worn or carried.\n\n -  **Lightning.** The target can't take reactions until the start of its next turn.\n\n -  **Thunder.** The target is deafened until the end of its next turn.",
            "level": 1,
            "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the additional damage increases by 1d8 for each slot level above 1st.",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "reaction",
            "reaction_condition": "when  you take acid, cold, fire, lightning, or thunder damage",
            "verbal": false,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "1d4",
            "damage_types": [
                "acid"
            ],
            "duration": "instantaneous",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_erudition/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_erudition",
            "casting_options": [],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Cleric",
                    "key": "srd_cleric",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_cleric/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Erudition",
            "desc": "You call on the knowledge of legends, augmenting a skill for the duration. You gain proficiency with the chosen skill. If you were already proficient, you instead gain expertise (doubling your proficiency bonus for any ability check you make with the skill). If you already have expertise, you can instead reroll one of the dice once whenever you have advantage on that ability check. The spell ends early if you cast it again.",
            "level": 3,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a treatise worth at least 250 gp",
            "material_cost": "250.00",
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 hour",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_ethereal-slip/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_ethereal-slip",
            "casting_options": [],
            "school": {
                "name": "Conjuration",
                "key": "conjuration",
                "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
            },
            "classes": [
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Ethereal Slip",
            "desc": "You thin the fabric of the Ethereal Plane, allowing yourself to slide seamlessly over the boundary. For the duration, roll a d20 at the end of each of your turns. On a roll of 11 or higher, you slip into the Ethereal Plane, returning at the start of your next turn to the space you left. If that space is now occupied, you appear in the nearest unoccupied space. If you rolled an 11 or higher on your prior turn’s blink roll, you roll 2d20 and use the lower result. If you rolled 10 or lower, roll 2d20 and use the higher result.\n\nWhile on the Ethereal Plane, you can’t be perceived except by creatures capable of seeing into the Ethereal Plane. You can see and hear your plane of origin out to a range of 60 feet, but you can’t interact with anything or affect any creatures there. When the spell ends, you reappear on your plane of origin. You cannot cast this spell while already on the Ethereal Plane.",
            "level": 3,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Self",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 minute",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_false-death/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_false-death",
            "casting_options": [],
            "school": {
                "name": "Necromancy",
                "key": "necromancy",
                "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Cleric",
                    "key": "srd_cleric",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_cleric/?format=api"
                },
                {
                    "name": "Druid",
                    "key": "srd_druid",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "False Death",
            "desc": "You touch a willing creature, charging it with necrotic magic and allowing it to mimic death. The target gains 10 temporary hit points for the duration.\n\nAs an action, or as a reaction to being hit with an attack or taking damage, the target can appear dead to all outward inspection and to spells used to determine the target’s status. If the target breathes, its respiration is undetectable.\n\nWhile in this false state, the target drops prone, can see and hear normally, and has resistance to all damage except psychic damage. The false state ends if the target moves or takes an action, bonus action or reaction.\n\nThe spell ends once the target has left the false state. Additionally, you can use an action to touch the target and dismiss the spell.\n\nIf the target is diseased or poisoned when you cast the spell or becomes diseased or poisoned while under the spell’s effect, the disease and poison have no effect until the spell ends.",
            "level": 3,
            "higher_level": "",
            "target_type": "creature",
            "range_text": "Touch",
            "range": 0,
            "ritual": false,
            "casting_time": "action",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": true,
            "material_specified": "a vial of corpse wax",
            "material_cost": "0.00",
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "8 hours",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        },
        {
            "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_fated-strike/?format=api",
            "document": {
                "name": "Spells That Don't Suck",
                "key": "spells-that-dont-suck",
                "type": "SOURCE",
                "display_name": "Spells That Don't Suck",
                "publisher": {
                    "name": "Somanyrobots",
                    "key": "somanyrobots",
                    "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
            },
            "key": "spells-that-dont-suck_fated-strike",
            "casting_options": [],
            "school": {
                "name": "Divination",
                "key": "divination",
                "url": "https://api-beta.open5e.com/v2/spellschools/divination/?format=api"
            },
            "classes": [
                {
                    "name": "Bard",
                    "key": "srd_bard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api"
                },
                {
                    "name": "Sorcerer",
                    "key": "srd_sorcerer",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
                },
                {
                    "name": "Warlock",
                    "key": "srd_warlock",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
                },
                {
                    "name": "Wizard",
                    "key": "srd_wizard",
                    "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
                }
            ],
            "range_unit": "feet",
            "shape_size_unit": "feet",
            "name": "Fated Strike",
            "desc": "You touch a willing creature, foretelling an accurate strike. The next attack the creature makes before the end of your next turn hits regardless of any modifiers or the target’s AC.",
            "level": 1,
            "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the number of attacks that creature makes which automatically hit increases by one for every two slot levels above 1st.",
            "target_type": "creature",
            "range_text": "Touch",
            "range": 0,
            "ritual": false,
            "casting_time": "bonus",
            "reaction_condition": null,
            "verbal": true,
            "somatic": true,
            "material": false,
            "material_specified": "",
            "material_cost": null,
            "material_consumed": false,
            "target_count": 1,
            "saving_throw_ability": "",
            "attack_roll": false,
            "damage_roll": "",
            "damage_types": [],
            "duration": "1 round",
            "shape_type": null,
            "shape_size": null,
            "concentration": false
        }
    ]
}