Spell List
list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.
GET /v2/spells/?format=api&ordering=damage_roll&page=18
{ "count": 1955, "next": "https://api-beta.open5e.com/v2/spells/?format=api&ordering=damage_roll&page=19", "previous": "https://api-beta.open5e.com/v2/spells/?format=api&ordering=damage_roll&page=17", "results": [ { "key": "srd-2024_shillelagh", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [ { "type": "player_level_5", "damage_roll": "1d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_11", "damage_roll": "1d12", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_17", "damage_roll": "2d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Shillelagh", "desc": "A Club or Quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. If the attack deals damage, it can be Force damage or the weapon's normal damage type (your choice). The spell ends early if you cast it again or if you let go of the weapon.", "level": 0, "higher_level": "The damage die changes when you reach levels 5 (d10), 11 (d12), and 17 (2d6).", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "bonus-action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "mistletoe", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [ "force" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_silence", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Illusion", "key": "illusion" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Ranger", "key": "srd-2024_ranger" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Silence", "desc": "For the duration, no sound can be created within or pass through a 20-foot-radius Sphere centered on a point you choose within range. Any creature or object entirely inside the Sphere has Immunity to Thunder damage, and creatures have the Deafened condition while entirely inside it. Casting a spell that includes a Verbal component is impossible there.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [ "thunder" ], "duration": "10 minutes", "shape_type": "sphere", "shape_size": 20, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_silent-image", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Illusion", "key": "illusion" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Silent Image", "desc": "You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot Cube. The image appears at a spot within range and lasts for the duration. The image is purely visual; it isn't accompanied by sound, smell, or other sensory effects. As a Magic action, you can cause the image to move to any spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking. Physical interaction with the image reveals it to be an illusion, since things can pass through it. A creature that takes a Study action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a bit of fleece", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": "cube", "shape_size": 15, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_simulacrum", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Illusion", "key": "illusion" }, "classes": [ { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Simulacrum", "desc": "You create a simulacrum of one Beast or Humanoid that is within 10 feet of you for the entire casting of the spell. You finish the casting by touching both the creature and a pile of ice or snow that is the same size as that creature, and the pile turns into the simulacrum, which is a creature. It uses the game statistics of the original creature at the time of casting, except it is a Construct, its Hit Point maximum is half as much, and it can't cast this spell. The simulacrum is Friendly to you and creatures you designate. It obeys your commands and acts on your turn in combat. The simulacrum can't gain levels, and it can't take Short or Long Rests. If the simulacrum takes damage, the only way to restore its Hit Points is to repair it as you take a Long Rest, during which you expend components worth 100 GP per Hit Point restored. The simulacrum must stay within 5 feet of you for the repair. The simulacrum lasts until it drops to 0 Hit Points, at which point it reverts to snow and melts away. If you cast this spell again, any simulacrum you created with this spell is instantly destroyed.", "level": 7, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "1hour", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "powdered ruby worth 1,500+ GP, which the spell consumes", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "until dispelled", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_sleep", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Enchantment", "key": "enchantment" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Sleep", "desc": "Each creature of your choice in a 5-foot-radius Sphere centered on a point within range must succeed on a Wisdom saving throw or have the Incapacitated condition until the end of its next turn, at which point it must repeat the save. If the target fails the second save, the target has the Unconscious condition for the duration. The spell ends on a target if it takes damage or someone within 5 feet of it takes an action to shake it out of the spell's effect. Creatures that don't sleep, such as elves, or that have Immunity to the Exhaustion condition automatically succeed on saves against this spell.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a pinch of sand or rose petals", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": "sphere", "shape_size": 5, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_sleet-storm", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Sleet Storm", "desc": "Until the spell ends, sleet falls in a 40-foot-tall, 20-foot-radius Cylinder centered on a point you choose within range. The area is Heavily Obscured, and exposed flames in the area are doused. Ground in the Cylinder is Difficult Terrain. When a creature enters the Cylinder for the first time on a turn or starts its turn there, it must succeed on a Dexterity saving throw or have the Prone condition and lose Concentration.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "150 feet", "range": 150, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a miniature umbrella", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_slow", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Slow", "desc": "You alter time around up to six creatures of your choice in a 40-foot Cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. An affected target's Speed is halved, it takes a −2 penalty to AC and Dexterity saving throws, and it can't take Reactions. On its turns, it can take either an action or a Bonus Action, not both, and it can make only one attack if it takes the Attack action. If it casts a spell with a Somatic component, there is a 25 percent chance the spell fails as a result of the target making the spell's gestures too slowly. An affected target repeats the save at the end of each of its turns, ending the spell on itself on a success.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a drop of molasses", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": "cube", "shape_size": 40, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_spare-the-dying", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [ { "type": "player_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": "30 feet", "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_11", "damage_roll": null, "target_count": null, "duration": null, "range": "60 feet", "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_17", "damage_roll": null, "target_count": null, "duration": null, "range": "120 feet", "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Druid", "key": "srd-2024_druid" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Spare the Dying", "desc": "Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.", "level": 0, "higher_level": "The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).", "target_type": "creature", "range_text": "15 feet", "range": 15, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_speak-with-animals", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Divination", "key": "divination" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Ranger", "key": "srd-2024_ranger" }, { "name": "Warlock", "key": "srd-2024_warlock" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Speak with Animals", "desc": "For the duration, you can comprehend and verbally communicate with Beasts, and you can use any of the Influence action's skill options with them. Most Beasts have little to say about topics that don't pertain to survival or companionship, but at minimum, a Beast can give you information about nearby locations and monsters, including whatever it has perceived within the past day.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_speak-with-dead", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Speak with Dead", "desc": "You grant the semblance of life to a corpse of your choice within range, allowing it to answer questions you pose. The corpse must have a mouth, and this spell fails if the deceased creature was Undead when it died. The spell also fails if the corpse was the target of this spell within the past 10 days. Until the spell ends, you can ask the corpse up to five questions. The corpse knows only what it knew in life, including the languages it knew. Answers are usually brief, cryptic, or repetitive, and the corpse is under no compulsion to offer a truthful answer if you are antagonistic toward it or it recognizes you as an enemy. This spell doesn't return the creature's soul to its body, only its animating spirit. Thus, the corpse can't learn new information, doesn't comprehend anything that has happened since it died, and can't speculate about future events.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "10 feet", "range": 10, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "burning incense", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_speak-with-plants", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Ranger", "key": "srd-2024_ranger" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Speak with Plants", "desc": "You imbue plants in an immobile 30-foot Emanation with limited sentience and animation, giving them the ability to communicate with you and follow your simple commands. You can question plants about events in the spell's area within the past day, gaining information about creatures that have passed, weather, and other circumstances. You can also turn Difficult Terrain caused by plant growth (such as thickets and undergrowth) into ordinary terrain that lasts for the duration. Or you can turn ordinary terrain where plants are present into Difficult Terrain that lasts for the duration. The spell doesn't enable plants to uproot themselves and move about, but they can move their branches, tendrils, and stalks for you. If a Plant creature is in the area, you can communicate with it as if you shared a common language.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_spider-climb", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [ { "type": "slot_level_3", "damage_roll": null, "target_count": 2, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": 3, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": 4, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": 5, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": 6, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": 7, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": 8, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Warlock", "key": "srd-2024_warlock" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Spider Climb", "desc": "Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and along ceilings, while leaving its hands free. The target also gains a Climb Speed equal to its Speed.", "level": 2, "higher_level": "You can target one additional creature for each spell slot level above 2.", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a drop of bitumen and a spider", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_stinking-cloud", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Stinking Cloud", "desc": "You create a 20-foot-radius Sphere of yellow, nauseating gas centered on a point within range. The cloud is Heavily Obscured. The cloud lingers in the air for the duration or until a strong wind (such as the one created by Gust of Wind) disperses it. Each creature that starts its turn in the Sphere must succeed on a Constitution saving throw or have the Poisoned condition until the end of the current turn. While Poisoned in this way, the creature can't take an action or a Bonus Action.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "90 feet", "range": 90, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a rotten egg", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": "sphere", "shape_size": 20, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_stone-shape", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Stone Shape", "desc": "You touch a stone object of Medium size or smaller or a section of stone no more than 5 feet in any dimension and form it into any shape you like. For example, you could shape a large rock into a weapon, statue, or coffer, or you could make a small passage through a wall that is 5 feet thick. You could also shape a stone door or its frame to seal the door shut. The object you create can have up to two hinges and a latch, but finer mechanical detail isn't possible.", "level": 4, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "soft clay", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_stoneskin", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Ranger", "key": "srd-2024_ranger" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Stoneskin", "desc": "Until the spell ends, one willing creature you touch has Resistance to Bludgeoning, Piercing, and Slashing damage.", "level": 4, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "diamond dust worth 100+ GP, which the spell consumes", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [ "slashing" ], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_suggestion", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Enchantment", "key": "enchantment" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Warlock", "key": "srd-2024_warlock" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Suggestion", "desc": "You suggest a course of activity—described in no more than 25 words—to one creature you can see within range that can hear and understand you. The suggestion must sound achievable and not involve anything that would obviously deal damage to the target or its allies. For example, you could say, \"Fetch the key to the cult's treasure vault, and give the key to me.\" Or you could say, \"Stop fighting, leave this library peacefully, and don't return.\" The target must succeed on a Wisdom saving throw or have the Charmed condition for the duration or until you or your allies deal damage to the target. The Charmed target pursues the suggestion to the best of its ability. The suggested activity can continue for the entire duration, but if the suggested activity can be completed in a shorter time, the spell ends for the target upon completing it.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": true, "material_specified": "a drop of honey", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "8 hours", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_summon-dragon", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [ { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "summoned creature uses level 6 stat block" }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "summoned creature uses level 7 stat block" }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "summoned creature uses level 8 stat block" }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": "summoned creature uses level 9 stat block" } ], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Summon Dragon", "desc": "You call forth a Dragon spirit. It manifests in an unoccupied space that you can see within range and uses the Draconic Spirit stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends. The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its movement to avoid danger.", "level": 5, "higher_level": "Use the spell slot's level for the spell's level in the stat block.", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "an object with the image of a dragon engraved on it worth 500+ GP", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_symbol", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Abjuration", "key": "abjuration" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Symbol", "desc": "You inscribe a harmful glyph either on a surface (such as a section of floor or wall) or within an object that can be closed (such as a book or chest). The glyph can cover an area no larger than 10 feet in diameter. If you choose an object, it must remain in place; if it is moved more than 10 feet from where you cast this spell, the glyph is broken, and the spell ends without being triggered.\n\nThe glyph is nearly imperceptible and requires a successful Wisdom (Perception) check against your spell save DC to notice.\n\nWhen you inscribe the glyph, you set its trigger and choose which effect the symbol bears: Death, Discord, Fear, Pain, Sleep, or Stunning. Each one is explained below.\n\n**_Set the Trigger._** You decide what triggers the glyph when you cast the spell. For glyphs inscribed on a surface, common triggers include touching or stepping on the glyph, removing another object covering it, or approaching within a certain distance of it. For glyphs inscribed within an object, common triggers include opening that object or seeing the glyph.\n\nYou can refine the trigger so that only creatures of certain types activate it (for example, the glyph could be set to affect Aberrations). You can also set conditions for creatures that don't trigger the glyph, such as those who say a certain password.\n\nOnce triggered, the glyph glows, filling a 60-foot-radius Sphere with Dim Light for 10 minutes, after which time the spell ends. Each creature in the Sphere when the glyph activates is targeted by its effect, as is a creature that enters the Sphere for the first time on a turn or ends its turn there. A creature is targeted only once per turn.\n\n**_Death._** Each target makes a Constitution saving throw, taking 10d10 Necrotic damage on a failed save or half as much damage on a successful save.\n\n**_Discord._** Each target makes a Wisdom saving throw. On a failed save, a target argues with other creatures for 1 minute. During this time, it is incapable of meaningful communication and has Disadvantage on attack rolls and ability checks.\n\n**_Fear._** Each target must succeed on a Wisdom saving throw or have the Frightened condition for 1 minute. While Frightened, the target must move at least 30 feet away from the glyph on each of its turns, if able.\n\n**_Pain._** Each target must succeed on a Constitution saving throw or have the Incapacitated condition for 1 minute.\n\n**_Sleep._** Each target must succeed on a Wisdom saving throw or have the Unconscious condition for 10 minutes. A creature awakens if it takes damage or if someone takes an action to shake it awake.\n\n**_Stunning._** Each target must succeed on a Wisdom saving throw or have the Stunned condition for 1 minute.", "level": 7, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "1minute", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "powdered diamond worth 1,000+ GP, which the spell consumes", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "until dispelled or triggered", "shape_type": "sphere", "shape_size": 60, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_telekinesis", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Telekinesis", "desc": "You gain the ability to move or manipulate creatures or objects by thought. When you cast the spell and as a Magic action on your later turns before the spell ends, you can exert your will on one creature or object that you can see within range, causing the appropriate effect below. You can affect the same target round after round or choose a new one at any time. If you switch targets, the prior target is no longer affected by the spell.\n\n**_Creature._** You can try to move a Huge or smaller creature. The target must succeed on a Strength saving throw, or you move it up to 30 feet in any direction within the spell's range. Until the end of your next turn, the creature has the Restrained condition, and if you lift it into the air, it is suspended there. It falls at the end of your next turn unless you use this option on it again and it fails the save.\n\n**_Object._** You can try to move a Huge or smaller object. If the object isn't being worn or carried, you automatically move it up to 30 feet in any direction within the spell's range.\n\nIf the object is worn or carried by a creature, that creature must succeed on a Strength saving throw, or you pull the object away and move it up to 30 feet in any direction within the spell's range.\n\nYou can exert fine control on objects with your telekinetic grip, such as manipulating a simple tool,", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "strength", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_telepathic-bond", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Divination", "key": "divination" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Telepathic Bond", "desc": "You forge a telepathic link among up to eight willing creatures of your choice within range, psychically linking each creature to all the others for the duration. Creatures that can't communicate in any languages aren't affected by this spell. Until the spell ends, the targets can communicate telepathically through the bond whether or not they share a language. The communication is possible over any distance, though it can't extend to other planes of existence.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "two eggs", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_teleportation-circle", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Warlock", "key": "srd-2024_warlock" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Teleportation Circle", "desc": "As you cast the spell, you draw a 5-foot-radius circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence as you. A shimmering portal opens within the circle you drew and remains open until the end of your next turn. Any creature that enters the portal instantly appears within 5 feet of the destination circle or in the nearest unoccupied space if that space is occupied. Many major temples, guildhalls, and other important places have permanent teleportation circles. Each circle includes a unique sigil sequence—a string of runes arranged in a particular pattern. When you first gain the ability to cast this spell, you learn the sigil sequences for two destinations on the Material Plane, determined by the GM. You might learn additional sigil sequences during your adventures. You can commit a new sigil sequence to memory after studying it for 1 minute. You can create a permanent teleportation circle by casting this spell in the same location every day for 365 days.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "10 feet", "range": 10, "ritual": false, "casting_time": "1minute", "reaction_condition": null, "verbal": true, "somatic": false, "material": true, "material_specified": "rare inks worth 50+ GP, which the spell consumes", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 round", "shape_type": "sphere", "shape_size": 5, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_thaumaturgy", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Thaumaturgy", "desc": "You manifest a minor wonder within range. You create one of the effects below within range. If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time.\n\n**_Altered Eyes._** You alter the appearance of your eyes for 1 minute.\n\n**_Booming Voice._** Your voice booms up to three times as loud as normal for 1 minute. For the duration, you have Advantage on Charisma (Intimidation) checks.\n\n**_Fire Play._** You cause flames to flicker, brighten, dim, or change color for 1 minute.\n\n**_Invisible Hand._** You instantaneously cause an unlocked door or window to fly open or slam shut.\n\n**_Phantom Sound._** You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.\n\n**_Tremors._** You cause harmless tremors in the ground for 1 minute.", "level": 0, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_tiny-hut", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Tiny Hut", "desc": "A 10-foot Emanation springs into existence around you and remains stationary for the duration. The spell fails when you cast it if the Emanation isn't big enough to fully encapsulate all creatures in its area. Creatures and objects within the Emanation when you cast the spell can move through it freely. All other creatures and objects are barred from passing through it. Spells of level 3 or lower can't be cast through it, and the effects of such spells can't extend into it. The atmosphere inside the Emanation is comfortable and dry, regardless of the weather outside. Until the spell ends, you can command the interior to have Dim Light or Darkness (no action required). The Emanation is opaque from the outside and of any color you choose, but it's transparent from the inside. The spell ends early if you leave the Emanation or if you cast it again.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": true, "casting_time": "1minute", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a crystal bead", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "8 hours", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_tongues", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Divination", "key": "divination" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Warlock", "key": "srd-2024_warlock" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Tongues", "desc": "This spell grants the creature you touch the ability to understand any spoken or signed language that it hears or sees. Moreover, when the target communicates by speaking or signing, any creature that knows at least one language can understand it if that creature can hear the speech or see the signing.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": true, "material_specified": "a miniature ziggurat", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_transport-via-plants", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Transport via Plants", "desc": "This spell creates a magical link between a Large or larger inanimate plant within range and another plant, at any distance, on the same plane of existence. You must have seen or touched the destination plant at least once before. For the duration, any creature can step into the target plant and exit from the destination plant by using 5 feet of movement.", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "10 feet", "range": 10, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_tree-stride", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Ranger", "key": "srd-2024_ranger" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Tree Stride", "desc": "You gain the ability to enter a tree and move from inside it to inside another tree of the same kind within 500 feet. Both trees must be living and at least the same size as you. You must use 5 feet of movement to enter a tree. You instantly know the location of all other trees of the same kind within 500 feet and, as part of the move used to enter the tree, can either pass into one of those trees or step out of the tree you're in. You appear in a spot of your choice within 5 feet of the destination tree, using another 5 feet of movement. If you have no movement left, you appear within 5 feet of the tree you entered. You can use this transportation ability only once on each of your turns. You must end each turn outside a tree.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_true-polymorph", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Warlock", "key": "srd-2024_warlock" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "True Polymorph", "desc": "Choose one creature or nonmagical object that you can see within range. The creature shape-shifts into a different creature or a nonmagical object, or the object shape-shifts into a creature (the object must be neither worn nor carried). The transformation lasts for the duration or until the target dies or is destroyed, but if you maintain Concentration on this spell for the full duration, the spell lasts until dispelled.\n\nAn unwilling creature can make a Wisdom saving throw, and if it succeeds, it isn't affected by this spell.\n\n**_Creature into Creature._** If you turn a creature into another kind of creature, the new form can be any kind you choose that has a Challenge Rating equal to or less than the target's Challenge Rating or level. The target's game statistics are replaced by the stat block of the new form, but it retains its Hit Points, Hit Point Dice, alignment, and personality.\n\nThe target gains a number of Temporary Hit Points equal to the Hit Points of the new form. These Temporary Hit Points vanish if any remain when the spell ends. The target is limited in the actions it can perform by the anatomy of its new form, and it can't speak or cast spells.\n\nThe target's gear melds into the new form. The creature can't use or otherwise benefit from any of that equipment.\n\n**_Object into Creature._** You can turn an object into any kind of creature, as long as the creature's size is no larger than the object's size and the creature has a Challenge Rating of 9 or lower. The creature is Friendly to you and your allies. In combat, it takes its turns immediately after yours, and it obeys your commands.\n\nIf the spell lasts more than an hour, you no longer control the creature. It might remain Friendly to you, depending on how you have treated it.\n\n**_Creature into Object._** If you turn a creature into an object, it transforms along with whatever it is wearing and carrying into that form, as long as the object's size is no larger than the creature's size. The creature's statistics become those of the object, and the creature has no memory of time spent in this form after the spell ends and it returns to normal.", "level": 9, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a drop of mercury, a dollop of gum arabic, and a wisp of smoke", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_true-resurrection", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Druid", "key": "srd-2024_druid" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "True Resurrection", "desc": "You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. The creature is revived with all its Hit Points. This spell closes all wounds, neutralizes any poison, cures all magical contagions, and lifts any curses affecting the creature when it died. The spell replaces damaged or missing organs and limbs. If the creature was Undead, it is restored to its non-Undead form. The spell can provide a new body if the original no longer exists, in which case you must speak the creature's name. The creature then appears in an unoccupied space you choose within 10 feet of you.", "level": 9, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "1hour", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "diamonds worth 25,000+ GP, which the spell consumes", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_true-seeing", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Divination", "key": "divination" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Warlock", "key": "srd-2024_warlock" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "True Seeing", "desc": "For the duration, the willing creature you touch has Truesight with a range of 120 feet.", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "mushroom powder worth 25+ GP, which the spell consumes", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_true-strike", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [ { "type": "player_level_5", "damage_roll": "1d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_11", "damage_roll": "2d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "player_level_17", "damage_roll": "3d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Divination", "key": "divination" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Warlock", "key": "srd-2024_warlock" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "True Strike", "desc": "Guided by a flash of magical insight, you make one attack with the weapon used in the spell's casting. The attack uses your spellcasting ability for the attack and damage rolls instead of using Strength or Dexterity. If the attack deals damage, it can be Radiant damage or the weapon's normal damage type (your choice).", "level": 0, "higher_level": "Whether you deal Radiant damage or the weapon's normal damage type, the attack deals extra Radiant damage when you reach levels 5 (1d6), 11 (2d6), and 17 (3d6).", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": false, "somatic": true, "material": true, "material_specified": "a weapon with which you have proficiency and that is worth 1+ CP", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [ "radiant" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_unseen-servant", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Warlock", "key": "srd-2024_warlock" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Unseen Servant", "desc": "This spell creates an Invisible, mindless, shapeless, Medium force that performs simple tasks at your command until the spell ends. The servant springs into existence in an unoccupied space on the ground within range. It has AC 10, 1 Hit Point, and a Strength of 2, and it can't attack. If it drops to 0 Hit Points, the spell ends. Once on each of your turns as a Bonus Action, you can mentally command the servant to move up to 15 feet and interact with an object. The servant can perform simple tasks that a human could do, such as fetching things, cleaning, mending, folding clothes, lighting fires, serving food, and pouring drinks. Once you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command. If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a bit of string and of wood", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_wall-of-force", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wall of Force", "desc": "An Invisible wall of force springs into existence at a point you choose within range. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. It can be free floating or resting on a solid surface. You can form it into a hemispherical dome or a globe with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. Each panel must be contiguous with another panel. In any form, the wall is 1/4 inch thick and lasts for the duration. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (you choose which side). Nothing can physically pass through the wall. It is immune to all damage and can't be dispelled by Dispel Magic. A Disintegrate spell destroys the wall instantly, however. The wall also extends into the Ethereal Plane and blocks ethereal travel through the wall.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a shard of glass", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_wall-of-stone", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Evocation", "key": "evocation" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wall of Stone", "desc": "A nonmagical wall of solid stone springs into existence at a point you choose within range. The wall is 6 inches thick and is composed of ten 10-foot-by-10-foot panels. Each panel must be contiguous with another panel. Alternatively, you can create 10-footby-20-foot panels that are only 3 inches thick. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (you choose which side). If a creature would be surrounded on all sides by the wall (or the wall and another solid surface), that creature can make a Dexterity saving throw. On a success, it can use its Reaction to move up to its Speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it can't occupy the same space as a creature or object. The wall doesn't need to be vertical or rest on a firm foundation. It must, however, merge with and be solidly supported by existing stone. Thus, you can use this spell to bridge a chasm or create a ramp. If you create a span greater than 20 feet in length, you must halve the size of each panel to create supports. You can crudely shape the wall to create battlements and the like. The wall is an object made of stone that can be damaged and thus breached. Each panel has AC 15 and 30 Hit Points per inch of thickness, and it has Immunity to Poison and Psychic damage. Reducing a panel to 0 Hit Points destroys it and might cause connected panels to collapse at the GM's discretion. If you maintain your Concentration on this spell for its full duration, the wall becomes permanent and can't be dispelled. Otherwise, the wall disappears when the spell ends.", "level": 5, "higher_level": "", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a cube of granite", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [ "psychic" ], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "srd-2024_warding-bond", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Abjuration", "key": "abjuration" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Paladin", "key": "srd-2024_paladin" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Warding Bond", "desc": "You touch another creature that is willing and create a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has Resistance to all damage. Also, each time it takes damage, you take the same amount of damage. The spell ends if you drop to 0 Hit Points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a pair of platinum rings worth 50+ GP each, which you and the target must wear for the duration", "material_cost": null, "material_consumed": true, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_water-breathing", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Ranger", "key": "srd-2024_ranger" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" }, { "name": "Wizard", "key": "srd-2024_wizard" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Water Breathing", "desc": "This spell grants up to ten willing creatures of your choice within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a short reed", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "24 hours", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_water-walk", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Druid", "key": "srd-2024_druid" }, { "name": "Ranger", "key": "srd-2024_ranger" }, { "name": "Sorcerer", "key": "srd-2024_sorcerer" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Water Walk", "desc": "This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or lava—as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures of your choice within range gain this ability for the duration. An affected target must take a Bonus Action to pass from the liquid's surface into the liquid itself and vice versa, but if the target falls into the liquid, the target passes through the surface into the liquid below.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a piece of cork", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_wind-walk", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [ { "name": "Druid", "key": "srd-2024_druid" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Wind Walk", "desc": "You and up to ten willing creatures of your choice within range assume gaseous forms for the duration, appearing as wisps of cloud. While in this cloud form, a target has a Fly Speed of 300 feet and can hover; it has Immunity to the Prone condition; and it has Resistance to Bludgeoning, Piercing, and Slashing damage. The only actions a target can take in this form are the Dash action or a Magic action to begin reverting to its normal form. Reverting takes 1 minute, during which the target has the Stunned condition. Until the spell ends, the target can revert to cloud form, which also requires a Magic action followed by a 1-minute transformation. If a target is in cloud form and flying when the effect ends, the target descends 60 feet per round for 1 minute until it lands, which it does safely. If it can't land after 1 minute, it falls the remaining distance.", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "1minute", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a candle", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [ "slashing" ], "duration": "8 hours", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_word-of-recall", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [ { "name": "Cleric", "key": "srd-2024_cleric" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Word of Recall", "desc": "You and up to five willing creatures within 5 feet of you instantly teleport to a previously designated sanctuary. You and any creatures that teleport with you appear in the nearest unoccupied space to the spot you designated when you prepared your sanctuary (see below). If you cast this spell without first preparing a sanctuary, the spell has no effect. You must designate a location, such as a temple, as a sanctuary by casting this spell there.", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "5 feet", "range": 5, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "srd-2024_zone-of-truth", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "casting_options": [], "school": { "name": "Enchantment", "key": "enchantment" }, "classes": [ { "name": "Bard", "key": "srd-2024_bard" }, { "name": "Cleric", "key": "srd-2024_cleric" }, { "name": "Paladin", "key": "srd-2024_paladin" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Zone of Truth", "desc": "You create a magical zone that guards against deception in a 15-foot-radius Sphere centered on a point within range. Until the spell ends, a creature that enters the spell's area for the first time on a turn or starts its turn there makes a Charisma saving throw. On a failed save, a creature can't speak a deliberate lie while in the radius. You know whether a creature succeeds or fails on this save. An affected creature is aware of the spell and can avoid answering questions to which it would normally respond with a lie. Such a creature can be evasive yet must be truthful.", "level": 2, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "charisma", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": "sphere", "shape_size": 15, "concentration": false, "crossreferences": { "to": [] } }, { "key": "open5e_eye-bite", "document": { "name": "Open5e Originals", "key": "open5e", "type": "SOURCE", "display_name": "Open5e Originals", "publisher": { "name": "Open5e", "key": "open5e" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://open5e.com/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Eye bite", "desc": "For the spell's Duration, your eyes turn black and veins of dark energy lace your cheeks. One creature of your choice within 60 feet of you that you can see must succeed on a Wisdom saving throw or be affected by one of the listed Effects of your choice for the Duration. On each of your turns until the spell ends, you can use your action to target another creature but can't target a creature again if it has succeeded on a saving throw against this casting of Eyebite.\n\nAsleep: The target is rendered Unconscious. It wakes up if it takes any damage or if another creature uses its action to jostle the sleeper awake.\n\nPanicked: The target is Frightened of you. On each of its turns, the Frightened creature must take the Dash action and move away from you by the safest and shortest possible route, unless there is no place to move. If the target is at least 60 feet away from you and can no longer see you, this effect ends.\n\nSickened: The target has disadvantage on Attack rolls and Ability Checks. At the end of each of its turns, it can make another Wisdom saving throw. If it succeeds, the effect ends.\n\n*(This Open5e spell replaces a like-named non-SRD spell from an official source.*", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } }, { "key": "wz_abrupt-hug", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Abrupt Hug", "desc": "You or the creature taking the Attack action can immediately make an unarmed strike. In addition to dealing damage with the unarmed strike, the target can grapple the creature it hit with the unarmed strike.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "reaction", "reaction_condition": "which you take when you or a creature within 30 feet of you takes an Attack action", "verbal": true, "somatic": false, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "wz_avert-evil-eye", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Abjuration", "key": "abjuration" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Avert Evil Eye", "desc": "The evil eye takes many forms. Any incident of bad luck can be blamed on it, especially if a character recently displayed arrogance or selfishness. When avert evil eye is cast, the recipient has a small degree of protection against the evil eye for up to 1 hour. While the spell lasts, the target of the spell has advantage on saving throws against being blinded, charmed, cursed, and frightened. During the spell's duration, the target can also cancel disadvantage on one d20 roll the target is about to make, but doing so ends the spell's effect.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "wz_bardo", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Bardo", "desc": "You capture some of the fading life essence of the triggering creature, drawing on the energy of the tenuous moment between life and death. You can then use this essence to immediately harm or help a different creature you can see within range. If you choose to harm, the target must make a Wisdom saving throw. The target takes psychic damage equal to 6d8 + your spellcasting ability modifier on a failed save, or half as much damage on a successful one. If you choose to help, the target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell can't be triggered by the death of a construct or an undead creature, and it can't restore hit points to constructs or undead.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "reaction", "reaction_condition": "which you take when you see a creature within 30 feet of you die", "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "wz_battle-chant", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "ritual", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_3", "damage_roll": null, "target_count": null, "duration": null, "range": "70 feet", "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": null, "duration": null, "range": "80 feet", "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": "90 feet", "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": "100 feet", "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": "110 feet", "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": "120 feet", "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": "130 feet", "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Enchantment", "key": "enchantment" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Battle Chant", "desc": "You bless up all allied creatures of your choice within range. Whenever a target lands a successful hit before the spell ends, the target can add 1 to the damage roll. When cast by multiple casters chanting in unison, the same increases to 2 points added to the damage roll.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, you can extend the range by 10 feet for each slot level above 2nd.", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": true, "casting_time": "1minute", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "5 minutes", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "wz_charming-aesthetics", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": 2, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": 3, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": 4, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": 5, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": 6, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": 7, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Enchantment", "key": "enchantment" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Charming Aesthetics", "desc": "You affect a group of the same plants or animals within range, giving them a harmless and attractive appearance. If a creature studies one of the enchanted plants or animals, it must make a Wisdom saving throw. If it fails the saving throw, it is charmed by the plant or animal until the spell ends or until another creature other than one of its allies does anything harmful to it. While the creature is charmed and stays within sight of the enchanted plants or animals, it has disadvantage on Wisdom (Perception) checks as well as checks to notice signs of danger. If the charmed creature attempts to move out of sight of the spell's subject, it must make a second Wisdom saving throw. If it fails the saving throw, it refuses to move out of sight of the spell's subject. It can repeat this save once per minute. If it succeeds, it can move away, but it remains charmed.", "level": 3, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, you can target one additional group of plants or animals for each slot level above 4th.", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 day", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "wz_child-of-light-and-darkness", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Child of Light and Darkness", "desc": "Roll a d20 at the end of each of your turns for the duration of the spell. On a roll of 1-10, you take the form of a humanoid made of pure, searing light. On a roll of 11-20, you take the form of a humanoid made of bone-chilling darkness. In both forms, you have immunity to bludgeoning, piercing, and slashing damage from nonmagical attacks, and a creature that attacks you has disadvantage on the attack roll. You gain additional benefits while in each form: Light Form. You shed bright light in a 60-foot radius and dim light for an additional 60 feet, you are immune to fire damage, and you have resistance to radiant damage. Once per turn, as a bonus action, you can teleport to a space you can see within the light you shed. Darkness Form. You are immune to cold damage, and you have resistance to necrotic damage. Once per turn, as a bonus action, you can target up to three Large or smaller creatures within 30 feet of you. Each target must succeed on a Strength saving throw or be pulled or pushed (your choice) up to 20 feet straight toward or away from you.", "level": 8, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "strength", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "wz_commanders-pavilion", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "ritual", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Commander's Pavilion", "desc": "Creates a command tent 30 feet by 30 feet with a peak height of 20 feet. It is filled with items a military commander might require of a headquarters tent on a campaign, such as maps of the area, a spyglass, a sandglass, materials for correspondence, references for coding and decoding messages, books on history and strategy relevant to the area, banners, spare uniforms, and badges of rank. Such minor mundane items dissipate once the spell's effect ends. Recasting the spell on subsequent days maintains the existing tent for another 24 hours.", "level": 3, "higher_level": "", "target_type": "area", "range_text": "Touch", "range": 0, "ritual": true, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "24 hours", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "wz_door-of-the-far-traveler", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": "12 hours", "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Door of the Far Traveler", "desc": "You conjure a door to the destination of your choice that lasts for the duration or until dispelled. You sketch the outline of the door with chalk on any hard surface (a wall, a cliffside, the deck of a ship, etc.) and scribe sigils of power around its outline. The doorway must be at least 1 foot wide by 2 feet tall and can be no larger than 5 feet wide by 10 feet tall. Once the door is drawn, place the knob appropriately; it attaches magically to the surface and your drawing becomes a real door to the spell's destination. The doorway remains functional for the spell's duration. During that time, anyone can open or close the door and pass through it in either direction.\n The destination can be on any plane of existence. It must be familiar to you, and your level of familiarity with it determines the accuracy of the spell (determined by the GM). If it's a place you've visited, you can expect 100 percent accuracy. If it's been described to you by someone who was there, you might arrive in the wrong room or even the wrong structure, depending on how detailed their description was. If you've only heard about the destination third-hand, you may end up in a similar structure that's in a very different locale.\n *Door of the far traveler* doesn't create a doorway at the destination. It connects to an existing, working door. It can't, for example, take you to an open field or a forest with no structures (unless someone built a doorframe with a door in that spot for this specific purpose!). While the spell is in effect, the pre-existing doorway connects only to the area you occupied while casting the spell. If you connected to an existing doorway between a home's parlor and library, for example, and your door leads into the library, then people can still walk through that doorway from the parlor into the library normally. Anyone trying to go the other direction, however, arrives wherever you came from instead of in the parlor.\n Before casting the spell, you must spend one hour etching magical symbols onto the doorknob that will serve as the spell's material component to attune it to your desired destination. Once prepared, the knob remains attuned to that destination until it's used or you spend another hour attuning it to a different location.\n *The door of the far traveler* is dispelled if you remove the knob from the door. You can do this as a bonus action from either side of the door, provided it's shut. If the spell's duration expires naturally, the knob falls to the ground on whichever side of the door you're on. Once the spell ends, the knob loses its attunement to any location and another hour must be spent attuning it before it can be used again.", "level": 8, "higher_level": "If you cast this spell using a 9thlevel slot, the duration increases to 12 hours.", "target_type": "area", "range_text": "10 feet", "range": 10, "ritual": false, "casting_time": "10minutes", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "6 hours", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "wz_eternal-echo", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Necromancy", "key": "necromancy" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Eternal Echo", "desc": "You gain a portentous voice of compelling power, commanding all undead within 60 feet that fail a Wisdom saving throw. This overrides any prior loyalty to spellcasters such as necromancers or evil priests, and it can nullify the effect of a Turn Undead result from a cleric.", "level": 3, "higher_level": "", "target_type": "area", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "wisdom", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "special", "shape_type": null, "shape_size": null, "concentration": false, "crossreferences": { "to": [] } }, { "key": "wz_ethereal-stairs", "document": { "name": "Warlock Zine", "key": "wz", "type": "SOURCE", "display_name": "Warlock Zine", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product-category/all-products/warlock-5th-edition-dnd/" }, "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Ethereal Stairs", "desc": "You create a staircase out of the nothingness of the air. A shimmering staircase 10 feet wide appears and remains for the duration. The staircase ascends at a 45-degree angle to a point as much as 60 feet above the ground. The staircase consists only of steps with no apparent support, unless you choose to have it resemble a stone or wooden structure. Even then, its magical nature is obvious, as it has no color and is translucent, and only the steps have solidity; the rest of it is no more solid than air. The staircase can support up to 10 tons of weight. It can be straight, spiral, or switchback. Its bottom must connect to solid ground, but its top need not connect to anything.", "level": 5, "higher_level": "When you cast this spell using a spell slot of 6th level or higher, the staircase extends an additional 20 feet for each slot level above 5th.", "target_type": "point", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true, "crossreferences": { "to": [] } } ] }