Spell List
list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.
GET /v2/spells/?format=api&ordering=saving_throw_ability&page=29
{ "count": 1955, "next": "https://api-beta.open5e.com/v2/spells/?format=api&ordering=saving_throw_ability&page=30", "previous": "https://api-beta.open5e.com/v2/spells/?format=api&ordering=saving_throw_ability&page=28", "results": [ { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_poison-skin/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "type": "SOURCE", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_poison-skin", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": "2d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "3d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "4d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "5d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "6d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "7d6", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Abjuration", "key": "abjuration", "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Poison Skin", "desc": "The target becomes poisonous to the touch. Until the spell ends, whenever a creature within 5 feet of the target damages the target with a melee weapon attack, the creature makes a Constitution saving throw. On a failed save, the creature becomes poisoned and takes 1d6 ongoing poison damage.\n\nA poisoned creature can make a Constitution saving throw at the end of each of its turns, ending the effect on itself on a success.\n\nThe target of the spell also becomes bright and multicolored like a poisonous dart frog, giving it disadvantage on Dexterity (Stealth) checks.", "level": 3, "higher_level": "The target's skin is also covered in mucus, giving it advantage on saving throws and checks made to resist being grappled or restrained. In addition, the damage increases by 1d6 for each slot level above 3rd.", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "1d6", "damage_types": [ "poison" ], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_power-word-stun/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "type": "SOURCE", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_power-word-stun", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Enchantment", "key": "enchantment", "url": "https://api-beta.open5e.com/v2/spellschools/enchantment/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Power Word Stun", "desc": "You utter a powerful word that stuns a target with 150 hit points or less. At the end of the target's turn, it makes a Constitution saving throw to end the effect. If the target has more than 150 hit points, it is instead rattled until the end of its next turn.", "level": 8, "higher_level": "", "target_type": "point", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_prismatic-spray/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "type": "SOURCE", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_prismatic-spray", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Prismatic Spray", "desc": "You unleash 8 rays of light, each with a different purpose and effect. For each target in the area, roll a d8 to determine the ray that affects it.\n\n1—Red: The target takes 10d6 fire damage.\n\n2—Orange: The target takes 10d6 acid damage.\n\n3—Yellow: The target takes 10d6 lightning damage.\n\n4—Green: The target takes 10d6 poison damage.\n\n5—Blue: The target takes 10d6 cold damage.\n\n6—Indigo: The target is restrained and at the end of each of its turns it makes a Constitution saving throw. Once it accumulates two failed saves it permanently turns to stone, or when it accumulates two successful saves the effect ends.\n\n7—Violet: The target is blinded. At the start of your next turn, the target makes a Wisdom saving throw, ending the effect on a success.\n\nOn a failed save, the target is banished to another random plane and is no longer blind. If it originated from another plane it returns there, while other creatures are generally cast into the Astral Plane or Ethereal Plane.\n\n8—Special: The target is hit by two rays.\n\nRoll a d8 twice to determine which rays, rerolling any 8s.", "level": 7, "higher_level": "", "target_type": "area", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "10d6", "damage_types": [ "fire" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_prismatic-wall/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "type": "SOURCE", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_prismatic-wall", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Abjuration", "key": "abjuration", "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Prismatic Wall", "desc": "You create a nontransparent barrier of prismatic energy that sheds bright light in a 100-foot radius and dim light for an additional 100 feet. You and creatures you choose at the time of casting are immune to the barrier's effects and may pass through it at will.\n\nThe barrier can be created as either a vertical wall or a sphere. If the wall intersects a space occupied by a creature the spell fails, you lose your action, and the spell slot is wasted.\n\nWhen a creature that can see the barrier moves within 20 feet of the area or starts its turn within 20 feet of the area, it makes a Constitution saving throw or it is blinded for 1 minute.\n\nThe wall has 7 layers, each layer of a different color in order from red to violet. Once a layer is destroyed, it is gone for the duration of the spell.\n\nTo pass or reach through the barrier a creature does so one layer at a time and must make a Dexterity saving throw for each layer or be subjected to that layer's effects. On a successful save, any damage taken from a layer is reduced by half.\n\nA rod of cancellation can destroy a prismatic wall, but an antimagic field has no effect.\n\nRed: The creature takes 10d6 fire damage.\n\nWhile active, nonmagical ranged attacks can't penetrate the barrier. The layer is destroyed by 25 cold damage.\n\nOrange: The creature takes 10d6 acid damage. While active, magical ranged attacks can't penetrate the barrier. The layer is destroyed by strong winds.\n\nYellow: The creature takes 10d6 lightning damage. This layer is destroyed by 60 force damage.\n\nGreen: The creature takes 10d6 poison damage. A passwall spell, or any spell of equal or greater level which can create a portal on a solid surface, destroys the layer.\n\nBlue: The creature takes 10d6 cold damage.\n\nThis layer is destroyed by 25 fire damage.\n\nIndigo: The creature is restrained and makes a Constitution saving throw at the end of each of its turns. Once it accumulates three failed saves it permanently turns to stone, or when it accumulates three successful saves the effect ends. This layer can be destroyed by bright light, such as that created by the daylight spell or a spell of equal or greater level.\n\nViolet: The creature is blinded. At the start of your next turn, the creature makes a Wisdom saving throw, ending the effect on a success.\n\nOn a failed save, the creature is banished to another random plane and is no longer blind. If it originated from another plane it returns there, while other creatures are generally cast into the Astral Plane or Ethereal Plane. This layer can be destroyed by dispel magic or a similar spell of equal or greater level capable of ending spells or magical effects.", "level": 9, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "10d6", "damage_types": [ "fire" ], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_stinking-cloud/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "type": "SOURCE", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_stinking-cloud", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Stinking Cloud", "desc": "You create a roiling, noxious cloud that hinders creatures and leaves them retching. The cloud spreads around corners and lingers in the air until the spell ends.\n\nThe area is heavily obscured. A creature in the area at the start of its turn makes a Constitution saving throw or uses its action to retch and reel.\n\nCreatures that don't need to breathe or are immune to poison automatically succeed on the save.\n\nA moderate wind (10 miles per hour) disperses the cloud after 4 rounds, a strong wind (20 miles per hour) after 1 round.", "level": 3, "higher_level": "The spell's area increases by 5 feet for every 2 slot levels above 3rd.", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_storm-of-vengeance/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "type": "SOURCE", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_storm-of-vengeance", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Storm of Vengeance", "desc": "You conjure a churning storm cloud that spreads to cover the target area. As it forms, lightning and thunder mix with howling winds, and each creature beneath the cloud makes a Constitution saving throw or takes 2d6 thunder damage and becomes deafened for 5 minutes.\n\nUntil the spell ends, at the start of your turn the cloud produces additional effects: Round 2\\. Acidic rain falls throughout the area dealing 1d6 acid damage to each creature and object beneath the cloud.\n\nRound 3\\. Lightning bolts strike up to 6 creatures or objects of your choosing that are beneath the cloud (no more than one bolt per creature or object). A creature struck by this lightning makes a Dexterity saving throw, taking 10d6 lightning damage on a failed save, or half damage on a successful save.\n\nRound 4\\. Hailstones fall throughout the area dealing 2d6 bludgeoning damage to each creature beneath the cloud.\n\nRound 5�10\\. Gusts and freezing rain turn the area beneath the cloud into difficult terrain that is heavily obscured. Ranged weapon attacks are impossible while a creature or its target are beneath the cloud. When a creature concentrating on a spell starts its turn beneath the cloud or enters into the area, it makes a Constitution saving throw or loses concentration. Gusts of strong winds between 20�50 miles per hour automatically disperse fog, mists, and similar effects (whether mundane or magical). Finally, each creature beneath the cloud takes 1d6 cold damage.", "level": 9, "higher_level": "", "target_type": "area", "range_text": "Sight", "range": 2020, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "2d6", "damage_types": [ "thunder" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/a5e-ag_symbol/?format=api", "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "type": "SOURCE", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "key": "a5e-ag_symbol", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Abjuration", "key": "abjuration", "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Symbol", "desc": "You inscribe a potent glyph on the target, setting a magical trap for your enemies. If the glyph is moved more than 10 feet from its original position, or if it comes within 20 feet of another glyph that you have cast, the spell ends. Finding the Tiny glyph requires an Investigation check against your spell save DC.\n\nDescribe the actions a creature must perform to trigger the spell, such as approaching within a certain distance, opening or touching the object the glyph is inscribed on, or seeing or reading the glyph. The creature must have a clear path to the glyph to trigger it. You can specify certain creatures which don't trigger the spell, such as those with a certain appearance or those who speak a certain phrase. Once the glyph is triggered, the spell ends.\n\nWhen triggered, the glyph sheds dim light in a 60-foot radius for 10 minutes, after which the spell ends. Each creature within the sphere's area is targeted by the glyph, as are creatures that enter the sphere for the first time on a turn.\n\nWhen you cast the spell, choose one of the following effects.\n\nDeath: Creatures in the area make a Constitution saving throw, taking 10d10 necrotic damage on a failed save, or half as much on a successful save.\n\nDiscord: Creatures in the area make a Constitution saving throw or bicker and argue with other creatures for 1 minute. While bickering, a creature cannot meaningfully communicate and it has disadvantage on attack rolls and ability checks.\n\nConfused: Creatures in the area make an Intelligence saving throw or become confused for 1 minute.\n\nFear: Creatures in the area make a Wisdom saving throw or are frightened for 1 minute.\n\nWhile frightened, a creature drops whatever it is holding and must move at least 30 feet away from the glyph on each of its turns.\n\nHopelessness: Creatures in the area make a Charisma saving throw or become overwhelmed with despair for 1 minute. While despairing, a creature can't attack or target any creature with harmful features, spells, traits, or other magical effects.\n\nPain: Creatures in the area make a Constitution saving throw or become incapacitated for 1 minute.\n\nSleep: Creatures in the area make a Wisdom saving throw or fall unconscious for 10 minutes.\n\nA sleeping creature awakens if it takes damage or an action is used to wake it.\n\nStunning: Creatures in the area make a Wisdom saving throw or become stunned for 1 minute.", "level": 7, "higher_level": "", "target_type": "creature", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "1minute", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "permanent", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/open5e_ray-of-sickness/?format=api", "document": { "name": "Open5e Originals", "key": "open5e", "type": "SOURCE", "display_name": "Open5e Originals", "publisher": { "name": "Open5e", "key": "open5e", "url": "https://api-beta.open5e.com/v2/publishers/open5e/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://open5e.com/" }, "key": "open5e_ray-of-sickness", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_2", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_3", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": "5d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "6d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "7d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "8d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "10d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Ray of Sickness", "desc": "A ray of green light appears at your fingertip, arcing towards a target within range.\n\nMake a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.\n\n*(This Open5e spell replaces a like-named non-SRD spell from an official source.*", "level": 1, "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "2d8", "damage_types": [ "poison" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_burst-of-flame/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_burst-of-flame", "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Bard", "key": "srd_bard", "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api" }, { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Burst of Flame", "desc": "You summon up a fiery explosion, creating light, heat, or smoke. You may conjure the explosion at any point within 60 feet, but it will have added effect if you conjure it atop an existing nonmagical flame (extinguishing up to a 5-foot cube of flame). Choose one of the following effects.\n\n - **Light.** You create a shower of sparks, blinding onlookers. Each creature in a 10-foot radius must make a Constitution saving throw or be blinded until the end of your next turn. If you target an existing flame, the radius increases to 20 feet.\n\n - **Heat.** You conjure a blast of intense heat. Each creature in a 10-foot radius must make a Constitution saving throw. On a failed save, a creature takes 3d6 fire damage, or half as much on a successful save. If you target an existing flame, the damage increases to 4d6.\n\n - **Smoke.** You create a 15-foot radius cloud of thick, oily smoke. It spreads around corners, and its area is heavily obscured. If you target an existing flame, the radius is 30 feet. The cloud lasts for 1 minute or until dispersed by a strong breeze.", "level": 2, "higher_level": "", "target_type": "", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": null, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "3d6", "damage_types": [ "fire" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_cold-snap/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_cold-snap", "casting_options": [], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Cold Snap", "desc": "With a snap of your fingers, a swirling burst of freezing wind erupts at a point you choose within range. Each creature in a 5-foot radius sphere must make a Constitution saving throw. On a failure, a creature takes 3d8 cold damage and becomes coated in ice, reducing its speed by 10 feet until the start of your next turn. On a success, it takes half as much damage and is not slowed.\n\nThe ground in the area is covered with slick ice and snow, making it difficult terrain until the start of your next turn.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.", "target_type": "", "range_text": "90 ft", "range": 90, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": null, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "3d8", "damage_types": [ "cold" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_curse-of-weakness/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_curse-of-weakness", "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [ { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Curse of Weakness", "desc": "Ghastly energy flickers within a 10-foot radius sphere centered on a point you choose within range. When a creature starts its turn in the area or moves into the area during its turn, it must make a Constitution saving throw.\n\nOn a failure, a creature is cursed with weakness until the end of its turn. While cursed, it has disadvantage on Strength checks and Strength saving throws, it deals half damage with weapon attacks that use Strength, and its speed is reduced by 10 feet.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the radius of the sphere increases by 5 feet for each slot level above 2nd.", "target_type": "creature", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": null, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_dazzle/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_dazzle", "casting_options": [], "school": { "name": "Illusion", "key": "illusion", "url": "https://api-beta.open5e.com/v2/spellschools/illusion/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "ft", "name": "Dazzle", "desc": "You throw open your hand and release a disorienting spray of glittering color motes. Each creature in a 20-foot cone perceives your space as heavily obscured and must make a Constitution saving throw. On a failure, it is blinded and its speed is halved. The spell ends at the end of your next turn.", "level": 1, "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the cone’s size increases by 5 feet for each slot level above 1st.", "target_type": "area", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a small glass prism", "material_cost": "0.00", "material_consumed": false, "target_count": null, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "d", "damage_types": [], "duration": "1 round", "shape_type": "cone", "shape_size": 20, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_drink-life/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_drink-life", "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Drink Life", "desc": "You empower yourself with deathly energies, gaining the ability to harvest life from your foes. When you cast the spell, you extend a black tendril out to one creature you can see within range. The target must make a Constitution saving throw. On a failure, it takes 6d8 necrotic damage and has its speed halved until the start of your next turn. On a success, it takes half as much damage and suffers no other effects. You regain hit points equal to half the damage dealt. Until the spell ends, you can use your action on each of your turns to repeat the effect against a creature within range.", "level": 5, "higher_level": "When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.", "target_type": "creature", "range_text": "Self (60-foot radius)", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "6d8", "damage_types": [ "necrotic" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_enkindle/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_enkindle", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Bard", "key": "srd_bard", "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api" }, { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Enkindle", "desc": "You choose a Medium or smaller object not being worn within range and cause it to rapidly heat to unbearable temperatures. If the object is metal or otherwise not flammable, it glows white-hot; if it is flammable, it is engulfed in flame but not destroyed. If a creature is holding the object, it makes a Constitution saving throw at the start of each of its turns, taking 2d4 fire damage on a failure and suffering disadvantage on any ability checks or attack rolls using the item. If it succeeds on the saving throw, it takes half as much damage and suffers no other effects.\n\nIf you maintain concentration for the full 1-minute duration, a nonmagical item is melted, reduced to ash, or otherwise destroyed.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the fire damage increases by 1d4 for each slot level above 2nd.", "target_type": "object", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "bonus", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "an unlit candle", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "2d4", "damage_types": [ "fire" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_form-of-ice/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_form-of-ice", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" }, { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Form of Ice", "desc": "You freeze over, taking on a form of elemental ice. Until the spell ends, you gain the following benefits:\n\n - You are immune to cold damage.\n\n - You can move across difficult terrain created by ice or snow without spending extra movement.\n\n - The ground in a 15-foot radius around you is icy and is difficult terrain for creatures other than you. The radius moves with you.\n\n - You can use your action to create a 30-foot cone of freezing wind extending from your outstretched hand in a direction you choose. Each creature in the cone must make a Constitution saving throw. A creature takes 4d8 cold damage on a failed save, or half as much damage on a successful one. A creature that fails its save against this effect has its speed halved until the start of your next turn.\n\n - During your turn, if you roll cold damage, you gain temporary hit points equal to one die rolled (your choice).", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "4d8", "damage_types": [ "cold" ], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_glyph-of-power/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_glyph-of-power", "casting_options": [], "school": { "name": "Abjuration", "key": "abjuration", "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api" }, "classes": [ { "name": "Bard", "key": "srd_bard", "url": "https://api-beta.open5e.com/v2/classes/srd_bard/?format=api" }, { "name": "Cleric", "key": "srd_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd_cleric/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Glyph of Power", "desc": "When you cast this spell, you mark a fixed surface with an arcane inscription, occupying a 5-foot diameter circle. When a creature enters the glyph’s space or otherwise disturbs it, the glyph triggers.\n\nYou can refine the trigger by specifying or exempting creatures or creature types, or by specifying a password a creature can speak as a reaction to prevent the glyph from triggering.\n\nThe glyph is nearly invisible and requires a successful Intelligence (Investigation) check against your spell save DC to be found. A creature has advantage on this check if it is able to perceive magical effects, such as by casting detect magic. If a creature uses its action to destroy the glyph, or the surface is destroyed, the spell ends without triggering.\n\nWhen you create the glyph, choose one of the options below, expending its material component. When the glyph triggers, it flares with colored light until destroyed. The effect immediately occurs, targeting every non-exempt creature within 60 feet.\n\n - **Weakness (Amethyst).** Each target must make a Strength saving throw. On a failure, it suffers crippling weakness for 1 hour. Its speed drops to 15 feet, and all its weapon attacks deal damage as if it rolled the minimum result.\n\n - **Binding (Topaz).** Each target must make a Dexterity saving throw. On a failure, it is restrained by magical lines of force for 1 hour.\n\n - **Death (Black Sapphire).** Each target must make a Constitution saving throw, dropping to 0 hit points on a failure or suffering 10d8 necrotic damage on a success.\n\n - **Bafflement (Citrine).** Each target must make an Intelligence saving throw. On a failed save, it loses its ability to understand the world for 1 hour. It cannot cast spells and has disadvantage on all ability checks and attack rolls.\n\n - **Rage (Garnet).** Each target must make a Wisdom saving throw. On a failed save, it becomes hostile to all other creatures and attacks the nearest target. It can repeat the save at the end of each of its turns.\n\n - **Stupor (Emerald).** Each target must make a Charisma saving throw, or enter a dazed state, its mind disconnected from its body. A creature takes no actions, and its speed is reduced by half. It recovers after 1 hour or when it takes any damage.", "level": 7, "higher_level": "", "target_type": "area", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "minute", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "500 gp worth of gem dust, dependent on effect, which the spell consumes", "material_cost": "500.00", "material_consumed": true, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "10d10", "damage_types": [ "necrotic" ], "duration": "until dispelled", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_irradiate/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_irradiate", "casting_options": [], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "ft", "name": "Irradiate", "desc": "You create an eerie, pulsating blue light within a 30-foot radius sphere centered on a point you choose within range. The bright light spreads around corners, and lasts until the spell ends.\n\nWhen a creature moves into the spell’s area for the first time on a turn or starts its turn there, it must make a Constitution saving throw. Constructs automatically succeed on saving throws against this spell.\n\nOn a failure, the creature’s hit point maximum is reduced by 7d4, its speed is reduced by 5 feet, and it receives a -2 penalty to attack rolls, ability checks, saving throws, and save DCs. A creature suffers cumulative effects with each failed saving throw. If a creature fails its saving throw five times, it dies.\n\nAdditionally on a failure, the creature emits light in a 5-foot radius and can’t benefit from being invisible. Each subsequent failed save increases the radius by 5 feet.\n\nAll effects caused by this spell (except death) end when the spell ends.", "level": 4, "higher_level": "When you cast this spell using a spell slot of 5th level or higher, the hit point maximum reduction increases by 1d4 for each slot level above 4th.", "target_type": "point", "range_text": "90 ft", "range": 90, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "7d4", "damage_types": [], "duration": "10 minutes", "shape_type": "sphere", "shape_size": 30, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_lunar-beam/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_lunar-beam", "casting_options": [], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" } ], "range_unit": "ft", "shape_size_unit": "ft", "name": "Lunar Beam", "desc": "You call down a beam of shimmering moonlight at a point within range. The beam takes the shape of a 5-foot radius, 40-foot high cylinder of dim light.\n\nWhen a creature starts its turn in the beam or moves into the beam during its turn, it is seared by the pale light. It must make a Constitution saving throw, taking 2d10 radiant damage on a failure, or half as much on a success. A shapechanger or other creature susceptible to silver has disadvantage on this saving throw, takes an additional 1d10 damage on a failure, and cannot change its form while within the beam.\n\nAs an action on each of your subsequent turns, you can move the beam up to 60 feet in any direction within the spell’s range.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.", "target_type": "point", "range_text": "120 ft", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a small pearl or quartz disc", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "2d10", "damage_types": [ "radiant" ], "duration": "1 minute", "shape_type": "cylinder", "shape_size": 5, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_mass-freeze/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_mass-freeze", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" }, { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "ft", "name": "Mass Freeze", "desc": "You choose a point within range and cause all the warmth to vanish from its vicinity. Each creature in a 20-foot radius sphere centered on that point must make a Constitution saving throw. A target takes 4d8 cold damage on a failure, or half as much damage on a success.\n\nIf a creature fails the saving throw, it is frozen in place, locked down by sheets of ice. It takes 1d8 cold damage at the start of each of its turns, and is restrained. It may reattempt the saving throw at the end of each of its turns, ending the effect on a success.", "level": 5, "higher_level": "", "target_type": "point", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "4d8", "damage_types": [ "cold" ], "duration": "1 minute", "shape_type": "sphere", "shape_size": 20, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_necromantic-infusion/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_necromantic-infusion", "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [ { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Necromantic Infusion", "desc": "You open a conduit to a plane of death, infusing one creature you can see within range with a jolt of negative energy. A living target must make a Constitution saving throw, taking 5d8 necrotic damage on a failure or half as much on a success. An undead target gains 5d8 temporary hit points. While it has these temporary hit points, it has advantage on its attacks.", "level": 3, "higher_level": "", "target_type": "creature", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": true, "material_specified": "a handful of bone chips", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "5d8", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_necromantic-storm/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_necromantic-storm", "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [ { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Necromantic Storm", "desc": "You tear a rift to a plane of death at a point within range, summoning forth a flood of negative energy. All non-undead creatures within 10 feet of the rift must make a Constitution saving throw, taking 6d8 necrotic damage on a failure or half as much on a success. If a creature is killed by this spell, the blast spreads, affecting a 10-foot radius around that creature as well. A creature cannot be damaged twice by the spell, and the spell ends after damaging 10 creatures.\n\nIf a humanoid dies from this spell, it rises as a _zombie_ at the start of your next turn and attacks the closest living creature. The GM may either use the zombie statistics from the Basic Rules, or the zombie template as described in _reanimation_. At the GM’s discretion, other creature types may rise as different undead.", "level": 5, "higher_level": "When you cast this spell using a spell slot of 6th level or higher, the maximum number of creatures damaged increases by 2 for each slot level above 5th.", "target_type": "", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": true, "material_specified": "a piece of tattered black silk", "material_cost": "0.00", "material_consumed": false, "target_count": null, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "6d8", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_necrotic-sphere/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_necrotic-sphere", "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Necrotic Sphere", "desc": "You send a pulse of necromantic power radiating outward in a 60-foot radius from a point you can see within range. The pulse rips the life force out of up to eight creatures, starting from the center of the area and moving outward (prioritizing targets with fewer hit points). Each affected creature must make a Constitution saving throw, taking 8d8 necrotic damage on a failure or half as much on a success.", "level": 6, "higher_level": "When you cast this spell using a spell slot of 7th level or higher, the number of creatures affected increases by four for each slot level above 6th.", "target_type": "creature", "range_text": "150 ft", "range": 150, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a lead nail", "material_cost": "0.00", "material_consumed": false, "target_count": 8, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "8d8", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_petrify/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_petrify", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" }, { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Petrify", "desc": "You attempt to petrify a creature that you can see within range. If the target’s body is made of flesh, the creature must make a Constitution saving throw. If it fails its saving throw by 5 or more, the creature is instantly petrified; otherwise, a creature that fails the save begins to turn to stone and is restrained.\n\nA creature restrained by this spell must make another Constitution saving throw at the end of each of its turns. If it successfully saves against this spell three times, the spell ends; if it fails its save, it is petrified.\n\nThe petrification lasts until the creature is freed by the greater restoration spell or other magic.\n\nIf the creature is physically broken while petrified, it suffers from similar damage if it reverts to its original state.", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a pinch of chalk, water, and dirt", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "3 rounds", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_poison-fang/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_poison-fang", "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" }, { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Poison Fang", "desc": "You conjure a spectral snake that bites down on one creature you can see within range. The target must succeed on a Constitution saving throw or take 1d12 poison damage and be poisoned until the start of its next turn.\n\nThis spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).", "level": 0, "higher_level": "", "target_type": "creature", "range_text": "30 ft", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "1d12", "damage_types": [ "poison" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_rot/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_rot", "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [ { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" }, { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Rot", "desc": "You infuse a creature with a powerful burst of necrotic power, causing its flesh to blacken and fall away. The target must make a Constitution saving throw. On a failure, the target takes 9d8 necrotic damage and has disadvantage on attack rolls and ability checks until the end of your next turn. On a success, it takes half as much damage and suffers no other effects.\n\nConstructs and undead automatically succeed on this saving throw, while plants have disadvantage.", "level": 4, "higher_level": "When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.", "target_type": "creature", "range_text": "30 ft", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "9d8", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_siphon-life/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_siphon-life", "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd_cleric/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Siphon Life", "desc": "You gesture at two creatures within range, redirecting the life force from one to heal another within range. One creature of your choice within 30 feet of you that you can see must make a Constitution saving throw. On a failure, the target loses 4d8 hit points, which can’t be reduced in any way, and another creature of your choice that you can see within 30 feet of your target regains an equivalent number of hit points. A creature can willingly fail this save.\n\nThe spell has no effect on constructs or the undead.", "level": 3, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.", "target_type": "creature", "range_text": "30 ft", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 2, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "5d6", "damage_types": [], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_sonic-rift/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_sonic-rift", "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Sonic Rift", "desc": "You create and step through a brief dimensional rift, teleporting to an unoccupied space you can see within range. You can bring your possessions and any objects you can carry. You may also bring one willing creature your size or smaller, who must be standing 5 feet from where you cast the spell and appears within 5 feet of your destination. If there is not enough space at the destination, it is left behind.\n\nAfter you teleport, the rift closes and emits a sonic shockwave. Choose either your starting or ending space. All creatures within 10 feet of that space except you and any creature you brought with you must make a Constitution saving throw, taking 4d8 thunder damage on a failure or half as much damage on a success. The shockwave is audible out to 300 feet.", "level": 3, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.", "target_type": "creature", "range_text": "90 ft", "range": 90, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 2, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "4d8", "damage_types": [ "thunder" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_stinging-insects/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_stinging-insects", "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" }, { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Stinging Insects", "desc": "You cause a cloud of biting, stinging insects to appear near one creature you can see within range. The target must make a Constitution saving throw. On failure, it takes 1d4 piercing damage and 1d4 poison damage and moves 5 feet in a direction of your choice. The creature doesn’t move into obviously dangerous ground, such as a fire or a pit.\n\nThe spell's damage increases by 1d4 when you reach 5th level (2d4 + 2d4), 11th level (3d4 + 3d4), and 17th level (4d4 + 4d4).", "level": 0, "higher_level": "", "target_type": "creature", "range_text": "30 ft", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "six sugar crystals", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "1d4 + 1d4", "damage_types": [ "piercing", "poison" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_stormcloud/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_stormcloud", "casting_options": [], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "ft", "name": "Stormcloud", "desc": "You create a 20-foot radius cylinder of crackling storms, up to 100 feet high, centered on a point you choose within range. At the start of each of your turns, you can choose to move the cylinder up to 10 feet in a direction of your choice. The cylinder spreads around corners, and its area is difficult terrain. The area is lightly obscured, and creatures inside are deafened.\n\nAs a bonus action on each of your turns, you can direct a lightning strike from the cylinder at one creature of your choice within 60 feet of the center. Make a ranged spell attack, with advantage on the attack roll if the target is within the cylinder. On a hit, the target takes 2d12 lightning damage.\n\nAfter this lightning strike, each creature in the area must make a Constitution saving throw. A creature takes 4d8 thunder damage on a failure, or half as much damage on a success.", "level": 4, "higher_level": "When you cast this spell using a spell slot of 5th level or higher, the thunder damage increases by 1d8 and the lightning damage increases by 1d12 for every two slot levels above 4th.", "target_type": "point", "range_text": "150 ft", "range": 150, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "2d12 + 4d8", "damage_types": [ "lightning", "thunder" ], "duration": "1 minute", "shape_type": "sphere", "shape_size": 20, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_tempest/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_tempest", "casting_options": [], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [ { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Tempest", "desc": "You create a swirling storm cloud, centered on a point you can see and covering a cylinder with a 60-foot radius and a height up to 2,000 feet. Each creature starting its turn below the cloud must succeed on a Constitution saving throw or take 4d8 thunder damage and be deafened until the start of its next turn.\n\nAs long as you maintain concentration on the spell, you can use your action to intensify the storm. You can add one of the following effects to the storm, which lasts for the duration. Adding an effect does not remove prior effects, though most effects can be added only once.\n\n - **Lightning.** Lightning strikes rain down. As a bonus action, you can designate two points below the cloud to be struck by lightning. All creatures within a 10-foot radius of either point must make a Dexterity saving throw, taking 4d12 lightning damage on a failure or half as much on a success.\n\n - **Downpour.** Torrential rain falls. The storm’s entire area becomes difficult terrain, and heavily obscured to every creature except you.\n\n - **Hurricane.** Gusting winds whip with brutal ferocity. Ranged weapon attacks in the area automatically miss. Every Huge or smaller creature starting its turn below the cloud must succeed on a Strength saving throw or be thrown 30 feet in a random direction and knocked prone.\n\n - **Hailstorm.** Icy stones rain down. Each creature starting its turn below the cloud takes 2d10 bludgeoning damage. Any creature below the cloud has disadvantage on saving throws it makes to maintain concentration.\n\n - **Expansion.** You can move the storm 120 feet or increase its radius by 60 feet. You can add this effect any number of times.", "level": 9, "higher_level": "", "target_type": "creature", "range_text": "360 ft", "range": 360, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": null, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "4d8", "damage_types": [ "thunder" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_thunder-burst/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_thunder-burst", "casting_options": [], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [ { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" }, { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Thunder Burst", "desc": "You create a concussive pulse, producing a boom audible out to 300 feet. All other creatures within 5 feet of you must succeed on a Constitution saving throw or take 1d8 thunder damage and be deafened until the end of its next turn.\n\nThe spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).", "level": 0, "higher_level": "", "target_type": "", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": false, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": null, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "1d8", "damage_types": [ "thunder" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_touch-of-filth/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_touch-of-filth", "casting_options": [], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [ { "name": "Druid", "key": "srd_druid", "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api" }, { "name": "Sorcerer", "key": "srd_sorcerer", "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api" }, { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Touch of Filth", "desc": "You envelop your hand in a vile miasma. Make a melee spell attack against a creature within your reach. On a hit, the target takes 1d6 poison damage and is poisoned. At the end of each of its turns, it can make a Constitution saving throw, ending the poison on a success. Until the spell ends, you can make this attack again on each of your turns as an action.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a piece of rotting food", "material_cost": "0.00", "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": true, "damage_roll": "1d6", "damage_types": [ "poison" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_withering-field/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_withering-field", "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [ { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "ft", "shape_size_unit": "ft", "name": "Withering Field", "desc": "You shrivel and decay every living thing within a 30-foot cube you can see within range, sucking the life away until the targets crumble to dust. Each creature in the area must make a Constitution saving throw. On a failure, the target takes 12d8 necrotic damage, has its speed halved and has disadvantage on all of its attack rolls and ability checks until the end of its next turn. On a success, it takes half as much damage and suffers no other effects.\n\nConstructs and undead automatically succeed on this saving throw, while plants have disadvantage. Anything reduced to 0 hit points while under the spell’s effect crumbles to dust.", "level": 8, "higher_level": "", "target_type": "area", "range_text": "120 ft", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "a fistful of fine sand and a drop of blood", "material_cost": "0.00", "material_consumed": false, "target_count": null, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "12d8", "damage_types": [ "necrotic" ], "duration": "1 round", "shape_type": "cube", "shape_size": 30, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_wound/?format=api", "document": { "name": "Spells That Don't Suck", "key": "spells-that-dont-suck", "type": "SOURCE", "display_name": "Spells That Don't Suck", "publisher": { "name": "Somanyrobots", "key": "somanyrobots", "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf" }, "key": "spells-that-dont-suck_wound", "casting_options": [], "school": { "name": "Necromancy", "key": "necromancy", "url": "https://api-beta.open5e.com/v2/spellschools/necromancy/?format=api" }, "classes": [ { "name": "Cleric", "key": "srd_cleric", "url": "https://api-beta.open5e.com/v2/classes/srd_cleric/?format=api" } ], "range_unit": "ft", "shape_size_unit": "feet", "name": "Wound", "desc": "You send a surge of negative energy into a creature that you can see within range. The target must make a Constitution saving throw. On a failure, it takes 14d6 necrotic damage, or half as much damage on a success. The target’s hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took.", "level": 6, "higher_level": "", "target_type": "creature", "range_text": "60 ft", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "constitution", "attack_roll": false, "damage_roll": "14d6", "damage_types": [ "necrotic" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/kp_doom-of-voracity/?format=api", "document": { "name": "Kobold Press Compilation", "key": "kp", "type": "SOURCE", "display_name": "Kobold Press Compilation", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/" }, "key": "kp_doom-of-voracity", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Doom of Voracity", "desc": "You create a ripple of dark energy that destroys everything it touches. You create a 10-foot-radius, 10-foot-deep cylindrical extra-dimensional hole on a horizontal surface of sufficient size. Since it extends into another dimension, the pit has no weight and does not otherwise displace the original underlying material. You can create the pit in the deck of a ship as easily as in a dungeon floor or the ground of a forest. Any creature standing in the original conjured space, or on an expanded space as it grows, must succeed on a Dexterity saving throw to avoid falling in. The sloped pit edges crumble continuously, and any creature adjacent to the pit when it expands must succeed on a Dexterity saving throw to avoid falling in. Creatures subjected to a successful pushing effect (such as by a spell like incapacitated for 2 rounds. When the spell ends, creatures within the pit must make a Constitution saving throw. Those who succeed rise up with the bottom of the pit until they are standing on the original surface. Those who fail also rise up but are stunned for 2 rounds.", "level": 3, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, increase the depth of the pit by 10 feet for each slot level above 3rd.", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/kp_hirvsths-call/?format=api", "document": { "name": "Kobold Press Compilation", "key": "kp", "type": "SOURCE", "display_name": "Kobold Press Compilation", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/" }, "key": "kp_hirvsths-call", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Hirvsth's Call", "desc": "Deep Magic: Rothenian You summon a spectral herd of ponies to drag off a creature that you can see in range. The target must be no bigger than Large and must make a Dexterity saving throw. On a successful save, the spell has no effect. On a failed save, a spectral rope wraps around the target and pulls it 60 feet in a direction of your choosing as the herd races off. The ponies continue running in the chosen direction for the duration of the spell but will alter course to avoid impassable obstacles. Once you choose the direction, you cannot change it. The ponies ignore difficult terrain and are immune to damage. The target is prone and immobilized but can use its action to make a Strength or Dexterity check against your spell DC to escape the spectral bindings. The target takes 1d6 bludgeoning damage for every 20 feet it is dragged by the ponies. The herd moves 60 feet each round at the beginning of your turn.", "level": 4, "higher_level": "When you cast this spell using a spell slot of 5th level or higher, one additional creature can be targeted for each slot level above 4th.", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "1d6", "damage_types": [ "bludgeoning" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/kp_jeweled-fissure/?format=api", "document": { "name": "Kobold Press Compilation", "key": "kp", "type": "SOURCE", "display_name": "Kobold Press Compilation", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/" }, "key": "kp_jeweled-fissure", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Jeweled Fissure", "desc": "Deep Magic: dragon With a sweeping gesture, you cause jagged crystals to burst from the ground and hurtle directly upward. Choose an origin point within the spell's range that you can see. Starting from that point, the crystals burst out of the ground along a 30-foot line. All creatures in that line and up to 100 feet above it take 2d8 thunder damage plus 2d8 piercing damage; a successful Dexterity saving throw negates the piercing damage. A creature that fails the saving throw is impaled by a chunk of crystal that halves the creature's speed, prevents it from flying, and causes it to fall to the ground if it was flying. To remove a crystal, the creature or an ally within 5 feet of it must use an action and make a successful DC 13 Strength check. If the check succeeds, the impaled creature takes 1d8 piercing damage and its speed and flying ability are restored to normal.", "level": 3, "higher_level": "", "target_type": "point", "range_text": "100 feet", "range": 100, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "1d8", "damage_types": [ "piercing" ], "duration": "instantaneous", "shape_type": "line", "shape_size": 30, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/toh_bound-haze/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_bound-haze", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": null, "duration": "0", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": "0", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": "0", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": "0", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": "0", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": "0", "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Bound Haze", "desc": "You cause a swirling gyre of dust, small rocks, and wind to encircle a creature you can see within range. The target must succeed on a Dexterity saving throw or have disadvantage on attack rolls and on Wisdom (Perception) checks. At the end of each of its turns, the target can make a Dexterity saving throw. On a success, the spell ends.\n In addition, if the target is within a cloud or gas, such as the area of a *fog cloud* spell or a dretch's Fetid Cloud, the affected target has disadvantage on this spell's saving throws and on any saving throws associated with being in the cloud or gas, such as the saving throw to reduce the poison damage the target might take from starting its turn in the area of a *cloudkill* spell.", "level": 3, "higher_level": "If you cast this spell using a spell slot of 4th level or higher, the duration is 1 minute, and the spell doesn't require concentration.", "target_type": "creature", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/toh_burst-stone/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_burst-stone", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": "5d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "6d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "7d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "8d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "10d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Burst Stone", "desc": "You cause the ground at a point you can see within range to explode. The ground must be sand, earth, or unworked rock. Each creature within 10 feet of that point must make a Dexterity saving throw. On a failed save, the creature takes 4d8 bludgeoning damage and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone. The area then becomes difficult terrain with a 5-foot-deep pit centered on the point you chose.", "level": 3, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.", "target_type": "point", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "4d8", "damage_types": [ "bludgeoning" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/toh_immolating-gibbet/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_immolating-gibbet", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Immolating Gibbet", "desc": "You cause up to three creatures you can see within range to be yanked into the air where their blood turns to fire, burning them from within. Each target must succeed on a Dexterity saving throw or be magically pulled up to 60 into the air. The creature is restrained there until the spell ends. A restrained creature must make a Constitution saving throw at the start of each of its turns. The creature takes 7d6 fire damage on a failed save, or half as much damage on a successful one.\n At the end of each of its turns, a restrained creature can make another Dexterity saving throw. On a success, the spell ends on the creature, and the creature falls to the ground, taking falling damage as normal. Alternatively, the restrained creature or someone else who can reach it can use an action to make an Intelligence (Arcana) check against your spell save DC. On a success, the restrained effect ends, and the creature falls to the ground, taking falling damage as normal.", "level": 7, "higher_level": "", "target_type": "creature", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 3, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "7d6", "damage_types": [ "fire" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/toh_instant-armored-vehicle/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_instant-armored-vehicle", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Instant Armored Vehicle", "desc": "You transform a handful of materials into a Huge armored vehicle. The vehicle can take whatever form you want, but it has AC 18 and 100 hit points. If it is reduced to 0 hit points, it is destroyed. If it is a ground vehicle, it has a speed of 90 feet. If it is an airborne vehicle, it has a flying speed of 45 feet. If it is a waterborne vehicle, it has a speed of 2 miles per hour. The vehicle can hold up to four Medium creatures within it.\n A creature inside it has three-quarters cover from attacks outside the vehicle, which contains arrow slits, portholes, and other small openings. A creature piloting the armored vehicle can take the Careen action. To do so, the vehicle must move at least 10 feet in a straight line and enter or pass through the space of at least one Large or smaller creature. This movement doesn't provoke opportunity attacks. Each creature in the armored vehicle's path must make a Dexterity saving throw against your spell save DC. On a failed save, the creature takes 5d8 bludgeoning damage and is knocked prone. On a successful save, the creature can choose to be pushed 5 feet away from the space through which the vehicle passed. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. If the creature piloting the armored vehicle isn't proficient in land, water, or air vehicles (whichever is appropriate for the vehicle's type), each target has advantage on the saving throw against the Careen action.", "level": 6, "higher_level": "", "target_type": "point", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "5d8", "damage_types": [ "bludgeoning" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/toh_lightless-torch/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_lightless-torch", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_2", "damage_roll": null, "target_count": null, "duration": "3 hours", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_3", "damage_roll": null, "target_count": null, "duration": "5 hours", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": null, "target_count": null, "duration": "7 hours", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": null, "target_count": null, "duration": "9 hours", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": null, "target_count": null, "duration": "11 hours", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": null, "target_count": null, "duration": "13 hours", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": null, "target_count": null, "duration": "15 hours", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": null, "target_count": null, "duration": "17 hours", "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Lightless Torch", "desc": "You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds a shadowy miasma in a 30-foot radius. A creature with darkvision inside the radius sees the area as if it were filled with bright light. The miasma doesn't shed light, and a creature with darkvision inside the radius can still see outside the radius as normal. A creature with darkvision outside the radius or a creature without darkvision sees only that the object is surrounded by wisps of shadow.\n Completely covering the affected object with an opaque object, such as a bowl or a helm, blocks the effect. Though the effect doesn't shed light, it can be dispelled if the area of a darkness spell overlaps the area of this spell.\n If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.", "level": 1, "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the duration increases by 2 hours for each slot level above 1st.", "target_type": "object", "range_text": "Touch", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 hour", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/toh_magma-spray/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_magma-spray", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_3", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": "5d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "6d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "7d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "8d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "10d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Transmutation", "key": "transmutation", "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Magma Spray", "desc": "A 5-foot-diameter, 5-foot-tall cylindrical fountain of magma erupts from the ground in a space of your choice within range. A creature in that space takes 3d8 fire damage, or half as much damage with a successful Dexterity saving throw. A creature that enters the area on its turn or ends its turn there also takes 3d8 fire damage, or half as much damage with a successful Dexterity saving throw. A creature can take this damage only once per turn.\n A creature killed by this spell is reduced to ash.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.", "target_type": "creature", "range_text": "40 feet", "range": 40, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "3d8", "damage_types": [ "fire" ], "duration": "1 minute", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/toh_mass-faerie-fire/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_mass-faerie-fire", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Mass Faerie Fire", "desc": "You can place up to three 20-foot cubes each centered on a point you can see within range. Each object in a cube is outlined in blue, green, or violet light (your choice). Any creature in a cube when the spell is cast is also outlined in light if it fails a Dexterity saving throw. A creature in the area of more than one cube is affected only once. Each affected object and creature sheds dim light in a 10-foot radius for the duration.\n Any attack roll against an affected object or creature has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.", "level": 4, "higher_level": "", "target_type": "point", "range_text": "90 feet", "range": 90, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": false, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "1 minute", "shape_type": "cube", "shape_size": 20, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/toh_shocking-volley/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_shocking-volley", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_3", "damage_roll": "3d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": "4d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "5d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "6d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "7d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "8d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "9d8", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Shocking Volley", "desc": "You draw back and release an imaginary bowstring while aiming at a point you can see within range. Bolts of arrow-shaped lightning shoot from the imaginary bow, and each creature within 20 feet of that point must make a Dexterity saving throw. On a failed save, a creature takes 2d8 lightning damage and is incapacitated until the end of its next turn. On a successful save, a creature takes half as much damage.", "level": 2, "higher_level": "When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.", "target_type": "point", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "2d8", "damage_types": [ "lightning" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/toh_steam-gout/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_steam-gout", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_4", "damage_roll": "3d8", "target_count": 2, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "4d8", "target_count": 3, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "5d8", "target_count": 4, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "6d8", "target_count": 5, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "7d8", "target_count": 6, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "8d8", "target_count": 7, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Evocation", "key": "evocation", "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Steam Gout", "desc": "You create a gout of billowing steam in a 40-foottall cylinder with a 5-foot radius centered on a point on the ground you can see within range. Exposed flames in the area are doused. Each creature in the area when the gout first appears must make a Dexterity saving throw. On a failed save, the creature takes 2d8 fire damage and falls prone. On a successful save, the creature takes half as much damage and doesn't fall prone.\n The gout then covers the area in a sheen of slippery water. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.", "level": 3, "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8, and you can create one additional gout of steam for each slot level above 3rd. A creature in the area of more than one gout of steam is affected only once.", "target_type": "point", "range_text": "120 feet", "range": 120, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "2d8", "damage_types": [ "fire" ], "duration": "1 minute", "shape_type": "cylinder", "shape_size": 5, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/toh_stone-fetch/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_stone-fetch", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_5", "damage_roll": "5d10", "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_6", "damage_roll": "6d10", "target_count": null, "duration": "1 hour", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_7", "damage_roll": "7d10", "target_count": null, "duration": "1 hour", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_8", "damage_roll": "8d10", "target_count": null, "duration": "8 hours", "range": null, "concentration": null, "shape_size": null, "desc": null }, { "type": "slot_level_9", "damage_roll": "9d10", "target_count": null, "duration": "8 hours", "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Stone Fetch", "desc": "You create a stony duplicate of yourself, which rises out of the ground and appears next to you. The duplicate looks like a stone carving of you, including the clothing you're wearing and equipment you're carrying at the time of the casting. It uses the statistics of an earth elemental.\n For the duration, you have a telepathic link with the duplicate. You can use this telepathic link to issue commands to the duplicate while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as “Run over there” or “Fetch that object.” If the duplicate completes the order and doesn't receive further direction from you, it takes the Dodge or Hide action (your choice) on its turn. The duplicate can't attack, but it can speak in a gravelly version of your voice and mimic your mannerisms with exact detail.\n As a bonus action, you can see through the duplicate's eyes and hear what it hears as if you were in the duplicate's space, gaining the benefits of the earth elemental's darkvision and tremorsense until the start of your next turn. During this time, you are deaf and blind with regard to your own senses. As an action while sharing the duplicate's senses, you can make the duplicate explode in a shower of jagged chunks of rock, destroying the duplicate and ending the spell. Each creature within 10 feet of the duplicate must make a Dexterity saving throw. A creature takes 4d10 slashing damage on a failed save, or half as much damage on a successful one.\n The duplicate explodes at the end of the duration, if you didn't cause it to explode before then. If the duplicate is killed before it explodes, you suffer one level of exhaustion.", "level": 4, "higher_level": "When you cast this spell using a spell slot of 5th level or higher, the explosion damage increases by 1d10 for each slot level above 4th. In addition, when you cast this spell using a spell slot of 6th level or higher, the duration is 1 hour. When you cast this spell using a spell slot of 8th level or higher, the duration is 8 hours. Using a spell slot of 6th level or higher grants a duration that doesn't require concentration.", "target_type": "creature", "range_text": "Self", "range": 0, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "4d10", "damage_types": [ "slashing" ], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": true }, { "url": "https://api-beta.open5e.com/v2/spells/toh_sudden-slue/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_sudden-slue", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Sudden Slue", "desc": "With a growl, you call forth dozens of bears to overrun all creatures in a 20-foot cube within range. Each creature in the area must make a Dexterity saving throw. On a failed save, a creature takes 6d6 bludgeoning damage and is knocked prone. On a successful save, a creature takes half the damage and isn't knocked prone. The bears disappear after making their charge.", "level": 4, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": false, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "6d6", "damage_types": [ "bludgeoning" ], "duration": "instantaneous", "shape_type": "cube", "shape_size": 20, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/toh_sudden-stampede/?format=api", "document": { "name": "Tome of Heroes", "key": "toh", "type": "SOURCE", "display_name": "Tome of Heroes", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/" }, "key": "toh_sudden-stampede", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Conjuration", "key": "conjuration", "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api" }, "classes": [], "range_unit": "feet", "shape_size_unit": "feet", "name": "Sudden Stampede", "desc": "You conjure up a multitude of fey spirits that manifest as galloping horses. These horses run in a 10-foot'wide, 60-foot-long line, in a given direction starting from a point within range, trampling all creatures in their path, before vanishing again. Each creature in the line takes 6d10 bludgeoning damage and is knocked prone. A successful Dexterity saving throw reduces the damage by half, and the creature is not knocked prone.", "level": 4, "higher_level": "", "target_type": "point", "range_text": "30 feet", "range": 30, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "6d10", "damage_types": [ "bludgeoning" ], "duration": "instantaneous", "shape_type": null, "shape_size": null, "concentration": false }, { "url": "https://api-beta.open5e.com/v2/spells/deepmx_gear-shield/?format=api", "document": { "name": "Deep Magic Extended", "key": "deepmx", "type": "SOURCE", "display_name": "Deep Magic Extended", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/deepmagic" }, "key": "deepmx_gear-shield", "casting_options": [ { "type": "default", "damage_roll": null, "target_count": null, "duration": null, "range": null, "concentration": null, "shape_size": null, "desc": null } ], "school": { "name": "Abjuration", "key": "abjuration", "url": "https://api-beta.open5e.com/v2/spellschools/abjuration/?format=api" }, "classes": [ { "name": "Warlock", "key": "srd_warlock", "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api" }, { "name": "Wizard", "key": "srd_wizard", "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api" } ], "range_unit": "feet", "shape_size_unit": "feet", "name": "Gear Shield", "desc": "Deep Magic: clockwork You cause a handful of gears to orbit the target's body. These shield the spell's target from incoming attacks, granting a +2 bonus to AC and to Dexterity and Constitution saving throws for the duration, without hindering the subject's movement, vision, or outgoing attacks.", "level": 1, "higher_level": "", "target_type": "creature", "range_text": "60 feet", "range": 60, "ritual": false, "casting_time": "action", "reaction_condition": null, "verbal": true, "somatic": true, "material": true, "material_specified": "", "material_cost": null, "material_consumed": false, "target_count": 1, "saving_throw_ability": "dexterity", "attack_roll": false, "damage_roll": "", "damage_types": [], "duration": "10 minutes", "shape_type": null, "shape_size": null, "concentration": false } ] }