list: API endpoint for returning a list of classes.
retrieve: API endpoint for returning a particular class.

GET /v2/classes/open5e_school-of-abjuring-and-warding/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/classes/open5e_school-of-abjuring-and-warding/?format=api",
    "key": "open5e_school-of-abjuring-and-warding",
    "features": [
        {
            "key": "open5e_school-of-abjuring-and-warding_abjuration-proficiency",
            "name": "Abjuration Proficiency",
            "desc": "Starting at 10th level, add your proficiency bonus to any ability checks made as part of the casting of an abjuration spell (as with the spells *counterspell* and *dispel magic*).",
            "feature_type": "CLASS_LEVEL_FEATURE",
            "gained_at": [
                {
                    "level": 10,
                    "detail": null
                }
            ],
            "data_for_class_table": []
        },
        {
            "key": "open5e_school-of-abjuring-and-warding_aegis-extension",
            "name": "Aegis Extension",
            "desc": "At 6th level, you can extend your Arcane Aegis to protect nearby allies. You may use your reaction to have the aegis take the damage dealt to a creature up to 30 feet from you that you can see. If the damage sustained exceeds the current hit points of the aegis, the creature takes any further damage once the aegis reaches 0 hit points.",
            "feature_type": "CLASS_LEVEL_FEATURE",
            "gained_at": [
                {
                    "level": 6,
                    "detail": null
                }
            ],
            "data_for_class_table": []
        },
        {
            "key": "open5e_school-of-abjuring-and-warding_arcane-aegis",
            "name": "Arcane Aegis",
            "desc": "Beginning at 2nd level, you can use the power of your school’s spells to ward yourself against damage. When you cast an abjuration spell of at least 1st level, you may siphon a portion of the spell’s magic to create an Arcane Aegis. The aegis lasts until the next time you finish a long rest and takes damage that would be directed at you. The aegis has a hit point maximum of two times your wizard level + your Intelligence modifier; if the damage sustained exceeds the current hit points of the aegis, then you suffer any further damage once the aegis reaches 0 hit points, but the aegis still exists.\n\nAny time you cast another abjuration spell of at least 1st level, the aegis regains hit points equal to the spell’s level times two, up to its hit point maximum.\n\nOnce it has been created, you cannot create a new aegis until after you finish a long rest.",
            "feature_type": "CLASS_LEVEL_FEATURE",
            "gained_at": [
                {
                    "level": 2,
                    "detail": null
                }
            ],
            "data_for_class_table": []
        },
        {
            "key": "open5e_school-of-abjuring-and-warding_expert-abjurer",
            "name": "Expert Abjurer",
            "desc": "Starting at 2nd level when you choose this school, you only need to spend half as much time and gold as normal in order to copy a spell into your spellbook if the spell is from the abjuration school.",
            "feature_type": "CLASS_LEVEL_FEATURE",
            "gained_at": [
                {
                    "level": 2,
                    "detail": null
                }
            ],
            "data_for_class_table": []
        },
        {
            "key": "open5e_school-of-abjuring-and-warding_resistance-to-magic",
            "name": "Resistance to Magic",
            "desc": "Beginning at 14th level, you are resistant to all damage from spells and you gain advantage on any saving throw to resist a spell’s effects.",
            "feature_type": "CLASS_LEVEL_FEATURE",
            "gained_at": [
                {
                    "level": 14,
                    "detail": null
                }
            ],
            "data_for_class_table": []
        }
    ],
    "document": {
        "name": "Open5e Originals",
        "key": "open5e",
        "display_name": "Open5e Originals",
        "publisher": {
            "name": "Open5e",
            "key": "open5e",
            "url": "https://api-beta.open5e.com/v2/publishers/open5e/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://open5e.com/"
    },
    "saving_throws": [],
    "subclass_of": {
        "name": "Wizard",
        "key": "srd_wizard",
        "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
    },
    "name": "School of Abjuring and Warding",
    "desc": "*Compare to the core book’s school of Abjuration*\n\nCommon folk often distrust wizards as reckless due to their penchant for exploring matters that mortals should best leave alone. Rogues and warriors may cause trouble now and again, but it takes a spellcaster to summon rampaging fiends from another dimension. Practitioners of the school of abjuring and warding can be called many things, but reckless is not one of them. These wizards pride themselves on preparing for the worst case in any magical situation, and they wouldn’t dare summon an extraplanar horror until they have triple checked their salt circles and set up various contingencies to banish the beast before it can go on a rampage. When a baleful spirit needs exorcizing or a vault needs protection from sorcerous snooping, an abjurer will be at the ready to proclaim: \"But this rough magic I here abjure!\"",
    "hit_dice": null,
    "caster_type": null,
    "primary_abilities": []
}