list: API endpoint for returning a list of classes.
retrieve: API endpoint for returning a particular class.

GET /v2/classes/srd_hunter/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/classes/srd_hunter/?format=api",
    "key": "srd_hunter",
    "features": [
        {
            "key": "srd_hunter_defensive-tactics",
            "name": "Defensive Tactics",
            "desc": "At 7th level, you gain one of the following features of your choice.\r\n\r\n***Escape the Horde.*** Opportunity attacks against you are made with disadvantage.\r\n\r\n***Multiattack Defense.*** When a creature hits you with an attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn.\r\n\r\n***Steel Will.*** You have advantage on saving throws against being frightened.",
            "feature_type": "CLASS_FEATURE",
            "gained_at": [
                {
                    "level": 7,
                    "detail": null
                }
            ],
            "data_for_class_table": []
        },
        {
            "key": "srd_hunter_hunters-prey",
            "name": "Hunter's Prey",
            "desc": "At 3rd level, you gain one of the following features of your choice.\r\n\r\n***Colossus Slayer.*** Your tenacity can wear down the most potent foes. When you hit a creature with a weapon attack, the creature takes an extra 1d8 damage if it's below its hit point maximum. You can deal this extra damage only once per turn.\r\n\r\n***Giant Killer.*** When a Large or larger creature within 5 feet of you hits or misses you with an attack, you can use your reaction to attack that creature immediately after its attack, provided that you can see the creature.\r\n\r\n***Horde Breaker.*** Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of your weapon.",
            "feature_type": "CLASS_FEATURE",
            "gained_at": [
                {
                    "level": 3,
                    "detail": null
                }
            ],
            "data_for_class_table": []
        },
        {
            "key": "srd_hunter_multiattack",
            "name": "Multiattack",
            "desc": "At 11th level, you gain one of the following features of your choice.\r\n\r\n***Volley.*** You can use your action to make a ranged attack against any number of creatures within 10 feet of a point you can see within your weapon's range. You must have ammunition for each target, as normal, and you make a separate attack roll for each target.\r\n\r\n***Whirlwind Attack.*** You can use your action to make a melee attack against any number of creatures within 5 feet of you, with a separate attack roll for each target.",
            "feature_type": "CLASS_FEATURE",
            "gained_at": [
                {
                    "level": 11,
                    "detail": null
                }
            ],
            "data_for_class_table": []
        },
        {
            "key": "srd_hunter_superior-hunters-defense",
            "name": "Superior Hunter's Defense",
            "desc": "At 15th level, you gain one of the following features of your choice.\r\n\r\n***Evasion.*** When you are subjected to an effect, such as a red dragon's fiery breath or a lightning bolt spell, that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.\r\n\r\n***Stand Against the Tide.*** When a hostile creature misses you with a melee attack, you can use your reaction to force that creature to repeat the same attack against another creature (other than itself) of your choice.\r\n\r\n***Uncanny Dodge.*** When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you.",
            "feature_type": "CLASS_FEATURE",
            "gained_at": [
                {
                    "level": 15,
                    "detail": null
                }
            ],
            "data_for_class_table": []
        }
    ],
    "document": {
        "name": "System Reference Document 5.1",
        "key": "srd-2014",
        "display_name": "5e 2014 Rules",
        "publisher": {
            "name": "Wizards of the Coast",
            "key": "wizards-of-the-coast",
            "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
    },
    "saving_throws": [],
    "subclass_of": {
        "name": "Ranger",
        "key": "srd_ranger",
        "url": "https://api-beta.open5e.com/v2/classes/srd_ranger/?format=api"
    },
    "name": "Hunter",
    "hit_dice": null,
    "caster_type": null,
    "primary_abilities": []
}