list: API endpoint for returning a list of creatures. retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 210,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&page=2",
    "previous": null,
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_aboleth/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_aboleth",
            "name": "Aboleth",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 135,
            "ability_scores": {
                "strength": 21,
                "dexterity": 9,
                "constitution": 15,
                "intelligence": 18,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "constitution": 6,
                "intelligence": 8,
                "wisdom": 6
            },
            "all_saving_throws": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 6,
                "intelligence": 8,
                "wisdom": 6,
                "charisma": 4
            },
            "skill_bonuses": {
                "history": 12,
                "perception": 10
            },
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 5,
                "deception": 4,
                "history": 12,
                "insight": 2,
                "intimidation": 4,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 10,
                "performance": 4,
                "persuasion": 4,
                "religion": 4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 2
            },
            "passive_perception": 20,
            "actions": [
                {
                    "name": "Enslave",
                    "desc": "The aboleth targets one creature it can see within 30 feet of it. The target must succeed on a DC 14 Wisdom saving throw or be magically charmed by the aboleth until the aboleth dies or until it is on a different plane of existence from the target. The charmed target is under the aboleth's control and can't take reactions, and the aboleth and the target can communicate telepathically with each other over any distance.\n\nWhenever the charmed target takes damage, the target can repeat the saving throw. On a success, the effect ends. No more than once every 24 hours, the target can also repeat the saving throw when it is at least 1 mile away from the aboleth.\n",
                    "uses_per_day": 3
                },
                {
                    "name": "Multiattack",
                    "desc": "The aboleth makes three tentacle attacks.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 5,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Tentacle",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or become diseased. The disease has no effect for 1 minute and can be removed by any magic that cures disease. After 1 minute, the diseased creature's skin becomes translucent and slimy, the creature can't regain hit points unless it is underwater, and the disease can be removed only by heal or another disease-curing spell of 6th level or higher. When the creature is outside a body of water, it takes 6 (1d12) acid damage every 10 minutes unless moisture is applied to the skin before 10 minutes have passed.\n",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 12,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 5,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-black-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-black-dragon",
            "name": "Adult Black Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 195,
            "ability_scores": {
                "strength": 23,
                "dexterity": 14,
                "constitution": 21,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 17
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 7,
                "constitution": 10,
                "wisdom": 6,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 7,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 11,
                "stealth": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 6,
                "deception": 3,
                "history": 2,
                "insight": 1,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 11,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 7,
                "survival": 1
            },
            "passive_perception": 21,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) acid damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-blue-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-blue-dragon",
            "name": "Adult Blue Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 225,
            "ability_scores": {
                "strength": 25,
                "dexterity": 10,
                "constitution": 23,
                "intelligence": 16,
                "wisdom": 15,
                "charisma": 19
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 11,
                "wisdom": 7,
                "charisma": 9
            },
            "all_saving_throws": {
                "strength": 7,
                "dexterity": 5,
                "constitution": 11,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {
                "perception": 12,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 7,
                "deception": 4,
                "history": 3,
                "insight": 2,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 12,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 22,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 5 (1d10) lightning damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 18,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 7,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 14,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 7,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The dragon exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 16,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 7,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-brass-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-brass-dragon",
            "name": "Adult Brass Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 172,
            "ability_scores": {
                "strength": 23,
                "dexterity": 10,
                "constitution": 21,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 17
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 10,
                "wisdom": 6,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 5,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 8
            },
            "skill_bonuses": {
                "history": 7,
                "perception": 11,
                "persuasion": 8,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 6,
                "deception": 3,
                "history": 7,
                "insight": 1,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 11,
                "performance": 3,
                "persuasion": 8,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 21,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nFire Breath. The dragon exhales fire in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.\n\nSleep Breath. The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-bronze-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-bronze-dragon",
            "name": "Adult Bronze Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 212,
            "ability_scores": {
                "strength": 25,
                "dexterity": 10,
                "constitution": 23,
                "intelligence": 16,
                "wisdom": 15,
                "charisma": 19
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 11,
                "wisdom": 7,
                "charisma": 9
            },
            "all_saving_throws": {
                "strength": 7,
                "dexterity": 5,
                "constitution": 11,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {
                "insight": 7,
                "perception": 12,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 7,
                "deception": 4,
                "history": 3,
                "insight": 7,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 12,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 22,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 18,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 7,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nLightning Breath. The dragon exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.\n\nRepulsion Breath. The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 19 Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\n\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n"
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 14,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 7,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 16,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 7,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-copper-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-copper-dragon",
            "name": "Adult Copper Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 184,
            "ability_scores": {
                "strength": 23,
                "dexterity": 12,
                "constitution": 21,
                "intelligence": 18,
                "wisdom": 15,
                "charisma": 17
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 10,
                "wisdom": 7,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 6,
                "constitution": 10,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "deception": 8,
                "perception": 12,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 6,
                "deception": 8,
                "history": 4,
                "insight": 2,
                "intimidation": 3,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 12,
                "performance": 3,
                "persuasion": 3,
                "religion": 4,
                "sleight_of_hand": 1,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 22,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nAcid Breath. The dragon exhales acid in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.\n\nSlowing Breath. The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-gold-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-gold-dragon",
            "name": "Adult Gold Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 256,
            "ability_scores": {
                "strength": 27,
                "dexterity": 14,
                "constitution": 25,
                "intelligence": 16,
                "wisdom": 15,
                "charisma": 24
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 7
            },
            "saving_throws": {
                "dexterity": 8,
                "constitution": 13,
                "wisdom": 8,
                "charisma": 13
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 8,
                "constitution": 13,
                "intelligence": 3,
                "wisdom": 8,
                "charisma": 13
            },
            "skill_bonuses": {
                "insight": 8,
                "perception": 14,
                "persuasion": 13,
                "stealth": 8
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 8,
                "deception": 7,
                "history": 3,
                "insight": 8,
                "intimidation": 7,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 14,
                "performance": 7,
                "persuasion": 13,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 8,
                "survival": 2
            },
            "passive_perception": 24,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nFire Breath. The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 66 (12d10) fire damage on a failed save, or half as much damage on a successful one.\n\nWeakening Breath. The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a DC 21 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\n\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n"
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-green-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-green-dragon",
            "name": "Adult Green Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 207,
            "ability_scores": {
                "strength": 23,
                "dexterity": 12,
                "constitution": 21,
                "intelligence": 18,
                "wisdom": 15,
                "charisma": 17
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 10,
                "wisdom": 7,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 6,
                "constitution": 10,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "deception": 8,
                "insight": 7,
                "perception": 12,
                "persuasion": 8,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 6,
                "deception": 8,
                "history": 4,
                "insight": 7,
                "intimidation": 3,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 12,
                "performance": 3,
                "persuasion": 8,
                "religion": 4,
                "sleight_of_hand": 1,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 22,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 7 (2d6) poison damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Poison Breath",
                    "desc": "The dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 56 (16d6) poison damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-red-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-red-dragon",
            "name": "Adult Red Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 256,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 25,
                "intelligence": 16,
                "wisdom": 13,
                "charisma": 21
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 5
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 13,
                "wisdom": 7,
                "charisma": 11
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 6,
                "constitution": 13,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 11
            },
            "skill_bonuses": {
                "perception": 13,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 8,
                "deception": 5,
                "history": 3,
                "insight": 1,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 13,
                "performance": 5,
                "persuasion": 5,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 23,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 7 (2d6) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-silver-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-silver-dragon",
            "name": "Adult Silver Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 243,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 25,
                "intelligence": 16,
                "wisdom": 13,
                "charisma": 21
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 5
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 12,
                "wisdom": 6,
                "charisma": 10
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 5,
                "constitution": 12,
                "intelligence": 3,
                "wisdom": 6,
                "charisma": 10
            },
            "skill_bonuses": {
                "arcana": 8,
                "history": 8,
                "perception": 11,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 8,
                "athletics": 8,
                "deception": 5,
                "history": 8,
                "insight": 1,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 11,
                "performance": 5,
                "persuasion": 5,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 21,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nCold Breath. The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 20 Constitution saving throw, taking 58 (13d8) cold damage on a failed save, or half as much damage on a successful one.\n\nParalyzing Breath. The dragon exhales paralyzing gas in a 60-foot cone. Each creature in that area must succeed on a DC 20 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\n\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n"
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-white-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-white-dragon",
            "name": "Adult White Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 200,
            "ability_scores": {
                "strength": 22,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 11,
                "wisdom": 6,
                "charisma": 6
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 5,
                "constitution": 11,
                "intelligence": -1,
                "wisdom": 6,
                "charisma": 6
            },
            "skill_bonuses": {
                "perception": 11,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 6,
                "deception": 1,
                "history": -1,
                "insight": 1,
                "intimidation": 1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 11,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 21,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) cold damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_air-elemental/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_air-elemental",
            "name": "Air Elemental",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Elementals",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 90,
            "ability_scores": {
                "strength": 14,
                "dexterity": 20,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 5,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 2,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The elemental makes two slam attacks.\n"
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 14,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 5,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Whirlwind",
                    "desc": "Each creature in the elemental's space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8 + 2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone.\n\nIf the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked prone.\n",
                    "recharge_on_roll": 4
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-black-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-black-dragon",
            "name": "Ancient Black Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 22,
            "hit_points": 367,
            "ability_scores": {
                "strength": 27,
                "dexterity": 14,
                "constitution": 25,
                "intelligence": 16,
                "wisdom": 15,
                "charisma": 19
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 9,
                "constitution": 14,
                "wisdom": 9,
                "charisma": 11
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 9,
                "constitution": 14,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 11
            },
            "skill_bonuses": {
                "perception": 16,
                "stealth": 9
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 8,
                "deception": 4,
                "history": 3,
                "insight": 2,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 16,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 26,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales acid in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 9 (2d8) acid damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-blue-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-blue-dragon",
            "name": "Ancient Blue Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 22,
            "hit_points": 481,
            "ability_scores": {
                "strength": 29,
                "dexterity": 10,
                "constitution": 27,
                "intelligence": 18,
                "wisdom": 17,
                "charisma": 21
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 5
            },
            "saving_throws": {
                "dexterity": 7,
                "constitution": 15,
                "wisdom": 10,
                "charisma": 12
            },
            "all_saving_throws": {
                "strength": 9,
                "dexterity": 7,
                "constitution": 15,
                "intelligence": 4,
                "wisdom": 10,
                "charisma": 12
            },
            "skill_bonuses": {
                "perception": 17,
                "stealth": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 9,
                "deception": 5,
                "history": 4,
                "insight": 3,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 17,
                "performance": 5,
                "persuasion": 5,
                "religion": 4,
                "sleight_of_hand": 0,
                "stealth": 7,
                "survival": 3
            },
            "passive_perception": 27,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 20,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 9,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 16,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 9,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The dragon exhales lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 23 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 18,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 9,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-brass-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-brass-dragon",
            "name": "Ancient Brass Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 20,
            "hit_points": 297,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 25,
                "intelligence": 16,
                "wisdom": 15,
                "charisma": 19
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 13,
                "wisdom": 8,
                "charisma": 10
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 6,
                "constitution": 13,
                "intelligence": 3,
                "wisdom": 8,
                "charisma": 10
            },
            "skill_bonuses": {
                "history": 9,
                "perception": 14,
                "persuasion": 10,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 8,
                "deception": 4,
                "history": 9,
                "insight": 2,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 14,
                "performance": 4,
                "persuasion": 10,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 24,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons:\n\nFire Breath. The dragon exhales fire in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 21 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.\n\nSleep Breath. The dragon exhales sleep gas in a 90-foot cone. Each creature in that area must succeed on a DC 21 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\n\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n"
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-bronze-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-bronze-dragon",
            "name": "Ancient Bronze Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 22,
            "hit_points": 444,
            "ability_scores": {
                "strength": 29,
                "dexterity": 10,
                "constitution": 27,
                "intelligence": 18,
                "wisdom": 17,
                "charisma": 21
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 5
            },
            "saving_throws": {
                "dexterity": 7,
                "constitution": 15,
                "wisdom": 10,
                "charisma": 12
            },
            "all_saving_throws": {
                "strength": 9,
                "dexterity": 7,
                "constitution": 15,
                "intelligence": 4,
                "wisdom": 10,
                "charisma": 12
            },
            "skill_bonuses": {
                "insight": 10,
                "perception": 17,
                "stealth": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 9,
                "deception": 5,
                "history": 4,
                "insight": 10,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 17,
                "performance": 5,
                "persuasion": 5,
                "religion": 4,
                "sleight_of_hand": 0,
                "stealth": 7,
                "survival": 3
            },
            "passive_perception": 27,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 20,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 9,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nLightning Breath. The dragon exhales lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 23 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.\n\nRepulsion Breath. The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 23 Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\n\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n"
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 16,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 9,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 18,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 9,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-copper-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-copper-dragon",
            "name": "Ancient Copper Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 21,
            "hit_points": 350,
            "ability_scores": {
                "strength": 27,
                "dexterity": 12,
                "constitution": 25,
                "intelligence": 20,
                "wisdom": 17,
                "charisma": 19
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 7,
                "intelligence": 5,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 8,
                "constitution": 14,
                "wisdom": 10,
                "charisma": 11
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 8,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 11
            },
            "skill_bonuses": {
                "deception": 11,
                "perception": 17,
                "stealth": 8
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 5,
                "athletics": 8,
                "deception": 11,
                "history": 5,
                "insight": 3,
                "intimidation": 4,
                "investigation": 5,
                "medicine": 3,
                "nature": 5,
                "perception": 17,
                "performance": 4,
                "persuasion": 4,
                "religion": 5,
                "sleight_of_hand": 1,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 27,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nAcid Breath. The dragon exhales acid in an 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 63 (14d8) acid damage on a failed save, or half as much damage on a successful one.\n\nSlowing Breath. The dragon exhales gas in a 90-foot cone. Each creature in that area must succeed on a DC 22 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\n\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n"
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-gold-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-gold-dragon",
            "name": "Ancient Gold Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 22,
            "hit_points": 546,
            "ability_scores": {
                "strength": 30,
                "dexterity": 14,
                "constitution": 29,
                "intelligence": 18,
                "wisdom": 17,
                "charisma": 28
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 2,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 9
            },
            "saving_throws": {
                "dexterity": 9,
                "constitution": 16,
                "wisdom": 10,
                "charisma": 16
            },
            "all_saving_throws": {
                "strength": 10,
                "dexterity": 9,
                "constitution": 16,
                "intelligence": 4,
                "wisdom": 10,
                "charisma": 16
            },
            "skill_bonuses": {
                "insight": 10,
                "perception": 17,
                "persuasion": 16,
                "stealth": 9
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 10,
                "deception": 9,
                "history": 4,
                "insight": 10,
                "intimidation": 9,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 17,
                "performance": 9,
                "persuasion": 16,
                "religion": 4,
                "sleight_of_hand": 2,
                "stealth": 9,
                "survival": 3
            },
            "passive_perception": 27,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 21,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 10,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nFire Breath. The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 71 (13d10) fire damage on a failed save, or half as much damage on a successful one.\n\nWeakening Breath. The dragon exhales gas in a 90-foot cone. Each creature in that area must succeed on a DC 24 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\n\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n"
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 10,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 24 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 10,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-green-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-green-dragon",
            "name": "Ancient Green Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 21,
            "hit_points": 385,
            "ability_scores": {
                "strength": 27,
                "dexterity": 12,
                "constitution": 25,
                "intelligence": 20,
                "wisdom": 17,
                "charisma": 19
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 7,
                "intelligence": 5,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 8,
                "constitution": 14,
                "wisdom": 10,
                "charisma": 11
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 8,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 11
            },
            "skill_bonuses": {
                "deception": 11,
                "insight": 10,
                "perception": 17,
                "persuasion": 11,
                "stealth": 8
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 5,
                "athletics": 8,
                "deception": 11,
                "history": 5,
                "insight": 10,
                "intimidation": 4,
                "investigation": 5,
                "medicine": 3,
                "nature": 5,
                "perception": 17,
                "performance": 4,
                "persuasion": 11,
                "religion": 5,
                "sleight_of_hand": 1,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 27,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 10 (3d6) poison damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 22,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Poison Breath",
                    "desc": "The dragon exhales poisonous gas in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 77 (22d6) poison damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-red-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-red-dragon",
            "name": "Ancient Red Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 22,
            "hit_points": 546,
            "ability_scores": {
                "strength": 30,
                "dexterity": 10,
                "constitution": 29,
                "intelligence": 18,
                "wisdom": 15,
                "charisma": 23
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 0,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 6
            },
            "saving_throws": {
                "dexterity": 7,
                "constitution": 16,
                "wisdom": 9,
                "charisma": 13
            },
            "all_saving_throws": {
                "strength": 10,
                "dexterity": 7,
                "constitution": 16,
                "intelligence": 4,
                "wisdom": 9,
                "charisma": 13
            },
            "skill_bonuses": {
                "perception": 16,
                "stealth": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 10,
                "deception": 6,
                "history": 4,
                "insight": 2,
                "intimidation": 6,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 16,
                "performance": 6,
                "persuasion": 6,
                "religion": 4,
                "sleight_of_hand": 0,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 26,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 21,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 10,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 10,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 10,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-silver-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-silver-dragon",
            "name": "Ancient Silver Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 22,
            "hit_points": 487,
            "ability_scores": {
                "strength": 30,
                "dexterity": 10,
                "constitution": 29,
                "intelligence": 18,
                "wisdom": 15,
                "charisma": 23
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 0,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 6
            },
            "saving_throws": {
                "dexterity": 7,
                "constitution": 16,
                "wisdom": 9,
                "charisma": 13
            },
            "all_saving_throws": {
                "strength": 10,
                "dexterity": 7,
                "constitution": 16,
                "intelligence": 4,
                "wisdom": 9,
                "charisma": 13
            },
            "skill_bonuses": {
                "arcana": 11,
                "history": 11,
                "perception": 16,
                "stealth": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": 11,
                "athletics": 10,
                "deception": 6,
                "history": 11,
                "insight": 2,
                "intimidation": 6,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 16,
                "performance": 6,
                "persuasion": 6,
                "religion": 4,
                "sleight_of_hand": 0,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 26,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 21,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 10,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nCold Breath. The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 24 Constitution saving throw, taking 67 (15d8) cold damage on a failed save, or half as much damage on a successful one.\n\nParalyzing Breath. The dragon exhales paralyzing gas in a 90-foot cone. Each creature in that area must succeed on a DC 24 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\n\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n"
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 10,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 10,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-white-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-white-dragon",
            "name": "Ancient White Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 20,
            "hit_points": 333,
            "ability_scores": {
                "strength": 26,
                "dexterity": 10,
                "constitution": 26,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 14
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 14,
                "wisdom": 7,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 6,
                "constitution": 14,
                "intelligence": 0,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 13,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 8,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 13,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 23,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 9 (2d8) cold damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 72 (16d8) cold damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_androsphinx/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_androsphinx",
            "name": "Androsphinx",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Sphinxes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "lawful neutral",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 199,
            "ability_scores": {
                "strength": 22,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 18,
                "charisma": 23
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 6
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 11,
                "intelligence": 9,
                "wisdom": 10
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 6,
                "constitution": 11,
                "intelligence": 9,
                "wisdom": 10,
                "charisma": 6
            },
            "skill_bonuses": {
                "arcana": 9,
                "perception": 10,
                "religion": 15
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 9,
                "athletics": 6,
                "deception": 6,
                "history": 3,
                "insight": 4,
                "intimidation": 6,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 10,
                "performance": 6,
                "persuasion": 6,
                "religion": 15,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 20,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The sphinx makes two claw attacks.\n"
                },
                {
                    "name": "Roar",
                    "desc": "The sphinx emits a magical roar. Each time it roars before finishing a long rest, the roar is louder and the effect is different, as detailed below. Each creature within 500 feet of the sphinx and able to hear the roar must make a saving throw.\n\nFirst Roar. Each creature that fails a DC 18 Wisdom saving throw is frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n\nSecond Roar. Each creature that fails a DC 18 Wisdom saving throw is deafened and frightened for 1 minute. A frightened creature is paralyzed and can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n\nThird Roar. Each creature makes a DC 18 Constitution saving throw. On a failed save, a creature takes 44 (8d10) thunder damage and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone.\n",
                    "uses_per_day": 3
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_animated-armor/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_animated-armor",
            "name": "Animated Armor",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Animated Objects",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 33,
            "ability_scores": {
                "strength": 14,
                "dexterity": 11,
                "constitution": 13,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": -4,
                "arcana": -5,
                "athletics": 2,
                "deception": -5,
                "history": -5,
                "insight": -4,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -4,
                "nature": -5,
                "perception": -4,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -4
            },
            "passive_perception": 6,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The armor makes two melee attacks.\n"
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ankheg/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ankheg",
            "name": "Ankheg",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 39,
            "ability_scores": {
                "strength": 17,
                "dexterity": 11,
                "constitution": 13,
                "intelligence": 1,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -5,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -5,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -5,
                "athletics": 3,
                "deception": -2,
                "history": -5,
                "insight": 1,
                "intimidation": -2,
                "investigation": -5,
                "medicine": 1,
                "nature": -5,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Acid Spray",
                    "desc": "The ankheg spits acid in a line that is 30 feet long and 5 feet wide, provided that it has no creature grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can bite only the grappled creature and has advantage on attack rolls to do so.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_azer/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_azer",
            "name": "Azer",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "lawful neutral",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 39,
            "ability_scores": {
                "strength": 17,
                "dexterity": 12,
                "constitution": 15,
                "intelligence": 12,
                "wisdom": 13,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {
                "constitution": 4
            },
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 0,
                "history": 1,
                "insight": 1,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Warhammer",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Warhammer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 3,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "bludgeoning"
                            }
                        },
                        {
                            "name": "Warhammer attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_balor/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_balor",
            "name": "Balor",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 262,
            "ability_scores": {
                "strength": 26,
                "dexterity": 15,
                "constitution": 22,
                "intelligence": 20,
                "wisdom": 16,
                "charisma": 22
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 5,
                "wisdom": 3,
                "charisma": 6
            },
            "saving_throws": {
                "strength": 14,
                "constitution": 12,
                "wisdom": 9,
                "charisma": 12
            },
            "all_saving_throws": {
                "strength": 14,
                "dexterity": 2,
                "constitution": 12,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 12
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 5,
                "athletics": 8,
                "deception": 6,
                "history": 5,
                "insight": 3,
                "intimidation": 6,
                "investigation": 5,
                "medicine": 3,
                "nature": 5,
                "perception": 3,
                "performance": 6,
                "persuasion": 6,
                "religion": 5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 21,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 13,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The balor makes two attacks: one with its longsword and one with its whip.\n"
                },
                {
                    "name": "Teleport",
                    "desc": "The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.\n"
                },
                {
                    "name": "Whip",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor.\n",
                    "attacks": [
                        {
                            "name": "Whip attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 30,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_barbed-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_barbed-devil",
            "name": "Barbed Devil",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Devils",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 110,
            "ability_scores": {
                "strength": 16,
                "dexterity": 17,
                "constitution": 18,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {
                "strength": 6,
                "constitution": 7,
                "wisdom": 5,
                "charisma": 5
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 7,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 5
            },
            "skill_bonuses": {
                "deception": 5,
                "insight": 5,
                "perception": 8
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 3,
                "deception": 5,
                "history": 1,
                "insight": 5,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 8,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 18,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Hurl Flame",
                    "desc": "Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.\n",
                    "attacks": [
                        {
                            "name": "Hurl Flame attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "range_ft": 150,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "fire"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_basilisk/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_basilisk",
            "name": "Basilisk",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 52,
            "ability_scores": {
                "strength": 16,
                "dexterity": 8,
                "constitution": 15,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 7
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": 3,
                "deception": -2,
                "history": -4,
                "insight": -1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_bearded-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_bearded-devil",
            "name": "Bearded Devil",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Devils",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 52,
            "ability_scores": {
                "strength": 16,
                "dexterity": 15,
                "constitution": 15,
                "intelligence": 9,
                "wisdom": 11,
                "charisma": 11
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {
                "strength": 5,
                "constitution": 4,
                "wisdom": 2
            },
            "all_saving_throws": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 3,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Beard",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit points. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Beard attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Glaive",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 12 Constitution saving throw or lose 5 (1d10) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 5 (1d10). Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.\n",
                    "attacks": [
                        {
                            "name": "Glaive attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil makes two attacks: one with its beard and one with its glaive.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_behir/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_behir",
            "name": "Behir",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 168,
            "ability_scores": {
                "strength": 23,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 7,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 6,
                "deception": 1,
                "history": -2,
                "insight": 2,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 6,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 16,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 22,
                                "die_count": 3,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one Large or smaller creature. Hit: 17 (2d10 + 6) bludgeoning damage plus 17 (2d10 + 6) slashing damage. The target is grappled (escape DC 16) if the behir isn't already constricting a creature, and the target is restrained until this grapple ends.\n",
                    "attacks": [
                        {
                            "name": "Constrict attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The behir makes two attacks: one with its bite and one to constrict.\n"
                },
                {
                    "name": "Swallow",
                    "desc": "The behir makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the behir, and it takes 21 (6d6) acid damage at the start of each of the behir's turns. A behir can have only one creature swallowed at a time.\n\nIf the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 feet of the behir. If the behir dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting prone.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_black-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_black-dragon-wyrmling",
            "name": "Black Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 33,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 13,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 4,
                "constitution": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_black-pudding/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_black-pudding",
            "name": "Black Pudding",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Oozes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/ooze/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 7,
            "hit_points": 85,
            "ability_scores": {
                "strength": 16,
                "dexterity": 5,
                "constitution": 16,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -3,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": -3,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -3,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 3,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -3,
                "stealth": -3,
                "survival": -2
            },
            "passive_perception": 8,
            "actions": [
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.\n",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 18,
                                "die_count": 4,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_blue-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_blue-dragon-wyrmling",
            "name": "Blue Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 52,
            "ability_scores": {
                "strength": 17,
                "dexterity": 10,
                "constitution": 15,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 4,
                "wisdom": 2,
                "charisma": 4
            },
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) lightning damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The dragon exhales lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_bone-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_bone-devil",
            "name": "Bone Devil",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Devils",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 142,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "intelligence": 5,
                "wisdom": 6,
                "charisma": 7
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 5,
                "wisdom": 6,
                "charisma": 7
            },
            "skill_bonuses": {
                "deception": 7,
                "insight": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 4,
                "deception": 7,
                "history": 1,
                "insight": 6,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil makes three attacks: two with its claws and one with its sting.\n"
                },
                {
                    "name": "Sting",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 17,
                                "die_count": 5,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_brass-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_brass-dragon-wyrmling",
            "name": "Brass Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 16,
            "ability_scores": {
                "strength": 15,
                "dexterity": 10,
                "constitution": 13,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nFire Breath. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.\n\nSleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_bronze-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_bronze-dragon-wyrmling",
            "name": "Bronze Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 32,
            "ability_scores": {
                "strength": 17,
                "dexterity": 10,
                "constitution": 15,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 4,
                "wisdom": 2,
                "charisma": 4
            },
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nLightning Breath. The dragon exhales lightning in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 16 (3d10) lightning damage on a failed save, or half as much damage on a successful one.\n\nRepulsion Breath. The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 12 Strength saving throw. On a failed save, the creature is pushed 30 feet away from the dragon.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_bugbear/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_bugbear",
            "name": "Bugbear",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 27,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 13,
                "intelligence": 8,
                "wisdom": 11,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 6,
                "survival": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 2,
                "deception": -1,
                "history": -1,
                "insight": 0,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.\n",
                    "attacks": [
                        {
                            "name": "Javelin attack (at range)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Javelin attack (in melee)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Morningstar",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Morningstar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_bulette/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_bulette",
            "name": "Bulette",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 94,
            "ability_scores": {
                "strength": 19,
                "dexterity": 11,
                "constitution": 21,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 4,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 6,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 16,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 30,
                                "die_count": 4,
                                "die_type": "D12",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Deadly Leap",
                    "desc": "If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_camel/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_camel",
            "name": "Camel",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Miscellaneous",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "600.000",
            "armor_class": 9,
            "hit_points": 15,
            "ability_scores": {
                "strength": 16,
                "dexterity": 8,
                "constitution": 14,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 5
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 9,
            "actions": [],
            "creaturesets": [
                "https://api-beta.open5e.com/v2/creaturesets/common-mounts/?format=api"
            ]
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_centaur/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_centaur",
            "name": "Centaur",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "neutral good",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 45,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 9,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 6,
                "perception": 3,
                "survival": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 6,
                "deception": 0,
                "history": -1,
                "insight": 1,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.\n"
                },
                {
                    "name": "Pike",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Pike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_chain-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_chain-devil",
            "name": "Chain Devil",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Devils",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 85,
            "ability_scores": {
                "strength": 18,
                "dexterity": 15,
                "constitution": 18,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {
                "constitution": 7,
                "wisdom": 4,
                "charisma": 5
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Animate Chains",
                    "desc": "Up to four chains the devil can see within 60 feet of it magically sprout razor-edged barbs and animate under the devil's control, provided that the chains aren't being worn or carried.\n\nEach animated chain is an object with AC 20, 20 hit points, resistance to piercing damage, and immunity to psychic and thunder damage. When the devil uses Multiattack on its turn, it can use each animated chain to make one additional chain attack. An animated chain can grapple one creature of its own but can't make attacks while grappling. An animated chain reverts to its inanimate state if reduced to 0 hit points or if the devil is incapacitated or dies.\n",
                    "recharge_after_rest": true
                },
                {
                    "name": "Chain",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns.\n",
                    "attacks": [
                        {
                            "name": "Chain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil makes two attacks with its chains.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_chimera/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_chimera",
            "name": "Chimera",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 114,
            "ability_scores": {
                "strength": 19,
                "dexterity": 11,
                "constitution": 19,
                "intelligence": 3,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 8
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 4,
                "deception": 0,
                "history": -4,
                "insight": 2,
                "intimidation": 0,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 8,
                "performance": 0,
                "persuasion": 0,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 18,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Horns",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Horns attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 1,
                                "die_type": "D12",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_chuul/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_chuul",
            "name": "Chuul",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 93,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 5,
                "wisdom": 11,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 4,
                "deception": -3,
                "history": -3,
                "insight": 0,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 4,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.\n"
                },
                {
                    "name": "Pincer",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.\n",
                    "attacks": [
                        {
                            "name": "Pincer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Tentacles",
                    "desc": "One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_clay-golem/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_clay-golem",
            "name": "Clay Golem",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Golems",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 133,
            "ability_scores": {
                "strength": 20,
                "dexterity": 9,
                "constitution": 18,
                "intelligence": 3,
                "wisdom": 8,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": 5,
                "deception": -5,
                "history": -4,
                "insight": -1,
                "intimidation": -5,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Haste",
                    "desc": "Until the end of its next turn, the golem magically gains a +2 bonus to its AC, has advantage on Dexterity saving throws, and can use its slam attack as a bonus action.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The golem makes two slam attacks.\n"
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the greater restoration spell or other magic.\n",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 16,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 5,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_cloaker/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_cloaker",
            "name": "Cloaker",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "chaotic neutral",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 78,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 12,
                "intelligence": 13,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 1,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage, and if the target is Large or smaller, the cloaker attaches to it. If the cloaker has advantage against the target, the cloaker attaches to the target's head, and the target is blinded and unable to breathe while the cloaker is attached. While attached, the cloaker can make this attack only against the target and has advantage on the attack roll. The cloaker can detach itself by spending 5 feet of its movement. A creature, including the target, can take its action to detach the cloaker by succeeding on a DC 16 Strength check.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Moan",
                    "desc": "Each creature within 60 feet of the cloaker that can hear its moan and that isn't an aberration must succeed on a DC 13 Wisdom saving throw or become frightened until the end of the cloaker's next turn. If a creature's saving throw is successful, the creature is immune to the cloaker's moan for the next 24 hours\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The cloaker makes two attacks: one with its bite and one with its tail.\n"
                },
                {
                    "name": "Phantasms",
                    "desc": "The cloaker magically creates three illusory duplicates of itself if it isn't in bright light. The duplicates move with it and mimic its actions, shifting position so as to make it impossible to track which cloaker is the real one. If the cloaker is ever in an area of bright light, the duplicates disappear.\n\nWhenever any creature targets the cloaker with an attack or a harmful spell while a duplicate remains, that creature rolls randomly to determine whether it targets the cloaker or one of the duplicates. A creature is unaffected by this magical effect if it can't see or if it relies on senses other than sight.\n\nA duplicate has the cloaker's AC and uses its saving throws. If an attack hits a duplicate, or if a duplicate fails a saving throw against an effect that deals damage, the duplicate disappears.\n",
                    "recharge_after_rest": true
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 7 (1d8 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 10,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_cloud-giant/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_cloud-giant",
            "name": "Cloud Giant",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Giants",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "neutral good (50%) or neutral evil (50%)",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 200,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 10,
                "wisdom": 7,
                "charisma": 7
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {
                "insight": 7,
                "perception": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 8,
                "deception": 3,
                "history": 1,
                "insight": 7,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "actions": [
                {
                    "name": "Morningstar",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Morningstar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 21,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant makes two morningstar attacks.\n"
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 30,
                                "die_count": 4,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_cockatrice/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_cockatrice",
            "name": "Cockatrice",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 27,
            "ability_scores": {
                "strength": 6,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 13,
                "charisma": 5
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -2,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_copper-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_copper-dragon-wyrmling",
            "name": "Copper Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 22,
            "ability_scores": {
                "strength": 15,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 14,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 3,
                "constitution": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 2,
                "deception": 1,
                "history": 2,
                "insight": 0,
                "intimidation": 1,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nAcid Breath. The dragon exhales acid in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.\n\nSlowing Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_couatl/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_couatl",
            "name": "Couatl",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 97,
            "ability_scores": {
                "strength": 16,
                "dexterity": 20,
                "constitution": 17,
                "intelligence": 18,
                "wisdom": 20,
                "charisma": 18
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 4
            },
            "saving_throws": {
                "constitution": 5,
                "wisdom": 7,
                "charisma": 6
            },
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 6
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 5,
                "animal_handling": 5,
                "arcana": 4,
                "athletics": 3,
                "deception": 4,
                "history": 4,
                "insight": 5,
                "intimidation": 4,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 4,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 5
            },
            "passive_perception": 15,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 8 (1d6 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 24 hours. Until this poison ends, the target is unconscious. Another creature can use an action to shake the target awake.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 5,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Change Shape",
                    "desc": "The couatl magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the couatl's choice).\n\nIn a new form, the couatl retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and other actions are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks. If the new form has a bite attack, the couatl can use its bite in that form.\n"
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one Medium or smaller creature. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the couatl can't constrict another target.\n",
                    "attacks": [
                        {
                            "name": "Constrict attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 10,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        }
    ]
}