Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=-armor_class&page=25
{ "count": 3540, "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-armor_class&page=26", "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-armor_class&page=24", "results": [ { "key": "ccdx_pech-stonemaster", "name": "Pech Stonemaster", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "climb": 10 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "neutral good", "languages": { "as_string": "Common, Terran, Undercommon", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 65, "hit_dice": "10d6+30", "experience_points": 1100, "ability_scores": { "strength": 18, "dexterity": 11, "constitution": 16, "intelligence": 11, "wisdom": 16, "charisma": 11 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "skill_bonuses": { "athletics": 6, "perception": 5 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 3, "arcana": 0, "athletics": 6, "deception": 0, "history": 0, "insight": 3, "intimidation": 0, "investigation": 0, "medicine": 3, "nature": 0, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, paralyzed, petrified, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Hammer", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.", "attacks": [ { "name": "Hammer attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The pech stonemaster makes two attacks: one with its pick and one with its hammer. If the pech stonemaster hits the same target with both attacks, the target must succeed on a DC 13 Constitution saving throw or be stunned until the start of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pick", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.", "attacks": [ { "name": "Pick attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The pech stonemaster's innate spellcasting ability is Wisdom (spell save DC 13). The pech stonemaster can innately cast the following spells, requiring no material components:\nAt will: thunderwave\n3/day: shatter" }, { "name": "Light Sensitivity", "desc": "While in bright light, the pech has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }, { "name": "One with the Stone (Recharges after a Short or Long Rest)", "desc": "As a bonus action, the pech can draw on the power of unworked stone, as long as it is in contact with stone. Until the end of the pech's next turn, it gains resistance to piercing and slashing damage." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_quickstep", "name": "Quickstep", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Elvish, Umbral", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." } ] }, "armor_class": 16, "armor_detail": "studded leather", "hit_points": 49, "hit_dice": "9d6+18", "experience_points": 1800, "ability_scores": { "strength": 14, "dexterity": 19, "constitution": 15, "intelligence": 10, "wisdom": 12, "charisma": 14 }, "modifiers": { "strength": 2, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7, "constitution": 5, "wisdom": 4 }, "saving_throws_all": { "strength": 2, "dexterity": 7, "constitution": 5, "intelligence": 0, "wisdom": 4, "charisma": 2 }, "skill_bonuses": { "deception": 5, "intimidation": 5, "perception": 4 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 1, "arcana": 0, "athletics": 2, "deception": 5, "history": 0, "insight": 1, "intimidation": 5, "investigation": 0, "medicine": 1, "nature": 0, "perception": 4, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 4, "stealth": 4, "survival": 1 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "unconscious", "condition_immunities": [ { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Freezing Steel", "desc": "Each creature within 10 feet of the quickstep must make a DC 15 Constitution saving throw as the quickstep whirls in a blur of cold steel. On a failure, a target takes 9 (2d8) piercing damage and 7 (2d6) cold damage and is paralyzed for 1 round. On a success, a target takes half the piercing and cold damage and isn't paralyzed.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Hidden Dagger", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 3 (1d6) cold damage.", "attacks": [ { "name": "Hidden Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Moonlight Rapier", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) cold damage.", "attacks": [ { "name": "Moonlight Rapier attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "A quickstep makes two attacks with its moonlight rapier and one with its hidden dagger.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Quick Dodge", "desc": "When a creature the quickstep can see targets it with an attack, the quickstep can move to an unoccupied space within 5 feet of it without provoking opportunity attacks. If this movement would put the quickstep out of reach of the attacker, the attack misses.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Evasion", "desc": "If the quickstep is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the quickstep instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." }, { "name": "Fey Ancestry", "desc": "The quickstep has advantage on saving throws against being charmed, and magic can't put it to sleep." }, { "name": "Startling Speed", "desc": "The movements of a quickstep are so swift that it is almost invisible when in motion. If the quickstep moves at least 10 feet on its turn, attack rolls against it have disadvantage until the start of its next turn unless the quickstep is incapacitated or restrained." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_ratatosk-warlord", "name": "Ratatosk Warlord", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 25, "unit": "feet", "climb": 25 }, "speed_all": { "unit": "feet", "walk": 25, "crawl": 12, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 12 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Celestial, Common; telepathy 100 ft.", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" } ] }, "armor_class": 16, "armor_detail": "breastplate", "hit_points": 77, "hit_dice": "14d6+28", "experience_points": 1800, "ability_scores": { "strength": 7, "dexterity": 18, "constitution": 14, "intelligence": 12, "wisdom": 14, "charisma": 12 }, "modifiers": { "strength": -2, "dexterity": 4, "constitution": 2, "intelligence": 1, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7, "wisdom": 5 }, "saving_throws_all": { "strength": -2, "dexterity": 7, "constitution": 2, "intelligence": 1, "wisdom": 5, "charisma": 1 }, "skill_bonuses": { "acrobatics": 7, "intimidation": 4 }, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 2, "arcana": 1, "athletics": -2, "deception": 1, "history": 1, "insight": 2, "intimidation": 4, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 1, "persuasion": 1, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Chatter of War", "desc": "Each non-ratatosk creature within 30 feet that can hear the warlord must succeed on a DC 15 Charisma saving throw or have disadvantage on all attack rolls until the start of the warlord's next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Gore", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 14 (4d6) psychic damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ratatosk warlord makes two attacks: one with its gore and one with its ratatosk shortspear.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ratatosk Shortspear", "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage.", "attacks": [ { "name": "Ratatosk Shortspear attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "I'm Bigger That's Why", "desc": "As a bonus action, the ratatosk warlord commands one ratatosk within 30 feet of it to make one melee attack as a reaction." }, { "name": "Warlord Skitter", "desc": "The ratatosk warlord can take the Dash or Disengage action as a bonus action on each of its turns." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_sammael", "name": "Sammael", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 40, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral good", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 104, "hit_dice": "16d8+32", "experience_points": 2900, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 14, "intelligence": 10, "wisdom": 19, "charisma": 12 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 2, "intelligence": 0, "wisdom": 4, "charisma": 1 }, "initiative_bonus": 0, "saving_throws": { "wisdom": 7, "charisma": 4 }, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 2, "intelligence": 0, "wisdom": 7, "charisma": 4 }, "skill_bonuses": { "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": 0, "athletics": 4, "deception": 1, "history": 0, "insight": 7, "intimidation": 1, "investigation": 0, "medicine": 4, "nature": 0, "perception": 7, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "radiant; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Greataxe", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage plus 9 (2d8) radiant damage. If the target is a creature, it must succeed on a DC 16 Wisdom saving throw or be frightened until the end of its next turn.", "attacks": [ { "name": "Greataxe (Executioner Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D12", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Executioner Form Only", "usage_limits": null }, { "name": "Multiattack", "desc": "The sammael makes two melee attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) fire damage plus 9 (2d8) radiant damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be pushed 10 feet away from the angel.", "attacks": [ { "name": "Slam (Destructor Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Destructor Form Only", "usage_limits": null }, { "name": "Whip", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 9 (2d8) radiant damage. If the target is a creature, it must succeed on a DC 16 Constitution saving throw or be stunned until the end of its next turn. A creature's hp maximum is reduced by an amount equal to the radiant damage taken. This reduction lasts until the creature finishes a short or long rest.", "attacks": [ { "name": "Whip (Punisher Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": "Punisher Form Only", "usage_limits": null } ], "traits": [ { "name": "Angelic Weapons", "desc": "The sammael's weapon attacks are magical. When the sammael hits with any weapon, the weapon deals an extra 2d8 radiant damage (included in the attack)." }, { "name": "Sacred Duty", "desc": "The sammael angel can use its bonus action to shift its purpose between Destructor, Executioner, and Punisher. \n* Destructor. The sammael's purpose is to destroy unholy monuments and statues. Its weapon attacks deal double damage to objects and structures. \n* Executioner. The sammael's purpose is to slay a specific creature. The angel has advantage on attack rolls against a specific creature, chosen by its deity. As long as the angel and the victim are on the same plane of existence, the angel knows the precise location of the creature. \n* Punisher. The sammael's purpose is to punish, but not kill, creatures, inflicting long-term suffering on those of its deity's choosing. A creature reduced to 0 hp by the angel loses 3 (1d6) Charisma as its body is horribly scarred by the deity's retribution. The scars last until the creature is cured by the greater restoration spell or similar magic." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_servant-of-the-vine", "name": "Servant of the Vine", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Common, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "breastplate", "hit_points": 72, "hit_dice": "16d8", "experience_points": 2300, "ability_scores": { "strength": 10, "dexterity": 15, "constitution": 11, "intelligence": 13, "wisdom": 16, "charisma": 14 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 0, "intelligence": 1, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "wisdom": 6, "charisma": 5 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 0, "intelligence": 1, "wisdom": 6, "charisma": 5 }, "skill_bonuses": { "medicine": 6, "perception": 6, "persuasion": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 1, "athletics": 0, "deception": 2, "history": 1, "insight": 3, "intimidation": 2, "investigation": 1, "medicine": 6, "nature": 1, "perception": 6, "performance": 2, "persuasion": 5, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Drunken Slash", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage and the target must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Drunken Slash attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The servant makes three drunken slash attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stuporous Breath", "desc": "The servant of the vine exhales potent fumes in a 15-foot cone. Each creature in that area must make a DC 14 Constitution saving throw. On a failure, a creature takes 21 (6d6) poison damage and falls asleep, remaining unconscious for 1 minute. On a success, a creature takes half the damage but doesn't fall asleep. The unconscious target awakens if it takes damage or another creature takes an action to wake it. When the creature wakes, it is poisoned until it finishes a short or long rest. The breath has no effect on constructs or undead.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Fey Ancestry", "desc": "The servant has advantage on saving throws against being charmed, and magic can't put the servant to sleep." }, { "name": "Inspire Artistry (3/Day)", "desc": "The servant of the vine selects up to 6 creatures within 50 feet and grants them advantage to Dexterity (Acrobatics), Dexterity (Sleight of Hand), or Charisma (Performance) checks. The servant of the vine chooses which skill for each recipient." }, { "name": "Spellcasting", "desc": "The servant of the vine is an 11th-level spellcaster. Its primary spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following cleric spells prepared:\n\n- **Cantrips** (at will): guidance, light, sacred flame, thaumaturgy\n- **1st Level** (4 slots): bless, create or destroy water (creates or destroys wine; wine created this way evaporates after 1 day), cure wounds, sanctuary\n- **2nd Level** (3 slots): hold person, lesser restoration, protection from poison\n- **3rd Level** (3 slots): bestow curse, dispel magic\n- **4th Level** (3 slots): guardian of faith, freedom of movement\n- **5th Level** (2 slots): contagion\n- **6th Level** (1 slot): harm, heal" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_shadow-fey-ambassador", "name": "Shadow Fey Ambassador", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common, Elvish, Umbral", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." } ] }, "armor_class": 16, "armor_detail": "studded leather", "hit_points": 161, "hit_dice": "19d8+76", "experience_points": 5000, "ability_scores": { "strength": 13, "dexterity": 18, "constitution": 18, "intelligence": 16, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 1, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 1, "dexterity": 8, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 5 }, "skill_bonuses": { "arcana": 7, "deception": 13, "insight": 7, "intimidation": 9, "perception": 7, "persuasion": 13 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 7, "athletics": 1, "deception": 13, "history": 3, "insight": 7, "intimidation": 9, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 5, "persuasion": 13, "religion": 3, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Honeyed Words", "desc": "The silver-tongued shadow fey ambassador weaves together a string of highly persuasive and agreeable words. Each creature within 30 feet of the ambassador must succeed on a DC 16 Wisdom saving throw or be charmed by the ambassador, regarding it as a wise and trustworthy ally with the creature's best interests at heart. A charmed target doesn't have to obey the ambassador's commands, but it views the ambassador's words in the most favorable way. \n\nEach time a charmed target witnesses the shadow fey ambassador or its allies do something harmful to the target or its companions, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts as long as the ambassador maintains concentration, up to 8 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ambassador uses its Withering Stare. It then makes three rapier attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapier", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft. Hit: 8 (1d8 + 4) piercing damage plus 10 (3d6) cold damage.", "attacks": [ { "name": "Rapier attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Withering Stare", "desc": "The shadow fey ambassador targets one creature it can see within 30 feet of it. If the target can see it, the target must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the ambassador's Withering Stare for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fey Ancestry", "desc": "The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep." }, { "name": "Shadow Traveler (5/Day)", "desc": "As a bonus action while in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this trait." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight." }, { "name": "Traveler in Darkness", "desc": "The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_shadow-fey-poisoner", "name": "Shadow Fey Poisoner", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common, Elvish", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." } ] }, "armor_class": 16, "armor_detail": "studded leather", "hit_points": 112, "hit_dice": "15d8+45", "experience_points": 7200, "ability_scores": { "strength": 11, "dexterity": 18, "constitution": 16, "intelligence": 13, "wisdom": 11, "charisma": 14 }, "modifiers": { "strength": 0, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 0, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "intelligence": 5, "charisma": 6 }, "saving_throws_all": { "strength": 0, "dexterity": 8, "constitution": 3, "intelligence": 5, "wisdom": 0, "charisma": 6 }, "skill_bonuses": { "acrobatics": 8, "deception": 6, "perception": 4, "persuasion": 6, "stealth": 12 }, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 0, "arcana": 1, "athletics": 0, "deception": 6, "history": 1, "insight": 0, "intimidation": 2, "investigation": 1, "medicine": 0, "nature": 1, "perception": 4, "performance": 2, "persuasion": 6, "religion": 1, "sleight_of_hand": 4, "stealth": 12, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Longbow", "desc": "Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shadow fey poisoner makes two shortsword attacks or two longbow attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Assassinate", "desc": "During its first turn, the shadow fey has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the poisoner scores against a surprised creature is a critical hit." }, { "name": "Born of Shadows", "desc": "When in dim light or darkness, the shadow fey poisoner is invisible." }, { "name": "Evasion", "desc": "If the shadow fey poisoner is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the poisoner instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." }, { "name": "Fey Ancestry", "desc": "The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep." }, { "name": "Shadow Traveler (4/Day)", "desc": "As a bonus action while in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this trait." }, { "name": "Sneak Attack (1/Turn)", "desc": "The shadow fey poisoner deals an extra 21 (6d6) damage when it hits a target with a weapon attack and has advantage on the attack roll; or when the target is within 5 feet of an ally of the poisoner, that ally isn't incapacitated, and the poisoner doesn't have disadvantage on the attack roll." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the shadow fey has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }, { "name": "Traveler in Darkness", "desc": "The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_shadow-river-lord", "name": "Shadow River Lord", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 135, "hit_dice": "18d8+54", "experience_points": 5000, "ability_scores": { "strength": 14, "dexterity": 18, "constitution": 16, "intelligence": 12, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 3, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 1, "athletics": 2, "deception": 4, "history": 1, "insight": 3, "intimidation": 4, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Greenfire Staff", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 7 (2d6) fire damage.", "attacks": [ { "name": "Greenfire Staff attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shadow river lord makes two greenfire staff or two shadowfrost bolt attacks. If two attacks hit the same target, the target must make a DC 16 Constitution saving throw or be blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shadow Geyser", "desc": "The shadow river lord expels a geyser of shadowy water from its staff in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 21 (6d6) necrotic damage and 21 (6d6) cold damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Shadowfrost Bolt", "desc": "Ranged Spell Attack: +8 to hit, range 150 ft., one target. Hit: 9 (2d8) necrotic damage plus 7 (2d6) cold damage.", "attacks": [ { "name": "Shadowfrost Bolt attack", "attack_type": "SPELL", "to_hit_mod": 8, "reach": null, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8) necrotic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The shadow river lord can move through a space as narrow as one inch wide without squeezing." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_shantak", "name": "Shantak", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 60, "burrow": 0, "climb": 5, "swim": 5 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "understands Common and Void Speech, but can't speak", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 123, "hit_dice": "13d10+52", "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 12, "constitution": 18, "intelligence": 6, "wisdom": 14, "charisma": 8 }, "modifiers": { "strength": 4, "dexterity": 1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 1, "saving_throws": { "constitution": 7, "wisdom": 5 }, "saving_throws_all": { "strength": 4, "dexterity": 1, "constitution": 7, "intelligence": -2, "wisdom": 5, "charisma": -1 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": -2, "athletics": 4, "deception": -1, "history": -2, "insight": 2, "intimidation": -1, "investigation": -2, "medicine": 2, "nature": -2, "perception": 5, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 1, "stealth": 1, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 5 (1d10) necrotic damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Insane Tittering", "desc": "The shantak emits a horrific screech. Each non-shantak creature within 60 feet of it that can hear it must succeed on a DC 15 Constitution saving throw or be frightened until the end of the shantak's next turn. The shantak can choose to include or exclude its rider when using this action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } }, { "name": "Multiattack", "desc": "The shantak makes two attacks: one with its bite and one with its talons.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Talons", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 5 (1d10) necrotic damage.", "attacks": [ { "name": "Talons attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Eldritch Sight", "desc": "Magical darkness doesn't impede the shantak's darkvision." }, { "name": "Flyby", "desc": "The shantak doesn't provoke an opportunity attack when it flies out of an enemy's reach." }, { "name": "Keen Sight and Smell", "desc": "The shantak has advantage on Wisdom (Perception) checks that rely on sight or smell." }, { "name": "Magic Resistance", "desc": "The shantak has advantage on saving throws against spells and other magical effects." }, { "name": "Pack Tactics", "desc": "The shantak has advantage on attack rolls against a creature if at least one of the shantak's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Unctuous Hide", "desc": "A shantak's hide is very slippery. A rider can dismount a shantak without any penalty to movement speed. If an effect moves the shantak against its will while a creature is on it, the creature must succeed on a DC 15 Dexterity saving throw or fall off the shantak, landing prone in a space within 5 feet of it. If a rider is knocked prone or unconscious while mounted, it must make the same saving throw. In addition, the shantak can attempt to shake off a rider as a bonus action, forcing the rider to make the saving throw to stay mounted." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_shoreline-scrapper", "name": "Shoreline Scrapper", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 20 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "-", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 93, "hit_dice": "11d10+33", "experience_points": 1100, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 16, "intelligence": 3, "wisdom": 11, "charisma": 5 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "constitution": 5 }, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "skill_bonuses": { "survival": 2 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -4, "athletics": 3, "deception": -3, "history": -4, "insight": 0, "intimidation": -3, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 2 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Magnetic Pulse", "desc": "The shoreline scrapper causes a surge in the magnetic power of its shell. Each creature within 25 feet of the shoreline scrapper is subjected to its Magnetic Shell. On a failed save, a creature's metal objects or the creature itself, if it is made of metal or wearing metal armor, are pulled up to 25 feet toward the shoreline scrapper and adhere to its shell. Creatures adhered to the shoreline scrapper's shell are restrained.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The shoreline scrapper makes two claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shell Protection", "desc": "The shoreline scrapper adds 4 to its AC against one melee attack that would hit it as it withdraws into its shell. Until it emerges, it increases its AC by 4, has a speed of 0 ft., and can't use its claws or magnetic pulse. The shoreline scrapper can emerge from its shell as a bonus action.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The shoreline scrapper can breathe air and water." }, { "name": "Magnetic Shell", "desc": "At the start of each of the shoreline scrapper's turns, each creature within 5 feet of the scrapper must succeed on a DC 15 Strength saving throw or the metal items worn or carried by it stick to the scrapper's shell. A creature that is made of metal or is wearing metal armor that fails the saving throw is stuck to the shell and restrained. If the item is a weapon and the wielder can't or won't let go of the weapon, the wielder is adhered to the shell and is restrained. A stuck item can't be used. A creature can take its action to remove one creature or object from the shoreline scrapper's shell by succeeding on a DC 15 Strength check. \n\nItems made of gold and silver are unaffected by the shoreline scrapper's Magnetic Shell. When the shoreline scrapper dies, all metal creatures and objects are released." }, { "name": "Metal Sense", "desc": "The shoreline scrapper can pinpoint, by scent, the location of metals within 60 feet of it." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_simhamukha", "name": "Simhamukha", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 115, "hit_dice": "11d12+44", "experience_points": 3900, "ability_scores": { "strength": 21, "dexterity": 15, "constitution": 19, "intelligence": 12, "wisdom": 17, "charisma": 19 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "strength": 8, "charisma": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 2, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 7 }, "skill_bonuses": { "perception": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 1, "athletics": 5, "deception": 4, "history": 1, "insight": 3, "intimidation": 4, "investigation": 1, "medicine": 3, "nature": 1, "perception": 6, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison, radiant", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "cold, fire, lightning, psychic; bludgeoning, piericing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage. If this damage reduces ha the target to 0 hit points, the simhamukha kills the target by decapitating it.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Kartika", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) slashing damage.", "attacks": [ { "name": "Kartika attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The simhamukha makes two attacks with its kartika, or one with its kartika and one with its bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Staff Sweep", "desc": "Each creature within 15 feet of the simhamukha must succeed on a DC 16 Strength saving throw. On a failure, a creature takes 13 (3d8) bludgeoning damage and is knocked prone. On a success, it takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Weird", "desc": "The simhamukha draws upon the deepest fears and regrets of the creatures around it, creating illusions visible only to them. Each creature within 40 feet of the simhamukha, must succeed on a DC 15 Charisma saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, taking 11 (2d10) psychic damage on a failure or ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The simhamukha's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\nAt will: aid, guidance, spiritual weapon\n2/day each: confusion, searing smite, thunderous smite" }, { "name": "Magic Resistance", "desc": "The simhamukha has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The simhamukha's weapon attacks are magical." }, { "name": "Smite (3/Day)", "desc": "When the simhamukha hits a creature with a melee attack, it can choose to deal an additional 9 (2d8) radiant damage." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_speaker-to-the-darkness", "name": "Speaker to the Darkness", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 25, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 25, "crawl": 12, "hover": false, "fly": 0, "burrow": 0, "climb": 12, "swim": 12 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, Deep Speech, Undercommon", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 16, "armor_detail": "scale mail", "hit_points": 135, "hit_dice": "18d6+72", "experience_points": 1800, "ability_scores": { "strength": 11, "dexterity": 16, "constitution": 18, "intelligence": 10, "wisdom": 9, "charisma": 18 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 4, "intelligence": 0, "wisdom": -1, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 6, "charisma": 7 }, "saving_throws_all": { "strength": 0, "dexterity": 6, "constitution": 4, "intelligence": 0, "wisdom": -1, "charisma": 7 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": -1, "arcana": 0, "athletics": 0, "deception": 4, "history": 0, "insight": -1, "intimidation": 4, "investigation": 0, "medicine": -1, "nature": 0, "perception": 2, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": -1 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "frightened", "condition_immunities": [ { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Drawn from Beyond", "desc": "The speaker conjures up to 3 ghasts. The ghasts appear in unoccupied spaces within 30 feet of the speaker that the speaker can see. The ghasts follow the speaker's commands, and it is immune to their Stench. It can't have more than 3 ghasts conjured at one time.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Extinguish Light (1/rest)", "desc": "The speaker creates a 15-foot-radius sphere of magical darkness on a point it can see within 60 feet. This darkness works like the darkness spell, except creatures inside it have disadvantage on saving throws and the speaker and its conjured ghasts are unaffected by the darkness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The speaker to the darkness makes two quarterstaff attacks or two sling attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Quarterstaff", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands, plus 9 (2d8) necrotic damage.", "attacks": [ { "name": "Quarterstaff attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6) blu", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sling", "desc": "Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.", "attacks": [ { "name": "Sling attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": null, "range": 30, "long_range": 120, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Boon of the Bat", "desc": "A creature struck by one of the speaker to the darkness' attacks must succeed on a DC 15 Wisdom saving throw or be frightened until the start of the speaker's next turn." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_three-headed-cobra", "name": "Three-Headed Cobra", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "swim": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "-", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 127, "hit_dice": "15d10+45", "experience_points": 1800, "ability_scores": { "strength": 14, "dexterity": 18, "constitution": 16, "intelligence": 4, "wisdom": 10, "charisma": 6 }, "modifiers": { "strength": 2, "dexterity": 4, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7, "wisdom": 3 }, "saving_throws_all": { "strength": 2, "dexterity": 7, "constitution": 3, "intelligence": -3, "wisdom": 3, "charisma": -2 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 0, "arcana": -3, "athletics": 2, "deception": -2, "history": -3, "insight": 0, "intimidation": -2, "investigation": -3, "medicine": 0, "nature": -3, "perception": 3, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 4, "stealth": 4, "survival": 0 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "poison", "damage_resistances": [ { "name": "Poison", "key": "poison" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 7 (1d6 + 4) piercing damage and the target must make a DC 15 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The three-headed cobra makes three bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Reactive Heads", "desc": "The three-headed cobra gets two extra reactions that can be used only for opportunity attacks." }, { "name": "Three-Headed", "desc": "The cobra has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious." }, { "name": "Wakeful", "desc": "While the three-headed cobra sleeps, at least one of its heads is awake." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_vampire-patrician", "name": "Vampire Patrician", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 119, "hit_dice": "14d8+56", "experience_points": 5900, "ability_scores": { "strength": 15, "dexterity": 18, "constitution": 18, "intelligence": 16, "wisdom": 13, "charisma": 20 }, "modifiers": { "strength": 2, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 1, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 5, "charisma": 9 }, "saving_throws_all": { "strength": 2, "dexterity": 8, "constitution": 4, "intelligence": 3, "wisdom": 5, "charisma": 9 }, "skill_bonuses": { "deception": 9, "intimidation": 9, "perception": 5, "persuasion": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 1, "arcana": 3, "athletics": 2, "deception": 9, "history": 3, "insight": 1, "intimidation": 9, "investigation": 3, "medicine": 1, "nature": 3, "perception": 5, "performance": 5, "persuasion": 9, "religion": 3, "sleight_of_hand": 4, "stealth": 4, "survival": 1 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire patrician, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the patrician regains hp equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire patrician's control.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bone-Chilling Gaze", "desc": "The vampire patrician targets one humanoid it can see within 30 feet. If the target can see the patrician, the target must succeed on a DC 17 Charisma saving throw or become paralyzed with fear until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire patrician can use its Bone-Chilling Gaze. It then makes two attacks, only one of which can be a bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapier", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 3 (1d6) necrotic damage.", "attacks": [ { "name": "Rapier attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Release the Hounds!", "desc": "The vampire patrician calls 4d6 hunting hounds (use mastiff statistics) to its side. While outdoors, the vampire patrician can call 4d6 hunting raptors (use blood hawk statistics) instead. These creatures arrive in 1d4 rounds, helping the patrician and obeying its spoken commands. The beasts remain for 1 hour, until the patrician dies, or until the patrician dismisses them as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Cruel Combatant", "desc": "A melee weapon deals one extra die of its damage and an extra 3 (1d6) necrotic damage when the vampire patrician hits with it (included in the attack)." }, { "name": "Misty Escape", "desc": "When it drops to 0 hp outside its resting place, the vampire patrician transforms into a cloud of mist instead of falling unconscious, provided that it isn't in sunlight or running water. If it can't transform, it is destroyed. While it has 0 hp in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. \n\nWhile in mist form it can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on Strength, Dexterity, and Constitution saving throws, and it is immune to all nonmagical damage, except the damage it takes from sunlight. \n\nOnce in its resting place, it reverts to vampire form. It is then paralyzed until it regains at least 1 hp. After spending 1 hour in its resting place with 0 hp, it regains 1 hp." }, { "name": "Noble Resilience (Recharges after a Long Rest)", "desc": "The vampire patrician can ignore the effects of sunlight for up to 1 minute." }, { "name": "Regeneration", "desc": "The patrician regains 15 hp at the start of its turn if it has at least 1 hp and isn't in sunlight or running water. If it takes radiant damage or damage from holy water, this trait doesn't function at the start of its next turn." }, { "name": "Spider Climb", "desc": "The vampire patrician can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Vampire Weaknesses", "desc": "The vampire patrician has the following flaws:\nForbiddance. The patrician can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The patrician takes 20 acid damage if it ends its turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the patrician's heart while the patrician is incapacitated in its resting place, the patrician is paralyzed until the stake is removed.\nSunlight Hypersensitivity. The patrician takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_vampire-priestess", "name": "Vampire Priestess", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "chain mail", "hit_points": 105, "hit_dice": "14d8+42", "experience_points": 3900, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 16, "intelligence": 13, "wisdom": 20, "charisma": 15 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 3, "intelligence": 1, "wisdom": 5, "charisma": 2 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 4, "wisdom": 8, "charisma": 5 }, "saving_throws_all": { "strength": 3, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 8, "charisma": 5 }, "skill_bonuses": { "perception": 8, "religion": 4 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 5, "arcana": 1, "athletics": 3, "deception": 2, "history": 1, "insight": 5, "intimidation": 2, "investigation": 1, "medicine": 5, "nature": 1, "perception": 8, "performance": 2, "persuasion": 2, "religion": 4, "sleight_of_hand": 1, "stealth": 1, "survival": 5 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bewitching Gaze", "desc": "The vampire priestess targets one humanoid she can see within 30 feet. If the target can see her, the target must succeed on a DC 16 Wisdom saving throw or be charmed by the priestess for 1 minute. While charmed, the creature is incapacitated and has a speed of 0. Each time the vampire priestess or her allies do anything harmful to the target, it can repeat the saving throw, ending the effect on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire priestess, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the priestess regains hp equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the priestess' control.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire priestess can use her Bewitching Gaze. She then makes two attacks, only one of which can be a bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scourge", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, and the creature must succeed on a DC 16 Constitution saving throw or bleed profusely from the wound. A bleeding creature takes 7 (2d6) slashing damage at the start of each of its turns. A creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.", "attacks": [ { "name": "Scourge attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Misty Escape", "desc": "When she drops to 0 hp outside her resting place, the vampire priestess transforms into a cloud of mist instead of falling unconscious, provided that she isn't in running water. If she can't transform, she is destroyed. While she has 0 hp in mist form, she can't revert to her priestess form, and she must reach her resting place within 2 hours or be destroyed. \n\nWhile in mist form she can't take any actions, speak, or manipulate objects. She is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, she can do so without squeezing, and she can't pass through water. She has advantage on Strength, Dexterity, and Constitution saving throws, and she is immune to all nonmagical damage, except the damage she takes from sunlight. \n\nOnce in her resting place, she reverts to her priestess form. She is then paralyzed until she regains at least 1 hp. After spending 1 hour in her resting place with 0 hp, she regains 1 hp. s" }, { "name": "Regeneration", "desc": "The vampire priestess regains 15 hp at the start of her turn if she has at least 1 hp and isn't in sunlight or running water. If the priestess takes radiant damage or damage from holy water, this trait doesn't function at the start of her next turn." }, { "name": "Spellcasting", "desc": "The vampire priestess is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). She has the following cleric spells prepared:\n\n- **Cantrips** (at will): light, guidance, poison spray, thaumaturgy\n- **1st Level** (4 slots): bane, command, inflict wounds, ray of sickness\n- **2nd Level** (3 slots): blindness/deafness, silence, spiritual weapon\n- **3rd Level** (3 slots): bestow curse, dispel magic, spirit guardians\n- **4th Level** (3 slots): banishment, freedom of movement\n- **5th Level** (1 slot): contagion, flame strike" }, { "name": "Vampire Weaknesses", "desc": "The priestess has the following flaws:\nForbiddance. The priestess can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The priestess takes 20 acid damage if she ends her turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the priestess' heart while she is incapacitated in her resting place, the she is paralyzed until the stake is removed.\nSunlight Hypersensitivity. The priestess takes 20 radiant damage when she starts her turn in sunlight. While in sunlight, she has disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_wendigo", "name": "Wendigo", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 150, "hit_dice": "20d8+60", "experience_points": 7200, "ability_scores": { "strength": 21, "dexterity": 18, "constitution": 16, "intelligence": 11, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 4, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 4, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "skill_bonuses": { "athletics": 9, "perception": 7, "stealth": 8, "survival": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 0, "athletics": 9, "deception": 1, "history": 0, "insight": 3, "intimidation": 1, "investigation": 0, "medicine": 3, "nature": 0, "perception": 7, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 4, "stealth": 8, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold, fire", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, stunned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Frozen Spittle", "desc": "Ranged Spell Attack: +7 to hit, range 100 ft., one target. Hit: 28 (8d6) cold damage, and the target must succeed on a DC 16 Dexterity saving throw or be restrained until the end of its next turn.", "attacks": [ { "name": "Frozen Spittle attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 100, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6) col", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Icy Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage and 14 (4d6) cold damage.", "attacks": [ { "name": "Icy Claw attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The wendigo makes three attacks: two with its icy claw and one with its bite. Alternatively, it uses its Frozen Spittle twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aura of Starvation", "desc": "A creature that starts its turn within 10 feet of the wendigo must succeed on a DC 15 Constitution saving throw or be paralyzed by gnawing cold and crippling hunger for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the wendigo's Aura of Starvation for the next 24 hours." }, { "name": "Magic Resistance", "desc": "The wendigo has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_yek", "name": "Yek", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 77, "hit_dice": "14d6+28", "experience_points": 1100, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 15, "intelligence": 9, "wisdom": 13, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": -1, "wisdom": 1, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": { "strength": 5, "dexterity": 5, "constitution": 4, "intelligence": 1 }, "saving_throws_all": { "strength": 5, "dexterity": 5, "constitution": 4, "intelligence": 1, "wisdom": 1, "charisma": 0 }, "skill_bonuses": { "perception": 3, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": -1, "athletics": 3, "deception": 0, "history": -1, "insight": 1, "intimidation": 0, "investigation": -1, "medicine": 1, "nature": -1, "perception": 3, "performance": 0, "persuasion": 0, "religion": -1, "sleight_of_hand": 3, "stealth": 5, "survival": 1 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage, and, if the target is Large or smaller, the yek demon attaches to it. While attached, the yek demon can make this attack only against the target and has advantage on the attack roll. The yek demon can detach itself by spending 5 feet of its movement. A creature, including the target, can take its action to detach the yek demon by succeeding on a DC 13 Strength check.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (3d4 + 3) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The yek makes one bite attack and one claw attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devouring Swarm", "desc": "If a creature has three or more yek attached to it from a bite attack at the end of its turn, the creature must succeed on a DC 12 Constitution saving throw or its Constitution score is reduced by 1d4 as the demons feast upon the creature's flesh." }, { "name": "Magic Resistance", "desc": "The yek has advantage on saving throws against spells and other magical effects." }, { "name": "Pack Tactics", "desc": "The yek has advantage on attack rolls against a creature if at least one of the yek's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_ziphius", "name": "Ziphius", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "swim": 60 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 0, "burrow": 0, "climb": 5, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Aquan, telepathy 120 ft.", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 135, "hit_dice": "10d20+30", "experience_points": 3900, "ability_scores": { "strength": 19, "dexterity": 13, "constitution": 16, "intelligence": 9, "wisdom": 13, "charisma": 4 }, "modifiers": { "strength": 4, "dexterity": 1, "constitution": 3, "intelligence": -1, "wisdom": 1, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 7 }, "saving_throws_all": { "strength": 7, "dexterity": 1, "constitution": 3, "intelligence": -1, "wisdom": 1, "charisma": -3 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -1, "athletics": 4, "deception": -3, "history": -1, "insight": 1, "intimidation": -3, "investigation": -1, "medicine": 1, "nature": -1, "perception": 4, "performance": -3, "persuasion": -3, "religion": -1, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "cold; bludgeoning, piercing and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "prone", "condition_immunities": [ { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Beak", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 15 Strength saving throw or be swallowed by the ziphius. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the ziphius, and it takes 14 (4d6) acid damage at the start of each of the ziphius' turns. The ziphius can have only one target swallowed at a time. \n\nIf the ziphius takes 20 damage or more on a single turn from a creature inside it, the ziphius must succeed on a DC 13 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls prone in a space within 10 feet of the ziphius. If the ziphius dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.", "attacks": [ { "name": "Beak attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dorsal Fin", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) slashing damage.", "attacks": [ { "name": "Dorsal Fin attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ziphius makes one beak attack and one claw attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Charge", "desc": "If the ziphius moves at least 20 feet straight toward a target and then hits it with a dorsal fin attack on the same turn, the target takes an extra 27 (5d10) slashing damage." }, { "name": "Siege Monster", "desc": "The ziphius deals double damage to objects and structures." }, { "name": "Telepathic Foresight", "desc": "As a bonus action at the start of its turn, the ziphius can choose one creature within 120 feet that it can see. The ziphius' eyes glow, and the target must succeed on a DC 15 Wisdom saving throw or the ziphius creates a temporary mental bond with the target until the start of the ziphius' next turn. While bonded, the ziphius reads the creature's surface thoughts, choosing to either gain advantage on attacks against that target or cause the target to have disadvantage on attacks against the ziphius." }, { "name": "Water Breathing", "desc": "The ziphius can breathe only underwater." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_assassin", "name": "Assassin", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common, Thieves' cant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 97, "hit_dice": "15d8 + 30", "experience_points": 3900, "ability_scores": { "strength": 11, "dexterity": 18, "constitution": 14, "intelligence": 16, "wisdom": 11, "charisma": 10 }, "modifiers": { "strength": 0, "dexterity": 4, "constitution": 2, "intelligence": 3, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 10, "saving_throws": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 6, "wisdom": 0, "charisma": 0 }, "saving_throws_all": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 6, "wisdom": 0, "charisma": 0 }, "skill_bonuses": { "acrobatics": 7, "perception": 6, "stealth": 10 }, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 0, "arcana": 3, "athletics": 0, "deception": 0, "history": 3, "insight": 0, "intimidation": 0, "investigation": 3, "medicine": 0, "nature": 3, "perception": 6, "performance": 0, "persuasion": 0, "religion": 3, "sleight_of_hand": 4, "stealth": 10, "survival": 0 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "poison", "damage_resistances": [ { "name": "Poison", "key": "poison" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Light Crossbow", "desc": "Ranged Attack Roll: +7, range 80/320 ft. 8 (1d8 + 4) Piercing damage plus 21 (6d6) Poison damage.", "attacks": [ { "name": "Light Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The assassin makes three attacks, using Shortsword or Light Crossbow in any combination.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Attack Roll: +7, reach 5 ft. 7 (1d6 + 4) Piercing damage plus 17 (5d6) Poison damage, and the target has the Poisoned condition until the start of the assassin's next turn.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cunning Action", "desc": "The assassin takes the Dash, Disengage, or Hide action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Evasion", "desc": "If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the save and only half damage if it fails. It can't use this trait if it has the Incapacitated condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_bone-devil", "name": "Bone Devil", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 40, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Infernal; telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 161, "hit_dice": "17d10 + 68", "experience_points": 5000, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 13, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 7, "saving_throws": { "strength": 8, "dexterity": 3, "constitution": 4, "intelligence": 5, "wisdom": 6, "charisma": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 3, "constitution": 4, "intelligence": 5, "wisdom": 6, "charisma": 7 }, "skill_bonuses": { "deception": 7, "insight": 6 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 1, "athletics": 4, "deception": 7, "history": 1, "insight": 6, "intimidation": 3, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 3, "persuasion": 3, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Attack Roll: +8, reach 10 ft. 13 (2d8 + 4) Slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Infernal Sting", "desc": "Melee Attack Roll: +8, reach 10 ft. 15 (2d10 + 4) Piercing damage plus 18 (4d8) Poison damage, and the target has the Poisoned condition until the start of the devil's next turn. While Poisoned, the target can't regain Hit Points.", "attacks": [ { "name": "Infernal Sting attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes two Claw attacks and one Infernal Sting attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Diabolical Restoration", "desc": "If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells." }, { "name": "Magic Resistance", "desc": "The devil has Advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_centaur-trooper", "name": "Centaur Trooper", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "neutral good", "languages": { "as_string": "Elvish, Sylvan", "data": [ { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 45, "hit_dice": "6d10 + 12", "experience_points": 450, "ability_scores": { "strength": 18, "dexterity": 14, "constitution": 14, "intelligence": 9, "wisdom": 13, "charisma": 11 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 2, "intelligence": -1, "wisdom": 1, "charisma": 0 }, "initiative_bonus": 2, "saving_throws": { "strength": 4, "dexterity": 2, "constitution": 2, "intelligence": -1, "wisdom": 1, "charisma": 0 }, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 2, "intelligence": -1, "wisdom": 1, "charisma": 0 }, "skill_bonuses": { "athletics": 6, "perception": 3 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": -1, "athletics": 6, "deception": 0, "history": -1, "insight": 1, "intimidation": 0, "investigation": -1, "medicine": 1, "nature": -1, "perception": 3, "performance": 0, "persuasion": 0, "religion": -1, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Longbow", "desc": "Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The centaur makes two attacks, using Pike or Longbow in any combination.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Pike", "desc": "Melee Attack Roll: +6, reach 10 ft. 9 (1d10 + 4) Piercing damage.", "attacks": [ { "name": "Pike attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Trampling Charge", "desc": "The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. Strength Saving Throw: DC 14. Failure: 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE", "param": 5 } } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_chuul", "name": "Chuul", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Understands Deep Speech but can't speak", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 76, "hit_dice": "9d10 + 27", "experience_points": 1100, "ability_scores": { "strength": 19, "dexterity": 10, "constitution": 16, "intelligence": 5, "wisdom": 11, "charisma": 5 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -3, "athletics": 4, "deception": -3, "history": -3, "insight": 0, "intimidation": -3, "investigation": -3, "medicine": 0, "nature": -3, "perception": 4, "performance": -3, "persuasion": -3, "religion": -3, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The chuul makes two Pincer attacks and uses Paralyzing Tentacles.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Paralyzing Tentacles", "desc": "Constitution Saving Throw: DC 13, one creature Grappled by the chuul. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. While Poisoned, the target has the Paralyzed condition.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Pincer", "desc": "Melee Attack Roll: +6, reach 10 ft. 9 (1d10 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two pincers.", "attacks": [ { "name": "Pincer attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The chuul can breathe air and water." }, { "name": "Sense Magic", "desc": "The chuul senses magic within 120 feet of itself. This trait otherwise works like the Detect Magic spell but isn't itself magical." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_copper-dragon-wyrmling", "name": "Copper Dragon Wyrmling", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "Draconic", "data": [ { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 22, "hit_dice": "4d8 + 4", "experience_points": 200, "ability_scores": { "strength": 15, "dexterity": 12, "constitution": 13, "intelligence": 14, "wisdom": 11, "charisma": 13 }, "modifiers": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": 2, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "strength": 2, "dexterity": 3, "constitution": 1, "intelligence": 2, "wisdom": 2, "charisma": 1 }, "saving_throws_all": { "strength": 2, "dexterity": 3, "constitution": 1, "intelligence": 2, "wisdom": 2, "charisma": 1 }, "skill_bonuses": { "perception": 4, "stealth": 3 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": 2, "athletics": 2, "deception": 1, "history": 2, "insight": 0, "intimidation": 1, "investigation": 2, "medicine": 0, "nature": 2, "perception": 4, "performance": 1, "persuasion": 1, "religion": 2, "sleight_of_hand": 1, "stealth": 3, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Acid Breath", "desc": "Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 18 (4d8) Acid damage. Success: Half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Rend", "desc": "Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.", "attacks": [ { "name": "Rend attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 2, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Slowing Breath", "desc": "Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_dryad", "name": "Dryad", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Elvish, Sylvan", "data": [ { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 22, "hit_dice": "5d8", "experience_points": 200, "ability_scores": { "strength": 10, "dexterity": 12, "constitution": 11, "intelligence": 14, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 0, "dexterity": 1, "constitution": 0, "intelligence": 2, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 1, "saving_throws": { "strength": 0, "dexterity": 1, "constitution": 0, "intelligence": 2, "wisdom": 2, "charisma": 4 }, "saving_throws_all": { "strength": 0, "dexterity": 1, "constitution": 0, "intelligence": 2, "wisdom": 2, "charisma": 4 }, "skill_bonuses": { "perception": 4, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": 2, "athletics": 0, "deception": 4, "history": 2, "insight": 2, "intimidation": 4, "investigation": 2, "medicine": 2, "nature": 2, "perception": 4, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 1, "stealth": 5, "survival": 2 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The dryad makes one Vine Lash or Thorn Burst attack, and it can use Spellcasting to cast Charm Monster.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The dryad casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 14):\n\n- **At Will:** Animal Friendship, Charm Monster, Druidcraft\n- **1/Day Each:** Entangle, Pass without Trace", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Thorn Burst", "desc": "Ranged Attack Roll: +6, range 60 ft. 7 (1d6 + 4) Piercing damage.", "attacks": [ { "name": "Thorn Burst attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Vine Lash", "desc": "Melee Attack Roll: +6, reach 10 ft. 8 (1d8 + 4) Slashing damage.", "attacks": [ { "name": "Vine Lash attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tree Stride", "desc": "If within 5 feet of a Large or bigger tree, the dryad teleports to an unoccupied space within 5 feet of a second Large or bigger tree that is within 60 feet of the previous tree.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Magic Resistance", "desc": "The dryad has Advantage on saving throws against spells and other magical effects." }, { "name": "Speak with Beasts and Plants", "desc": "The dryad can communicate with Beasts and Plants as if they shared a language." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_gladiator", "name": "Gladiator", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 112, "hit_dice": "15d8 + 45", "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 15, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 15 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 5, "saving_throws": { "strength": 7, "dexterity": 5, "constitution": 6, "intelligence": 0, "wisdom": 4, "charisma": 2 }, "saving_throws_all": { "strength": 7, "dexterity": 5, "constitution": 6, "intelligence": 0, "wisdom": 4, "charisma": 2 }, "skill_bonuses": { "athletics": 10, "performance": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 0, "athletics": 10, "deception": 2, "history": 0, "insight": 1, "intimidation": 2, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 5, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Bash", "desc": "Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spear", "desc": "Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. 11 (2d6 + 4) Piercing damage.", "attacks": [ { "name": "Spear attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "_Trigger:_ The gladiator is hit by a melee attack roll while holding a weapon. _Response:_ The gladiator adds 3 to its AC against that attack, possibly causing it to miss.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_guard", "name": "Guard", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 0.125, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 11, "hit_dice": "2d8 + 2", "experience_points": 25, "ability_scores": { "strength": 13, "dexterity": 12, "constitution": 12, "intelligence": 10, "wisdom": 11, "charisma": 10 }, "modifiers": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": 0, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 1, "saving_throws": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": 0, "wisdom": 0, "charisma": 0 }, "saving_throws_all": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": 0, "wisdom": 0, "charisma": 0 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": 0, "athletics": 1, "deception": 0, "history": 0, "insight": 0, "intimidation": 0, "investigation": 0, "medicine": 0, "nature": 0, "perception": 2, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Spear", "desc": "Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. 4 (1d6 + 1) Piercing damage.", "attacks": [ { "name": "Spear attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_marilith", "name": "Marilith", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal; telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 220, "hit_dice": "21d10 + 105", "experience_points": 15000, "ability_scores": { "strength": 18, "dexterity": 20, "constitution": 20, "intelligence": 18, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 5, "constitution": 5, "intelligence": 4, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 10, "saving_throws": { "strength": 9, "dexterity": 5, "constitution": 10, "intelligence": 4, "wisdom": 8, "charisma": 10 }, "saving_throws_all": { "strength": 9, "dexterity": 5, "constitution": 10, "intelligence": 4, "wisdom": 8, "charisma": 10 }, "skill_bonuses": { "perception": 8 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 3, "arcana": 4, "athletics": 4, "deception": 5, "history": 4, "insight": 3, "intimidation": 5, "investigation": 4, "medicine": 3, "nature": 4, "perception": 8, "performance": 5, "persuasion": 5, "religion": 4, "sleight_of_hand": 5, "stealth": 5, "survival": 3 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Constrict", "desc": "Strength Saving Throw: DC 17, one Medium or smaller creature the marilith can see within 5 feet. Failure: 15 (2d10 + 4) Bludgeoning damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The marilith makes six Pact Blade attacks and uses Constrict.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Pact Blade", "desc": "Melee Attack Roll: +10, reach 5 ft. 10 (1d10 + 5) Slashing damage plus 7 (2d6) Necrotic damage.", "attacks": [ { "name": "Pact Blade attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The marilith teleports up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE", "param": 5 } }, { "name": "Parry", "desc": "_Trigger:_ The marilith is hit by a melee attack roll while holding a weapon. _Response:_ The marilith adds 5 to its AC against that attack, possibly causing it to miss.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Demonic Restoration", "desc": "If the marilith dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss." }, { "name": "Magic Resistance", "desc": "The marilith has Advantage on saving throws against spells and other magical effects." }, { "name": "Reactive", "desc": "The marilith can take one Reaction on every turn of combat." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_storm-giant", "name": "Storm Giant", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "fly": 25, "swim": 50, "hover": true }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": true, "fly": 25, "burrow": 0, "climb": 25, "swim": 50 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 230, "hit_dice": "20d12 + 100", "experience_points": 10000, "ability_scores": { "strength": 29, "dexterity": 14, "constitution": 20, "intelligence": 16, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 9, "dexterity": 2, "constitution": 5, "intelligence": 3, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 7, "saving_throws": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 10, "charisma": 9 }, "saving_throws_all": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 10, "charisma": 9 }, "skill_bonuses": { "arcana": 8, "athletics": 14, "history": 8, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": 8, "athletics": 14, "deception": 4, "history": 8, "insight": 5, "intimidation": 4, "investigation": 3, "medicine": 5, "nature": 3, "perception": 10, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "lightning, thunder", "damage_immunities": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 30, "actions": [ { "name": "Lightning Storm", "desc": "Dexterity Saving Throw: DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder [Area of Effect]|XPHB|Cylinder originating from a point the giant can see within 500 feet. Failure: 55 (10d10) Lightning damage. Success: Half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18):\n\n- **At Will:** Detect Magic, Light\n- **1/Day Each:** Control Weather", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Storm Sword", "desc": "Melee Attack Roll: +14, reach 10 ft. 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.", "attacks": [ { "name": "Storm Sword attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderbolt", "desc": "Ranged Attack Roll: +14, range 500 ft. 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant's next turn.", "attacks": [ { "name": "Thunderbolt attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": null, "range": 500, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The giant can breathe air and water." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_tough-boss", "name": "Tough Boss", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common plus one other language", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 82, "hit_dice": "11d8 + 33", "experience_points": 1100, "ability_scores": { "strength": 17, "dexterity": 14, "constitution": 16, "intelligence": 11, "wisdom": 10, "charisma": 11 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 2, "saving_throws": { "strength": 5, "dexterity": 2, "constitution": 5, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 5, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 0, "intimidation": 0, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Heavy Crossbow", "desc": "Ranged Attack Roll: +4, range 100/400 ft. 13 (2d10 + 2) Piercing damage.", "attacks": [ { "name": "Heavy Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 100, "long_range": 400, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The tough makes two attacks, using Warhammer or Heavy Crossbow in any combination.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warhammer", "desc": "Melee Attack Roll: +5, reach 5 ft. 12 (2d8 + 3) Bludgeoning damage. If the target is a Large or smaller creature, the tough pushes the target up to 10 feet straight away from itself.", "attacks": [ { "name": "Warhammer attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Pack Tactics", "desc": "The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_treant", "name": "Treant", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Plant", "key": "plant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "Common, Druidic, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 138, "hit_dice": "12d12 + 60", "experience_points": 5000, "ability_scores": { "strength": 23, "dexterity": 8, "constitution": 21, "intelligence": 12, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 6, "dexterity": -1, "constitution": 5, "intelligence": 1, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "strength": 6, "dexterity": -1, "constitution": 5, "intelligence": 1, "wisdom": 3, "charisma": 1 }, "saving_throws_all": { "strength": 6, "dexterity": -1, "constitution": 5, "intelligence": 1, "wisdom": 3, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 3, "arcana": 1, "athletics": 6, "deception": 1, "history": 1, "insight": 3, "intimidation": 1, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 1, "persuasion": 1, "religion": 1, "sleight_of_hand": -1, "stealth": -1, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Animate Trees", "desc": "The treant magically animates up to two trees it can see within 60 feet of itself. Each tree uses the Treant stat block, except it has Intelligence and Charisma scores of 1, it can't speak, and it lacks this action. The tree takes its turn immediately after the treant on the same Initiative count, and it obeys the treant. A tree remains animate for 1 day or until it dies, the treant dies, or it is more than 120 feet from the treant. The tree then takes root if possible.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hail of Bark", "desc": "Ranged Attack Roll: +10, range 180 ft. 28 (4d10 + 6) Piercing damage.", "attacks": [ { "name": "Hail of Bark attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": null, "range": 180, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The treant makes two Slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Attack Roll: +10, reach 5 ft. 16 (3d6 + 6) Bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Siege Monster", "desc": "The treant deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_vampire", "name": "Vampire", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common plus two other languages", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 195, "hit_dice": "23d8 + 92", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 14, "saving_throws": { "strength": 4, "dexterity": 9, "constitution": 9, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 9, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 7, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 4, "history": 3, "insight": 2, "intimidation": 4, "investigation": 3, "medicine": 2, "nature": 3, "perception": 7, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 4, "stealth": 9, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Beguile", "desc": "The vampire casts Command, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 17). The vampire can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Constitution Saving Throw: DC 17, one creature within 5 feet that is willing or that has the Grappled, Incapacitated, or Restrained condition. Failure: 6 (1d4 + 4) Piercing damage plus 13 (3d8) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount. A Humanoid reduced to 0 Hit Points by this damage and then buried rises the following sunset as a Vampire Spawn under the vampire's control.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Bat or Vampire Form Only", "usage_limits": null }, { "name": "Deathless Strike", "desc": "The vampire moves up to half its Speed, and it makes one Grave Strike attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Grave Strike", "desc": "Melee Attack Roll: +9, reach 5 ft. 8 (1d8 + 4) Bludgeoning damage plus 7 (2d6) Necrotic damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two hands.", "attacks": [ { "name": "Grave Strike attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire makes two Grave Strike attacks and uses Bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Shape-Shift", "desc": "If the vampire isn't in sunlight or running water, it shape-shifts into a Tiny bat (Speed 5 ft., Fly Speed 30 ft.) or a Medium cloud of mist (Speed 5 ft., Fly Speed 20 ft. [hover]), or it returns to its vampire form. Anything it is wearing transforms with it. While in bat form, the vampire can't speak. Its game statistics, other than its size and Speed, are unchanged. While in mist form, the vampire can't take any actions, speak, or manipulate objects. It is weightless and can enter an enemy's space and stop there. If air can pass through a space, the mist can do so, but it can't pass through liquid. It has Resistance to all damage, except the damage it takes from sunlight.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire casts Charm Person, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 17), and the duration is 24 hours. The Charmed target is a willing recipient of the vampire's Bite, the damage of which doesn't end the spell. When the spell ends, the target is unaware it was Charmed by the vampire.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE", "param": 5 } } ], "traits": [ { "name": "Legendary Resistance (3/Day, or 4/Day in Lair)", "desc": "If the vampire fails a saving throw, it can choose to succeed instead." }, { "name": "Misty Escape", "desc": "If the vampire drops to 0 Hit Points outside its resting place, the vampire uses Shape-Shift to become mist (no action required). If it can't use Shape-Shift, it is destroyed. While it has 0 Hit Points in mist form, it can't return to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it returns to its vampire form and has the Paralyzed condition until it regains any Hit Points, and it regains 1 Hit Point after spending 1 hour there." }, { "name": "Spider Climb", "desc": "The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check." }, { "name": "Vampire Weakness", "desc": "The vampire has these weaknesses:\n\n- **Forbiddance:** The vampire can't enter a residence without an invitation from an occupant.\n- **Running Water:** The vampire takes 20 Acid damage if it ends its turn in running water.\n- **Stake to the Heart:** If a weapon that deals Piercing damage is driven into the vampire's heart while the vampire has the Incapacitated condition in its resting place, the vampire has the Paralyzed condition until the weapon is removed.\n- **Sunlight:** The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_vampire-spawn", "name": "Vampire Spawn", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common plus one other language", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 90, "hit_dice": "12d8 + 36", "experience_points": 1800, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 16, "intelligence": 11, "wisdom": 10, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 3, "intelligence": 0, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "strength": 3, "dexterity": 6, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "saving_throws_all": { "strength": 3, "dexterity": 6, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "skill_bonuses": { "perception": 3, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": 0, "athletics": 3, "deception": 1, "history": 0, "insight": 0, "intimidation": 1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 3, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 3, "stealth": 6, "survival": 0 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Constitution Saving Throw: DC 14, one creature within 5 feet that is willing or that has the Grappled, Incapacitated, or Restrained condition. Failure: 5 (1d4 + 3) Piercing damage plus 10 (3d6) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Attack Roll: +6, reach 5 ft. 8 (2d4 + 3) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire makes two Claw attacks and uses Bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Deathless Agility", "desc": "The vampire takes the Dash or Disengage action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Spider Climb", "desc": "The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check." }, { "name": "Vampire Weakness", "desc": "The vampire has these weaknesses:\n\n- **Forbiddance:** The vampire can't enter a residence without an invitation from an occupant.\n- **Running Water:** The vampire takes 20 Acid damage if it ends its turn in running water.\n- **Stake to the Heart:** The vampire is destroyed if a weapon that deals Piercing damage is driven into the vampire's heart while the vampire has the Incapacitated condition.\n- **Sunlight:** The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_white-dragon-wyrmling", "name": "White Dragon Wyrmling", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "burrow": 15, "swim": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 15, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Draconic", "data": [ { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 32, "hit_dice": "5d8 + 10", "experience_points": 450, "ability_scores": { "strength": 14, "dexterity": 10, "constitution": 14, "intelligence": 5, "wisdom": 10, "charisma": 11 }, "modifiers": { "strength": 2, "dexterity": 0, "constitution": 2, "intelligence": -3, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 2, "saving_throws": { "strength": 2, "dexterity": 2, "constitution": 2, "intelligence": -3, "wisdom": 2, "charisma": 0 }, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 2, "intelligence": -3, "wisdom": 2, "charisma": 0 }, "skill_bonuses": { "perception": 4, "stealth": 2 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -3, "athletics": 2, "deception": 0, "history": -3, "insight": 0, "intimidation": 0, "investigation": -3, "medicine": 0, "nature": -3, "perception": 4, "performance": 0, "persuasion": 0, "religion": -3, "sleight_of_hand": 0, "stealth": 2, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cold Breath", "desc": "Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 22 (5d8) Cold damage. Success: Half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon makes two Rend attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Rend", "desc": "Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Slashing damage plus 2 (1d4) Cold damage.", "attacks": [ { "name": "Rend attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": 1, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ice Walk", "desc": "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd_brass-dragon-wyrmling", "name": "Brass Dragon Wyrmling", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "burrow": 15 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 15, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": "Dragons, Metallic", "alignment": "chaotic good", "languages": { "as_string": "Draconic", "data": [ { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 16, "hit_dice": "3d8+3", "experience_points": 200, "ability_scores": { "strength": 15, "dexterity": 10, "constitution": 13, "intelligence": 10, "wisdom": 11, "charisma": 13 }, "modifiers": { "strength": 2, "dexterity": 0, "constitution": 1, "intelligence": 0, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 2, "constitution": 3, "wisdom": 2, "charisma": 3 }, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 2, "charisma": 3 }, "skill_bonuses": { "perception": 4, "stealth": 2 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": 0, "athletics": 2, "deception": 1, "history": 0, "insight": 0, "intimidation": 1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 4, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 0, "stealth": 2, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapons", "desc": "The dragon uses one of the following breath weapons:\n\n- **Fire Breath.** The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.\n- **Sleep Breath.** The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert" } ], "illustration": null }, { "key": "srd_bugbear", "name": "Bugbear", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Goblin", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Goblin", "key": "goblin", "desc": "Typical speakers are goblinoids." } ] }, "armor_class": 16, "armor_detail": "hide armor, shield", "hit_points": 27, "hit_dice": "5d8+5", "experience_points": 200, "ability_scores": { "strength": 15, "dexterity": 14, "constitution": 13, "intelligence": 8, "wisdom": 11, "charisma": 9 }, "modifiers": { "strength": 2, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 0, "charisma": -1 }, "skill_bonuses": { "stealth": 6, "survival": 2 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -1, "athletics": 2, "deception": -1, "history": -1, "insight": 0, "intimidation": -1, "investigation": -1, "medicine": 0, "nature": -1, "perception": 0, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 2, "stealth": 6, "survival": 2 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Javelin", "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.", "attacks": [ { "name": "Javelin Melee attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": 30, "long_range": 120, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" }, { "name": "Javelin Ranged attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 30, "long_range": 120, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Morningstar", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.", "attacks": [ { "name": "Morningstar attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Brute", "desc": "A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack)." }, { "name": "Surprise Attack", "desc": "If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack." } ], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Mountain", "key": "mountain" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Underworld", "key": "underworld" } ], "illustration": null }, { "key": "srd_chain-devil", "name": "Chain Devil", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": "Devils", "alignment": "lawful evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 85, "hit_dice": "10d8+40", "experience_points": 7200, "ability_scores": { "strength": 18, "dexterity": 15, "constitution": 18, "intelligence": 11, "wisdom": 12, "charisma": 14 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "constitution": 7, "wisdom": 4, "charisma": 5 }, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 7, "intelligence": 0, "wisdom": 4, "charisma": 5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 0, "athletics": 4, "deception": 2, "history": 0, "insight": 1, "intimidation": 2, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Animate Chains", "desc": "Up to four chains the devil can see within 60 feet of it magically sprout razor-edged barbs and animate under the devil's control, provided that the chains aren't being worn or carried.\nEach animated chain is an object with AC 20, 20 hit points, resistance to piercing damage, and immunity to psychic and thunder damage. When the devil uses Multiattack on its turn, it can use each animated chain to make one additional chain attack. An animated chain can grapple one creature of its own but can't make attacks while grappling. An animated chain reverts to its inanimate state if reduced to 0 hit points or if the devil is incapacitated or dies.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Chain", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns.", "attacks": [ { "name": "Chain attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes two attacks with its chains.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Unnerving Mask", "desc": "When a creature the devil can see starts its turn within 30 feet of the devil, the devil can create the illusion that it looks like one of the creature's departed loved ones or bitter enemies. If the creature can see the devil, it must succeed on a DC 14 Wisdom saving throw or be frightened until the end of its turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the devil's darkvision." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [ { "name": "Hell", "key": "srd_hell" } ], "illustration": null }, { "key": "srd_chuul", "name": "Chuul", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Deep Speech but can't speak", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 93, "hit_dice": "11d10+33", "experience_points": 1100, "ability_scores": { "strength": 19, "dexterity": 10, "constitution": 16, "intelligence": 5, "wisdom": 11, "charisma": 5 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -3, "athletics": 4, "deception": -3, "history": -3, "insight": 0, "intimidation": -3, "investigation": -3, "medicine": 0, "nature": -3, "perception": 4, "performance": -3, "persuasion": -3, "religion": -3, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Pincer", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.", "attacks": [ { "name": "Pincer attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacles", "desc": "One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The chuul can breathe air and water." }, { "name": "Sense Magic", "desc": "The chuul senses magic within 120 feet of it at will. This trait otherwise works like the detect magic spell but isn't itself magical." } ], "creaturesets": [], "environments": [ { "name": "Caves", "key": "caves" }, { "name": "Ocean", "key": "ocean" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Underworld", "key": "underworld" } ], "illustration": { "name": "Chuul", "key": "open5e_chuul", "file_url": "/static/img/object_illustrations/open5e-illustrations/monsters/chuul.png", "alt_text": "", "attribution": "" } }, { "key": "srd_copper-dragon-wyrmling", "name": "Copper Dragon Wyrmling", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": "Dragons, Metallic", "alignment": "chaotic good", "languages": { "as_string": "Draconic", "data": [ { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 22, "hit_dice": "4d8+4", "experience_points": 200, "ability_scores": { "strength": 15, "dexterity": 12, "constitution": 13, "intelligence": 14, "wisdom": 11, "charisma": 13 }, "modifiers": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": 2, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 3, "constitution": 3, "wisdom": 2, "charisma": 3 }, "saving_throws_all": { "strength": 2, "dexterity": 3, "constitution": 3, "intelligence": 2, "wisdom": 2, "charisma": 3 }, "skill_bonuses": { "perception": 4, "stealth": 3 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": 2, "athletics": 2, "deception": 1, "history": 2, "insight": 0, "intimidation": 1, "investigation": 2, "medicine": 0, "nature": 2, "perception": 4, "performance": 1, "persuasion": 1, "religion": 2, "sleight_of_hand": 1, "stealth": 3, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapons", "desc": "The dragon uses one of the following breath weapons.\n**Acid Breath.** The dragon exhales acid in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.\n**Slowing Breath.** The dragon exhales gas in a 1 5-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [], "creaturesets": [], "environments": [ { "name": "Hills", "key": "hills" }, { "name": "Mountain", "key": "mountain" } ], "illustration": null }, { "key": "srd_duergar", "name": "Duergar", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 25, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 25, "crawl": 12, "hover": false, "fly": 0, "burrow": 0, "climb": 12, "swim": 12 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Dwarvish, Undercommon", "data": [ { "name": "Dwarvish", "key": "dwarvish", "desc": "Typical speakers are dwarves." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 16, "armor_detail": "scale mail, shield", "hit_points": 26, "hit_dice": "4d8+8", "experience_points": 200, "ability_scores": { "strength": 14, "dexterity": 11, "constitution": 14, "intelligence": 11, "wisdom": 10, "charisma": 9 }, "modifiers": { "strength": 2, "dexterity": 0, "constitution": 2, "intelligence": 0, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 0, "constitution": 2, "intelligence": 0, "wisdom": 0, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": 0, "athletics": 2, "deception": -1, "history": 0, "insight": 0, "intimidation": -1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": -1, "persuasion": -1, "religion": 0, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "poison", "damage_resistances": [ { "name": "Poison", "key": "poison" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Enlarge", "desc": "For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Javelin", "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 9 (2d6 + 2) piercing damage while enlarged.", "attacks": [ { "name": "Javelin Melee attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": 30, "long_range": 120, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" }, { "name": "Javelin Ranged attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 30, "long_range": 120, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "War Pick", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, or 11 (2d8 + 2) piercing damage while enlarged.", "attacks": [ { "name": "War Pick attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Duergar Resilience", "desc": "The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "creaturesets": [], "environments": [ { "name": "Underworld", "key": "underworld" } ], "illustration": null }, { "key": "srd_gladiator", "name": "Gladiator", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment", "languages": { "as_string": "any one language (usually Common)", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "studded leather, shield", "hit_points": 112, "hit_dice": "15d8+45", "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 15, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 15 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "strength": 7, "dexterity": 5, "constitution": 6 }, "saving_throws_all": { "strength": 7, "dexterity": 5, "constitution": 6, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "skill_bonuses": { "athletics": 10, "intimidation": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 0, "athletics": 10, "deception": 2, "history": 0, "insight": 1, "intimidation": 5, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The gladiator makes three melee attacks or two ranged attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Bash", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.", "attacks": [ { "name": "Shield Bash attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.", "attacks": [ { "name": "Spear Melee attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" }, { "name": "Spear Ranged attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Brave", "desc": "The gladiator has advantage on saving throws against being frightened." }, { "name": "Brute", "desc": "A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack)." } ], "creaturesets": [], "environments": [ { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "srd_guard", "name": "Guard", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.125, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment", "languages": { "as_string": "any one language (usually Common)", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "chain shirt, shield", "hit_points": 11, "hit_dice": "2d8+2", "experience_points": 25, "ability_scores": { "strength": 13, "dexterity": 12, "constitution": 12, "intelligence": 10, "wisdom": 11, "charisma": 10 }, "modifiers": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": 0, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": 0, "wisdom": 0, "charisma": 0 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": 0, "athletics": 1, "deception": 0, "history": 0, "insight": 0, "intimidation": 0, "investigation": 0, "medicine": 0, "nature": 0, "perception": 2, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Spear", "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.", "attacks": [ { "name": "Spear Melee attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" }, { "name": "Spear Ranged attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": null, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [ { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Mountain", "key": "mountain" }, { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "srd_hezrou", "name": "Hezrou", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": "Demons", "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 136, "hit_dice": "13d10+65", "experience_points": 3900, "ability_scores": { "strength": 19, "dexterity": 17, "constitution": 20, "intelligence": 5, "wisdom": 12, "charisma": 13 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 5, "intelligence": -3, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "strength": 7, "constitution": 8, "wisdom": 4 }, "saving_throws_all": { "strength": 7, "dexterity": 3, "constitution": 8, "intelligence": -3, "wisdom": 4, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": -3, "athletics": 4, "deception": 1, "history": -3, "insight": 1, "intimidation": 1, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": 1, "persuasion": 1, "religion": -3, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The hezrou makes three attacks: one with its bite and two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Variant: Summon Demon", "desc": "The demon chooses what to summon and attempts a magical summoning.\nA hezrou has a 30 percent chance of summoning 2d6 dretches or one hezrou.\nA summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Magic Resistance", "desc": "The hezrou has advantage on saving throws against spells and other magical effects." }, { "name": "Stench", "desc": "Any creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours." } ], "creaturesets": [], "environments": [ { "name": "The Abyss", "key": "srd_abyss" } ], "illustration": { "name": "Hezrou", "key": "open5e_hezrou", "file_url": "/static/img/object_illustrations/open5e-illustrations/monsters/hezrou.png", "alt_text": "", "attribution": "" } }, { "key": "srd_oni", "name": "Oni", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 30, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 16, "armor_detail": "chain mail", "hit_points": 110, "hit_dice": "13d10+39", "experience_points": 2900, "ability_scores": { "strength": 19, "dexterity": 11, "constitution": 16, "intelligence": 14, "wisdom": 12, "charisma": 15 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": 2, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 3, "constitution": 6, "wisdom": 4, "charisma": 5 }, "saving_throws_all": { "strength": 4, "dexterity": 3, "constitution": 6, "intelligence": 2, "wisdom": 4, "charisma": 5 }, "skill_bonuses": { "arcana": 5, "deception": 8, "perception": 4 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": 5, "athletics": 4, "deception": 8, "history": 2, "insight": 1, "intimidation": 2, "investigation": 2, "medicine": 1, "nature": 2, "perception": 4, "performance": 2, "persuasion": 2, "religion": 2, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Change Shape", "desc": "The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": "Oni Form Only", "usage_limits": null }, { "name": "Glaive", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage, or 9 (1d10 + 4) slashing damage in Small or Medium form.", "attacks": [ { "name": "Glaive attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The oni makes two attacks, either with its claws or its glaive.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material components:\n\nAt will: darkness, invisibility\n1/day each: charm person, cone of cold, gaseous form, sleep" }, { "name": "Magic Weapons", "desc": "The oni's weapon attacks are magical." }, { "name": "Regeneration", "desc": "The oni regains 10 hit points at the start of its turn if it has at least 1 hit point." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest" }, { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "srd_rakshasa", "name": "Rakshasa", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common, Infernal", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 110, "hit_dice": "13d8+52", "experience_points": 10000, "ability_scores": { "strength": 14, "dexterity": 17, "constitution": 18, "intelligence": 13, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 2, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 3, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 5 }, "skill_bonuses": { "deception": 10, "insight": 8 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 1, "athletics": 2, "deception": 10, "history": 1, "insight": 8, "intimidation": 5, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 5, "persuasion": 5, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "piercing from magic weapons wielded by good creatures", "damage_vulnerabilities": [ { "name": "Piercing", "key": "piercing" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The rakshasa makes two claw attacks", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The rakshasa's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The rakshasa can innately cast the following spells, requiring no material components:\n\nAt will: detect thoughts, disguise self, mage hand, minor illusion\n3/day each: charm person, detect magic, invisibility, major image, suggestion\n1/day each: dominate person, fly, plane shift, true seeing" }, { "name": "Limited Magic Immunity", "desc": "The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." } ], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "srd_storm-giant", "name": "Storm Giant", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "swim": 50 }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 50 }, "category": "Monsters", "subcategory": "Giants", "alignment": "chaotic good", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 16, "armor_detail": "scale mail", "hit_points": 230, "hit_dice": "20d12+100", "experience_points": 10000, "ability_scores": { "strength": 29, "dexterity": 14, "constitution": 20, "intelligence": 16, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 9, "dexterity": 2, "constitution": 5, "intelligence": 3, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "strength": 14, "constitution": 10, "wisdom": 9, "charisma": 9 }, "saving_throws_all": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 9, "charisma": 9 }, "skill_bonuses": { "arcana": 8, "athletics": 14, "history": 8, "perception": 9 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 8, "athletics": 14, "deception": 4, "history": 8, "insight": 4, "intimidation": 4, "investigation": 3, "medicine": 4, "nature": 3, "perception": 9, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "lightning, thunder", "damage_immunities": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Greatsword", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Strike", "desc": "The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant makes two greatsword attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Rock", "desc": "Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.", "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The giant can breathe air and water." }, { "name": "Innate Spellcasting", "desc": "The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\nAt will: detect magic, feather fall, levitate, light\n3/day each: control weather, water breathing" } ], "creaturesets": [], "environments": [ { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Water", "key": "srd_plane-of-water" } ], "illustration": null }, { "key": "srd_treant", "name": "Treant", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Plant", "key": "plant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "Common, Druidic, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Druidic", "key": "druidic", "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 138, "hit_dice": "12d12+60", "experience_points": 5000, "ability_scores": { "strength": 23, "dexterity": 8, "constitution": 21, "intelligence": 12, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 6, "dexterity": -1, "constitution": 5, "intelligence": 1, "wisdom": 3, "charisma": 1 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 6, "dexterity": -1, "constitution": 5, "intelligence": 1, "wisdom": 3, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 3, "arcana": 1, "athletics": 6, "deception": 1, "history": 1, "insight": 3, "intimidation": 1, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 1, "persuasion": 1, "religion": 1, "sleight_of_hand": -1, "stealth": -1, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, piercing", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "fire", "damage_vulnerabilities": [ { "name": "Fire", "key": "fire" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Animate Trees", "desc": "The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The treant makes two slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Rock", "desc": "Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.", "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": null, "range": 60, "long_range": 180, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "While the treant remains motionless, it is indistinguishable from a normal tree." }, { "name": "Siege Monster", "desc": "The treant deals double damage to objects and structures." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest" }, { "name": "Swamp or Marsh", "key": "swamp" } ], "illustration": null }, { "key": "srd_vampire", "name": "Vampire", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": "Vampires", "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 144, "hit_dice": "17d8+68", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 9, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 7, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 4, "history": 3, "insight": 2, "intimidation": 4, "investigation": 3, "medicine": 2, "nature": 3, "perception": 7, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 4, "stealth": 9, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": "Bat or Vampire Form Only", "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets one humanoid it can see within 30 ft. of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed by the vampire. The charmed target regards the vampire as a trusted friend to be heeded and protected. Although the target isn't under the vampire's control, it takes the vampire's requests or actions in the most favorable way it can, and it is a willing target for the vampire's bite attack.\nEach time the vampire or the vampire's companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the vampire is destroyed, is on a different plane of existence than the target, or takes a bonus action to end the effect.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Children of the Night", "desc": "The vampire magically calls 2d4 swarms of bats or rats, provided that the sun isn't up. While outdoors, the vampire can call 3d6 wolves instead. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The beasts remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Bite", "desc": "The vampire makes one bite attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Unarmed Strike", "desc": "The vampire makes one unarmed strike.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The vampire moves up to its speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire makes two attacks, only one of which can be a bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Unarmed Strike", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) bludgeoning damage. Instead of dealing damage, the vampire can grapple the target (escape DC 18).", "attacks": [ { "name": "Unarmed Strike attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": true, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": "Vampire Form Only", "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the vampire fails a saving throw, it can choose to succeed instead." }, { "name": "Misty Escape", "desc": "When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of falling unconscious, provided that it isn't in sunlight or running water. If it can't transform, it is destroyed.\nWhile it has 0 hit points in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to its vampire form. It is then paralyzed until it regains at least 1 hit point. After spending 1 hour in its resting place with 0 hit points, it regains 1 hit point." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." }, { "name": "Shapechanger", "desc": "If the vampire isn't in sun light or running water, it can use its action to polymorph into a Tiny bat or a Medium cloud of mist, or back into its true form.\nWhile in bat form, the vampire can't speak, its walking speed is 5 feet, and it has a flying speed of 30 feet. Its statistics, other than its size and speed, are unchanged. Anything it is wearing transforms with it, but nothing it is carrying does. It reverts to its true form if it dies.\nWhile in mist form, the vampire can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on Strength, Dexterity, and Constitution saving throws, and it is immune to all nonmagical damage, except the damage it takes from sunlight." }, { "name": "Spider Climb", "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Vampire Weaknesses", "desc": "The vampire has the following flaws:\nForbiddance. The vampire can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\nSunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest" }, { "name": "Hills", "key": "hills" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ruins", "key": "ruins" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "Tomb", "key": "tomb" }, { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "srd_white-dragon-wyrmling", "name": "White Dragon Wyrmling", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "burrow": 15, "swim": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 15, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": "Dragons, Chromatic", "alignment": "chaotic evil", "languages": { "as_string": "Draconic", "data": [ { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 32, "hit_dice": "5d8+10", "experience_points": 450, "ability_scores": { "strength": 14, "dexterity": 10, "constitution": 14, "intelligence": 5, "wisdom": 10, "charisma": 11 }, "modifiers": { "strength": 2, "dexterity": 0, "constitution": 2, "intelligence": -3, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 2, "constitution": 4, "wisdom": 2, "charisma": 2 }, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 4, "intelligence": -3, "wisdom": 2, "charisma": 2 }, "skill_bonuses": { "perception": 4, "stealth": 2 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -3, "athletics": 2, "deception": 0, "history": -3, "insight": 0, "intimidation": 0, "investigation": -3, "medicine": 0, "nature": -3, "perception": 4, "performance": 0, "persuasion": 0, "religion": -3, "sleight_of_hand": 0, "stealth": 2, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cold Breath", "desc": "The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Mountain", "key": "mountain" } ], "illustration": null }, { "key": "a5e-mm_allosaurus", "name": "Allosaurus", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "", "hit_points": 57, "hit_dice": "6d12+18", "experience_points": 700, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 16, "intelligence": 2, "wisdom": 12, "charisma": 5 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 3, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "initiative_bonus": 4, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 4, "constitution": 3, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 1, "arcana": -4, "athletics": 4, "deception": -3, "history": -4, "insight": 1, "intimidation": -3, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 4, "stealth": 4, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) slashing damage. If the allosaurus moves at least 10 feet towards its target before making this attack it gains advantage on the attack.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_bandit-captain", "name": "Bandit Captain", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any two", "data": [] }, "armor_class": 15, "armor_detail": "", "hit_points": 65, "hit_dice": "10d8+20", "experience_points": 700, "ability_scores": { "strength": 14, "dexterity": 16, "constitution": 14, "intelligence": 14, "wisdom": 12, "charisma": 14 }, "modifiers": { "strength": 2, "dexterity": 3, "constitution": 2, "intelligence": 2, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 5, "constitution": 4 }, "saving_throws_all": { "strength": 2, "dexterity": 5, "constitution": 4, "intelligence": 2, "wisdom": 1, "charisma": 2 }, "skill_bonuses": { "athletics": 4, "deception": 4, "intimidation": 4, "stealth": 5, "survival": 3 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 2, "athletics": 4, "deception": 4, "history": 2, "insight": 1, "intimidation": 4, "investigation": 2, "medicine": 1, "nature": 2, "perception": 1, "performance": 2, "persuasion": 2, "religion": 2, "sleight_of_hand": 3, "stealth": 5, "survival": 3 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bandits are outlaws who live by violence", "desc": "Most are highway robbers, though a few are principled exiles or freedom fighters.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 feet one target. Hit: 5 (1d4 + 3) piercing damage.", "attacks": [ { "name": "Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": 20, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The bandit captain attacks twice with their scimitar and once with their dagger or throws two daggers.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "If the bandit captain is wielding a melee weapon and can see their attacker, they add 2 to their AC against one melee attack that would hit them.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.", "attacks": [ { "name": "Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null } ] }