Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=-armor_class&page=46
{ "count": 3541, "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-armor_class&page=47", "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-armor_class&page=45", "results": [ { "key": "tob2_willowhaunt", "name": "Willowhaunt", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands Common but can't speak, telepathy 60 ft.", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 90, "hit_dice": "12d12+12", "experience_points": 1800, "ability_scores": { "strength": 17, "dexterity": 10, "constitution": 12, "intelligence": 9, "wisdom": 14, "charisma": 19 }, "modifiers": { "strength": 3, "dexterity": 0, "constitution": 1, "intelligence": -1, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 0, "saving_throws": { "strength": 6, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 0, "constitution": 1, "intelligence": -1, "wisdom": 2, "charisma": 7 }, "skill_bonuses": { "insight": 5, "intimidation": 7 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 2, "arcana": -1, "athletics": 3, "deception": 4, "history": -1, "insight": 5, "intimidation": 7, "investigation": -1, "medicine": 2, "nature": -1, "perception": 2, "performance": 4, "persuasion": 4, "religion": -1, "sleight_of_hand": 0, "stealth": 0, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The willowhaunt makes two slam attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Provoke Murder", "desc": "The willowhaunt chooses up to two creatures it can see within 30 feet of it. Each target must succeed on a DC 15 Wisdom saving throw or be overcome with murderous intent for 1 minute. While overcome with murderous intent, a creature has advantage on melee attack rolls and is compelled to kill creatures within 30 feet of the willowhaunt. The creature is unable to distinguish friend from foe and must attack the nearest creature other than the willowhaunt each turn. If no other creature is near enough to move to and attack, it stalks off in a random direction, seeking a new target to drag within 30 feet of the willowhaunt. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 9 (1d12 + 3) bludgeoning damage plus 7 (2d6) necrotic damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D12", "damage_bonus": 3, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Whispers of Madness", "desc": "The willowhaunt whispers in the minds of nearby creatures. Each creature of the willowhaunt's choice within 30 feet of it must make a DC 15 Wisdom saving throw. On a failure, a creature takes 18 (4d8) psychic damage and is afflicted with short term madness. On a success, a creature takes half the damage and isn't afflicted with madness. If a saving throw fails by 5 or more, the creature is afflicted with long term madness instead. A creature afflicted with madness caused by the willowhaunt's whispers has disadvantage on its saving throw against the Willowhaunt's Provoke Murder.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Living Projection", "desc": "The willowhaunt’s skeletal form is covered with a magical illusion that makes it look like a living willow tree. The willowhaunt can use a bonus action to dismiss this illusion until the end of its next turn.\n\nThe changes wrought by this illusion fail to hold up to physical inspection. For example, the willowhaunt’s trunk appears to be made of bark, but someone touching it would feel the tree’s polished bones. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 Intelligence (Investigation) check to discern the willowhaunt’s true appearance." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_windy-wailer", "name": "Windy Wailer", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 75, "hit_dice": "10d10+20", "experience_points": 1800, "ability_scores": { "strength": 10, "dexterity": 18, "constitution": 15, "intelligence": 11, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 0, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7 }, "saving_throws_all": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": 3 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 0, "athletics": 0, "deception": 3, "history": 0, "insight": 2, "intimidation": 3, "investigation": 0, "medicine": 2, "nature": 0, "perception": 5, "performance": 3, "persuasion": 3, "religion": 0, "sleight_of_hand": 4, "stealth": 4, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Chilling Touch", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) necrotic damage plus 7 (1d6) cold damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Chilling Touch attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": { "name": "Necrotic", "key": "necrotic" }, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Gale", "desc": "The windy wailer unleashes freezing wind filled with fearful wailing in a 30-foot cone. Each creature in the area must make a DC 15 Dexterity saving throw. On a failure, a creature takes 14 (4d6) cold damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n\nA creature reduced to 0 hp by the windy wailer's Frightful Gale and later revived is permanently marked by a shock of white hair somewhere on its body.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Wind Blast", "desc": "Ranged Weapon Attack: +7 to hit, range 120 ft., one target. Hit: 14 (4d6) cold damage, and the target must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from the windy wailer and knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Wind Blast attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Cold", "key": "cold" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ghostlight", "desc": "When a creature that can see the windy wailer starts its turn within 30 feet of the wailer, the wailer can force it to make a DC 15 Wisdom saving throw if the wailer isn’t incapacitated and can see the creature. On a failure, a creature is incapacitated and its speed is reduced to 0 as it is mesmerized by the windy wailer.\n\nUnless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can’t see the windy wailer until the start of its next turn, when it can avert its eyes again. If the creature looks at the windy wailer in the meantime, it must immediately make the save." }, { "name": "Incorporeal Movement", "desc": "The windy wailer can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_woe-siphon", "name": "Woe Siphon", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Common, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 45, "hit_dice": "6d8+18", "experience_points": 700, "ability_scores": { "strength": 18, "dexterity": 17, "constitution": 16, "intelligence": 5, "wisdom": 12, "charisma": 7 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 3, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 3, "constitution": 3, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": -3, "athletics": 4, "deception": -2, "history": -3, "insight": 1, "intimidation": -2, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, exhaustion", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cause Despair", "desc": "The woe siphon can overwhelm a creature with intense feelings of inadequacy. One creature the woe siphon can see within 60 feet of it must succeed on a DC 13 Charisma saving throw or become overwhelmed with despair for 1 minute. A creature overwhelmed with despair has disadvantage on ability checks and attack rolls. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to this woe siphon's Cause Despair for the next 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "The woe siphon magically turns invisible until it attacks, or until its concentration ends (as if concentrating on a spell). Any equipment the woe siphon wears or carries is invisible with it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Siphoning Fist", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 5 (2d4) psychic damage. The target must succeed on a DC 13 Charisma saving throw or its hp maximum is reduced by an amount equal to the psychic damage taken. The woe siphon regains hp equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Siphoning Fist attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Detect Sentience", "desc": "The woe siphon can magically sense the presence of creatures with an Intelligence of 5 or higher up to 1 mile away. It knows the general direction to the creatures but not their exact locations." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob2_zeitgeist", "name": "Zeitgeist", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "16 in Darting Form", "hit_points": 82, "hit_dice": "11d8+33", "experience_points": 2300, "ability_scores": { "strength": 17, "dexterity": 18, "constitution": 16, "intelligence": 12, "wisdom": 10, "charisma": 6 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 4, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 0, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 0, "arcana": 1, "athletics": 3, "deception": -2, "history": 1, "insight": 0, "intimidation": -2, "investigation": 1, "medicine": 0, "nature": 1, "perception": 0, "performance": -2, "persuasion": -2, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "psychic", "damage_immunities": [ { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, frightened", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Darting Rend", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 7 (2d6) force damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Darting Rend (Darting Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Darting Form Only", "usage_limits": null }, { "name": "Multiattack", "desc": "In its darting form, the zeitgeist makes three darting rend attacks. In its sluggish form, the zeitgeist makes two sluggish slam attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rewind", "desc": "When the zeitgeist takes damage or when it starts its turn afflicted with a condition, it can rewind time around it, preventing the damage or undoing the condition. It can use this reaction even while paralyzed or stunned.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } }, { "name": "Sluggish Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 5 feet., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 7 (2d6) force damage. If the zeitgeist scores a critical hit, the target is also knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Sluggish Slam (Sluggish Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Sluggish Form Only", "usage_limits": null }, { "name": "Tormented Scream", "desc": "The zeitgeist cries out, releasing some of its internal torment in a 30-foot cone. Each creature in that area must make a DC 15 Intelligence saving throw, taking 21 (6d6) psychic damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Darting Escape (Darting Form Only)", "desc": "The zeitgeist can take the Dash or Disengage action as a bonus action on each of its turns." }, { "name": "Timewarped Body", "desc": "At the start of each of the zeitgeist’s turns, roll a die. On an even roll, its body stretches and speeds up as it takes on a darting form. On an odd roll, its body becomes more solid and slows down as it takes on a sluggish form. Its statistics are the same in each form, except as noted here.\n* Darting Form. While in a Darting form, the zeitgeist’s Armor Class increases by 2, and its speed is 40 feet.\n* Sluggish Form. While in a Sluggish form, the zeitgeist has resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks, and its speed is 20 feet." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_ankheg", "name": "Ankheg", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "burrow": 10 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 10, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 57, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 20, "dexterity": 10, "constitution": 12, "intelligence": 1, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 1, "intelligence": -5, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 0, "saving_throws": { "strength": 5, "dexterity": 0, "constitution": 1, "intelligence": -5, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 5, "dexterity": 0, "constitution": 1, "intelligence": -5, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": -5, "athletics": 5, "deception": -2, "history": -5, "insight": 1, "intimidation": -2, "investigation": -5, "medicine": 1, "nature": -5, "perception": 1, "performance": -2, "persuasion": -2, "religion": -5, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "acid,Monstrosity Resilience", "damage_resistances": [ { "name": "Acid", "key": "acid" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": 60, "truesight_range": null, "actions": [ { "name": "Acid Spray", "desc": "The ankheg spits acid in a line that is 30 feet long and 5 feet wide, provided it has no creature grappled. Each creature in that line must make a DC 13 DEX save, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage plus 9 (2d8) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can't Bite another target.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Save for Later", "desc": "The ankheg quickly digs a small hole and stuffs one creature grappled by it into the hole, burying the creature and ending the grapple. A buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 13 STR check.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Monstrosity Resilience", "desc": "The ankheg is resistant to exhaustion and to the frightened condition." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_bugbear", "name": "Bugbear", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Goblin", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Goblin", "key": "goblin", "desc": "Typical speakers are goblinoids." } ] }, "armor_class": 14, "armor_detail": "hide armor", "hit_points": 40, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": { "strength": 5, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 0, "charisma": -1 }, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 0, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -1, "athletics": 5, "deception": -1, "history": -1, "insight": 0, "intimidation": -1, "investigation": -1, "medicine": 0, "nature": -1, "perception": 0, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Javelin", "desc": "_Melee or Ranged Weapon Attack:_ +6 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 11 (2d6+4) piercing damage in melee or 7 (1d6+4) piercing damage at range.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Javelin attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": 30, "long_range": 120, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spiked Club", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) piercing damage. A surprised target takes an extra 4 (1d8) piercing damage and must succeed on a DC 13 CON save or be stunned until the end of its next turn.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Spiked Club attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Brutal", "desc": "A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack)." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_chimera", "name": "Chimera", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Draconic", "data": [ { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 126, "hit_dice": null, "experience_points": 2300, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 18, "intelligence": 4, "wisdom": 20, "charisma": 10 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 4, "intelligence": -3, "wisdom": 5, "charisma": 0 }, "initiative_bonus": 0, "saving_throws": { "strength": 4, "dexterity": 0, "constitution": 4, "intelligence": -3, "wisdom": 5, "charisma": 0 }, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 4, "intelligence": -3, "wisdom": 5, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 5, "arcana": -3, "athletics": 4, "deception": 0, "history": -3, "insight": 5, "intimidation": 0, "investigation": -3, "medicine": 5, "nature": -3, "perception": 5, "performance": 0, "persuasion": 0, "religion": -3, "sleight_of_hand": 0, "stealth": 0, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "Multiple Heads,Monstrosity Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 DEX save, taking 27 (6d8) fire damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Headbutt", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 10 (1d12+4) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Headbutt attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D12", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The chimera makes one Bite attack, one Headbutt attack, and two Claws attacks, or it can make two Claws attacks and use Fire Breath, if available.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bickering Heads", "desc": "The chimera is perpetually one step away from arguing with itself. A creature that can see the chimera can use a bonus action on its turn to appeal to one of the chimera's heads with bribes (dragon), praise (lion), displays of magic (goat), or other clever manipulation of a head's desires. The chimera must succeed on a DC 15 WIS save or succumb to that desire.<br>If the lion or goat head succumbs, the chimera has disadvantage on the next Bite or Headbutt attack it makes before the end of its next turn. If the dragon head succumbs, creatures caught in the chimera's next Fire Breath have advantage on the save, provided the chimera uses the breath within the next 1 minute. Once a head has succumbed to a desire, that head can't succumb again for the next 24 hours." }, { "name": "Monstrosity Resilience", "desc": "The chimera is resistant to exhaustion and to the frightened condition." }, { "name": "Multiple Heads", "desc": "The chimera has three heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_clay-golem", "name": "Clay Golem", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 163, "hit_dice": null, "experience_points": 5000, "ability_scores": { "strength": 20, "dexterity": 8, "constitution": 18, "intelligence": 2, "wisdom": 8, "charisma": 1 }, "modifiers": { "strength": 5, "dexterity": -1, "constitution": 4, "intelligence": -4, "wisdom": -1, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": { "strength": 5, "dexterity": -1, "constitution": 4, "intelligence": -4, "wisdom": -1, "charisma": -5 }, "saving_throws_all": { "strength": 5, "dexterity": -1, "constitution": 4, "intelligence": -4, "wisdom": -1, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": -1, "arcana": -4, "athletics": 5, "deception": -5, "history": -4, "insight": -1, "intimidation": -5, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "acid,Golem Resilience", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Haste", "desc": "Until the end of its next turn, the golem magically gains a +2 bonus to its AC, has advantage on DEX saves, and can make a Slam attack as a bonus action.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Mold Hand", "desc": "The clay golem molds its hand into the shape of a weapon or back into a hand. The golem's Slam attack deals bludgeoning, piercing, or slashing damage, depending on the type of weapon chosen, until the golem uses this bonus action again. For example, a hand shaped like an axe deals slashing damage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The golem makes three Slam attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10+5) bludgeoning, piercing, or slashing damage, as determined by Mold Hand. The target must succeed on a DC 16 STR save or suffer an effect based on the type of damage: knocked prone (bludgeoning), pushed up to 10 feet away from the golem (piercing), or its speed is reduced by 10 feet until the end of its next turn (slashing).", "crossreferences": { "to": [] }, "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Acid Absorption", "desc": "Whenever the golem is subjected to acid damage, it takes no damage and instead regains HP equal to the acid damage dealt." }, { "name": "Construct Nature", "desc": "The golem doesn't require air, food, drink, or sleep." }, { "name": "Fire Weakness", "desc": "When the clay golem takes fire damage, its body temporarily hardens like baked clay. Until the end of its next turn, the golem's speed is reduced by 10 feet, it can't use Mold Hand, and its AC becomes 18." }, { "name": "Golem Resilience", "desc": "The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saves against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_cloaker", "name": "Cloaker", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 40, "burrow": 0, "climb": 5, "swim": 5 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Deep Speech,Undercommon", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 105, "hit_dice": null, "experience_points": 3900, "ability_scores": { "strength": 18, "dexterity": 20, "constitution": 12, "intelligence": 12, "wisdom": 12, "charisma": 14 }, "modifiers": { "strength": 4, "dexterity": 5, "constitution": 1, "intelligence": 1, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 5, "saving_throws": { "strength": 4, "dexterity": 5, "constitution": 1, "intelligence": 1, "wisdom": 1, "charisma": 2 }, "saving_throws_all": { "strength": 4, "dexterity": 5, "constitution": 1, "intelligence": 1, "wisdom": 1, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 1, "arcana": 1, "athletics": 4, "deception": 2, "history": 1, "insight": 1, "intimidation": 2, "investigation": 1, "medicine": 1, "nature": 1, "perception": 1, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 5, "stealth": 5, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Aberrant Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 18 (4d6+4) piercing damage, and if the target is Large or smaller, the cloaker attaches to it. If the cloaker has advantage on the attack roll, the cloaker attaches to the target's head, and the target is blinded and unable to breathe while the cloaker is attached. While attached, the cloaker can't make Bite attacks, and at the start of each of the cloaker's turns, the target takes 18 (4d6+4) piercing damage. The attached cloaker moves with the target whenever the target moves, requiring none of the cloaker's movement. It can detach itself by spending 5 feet of its movement on its turn. A creature, including the target, can take its action to detach the cloaker by succeeding on a DC 15 STR check.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cloak of Shadows", "desc": "While the cloaker isn't in bright light, it pulls shadows around itself, partially obscuring its form. For 1 minute or until the cloaker is hit with an attack, the cloaker's Stealth is 20, and creatures have disadvantage on attack rolls against the cloaker.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Moan", "desc": "The cloaker releases a deep, thrumming moan that rattles the nerves of all who hear it. Each creature within 30 feet of the cloaker that can hear the moan and that isn't an Aberration must make a DC 15 WIS save. On a failure, a creature takes 40 (9d8) psychic damage and is frightened until the end of its next turn. On a success, a creature takes half the damage and isn't frightened.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Multiattack", "desc": "The cloaker makes one Bite attack and two Tail attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one target. _Hit:_ 17 (3d8+4) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aberrant Resilience", "desc": "The cloaker is resistant to the charmed, frightened, paralyzed, and stunned conditions, and it has advantage on saves against spells or effects that would alter its form." }, { "name": "Damage Transfer", "desc": "While attached to a creature, the cloaker takes only half the damage dealt to it (rounded down), and that creature takes the other half." }, { "name": "False Appearance", "desc": "While the cloaker remains motionless without its underside exposed, it is indistinguishable from a dark leather cloak." }, { "name": "Light Sensitivity", "desc": "While in bright light, the cloaker has disadvantage on attack rolls, and its Perception is 6 when perceiving by sight." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_cloud-giant", "name": "Cloud Giant", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Giant", "data": [ { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 175, "hit_dice": null, "experience_points": 5000, "ability_scores": { "strength": 26, "dexterity": 10, "constitution": 30, "intelligence": 12, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 8, "dexterity": 0, "constitution": 10, "intelligence": 1, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 0, "saving_throws": { "strength": 8, "dexterity": 0, "constitution": 10, "intelligence": 1, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 8, "dexterity": 0, "constitution": 10, "intelligence": 1, "wisdom": 7, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 7, "arcana": 1, "athletics": 8, "deception": 8, "history": 1, "insight": 7, "intimidation": 8, "investigation": 1, "medicine": 7, "nature": 1, "perception": 7, "performance": 8, "persuasion": 8, "religion": 1, "sleight_of_hand": 0, "stealth": 0, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "cold,Giant Attributes", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "Giant Attributes", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cirrus Deflection", "desc": "The cloud giant creates a bit of hardened cloud between it and an attacker, increasing the giant's AC by 4. To do so, it must be able to see the attacker.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cloud-Coated Mace", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 10 ft., one target. _Hit:_ 18 (3d6+8) piercing damage plus 4 (1d8) cold damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Cloud-Coated Mace attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cloud Cover", "desc": "The cloud giant creates a 20-foot cube of clouds centered on a point it can see within 60 feet of it. The cube spreads around corners, and its area is heavily obscured. The cloud lasts for 1 minute, until the cloud giant dies, or until the cloud giant uses this bonus action again.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Condense", "desc": "The cloud giant causes a 20-foot-radius sphere of cloud, fog, smoke, or steam centered on a point it can see within 60 feet of it to become as thick as mud, making the area difficult terrain for creatures moving through it. A creature that starts its turn in the hardened cloud must succeed on a DC 15 STR save or be restrained until the start of its next turn. The cloud remains condensed for 1 minute, until the cloud giant dies, or until the cloud giant uses this bonus action again.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The cloud giant makes three Cloud-Coated Mace attacks, or it makes two Wind Burst attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Wind Burst", "desc": "_Ranged Spell Attack:_ +8 to hit, range 150 ft., one target. _Hit:_ 31 (5d10+4) bludgeoning damage, and the target must succeed on a DC 16 STR save or be pushed up to 10 feet away from the cloud giant and knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Wind Burst attack", "attack_type": "SPELL", "to_hit_mod": 8, "reach": null, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Cloudsight", "desc": "The cloud giant can see through areas obscured by clouds, fog, smoke, and steam without penalty." }, { "name": "Giant Attributes", "desc": "The cloud giant is resistant to the stunned condition, and it is vulnerable to the prone condition." }, { "name": "Heightened Smell", "desc": "The cloud giant's Perception is 22 when perceiving by smell." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_crocodile-giant", "name": "Crocodile, Giant", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 50 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 50 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 120, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 26, "dexterity": 8, "constitution": 16, "intelligence": 2, "wisdom": 10, "charisma": 6 }, "modifiers": { "strength": 8, "dexterity": -1, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "initiative_bonus": -1, "saving_throws": { "strength": 8, "dexterity": -1, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "saving_throws_all": { "strength": 8, "dexterity": -1, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 8, "deception": -2, "history": -4, "insight": 0, "intimidation": -2, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "charmed", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one creature. _Hit:_ 21 (3d10+5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't Bite another target.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Death Roll", "desc": "One creature grappled by the crocodile must make a DC 16 STR save, taking 7 (2d6) slashing damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The crocodile makes one Bite attack and one Tail attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target not grappled by the crocodile. _Hit:_ 14 (2d8+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 STR save or be knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hold Breath", "desc": "The crocodile can hold its breath for 30 minutes." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_cultist-fanatic", "name": "Cultist, Fanatic", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any one language (usually Common)", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "studded leather", "hit_points": 60, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 12, "intelligence": 10, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 0, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 0, "wisdom": 3, "charisma": 3 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 0, "wisdom": 3, "charisma": 3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": 0, "deception": 3, "history": 0, "insight": 3, "intimidation": 3, "investigation": 0, "medicine": 3, "nature": 0, "perception": 3, "performance": 3, "persuasion": 3, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Dark Devotion", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The fanatic makes two Sacrificial Dagger or Unholy Bolt attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sacrificial Dagger", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d4+2) slashing damage plus 7 (2d6) fire damage or necrotic damage (the fanatic's choice). If the target is paralyzed, prone, stunned, or unconscious, it takes an extra 2 (1d4) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Sacrificial Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The fanatic casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).\n\n- **At Will:** _light_, _thaumaturgy_\n- **3/Day Each:** _bane_, _command_<br>2/day: _hold_", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Unholy Bolt", "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 10 (2d6+3) fire damage or necrotic damage (the fanatic's choice).", "crossreferences": { "to": [] }, "attacks": [ { "name": "Unholy Bolt attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Fire", "key": "fire" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Unholy Brand", "desc": "One creature the fanatic can see within 30 feet of it must succeed on a DC 13 CHA save or be marked with an unholy brand until the start of the fanatic's next turn. While the creature is branded, Fiends and cultists have advantage on attack rolls against it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Dark Devotion", "desc": "The fanatic is resistant to the charmed and frightened conditions." }, { "name": "Unholy Weapons", "desc": "The fanatic's weapons are coated in dark, magical flames. When the fanatic hits with any weapon, the weapon deals an extra 2d6 fire damage or necrotic damage (included in the attack), the fanatic's choice." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_doppelganger", "name": "Doppelganger", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,telepathy 60 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 80, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 10, "dexterity": 18, "constitution": 14, "intelligence": 10, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 0, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "strength": 0, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 4 }, "saving_throws_all": { "strength": 0, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 0, "athletics": 0, "deception": 4, "history": 0, "insight": 3, "intimidation": 4, "investigation": 0, "medicine": 3, "nature": 0, "perception": 3, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "charmed", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Change Shape", "desc": "The doppelganger transforms into a Small or Medium Humanoid it has seen or back into its true form, which is Monstrosity. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The doppelganger makes two Slam or Psychic Bolt attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Bolt", "desc": "_Ranged Spell Attack:_ +4 to hit, range 60 ft., one target. _Hit:_ 13 (2d10+2) psychic damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Psychic Bolt attack", "attack_type": "SPELL", "to_hit_mod": 4, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 2, "damage_type": { "name": "Psychic", "key": "psychic" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Read Thoughts", "desc": "The doppelganger magically reads the surface thoughts - what is foremost in the mind at the moment - of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading the target's thoughts until its concentration is broken (as if concentrating on a spell) or it uses Read Thoughts on a different target.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Convincing Mimicry (Humanoid Form Only)", "desc": "The doppelganger can mimic any Humanoid's body and voice it has seen and heard nearly perfectly. A creature very familiar with the individual Humanoid the doppelganger is pretending to be can tell the doppelganger is an imitation with a successful DC 20 WIS (Insight) check." }, { "name": "Revealed Intentions", "desc": "While reading a creature's mind, the doppelganger has advantage on CHA checks against the creature, knows the creature's current mood, and knows if the creature speaks a lie. In addition, the doppelganger has advantage on attack rolls against the creature." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_elk-giant", "name": "Elk, Giant", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Giant Elk,understands Common,Elvish,and Sylvan but can't speak them", "data": [ { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 60, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 14, "intelligence": 6, "wisdom": 14, "charisma": 10 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 2, "intelligence": -2, "wisdom": 2, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": { "strength": 4, "dexterity": 3, "constitution": 2, "intelligence": -2, "wisdom": 2, "charisma": 0 }, "saving_throws_all": { "strength": 4, "dexterity": 3, "constitution": 2, "intelligence": -2, "wisdom": 2, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": -2, "athletics": 4, "deception": 0, "history": -2, "insight": 2, "intimidation": 0, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": 0, "persuasion": 0, "religion": -2, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bolstering Bugle", "desc": "The elk bugles its might at its opponents, bolstering its confidence. It has advantage on the next attack roll it makes before the start of its next turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Kick", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 9 (2d4+4) bludgeoning damage, and the target must succeed on a DC 14 STR save or be pushed up to 15 feet away from the elk.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Kick attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The elk makes one Ram attack and one Kick attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ram", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Ram attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Charge", "desc": "If the elk moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 STR save or be knocked prone." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_feral-hunter", "name": "Feral Hunter", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 14, "armor_detail": "leather armor", "hit_points": 83, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 10, "dexterity": 16, "constitution": 10, "intelligence": 10, "wisdom": 14, "charisma": 12 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 0, "intelligence": 0, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "strength": 0, "dexterity": 3, "constitution": 0, "intelligence": 0, "wisdom": 2, "charisma": 1 }, "saving_throws_all": { "strength": 0, "dexterity": 3, "constitution": 0, "intelligence": 0, "wisdom": 2, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 0, "deception": 1, "history": 0, "insight": 2, "intimidation": 1, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "frightened,Fey Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "necrotic", "damage_vulnerabilities": [ { "name": "Necrotic", "key": "necrotic" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Hunting Knife", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Hunting Knife attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longbow", "desc": "_Ranged Weapon Attack:_ +5 to hit, range 150/600 ft., one target. _Hit:_ 12 (2d8+3) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mark Quarry", "desc": "The feral hunter marks one creature it can see within 30 feet of it as its quarry until the start of the feral hunter's next turn. When the feral hunter hits the marked creature with a weapon attack, the weapon deals an extra 1d6 damage of the weapon's type to the target.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The feral hunter makes two Hunting Knife or Longbow attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reposition", "desc": "When the feral hunter takes damage, it can move up to 10 feet without provoking opportunity attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fey Resilience", "desc": "The feral hunter is resistant to the charmed and unconscious conditions." }, { "name": "Heightened Senses", "desc": "The feral hunter's Perception is 19 when perceiving by sight, hearing, or smell." }, { "name": "Precise", "desc": "A weapon that deals piercing damage deals one extra die of its damage when the feral hunter hits with it (included in the attack)." }, { "name": "Woodland Walk", "desc": "Difficult terrain composed of nonmagical plants doesn't cost the feral hunter extra movement. In addition, the feral hunter can pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_flinderbeast", "name": "Flinderbeast", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "climb": 20 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Sylvan", "data": [ { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 38, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 12, "dexterity": 18, "constitution": 10, "intelligence": 6, "wisdom": 12, "charisma": 16 }, "modifiers": { "strength": 1, "dexterity": 4, "constitution": 0, "intelligence": -2, "wisdom": 1, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "strength": 1, "dexterity": 4, "constitution": 0, "intelligence": -2, "wisdom": 1, "charisma": 3 }, "saving_throws_all": { "strength": 1, "dexterity": 4, "constitution": 0, "intelligence": -2, "wisdom": 1, "charisma": 3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 1, "arcana": -2, "athletics": 1, "deception": 3, "history": -2, "insight": 1, "intimidation": 3, "investigation": -2, "medicine": 1, "nature": -2, "perception": 1, "performance": 3, "persuasion": 3, "religion": -2, "sleight_of_hand": 4, "stealth": 4, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "acid,Fey Resilience", "damage_resistances": [ { "name": "Acid", "key": "acid" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Acid Spit", "desc": "_Ranged Weapon Attack:_ +6 to hit, range 20/60 ft., one target. _Hit:_ 11 (2d6+4) acid damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Acid Spit attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": null, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Acid", "key": "acid" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 9 (2d4+4) piercing damage plus 3 (1d6) acid damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath of Flinders", "desc": "The flinderbeast exhales splinters in a 15-foot cone. Each creature in that area must make a DC 14 DEX save, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Catch Snack", "desc": "When the flinderbeast is the target of a ranged weapon attack that uses ammunition made mostly of wood, such as an arrow, the flinderbeast can attempt to catch and eat the ammunition. The flinderbeast must make a DC 14 DEX save. On a success, it gains 3 (1d6) temporary HP and prevents the attack's damage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Short Step", "desc": "The flinderbeast teleports to an unoccupied space it can see within 15 feet of it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fey Resilience", "desc": "The flinderbeast is resistant to the charmed and unconscious conditions." }, { "name": "Heightened Hearing and Smell", "desc": "The flinderbeast's Perception 18 when perceiving by hearing or smell." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_frost-giant", "name": "Frost Giant", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 14, "armor_detail": "hide armor", "hit_points": 166, "hit_dice": null, "experience_points": 3900, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 26, "intelligence": 8, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 8, "intelligence": -1, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "strength": 6, "dexterity": 2, "constitution": 8, "intelligence": -1, "wisdom": 3, "charisma": 4 }, "saving_throws_all": { "strength": 6, "dexterity": 2, "constitution": 8, "intelligence": -1, "wisdom": 3, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": -1, "athletics": 6, "deception": 4, "history": -1, "insight": 3, "intimidation": 4, "investigation": -1, "medicine": 3, "nature": -1, "perception": 3, "performance": 4, "persuasion": 4, "religion": -1, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "blinded,Giant Attributes", "damage_resistances": [], "damage_vulnerabilities_display": "Giant Attributes", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Avalanche", "desc": "The frost giant sends out a wave of snow in a 30-foot cone. Each creature in that area must make a DC 16 DEX save. On a failure, a creature takes 14 (4d6) bludgeoning damage and 18 (4d8) cold damage and is buried. On a success, a creature takes half the damage and isn't buried. A buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 16 STR check.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Ice Boulder", "desc": "_Ranged Weapon Attack:_ +6 to hit, range 60/240 ft., one target. _Hit:_ 18 (3d10+2) bludgeoning damage plus 9 (2d8) cold damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Ice Boulder attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 2, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Icy Greataxe", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 10 ft., one target. _Hit:_ 25 (3d12+6) slashing damage plus 4 (1d8) cold damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Icy Greataxe attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D12", "damage_bonus": 6, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant makes two Icy Greataxe or Ice Boulder attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Wintry Blast", "desc": "A blast of wintry air extends in a 30-foot line that is 5 feet wide from the frost giant's outstretched hand. Each creature in the line must succeed on a DC 16 CON save or its speed is halved until the end of its next turn. A creature that fails the save by 5 or more is petrified in ice for 1 hour or until a creature spends 1 minute warming the petrified creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Giant Attributes", "desc": "The frost giant is resistant to the stunned condition, and it is vulnerable to the prone condition." }, { "name": "Ice Walk", "desc": "The frost giant can move across icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement." }, { "name": "Snowsight", "desc": "The frost giant can see through areas obscured by snowfall, sleet, and other wintry precipitation without penalty." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_grick", "name": "Grick", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 57, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 14, "dexterity": 14, "constitution": 10, "intelligence": 2, "wisdom": 14, "charisma": 4 }, "modifiers": { "strength": 2, "dexterity": 2, "constitution": 0, "intelligence": -4, "wisdom": 2, "charisma": -3 }, "initiative_bonus": 2, "saving_throws": { "strength": 2, "dexterity": 2, "constitution": 0, "intelligence": -4, "wisdom": 2, "charisma": -3 }, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 0, "intelligence": -4, "wisdom": 2, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": -4, "athletics": 2, "deception": -3, "history": -4, "insight": 2, "intimidation": -3, "investigation": -4, "medicine": 2, "nature": -4, "perception": 2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning,Monstrosity Resilience", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Beak", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 9 (2d6+2) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Beak attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The grick makes one Beak attack and one Tentacles attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacles", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 12 (4d4+2) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tentacles attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Monstrosity Resilience", "desc": "The grick is resistant to exhaustion and to the frightened condition." }, { "name": "Spider Climb", "desc": "The grick can climb difficult surfaces, including upside ceilings, without needing to make an ability check." }, { "name": "Stone Camouflage", "desc": "The grick's Stealth is 17 in rocky terrain." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_guard", "name": "Guard", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.125, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any one language (usually Common)", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "chain shirt", "hit_points": 8, "hit_dice": null, "experience_points": 25, "ability_scores": { "strength": 12, "dexterity": 12, "constitution": 12, "intelligence": 10, "wisdom": 12, "charisma": 10 }, "modifiers": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "initiative_bonus": 1, "saving_throws": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "saving_throws_all": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": 0, "athletics": 1, "deception": 0, "history": 0, "insight": 1, "intimidation": 0, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Protector's Parry", "desc": "When a friendly creature the guard can see within 5 feet of it is the target of an attack, the guard can interpose its weapon between the creature and the attacker. The friendly creature adds 2 to its AC against that attack. To use this reaction, the guard must be able to see the attacker and be wielding a melee weapon.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spear", "desc": "_Melee or Ranged Weapon Attack:_ +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d6+1) piercing damage, or 5 (1d8+1) piercing damage if used with two hands to make a melee attack.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Spear attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 1, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_invisible-stalker", "name": "Invisible Stalker", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "fly": 50, "hover": true }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": true, "fly": 50, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran,understands Common but can't speak it", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 121, "hit_dice": null, "experience_points": 2300, "ability_scores": { "strength": 16, "dexterity": 18, "constitution": 14, "intelligence": 10, "wisdom": 20, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "initiative_bonus": 4, "saving_throws": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "saving_throws_all": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 5, "intimidation": 0, "investigation": 0, "medicine": 5, "nature": 0, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "Elemental Resilience", "damage_immunities": [], "damage_resistances_display": "Elemental Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The stalker makes two Slam attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 9 (2d8) cold damage. If the target is the stalker's quarry, the target must succeed on a DC 15 DEX save or its speed is halved until the end of its next turn.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Steal Breath", "desc": "The invisible stalker calls on the air in the lungs of one breathing creature it can see within 30 feet of it, causing the air to leave the creature. The target must succeed on a DC 15 CON save or be unable to speak or cast spells with verbal components until the end of its next turn. A creature that fails the save by 5 or more is also incapacitated and suffocating for the duration, as it coughs uncontrollably.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Elemental Nature", "desc": "The invisible stalker doesn't require air, food, drink, or sleep." }, { "name": "Elemental Resilience", "desc": "The stalker is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to poison damage, to exhaustion, and to the grappled, paralyzed, petrified, poisoned, prone, restrained, and unconscious conditions." }, { "name": "Faultless Tracker", "desc": "At the end of each long rest, the invisible stalker can choose a creature it knows or has seen to be its quarry. A stalker summoned by another creature can choose only the quarry specified by its summoner, but the stalker also knows the location of its summoner while it continues to serve the summoner. The stalker always knows the direction and distance to its quarry, provided the two are on the same plane of existence." }, { "name": "Invisibility", "desc": "The stalker is invisible. The condition's effect on DEX (Stealth) checks has been included in the above Stealth value." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_magmin", "name": "Magmin", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 0.5, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "burrow": 15 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 15, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Ignan", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 22, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 6, "dexterity": 14, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 10 }, "modifiers": { "strength": -2, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 2, "saving_throws": { "strength": -2, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 0, "charisma": 0 }, "saving_throws_all": { "strength": -2, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 0, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -1, "athletics": -2, "deception": 0, "history": -1, "insight": 0, "intimidation": 0, "investigation": -1, "medicine": 0, "nature": -1, "perception": 0, "performance": 0, "persuasion": 0, "religion": -1, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Burning Slam", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) bludgeoning damage plus 3 (1d6) fire damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Burning Slam attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ignited Illumination", "desc": "The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 feet.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Death Burst", "desc": "When the magmin dies, it collapses into a Tiny cinder cone. On initiative count 20 after the magmin dies, the cinder cone erupts in a burst of fire and lava. Each creature within 10 feet of the cone must make a DC 11 DEX save, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited." }, { "name": "Hardened Magma", "desc": "While the magmin isn't ablaze, it is resistant to piercing and slashing damage from nonmagical attacks, and it is vulnerable to thunder damage." }, { "name": "Molten Body", "desc": "While the magmin is ablaze, each creature that hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_manticore", "name": "Manticore", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 50 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 50, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 80, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 16, "intelligence": 6, "wisdom": 12, "charisma": 8 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 3, "intelligence": -2, "wisdom": 1, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": { "strength": 3, "dexterity": 3, "constitution": 3, "intelligence": -2, "wisdom": 1, "charisma": -1 }, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 3, "intelligence": -2, "wisdom": 1, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": -2, "athletics": 3, "deception": -1, "history": -2, "insight": 1, "intimidation": -1, "investigation": -2, "medicine": 1, "nature": -2, "perception": 1, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Monstrosity Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The manticore makes one Bite attack and two Claw attacks, or it makes two Tail Spike attacks. If both Tail Spike attacks hit one creature, the target must succeed on a DC 13 CON save or be poisoned until the end of its next turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spiky Retaliation", "desc": "When a creature the manticore can see hits it with a melee attack while within 5 feet of it, the manticore can jab a spike into the attacker. The attacker must succeed on a DC 13 DEX save or take 5 (2d4) poison damage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Spike", "desc": "_Ranged Weapon Attack:_ +5 to hit, range 100/200 ft., one target. _Hit:_ 7 (1d8+3) piercing damage plus 5 (2d4) poison damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tail Spike attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 100, "long_range": 200, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Mimicry", "desc": "The manticore can mimic Humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 13 WIS (Insight) check." }, { "name": "Monstrosity Resilience", "desc": "The manticore is resistant to exhaustion and to the frightened condition." }, { "name": "Tail Spike Regrowth", "desc": "The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_minotaur", "name": "Minotaur", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 80, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 16, "intelligence": 6, "wisdom": 16, "charisma": 8 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 3, "intelligence": -2, "wisdom": 3, "charisma": -1 }, "initiative_bonus": 0, "saving_throws": { "strength": 6, "dexterity": 0, "constitution": 3, "intelligence": -2, "wisdom": 3, "charisma": -1 }, "saving_throws_all": { "strength": 6, "dexterity": 0, "constitution": 3, "intelligence": -2, "wisdom": 3, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 3, "arcana": -2, "athletics": 6, "deception": -1, "history": -2, "insight": 3, "intimidation": -1, "investigation": -2, "medicine": 3, "nature": -2, "perception": 3, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Monstrosity Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bleeding Frenzy", "desc": "The minotaur enters a frenzy until the start of its next turn. Until the frenzy ends, the minotaur deals an extra 3 (1d6) damage of the weapon's type each time it hits with a melee weapon attack, and the minotaur takes an extra 3 (1d6) damage of the weapon's type the first time it is hit with a melee weapon attack before the frenzy ends.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gore", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greataxe", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 17 (2d12+4) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Greataxe attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": 4, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The minotaur makes one Gore attack and one Greataxe attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Charge", "desc": "If the minotaur moves at least 10 feet straight toward a target and then hits it with a Gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 14 STR save or be pushed up to 10 feet away from the minotaur and knocked prone." }, { "name": "Labyrinthine Recall", "desc": "The minotaur can perfectly recall any path it has traveled." }, { "name": "Monstrosity Resilience", "desc": "The minotaur is resistant to exhaustion and to the frightened condition." }, { "name": "Reckless", "desc": "At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn." }, { "name": "Siege Monster", "desc": "The minotaur deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_mycolid-spore-lord", "name": "Mycolid Spore Lord", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Plant", "key": "plant" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 15, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 15, "crawl": 7, "hover": false, "fly": 0, "burrow": 0, "climb": 7, "swim": 7 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Druidic and Sylvan but can't speak,telepathy 60 ft.", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 68, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 12, "intelligence": 8, "wisdom": 18, "charisma": 8 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 4, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": { "strength": 3, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 4, "charisma": -1 }, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 1, "intelligence": -1, "wisdom": 4, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": -1, "athletics": 3, "deception": -1, "history": -1, "insight": 4, "intimidation": -1, "investigation": -1, "medicine": 4, "nature": -1, "perception": 4, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "Plant Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Fetid Feast", "desc": "The spore lord draws sustenance from a Medium or larger pile of carrion or rotting vegetation within 5 feet of it. It regains 7 (2d6) HP. The spore lord can't use Fetid Feast on a pile of carrion or vegetation if it or another mycolid has already used Fetid Feast on that pile.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fungal Staff", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) bludgeoning damage plus 9 (2d8) poison damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Fungal Staff attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hurl Sap", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 11 (2d8+2) poison damage, and the sap sticks to the target. While the sap is stuck, the target takes 4 (1d8) poison damage at the start of each of its turns. A creature can use an action to scrape away the sap, ending the effect.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Hurl Sap attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 30, "long_range": 120, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": { "name": "Poison", "key": "poison" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The spore lord makes two Fungal Staff attacks or uses Hurl Sap twice.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mushroom Ring", "desc": "The spore lord causes fungal growth to erupt from a point on the ground it can sense within 120 feet of it. A ring of mushrooms sprouts in a 15-foot radius around that point. Each creature that isn't a mycolid within that ring must make a DC 14 CON save, taking 13 (3d8) poison damage on a failed save, or half as much damage on a successful one. Each mycolid within that ring gains 5 (2d4) temporary HP.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Slumber Spores", "desc": "The spore lord ejects sleep-inducing spores from its body. Each creature that isn't a mycolid within 10 feet of the spore lord must make a DC 14 WIS save. On a failure, a creature takes 9 (2d8) poison damage and falls unconscious for 1 minute. On a success, a creature takes half the damage and doesn't fall unconscious. The unconscious creature wakes if it takes damage or if a creature uses an action to wake it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Fungal Toxicity", "desc": "A creature that hits the mycolid with a melee attack while within 5 feet of it must succeed on a DC 13 CON save or be poisoned for 5 hours. If the poison isn't neutralized before 5 hours have passed, the creature must succeed on a DC 14 CON save, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one." }, { "name": "Mycolid Connection", "desc": "The spore lord can pinpoint the location of each friendly mycolid within 1 mile of it. In addition, its telepathy range increases to 1 mile when communicating with other mycolids." }, { "name": "Plant Resilience", "desc": "The mycolid is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_noble", "name": "Noble", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.125, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any two languages", "data": [] }, "armor_class": 14, "armor_detail": "Impenetrable Ego", "hit_points": 7, "hit_dice": null, "experience_points": 25, "ability_scores": { "strength": 10, "dexterity": 12, "constitution": 10, "intelligence": 12, "wisdom": 14, "charisma": 20 }, "modifiers": { "strength": 0, "dexterity": 1, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 5 }, "initiative_bonus": 1, "saving_throws": { "strength": 0, "dexterity": 1, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 5 }, "saving_throws_all": { "strength": 0, "dexterity": 1, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": 1, "athletics": 0, "deception": 5, "history": 1, "insight": 2, "intimidation": 5, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 5, "persuasion": 5, "religion": 1, "sleight_of_hand": 1, "stealth": 1, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Impenetrable Ego", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Parry", "desc": "The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapier", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 5 (1d8+1) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Rapier attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 1, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Impenetrable Ego", "desc": "While the noble is conscious and wearing no armor and wielding no shield, it adds its CHA modifier to its AC (included above). In addition, it is resistant to the charmed and frightened conditions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_otyugh", "name": "Otyugh", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Otyugh", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 108, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 16, "dexterity": 10, "constitution": 24, "intelligence": 6, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 3, "dexterity": 0, "constitution": 7, "intelligence": -2, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 0, "saving_throws": { "strength": 3, "dexterity": 0, "constitution": 7, "intelligence": -2, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 3, "dexterity": 0, "constitution": 7, "intelligence": -2, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": -2, "athletics": 3, "deception": -2, "history": -2, "insight": 1, "intimidation": -2, "investigation": -2, "medicine": 1, "nature": -2, "perception": 1, "performance": -2, "persuasion": -2, "religion": -2, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "poison,poisoned", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "Aberrant Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) piercing damage. If the target is a creature, it must succeed on a DC 15 CON save or become infected with a disease. Until the disease is cured, the target is poisoned. Every 24 hours that elapse, the infected creature must repeat the save, reducing its HP maximum by 5 (1d10) on a failure. The disease is cured on a success. The creature dies if the disease reduces its HP maximum to 0. This reduction to the creature's HP maximum lasts until it finishes a long rest after the disease is cured.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The otyugh makes one Bite attack and two Tentacle attacks. It can replace both Tentacle attacks with a use of Tentacle Slam.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 6 (1d6+3) bludgeoning damage plus 9 (2d8) piercing damage. If the target is Medium or smaller, it is grappled (escape DC 13). The otyugh has two tentacles, each of which can grapple one target.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tentacle attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle Slam", "desc": "The otyugh slams creatures grappled by it into each other or into a solid surface. Each creature must make a DC 15 STR save. On a failure, a creature takes 14 (4d6) bludgeoning damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aberrant Resilience", "desc": "The otyugh is resistant to the charmed, frightened, paralyzed, and stunned conditions, and it has advantage on saves against spells or effects that would alter its form." }, { "name": "Limited Telepathy", "desc": "The otyugh can magically transmit simple messages and images to any creature within 120 feet of it that can understand a language. This form of telepathy doesn't allow the receiving creature to telepathically respond." }, { "name": "Stench", "desc": "Each creature that starts its turn within 10 feet of the otyugh must succeed on a DC 15 CON save or be poisoned until the start of its next turn." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_owlbear", "name": "Owlbear", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 80, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 16, "intelligence": 2, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 3, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": 5, "dexterity": 1, "constitution": 3, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 5, "dexterity": 1, "constitution": 3, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -4, "athletics": 5, "deception": -2, "history": -4, "insight": 1, "intimidation": -2, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Monstrosity Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Beak", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 10 (1d10+5) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Beak attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 14 (2d8+5) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The owlbear makes one Beak attack and one Claws attack. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 15).", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rend", "desc": "The owlbear violently wrenches a Medium or smaller creature it is currently grappling. The target must make a DC 15 STR save, taking 9 (2d8) slashing damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vicious Bound (44 HP or Fewer)", "desc": "The owlbear roars and barrels through creatures. It moves up to 20 feet in a straight line and can move through the space of any Medium or smaller creature. The first time it enters a creature's space during this move, that creature must make a DC 15 STR save. On a failure, a creature takes 18 (4d8) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Glide", "desc": "The owlbear has long, sturdy feathers along its forelimbs and sides that expand while falling to slow its rate of descent to 60 feet per round, landing on its feet and taking no falling damage. It can move up to 5 feet horizontally for every 1 foot it falls. The owlbear can't gain height with its gliding feathers alone. If subjected to a strong wind or lift of any kind, it can use the updraft to glide farther." }, { "name": "Heightened Sight and Smell", "desc": "The owlbear's Perception is 18 when perceiving by sight or smell." }, { "name": "Monstrosity Resilience", "desc": "The owlbear is resistant to exhaustion and to the frightened condition." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_rust-monster", "name": "Rust Monster", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.5, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 20 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 23, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 12, "dexterity": 12, "constitution": 12, "intelligence": 2, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 1, "dexterity": 1, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -4, "athletics": 1, "deception": -2, "history": -4, "insight": 1, "intimidation": -2, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Monstrosity Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": 30, "truesight_range": null, "actions": [ { "name": "Antennae", "desc": "The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 DEX save to avoid the rust monster's touch.<br>If the object touched is either metal armor or a metal shield being worn or carried, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 8 (2d6+1) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 1, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Iron Dash", "desc": "The rust monster moves up to half its speed toward a source of ferrous metal it can sense.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Iron Scent", "desc": "The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it." }, { "name": "Monstrosity Resilience", "desc": "The rust monster is resistant to exhaustion and to the frightened condition." }, { "name": "Rust Metal", "desc": "Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage." }, { "name": "Spider Climb", "desc": "The rust monster can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_sea-hag", "name": "Sea Hag", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Aquan,Common,Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 51, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 12, "wisdom": 12, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": 1, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 1, "saving_throws": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": 1, "wisdom": 1, "charisma": 1 }, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": 1, "wisdom": 1, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": 1, "athletics": 3, "deception": 1, "history": 1, "insight": 1, "intimidation": 1, "investigation": 1, "medicine": 1, "nature": 1, "perception": 1, "performance": 1, "persuasion": 1, "religion": 1, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "frightened", "damage_immunities": [], "damage_resistances_display": "Fey Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Barnacle Block", "desc": "When the hag takes damage from a source it can see, the hag can shift the barnacles and scales on its body to absorb some of the impact, reducing the damage by 4 (1d8).", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Death Glare", "desc": "One creature the hag can see within 30 feet of it must succeed on a DC 12 WIS save or be frightened until the end of its next turn. If the target is already frightened and fails the save, it is reduced to 0 HP instead. If reduced to 0 HP in this way, the creature is stable.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Illusory Appearance", "desc": "The hag covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the hag takes a bonus action to end it or if the hag dies.<br>The changes from this effect fail to hold up to physical inspection. For example, the hag could appear to have smooth skin, but someone touching it would feel its scaly flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 INT (Investigation) check to discern that the hag is disguised.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The hag uses Death Glare. It then makes two Claw attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The sea hag can breathe air and water." }, { "name": "Fey Resilience", "desc": "The sea hag is resistant to the charmed and unconscious conditions." }, { "name": "Horrific Appearance", "desc": "When a Humanoid that can see the hag's true form starts its turn within 30 feet of the hag, the hag can force it to make a DC 12 WIS save. On a failure, the creature is frightened until the start of its next turn. Unless surprised or the revelation of the hag's true form is sudden, such as the ending of Illusory Appearance, a creature can avert its eyes to avoid the save at the start of its turn. If the creature does so, it can't see the hag until the start of its next turn, when it can avert its eyes again. If the creature looks at the hag in the meantime, it must immediately make the save." }, { "name": "Underwater Camouflage", "desc": "The hag's Stealth is 18 while underwater and not using Illusory Appearance." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_snake-swarm-of-poisonous-snakes", "name": "Snake, Swarm of Poisonous Snakes", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 48, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 8, "dexterity": 18, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 2 }, "modifiers": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "initiative_bonus": 4, "saving_throws": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "saving_throws_all": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 0, "arcana": -5, "athletics": -1, "deception": -4, "history": -5, "insight": 0, "intimidation": -4, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -4, "persuasion": -4, "religion": -5, "sleight_of_hand": 4, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "poison,poisoned,Swarm Resilience", "damage_resistances": [ { "name": "Poison", "key": "poison" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its HP or fewer. The target must make a DC 14 CON save, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D4", "damage_bonus": null, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Poisonous Swarm", "desc": "The hissing, spitting, and constant nipping of snakes in the swarm leaves the swarm's space dripping with poison. A creature that starts its turn in the swarm's space must succeed on a DC 14 CON save or be poisoned until the start of its next turn." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_sprite", "name": "Sprite", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Tiny", "key": "tiny" }, "challenge_rating": 0.25, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 40, "burrow": 0, "climb": 5, "swim": 5 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Elvish,Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 14, "armor_detail": "leather armor", "hit_points": 13, "hit_dice": null, "experience_points": 50, "ability_scores": { "strength": 2, "dexterity": 16, "constitution": 10, "intelligence": 14, "wisdom": 12, "charisma": 10 }, "modifiers": { "strength": -4, "dexterity": 3, "constitution": 0, "intelligence": 2, "wisdom": 1, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": { "strength": -4, "dexterity": 3, "constitution": 0, "intelligence": 2, "wisdom": 1, "charisma": 0 }, "saving_throws_all": { "strength": -4, "dexterity": 3, "constitution": 0, "intelligence": 2, "wisdom": 1, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 2, "athletics": -4, "deception": 0, "history": 2, "insight": 1, "intimidation": 0, "investigation": 2, "medicine": 1, "nature": 2, "perception": 1, "performance": 0, "persuasion": 0, "religion": 2, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Fey Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Heart Sight", "desc": "The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 13 CHA save, the sprite also knows if the creature has malign intentions or intends to commit malevolent acts within the next hour. Celestials, Fiends, and Undead automatically fail the save.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortbow", "desc": "_Ranged Weapon Attack:_ +5 to hit, range 80/320 ft., one target. _Hit:_ 6 (1d6+3) piercing damage, and the target must succeed on a DC 13 CON save or be poisoned for 1 minute. If the save fails by 5 or more, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Flight", "desc": "The sprite moves up to half its speed without provoking opportunity attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fey Resilience", "desc": "The sprite is resistant to the charmed and unconscious conditions." }, { "name": "Speak with Beasts and Plants", "desc": "The sprite can communicate with Beasts and Plants as if they shared a language." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_stirge", "name": "Stirge", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Tiny", "key": "tiny" }, "challenge_rating": 0.125, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 40, "burrow": 0, "climb": 5, "swim": 5 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 7, "hit_dice": null, "experience_points": 25, "ability_scores": { "strength": 4, "dexterity": 14, "constitution": 10, "intelligence": 2, "wisdom": 8, "charisma": 6 }, "modifiers": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": -4, "wisdom": -1, "charisma": -2 }, "initiative_bonus": 2, "saving_throws": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": -4, "wisdom": -1, "charisma": -2 }, "saving_throws_all": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": -4, "wisdom": -1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -1, "arcana": -4, "athletics": -3, "deception": -2, "history": -4, "insight": -1, "intimidation": -2, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 2, "stealth": 2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Blood Drain", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 4 (1d4+2) piercing damage, and the stirge attaches to the target. While attached, the stirge can't attack, and at the start of each of the stirge's turns, the target loses 4 (1d4+2) HP due to blood loss. The attached stirge moves with the target whenever the target moves, requiring none of the stirge's movement. If can detach itself by spending 5 feet of its movement on its turn. It does so after it drains 8 HP of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Blood Drain attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reactive Wiggle", "desc": "When the stirge is the target of an attack from a creature within 5 feet of it while it is attached to a creature, the stirge can wiggle, exposing the flesh where it is attached. The attacker must succeed on a DC 12 DEX save or the attack targets the creature to which the stirge is attached instead of the stirge.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_water-elemental", "name": "Water Elemental", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 90 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Aquan", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 104, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 14, "constitution": 18, "intelligence": 6, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 4, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": { "strength": 4, "dexterity": 2, "constitution": 4, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 4, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -2, "athletics": 4, "deception": -1, "history": -2, "insight": 0, "intimidation": -1, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "acid,Elemental Resilience", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "Elemental Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The water elemental makes two Water Tendril or Water Bolt attacks. If both Water Tendril attacks hit one creature, it can use Whelm on the target, if available.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Purify Blood", "desc": "The water elemental touches a willing creature that isn't a Construct or Undead. The target is cured of the poisoned condition and of any disease afflicting it.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Water Bolt", "desc": "_Ranged Weapon Attack:_ +5 to hit, range 30/120 ft., one target. _Hit:_ 16 (4d6+2) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Water Bolt attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 30, "long_range": 120, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Water Tendril", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one target. _Hit:_ 17 (3d8+4) bludgeoning damage, and the target is grappled (escape DC 15) if it is Large or smaller. The water elemental can have up to three targets grappled at a time.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Water Tendril attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Whelm", "desc": "The water elemental envelops one creature it is grappling, and the grapple ends. While enveloped, the target is restrained, unable to breathe unless it can breathe water, can't be hit by the elemental's Water Tendril, and it takes 9 (2d8) bludgeoning damage at the start of each of the elemental's turns.<br>When the elemental moves, the enveloped creature moves with it. The elemental can have only one creature enveloped at a time. A creature within 5 feet of the elemental, including the target, can take its action to free the target from the elemental by succeeding on a DC 15 STR check.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } } ], "traits": [ { "name": "Elemental Nature", "desc": "The elemental doesn't require air, food, drink, or sleep." }, { "name": "Elemental Resilience", "desc": "The elemental is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to poison damage, to exhaustion, and to the grappled, paralyzed, petrified, poisoned, prone, restrained, and unconscious conditions." }, { "name": "Freeze", "desc": "If the elemental takes cold damage, it partially freezes, and its speed is reduced by 20 feet until the end of its next turn." }, { "name": "Purify Water", "desc": "If the water elemental sits in a body of slow-flowing or standing water, such as a spring, small creek, or lake, for at least 1 hour, the water becomes purified and rendered free of poison and disease. In slow-flowing water, this purification fades 1 hour after the elemental leaves the water. In standing water, this purification lasts until a contaminant enters the water while the elemental isn't in it." }, { "name": "Water Camouflage", "desc": "The water elemental's Stealth is 17 while in a Medium or larger body of water." }, { "name": "Water Form", "desc": "The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_wight", "name": "Wight", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 14, "armor_detail": "studded leather", "hit_points": 69, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 14 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 0, "athletics": 3, "deception": 2, "history": 0, "insight": 1, "intimidation": 2, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Undead Resilience,frightened", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Command Horde", "desc": "The wight commands up to five friendly skeletons or zombies to do one of the following:\n- **Protect.** Until the start of the wight's next turn, each time a friendly creature within 5 feet of a target is attacked, the target can use its reaction to intercept the attack, becoming the target instead.\n- **Overwhelm.** Until the start of the wight's next turn, each target has advantage on attack rolls against a creature on its turn if at least one other target is within 5 feet of the creature and the allied target isn't incapacitated.\n- **Shamble.** Each target uses its reaction to move up to its speed in a direction chosen by the wight. If this movement provokes an opportunity attack, that attack is made with disadvantage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Life Drain", "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. _Hit:_ 10 (2d6+3) necrotic damage. The target must succeed on a DC 13 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.<br>A Humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Life Drain attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Necrotic", "key": "necrotic" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longbow", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 150/600 ft., one target. _Hit:_ 11 (2d8+2) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) slashing damage, or 14 (2d10+3) slashing damage if used with two hands.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The wight makes two Longsword or Longbow attacks. It can replace one attack with a Life Drain attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Martial Adept", "desc": "A manufactured weapon, such as a sword or bow, deals one extra die of its damage when the wight hits with it (included in the attack)." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the wight has disadvantage on attack rolls, and its Perception is 8 when perceiving by sight." }, { "name": "Undead Nature", "desc": "The wight doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The wight is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_wolf-dire", "name": "Wolf, Dire", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 40, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 14, "intelligence": 2, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 2, "saving_throws": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": -4, "athletics": 3, "deception": -2, "history": -4, "insight": 1, "intimidation": -2, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "frightened", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) piercing damage. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hungry Growl", "desc": "The wolf stares down and growls at one creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. The wolf has advantage on the next attack roll it makes against the frightened creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Heightened Hearing and Smell", "desc": "The wolf's Perception is 18 when perceiving by hearing or smell." }, { "name": "Pack Tactics", "desc": "The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_wraith", "name": "Wraith", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 85, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 6, "dexterity": 18, "constitution": 16, "intelligence": 12, "wisdom": 14, "charisma": 14 }, "modifiers": { "strength": -2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "strength": -2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "saving_throws_all": { "strength": -2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 1, "athletics": -2, "deception": 2, "history": 1, "insight": 2, "intimidation": 2, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Create Specter", "desc": "The wraith targets one Humanoid it can see within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a **specter** in the space of its corpse or in the nearest unoccupied space. The **specter** is under the wraith's control. The wraith can have no more than seven specters under its control at one time.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Life Drain", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 18 (4d6+4) necrotic damage. The target must succeed on a DC 15 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Necrotic", "key": "necrotic" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The wraith makes two Life Drain attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Trail of Death", "desc": "The wraith moves up to 30 feet in a straight line. This distance is not reduced by moving through creatures or objects, and this movement doesn't provoke opportunity attacks. The first time it enters a creature's space during this move, that creature must succeed on a DC 15 DEX save or be afflicted with wasting doom. While afflicted with wasting doom, a creature takes 3 (1d6) necrotic damage at the start of each of its turns. Wasting doom ends if a creature starts its turn in sunlight or regains HP.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } }, { "name": "Unravel Life", "desc": "When a creature the wraith can see within 30 feet of it and that isn't a Construct or Undead regains HP, the wraith can corrupt the healing energies, halving the amount of healing that creature receives.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the wraith has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight." }, { "name": "Undead Nature", "desc": "The wraith doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The wraith is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tdcs_skydancer", "name": "Skydancer", "document": { "name": "Tal'dorei Campaign Setting", "key": "tdcs", "type": "SOURCE", "display_name": "Tal'dorei Campaign Setting", "publisher": { "name": "Green Ronin Publishing", "key": "green-ronin" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Common, Druidic, Primordial (Auran)", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Druidic", "key": "druidic", "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 63, "hit_dice": "14d8", "experience_points": 1800, "ability_scores": { "strength": 10, "dexterity": 18, "constitution": 10, "intelligence": 12, "wisdom": 16, "charisma": 11 }, "modifiers": { "strength": 0, "dexterity": 4, "constitution": 0, "intelligence": 1, "wisdom": 3, "charisma": 0 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7 }, "saving_throws_all": { "strength": 0, "dexterity": 7, "constitution": 0, "intelligence": 1, "wisdom": 3, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 1, "athletics": 0, "deception": 0, "history": 1, "insight": 3, "intimidation": 0, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 0, "persuasion": 0, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The skydancer makes two skysail staff attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Skysail Staff", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the skydancer makes this attack while flying, the target must make a DC 14 Dexterity saving throw, taking 21 (6d6) lightning damage on a failure or half as much damage on a success.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Skysail Staff attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slow Fall", "desc": "When the skydancer takes falling damage, it may reduce the damage by half.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Evasion", "desc": "If the skydancer is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the skydancer instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." }, { "name": "Flyby", "desc": "The skydancer doesn’t provoke opportunity attacks when it flies out of an enemy’s reach." }, { "name": "Skysail", "desc": "The skydancer flies with a special weapon called a _skysail_ (see pg. 45). While the _skysail’s_ wings are extended, the skydancer can cast _levitate_ at will, and can spend an action to cast _fly_ on itself (no concentration required) for up to 1 minute once per day. This use of _fly_ instantly replenishes when in an area of powerful air elemental magic." }, { "name": "Spellcasting", "desc": "The skydancer is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n- **Cantrips** (at will): guidance, shillelagh\n- **1st Level** (4 slots): fog cloud, entangle, jump\n- **2nd Level** (2 slots): gust of wind, skywrite" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tdcs_waverider", "name": "Waverider", "document": { "name": "Tal'dorei Campaign Setting", "key": "tdcs", "type": "SOURCE", "display_name": "Tal'dorei Campaign Setting", "publisher": { "name": "Green Ronin Publishing", "key": "green-ronin" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral good", "languages": { "as_string": "Common, Druidic, Primordial (Aquan)", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Druidic", "key": "druidic", "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic." } ] }, "armor_class": 14, "armor_detail": "hide armor of cold resistance", "hit_points": 77, "hit_dice": "14d8+14", "experience_points": 1100, "ability_scores": { "strength": 15, "dexterity": 14, "constitution": 12, "intelligence": 10, "wisdom": 16, "charisma": 13 }, "modifiers": { "strength": 2, "dexterity": 2, "constitution": 1, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "constitution": 4, "wisdom": 6 }, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 6, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": 2, "deception": 1, "history": 0, "insight": 3, "intimidation": 1, "investigation": 0, "medicine": 3, "nature": 0, "perception": 3, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Harpoon", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Attacks with this weapon while underwater are not made with disadvantage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Harpoon attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fishform", "desc": "As a bonus action, the waverider can transform into a **hunter shark** or **giant octopus**. While in this form, the waverider cannot cast spells, but can expend a spell slot as a bonus action to regain 1d8 hit points per level of the spell slot expended. When the waverider is reduced to 0 hit points, falls unconscious, or dies in this form, it reverts to its humanoid form. It can remain in fishform for up to 3 hours, and can enter fishform twice, regaining expended uses after completing a short or long rest." }, { "name": "Healing Tides", "desc": "Whenever the waverider casts a spell of 1st level or higher that affects a nonhostile creature, that creature regains 3 hit points (in addition to any healing the spell may provide)." }, { "name": "Marine Empathy", "desc": "The waverider can speak with and understand aquatic plants and animals." }, { "name": "Spellcasting", "desc": "The waverider is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n- **Cantrips** (at will): druidcraft, poison spray, resistance\n- **1st Level** (4 slots): cure wounds, create or destroy water, healing word\n- **2nd Level** (3 slots): animal messenger, enhance ability, lesser restoration\n- **3rd Level** (3 slots): conjure animals (aquatic beasts only), water walk, water breathing\n- **4th Level** (1 slots): control water" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_ankheg-spawn", "name": "Ankheg Spawn", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.25, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "burrow": 10 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 10, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 11, "hit_dice": "2d8+2", "experience_points": 50, "ability_scores": { "strength": 14, "dexterity": 12, "constitution": 12, "intelligence": 2, "wisdom": 14, "charisma": 8 }, "modifiers": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -4, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -4, "wisdom": 2, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": -4, "athletics": 2, "deception": -1, "history": -4, "insight": 2, "intimidation": -1, "investigation": -4, "medicine": 2, "nature": -4, "perception": 2, "performance": -1, "persuasion": -1, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "acid", "damage_resistances": [ { "name": "Acid", "key": "acid" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": 30, "truesight_range": null, "actions": [ { "name": "Acid Spit", "desc": "Ranged Weapon Attack: +3 to hit, range 30 ft., one creature. Hit: 4 (1d8) acid damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Acid Spit attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": null, "range": 30, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Acid", "key": "acid" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one Medium or smaller creature. Hit: 4 (1d4 + 2) slashing damage and the target makes a DC 12 Strength check. On a failure it is knocked prone. If the target is already prone the ankheg can instead move up to half its Speed dragging the target with it.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_awakened-tree", "name": "Awakened Tree", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Plant", "key": "plant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "one language known by its creator", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 51, "hit_dice": "6d12+12", "experience_points": 450, "ability_scores": { "strength": 18, "dexterity": 6, "constitution": 14, "intelligence": 10, "wisdom": 10, "charisma": 10 }, "modifiers": { "strength": 4, "dexterity": -2, "constitution": 2, "intelligence": 0, "wisdom": 0, "charisma": 0 }, "initiative_bonus": -2, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": -2, "constitution": 2, "intelligence": 0, "wisdom": 0, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": 0, "arcana": 0, "athletics": 4, "deception": 0, "history": 0, "insight": 0, "intimidation": 0, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": -2, "stealth": -2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, piercing", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "fire", "damage_vulnerabilities": [ { "name": "Fire", "key": "fire" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6+4) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "While motionless, the tree is indistinguishable from a normal tree." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_banshee", "name": "Banshee", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 40, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it spoke in life", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 58, "hit_dice": "13d8", "experience_points": 1100, "ability_scores": { "strength": 8, "dexterity": 16, "constitution": 10, "intelligence": 12, "wisdom": 10, "charisma": 18 }, "modifiers": { "strength": -1, "dexterity": 3, "constitution": 0, "intelligence": 1, "wisdom": 0, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "wisdom": 2 }, "saving_throws_all": { "strength": -1, "dexterity": 3, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": 1, "athletics": -1, "deception": 4, "history": 1, "insight": 0, "intimidation": 4, "investigation": 1, "medicine": 0, "nature": 1, "perception": 0, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, thunder; damage from nonmagical weapons", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Baleful Wail", "desc": "The banshee shrieks. All living creatures within 30 feet of it that can hear it make a DC 14 Constitution saving throw. On a failure a creature takes 11 (2d6 + 4) psychic damage. If the creature is cursed by the banshee it drops to 0 hit points instead.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Presage Death", "desc": "The banshee targets a creature within 60 feet that can hear it predicting its doom. The target makes a DC 14 Wisdom saving throw. On a failure the target takes 11 (2d6 + 4) psychic damage and is magically cursed for 1 hour. While cursed in this way the target has disadvantage on saving throws against the banshees Baleful Wail.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Wounded Warning", "desc": "When the banshee takes damage from a creature within 60 feet, it uses Presage Death on the attacker.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Death Howl", "desc": "When reduced to 0 hit points, the banshee uses Baleful Wail." }, { "name": "Detect Life", "desc": "The banshee magically senses the general direction of living creatures up to 5 miles away." }, { "name": "Incorporeal Movement", "desc": "The banshee can move through creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Undead Nature", "desc": "A banshee doesnt require air, sustenance, or sleep." }, { "name": "Unquiet Spirit", "desc": "If defeated in combat, the banshee returns on the anniversary of its death. It can be permanently put to rest only by finding and casting Remove Curse on its grave or by righting whatever wrong was done to it." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_bearded-devil", "name": "Bearded Devil", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 52, "hit_dice": "8d8+16", "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 14, "intelligence": 8, "wisdom": 12, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -1, "wisdom": 1, "charisma": 0 }, "initiative_bonus": 2, "saving_throws": { "strength": 5, "constitution": 4, "wisdom": 3 }, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": -1, "wisdom": 3, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": -1, "athletics": 3, "deception": 0, "history": -1, "insight": 1, "intimidation": 0, "investigation": -1, "medicine": 1, "nature": -1, "perception": 1, "performance": 0, "persuasion": 0, "religion": -1, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "frightened, poisoned", "condition_immunities": [ { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Beard", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage and the target is poisoned until the end of the devils next turn. While poisoned in this way the target can't regain hit points.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Beard attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Glaive", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a creature other than an undead or construct it makes a DC 12 Constitution saving throw. On a failure it receives an infernal wound and takes 5 (1d10) ongoing slashing damage. Each time the devil hits the wounded target with this attack the ongoing damage increases by 5 (1d10). A creature can spend an action to make a DC 12 Medicine check ending the ongoing damage on a success. At least 1 hit point of magical healing also ends the ongoing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Glaive attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 3, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil attacks once with its beard and once with its glaive.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devils Sight", "desc": "The devils darkvision penetrates magical darkness." }, { "name": "Lawful Evil", "desc": "The devil radiates a Lawful and Evil aura." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_berserker", "name": "Berserker", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any one", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 45, "hit_dice": "6d8+18", "experience_points": 450, "ability_scores": { "strength": 14, "dexterity": 10, "constitution": 16, "intelligence": 10, "wisdom": 10, "charisma": 12 }, "modifiers": { "strength": 2, "dexterity": 0, "constitution": 3, "intelligence": 0, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 0, "saving_throws": { "strength": 4, "dexterity": 2, "constitution": 5 }, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 5, "intelligence": 0, "wisdom": 0, "charisma": 1 }, "skill_bonuses": { "athletics": 4, "intimidation": 3, "perception": 2, "survival": 2 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": 0, "athletics": 4, "deception": 1, "history": 0, "insight": 0, "intimidation": 3, "investigation": 0, "medicine": 0, "nature": 0, "perception": 2, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 0, "stealth": 0, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Berserkers are lightly-armored and heavily-armed shock troops", "desc": "In battle they tend to prefer charges and heroic single combats over formations and disciplined marches.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greataxe", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Greataxe attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D12", "damage_bonus": 2, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Handaxe", "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft or range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Handaxe attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The berserker attacks twice.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bloodied Frenzy", "desc": "While the berserker is bloodied, they make all attacks with advantage and all attacks against them are made with advantage." }, { "name": "Unarmored Defense", "desc": "The berserkers AC equals 10 + their Dexterity modifier + their Constitution modifier." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_blink-dog", "name": "Blink Dog", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.25, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Blink Dog, understands but cant speak Sylvan", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 22, "hit_dice": "4d8+4", "experience_points": 50, "ability_scores": { "strength": 14, "dexterity": 16, "constitution": 12, "intelligence": 10, "wisdom": 12, "charisma": 10 }, "modifiers": { "strength": 2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "skill_bonuses": { "perception": 3, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 0, "athletics": 2, "deception": 0, "history": 0, "insight": 1, "intimidation": 0, "investigation": 0, "medicine": 1, "nature": 0, "perception": 3, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 3, "stealth": 5, "survival": 1 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The blink dog magically teleports up to 40 feet to an unoccupied space it can see.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } } ], "traits": [ { "name": "Keen Hearing and Smell", "desc": "The blink dog has advantage on Perception checks that rely on hearing and smell." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_boggard-sovereign", "name": "Boggard Sovereign", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Boggard, Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 67, "hit_dice": "9d10+18", "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 12, "wisdom": 14, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": 1, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": 1, "wisdom": 2, "charisma": 1 }, "skill_bonuses": { "intimidation": 3, "perception": 3, "stealth": 3 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": 1, "athletics": 3, "deception": 1, "history": 1, "insight": 2, "intimidation": 3, "investigation": 1, "medicine": 2, "nature": 1, "perception": 3, "performance": 1, "persuasion": 1, "religion": 1, "sleight_of_hand": 1, "stealth": 3, "survival": 2 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Earthshaking Croak", "desc": "Each non-frog and non-boggard creature within 30 feet makes a DC 12 Constitution saving throw taking 14 (4d6) thunder damage and falling prone on a failure or taking half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Incite Frenzy", "desc": "Each boggard and frog with a Bite attack within 60 feet may use its reaction to make a Bite attack.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Parting Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 7 (2d6) poison damage. On a hit the boggard may jump up to its Speed horizontally and half its Speed vertically without provoking opportunity attacks.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Parting Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Summon Frog Guardians", "desc": "The boggard magically summons two Medium frog guardians which wriggle from the ground in an empty space within 30 feet. They follow the boggards orders and disappear after 1 minute. They have the statistics of boggards except they have Intelligence 2 have no spear attack and can make a bite attack as part of their Vaulting Leap.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Amphibious", "desc": "The boggard can breathe air and water." }, { "name": "Speak with Frogs and Toads", "desc": "The boggard can communicate with frogs and toads." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_centaur", "name": "Centaur", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 45, "hit_dice": "6d10+12", "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 16, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "skill_bonuses": { "nature": 5, "perception": 5, "survival": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 3, "intimidation": 0, "investigation": 0, "medicine": 3, "nature": 5, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Deadeye Shot", "desc": "The centaur makes a shortbow attack with advantage.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hooves", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The centaur attacks with its pike and its hooves.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pike", "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Pike attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_chimera", "name": "Chimera", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 114, "hit_dice": "12d10+48", "experience_points": 2900, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 18, "intelligence": 3, "wisdom": 16, "charisma": 10 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 4, "intelligence": -4, "wisdom": 3, "charisma": 0 }, "initiative_bonus": 0, "saving_throws": { "constitution": 7, "intelligence": -1, "wisdom": 6 }, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 7, "intelligence": -1, "wisdom": 6, "charisma": 0 }, "skill_bonuses": { "perception": 6 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 3, "arcana": -4, "athletics": 4, "deception": 0, "history": -4, "insight": 3, "intimidation": 0, "investigation": -4, "medicine": 3, "nature": -4, "perception": 6, "performance": 0, "persuasion": 0, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "The chimera uses its Bite attack.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapon", "desc": "The dragon head breathes fire in a 15-foot cone. Creatures in the area make a DC 15 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Claw", "desc": "The chimera uses its Claw attack.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Headbutt", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target must succeed on a DC 15 Strength saving throw or fall prone.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Headbutt attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Swipe", "desc": "If a creature within 5 feet hits the chimera with a melee attack, the attacker is battered by the chimeras tail. The attacker makes a DC 15 Strength saving throw. On a failure, it takes 9 (2d4 + 4) bludgeoning damage and is pushed 10 feet from the chimera and knocked prone.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "The chimera can take 2 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Winged Charge", "desc": "If a creature the chimera can see hits it with a ranged attack, the chimera leaps off the ground and moves up to its fly speed towards the attacker. If within range, the chimera then makes a headbutt attack against the attacker.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Reactive Heads", "desc": "The chimera can take three reactions per round, but not more than one per turn." }, { "name": "Three Heads", "desc": "The chimera has advantage on Perception checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious, and it can't be flanked." }, { "name": "Wakeful", "desc": "When one of the chimeras heads is asleep, the others are awake." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_cloaker", "name": "Cloaker", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "fly": 50 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 50, "burrow": 0, "climb": 5, "swim": 5 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Deep Speech, Undercommon", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 97, "hit_dice": "13d10+26", "experience_points": 3900, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 14, "intelligence": 12, "wisdom": 12, "charisma": 12 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 2, "intelligence": 1, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "wisdom": 4 }, "saving_throws_all": { "strength": 4, "dexterity": 3, "constitution": 2, "intelligence": 1, "wisdom": 4, "charisma": 1 }, "skill_bonuses": { "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 1, "athletics": 4, "deception": 1, "history": 1, "insight": 1, "intimidation": 1, "investigation": 1, "medicine": 1, "nature": 1, "perception": 1, "performance": 1, "persuasion": 1, "religion": 1, "sleight_of_hand": 3, "stealth": 6, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Angry Moan", "desc": "When the cloaker takes damage, it uses Moan.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) piercing damage and the target is grappled (escape DC 15). If the cloaker has advantage against the target the cloaker attaches to the targets head and the target is blinded and suffocating. Until this grapple ends the cloaker automatically hits the grappled creature with this attack. When the cloaker is dealt damage while grappling it takes half the damage (rounded down) and the other half is dealt to the grappled target. The cloaker can have only one creature grappled at once.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Moan", "desc": "Each non-aberration creature within 60 feet that can hear its moan makes a DC 13 Wisdom saving throw. On a failure it is frightened until the end of the cloakers next turn. When a creature succeeds on this saving throw it becomes immune to the cloakers moan for 24 hours.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Phantasms", "desc": "The cloaker magically creates flickering illusions of itself in its space. Attacks on it have disadvantage. This effect ends after 1 minute when the cloaker enters an area of bright light or when it successfully grapples a creature.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Reactive Tail", "desc": "When hit or missed with a melee attack, the cloaker makes a tail attack against the attacker.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6 + 4) slashing damage plus 3 (1d6) poison damage and the creature makes a DC 13 Constitution saving throw. On a failure it is poisoned until the end of the cloakers next turn.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": { "name": "Slashing", "key": "slashing" }, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "When motionless, the cloaker is indistinguishable from a black cloak or similar cloth or leather article." }, { "name": "Light Sensitivity", "desc": "The cloaker has disadvantage on attack rolls and Perception checks while in bright light." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_cyclops", "name": "Cyclops", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Giant", "data": [ { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 126, "hit_dice": "11d12+55", "experience_points": 2900, "ability_scores": { "strength": 20, "dexterity": 10, "constitution": 20, "intelligence": 8, "wisdom": 10, "charisma": 10 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 5, "intelligence": -1, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 0, "constitution": 5, "intelligence": -1, "wisdom": 0, "charisma": 0 }, "skill_bonuses": { "survival": 3 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -1, "athletics": 5, "deception": 0, "history": -1, "insight": 0, "intimidation": 0, "investigation": -1, "medicine": 0, "nature": -1, "perception": 0, "performance": 0, "persuasion": 0, "religion": -1, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Big Windup", "desc": "When a creature hits the cyclops with a melee attack, the cyclops readies a powerful strike against its attacker. The cyclops has advantage on the next club attack it makes against the attacker before the end of its next turn.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Club", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Club attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The cyclops makes two melee attacks.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rock", "desc": "Ranged Weapon Attack: +8 to hit, range 120 ft. (see Poor Depth Perception) one target. Hit: 32 (5d10 + 5) bludgeoning damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Thick Skulled", "desc": "The cyclops can end one condition on itself that was imposed through a failed Wisdom saving throw.", "crossreferences": { "to": [] }, "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Panicked Rage", "desc": "While a cyclops is frightened and the source of its fear is in sight, it makes attack rolls with advantage instead of disadvantage." }, { "name": "Poor Depth Perception", "desc": "The cyclops makes all ranged attacks with disadvantage." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_deer", "name": "Deer", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 4, "hit_dice": "1d8", "experience_points": 0, "ability_scores": { "strength": 10, "dexterity": 16, "constitution": 10, "intelligence": 2, "wisdom": 14, "charisma": 4 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 0, "intelligence": -4, "wisdom": 2, "charisma": -3 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 0, "dexterity": 3, "constitution": 0, "intelligence": -4, "wisdom": 2, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": -4, "athletics": 0, "deception": -3, "history": -4, "insight": 2, "intimidation": -3, "investigation": -4, "medicine": 2, "nature": -4, "perception": 2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 2, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Headbutt", "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.", "crossreferences": { "to": [] }, "attacks": [ { "name": "Headbutt attack", "attack_type": "WEAPON", "to_hit_mod": 2, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": null, "damage_type": { "name": "Piercing", "key": "piercing" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Keen Smell", "desc": "The deer has advantage on Perception checks that rely on smell." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } } ] }