list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=-armor_class&page=46
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3540,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-armor_class&page=47",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-armor_class&page=45",
    "results": [
        {
            "key": "srd-2024_otyugh",
            "name": "Otyugh",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Otyugh; telepathy 120 ft. (doesn't allow the receiving creature to respond telepathically)",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 104,
            "hit_dice": "11d10 + 44",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 11,
                "constitution": 19,
                "intelligence": 6,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 3,
                "deception": -2,
                "history": -2,
                "insight": 1,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Attack Roll: +6, reach 5 ft. 12 (2d8 + 3) Piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target's Hit Point maximum decreases by 5 (1d10) and doesn't return to normal until the Poisoned condition ends on the target. Success: The Poisoned condition ends.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The otyugh makes one Bite attack and two Tentacle attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle",
                    "desc": "Melee Attack Roll: +6, reach 10 ft. 12 (2d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle Slam",
                    "desc": "Constitution Saving Throw: DC 14, each creature Grappled by the otyugh. Failure: 16 (3d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the otyugh's next turn. Success: Half damage only.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_phase-spider",
            "name": "Phase Spider",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 45,
            "hit_dice": "7d10 + 7",
            "experience_points": 700,
            "ability_scores": {
                "strength": 15,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 2,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Piercing damage plus 9 (2d8) Poison damage. If this damage reduces the target to 0 Hit Points, the target becomes Stable, and it has the Poisoned condition for 1 hour. While Poisoned, the target also has the Paralyzed condition.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The spider makes two Bite attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ethereal Jaunt",
                    "desc": "The spider teleports from the Material Plane to the Ethereal Plane or vice versa.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ethereal Sight",
                    "desc": "The spider can see 60 feet into the Ethereal Plane while on the Material Plane and vice versa."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The spider can climb difficult surfaces, including along ceilings, without needing to make an ability check."
                },
                {
                    "name": "Web Walker",
                    "desc": "The spider ignores movement restrictions caused by webs, and the spider knows the location of any other creature in contact with the same web."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_pirate",
            "name": "Pirate",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common plus one other language",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 33,
            "hit_dice": "6d8 + 6",
            "experience_points": 200,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "strength": 0,
                "dexterity": 5,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 5,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 0,
                "deception": 2,
                "history": -1,
                "insight": 1,
                "intimidation": 2,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. 5 (1d4 + 3) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Enthralling Panache",
                    "desc": "Wisdom Saving Throw: DC 12, one creature the pirate can see within 30 feet. Failure: The target has the Charmed condition until the start of the pirate's next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The pirate makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_pseudodragon",
            "name": "Pseudodragon",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 15,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15,
                "crawl": 7,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 7,
                "swim": 7
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "Understands Common and Draconic but can't speak",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 10,
            "hit_dice": "3d4 + 3",
            "experience_points": 50,
            "ability_scores": {
                "strength": 6,
                "dexterity": 15,
                "constitution": 13,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -2,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": 10,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The pseudodragon makes two Bite attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sting",
                    "desc": "Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The pseudodragon has Advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_rust-monster",
            "name": "Rust Monster",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 33,
            "hit_dice": "6d8 + 6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 13,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 1,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Antennae",
                    "desc": "The rust monster targets one nonmagical metal object—armor or a weapon—worn or carried by a creature within 5 feet of itself. Dexterity Saving Throw: DC 11, the creature with the object. Failure: The object takes a -1 penalty to the AC it offers (armor) or to its attack rolls (weapon). Armor is destroyed if the penalty reduces its AC to 10, and a weapon is destroyed if its penalty reaches -5. The penalty can be removed by casting the Mending spell on the armor or weapon.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Attack Roll: +3, reach 5 ft. 5 (1d8 + 1) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Destroy Metal",
                    "desc": "The rust monster touches a nonmagical metal object within 5 feet of itself that isn't being worn or carried. The touch destroys a 1-foot Cube [Area of Effect]|XPHB|Cube of the object.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The rust monster makes one Bite attack and uses Antennae twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reflexive Antennae",
                    "desc": "_Trigger:_ An attack roll hits the rust monster. _Response:_ The rust monster uses **Antennae**.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Iron Scent",
                    "desc": "The rust monster can pinpoint the location of ferrous metal within 30 feet of itself."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_sea-hag",
            "name": "Sea Hag",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Giant, Primordial (Aquan)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Primordial",
                        "key": "primordial",
                        "desc": "Typical speakers are elementals."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 52,
            "hit_dice": "7d8 + 21",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 13
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Death Glare",
                    "desc": "Wisdom Saving Throw: DC 11, one Frightened creature the hag can see within 30 feet. Failure: If the target has 20 Hit Points or fewer, it drops to 0 Hit Points. Otherwise, the target takes 13 (3d8) Psychic damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag casts Disguise Self, using Constitution as the spellcasting ability (spell save DC 13). The spell's duration is 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Vile Appearance",
                    "desc": "Wisdom Saving Throw: DC 11, any Beast or Humanoid that starts its turn within 30 feet of the hag and can see the hag's true form. Failure: The target has the Frightened condition until the start of its next turn. Success: The target is immune to this hag's Vile Appearance for 24 hours."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_skeleton",
            "name": "Skeleton",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Understands Common plus one other language but can't speak",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 13,
            "hit_dice": "2d8 + 4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 15,
                "intelligence": 6,
                "wisdom": 8,
                "charisma": 5
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 0,
                "deception": -3,
                "history": -2,
                "insight": -1,
                "intimidation": -3,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Shortbow",
                    "desc": "Ranged Attack Roll: +5, range 80/320 ft. 6 (1d6 + 3) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 80,
                            "long_range": 320,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_swarm-of-venomous-snakes",
            "name": "Swarm of Venomous Snakes",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 30
            },
            "category": "Animals",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 36,
            "hit_dice": "8d8",
            "experience_points": 450,
            "ability_scores": {
                "strength": 8,
                "dexterity": 18,
                "constitution": 11,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 3
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": -1,
                "deception": -4,
                "history": -5,
                "insight": 0,
                "intimidation": -4,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 10,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bites",
                    "desc": "Melee Attack Roll: +6, reach 5 ft. 8 (1d8 + 4) Piercing damage—or 6 (1d4 + 4) Piercing damage if the swarm is Bloodied—plus 10 (3d6) Poison damage.",
                    "attacks": [
                        {
                            "name": "Bites attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Swarm",
                    "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain Hit Points or gain Temporary Hit Points."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_triceratops",
            "name": "Triceratops",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Animals",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d12 + 36",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 22,
                "dexterity": 9,
                "constitution": 17,
                "intelligence": 2,
                "wisdom": 11,
                "charisma": 5
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 6,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Attack Roll: +9, reach 5 ft. 19 (2d12 + 6) Piercing damage. If the target is Huge or smaller and the triceratops moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The triceratops makes two Gore attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_water-elemental",
            "name": "Water Elemental",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 90
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 90
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Primordial (Aquan)",
                "data": [
                    {
                        "name": "Primordial",
                        "key": "primordial",
                        "desc": "Typical speakers are elementals."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10 + 48",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 4,
                "deception": -1,
                "history": -3,
                "insight": 0,
                "intimidation": -1,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, fire",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The elemental makes two Slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Whelm",
                    "desc": "Strength Saving Throw: DC 15, each creature in the elemental's space. Failure: 22 (4d8 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14). Until the grapple ends, the target has the Restrained condition, is suffocating unless it can breathe water, and takes 9 (2d8) Bludgeoning damage at the start of each of the elemental's turns. The elemental can grapple one Large creature or up to two Medium or smaller creatures at a time with Whelm. As an action, a creature within 5 feet of the elemental can pull a creature out of it by succeeding on a DC 14 Strength (Athletics) check. Success: Half damage only.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                }
            ],
            "traits": [
                {
                    "name": "Freeze",
                    "desc": "If the elemental takes Cold damage, its Speed decreases by 20 feet until the end of its next turn."
                },
                {
                    "name": "Water Form",
                    "desc": "The elemental can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_wight",
            "name": "Wight",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common plus one other language",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 82,
            "hit_dice": "11d8 + 33",
            "experience_points": 700,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Life Drain",
                    "desc": "Constitution Saving Throw: DC 13, one creature within 5 feet. Failure: 6 (1d8 + 2) Necrotic damage, and the target's Hit Point maximum decreases by an amount equal to the damage taken. A Humanoid slain by this attack rises 24 hours later as a Zombie under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at a time.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Life Drain.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Necrotic Bow",
                    "desc": "Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage plus 4 (1d8) Necrotic damage.",
                    "attacks": [
                        {
                            "name": "Necrotic Bow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 150,
                            "long_range": 600,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Necrotic Sword",
                    "desc": "Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Slashing damage plus 4 (1d8) Necrotic damage.",
                    "attacks": [
                        {
                            "name": "Necrotic Sword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the wight has Disadvantage on ability checks and attack rolls."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_wyvern",
            "name": "Wyvern",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 80
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 127,
            "hit_dice": "15d10 + 45",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 4,
                "deception": -2,
                "history": -3,
                "insight": 1,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 4,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wyvern makes one Bite attack and one Sting attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sting",
                    "desc": "Melee Attack Roll: +7, reach 10 ft. 11 (2d6 + 4) Piercing damage plus 24 (7d6) Poison damage, and the target has the Poisoned condition until the start of the wyvern's next turn.",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd_ankheg",
            "name": "Ankheg",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "burrow": 10
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 10,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "14 (natural armor), 11 while prone",
            "hit_points": 39,
            "hit_dice": "6d10+6",
            "experience_points": 450,
            "ability_scores": {
                "strength": 17,
                "dexterity": 11,
                "constitution": 13,
                "intelligence": 1,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -5,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -5,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -5,
                "athletics": 3,
                "deception": -2,
                "history": -5,
                "insight": 1,
                "intimidation": -2,
                "investigation": -5,
                "medicine": 1,
                "nature": -5,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Spray",
                    "desc": "The ankheg spits acid in a line that is 30 ft. long and 5 ft. wide, provided that it has no creature grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can bite only the grappled creature and has advantage on attack rolls to do so.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": {
                "name": "Ankheg",
                "key": "open5e_ankheg",
                "file_url": "/static/img/object_illustrations/open5e-illustrations/monsters/ankheg.png",
                "alt_text": "",
                "attribution": ""
            }
        },
        {
            "key": "srd_chimera",
            "name": "Chimera",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Draconic but can't speak",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 19,
                "dexterity": 11,
                "constitution": 19,
                "intelligence": 3,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 4,
                "deception": 0,
                "history": -4,
                "insight": 2,
                "intimidation": 0,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 8,
                "performance": 0,
                "persuasion": 0,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Horns",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Horns attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_clay-golem",
            "name": "Clay Golem",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": "Golems",
            "alignment": "unaligned",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 133,
            "hit_dice": "14d10+56",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 9,
                "constitution": 18,
                "intelligence": 3,
                "wisdom": 8,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -5
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": 5,
                "deception": -5,
                "history": -4,
                "insight": -1,
                "intimidation": -5,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Haste",
                    "desc": "Until the end of its next turn, the golem magically gains a +2 bonus to its AC, has advantage on Dexterity saving throws, and can use its slam attack as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The golem makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the greater restoration spell or other magic.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Acid Absorption",
                    "desc": "Whenever the golem is subjected to acid damage, it takes no damage and instead regains a number of hit points equal to the acid damage dealt."
                },
                {
                    "name": "Berserk",
                    "desc": "Whenever the golem starts its turn with 60 hit points or fewer, roll a d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object, with preference for an object smaller than itself. Once the golem goes berserk, it continues to do so until it is destroyed or regains all its hit points."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The golem is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The golem has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The golem's weapon attacks are magical."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Lake",
                    "key": "lake"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_cloaker",
            "name": "Cloaker",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 8.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 5,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Deep Speech, Undercommon",
                "data": [
                    {
                        "name": "Deep Speech",
                        "key": "deep-speech",
                        "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 78,
            "hit_dice": "12d10+12",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 12,
                "intelligence": 13,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 1,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage, and if the target is Large or smaller, the cloaker attaches to it. If the cloaker has advantage against the target, the cloaker attaches to the target's head, and the target is blinded and unable to breathe while the cloaker is attached. While attached, the cloaker can make this attack only against the target and has advantage on the attack roll. The cloaker can detach itself by spending 5 feet of its movement. A creature, including the target, can take its action to detach the cloaker by succeeding on a DC 16 Strength check.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Moan",
                    "desc": "Each creature within 60 feet of the cloaker that can hear its moan and that isn't an aberration must succeed on a DC 13 Wisdom saving throw or become frightened until the end of the cloaker's next turn. If a creature's saving throw is successful, the creature is immune to the cloaker's moan for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The cloaker makes two attacks: one with its bite and one with its tail.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Phantasms",
                    "desc": "The cloaker magically creates three illusory duplicates of itself if it isn't in bright light. The duplicates move with it and mimic its actions, shifting position so as to make it impossible to track which cloaker is the real one. If the cloaker is ever in an area of bright light, the duplicates disappear.\nWhenever any creature targets the cloaker with an attack or a harmful spell while a duplicate remains, that creature rolls randomly to determine whether it targets the cloaker or one of the duplicates. A creature is unaffected by this magical effect if it can't see or if it relies on senses other than sight.\nA duplicate has the cloaker's AC and uses its saving throws. If an attack hits a duplicate, or if a duplicate fails a saving throw against an effect that deals damage, the duplicate disappears.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 7 (1d8 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Damage Transfer",
                    "desc": "While attached to a creature, the cloaker takes only half the damage dealt to it (rounded down). and that creature takes the other half."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the cloaker remains motionless without its underside exposed, it is indistinguishable from a dark leather cloak."
                },
                {
                    "name": "Light Sensitivity",
                    "desc": "While in bright light, the cloaker has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                }
            ],
            "illustration": {
                "name": "Cloaker",
                "key": "open5e_cloaker",
                "file_url": "/static/img/object_illustrations/open5e-illustrations/monsters/cloaker.png",
                "alt_text": "",
                "attribution": ""
            }
        },
        {
            "key": "srd_cloud-giant",
            "name": "Cloud Giant",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Giant",
                "key": "giant"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": "Giants",
            "alignment": "neutral good (50%) or neutral evil (50%)",
            "languages": {
                "as_string": "Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 200,
            "hit_dice": "16d12+96",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "constitution": 10,
                "wisdom": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {
                "insight": 7,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 8,
                "deception": 3,
                "history": 1,
                "insight": 7,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Morningstar",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.",
                    "attacks": [
                        {
                            "name": "Morningstar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant makes two morningstar attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": null,
                            "range": 60,
                            "long_range": 240,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:\n\nAt will: detect magic, fog cloud, light\n3/day each: feather fall, fly, misty step, telekinesis\n1/day each: control weather, gaseous form"
                },
                {
                    "name": "Keen Smell",
                    "desc": "The giant has advantage on Wisdom (Perception) checks that rely on smell."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_dire-wolf",
            "name": "Dire Wolf",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 37,
            "hit_dice": "5d10+10",
            "experience_points": 200,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 15,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 7
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 3,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_doppelganger",
            "name": "Doppelganger",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "experience_points": 700,
            "ability_scores": {
                "strength": 11,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 6,
                "insight": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 0,
                "deception": 6,
                "history": 0,
                "insight": 3,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The doppelganger makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Read Thoughts",
                    "desc": "The doppelganger magically reads the surface thoughts of one creature within 60 ft. of it. The effect can penetrate barriers, but 3 ft. of wood or dirt, 2 ft. of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ambusher",
                    "desc": "The doppelganger has advantage on attack rolls against any creature it has surprised."
                },
                {
                    "name": "Shapechanger",
                    "desc": "The doppelganger can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies."
                },
                {
                    "name": "Surprise Attack",
                    "desc": "If the doppelganger surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_flying-snake",
            "name": "Flying Snake",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 0.125,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60,
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 15,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 5,
            "hit_dice": "2d4",
            "experience_points": 25,
            "ability_scores": {
                "strength": 4,
                "dexterity": 18,
                "constitution": 11,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -3,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 10,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 7 (3d4) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Flyby",
                    "desc": "The snake doesn't provoke opportunity attacks when it flies out of an enemy's reach."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_giant-crocodile",
            "name": "Giant Crocodile",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 50
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 50
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 85,
            "hit_dice": "9d12+27",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 21,
                "dexterity": 9,
                "constitution": 17,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 7
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 5,
                "deception": -2,
                "history": -4,
                "insight": 0,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The crocodile makes two attacks: one with its bite and one with its tail.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hold Breath",
                    "desc": "The crocodile can hold its breath for 30 minutes."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_giant-poisonous-snake",
            "name": "Giant Poisonous Snake",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 3
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -4
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 0,
                "deception": -4,
                "history": -4,
                "insight": 0,
                "intimidation": -4,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 2,
                "performance": -4,
                "persuasion": -4,
                "religion": -4,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 10,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_giant-spider",
            "name": "Giant Spider",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 26,
            "hit_dice": "4d10+4",
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 11,
                "charisma": 4
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 2,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": 10,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Web",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).",
                    "attacks": [
                        {
                            "name": "Web attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 30,
                            "long_range": 60,
                            "target_creature_only": true,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Spider Climb",
                    "desc": "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Web Sense",
                    "desc": "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web."
                },
                {
                    "name": "Web Walker",
                    "desc": "The spider ignores movement restrictions caused by webbing."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_grick",
            "name": "Grick",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 27,
            "hit_dice": "6d8",
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 14,
                "constitution": 11,
                "intelligence": 3,
                "wisdom": 14,
                "charisma": 5
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 2,
                "deception": -3,
                "history": -4,
                "insight": 2,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 2,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacles",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Tentacles attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Stone Camouflage",
                    "desc": "The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_invisible-stalker",
            "name": "Invisible Stalker",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet",
                "fly": 50,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": true,
                "fly": 50,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Auran, understands Common but doesn't speak it",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 104,
            "hit_dice": "16d8+32",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 19,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 15,
                "charisma": 11
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 8,
                "stealth": 10
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 2,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 8,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 10,
                "survival": 2
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The stalker makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Faultless Tracker",
                    "desc": "The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner."
                },
                {
                    "name": "Invisibility",
                    "desc": "The stalker is invisible."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_magmin",
            "name": "Magmin",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Ignan",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 9,
            "hit_dice": "2d6+2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 7,
                "dexterity": 15,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -2,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Touch",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a target takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.",
                    "attacks": [
                        {
                            "name": "Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Death Burst",
                    "desc": "When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited."
                },
                {
                    "name": "Ignited Illumination",
                    "desc": "As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 ft."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_manticore",
            "name": "Manticore",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 50
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 50,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 68,
            "hit_dice": "8d10+24",
            "experience_points": 700,
            "ability_scores": {
                "strength": 17,
                "dexterity": 16,
                "constitution": 17,
                "intelligence": 7,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 3,
                "deception": -1,
                "history": -2,
                "insight": 1,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Spike",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Tail Spike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 100,
                            "long_range": 200,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Tail Spike Regrowth",
                    "desc": "The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_minotaur",
            "name": "Minotaur",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 76,
            "hit_dice": "9d10+27",
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 11,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 16,
                "charisma": 9
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": -2,
                "athletics": 4,
                "deception": -1,
                "history": -2,
                "insight": 3,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 3,
                "nature": -2,
                "perception": 7,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Charge",
                    "desc": "If the minotaur moves at least 10 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 ft. away and knocked prone."
                },
                {
                    "name": "Labyrinthine Recall",
                    "desc": "The minotaur can perfectly recall any path it has traveled."
                },
                {
                    "name": "Reckless",
                    "desc": "At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_otyugh",
            "name": "Otyugh",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Otyugh",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 11,
                "constitution": 19,
                "intelligence": 6,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "constitution": 7
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 3,
                "deception": -2,
                "history": -2,
                "insight": 1,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target's hit point maximum lasts until the disease is cured.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The otyugh makes three attacks: one with its bite and two with its tentacles.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 4 (1d8) piercing damage. If the target is Medium or smaller, it is grappled (escape DC 13) and restrained until the grapple ends. The otyugh has two tentacles, each of which can grapple one target.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle Slam",
                    "desc": "The otyugh slams creatures grappled by it into each other or a solid surface. Each creature must succeed on a DC 14 Constitution saving throw or take 10 (2d6 + 3) bludgeoning damage and be stunned until the end of the otyugh's next turn. On a successful save, the target takes half the bludgeoning damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Limited Telepathy",
                    "desc": "The otyugh can magically transmit simple messages and images to any creature within 120 ft. of it that can understand a language. This form of telepathy doesn't allow the receiving creature to telepathically respond."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_rust-monster",
            "name": "Rust Monster",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 27,
            "hit_dice": "5d8+5",
            "experience_points": 100,
            "ability_scores": {
                "strength": 13,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 1,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Antennae",
                    "desc": "The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch.\nIf the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Iron Scent",
                    "desc": "The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it."
                },
                {
                    "name": "Rust Metal",
                    "desc": "Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Non magical ammunition made of metal that hits the rust monster is destroyed after dealing damage."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                }
            ],
            "illustration": {
                "name": "Rust Monster",
                "key": "open5e_rust-monster",
                "file_url": "/static/img/object_illustrations/open5e-illustrations/monsters/rust-monster.png",
                "alt_text": "",
                "attribution": ""
            }
        },
        {
            "key": "srd_satyr",
            "name": "Satyr",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "leather armor",
            "hit_points": 31,
            "hit_dice": "7d8",
            "experience_points": 100,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 11,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 2,
                "performance": 6,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 1,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": 6,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ram",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Ram attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 80,
                            "long_range": 320,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Variant: Panpipes",
                    "desc": "Gentle Lullaby. The creature falls asleep and is unconscious for 1 minute. The effect ends if the creature takes damage or if someone takes an action to shake the creature awake.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The satyr has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_sea-hag",
            "name": "Sea Hag",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": "Hags",
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Aquan, Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 52,
            "hit_dice": "7d8+21",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 13
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Death Glare",
                    "desc": "The hag targets one frightened creature she can see within 30 ft. of her. If the target can see the hag, it must succeed on a DC 11 Wisdom saving throw against this magic or drop to 0 hit points.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like an ugly creature of her general size and humanoid shape. The effect ends if the hag takes a bonus action to end it or if she dies.\nThe changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have no claws, but someone touching her hand might feel the claws. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 16 Intelligence (Investigation) check to discern that the hag is disguised.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Hag Coven",
                    "desc": "When hags must work together, they form covens, in spite of their selfish natures. A coven is made up of hags of any type, all of whom are equals within the group. However, each of the hags continues to desire more personal power.\nA coven consists of three hags so that any arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos."
                },
                {
                    "name": "Hag Eye (Coven Only)",
                    "desc": "A hag coven can craft a magic item called a hag eye, which is made from a real eye coated in varnish and often fitted to a pendant or other wearable item. The hag eye is usually entrusted to a minion for safekeeping and transport. A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence. A hag eye has AC 10, 1 hit point, and darkvision with a radius of 60 feet. If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours.\nA hag coven can have only one hag eye at a time, and creating a new one requires all three members of the coven to perform a ritual. The ritual takes 1 hour, and the hags can't perform it while blinded. During the ritual, if the hags take any action other than performing the ritual, they must start over."
                },
                {
                    "name": "Horrific Appearance",
                    "desc": "Any humanoid that starts its turn within 30 feet of the hag and can see the hag's true form must make a DC 11 Wisdom saving throw. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the hag is within line of sight, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the hag's Horrific Appearance for the next 24 hours.\nUnless the target is surprised or the revelation of the hag's true form is sudden, the target can avert its eyes and avoid making the initial saving throw. Until the start of its next turn, a creature that averts its eyes has disadvantage on attack rolls against the hag."
                },
                {
                    "name": "Shared Spellcasting (Coven Only)",
                    "desc": "While all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizard's spell list but must share the spell slots among themselves:\n\n* 1st level (4 slots): identify, ray of sickness\n* 2nd level (3 slots): hold person, locate object\n* 3rd level (3 slots): bestow curse, counterspell, lightning bolt\n* 4th level (3 slots): phantasmal killer, polymorph\n* 5th level (2 slots): contact other plane, scrying\n* 6th level (1 slot): eye bite\n\nFor casting these spells, each hag is a 12th-level spellcaster that uses Intelligence as her spellcasting ability. The spell save DC is 12+the hag's Intelligence modifier, and the spell attack bonus is 4+the hag's Intelligence modifier."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_stirge",
            "name": "Stirge",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 0.125,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 5,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 2,
            "hit_dice": "1d4",
            "experience_points": 25,
            "ability_scores": {
                "strength": 4,
                "dexterity": 16,
                "constitution": 11,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 6
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": -3,
                "deception": -2,
                "history": -4,
                "insight": -1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blood Drain",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss.\nThe stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.",
                    "attacks": [
                        {
                            "name": "Blood Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_swarm-of-poisonous-snakes",
            "name": "Swarm of Poisonous Snakes",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 36,
            "hit_dice": "8d8",
            "experience_points": 450,
            "ability_scores": {
                "strength": 8,
                "dexterity": 18,
                "constitution": 11,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 3
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": -1,
                "deception": -4,
                "history": -5,
                "insight": 0,
                "intimidation": -4,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing, slashing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 10,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bites",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 0 ft., one creature in the swarm's space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer. The target must make a DC 10 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [
                        {
                            "name": "Bites attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Swarm",
                    "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain hit points or gain temporary hit points."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_water-elemental",
            "name": "Water Elemental",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 90
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 90
            },
            "category": "Monsters",
            "subcategory": "Elementals",
            "alignment": "neutral",
            "languages": {
                "as_string": "Aquan",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 4,
                "deception": -1,
                "history": -3,
                "insight": 0,
                "intimidation": -1,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The elemental makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Whelm",
                    "desc": "Each creature in the elemental's space must make a DC 15 Strength saving throw. On a failure, a target takes 13 (2d8 + 4) bludgeoning damage. If it is Large or smaller, it is also grappled (escape DC 14). Until this grapple ends, the target is restrained and unable to breathe unless it can breathe water. If the saving throw is successful, the target is pushed out of the elemental's space.\nThe elemental can grapple one Large creature or up to two Medium or smaller creatures at one time. At the start of each of the elemental's turns, each target grappled by it takes 13 (2d8 + 4) bludgeoning damage. A creature within 5 feet of the elemental can pull a creature or object out of it by taking an action to make a DC 14 Strength and succeeding.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Freeze",
                    "desc": "If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 ft. until the end of its next turn."
                },
                {
                    "name": "Water Form",
                    "desc": "The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_wight",
            "name": "Wight",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "studded leather",
            "hit_points": 45,
            "hit_dice": "6d8+18",
            "experience_points": 700,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Life Drain",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\nA humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 150,
                            "long_range": 600,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "tdcs_skydancer",
            "name": "Skydancer",
            "document": {
                "name": "Tal'dorei Campaign Setting",
                "key": "tdcs",
                "type": "SOURCE",
                "display_name": "Tal'dorei Campaign Setting",
                "publisher": {
                    "name": "Green Ronin Publishing",
                    "key": "green-ronin"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Common, Druidic, Primordial (Auran)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 63,
            "hit_dice": "14d8",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 11
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 7
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 7,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 0,
                "deception": 0,
                "history": 1,
                "insight": 3,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The skydancer makes two skysail staff attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Skysail Staff",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the skydancer makes this attack while flying, the target must make a DC 14 Dexterity saving throw, taking 21 (6d6) lightning damage on a failure or half as much damage on a success.",
                    "attacks": [
                        {
                            "name": "Skysail Staff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slow Fall",
                    "desc": "When the skydancer takes falling damage, it may reduce the damage by half.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Evasion",
                    "desc": "If the skydancer is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the skydancer instead takes no damage if it succeeds on the saving throw, and only half damage if it fails."
                },
                {
                    "name": "Flyby",
                    "desc": "The skydancer doesn’t provoke opportunity attacks when it flies out of an enemy’s reach."
                },
                {
                    "name": "Skysail",
                    "desc": "The skydancer flies with a special weapon called a _skysail_ (see pg. 45). While the _skysail’s_ wings are extended, the skydancer can cast _levitate_ at will, and can spend an action to cast _fly_ on itself (no concentration required) for up to 1 minute once per day. This use of _fly_ instantly replenishes when in an area of powerful air elemental magic."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The skydancer is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n- **Cantrips** (at will): guidance, shillelagh\n- **1st Level** (4 slots): fog cloud, entangle, jump\n- **2nd Level** (2 slots): gust of wind, skywrite"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tdcs_waverider",
            "name": "Waverider",
            "document": {
                "name": "Tal'dorei Campaign Setting",
                "key": "tdcs",
                "type": "SOURCE",
                "display_name": "Tal'dorei Campaign Setting",
                "publisher": {
                    "name": "Green Ronin Publishing",
                    "key": "green-ronin"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "Common, Druidic, Primordial (Aquan)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "hide armor of cold resistance",
            "hit_points": 77,
            "hit_dice": "14d8+14",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 4,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 6,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 2,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Harpoon",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Attacks with this weapon while underwater are not made with disadvantage.",
                    "attacks": [
                        {
                            "name": "Harpoon attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Fishform",
                    "desc": "As a bonus action, the waverider can transform into a **hunter shark** or **giant octopus**. While in this form, the waverider cannot cast spells, but can expend a spell slot as a bonus action to regain 1d8 hit points per level of the spell slot expended. When the waverider is reduced to 0 hit points, falls unconscious, or dies in this form, it reverts to its humanoid form. It can remain in fishform for up to 3 hours, and can enter fishform twice, regaining expended uses after completing a short or long rest."
                },
                {
                    "name": "Healing Tides",
                    "desc": "Whenever the waverider casts a spell of 1st level or higher that affects a nonhostile creature, that creature regains 3 hit points (in addition to any healing the spell may provide)."
                },
                {
                    "name": "Marine Empathy",
                    "desc": "The waverider can speak with and understand aquatic plants and animals."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The waverider is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n- **Cantrips** (at will): druidcraft, poison spray, resistance\n- **1st Level** (4 slots): cure wounds, create or destroy water, healing word\n- **2nd Level** (3 slots): animal messenger, enhance ability, lesser restoration\n- **3rd Level** (3 slots): conjure animals (aquatic beasts only), water walk, water breathing\n- **4th Level** (1 slots): control water"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_ankheg-spawn",
            "name": "Ankheg Spawn",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "burrow": 10
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 10,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 14,
                "charisma": 8
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 2,
                "deception": -1,
                "history": -4,
                "insight": 2,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "acid",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": 30,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Spit",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 30 ft., one creature. Hit: 4 (1d8) acid damage.",
                    "attacks": [
                        {
                            "name": "Acid Spit attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": null,
                            "range": 30,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8) aci",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one Medium or smaller creature. Hit: 4 (1d4 + 2) slashing damage  and the target makes a DC 12 Strength check. On a failure  it is knocked prone. If the target is already prone  the ankheg can instead move up to half its Speed  dragging the target with it.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_awakened-tree",
            "name": "Awakened Tree",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Plant",
                "key": "plant"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "one language known by its creator",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 51,
            "hit_dice": "6d12+12",
            "experience_points": 450,
            "ability_scores": {
                "strength": 18,
                "dexterity": 6,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": -2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 4,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6+4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless, the tree is indistinguishable from a normal tree."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_banshee",
            "name": "Banshee",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it spoke in life",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 58,
            "hit_dice": "13d8",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 16,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 18
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 4
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "wisdom": 2
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": -1,
                "deception": 4,
                "history": 1,
                "insight": 0,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 0,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, fire, lightning, thunder; damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Baleful Wail",
                    "desc": "The banshee shrieks. All living creatures within 30 feet of it that can hear it make a DC 14 Constitution saving throw. On a failure  a creature takes 11 (2d6 + 4) psychic damage. If the creature is cursed by the banshee  it drops to 0 hit points instead.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Presage Death",
                    "desc": "The banshee targets a creature within 60 feet that can hear it  predicting its doom. The target makes a DC 14 Wisdom saving throw. On a failure  the target takes 11 (2d6 + 4) psychic damage and is magically cursed for 1 hour. While cursed in this way  the target has disadvantage on saving throws against the banshees Baleful Wail.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wounded Warning",
                    "desc": "When the banshee takes damage from a creature within 60 feet, it uses Presage Death on the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Death Howl",
                    "desc": "When reduced to 0 hit points, the banshee uses Baleful Wail."
                },
                {
                    "name": "Detect Life",
                    "desc": "The banshee magically senses the general direction of living creatures up to 5 miles away."
                },
                {
                    "name": "Incorporeal Movement",
                    "desc": "The banshee can move through creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Undead Nature",
                    "desc": "A banshee doesnt require air, sustenance, or sleep."
                },
                {
                    "name": "Unquiet Spirit",
                    "desc": "If defeated in combat, the banshee returns on the anniversary of its death. It can be permanently put to rest only by finding and casting Remove Curse on its grave or by righting whatever wrong was done to it."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_bearded-devil",
            "name": "Bearded Devil",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 5,
                "constitution": 4,
                "wisdom": 3
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 3,
                "deception": 0,
                "history": -1,
                "insight": 1,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "frightened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beard",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage  and the target is poisoned until the end of the devils next turn. While poisoned in this way  the target can't regain hit points.",
                    "attacks": [
                        {
                            "name": "Beard attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Glaive",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a creature other than an undead or construct  it makes a DC 12 Constitution saving throw. On a failure  it receives an infernal wound and takes 5 (1d10) ongoing slashing damage. Each time the devil hits the wounded target with this attack  the ongoing damage increases by 5 (1d10). A creature can spend an action to make a DC 12 Medicine check  ending the ongoing damage on a success. At least 1 hit point of magical healing also ends the ongoing damage.",
                    "attacks": [
                        {
                            "name": "Glaive attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil attacks once with its beard and once with its glaive.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devils Sight",
                    "desc": "The devils darkvision penetrates magical darkness."
                },
                {
                    "name": "Lawful Evil",
                    "desc": "The devil radiates a Lawful and Evil aura."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The devil has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_berserker",
            "name": "Berserker",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any one",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 45,
            "hit_dice": "6d8+18",
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "athletics": 4,
                "intimidation": 3,
                "perception": 2,
                "survival": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 4,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Berserkers are lightly-armored and heavily-armed shock troops",
                    "desc": "In battle  they tend to prefer charges and heroic single combats over formations and disciplined marches.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Handaxe",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft or range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Handaxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The berserker attacks twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Bloodied Frenzy",
                    "desc": "While the berserker is bloodied, they make all attacks with advantage and all attacks against them are made with advantage."
                },
                {
                    "name": "Unarmored Defense",
                    "desc": "The berserkers AC equals 10 + their Dexterity modifier + their Constitution modifier."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_blink-dog",
            "name": "Blink Dog",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Blink Dog, understands but cant speak Sylvan",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 22,
            "hit_dice": "4d8+4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "The blink dog magically teleports up to 40 feet to an unoccupied space it can see.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                }
            ],
            "traits": [
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "The blink dog has advantage on Perception checks that rely on hearing and smell."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_boggard-sovereign",
            "name": "Boggard Sovereign",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Boggard, Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 67,
            "hit_dice": "9d10+18",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {
                "intimidation": 3,
                "perception": 3,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 2,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Earthshaking Croak",
                    "desc": "Each non-frog and non-boggard creature within 30 feet makes a DC 12 Constitution saving throw  taking 14 (4d6) thunder damage and falling prone on a failure  or taking half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Incite Frenzy",
                    "desc": "Each boggard and frog with a Bite attack within 60 feet may use its reaction to make a Bite attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Parting Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 7 (2d6) poison damage. On a hit  the boggard may jump up to its Speed horizontally and half its Speed vertically without provoking opportunity attacks.",
                    "attacks": [
                        {
                            "name": "Parting Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Summon Frog Guardians",
                    "desc": "The boggard magically summons two Medium frog guardians  which wriggle from the ground in an empty space within 30 feet. They follow the boggards orders and disappear after 1 minute. They have the statistics of boggards except they have Intelligence 2  have no spear attack  and can make a bite attack as part of their Vaulting Leap.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The boggard can breathe air and water."
                },
                {
                    "name": "Speak with Frogs and Toads",
                    "desc": "The boggard can communicate with frogs and toads."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_centaur",
            "name": "Centaur",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 45,
            "hit_dice": "6d10+12",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {
                "nature": 5,
                "perception": 5,
                "survival": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 3,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 3,
                "nature": 5,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 5
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Deadeye Shot",
                    "desc": "The centaur makes a shortbow attack with advantage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage  the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The centaur attacks with its pike and its hooves.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pike",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Pike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 80,
                            "long_range": 320,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_chimera",
            "name": "Chimera",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 3,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "constitution": 7,
                "intelligence": -1,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": -1,
                "wisdom": 6,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": -4,
                "athletics": 4,
                "deception": 0,
                "history": -4,
                "insight": 3,
                "intimidation": 0,
                "investigation": -4,
                "medicine": 3,
                "nature": -4,
                "perception": 6,
                "performance": 0,
                "persuasion": 0,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 21,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "The chimera uses its Bite attack.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Breath Weapon",
                    "desc": "The dragon head breathes fire in a 15-foot cone. Creatures in the area make a DC 15 Dexterity saving throw  taking 21 (6d6) fire damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Claw",
                    "desc": "The chimera uses its Claw attack.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Headbutt",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target must succeed on a DC 15 Strength saving throw or fall prone.",
                    "attacks": [
                        {
                            "name": "Headbutt attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Swipe",
                    "desc": "If a creature within 5 feet hits the chimera with a melee attack, the attacker is battered by the chimeras tail. The attacker makes a DC 15 Strength saving throw. On a failure, it takes 9 (2d4 + 4) bludgeoning damage and is pushed 10 feet from the chimera and knocked prone.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "The chimera can take 2 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Winged Charge",
                    "desc": "If a creature the chimera can see hits it with a ranged attack, the chimera leaps off the ground and moves up to its fly speed towards the attacker. If within range, the chimera then makes a headbutt attack against the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Reactive Heads",
                    "desc": "The chimera can take three reactions per round, but not more than one per turn."
                },
                {
                    "name": "Three Heads",
                    "desc": "The chimera has advantage on Perception checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious, and it can't be flanked."
                },
                {
                    "name": "Wakeful",
                    "desc": "When one of the chimeras heads is asleep, the others are awake."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_cloaker",
            "name": "Cloaker",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 8.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "fly": 50
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 50,
                "burrow": 0,
                "climb": 5,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Deep Speech, Undercommon",
                "data": [
                    {
                        "name": "Deep Speech",
                        "key": "deep-speech",
                        "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 97,
            "hit_dice": "13d10+26",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 1
            },
            "skill_bonuses": {
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 4,
                "deception": 1,
                "history": 1,
                "insight": 1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Angry Moan",
                    "desc": "When the cloaker takes damage, it uses Moan.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) piercing damage  and the target is grappled (escape DC 15). If the cloaker has advantage against the target  the cloaker attaches to the targets head  and the target is blinded and suffocating. Until this grapple ends  the cloaker automatically hits the grappled creature with this attack. When the cloaker is dealt damage while grappling  it takes half the damage (rounded down) and the other half is dealt to the grappled target. The cloaker can have only one creature grappled at once.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Moan",
                    "desc": "Each non-aberration creature within 60 feet that can hear its moan makes a DC 13 Wisdom saving throw. On a failure  it is frightened until the end of the cloakers next turn. When a creature succeeds on this saving throw  it becomes immune to the cloakers moan for 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Phantasms",
                    "desc": "The cloaker magically creates flickering illusions of itself in its space. Attacks on it have disadvantage. This effect ends after 1 minute  when the cloaker enters an area of bright light  or when it successfully grapples a creature.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Reactive Tail",
                    "desc": "When hit or missed with a melee attack, the cloaker makes a tail attack against the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6 + 4) slashing damage plus 3 (1d6) poison damage  and the creature makes a DC 13 Constitution saving throw. On a failure  it is poisoned until the end of the cloakers next turn.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "When motionless, the cloaker is indistinguishable from a black cloak or similar cloth or leather article."
                },
                {
                    "name": "Light Sensitivity",
                    "desc": "The cloaker has disadvantage on attack rolls and Perception checks while in bright light."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_cyclops",
            "name": "Cyclops",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Giant",
                "key": "giant"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Giant",
                "data": [
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 126,
            "hit_dice": "11d12+55",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "survival": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 5,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Big Windup",
                    "desc": "When a creature hits the cyclops with a melee attack, the cyclops readies a powerful strike against its attacker. The cyclops has advantage on the next club attack it makes against the attacker before the end of its next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Club",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The cyclops makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +8 to hit, range 120 ft. (see Poor Depth Perception)  one target. Hit: 32 (5d10 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Thick Skulled",
                    "desc": "The cyclops can end one condition on itself that was imposed through a failed Wisdom saving throw.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Panicked Rage",
                    "desc": "While a cyclops is frightened and the source of its fear is in sight, it makes attack rolls with advantage instead of disadvantage."
                },
                {
                    "name": "Poor Depth Perception",
                    "desc": "The cyclops makes all ranged attacks with disadvantage."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_deer",
            "name": "Deer",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 4,
            "hit_dice": "1d8",
            "experience_points": 0,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 14,
                "charisma": 4
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 0,
                "deception": -3,
                "history": -4,
                "insight": 2,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 2,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Headbutt",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Headbutt attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Smell",
                    "desc": "The deer has advantage on Perception checks that rely on smell."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        }
    ]
}