list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=-challenge_rating&page=12
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3540,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-challenge_rating&page=13",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-challenge_rating&page=11",
    "results": [
        {
            "key": "srd-2024_roc",
            "name": "Roc",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "fly": 120
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 120,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 248,
            "hit_dice": "16d20 + 80",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 28,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 8,
            "saving_throws": {
                "strength": 9,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 4,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 4,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 9,
                "deception": -1,
                "history": -4,
                "insight": 0,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 8,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Attack Roll: +13, reach 10 ft. 28 (3d12 + 9) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D12",
                            "damage_bonus": 9,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The roc makes two Beak attacks. It can replace one attack with a Talons attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Talons",
                    "desc": "Melee Attack Roll: +13, reach 5 ft. 23 (4d6 + 9) Slashing damage. If the target is a Huge or smaller creature, it has the Grappled condition (escape DC 19) from both talons, and it has the Restrained condition until the grapple ends.",
                    "attacks": [
                        {
                            "name": "Talons attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 9,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Swoop",
                    "desc": "If the roc has a creature Grappled, the roc flies up to half its Fly Speed without provoking Opportunity Attacks and drops that creature.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE",
                        "param": 5
                    }
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_sphinx-of-lore",
            "name": "Sphinx of Lore",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Celestial, Common",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 170,
            "hit_dice": "20d10 + 60",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 18,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 18,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 4,
                "charisma": 4
            },
            "initiative_bonus": 10,
            "saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 4,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 4,
                "charisma": 4
            },
            "skill_bonuses": {
                "arcana": 12,
                "history": 12,
                "perception": 8,
                "religion": 12
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 12,
                "athletics": 4,
                "deception": 4,
                "history": 12,
                "insight": 4,
                "intimidation": 4,
                "investigation": 4,
                "medicine": 4,
                "nature": 4,
                "perception": 8,
                "performance": 4,
                "persuasion": 4,
                "religion": 12,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "necrotic, radiant",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120,
            "actions": [
                {
                    "name": "Arcane Prowl",
                    "desc": "The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Attack Roll: +8, reach 5 ft. 14 (3d6 + 4) Slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mind-Rending Roar",
                    "desc": "Wisdom Saving Throw: DC 16, each enemy in a 300-foot Emanation originating from the sphinx. Failure: 35 (10d6) Psychic damage, and the target has the Incapacitated condition until the start of the sphinx's next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The sphinx makes three Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The sphinx casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16):\n\n- **At Will:** Detect Magic, Identify, Mage Hand, Minor Illusion, Prestidigitation\n- **1/Day Each:** Dispel Magic, Legend Lore, Locate Object, Plane Shift, Remove Curse, Tongues",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Weight of Years",
                    "desc": "Constitution Saving Throw: DC 16, one creature the sphinx can see within 120 feet. Failure: The target gains 1 Exhaustion level. While the target has any Exhaustion levels, it appears 3d10 years older. Failure or Success: The sphinx can't take this action again until the start of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Inscrutable",
                    "desc": "No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom (Insight) checks made to ascertain its intentions or sincerity are made with Disadvantage."
                },
                {
                    "name": "Legendary Resistance (3/Day, or 4/Day in Lair)",
                    "desc": "If the sphinx fails a saving throw, it can choose to succeed instead."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd_behir",
            "name": "Behir",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet",
                "climb": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 40,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Draconic",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 168,
            "hit_dice": "16d12+64",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 23,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 7,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 6,
                "deception": 1,
                "history": -2,
                "insight": 2,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 6,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 90,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one Large or smaller creature. Hit: 17 (2d10 + 6) bludgeoning damage plus 17 (2d10 + 6) slashing damage. The target is grappled (escape DC 16) if the behir isn't already constricting a creature, and the target is restrained until this grapple ends.",
                    "attacks": [
                        {
                            "name": "Constrict attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D10",
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The behir exhales a line of lightning that is 20 ft. long and 5 ft. wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The behir makes two attacks: one with its bite and one to constrict.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Swallow",
                    "desc": "The behir makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the behir, and it takes 21 (6d6) acid damage at the start of each of the behir's turns. A behir can have only one creature swallowed at a time.\nIf the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 ft. of the behir. If the behir dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 ft. of movement, exiting prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                }
            ],
            "illustration": {
                "name": "Behir",
                "key": "open5e_behir",
                "file_url": "/static/img/object_illustrations/open5e-illustrations/monsters/behir.png",
                "alt_text": "",
                "attribution": ""
            }
        },
        {
            "key": "srd_chain-devil",
            "name": "Chain Devil",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": "Devils",
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 85,
            "hit_dice": "10d8+40",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 18,
                "dexterity": 15,
                "constitution": 18,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 7,
                "wisdom": 4,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Animate Chains",
                    "desc": "Up to four chains the devil can see within 60 feet of it magically sprout razor-edged barbs and animate under the devil's control, provided that the chains aren't being worn or carried.\nEach animated chain is an object with AC 20, 20 hit points, resistance to piercing damage, and immunity to psychic and thunder damage. When the devil uses Multiattack on its turn, it can use each animated chain to make one additional chain attack. An animated chain can grapple one creature of its own but can't make attacks while grappling. An animated chain reverts to its inanimate state if reduced to 0 hit points or if the devil is incapacitated or dies.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Chain",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns.",
                    "attacks": [
                        {
                            "name": "Chain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil makes two attacks with its chains.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unnerving Mask",
                    "desc": "When a creature the devil can see starts its turn within 30 feet of the devil, the devil can create the illusion that it looks like one of the creature's departed loved ones or bitter enemies. If the creature can see the devil, it must succeed on a DC 14 Wisdom saving throw or be frightened until the end of its turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devil's Sight",
                    "desc": "Magical darkness doesn't impede the devil's darkvision."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The devil has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Hell",
                    "key": "srd_hell"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_djinni",
            "name": "Djinni",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 90
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 90,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": "Genies",
            "alignment": "chaotic good",
            "languages": {
                "as_string": "Auran",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 161,
            "hit_dice": "14d10+84",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 21,
                "dexterity": 15,
                "constitution": 22,
                "intelligence": 15,
                "wisdom": 16,
                "charisma": 20
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 5
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": 5,
                "deception": 5,
                "history": 2,
                "insight": 3,
                "intimidation": 5,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
                "perception": 3,
                "performance": 5,
                "persuasion": 5,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning, thunder",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Create Whirlwind",
                    "desc": "A 5-foot-radius, 30-foot-tall cylinder of swirling air magically forms on a point the djinni can see within 120 feet of it. The whirlwind lasts as long as the djinni maintains concentration (as if concentrating on a spell). Any creature but the djinni that enters the whirlwind must succeed on a DC 18 Strength saving throw or be restrained by it. The djinni can move the whirlwind up to 60 feet as an action, and creatures restrained by the whirlwind move with it. The whirlwind ends if the djinni loses sight of it.\nA creature can use its action to free a creature restrained by the whirlwind, including itself, by succeeding on a DC 18 Strength check. If the check succeeds, the creature is no longer restrained and moves to the nearest space outside the whirlwind.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The djinni makes three scimitar attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 3 (1d6) lightning or thunder damage (djinni's choice).",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elemental Demise",
                    "desc": "If the djinni dies, its body disintegrates into a warm breeze, leaving behind only equipment the djinni was wearing or carrying."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The djinni's innate spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\n\nAt will: detect evil and good, detect magic, thunderwave\n3/day each: create food and water (can create wine instead of water), tongues, wind walk\n1/day each: conjure elemental (air elemental only), creation, gaseous form, invisibility, major image, plane shift"
                },
                {
                    "name": "Variant: Genie Powers",
                    "desc": "Genies have a variety of magical capabilities, including spells. A few have even greater powers that allow them to alter their appearance or the nature of reality.\n\n**Disguises.** Some genies can veil themselves in illusion to pass as other similarly shaped creatures. Such genies can innately cast the disguise self spell at will, often with a longer duration than is normal for that spell. Mightier genies can cast the true polymorph spell one to three times per day, possibly with a longer duration than normal. Such genies can change only their own shape, but a rare few can use the spell on other creatures and objects as well.\n**Wishes.** The genie power to grant wishes is legendary among mortals. Only the most potent genies, such as those among the nobility, can do so. A particular genie that has this power can grant one to three wishes to a creature that isn't a genie. Once a genie has granted its limit of wishes, it can't grant wishes again for some amount of time (usually 1 year). and cosmic law dictates that the same genie can expend its limit of wishes on a specific creature only once in that creature's existence.\nTo be granted a wish, a creature within 60 feet of the genie states a desired effect to it. The genie can then cast the wish spell on the creature's behalf to bring about the effect. Depending on the genie's nature, the genie might try to pervert the intent of the wish by exploiting the wish's poor wording. The perversion of the wording is usually crafted to be to the genie's benefit."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_efreeti",
            "name": "Efreeti",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": "Genies",
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Ignan",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 200,
            "hit_dice": "16d10+112",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 22,
                "dexterity": 12,
                "constitution": 24,
                "intelligence": 16,
                "wisdom": 15,
                "charisma": 16
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 1,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "intelligence": 7,
                "wisdom": 6,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 1,
                "constitution": 7,
                "intelligence": 7,
                "wisdom": 6,
                "charisma": 7
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 6,
                "deception": 3,
                "history": 3,
                "insight": 2,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Hurl Flame",
                    "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Hurl Flame attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The efreeti makes two scimitar attacks or uses its Hurl Flame twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elemental Demise",
                    "desc": "If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the djinni was wearing or carrying."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The efreeti's innate spell casting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\n\nAt will: detect magic\n3/day each: enlarge/reduce, tongues\n1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire"
                },
                {
                    "name": "Variant: Genie Powers",
                    "desc": "Genies have a variety of magical capabilities, including spells. A few have even greater powers that allow them to alter their appearance or the nature of reality.\n\n**Disguises.** Some genies can veil themselves in illusion to pass as other similarly shaped creatures. Such genies can innately cast the disguise self spell at will, often with a longer duration than is normal for that spell. Mightier genies can cast the true polymorph spell one to three times per day, possibly with a longer duration than normal. Such genies can change only their own shape, but a rare few can use the spell on other creatures and objects as well.\n**Wishes.** The genie power to grant wishes is legendary among mortals. Only the most potent genies, such as those among the nobility, can do so. A particular genie that has this power can grant one to three wishes to a creature that isn't a genie. Once a genie has granted its limit of wishes, it can't grant wishes again for some amount of time (usually 1 year). and cosmic law dictates that the same genie can expend its limit of wishes on a specific creature only once in that creature's existence.\nTo be granted a wish, a creature within 60 feet of the genie states a desired effect to it. The genie can then cast the wish spell on the creature's behalf to bring about the effect. Depending on the genie's nature, the genie might try to pervert the intent of the wish by exploiting the wish's poor wording. The perversion of the wording is usually crafted to be to the genie's benefit."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_gynosphinx",
            "name": "Gynosphinx",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": "Sphinxes",
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Sphinx",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "16d10+48",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 18,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 18,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 4,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 4,
                "charisma": 4
            },
            "skill_bonuses": {
                "arcana": 12,
                "history": 12,
                "perception": 8,
                "religion": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 12,
                "athletics": 4,
                "deception": 4,
                "history": 12,
                "insight": 4,
                "intimidation": 4,
                "investigation": 4,
                "medicine": 4,
                "nature": 4,
                "perception": 8,
                "performance": 4,
                "persuasion": 4,
                "religion": 8,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120,
            "actions": [
                {
                    "name": "Cast a Spell",
                    "desc": "The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw Attack",
                    "desc": "The sphinx makes one claw attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The sphinx makes two claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Inscrutable",
                    "desc": "The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The sphinx's weapon attacks are magical."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The sphinx is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following wizard spells prepared:\n\n* Cantrips (at will): mage hand, minor illusion, prestidigitation\n* 1st level (4 slots): detect magic, identify, shield\n* 2nd level (3 slots): darkness, locate object, suggestion\n* 3rd level (3 slots): dispel magic, remove curse, tongues\n* 4th level (3 slots): banishment, greater invisibility\n* 5th level (1 slot): legend lore"
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_horned-devil",
            "name": "Horned Devil",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": "Devils",
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 178,
            "hit_dice": "17d10+85",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 22,
                "dexterity": 17,
                "constitution": 21,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 17
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 10,
                "dexterity": 7,
                "wisdom": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 7,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 6,
                "deception": 3,
                "history": 1,
                "insight": 3,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fork",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Fork attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hurl Flame",
                    "desc": "Ranged Spell Attack: +7 to hit, range 150 ft., one target. Hit: 14 (4d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.",
                    "attacks": [
                        {
                            "name": "Hurl Flame attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 150,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil makes three melee attacks: two with its fork and one with its tail. It can use Hurl Flame in place of any melee attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 10 (1d8 + 6) piercing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 17 Constitution saving throw or lose 10 (3d6) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 10 (3d6). Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devil's Sight",
                    "desc": "Magical darkness doesn't impede the devil's darkvision."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The devil has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Hell",
                    "key": "srd_hell"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_remorhaz",
            "name": "Remorhaz",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "burrow": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 20,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 195,
            "hit_dice": "17d12+85",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 24,
                "dexterity": 13,
                "constitution": 21,
                "intelligence": 4,
                "wisdom": 10,
                "charisma": 5
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 7,
                "deception": -3,
                "history": -3,
                "insight": 0,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, fire",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 40 (6d10 + 7) piercing damage plus 10 (3d6) fire damage. If the target is a creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the remorhaz can't bite another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 6,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Swallow",
                    "desc": "The remorhaz makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the remorhaz, and it takes 21 (6d6) acid damage at the start of each of the remorhaz's turns.\nIf the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet oft he remorhaz. If the remorhaz dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 15 feet of movement, exiting prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heated Body",
                    "desc": "A creature that touches the remorhaz or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_roc",
            "name": "Roc",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "fly": 120
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 120,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 248,
            "hit_dice": "16d20+80",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 28,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 4,
                "constitution": 9,
                "wisdom": 4,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 4,
                "constitution": 9,
                "intelligence": -4,
                "wisdom": 4,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 9,
                "deception": -1,
                "history": -4,
                "insight": 0,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The roc makes two attacks: one with its beak and one with its talons.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Talons",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.",
                    "attacks": [
                        {
                            "name": "Talons attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Sight",
                    "desc": "The roc has advantage on Wisdom (Perception) checks that rely on sight."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                }
            ],
            "illustration": null
        },
        {
            "key": "a5e-mm_cloud-giant",
            "name": "Cloud Giant",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Giant",
                "key": "giant"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 187,
            "hit_dice": "15d12+90",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 12,
                "constitution": 10,
                "wisdom": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 12,
                "dexterity": 0,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {
                "insight": 7,
                "perception": 7,
                "persuasion": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 8,
                "deception": 3,
                "history": 1,
                "insight": 7,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 3,
                "persuasion": 7,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "lightning, thunder",
                "damage_resistances": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fog Cloud",
                    "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius  heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Glaive",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw. On a failure  it is pushed up to 10 feet away from the giant and knocked prone.",
                    "attacks": [
                        {
                            "name": "Glaive attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gust",
                    "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Misty Step",
                    "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant attacks twice with its glaive.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": null,
                            "range": 60,
                            "long_range": 240,
                            "target_creature_only": false,
                            "damage_die_count": 9,
                            "damage_die_type": "D6",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cloud Sight",
                    "desc": "Clouds and fog do not impair the giants vision."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Magic, Fog Cloud, light,\n- **3/Day Each:** feather fall, fly, Misty Step, Telekinesis\n- **1/Day Each:** Control Weather, Gaseous Form"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_crusher",
            "name": "Crusher",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 20,
            "armor_detail": "",
            "hit_points": 115,
            "hit_dice": "11d10+55",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 8,
                "constitution": 20,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 5,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": 2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": -2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Crush",
                    "desc": "The crusher moves up to its Speed in a straight line. While doing so  it can attempt to enter Large or smaller creatures spaces. Whenever the crusher attempts to enter a creatures space  the creature makes a DC 17 Dexterity or Strength saving throw (the creatures choice). If the creature succeeds at a Strength saving throw  the crushers movement ends for the turn. If the creature succeeds at a Dexterity saving throw  the creature may use its reaction  if available  to move up to half its Speed without provoking opportunity attacks. The first time on the crushers turn that it enters a creatures space  the creature is knocked prone and takes 50 (10d8 + 5) bludgeoning damage. A creature is prone while in the crushers space.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Overclock",
                    "desc": "The crusher takes the Dash action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Ram",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage. If the crusher moves at least 20 feet straight towards the target before the attack  the attack deals an extra 18 (4d8) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Ram attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Clockwork Nature",
                    "desc": "A clockwork doesnt require air, nourishment, or rest, and is immune to disease."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The clockwork is immune to any effect that would alter its form."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_cyclops-myrmidon",
            "name": "Cyclops Myrmidon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Giant",
                "key": "giant"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Giant",
                "data": [
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 126,
            "hit_dice": "11d12+55",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "survival": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 5,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Big Windup",
                    "desc": "When a creature hits the cyclops with a melee attack, the cyclops readies a powerful strike against its attacker. The cyclops has advantage on the next club attack it makes against the attacker before the end of its next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Maul",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 26 (6d6 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Maul attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 6,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The cyclops makes two melee attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +8 to hit, range 120 ft. (see Poor Depth Perception)  one target. Hit: 32 (5d10 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Thick Skulled",
                    "desc": "The cyclops can end one condition on itself that was imposed through a failed Wisdom saving throw.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Panicked Rage",
                    "desc": "While a cyclops is frightened and the source of its fear is in sight, it makes attack rolls with advantage instead of disadvantage."
                },
                {
                    "name": "Poor Depth Perception",
                    "desc": "The cyclops makes all ranged attacks with disadvantage."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_dead-mans-fingers",
            "name": "Dead Mans Fingers",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Plant",
                "key": "plant"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0,
                "crawl": 0,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 190,
            "hit_dice": "20d8+100",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 1,
                "wisdom": 12,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -5,
                "wisdom": 1,
                "charisma": -5
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "intelligence": -1,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -5,
                "athletics": 5,
                "deception": -5,
                "history": -5,
                "insight": 1,
                "intimidation": -5,
                "investigation": -5,
                "medicine": 1,
                "nature": -5,
                "perception": 1,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, fatigue, frightened, prone, restrained, stunned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 90,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ethereal Spores",
                    "desc": "Each creature within 30 feet makes a DC 15 Constitution saving throw  taking 31 (9d6) necrotic damage on a failed save or half damage on a success. A creature reduced to 0 hit points by this damage dies. If a creature killed by this attack remains on the Ethereal Plane for 24 hours  its corpse disintegrates  and a new dead mans fingers sprouts from its place.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "While Bloodied, Ethereal Plane Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dead mans fingers makes two tendril attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Telekinetic Pull",
                    "desc": "One creature within 90 feet makes a DC 15 Strength saving throw. On a failure, it is magically pulled up to 60 feet straight towards the dead mans fingers.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tendril (Ethereal or Material Plane)",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 20 ft., one creature. Hit: 10 (1d10 + 5) bludgeoning damage plus 10 (3d6) poison damage. A target on the Material Plane is subject to the Ethereal Shift trait.",
                    "attacks": [
                        {
                            "name": "Tendril (Ethereal or Material Plane) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ethereal and Material",
                    "desc": "The dead mans fingers lives simultaneously on the Ethereal and Material Planes. Its senses extend into both planes, and it can touch and be touched by creatures on both planes."
                },
                {
                    "name": "Ethereal Shift",
                    "desc": "When a creature on the Material Plane touches the dead mans fingers or hits it with a melee attack, the creature is magically transported to the Ethereal Plane. The creature can see and hear into both the Ethereal and Material Plane but is unaffected by creatures and objects on the Material Plane. It can be seen as a ghostly form by creatures on the Material Plane. It can move in any direction, with each foot of movement up or down costing 2 feet of movement."
                },
                {
                    "name": "Flammable",
                    "desc": "After taking fire damage, the dead mans fingers catches fire and takes ongoing 11 (2d10) fire damage if it isnt already suffering ongoing fire damage. It can spend an action or bonus action to extinguish this fire."
                },
                {
                    "name": "If the creature is still on the Ethereal Plane when the dead mans fingers dies, the creature returns",
                    "desc": "If this would cause a creature to appear in a space occupied by a solid object or creature, it is shunted to the nearest unoccupied space and takes 10 (3d6) force damage."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_deva",
            "name": "Deva",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 90
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 90,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "all, telepathy 120 ft.",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 153,
            "hit_dice": "18d8+72",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 18,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "wisdom": 9,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {
                "insight": 9,
                "perception": 9,
                "religion": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 5,
                "arcana": 4,
                "athletics": 4,
                "deception": 5,
                "history": 4,
                "insight": 9,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 9,
                "performance": 5,
                "persuasion": 5,
                "religion": 9,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "radiant; damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 30,
            "actions": [
                {
                    "name": "Celestial Hammer",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 17 (5d6) radiant damage. On a hit  the target can't make opportunity attacks against the deva until the beginning of the targets next turn.",
                    "attacks": [
                        {
                            "name": "Celestial Hammer (Deva Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 5,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Deva Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Change Form",
                    "desc": "The deva magically transforms into a beast or humanoid or back into its true form. It retains its deva statistics  including speech and telepathy  except that it has the size  movement modes  and traits of its new form.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Divine Blast",
                    "desc": "Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 22 (5d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Divine Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D8) ra",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The deva makes two attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Radiant Energy",
                    "desc": "The deva touches a creature other than itself. If the target is unwilling  the deva makes an attack roll with a +8 bonus. The deva can choose to magically heal 60 hit points of damage and end any blindness  curse  deafness  disease  or poison on the target. Alternatively  the deva can choose to deal 60 radiant damage to the target.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Aligned",
                    "desc": "An angel radiates a Lawful aura. Most angels also radiate a Good aura, and a few radiate Evil."
                },
                {
                    "name": "Celestial Dissolution",
                    "desc": "When an angel dies, its body and equipment dissolve into motes of light."
                },
                {
                    "name": "Detect Alignment",
                    "desc": "An angel knows the alignment, if any, of each creature within 30 feet that it can see."
                },
                {
                    "name": "Immortal Nature",
                    "desc": "An angel doesnt require air, sustenance, or sleep."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The deva has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_fallen-deva",
            "name": "Fallen Deva",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 90
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 90,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "all, telepathy 120 ft.",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 153,
            "hit_dice": "18d8+72",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 18,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "wisdom": 9,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {
                "insight": 9,
                "perception": 9,
                "religion": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 5,
                "arcana": 4,
                "athletics": 4,
                "deception": 5,
                "history": 4,
                "insight": 9,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 9,
                "performance": 5,
                "persuasion": 5,
                "religion": 9,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "radiant; damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    }
                ],
                "condition_immunities_display": "charmed, exhaustion, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 30,
            "actions": [
                {
                    "name": "Celestial Hammer",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 17 (5d6) radiant damage. On a hit  the target can't make opportunity attacks against the deva until the beginning of the targets next turn.",
                    "attacks": [
                        {
                            "name": "Celestial Hammer (Deva Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 5,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Deva Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Change Form",
                    "desc": "The deva magically transforms into a beast or humanoid or back into its true form. It retains its deva statistics  including speech and telepathy  except that it has the size  movement modes  and traits of its new form.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Consume Life Energy",
                    "desc": "The angel feasts on the departing life energy of a humanoid within 5 feet. The target must have been slain within the last hour. The angel magically gains temporary hit points equal to half the dead creatures maximum hit points. These hit points last until depleted. Only a spell cast with a 9th-level slot can raise the corpse from the dead.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Divine Blast",
                    "desc": "Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 22 (5d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Divine Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D8) ra",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The deva makes two attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Radiant Energy",
                    "desc": "The deva touches a creature other than itself. If the target is unwilling  the deva makes an attack roll with a +8 bonus. The deva can choose to magically heal 60 hit points of damage and end any blindness  curse  deafness  disease  or poison on the target. Alternatively  the deva can choose to deal 60 radiant damage to the target.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Aligned",
                    "desc": "An angel radiates a Lawful aura. Most angels also radiate a Good aura, and a few radiate Evil."
                },
                {
                    "name": "Celestial Dissolution",
                    "desc": "When an angel dies, its body and equipment dissolve into motes of light."
                },
                {
                    "name": "Detect Alignment",
                    "desc": "An angel knows the alignment, if any, of each creature within 30 feet that it can see."
                },
                {
                    "name": "Immortal Nature",
                    "desc": "An angel doesnt require air, sustenance, or sleep."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The deva has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_forgotten-god",
            "name": "Forgotten God",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "All",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 161,
            "hit_dice": "17d8+85",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 10,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 9,
                "wisdom": 9,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 9,
                "intelligence": 0,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {
                "arcana": 4,
                "history": 4,
                "intimidation": 9,
                "perception": 9,
                "persuasion": 9,
                "religion": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 5,
                "arcana": 4,
                "athletics": 5,
                "deception": 5,
                "history": 4,
                "insight": 5,
                "intimidation": 9,
                "investigation": 0,
                "medicine": 5,
                "nature": 0,
                "perception": 9,
                "performance": 5,
                "persuasion": 9,
                "religion": 9,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison, radiant; damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "fatigue, frightened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120,
            "actions": [
                {
                    "name": "Divine Weapon",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 5) damage (damage type based on the form of the weapon or implement) plus 3 (1d6) radiant damage.",
                    "attacks": [
                        {
                            "name": "Divine Weapon attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Divine Wrath",
                    "desc": "Each creature of the gods choice within 60 feet makes a DC 17 Constitution saving throw  taking 28 (8d6) radiant damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Flame Strike",
                    "desc": "(5th-Level; V, S) A 10-foot-radius  40-foot-high column of divine flame appears centered on a point the god can see within 60 feet. Each creature in the area makes a DC 17 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save  or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spirit Guardians",
                    "desc": "(3rd-Level; V, S, Concentration) Spirits of former divine servants surround the god in a 10-foot radius for 10 minutes. The god can choose creatures they can see to be unaffected by the spell. Other creatures treat the area as difficult terrain  and when a creature enters the area for the first time on a turn or starts its turn there  it makes a DC DC 17 Wisdom saving throw  taking 10 (3d6) radiant damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stunning Gaze (Gaze)",
                    "desc": "The god targets a creature within 60 feet. The target makes a DC 17 Charisma saving throw. On a failure  the target takes 10 (3d6) radiant damage and is stunned until the end of its next turn. On a success  the target is immune to Stunning Gaze for 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Aligned",
                    "desc": "The forgotten god radiates a weak alignment aura, most often Lawful and Good, Chaotic and Good, Lawful and Evil, or Chaotic and Evil. Its behavior may not match its alignment."
                },
                {
                    "name": "Divine Nature",
                    "desc": "A forgotten god doesnt require air, sustenance, or sleep."
                },
                {
                    "name": "Flawed Spellcasting",
                    "desc": "The gods innate spellcasting ability is Wisdom (save DC 17).The god can try to cast Flame Strikeor Spirit Guardians at will with no material component. When the god tries to cast the spell, roll 1d6. On a 1, 2, or 3 on the die, the spell visibly fails and has no effect. The gods action for the turn is not wasted, but it can't be used to cast a spell."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the god fails a saving throw, it can choose to succeed instead. When it does so, it seems to flicker and shrink, as if it is using up its essence."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_glabrezu",
            "name": "Glabrezu",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 157,
            "hit_dice": "15d10+75",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 16,
                "constitution": 20,
                "intelligence": 18,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 4,
                "charisma": 4
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 9,
                "constitution": 9,
                "wisdom": 8,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 3,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 8,
                "charisma": 8
            },
            "skill_bonuses": {
                "deception": 8,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 4,
                "arcana": 4,
                "athletics": 5,
                "deception": 8,
                "history": 4,
                "insight": 4,
                "intimidation": 4,
                "investigation": 4,
                "medicine": 4,
                "nature": 4,
                "perception": 4,
                "performance": 4,
                "persuasion": 4,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold, fire, lightning; damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120,
            "actions": [
                {
                    "name": "Confusion",
                    "desc": "The glabrezu targets up to three creatures within 90 feet. Each target makes a DC 16 Wisdom saving throw, becoming confused for 1 minute on a failure. A target repeats this saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Darkness",
                    "desc": "Magical darkness spreads from a point within 30 feet, filling a 15-foot-radius sphere and spreading around corners. It remains for 1 minute, until the glabrezu dismisses it, or until the glabrezu uses this ability again. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fists",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) bludgeoning damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The glabrezu makes two pincer attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pincer",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature  it is grappled (escape DC 17). The glabrezu has two pincers  each of which can grapple one target. While grappling a target  a pincer can't attack a different target. If the same creature is grappled by both of the glabrezus pincers  it must escape from each of them separately.",
                    "attacks": [
                        {
                            "name": "Pincer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rend",
                    "desc": "If grappling the same target with both pincers, the glabrezu rips at the target, ending both grapples and dealing 27 (4d10 + 5) slashing damage. If this damage reduces a creature to 0 hit points, it dies and is torn in half.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wish",
                    "desc": "Once per 30 days  the glabrezu can cast wish for a mortal  using no material components. Before doing so  it will demand that the mortal commit a terribly evil act or make a painful sacrifice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Chaotic Evil",
                    "desc": "The glabrezu radiates a Chaotic and Evil aura."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The glabrezu has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_guardian-naga",
            "name": "Guardian Naga",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal, Celestial, Common",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 136,
            "hit_dice": "16d10+48",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 16,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 7,
                "intelligence": 7,
                "wisdom": 8,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 8,
                "constitution": 7,
                "intelligence": 7,
                "wisdom": 8,
                "charisma": 8
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 4,
                "arcana": 3,
                "athletics": 3,
                "deception": 4,
                "history": 3,
                "insight": 4,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 4,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. The target makes a DC 15 Constitution saving throw  taking 35 (10d6) poison damage on a failure or half damage on a success.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Command",
                    "desc": "(1st-Level; V) One living creature within 60 feet that the naga can see and that can hear and understand it makes a DC 16 Wisdom saving throw. On a failure  the target uses its next turn to move as far from the naga as possible  avoiding hazardous terrain.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Flame Strike",
                    "desc": "(5th-Level; V) A column of divine flame fills a 10-foot-radius  40-foot-high cylinder within 60 feet. Creatures in the area make a DC 16 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hold Person",
                    "desc": "(2nd-Level; V, Concentration) One humanoid the naga can see within 60 feet makes a DC 16 Wisdom saving throw. On a failure  the target is paralyzed for 1 minute. It repeats the saving throw at the end of each of its turns  ending the effect on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shapeshift",
                    "desc": "The naga changes its form to that of a specific Medium humanoid, a Medium snake-human hybrid with the lower body of a snake, or its true form, which is a Large snake. While shapeshifted, its statistics are unchanged except for its size. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Poison",
                    "desc": "Melee Weapon Attack: +8 to hit, range 20/60 ft., one creature. Hit: The target makes a DC 15 Constitution saving throw  taking 35 (10d6) poison damage on a failure or half damage on a success.",
                    "attacks": [
                        {
                            "name": "Spit Poison attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 10,
                            "damage_die_type": "D6) poison",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The naga can breathe air and water."
                },
                {
                    "name": "Forbiddance",
                    "desc": "The nagas lair is under the forbiddance spell. Until it is dispelled, creatures in the lair can't teleport or use planar travel. Fiends and undead that are not the nagas allies take 27 (5d10) radiant damage when they enter or start their turn in the lair."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "If it dies, the naga gains a new body in 1d6 days, regaining all its hit points. This trait can be removed with a wish spell."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The naga is an 11th level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16). The naga has the following cleric spells prepared which it can cast with only vocalized components:\n\n\n- **Cantrips** (at will): Mending, Thaumaturgy\n- **1st-Level** (4 slots): Command, Cure Wounds\n- **2nd-Level** (3 slots): Calm Emotions, Hold Person\n- **3rd-Level** (3 slots) Clairvoyance, Create Food and Water\n- **4th-Level** (3 slots): Divination, freedom of movement\n- **5th-Level** (2 slots): Flame Strike, Geas\n- **6th-Level** (1 slot): forbiddance"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_hezrou",
            "name": "Hezrou",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 136,
            "hit_dice": "13d10+65",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 20,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 7,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 3,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 4,
                "deception": 1,
                "history": -1,
                "insight": 1,
                "intimidation": 1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold, fire, lightning; damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a Medium or smaller creature  it is grappled (escape DC 15). Until this grapple ends  the target is restrained  and the hezrou can't bite another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Darkness",
                    "desc": "Magical darkness spreads from a point within 30 feet  filling a 15-foot-radius sphere and spreading around corners. It remains for 1 minute  until the hezrou dismisses it  or until the hezrou uses this ability again. A creature with darkvision can't see through this darkness and nonmagical light can't illuminate it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "If a swallowed creature deals 25 or more damage to the hezrou in a single turn, or if the hezrou dies, the hezrou vomits up the creature",
                    "desc": "",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The hezrou makes one attack with its bite and one with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stench",
                    "desc": "When hit by a melee attack, the hezrou emits a cloud of foul-smelling poison gas in a 20-foot radius. Each creature in the area makes a DC 14 Constitution saving throw. On a failure, a creature is poisoned for 1 minute. A creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Swallow",
                    "desc": "The hezrou makes a bite attack against a Medium or smaller creature it is grappling. If the attack hits and the hezrou has not swallowed another creature  the target is swallowed and the grapple ends. A swallowed creature has total cover from attacks from outside the hezrou  it is blinded and restrained  and it takes 17 (5d6) ongoing acid damage while swallowed.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Chaotic Evil",
                    "desc": "The hezrou radiates a Chaotic and Evil aura."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The hezrou has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_stone-guardian",
            "name": "Stone Guardian",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 178,
            "hit_dice": "17d10+85",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 1
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -5
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 6,
                "deception": -5,
                "history": -4,
                "insight": 1,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic; damage from nonmagical, non-adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, fatigue, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The guardian attacks twice with its slam.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. The target makes a DC 18 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": null,
                            "range": 60,
                            "long_range": 240,
                            "target_creature_only": false,
                            "damage_die_count": 7,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slow",
                    "desc": "The guardian targets one or more creatures within 30 feet. Each target makes a DC 17 Wisdom saving throw. On a failure, the target is slowed for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Constructed Nature",
                    "desc": "Guardians dont require air, sustenance, or sleep."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The guardian is immune to any effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The guardian has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_ur-otyugh",
            "name": "Ur-Otyugh",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet",
                "swim": 50
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 50
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "telepathy 120 ft. (can transmit but not receive thoughts and images)",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 144,
            "hit_dice": "17d10+51",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 5
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 6,
                "constitution": 6
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 3,
                "deception": -3,
                "history": -2,
                "insight": 2,
                "intimidation": -3,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the target is a creature, it makes a DC 14 Constitution saving throw. On a failure, the target contracts a disease. While diseased, the target is poisoned. The target repeats the saving throw every 24 hours, reducing its hit point maximum by 5 (1d10) on a failure (to a minimum of 1 hit point) and becoming cured on a success. The reduction in hit points lasts until the disease is cured.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mad Dash",
                    "desc": "The ur-otyugh moves up to half its Speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mental Fuzz",
                    "desc": "The ur-otyugh transmits a burst of psionic static. Each non-aberration within 30 feet makes a DC 14 Intelligence saving throw. On a failure, a creature takes 14 (4d6) psychic damage and is stunned until the end of the ur-otyughs next turn. On a success, the creature takes half damage.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The otyugh makes two tentacle attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Swallow",
                    "desc": "If the otyugh has no other creature in its stomach, the otyugh bites a Medium or smaller creature that is stunned. On a hit, the creature is swallowed. A swallowed creature has total cover from attacks from outside the otyugh, is blinded and restrained, and takes 10 (3d6) acid damage at the start of each of the otyugh's turns. If a swallowed creature deals 15 or more damage to the otyugh in a single turn, or if the otyugh dies, the otyugh vomits up the creature.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle",
                    "desc": "The ur-otyugh makes a tentacle attack. This attack has a range of 15 feet.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle Slam",
                    "desc": "The otyugh slams any creatures it is grappling into a hard surface or into each other. Each creature makes a DC 14 Strength saving throw. On a failure  the target takes 10 (2d6 + 3) bludgeoning damage  is stunned until the end of the otyughs next turn  and is pulled up to 5 feet towards the otyugh. On a success  the target takes half damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The ur-otyugh can take 2 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (2/Day)",
                    "desc": "If the ur-otyugh fails a saving throw, it can choose to succeed instead. When it does so, it becomes more sluggish. Each time the ur-otyugh uses Legendary Resistance, its Speed and swim speed decrease by 10 and it loses one of its legendary actions on each of its turns."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_young-blue-dragon",
            "name": "Young Blue Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "burrow": 20,
                "swim": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 20,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 152,
            "hit_dice": "16d10+64",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 14,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 4,
                "constitution": 8,
                "wisdom": 5,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 7
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 4,
                "survival": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 5,
                "deception": 3,
                "history": 2,
                "insight": 1,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 5,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": 30,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage plus 4 (1d8) lightning damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The dragon exhales a 60-foot-long  5-foot-wide line of lightning. Each creature in that area makes a DC 16 Dexterity saving throw  taking 44 (8d10) lightning damage on a failed save or half damage on a success. A creature that fails the save can't take reactions until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Desert Farer",
                    "desc": "The dragon ignores difficult terrain or obscurement caused by sand or gravel, even while flying. Additionally, it ignores the effects of extreme heat."
                },
                {
                    "name": "Dune Splitter",
                    "desc": "The dragon can remain submerged in sand and gravel for up to 4 hours. It has advantage on Stealth checks to hide in this way."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Blur, Silent Image"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_young-bronze-dragon",
            "name": "Young Bronze Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 60
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 152,
            "hit_dice": "16d10+64",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 14,
                "wisdom": 12,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 4
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 4,
                "constitution": 8,
                "wisdom": 5,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 7
            },
            "skill_bonuses": {
                "insight": 5,
                "perception": 5,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 5,
                "deception": 4,
                "history": 2,
                "insight": 5,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) piercing damage plus 4 (1d8) lightning damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically takes the shape of a humanoid or beast  or changes back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (dragons choice). In the new form  the dragons stats are unchanged except for its size. It can't use Lightning Pulse  Breath Weapons  Tail Attack  or Wing Attack except in dragon form. In beast form  it can attack only with its bite and claws  if appropriate to its form. If the beast form is Large or smaller  the reach of these attacks is reduced to 5 feet. In humanoid form  it can attack only with its trident.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 9,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Foresight",
                    "desc": "The dragon focuses on the many sprawling futures before it and predicts what will come next. Attacks against it are made with disadvantage until the start of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The dragon exhales lightning in a 90-foot-long  5-foot-wide line. Each creature in the area makes a DC 20 Dexterity saving throw  taking 69 (13d10) lightning damage on a failed save or half damage on a success. A creature that fails the saving throw can't take reactions until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Pulse",
                    "desc": "The dragon targets one creature within 60 feet  forcing it to make a DC 20 Dexterity saving throw. The creature takes 22 (4d10) lightning damage on a failure or half damage on a success. If the initial target is touching a body of water  all other creatures within 20 feet of it and touching the same body of water must also make the saving throw against this damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks with its bite and twice with its claws. In place of its bite  it can use Lightning Pulse.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ocean Surge",
                    "desc": "The dragon exhales a torrent of seawater in a 30-foot cone. Each creature in the area makes a DC 20 Strength saving throw. A creature that fails is pushed 30 feet away from the dragon and knocked prone  while one that succeeds is pushed only 15 feet away.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 8,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 18 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Trident",
                    "desc": "Melee or Ranged Weapon Attack: +13 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 10 (1d6 + 7) piercing damage.",
                    "attacks": [
                        {
                            "name": "Trident (Humanoid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 21 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The dragon can breathe air and water."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**Fog Cloud, Speak with Animals"
                },
                {
                    "name": "Oracle of the Coast",
                    "desc": "The dragon can accurately predict the weather up to 7 days in advance and is never considered surprised while conscious."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_young-earth-dragon",
            "name": "Young Earth Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 40,
                "burrow": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 40,
                "burrow": 60,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, Terran",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 161,
            "hit_dice": "17d10+68",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 18,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 8,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 7,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 7,
                "charisma": 4
            },
            "skill_bonuses": {
                "athletics": 8,
                "insight": 7,
                "nature": 5,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 8,
                "deception": 0,
                "history": 1,
                "insight": 7,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 3,
                "nature": 5,
                "perception": 7,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 3
            },
            "passive_perception": 20,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "petrified",
                "condition_immunities": [
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (4d10 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its slam.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scouring Breath",
                    "desc": "The dragon exhales scouring sand and stones in a 30-foot cone. Each creature in that area makes a DC 16 Dexterity saving throw  taking 38 (11d6) slashing damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Earth Glide",
                    "desc": "The dragon can burrow through nonmagical, unworked earth and stone without disturbing it."
                },
                {
                    "name": "Essence Link",
                    "desc": "The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the dragon remains motionless within its linked area, it is indistinguishable from a natural rocky outcropping."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 12). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Locate Animals or Plants, Spike Growth"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_young-gold-dragon",
            "name": "Young Gold Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 157,
            "hit_dice": "15d10+75",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 14,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 12,
                "charisma": 20
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 5
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 9,
                "wisdom": 5,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 6,
                "constitution": 9,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 9
            },
            "skill_bonuses": {
                "insight": 5,
                "perception": 5,
                "persuasion": 9,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 6,
                "deception": 5,
                "history": 3,
                "insight": 5,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 5,
                "performance": 5,
                "persuasion": 9,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Molten Breath",
                    "desc": "The dragon exhales molten gold in a 30-foot cone. Each creature in the area makes a DC 17 Dexterity saving throw  taking 49 (9d10) fire damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks with its bite and twice with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Weakening Breath",
                    "desc": "The dragon exhales gas in a 30-foot cone. Each creature in the area must succeed on a DC 17 Constitution saving throw or suffer disadvantage on weapon attack rolls for 1 minute. A weakened creature repeats the saving throw at the end of each of its turns  ending the effect on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**Bless, Healing Word"
                },
                {
                    "name": "Valor",
                    "desc": "Creatures of the dragons choice within 30 feet gain a +1 bonus to saving throws and are immune to the charmed and frightened conditions."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_young-green-dragon",
            "name": "Young Green Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, one more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 161,
            "hit_dice": "19d10+57",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 5,
                "constitution": 7,
                "wisdom": 5,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 5,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 6
            },
            "skill_bonuses": {
                "deception": 6,
                "insight": 5,
                "perception": 5,
                "persuasion": 6,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 4,
                "deception": 6,
                "history": 3,
                "insight": 5,
                "intimidation": 2,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 5,
                "performance": 2,
                "persuasion": 6,
                "religion": 3,
                "sleight_of_hand": 1,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poison Breath",
                    "desc": "The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area makes a DC 15 Constitution saving throw  taking 42 (12d6) poison damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The dragon can breathe air and water."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 14). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Animal Messenger, Tongues"
                },
                {
                    "name": "Woodland Stalker",
                    "desc": "When in a forested area, the dragon has advantage on Stealth checks."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_young-sapphire-dragon",
            "name": "Young Sapphire Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "burrow": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 20,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Deep Speech, Draconic, Undercommon, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Deep Speech",
                        "key": "deep-speech",
                        "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 161,
            "hit_dice": "19d10+57",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 18,
                "wisdom": 16,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 7,
                "intelligence": 8,
                "wisdom": 7,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 7,
                "intelligence": 8,
                "wisdom": 7,
                "charisma": 6
            },
            "skill_bonuses": {
                "arcana": 8,
                "deception": 6,
                "history": 8,
                "insight": 7,
                "perception": 7,
                "persuasion": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 8,
                "athletics": 4,
                "deception": 6,
                "history": 8,
                "insight": 7,
                "intimidation": 2,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 7,
                "performance": 2,
                "persuasion": 6,
                "religion": 4,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 20,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "fatigue",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) psychic damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Discognitive Breath",
                    "desc": "The dragon unleashes psychic energy in a 30-foot cone. Each creature in that area makes a DC 15 Intelligence saving throw  taking 49 (9d10) psychic damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Far Thoughts",
                    "desc": "The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**comprehend languages, Detect Thoughts"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_young-shadow-dragon",
            "name": "Young Shadow Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "climb": 40,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 40,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 5,
                "charisma": 4
            },
            "skill_bonuses": {
                "deception": 8,
                "insight": 5,
                "nature": 5,
                "perception": 5,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 4,
                "deception": 8,
                "history": 1,
                "insight": 5,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 1,
                "nature": 5,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, cold, fire, lightning, thunder; damage from nonmagical weapons",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "fatigue, frightened, grappled, paralyzed, poisoned, prone, restrained",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 240,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Anguished Breath",
                    "desc": "The dragon exhales a shadowy maelstrom of anguish in a 30-foot cone. Each creature in that area makes a DC 16 Wisdom saving throw  taking 40 (9d8) necrotic damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Essence Link",
                    "desc": "The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area."
                },
                {
                    "name": "Evil",
                    "desc": "The dragon radiates an Evil aura."
                },
                {
                    "name": "Incorporeal Movement",
                    "desc": "The dragon can move through other creatures and objects. It takes 11 (2d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 16). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**Darkness, Detect Evil and Good"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_young-silver-dragon",
            "name": "Young Silver Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 157,
            "hit_dice": "15d10+75",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 14,
                "constitution": 20,
                "intelligence": 14,
                "wisdom": 10,
                "charisma": 18
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 9,
                "wisdom": 4,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 6,
                "constitution": 9,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 8
            },
            "skill_bonuses": {
                "arcana": 6,
                "history": 6,
                "perception": 4,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 6,
                "athletics": 6,
                "deception": 4,
                "history": 6,
                "insight": 0,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 4,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": 0
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Frost Breath",
                    "desc": "The dragon exhales freezing wind in a 30-foot cone. Each creature in the area makes a DC 17 Constitution saving throw  taking 40 (9d8) cold damage on a failed save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks with its bite and twice with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Paralyzing Breath",
                    "desc": "The dragon exhales paralytic gas in a 30-foot cone. Each creature in the area must succeed on a DC 17 Constitution saving throw or be paralyzed until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cloud Strider",
                    "desc": "The dragon suffers no harmful effects from high altitudes."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components.\n\n- **3/Day Each:** Charm Person, Faerie Fire"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_chameleon-hydra",
            "name": "Chameleon Hydra",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "climb": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 40,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 184,
            "hit_dice": "16d12+80",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 16,
                "constitution": 20,
                "intelligence": 4,
                "wisdom": 10,
                "charisma": 7
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 8,
                "stealth": 11
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 5,
                "deception": -2,
                "history": -3,
                "insight": 0,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 8,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 3,
                "stealth": 11,
                "survival": 0
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The chameleon hydra makes as many bite attacks as it has heads. It can use its Sticky Tongue or Reel in place of a bite attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reel",
                    "desc": "The hydra pulls a creature grappled by it up to 25 feet straight toward it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sticky Tongue",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 50 ft., one target. Hit: The target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the hydra can't use the same sticky tongue on another target.",
                    "attacks": [
                        {
                            "name": "Sticky Tongue attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 50,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Multiple Heads",
                    "desc": "The chameleon hydra has five heads. While it has more than one head, the hydra has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Whenever the chameleon hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the chameleon hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 hit points for each head regrown in this way."
                },
                {
                    "name": "Superior Camouflage",
                    "desc": "While the chameleon hydra remains motionless, it has advantage on Dexterity (Stealth) checks made to hide. In addition, the chameleon hydra can hide even while a creature can see it."
                },
                {
                    "name": "Wakeful",
                    "desc": "While the chameleon hydra sleeps, at least one of its heads is awake."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_collais",
            "name": "Colláis",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "understands Common and Sylvan but can't speak",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 150,
            "hit_dice": "20d10+40",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 17,
                "charisma": 13
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 5
            },
            "skill_bonuses": {
                "intimidation": 9,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 4,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 9,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cry of the Forest",
                    "desc": "The collæ00e1is sounds a dreadful and reverberating call. Each creature within 100 feet of the collæ00e1is that can hear the cry must succeed on a DC 16 Charisma saving throw or be frightened until the end of its next turn. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the collæ00e1is's Cry of the Forest for the next 24 hours. Forest-dwelling beasts and monstrosities with an Intelligence of 4 or lower automatically succeed or fail on this saving throw, the collæ00e1is's choice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The collæ00e1is makes one gore attack and two hooves attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Impale and Toss",
                    "desc": "When the colláis hits a Medium or smaller creature with a gore attack, it can use a bonus action to impale and toss the creature. The target must succeed on a DC 16 Strength saving throw or take 11 (2d10) piercing damage and be flung up to 10 feet away from the colláis in a random direction and knocked prone."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The colláis has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_conjoined-queen",
            "name": "Conjoined Queen",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "burrow": 20,
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 20,
                "climb": 30,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 168,
            "hit_dice": "16d10+80",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 21,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 7,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 7,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 4,
                "deception": 4,
                "history": 1,
                "insight": 2,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 6,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The conjoined queen makes two slam attacks and one sting attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Queen's Wrathful Clattering",
                    "desc": "The conjoined queen clacks her long chitinous legs together, inciting rage in her allies. Each ally within 60 feet of the queen who can hear her has advantage on its next attack roll, and its speed is increased by 10 until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sting",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 14 (4d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The conjoined queen has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Pheromones",
                    "desc": "A creature that starts its turn within 30 feet of the conjoined queen must succeed on a DC 14 Constitution saving throw or be charmed for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. While charmed, the creature drops anything it is holding and is stunned. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the conjoined queen’s Pheromones for the next 24 hours."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The conjoined queen is a 9th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The queen has the following sorcerer spells prepared:\n\n- **Cantrips** (At Will): acid splash, mage hand, prestidigitation, ray of frost\n- **1st Level** (4 slots): burning hands, magic missile, shield, thunderwave\n- **2nd Level** (3 slots): detect thoughts, misty step, web\n- **3rd Level** (3 slots): clairvoyance, counterspell, haste\n- **4th Level** (3 slots): banishment, confusion\n- **5th Level** (1 slot): insect plague"
                },
                {
                    "name": "Tunneler",
                    "desc": "The queen can burrow through solid rock at half her burrowing speed and leaves a 5-foot-diameter tunnel in her wake."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_dragonflesh-golem",
            "name": "Dragonflesh Golem",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 115,
            "hit_dice": "11d10+55",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 7,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 6,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "acid, cold, fire, lightning, poison",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Elemental Breath",
                    "desc": "The dragonflesh golem exhales energy in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 21 (6d6) fire damage and 21 (6d6) damage of another type on a failed save, or half as much damage on a successful one. Roll a d4 to determine the additional damage type: 1 is acid, 2 is cold, 3 is lightning, and 4 is poison.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragonflesh golem uses Terror Stare. It then makes two attacks: one with its bite and one with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Terror Stare",
                    "desc": "The dragonflesh golem chooses a creature that can see its eyes within 30 feet of it. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the golem's Terror Stare for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The golem is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The golem has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The golem’s weapon attacks are magical."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_fabricator",
            "name": "Fabricator",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 15,
                "swim": 15
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "understands Common, Deep Speech, and Draconic but can't speak",
                "data": [
                    {
                        "name": "Deep Speech",
                        "key": "deep-speech",
                        "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 147,
            "hit_dice": "14d10+70",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 7,
                "constitution": 20,
                "intelligence": 15,
                "wisdom": 15,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 4,
                "deception": -3,
                "history": 2,
                "insight": 2,
                "intimidation": -3,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 6,
                "performance": -3,
                "persuasion": -3,
                "religion": 2,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 2
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "force, poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Force",
                        "key": "force"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Disassembling Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage plus 10 (3d6) force damage. A creature reduced to 0 hp by this attack immediately dies and its body and nonmagical equipment is disassembled and absorbed into the fabricator. The creature can be restored to life only by means of a true resurrection or a wish spell. The fabricator can choose to not disassemble a creature or its equipment after reducing it to 0 hp.",
                    "attacks": [
                        {
                            "name": "Disassembling Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The fabricator makes two disassembling slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Assemble",
                    "desc": "With at least 10 minutes of work, a fabricator can refine raw materials and create entirely new objects by combining material it has absorbed. For example, it can create a rope from absorbed hemp, clothing from absorbed flax or wool, and a longsword from absorbed metal. A fabricator can create intricate objects like thieves’ tools and objects with moving parts with at least 1 hour of work and twice the requisite raw materials, but it can’t create magic items. The quality of objects it creates is commensurate with the quality of the raw materials."
                },
                {
                    "name": "Dismantling Form",
                    "desc": "A creature that touches the fabricator or hits it with a melee attack while within 5 feet of it takes 3 (1d6) force damage. Any nonmagical weapon made of metal or once-living material (such as bone or wood) that hits the fabricator is slowly dismantled by the minute constructs that make up the fabricator. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or once-living material that hits the fabricator is destroyed after dealing damage. At the start of each of its turns, the fabricator can choose whether this trait is active."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_kelp-eel",
            "name": "Kelp Eel",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Plant",
                "key": "plant"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "swim": 50
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 5,
                "swim": 50
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 157,
            "hit_dice": "15d12+60",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 19,
                "intelligence": 3,
                "wisdom": 15,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 4,
                "deception": -3,
                "history": -4,
                "insight": 2,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 2,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "acid, bludgeoning, piercing",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, deafened, unconscious",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 90,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Kelp Tendril",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 50 ft., one creature. Hit: The target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the kelp eel can't use the same kelp tendril on another target. In addition, at the start of the target's next turn, it begins to suffocate as the eel's grip crushes the breath out of it.",
                    "attacks": [
                        {
                            "name": "Kelp Tendril attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 50,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The kelp eel makes two attacks with its kelp tendrils, uses Reel, and makes two attacks with its slam.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reel",
                    "desc": "The kelp eel pulls each creature grappled by it up to 25 feet straight toward it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 31 (6d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 6,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Disperse",
                    "desc": "When the kelp eel is reduced to 0 hp, it disperses into its component kelp in a 30-foot cube. The area is difficult terrain for 1 hour. At the end of that hour, the kelp eel reforms, regaining half its hp and becoming active again. If more than half the kelp that comprises the dispersed kelp eel is removed from the water and dried, it can’t reform and the creature is destroyed."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the kelp eel remains motionless, it is indistinguishable from ordinary kelp."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_luck-leech",
            "name": "Luck Leech",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Sylvan, Umbral",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "studded leather",
            "hit_points": 150,
            "hit_dice": "20d8+60",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 14,
                "dexterity": 21,
                "constitution": 16,
                "intelligence": 17,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 9,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 6,
                "charisma": 4
            },
            "skill_bonuses": {
                "deception": 8,
                "perception": 6,
                "stealth": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 2,
                "deception": 8,
                "history": 3,
                "insight": 2,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 6,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 5,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "frightened",
                "condition_immunities": [
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Biting Arms",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage plus 9 (2d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Biting Arms attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Feast of Fortune",
                    "desc": "Each creature the luck leech can see within 30 feet of it must make a DC 16 Charisma saving throw. On a failure, the creature takes 27 (6d8) psychic damage, becomes blinded until the end of its next turn, and is cursed with falling fortunes. On a success, a creature takes half the damage and isn't blinded or cursed. For each creature that fails this saving throw, the luck leech gains 1 luck point.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The luck leech makes two biting arm attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Leech Luck",
                    "desc": "If a creature within 60 feet of the luck leech rolls a 20 on an ability check, attack roll, or saving throw, the luck leech gains 1 luck point. It can’t have more than 4 luck points at a time."
                },
                {
                    "name": "Reserve of Fortune",
                    "desc": "If the luck leech doesn’t have 4 luck points at sunset, it gains 2 luck points. It can’t have more than 4 luck points at a time. In addition, if the luck leech rolls a 1 on the d20 for an attack roll, ability check, or saving throw while it has at least 1 luck point, it can reroll the die and must use the new roll. This trait doesn’t expend luck points."
                },
                {
                    "name": "Turn Luck",
                    "desc": "As a bonus action, the luck leech can spend 1 luck point to: \n* Gain advantage on its next attack or saving throw \n* Cast misty step\n* Increase the necrotic damage of its next successful biting arms attack by an extra 9 (2d8) \n* Force each creature that is concentrating on a spell within 60 feet of it to make a DC 16 Constitution saving throw, losing its concentration on the spell on a failure."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_major-malleable",
            "name": "Major Malleable",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "climb": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 40,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "all, telepathy 120 ft.",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 218,
            "hit_dice": "23d12+69",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 8,
                "constitution": 17,
                "intelligence": 19,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "intelligence": 8,
                "wisdom": 7,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": 8,
                "wisdom": 7,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 6,
                "deception": 0,
                "history": 4,
                "insight": 3,
                "intimidation": 0,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 90,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Flesh Tendril",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage. If the target is a Huge or smaller creature, it is grappled (escape DC 16).",
                    "attacks": [
                        {
                            "name": "Flesh Tendril attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Join Malleables",
                    "desc": "As long as the malleable is within 10 feet of one other major malleable, both malleables can use this action option at the same time to join together to create a massive malleable. The new malleable's hp total is equal to the combined hp total of both major malleables, and it is affected by any conditions, spells, and other magical effects currently affecting either of the major malleables. The new malleable acts on the same initiative count as the malleables that formed it and occupies any unoccupied space that previously contained at least one of the malleables that formed it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The malleable makes three flesh tendril attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Drain",
                    "desc": "One creature grappled by the malleable must make a DC 16 Intelligence saving throw, taking 45 (10d8) psychic damage on a failed save, or half as much damage on a successful one. The target's hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies and becomes a minor malleable if this effect reduces its hp maximum to 0.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Separate Malleables",
                    "desc": "The major malleable can split into eight minor malleables or two moderate malleables. The new malleables' hp totals are equal to the major malleable's hp total divided by the number of malleables created (rounded down) and are affected by any conditions, spells, and other magical effects that affected the major malleable. The new malleables act on the same initiative count as the major malleable and occupy any unoccupied space that previously contained the major malleable.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sudden Separation",
                    "desc": "When the major malleable takes 20 damage or more from a single attack, it can choose to immediately use Separate Malleables. If it does so, the damage is divided evenly among the separate malleables it becomes.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Absorb Malleable",
                    "desc": "As a bonus action, the major malleable absorbs one minor or moderate malleable within 5 feet of it into its body, regaining a number of hp equal to the absorbed malleable’s remaining hp. The major malleable is affected by any conditions, spells, and other magical effects that were affecting the absorbed malleable."
                },
                {
                    "name": "Amorphous",
                    "desc": "The malleable can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Controlled Mutability",
                    "desc": "Any spell or effect that would alter the malleable’s form only alters it until the end of the malleable’s next turn. Afterwards, the malleable returns to its amorphous form. In addition, the malleable can use its action to change itself into any shape, but it always looks like an inside-out fleshy creature no matter the shape it takes. If it changes into the shape of a creature, it doesn’t gain any statistics or special abilities of that creature; it only takes on the creature’s basic shape and general appearance."
                },
                {
                    "name": "Psychic Absorption",
                    "desc": "Whenever the malleable is subjected to psychic damage, it takes no damage and instead regains a number of hp equal to the psychic damage dealt."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The malleable can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_nyctli-swarm",
            "name": "Nyctli Swarm",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "fly": 40,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": true,
                "fly": 40,
                "burrow": 0,
                "climb": 5,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Sylvan",
                "data": [
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 110,
            "hit_dice": "20d10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 0,
                "deception": 3,
                "history": -2,
                "insight": 2,
                "intimidation": 3,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 6,
                "performance": 3,
                "persuasion": 3,
                "religion": -2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing, slashing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Douse Light",
                    "desc": "As the nyctli, except the swarm can't dispel light created by a spell of 6th level or higher.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stingers",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 0 ft., one target in the swarm's space. Hit: 21 (6d6) piercing damage, or 10 (3d6) piercing damage if the swarm has half of its hp or fewer. The target must make a DC 16 Constitution saving throw. On a failure, a creature takes 42 (12d6) necrotic damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Stingers attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 6,
                            "damage_die_type": "D6) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting (1/Day)",
                    "desc": "The nyctli swarm can innately cast fear, requiring no material components. Its innate spellcasting ability is Charisma."
                },
                {
                    "name": "Swarm",
                    "desc": "The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny nyctli. The swarm can’t regain hp or gain temporary hp."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_peat-mammoth",
            "name": "Peat Mammoth",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Plant",
                "key": "plant"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 172,
            "hit_dice": "15d12+75",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 24,
                "dexterity": 6,
                "constitution": 21,
                "intelligence": 1,
                "wisdom": 8,
                "charisma": 3
            },
            "modifiers": {
                "strength": 7,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": -5,
                "wisdom": -1,
                "charisma": -4
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 7,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": -5,
                "wisdom": -1,
                "charisma": -4
            },
            "skill_bonuses": {
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": -1,
                "arcana": -5,
                "athletics": 7,
                "deception": -4,
                "history": -5,
                "insight": -1,
                "intimidation": -4,
                "investigation": -5,
                "medicine": -1,
                "nature": -5,
                "perception": -1,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": -2,
                "stealth": 6,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "fire, necrotic",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, deafened, frightened",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 120,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Engulf",
                    "desc": "The peat mammoth moves up to its speed. While doing so, it can enter Large or smaller creatures' spaces. Whenever the mammoth enters a creature's space, the creature must make a DC 17 Dexterity saving throw.\n\nOn a successful save, the creature can choose to be pushed 5 feet back or to the side of the mammoth. A creature that chooses not to be pushed suffers the consequences of a failed saving throw.\n\nOn a failed save, the mammoth enters the creature's space, and the creature takes 22 (5d8) necrotic damage and is engulfed. The engulfed creature can't breathe, is restrained, and takes 22 (5d8) necrotic damage at the start of each of the mammoth's turns. When the mammoth moves, engulfed creatures move with it.\n\nAn engulfed creature can try to escape by taking an action to make a DC 17 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the mammoth. The mammoth can engulf up to two Large or smaller creatures at a time.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The peat mammoth makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one creature. Hit: 20 (3d8 + 7) bludgeoning damage. If the peat mammoth is on fire, the target also takes 7 (2d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Slow Burn",
                    "desc": "When the peat mammoth takes fire damage, it catches fire. If the peat mammoth starts its turn on fire, it takes 5 (1d10) fire damage. The mammoth’s saturated body douses the fire at the end of the peat mammoth’s turn. Creatures engulfed by the mammoth don’t take fire damage from this effect.\n\nIf the peat mammoth dies while it is on fire, it explodes in a burst of fire and flaming peat. Each creature within 15 feet of the peat mammoth must make a DC 17 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. If a creature is engulfed by the mammoth when it dies in this way, the creature has disadvantage on the saving throw."
                },
                {
                    "name": "Swamp Camouflage",
                    "desc": "The peat mammoth has advantage on Dexterity (Stealth) checks made to hide in swampy terrain."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_runeswarm",
            "name": "Runeswarm",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0,
                "crawl": 0,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 150,
            "hit_dice": "20d10+40",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 3,
                "dexterity": 20,
                "constitution": 15,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 18
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": 4
            },
            "initiative_bonus": 5,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -4,
                "deception": 4,
                "history": -4,
                "insight": 1,
                "intimidation": 4,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": 4,
                "persuasion": 4,
                "religion": -4,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing, slashing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cutting Runes",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 0 ft., one creature in the swarm's space. Hit: 15 (6d4) slashing damage, or 7 (3d4) slashing damage if the swarm has half of its hp or fewer.",
                    "attacks": [
                        {
                            "name": "Cutting Runes attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 6,
                            "damage_die_type": "D4) slashing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The runeswarm can use Runecast. It then makes two cutting runes attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Runecast",
                    "desc": "The runes swirling within the swarm form into the shape of a random rune, causing one of the following magical effects. Roll a d6 to determine the effect.\n1. Algiz. The runeswarm magically calls 2d4 elk or 1 megaloceros. The called creatures arrive on initiative count 20 of the next round and defend the runeswarm. The beasts remain for 1 minute or until the runeswarm dies.\n2. Dagaz. The runeswarm emits a burst of blinding light. Each creature within 20-feet of the swarm must succeed on a DC 16 Constitution saving throw or be blinded until the end of its next turn.\n3. Ehwaz, Raido. A random willing target within 20 feet of the runeswarm gains the benefits of the expeditious retreat and freedom of movement spells for 1 minute.\n4. Ingwaz. A random willing target within 20 feet of the runeswarm receives a brief glimpse of the immediate future and has advantage on its next ability check, attack roll, or saving throw.\n5. Isaz, Kaunen, Sowilo, Turisaz. Fire, lightning, radiance, or cold winds swirl around the runeswarm. Each creature within 20 feet of the swarm must make a DC 16 Dexterity saving throw, taking 14 (4d6) cold (isaz), fire (kaunen), radiant (sowilo) or lightning (turisaz) damage on a failed save, or half as much damage on a successful one. Roll a d4 to determine the rune: isaz (1), kaunen (2), sowilo (3), turisaz (4).\n6. Tewaz. The runeswarm glows with a baleful light. Each creature within 20 feet of the swarm must succeed on a DC 16 Wisdom saving throw or be frightened until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The runeswarm has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Swarm",
                    "desc": "The runeswarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The swarm can’t regain hp or gain temporary hp."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_spawn-of-hriggala",
            "name": "Spawn of Hriggala",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "burrow": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 30,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Darakhul, Void Speech",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Void Speech",
                        "key": "void-speech",
                        "desc": "Void speech is a rename of Deep Speech from Tome of Beasts."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 138,
            "hit_dice": "12d12+60",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 25,
                "dexterity": 7,
                "constitution": 21,
                "intelligence": 6,
                "wisdom": 8,
                "charisma": 4
            },
            "modifiers": {
                "strength": 7,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "initiative_bonus": -2,
            "saving_throws": {
                "constitution": 9,
                "wisdom": 3
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": -2,
                "constitution": 9,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 7,
                "deception": -3,
                "history": -2,
                "insight": -1,
                "intimidation": -3,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 30,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the spawn can't bite another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Escape the Material",
                    "desc": "The spawn burrows at least 20 feet through natural rock and opens a portal to the plane of the undead at the end of this movement. The portal remains for 2d4 rounds. The spawn can't have more than one portal open at a time.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The spawn of Hriggala makes two attacks: one with its bite and one with its tendrils.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tendrils",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (3d6 + 7) bludgeoning damage plus 14 (4d6) necrotic damage. If the target is a creature, it must succeed on a DC 17 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creature finishes a short or long rest. The creature dies if this effect reduces its hp maximum to 0. No physical trace of the creature remains when killed in this way.",
                    "attacks": [
                        {
                            "name": "Tendrils attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The spawn has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Tunneler",
                    "desc": "The spawn can move through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_tormented-qiqirn",
            "name": "Tormented Qiqirn",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Common but can't speak, telepathy 60 ft.",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 133,
            "hit_dice": "14d10+56",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 15,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": 1
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 8,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 6,
                "constitution": 8,
                "intelligence": -3,
                "wisdom": 6,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 10
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 2,
                "deception": 1,
                "history": -3,
                "insight": 1,
                "intimidation": 1,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 6,
                "performance": 1,
                "persuasion": 1,
                "religion": -3,
                "sleight_of_hand": 4,
                "stealth": 10,
                "survival": 1
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    }
                ],
                "damage_resistances_display": "cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) piercing damage plus 9 (2d8) necrotic damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The tormented qiqirn makes two bite attacks. Alternatively, it can use Spiteful Howl twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Protective Spirits",
                    "desc": "When the qiqirn takes damage, the spirits infusing it rise up to protect it. Roll 2d8 and reduce the damage by the result.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spiteful Howl",
                    "desc": "The qiqirn releases a spiteful howl at one creature it can see within 30 feet of it. If the target can hear the qiqirn, it must make a DC 16 Wisdom saving throw, taking 18 (4d8) necrotic damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unnerving Whispers",
                    "desc": "The qiqirn whispers the last words of the spirits infusing it into the minds of up to three creatures it can see within 60 feet of it. Each creature must succeed on a DC 16 Wisdom saving throw or take 21 (6d6) psychic damage and suffer a random effect for 1 minute. Roll a d6 to determine the effect: unconscious (1), deafened (2), incapacitated (3), stunned (4), frightened (5), paralyzed (6). A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Aura of Pain",
                    "desc": "At the start of each of the qiqirn’s turns, each creature within 5 feet of it takes 4 (1d8) necrotic damage and must succeed on a DC 16 Constitution saving throw or have disadvantage on its next melee attack roll."
                },
                {
                    "name": "Keen Smell",
                    "desc": "The qiqirn has advantage on Wisdom (Perception) checks that rely on smell. Self-loathing. A creature the qiqirn can hear can use its action to say “qiqirn” and make a Charisma (Intimidation) check. If it does so, the qiqirn must succeed on a Wisdom saving throw with a DC equal to the creature’s Charisma (Intimidation) check or be frightened of that creature until the end of its next turn. If the qiqirn succeeds on the saving throw, it can’t be frightened by that creature for the next 24 hours."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_young-blue-dragon-zombie",
            "name": "Young Blue Dragon Zombie",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 70,
                "burrow": 10
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 70,
                "burrow": 10,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "understands the languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 152,
            "hit_dice": "16d10+64",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 21,
                "dexterity": 6,
                "constitution": 19,
                "intelligence": 3,
                "wisdom": 8,
                "charisma": 5
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -2,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "initiative_bonus": -2,
            "saving_throws": {
                "dexterity": 2,
                "constitution": 8,
                "wisdom": 3,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 8,
                "intelligence": -4,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": 5,
                "deception": -3,
                "history": -4,
                "insight": -1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning, poison",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D10",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon zombie makes three attacks: one with its bite and two with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rotting Breath",
                    "desc": "The dragon zombie exhales rotting breath in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) necrotic damage on a failed save, or half as much damage on a successful one. A humanoid reduced to 0 hp by this damage dies, and it rises as a zombie and acts immediately after the dragon zombie in the initiative count. The new zombie is under the control of the creature controlling the dragon zombie.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Undead Fortitude",
                    "desc": "If damage reduces the zombie to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hp instead."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob_algorith",
            "name": "Algorith",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Celestial, Draconic, Infernal",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "16d8+64",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 21,
                "dexterity": 14,
                "constitution": 19,
                "intelligence": 13,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "athletics": 9,
                "insight": 7,
                "investigation": 5,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 9,
                "deception": 4,
                "history": 1,
                "insight": 7,
                "intimidation": 4,
                "investigation": 5,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, cold, lightning",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cone of Negation",
                    "desc": "An algorith can project a cone of null energy. Targets inside the 30 foot cone take 42 (12d6) force damage and suffer the effect of a dispel magic spell. A successful DC 16 Dexterity saving throw reduces the damage to half and negates the dispel magic effect on that target.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Logic Razor",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 31 (4d12 + 5) force damage.",
                    "attacks": [
                        {
                            "name": "Logic Razor attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The algorith makes two logic razor attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reality Bomb",
                    "desc": "The algorith can summon forth a tiny rune of law and throw it as a weapon. Any creature within 30 feet of the square where the reality bomb lands takes 21 (6d6) force damage and is stunned until the start of the algorith's next turn. A target that makes a successful DC 16 Dexterity saving throw takes half damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The algorith is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The algorith's innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:\n\nat will: aid, blur, detect magic, dimension door\n\n5/day each: dispel magic\n\n1/day: commune (5 questions), wall of force"
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Lake",
                    "key": "lake"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_automata-devil",
            "name": "Automata Devil",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Common, Infernal; telepathy 100 ft.",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 168,
            "hit_dice": "16d10+80",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 24,
                "dexterity": 17,
                "constitution": 20,
                "intelligence": 11,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 11,
                "dexterity": 7,
                "constitution": 9,
                "wisdom": 6,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 7,
                "constitution": 9,
                "intelligence": 0,
                "wisdom": 6,
                "charisma": 8
            },
            "skill_bonuses": {
                "athletics": 11,
                "intimidation": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 11,
                "deception": 4,
                "history": 0,
                "insight": 2,
                "intimidation": 8,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 7) slashing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fear Aura",
                    "desc": "Automata devils radiate fear in a 10-foot radius. A creature that starts its turn in the affected area must make a successful DC 16 Wisdom saving throw or become frightened. A creature that makes the save successfully cannot be affected by the same automata devil's fear aura again.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The automata devil makes two melee attacks, using any combination of bite, claw, and whip attacks. The bite attack can be used only once per turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Punishing Maw",
                    "desc": "If a target is already grappled in a whip at the start of the automata devil's turn, both creatures make opposed Strength (Athletics) checks. If the grappled creature wins, it takes 9 (2d8) piercing damage and remains grappled. If the devil wins, the grappled creature is dragged into the devil's stomach maw, a mass of churning gears, razor teeth, and whirling blades. The creature takes 49 (4d20 + 7) slashing damage and is grappled, and the whip is free to attack again on the devil's next turn. The creature takes another 49 (4d20 + 7) slashing damage automatically at the start of each of the automata devil's turns for as long as it remains grappled in the maw. Only one creature can be grappled in the punishing maw at a time. The automata devil can freely \"spit out\"a creature or corpse during its turn, to free up the maw for another victim.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Whip",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 11 (1d8 + 7) slashing damage and the target is grappled (escape DC 17) and restrained. Only two targets can be grappled by the automata devil at one time, and each grappled target prevents one whip from being used to attack. An individual target can be grappled by only one whip at a time. A grappled target takes 9 (2d8) piercing damage at the start of its turn.",
                    "attacks": [
                        {
                            "name": "Whip attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devil's Sight",
                    "desc": "Magical darkness doesn't impede the devil's darkvision."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "the automata devils' spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:\n\nat will: charm person, suggestion, teleport\n\n1/day each: banishing smite, cloudkill"
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The automata devil has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Lake",
                    "key": "lake"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_bone-swarm",
            "name": "Bone Swarm",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Void Speech",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Void Speech",
                        "key": "void-speech",
                        "desc": "Void speech is a rename of Deep Speech from Tome of Beasts."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 198,
            "hit_dice": "36d10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 9,
                "wisdom": 15,
                "charisma": 20
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 8,
                "wisdom": 6,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 8,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 6,
                "charisma": 9
            },
            "skill_bonuses": {
                "acrobatics": 8,
                "perception": 6,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 8,
                "animal_handling": 2,
                "arcana": -1,
                "athletics": 6,
                "deception": 5,
                "history": -1,
                "insight": 2,
                "intimidation": 5,
                "investigation": -1,
                "medicine": 2,
                "nature": -1,
                "perception": 6,
                "performance": 5,
                "persuasion": 5,
                "religion": -1,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 2
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "piercing and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "bludgeoning",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    }
                ],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned, prone, restrained, stunned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Death's Embrace",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 0 ft., one creature in the swarm's space. Hit: the target is grappled (escape DC 16) and enveloped within the swarm's bones. The swarm can force the creature to move at its normal speed wherever the bone swarm wishes. Any non-area attack against the bone swarm has a 50 percent chance of hitting a creature grappled in Death's Embrace instead.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The bone swarm can attack every hostile creature in its space with swirling bones.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Swirling Bones",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 0 ft., one creature in the swarm's space. Hit: 31 (5d8 + 9) bludgeoning, piercing, or slashing damage (includes Strength of Bone special ability).",
                    "attacks": [
                        {
                            "name": "Swirling Bones attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Strength of Bone",
                    "desc": "A bone swarm can choose to deal bludgeoning, piercing, or slashing damage, and adds 1.5x its Strength bonus on swarm damage rolls as bits and pieces of broken skeletons claw, bite, stab, and slam at the victim."
                },
                {
                    "name": "Swarm",
                    "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a human skull. The swarm can't regain hit points or gain temporary hit points."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Lake",
                    "key": "lake"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_fear-smith",
            "name": "Fear Smith",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "climb": 15
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 123,
            "hit_dice": "19d8+38",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 11,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 11,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 6,
                "charisma": 4
            },
            "skill_bonuses": {
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 0,
                "deception": 4,
                "history": 0,
                "insight": 2,
                "intimidation": 4,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from weapons that aren't made of cold iron",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 16 (2d12 + 3) slashing damage. If the target is disoriented by Distortion Gaze, this attack does an additional 13 (3d8) psychic damage and heals the fear smith by an equal amount.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Heartstopping Stare",
                    "desc": "The fear smith terrifies a creature within 30 feet with a look. The target must succeed on a DC 16 Wisdom saving throw or be stunned for 1 round and take 13 (3d8) psychic damage and heal the fear smith by an equal amount.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The fear smith makes three claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Distortion Gaze",
                    "desc": "Those who meet the gaze of the fear smith experience the world seeming to twist at unnatural angles beneath their feet. When a creature that can see the fear smith's eye starts its turn within 30 feet of the fear smith, the creature must make a successful DC 16 Wisdom saving throw or become disoriented. While disoriented, the creature falls prone each time it tries to move or take the Dash or Disengage action. To recover from disorientation, a creature must start its turn outside the fear smith's gaze and make a successful DC 16 Wisdom saving throw. To use this ability, the fear smith can't be incapacitated and must see the affected creature. A creature that isn't surprised can avert its eyes at the start of its turn to avoid the effect. In that case, no saving throw is necessary but the creature treats the fear smith as invisible until the start of the creature's next turn. If during its turn the creature chooses to look at the fear smith, it must immediately make the saving throw."
                },
                {
                    "name": "Hidden Eye",
                    "desc": "The fear smith has advantage on saving throws against the blinded condition."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "the fear smith's innate spellcasting ability is Charisma (spell save DC 16). The fear smith can innately cast the following spells, requiring no verbal or material components:at will: detect thoughts, fear2/day each: charm person, command, confusion"
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The fear smith has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob_hundun",
            "name": "Hundun",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic good",
            "languages": {
                "as_string": "understands Celestial and Primordial, but cannot speak intelligibly",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 153,
            "hit_dice": "18d10+54",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 4,
                "wisdom": 20,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 5,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 7,
                "wisdom": 9,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": -3,
                "wisdom": 9,
                "charisma": 8
            },
            "skill_bonuses": {
                "athletics": 9,
                "insight": 9,
                "perception": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 5,
                "arcana": -3,
                "athletics": 9,
                "deception": 4,
                "history": -3,
                "insight": 9,
                "intimidation": 4,
                "investigation": -3,
                "medicine": 5,
                "nature": -3,
                "perception": 9,
                "performance": 4,
                "persuasion": 4,
                "religion": -3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 5
            },
            "passive_perception": 20,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, psychic",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, stunned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The hundun makes four slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "01-10 Inspired:",
                    "desc": "Advantage on attack rolls, ability checks, and saving throws"
                },
                {
                    "name": "11-20 Distracted:",
                    "desc": "Disadvantage on attack rolls, ability checks, and saving throws"
                },
                {
                    "name": "21-50 Incoherent:",
                    "desc": "The target does nothing but babble or scribble incoherent notes on a new idea"
                },
                {
                    "name": "51-75 Obsessed:",
                    "desc": "Target is recipient of geas to create a quality magical object"
                },
                {
                    "name": "76-100 Suggestible:",
                    "desc": "Target receives a suggestion from the hundun"
                },
                {
                    "name": "Brainless",
                    "desc": "Hunduns are immune to any spell or effect that allows an Intelligence, Wisdom, or Charisma saving throw. Trying to contact or read a Hundun's mind confuses the caster as the spell for 1 round."
                },
                {
                    "name": "Dance of Creation",
                    "desc": "Hunduns can perform an act of magical creation almost unlimited in scope every 1d8 days. The effect is equivalent to a wish spell, but it must create something."
                },
                {
                    "name": "Enlightening Befuddlement",
                    "desc": "when a hundun's confusion spell affects a target, it can elect to use the following table rather than the standard one:\n\n1d100 Result"
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "the hundun's innate spellcasting ability is Wisdom (spell save DC 17). It can cast the following spells, requiring no material components:\n\nconstant: confusion (always centered on the hundun), detect thoughts\n\nat will: create or destroy water, dancing lights, mending, prestidigitation\n\n3/day each: compulsion, dimension door, black tentacles, irresistible dance\n\n1/day each: awaken, creation, heroes' feast, magnificent mansion, plant growth, reincarnate, stone shape"
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The hundun's weapon attacks are magical."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Lake",
                    "key": "lake"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_rubezahl",
            "name": "Rubezahl",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal, Common, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 110,
            "hit_dice": "17d8+34",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 6,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 4
            },
            "skill_bonuses": {
                "deception": 8,
                "perception": 5,
                "survival": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 5,
                "deception": 8,
                "history": 0,
                "insight": 1,
                "intimidation": 4,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning, thunder, poison",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_resistances_display": "cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned, stunned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 10,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage and a target creature must succeed on a DC 15 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The rubezahl makes one gore attack and two claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Thunderstrike",
                    "desc": "The rubezahl calls a sizzling bolt of lightning out of the sky, or from the air if underground or indoors, to strike a point the rubezahl can see within 150 feet. All creatures within 20 feet of the target point take 36 (8d8) lightning damage, or half damage with a successful DC 16 Dexterity saving throw. A creature that fails its saving throw is stunned until the start of the rubezahl's next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Counting Compulsion",
                    "desc": "If a creature uses an action to point out an ordered group of objects to the rubezahl, the demon is compelled to count the entire group. Until the end of its next turn, the rubezahl has disadvantage on attack rolls and ability checks and it can't take reactions. Once it has counted a given group of objects, it can't be compelled to count those objects ever again."
                },
                {
                    "name": "False Tongue",
                    "desc": "The rubezahl has advantage on Charisma (Deception) checks, and magical attempts to discern lies always report that the rubezahl's words are true."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "the rubezahl's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\n\nat will: disguise self (humanoid forms only), fog cloud\n\n3/day each: call lightning, gust of wind, lightning bolt\n\n1/day: control weather"
                },
                {
                    "name": "Sneak Attack (1/turn)",
                    "desc": "The rubezahl does an extra 10 (3d6) damage if it hits a target with a weapon attack when it had advantage on the attack roll, or if the target is within 5 feet of an ally of the rubezahl that isn't incapacitated and the rubezahl doesn't have disadvantage on the attack roll."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        }
    ]
}