list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=-challenge_rating&page=23
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3540,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-challenge_rating&page=24",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-challenge_rating&page=22",
    "results": [
        {
            "key": "tob-2023_dwarven-ringmage",
            "name": "Dwarven Ringmage",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Any Alignment",
            "languages": {
                "as_string": "Common, Dwarvish",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Dwarvish",
                        "key": "dwarvish",
                        "desc": "Typical speakers are dwarves."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "breastplate",
            "hit_points": 136,
            "hit_dice": "21d8 + 42",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 15,
                "intelligence": 18,
                "wisdom": 12,
                "charisma": 9
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 4,
                "intelligence": 7,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 7,
                "wisdom": 4,
                "charisma": -1
            },
            "skill_bonuses": {
                "arcana": 7,
                "history": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 7,
                "athletics": 0,
                "deception": -1,
                "history": 7,
                "insight": 1,
                "intimidation": -1,
                "investigation": 4,
                "medicine": 1,
                "nature": 4,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": 4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ring Magic",
                    "desc": "The dwarven ringmage draws circles of magic in the air and sends them toward one creature it can see within 30 feet of it, causing one of the following effects:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ring Staff",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 10 (3d6) acid, cold, fire, lightning, or thunder damage (the ringmage's choice).",
                    "attacks": [
                        {
                            "name": "Ring Staff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The dwarven ringmage casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15):\n\n- **At Will:** color spray, mage hand, true strike\n- **3/Day Each:** expeditious retreat, fly, haste\n- **1/Day Each:** greater invisibility, wall of stone",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Dwarven Resilience",
                    "desc": "The dwarven ringmage has advantage on saving throws against poison."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_einherjar",
            "name": "Einherjar",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Neutral",
            "languages": {
                "as_string": "Celestial, Common",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "chain mail, shield",
            "hit_points": 119,
            "hit_dice": "14d8 + 56",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 16,
                "constitution": 19,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 11
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "intimidation": 6,
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 4,
                "deception": 0,
                "history": 0,
                "insight": 2,
                "intimidation": 6,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "piercing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60,
            "actions": [
                {
                    "name": "Battleaxe",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Battleaxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Celestial Blessing",
                    "desc": "The einherjar calls on its celestial patrons for one of the following blessings:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Celestial Bolt",
                    "desc": "Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 15 (3d8 + 2) radiant damage.",
                    "attacks": [
                        {
                            "name": "Celestial Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The einherjar makes two Battleaxe attacks, or it makes three Celestial Bolt attacks. It can replace one attack with Celestial Blessing, if available.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Battle Frenzy",
                    "desc": "The einherjar has advantage on all attack rolls it makes while it is below 30 hp."
                },
                {
                    "name": "Fearsome Gaze",
                    "desc": "The stare of an einherjar is especially piercing to Humanoids. It has advantage on any Charisma (Intimidation) check it makes against a Humanoid."
                },
                {
                    "name": "Runic Weapons",
                    "desc": "The einherjar’s weapon attacks are magical. When the einherjar hits with any weapon, the weapon deals an extra 3d8 radiant damage (included in the attack)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_elder-shadow-drake",
            "name": "Elder Shadow Drake",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 60,
                "unit": "feet",
                "fly": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60,
                "crawl": 30,
                "hover": false,
                "fly": 20,
                "burrow": 0,
                "climb": 30,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Common, Draconic, Umbral",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10 + 48",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 13,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 9,
                "charisma": 13
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": -1,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 4,
                "constitution": 7,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 4,
                "constitution": 7,
                "intelligence": -1,
                "wisdom": -1,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": -1,
                "arcana": -1,
                "athletics": 6,
                "deception": 1,
                "history": -1,
                "insight": -1,
                "intimidation": 1,
                "investigation": -1,
                "medicine": -1,
                "nature": -1,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 7,
                "survival": -1
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "The drake magically turns invisible until it attacks, uses Shadow Step, or starts its turn in sunlight, or until its concentration ends (as if concentrating on a spell). Any equipment the drake wears or carries is invisible with it. The drake must be in dim light or darkness to use this action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The elder shadow drake makes one Bite attack and two Tail Slap attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shadow Step",
                    "desc": "The drake teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see. The origin and destination spaces must be in dim light or darkness.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stygian Breath",
                    "desc": "The elder shadow drake spits a ball of black liquid on a point the dragon can see within 60 feet of it. The ball bursts into a 20-foot-radius sphere of black mist centered on that point for 1 minute. Each creature in the mist when it appears must make a DC 15 Constitution saving throw, taking 42 (12d6) cold damage on a failed save, or half as much damage on a successful one. The mist spreads around corners, and its area is magical darkness. No natural light can illuminate the mist. If any of the mist overlaps with an area of light created by a spell of 1st level or lower, the spell creating the light is dispelled.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Tail Slap",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail Slap attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Shadow Sight",
                    "desc": "The drake has advantage on Wisdom (Perception) checks made while in dim light or darkness, and magical darkness doesn’t impede the drake’s darkvision."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_enchantress",
            "name": "Enchantress",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Lawful Evil",
            "languages": {
                "as_string": "Common, Elvish, Umbral",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "breastplate",
            "hit_points": 123,
            "hit_dice": "19d8 + 38",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 10,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 17,
                "charisma": 18
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 5,
                "wisdom": 6,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 7
            },
            "skill_bonuses": {
                "arcana": 4,
                "deception": 7,
                "perception": 6,
                "persuasion": 7,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 0,
                "deception": 7,
                "history": 1,
                "insight": 3,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 6,
                "performance": 4,
                "persuasion": 7,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 3
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beguiling Whispers",
                    "desc": "The enchantress speaks sweet words to a creature she can see within 60 feet of her and that can hear her. The creature must succeed on a DC 15 Charisma saving throw or be charmed for 1 minute. While charmed in this way, the creature has disadvantage on Wisdom and Charisma saving throws against spells cast by the enchantress.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Leadership",
                    "desc": "For 1 minute, the enchantress can utter a special command or warning whenever a nonhostile creature that she can see within 30 feet of her makes an attack roll or a saving throw. The creature can add a d4 to its roll, provided it can hear and understand the enchantress. A creature can benefit from only one Leadership die at a time. This effect ends if the enchantress is incapacitated.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 14 (4d6) psychic damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shadow Bolt",
                    "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 11 (2d6 + 4) cold damage plus 9 (2d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Shadow Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shadow Traveler",
                    "desc": "While in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this bonus action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Spellcasting",
                    "desc": "The enchantress casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):\n\n- **At Will:** command, message\n3/day: charm person, enthrall, fear, hold person, hypnotic pattern\n1/day: confusion, dominate person, greater invisibility, hold monster, phantasmal killer",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Fey Ancestry",
                    "desc": "The enchantress has advantage on saving throws against being charmed, and magic can’t put her to sleep."
                },
                {
                    "name": "Phrenic Weapons",
                    "desc": "The enchantress’s weapon attacks are magical. When she hits with any weapon, the weapon deals an extra 4d6 psychic damage (included in the attack)."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the shadow fey has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_ghost-knight",
            "name": "Ghost Knight",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Lawful Evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "half plate",
            "hit_points": 130,
            "hit_dice": "20d8 + 40",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 7
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {
                "athletics": 6,
                "perception": 3,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 6,
                "deception": -2,
                "history": -1,
                "insight": 0,
                "intimidation": -2,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Battleaxe",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands, plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Battleaxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lance",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Lance attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The ghost knight makes three Battleaxe or Lance attacks. If the ghost knight is mounted, it can make two Battleaxe or Lance attacks, and its mount can make one melee weapon attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Locked Saddle",
                    "desc": "The ghost knight can’t be knocked prone, dismounted, or moved against its will while mounted."
                },
                {
                    "name": "Mounted Warrior",
                    "desc": "The ghost knight is rarely seen without its warhorse skeleton mount. The warhorse skeleton wears custom barding that raises its Armor Class to 15, and it has immunity to necrotic damage. While the ghost knight is mounted, its mount can’t be charmed or frightened."
                },
                {
                    "name": "Necrotic Weapons",
                    "desc": "The ghost knight’s weapon attacks are magical. When the knight hits with any weapon, the weapon deals an extra 2d6 necrotic damage (included in the attack)."
                },
                {
                    "name": "Spirited Charge",
                    "desc": "If the ghost knight moves at least 20 feet straight toward a creature while mounted and then hits with a Lance attack on the same turn, the ghost knight can use a bonus action to command its mount to make one melee weapon attack against that creature as a reaction."
                },
                {
                    "name": "Turning Defiance",
                    "desc": "The ghost knight and any undead within 30 feet of it have advantage on saving throws against effects that turn undead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The ghost knight doesn’t require air, food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_gilded-devil",
            "name": "Gilded Devil",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Lawful Evil",
            "languages": {
                "as_string": "Celestial, Common, Draconic, Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 112,
            "hit_dice": "15d8 + 45",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 15,
                "constitution": 17,
                "intelligence": 15,
                "wisdom": 18,
                "charisma": 17
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 6,
                "wisdom": 7,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 7,
                "charisma": 6
            },
            "skill_bonuses": {
                "deception": 9,
                "history": 5,
                "insight": 7,
                "persuasion": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 2,
                "athletics": 5,
                "deception": 9,
                "history": 5,
                "insight": 7,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 4,
                "nature": 2,
                "perception": 4,
                "performance": 3,
                "persuasion": 9,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold; bludgeoning, piercing, and slashing damage from nonmagical attacks not made with silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Betrayal of Riches",
                    "desc": "One creature wearing jewelry (an object made of precious material and worth at least 100 gp) the gilded devil can see within 60 feet of it must make a DC 15 Wisdom saving throw. On a failure, the target takes 13 (3d8) bludgeoning damage and suffers an effect until it finishes a short rest. The effect is based on the location of the worn jewelry (devil's choice if worn in multiple locations): on upper limbs, its melee damage is halved; on lower limbs, its speed is halved; on head, it is blinded or deafened (devil's choice); on body, it has vulnerability to bludgeoning damage. On a success, the target takes half the damage and doesn't suffer an additional effect.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                },
                {
                    "name": "Golden Flail",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) bludgeoning damage plus 14 (4d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Golden Flail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hurl Flame",
                    "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 14 (3d6 + 4) fire damage.",
                    "attacks": [
                        {
                            "name": "Hurl Flame attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The gilded devil makes two Golden Flail attacks or three Hurl Flame attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The gilded devil casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 15):\n\n- **At Will:** alter self, detect thoughts, suggestion\n- **3/Day Each:** charm person, scrying",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "The gilded devil magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                },
                {
                    "name": "Voracious Greed",
                    "desc": "The gilded devil magically consumes up to 1 cubic foot of nonmagical jewelry or coins made of precious material within 5 feet of it. It regains 5 hp for every 200 gp of the consumed objects' value. If the jewelry or coins are being worn or carried by a creature, that creature must succeed on a DC 15 Dexterity saving throw to prevent the consumption.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devil’s Sight",
                    "desc": "Magical darkness doesn’t impede the gilded devil’s darkvision."
                },
                {
                    "name": "Golden Flail",
                    "desc": "The gilded devil’s Golden Flail attacks are magical. When the devil hits with the Golden Flail, the flail deals an extra 4d6 fire damage (included in the attack). In addition, the devil can transform the flail into gold jewelry or back into a weapon as a bonus action."
                },
                {
                    "name": "Liar’s Largesse",
                    "desc": "If a creature accepts a gift of jewelry from the gilded devil, the creature becomes cursed until cured by a remove curse spell or similar magic. While cursed, the creature has disadvantage on saving throws against the devil’s spells and abilities."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The gilded devil has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_herald-of-darkness",
            "name": "Herald of Darkness",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "Common, Elvish, Goblin, Infernal, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Goblin",
                        "key": "goblin",
                        "desc": "Typical speakers are goblinoids."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "chain shirt",
            "hit_points": 105,
            "hit_dice": "10d10 + 50",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 14,
                "constitution": 20,
                "intelligence": 12,
                "wisdom": 15,
                "charisma": 19
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 8,
                "constitution": 8,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 2,
                "constitution": 8,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 7
            },
            "skill_bonuses": {
                "athletics": 8,
                "deception": 7,
                "perception": 5,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 8,
                "deception": 7,
                "history": 1,
                "insight": 2,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "bludgeoning, cold, lightning",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 240,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Embrace Darkness",
                    "desc": "Melee Spell Attack: +7 to hit, reach 0 ft., one creature in the herald's space. Hit: 18 (3d8 + 5) necrotic damage, and the target must succeed on a DC 15 Constitution saving throw or be paralyzed until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Embrace Darkness (Shadow Form Only) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "reach": 0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Shadow Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Majesty of the Abyss",
                    "desc": "The herald of darkness emits a sinister burst of infernal power. Each creature within 15 feet of the herald and that can see it must make a DC 15 Constitution saving throw. On a failure, a creature takes 27 (6d8) necrotic damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. A creature that fails the saving throw by 5 or more is also paralyzed until the end of its next turn. A blinded creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The herald of darkness makes two Embrace Darkness or Shadow Sword attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shadow Shape",
                    "desc": "The herald magically transforms into a Large shadow or back into its true form, which is a Fiend. Its statistics are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shadow Sword",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage plus 9 (2d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Shadow Sword (Fiend Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Fiend Form Only",
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Made of Shadows (Shadow Form Only)",
                    "desc": "The herald of darkness has resistance to bludgeoning, piercing, and slashing damage and can enter a hostile creature’s space and stop there. In addition, it can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Shadow’s Sight",
                    "desc": "Magical darkness doesn’t impede the herald’s darkvision."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_lake-troll",
            "name": "Lake Troll",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Giant",
                "key": "giant"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 126,
            "hit_dice": "12d10 + 60",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 13,
                "constitution": 20,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 6,
                "deception": -2,
                "history": -1,
                "insight": 0,
                "intimidation": -2,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The lake troll makes one Bite attack and two Claw attacks. If both Claw attacks hit one creature that is wielding a weapon, the target must succeed on a DC 16 Dexterity saving throw or the target's weapon takes a permanent and cumulative -1 penalty to damage rolls. If the weapon's penalty drops to -5, the weapon is destroyed. If the target is wielding more than one weapon, the troll chooses which weapon to affect.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The lake troll can breathe air and water."
                },
                {
                    "name": "Keen Smell",
                    "desc": "The lake troll has advantage on Wisdom (Perception) checks that rely on smell."
                },
                {
                    "name": "Regeneration",
                    "desc": "The lake troll regains 10 hp at the start of its turn. If the lake troll takes cold or fire damage, it regains only 5 hp at the start of its next turn. If the lake troll takes both cold and fire damage, this trait doesn’t function at the start of the lake troll’s next turn. The lake troll dies only if it starts its turn with 0 hp and doesn’t regenerate."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_possessed-pillar",
            "name": "Possessed Pillar",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Unaligned",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 95,
            "hit_dice": "10d10 + 40",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 8,
                "constitution": 19,
                "intelligence": 3,
                "wisdom": 11,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 5,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The possessed pillar makes two Slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage plus 9 (2d8) necrotic damage or radiant damage (the pillar's choice).",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Construct Nature",
                    "desc": "The possessed pillar doesn’t require air, food, drink, or sleep."
                },
                {
                    "name": "Divine Fists",
                    "desc": "The possessed pillar’s weapon attacks are magical. When the pillar hits with a Slam attack, the Slam deals an extra 2d8 necrotic damage or radiant damage (included in the attack), the pillar’s choice."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the pillar remains motionless, it is indistinguishable from a statue or a carved column."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The pillar is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The pillar has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magnetic Body",
                    "desc": "The eldritch magic powering the possessed pillar causes the pillar’s body to produce a minor magnetic field. When a creature hits the pillar with a weapon made of metal, it must succeed on a DC 15 Strength saving throw or the weapon sticks to the pillar. If the creature can’t or won’t let go of the weapon, it is also stuck to the pillar and restrained. A stuck weapon can’t be used. A creature can take its action to remove one metal object from the pillar by succeeding on a DC 15 Strength check. The pillar can release one creature or metal object stuck to it as a bonus action. If the pillar dies, all creatures and metal objects stuck to it are released."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_psoglav",
            "name": "Psoglav",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 60,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60,
                "crawl": 30,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 30,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Abyssal, Common, telepathy 60 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 115,
            "hit_dice": "11d10 + 55",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 21,
                "dexterity": 23,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 19,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 4
            },
            "initiative_bonus": 6,
            "saving_throws": {
                "dexterity": 9,
                "constitution": 8,
                "wisdom": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 9,
                "constitution": 8,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {
                "acrobatics": 9,
                "intimidation": 7,
                "perception": 7,
                "stealth": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 9,
                "animal_handling": 4,
                "arcana": 3,
                "athletics": 5,
                "deception": 4,
                "history": 3,
                "insight": 4,
                "intimidation": 7,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 7,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 6,
                "stealth": 9,
                "survival": 4
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold, fire, lightning",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "The psoglav magically turns invisible until it attacks or uses Shadow-Stealing Ray, or until its concentration ends (as if concentrating on a spell). Any equipment the psoglav wears or carries is invisible with it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The psoglav makes three Bite attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shadow Jump",
                    "desc": "While in shadows, dim light, or darkness, the psoglav disappears into the darkness and reappears in an unoccupied space it can see within 60 feet.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Shadow-Stealing Ray",
                    "desc": "The psoglav emits a beam from its single eye at one creature it can see within 60 feet of it. The target must make a DC 15 Constitution saving throw. On a failure, the target is pushed up to 20 feet away from the psoglav, and its shadow becomes a creature under the psoglav's control for 24 hours or until the shadow is reduced to 0 hp. On a success, the target is pushed up to 10 feet away from the psoglav and its shadow isn't stolen. Each controlled shadow uses the statistics of a shadow, except it can't create shadows from killing Humanoids. The psoglav can have no more than five shadows under its control at a time. The shadow becomes permanently under the psoglav's control if the shadow's original owner dies.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The psoglav has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The psoglav’s weapon attacks are magical."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_red-hag",
            "name": "Red Hag",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "Common, Druidic, Giant, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "16d8 + 64",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 18,
                "wisdom": 21,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 2
            },
            "skill_bonuses": {
                "arcana": 10,
                "deception": 5,
                "insight": 8,
                "perception": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 5,
                "arcana": 10,
                "athletics": 4,
                "deception": 5,
                "history": 4,
                "insight": 8,
                "intimidation": 2,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 8,
                "performance": 2,
                "persuasion": 2,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 5
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blood Bolt",
                    "desc": "Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 14 (2d8 + 5) necrotic damage. If the target is a creature with blood, it must succeed on a DC 16 Constitution saving throw or be poisoned until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Blood Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 9 (2d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Siphon Blood",
                    "desc": "The red hag drains blood from nearby creatures. Each creature that isn't a Construct or Undead within 20 feet of the red hag must make a DC 16 Constitution saving throw, taking 35 (10d6) necrotic damage on a failed save, or half as much damage on a successful one. If at least one creature fails the saving throw, the next spell the red hag casts is cast as if the spell used a spell slot two levels higher than the spell's lowest level.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Spellcasting",
                    "desc": "The red hag casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 16):\n\n- **At Will:** animal friendship, druidcraft, entangle\n3/day: cure wounds, dispel magic, lesser restoration\n1/day: control water, freedom of movement",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The red hag can breathe air and water."
                },
                {
                    "name": "Blood Sense",
                    "desc": "The red hag can pinpoint the location of creatures that aren’t Constructs or Undead within 60 feet of her and can sense the general direction of such creatures within 1 mile of her."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The red hag has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Speak with Beasts",
                    "desc": "The red hag can communicate with Beasts as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_risen-reaver",
            "name": "Risen Reaver",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "studded leather",
            "hit_points": 168,
            "hit_dice": "16d10 + 80",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 16,
                "constitution": 20,
                "intelligence": 9,
                "wisdom": 7,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -2,
                "arcana": -1,
                "athletics": 4,
                "deception": -2,
                "history": -1,
                "insight": -2,
                "intimidation": -2,
                "investigation": -1,
                "medicine": -2,
                "nature": -1,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -2
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bladed Fist",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Bladed Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Infused Arsenal",
                    "desc": "When the risen reaver is hit with a nonmagical melee weapon or when it starts its turn in the same space as a nonmagical melee weapon that isn't being worn or carried, it absorbs the weapon into its body. If the weapon is being wielded by an attacker, the attacker must succeed on a DC 15 Strength saving throw or lose its weapon. For 1 minute, the reaver has resistance to the type of damage dealt by that weapon, and when it hits with its Bladed Fist, the fist deals an extra 2 (1d4) damage of the type dealt by the weapon. The reaver can absorb no more than three weapons in this way every 24 hours.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The risen reaver makes three Bladed Fist attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Skitter",
                    "desc": "The risen reaver takes the Dash action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Blood Sense",
                    "desc": "The risen reaver can pinpoint the location of creatures that aren’t Constructs or Undead within 60 feet of it and can sense the general direction of such creatures within 1 mile of it."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The risen reaver doesn’t require air, food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_sand-spider",
            "name": "Sand Spider",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "burrow": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 30,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 135,
            "hit_dice": "18d10 + 36",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 4,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 5,
                "deception": -3,
                "history": -3,
                "insight": 1,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 4,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Impaling Leg",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) piercing damage. If the target is a Medium or smaller creature, it must succeed on a DC 16 Strength saving throw or be grappled (escape DC 16). Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns, and the sand spider can't use the same Impaling Leg on another target. The sand spider has four Impaling Legs.",
                    "attacks": [
                        {
                            "name": "Impaling Leg attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The sand spider makes one Bite attack and two Impaling Leg attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Trapdoor Ambush",
                    "desc": "When the sand spider is burrowed just below the surface of sand and a Medium or smaller creature enters the space on the surface just above where it is burrowed, the sand spider makes one Impaling Leg attack against the creature, bursting from the sand and revealing itself in the process. The target has disadvantage on the saving throw to avoid being grappled.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Sand Camouflage",
                    "desc": "The sand spider has advantage on Dexterity (Stealth) checks made to hide in sandy terrain."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_shadow-beast",
            "name": "Shadow Beast",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Common, Elvish, Umbral, Void Speech",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Void Speech",
                        "key": "void-speech",
                        "desc": "Void speech is a rename of Deep Speech from Tome of Beasts."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 112,
            "hit_dice": "15d8 + 45",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 6,
                "dexterity": 20,
                "constitution": 17,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "constitution": 6,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 5,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 4
            },
            "skill_bonuses": {
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": -2,
                "deception": 4,
                "history": 2,
                "insight": 2,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 5,
                "stealth": 8,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, restrained",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Frightful Shadows",
                    "desc": "The shadow beast releases a wave of shadows filled with frightening images of eyes, fangs, and other barely seen and terrifying beasts in a 30-foot cone. Each creature in the area must make a DC 15 Wisdom saving throw. On a failure, a creature takes 42 (12d6) necrotic damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A frightened creature must take the Dash action and move away from the shadow beast by the safest available route on each of its turns, unless there is nowhere to move. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The shadow beast makes one Bite attack and two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The shadow beast can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The shadow beast has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Shadow Weapons",
                    "desc": "The shadow beast’s weapon attacks are magical. When the shadow beast hits with any weapon, the weapon deals an extra 2d6 necrotic damage (included in the attack)."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the shadow beast has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_soul-eater",
            "name": "Soul Eater",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 60,
                "unit": "feet",
                "fly": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60,
                "crawl": 30,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 30,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "Abyssal, Infernal, telepathy 60 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 105,
            "hit_dice": "14d8 + 42",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 13,
                "dexterity": 22,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 11
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 6,
            "saving_throws": {
                "dexterity": 9,
                "constitution": 5,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 9,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 3
            },
            "skill_bonuses": {
                "intimidation": 3,
                "perception": 3,
                "stealth": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 1,
                "deception": 0,
                "history": 1,
                "insight": 0,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 6,
                "stealth": 9,
                "survival": 0
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "paralyzed, poisoned, prone, stunned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 10 (3d6) psychic damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hasten Consumption",
                    "desc": "The soul eater emits a wave of psychic energy to hasten the demise of nearby creatures, bringing them one step closer to having their souls consumed. Each creature within 20 feet of the soul eater must make a DC 14 Charisma saving throw, taking 31 (9d6) psychic damage on a failed save, or half as much damage on a successful one. A creature reduced to below half its hp maximum by this effect has disadvantage on the saving throw against the soul eater's Soul Drain for 1 minute.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The soul eater makes two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Soul Drain",
                    "desc": "When the soul eater reduces a target to 0 hp, the soul eater consumes that creature's soul. The victim must succeed on a DC 14 Constitution saving throw or immediately die as the soul eater consumes its soul. A creature killed in this way can be restored to life only by means of a true resurrection or a wish spell. If the soul eater is killed within 120 feet of the body of a soul it consumed and the victim has been dead for no longer than 1 minute, the victim's soul returns to the body and returns to life, unconscious and stable with 0 hp.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The soul eater has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Soul Sense",
                    "desc": "The soul eater can pinpoint the location of creatures that have souls within 60 feet of it and can sense the general direction of such creatures within 1 mile of it."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_spark",
            "name": "Spark",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 60,
                "unit": "feet",
                "fly": 10
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60,
                "crawl": 30,
                "hover": false,
                "fly": 10,
                "burrow": 0,
                "climb": 30,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Neutral",
            "languages": {
                "as_string": "Common, Primordial",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Primordial",
                        "key": "primordial",
                        "desc": "Typical speakers are elementals."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 104,
            "hit_dice": "16d4 + 64",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 4,
                "dexterity": 20,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 17
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "dexterity": 8
            },
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 8,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -3,
                "deception": 3,
                "history": 0,
                "insight": 1,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_resistances_display": "thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Electric Touch",
                    "desc": "Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (3d8 + 3) lightning damage.",
                    "attacks": [
                        {
                            "name": "Electric Touch attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Inhabit",
                    "desc": "One Humanoid that the spark can see within 5 feet of it must succeed on a DC 14 Charisma saving throw or be inhabited by the spark. The spark then disappears, fusing with the target's nervous system, and the target is incapacitated and loses control of its body. The spark now controls the body but doesn't deprive the target of awareness. The spark can't be targeted by any attack, spell, or other effect, and it retains its alignment, Intelligence, Wisdom, Charisma, immunity to being paralyzed, petrified, or unconscious, and its Electric Touch attack. It otherwise uses the inhabited target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The spark makes three Electric Touch attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elemental Nature",
                    "desc": "The spark doesn’t require air, food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_spider-of-leng",
            "name": "Spider of Leng",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Common, Void Speech",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Void Speech",
                        "key": "void-speech",
                        "desc": "Void speech is a rename of Deep Speech from Tome of Beasts."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d10 + 51",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 14,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 18,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 6,
                "intelligence": 7
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 6,
                "constitution": 6,
                "intelligence": 7,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 5,
                "perception": 3,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 4,
                "athletics": 5,
                "deception": 0,
                "history": 4,
                "insight": 0,
                "intimidation": 0,
                "investigation": 4,
                "medicine": 0,
                "nature": 4,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 0
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, poisoned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 240,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage plus 4 (1d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The spider of Leng makes two Claw attacks and one Staff of Leng attack, or it makes three Spit Venom attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poisonous Riposte",
                    "desc": "The spider of Leng adds 3 to its AC against one melee attack that would hit it. To do so, the spider must see the attacker. If this effect causes the attack to miss, the attacker takes 4 (1d8) poison damage.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The spider of Leng casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15):\n\n- **At Will:** comprehend languages, detect magic\n- **3/Day Each:** confusion, silence\n- **1/Day Each:** arcane eye, hypnotic pattern",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Venom",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 16 (3d8 + 3) poison damage, and the target must succeed on a DC 15 Constitution saving throw or be poisoned and blinded until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Spit Venom attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Staff of Leng",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) bludgeoning damage plus 7 (2d6) psychic damage, and the target must succeed on a DC 15 Wisdom saving throw or be stunned until the end of is next turn.",
                    "attacks": [
                        {
                            "name": "Staff of Leng attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Eldritch Understanding",
                    "desc": "The spider of Leng can read and use any spell scroll or magic item, ignoring all class, race, and level requirements."
                },
                {
                    "name": "Poisonous Blood",
                    "desc": "A creature that hits the spider of Leng with a melee attack while within 5 feet of it takes 4 (1d8) poison damage."
                },
                {
                    "name": "Poisonous Death",
                    "desc": "When the spider of Leng dies, the poisonous blood in its body vaporizes, forming a cloud in the spider’s space until initiative count 20 on the next round. Each creature within 5 feet of the spider and each creature that enters the cloud for the first time on a turn must make a DC 15 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_swarm-of-fire-dancers",
            "name": "Swarm of Fire Dancers",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "Ignan",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 90,
            "hit_dice": "12d8 + 36",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 10,
                "dexterity": 20,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 7
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 5,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 0,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, slashing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Frightening Visage",
                    "desc": "The swarm rearranges itself into the shape of a giant, blue, flaming Humanoid skull. Each Humanoid within 30 feet of the swarm that can see it must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The swarm of fire dancers can use its Frightening Visage, if available. It then makes two Singe attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Singe",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 0 ft., one target in the swarm's space. Hit: 22 (4d10) fire damage, or 11 (2d10) fire damage if the swarm has half its hp or fewer.",
                    "attacks": [
                        {
                            "name": "Singe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10) fire",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elemental Nature",
                    "desc": "The swarm of fire dancers doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Fire Form",
                    "desc": "A creature that touches the swarm or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the first time the swarm enters a creature’s space on a turn, that creature takes 5 (1d10) fire damage and catches fire. Until a creature, which can include the target, uses an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns."
                },
                {
                    "name": "Illumination",
                    "desc": "The swarm sheds bright light in a 30-foot radius and dim light to an additional 30 feet."
                },
                {
                    "name": "Swarm",
                    "desc": "The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny Elemental. The swarm can’t regain hp or gain temporary hp."
                },
                {
                    "name": "Water Susceptibility",
                    "desc": "For every 5 feet the swarm moves in water, or for every gallon of water splashed on it, it takes 1 cold damage."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_umbral-vampire",
            "name": "Umbral Vampire",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Common, Umbral, Void Speech",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Void Speech",
                        "key": "void-speech",
                        "desc": "Void speech is a rename of Deep Speech from Tome of Beasts."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 84,
            "hit_dice": "13d8 + 26",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 1,
                "dexterity": 18,
                "constitution": 15,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": -5,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 7
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": -5,
                "deception": 4,
                "history": 2,
                "insight": 2,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The umbral vampire can use its Umbral Grasp. It then makes two Shadow Touch attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shadow Stealth",
                    "desc": "While in dim light or darkness, the umbral vampire takes the Hide action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shadow Touch",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. A non-evil Humanoid slain by this attack rises 24 hours later as a shadow under the vampire's control, unless the Humanoid is restored to life. The vampire can have no more than five shadows under its control at one time.",
                    "attacks": [
                        {
                            "name": "Shadow Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Umbral Grasp",
                    "desc": "The umbral vampire sends a giant hand of shadow to grab one creature it can see that is in dim light or darkness within 30 feet of it. The target must succeed on a DC 15 Dexterity saving throw or be restrained by wisps of magical shadow for 1 minute. While restrained, the target takes 9 (2d8) necrotic damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The umbral vampire can have no more than two creatures restrained by its Umbral Grasp at a time.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The umbral vampire can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the umbral vampire has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The umbral vampire doesn’t require air."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_young-mithral-dragon",
            "name": "Young Mithral Dragon",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 80,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 80,
                "crawl": 40,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 40,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral",
            "languages": {
                "as_string": "all, telepathy 60 ft.",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 170,
            "hit_dice": "20d10 + 60",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 12,
                "dexterity": 18,
                "constitution": 17,
                "intelligence": 16,
                "wisdom": 17,
                "charisma": 16
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 7,
                "constitution": 6,
                "wisdom": 6,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 7,
                "constitution": 6,
                "intelligence": 3,
                "wisdom": 6,
                "charisma": 6
            },
            "skill_bonuses": {
                "insight": 6,
                "perception": 9,
                "persuasion": 6,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 1,
                "deception": 3,
                "history": 3,
                "insight": 6,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 9,
                "performance": 3,
                "persuasion": 6,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 3
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "slashing",
                "damage_immunities": [
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage. Instead of dealing damage, the dragon can end one magical effect of its choice of 3rd level or lower on the target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage, and if the target isn't a Construct or Undead, it must succeed on a DC 14 Constitution saving throw or lose 3 (1d6) hp at the start of each of its turns as a piece of metallic claw breaks off in the wound. Any creature can take an action to remove the claw with a successful DC 12 Wisdom (Medicine) check. The claw pops out of the wound if the target receives magical healing.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes one Bite attack and two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shard Breath",
                    "desc": "The mithral dragon spits metallic shards in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 28 (8d6) slashing damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain for 1 minute, then the shards dissolve into wisps of silvery smoke.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The dragon has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tdcs_firetamer",
            "name": "Firetamer",
            "document": {
                "name": "Tal'dorei Campaign Setting",
                "key": "tdcs",
                "type": "SOURCE",
                "display_name": "Tal'dorei Campaign Setting",
                "publisher": {
                    "name": "Green Ronin Publishing",
                    "key": "green-ronin"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "Common, Druidic, Primordial (Ignan)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "red dragon scale mail",
            "hit_points": 92,
            "hit_dice": "16d8+20",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 8,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 18,
                "charisma": 11
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 1,
                "athletics": -1,
                "deception": 0,
                "history": 1,
                "insight": 4,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 4,
                "nature": 1,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "fire",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Flamecharm ",
                    "desc": "The firetamer can cast _dominate monster_ (save DC 16) on a fire elemental or other fire elemental creature. If the elemental has 150 or more hit points, it has advantage on the saving throw.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 14 (4d6) fire damage. Flamecharm (Recharges after a Short or Long Rest). The firetamer can cast dominate monster (save DC 16) on a fire elemental or other fire elemental creature. If the elemental has 150 or more hit points, it has advantage on the saving throw.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Flameform",
                    "desc": "As a bonus action, the firetamer can transform into a **fire elemental**. While in this form, the firetamer cannot cast spells, but can expend a spell slot as a bonus action to regain 1d8 hit points per level of the spell slot expended. When the firetamer is reduced to 0 hit points, falls unconscious, or dies in this form, it reverts to its humanoid form. It can remain in flameform for up to 5 hours, and can enter flameform twice, regaining expended uses after completing a short or long rest."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The firetamer is a 9th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). It has the following druid spells prepared:\n\n- **Cantrips** (at will): druidcraft, mending, produce flame\n- **1st Level** (4 slots): cure wounds, faerie fire, longstrider, jump\n- **2nd Level** (3 slots): flame blade, heat metal, lesser restoration\n- **3rd Level** (3 slots): daylight, dispel magic, protection from energy\n- **4th Level** (3 slots): blight, freedom of movement, wall of fire 5th level (1 slot): conjure elemental"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tdcs_stoneguard",
            "name": "Stoneguard",
            "document": {
                "name": "Tal'dorei Campaign Setting",
                "key": "tdcs",
                "type": "SOURCE",
                "display_name": "Tal'dorei Campaign Setting",
                "publisher": {
                    "name": "Green Ronin Publishing",
                    "key": "green-ronin"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Druidic, Primordial (Terran)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "granite half plate",
            "hit_points": 152,
            "hit_dice": "16d8+80",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 9
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 8,
                "constitution": 9,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 9,
                "intelligence": 0,
                "wisdom": 6,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 4,
                "deception": -1,
                "history": 0,
                "insight": 2,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "petrified",
                "condition_immunities": [
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": 30,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Granite Maul",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the attack hits, the stoneguard may also immediately cast _thunderwave_ as a bonus action. This casting uses a spell slot, but no material components.",
                    "attacks": [
                        {
                            "name": "Granite Maul attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The stoneguard makes three granite maul attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sentinel",
                    "desc": "When a creature within 5 feet of the stoneguard attacks a target other than the stoneguard, it can make a single attack roll against the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Skin to Stone",
                    "desc": "When the stoneguard is attacked, it may gain resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks until the end of the attacker's turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Spellcasting",
                    "desc": "The stoneguard is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n- **Cantrips** (at will): druidcraft, resistance\n- **1st Level** (4 slots): goodberry, speak with animals, thunderwave\n- **2nd Level** (2 slots): hold person, spike growth"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd_chimera",
            "name": "Chimera",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Draconic but can't speak",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 19,
                "dexterity": 11,
                "constitution": 19,
                "intelligence": 3,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 4,
                "deception": 0,
                "history": -4,
                "insight": 2,
                "intimidation": 0,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 8,
                "performance": 0,
                "persuasion": 0,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Horns",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Horns attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_drider",
            "name": "Drider",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Elvish, Undercommon",
                "data": [
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 19,
            "armor_detail": "natural armor",
            "hit_points": 123,
            "hit_dice": "13d10+52",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 2,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage plus 9 (2d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 150,
                            "long_range": 600,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Fey Ancestry",
                    "desc": "The drider has advantage on saving throws against being charmed, and magic can't put the drider to sleep."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components:\nAt will: dancing lights\n1/day each: darkness, faerie fire"
                },
                {
                    "name": "Spider Climb",
                    "desc": "The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
                },
                {
                    "name": "Web Walker",
                    "desc": "The drider ignores movement restrictions caused by webbing."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_invisible-stalker",
            "name": "Invisible Stalker",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet",
                "fly": 50,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": true,
                "fly": 50,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Auran, understands Common but doesn't speak it",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 104,
            "hit_dice": "16d8+32",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 19,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 15,
                "charisma": 11
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 8,
                "stealth": 10
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 2,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 8,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 10,
                "survival": 2
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The stalker makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Faultless Tracker",
                    "desc": "The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner."
                },
                {
                    "name": "Invisibility",
                    "desc": "The stalker is invisible."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_mage",
            "name": "Mage",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any four languages",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "15 with _mage armor_",
            "hit_points": 40,
            "hit_dice": "9d8",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 9,
                "dexterity": 14,
                "constitution": 11,
                "intelligence": 17,
                "wisdom": 12,
                "charisma": 11
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "intelligence": 6,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 6,
                "wisdom": 4,
                "charisma": 0
            },
            "skill_bonuses": {
                "arcana": 6,
                "history": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 6,
                "athletics": -1,
                "deception": 0,
                "history": 6,
                "insight": 1,
                "intimidation": 0,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger Melee attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        },
                        {
                            "name": "Dagger Ranged attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Spellcasting",
                    "desc": "The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:\n\n* Cantrips (at will): fire bolt, light, mage hand, prestidigitation\n* 1st level (4 slots): detect magic, mage armor, magic missile, shield\n* 2nd level (3 slots): misty step, suggestion\n* 3rd level (3 slots): counterspell, fireball, fly\n* 4th level (3 slots): greater invisibility, ice storm\n* 5th level (1 slot): cone of cold"
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_mammoth",
            "name": "Mammoth",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 126,
            "hit_dice": "11d12+55",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 24,
                "dexterity": 9,
                "constitution": 21,
                "intelligence": 3,
                "wisdom": 11,
                "charisma": 6
            },
            "modifiers": {
                "strength": 7,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 7,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 7,
                "deception": -2,
                "history": -4,
                "insight": 0,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stomp",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Stomp attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Trampling Charge",
                    "desc": "If the mammoth moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_medusa",
            "name": "Medusa",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 127,
            "hit_dice": "17d8+51",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 10,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 5,
                "insight": 4,
                "perception": 4,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 0,
                "deception": 5,
                "history": 1,
                "insight": 4,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 150,
                            "long_range": 600,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The medusa makes either three melee attacks - one with its snake hair and two with its shortsword - or two ranged attacks with its longbow.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Snake Hair",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 14 (4d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Snake Hair attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Petrifying Gaze",
                    "desc": "When a creature that can see the medusa's eyes starts its turn within 30 ft. of the medusa, the medusa can force it to make a DC 14 Constitution saving throw if the medusa isn't incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature is instantly petrified. Otherwise, a creature that fails the save begins to turn to stone and is restrained. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the greater restoration spell or other magic.\nUnless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the medusa until the start of its next turn, when it can avert its eyes again. If the creature looks at the medusa in the meantime, it must immediately make the save.\nIf the medusa sees itself reflected on a polished surface within 30 ft. of it and in an area of bright light, the medusa is, due to its curse, affected by its own gaze."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_vrock",
            "name": "Vrock",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": "Demons",
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 104,
            "hit_dice": "11d10+44",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 13,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 5,
                "wisdom": 4,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 3,
                "deception": -1,
                "history": -1,
                "insight": 1,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The vrock makes two attacks: one with its beak and one with its talons.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spores",
                    "desc": "A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stunning Screech",
                    "desc": "The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Talons",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Talons attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Variant: Summon Demon",
                    "desc": "The demon chooses what to summon and attempts a magical summoning.\nA vrock has a 30 percent chance of summoning 2d4 dretches or one vrock.\nA summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The vrock has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_wyvern",
            "name": "Wyvern",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "fly": 80
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 110,
            "hit_dice": "13d10+39",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 4,
                "deception": -2,
                "history": -3,
                "insight": 1,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 4,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stinger",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [
                        {
                            "name": "Stinger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": true,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_young-brass-dragon",
            "name": "Young Brass Dragon",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "burrow": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 20,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": "Dragons, Metallic",
            "alignment": "chaotic good",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 110,
            "hit_dice": "13d10+39",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 3,
                "constitution": 6,
                "wisdom": 3,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": 6,
                "persuasion": 5,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 4,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 6,
                "performance": 2,
                "persuasion": 5,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons:\n\n- **Fire Breath.** The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.\n- **Sleep Breath.** The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes three attacks: one with its bite and two with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Lake",
                    "key": "lake"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd_young-white-dragon",
            "name": "Young White Dragon",
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "type": "SOURCE",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "burrow": 20,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 20,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": "Dragons, Chromatic",
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 133,
            "hit_dice": "14d10+56",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 6,
                "wisdom": 11,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 3,
                "constitution": 7,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 7,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 4,
                "deception": 1,
                "history": -2,
                "insight": 0,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 6,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": {
                                "name": "Thunder",
                                "key": "thunder"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes three attacks: one with its bite and two with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ice Walk",
                    "desc": "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                }
            ],
            "illustration": null
        },
        {
            "key": "srd-2024_chimera",
            "name": "Chimera",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Understands Draconic but can't speak",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10 + 48",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 19,
                "dexterity": 11,
                "constitution": 19,
                "intelligence": 3,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 4,
                "deception": 0,
                "history": -4,
                "insight": 2,
                "intimidation": 0,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 8,
                "performance": 0,
                "persuasion": 0,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Attack Roll: +7, reach 5 ft. 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Attack Roll: +7, reach 5 ft. 7 (1d6 + 4) Slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Breath",
                    "desc": "Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ram",
                    "desc": "Melee Attack Roll: +7, reach 5 ft. 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.",
                    "attacks": [
                        {
                            "name": "Ram attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_drider",
            "name": "Drider",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Elvish, Undercommon",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 19,
            "armor_detail": "natural armor",
            "hit_points": 123,
            "hit_dice": "13d10 + 52",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 19,
                "constitution": 18,
                "intelligence": 13,
                "wisdom": 16,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 10
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 3,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 6,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 10,
                "survival": 3
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Foreleg",
                    "desc": "Melee Attack Roll: +7, reach 10 ft. 13 (2d8 + 4) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Foreleg attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The drider makes three attacks, using Foreleg or Poison Burst in any combination.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poison Burst",
                    "desc": "Ranged Attack Roll: +6, range 120 ft. 13 (3d6 + 3) Poison damage.",
                    "attacks": [
                        {
                            "name": "Poison Burst attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Magic of the Spider Queen",
                    "desc": "The drider casts Darkness, Faerie Fire, or Web, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 14).",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Spider Climb",
                    "desc": "The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the drider has Disadvantage on ability checks and attack rolls."
                },
                {
                    "name": "Web Walker",
                    "desc": "The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_invisible-stalker",
            "name": "Invisible Stalker",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet",
                "fly": 50,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": true,
                "fly": 50,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common, Primordial (Auran)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Primordial",
                        "key": "primordial",
                        "desc": "Typical speakers are elementals."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 97,
            "hit_dice": "13d10 + 26",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 19,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 15,
                "charisma": 11
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 7,
            "saving_throws": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 8,
                "stealth": 10
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 2,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 8,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 10,
                "survival": 2
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Vortex",
                    "desc": "Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker's space. Failure: 7 (1d8 + 3) Thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can't cast spells with a Verbal component and takes 7 (2d6) Thunder damage at the start of each of the stalker's turns.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wind Swipe",
                    "desc": "Melee Attack Roll: +7, reach 5 ft. 11 (2d6 + 4) Force damage.",
                    "attacks": [
                        {
                            "name": "Wind Swipe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Air Form",
                    "desc": "The stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so."
                },
                {
                    "name": "Invisibility",
                    "desc": "The stalker has the Invisible condition."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_mage",
            "name": "Mage",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common and any three languages",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 81,
            "hit_dice": "18d8",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 9,
                "dexterity": 14,
                "constitution": 11,
                "intelligence": 17,
                "wisdom": 12,
                "charisma": 11
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 6,
                "wisdom": 4,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 6,
                "wisdom": 4,
                "charisma": 0
            },
            "skill_bonuses": {
                "arcana": 6,
                "history": 6,
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 6,
                "athletics": -1,
                "deception": 0,
                "history": 6,
                "insight": 1,
                "intimidation": 0,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arcane Burst",
                    "desc": "Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. 16 (3d8 + 3) Force damage.",
                    "attacks": [
                        {
                            "name": "Arcane Burst attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mage makes three Arcane Burst attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):\n\n- **At Will:** Detect Magic, Light, Mage Armor, Mage Hand, Prestidigitation\n- **2/Day Each:** Fireball, Invisibility\n- **1/Day Each:** Cone of Cold, Fly",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Misty Step",
                    "desc": "The mage casts Misty Step, using the same spellcasting ability as Spellcasting.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Protective Magic",
                    "desc": "The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_mammoth",
            "name": "Mammoth",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Animals",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 126,
            "hit_dice": "11d12 + 55",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 24,
                "dexterity": 9,
                "constitution": 21,
                "intelligence": 3,
                "wisdom": 11,
                "charisma": 6
            },
            "modifiers": {
                "strength": 7,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 10,
                "dexterity": -1,
                "constitution": 8,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": -1,
                "constitution": 8,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 7,
                "deception": -2,
                "history": -4,
                "insight": 0,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Attack Roll: +10, reach 10 ft. 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mammoth makes two Gore attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Trample",
                    "desc": "Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_medusa",
            "name": "Medusa",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Common plus one other language",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 127,
            "hit_dice": "17d8 + 51",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 10,
                "dexterity": 17,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 6,
            "saving_throws": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 5,
                "perception": 4,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 0,
                "deception": 5,
                "history": 1,
                "insight": 1,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 150,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Attack Roll: +6, reach 5 ft. 10 (2d6 + 3) Slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poison Ray",
                    "desc": "Ranged Attack Roll: +5, range 150 ft. 11 (2d8 + 2) Poison damage.",
                    "attacks": [
                        {
                            "name": "Poison Ray attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 150,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Snake Hair",
                    "desc": "Melee Attack Roll: +6, reach 5 ft. 5 (1d4 + 3) Piercing damage plus 14 (4d6) Poison damage.",
                    "attacks": [
                        {
                            "name": "Snake Hair attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Petrifying Gaze",
                    "desc": "Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure The target has the Petrified condition instead of the Restrained condition.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE",
                        "param": 5
                    }
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_pirate-captain",
            "name": "Pirate Captain",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common plus one other language",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 84,
            "hit_dice": "13d8 + 26",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 17
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 7,
            "saving_throws": {
                "strength": 3,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 6
            },
            "skill_bonuses": {
                "acrobatics": 7,
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 7,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 0,
                "deception": 3,
                "history": 0,
                "insight": 2,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 5,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The pirate makes three attacks, using Rapier or Pistol in any combination.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pistol",
                    "desc": "Ranged Attack Roll: +7, range 30/90 ft. 15 (2d10 + 4) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Pistol attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 30,
                            "long_range": 90,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Piercing damage, and the pirate has Advantage on the next attack roll it makes before the end of this turn.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Captain's Charm",
                    "desc": "Wisdom Saving Throw: DC 14, one creature the pirate can see within 30 feet. Failure: The target has the Charmed condition until the start of the pirate's next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Riposte",
                    "desc": "_Trigger:_ The pirate is hit by a melee attack roll while holding a weapon. _Response:_ The pirate adds 3 to its AC against that attack, possibly causing it to miss. On a miss, the pirate makes one Rapier attack against the triggering creature if within range.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_vrock",
            "name": "Vrock",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal; telepathy 120 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 152,
            "hit_dice": "16d10 + 64",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 13,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 4,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 3,
                "deception": -1,
                "history": -1,
                "insight": 1,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "cold, fire, lightning",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The vrock makes two Shred attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shred",
                    "desc": "Melee Attack Roll: +6, reach 5 ft. 10 (2d6 + 3) Piercing damage plus 10 (3d6) Poison damage.",
                    "attacks": [
                        {
                            "name": "Shred attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spores",
                    "desc": "Constitution Saving Throw: DC 15, each creature in a 20-foot Emanation originating from the vrock. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. While Poisoned, the target takes 5 (1d10) Poison damage at the start of each of its turns. Emptying a flask of Holy Water on the target ends the effect early.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Stunning Screech",
                    "desc": "Constitution Saving Throw: DC 15, each creature in a 20-foot Emanation originating from the vrock (demons succeed automatically). Failure: 10 (3d6) Thunder damage, and the target has the Stunned condition until the end of the vrock's next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Demonic Restoration",
                    "desc": "If the vrock dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The vrock has Advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_wyvern",
            "name": "Wyvern",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 80
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 127,
            "hit_dice": "15d10 + 45",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 4,
                "deception": -2,
                "history": -3,
                "insight": 1,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 4,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wyvern makes one Bite attack and one Sting attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sting",
                    "desc": "Melee Attack Roll: +7, reach 10 ft. 11 (2d6 + 4) Piercing damage plus 24 (7d6) Poison damage, and the target has the Poisoned condition until the start of the wyvern's next turn.",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_young-brass-dragon",
            "name": "Young Brass Dragon",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "burrow": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 20,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic good",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 110,
            "hit_dice": "13d10 + 39",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 6,
                "persuasion": 5,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 4,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 6,
                "performance": 2,
                "persuasion": 5,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fire Breath",
                    "desc": "Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rend",
                    "desc": "Melee Attack Roll: +7, reach 10 ft. 15 (2d10 + 4) Slashing damage.",
                    "attacks": [
                        {
                            "name": "Rend attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sleep Breath",
                    "desc": "Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "srd-2024_young-white-dragon",
            "name": "Young White Dragon",
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "type": "SOURCE",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "burrow": 20,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 20,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 123,
            "hit_dice": "13d10 + 52",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 6,
                "wisdom": 11,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 4,
                "deception": 1,
                "history": -2,
                "insight": 0,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 6,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cold Breath",
                    "desc": "Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. Failure: 40 (9d8) Cold damage. Success: Half damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes three Rend attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rend",
                    "desc": "Melee Attack Roll: +7, reach 10 ft. 9 (2d4 + 4) Slashing damage plus 2 (1d4) Cold damage.",
                    "attacks": [
                        {
                            "name": "Rend attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ice Walk",
                    "desc": "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_alchemist",
            "name": "Alchemist",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any four",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 91,
            "hit_dice": "14d8+28",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 11,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 19,
                "wisdom": 14,
                "charisma": 13
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 5,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 1
            },
            "skill_bonuses": {
                "arcana": 7,
                "investigation": 7,
                "nature": 7,
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 7,
                "athletics": 0,
                "deception": 1,
                "history": 4,
                "insight": 2,
                "intimidation": 1,
                "investigation": 7,
                "medicine": 2,
                "nature": 7,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "fire, poison",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Alchemists brew concoctions with potent magical and chemical properties",
                    "desc": "Some alchemists perform dangerous experiments to perfect new alchemical recipes, while others fabricate guardians and other constructs in pursuit of the creation of life itself.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Alter Bomb",
                    "desc": "The alchemist quickly swaps reagents to change the damage dealt by their next bomb to acid, cold, lightning, poison, or thunder.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bomb",
                    "desc": "The alchemist lobs a bomb at a point they can see within 80 feet. Upon impact  the bomb explodes in a 10-foot radius. Creatures in the area make a DC 15 Dexterity saving throw  taking 24 (7d6) fire damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Desperate Drink",
                    "desc": "When the alchemist is dealt damage, they drink a potion.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The alchemist attacks twice with their dagger.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Potion",
                    "desc": "The alchemist drinks or administers a potion.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Alchemy Schooling",
                    "desc": "The alchemist gains their proficiency bonus and an expertise die (+1d6) on checks made with alchemists supplies."
                },
                {
                    "name": "Crafting",
                    "desc": "So long as the alchemist has the required components and equipment, they are able to craft potions of up to legendary rarity and other magic items of up to very rare rarity."
                },
                {
                    "name": "Potion Crafter",
                    "desc": "The alchemist has the following potions on hand:"
                },
                {
                    "name": "Potion of climbing",
                    "desc": "For 1 hour, the drinker gains a climb speed equal to its Speed and has advantage on Athletics checks made to climb"
                },
                {
                    "name": "Potion of greater healing (3)",
                    "desc": "Restores 14 (4d4 + 4) hit points"
                },
                {
                    "name": "Potion of superior healing",
                    "desc": "Restores 28 (8d4 + 8) hit points"
                },
                {
                    "name": "Potion of Water Breathing",
                    "desc": "For 1 hour, the drinker can breathe underwater"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_alpha-werewolf",
            "name": "Alpha Werewolf",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 104,
            "hit_dice": "16d8+32",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 14,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 4,
                "survival": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "damage from nonmagical, non-silvered weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 30,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid  it makes a DC 12 Constitution saving throw. On a failure  it is cursed with werewolf lycanthropy.",
                    "attacks": [
                        {
                            "name": "Bite (Wolf or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Wolf or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw (Wolf or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Wolf or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Frenzied Bite",
                    "desc": "The werewolf makes a bite attack.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greatclub",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Greatclub (Humanoid or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The werewolf makes two melee attacks  only one of which can be with its bite.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shapeshift",
                    "desc": "The werewolf changes its form to a wolf, a wolf-humanoid hybrid, or into its true form, which is a humanoid. While shapeshifted, its statistics are unchanged. It can't speak in wolf form. Its equipment is not transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cursed Wounds",
                    "desc": "Each of the werewolfs claw and bite attacks deals an additional 7 (2d6) necrotic damage, and the targets hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0."
                },
                {
                    "name": "Keen Hearing and Smell",
                    "desc": "The werewolf has advantage on Perception checks that rely on hearing or smell."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The werewolf has advantage on attack rolls against a creature if at least one of the werewolfs allies is within 5 feet of the creature and not incapacitated."
                },
                {
                    "name": "Wolfsbane",
                    "desc": "Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_bulette",
            "name": "Bulette",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "burrow": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 40,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 95,
            "hit_dice": "10d10+40",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "intelligence": -1
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 4,
                "deception": -1,
                "history": -4,
                "insight": 0,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 3,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D12",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Burrow",
                    "desc": "The bulette burrows under the ground without provoking opportunity attacks  moves up to its burrow speed  and then resurfaces in an unoccupied space. If it is within 5 feet of a creature  it then makes a bite attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hard Carapace",
                    "desc": "After taking damage from an attack, the bulette lies down and closes its eyes, protecting all vulnerable spots. Until the beginning of its next turn, its AC becomes 21 and it has advantage on saving throws.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Jaw Clamp",
                    "desc": "When an attacker within 5 feet of the bulette misses it with a melee attack, the bulette makes a bite attack against the attacker. On a hit, the attacker is grappled (escape DC 15). Until this grapple ends, the grappled creature is restrained, and the only attack the bulette can make is a bite against the grappled creature.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Leap",
                    "desc": "The bulette leaps up to half its Speed horizontally and half its Speed vertically without provoking opportunity attacks  and can land in a space containing one or more creatures. Each creature in its space when it lands makes a DC 15 Dexterity saving throw  taking 18 (4d6 + 4) bludgeoning damage and being knocked prone on a failure. On a success  the creature takes half damage and is pushed 5 feet to a space of its choice. If that space is occupied  the creature is knocked prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Steely Hide",
                    "desc": "If a creature targets the bulette with a melee attack using a nonmagical weapon and rolls a natural 1 on the attack roll, the weapon breaks."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_cave-troll",
            "name": "Cave Troll",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Giant",
                "key": "giant"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Giant",
                "data": [
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 84,
            "hit_dice": "8d10+40",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 20,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 4,
                "deception": -1,
                "history": -1,
                "insight": 1,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 120,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The troll attacks with its bite and twice with its claw. When the troll uses Multiattack  it can make a rock attack in place of one claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "1-4: Arm",
                    "desc": "If the troll has an arm, it loses an arm. It loses one of its claw attacks, and the severed arm can make a claw attack."
                },
                {
                    "name": "5-6: Head",
                    "desc": "If the troll has a head, it loses its head. It loses its bite attack, and the severed head can make a bite attack."
                },
                {
                    "name": "Keen Smell",
                    "desc": "The troll has advantage on Perception checks that rely on smell."
                },
                {
                    "name": "Regeneration",
                    "desc": "The troll regains 10 hit points at the start of its turn. If the troll takes radiant damage or is exposed to sunlight, this trait doesnt function on its next turn. The troll is petrified if it starts its turn with 0 hit points and doesnt regenerate."
                },
                {
                    "name": "Severed Limbs",
                    "desc": "If the troll is dealt a critical hit with a slashing weapon, one of its extremities is severed. The extremity has AC 15, 10 hit points, a Speed of 10, and the trolls Regeneration trait. The troll controls the severed extremity and perceives through it with the appropriate senses (for instance, it sees through the eyes of its severed head). As a bonus action, the troll can reattach the extremity. While the troll is missing the extremity, its maximum hit points are reduced by 10. Roll d6 to determine the severed extremity:"
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_cosmopolitan-alchemist",
            "name": "Cosmopolitan Alchemist",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any four",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 91,
            "hit_dice": "14d8+28",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 11,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 19,
                "wisdom": 14,
                "charisma": 13
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 5,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 1
            },
            "skill_bonuses": {
                "arcana": 7,
                "insight": 5,
                "investigation": 7,
                "nature": 7,
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 7,
                "athletics": 0,
                "deception": 1,
                "history": 4,
                "insight": 5,
                "intimidation": 1,
                "investigation": 7,
                "medicine": 2,
                "nature": 7,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "fire, poison",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Alter Bomb",
                    "desc": "The alchemist quickly swaps reagents to change the damage dealt by their next bomb to acid, cold, lightning, poison, or thunder.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bomb",
                    "desc": "The alchemist lobs a bomb at a point they can see within 80 feet. Upon impact the bomb explodes in a 10-foot radius. Creatures in the area make a DC 15 Dexterity saving throw taking 24 (7d6) fire damage on a failure or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Desperate Drink",
                    "desc": "When the alchemist is dealt damage, they drink a potion.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The alchemist attacks twice with their dagger.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Potion",
                    "desc": "The alchemist drinks or administers a potion.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Alchemy Schooling",
                    "desc": "The alchemist gains their proficiency bonus and an expertise die (+1d6) on checks made with alchemists supplies."
                },
                {
                    "name": "Crafting",
                    "desc": "So long as the alchemist has the required components and equipment, they are able to craft potions of up to legendary rarity and other magic items of up to very rare rarity."
                },
                {
                    "name": "Potion Crafter",
                    "desc": "The alchemist has the following potions on hand:"
                },
                {
                    "name": "Potion of Climbing",
                    "desc": "For 1 hour, the drinker gains a climb speed equal to its Speed and has advantage on Athletics checks made to climb."
                },
                {
                    "name": "Potion of Greater Healing (3)",
                    "desc": "Restores 14 (4d4 + 4) hit points."
                },
                {
                    "name": "Potion of Superior Healing",
                    "desc": "Restores 28 (8d4 + 8) hit points."
                },
                {
                    "name": "Potion of Water Breathing",
                    "desc": "For 1 hour, the drinker can breathe underwater."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_crime-boss",
            "name": "Crime Boss",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any two",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 127,
            "hit_dice": "15d8+60",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 3
            },
            "skill_bonuses": {
                "deception": 6,
                "insight": 6,
                "intimidation": 6,
                "perception": 6,
                "persuasion": 6,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 4,
                "deception": 6,
                "history": 3,
                "insight": 6,
                "intimidation": 6,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 6,
                "performance": 3,
                "persuasion": 6,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 3
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Command Bodyguard",
                    "desc": "When the boss would be hit by an attack, they command an ally within 5 feet to use its reaction to switch places with the boss. The ally is hit by the attack instead of the boss.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mark for Death",
                    "desc": "The boss targets a creature within 30 feet that can see or hear them. For 1 minute or until the boss threatens a different target  the target takes an extra 7 (2d6) damage whenever the boss hits it with a weapon attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The boss attacks three times with their shortsword.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Offhand Dagger",
                    "desc": "When missed by an attack, the boss makes a dagger attack.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_drider",
            "name": "Drider",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Undercommon, one more",
                "data": [
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 6,
                "survival": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 4,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 6,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 6
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one grappled creature. Hit: 2 (1d4) piercing damage plus 13 (3d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage  and the target is grappled (escape DC 15). While grappling a target  the drider can't attack a different target with its claws.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "Melee Weapon Attack: +6 to hit, range 120/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 120,
                            "long_range": 600,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword (wielded two-handed)",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Longsword (wielded two-handed) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The drider makes a claws attack and then either a bite or longsword attack. Alternatively  it makes two longbow attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Spider Climb",
                    "desc": "The drider can use its climb speed even on difficult surfaces and upside down on ceilings."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the drider has disadvantage on attack rolls, as well as on Perception checks that rely on sight."
                },
                {
                    "name": "Web Walker",
                    "desc": "The drider ignores movement restrictions imposed by webs."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        }
    ]
}