Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=-challenge_rating&page=8
{ "count": 3540, "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-challenge_rating&page=9", "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-challenge_rating&page=7", "results": [ { "key": "tob3_archon-siege", "name": "Archon, Siege", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "fly": 60 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful good", "languages": { "as_string": "all, telepathy 120'", "data": [] }, "armor_class": 18, "armor_detail": "plate", "hit_points": 187, "hit_dice": "15d12+90", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 22, "intelligence": 10, "wisdom": 20, "charisma": 17 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 6, "intelligence": 0, "wisdom": 5, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": { "strength": 1, "constitution": 1, "wisdom": 1, "charisma": 8 }, "saving_throws_all": { "strength": 1, "dexterity": 2, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 8 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": 0, "athletics": 6, "deception": 3, "history": 0, "insight": 5, "intimidation": 3, "investigation": 0, "medicine": 5, "nature": 0, "perception": 5, "performance": 3, "persuasion": 3, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "radiant; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Radiant", "key": "radiant" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [], "traits": [ { "name": "Celestial Weapons", "desc": "Its weapon attacks are magical. When archon hits with its Trunk Maul weapon deals extra 5d8 force (included below)." }, { "name": "False Appearance", "desc": "While motionless indistinguishable from inanimate statue." }, { "name": "Immortal Nature", "desc": "Doesn't require food drink or sleep" }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Siege Monster", "desc": "Double damage to objects/structures." }, { "name": "Trampling Charge", "desc": "If it moves 20'+ straight toward a creature and then hits it with trunk maul on same turn target: DC 19 Str save or be pushed up to 10 ft. and knocked prone. If target is prone archon can make one Stomp attack vs. it as a bonus action." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_chaos-raptor", "name": "Chaos Raptor", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 20, "fly": 120, "burrow": 80 }, "speed_all": { "unit": null, "walk": 20, "crawl": 10, "hover": false, "fly": 120, "burrow": 80, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "understands Common and Terran, but can't speak", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 248, "hit_dice": "16d20+80", "experience_points": 10000, "ability_scores": { "strength": 28, "dexterity": 10, "constitution": 20, "intelligence": 5, "wisdom": 10, "charisma": 10 }, "modifiers": { "strength": 9, "dexterity": 0, "constitution": 5, "intelligence": -3, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 5, "constitution": 1, "wisdom": 5, "charisma": 5 }, "saving_throws_all": { "strength": 9, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 5, "charisma": 5 }, "skill_bonuses": { "perception": 0 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -3, "athletics": 9, "deception": 0, "history": -3, "insight": 0, "intimidation": 0, "investigation": -3, "medicine": 0, "nature": -3, "perception": 0, "performance": 0, "persuasion": 0, "religion": -3, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": 60, "truesight_range": null, "actions": [], "traits": [ { "name": "Aura of Chaos", "desc": "When a creature with Int of 4 or higher starts its turn within 30' of raptor creature must make a DC 18 Cha save. Fail: creature can’t take reactions until start of its next turn and must roll a d8 to determine what it does during that turn. On 1-4 creature does nothing. On 5-6 creature takes no action but uses all its movement to move in a random direction. On 7-8 creature makes one melee attack vs. randomly determined creature within its reach or it does nothing if no creature is within its reach. At start of raptor’s turn it chooses whether this aura is active." }, { "name": "Earth Glide", "desc": "Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through." }, { "name": "Keen Sight", "desc": "Advantage: sight Wis (Percept) checks." }, { "name": "Regeneration", "desc": "Raptor regains 20 hp at start of its turn if at least half of its body is submerged in earth or stone. If raptor takes thunder this trait doesn’t function at start of raptor’s next turn. Raptor dies only if it starts its turn with 0 hp and doesn’t regenerate." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_devil-devilflame-juggler", "name": "Devil, Devilflame Juggler", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "climb": 20 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Infernal, telepathy 120'", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 178, "hit_dice": "17d10+85", "experience_points": 10000, "ability_scores": { "strength": 17, "dexterity": 21, "constitution": 20, "intelligence": 13, "wisdom": 14, "charisma": 19 }, "modifiers": { "strength": 3, "dexterity": 5, "constitution": 5, "intelligence": 1, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 5, "saving_throws": { "intelligence": 6, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 3, "dexterity": 5, "constitution": 5, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 2, "arcana": 1, "athletics": 3, "deception": 4, "history": 1, "insight": 2, "intimidation": 4, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 5, "stealth": 5, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; nonmagic B/P/S attacks not made w/silvered weapons", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Nimble Leap", "desc": "The juggler takes the Dash or Disengage action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Uncanny Dodge", "desc": "When an attacker it can see hits it with an attack can choose to take half dmg instead.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devil’s Sight", "desc": "Magical darkness doesn’t impede its darkvision." }, { "name": "Dizzying Movement", "desc": "If it moves 15 ft.+ on a turn each creature that can see the move: poisoned until end of its next turn (DC 18 Con)." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Standing Leap", "desc": "Its long jump is up to 30' and its high jump is up to 15 ft. with or with o a running start." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_devil-infernal-tutor", "name": "Devil, Infernal Tutor", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "all, telepathy 120'", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 182, "hit_dice": "28d8+56", "experience_points": 10000, "ability_scores": { "strength": 10, "dexterity": 16, "constitution": 15, "intelligence": 18, "wisdom": 20, "charisma": 21 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": 4, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "constitution": 7, "intelligence": 9, "wisdom": 1, "charisma": 1 }, "saving_throws_all": { "strength": 0, "dexterity": 3, "constitution": 7, "intelligence": 9, "wisdom": 1, "charisma": 1 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 5, "arcana": 4, "athletics": 0, "deception": 5, "history": 4, "insight": 5, "intimidation": 5, "investigation": 4, "medicine": 5, "nature": 4, "perception": 5, "performance": 5, "persuasion": 5, "religion": 4, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; bludgeoning, piercing & slashing from nonmagical attacks not made w/silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Change Shape", "desc": "Magically transforms into a Small or Med Humanoid or back into its true fiendish form. Its stats other than its size are same in each form. Items worn/carried aren't transformed. Reverts on death.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Strength of Character", "desc": "When it succeeds on a save tutor responds with scathing magical insult if source of effect is a creature within 60' of tutor. That creature: DC 18 Wis save or take 14 (4d6) psychic and have disadvantage on next save it makes vs. a spell cast by tutor.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devil’s Sight", "desc": "Magical darkness doesn’t impede its darkvision." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Phrenic Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon extra 4d6 psychic (included below)." }, { "name": "Weaken Resolve", "desc": "Its speech has subtle enchantments that make it seem logical or profound regardless of words used. It has advantage on Cha (Deception) and Cha (Persuasion) checks vs. Humanoids. Also if tutor spends 1+ min conversing with Humanoid that creature has disadvantage on saves vs. tutor’s Fiendish Indoctrination and vs. enchantment spells tutor casts." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_equitox", "name": "Equitox", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, Celestial, Common, Infernal", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 178, "hit_dice": "17d10+85", "experience_points": 10000, "ability_scores": { "strength": 20, "dexterity": 13, "constitution": 20, "intelligence": 14, "wisdom": 12, "charisma": 15 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": 2, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 6, "intelligence": 7, "wisdom": 6, "charisma": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 5, "intelligence": 7, "wisdom": 6, "charisma": 7 }, "skill_bonuses": { "perception": 1 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": 2, "athletics": 5, "deception": 2, "history": 2, "insight": 1, "intimidation": 2, "investigation": 2, "medicine": 1, "nature": 2, "perception": 1, "performance": 2, "persuasion": 2, "religion": 2, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 30, "actions": [ { "name": "Gore", "desc": "Makes one Gore attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "With items it has up to 60' to unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Withering Gaze", "desc": "Locks eyes with one creature within 60' that can see it. Target: DC 18 Wis or stunned by thirst until end of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Befouling Aura", "desc": "At each of its turns' start all within 30': disadvantage on next attack/ability check as moisture within it is diseased (DC 18 Con negates). If creature spends 1+ min in equitox’s aura or drinks water within aura: contract gullylung fever disease (below; DC 18 Con negates). Creatures immune to poisoned are immune to this." }, { "name": "Gullylung Fever", "desc": "Creature infected with this disease manifests symptoms 1d4 days after infection: difficulty breathing dehydration and water-themed nightmares. Until cured at end of each long rest infected creature must make DC 18 Con save or its Str score is reduced by 1d4. Reduction lasts until creature finishes long rest after disease is cured. If disease reduces creature’s Str to 0 creature dies. A creature that succeeds on two saves recovers from the disease." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_gigantura", "name": "Gigantura", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 0, "swim": 60 }, "speed_all": { "unit": null, "walk": 0, "crawl": 0, "hover": false, "fly": 0, "burrow": 0, "climb": 0, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands Aquan and Deep Speech, but can't speak", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 248, "hit_dice": "16d20+80", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 20, "intelligence": 6, "wisdom": 16, "charisma": 4 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 5, "intelligence": -2, "wisdom": 3, "charisma": -3 }, "initiative_bonus": 3, "saving_throws": { "constitution": 1, "wisdom": 8, "charisma": 2 }, "saving_throws_all": { "strength": 6, "dexterity": 3, "constitution": 1, "intelligence": -2, "wisdom": 8, "charisma": 2 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": -2, "athletics": 6, "deception": -3, "history": -2, "insight": 3, "intimidation": -3, "investigation": -2, "medicine": 3, "nature": -2, "perception": 3, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "stunned", "condition_immunities": [ { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Telescoping Eyes", "desc": "Advantage on Wis (Perception) checks that rely on sight and magical darkness doesn’t impede its darkvision. Also disadvantage on ability checks and saves vs. being blinded." }, { "name": "Water Breathing", "desc": "Can breathe only underwater." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_life-broker", "name": "Life Broker", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "Common, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "breastplate", "hit_points": 190, "hit_dice": "20d8+100", "experience_points": 10000, "ability_scores": { "strength": 15, "dexterity": 19, "constitution": 20, "intelligence": 19, "wisdom": 14, "charisma": 20 }, "modifiers": { "strength": 2, "dexterity": 4, "constitution": 5, "intelligence": 4, "wisdom": 2, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "constitution": 1, "wisdom": 7, "charisma": 1 }, "saving_throws_all": { "strength": 2, "dexterity": 4, "constitution": 1, "intelligence": 4, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 4, "athletics": 2, "deception": 5, "history": 4, "insight": 2, "intimidation": 5, "investigation": 4, "medicine": 2, "nature": 4, "perception": 2, "performance": 5, "persuasion": 5, "religion": 4, "sleight_of_hand": 4, "stealth": 4, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "nonmagic B/P/S attacks not made w/cold iron weapons", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Quick-Footed", "desc": "Takes Dash Disengage or Dodge.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Draw Life Essence", "desc": "Can spend 10 min coaxing life essence out of willing creature taking only agreed amount of time from creature’s max lifetime. Essence appears as rosy mist that rises from mouth nose or skin of creature and snakes into carved crystal vial in broker’s cloak where it takes the form of a crimson liquid. Creature that drinks such a vial gains life stored within it provided broker gave vial willingly. If broker draws all remaining life from creature creature dies and can be returned to life only via wish spell." }, { "name": "Life Reading", "desc": "If it spends 1 min studying a mortal creature it can see within 30' of it broker can determine the remainder of that creature’s natural life to the second." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Necrotic Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals + 4d8 necrotic (included below)." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_nariphon", "name": "Nariphon", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Plant", "key": "plant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 15 }, "speed_all": { "unit": null, "walk": 15, "crawl": 7, "hover": false, "fly": 0, "burrow": 0, "climb": 7, "swim": 7 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "understands Common but can't speak", "data": [] }, "armor_class": 10, "armor_detail": "natural armor", "hit_points": 195, "hit_dice": "17d12+85", "experience_points": 10000, "ability_scores": { "strength": 24, "dexterity": 6, "constitution": 21, "intelligence": 6, "wisdom": 14, "charisma": 9 }, "modifiers": { "strength": 7, "dexterity": -2, "constitution": 5, "intelligence": -2, "wisdom": 2, "charisma": -1 }, "initiative_bonus": -2, "saving_throws": {}, "saving_throws_all": { "strength": 7, "dexterity": -2, "constitution": 5, "intelligence": -2, "wisdom": 2, "charisma": -1 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": 2, "arcana": -2, "athletics": 7, "deception": -1, "history": -2, "insight": 2, "intimidation": -1, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": -2, "stealth": -2, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "bludgeoning, piercing, poison", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, poisoned, prone", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": 120, "truesight_range": null, "actions": [ { "name": "Bury", "desc": "One creature grappled by nariphon is knocked prone dragged into ground and buried just below surface ending grapple. Victim is restrained unable to breathe or stand up. Creature including victim can use action to free buried creature via DC 18 Str.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "Motionless: indistinguishable from an ordinary tree." }, { "name": "Vegetative Clone", "desc": "A vegetative clone resembles the creature hit by the nariphon’s Thorn attack. Each clone uses stats of an awakened tree except it has the target’s size speed and any special senses such as darkvision. Clones are extensions of the nariphon and it can see and hear what a clone sees and hears as if it was in the clone’s space. The nariphon can switch from using its senses to using a clone’s or back again as a bonus action. Nariphon can have no more than six vegetative clones under its control at one time. Each clone remains until killed or until the nariphon dismisses it (no action required)." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_nautiloid", "name": "Nautiloid", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 0, "swim": 90 }, "speed_all": { "unit": null, "walk": 0, "crawl": 0, "hover": false, "fly": 0, "burrow": 0, "climb": 0, "swim": 90 }, "category": "Monsters", "subcategory": null, "alignment": "neutral good", "languages": { "as_string": "understands Primordial but can't speak", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 216, "hit_dice": "16d20+48", "experience_points": 10000, "ability_scores": { "strength": 21, "dexterity": 15, "constitution": 16, "intelligence": 7, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 3, "intelligence": -2, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 2, "saving_throws": { "constitution": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 8, "intelligence": -2, "wisdom": 1, "charisma": -2 }, "skill_bonuses": { "perception": 1 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": -2, "athletics": 5, "deception": -2, "history": -2, "insight": 1, "intimidation": -2, "investigation": -2, "medicine": 1, "nature": -2, "perception": 1, "performance": -2, "persuasion": -2, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "piercing, bludgeoning, & slashing from nonmagical attacks ", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 300, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Withdraw", "desc": "When a creature the nautiloid can see targets it with an attack the nautiloid can pull its body into its shell gaining a +5 bonus to AC until the start of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Elemental Traveler", "desc": "Doesn’t require air food drink sleep or ambient pressure." }, { "name": "Enchanted Shell", "desc": "A dome of magic covers the nautiloid just large enough to contain its shell. The nautiloid can control the ambient pressure temperature water levels and breathable air levels (for air-breathing passengers) inside allowing creatures and objects within it to exist comfortably in spite of conditions outside. Creatures and objects within the shell have total cover vs. attacks and other effects outside the nautiloid. Creatures inside the shell can exit whenever they want but nothing can pass into the shell’s dome unless the nautiloid allows it. Area inside dome is a magnificent palace carved into nautiloid’s shell complete with open ‘air’ balconies used as entrances/exits and numerous covered chambers that can comfortably hold up to 50 passengers. Palace is 60' long 30' wide and 80' tall. When it dies any creatures inside dome are expelled into unoccupied spaces near the closest exit." }, { "name": "Limited Telepathy", "desc": "The nautiloid can magically communicate simple ideas emotions and images telepathically with any creature inside the magical dome that surrounds it shell. Similarly it can hear and understand any creature inside the dome regardless of the language it speaks." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_tigebra", "name": "Tigebra", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 190, "hit_dice": "20d10+80", "experience_points": 10000, "ability_scores": { "strength": 20, "dexterity": 13, "constitution": 18, "intelligence": 5, "wisdom": 15, "charisma": 5 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 4, "intelligence": -3, "wisdom": 2, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 6, "constitution": 9, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 9, "intelligence": -3, "wisdom": 7, "charisma": -3 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": -3, "athletics": 5, "deception": -3, "history": -3, "insight": 2, "intimidation": -3, "investigation": -3, "medicine": 2, "nature": -3, "perception": 2, "performance": -3, "persuasion": -3, "religion": -3, "sleight_of_hand": 1, "stealth": 1, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Hypnotic Gaze", "desc": "Gazes on one creature it can see within 60' of it. If target can see it: paralyzed until end of its next turn (DC 17 Wis negates immune to tigebra's Hypnotic Gaze 24 hrs).", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Final Fury", "desc": "When reduced to 0 hp its head and neck separate from body. Snake-like remnant immediately attacks nearest creature moving up to its speed if necessary even if it has already taken its turn this round. This remnant has same stats as original tigebra except it is Medium has 30 hp and can make only one Bite on its turn. Head remains active for 1d4 rounds or until killed." }, { "name": "Keen Hearing and Smell", "desc": "Has advantage on Wis (Perception) checks that rely on hearing or smell." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Potent Poison", "desc": "A creature that normally has resistance to poison doesn’t have resistance to the tigebra’s poison. If a creature normally has immunity to poison it has resistance to the tigebra’s poison instead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_adult-brass-dragon", "name": "Adult Brass Dragon", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "burrow": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 30, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 225, "hit_dice": null, "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 20, "constitution": 30, "intelligence": 14, "wisdom": 22, "charisma": 26 }, "modifiers": { "strength": 6, "dexterity": 5, "constitution": 10, "intelligence": 2, "wisdom": 6, "charisma": 8 }, "initiative_bonus": 5, "saving_throws": { "strength": 6, "dexterity": 5, "constitution": 10, "intelligence": 2, "wisdom": 6, "charisma": 8 }, "saving_throws_all": { "strength": 6, "dexterity": 5, "constitution": 10, "intelligence": 2, "wisdom": 6, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 6, "arcana": 2, "athletics": 6, "deception": 8, "history": 2, "insight": 6, "intimidation": 8, "investigation": 2, "medicine": 6, "nature": 2, "perception": 6, "performance": 8, "persuasion": 8, "religion": 2, "sleight_of_hand": 5, "stealth": 5, "survival": 6 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +11 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Change Shape", "desc": "The dragon magically transforms into a Beast or Humanoid that has a challenge rating no higher than its own, or back into its true form, which is Dragon. Any equipment it is wearing or carrying transforms with it or is borne by the new form (the dragon's choice). It reverts to its true form if it dies. In a new form, the dragon retains its Legendary Resistance trait and its HP, ability to speak, proficiencies, and INT, WIS, and CHA scores, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +11 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Detect", "desc": "The dragon automatically detects every creature and trap within 30 feet of it, pinpointing the current location of each.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Elemental Roar", "desc": "The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 16 CHA save or be vulnerable to fire damage until the end of its next turn. A target resistant to fire damage isn't resistant to it for the duration. A target immune to fire damage is still immune to it, even if the target fails the save.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Elemental Roar (Costs 2 Actions)", "desc": "The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 16 CHA save or be vulnerable to fire damage until the end of its next turn. A target resistant to fire damage isn't resistant to it for the duration. A target immune to fire damage is still immune to it, even if the target fails the save.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "The dragon exhales fire in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 18 DEX save, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 WIS save or be frightened for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. If a creature's save is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks. It can replace its Bite attack with a use of Sleep Breath, if available.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sleep Breath", "desc": "The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 CON save or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or another creature uses an action to wake it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +11 to hit, reach 15 ft., one target. _Hit:_ 15 (2d8+6) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The dragon makes a Tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a save, it can choose to succeed instead." }, { "name": "Suffocating Heat", "desc": "As the **young brass dragon**, except it affects creatures within 20 feet of the dragon, and the save DC is 18." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_adult-white-dragon", "name": "Adult White Dragon", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "burrow": 30, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 30, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 238, "hit_dice": null, "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 20, "constitution": 32, "intelligence": 8, "wisdom": 24, "charisma": 24 }, "modifiers": { "strength": 6, "dexterity": 5, "constitution": 11, "intelligence": -1, "wisdom": 7, "charisma": 7 }, "initiative_bonus": 5, "saving_throws": { "strength": 6, "dexterity": 5, "constitution": 11, "intelligence": -1, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 5, "constitution": 11, "intelligence": -1, "wisdom": 7, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 7, "arcana": -1, "athletics": 6, "deception": 7, "history": -1, "insight": 7, "intimidation": 7, "investigation": -1, "medicine": 7, "nature": -1, "perception": 7, "performance": 7, "persuasion": 7, "religion": -1, "sleight_of_hand": 5, "stealth": 5, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +11 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage plus 4 (1d8) cold damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +11 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cold Breath", "desc": "The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 CON save, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Detect", "desc": "The dragon automatically detects every creature and trap within 30 feet of it, pinpointing the current location of each.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Elemental Roar", "desc": "The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 15 CHA save or be vulnerable to cold damage until the end of its next turn. A target resistant to cold damage isn't resistant to it for the duration. A target immune to cold damage is still immune to it, even if the target fails the save.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Elemental Roar (Costs 2 Actions)", "desc": "The dragon roars at up to two creatures of its choice within 120 feet of it. Each target must succeed on a DC 15 CHA save or be vulnerable to cold damage until the end of its next turn. A target resistant to cold damage isn't resistant to it for the duration. A target immune to cold damage is still immune to it, even if the target fails the save.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 15 WIS save or be frightened for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. If a creature's save is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon uses its Frightful Presence. It then makes one Bite attack and two Claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +11 to hit, reach 15 ft., one target. _Hit:_ 15 (2d8+6) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The dragon makes a Tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 DEX save or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed without provoking opportunity attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ice Walk", "desc": "The dragon can move across and climb icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a save, it can choose to succeed instead." }, { "name": "Numbing Chill", "desc": "When the white dragon hasn't unleashed its Cold Breath, the cold builds up within it and ripples outward from it. While the dragon's Cold Breath is available, it emits a numbing chill, and each creature that starts its turn within 20 feet of the dragon must succeed on a DC 19 CON save or its speed is reduced by 15 feet." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_nalfeshnee", "name": "Nalfeshnee", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 30, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal,telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 196, "hit_dice": null, "experience_points": 10000, "ability_scores": { "strength": 20, "dexterity": 10, "constitution": 32, "intelligence": 26, "wisdom": 22, "charisma": 24 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 11, "intelligence": 8, "wisdom": 6, "charisma": 7 }, "initiative_bonus": 0, "saving_throws": { "strength": 5, "dexterity": 0, "constitution": 11, "intelligence": 8, "wisdom": 6, "charisma": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 0, "constitution": 11, "intelligence": 8, "wisdom": 6, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 6, "arcana": 8, "athletics": 5, "deception": 7, "history": 8, "insight": 6, "intimidation": 7, "investigation": 8, "medicine": 6, "nature": 8, "perception": 6, "performance": 7, "persuasion": 7, "religion": 8, "sleight_of_hand": 0, "stealth": 0, "survival": 6 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "Demonic Resilience", "damage_immunities": [], "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,Demonic Resilience", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 28 (4d8+5) piercing damage. If this attack hits a frightened creature, the nalfeshnee regains HP equal to half the damage dealt.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 19 (4d6+5) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gore", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10+5) piercing damage, and the target must succeed on a DC 16 STR save or be knocked prone.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The nalfeshnee makes one Bite attack, one Gore attack, and two Claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sudden Feast", "desc": "When a creature the nalfeshnee can see within 20 feet of it is reduced to 0 HP or dies, the nalfeshnee can move up to its speed toward the creature without provoking opportunity attacks then feast on the creature, if it moves to within 5 feet of the creature. The nalfeshnee regains HP equal to twice the creature's CR or class level, and the creature has disadvantage on the next death save it makes, if it is making death saves.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Demonic Resilience", "desc": "The nalfeshnee is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition." }, { "name": "Horrific Nimbus", "desc": "The nalfeshnee magically emits scintillating, multicolored light that disorients and frightens mortals. Each creature that isn't an Aberration, Celestial, or Fiend and that starts its turn within 15 feet of the nalfeshnee must succeed on a DC 16 WIS save or be frightened until the start of its next turn. A creature that fails the save by 5 or more must take the Dash action on its turn and move away from the nalfeshnee by the safest available route, unless there is nowhere to move." }, { "name": "Magic Resistance", "desc": "The nalfeshnee has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_rakshasa", "name": "Rakshasa", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 30, "hover": true }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": true, "fly": 30, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal,Common,Infernal", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 166, "hit_dice": null, "experience_points": 10000, "ability_scores": { "strength": 14, "dexterity": 26, "constitution": 18, "intelligence": 12, "wisdom": 26, "charisma": 30 }, "modifiers": { "strength": 2, "dexterity": 8, "constitution": 4, "intelligence": 1, "wisdom": 8, "charisma": 10 }, "initiative_bonus": 8, "saving_throws": { "strength": 2, "dexterity": 8, "constitution": 4, "intelligence": 1, "wisdom": 8, "charisma": 10 }, "saving_throws_all": { "strength": 2, "dexterity": 8, "constitution": 4, "intelligence": 1, "wisdom": 8, "charisma": 10 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 8, "arcana": 1, "athletics": 2, "deception": 10, "history": 1, "insight": 8, "intimidation": 10, "investigation": 1, "medicine": 8, "nature": 1, "perception": 8, "performance": 10, "persuasion": 10, "religion": 1, "sleight_of_hand": 8, "stealth": 8, "survival": 8 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,prone", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "piercing damage from magical attacks", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Arcane Bolt", "desc": "_Ranged Spell Attack:_ +10 to hit, range 60 ft., one target. _Hit:_ 22 (5d6+5) force damage.", "attacks": [ { "name": "Arcane Bolt attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Charming Gaze", "desc": "The rakshasa turns its gaze toward one creature it can see within 60 feet of it. If the target can see the rakshasa, the target must succeed on a DC 18 CHA save or be charmed for 1 minute. A charmed creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. The rakshasa can have up to three creatures charmed in this way at a time.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) slashing damage plus 10 (3d6) force damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Illusory Appearance", "desc": "The rakshasa covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the rakshasa takes a bonus action to end it or if the rakshasa dies. The changes wrought by this effect fail to hold up to physical inspection. For example, a creature touching the disguised rakshasa might feel its fur instead of Humanoid flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 25 INT (Investigation) check to discern that the rakshasa is disguised.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The rakshasa makes four Claw or Arcane Bolt attacks. It can replace one attack with a use of Spellcasting. If two Claw attacks hit one creature, the target is cursed. While cursed, the target gains no benefit from finishing a short or long rest. The curse lasts until removed by the remove curse spell or similar magic.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The rakshasa casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 18).\n\n- **At Will:** _detect thoughts_, _mage hand_, _minor illusion_\n- **3/Day Each:** _major image_, _suggestion_<br>1/day: _dominate_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Travel the Planes", "desc": "The rakshasa magically transports itself to a different plane of existence. This works like the plane shift spell, except the rakshasa can affect only itself and can't use this action to banish an unwilling creature.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Limited Magic Immunity", "desc": "The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saves against all other spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_storm-giant", "name": "Storm Giant", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "swim": 50 }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 50 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 16, "armor_detail": "scale mail", "hit_points": 243, "hit_dice": null, "experience_points": 10000, "ability_scores": { "strength": 38, "dexterity": 14, "constitution": 30, "intelligence": 16, "wisdom": 28, "charisma": 28 }, "modifiers": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 9, "charisma": 9 }, "initiative_bonus": 2, "saving_throws": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 9, "charisma": 9 }, "saving_throws_all": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 9, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 9, "arcana": 3, "athletics": 14, "deception": 9, "history": 3, "insight": 9, "intimidation": 9, "investigation": 3, "medicine": 9, "nature": 3, "perception": 9, "performance": 9, "persuasion": 9, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": 9 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "lightning,thunder", "damage_immunities": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "cold,Giant Attributes", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "Giant Attributes", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 30 (6d6+9) slashing damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "_Ranged Spell Attack:_ +9 to hit, range 150 ft., one target. _Hit:_ 22 (4d8+4) lightning damage. If the giant scores a critical hit, the target must succeed on a DC 17 CON save or be paralyzed until the end of its next turn.", "attacks": [ { "name": "Lightning Bolt attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant makes three Greatsword attacks, or it makes four Lightning Bolt attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stormy Rebuke", "desc": "When a creature the storm giant can see hits it with a melee attack while within 5 feet of the giant, the giant can send a stormy blast at the creature. The attacker must succeed on a DC 17 STR save or be pushed up to 15 feet away from the giant and knocked prone.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderous Strike", "desc": "The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 DEX save. On a failure, a creature takes 36 (8d8) lightning damage and 21 (6d6) thunder damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Amphibious", "desc": "The giant can breathe air and water." }, { "name": "Giant Attributes", "desc": "The giant is resistant to the stunned condition, and it is vulnerable to the prone condition." }, { "name": "Influence Weather", "desc": "Nearby weather responds to the storm giant's desires. At the start of each minute, the storm giant can choose to change the precipitation, temperature, and wind within 3 miles of it by one stage, up or down (no action required). This effect works like the changing weather conditions aspect of the control weather spell, except the conditions change immediately and the storm giant can't change the temperature by more than one stage up or down from the area's standard temperature." }, { "name": "Stormsight", "desc": "The storm giant can see through areas obscured by clouds, fog, rain, snow, and storms without penalty." }, { "name": "Updraft", "desc": "While in an area open to the sky, the storm giant has a flying speed of 30 feet." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_vampire", "name": "Vampire", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 30, "climb": 30, "swim": 20 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 30, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 177, "hit_dice": null, "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 28, "constitution": 18, "intelligence": 16, "wisdom": 24, "charisma": 28 }, "modifiers": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "initiative_bonus": 9, "saving_throws": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 9, "animal_handling": 7, "arcana": 3, "athletics": 4, "deception": 9, "history": 3, "insight": 7, "intimidation": 9, "investigation": 3, "medicine": 7, "nature": 3, "perception": 7, "performance": 9, "persuasion": 9, "religion": 3, "sleight_of_hand": 9, "stealth": 9, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "Vampiric Resilience", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage plus 14 (4d6) necrotic damage.", "attacks": [ { "name": "Bite (Bat, Rat, or Wolf Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Bat, Rat, or Wolf Form Only", "usage_limits": null }, { "name": "Call Children", "desc": "The vampire uses Children of the Night.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Call Children (Costs 2 Actions)", "desc": "The vampire uses Children of the Night.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Change Shape", "desc": "The vampire transforms into a Tiny bat, Tiny rat, Medium wolf, or back into its true form, which is Undead. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing transforms with it, but anything it is carrying doesn't transform with it. It reverts to its true form if it dies.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "One Humanoid the vampire can see within 30 feet of it must succeed on a DC 17 WIS save or be magically charmed for 1 day, until the vampire dies, or until the vampire takes a bonus action to end the effect. The charmed target obeys the vampire's verbal commands and is a willing target for the vampire's Draining Bite attack. If the target suffers any harm or receives a suicidal command, it can repeat the save, ending the effect on itself on a success.<br>The vampire can have up to two creatures charmed in this way at a time. If it charms a third, the effect on the first target ends.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Children of the Night", "desc": "The vampire magically calls 2d4 **swarms of bats** or **rats**, provided that the sun isn't up. While outdoors, the vampire can call 3d6 **wolves** instead. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The Beasts remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action. The vampire can have any number of such Beasts under its control at one time, provided the combined total CR of the Beasts is no higher than 4.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage plus 14 (4d6) necrotic damage.", "attacks": [ { "name": "Claw (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Draining Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. _Hit:_ 9 (2d4+4) piercing damage plus 14 (4d6) necrotic damage. The target's HP maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains HP equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0. A Humanoid slain in this way and then fed at least one drop of the vampire's blood rises the following night as a **vampire spawn** under the vampire's control.", "attacks": [ { "name": "Draining Bite (Bat or Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": "Bat or Vampire Form Only", "usage_limits": null }, { "name": "Excessive Bleeding", "desc": "Each creature within 15 feet of the vampire that doesn't have all its HP must succeed on a DC 17 CON save or lose 14 (4d6) HP as its wounds bleed profusely. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed this save.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Excessive Bleeding (Costs 2 Actions)", "desc": "Each creature within 15 feet of the vampire that doesn't have all its HP must succeed on a DC 17 CON save or lose 14 (4d6) HP as its wounds bleed profusely. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed this save.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mist Form", "desc": "The vampire transforms into a Medium cloud of mist or back into its true form, which is Undead. While in mist form, it can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on STR, DEX, and CON saves, and it is immune to all nonmagical damage, except the damage it takes from sunlight.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The vampire moves up to its speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire can use Charm. It then makes three Bite or Claw attacks. It can replace one attack with a Draining Bite attack. If two Claw attacks hit one Large or smaller creature, the target is grappled (escape DC 17).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hungry Dead Nature", "desc": "The vampire doesn't require air or sleep. In addition, it must consume at least 80 ounces of blood (approximately half the blood in a Medium Humanoid's body) every 24 hours, or it loses its immunity to exhaustion and risks starvation until it does so. While it has any levels of exhaustion from starvation, the vampire can't remove levels of exhaustion until it consumes at least 160 ounces of blood." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the vampire fails a save, it can choose to succeed instead." }, { "name": "Misty Escape", "desc": "When it drops to 0 HP outside its resting place, the vampire transforms into a cloud of mist (as in the Mist Form bonus action) instead of falling unconscious, provided it isn't in sunlight or running water. If it can't transform, it is destroyed. While it has 0 HP in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to its vampire form. It is then paralyzed until it regains at least 1 HP. After spending 1 hour in its resting place with 0 HP, it regains 1 HP." }, { "name": "Regeneration", "desc": "The vampire regains 20 HP at the start of its turn if it has at least 1 HP and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." }, { "name": "Resting Place", "desc": "The vampire has a coffin, grave, sarcophagus, or similar location just large enough for it to lie down designated as its resting place. While in its resting place, the vampire doesn't suffer exhaustion levels from starvation and has keensense out to a range of 120 feet." }, { "name": "Spider Climb", "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Stake to the Heart", "desc": "If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed." }, { "name": "Sunlight Hypersensitivity", "desc": "The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks." }, { "name": "Vampire Weaknesses", "desc": "The vampire has the following flaws:\n- **Forbiddance.** The vampire can't enter a residence without an invitation from one of the occupants.\n- **Harmed by Running Water.** The vampire takes 20 acid damage if it ends its turn in running water." }, { "name": "Vampiric Resilience", "desc": "The vampire is immune to exhaustion." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob_haugbui", "name": "Haugbui", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 40, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 40, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "the languages it spoke in life; telepathy 120 ft.", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 136, "hit_dice": "16d8+64", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 17, "constitution": 18, "intelligence": 15, "wisdom": 20, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 2, "wisdom": 5, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 8, "constitution": 9, "wisdom": 10 }, "saving_throws_all": { "strength": 4, "dexterity": 8, "constitution": 9, "intelligence": 2, "wisdom": 10, "charisma": 3 }, "skill_bonuses": { "arcana": 7, "history": 7, "intimidation": 8, "perception": 10, "religion": 12 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 5, "arcana": 7, "athletics": 4, "deception": 3, "history": 7, "insight": 5, "intimidation": 8, "investigation": 2, "medicine": 5, "nature": 2, "perception": 10, "performance": 3, "persuasion": 3, "religion": 12, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "poison; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, lightning, necrotic", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Multiattack", "desc": "The haugbui makes two psychic claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Claw", "desc": "Ranged Magical Attack: +10 to hit, range 40 ft., one target. Hit: 32 (6d8 + 5) psychic damage.", "attacks": [ { "name": "Psychic Claw attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": null, "range": 40, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The haugbui can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Innate Spellcasting", "desc": "the haugbui's innate spellcasting ability is Wisdom (spell save DC 18). It can innately cast the following spells, requiring no material components:\n\nconstant: detect thoughts, invisibility, mage hand, scrying\n\nat will: dancing lights, druidcraft, mending, spare the dying\n\n7/day each: bane, create or destroy water, fog cloud, purify food and drink\n\n5/day each: blindness/deafness, gust of wind, locate object, moonbeam, shatter\n\n3/day each: bestow curse, dispel magic, plant growth, remove curse, telekinesis\n\n1/day each: blight, contagion, dream\n\n1/week each: geas, hallow" }, { "name": "Legendary Resistance (3/Day)", "desc": "If the haugbui fails a saving throw it can choose to succeed instead." }, { "name": "Sepulchral Scrying (1/Day)", "desc": "An invisible magical eye is created under the haugbui's control, allowing it to watch its territory without leaving the burial mound. The eye travels at the speed of thought and can be up to 5 miles from the haugbui's location. The haugbui can see and hear as if it were standing at the eye's location, and it can use its innate spellcasting abilities as if it were at the eye's location. The eye can be noticed with a successful DC 18 Wisdom (Perception) check and can be dispelled as if it were 3rd-level spell. Spells that block other scrying spells work against Sepulchral Scrying as well. Unless dismissed by its creator or dispelled, lasts for up to 12 hours after its creation; only one can be created per 24-hour period." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the haugbui has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }, { "name": "Turn Resistance", "desc": "The haugbui has advantage on saving throws against any effect that turns undead." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "tob_mask-wight", "name": "Mask Wight", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Giant, Infernal", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 207, "hit_dice": "18d8+126", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 24, "intelligence": 15, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 7, "intelligence": 2, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "strength": 11, "dexterity": 9, "constitution": 12, "intelligence": 7, "wisdom": 8, "charisma": 9 }, "saving_throws_all": { "strength": 11, "dexterity": 9, "constitution": 12, "intelligence": 7, "wisdom": 8, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 6, "deception": 4, "history": 2, "insight": 3, "intimidation": 4, "investigation": 2, "medicine": 3, "nature": 2, "perception": 3, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, cold; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "charmed, frightened, paralyzed, petrified, poisoned, stunned, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 30, "actions": [ { "name": "Enervating Spiked Gauntlet", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) bludgeoning damage plus 11 (2d10) necrotic damage, and the target must succeed on a DC 17 Wisdom saving throw or gain 1 level of exhaustion. The target recovers from all exhaustion caused by the enervating spiked gauntlet at the end of its next long rest.", "attacks": [ { "name": "Enervating Spiked Gauntlet attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Khopesh of Oblivion", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage, and the target must succeed on a DC 17 Wisdom saving throw or some cherished material thing disappears from the universe, and only the target retains any memory of it. This item can be as large as a building, but it can't be a living entity and it can't be on the target's person or within the target's sight.", "attacks": [ { "name": "Khopesh of Oblivion attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The mask wight makes one Khopesh of Oblivion attack and one Enervating Spiked Gauntlet attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Wail of the Forgotten", "desc": "The mask wight emits an ear-piercing wail. All creatures within 30 feet of the wight take 65 (10d12) thunder damage and are permanently deafened; a successful DC 17 Charisma saving throw reduces damage to half and limits the deafness to 1d4 hours. Targets slain by this attack are erased from the memories of every creature in the planes, all written or pictorial references to the target fade away, and its body is obliterated-the only exception is those who personally witnessed the death. Restoring such a slain creature requires a wish or divine intervention; no mortal remembers the creature's life or death.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "the wight's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\nat will: alter self\n\n1/day each: counterspell, dispel magic, enlarge/reduce, spider climb, tongues\n\n1/week: gate" }, { "name": "Single-minded Purpose", "desc": "The wight has advantage on attack rolls against followers of the fiend it is tasked to destroy and those in its target's employ (whether or not they are aware of their employer), as well as the fiend itself." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "tob_spinosaurus", "name": "Spinosaurus", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 231, "hit_dice": "14d20+84", "experience_points": 10000, "ability_scores": { "strength": 27, "dexterity": 9, "constitution": 22, "intelligence": 2, "wisdom": 11, "charisma": 10 }, "modifiers": { "strength": 8, "dexterity": -1, "constitution": 6, "intelligence": -4, "wisdom": 0, "charisma": 0 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 8, "dexterity": -1, "constitution": 6, "intelligence": -4, "wisdom": 0, "charisma": 0 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 8, "deception": 0, "history": -4, "insight": 0, "intimidation": 0, "investigation": -4, "medicine": 0, "nature": -4, "perception": 5, "performance": 0, "persuasion": 0, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 34 (4d12 + 8) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 18). When the spinosaurus moves, the grappled creature moves with it. Until this grapple ends, the target is restrained and the spinosaurus can't bite another target.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Presence", "desc": "Each creature of the spinosaurus' choice that is within 120 feet of the spinosaurus and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A frightened creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the spinosaurus' Frightful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The spinosaurus moves up to half its speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The spinosaurus makes one bite attack and two claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "The spinosaurus uses Frightful Presence.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +13 to hit, reach 20 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 20, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The spinosaurus makes one tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Siege Monster", "desc": "The spinosaurus deals double damage to objects and structures." }, { "name": "Tamed", "desc": "The spinosaurus will never willingly attack any reptilian humanoid, and if forced or magically compelled to do so, it suffers disadvantage on attack rolls. Up to twelve Medium or four Large creatures can ride the spinosaurus. This trait disappears if the spinosaurus spends a month away from any reptilian humanoid." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest" }, { "name": "Swamp or Marsh", "key": "swamp" } ], "illustration": null }, { "key": "tob_steam-golem", "name": "Steam Golem", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands its creator's languages but can't speak", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 171, "hit_dice": "18d10+72", "experience_points": 10000, "ability_scores": { "strength": 26, "dexterity": 12, "constitution": 18, "intelligence": 3, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 8, "dexterity": 1, "constitution": 4, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 8, "dexterity": 1, "constitution": 4, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -4, "athletics": 8, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Ax Arm", "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) slashing damage.", "attacks": [ { "name": "Ax Arm attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Long Axe", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 40 (5d12 + 8) slashing damage.", "attacks": [ { "name": "Long Axe attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The steam golem makes two ax arm attacks, or one long axe attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Steam Blast", "desc": "A steam golem can release a blast of steam. The golem chooses whether to affect a 5-foot radius around itself or a 20-foot cube adjacent to itself. Creatures in the affected area take 38 (7d10) fire damage, or half damage with a successful DC 17 Constitution saving throw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Whistle", "desc": "When an opponent within 30 feet of the golem tries to cast a spell, the steam golem can emit a shriek from its twin steam whistles. The spellcaster must make a DC 17 Constitution saving throw. If the save succeeds, the spell is cast normally. If it fails, the spell is not cast; the spell slot is not used, but the caster's action is.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Boiler Weakness", "desc": "A steam golem that's immersed in water or whose boiler is soaked with at least 20 gallons of water (such as from a water elemental) may be stopped in its tracks by the loss of steam pressure in the boiler. In the case of a water elemental, dousing a steam golem destroys the elemental and the golem must make a DC 20 Constitution saving throw. If it succeeds, the water instantly evaporates and the golem continues functioning normally. If it fails, the golem's fire is extinguished and the boiler loses pressure. The steam golem acts as if affected by a slow spell for 1d3 rounds, then becomes paralyzed until its fire is relit and it spends 15 minutes building up pressure." }, { "name": "Extend Long Ax", "desc": "A steam golem can extend or retract one arm into long ax form as a bonus action." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "tob_stuhac", "name": "Stuhac", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Infernal; telepathy 100 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 190, "hit_dice": "20d8+100", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 20, "intelligence": 12, "wisdom": 16, "charisma": 15 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 5, "intelligence": 1, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "strength": 11, "dexterity": 9, "constitution": 10, "charisma": 7 }, "saving_throws_all": { "strength": 11, "dexterity": 9, "constitution": 10, "intelligence": 1, "wisdom": 3, "charisma": 7 }, "skill_bonuses": { "deception": 12 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 1, "athletics": 6, "deception": 12, "history": 1, "insight": 3, "intimidation": 2, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "cold, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire; bludgeoning and piercing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 29 (5d8 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hobble", "desc": "A stuhac can cripple a creature by telekinetically tearing its tendons and ligaments. A stuhac can target one creature within 100 feet. The target must make a successful DC 16 Constitution saving throw or take 13 (3d8) force damage and its speed is reduced by 20 feet. Magical movement (flight, teleportation, etc.) is unaffected. This damage can only be cured through magical healing, not by spending hit dice or resting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The stuhac makes two claw attacks and one bite attack, or two claw attacks and one hobble.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Mountain Stride", "desc": "Mountain slopes and stone outcroppings pose no obstacle to a stuhac's movement. In mountainous areas, it scrambles through difficult terrain without hindrance." }, { "name": "Powerful Leap", "desc": "The stuhac can jump three times the normal distance: 66 feet horizontally or 27 feet vertically with a running start, or half those distances from a stationary start." }, { "name": "Shapechanger", "desc": "The stuhac can use its action to polymorph into one of two forms: that of an elderly humanoid male, and its natural form. It cannot alter either form's appearance or capabilities using this ability, and damage sustained in one form transfers to the other form." } ], "creaturesets": [], "environments": [ { "name": "Hills", "key": "hills" }, { "name": "Mountain", "key": "mountain" } ], "illustration": null }, { "key": "tob_vampire-warlock-variant", "name": "Vampire Warlock - Variant", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 144, "hit_dice": "17d8+68", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 9, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "perception": 7, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 4, "history": 3, "insight": 2, "intimidation": 4, "investigation": 3, "medicine": 2, "nature": 3, "perception": 7, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 4, "stealth": 9, "survival": 2 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Blood Puppet", "desc": "The vampire warlock targets one humanoid it can see within 30 feet. The target must succeed on a DC 17 Wisdom saving throw or be dominated by the vampire warlock as if it were the target of a dominate person spell. The target repeats the saving throw each time the vampire warlock or the vampire's companions do anything harmful to it, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the vampire warlock is destroyed, is on a different plane of existence than the target, or uses a bonus action to end the effect; the vampire warlock doesn't need to concentrate on maintaining the effect.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bloody Arms", "desc": "The vampire warlock saturates itself in its own blood, causing 20 poison damage to itself. For 1 minute, its armor class increases to 20 and its unarmed strike and bite attacks do an additional 7 (2d6) poison damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Call the Blood", "desc": "The vampire warlock uses call the blood.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": null, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Children of Hell", "desc": "The vampire warlock magically calls 2d4 imps or 1 shadow. The called creatures arrive in 1d4 rounds, acting as allies of the vampire warlock and obeying its spoken commands, and remain for 1 hour, until the vampire warlock dies, or until the vampire warlock dismisses them as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Unarmed Strike", "desc": "The vampire warlock makes one unarmed strike.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": null, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "the vampire's spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components.\n\nat will: darkness, dominate person, invisibility, misty step\n\n1/day each: arms of hadar, disguise self, dissonant whispers, detect thoughts, hold monster" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob-2023_haugbui", "name": "Haugbui", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "Lawful Neutral", "languages": { "as_string": "the languages it knew in life, telepathy 120 ft.", "data": [] }, "armor_class": 15, "armor_detail": "", "hit_points": 153, "hit_dice": "18d8 + 72", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 20, "constitution": 18, "intelligence": 15, "wisdom": 20, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 5, "constitution": 4, "intelligence": 2, "wisdom": 5, "charisma": 3 }, "initiative_bonus": 5, "saving_throws": { "dexterity": 10, "constitution": 9, "wisdom": 10 }, "saving_throws_all": { "strength": 4, "dexterity": 10, "constitution": 9, "intelligence": 2, "wisdom": 10, "charisma": 3 }, "skill_bonuses": { "arcana": 7, "history": 7, "intimidation": 8, "perception": 10, "religion": 12 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 5, "arcana": 7, "athletics": 4, "deception": 3, "history": 7, "insight": 5, "intimidation": 8, "investigation": 2, "medicine": 5, "nature": 2, "perception": 10, "performance": 3, "persuasion": 3, "religion": 12, "sleight_of_hand": 5, "stealth": 5, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "poison; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "acid, cold, fire, lightning, necrotic, thunder", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Invisibility", "desc": "The haugbui magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the haugbui wears or carries is invisible with it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The haugbui makes three Psychic Blast attacks. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Blast", "desc": "Melee or Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 27 (5d8 + 5) psychic damage.", "attacks": [ { "name": "Psychic Blast attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sepulchral Scrying", "desc": "While within 1 mile of its burial mound, the haugbui creates an invisible sensor within 5 miles of the mound for 1 minute. When it uses this bonus action and as a bonus action on each of its turns for the duration, the haugbui can switch between using its own senses and projecting its senses through the sensor. While projecting its senses through the sensor, it can see, hear, telepathically communicate, and cast spells as if it was in the sensor's space, and it is blinded and deafened with regard to its own senses. The sensor can be dispelled (DC 14).", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Spellcasting", "desc": "The haugbui casts one of the following spells, requiring no components and using Wisdom as the spellcasting ability (spell save DC 18):\n\n- **At Will:** dancing lights, mending, purify food and drink, spare the dying\n- **3/Day Each:** gust of wind, telekinesis\n- **1/Day Each:** dispel magic, remove curse", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The haugbui can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the haugbui has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }, { "name": "Turn Resistance", "desc": "The haugbui has advantage on saving throws against any effect that turns undead." }, { "name": "Undead Nature", "desc": "The hangbui doesn’t require air, food, drink, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob-2023_mask-wight", "name": "Mask Wight", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "Neutral Evil", "languages": { "as_string": "Abyssal, Common, Infernal", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 207, "hit_dice": "18d8 + 126", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 24, "intelligence": 15, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 7, "intelligence": 2, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "strength": 11, "dexterity": 9, "constitution": 12, "intelligence": 7, "wisdom": 8, "charisma": 9 }, "saving_throws_all": { "strength": 11, "dexterity": 9, "constitution": 12, "intelligence": 7, "wisdom": 8, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 6, "deception": 4, "history": 2, "insight": 3, "intimidation": 4, "investigation": 2, "medicine": 3, "nature": 2, "perception": 3, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, cold; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "charmed, frightened, paralyzed, petrified, poisoned, stunned, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 30, "actions": [ { "name": "Khopesh of Oblivion", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 13 (3d8) necrotic damage.", "attacks": [ { "name": "Khopesh of Oblivion attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The mask wight makes two Khopesh of Oblivion attacks and one Spiked Gauntlet attack. If both Khopesh of Oblivion attacks hit one creature, the target must succeed on a DC 17 Wisdom saving throw or forget cherished memories of one object or location until it interacts with that object or location again. The object or location can't be an object on the target or a location within its sight when it fails this saving throw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spiked Gauntlet", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage plus 13 (3d8) necrotic damage. If the target is a Large or smaller creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.", "attacks": [ { "name": "Spiked Gauntlet attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Wail of the Forgotten", "desc": "The mask wight emits an ear-piercing wail. Each creature within 30 feet of the mask wight must make a DC 17 Charisma saving throw. On a failure, a creature takes 35 (10d6) thunder damage and 27 (6d8) psychic damage and is deafened for 1 hour. On a success, a creature takes half the damage and isn't deafened. A creature killed by this wail is erased from the memories of every creature in the planes that ever saw or interacted with it, all written or pictorial references to the target fade away, and its body is obliterated. Only divine beings and creatures that saw the creature die are unaffected by this memory erasure. The slain creature can be restored to life only by means of a true resurrection or a wish spell.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Necrotic Weapons", "desc": "The mask wight’s weapon attacks are magical. When the mask wight hits with any weapon, the weapon deals an extra 3d8 necrotic damage (included in the attack)." }, { "name": "Single-Minded Purpose", "desc": "The mask wight has advantage on attack rolls against fiends and creatures wielding fiendish power, such as tieflings or some sorcerers and warlocks." }, { "name": "Undead Nature", "desc": "The mask wight doesn’t require air, food, drink, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob-2023_nihileth", "name": "Nihileth", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "Chaotic Evil", "languages": { "as_string": "Void Speech, telepathy 120 ft.", "data": [ { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 157, "hit_dice": "21d10 + 42", "experience_points": 10000, "ability_scores": { "strength": 21, "dexterity": 9, "constitution": 15, "intelligence": 18, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": -1, "constitution": 2, "intelligence": 4, "wisdom": 2, "charisma": 4 }, "initiative_bonus": -1, "saving_throws": { "constitution": 7, "intelligence": 9, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": -1, "constitution": 7, "intelligence": 9, "wisdom": 7, "charisma": 4 }, "skill_bonuses": { "history": 12, "perception": 10 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 2, "arcana": 4, "athletics": 5, "deception": 4, "history": 12, "insight": 2, "intimidation": 4, "investigation": 4, "medicine": 2, "nature": 4, "perception": 10, "performance": 4, "persuasion": 4, "religion": 4, "sleight_of_hand": -1, "stealth": -1, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "bludgeoning, piercing and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Detect", "desc": "The nihileth makes a Wisdom (Perception) check.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The nihileth makes two Tentacle attacks and one Tail attack, or it makes three Withering Touch attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rotten Drain", "desc": "One creature infected with the nihilethic rot disease within 30 feet of the nihileth takes 10 (3d6) psychic damage, and the nihileth regains hp equal to that amount.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft. one target. Hit: 15 (3d6 + 5) bludgeoning damage.", "attacks": [ { "name": "Tail (Undead Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Undead Form Only", "usage_limits": null }, { "name": "Tail Swipe", "desc": "The nihileth makes one Tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage, and the target must succeed on a DC 15 Constitution saving throw or contract the nihilethic rot disease (see the Nihilethic Rot trait).", "attacks": [ { "name": "Tentacle (Undead Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Undead Form Only", "usage_limits": null }, { "name": "Void Body", "desc": "When the nihileth takes damage, it can reduce the damage to 0. Radiant damage can be reduced by only half.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Void Shape", "desc": "The nihileth magically transforms into a dark purple, Void ghost form or back into its Undead form. Its statistics, other than its speed, resistances, and immunities, are the same in each form. Any equipment it is wearing or carrying changes with it. It reverts to its Undead form if it dies.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Withering Touch", "desc": "Melee Spell Attack: +9 to hit, reach 10 ft., one creature. Hit: 14 (3d6 + 4) necrotic damage.", "attacks": [ { "name": "Withering Touch (Void Ghost Form Only) attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": "Void Ghost Form Only", "usage_limits": null } ], "traits": [ { "name": "Ghostly Body (Void Ghost Form Only)", "desc": "The nihileth has resistance to acid, fire, lightning, and thunder damage, it has immunity to the prone condition, and it has immunity to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, the nihileth can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Infecting Telepathy", "desc": "If a creature communicates telepathically with the nihileth, or deals psychic damage to it, the creature must succeed on a DC 15 Wisdom saving throw or become infected with the nihilethic rot disease." }, { "name": "Nihilethic Rot", "desc": "This disease takes 1 minute to manifest in an infected creature, during which time the disease can be removed with the lesser restoration spell. After 1 minute, the creature’s flesh becomes slimy and translucent, and the disease can be cured only by the heal spell or similar magic. Until this disease is cured, the creature can’t regain hp unless it is submerged in water, and it can breathe air and water. The creature must be submerged in water at least once every 2 hours to avoid suffocating, and if it is outside a body of water, it takes 7 (2d6) acid damage every 10 minutes, unless moisture is applied to its skin before 10 minutes have passed. If a Humanoid dies while infected with this disease, it rises 1 minute later as a nihilethic zombie under the nihileth’s control. If a Large giant or monstrosity dies while infected with this disease, it rises 1 minute later as a nihilethic dominator under the nihileth’s control." }, { "name": "Undead Fortitude", "desc": "If damage reduces the nihileth to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the nihileth drops to 1 hp instead." }, { "name": "Undead Nature", "desc": "The nihileth doesn’t require air, food, drink, or sleep." }, { "name": "Void Aura", "desc": "The nihileth is surrounded by a chilling cloud. A creature that isn’t a construct or undead and that starts its turn within 5 feet of the nihileth must succeed on a DC 15 Constitution saving throw or its speed is halved until the start of its next turn. In addition, a creature infected with nihilethic rot takes 7 (2d6) cold damage when it starts its turn within this aura." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob-2023_spinosaurus", "name": "Spinosaurus", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "Unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 232, "hit_dice": "15d20 + 75", "experience_points": 10000, "ability_scores": { "strength": 25, "dexterity": 9, "constitution": 21, "intelligence": 2, "wisdom": 11, "charisma": 10 }, "modifiers": { "strength": 7, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": 0 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 7, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": 0 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 7, "deception": 0, "history": -4, "insight": 0, "intimidation": 0, "investigation": -4, "medicine": 0, "nature": -4, "perception": 5, "performance": 0, "persuasion": 0, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the spinosaurus can't Bite another target.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (4d6 + 7) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Presence", "desc": "Each creature of the spinosaurus' choice that is within 120 feet of the spinosaurus and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the spinosaurus's Frightful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The spinosaurus moves up to half its speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The spinosaurus makes one Bite attack and two Claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "The spinosaurus uses Frightful Presence.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 20, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The spinosaurus makes one Tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hold Breath", "desc": "The spinosaurus can hold its breath for 1 hour." }, { "name": "Reptilian Affinity", "desc": "The spinosaurus never willingly attacks a reptilian Humanoid, such as a lizardfolk or dragonborn, unless attacked first. If magically forced to attack such a creature, the spinosaurus has disadvantage on attack rolls against it. This trait doesn’t function if the spinosaurus’s rider or tamer directs it to attack." }, { "name": "Siege Monster", "desc": "The spinosaurus deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob-2023_steam-golem", "name": "Steam Golem", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "Unaligned", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 171, "hit_dice": "18d10 + 72", "experience_points": 10000, "ability_scores": { "strength": 26, "dexterity": 12, "constitution": 18, "intelligence": 3, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 8, "dexterity": 1, "constitution": 4, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 8, "dexterity": 1, "constitution": 4, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -4, "athletics": 8, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Axe Arm", "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) slashing damage plus 18 (4d8) fire damage.", "attacks": [ { "name": "Axe Arm attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Long Axe", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) slashing damage plus 18 (4d8) fire damage.", "attacks": [ { "name": "Long Axe attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The steam golem makes one Axe Arm attack and one Long Axe attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Steam Blast", "desc": "The steam golem releases a blast of steam in a 30-foot cone or in a 10-foot-radius cloud that extends from it, spreading around corners. Each creature in the area must make a DC 17 Dexterity saving throw, taking 54 (12d8) fire damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Whistle", "desc": "When a creature the steam golem can see within 30 feet of it casts a spell, the steam golem emits a shriek from its twin steam whistles. The spellcaster must succeed on a DC 17 Constitution saving throw or the spell fails and has no effect.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } } ], "traits": [ { "name": "Boiler Weakness", "desc": "If the steam golem starts its turn immersed in water, or if it was soaked with at least 20 gallons of water on its previous turn, it risks losing steam pressure in its boiler. The steam golem must succeed on a DC 20 Constitution saving throw or its internal fire is extinguished. Until its internal fire is relit, the golem’s speed is halved, its AC is reduced by 2, and it must repeat the saving throw at the start of each of its turns. On a failure, it stops repeating this saving throw and becomes dormant, effectively dead until the fire is relit. A Medium or smaller creature within 5 feet of the golem can take an action to relight the golem’s internal fire, making it active again." }, { "name": "Construct Nature", "desc": "The golem doesn’t require air, food, drink, or sleep." }, { "name": "Heated Weapons", "desc": "The steam golem’s weapon attacks are magical. When the golem hits with any weapon, the weapon deals an extra 4d8 fire damage (included in the attack)." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob-2023_stuhac", "name": "Stuhac", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "Neutral Evil", "languages": { "as_string": "Abyssal, Common, Infernal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 209, "hit_dice": "22d8 + 110", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 20, "intelligence": 12, "wisdom": 16, "charisma": 15 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 5, "intelligence": 1, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "strength": 11, "dexterity": 9, "constitution": 10, "charisma": 7 }, "saving_throws_all": { "strength": 11, "dexterity": 9, "constitution": 10, "intelligence": 1, "wisdom": 3, "charisma": 7 }, "skill_bonuses": { "deception": 12 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 1, "athletics": 6, "deception": 12, "history": 1, "insight": 3, "intimidation": 2, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "cold, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning; bludgeoning and piercing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 28 (5d8 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hobble", "desc": "The stuhac telekinetically tears the tendons and ligaments of one creature it can see within 60 feet of it. The target must succeed on a DC 18 Constitution saving throw or take 13 (3d8) force damage and its speed is reduced by 10 feet. The stuhac can't reduce a creature's speed below 0 feet with this action. This reduction lasts until the creature finishes a long rest or until removed by the greater restoration spell or similar magic.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Illusory Appearance", "desc": "The stuhac covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the stuhac takes a bonus action to end it or if the stuhac dies.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The stuhac can use Hobble. It then makes one Bite attack and two Claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Mountain Walk", "desc": "The stuhac can move across and climb rocky surfaces without needing to make an ability check. Additionally, difficult terrain composed of rocks or rocky debris doesn’t cost it extra movement." }, { "name": "Standing Leap", "desc": "The stuhac’s long jump is up to 30 feet and tis high jump is up to 15 feet, with or without a running start." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd_archmage", "name": "Archmage", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment", "languages": { "as_string": "any six languages", "data": [] }, "armor_class": 12, "armor_detail": "15 with _mage armor_", "hit_points": 99, "hit_dice": "18d8+18", "experience_points": 8400, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 12, "intelligence": 20, "wisdom": 15, "charisma": 16 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 5, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": { "intelligence": 9, "wisdom": 6 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 9, "wisdom": 6, "charisma": 3 }, "skill_bonuses": { "arcana": 13, "history": 13 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": 13, "athletics": 0, "deception": 3, "history": 13, "insight": 2, "intimidation": 3, "investigation": 5, "medicine": 2, "nature": 5, "perception": 2, "performance": 3, "persuasion": 3, "religion": 5, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "damage from spells; non magical bludgeoning, piercing, and slashing (from stoneskin)", "damage_resistances": [ { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.", "attacks": [ { "name": "Dagger Melee attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" }, { "name": "Dagger Ranged attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": null, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Magic Resistance", "desc": "The archmage has advantage on saving throws against spells and other magical effects." }, { "name": "Spellcasting", "desc": "The archmage is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage can cast disguise self and invisibility at will and has the following wizard spells prepared:\n\n* Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp\n* 1st level (4 slots): detect magic, identify, mage armor*, magic missile\n* 2nd level (3 slots): detect thoughts, mirror image, misty step\n* 3rd level (3 slots): counterspell,fly, lightning bolt\n* 4th level (3 slots): banishment, fire shield, stoneskin*\n* 5th level (3 slots): cone of cold, scrying, wall of force\n* 6th level (1 slot): globe of invulnerability\n* 7th level (1 slot): teleport\n* 8th level (1 slot): mind blank*\n* 9th level (1 slot): time stop\n* The archmage casts these spells on itself before combat." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "srd_erinyes", "name": "Erinyes", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": "Devils", "alignment": "lawful evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "plate", "hit_points": 153, "hit_dice": "18d8+72", "experience_points": 8400, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 14, "wisdom": 14, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 2, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 7, "constitution": 8, "wisdom": 6, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 7, "constitution": 8, "intelligence": 2, "wisdom": 6, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 2, "athletics": 4, "deception": 4, "history": 2, "insight": 2, "intimidation": 4, "investigation": 2, "medicine": 2, "nature": 2, "perception": 2, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Longbow", "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) poison damage.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The erinyes makes three attacks", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Variant: Rope of Entanglement", "desc": "Some erinyes carry a rope of entanglement (detailed in the Dungeon Master's Guide). When such an erinyes uses its Multiattack, the erinyes can use the rope in place of two of the attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hellish Weapons", "desc": "The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks)." }, { "name": "Magic Resistance", "desc": "The erinyes has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [ { "name": "Hell", "key": "srd_hell" } ], "illustration": null }, { "key": "srd-2024_archmage", "name": "Archmage", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common plus five other languages", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 170, "hit_dice": "31d8 + 31", "experience_points": 8400, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 12, "intelligence": 20, "wisdom": 15, "charisma": 16 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 5, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 7, "saving_throws": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 9, "wisdom": 6, "charisma": 3 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 9, "wisdom": 6, "charisma": 3 }, "skill_bonuses": { "arcana": 13, "history": 9, "perception": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": 13, "athletics": 0, "deception": 3, "history": 9, "insight": 2, "intimidation": 3, "investigation": 5, "medicine": 2, "nature": 5, "perception": 6, "performance": 3, "persuasion": 3, "religion": 5, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "psychic", "damage_immunities": [ { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Arcane Burst", "desc": "Melee or Ranged Attack Roll: +9, reach 5 ft. or range 150 ft. 27 (4d10 + 5) Force damage.", "attacks": [ { "name": "Arcane Burst attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The archmage makes four Arcane Burst attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The archmage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):\n\n- **At Will:** Detect Magic, Detect Thoughts, Disguise Self, Invisibility, Light, Mage Armor, Mage Hand, Prestidigitation\n- **2/Day Each:** Fly, Lightning Bolt\n- **1/Day Each:** Cone of Cold, Mind Blank, Scrying, Teleport", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Misty Step", "desc": "The mage casts Misty Step, using the same spellcasting ability as Spellcasting.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Protective Magic", "desc": "The archmage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } } ], "traits": [ { "name": "Magic Resistance", "desc": "The archmage has Advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_erinyes", "name": "Erinyes", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Infernal; telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 178, "hit_dice": "21d8 + 84", "experience_points": 8400, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 14, "wisdom": 14, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 2, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 7, "saving_throws": { "strength": 4, "dexterity": 7, "constitution": 8, "intelligence": 2, "wisdom": 2, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 7, "constitution": 8, "intelligence": 2, "wisdom": 2, "charisma": 8 }, "skill_bonuses": { "perception": 6, "persuasion": 8 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 2, "athletics": 4, "deception": 4, "history": 2, "insight": 2, "intimidation": 4, "investigation": 2, "medicine": 2, "nature": 2, "perception": 6, "performance": 4, "persuasion": 8, "religion": 2, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Entangling Rope", "desc": "Strength Saving Throw: DC 16, one creature the erinyes can see within 120 feet. Failure: 14 (4d6) Force damage, and the target has the Restrained condition until the rope is destroyed, the erinyes uses a Bonus Action to release the target, or the erinyes uses Entangling Rope again.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": "Requires Magic Rope", "usage_limits": null }, { "name": "Multiattack", "desc": "The erinyes makes three Withering Sword attacks and can use Entangling Rope.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Withering Sword", "desc": "Melee Attack Roll: +8, reach 5 ft. 13 (2d8 + 4) Slashing damage plus 11 (2d10) Necrotic damage.", "attacks": [ { "name": "Withering Sword attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "_Trigger:_ The erinyes is hit by a melee attack roll while holding a weapon. _Response:_ The erinyes adds 4 to its AC against that attack, possibly causing it to miss.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Diabolical Restoration", "desc": "If the erinyes dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells." }, { "name": "Magic Resistance", "desc": "The erinyes has Advantage on saving throws against spells and other magical effects." }, { "name": "Magic Rope", "desc": "The erinyes has a magic rope. While bearing it, the erinyes can use the Entangling Rope action. The rope has AC 20, HP 90, and Immunity to Poison and Psychic damage. The rope turns to dust if reduced to 0 Hit Points, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short Rest|XPHB|Short or Long Rest." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_accursed-guardian-naga", "name": "Accursed Guardian Naga", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, Celestial, Common", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 136, "hit_dice": "16d10+48", "experience_points": 8400, "ability_scores": { "strength": 16, "dexterity": 18, "constitution": 16, "intelligence": 16, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 3, "intelligence": 3, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "constitution": 7, "intelligence": 7, "wisdom": 8, "charisma": 8 }, "saving_throws_all": { "strength": 3, "dexterity": 8, "constitution": 7, "intelligence": 7, "wisdom": 8, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 4, "arcana": 3, "athletics": 3, "deception": 4, "history": 3, "insight": 4, "intimidation": 4, "investigation": 3, "medicine": 4, "nature": 3, "perception": 4, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 4, "stealth": 4, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. The target makes a DC 15 Constitution saving throw taking 35 (10d6) poison damage on a failure or half damage on a success.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Command", "desc": "(1st-Level; V) One living creature within 60 feet that the naga can see and that can hear and understand it makes a DC 16 Wisdom saving throw. On a failure the target uses its next turn to move as far from the naga as possible avoiding hazardous terrain.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 16 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Person", "desc": "(2nd-Level; V, Concentration) One humanoid the naga can see within 60 feet makes a DC 16 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The naga casts a spell and uses its vampiric bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shapeshift", "desc": "The naga changes its form to that of a specific Medium humanoid, a Medium snake-human hybrid with the lower body of a snake, or its true form, which is a Large snake. While shapeshifted, its statistics are unchanged except for its size. It reverts to its true form if it dies.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spit Poison", "desc": "Melee Weapon Attack: +8 to hit, range 20/60 ft., one creature. Hit: The target makes a DC 15 Constitution saving throw taking 35 (10d6) poison damage on a failure or half damage on a success.", "attacks": [ { "name": "Spit Poison attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": null, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 10, "damage_die_type": "D6) poison", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vampiric Bite", "desc": "The naga attacks with its bite. If it hits and the target fails its saving throw against poison the naga magically gains temporary hit points equal to the poison damage dealt.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The naga can breathe air and water." }, { "name": "Forbiddance", "desc": "The nagas lair is under the forbiddance spell. Until it is dispelled, creatures in the lair can't teleport or use planar travel. Fiends and undead that are not the nagas allies take 27 (5d10) radiant damage when they enter or start their turn in the lair." }, { "name": "Magic Resistance", "desc": "The naga has advantage on saving throws against spells and magical effects." }, { "name": "Spellcasting", "desc": "The naga is an 11th level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16). The Naga has the following cleric spells prepared which it can cast with only vocalized components:\n\n- **Cantrips** (at will): Mending, Thaumaturgy\n- **1st-Level** (4 slots): Command, Cure Wounds, False Life\n- **2nd-Level** (3 slots): Calm Emotions, Hold Person, Locate Object\n- **3rd-Level** (3 slots): Clairvoyance, Create Food and Water\n- **4th-Level** (3 slots): Divination, Freedom of Movement\n- **5th-Level** (2 slots): Flame Strike, Geas, Scrying\n- **6th-Level** (1 slot): Forbiddance" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_archfey", "name": "Archfey", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 35, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 35, "crawl": 17, "hover": false, "fly": 60, "burrow": 0, "climb": 17, "swim": 17 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Elvish, Sylvan, two more", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 330, "hit_dice": "44d8+132", "experience_points": 8400, "ability_scores": { "strength": 16, "dexterity": 20, "constitution": 16, "intelligence": 16, "wisdom": 20, "charisma": 20 }, "modifiers": { "strength": 3, "dexterity": 5, "constitution": 3, "intelligence": 3, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 5, "saving_throws": { "dexterity": 9, "wisdom": 9, "charisma": 9 }, "saving_throws_all": { "strength": 3, "dexterity": 9, "constitution": 3, "intelligence": 3, "wisdom": 9, "charisma": 9 }, "skill_bonuses": { "arcana": 7, "history": 7, "insight": 9, "nature": 7, "perception": 9, "persuasion": 9 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 5, "arcana": 7, "athletics": 3, "deception": 5, "history": 7, "insight": 9, "intimidation": 5, "investigation": 3, "medicine": 5, "nature": 7, "perception": 9, "performance": 5, "persuasion": 9, "religion": 3, "sleight_of_hand": 5, "stealth": 5, "survival": 5 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, paralyzed, poisoned, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Evil Eye (Gaze)", "desc": "The archfey targets one creature not under the effect of a faeries Evil Eye within 60 feet. The target makes a DC 17 Wisdom saving throw. On a failed saving throw the archfey chooses one of the following effects to magically impose on the target. Each effect lasts for 1 minute.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Faerie Step", "desc": "The archfey magically teleports up to 60 feet to a space it can see.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Gleaming Longbow", "desc": "Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. This attack ignores half or three-quarters cover. Hit: 9 (1d8 + 5) piercing damage plus 14 (4d6) cold fire lightning or psychic damage (its choice).", "attacks": [ { "name": "Gleaming Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Glittering Scimitar", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 10 (3d6) cold fire lightning or psychic damage (its choice).", "attacks": [ { "name": "Glittering Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The archfey makes two glittering scimitar attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Riposte", "desc": "When the archfey is hit by a melee attack made by a creature it can see, it makes a glittering scimitar attack against the attacker.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Summon Midnight", "desc": "Night magically falls over a 5-mile-diameter area lasting for 1 hour. As an action the archfey can end this effect.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "The target falls asleep", "desc": "This effect ends if the target takes damage or another creature uses an action to rouse it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The target is frightened", "desc": "This effect ends if the target is ever 60 feet or more from the archfey.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The target is poisoned", "desc": "It can repeat the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vengeful Eye", "desc": "When the archfey is hit by a ranged attack or targeted with a spell by a creature within 60 feet, it uses Evil Eye on the attacker if they can see each other.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Weird", "desc": "(9th-Level; V, S, Concentration) The archfey terrifies creatures with their own worst nightmares. Each creature within 30 feet of a point within 120 feet makes a DC 17 Wisdom saving throw. On a failure the creature is frightened for 1 minute. At the end of each of the creatures turns the creature takes 22 (4d10) psychic damage and then repeats the saving throw ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 8, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Faerie Form", "desc": "The archfey can magically change its size between Large, Medium, and Tiny as an action. While Tiny, the bludgeoning, piercing, and slashing damage dealt by the archfeys attacks is halved. Additionally, it has disadvantage on Strength checks and advantage on Dexterity checks. While Large, the archfey has advantage on Strength checks. Its statistics are otherwise unchanged." }, { "name": "Faerie Light", "desc": "As a bonus action, the archfey can cast dim light for 30 feet, or extinguish its glow." }, { "name": "Innate Spellcasting", "desc": "The archfeys spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Animal Messenger, Detect Evil and Good, Detect Magic, Disguise Self\n- **3/Day Each:** Charm Person, Scrying, Zone of Truth,\n- **1/Day Each:** Dream, Geas, Heroes Feast, Magic Circle, Polymorph (self only)" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_behir-magus", "name": "Behir Magus", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "climb": 40, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 168, "hit_dice": "16d12+64", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "intelligence": 4, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 4, "intelligence": 4, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "athletics": 9, "perception": 7, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": 9, "deception": 1, "history": 0, "insight": 3, "intimidation": 1, "investigation": 0, "medicine": 3, "nature": 0, "perception": 7, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 2, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "lightning", "damage_immunities": [ { "name": "Lightning", "key": "lightning" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature grappled by the behir and the behir has not swallowed anyone else the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the behir and it takes 21 (6d6) acid damage at the start of each of the behirs turns.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D12", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blindness", "desc": "When struck by a ranged or area attack by a creature within 60 feet that it can see, the behir forces the attacker to make a DC 13 Constitution saving throw. On a failure, the creature is magically blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Constrict", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled. The behir can grapple two creatures at once.", "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Drain Charge", "desc": "When subjected to lightning damage, the behir takes no damage, and the attacker or caster takes necrotic damage equal to the lightning damage dealt.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "If a swallowed creature deals 30 or more damage to the behir in a single turn, or if the behir dies, the behir vomits up the creature", "desc": "", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "When damaged by an attack, the behir magically becomes invisible for 1 minute or until it makes an attack.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Lightning Breath", "desc": "The behir breathes a line of lightning 5 feet wide and 20 feet long. Creatures in the area make a DC 16 Dexterity saving throw taking 56 (16d6) lightning damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The behir makes a bite attack and then a constrict attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vengeful Breath", "desc": "When struck by a melee attack, the behir immediately recharges and uses Lightning Breath, including the attacker in the area of effect.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Serpentine", "desc": "The behir can move through a space as narrow as 5 feet wide, vertical or horizontal, at full speed, without squeezing." }, { "name": "Spider Climb", "desc": "The behir can use its climb speed even on difficult surfaces and upside down on ceilings." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_cloud-giant-noble", "name": "Cloud Giant Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 187, "hit_dice": "15d12+90", "experience_points": 8400, "ability_scores": { "strength": 27, "dexterity": 10, "constitution": 22, "intelligence": 12, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 8, "dexterity": 0, "constitution": 6, "intelligence": 1, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "strength": 12, "constitution": 10, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 12, "dexterity": 0, "constitution": 10, "intelligence": 1, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "insight": 7, "perception": 7, "persuasion": 7 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 3, "arcana": 1, "athletics": 8, "deception": 3, "history": 1, "insight": 7, "intimidation": 3, "investigation": 1, "medicine": 3, "nature": 1, "perception": 7, "performance": 3, "persuasion": 7, "religion": 1, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Arc Lightning", "desc": "Up to three creatures within 60 feet that the giant can see make DC 15 Dexterity saving throws taking 42 (12d6) lightning damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Blinking Blades", "desc": "The giant magically teleports multiple times within a few seconds. The giant may make one glaive attack against each creature of its choice within 30 feet up to a maximum of 6 attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Fog Cloud", "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Glaive", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.", "attacks": [ { "name": "Glaive attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gust", "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Misty Step", "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant attacks twice with its glaive.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reverse Gravity", "desc": "Each creature of the giants choice within 30 feet is magically hurled 60 feet in the air. If a creature hits an obstacle it takes 21 (6d6) bludgeoning damage. The creatures then fall taking falling damage as normal.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Rock", "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 9, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Silver Tongue", "desc": "One creature that can hear the giant within 30 feet makes a DC 15 Wisdom saving throw. On a failure it is magically charmed by the giant for 1 hour. This effect ends if the giant or its allies harm the creature.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Cloud Sight", "desc": "Clouds and fog do not impair the giants vision." }, { "name": "Innate Spellcasting", "desc": "The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Magic, Fog Cloud, light,\n- **3/Day Each:** feather fall, fly, Misty Step, Telekinesis\n- **1/Day Each:** Control Weather, Gaseous Form" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_erinyes", "name": "Erinyes", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 161, "hit_dice": "19d8+76", "experience_points": 8400, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 14, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 2, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "constitution": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 8, "constitution": 8, "intelligence": 2, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "athletics": 8, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 8, "deception": 4, "history": 2, "insight": 7, "intimidation": 4, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Lasso", "desc": "Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: The target is entangled by the lasso. While entangled it can't move more than 15 feet away from the erinyes. The entanglement ends if the erinyes releases the lasso or becomes incapacitated or if the lasso is destroyed. The lasso is an object with AC 12 and 20 HP and is immune to piercing poison psychic and thunder damage. The entanglement also ends if the target or a creature within 5 feet of it uses an action to succeed on a DC 16 Athletics or Acrobatics check to remove the lasso. The erinyes can't make a lasso attack while a creature is entangled.", "attacks": [ { "name": "Lasso attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 14 (4d6) poison damage and the target makes a DC 14 Constitution saving throw. On a failure it is poisoned for 24 hours or until the poison is removed by lesser restoration or similar magic.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 14 (4d6) poison damage.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The erinyes makes three attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "If the erinyes is wielding a longsword and can see its attacker, it adds 4 to its AC against one melee attack that would hit it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Lawful Evil", "desc": "The erinyes radiates a Lawful and Evil aura." }, { "name": "Magic Resistance", "desc": "The erinyes has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_faerie-noble", "name": "Faerie Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 35, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 35, "crawl": 17, "hover": false, "fly": 60, "burrow": 0, "climb": 17, "swim": 17 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Elvish, Sylvan, two more", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 165, "hit_dice": "22d8+66", "experience_points": 8400, "ability_scores": { "strength": 16, "dexterity": 20, "constitution": 16, "intelligence": 16, "wisdom": 20, "charisma": 20 }, "modifiers": { "strength": 3, "dexterity": 5, "constitution": 3, "intelligence": 3, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 5, "saving_throws": { "dexterity": 9, "wisdom": 9, "charisma": 9 }, "saving_throws_all": { "strength": 3, "dexterity": 9, "constitution": 3, "intelligence": 3, "wisdom": 9, "charisma": 9 }, "skill_bonuses": { "arcana": 7, "history": 7, "insight": 9, "nature": 7, "perception": 9, "persuasion": 9 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 5, "arcana": 7, "athletics": 3, "deception": 5, "history": 7, "insight": 9, "intimidation": 5, "investigation": 3, "medicine": 5, "nature": 7, "perception": 9, "performance": 5, "persuasion": 9, "religion": 3, "sleight_of_hand": 5, "stealth": 5, "survival": 5 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, paralyzed, poisoned, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Evil Eye (Gaze)", "desc": "The noble targets one creature not under the effect of a faeries Evil Eye within 60 feet. The target makes a DC 17 Wisdom saving throw. On a failed saving throw the noble chooses one of the following effects to magically impose on the target. Each effect lasts for 1 minute.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Faerie Step", "desc": "The noble magically teleports up to 60 feet to a space it can see.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Gleaming Longbow", "desc": "Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. This attack ignores half or three-quarters cover. Hit: 9 (1d8 + 5) piercing damage plus 14 (4d6) cold fire lightning or psychic damage (its choice).", "attacks": [ { "name": "Gleaming Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Glittering Scimitar", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 10 (3d6) cold fire lightning or psychic damage (its choice).", "attacks": [ { "name": "Glittering Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The noble makes two glittering scimitar attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Riposte", "desc": "When the noble is hit by a melee attack made by a creature it can see, it makes a glittering scimitar attack against the attacker.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The target falls asleep", "desc": "This effect ends if the target takes damage or another creature uses an action to rouse it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The target is frightened", "desc": "This effect ends if the target is ever 60 feet or more from the noble.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The target is poisoned", "desc": "It can repeat the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vengeful Eye", "desc": "When the noble is hit by a ranged attack or targeted with a spell by a creature within 60 feet, it uses Evil Eye on the attacker if they can see each other.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Faerie Form", "desc": "The noble can magically change its size between Large, Medium, and Tiny as an action. While Tiny, the bludgeoning, piercing, and slashing damage dealt by the nobles attacks is halved. Additionally, it has disadvantage on Strength checks and advantage on Dexterity checks. While Large, the noble has advantage on Strength checks. Its statistics are otherwise unchanged." }, { "name": "Faerie Light", "desc": "As a bonus action, the noble can cast dim light for 30 feet, or extinguish its glow." }, { "name": "Innate Spellcasting", "desc": "The nobles spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Animal Messenger, Detect Evil and Good, Detect Magic, Disguise Self\n- **3/Day Each:** Charm Person, Scrying, Zone of Truth,\n- **1/Day Each:** Dream, Geas, Heroes Feast, Magic Circle, Polymorph (self only)" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_fire-giant-war-priest", "name": "Fire Giant War Priest", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Giant", "data": [ { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 162, "hit_dice": "13d12+78", "experience_points": 8400, "ability_scores": { "strength": 25, "dexterity": 10, "constitution": 22, "intelligence": 10, "wisdom": 14, "charisma": 12 }, "modifiers": { "strength": 7, "dexterity": 0, "constitution": 6, "intelligence": 0, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 0, "saving_throws": { "strength": 11, "dexterity": 4, "constitution": 10, "charisma": 5 }, "saving_throws_all": { "strength": 11, "dexterity": 4, "constitution": 10, "intelligence": 0, "wisdom": 2, "charisma": 5 }, "skill_bonuses": { "athletics": 11, "intimidation": 5, "perception": 6 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 2, "arcana": 0, "athletics": 11, "deception": 1, "history": 0, "insight": 2, "intimidation": 5, "investigation": 0, "medicine": 2, "nature": 0, "perception": 6, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 0, "stealth": 0, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Greatsword", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage. If the target is a Large or smaller creature it makes a DC 19 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ignite Blades", "desc": "The greatswords of each fire giant of the giants choice within 30 feet magically kindle into flame. For the next minute each of their greatsword attacks deal an extra 7 (2d6) fire damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Kick", "desc": "When hit by a melee attack by a Medium or smaller creature the giant can see within 10 feet, the giant kicks its attacker. The attacker makes a DC 19 Dexterity saving throw. On a failure, it takes 14 (3d4 + 7) bludgeoning damage, is pushed up to 20 feet from the giant, and falls prone.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant makes two greatsword attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pillar of Flame", "desc": "Each creature within a 10-foot-radius 40-foot-high cylinder centered on a point within 60 feet that the fire giant can see makes a DC 18 Dexterity saving throw taking 56 (16d6) fire damage on a failed save or half damage on a success. Unattended flammable objects are ignited.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Rock", "desc": "Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 42 (10d6 + 7) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 19 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 10, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sword Sweep", "desc": "The giant makes a greatsword attack against each creature within 10 feet.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Cold Weakness", "desc": "When the fire giant takes cold damage, its speed is reduced by 10 feet until the end of its next turn." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_frost-giant-jarl", "name": "Frost Giant Jarl", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 15, "armor_detail": "", "hit_points": 184, "hit_dice": "16d12+80", "experience_points": 8400, "ability_scores": { "strength": 22, "dexterity": 8, "constitution": 20, "intelligence": 10, "wisdom": 10, "charisma": 12 }, "modifiers": { "strength": 6, "dexterity": -1, "constitution": 5, "intelligence": 0, "wisdom": 0, "charisma": 1 }, "initiative_bonus": -1, "saving_throws": { "strength": 10, "constitution": 9, "wisdom": 4, "charisma": 5 }, "saving_throws_all": { "strength": 10, "dexterity": -1, "constitution": 9, "intelligence": 0, "wisdom": 4, "charisma": 5 }, "skill_bonuses": { "athletics": 10, "perception": 4, "survival": 4 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": 0, "athletics": 10, "deception": 1, "history": 0, "insight": 0, "intimidation": 1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 4, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": -1, "stealth": -1, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Battleaxe", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) slashing damage. If the target is a Large or smaller creature it makes a DC 18 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Battleaxe attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "One creature within 5 feet makes a DC 11 Dexterity saving throw. On a failure, it is grappled (escape DC 18). Until this grapple ends, the giant can't grab another target, and it makes battleaxe attacks with advantage against the grappled target.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Icy Gaze", "desc": "One creature the giant can see within 60 feet makes a DC 17 Constitution saving throw. On a failure, it takes 21 (6d6) cold damage, and its Speed is halved until the end of its next turn. On a success, it takes half as much damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant makes two melee weapon attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rock", "desc": "Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 37 (9d6 + 6) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 18 Strength saving throw falling prone on a failure. In lieu of a rock the giant can throw a grappled Medium or smaller creature up to 40 feet. On a hit the target and the thrown creature both take 19 (4d6 + 5) bludgeoning damage. On a miss only the thrown creature takes the damage. The thrown creature falls prone in an unoccupied space 5 feet from the target.", "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 9, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stomp", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one prone target. Hit: 13 (3d4 + 6) bludgeoning damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Fire Fear", "desc": "When the giant takes fire damage, it is rattled until the end of its next turn." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_ice-devil", "name": "Ice Devil", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 180, "hit_dice": "19d10+76", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 18, "intelligence": 18, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 4, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 8, "intelligence": 4, "wisdom": 7, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 4, "athletics": 5, "deception": 4, "history": 4, "insight": 3, "intimidation": 4, "investigation": 4, "medicine": 3, "nature": 4, "perception": 3, "performance": 4, "persuasion": 4, "religion": 4, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "cold, fire, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage plus 7 (2d6) cold damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage plus 7 (2d6) cold damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Freezing Blood", "desc": "When a creature within 60 feet that the devil can see hits it with a ranged attack or includes it in a spells area, the creature makes a DC 16 Constitution saving throw. On a failure, the creature takes 10 (3d6) cold damage and is slowed until the end of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Ice Wall", "desc": "The devil magically creates a wall of ice on a solid surface it can see within 60 feet. The wall is flat 1 foot thick and can be up to 50 feet long and 15 feet high. The wall lasts for 1 minute or until destroyed. Each 10-foot section has AC 12 30 hit points vulnerability to fire damage and immunity to cold necrotic poison and psychic damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "If the wall enters a creatures space when it appears, the creature is pushed to one side of the wall (creatures choice)", "desc": "The creature then makes a DC 16 Dexterity saving throw taking 49 (14d6) cold damage on a successful save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes one bite attack and one claws attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spear", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage plus 10 (3d6) cold damage. If the target is a creature it makes a DC 16 Constitution saving throw becoming slowed for 1 minute on a failure. The target repeats the saving throw at the end of each of its turns ending the effect on a success.", "attacks": [ { "name": "Spear attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 5) bludgeoning damage plus 7 (2d6) cold damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devils Sight", "desc": "The devils darkvision penetrates magical darkness." }, { "name": "Lawful Evil", "desc": "The devil radiates a Lawful and Evil aura." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_murmuring-worm", "name": "Murmuring Worm", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "burrow": 20, "climb": 40, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 20, "climb": 40, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 195, "hit_dice": "17d12+85", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 20, "intelligence": 8, "wisdom": 14, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -1, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -1, "wisdom": 2, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": -1, "athletics": 5, "deception": 4, "history": -1, "insight": 2, "intimidation": 4, "investigation": -1, "medicine": 2, "nature": -1, "perception": 2, "performance": 4, "persuasion": 4, "religion": -1, "sleight_of_hand": 1, "stealth": 1, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "psychic", "damage_immunities": [ { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "prone", "condition_immunities": [ { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": 60, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 21 (3d10 + 5) piercing damage. If the target is killed by this attack the worm eats its head.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Constrict", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled.", "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mental Summons", "desc": "One creature with an Intelligence score greater than 3 within 120 feet makes a DC 16 Wisdom saving throw. On a failure, it uses its reaction to move up to its Speed towards the worm by the shortest route possible, avoiding hazards but not opportunity attacks. This is a magical charm effect.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The worm constricts once and attacks once with its bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The worm can breathe air and water." }, { "name": "Locate Mind", "desc": "The worm is aware of the location and relative intelligence of all creatures with Intelligence scores greater than 3 within 500 feet." }, { "name": "Maddening Murmurs", "desc": "The worm babbles constantly. A non-aberrant creature that starts its turn within 30 feet and can hear its murmurs makes a DC 14 Intelligence saving throw. On a failure, the creature takes 10 (3d6) psychic damage and is confused until the start of its next turn." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_remorhaz", "name": "Remorhaz", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "burrow": 20 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 20, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 195, "hit_dice": "17d12+85", "experience_points": 8400, "ability_scores": { "strength": 22, "dexterity": 12, "constitution": 20, "intelligence": 4, "wisdom": 12, "charisma": 5 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 5, "intelligence": -3, "wisdom": 1, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "intelligence": 1, "wisdom": 5 }, "saving_throws_all": { "strength": 6, "dexterity": 1, "constitution": 5, "intelligence": 1, "wisdom": 5, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -3, "athletics": 6, "deception": -3, "history": -3, "insight": 1, "intimidation": -3, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": -3, "persuasion": -3, "religion": -3, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "cold, fire", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": 60, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) piercing damage plus 10 (3d6) fire damage. If the target is a Medium or smaller creature grappled by the remorhaz the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the remorhaz and it takes 21 (6d6) acid damage at the start of each of the remorhazs turns.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Constrict", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage and the target is subjected to the remorhazs Heated Body trait. The target is grappled (escape DC 18) and restrained while grappled. The remorhaz can grapple three creatures at once.", "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "If a swallowed creature deals 30 or more damage to the remorhaz in a single turn, or if the remorhaz dies, the remorhaz vomits up all swallowed creatures", "desc": "", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The remorhaz makes a bite attack and then a constrict attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Heated Body", "desc": "A creature that starts its turn grappled by the remorhaz, touches it, or hits it with a melee attack while within 5 feet takes 10 (3d6) fire damage, or 21 (6d6) fire damage if the remorhaz is bloodied. A creature can take this damage only once on a turn. If the remorhaz has been subjected to cold damage since the end of its last turn, this trait doesnt function." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_vampire-assassin", "name": "Vampire Assassin", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Misty Stealth", "desc": "While in Mist Form in dim light or darkness, the vampire is invisible." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Sneak Attack (1/Turn)", "desc": "The vampire deals an extra 10 (3d6) damage when it hits with a weapon attack while it has advantage on the attack, or when its target is within 5 feet of an ally of the vampire while the vampire doesnt have disadvantage on the attack." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_vampire-warrior", "name": "Vampire Warrior", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Reaping Greatsword", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft. up to 3 targets. Hit: 12 (2d6 + 5) slashing damage plus 4 (1d8) necrotic damage. If the target is a creature it makes a DC 17 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Reaping Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_angelic-enforcer", "name": "Angelic Enforcer", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful good", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 152, "hit_dice": "16d10+64", "experience_points": 8400, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 18, "intelligence": 18, "wisdom": 20, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 4, "intelligence": 4, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "wisdom": 9, "charisma": 9 }, "saving_throws_all": { "strength": 6, "dexterity": 4, "constitution": 4, "intelligence": 4, "wisdom": 9, "charisma": 9 }, "skill_bonuses": { "insight": 9, "intimidation": 9, "perception": 9, "survival": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 4, "athletics": 6, "deception": 5, "history": 4, "insight": 9, "intimidation": 9, "investigation": 4, "medicine": 5, "nature": 4, "perception": 9, "performance": 5, "persuasion": 5, "religion": 4, "sleight_of_hand": 4, "stealth": 4, "survival": 9 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "radiant", "damage_immunities": [ { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or be cursed for 1 minute. While cursed, the target can't regain hit points or benefit from an angel's Healing Touch action. The curse can be lifted early by a remove curse spell or similar magic.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Change Shape", "desc": "The angelic enforcer magically polymorphs into a humanoid or a lion that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the enforcer's choice). In a new form, the enforcer retains its own game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) slashing damage plus 18 (4d8) fire damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The angelic enforcer makes two melee attacks, but can use its bite only once.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blazing Weapons", "desc": "The angelic enforcer’s weapon attacks are magical. When the enforcer hits with any weapon other than its bite, the weapon deals an extra 4d8 fire damage (included in the attack)." }, { "name": "Divine Awareness", "desc": "The angelic enforcer knows if it hears a lie." }, { "name": "Innate Spellcasting", "desc": "The angelic enforcer’s spellcasting ability is Charisma (spell save DC 17). The enforcer can innately cast the following spells, requiring only verbal components:\nAt will: detect evil and good\n3/day each: counterspell, dispel evil and good, dispel magic, protection from evil and good" }, { "name": "Magic Resistance", "desc": "The enforcer has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_boneshard-wraith", "name": "Boneshard Wraith", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 15, "unit": "feet", "fly": 60, "hover": true }, "speed_all": { "unit": "feet", "walk": 15, "crawl": 7, "hover": true, "fly": 60, "burrow": 0, "climb": 7, "swim": 7 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "any languages it knew in life, Void Speech", "data": [ { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 127, "hit_dice": "15d8+60", "experience_points": 8400, "ability_scores": { "strength": 16, "dexterity": 13, "constitution": 18, "intelligence": 13, "wisdom": 14, "charisma": 8 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 4, "intelligence": 1, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 4, "intelligence": 1, "wisdom": 2, "charisma": -1 }, "skill_bonuses": { "perception": 6, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": 1, "athletics": 3, "deception": -1, "history": 1, "insight": 2, "intimidation": -1, "investigation": 1, "medicine": 2, "nature": 1, "perception": 6, "performance": -1, "persuasion": -1, "religion": 1, "sleight_of_hand": 1, "stealth": 7, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; piercing, bludgeoning, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhausted, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Stunned", "key": "stunned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Boneshard Cyclone", "desc": "The wraith chooses a creature it can see within 60 feet of it. The target must make a DC 16 Strength saving throw. On a failure, a creature takes 20 (3d12) slashing damage and 27 (6d8) necrotic damage and is enveloped in a whirlwind of sharp bone fragments for 1 minute or until the wraith dies. On a success, a creature takes half the damage and isn't enveloped. While enveloped, a creature is blinded and deafened and takes 18 (4d8) necrotic damage at the start of each of its turns. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature dies while enveloped, it rises as a boneshard wraith on the next new moon unless it is restored to life or the bless spell is cast on the remains.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The wraith makes two spectral claw attacks. If both attacks damage the same creature, the target must make a DC 16 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spectral Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 21 (4d8 + 3) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or suffer 1 level of exhaustion. A creature can suffer no more than 2 levels of exhaustion from the wraith's Spectral Claws.", "attacks": [ { "name": "Spectral Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The boneshard wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_chronomatic-enhancer", "name": "Chronomatic Enhancer", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 152, "hit_dice": "16d10+64", "experience_points": 8400, "ability_scores": { "strength": 21, "dexterity": 11, "constitution": 19, "intelligence": 9, "wisdom": 15, "charisma": 5 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 4, "intelligence": -1, "wisdom": 2, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 4 }, "saving_throws_all": { "strength": 5, "dexterity": 4, "constitution": 4, "intelligence": -1, "wisdom": 2, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 2, "arcana": -1, "athletics": 5, "deception": -3, "history": -1, "insight": 2, "intimidation": -3, "investigation": -1, "medicine": 2, "nature": -1, "perception": 2, "performance": -3, "persuasion": -3, "religion": -1, "sleight_of_hand": 0, "stealth": 0, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "poison, psychic", "damage_immunities": [ { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": 10, "truesight_range": null, "actions": [ { "name": "Alter Timeline", "desc": "When a friendly creature within 15 feet of the chronomatic enhancer takes damage, the enhancer can modify time to protect the creature, changing all damage dice rolled to 1s.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The chronomatic enhancer can use its Time-Infused Gears. It then makes three slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Time-Infused Gears", "desc": "The chronomatic enhancer spins its time-infused gears, altering time near it. It can't affect itself with its gears. When activating its time-infused gears, it uses one of the following: \n* Energizing Electricity. The chronomatic enhancer releases mild electricity into up to three creatures the enhancer can see within 30 feet of it. Each target has its speed doubled, it gains a +2 bonus to its AC, it has advantage on Dexterity saving throws, and it gains an additional bonus action or reaction (target's choice) until the end of its next turn. \n* Slowing Gas. The chronomatic enhancer releases a slowing gas, affecting up to three creatures it can see within 20 feet of it. Each target must make a DC 16 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can use either an action or a bonus action on its turn, but not both. These effects last until the end of the target's next turn. \n* Stasis (Recharge 6). The chronomatic enhancer stops time for up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 16 Constitution saving throw or be frozen in time until the end of its next turn. A creature frozen in time is treated as if it is petrified, except it isn't transformed into an inanimate substance and its weight doesn't increase.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Delay", "desc": "When damage is dealt to the chronomatic enhancer, the enhancer doesn’t take the damage until its next turn. The enhancer must still make the appropriate saving throws, and it immediately suffers any extra effects of the damage, such as the speed-reducing effect of the ray of frost spell. Only the damage is delayed." }, { "name": "Immutable Form", "desc": "The chronomatic enhancer is immune to any spell or effect that would alter its form." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_culicoid", "name": "Culicoid", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "hover": true }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": true, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 60 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 190, "hit_dice": "20d10+80", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 15, "constitution": 18, "intelligence": 11, "wisdom": 14, "charisma": 9 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 8, "intelligence": 0, "wisdom": 2, "charisma": -1 }, "skill_bonuses": { "acrobatics": 6, "perception": 6, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 2, "arcana": 0, "athletics": 5, "deception": -1, "history": 0, "insight": 2, "intimidation": -1, "investigation": 0, "medicine": 2, "nature": 0, "perception": 6, "performance": -1, "persuasion": -1, "religion": 0, "sleight_of_hand": 2, "stealth": 6, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The culicoid makes three attacks: one with its proboscis and two with its needle claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Needle Claws", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, the culicoid can automatically hit the target with its needle claw, and it can't use the same needle claw against other targets. The culicoid has two needle claws, each of which can grapple only one target.", "attacks": [ { "name": "Needle Claws attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Proboscis", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 5) piercing damage plus 7 (2d6) poison damage. The target must succeed on a DC 16 Constitution saving throw or be poisoned for 1 minute. While poisoned, a creature must succeed on a DC 16 Wisdom saving throw at the start of each of its turns or spend its full turn scratching the rash. A poisoned creature can repeat the Constitution saving throw at the end of each of its turns, ending the poisoned condition on itself on a success.", "attacks": [ { "name": "Proboscis attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Sense", "desc": "The culicoid can pinpoint, by scent, the location of creatures that have blood within 60 feet of it." }, { "name": "Cloud of Mosquitos", "desc": "When the culicoid is reduced to 0 hp, it transforms into a swarm of mosquitos (use the statistics of a swarm of insects). If at least one mosquito from the swarm survives for 24 hours, the culicoid reforms at the following dusk from the remaining mosquitos, regaining all its hp and becoming active again." }, { "name": "Magic Resistance", "desc": "The culicoid has advantage on saving throws against spells and other magical effects." }, { "name": "Mosquito-Proof", "desc": "The culicoid can’t be subjected to blood drain from mosquitos and mosquito-like creatures." }, { "name": "Speak with Mosquitos", "desc": "The culicoid can communicate with mosquitos and other mosquito-like creatures as if they shared a language." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_death-barque", "name": "Death Barque", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "swim": 50 }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": false, "fly": 0, "burrow": 0, "climb": 0, "swim": 50 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Darakhul, Deep Speech", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 198, "hit_dice": "12d20+72", "experience_points": 8400, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 23, "intelligence": 8, "wisdom": 14, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 6, "intelligence": -1, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "constitution": 10, "wisdom": 6 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 10, "intelligence": -1, "wisdom": 6, "charisma": 1 }, "skill_bonuses": { "perception": 6, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": -1, "athletics": 5, "deception": 1, "history": -1, "insight": 2, "intimidation": 1, "investigation": -1, "medicine": 2, "nature": -1, "perception": 6, "performance": 1, "persuasion": 1, "religion": -1, "sleight_of_hand": 4, "stealth": 7, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "psychic", "damage_resistances": [ { "name": "Psychic", "key": "psychic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The death barque makes three attacks: one with its bite and two with its tail smash.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Necrotic Breath", "desc": "The death barque exhales a dark cloud of necrotic energy in a 60-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 54 (12d8) necrotic damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Shrapnel Burst", "desc": "The death barque launches a ball of bone shards from its tail at a point it can see within 120 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw. On a failure, a creature takes 28 (8d6) piercing damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. A blinded creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Smash", "desc": "Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage and must succeed on a DC 17 Strength saving throw or be knocked prone.", "attacks": [ { "name": "Tail Smash attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Immutable Form", "desc": "The death barque is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The death barque has advantage on saving throws against spells and other magical effects." }, { "name": "Siege Monster", "desc": "The death barque deals double damage to objects and structures." }, { "name": "Turn Resistance", "desc": "The death barque has advantage on saving throws against any effect that turns undead." } ], "creaturesets": [], "environments": [], "illustration": null } ] }