list: API endpoint for returning a list of creatures. retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=-size
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 210,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-size&page=2",
    "previous": null,
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_will-o-wisp/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_will-o-wisp",
            "name": "Will-o'-Wisp",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 22,
            "ability_scores": {
                "strength": 1,
                "dexterity": 28,
                "constitution": 10,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 11
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 9,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -5,
                "dexterity": 9,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 9,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": -5,
                "deception": 0,
                "history": 1,
                "insight": 2,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 9,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Invisibility",
                    "desc": "The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).\n"
                },
                {
                    "name": "Shock",
                    "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.\n",
                    "attacks": [
                        {
                            "name": "Shock attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "lightning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "lightning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_stirge/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_stirge",
            "name": "Stirge",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 2,
            "ability_scores": {
                "strength": 4,
                "dexterity": 16,
                "constitution": 11,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 6
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": -3,
                "deception": -2,
                "history": -4,
                "insight": -1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Blood Drain",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss.\n\nThe stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.\n",
                    "attacks": [
                        {
                            "name": "Blood Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_sprite/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_sprite",
            "name": "Sprite",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "neutral good",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 2,
            "ability_scores": {
                "strength": 3,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 8
            },
            "all_skill_bonuses": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": -4,
                "deception": 0,
                "history": 2,
                "insight": 1,
                "intimidation": 0,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 1
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Heart Sight",
                    "desc": "The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.\n"
                },
                {
                    "name": "Invisibility",
                    "desc": "The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.\n"
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.\n",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "range_ft": 40,
                            "long_range_ft": 160,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_quasit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_quasit",
            "name": "Quasit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 7,
            "ability_scores": {
                "strength": 5,
                "dexterity": 17,
                "constitution": 10,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": -3,
                "deception": 0,
                "history": -2,
                "insight": 0,
                "intimidation": 0,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Claws (Bite in Beast Form)",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or take 5 (2d4) poison damage and become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Claws/Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Invisibility",
                    "desc": "The quasit magically turns invisible until it attacks or uses Scare, or until its concentration ends (as if concentrating on a spell). Any equipment the quasit wears or carries is invisible with it.\n"
                },
                {
                    "name": "Scare",
                    "desc": "One creature of the quasit's choice within 20 feet of it must succeed on a DC 10 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if the quasit is within line of sight, ending the effect on itself on a success.\n",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_pseudodragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_pseudodragon",
            "name": "Pseudodragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "neutral good",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 7,
            "ability_scores": {
                "strength": 6,
                "dexterity": 15,
                "constitution": 13,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -2,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Sting",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.\n",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_imp/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_imp",
            "name": "Imp",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Devils",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 10,
            "ability_scores": {
                "strength": 6,
                "dexterity": 17,
                "constitution": 13,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 4,
                "insight": 3,
                "persuasion": 4,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -2,
                "deception": 4,
                "history": 0,
                "insight": 3,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Invisibility",
                    "desc": "The imp magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.\n"
                },
                {
                    "name": "Sting",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.\n"
                },
                {
                    "name": "Sting (Bite in Beast Form)",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.\n",
                    "attacks": [
                        {
                            "name": "Sting/Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_homunculus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_homunculus",
            "name": "Homunculus",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 5,
            "ability_scores": {
                "strength": 4,
                "dexterity": 15,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 7
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -3,
                "deception": -2,
                "history": 0,
                "insight": 0,
                "intimidation": -2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_steam-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_steam-mephit",
            "name": "Steam Mephit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mephits",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 21,
            "ability_scores": {
                "strength": 5,
                "dexterity": 11,
                "constitution": 10,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -3,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Steam Breath",
                    "desc": "The mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 6
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_magmin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_magmin",
            "name": "Magmin",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "chaotic neutral",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 9,
            "ability_scores": {
                "strength": 7,
                "dexterity": 15,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -2,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Touch",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.\n",
                    "attacks": [
                        {
                            "name": "Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "fire"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_magma-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_magma-mephit",
            "name": "Magma Mephit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mephits",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 22,
            "ability_scores": {
                "strength": 8,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": -1,
                "deception": 0,
                "history": -2,
                "insight": 0,
                "intimidation": 0,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 6
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_kobold/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_kobold",
            "name": "Kobold",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 5,
            "ability_scores": {
                "strength": 7,
                "dexterity": 15,
                "constitution": 9,
                "intelligence": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": -1,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": -1,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": -2,
                "arcana": -1,
                "athletics": -2,
                "deception": -1,
                "history": -1,
                "insight": -2,
                "intimidation": -1,
                "investigation": -1,
                "medicine": -2,
                "nature": -1,
                "perception": -2,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -2
            },
            "passive_perception": 8,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Sling",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Sling attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ice-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ice-mephit",
            "name": "Ice Mephit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mephits",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 21,
            "ability_scores": {
                "strength": 7,
                "dexterity": 13,
                "constitution": 10,
                "intelligence": 9,
                "wisdom": 11,
                "charisma": 12
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -2,
                "deception": 1,
                "history": -1,
                "insight": 0,
                "intimidation": 1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frost Breath",
                    "desc": "The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 6
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_goblin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_goblin",
            "name": "Goblin",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 7,
            "ability_scores": {
                "strength": 8,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 8,
                "charisma": 8
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": -1,
                "arcana": 0,
                "athletics": -1,
                "deception": -1,
                "history": 0,
                "insight": -1,
                "intimidation": -1,
                "investigation": 0,
                "medicine": -1,
                "nature": 0,
                "perception": -1,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_gnome-deep-svirfneblin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_gnome-deep-svirfneblin",
            "name": "Gnome, Deep (Svirfneblin)",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral good",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 16,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "investigation": 3,
                "perception": 2,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 2,
                "deception": -1,
                "history": 1,
                "insight": 0,
                "intimidation": -1,
                "investigation": 3,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Poisoned Dart",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Poisoned Dart attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "War Pick",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "War Pick attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_flying-sword/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_flying-sword",
            "name": "Flying Sword",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Animated Objects",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 17,
            "ability_scores": {
                "strength": 12,
                "dexterity": 15,
                "constitution": 11,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 1
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -3,
                "charisma": -5
            },
            "saving_throws": {
                "dexterity": 4
            },
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -3,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": -3,
                "arcana": -5,
                "athletics": 1,
                "deception": -5,
                "history": -5,
                "insight": -3,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -3,
                "nature": -5,
                "perception": -3,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -3
            },
            "passive_perception": 7,
            "actions": [
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_dust-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_dust-mephit",
            "name": "Dust Mephit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mephits",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 17,
            "ability_scores": {
                "strength": 5,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 9,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -3,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Blinding Breath",
                    "desc": "The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_dretch/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_dretch",
            "name": "Dretch",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 18,
            "ability_scores": {
                "strength": 11,
                "dexterity": 11,
                "constitution": 12,
                "intelligence": 5,
                "wisdom": 8,
                "charisma": 3
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": -1,
                "charisma": -4
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": -1,
                "charisma": -4
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": -3,
                "athletics": 0,
                "deception": -4,
                "history": -3,
                "insight": -1,
                "intimidation": -4,
                "investigation": -3,
                "medicine": -1,
                "nature": -3,
                "perception": -1,
                "performance": -4,
                "persuasion": -4,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fetid Cloud",
                    "desc": "A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.\n",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The dretch makes two attacks: one with its bite and one with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_darkmantle/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_darkmantle",
            "name": "Darkmantle",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 22,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 5
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 3,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Crush",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) bludgeoning damage, and the darkmantle attaches to the target. If the target is Medium or smaller and the darkmantle has advantage on the attack roll, it attaches by engulfing the target's head, and the target is also blinded and unable to breathe while the darkmantle is attached in this way.\n\nWhile attached to the target, the darkmantle can attack no other creature except the target but has advantage on its attack rolls. The darkmantle's speed also becomes 0, it can't benefit from any bonus to its speed, and it moves with the target.\n\nA creature can detach the darkmantle by making a successful DC 13 Strength check as an action. On its turn, the darkmantle can detach itself from the target by using 5 feet of movement.\n",
                    "attacks": [
                        {
                            "name": "Crush attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Darkness Aura",
                    "desc": "A 15-foot radius of magical darkness extends out from the darkmantle, moves with it, and spreads around corners. The darkness lasts as long as the darkmantle maintains concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled.\n",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_cockatrice/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_cockatrice",
            "name": "Cockatrice",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 27,
            "ability_scores": {
                "strength": 6,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 13,
                "charisma": 5
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -2,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_zombie/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_zombie",
            "name": "Zombie",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Zombies",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 8,
            "hit_points": 22,
            "ability_scores": {
                "strength": 13,
                "dexterity": 6,
                "constitution": 16,
                "intelligence": 3,
                "wisdom": 6,
                "charisma": 5
            },
            "modifiers": {
                "strength": 1,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -3
            },
            "saving_throws": {
                "wisdom": 0
            },
            "all_saving_throws": {
                "strength": 1,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -2,
                "animal_handling": -2,
                "arcana": -4,
                "athletics": 1,
                "deception": -3,
                "history": -4,
                "insight": -2,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -2,
                "nature": -4,
                "perception": -2,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": -2
            },
            "passive_perception": 8,
            "actions": [
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 1,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_xorn/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_xorn",
            "name": "Xorn",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 73,
            "ability_scores": {
                "strength": 17,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 11
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 6,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 16,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The xorn makes three claw attacks and one bite attack.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_wraith/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_wraith",
            "name": "Wraith",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 67,
            "ability_scores": {
                "strength": 6,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 15
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": -2,
                "deception": 2,
                "history": 1,
                "insight": 2,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Create Specter",
                    "desc": "The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.\n"
                },
                {
                    "name": "Life Drain",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 21,
                                "die_count": 4,
                                "die_type": "D8",
                                "bonus": 3,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_wight/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_wight",
            "name": "Wight",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 45,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Life Drain",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n\nA humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.\n",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        },
                        {
                            "name": "Longsword attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_white-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_white-dragon-wyrmling",
            "name": "White Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 32,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 11
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 4,
                "wisdom": 2,
                "charisma": 2
            },
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 2,
                "deception": 0,
                "history": -3,
                "insight": 0,
                "intimidation": 0,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_werewolf/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_werewolf",
            "name": "Werewolf",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 58,
            "ability_scores": {
                "strength": 15,
                "dexterity": 13,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Wolf or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "(Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "(Humanoid or Hybrid Form Only). The werewolf makes two attacks: one with its bite and one with its claws or spear.\n"
                },
                {
                    "name": "Spear",
                    "desc": "(Humanoid Form Only). Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.\n",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Spear attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_weretiger/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_weretiger",
            "name": "Weretiger",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 120,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 15,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with weretiger lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "(Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longbow",
                    "desc": "(Humanoid or Hybrid Form Only). Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "(Humanoid or Hybrid Form Only). In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.\n"
                },
                {
                    "name": "Scimitar",
                    "desc": "(Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_wererat/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_wererat",
            "name": "Wererat",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 33,
            "ability_scores": {
                "strength": 10,
                "dexterity": 15,
                "constitution": 12,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Rat or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 11 Constitution saving throw or be cursed with wererat lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Hand Crossbow",
                    "desc": "(Humanoid or Hybrid Form Only). Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Hand Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "(Humanoid or Hybrid Form Only). The wererat makes two attacks, only one of which can be a bite.\n"
                },
                {
                    "name": "Shortsword",
                    "desc": "(Humanoid or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_wereboar/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_wereboar",
            "name": "Wereboar",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 78,
            "ability_scores": {
                "strength": 17,
                "dexterity": 10,
                "constitution": 15,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Maul",
                    "desc": "(Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Maul attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "(Humanoid or Hybrid Form Only). The wereboar makes two attacks, only one of which can be with its tusks.\n"
                },
                {
                    "name": "Tusks",
                    "desc": "(Boar or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Tusks attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_werebear/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_werebear",
            "name": "Werebear",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral good",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 135,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 1,
                "history": 0,
                "insight": 1,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 17,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Bear or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "(Bear or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Greataxe",
                    "desc": "(Humanoid or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 1,
                                "die_type": "D12",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_violet-fungus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_violet-fungus",
            "name": "Violet Fungus",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Fungi",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 5,
            "hit_points": 18,
            "ability_scores": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "modifiers": {
                "strength": -4,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -4,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -5,
                "animal_handling": -4,
                "arcana": -5,
                "athletics": -4,
                "deception": -5,
                "history": -5,
                "insight": -4,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -4,
                "nature": -5,
                "perception": -4,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -5,
                "stealth": -5,
                "survival": -4
            },
            "passive_perception": 6,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The fungus makes 1d4 Rotting Touch attacks.\n"
                },
                {
                    "name": "Rotting Touch",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 4 (1d8) necrotic damage.\n",
                    "attacks": [
                        {
                            "name": "Rotting Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 10,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_vampire-spawn/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_vampire-spawn",
            "name": "Vampire Spawn",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Vampires",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 82,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 6,
                "wisdom": 3
            },
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 0
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 8 (2d4 + 3) slashing damage. Instead of dealing damage, the vampire can grapple the target (escape DC 13).\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 8,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampire makes two attacks, only one of which can be a bite attack.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_vampire/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_vampire",
            "name": "Vampire",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Vampires",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 144,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 17,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {
                "perception": 7,
                "stealth": 9
            },
            "all_skill_bonuses": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 4,
                "deception": 4,
                "history": 3,
                "insight": 2,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 7,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 17,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Bat or Vampire Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Charm",
                    "desc": "The vampire targets one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed by the vampire. The charmed target regards the vampire as a trusted friend to be heeded and protected. Although the target isn't under the vampire's control, it takes the vampire's requests or actions in the most favorable way it can, and it is a willing target for the vampire's bite attack.\n\nEach time the vampire or the vampire's companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the vampire is destroyed, is on a different plane of existence than the target, or takes a bonus action to end the effect.\n"
                },
                {
                    "name": "Children of the Night",
                    "desc": "The vampire magically calls 2d4 swarms of bats or rats, provided that the sun isn't up. While outdoors, the vampire can call 3d6 wolves instead. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The beasts remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.\n",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "(Vampire Form Only). The vampire makes two attacks, only one of which can be a bite attack.\n"
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "(Vampire Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) bludgeoning damage. Instead of dealing damage, the vampire can grapple the target (escape DC 18).\n",
                    "attacks": [
                        {
                            "name": "Unarmed Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_succubusincubus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_succubusincubus",
            "name": "Succubus/Incubus",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 66,
            "ability_scores": {
                "strength": 8,
                "dexterity": 17,
                "constitution": 13,
                "intelligence": 15,
                "wisdom": 12,
                "charisma": 20
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 5
            },
            "skill_bonuses": {
                "deception": 9,
                "insight": 5,
                "perception": 5,
                "persuasion": 9,
                "stealth": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": -1,
                "deception": 9,
                "history": 2,
                "insight": 5,
                "intimidation": 5,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 5,
                "performance": 5,
                "persuasion": 9,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 1
            },
            "passive_perception": 15,
            "actions": [
                {
                    "name": "Charm",
                    "desc": "One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend's Charm for the next 24 hours.\n\nThe fiend can have only one target charmed at a time. If it charms another, the effect on the previous target ends.\n"
                },
                {
                    "name": "Claw",
                    "desc": "(Fiend Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Draining Kiss",
                    "desc": "The fiend kisses a creature charmed by it or a willing creature. The target must make a DC 15 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n"
                },
                {
                    "name": "Etherealness",
                    "desc": "The fiend magically enters the Ethereal Plane from the Material Plane, or vice versa.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_specter/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_specter",
            "name": "Specter",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 22,
            "ability_scores": {
                "strength": 1,
                "dexterity": 14,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 11
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -5,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Life Drain",
                    "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_skeleton/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_skeleton",
            "name": "Skeleton",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Skeletons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 13,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 15,
                "intelligence": 6,
                "wisdom": 8,
                "charisma": 5
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 0,
                "deception": -3,
                "history": -2,
                "insight": -1,
                "intimidation": -3,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_silver-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_silver-dragon-wyrmling",
            "name": "Silver Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 45,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 5,
                "wisdom": 2,
                "charisma": 4
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 4,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nCold Breath. The dragon exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.\n\nParalyzing Breath. The dragon exhales paralyzing gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_shrieker/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_shrieker",
            "name": "Shrieker",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Fungi",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 5,
            "hit_points": 13,
            "ability_scores": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "modifiers": {
                "strength": -5,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -5,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -5,
                "animal_handling": -4,
                "arcana": -5,
                "athletics": -5,
                "deception": -5,
                "history": -5,
                "insight": -4,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -4,
                "nature": -5,
                "perception": -4,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -5,
                "stealth": -5,
                "survival": -4
            },
            "passive_perception": 6,
            "actions": [],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_shadow/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_shadow",
            "name": "Shadow",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 16,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 13,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": -2,
                "deception": -1,
                "history": -2,
                "insight": 0,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Strength Drain",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.\n\nIf a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.\n",
                    "attacks": [
                        {
                            "name": "Strength Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_sea-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_sea-hag",
            "name": "Sea Hag",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Hags",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 52,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 13
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Death Glare",
                    "desc": "The hag targets one frightened creature she can see within 30 feet of her. If the target can see the hag, it must succeed on a DC 11 Wisdom saving throw against this magic or drop to 0 hit points.\n"
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like an ugly creature of her general size and humanoid shape. The effect ends if the hag takes a bonus action to end it or if she dies.\n\nThe changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have no claws, but someone touching her hand might feel the claws. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 16 Intelligence (Investigation) check to discern that the hag is disguised.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_satyr/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_satyr",
            "name": "Satyr",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic neutral",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 31,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 11,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 2,
                "performance": 6,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 1,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": 6,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Ram",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Ram attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_sahuagin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_sahuagin",
            "name": "Sahuagin",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 22,
            "ability_scores": {
                "strength": 13,
                "dexterity": 11,
                "constitution": 12,
                "intelligence": 12,
                "wisdom": 13,
                "charisma": 9
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 1,
                "deception": -1,
                "history": 1,
                "insight": 1,
                "intimidation": -1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 15,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.\n"
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.\n",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Spear attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_rust-monster/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_rust-monster",
            "name": "Rust Monster",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 27,
            "ability_scores": {
                "strength": 13,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 1,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Antennae",
                    "desc": "The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.\n"
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_red-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_red-dragon-wyrmling",
            "name": "Red Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 75,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 5,
                "wisdom": 2,
                "charisma": 4
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 4,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_rakshasa/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_rakshasa",
            "name": "Rakshasa",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 110,
            "ability_scores": {
                "strength": 14,
                "dexterity": 17,
                "constitution": 18,
                "intelligence": 13,
                "wisdom": 16,
                "charisma": 20
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 5
            },
            "skill_bonuses": {
                "deception": 10,
                "insight": 8
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 2,
                "deception": 10,
                "history": 1,
                "insight": 8,
                "intimidation": 5,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 5,
                "persuasion": 5,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 3
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The rakshasa makes two claw attacks.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_pony/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_pony",
            "name": "Pony",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Miscellaneous",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 11,
            "ability_scores": {
                "strength": 15,
                "dexterity": 10,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 11,
                "charisma": 7
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [],
            "creaturesets": [
                "https://api-beta.open5e.com/v2/creaturesets/common-mounts/?format=api"
            ]
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_orc/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_orc",
            "name": "Orc",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 15,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 7,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "intimidation": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 3,
                "deception": 0,
                "history": -2,
                "insight": 0,
                "intimidation": 2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 1,
                                "die_type": "D12",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_night-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_night-hag",
            "name": "Night Hag",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Hags",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 112,
            "ability_scores": {
                "strength": 18,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "deception": 7,
                "insight": 6,
                "perception": 6,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 4,
                "deception": 7,
                "history": 3,
                "insight": 6,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 6,
                "performance": 3,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 16,
            "actions": [
                {
                    "name": "Change Shape",
                    "desc": "The hag magically polymorphs into a Small or Medium female humanoid, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.\n"
                },
                {
                    "name": "Claws",
                    "desc": "(Hag Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Etherealness",
                    "desc": "The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. To do so, the hag must have a heartstone in her possession.\n"
                },
                {
                    "name": "Nightmare Haunting",
                    "desc": "While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane. A protection from evil and good spell cast on the target prevents this contact, as does a magic circle. As long as the contact persists, the target has dreadful visions. If these visions last for at least 1 hour, the target gains no benefit from its rest, and its hit point maximum is reduced by 5 (1d10). If this effect reduces the target's hit point maximum to 0, the target dies, and if the target was evil, its soul is trapped in the hag's soul bag. The reduction to the target's hit point maximum lasts until removed by the greater restoration spell or similar magic.\n",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_mummy-lord/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_mummy-lord",
            "name": "Mummy Lord",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mummies",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 97,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 11,
                "wisdom": 18,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 8
            },
            "skill_bonuses": {
                "history": 5,
                "religion": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 0,
                "athletics": 4,
                "deception": 3,
                "history": 5,
                "insight": 4,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 4,
                "nature": 0,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": 5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Dreadful Glare",
                    "desc": "The mummy lord targets one creature it can see within 60 feet of it. If the target can see the mummy lord, it must succeed on a DC 16 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies and mummy lords for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The mummy can use its Dreadful Glare and makes one attack with its rotting fist.\n"
                },
                {
                    "name": "Rotting Fist",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 21 (6d6) necrotic damage. If the target is a creature, it must succeed on a DC 16 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.\n",
                    "attacks": [
                        {
                            "name": "Rotting Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 14,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 21,
                                "die_count": 6,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_mummy/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_mummy",
            "name": "Mummy",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mummies",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 58,
            "ability_scores": {
                "strength": 16,
                "dexterity": 8,
                "constitution": 15,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "wisdom": 2
            },
            "all_saving_throws": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 3,
                "deception": 1,
                "history": -2,
                "insight": 0,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Dreadful Glare",
                    "desc": "The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The mummy can use its Dreadful Glare and makes one attack with its rotting fist.\n"
                },
                {
                    "name": "Rotting Fist",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.\n",
                    "attacks": [
                        {
                            "name": "Rotting Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_mule/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_mule",
            "name": "Mule",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Miscellaneous",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 11,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 5
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [],
            "creaturesets": [
                "https://api-beta.open5e.com/v2/creaturesets/common-mounts/?format=api"
            ]
        }
    ]
}