list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=-size&page=27
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3540,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-size&page=28",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-size&page=26",
    "results": [
        {
            "key": "tob-2023_city-watch-captain",
            "name": "City Watch Captain",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Any Lawful Alignment",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "chain shirt",
            "hit_points": 91,
            "hit_dice": "14d8 + 28",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 13,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 1,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Issue Orders",
                    "desc": "The city watch captain shouts orders at up to two friendly creatures it can see within 30 feet of it. Each target can do one of the following as a reaction:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 80,
                            "long_range": 320,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The city watch captain can use its Issue Orders. It then makes two Rapier attacks or three Light Crossbow attacks, or it makes one Rapier attack and two Light Crossbow attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. Instead of dealing damage, the city watch captain can force the target to drop one weapon it is wielding or drop one item it is carrying. If the captain chooses to make the target drop an item, the item can't be wrapped around or firmly attached to the target, such as a shirt or armor. The item lands in a space of the captain's choice within 5 feet of the target.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Point Blank Fencer",
                    "desc": "A rapier deals one extra die of its damage when the city watch captain hits with it (included in the attack). In addition, the captain ignores the loading property of crossbows and doesn’t have disadvantage on the attack roll with a crossbow from being within 5 feet of a hostile creature. The captain may still have disadvantage on such an attack from other sources."
                },
                {
                    "name": "Tactical Insight",
                    "desc": "The city watch captain has advantage on initiative rolls, and friendly creatures within 30 feet of the captain and under the captain’s command can choose to take the captain’s initiative instead of their own when combat starts."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_citrullus",
            "name": "Citrullus",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Plant",
                "key": "plant"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 15,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15,
                "crawl": 7,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 7,
                "swim": 7
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 85,
            "hit_dice": "10d10 + 30",
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 4,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "bludgeoning",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bile Spray",
                    "desc": "The citrullus exhales pink bile in a 30-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw. On a failure, the creature takes 14 (4d6) acid damage and is restrained by the sticky seed-filled juice for 1 minute. On a success, the creature takes half the damage and isn't restrained. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 13 Strength check.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 4) piercing damage plus 7 (2d6) acid damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Creeping Seedlings",
                    "desc": "The seeds in the sticky juice grow viny tendrils and drag each creature restrained by Bile Spray and Gush up to 25 feet straight toward the citrullus.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While the citrullus remains motionless, it is indistinguishable from a normal melon plant."
                },
                {
                    "name": "Gush",
                    "desc": "When the citrullus takes bludgeoning damage, sticky juice splashes out of it. If the attacker is within 30 feet of the citrullus, the attacker must succeed on a DC 13 Dexterity saving throw or be restrained by the sticky juice as if it had failed a saving throw against the plant’s Bile Spray action."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_chort-devil",
            "name": "Chort Devil",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 12.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Lawful Evil",
            "languages": {
                "as_string": "Celestial, Common, Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 187,
            "hit_dice": "15d8 + 120",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 24,
                "dexterity": 20,
                "constitution": 26,
                "intelligence": 18,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 5,
                "constitution": 8,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 5
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 12,
                "intelligence": 8,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 5,
                "charisma": 9
            },
            "skill_bonuses": {
                "athletics": 11,
                "deception": 9,
                "insight": 9,
                "perception": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 5,
                "arcana": 4,
                "athletics": 11,
                "deception": 9,
                "history": 4,
                "insight": 9,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 9,
                "performance": 5,
                "persuasion": 5,
                "religion": 4,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 5
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, fire, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (2d4 + 7) slashing damage plus 14 (4d6) fire damage, and the target must succeed on a DC 17 Constitution saving throw or have disadvantage on ability checks and saving throws that use Charisma for 1 hour or until cured by a lesser restoration spell or similar magic.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hurl Flame",
                    "desc": "Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 19 (4d6 + 5) fire damage.",
                    "attacks": [
                        {
                            "name": "Hurl Flame attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The chort devil makes one Claw attack and two Ranseur attacks, or it makes four Hurl Flame attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ranseur",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 12 (1d10 + 7) piercing damage plus 14 (4d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Ranseur attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The chort devil casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):\n\n- **At Will:** charm person, illusory script (as an action)\n- **3/Day Each:** dispel magic, modify memory\n1/day: haste",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "The chort devil magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devil’s Sight",
                    "desc": "Magical darkness doesn’t impede the chort devil’s darkvision."
                },
                {
                    "name": "Hellish Weapons",
                    "desc": "The chort devil’s weapon attacks are magical. When the devil hits with any weapon, the weapon deals an extra 4d6 fire damage (included in the attack)."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The chort devil has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_chained-angel",
            "name": "Chained Angel",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 8.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 60,
                "unit": "feet",
                "fly": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60,
                "crawl": 30,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 30,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "Celestial, Common, Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 121,
            "hit_dice": "22d8 + 22",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 12,
                "wisdom": 18,
                "charisma": 20
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 5
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 6,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 4,
                "arcana": 1,
                "athletics": 4,
                "deception": 5,
                "history": 1,
                "insight": 4,
                "intimidation": 5,
                "investigation": 1,
                "medicine": 4,
                "nature": 1,
                "perception": 7,
                "performance": 5,
                "persuasion": 5,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 4
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, radiant",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    }
                ],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 200,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fallen Glory",
                    "desc": "Each creature the chained angel can see within 50 feet of it must make a DC 15 Strength saving throw. On a failure, a creature takes 19 (3d12) radiant damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Fiendish Cunning",
                    "desc": "When a creature the chained angel can see within 60 feet of it casts a spell that appears on the cleric or paladin spell list, the chained angel can counter the spell with a successful ability check. This works like the counterspell spell with a +5 spellcasting ability check, except the chained angel must make the ability check no matter the level of the spell.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fiery Greatsword",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 16 (3d10) fire damage.",
                    "attacks": [
                        {
                            "name": "Fiery Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D10",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The chained angel makes two Fiery Greatsword attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Immortal Nature",
                    "desc": "The chained angel doesn’t require food, drink, or sleep."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The chained angel has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Redemption",
                    "desc": "When a creature casts the knock spell on the chained angel’s chains, the chains release a blast of unholy flame. The spellcaster must make a DC 16 Dexterity saving throw, taking 16 (3d10) fire damage and 16 (3d10) radiant damage on a failed save, or half as much damage on a successful one. If the spellcaster survives, the chained angel must immediately make a DC 17 Wisdom saving throw. On a success, the angel’s chains fall away. It is restored to its senses and the form it had before it was chained, typically a deva. On a failure, the chained angel remains chained for 7 days, and during that time, any further attempts to cast knock on the angel’s chains fail."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_cave-dragon-wyrmling",
            "name": "Cave Dragon Wyrmling",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "fly": 20,
                "burrow": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 20,
                "burrow": 30,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "Draconic",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 52,
            "hit_dice": "7d8 + 21",
            "experience_points": 450,
            "ability_scores": {
                "strength": 19,
                "dexterity": 12,
                "constitution": 17,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 3,
                "constitution": 5,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 4,
                "deception": 1,
                "history": -1,
                "insight": 0,
                "intimidation": 1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 10,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poison Breath",
                    "desc": "The dragon exhales a cone of black, poisonous gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw. On a failure, a creature takes 14 (4d6) poison damage and is poisoned until the end of its next turn. On a success, a creature takes half the damage and isn't poisoned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Darkness Shroud",
                    "desc": "The cave dragon naturally suppresses light near it. Bright light within 15 feet of the dragon becomes dim light, and dim light within 15 feet becomes nonmagical darkness."
                },
                {
                    "name": "Magical Tunneler",
                    "desc": "The cave dragon can burrow through nonmagical unworked earth and stone. While doing so, the dragon can choose whether to leave the material it moves through undisturbed or leave a 5-foot diameter tunnel in its wake."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_buraq",
            "name": "Buraq",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 90,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 90,
                "crawl": 45,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 45,
                "swim": 45
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Lawful Good",
            "languages": {
                "as_string": "Celestial, Common, Primordial, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Primordial",
                        "key": "primordial",
                        "desc": "Typical speakers are elementals."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 152,
            "hit_dice": "16d8 + 80",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 15,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 18,
                "wisdom": 18,
                "charisma": 20
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 4,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 9,
                "wisdom": 8,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 8,
                "charisma": 9
            },
            "skill_bonuses": {
                "history": 8,
                "religion": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 4,
                "arcana": 4,
                "athletics": 2,
                "deception": 5,
                "history": 8,
                "insight": 4,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 4,
                "nature": 4,
                "perception": 4,
                "performance": 5,
                "persuasion": 5,
                "religion": 8,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "radiant; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120,
            "actions": [
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 18 (4d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The buraq casts one of the following spells, requiring no components and using Charisma as the spellcasting ability (spell save DC 17):\n\n- **At Will:** comprehend languages, detect evil and good, holy aura, pass without trace\n- **3/Day Each:** haste, longstrider\n- **1/Day Each:** plane shift, wind walk\nTeleport (1/Day)The buraq magically teleports itself and its rider, along with any equipment it is wearing or carrying, to a location the buraq is familiar with, up to 1 mile away.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "The buraq magically teleports itself and its rider, along with any equipment it is wearing or carrying, to a location the buraq is familiar with, up to 1 mile away.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Angelic Weapons",
                    "desc": "The buraq’s attacks are magical. When the buraq hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack)."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The buraq has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Night Journey",
                    "desc": "When outdoors at night, the distance of the buraq’s vision is not limited by nonmagical darkness. Once per month, the buraq can declare it is on a night journey, and for the next 24 hours, it can Teleport as a bonus action. When on a night journey, the buraq can teleport as often as it wants, and its destination must always be in an area of nonmagical darkness within its line of sight. At any point during the night journey, the buraq can use a bonus action to return itself and its rider to the location where it began the night journey."
                },
                {
                    "name": "Powerful Steed",
                    "desc": "The buraq is considered to be a Large animal for the purpose of determining its carrying capacity and its ability to carry a rider."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_bouda",
            "name": "Bouda",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "Common, Celestial, Infernal, telepathy 100 ft.",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 93,
            "hit_dice": "11d8 + 44",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 19,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 5,
                "constitution": 7,
                "wisdom": 4,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 5,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 5
            },
            "skill_bonuses": {
                "athletics": 7,
                "deception": 5,
                "intimidation": 5,
                "perception": 4,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 7,
                "deception": 5,
                "history": 0,
                "insight": 1,
                "intimidation": 5,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite (Giant Hyena or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Giant Hyena or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The bouda transforms into a human, a hyena, or back into its true form, which is a hyena-human hybrid. Its statistics, other than its speed, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies, then crumbles to dust moments later.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Defiling Smear",
                    "desc": "The bouda secretes a disgusting whitish-yellow substance with the viscosity of tar and smears the substance on an object, unoccupied space, or creature within 5 feet of it. An unwilling creature must succeed on a DC 15 Dexterity saving throw to avoid the smear. Each creature, other than a bouda or hyena, that starts its turn within 30 feet of the smeared target must succeed on a DC 15 Constitution saving throw or be poisoned for 1 minute. If a creature's saving throw is successful or the effect ends for it, the creature is immune to that source of Defiling Smear for the next 24 hours. The stench of a smear remains potent for 7 days or until removed by the greater restoration spell or similar magic.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Mephitic Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage, and the target must succeed on a DC 15 Constitution saving throw or become poisoned until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Mephitic Claw (Giant Hyena or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Giant Hyena or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The bouda makes one Bite attack and one Mephitic Claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ravenous Gorge",
                    "desc": "The bouda consumes the organs of a corpse within 5 feet of it that is less than 7 days old. It gains temporary hp equal to twice the dead creature's CR for 1 hour. The bouda can't use Ravenous Gorge on a corpse if it or another bouda has already use Ravenous Gorge on the corpse.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Sense Consecrated",
                    "desc": "The bouda can pinpoint, by scent, the location of celestials, consecrated places or objects, and creatures wielding divine or celestial power, such as clerics, paladins, or aasimars, within 60 feet of it."
                },
                {
                    "name": "Sense Magic",
                    "desc": "The bouda senses magic within 30 feet of it at will. This trait otherwise works like the detect magic spell but isn’t itself magical."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_blood-hag",
            "name": "Blood Hag",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Common, Giant, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 204,
            "hit_dice": "24d8 + 96",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 20,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 19,
                "wisdom": 21,
                "charisma": 17
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 7,
                "constitution": 8,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 7,
                "constitution": 8,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 7
            },
            "skill_bonuses": {
                "deception": 7,
                "intimidation": 7,
                "perception": 9,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 5,
                "arcana": 4,
                "athletics": 5,
                "deception": 7,
                "history": 4,
                "insight": 5,
                "intimidation": 7,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 9,
                "performance": 3,
                "persuasion": 3,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 5
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blood Bolt",
                    "desc": "Ranged Spell Attack: +9 to hit, range 60 ft., one target. Hit: 18 (3d8 + 5) necrotic damage. If the target is a creature with blood, it must succeed on a DC 17 Constitution saving throw or be poisoned until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Blood Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Blood-Drinking Hair",
                    "desc": "The hag drains blood from one creature grappled by her. The target must make a DC 17 Constitution saving throw, taking 18 (4d8) necrotic damage on a failed save, or half as much damage on a successful one. The blood hag regains hp equal to half the necrotic damage taken.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) slashing damage, and the target is grappled (escape DC 17) if it is a Medium or smaller creature. The blood hag has two claws, each of which can grapple only one target.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Face Peel",
                    "desc": "The blood hag peels the face off one creature grappled by her. The target must succeed on a DC 17 Dexterity saving throw or take 14 (4d6) slashing damage and be stunned until the end of its next turn. The target's hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. While its hp maximum is reduced in this way, the target has disadvantage on all Charisma checks. The target dies if this effect reduces its hp maximum to 0.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The blood hag makes three Claw or Blood Bolt attacks and can use Blood-Drinking Hair or Face Peel. She can replace one attack with a use of Sanguine Curse.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sanguine Curse",
                    "desc": "The blood hag curses one creature she can see or sense within 60 feet of her. The target must succeed on a DC 17 Wisdom saving throw or be cursed for 1 minute. A creature automatically succeeds on this saving throw if it doesn't have blood. While cursed, the target is incapacitated and takes 9 (2d8) necrotic damage at the start of each of its turns as its internal blood vessels rupture. The cursed target can repeat the saving throw at the end of each of its turns, ending the curse on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The blood hag casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 17):\n\n- **At Will:** disguise self, knock, tongues\n- **3/Day Each:** modify memory, pass without trace",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Blood Sense",
                    "desc": "The blood hag can pinpoint the location of creatures that aren’t Constructs or Undead within 60 feet of her and can sense the general direction of such creatures within 1 mile of her."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_black-knight-commander",
            "name": "Black Knight Commander",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Lawful Evil",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "plate",
            "hit_points": 91,
            "hit_dice": "14d8 + 28",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 3,
                "wisdom": 4,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 5
            },
            "skill_bonuses": {
                "athletics": 7,
                "intimidation": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 7,
                "deception": 2,
                "history": 1,
                "insight": 1,
                "intimidation": 5,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Frightful Charge",
                    "desc": "While mounted, the black knight commander lets loose a terrifying cry. It then moves up to 30 feet in a straight line and can move through the space of any Large or smaller creature. This movement doesn't provoke opportunity attacks. The first time it enters a creature's space during this move, that creature must make a DC 15 Dexterity saving throw. On a failure, a creature takes 28 (8d6) bludgeoning damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A frightened creature can make a DC 15 Wisdom saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lance",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 10 (1d12 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Lance attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mace",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Mace attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The black knight commander makes one Lance attack and two Mace attacks. If the commander is mounted, its mount can then make one Hooves attack. If both Mace attacks hit one creature, the target takes an extra 7 (2d6) bludgeoning damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hateful Presence",
                    "desc": "Each friendly creature within 10 feet of the black knight commander gains a +2 bonus on weapon damage rolls but can’t use the Help action."
                },
                {
                    "name": "Locked Saddle",
                    "desc": "The black knight commander can’t be knocked prone, dismounted, or moved against its will while mounted."
                },
                {
                    "name": "Mounted Charge",
                    "desc": "If the black knight commander moves at least 20 feet straight toward a creature while mounted and then hits it with a Lance attack on the same turn, the commander can use a bonus action to command its mount to make one melee weapon attack against that creature as a reaction."
                },
                {
                    "name": "Mounted Warrior",
                    "desc": "The black knight commander is rarely seen without its warhorse mount. The warhorse wears custom barding that raises is Armor Class to 15, and mounting and dismounting the warhorse costs the commander only 5 feet of movement. While the commander is mounted, its mount can’t be charmed or frightened."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_beheaded-vengeful-spirit",
            "name": "Beheaded Vengeful Spirit",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 60,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60,
                "crawl": 30,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Any Alignment",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "Angry Defiance",
            "hit_points": 54,
            "hit_dice": "12d8",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 7,
                "dexterity": 13,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 19
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 4
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "wisdom": 2,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 6
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -2,
                "deception": 4,
                "history": 0,
                "insight": 0,
                "intimidation": 4,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Decapitation",
                    "desc": "The vengeful spirit makes a quick, cutting gesture at one creature it can see within 30 feet of it that has a head and that is below half its hp maximum. The target must make a DC 14 Constitution saving throw, taking 28 (8d6) slashing damage on a failed save, or half as much damage on a successful one. A target that fails the saving throw also has one of its heads cut off. The creature dies if it can't survive without the lost head.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Essence of Rage",
                    "desc": "Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 30 ft., one creature. Hit: 22 (4d8 + 4) psychic damage, and the target must succeed on a DC 14 Charisma saving throw or be enraged until the end of its next turn. While enraged, the target has advantage on melee attack rolls and must move to and attack the nearest creature other than the spirit. In addition, attack rolls against the enraged target have advantage.",
                    "attacks": [
                        {
                            "name": "Essence of Rage attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": 30,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Angry Defiance",
                    "desc": "The vengeful spirit adds its Charisma modifier to its AC (included above)."
                },
                {
                    "name": "Incorporeal Movement",
                    "desc": "The vengeful spirit can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The vengeful spirit doesn’t require air, food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_beggar-ghoul",
            "name": "Beggar Ghoul",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Undercommon",
                "data": [
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 13,
            "hit_dice": "3d8",
            "experience_points": 100,
            "ability_scores": {
                "strength": 10,
                "dexterity": 15,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 0,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or Undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. A paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hungry Dead Nature",
                    "desc": "The ghoul requires no air or sleep."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The beggar ghoul has advantage on attack rolls against a creature if at least one of the beggar ghoul’s allies is within 5 feet of the creature and the ally isn’t incapacitated."
                },
                {
                    "name": "Savage Hunger",
                    "desc": "Its Bite attack is a critical hit if the beggar ghoul bites a creature it has surprised."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_bearfolk",
            "name": "Bearfolk",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Good",
            "languages": {
                "as_string": "Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "hide armor",
            "hit_points": 45,
            "hit_dice": "6d8 + 18",
            "experience_points": 700,
            "ability_scores": {
                "strength": 19,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 9
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 4,
                "deception": -1,
                "history": -1,
                "insight": 1,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Battleaxe",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Battleaxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Frenzy",
                    "desc": "The bearfolk triggers a berserk frenzy that lasts 1 minute. While in frenzy, it has resistance to bludgeoning, piercing, and slashing damage and has advantage on attack rolls. Attack rolls made against a frenzied bearfolk have advantage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The bearfolk makes one Battleaxe attack, one Warhammer attack, and one Bite attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Warhammer",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage, or 9 (1d10 + 4) bludgeoning damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Warhammer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Smell",
                    "desc": "The bearfolk has advantage on Wisdom (Perception) checks that rely on smell."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_bear-king",
            "name": "Bear King",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 12.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Lawful Neutral",
            "languages": {
                "as_string": "Common, Elvish, Giant, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 133,
            "hit_dice": "14d8 + 70",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 21,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 12,
                "wisdom": 18,
                "charisma": 16
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 9,
                "dexterity": 4,
                "wisdom": 8
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 8,
                "charisma": 3
            },
            "skill_bonuses": {
                "athletics": 9,
                "intimidation": 7,
                "perception": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 1,
                "athletics": 9,
                "deception": 3,
                "history": 1,
                "insight": 4,
                "intimidation": 7,
                "investigation": 1,
                "medicine": 4,
                "nature": 1,
                "perception": 8,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison; bludgeoning, slashing, and piercing from nonmagical attacks not made with cold iron weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage plus 13 (3d8) radiant damage. The target must succeed on a DC 17 Dexterity saving throw or take 9 (2d8) radiant damage at the start of each of its turns, as radiant honey sticks to the wound. Any creature can take an action to remove the honey from the wound with a successful DC 14 Wisdom (Medicine) check. The honey dissolves if the target receives magical healing.",
                    "attacks": [
                        {
                            "name": "Bite (Bear or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Bear or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The Bear King transforms into a Large brown bear, or a Large bear-Humanoid hybrid, or back into his true form, which is Fey. His statistics other than his size, are the same in each form. Any equipment he is wearing or carrying isn't transformed. The Bear King reverts to his true form if he dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 13 (3d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Claw (Bear or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Bear or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Frightful Roar",
                    "desc": "The Bear King lets out a blood-curdling roar. Each hostile creature within 60 feet of the Bear King and that can hear the roar must succeed on a DC 17 Wisdom saving throw or be frightened until the end of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Honey Bolt",
                    "desc": "Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 22 (4d8 + 4) radiant damage.",
                    "attacks": [
                        {
                            "name": "Honey Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Honey Toss",
                    "desc": "The Bear King throws a jar of magical honey at a creature he can see within 120 feet of him. The target must succeed on a DC 17 Dexterity saving throw or be restrained by sticky honey until the end of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Frightful Roar",
                    "desc": "The Bear King lets out a blood-curdling roar. Each hostile creature within 60 feet of the Bear King and that can hear the roar must succeed on a DC 17 Wisdom saving throw or be frightened until the end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Honey Toss",
                    "desc": "The Bear King throws a jar of magical honey at a creature he can see within 120 feet of him. The target must succeed on a DC 17 Dexterity saving throw or be restrained by sticky honey until the end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The Bear King moves up to his speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Maul",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 13 (3d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Maul (Fey or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Fey or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The Bear King moves up to his speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The Bear King makes one Bite attack and two Claw attacks, or he makes three Maul or Honey Bolt attacks. If two Maul attacks hit one Large or smaller creature, the target must succeed on a DC 17 Strength saving throw or be knocked prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Honeyed Weapons",
                    "desc": "Radiant, magical honey drips from the Bear King’s paws and coats his weapons, making his weapon attacks magical. When the Bear King hits with any weapon, the weapon deals an extra 3d8 radiant damage (included in the attack)."
                },
                {
                    "name": "Keen Smell",
                    "desc": "The Bear King has advantage on Wisdom (Perception) checks that rely on smell."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the Bear King fails a saving throw, he can choose to succeed instead."
                },
                {
                    "name": "Regeneration (Bear or Hybrid Form only)",
                    "desc": "The Bear King regains 10 hp at the start of his turn if he has at least 1 hp."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_bandit-lord",
            "name": "Bandit Lord",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Any Non-Lawful Alignment",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "breastplate",
            "hit_points": 91,
            "hit_dice": "14d8 + 28",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 11,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 5,
                "dexterity": 4,
                "wisdom": 2
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 5,
                "deception": 4,
                "intimidation": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 5,
                "deception": 4,
                "history": 2,
                "insight": 0,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage, or 8 (2d4 + 3) piercing damage if used to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Leadership",
                    "desc": "For 1 minute, the bandit lord can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the bandit lord. A creature can benefit from only one Leadership die at a time. This effect ends if the bandit lord is incapacitated.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage, or 14 (2d10 + 3) slashing damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The bandit lord makes two Longsword attacks and one Dagger attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The bandit lord adds 2 to its AC against one melee attack that would hit it. To do so, the bandit lord must see the attacker and be wielding a weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Protect Me!",
                    "desc": "When a creature the bandit lord can see targets it with an attack, the bandit lord can sidestep behind an ally within 5 feet of it, moving to an unoccupied space within 5 feet of the ally. The chosen ally becomes the target of the attack instead.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Brute",
                    "desc": "A melee weapon deals one extra die of its damage when the bandit lord hits with it (included in the attack)."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The bandit lord has advantage on attack rolls against a creature if at least one of the bandit lord’s allies is within 5 feet of the creature and the ally isn’t incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_bagiennik",
            "name": "Bagiennik",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Neutral",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 75,
            "hit_dice": "10d8 + 30",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 9,
                "wisdom": 16,
                "charisma": 11
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": -1,
                "athletics": 3,
                "deception": 0,
                "history": -1,
                "insight": 3,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 3,
                "nature": -1,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Spray",
                    "desc": "The bagiennik sprays acid on one creature it can see within 30 feet of it, creating a puddle of oil beneath the creature. The target must make a DC 13 Dexterity saving throw. On a failure, the creature takes 18 (4d8) acid damage and is knocked prone. On a success, the creature takes half the damage and isn't knocked prone. The slippery oil covers the ground in a 5-foot square centered on the point where the target was standing for 1 minute. A creature that enters the oily area or ends its turn there must succeed on a DC 13 Dexterity saving throw or fall prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Healing Oil",
                    "desc": "The bagiennik applies healing oil to a creature it can see within 5 feet of it. The target magically regains 7 (2d6) hp and is freed from any disease or poison. The target must then succeed on a DC 13 Constitution saving throw or its speed is halved and it takes a -2 penalty to AC and Dexterity saving throws for 1 minute.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The bagiennik makes two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_baba-yagas-horsemen",
            "name": "Baba Yaga's Horsemen",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Lawful Neutral",
            "languages": {
                "as_string": "Celestial, Common, Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 20,
            "armor_detail": "plate, shield",
            "hit_points": 171,
            "hit_dice": "18d8 + 90",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 22,
                "dexterity": 11,
                "constitution": 21,
                "intelligence": 16,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 4
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 4,
                "wisdom": 8
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 8,
                "charisma": 4
            },
            "skill_bonuses": {
                "arcana": 7,
                "athletics": 10,
                "history": 7,
                "perception": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 7,
                "athletics": 10,
                "deception": 4,
                "history": 7,
                "insight": 4,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 8,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning, poison",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, paralyzed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Horseman's Bolt",
                    "desc": "Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 22 (4d6 + 4) damage of the type defined in Enchanted Weapons.",
                    "attacks": [
                        {
                            "name": "Horseman’s Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lance",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (1d12 + 6) piercing damage plus 9 (2d8) damage of the type defined in Enchanted Weapons. The horseman has disadvantage on this attack roll if the target is within 5 feet of him.",
                    "attacks": [
                        {
                            "name": "Lance attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage, or 11 (1d10 + 6) slashing damage if used with two hands, plus 9 (2d8) damage of the type defined in Enchanted Weapons.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The horseman casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):\n3/day: phantom steed (as an action)\n- **2/Day Each:** darkness (black night horseman only), daylight (bright day and red sun horsemen only), dimension door, fire shield\n1/day: plane shift (self and mount only)",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Temporal Strike",
                    "desc": "One creature the horseman can see and that the horseman hit with a Horseman's Bolt or Longsword attack within the last minute must succeed on a DC 17 Constitution saving throw or age 16 (3d10) years. A creature that ages this way has disadvantage on attack rolls, ability checks, and saving throws that use Strength, Dexterity, and Constitution until the aging is reversed. A creature that ages beyond its lifespan dies immediately. The aging lasts until the creature finishes a long rest, or until it is reversed by a greater restoration spell or similar magic. On a successful saving throw, the creature is immune to the horseman's Temporal Strike for 24 hours.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Enchanted Weapons",
                    "desc": "The horseman’s weapon attacks are magical. When the horseman hits with any weapon, the weapon deals an extra 2d8 damage of a type depending on the horseman: cold (black night), fire (red sun), radiant (bright day)."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The horseman has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Peerless Rider",
                    "desc": "Any attacks directed at the horseman’s mount target the horseman instead, and the horseman confers his damage resistances and immunities and his condition immunities to his mount. In addition, if the horseman and mount are subjected to an effect that allows each to make a saving throw to take only half damage, the mount takes no damage if the horseman succeeds on the saving throw."
                },
                {
                    "name": "Timeless Nature",
                    "desc": "The horseman doesn’t age and doesn’t require food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_ashwalker",
            "name": "Ashwalker",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "understands all languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 31,
            "hit_dice": "7d8",
            "experience_points": 200,
            "ability_scores": {
                "strength": 13,
                "dexterity": 15,
                "constitution": 10,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 1,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Draconic Breath",
                    "desc": "The ashwalker exhales elemental energy in a 15-foot cone. Each creature in the area must make a DC 12 Constitution saving throw, taking 14 (4d6) damage of the type noted in its Breath Born trait on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) damage of the type noted in the ashwalker's Breath Born trait.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Breath Born",
                    "desc": "The ashwalker has immunity to a type of damage based on the type of dragon that killed it: acid (black, copper), cold (silver, white), fire (brass, gold, red), lightning (blue, bronze), or poison (green)."
                },
                {
                    "name": "Burst of Breath",
                    "desc": "A creature that touches the ashwalker or hits it with a melee attack while within 5 feet of it takes 3 (1d6) damage of the type noted in its Breath Born trait."
                },
                {
                    "name": "Last Breath",
                    "desc": "The first time the ashwalker is reduced to 0 hp, it drops to 1 hp instead and its Draconic Breath automatically recharges. The ashwalker transforms into raw energy of the type noted in its Breath Born trait. While in this energy form, it is immune to all damage and to being grappled or restrained. At the end of the ashwalker’s next turn, it is destroyed."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The ashwalker doesn’t require air, food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_arboreal-grappler",
            "name": "Arboreal Grappler",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 90,
            "hit_dice": "12d8 + 36",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {
                "acrobatics": 5,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 3,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The arboreal grappler makes one Bite attack and two Tentacle attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained. The arboreal grappler has two tentacles, each of which can grapple only one target.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Boscage Brachiation",
                    "desc": "The arboreal grappler doesn’t provoke opportunity attacks when it climbs out of an enemy’s reach."
                },
                {
                    "name": "Mobile Grappler",
                    "desc": "The arboreal grappler can move at its full speed when dragging a Medium or smaller creature it has grappled."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The arboreal grappler can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_anubian",
            "name": "Anubian",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Primordial",
                "data": [
                    {
                        "name": "Primordial",
                        "key": "primordial",
                        "desc": "Typical speakers are elementals."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 44,
            "hit_dice": "8d8 + 8",
            "experience_points": 450,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 1,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": 30,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Haboob",
                    "desc": "A 30-foot-tall cylinder of sand forms in the anubian's space and moves with it for 10 minutes, until the anubian ends the storm as a bonus action, or until its concentration ends (as if concentrating on a spell). The area within 5 feet of the anubian is heavily obscured. A creature that starts its turn in that area or enters the area for the first time on a turn must succeed on a DC 13 Strength saving throw or be restrained by the storm. While restrained, the creature takes 3 (1d6) slashing damage at the start of each of its turns, and moves with the anubian when the anubian moves. A creature, including the restrained creature, can use its action to free the restrained creature by succeeding on a DC 13 Strength check.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The anubian makes two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sand Step",
                    "desc": "The anubian collapses into loose sand and teleports up to 30 feet to an unoccupied space it can see, reforming in that space. If the destination space contains sand, the anubian can immediately Hide. The anubian can't use Sand Step while Haboob is active.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elemental Nature",
                    "desc": "The anubian doesn’t require air, food, drink, or sleep."
                },
                {
                    "name": "Sand Camouflage",
                    "desc": "The anubian has advantage on Dexterity (Stealth) checks made to hide in sandy terrain."
                },
                {
                    "name": "Sand Form",
                    "desc": "The anubian can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Vulnerability to Water",
                    "desc": "For every 5 feet the anubian moves in water, or for every gallon of water splashed on it, it takes 2 (1d4) cold damage. An anubian completely immersed in water takes 10 (4d4) cold damage at the start of its turn."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_angatra",
            "name": "Angatra",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 85,
            "hit_dice": "10d8 + 40",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 14,
                "dexterity": 20,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 15
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 5,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 2,
                "deception": 2,
                "history": -1,
                "insight": 1,
                "intimidation": 2,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": -1,
                "sleight_of_hand": 5,
                "stealth": 8,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 5) piercing damage, and the creature must succeed on a DC 15 Constitution saving throw or be paralyzed by pain until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The angatra makes two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Agonizing Gaze",
                    "desc": "When a creature that can see the angatra’s eyes starts its turn within 30 feet of the angatra, the angatra can force it to make a DC 13 Charisma saving throw if the angatra isn’t incapacitated and can see the creature. On a failed saving throw, the creature’s pain threshold lowers, and it becomes vulnerable to all damage types until the end of its next turn."
                },
                {
                    "name": "Ancestral Wrath",
                    "desc": "The angatra immediately recognizes any individual descended from its tribe. It has advantage on attack rolls against such creatures, and those creatures have disadvantage on saving throws against the angatra’s traits and attacks."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The angatra doesn’t require air, food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_amphiptere",
            "name": "Amphiptere",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "fly": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 20,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 60,
            "hit_dice": "8d8 + 24",
            "experience_points": 700,
            "ability_scores": {
                "strength": 11,
                "dexterity": 18,
                "constitution": 17,
                "intelligence": 2,
                "wisdom": 16,
                "charisma": 6
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 3,
                "charisma": -2
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 3,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": -4,
                "athletics": 0,
                "deception": -2,
                "history": -4,
                "insight": 3,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 3,
                "nature": -4,
                "perception": 5,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 10,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The amphiptere makes one Bite attack and one Stinger attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stinger",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) poison damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour.",
                    "attacks": [
                        {
                            "name": "Stinger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Flyby",
                    "desc": "The amphiptere doesn’t provoke opportunity attacks when it flies out of an enemy’s reach."
                },
                {
                    "name": "Swarming",
                    "desc": "Up to two amphipteres can share the same space at the same time. The amphiptere has advantage on melee attack rolls if it is sharing its space with another amphiptere that isn’t incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_alseid",
            "name": "Alseid",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Neutral",
            "languages": {
                "as_string": "Common, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "leather armor",
            "hit_points": 33,
            "hit_dice": "6d8 + 6",
            "experience_points": 100,
            "ability_scores": {
                "strength": 13,
                "dexterity": 17,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 16,
                "charisma": 8
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 3,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 3,
                "charisma": -1
            },
            "skill_bonuses": {
                "nature": 3,
                "perception": 5,
                "stealth": 5,
                "survival": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": -1,
                "athletics": 1,
                "deception": -1,
                "history": -1,
                "insight": 3,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 3,
                "nature": 3,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 80,
                            "long_range": 320,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The grovekeeper casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):\n\n- **At Will:** animal friendship, animal messenger, druidcraft\n- **1/Day Each:** cure wounds, faerie fire, lesser restoration",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Thorn Bolt",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 120 ft., one target. Hit: 8 (2d4 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Thorn Bolt attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 120,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Thorned Staff",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 5 (2d4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Thorned Staff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Woodfriend",
                    "desc": "When in a forest, the alseid leaves no tracks and automatically discerns true north."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_algorith",
            "name": "Algorith",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0,
                "crawl": 0,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Lawful Neutral",
            "languages": {
                "as_string": "Common, Celestial, Draconic, Infernal",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 153,
            "hit_dice": "18d8 + 72",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 21,
                "dexterity": 14,
                "constitution": 19,
                "intelligence": 13,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "athletics": 9,
                "insight": 7,
                "investigation": 5,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 9,
                "deception": 4,
                "history": 1,
                "insight": 7,
                "intimidation": 4,
                "investigation": 5,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, cold, lightning",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cone of Negation",
                    "desc": "The algorith projects null energy in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw. On a failure, a creature takes 33 (6d10) force damage and any spell of 4th level or lower on the creature ends, as if it had been the target of a dispel magic spell. On a success, a creature takes half the damage and spells on it don't end.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Logic Razor",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) force damage.",
                    "attacks": [
                        {
                            "name": "Logic Razor attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reality Bomb",
                    "desc": "The algorith summons and throws a tiny rune of law at a point it can see within 100 feet. The rune explodes on impact. Each creature within 30 feet of where the rune landed must make a DC 16 Dexterity saving throw. On a failure, a creature takes 27 (5d10) force damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 5
                    }
                },
                {
                    "name": "Spellcasting",
                    "desc": "The algorith casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16): \n\n- **At Will:** bless, detect magic, dimension door, dispel magic\n- **1/Day Each:** commune (as an action), wall of force",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Construct Nature",
                    "desc": "The algorith doesn’t require air, food, drink, or sleep."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The algorith is immune to any spell or effect that would alter its form."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_ala",
            "name": "Ala",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 8.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Chaotic Evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 127,
            "hit_dice": "15d8 + 60",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": -1
            },
            "skill_bonuses": {
                "athletics": 8,
                "perception": 9,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 8,
                "deception": -1,
                "history": 0,
                "insight": 3,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 9,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 3
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning, poison, thunder",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning's Kiss",
                    "desc": "The ala launches a bolt of lightning at up to three targets it can see within 30 feet of it. Each target must make a DC 16 Dexterity saving throw, taking 28 (8d6) lightning damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The ala makes one Bite attack and two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Flyby",
                    "desc": "The ala doesn’t provoke an opportunity attack when it flies out of an enemy’s reach."
                },
                {
                    "name": "Poisonous Flesh",
                    "desc": "The ala’s poison infuses its flesh. A creature that touches the ala or hits it with a melee attack while within 5 feet of it takes 7 (2d6) poison damage."
                },
                {
                    "name": "Storm’s Strength",
                    "desc": "If the ala is outside and an electrical storm is within 1 mile of it, creatures have disadvantage on their saving throws against the ala’s Lightning’s Kiss."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_accursed-defiler",
            "name": "Accursed Defiler",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "understands an ancient language but can't speak",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 75,
            "hit_dice": "10d8 + 30",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 19,
                "dexterity": 14,
                "constitution": 17,
                "intelligence": 6,
                "wisdom": 15,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 4,
                "deception": 2,
                "history": -2,
                "insight": 2,
                "intimidation": 2,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The accursed defiler makes two Slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sandslash",
                    "desc": "The accursed defiler intensifies the vortex of sand that surrounds it. Each creature within 10 feet of the accursed defiler must make a DC 14 Dexterity saving throw, taking 21 (6d6) slashing damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) bludgeoning damage. If the accursed defiler scores a critical hit, the target suffers one level of exhaustion.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cursed Existence",
                    "desc": "When it drops to 0 hp in desert terrain, the accursed defiler’s body disintegrates into sand and a parched breeze. However, unless it was killed in a hallowed location, with radiant damage, or by a creature under the effects of the bless spell, the accursed defiler reforms at the next sundown 1d100 miles away from where it died in a random direction."
                },
                {
                    "name": "Sand Shroud",
                    "desc": "A miniature sandstorm constantly whirls around the accursed defiler in a 10-foot radius. This area is lightly obscured to creatures other than the accursed defiler. Wisdom (Survival) checks made to follow tracks left by the accursed defiler or other creatures that were traveling in its sand shroud are made with disadvantage."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The accursed defiler doesn’t require air, food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob-2023_abominable-beauty",
            "name": "Abominable Beauty",
            "document": {
                "name": "Tome of Beasts 1 (2023 Edition)",
                "key": "tob-2023",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 1 (2023 Edition)",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "Neutral Evil",
            "languages": {
                "as_string": "Common, Draconic, Elvish, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 187,
            "hit_dice": "22d8 + 88",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 17,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 17,
                "wisdom": 16,
                "charisma": 26
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 8
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 8,
                "charisma": 12
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 8,
                "constitution": 8,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 12
            },
            "skill_bonuses": {
                "deception": 12,
                "perception": 7,
                "performance": 12,
                "persuasion": 12
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 3,
                "deception": 12,
                "history": 3,
                "insight": 3,
                "intimidation": 8,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 7,
                "performance": 12,
                "persuasion": 12,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blinding Gaze",
                    "desc": "The abominable beauty fixes her gaze on a creature within 30 feet of her. If the target can see the beauty's eyes, the target must succeed on a DC 16 Charisma saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful, the creature is immune to the abominable beauty's Blinding Gaze for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Deafening Voice",
                    "desc": "The abominable beauty speaks a lilting incantation. Each creature within 30 feet of her and that can hear her voice must make a DC 16 Constitution saving throw. On a failure, a creature takes 31 (9d6) thunder damage and is deafened for 1 hour. On a success, a creature takes half the damage, isn't deafened, and is immune to the abominable beauty's Deafening Voice for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The abominable beauty uses Blinding Gaze. She then makes two Slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 21 (6d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 6,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Burning Touch",
                    "desc": "When the abominable beauty hits with a Slam attack, the Slam deals an extra 21 (6d6) fire damage (included in the attack). In addition, a creature that touches the abominable beauty or hits her with a melee weapon attack while within 5 feet of her takes 10 (3d6) fire damage."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_zombie",
            "name": "Zombie",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 8,
            "armor_detail": "",
            "hit_points": 16,
            "hit_dice": null,
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 6,
                "constitution": 16,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": -2,
            "saving_throws": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 2,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Rotten Hold",
                    "desc": "The zombie gnaws idly on the creature grappled by it. The target must succeed on a DC 12 CON save or take 2 (1d4) poison damage. A Humanoid slain by this bonus action rises 24 hours later as a zombie, unless the Humanoid is restored to life or its body is destroyed.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) bludgeoning damage. The target is grappled (escape DC 12) if it is a Medium or smaller creature, and the zombie doesn't already have a creature grappled.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Undead Fortitude",
                    "desc": "If damage reduces the zombie to 0 HP, it must make a CON save with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 HP instead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The zombie doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The zombie is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_xorn",
            "name": "Xorn",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "burrow": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 20,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Terran",
                "data": []
            },
            "armor_class": 19,
            "armor_detail": "natural armor",
            "hit_points": 111,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "piercing and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "thunder",
                "damage_vulnerabilities": [
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (3d6+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lob Stone",
                    "desc": "_Ranged Weapon Attack:_ +6 to hit, range 20/60 ft., one target. _Hit:_ 12 (2d8+3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Lob Stone attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The xorn makes one Bite attack and three Claw attacks, or it makes three Lob Stone attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shard Belch",
                    "desc": "The xorn belches a mixture of stomach gas and crystalline shards in a 15-foot cone. Each creature in the area must succeed on a DC 14 DEX save or be coated in miniscule, crystalline shards until the end of its next turn. A creature coated in shards suffers bouts of pain each time it moves, reducing its speed by 10 feet and imposing disadvantage on all weapon attack rolls.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Earth Glide",
                    "desc": "The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material through which it moves."
                },
                {
                    "name": "Stone Camouflage",
                    "desc": "The xorn's Stealth is 18 while in rocky terrain."
                },
                {
                    "name": "Treasure Sense",
                    "desc": "The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_wyrdling",
            "name": "Wyrdling",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 40,
            "hit_dice": null,
            "experience_points": 200,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 12,
                "wisdom": 20,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 5,
                "arcana": 1,
                "athletics": 0,
                "deception": 2,
                "history": 1,
                "insight": 5,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 5,
                "nature": 1,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "psychic,charmed,frightened",
                "damage_resistances": [
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Call on Fate",
                    "desc": "When the wyrdling is attacked by a creature it can see, it can pluck the strands of fate around the creature, imposing disadvantage on that attack roll. If the attack misses, the wyrdling or one friendly creature it can see within 30 feet of it has advantage on the next attack roll it makes against the attacker before the end of the wyrdling's next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pronounce Fate",
                    "desc": "The wyrdling pronounces the fate, either fortune or doom (the wyrdling's choice), of one creature it can see within 30 feet of it. The target rolls a d4 and adds (fortune) or subtracts (doom) the number rolled to the next attack roll or save it makes before the start of the wyrdling's next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Burst",
                    "desc": "_Melee or Ranged Spell Attack:_ +5 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 13 (3d6+3) psychic damage.",
                    "attacks": [
                        {
                            "name": "Psychic Burst attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Intuition",
                    "desc": "The wyrdling rolls two dice for initiative, taking the higher number. In addition, the wyrdling has advantage on WIS (Insight) checks."
                },
                {
                    "name": "Read Fate",
                    "desc": "The wyrdling can spend 1 minute communing with fate on behalf of one creature that remains within 10 feet of it for the duration. The creature must ask a single question concerning a specific goal, event, or activity to occur within 7 days. At the end of the minute, the wyrdling pronounces the result of the target's inquiry. This trait works like the divination spell, except it can't be used to answer a specific creature's question more than once every 3 days, regardless if the creature asks a different question."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_wraith",
            "name": "Wraith",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "unit": "feet",
                "fly": 60,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0,
                "crawl": 0,
                "hover": true,
                "fly": 60,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 85,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 6,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": -2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": -2,
                "deception": 2,
                "history": 1,
                "insight": 2,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    }
                ],
                "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Create Specter",
                    "desc": "The wraith targets one Humanoid it can see within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a **specter** in the space of its corpse or in the nearest unoccupied space. The **specter** is under the wraith's control. The wraith can have no more than seven specters under its control at one time.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Life Drain",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 18 (4d6+4) necrotic damage. The target must succeed on a DC 15 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wraith makes two Life Drain attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Trail of Death",
                    "desc": "The wraith moves up to 30 feet in a straight line. This distance is not reduced by moving through creatures or objects, and this movement doesn't provoke opportunity attacks. The first time it enters a creature's space during this move, that creature must succeed on a DC 15 DEX save or be afflicted with wasting doom. While afflicted with wasting doom, a creature takes 3 (1d6) necrotic damage at the start of each of its turns. Wasting doom ends if a creature starts its turn in sunlight or regains HP.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                },
                {
                    "name": "Unravel Life",
                    "desc": "When a creature the wraith can see within 30 feet of it and that isn't a Construct or Undead regains HP, the wraith can corrupt the healing energies, halving the amount of healing that creature receives.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the wraith has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The wraith doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The wraith is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_wolf",
            "name": "Wolf",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 14,
            "hit_dice": null,
            "experience_points": 50,
            "ability_scores": {
                "strength": 12,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 1,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) piercing damage. If the target is a creature, it must succeed on a DC 12 STR save or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heightened Hearing and Smell",
                    "desc": "The wolf's Perception is 16 while perceiving by hearing or smell."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_wild-warrior",
            "name": "Wild Warrior",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.125,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any one language",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "hide armor",
            "hit_points": 9,
            "hit_dice": null,
            "experience_points": 25,
            "ability_scores": {
                "strength": 12,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 1,
                "deception": -1,
                "history": -1,
                "insight": 0,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Quick Trap",
                    "desc": "The wild warrior cobbles together a makeshift trap with materials at hand and throws the trap at a creature it can see within 15 feet of it. The target must succeed on a DC 11 DEX save or be restrained until the end of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "_Melee or Ranged Weapon Attack:_ +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d6+1) piercing damage, or 5 (1d8+1) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Home in the Wilds",
                    "desc": "The wild warrior automatically discerns true north when outside, and checks to follow its tracks in forest, grassland, hills, or mountain terrain have disadvantage, unless the wild warrior chooses to leave obvious signs of its passage."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The wild warrior has advantage on attack rolls against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_wight",
            "name": "Wight",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "studded leather",
            "hit_points": 69,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 3,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "Undead Resilience,frightened",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Command Horde",
                    "desc": "The wight commands up to five friendly skeletons or zombies to do one of the following:\n- **Protect.** Until the start of the wight's next turn, each time a friendly creature within 5 feet of a target is attacked, the target can use its reaction to intercept the attack, becoming the target instead.\n- **Overwhelm.** Until the start of the wight's next turn, each target has advantage on attack rolls against a creature on its turn if at least one other target is within 5 feet of the creature and the allied target isn't incapacitated.\n- **Shamble.** Each target uses its reaction to move up to its speed in a direction chosen by the wight. If this movement provokes an opportunity attack, that attack is made with disadvantage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Life Drain",
                    "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. _Hit:_ 10 (2d6+3) necrotic damage. The target must succeed on a DC 13 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.<br>A Humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "_Ranged Weapon Attack:_ +4 to hit, range 150/600 ft., one target. _Hit:_ 11 (2d8+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 150,
                            "long_range": 600,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) slashing damage, or 14 (2d10+3) slashing damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wight makes two Longsword or Longbow attacks. It can replace one attack with a Life Drain attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Martial Adept",
                    "desc": "A manufactured weapon, such as a sword or bow, deals one extra die of its damage when the wight hits with it (included in the attack)."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the wight has disadvantage on attack rolls, and its Perception is 8 when perceiving by sight."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The wight doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The wight is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_white-dragon-wyrmling",
            "name": "White Dragon Wyrmling",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60,
                "burrow": 15,
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 15,
                "climb": 15,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Draconic",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 54,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 4,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -3,
                "athletics": 2,
                "deception": 2,
                "history": -3,
                "insight": 2,
                "intimidation": 2,
                "investigation": -3,
                "medicine": 2,
                "nature": -3,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": -3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (1d10+2) piercing damage plus 2 (1d4) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 12 CON save, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes one Bite attack and one Claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ice Walk",
                    "desc": "The dragon can move across and climb icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement."
                },
                {
                    "name": "Pounce",
                    "desc": "If the dragon moves at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the dragon can make one Claw attack against it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_werewolf",
            "name": "Werewolf",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common (can't speak in wolf form)",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "n humanoid form, 12 (natural armor) in wolf or hybrid for",
            "hit_points": 76,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 4,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 11 (2d8+2) piercing damage. If the target is a Humanoid, it must succeed on a DC 13 CON save or be cursed with the werewolf lycanthropy curse (see Curse of Lycanthropy sidebar).",
                    "attacks": [
                        {
                            "name": "Bite (Wolf or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Wolf or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The werewolf transforms into a Medum or Large wolf, a Medium wolf-humanoid hybrid, or back into its true form, which is Humanoid. Its statistics, other than its size, speed, and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 9 (2d6+2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws (Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Hungry Growl",
                    "desc": "The werewolf stares down and growls at one creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. The werewolf has advantage on the next attack roll it makes against the frightened creature.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Wolf and Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The werewolf makes three Claws or Spear attacks. It can replace one attack with a Bite attack, provided it is in the appropriate form.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 5 (1d6+2) piercing damage, or 6 (1d8+2) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear (Humanoid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid Form Only",
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heightened Hearing and Smell",
                    "desc": "The werewolf's Perception is 17 while perceiving by hearing or smell."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The werewolf has advantage on attack rolls against a creature if at least one of the werewolf's allies is within 5 feet of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_weretiger",
            "name": "Weretiger",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common (can't speak in tiger form)",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 95,
            "hit_dice": null,
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (1d10+3) piercing damage. If the target is a Humanoid, it must succeed on a DC 13 CON save or be cursed with the weretiger lycanthropy curse (see Curse of Lycanthropy sidebar).",
                    "attacks": [
                        {
                            "name": "Bite (Tiger or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Tiger or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Bleed Prey",
                    "desc": "The weretiger chooses a creature it can see within 30 feet of it to be its prey until the prey dies, until the weretiger dies, or until the weretiger uses this bonus action on another creature. While within 60 feet of its prey, the weretiger can pinpoint its prey's location. In addition, if the weretiger hits the prey with at least two melee weapon attacks, the weretiger rends the prey's flesh, and the prey must succeed on a DC 13 CON save or lose 7 (2d6) HP at the start of its next turn, as the wound bleeds excessively.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The weretiger transforms into a Large tiger, a Medium tiger-humanoid hybrid, or back into its true form, which is Humanoid. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw (Tiger or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Tiger or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. _Hit:_ 6 (1d8+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Longbow (Humanoid or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 150,
                            "long_range": 600,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The weretiger makes four Claw or Scimitar attacks, or it makes four Longbow attacks. It can replace one attack with a Bite attack, provided it is in the appropriate form.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Scimitar (Humanoid or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heightened Hearing and Smell",
                    "desc": "The weretiger's Perception is 18 when perceiving by hearing or smell."
                },
                {
                    "name": "Pounce (Tiger or Hybrid Form Only)",
                    "desc": "If the weretiger moves at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the weretiger can make one Bite or Claw attack against it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_wererat",
            "name": "Wererat",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common (can't speak in rat form)",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 57,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) piercing damage. If the target is a Humanoid, it must succeed on a DC 11 CON save or be cursed with the wererat lycanthropy curse (see Curse of Lycanthropy sidebar).",
                    "attacks": [
                        {
                            "name": "Bite (Rat or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Rat or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The wererat transforms into a Tiny or Small rat, a Medium rat-humanoid hybrid, or back into its true form, which is Humanoid. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw (Rat or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Rat or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Hand Crossbow",
                    "desc": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Hand Crossbow (Humanoid or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 30,
                            "long_range": 120,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wererat makes three Claw or Shortsword attacks, or it makes three Hand Crossbow attacks. It can replace one attack with a Bite attack, provided it is in the appropriate form.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword (Humanoid or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heightened Smell",
                    "desc": "The wererat's Perception is 17 when perceiving by smell."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The wererat has advantage on attack rolls against a creature if at least one of the wererat's allies is within 5 feet of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_wereboar",
            "name": "Wereboar",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common (can't speak in boar form)",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "n humanoid form, 11 (natural armor) in boar or hybrid for",
            "hit_points": 100,
            "hit_dice": null,
            "experience_points": 1100,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 5,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Challenging Snort",
                    "desc": "The wereboar snorts and stomps its feet at a creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn and have disadvantage on the next save it makes against being knocked prone by the wereboar.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": "Boar or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The wereboar transforms into a Medum or Large boar, a Medium boar-humanoid hybrid, or back into its true form, which is Humanoid. Its statistics, other than its size, speed, and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Maul",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Maul (Humanoid or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wereboar makes three Maul or Slam attacks. It can replace one attack with a Tusks attack, provided it is in the appropriate form. If two Maul or Slam attacks hit one creature, the target must succeed on a DC 13 STR save or be knocked prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam (Boar or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Boar or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Tusks",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage. If the target is a Humanoid, it must succeed on a DC 12 CON save or be cursed with the wereboar lycanthropy curse (see Curse of Lycanthropy sidebar).",
                    "attacks": [
                        {
                            "name": "Tusks (Boar or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Boar or Hybrid Form Only",
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Charge (Boar or Hybrid Form Only)",
                    "desc": "If the wereboar moves at least 15 feet straight toward a target and then hits it with a Slam or Tusks attack on the same turn, the target takes an extra 7 (2d6) damage of the weapon's type. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone."
                },
                {
                    "name": "Relentless (Recharges after a Short or Long Rest)",
                    "desc": "If the wereboar takes 14 damage or less that would reduce it to 0 HP, it is reduced to 1 HP instead."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_werebear",
            "name": "Werebear",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common (can't speak in bear form)",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "n humanoid form, 11 (natural armor) in bear and hybrid for",
            "hit_points": 126,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 18,
                "charisma": 12
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 0,
                "athletics": 5,
                "deception": 1,
                "history": 0,
                "insight": 4,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 4,
                "nature": 0,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 16 (2d10+5) piercing damage. If the target is a Humanoid, it must succeed on a DC 14 CON save or be cursed with the werebear lycanthropy curse (see Curse of Lycanthropy sidebar).",
                    "attacks": [
                        {
                            "name": "Bite (Bear or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Bear or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The werebear transforms into a Medum or Large bear, a Large bear-humanoid hybrid, or back into its true form, which is Humanoid. Its statistics, other than its size, speed, and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 14 (2d8+5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw (Bear or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Bear or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. _Hit:_ 11 (1d12+5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greataxe (Humanoid or Hybrid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid or Hybrid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The werebear makes three Claw or Greataxe attacks. It can replace one attack with a Bite attack, provided it is in the appropriate form. If two Claw attacks hit one creature, the target is grappled (escape DC 15). The werebear can grapple only one creature at a time.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pin",
                    "desc": "One creature grappled by the werebear is knocked prone, and it is restrained until the grapple ends.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heightened Smell",
                    "desc": "The werebear's Perception is 19 when perceiving by smell."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_weasel-giant",
            "name": "Weasel, Giant",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 14,
            "hit_dice": null,
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 10,
                "intelligence": 4,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 0,
                "deception": -3,
                "history": -3,
                "insight": 1,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing damage. Instead of dealing damage, the weasel can steal one item the target is wearing or carrying, provided the item weighs no more than 10 pounds, isn't a weapon, and isn't wrapped around or firmly attached to the target. For example, a weasel could steal a hat or belt pouch but not a creature's shirt or armor.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Repellent Spray",
                    "desc": "When a creature the weasel can see moves to a space within 15 feet of it, the weasel can release a pungent spray at the creature. The target must succeed on a DC 13 CON save or be poisoned until the end of its next turn. While poisoned, the creature can't move to a space within 5 feet of the weasel.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heightened Hearing and Smell",
                    "desc": "The weasel's Perception is 18 when perceiving by hearing or smell."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_vulture",
            "name": "Vulture",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "fly": 50
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 50,
                "burrow": 0,
                "climb": 5,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "",
            "hit_points": 8,
            "hit_dice": null,
            "experience_points": 0,
            "ability_scores": {
                "strength": 6,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": -2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -2,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 2 (1d4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Defensive Bile",
                    "desc": "When a creature the vulture can see hits it with a melee attack while within 5 feet of it, the vulture can spit partially digested carrion at the creature. The attacker must succeed on a DC 11 CON save or be incapacitated until the end of its next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Carrion Sense",
                    "desc": "The vulture can pinpoint, by scent, the location of carrion, dead creatures, and Undead without the Incorporeal Movement trait within 60 feet of it."
                },
                {
                    "name": "Heightened Sight and Smell",
                    "desc": "The vulture's Perception is 18 when perceiving by sight or smell."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The vulture has advantage on attack rolls against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_virtuoso-lich",
            "name": "Virtuoso Lich",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 12.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common plus up to two other languages",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 185,
            "hit_dice": null,
            "experience_points": 8400,
            "ability_scores": {
                "strength": 10,
                "dexterity": 24,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 20,
                "charisma": 28
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 9
            },
            "initiative_bonus": 7,
            "saving_throws": {
                "strength": 0,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 7,
                "animal_handling": 5,
                "arcana": 2,
                "athletics": 0,
                "deception": 9,
                "history": 2,
                "insight": 5,
                "intimidation": 9,
                "investigation": 2,
                "medicine": 5,
                "nature": 2,
                "perception": 5,
                "performance": 9,
                "persuasion": 9,
                "religion": 2,
                "sleight_of_hand": 7,
                "stealth": 7,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "blinded,deafened,charmed,frightened,paralyzed,Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60,
            "actions": [
                {
                    "name": "Artistic Flourish",
                    "desc": "_Melee or Ranged Spell Attack:_ +9 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 18 (3d8+5) damage of the type chosen with the Versatile Artist trait plus 9 (2d8) force damage.",
                    "attacks": [
                        {
                            "name": "Artistic Flourish attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call Muse",
                    "desc": "The lich uses Call Muse.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell",
                    "desc": "The lich uses Spellcasting.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell (Costs 2 Actions)",
                    "desc": "The lich uses Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Corrupted Art",
                    "desc": "The lich hums a discordant melody, paints a crumbling symbol of death in the air, performs a reality-bending pirouette, or emulates some other expression of corrupted or twisted art and targets one creature it can see, other than itself, within 60 feet. This action's effects change, depending on if the target is Undead.\n- **Non-Undead.** The target must make a DC 17 WIS save. On a failure, a creature is blinded, charmed, or deafened (the lich's choice) until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.\n- **Undead.** The target regains 18 (4d8) HP. Healing that exceeds the target's HP maximum becomes temporary HP.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The lich moves up to its speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The virtuoso lich uses Corrupted Art. It then makes three Artistic Flourish attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The lich casts one of the following spells, using CHA as the spellcasting ability (spell save DC 17).\n\n- **At Will:** _disguise self_, _mage hand_, _message_, _prestidigitation_\n- **3/Day Each:** _charm_, _hideous laughter_, _hold_, _invisibility_ (self only)\n- **2/Day Each:** _dispel magic_, _fear_, _dimension door_\n- **1/Day Each:** _irresistible dance_, _programmed illusion_, _seeming_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unrestrained Art",
                    "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unrestrained Art (Costs 3 Actions)",
                    "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the lich fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears within 5 feet of the phylactery."
                },
                {
                    "name": "Turn Resistance",
                    "desc": "The lich has advantage on saves against any effect that turns undead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The lich doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The lich is immune to poison damage, to exhaustion, and to the poisoned condition."
                },
                {
                    "name": "Versatile Artist",
                    "desc": "At the end of each long rest, the lich chooses one form of artistic expression, such as song, poetry, dance, fashion, paint, or similar. Until it finishes a long rest, the lich has immunity to one type of damage, which is associated with its artistic expression. For example, a lich expressing art through song or poetry has immunity to thunder damage, a lich expressing art through fashion has immunity to slashing damage, and a lich expressing art through paint has immunity to acid damage. This trait can't give the lich immunity to force, psychic, or radiant damage."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_violet-fungus",
            "name": "Violet Fungus",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Plant",
                "key": "plant"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 15,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15,
                "crawl": 7,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 7,
                "swim": 7
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "",
            "hit_points": 14,
            "hit_dice": null,
            "experience_points": 50,
            "ability_scores": {
                "strength": 2,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 1
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": -4,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": -4,
                "arcana": -5,
                "athletics": -4,
                "deception": -5,
                "history": -5,
                "insight": -4,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -4,
                "nature": -5,
                "perception": -4,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -4
            },
            "passive_perception": 6,
            "resistances_and_immunities": {
                "damage_immunities_display": "blinded,deafened,frightened",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic,Plant Resilience",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Necrotic Spores",
                    "desc": "The violet fungus sends out a burst of necrotic-laced spores, rapidly rotting nearby flesh. Each creature within 10 feet of the violet fungus that isn't a Construct must make a DC 10 CON save, taking 5 (2d4) necrotic damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rotting Touch",
                    "desc": "_Melee Weapon Attack:_ +2 to hit, reach 10 ft., one creature. _Hit:_ 5 (2d4) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Rotting Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4) necrotic",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While the violet fungus remains motionless, it is indistinguishable from an ordinary fungus."
                },
                {
                    "name": "Plant Resilience",
                    "desc": "The violet fungus is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_veteran",
            "name": "Veteran",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common plus any one language",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "breastplate",
            "hit_points": 68,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 20,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 5,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Heavy Crossbow",
                    "desc": "_Ranged Weapon Attack:_ +4 to hit, range 100/400 ft., one target. _Hit:_ 7 (1d10+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 100,
                            "long_range": 400,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) slashing damage, or 8 (1d10+3) slashing damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The veteran makes two Longsword attacks and two Shortsword attacks, or it makes three Longsword attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The veteran adds 2 to its AC against one melee attack that would hit it. To do so, the veteran must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shoulder",
                    "desc": "The veteran shoves a creature it can see within 5 feet of it. The target must succeed on a DC 13 STR save or be knocked prone.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_vampire-thrall",
            "name": "Vampire Thrall",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 10
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 40,
            "hit_dice": null,
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 20,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "exhaustion",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 30,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The vampire thrall makes two Rapier attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rapier",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Repay the Gift",
                    "desc": "When a friendly vampire the thrall can see within 5 feet of it is hit by an attack that would reduce the vampire to 0 HP, the thrall can give some of its life force to save the vampire. The thrall loses 10 (3d6) HP, and the vampire regains HP equal to that amount.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Blood-Bound",
                    "desc": "If the thrall has not consumed 1 ounce of blood from a vampire within the past week, it is poisoned for 1 week, and it loses darkvision and its Limited Regeneration, Spider Climb, and Sunlight Sensitivity traits until it consumes 1 ounce of vampire blood."
                },
                {
                    "name": "Limited Regeneration",
                    "desc": "The thrall regains 2 HP at the start of its turn if it has at least 1 HP and isn't in sunlight. If the thrall takes radiant damage, this trait doesn't function at the start of the thrall's next turn."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The thrall can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the thrall has disadvantage on attack rolls, and its Perception is 8 when perceiving by sight."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_vampire-spawn",
            "name": "Vampire Spawn",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 91,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 22,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": 6,
            "saving_throws": {
                "strength": 3,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 3,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 6,
                "stealth": 6,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "Vampiric Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Call Blood",
                    "desc": "The vampire calls to the blood within one injured creature it can see within 10 feet of it, causing blood to pour from the creature's wounds. If the target doesn't have all its HP, it must make a DC 14 CON save, losing 7 (2d6) HP on a failed save, or losing half as much HP on a successful one. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed the save.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 8 (2d4+3) slashing damage plus 10 (3d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Draining Bite",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. _Hit:_ 8 (2d4+3) piercing damage plus 10 (3d6) necrotic damage. The target's HP maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains HP equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.",
                    "attacks": [
                        {
                            "name": "Draining Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampire spawn makes two Claw attacks. It can replace one attack with a Draining Bite attack. If both Claw attacks hit one Large or smaller creature, the target is grappled (escape DC 14).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hungry Dead Nature",
                    "desc": "As the **vampire**."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire spawn regains 10 HP at the start of its turn if it has at least 1 HP and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn."
                },
                {
                    "name": "Resting Place",
                    "desc": "As the **vampire**."
                },
                {
                    "name": "Spider Climb",
                    "desc": "As the **vampire**."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "As the **vampire**."
                },
                {
                    "name": "Vampiric Resilience",
                    "desc": "The vampire is immune to exhaustion."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_vampire",
            "name": "Vampire",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 13.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 30,
                "climb": 30,
                "swim": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 30,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 177,
            "hit_dice": null,
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 28,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 24,
                "charisma": 28
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "initiative_bonus": 9,
            "saving_throws": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 9,
                "animal_handling": 7,
                "arcana": 3,
                "athletics": 4,
                "deception": 9,
                "history": 3,
                "insight": 7,
                "intimidation": 9,
                "investigation": 3,
                "medicine": 7,
                "nature": 3,
                "perception": 7,
                "performance": 9,
                "persuasion": 9,
                "religion": 3,
                "sleight_of_hand": 9,
                "stealth": 9,
                "survival": 7
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "Vampiric Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage plus 14 (4d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Bite (Bat, Rat, or Wolf Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Bat, Rat, or Wolf Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Call Children",
                    "desc": "The vampire uses Children of the Night.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call Children (Costs 2 Actions)",
                    "desc": "The vampire uses Children of the Night.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The vampire transforms into a Tiny bat, Tiny rat, Medium wolf, or back into its true form, which is Undead. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing transforms with it, but anything it is carrying doesn't transform with it. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Charm",
                    "desc": "One Humanoid the vampire can see within 30 feet of it must succeed on a DC 17 WIS save or be magically charmed for 1 day, until the vampire dies, or until the vampire takes a bonus action to end the effect. The charmed target obeys the vampire's verbal commands and is a willing target for the vampire's Draining Bite attack. If the target suffers any harm or receives a suicidal command, it can repeat the save, ending the effect on itself on a success.<br>The vampire can have up to two creatures charmed in this way at a time. If it charms a third, the effect on the first target ends.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": "Vampire Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Children of the Night",
                    "desc": "The vampire magically calls 2d4 **swarms of bats** or **rats**, provided that the sun isn't up. While outdoors, the vampire can call 3d6 **wolves** instead. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The Beasts remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action. The vampire can have any number of such Beasts under its control at one time, provided the combined total CR of the Beasts is no higher than 4.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage plus 14 (4d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw (Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Vampire Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Draining Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. _Hit:_ 9 (2d4+4) piercing damage plus 14 (4d6) necrotic damage. The target's HP maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains HP equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0. A Humanoid slain in this way and then fed at least one drop of the vampire's blood rises the following night as a **vampire spawn** under the vampire's control.",
                    "attacks": [
                        {
                            "name": "Draining Bite (Bat or Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Bat or Vampire Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Excessive Bleeding",
                    "desc": "Each creature within 15 feet of the vampire that doesn't have all its HP must succeed on a DC 17 CON save or lose 14 (4d6) HP as its wounds bleed profusely. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed this save.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Excessive Bleeding (Costs 2 Actions)",
                    "desc": "Each creature within 15 feet of the vampire that doesn't have all its HP must succeed on a DC 17 CON save or lose 14 (4d6) HP as its wounds bleed profusely. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed this save.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mist Form",
                    "desc": "The vampire transforms into a Medium cloud of mist or back into its true form, which is Undead. While in mist form, it can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on STR, DEX, and CON saves, and it is immune to all nonmagical damage, except the damage it takes from sunlight.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampire can use Charm. It then makes three Bite or Claw attacks. It can replace one attack with a Draining Bite attack. If two Claw attacks hit one Large or smaller creature, the target is grappled (escape DC 17).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hungry Dead Nature",
                    "desc": "The vampire doesn't require air or sleep. In addition, it must consume at least 80 ounces of blood (approximately half the blood in a Medium Humanoid's body) every 24 hours, or it loses its immunity to exhaustion and risks starvation until it does so. While it has any levels of exhaustion from starvation, the vampire can't remove levels of exhaustion until it consumes at least 160 ounces of blood."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Misty Escape",
                    "desc": "When it drops to 0 HP outside its resting place, the vampire transforms into a cloud of mist (as in the Mist Form bonus action) instead of falling unconscious, provided it isn't in sunlight or running water. If it can't transform, it is destroyed. While it has 0 HP in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to its vampire form. It is then paralyzed until it regains at least 1 HP. After spending 1 hour in its resting place with 0 HP, it regains 1 HP."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 HP at the start of its turn if it has at least 1 HP and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn."
                },
                {
                    "name": "Resting Place",
                    "desc": "The vampire has a coffin, grave, sarcophagus, or similar location just large enough for it to lie down designated as its resting place. While in its resting place, the vampire doesn't suffer exhaustion levels from starvation and has keensense out to a range of 120 feet."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Stake to the Heart",
                    "desc": "If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed."
                },
                {
                    "name": "Sunlight Hypersensitivity",
                    "desc": "The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n- **Forbiddance.** The vampire can't enter a residence without an invitation from one of the occupants.\n- **Harmed by Running Water.** The vampire takes 20 acid damage if it ends its turn in running water."
                },
                {
                    "name": "Vampiric Resilience",
                    "desc": "The vampire is immune to exhaustion."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_unska",
            "name": "Unska",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "climb": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal,Common",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 88,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 3,
                "deception": 2,
                "history": -1,
                "insight": 0,
                "intimidation": 2,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "charmed,frightened,Demonic Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "Demonic Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage plus 3 (1d6) poison damage, and the target must succeed on a DC 14 CON save or be poisoned for 1 minute. While poisoned, the target has disadvantage on saves against the unska's Whirl of Ink. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ink Blast",
                    "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 12 (3d6+2) poison damage, and the target must succeed on a DC 14 CON save or have disadvantage on the next save it makes against the unska's Whirl of Ink before the start of the unska's next turn.",
                    "attacks": [
                        {
                            "name": "Ink Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The unska makes two Claw attacks and one Tongue attack, or it makes three Ink Blast attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tongue",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 12 (2d8+3) piercing damage. The target must succeed on a DC 14 CON save, or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if its HP maximum is reduced to 0.",
                    "attacks": [
                        {
                            "name": "Tongue attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Whirl of Ink",
                    "desc": "Tattoos leap off the unska's body and latch onto a creature the unska can see within 30 feet of it. The target must succeed on a DC 14 WIS save or be charmed, disoriented, or frightened (the unska's choice) until the end of its next turn. When a disoriented creature moves, it moves in a random direction.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Demonic Resilience",
                    "desc": "The unska is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The unska has advantage on saves against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_thug",
            "name": "Thug",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 11,
            "armor_detail": "leather armor",
            "hit_points": 25,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Club",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (2d4+2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Heavy Crossbow",
                    "desc": "_Ranged Weapon Attack:_ +2 to hit, range 100/400 ft., one target. _Hit:_ 5 (1d10) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": null,
                            "range": 100,
                            "long_range": 400,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sucker Punch",
                    "desc": "The thug employs unscrupulous tactics to hit its opponent in a vulnerable spot. One creature the thug can see within 5 feet of it must make a DC 12 DEX save. On a failure, the target takes 2 (1d4) bludgeoning damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Brutal",
                    "desc": "A melee weapon deals one extra die of its damage when the thug hits with it (included in the attack)."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The thug has advantage on attack rolls against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_succubus",
            "name": "Succubus",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal,Common,Infernal,telepathy 60 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 79,
            "hit_dice": null,
            "experience_points": 1100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 14,
                "wisdom": 12,
                "charisma": 24
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 7
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 7
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": -1,
                "deception": 7,
                "history": 2,
                "insight": 1,
                "intimidation": 7,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 1,
                "performance": 7,
                "persuasion": 7,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "charmed",
                "damage_immunities": [],
                "damage_resistances_display": "cold,fire,lightning,poison; bludgeoning,piercing,and slashing damage from nonmagical attacks,frightened,poisoned",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Change Shape",
                    "desc": "The succubus transforms into a Small or Medium Humanoid or back into its true form, which is Fiend. Without wings, it loses its flying speed. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Charm",
                    "desc": "One Humanoid the succubus can see within 30 feet of it must succeed on a DC 15 WIS save or be magically charmed for 1 day, until the succubus dies, or until the succubus takes a bonus action to end the effect. The charmed target obeys the succubus's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the save, ending the effect on itself on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this succubus's Charm for the next 24 hours.<br>The succubus can have only one target charmed at a time. If it charms another, the effect on the previous target ends.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage plus 7 (2d6) psychic damage.",
                    "attacks": [
                        {
                            "name": "Claw (Fiend Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Fiend Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Defend Me, Love!",
                    "desc": "When a creature the succubus can see within 5 feet of a creature charmed by the succubus attacks the succubus, the succubus can command the charmed creature to use its reaction to make one melee weapon attack against the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Draining Kiss",
                    "desc": "Melee Spell Attack: +7 to hit, reach 5 ft., one willing creature, or a creature that is charmed, incapacitated, or restrained. _Hit:_ 15 (3d6+5) psychic damage, and the target's HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.",
                    "attacks": [
                        {
                            "name": "Draining Kiss attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Etherealness",
                    "desc": "The succubus magically enters the Ethereal Plane from the Material Plane, or vice versa.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The succubus makes two Claw attacks or one Claw attack and one Draining Kiss attack. It can replace one attack with Charm.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Telepathic Bond",
                    "desc": "The succubus ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        }
    ]
}