list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=blindsight_range&page=64
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3540,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=blindsight_range&page=65",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=blindsight_range&page=63",
    "results": [
        {
            "key": "a5e-mm_ancient-green-dragon",
            "name": "Ancient Green Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 24.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, three more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 21,
            "armor_detail": "",
            "hit_points": 420,
            "hit_dice": "24d20+168",
            "experience_points": 62000,
            "ability_scores": {
                "strength": 26,
                "dexterity": 12,
                "constitution": 24,
                "intelligence": 20,
                "wisdom": 16,
                "charisma": 28
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 7,
                "intelligence": 5,
                "wisdom": 3,
                "charisma": 9
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 14,
                "wisdom": 10,
                "charisma": 11
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 8,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 11
            },
            "skill_bonuses": {
                "deception": 11,
                "insight": 10,
                "perception": 10,
                "persuasion": 11,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 5,
                "athletics": 8,
                "deception": 11,
                "history": 5,
                "insight": 10,
                "intimidation": 9,
                "investigation": 5,
                "medicine": 3,
                "nature": 5,
                "perception": 10,
                "performance": 9,
                "persuasion": 11,
                "religion": 5,
                "sleight_of_hand": 1,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 23,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) piercing damage plus 9 (2d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Honeyed Words",
                    "desc": "The dragon uses Honeyed Words.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can Spit Poison.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poison Breath",
                    "desc": "The dragon exhales poisonous gas in a 90-foot cone. Each creature in that area makes a DC 22 Constitution saving throw  taking 80 (23d6) poison damage on a failed save or half damage on a success. A creature with immunity to poison damage that fails the save takes no damage  but its poison immunity is reduced to resistance for the next hour.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 19 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Poison",
                    "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 22 Dexterity saving throw. The creature takes 22 (4d10) poison damage on a failure or half damage on a success. A creature that fails the save is also poisoned for 1 minute. The creature repeats the saving throw at the end of each of its turns  taking 11 (2d10) poison damage on a failure and ending the effect on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 22 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The dragon can breathe air and water."
                },
                {
                    "name": "Blood Toxicity (While Bloodied)",
                    "desc": "The first time each turn a creature hits the dragon with a melee attack while within 10 feet of it, that creature makes a DC 22 Dexterity saving throw, taking 10 (3d6) poison damage on a failure."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 19). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Animal Messenger, Tongues, Modify Memory, Scrying\n- **1/Day:** Mass Suggestion, Telepathic Bond"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn into dry leaves and blow away. If it has no more uses of this ability, its Armor Class is reduced to 19 until it finishes a long rest."
                },
                {
                    "name": "Woodland Stalker",
                    "desc": "When in a forested area, the dragon has advantage on Stealth checks. Additionally, when it speaks in such a place, it can project its voice such that it seems to come from all around, allowing it to remain hidden while speaking."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_ancient-red-dragon",
            "name": "Ancient Red Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 26.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "climb": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 40,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, two more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 22,
            "armor_detail": "",
            "hit_points": 448,
            "hit_dice": "23d20+207",
            "experience_points": 90000,
            "ability_scores": {
                "strength": 30,
                "dexterity": 10,
                "constitution": 28,
                "intelligence": 18,
                "wisdom": 16,
                "charisma": 22
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 0,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 6
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 17,
                "wisdom": 11,
                "charisma": 14
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 8,
                "constitution": 17,
                "intelligence": 4,
                "wisdom": 11,
                "charisma": 14
            },
            "skill_bonuses": {
                "intimidation": 14,
                "perception": 11,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 10,
                "deception": 6,
                "history": 4,
                "insight": 3,
                "intimidation": 14,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 11,
                "performance": 6,
                "persuasion": 6,
                "religion": 4,
                "sleight_of_hand": 0,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 24,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 32 (4d10 + 10) piercing damage plus 9 (2d8) fire damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 28 (4d8 + 10) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cruel Tyranny",
                    "desc": "The dragon uses its Cruel Tyranny action.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon exhales a blast of fire in a 90-foot cone. Each creature in that area makes a DC 25 Dexterity saving throw  taking 98 (28d6) fire damage on a failed save or half damage on a success. A creature that fails the saving throw also takes 11 (2d10) ongoing fire damage. While affected by this ongoing damage  it is frightened of the dragon. A creature can use an action to end the ongoing damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can Spit Fire.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 22 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Fire",
                    "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 22 Dexterity saving throw. The creature takes 22 (4d10) fire damage on a failure or half damage on a success. A creature that fails the save also takes 11 (2d10) ongoing fire damage. A creature can use an action to end the ongoing damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 20 ft., one target. Hit: 23 (3d8 + 10) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Taskmaster",
                    "desc": "When a creature within 60 feet fails an ability check or saving throw, the dragon roars a command to it. The creature can roll a d10 and add it to the result of the roll, possibly turning the failure into a success.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 25 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 22). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**Command, Hold Person, glyph of warding, Wall of Fire\n- **1/Day Each:** Antimagic Field, Dominate Monster"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to charcoal. If it has no more uses of this ability, its Armor Class is reduced to 20 until it finishes a long rest."
                },
                {
                    "name": "Searing Heat",
                    "desc": "A creature that touches the dragon or hits it with a melee attack for the first time on a turn takes 14 (4d6) fire damage."
                },
                {
                    "name": "Volcanic Tyrant",
                    "desc": "The dragon is immune to the effects of poisonous gases caused by volcanic environments. It also ignores difficult terrain caused by lava."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_ancient-silver-dragon",
            "name": "Ancient Silver Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 25.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, two more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 22,
            "armor_detail": "",
            "hit_points": 429,
            "hit_dice": "22d20+198",
            "experience_points": 75000,
            "ability_scores": {
                "strength": 30,
                "dexterity": 14,
                "constitution": 28,
                "intelligence": 18,
                "wisdom": 14,
                "charisma": 22
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 2,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 6
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 9,
                "constitution": 16,
                "wisdom": 9,
                "charisma": 13
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 9,
                "constitution": 16,
                "intelligence": 4,
                "wisdom": 9,
                "charisma": 13
            },
            "skill_bonuses": {
                "arcana": 11,
                "history": 11,
                "perception": 9,
                "stealth": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 11,
                "athletics": 10,
                "deception": 6,
                "history": 11,
                "insight": 2,
                "intimidation": 6,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 9,
                "performance": 6,
                "persuasion": 6,
                "religion": 4,
                "sleight_of_hand": 2,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 22,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 32 (4d10 + 10) piercing damage plus 9 (2d8) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically takes the shape of a humanoid or beast  or changes back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (dragons choice). In the new form  the dragons stats are unchanged except for its size. It can't use Spit Frost  Breath Weapons  Tail Attack  or Wing Attack except in dragon form. In beast form  it can attack only with its bite and claws  if appropriate to its form. If the beast form is Large or smaller  the reach of these attacks is reduced to 5 feet. In humanoid form  it can attack only with its rapier.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 9,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 23 (3d8 + 10) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Frost Breath",
                    "desc": "The dragon exhales freezing wind in a 90-foot cone. Each creature in the area makes a DC 24 Constitution saving throw  taking 90 (20d8) cold damage on a failed save or half damage on a success. On a failure  the creature is also slowed until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks with its bite and twice with its claws. In place of its bite  it can use Spit Frost.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Paralyzing Breath",
                    "desc": "The dragon exhales paralytic gas in a 90-foot cone. Each creature in the area must succeed on a DC 24 Constitution saving throw or be paralyzed until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 8,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 5 ft., one target. Hit: 14 (1d8 + 10) piercing damage.",
                    "attacks": [
                        {
                            "name": "Rapier (Humanoid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 21 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Frost",
                    "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 24 Constitution saving throw. The target takes 22 (4d10) cold damage on a failure or half damage on a success. On a failure  the creatures Speed is also halved until the end of its next turn. Flying creatures immediately fall unless they are magically kept aloft.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 23 (3d8 + 10) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Windstorm",
                    "desc": "Pounding winds surround the dragon in a 20-foot radius. A creature in this area attempting to move closer to the dragon must spend 2 feet of movement for every 1 foot closer it moves, and ranged attacks against the dragon are made with disadvantage. A creature that starts its turn in the windstorm makes a DC 24 Constitution saving throw, taking 11 (2d10) cold damage on a failure. The windstorm lasts until the start of the dragons next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 25 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cloud Strider",
                    "desc": "The dragon suffers no harmful effects from high altitudes. When flying at high altitude, the dragon can, after 1 minute of concentration, discorporate into clouds. In this form, it has advantage on Stealth checks, its fly speed increases to 300 feet, it is immune to all nonmagical damage, it has resistance to magical damage, and it can't take any actions except Hide. If it takes damage or descends more than 500 feet from where it transformed, it immediately returns to its corporeal form. The dragon can revert to its true form as an action."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 23). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Charm Person, Faerie Fire, Awaken, Geas\n- **1/Day:** Heroes Feast, Telepathic Bond"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, some of its scales dissipate into clouds. If it has no more uses of this ability, its Armor Class is reduced to 20 until it finishes a long rest."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_ancient-white-dragon",
            "name": "Ancient White Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 22.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "burrow": 40,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 40,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 20,
            "armor_detail": "",
            "hit_points": 370,
            "hit_dice": "20d20+160",
            "experience_points": 41000,
            "ability_scores": {
                "strength": 26,
                "dexterity": 12,
                "constitution": 26,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 8,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 15,
                "wisdom": 10,
                "charisma": 10
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 8,
                "constitution": 15,
                "intelligence": 0,
                "wisdom": 10,
                "charisma": 10
            },
            "skill_bonuses": {
                "intimidation": 10,
                "perception": 10,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 8,
                "deception": 3,
                "history": 0,
                "insight": 3,
                "intimidation": 10,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 10,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 23,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) piercing damage plus 9 (2d8) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales a 90-foot cone of frost. Each creature in the area makes a DC 23 Constitution saving throw. On a failure  it takes 66 (19d6) cold damage  and its speed is reduced to 0 until the end of its next turn. On a success  it takes half damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can Spit Ice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Raging Storm",
                    "desc": "For 1 minute, gusts of sleet emanate from the dragon in a 40-foot-radius sphere, spreading around corners. The area is lightly obscured, the ground is difficult terrain, and nonmagical flames are extinguished. The first time a creature other than the dragon moves on its turn while in the area, it must succeed on a DC 18 Dexterity saving throw or take 11 (2d10) cold damage and fall prone (or fall if it is flying).",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 18 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turn, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Ice",
                    "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 23 Dexterity saving throw. On a failure  the target takes 22 (4d10) cold damage  and its speed is reduced to 0 until the end of its next turn. On a success  it takes half damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 23 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cold Mastery",
                    "desc": "The dragons movement and vision is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 18). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Dominate Beast, Fire Shield, Animal Friendship, Sleet Storm\n- **1/Day Each:** Control Weather, Wall of Ice"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to ice. If it has no more uses of this ability, its Armor Class is reduced to 18 until it finishes a long rest."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_animated-armor",
            "name": "Animated Armor",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 31,
            "hit_dice": "7d8",
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": 2,
                "deception": -5,
                "history": -5,
                "insight": 0,
                "intimidation": -5,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Weapon",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) bludgeoning  piercing  or slashing damage  depending on weapon.",
                    "attacks": [
                        {
                            "name": "Weapon attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless, the armor is indistinguishable from normal armor."
                },
                {
                    "name": "Spell-created",
                    "desc": "The DC for Dispel Magic to destroy this creature is 19."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_bat",
            "name": "Bat",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 0.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 5,
                "unit": "feet",
                "fly": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 5,
                "crawl": 2,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 2,
                "swim": 2
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 1,
            "hit_dice": "1d4-1",
            "experience_points": 0,
            "ability_scores": {
                "strength": 4,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -3,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If this damage would reduce a Small or larger target to 0 hit points  the target takes no damage from this attack.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Echolocation",
                    "desc": "The bat can't use blindsight while deafened."
                },
                {
                    "name": "Keen Hearing",
                    "desc": "The bat has advantage on Perception checks that rely on hearing."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_black-pudding",
            "name": "Black Pudding",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "climb": 20,
                "swim": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 7,
            "armor_detail": "",
            "hit_points": 85,
            "hit_dice": "10d10+30",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 4,
                "constitution": 16,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -3,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": -3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -3,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -3,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 3,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -3,
                "stealth": -3,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, cold, lightning, slashing",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, fatigue, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) acid damage. Nonmagical armor worn by the target corrodes  taking a permanent -1 penalty to its AC protection per hit. If the penalty reduces the armors AC protection to 10  the armor is destroyed.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Split",
                    "desc": "When a Medium or larger pudding with at least 10 hit points is subjected to lightning or slashing damage, it splits into two puddings that are each one size smaller. Each new pudding has half the originals hit points (rounded down).",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The pudding can pass through an opening as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Corrosive Body",
                    "desc": "A creature that touches the pudding or hits it with a melee attack while within 5 feet takes 9 (2d8) acid damage. A nonmagical weapon made of metal or wood that hits the black pudding corrodes after dealing damage, taking a permanent -1 penalty to damage rolls per hit. If this penalty reaches -5, the weapon is destroyed. Wooden or metal nonmagical ammunition is destroyed after dealing damage. Any other metal or organic object that touches it takes 9 (2d8) acid damage."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "An ooze doesnt require air or sleep."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The pudding can use its climb speed even on difficult surfaces and upside down on ceilings."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the pudding has disadvantage on attack rolls."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_crusher",
            "name": "Crusher",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 20,
            "armor_detail": "",
            "hit_points": 115,
            "hit_dice": "11d10+55",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 8,
                "constitution": 20,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 5,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": 2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": -2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Crush",
                    "desc": "The crusher moves up to its Speed in a straight line. While doing so  it can attempt to enter Large or smaller creatures spaces. Whenever the crusher attempts to enter a creatures space  the creature makes a DC 17 Dexterity or Strength saving throw (the creatures choice). If the creature succeeds at a Strength saving throw  the crushers movement ends for the turn. If the creature succeeds at a Dexterity saving throw  the creature may use its reaction  if available  to move up to half its Speed without provoking opportunity attacks. The first time on the crushers turn that it enters a creatures space  the creature is knocked prone and takes 50 (10d8 + 5) bludgeoning damage. A creature is prone while in the crushers space.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Overclock",
                    "desc": "The crusher takes the Dash action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Ram",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage. If the crusher moves at least 20 feet straight towards the target before the attack  the attack deals an extra 18 (4d8) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Ram attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Clockwork Nature",
                    "desc": "A clockwork doesnt require air, nourishment, or rest, and is immune to disease."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The clockwork is immune to any effect that would alter its form."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_darkmantle",
            "name": "Darkmantle",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "fly": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 5,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "",
            "hit_points": 22,
            "hit_dice": "5d6+5",
            "experience_points": 100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 5
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 3,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Crush",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) bludgeoning damage  and the target is grappled (escape DC 13). If the darkmantle made the attack with advantage  it attaches to the targets head  and the target is blinded and can't breathe. While grappling  the darkmantle can only attack the grappled creature but has advantage on its attack roll. The darkmantles speed becomes 0  and it moves with its target.",
                    "attacks": [
                        {
                            "name": "Crush attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Darkness Aura",
                    "desc": "A 15-foot radius area of magical darkness emanates from the darkmantle  spreading around corners and moving with it. Darkvision and natural light can't penetrate it. If the darkness overlaps with an area of light created by a 2nd-level spell or lower  the spell creating the light is dispelled. The darkness aura lasts for 10 minutes or until the darkmantle takes damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The darkmantle uses Darkness Aura and makes a crush attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Echolocation",
                    "desc": "The darkmantle can't use blindsight while deafened."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless, the darkmantle is indistinguishable from rock."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_elder-black-pudding",
            "name": "Elder Black Pudding",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 8.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "climb": 20,
                "swim": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 7,
            "armor_detail": "",
            "hit_points": 171,
            "hit_dice": "18d12+54",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 16,
                "dexterity": 4,
                "constitution": 16,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -3,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": -3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -3,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -3,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 3,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -3,
                "stealth": -3,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, cold, lightning, slashing",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, fatigue, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The pudding makes two pseudopod attacks. The pudding can't use Multiattack after it splits for the first time.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) acid damage. Nonmagical armor worn by the target corrodes  taking a permanent -1 penalty to its AC protection per hit. If the penalty reduces the armors AC protection to 10  the armor is destroyed.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Split",
                    "desc": "When a Medium or larger pudding with at least 10 hit points is subjected to lightning or slashing damage, it splits into two puddings that are each one size smaller. Each new pudding has half the originals hit points (rounded down).",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The pudding can pass through an opening as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Corrosive Body",
                    "desc": "A creature that touches the pudding or hits it with a melee attack while within 5 feet takes 9 (2d8) acid damage. A nonmagical weapon made of metal or wood that hits the black pudding corrodes after dealing damage, taking a permanent -1 penalty to damage rolls per hit. If this penalty reaches -5, the weapon is destroyed. Wooden or metal nonmagical ammunition is destroyed after dealing damage. Any other metal or organic object that touches it takes 9 (2d8) acid damage."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "An ooze doesnt require air or sleep."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The pudding can use its climb speed even on difficult surfaces and upside down on ceilings."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the pudding has disadvantage on attack rolls."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_flying-sword",
            "name": "Flying Sword",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "unit": "feet",
                "fly": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0,
                "crawl": 0,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "",
            "hit_points": 10,
            "hit_dice": "3d6",
            "experience_points": 50,
            "ability_scores": {
                "strength": 12,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": 1,
                "deception": -5,
                "history": -5,
                "insight": 0,
                "intimidation": -5,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless, the sword is indistinguishable from a normal sword."
                },
                {
                    "name": "Spell-created",
                    "desc": "The DC for Dispel Magic to destroy this creature is 19."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_gear-spider",
            "name": "Gear Spider",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 28,
            "hit_dice": "8d4+8",
            "experience_points": 100,
            "ability_scores": {
                "strength": 6,
                "dexterity": 15,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {
                "perception": 0,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -2,
                "arcana": -4,
                "athletics": -2,
                "deception": -5,
                "history": -4,
                "insight": -2,
                "intimidation": -5,
                "investigation": -4,
                "medicine": -2,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": -2
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 0,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Needle",
                    "desc": "Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Needle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Photograph",
                    "desc": "The gear spider stores a black and white image of what it can see. The gear spider can hold up to 10 images at a time. Retrieving the image storage device inside the gear spider requires 1 minute. Once the device is accessed, viewing a stored image requires a DC 12 Investigation check to make out any details.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Clockwork Nature",
                    "desc": "A clockwork doesnt require air, nourishment, or rest, and is immune to disease."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The clockwork is immune to any effect that would alter its form."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_gelatinous-cube",
            "name": "Gelatinous Cube",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 15,
                "unit": "feet",
                "swim": 15
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15,
                "crawl": 7,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 7,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 6,
            "armor_detail": "",
            "hit_points": 76,
            "hit_dice": "8d10+32",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 2,
                "constitution": 18,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -4,
                "constitution": 4,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": -4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -4,
                "constitution": 4,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -4,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 3,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -4,
                "stealth": -4,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, fatigue, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "A creature engulfed by the cube takes 10 (3d6) acid damage, can't breathe, is restrained, and takes 10 (3d6) acid damage at the start of each of the cubes turns",
                    "desc": "It can be seen but has total cover. It moves with the cube. The cube can hold as many creatures as fit in its space without squeezing.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "An engulfed creature can escape by using an action to make a DC 13 Strength check",
                    "desc": "On a success  the creature moves to a space within 5 feet of the cube. A creature within 5 feet can take the same action to free an engulfed creature  but takes 10 (3d6) acid damage in the process.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Engulf",
                    "desc": "The cube moves up to its Speed. While doing so  it can enter Large or smaller creatures spaces. Whenever the cube enters a creatures space  the creature makes a DC 13 Dexterity saving throw. If the creature is unaware of the cubes presence  it makes its saving throw against Engulf with disadvantage. On a success  the creature may use its reaction  if available  to move up to half its Speed without provoking opportunity attacks. If the creature doesnt move  it is engulfed by the cube.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (3d6) acid damage.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6) aci",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Engulfing Body",
                    "desc": "A creature that enters the cubes space is subjected to the saving throw and consequences of its Engulf attack."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "An ooze doesnt require air or sleep."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the cube has disadvantage on attack rolls."
                },
                {
                    "name": "Transparent",
                    "desc": "While the cube is motionless, creatures unaware of its presence must succeed on a DC 15 Perception check to spot it."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_gelatinous-wall",
            "name": "Gelatinous Wall",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 15
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 6,
            "armor_detail": "",
            "hit_points": 136,
            "hit_dice": "13d12+52",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 16,
                "dexterity": 2,
                "constitution": 18,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -4,
                "constitution": 4,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": -4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -4,
                "constitution": 4,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -4,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 3,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -4,
                "stealth": -4,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, fatigue, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "A creature engulfed by the cube takes 10 (3d6) acid damage plus 9 (2d6 + 2) bludgeoning damage, can't breathe, is restrained, and takes 10 (3d6) acid damage plus 9 (2d6 + 2) bludgeoning damage at the start of each of the cubes turns",
                    "desc": "It can be seen but has total cover. It moves with the cube. The cube can hold as many creatures as fit in its space without squeezing.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "An engulfed creature can escape by using an action to make a DC 13 Strength check",
                    "desc": "On a success  the creature moves to a space within 5 feet of the cube. A creature within 5 feet can take the same action to free an engulfed creature  but takes 10 (3d6) acid damage plus 9 (2d6 + 2) bludgeoning damage in the process.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Engulf",
                    "desc": "The cube moves up to its Speed. While doing so  it can enter Large or smaller creatures spaces. Whenever the cube enters a creatures space  the creature makes a DC 13 Dexterity saving throw. If the creature is unaware of the cubes presence  it makes its saving throw against Engulf with disadvantage. On a success  the creature may use its reaction  if available  to move up to half its Speed without provoking opportunity attacks. If the creature doesnt move  it is engulfed by the cube.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (3d6) acid damage plus 9 (2d6 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6) aci",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Engulfing Body",
                    "desc": "A creature that enters the cubes space is subjected to the saving throw and consequences of its Engulf attack."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "An ooze doesnt require air or sleep."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the cube has disadvantage on attack rolls."
                },
                {
                    "name": "Transparent",
                    "desc": "While the cube is motionless, creatures unaware of its presence must succeed on a DC 15 Perception check to spot it."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_giant-bat",
            "name": "Giant Bat",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 5,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 16,
            "hit_dice": "3d10",
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 16,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 2,
                "deception": 2,
                "history": -4,
                "insight": 1,
                "intimidation": 2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Echolocation",
                    "desc": "The bat can't use blindsight while deafened."
                },
                {
                    "name": "Keen Hearing",
                    "desc": "The bat has advantage on Perception checks that rely on hearing."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_giant-scorpion",
            "name": "Giant Scorpion",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 52,
            "hit_dice": "7d10+14",
            "experience_points": 700,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 4
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": 2,
                "deception": -3,
                "history": -4,
                "insight": -1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends  the scorpion can't attack a different target with its claws.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The scorpion attacks once with its claws and once with its sting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sting",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage and the target makes a DC 12 Constitution saving throw  taking 16 (3d10) poison damage on a failure or half damage on a success.",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_giant-shark",
            "name": "Giant Shark",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "unit": "feet",
                "swim": 50
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0,
                "crawl": 0,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 0,
                "swim": 50
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 105,
            "hit_dice": "10d12+40",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 5,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 3,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10+5) piercing damage. On a hit  the shark can make a second bite attack as a bonus action.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (3d6+5) bludgeoning damage  and the shark can swim 20 feet without provoking opportunity attacks.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Water Breathing",
                    "desc": "The shark breathes only water."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_gray-ooze",
            "name": "Gray Ooze",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 15,
                "unit": "feet",
                "climb": 15,
                "swim": 15
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15,
                "crawl": 7,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 8,
            "armor_detail": "",
            "hit_points": 22,
            "hit_dice": "3d8+9",
            "experience_points": 100,
            "ability_scores": {
                "strength": 12,
                "dexterity": 6,
                "constitution": 16,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 1,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 1,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "acid, cold, fire",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, fatigue, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage plus 5 (2d4) acid damage. Nonmagical metal armor worn by the target corrodes  taking a permanent -1 penalty to its AC protection per hit. If the penalty reduces the armors AC protection to 10  the armor is destroyed.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The ooze can pass through an opening as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Corrosive Body",
                    "desc": "A creature or a metal object that touches the ooze takes 5 (2d4) acid damage. A nonmagical weapon made of metal that hits the black pudding corrodes after dealing damage, taking a permanent -1 penalty to damage rolls per hit. If this penalty reaches -5, the weapon is destroyed. Metal nonmagical ammunition is destroyed after dealing damage."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless, the ooze is indistinguishable from wet stone."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "An ooze doesnt require air or sleep."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the ooze has disadvantage on attack rolls."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_great-wyrm-black-dragon",
            "name": "Great Wyrm Black Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 23.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, one more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 22,
            "armor_detail": "",
            "hit_points": 735,
            "hit_dice": "42d20+294",
            "experience_points": 50000,
            "ability_scores": {
                "strength": 26,
                "dexterity": 14,
                "constitution": 24,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 18
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 9,
                "constitution": 14,
                "wisdom": 9,
                "charisma": 11
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 9,
                "constitution": 14,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 11
            },
            "skill_bonuses": {
                "history": 10,
                "perception": 9,
                "stealth": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 8,
                "deception": 4,
                "history": 10,
                "insight": 2,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 9,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 22,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales sizzling acid in a 90-foot-long  10-foot-wide line. Each creature in that area makes a DC 22 Dexterity saving throw  taking 85 (19d8) acid damage on a failed save or half damage on a success. A creature that fails the save is blinded until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Acid Spit",
                    "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 22 Dexterity saving throw. The creature takes 22 (4d10) acid damage on a failure or half damage on a success. A creature that fails the save also takes 11 (2d10) ongoing acid damage. A creature can use an action to end the ongoing damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) piercing damage plus 9 (2d8) acid damage. Instead of dealing piercing damage  the dragon can grapple the target (escape DC 23)  and a Huge or smaller creature grappled in this way is restrained. While grappling a creature  the dragon can't bite or use Acid Spit against another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Darkness",
                    "desc": "The dragon creates a 40-foot-radius sphere of magical darkness originating from a point it can see within 120 feet. Darkvision can't penetrate this darkness. The darkness lasts for 1 minute or until the dragon uses this action again.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can use Acid Spit.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 19 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 22 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ambusher",
                    "desc": "When submerged in water, the dragon has advantage on Stealth checks. If the dragon hits a creature that can't see it with its bite, it can deal piercing damage and grapple the target simultaneously."
                },
                {
                    "name": "Amphibious",
                    "desc": "The dragon can breathe air and water."
                },
                {
                    "name": "Concentrated Acid (1/Day)",
                    "desc": "When the dragon is first bloodied, it immediately recharges its breath weapon, if its not already available. For the next minute, the dragons acid becomes immensely more corrosive, ignoring acid resistance and treating acid immunity as acid resistance."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 19). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**Fog Cloud, Pass Without Trace, Legend Lore, Speak with Dead\n- **1/Day Each:**Create Undead, insect plague, time stop"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to mud. If it has no more uses of this ability, its Armor Class is reduced to 20 until it finishes a long rest."
                },
                {
                    "name": "Ruthless (1/Round)",
                    "desc": "After scoring a critical hit on its turn, the dragon can immediately make one claw attack."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_great-wyrm-blue-dragon",
            "name": "Great Wyrm Blue Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 25.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "burrow": 40,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 40,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, two more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 22,
            "armor_detail": "",
            "hit_points": 814,
            "hit_dice": "44d20+352",
            "experience_points": 75000,
            "ability_scores": {
                "strength": 28,
                "dexterity": 10,
                "constitution": 26,
                "intelligence": 18,
                "wisdom": 16,
                "charisma": 20
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 5
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 16,
                "wisdom": 11,
                "charisma": 13
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 4,
                "wisdom": 11,
                "charisma": 13
            },
            "skill_bonuses": {
                "perception": 11,
                "stealth": 8,
                "survival": 11
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 9,
                "deception": 5,
                "history": 4,
                "insight": 3,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 11,
                "performance": 5,
                "persuasion": 5,
                "religion": 4,
                "sleight_of_hand": 0,
                "stealth": 8,
                "survival": 11
            },
            "passive_perception": 24,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arc Lightning",
                    "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 24 Dexterity saving throw. The creature takes 22 (4d10) lightning damage on a failure or half damage on a success. Also on a failure  the lightning jumps. Choose a creature within 30 feet of the target that hasnt been hit by this ability on this turn  and repeat the effect against it  possibly causing the lightning to jump again.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 31 (4d10 + 9) piercing damage plus 9 (2d8) lightning damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 9,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 9,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The dragon exhales a 120-foot-long  10-foot-wide line of lightning. Each creature in that area makes a DC 24 Dexterity saving throw  taking 94 (17d10) lightning damage on a failed save or half damage on a success. A creature that fails the save can't take reactions until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can use Arc Lightning.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Quake",
                    "desc": "The dragon uses its Quake action.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 21 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 22 (3d8 + 9) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 9,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 24 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Desert Farer",
                    "desc": "The dragon ignores difficult terrain or obscurement caused by sand or gravel, even while flying. Additionally, it ignores the effects of extreme heat."
                },
                {
                    "name": "Dune Splitter",
                    "desc": "The dragon can remain submerged in sand and gravel for up to 4 hours. It has advantage on Stealth checks made to hide in this way, and Large or smaller creatures within 20 feet of its hiding place when it emerges must succeed on a DC 24 Dexterity saving throw or be blinded until the end of its next turn."
                },
                {
                    "name": "High Voltage (1/Day)",
                    "desc": "When the dragon is first bloodied, it immediately recharges its breath weapon, if its not already available. After doing so, the air around it becomes electrically charged. A creature that starts its turn within 15 feet of the dragon or moves within 15 feet of it for the first time on a turn makes a DC 24 Dexterity saving throw. On a failure, it takes 11 (2d10) lightning damage and can't take reactions until the start of its next turn. Creatures in metal armor or wielding metal weapons have disadvantage on this saving throw."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 21). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Blur, Silent Image, Blight, Hypnotic Pattern \n- **1/Day Each:** Control Water, mirage arcane,antipathy/sympathy"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to sand. If it has no more uses of this ability, its Armor Class is reduced to 20 until it finishes a long rest."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_great-wyrm-gold-dragon",
            "name": "Great Wyrm Gold Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 26.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, two more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 22,
            "armor_detail": "",
            "hit_points": 975,
            "hit_dice": "50d20+450",
            "experience_points": 90000,
            "ability_scores": {
                "strength": 30,
                "dexterity": 14,
                "constitution": 28,
                "intelligence": 18,
                "wisdom": 16,
                "charisma": 28
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 2,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 9
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 10,
                "constitution": 17,
                "wisdom": 11,
                "charisma": 17
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 4,
                "wisdom": 11,
                "charisma": 17
            },
            "skill_bonuses": {
                "insight": 11,
                "perception": 11,
                "persuasion": 17,
                "stealth": 10
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 10,
                "deception": 9,
                "history": 4,
                "insight": 11,
                "intimidation": 9,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 11,
                "performance": 9,
                "persuasion": 17,
                "religion": 4,
                "sleight_of_hand": 2,
                "stealth": 10,
                "survival": 3
            },
            "passive_perception": 24,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 32 (4d10 + 10) piercing damage plus 9 (2d8) fire damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons:",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically takes the shape of a humanoid or beast  or changes back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (dragons choice). In the new form  the dragons stats are unchanged except for its size. It can't use Molten Spit  Breath Weapons  Tail Attack  or Wing Attack except in dragon form. In beast form  it can attack only with its bite and claws  if appropriate to its form. If the beast form is Large or smaller  the reach of these attacks is reduced to 5 feet. In humanoid form  it can attack only with its greatsword.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 9,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 28 (4d8 + 10) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fiery Reprisal",
                    "desc": "The dragon uses Molten Spit against the last creature to deal damage to it.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greatsword",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 5 ft., one target. Hit: 17 (2d6 + 10) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greatsword (Humanoid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": "Humanoid Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Molten Breath",
                    "desc": "The dragon exhales molten gold in a 90-foot cone. Each creature in the area makes a DC 25 Dexterity saving throw  taking 88 (16d10) fire damage on a failed save or half damage on a success. A creature that fails the saving throw is covered in a shell of rapidly cooling gold  reducing its Speed to 0. A creature can use an action to break the shell  ending the effect.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Molten Spit",
                    "desc": "The dragon targets one creature within 60 feet  forcing it to make a DC 25 Dexterity saving throw. The creature takes 27 (5d10) fire damage on a failure or half on a success. Liquid gold pools in a 5-foot-square occupied by the creature and remains hot for 1 minute. A creature that ends its turn in the gold or enters it for the first time on a turn takes 22 (4d10) fire damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks with its bite and twice with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 25 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 20 ft., one target. Hit: 23 (3d8 + 10) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Vanguard",
                    "desc": "When another creature the dragon can see within 20 feet is hit by an attack, the dragon deflects the attack, turning the hit into a miss.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Weakening Breath",
                    "desc": "The dragon exhales weakening gas in a 90-foot cone. Each creature in the area must succeed on a DC 25 Constitution saving throw or suffer disadvantage on weapon attack rolls for 1 minute. A weakened creature repeats the saving throw at the end of each of its turns  ending the effect on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 8,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 26 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Gleaming Brilliance (1/Day)",
                    "desc": "When the dragon is first bloodied, it immediately recharges its breath weapon, if its not already available. After doing so, the dragons golden scales melt, coating its body in a layer of molten gold. A creature that touches the dragon or hits it with a melee attack for the first time on a turn takes 10 (3d6) fire damage."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 25). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**Bless, Healing Word, Banishment, Greater Restoration\n- **1/Day Each:** Divine Word, Hallow, Holy Aura"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, some of its scales fall away, forming pools of molten gold. If it has no more uses of this ability, its Armor Class is reduced to 20 until it finishes a long rest."
                },
                {
                    "name": "Valor",
                    "desc": "Creatures of the dragons choice within 30 feet gain a +3 bonus to saving throws and are immune to the charmed and frightened conditions."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_great-wyrm-green-dragon",
            "name": "Great Wyrm Green Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 24.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, three more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 21,
            "armor_detail": "",
            "hit_points": 840,
            "hit_dice": "48d20+336",
            "experience_points": 62000,
            "ability_scores": {
                "strength": 26,
                "dexterity": 12,
                "constitution": 24,
                "intelligence": 20,
                "wisdom": 16,
                "charisma": 28
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 7,
                "intelligence": 5,
                "wisdom": 3,
                "charisma": 9
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 14,
                "wisdom": 10,
                "charisma": 11
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 8,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 11
            },
            "skill_bonuses": {
                "deception": 11,
                "insight": 10,
                "perception": 10,
                "persuasion": 11,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 5,
                "athletics": 8,
                "deception": 11,
                "history": 5,
                "insight": 10,
                "intimidation": 9,
                "investigation": 5,
                "medicine": 3,
                "nature": 5,
                "perception": 10,
                "performance": 9,
                "persuasion": 11,
                "religion": 5,
                "sleight_of_hand": 1,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 23,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) piercing damage plus 9 (2d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Honeyed Words",
                    "desc": "The dragon uses Honeyed Words.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can Spit Poison.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poison Breath",
                    "desc": "The dragon exhales poisonous gas in a 90-foot cone. Each creature in that area makes a DC 22 Constitution saving throw  taking 80 (23d6) poison damage on a failed save or half damage on a success. A creature with immunity to poison damage that fails the save takes no damage  but its poison immunity is reduced to resistance for the next hour.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 19 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Poison",
                    "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 22 Dexterity saving throw. The creature takes 22 (4d10) poison damage on a failure or half damage on a success. A creature that fails the save is also poisoned for 1 minute. The creature repeats the saving throw at the end of each of its turns  taking 11 (2d10) poison damage on a failure and ending the effect on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 22 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The dragon can breathe air and water."
                },
                {
                    "name": "Blood Toxicity (While Bloodied)",
                    "desc": "The first time each turn a creature hits the dragon with a melee attack while within 10 feet of it, that creature makes a DC 22 Dexterity saving throw, taking 10 (3d6) poison damage on a failure."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 19). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Animal Messenger, Tongues, Modify Memory, Scrying\n- **1/Day:** Mass Suggestion, Telepathic Bond, Glibness"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn into dry leaves and blow away. If it has no more uses of this ability, its Armor Class is reduced to 19 until it finishes a long rest."
                },
                {
                    "name": "Venomous Resurgence (1/Day)",
                    "desc": "When the dragon is first bloodied, it immediately recharges its breath weapon, if its not already available. After doing so, it emanates a green gas that extends in a 15-foot radius around it. When a creature enters this area for the first time on a turn or starts its turn there, it makes a DC 22 Constitution saving throw. On a failure, a creature with resistance to poison damage loses it, and a creature without resistance or immunity to poison damage becomes vulnerable to poison damage instead. Either effect lasts until the start of the creatures next turn."
                },
                {
                    "name": "Woodland Stalker",
                    "desc": "When in a forested area, the dragon has advantage on Stealth checks. Additionally, when it speaks in such a place, it can project its voice such that it seems to come from all around, allowing it to remain hidden while speaking."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_great-wyrm-red-dragon",
            "name": "Great Wyrm Red Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 26.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "climb": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 40,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic, two more",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 22,
            "armor_detail": "",
            "hit_points": 897,
            "hit_dice": "46d20+414",
            "experience_points": 90000,
            "ability_scores": {
                "strength": 30,
                "dexterity": 10,
                "constitution": 28,
                "intelligence": 18,
                "wisdom": 16,
                "charisma": 22
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 0,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 6
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 17,
                "wisdom": 11,
                "charisma": 14
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 8,
                "constitution": 17,
                "intelligence": 4,
                "wisdom": 11,
                "charisma": 14
            },
            "skill_bonuses": {
                "intimidation": 14,
                "perception": 11,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 10,
                "deception": 6,
                "history": 4,
                "insight": 3,
                "intimidation": 14,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 11,
                "performance": 6,
                "persuasion": 6,
                "religion": 4,
                "sleight_of_hand": 0,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 24,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 32 (4d10 + 10) piercing damage plus 9 (2d8) fire damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 28 (4d8 + 10) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cruel Tyranny",
                    "desc": "The dragon uses its Cruel Tyranny action.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon exhales a blast of fire in a 90-foot cone. Each creature in that area makes a DC 25 Dexterity saving throw  taking 98 (28d6) fire damage on a failed save or half damage on a success. A creature that fails the saving throw also takes 11 (2d10) ongoing fire damage. While affected by this ongoing damage  it is frightened of the dragon. A creature can use an action to end the ongoing damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can Spit Fire.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 22 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Fire",
                    "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 22 Dexterity saving throw. The creature takes 22 (4d10) fire damage on a failure or half damage on a success. A creature that fails the save also takes 11 (2d10) ongoing fire damage. A creature can use an action to end the ongoing damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 20 ft., one target. Hit: 23 (3d8 + 10) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Taskmaster",
                    "desc": "When a creature within 60 feet fails an ability check or saving throw, the dragon roars a command to it. The creature can roll a d10 and add it to the result of the roll, possibly turning the failure into a success.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 25 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 22). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Command, Hold Person, glyph of warding, Wall of Fire\n- **1/Day Each:** Antimagic Field, Dominate Monster, storm of vengeance"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to charcoal. If it has no more uses of this ability, its Armor Class is reduced to 20 until it finishes a long rest."
                },
                {
                    "name": "Searing Heat",
                    "desc": "A creature that touches the dragon or hits it with a melee attack for the first time on a turn takes 14 (4d6) fire damage."
                },
                {
                    "name": "Seething Rage",
                    "desc": "When the dragon is first bloodied, it immediately recharges its breath weapon, if its not already available. Its inner flame erupts, burning brightly in its eyes and mouth. After taking damage from its Searing Heat ability, a creature with resistance to fire damage loses it, and a creature with immunity to fire damage reduces it to resistance. Either effect lasts until the start of the creatures next turn."
                },
                {
                    "name": "Volcanic Tyrant",
                    "desc": "The dragon is immune to the effects of poisonous gases caused by volcanic environments. It also ignores difficult terrain caused by lava."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_great-wyrm-white-dragon",
            "name": "Great Wyrm White Dragon",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 22.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "burrow": 40,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 40,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 20,
            "armor_detail": "",
            "hit_points": 740,
            "hit_dice": "40d20+320",
            "experience_points": 41000,
            "ability_scores": {
                "strength": 26,
                "dexterity": 12,
                "constitution": 26,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 8,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 15,
                "wisdom": 10,
                "charisma": 10
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 8,
                "constitution": 15,
                "intelligence": 0,
                "wisdom": 10,
                "charisma": 10
            },
            "skill_bonuses": {
                "intimidation": 10,
                "perception": 10,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 8,
                "deception": 3,
                "history": 0,
                "insight": 3,
                "intimidation": 10,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 10,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 23,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) piercing damage plus 9 (2d8) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales a 90-foot cone of frost. Each creature in the area makes a DC 23 Constitution saving throw. On a failure  it takes 66 (19d6) cold damage  and its speed is reduced to 0 until the end of its next turn. On a success  it takes half damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can Spit Ice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Raging Storm",
                    "desc": "For 1 minute, gusts of sleet emanate from the dragon in a 40-foot-radius sphere, spreading around corners. The area is lightly obscured, the ground is difficult terrain, and nonmagical flames are extinguished. The first time a creature other than the dragon moves on its turn while in the area, it must succeed on a DC 18 Dexterity saving throw or take 11 (2d10) cold damage and fall prone (or fall if it is flying).",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 18 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turn, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Ice",
                    "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 23 Dexterity saving throw. On a failure  the target takes 22 (4d10) cold damage  and its speed is reduced to 0 until the end of its next turn. On a success  it takes half damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 23 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Cold Mastery",
                    "desc": "The dragons movement and vision is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace."
                },
                {
                    "name": "Heart of Winter",
                    "desc": "When the dragon is first bloodied, it immediately recharges its breath weapon, if its not already available. Additionally, the damage from the dragons Raging Storm is doubled."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 18). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Dominate Beast, Fire Shield, Animal Friendship, Sleet Storm\n- **1/Day Each:**Control Weather, Wall of Ice, Reverse Gravity"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to ice. If it has no more uses of this ability, its Armor Class is reduced to 18 until it finishes a long rest."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_ice-devil",
            "name": "Ice Devil",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 12.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 180,
            "hit_dice": "19d10+76",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 20,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 18,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 5,
                "deception": 4,
                "history": 4,
                "insight": 3,
                "intimidation": 4,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 3,
                "performance": 4,
                "persuasion": 4,
                "religion": 4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, fire, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "damage from nonmagical, non-silvered weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage plus 7 (2d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage plus 7 (2d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Freezing Blood",
                    "desc": "When a creature within 60 feet that the devil can see hits it with a ranged attack or includes it in a spells area, the creature makes a DC 16 Constitution saving throw. On a failure, the creature takes 10 (3d6) cold damage and is slowed until the end of its next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Ice Wall",
                    "desc": "The devil magically creates a wall of ice on a solid surface it can see within 60 feet. The wall is flat  1 foot thick  and can be up to 50 feet long and 15 feet high. The wall lasts for 1 minute or until destroyed. Each 10-foot section has AC 12  30 hit points  vulnerability to fire damage  and immunity to cold  necrotic  poison  and psychic damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "If the wall enters a creatures space when it appears, the creature is pushed to one side of the wall (creatures choice)",
                    "desc": "The creature then makes a DC 16 Dexterity saving throw  taking 49 (14d6) cold damage on a successful save or half damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil makes one bite attack and one claws attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage plus 10 (3d6) cold damage. If the target is a creature  it makes a DC 16 Constitution saving throw  becoming slowed for 1 minute on a failure. The target repeats the saving throw at the end of each of its turns  ending the effect on a success.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 5) bludgeoning damage plus 7 (2d6) cold damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devils Sight",
                    "desc": "The devils darkvision penetrates magical darkness."
                },
                {
                    "name": "Lawful Evil",
                    "desc": "The devil radiates a Lawful and Evil aura."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The devil has advantage on saving throws against spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_intellect-devourer",
            "name": "Intellect Devourer",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Deep Speech but can't speak, telepathy 120 ft.",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 36,
            "hit_dice": "8d4+16",
            "experience_points": 700,
            "ability_scores": {
                "strength": 6,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "intelligence": 5,
                "wisdom": 4,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 5,
                "wisdom": 4,
                "charisma": 4
            },
            "skill_bonuses": {
                "deception": 4,
                "insight": 4,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": -2,
                "deception": 4,
                "history": 3,
                "insight": 4,
                "intimidation": 2,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Body Thief",
                    "desc": "The intellect devourer enters the nose and mouth of an incapacitated humanoid within 5 feet. The target must be Small or larger  have a brain  and have an Intelligence of 4 or higher. The intellect devourer eats the targets brain and takes control of the target. The intellect devourer leaves the body if the target is reduced to 0 hit points  if the target is affected by dispel evil and good or another effect that ends possession  or voluntarily as a bonus action. A creature killed by the intellect devourer can be restored to life by resurrection or similar magic.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ego Whip",
                    "desc": "The intellect devourer targets a creature with a brain within 60 feet. The target makes a DC 13 Intelligence saving throw. On a failure  it takes 14 (4d6) psychic damage and is rattled for 1 minute. If it is already rattled by Ego Whip  it is also stunned. The target repeats the saving throw at the end of each of its turns  ending both effects on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "While the intellect devourer is in control of the target, the intellect devourer retains its own Intelligence, Wisdom, and Charisma, its telepathy, and its knowledge of Deep Speech",
                    "desc": "It otherwise uses the targets statistics  including proficiencies  languages  class features  and spells. It has vague knowledge about the targets life but must make a DC 15 Intelligence check to recall specific facts.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_ochre-jelly",
            "name": "Ochre Jelly",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 15,
                "unit": "feet",
                "climb": 15,
                "swim": 15
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15,
                "crawl": 7,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 8,
            "armor_detail": "",
            "hit_points": 45,
            "hit_dice": "6d10+12",
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 6,
                "constitution": 14,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 2,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 2,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 2,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, lightning, slashing",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, fatigue, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage  and the target is grappled (escape DC 12). A grappled target takes 3 (1d6) acid damage at the start of each of the jellys turns.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Split",
                    "desc": "When a Medium or larger jelly with at least 10 hit points is subjected to lightning or slashing damage, it splits into two jellies that are each one size smaller, freeing any grappled targets. Each new jelly has half the originals hit points (rounded down).",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The jelly can pass through an opening as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "An ooze doesnt require air or sleep."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The jelly can use its climb speed even on difficult surfaces and upside down on ceilings."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the jelly has disadvantage on attack rolls."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_rug-of-smothering",
            "name": "Rug of Smothering",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 45,
            "hit_dice": "7d8+14",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": 3,
                "deception": -5,
                "history": -5,
                "insight": 0,
                "intimidation": -5,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "bludgeoning",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Smother",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one Large or smaller creature. Hit: The target is grappled (escape DC 13). Until this grapple ends  the target is restrained and can't breathe. When the rug is dealt damage while it is grappling  it takes half the damage (rounded down) and the other half is dealt to the grappled target. The rug can only have one creature grappled at once.",
                    "attacks": [
                        {
                            "name": "Smother attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Squeeze",
                    "desc": "One creature grappled by the rug takes 10 (2d6 + 3) bludgeoning damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless, the rug is indistinguishable from a normal rug."
                },
                {
                    "name": "Spell-created",
                    "desc": "The DC for Dispel Magic to destroy this creature is 19."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_shambling-mound",
            "name": "Shambling Mound",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Plant",
                "key": "plant"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "swim": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 123,
            "hit_dice": "13d10+52",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 6,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 4,
                "deception": -2,
                "history": -2,
                "insight": 1,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "damage_resistances_display": "cold, fire, piercing",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, deafened, fatigue",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Engulf",
                    "desc": "The shambling mound absorbs a Medium or smaller grappled creature into its body. The engulfed creature is blinded  restrained can't breathe  and moves with the shambling mound. At the start of each of the shambling mounds turns  the target takes 11 (2d6 + 4) bludgeoning damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The shambling mound takes two slam attacks. If both attacks hit one Medium or smaller creature  the target is grappled (escape DC 15)  and the shambling mound uses Engulf against it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Lightning Absorption",
                    "desc": "When the shambling mound would be subjected to lightning damage, it instead regains hit points equal to the lightning damage dealt."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_swarm-of-bats",
            "name": "Swarm of Bats",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 5,
                "unit": "feet",
                "fly": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 5,
                "crawl": 2,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 2,
                "swim": 2
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 18,
            "hit_dice": "4d8",
            "experience_points": 50,
            "ability_scores": {
                "strength": 4,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -3,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing, slashing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bites",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage  or 3 (1d6) piercing damage if the swarm is bloodied.",
                    "attacks": [
                        {
                            "name": "Bites attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Echolocation",
                    "desc": "The swarm can't use blindsight while deafened."
                },
                {
                    "name": "Keen Hearing",
                    "desc": "The swarm has advantage on Perception checks that rely on hearing."
                },
                {
                    "name": "Swarm",
                    "desc": "The swarm can occupy another creatures space and move through any opening large enough for a Tiny creature. It can't gain hit points or temporary hit points."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "a5e-mm_walking-statue",
            "name": "Walking Statue",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "type": "SOURCE",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 66,
            "hit_dice": "7d10+28",
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 8,
                "constitution": 18,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": 4,
                "deception": -5,
                "history": -5,
                "insight": 0,
                "intimidation": -5,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Smash",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Smash attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Bludgeoning Weakness",
                    "desc": "When the statue takes more than 10 bludgeoning damage from one attack, it falls prone."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless, the statue is indistinguishable from a normal statue."
                },
                {
                    "name": "Spell-created",
                    "desc": "The DC for Dispel Magic to destroy this creature is 19."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_adult-boreal-dragon",
            "name": "Adult Boreal Dragon",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 17.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Draconic, Giant",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 19,
            "armor_detail": "natural armor",
            "hit_points": 212,
            "hit_dice": "17d12+102",
            "experience_points": 18000,
            "ability_scores": {
                "strength": 25,
                "dexterity": 10,
                "constitution": 23,
                "intelligence": 15,
                "wisdom": 17,
                "charisma": 16
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 12,
                "wisdom": 9,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 6,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {
                "athletics": 13,
                "perception": 15,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": 13,
                "deception": 3,
                "history": 2,
                "insight": 3,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
                "perception": 15,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 6,
                "survival": 3
            },
            "passive_perception": 23,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cinder Breath",
                    "desc": "The dragon exhales a 60-foot cone of superheated air filled with white-hot embers. Each creature in that area must make a DC 20 Dexterity saving throw, taking 44 (8d10) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Detect",
                    "desc": "The dragon makes a Wisdom (Perception) check.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "The dragon makes a tail attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack (Costs 2 Actions)",
                    "desc": "The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the dragon fails a saving throw, it can choose to succeed instead."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_adult-imperial-dragon",
            "name": "Adult Imperial Dragon",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 20.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "all",
                "data": []
            },
            "armor_class": 19,
            "armor_detail": "natural armor",
            "hit_points": 297,
            "hit_dice": "22d12+154",
            "experience_points": 25000,
            "ability_scores": {
                "strength": 27,
                "dexterity": 12,
                "constitution": 25,
                "intelligence": 18,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 1,
                "constitution": 7,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 7,
                "constitution": 13,
                "wisdom": 9,
                "charisma": 10
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 7,
                "constitution": 13,
                "intelligence": 4,
                "wisdom": 9,
                "charisma": 10
            },
            "skill_bonuses": {
                "arcana": 10,
                "history": 10,
                "insight": 9,
                "perception": 15,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 10,
                "athletics": 8,
                "deception": 4,
                "history": 10,
                "insight": 9,
                "intimidation": 4,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 15,
                "performance": 4,
                "persuasion": 4,
                "religion": 4,
                "sleight_of_hand": 1,
                "stealth": 7,
                "survival": 3
            },
            "passive_perception": 25,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning, thunder",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., Hit: 19 (2d10 + 8) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell",
                    "desc": "The dragon casts a spell from its list of innate spells, consuming a use of the spell as normal.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell (Costs 3 Actions)",
                    "desc": "The dragon casts a spell from its list of innate spells, consuming a use of the spell as normal.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice). In a new form, the dragon retains its alignment, hp, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n\nThe dragon can choose to transform only part of its body with this action, allowing it to sprout rabbit-like ears or a humanoid head. These changes are purely cosmetic and don't alter statistics.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Detect",
                    "desc": "The dragon makes a Wisdom (Perception) check.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The dragon exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 21 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Mesmerizing Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become charmed by the dragon for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Mesmerizing Presence for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Mesmerizing Presence. It then makes three attacks: one with its bite and two with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "The dragon makes a tail attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The dragon can breathe air and water."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The imperial dragon’s innate spellcasting ability is Charisma (spell save DC 18). It can innately cast the following spells, requiring no material components.\nAt will: fog cloud\n3/day each: control water, gust of wind, stinking cloud\n1/day each: cloudkill, control weather"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the dragon fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Truespeak",
                    "desc": "The dragon can communicate with any living creature as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_amber-ooze",
            "name": "Amber Ooze",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 7,
            "armor_detail": "",
            "hit_points": 76,
            "hit_dice": "9d10+27",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 5,
                "constitution": 17,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -3,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": -3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -3,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -3,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 3,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -3,
                "stealth": -3,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Engulf",
                    "desc": "The ooze moves up to its speed. While doing so, it can enter Large or smaller creatures' spaces. Whenever the ooze enters a creature's space, the creature must make a DC 13 Dexterity saving throw.\n\nOn a successful save, the creature can choose to be pushed 5 feet back or to the side of the ooze. A creature that chooses not to be pushed suffers the consequences of a failed saving throw.\n\nOn a failed save, the ooze enters the creature's space and the creature is engulfed. The engulfed creature can't breathe, is restrained, and, after 1d4 rounds, the creature is petrified. A creature petrified by the ooze remains petrified until 24 hours after it exits the ooze. When the ooze moves, the engulfed creature moves with it.\n\nAn engulfed creature can try to escape by taking an action to make a DC 13 Strength (Athletics) check. On a success, the creature escapes and enters a space of its choice within 5 feet of the ooze.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The amber ooze uses its Engulf. It then makes two pseudopod attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a plant or plant creature, it also takes 3 (1d6) acid damage.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The ooze can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Arboreal Movement",
                    "desc": "The ooze can move through trees as if they were difficult terrain. Creatures preserved inside of it are expelled into unoccupied spaces within 5 feet of the tree when the amber ooze moves in this way. The amber ooze can end its turn inside a tree, but it is expelled into an unoccupied space within 5 feet of the tree if the tree is destroyed."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_ancient-boreal-dragon",
            "name": "Ancient Boreal Dragon",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 24.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Draconic, Giant",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 22,
            "armor_detail": "natural armor",
            "hit_points": 407,
            "hit_dice": "22d20+176",
            "experience_points": 62000,
            "ability_scores": {
                "strength": 29,
                "dexterity": 10,
                "constitution": 27,
                "intelligence": 17,
                "wisdom": 19,
                "charisma": 18
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 4
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 7,
                "constitution": 15,
                "wisdom": 11,
                "charisma": 11
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 7,
                "constitution": 15,
                "intelligence": 3,
                "wisdom": 11,
                "charisma": 11
            },
            "skill_bonuses": {
                "athletics": 16,
                "perception": 18,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 3,
                "athletics": 16,
                "deception": 4,
                "history": 3,
                "insight": 4,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 18,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 7,
                "survival": 4
            },
            "passive_perception": 28,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 9,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cinder Breath",
                    "desc": "The dragon exhales a 90-foot cone of superheated air filled with blue-white embers. Each creature in that area must make a DC 23 Dexterity saving throw, taking 88 (16d10) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 9,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Detect",
                    "desc": "The dragon makes a Wisdom (Perception) check.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 9,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "The dragon makes a tail attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack (Costs 2 Actions)",
                    "desc": "The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ember Wreath (1/Day)",
                    "desc": "As a bonus action, the boreal dragon wreathes its body in searing blue and white embers. The embers last for 1 minute or until the dragon uses its breath weapon. A creature that enters or starts its turn in a space within 30 feet of the dragon must make a DC 23 Constitution saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one. If a creature fails the saving throw by 5 or more, it suffers one level of exhaustion as the water is sapped from its body by the unrelenting heat."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the dragon fails a saving throw, it can choose to succeed instead."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_ancient-imperial-dragon",
            "name": "Ancient Imperial Dragon",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 26.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80,
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "all",
                "data": []
            },
            "armor_class": 22,
            "armor_detail": "natural armor",
            "hit_points": 546,
            "hit_dice": "28d20+252",
            "experience_points": 90000,
            "ability_scores": {
                "strength": 30,
                "dexterity": 12,
                "constitution": 29,
                "intelligence": 20,
                "wisdom": 18,
                "charisma": 20
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 1,
                "constitution": 9,
                "intelligence": 5,
                "wisdom": 4,
                "charisma": 5
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 9,
                "constitution": 17,
                "wisdom": 12,
                "charisma": 13
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 9,
                "constitution": 17,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 13
            },
            "skill_bonuses": {
                "arcana": 13,
                "history": 13,
                "insight": 12,
                "perception": 20,
                "stealth": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 4,
                "arcana": 13,
                "athletics": 10,
                "deception": 5,
                "history": 13,
                "insight": 12,
                "intimidation": 5,
                "investigation": 5,
                "medicine": 4,
                "nature": 5,
                "perception": 20,
                "performance": 5,
                "persuasion": 5,
                "religion": 5,
                "sleight_of_hand": 1,
                "stealth": 9,
                "survival": 4
            },
            "passive_perception": 30,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning, thunder",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell",
                    "desc": "The dragon casts a spell from its list of innate spells, consuming a use of the spell as normal.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell (Costs 3 Actions)",
                    "desc": "The dragon casts a spell from its list of innate spells, consuming a use of the spell as normal.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The imperial dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice). In a new form, the dragon retains its alignment, hp, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n\nThe dragon can choose to transform only part of its body with this action, allowing it to sprout rabbit-like ears or a humanoid head. These changes are purely cosmetic and don't alter statistics.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Detect",
                    "desc": "The dragon makes a Wisdom (Perception) check.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The dragon exhales lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 25 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Mesmerizing Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 24 Wisdom saving throw or become charmed by the dragon for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Mesmerizing Presence for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Mesmerizing Presence. It then makes three attacks: one with its bite and two with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "The dragon makes a tail attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The dragon can breathe air and water."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The imperial dragon’s innate spellcasting ability is Charisma (spell save DC 21). It can innately cast the following spells, requiring no material components.\nAt will: control water, fog cloud, gust of wind, stinking cloud\n3/day each: cloudkill, control weather\n1/day each: legend lore, storm of vengeance"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the dragon fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Truespeak",
                    "desc": "The dragon can communicate with any living creature as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_animated-bearskin-rug",
            "name": "Animated Bearskin Rug",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 65,
            "hit_dice": "10d10+10",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 13,
                "constitution": 12,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": -4,
                "arcana": -5,
                "athletics": 4,
                "deception": -5,
                "history": -5,
                "insight": -4,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -4,
                "nature": -5,
                "perception": -4,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": -4
            },
            "passive_perception": 6,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target not grappled by the bearskin rug. Hit: 11 (2d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Envelop",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one Medium or smaller creature. Hit: The creature is grappled (escaped DC 14). Until this grapple ends, the target is restrained, and the rug can't envelop another target.",
                    "attacks": [
                        {
                            "name": "Envelop attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": null,
                            "damage_die_type": null,
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": null,
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Menacing Roar",
                    "desc": "The bearskin rug lets out a hideous, supernatural howl. Each creature within 20 feet of the rug that can hear the roar must succeed on a DC 13 Wisdom saving throw or become frightened for 1 minute. A creature frightened this way must spend its turns trying to move as far away from the rug as it can. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action. At the end of each of its turns and when it takes damage, the creature can repeat the saving throw, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The animated bearskin rug makes two attacks: one with its bite and one with its claws. It can use its Envelop in place of its claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Antimagic Susceptibility",
                    "desc": "The bearskin rug is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the rug must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute."
                },
                {
                    "name": "Damage Transfer",
                    "desc": "While it is grappling a creature, the bearskin rug takes only half the damage dealt to it, and the creature grappled by the rug takes the other half."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the bearskin rug remains motionless, it is indistinguishable from a normal bearskin rug."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_aurora-horribilis",
            "name": "Aurora Horribilis",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "unit": "feet",
                "fly": 60,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0,
                "crawl": 0,
                "hover": true,
                "fly": 60,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "Void Speech",
                "data": [
                    {
                        "name": "Void Speech",
                        "key": "void-speech",
                        "desc": "Void speech is a rename of Deep Speech from Tome of Beasts."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "",
            "hit_points": 119,
            "hit_dice": "14d10+42",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 8,
                "dexterity": 20,
                "constitution": 17,
                "intelligence": 7,
                "wisdom": 14,
                "charisma": 21
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 5
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "wisdom": 5,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 5,
                "charisma": 8
            },
            "skill_bonuses": {
                "acrobatics": 8,
                "performance": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 8,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": -1,
                "deception": 5,
                "history": -2,
                "insight": 2,
                "intimidation": 5,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": 8,
                "persuasion": 5,
                "religion": -2,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, psychic, radiant",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    },
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "force",
                "damage_vulnerabilities": [
                    {
                        "name": "Force",
                        "key": "force"
                    }
                ],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blistering Touch",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) cold damage plus 10 (3d6) radiant damage.",
                    "attacks": [
                        {
                            "name": "Blistering Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The aurora horribilis makes two blistering touch attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Void Song",
                    "desc": "The aurora horribilis creates a dissonant song. Each creature within 100 feet of the aurora that can hear the song must succeed on a DC 16 Wisdom saving throw or be charmed until the song ends. This song has no effect on constructs, undead, or creatures that can speak or understand Void Speech. The aurora must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the aurora is incapacitated.\n\nWhile charmed by the aurora, the target suffers the effects of the confusion spell and hums along with the maddening tune. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A target that successfully saves is immune to this aurora's song for the next 24 hours. A target that stays charmed by the aurora's song for more than 1 minute gains one long-term madness.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The aurora horribilis can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Reality Adjacent",
                    "desc": "The aurora horribilis does not fully exist in physical space. If the aurora is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. In addition, attack rolls against it have disadvantage. A creature with truesight doesn’t have disadvantage on its attack rolls, but if that creature looks at the aurora, it must succeed on a DC 16 Wisdom saving throw or be incapacitated with a speed of 0 for 1 minute. An incapacitated creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.\n\nThis trait is disrupted while the aurora is incapacitated or has a speed of 0."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_brain-hood",
            "name": "Brain Hood",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "fly": 40,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": true,
                "fly": 40,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, telepathy 60 ft.",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 22,
            "hit_dice": "5d4+10",
            "experience_points": 100,
            "ability_scores": {
                "strength": 4,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 17,
                "wisdom": 15,
                "charisma": 10
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 5
            },
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": -3,
                "deception": 0,
                "history": 3,
                "insight": 2,
                "intimidation": 0,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "prone",
                "condition_immunities": [
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. If the target is a beast, the brain hood can attempt to take control of it (see the Merge with Beast trait).",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting (Psionics)",
                    "desc": "The brain hood’s spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The brain hood can innately cast the following spells, requiring no components:\nAt will: acid splash, chill touch, fire bolt, ray of frost, shocking grasp\n3/day each: detect magic, magic missile, sleep\n1/day each: blur, burning hands, hold person"
                },
                {
                    "name": "Merge with Beast",
                    "desc": "If the brain hood successfully hits a beast with an Intelligence of 3 or lower with its Slam attack, it latches onto the beast’s head and attempts to take control of the creature. The target must succeed on a DC 14 Intelligence saving throw or become bonded with the brain hood, losing all control of its body to the brain hood. While bonded in this way, the brain hood’s statistics are replaced by the statistics of the beast, including the beast’s hit points and Hit Dice, but the brain hood retains its alignment, personality, Intelligence, Wisdom, and Charisma scores, along with its Speak with Beasts trait. In addition, the brain hood retains its ability to cast spells. The brain hood can’t be targeted specifically while bonded with a creature. It can detach itself from the creature and end the bond by spending 5 feet of its movement. If the bonded creature is reduced to 0 hit points, the brain hood is ejected from it and appears in an unoccupied space within 5 feet of the creature."
                },
                {
                    "name": "Speak with Beasts",
                    "desc": "While merged with a beast, the brain hood can communicate with beasts of the same type as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_carnivorous-ship",
            "name": "Carnivorous Ship",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 13.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "swim": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 5,
                "swim": 60
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "understands Common but can't speak",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 186,
            "hit_dice": "12d20+60",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 23,
                "dexterity": 6,
                "constitution": 20,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 12,
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 6,
                "deception": 12,
                "history": -2,
                "insight": 0,
                "intimidation": 2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": -2,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 0
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "prone",
                "condition_immunities": [
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 18 (4d8) acid damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The carnivorous ship makes two bite attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spit Cannonballs",
                    "desc": "The carnivorous ship spits cannonball-like lumps of indigestible metal at up to three points it can see within 100 feet of it. Each creature within 5 feet of a point must make a DC 18 Dexterity saving throw, taking 18 (4d8) slashing damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Surge",
                    "desc": "The carnivorous ship moves up to 400 feet in a straight line and can move through Huge and smaller objects as if they were difficult terrain. This movement doesn't provoke opportunity attacks. If it moves through a Huge or smaller object, the object takes 55 (10d10) bludgeoning damage. If it moves through a ship, the ship's pilot can make a DC 15 Wisdom check using navigator's tools, halving the damage on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The carnivorous ship can breathe air and water."
                },
                {
                    "name": "Drones",
                    "desc": "Each day at dawn, the carnivorous ship produces up to 12 vaguely humanoid drones. Drones share a telepathic link with the carnivorous ship and are under its control. A drone uses the statistics of a zombie, except it can’t be knocked prone while on the carnivorous ship and can attach itself to the ship as a reaction when the ship moves. The carnivorous ship can have no more than 12 drones under its control at one time."
                },
                {
                    "name": "Shapechanger",
                    "desc": "The carnivorous ship can use its action to polymorph into a Gargantuan ship (such as a galleon) or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_carrier-mosquito",
            "name": "Carrier Mosquito",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "fly": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 75,
            "hit_dice": "10d10+20",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 15,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 4
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": 3,
                "deception": -3,
                "history": -4,
                "insight": -1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Impaling Proboscis",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 14 (2d10 + 3) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 13). Until the grapple ends, the target is restrained, the mosquito can automatically hit the target with its impaling proboscis, and the mosquito can't make impaling proboscis attacks against other targets.",
                    "attacks": [
                        {
                            "name": "Impaling Proboscis attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Charge",
                    "desc": "If the carrier mosquito moves at least 20 feet straight toward a target and then hits it with an impaling proboscis attack on the same turn, the target takes an extra 5 (1d10) piercing damage."
                },
                {
                    "name": "Disruptive Droning",
                    "desc": "While a carrier mosquito is in flight, it produces a constant, loud droning, forcing those nearby to shout in order to be heard. A spellcaster within 30 feet of the mosquito must succeed on a DC 10 spellcasting ability check to cast a spell with a verbal component. In addition, a creature that is concentrating on a spell and that starts its turn within 30 feet of the mosquito must succeed on a DC 10 Constitution saving throw or lose concentration on the spell."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_crimson-shambler",
            "name": "Crimson Shambler",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Plant",
                "key": "plant"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 0.5,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "natural armor",
            "hit_points": 32,
            "hit_dice": "5d8+10",
            "experience_points": 100,
            "ability_scores": {
                "strength": 12,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 1,
                "wisdom": 11,
                "charisma": 5
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": 1,
                "deception": -3,
                "history": -5,
                "insight": 0,
                "intimidation": -3,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, poison",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, deafened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 3 (1d6) acid damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slime Glob",
                    "desc": "Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 3 (1d6) acid damage and the target must succeed on a DC 12 Constitution saving throw or become infected with the shambler's spores (see the Spores trait).",
                    "attacks": [
                        {
                            "name": "Slime Glob attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": null,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6) aci",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Eerie Resemblance",
                    "desc": "The crimson shambler resembles a bloody zombie. A creature that can see a crimson shambler must succeed on a DC 14 Intelligence (Nature or Religion) check to discern its true nature."
                },
                {
                    "name": "Spores",
                    "desc": "A creature that touches the shambler or hits it with an attack causes spores to spew out of the shambler in a 10-foot radius. Each creature in that area must succeed on a DC 10 Constitution saving throw or become diseased. Creatures immune to the poisoned condition are immune to this disease. The diseased creature’s lungs fill with the spores, which kill the creature in a number of days equal to 1d10 + the creature’s Constitution score, unless the disease is removed. One hour after infection, the creature becomes poisoned for the rest of the duration. After the creature dies, it rises as a crimson shambler, roaming for 1 week and attempting to infect any other creatures it encounters. At the end of the week, it collapses, its body fertilizing a new patch of crimson slime. A creature that succeeds on the saving throw is immune to the spores of all crimson shamblers and crimson slime for the next 24 hours."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_eldritch-ooze",
            "name": "Eldritch Ooze",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10,
                "unit": "feet",
                "climb": 10
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 8,
            "armor_detail": "",
            "hit_points": 153,
            "hit_dice": "18d10+54",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 6,
                "constitution": 16,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -1
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 3,
                "deception": -1,
                "history": -5,
                "insight": -2,
                "intimidation": -1,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -1,
                "persuasion": -1,
                "religion": -5,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, cold, lightning, slashing",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Split",
                    "desc": "When an eldritch ooze that is Medium or larger is subjected to lightning or slashing damage, it splits into two new oozes if it has at least 10 hp. Each new ooze has hp equal to half the original ooze's, rounded down. New oozes are one size smaller than the original ooze.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Void-Infused Pseudopod",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 10 (3d6) psychic damage. The target must succeed on a DC 14 Wisdom saving throw or its Intelligence score is reduced by 1d4. The target dies if this reduces its Intelligence to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.",
                    "attacks": [
                        {
                            "name": "Void-Infused Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The eldritch ooze can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Maddening Form",
                    "desc": "When a creature with an Intelligence of 3 or higher that can see the eldritch ooze starts its turn within 30 feet of the ooze, the ooze can force it to make a DC 14 Wisdom saving throw if the ooze isn’t incapacitated and can see the creature. If the creature fails, it takes 7 (2d6) psychic damage and is incapacitated until the end of its turn.\n\nUnless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can’t see the eldritch ooze until the start of its next turn, when it can avert its eyes again. If the creature looks at the ooze in the meantime, it must immediately make the saving throw."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The eldritch ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_fabricator",
            "name": "Fabricator",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 15,
                "swim": 15
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "understands Common, Deep Speech, and Draconic but can't speak",
                "data": [
                    {
                        "name": "Deep Speech",
                        "key": "deep-speech",
                        "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 147,
            "hit_dice": "14d10+70",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 7,
                "constitution": 20,
                "intelligence": 15,
                "wisdom": 15,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 4,
                "deception": -3,
                "history": 2,
                "insight": 2,
                "intimidation": -3,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 6,
                "performance": -3,
                "persuasion": -3,
                "religion": 2,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 2
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "force, poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Force",
                        "key": "force"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Disassembling Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage plus 10 (3d6) force damage. A creature reduced to 0 hp by this attack immediately dies and its body and nonmagical equipment is disassembled and absorbed into the fabricator. The creature can be restored to life only by means of a true resurrection or a wish spell. The fabricator can choose to not disassemble a creature or its equipment after reducing it to 0 hp.",
                    "attacks": [
                        {
                            "name": "Disassembling Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The fabricator makes two disassembling slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Assemble",
                    "desc": "With at least 10 minutes of work, a fabricator can refine raw materials and create entirely new objects by combining material it has absorbed. For example, it can create a rope from absorbed hemp, clothing from absorbed flax or wool, and a longsword from absorbed metal. A fabricator can create intricate objects like thieves’ tools and objects with moving parts with at least 1 hour of work and twice the requisite raw materials, but it can’t create magic items. The quality of objects it creates is commensurate with the quality of the raw materials."
                },
                {
                    "name": "Dismantling Form",
                    "desc": "A creature that touches the fabricator or hits it with a melee attack while within 5 feet of it takes 3 (1d6) force damage. Any nonmagical weapon made of metal or once-living material (such as bone or wood) that hits the fabricator is slowly dismantled by the minute constructs that make up the fabricator. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or once-living material that hits the fabricator is destroyed after dealing damage. At the start of each of its turns, the fabricator can choose whether this trait is active."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_faceless-wanderer",
            "name": "Faceless Wanderer",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "unit": "feet",
                "fly": 30,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0,
                "crawl": 0,
                "hover": true,
                "fly": 30,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "all, telepathy 60 ft.",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 58,
            "hit_dice": "9d8+18",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 12,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 16,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "wisdom": 3
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 1,
                "deception": 0,
                "history": 3,
                "insight": 1,
                "intimidation": 0,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, exhaustion, poisoned, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 7 (2d6) psychic damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Memory Drain",
                    "desc": "The faceless wanderer drains memories from an adult creature within 30 feet of it. The target must make a DC 13 Intelligence saving throw. On a failure, the target takes 14 (4d6) psychic damage and its Intelligence score is reduced by 1d4. The target dies if this reduces its Intelligence to 0. A humanoid slain in this way rises 1d4 hours later as a new faceless wanderer. Otherwise, the reduction lasts until the target finishes a short or long rest. On a success, the target takes half the damage and its Intelligence score isn't reduced.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The faceless wanderer makes two attacks, but it can use its Memory Drain only once.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Memory Loss",
                    "desc": "A creature that sees or interacts with a faceless wanderer must make a DC 11 Wisdom saving throw 1 minute after the faceless wanderer leaves. On a failure, the details of the faceless wanderer and the events surrounding its appearance rapidly fade away from the creature’s mind, including the presence of the faceless wanderer."
                },
                {
                    "name": "Regeneration",
                    "desc": "The faceless wanderer regains 5 hp at the start of its turn. If a creature hasn’t failed the saving throw of the faceless wanderer’s Memory Drain within the last 1 minute, this trait doesn’t function until a creature fails it. If a faceless wanderer is reduced to 0 hp while it is still capable of regenerating, its body dissipates into vapor and reforms 1d10 days later somewhere in the Void. Otherwise, it is permanently destroyed."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_falsifier-fog",
            "name": "Falsifier Fog",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "unit": "feet",
                "fly": 60,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0,
                "crawl": 0,
                "hover": true,
                "fly": 60,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Common but can't speak",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 52,
            "hit_dice": "8d12",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 1,
                "dexterity": 17,
                "constitution": 10,
                "intelligence": 14,
                "wisdom": 16,
                "charisma": 15
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -5,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": -5,
                "deception": 2,
                "history": 2,
                "insight": 3,
                "intimidation": 2,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, cold, fire, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Chill",
                    "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one target in the fog's space. Hit: 10 (3d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Chill attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6) col",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The falsifier fog makes two chill attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reaching Phantasms",
                    "desc": "The phantasmal images within the falsifier fog reach outward. Each creature within 10 feet of the fog must make a DC 13 Wisdom saving throw, taking 18 (4d8) psychic damage on a failed save, or half as much damage on a successful one. Creatures in the fog's space have disadvantage on the saving throw.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Enveloping Fog",
                    "desc": "The falsifier fog can occupy another creature’s space and vice versa, and the falsifier fog can move through any opening as narrow as 1 inch wide without squeezing. The fog’s space is lightly obscured, and a creature in the fog’s space has threequarters cover against attacks and other effects outside the fog."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the falsifier fog hovers motionlessly, it is indistinguishable from ordinary fog."
                },
                {
                    "name": "Horrific Illusions",
                    "desc": "A creature that starts its turn in the falsifier fog’s space must succeed on a DC 13 Wisdom saving throw or be frightened until the start of its next turn, as it sees visions of its worst fears within the fog. While frightened, a creature’s speed is reduced to 0. If a creature fails the saving throw by 5 or more, it is afflicted with short-term madness."
                },
                {
                    "name": "Limited Telepathy",
                    "desc": "The falsifier fog can communicate telepathically with any creature in its space."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_felid-dragon",
            "name": "Felid Dragon",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 19.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 80
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 80,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "",
            "hit_points": 275,
            "hit_dice": "22d12+132",
            "experience_points": 22000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 26,
                "constitution": 23,
                "intelligence": 16,
                "wisdom": 17,
                "charisma": 19
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 8,
                "constitution": 6,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 8,
            "saving_throws": {
                "strength": 10,
                "constitution": 12,
                "wisdom": 9,
                "charisma": 10
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 8,
                "constitution": 12,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 10
            },
            "skill_bonuses": {
                "acrobatics": 14,
                "perception": 9,
                "stealth": 16
            },
            "skill_bonuses_all": {
                "acrobatics": 14,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 4,
                "deception": 4,
                "history": 3,
                "insight": 3,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 9,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 8,
                "stealth": 16,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned, prone",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 19 (2d10 + 8) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage, and, if the target is a creature other than an undead or a construct, it must succeed on a DC 20 Constitution saving throw or take 2 (1d4) slashing damage at the start of each of its turns as a piece of the claw breaks off in the wound. Each time the dragon hits the target with this attack, the damage dealt by the wound each round increases by 3 (1d6). Any creature can take an action to remove the claw with a successful DC 16 Wisdom (Medicine) check. The claw pops out of the wound if the target receives magical healing.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 8,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Deafening Roar",
                    "desc": "Each creature within 60 feet of the dragon and that can hear it must succeed on a DC 18 Constitution saving throw or be deafened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Deafening Roar for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The felid dragon can use its Deafening Roar. It then makes three attacks: one with its bite and two with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sickening Bile",
                    "desc": "The dragon coughs up partially digested food and slimy bile in a 90-foot cone. Each creature in that area must make a DC 20 Constitution saving throw. On a failure, a creature takes 70 (20d6) poison damage and is coated in bile. On a success, a creature takes half the damage and isn't coated in bile. While coated in bile, a creature is poisoned. A creature, including the target coated in bile, can use its action to remove the bile, ending the poisoned condition.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Flyby",
                    "desc": "The felid dragon doesn’t provoke opportunity attacks when it flies out of an enemy’s reach."
                },
                {
                    "name": "Keen Smell",
                    "desc": "The felid dragon has advantage on Wisdom (Perception) checks that rely on smell."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The felid dragon has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Pounce",
                    "desc": "If the felid dragon moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 20 Strength saving throw or be knocked prone. If the target is prone, the felid dragon can make one bite attack against it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_frost-mole",
            "name": "Frost Mole",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "burrow": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 30,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 71,
            "hit_dice": "11d6+33",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 3,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "athletics": 5,
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 5,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 8 (2d4 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Smell",
                    "desc": "The frost mole has advantage on Wisdom (Perception) checks that rely on smell."
                },
                {
                    "name": "Snow Burrower",
                    "desc": "The frost mole can burrow through nonmagical snow and ice in addition to sand, earth, and mud."
                },
                {
                    "name": "Snow Camouflage",
                    "desc": "The frost mole has advantage on Dexterity (Stealth) checks made to hide in snowy terrain."
                },
                {
                    "name": "Snow Pit",
                    "desc": "If the frost mole moves at least 20 feet straight toward a creature, it can dig a 5-foot-diameter, 20-foot-deep pit beneath the creature. If the target is Medium or smaller, it must succeed on a DC 13 Dexterity saving throw or fall into the pit and land prone, taking falling damage as normal. If the target is Large or larger, it must succeed on a DC 13 Dexterity saving throw or be restrained. If the target is prone or restrained, the mole can make one claw attack against it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_ghoul-bat",
            "name": "Ghoul Bat",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 5,
                "unit": "feet",
                "fly": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 5,
                "crawl": 2,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 2,
                "swim": 2
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 14,
            "hit_dice": "4d6",
            "experience_points": 50,
            "ability_scores": {
                "strength": 6,
                "dexterity": 16,
                "constitution": 11,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": -2,
                "deception": 0,
                "history": -1,
                "insight": 1,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving  throw or be paralyzed until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Echolocation",
                    "desc": "The ghoul bat can’t use its blindsight while deafened."
                },
                {
                    "name": "Keen Hearing",
                    "desc": "The ghoul bat has advantage on Wisdom (Perception) checks that rely on hearing. Undead Nature. Ghoul bats don’t require air, food, drink, or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob2_giant-water-scorpion",
            "name": "Giant Water Scorpion",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Beast",
                "key": "beast"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "unit": "feet",
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 10,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 93,
            "hit_dice": "11d10+33",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 17,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 3
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": 3,
                "deception": -4,
                "history": -5,
                "insight": 0,
                "intimidation": -4,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) piercing damage. The target is grappled (escape DC 13) if it is a Medium or smaller creature and the scorpion doesn't have another creature grappled.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant water scorpion makes two claw attacks. If it is grappling a creature, it can use its proboscis once.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Proboscis",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.",
                    "attacks": [
                        {
                            "name": "Proboscis attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hold Breath",
                    "desc": "The scorpion can hold its breath for 1 hour. If it is within 15 feet of the water’s surface, it can use its tail as a breathing tube and doesn’t need to hold its breath."
                },
                {
                    "name": "Poison Injection",
                    "desc": "When the scorpion hits with a proboscis attack against a grappled, paralyzed, restrained, or stunned creature, it deals an extra 10 (3d6) poison damage."
                },
                {
                    "name": "Underwater Camouflage",
                    "desc": "The scorpion has advantage on Dexterity (Stealth) checks made to hide while underwater."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        }
    ]
}