Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=challenge_rating&page=60
{ "count": 3541, "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=challenge_rating&page=61", "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=challenge_rating&page=59", "results": [ { "key": "tob3_npc-field-commander", "name": "Npc: Field Commander", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment", "languages": { "as_string": "Common and one other language", "data": [] }, "armor_class": 19, "armor_detail": "breastplate, shield", "hit_points": 170, "hit_dice": "20d8+80", "experience_points": 5900, "ability_scores": { "strength": 19, "dexterity": 14, "constitution": 18, "intelligence": 12, "wisdom": 13, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 4, "intelligence": 1, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "constitution": 5, "charisma": 7 }, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 5, "intelligence": 1, "wisdom": 1, "charisma": 7 }, "skill_bonuses": { "perception": 1 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 1, "athletics": 4, "deception": 4, "history": 1, "insight": 1, "intimidation": 4, "investigation": 1, "medicine": 1, "nature": 1, "perception": 1, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "frightened", "condition_immunities": [ { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bolster Soldier", "desc": "When a friendly creature the field commander can see is hit with weapon attack the commander calls out encouragement and creature gains 5 (1d10) temp hp.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aura of Courage and Protection", "desc": "If conscious friendly creatures within 10 ft. of it immune to frightened and advantage on all saves." }, { "name": "Divine Weapons", "desc": "Its weapon attacks are magical. When commander hits with any weapon weapon deals extra 3d8 necrotic or radiant (included below) commander’s choice." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_oaken-sentinel", "name": "Oaken Sentinel", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Plant", "key": "plant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 10 }, "speed_all": { "unit": null, "walk": 10, "crawl": 5, "hover": false, "fly": 0, "burrow": 0, "climb": 5, "swim": 5 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "Sylvan", "data": [ { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 189, "hit_dice": "18d12+72", "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 6, "constitution": 19, "intelligence": 5, "wisdom": 8, "charisma": 3 }, "modifiers": { "strength": 6, "dexterity": -2, "constitution": 4, "intelligence": -3, "wisdom": -1, "charisma": -4 }, "initiative_bonus": -2, "saving_throws": {}, "saving_throws_all": { "strength": 6, "dexterity": -2, "constitution": 4, "intelligence": -3, "wisdom": -1, "charisma": -4 }, "skill_bonuses": { "perception": -1 }, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -1, "arcana": -3, "athletics": 6, "deception": -4, "history": -3, "insight": -1, "intimidation": -4, "investigation": -3, "medicine": -1, "nature": -3, "perception": -1, "performance": -4, "persuasion": -4, "religion": -3, "sleight_of_hand": -2, "stealth": -2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, piercing", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "lightning", "damage_vulnerabilities": [ { "name": "Lightning", "key": "lightning" } ], "condition_immunities_display": "blinded, deafened, frightened, prone", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Deafened", "key": "deafened" }, { "name": "Frightened", "key": "frightened" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "False Appearance", "desc": "While motionless indistinguishable from ordinary oak tree." }, { "name": "Grasping Branches", "desc": "Can have up to six Grasping Branches at a time. Each Grasping Branch can be attacked (AC 16; 25 hp; vulnerability to lightning; immunity to poison and psychic). Destroying a Grasping Branch deals no damage to the oaken sentinel which can extend a replacement branch on its next turn. A Grasping Branch can also be broken if a creature takes an action and succeeds on a DC 16 Str check vs. it." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_ooze-shoal", "name": "Ooze, Shoal", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Ooze", "key": "ooze" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 10, "swim": 40 }, "speed_all": { "unit": null, "walk": 10, "crawl": 5, "hover": false, "fly": 0, "burrow": 0, "climb": 5, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 9, "armor_detail": "", "hit_points": 232, "hit_dice": "16d20+64", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 8, "constitution": 19, "intelligence": 1, "wisdom": 10, "charisma": 5 }, "modifiers": { "strength": 5, "dexterity": -1, "constitution": 4, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": -1, "constitution": 4, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": { "perception": 0 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -5, "athletics": 5, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "bludgeoning, piercing, slashing", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, prone", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "False Appearance", "desc": "Until it attacks indistinguishable from a large school of fish." }, { "name": "Ooze Nature", "desc": "Doesn’t require sleep." }, { "name": "Symbiotically Bound", "desc": "The ooze and fish’s life force have become entwined. Share stats as if one creature and can't be separated." }, { "name": "Water Breathing", "desc": "Can breathe only underwater." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_scarab-suncatcher", "name": "Scarab, Suncatcher", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Beast", "key": "beast" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 30, "fly": 15, "burrow": 40 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 15, "burrow": 40, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 145, "hit_dice": "10d20+40", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 18, "intelligence": 1, "wisdom": 12, "charisma": 16 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": -5, "wisdom": 1, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": -5, "wisdom": 1, "charisma": 3 }, "skill_bonuses": { "perception": 1 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": -5, "athletics": 5, "deception": 3, "history": -5, "insight": 1, "intimidation": 3, "investigation": -5, "medicine": 1, "nature": -5, "perception": 1, "performance": 3, "persuasion": 3, "religion": -5, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "nonmagic B/P/S attacks", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, paralyzed, poisoned, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 90, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Discordant Drone", "desc": "Creatures within 15 ft. of it can’t hear each other’s spoken words and can’t cast spells with verbal components." }, { "name": "Siege Monster", "desc": "Double damage to objects/structures." }, { "name": "Unstoppable", "desc": "Moving through difficult terrain doesn’t cost it extra movement and its speed can’t be reduced." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_underworld-sentinel", "name": "Underworld Sentinel", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Darakhul, Giant, Undercommon", "data": [ { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 126, "hit_dice": "12d12+48", "experience_points": 5900, "ability_scores": { "strength": 23, "dexterity": 15, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 14 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 8, "intelligence": 0, "wisdom": 7, "charisma": 2 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": 6, "deception": 2, "history": 0, "insight": 3, "intimidation": 2, "investigation": 0, "medicine": 3, "nature": 0, "perception": 3, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Passage Guardian", "desc": "Can make an opportunity attack when a hostile creature moves within its reach as well as when a hostile creature moves out of its reach. It gets one extra reaction that be used only for opportunity attacks." }, { "name": "Turn Immunity", "desc": "Is immune to effects that turn undead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_void-knight", "name": "Void Knight", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 20 }, "speed_all": { "unit": null, "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Void Speech, telepathy 120'", "data": [ { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 153, "hit_dice": "18d8+72", "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 7, "constitution": 18, "intelligence": 12, "wisdom": 16, "charisma": 10 }, "modifiers": { "strength": 6, "dexterity": -2, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 0 }, "initiative_bonus": -2, "saving_throws": { "strength": 1, "constitution": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 1, "dexterity": -2, "constitution": 8, "intelligence": 1, "wisdom": 7, "charisma": 0 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": 3, "arcana": 1, "athletics": 6, "deception": 0, "history": 1, "insight": 3, "intimidation": 0, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 0, "persuasion": 0, "religion": 1, "sleight_of_hand": -2, "stealth": -2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "force, poison", "damage_immunities": [ { "name": "Force", "key": "force" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "nonmagic B/P/S attacks", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, deafened, exhausted, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Call of the Void", "desc": "If creature within 5 ft. of knight attempts to move away from it that creature: DC 13 Str save or be unable to move away from knight. If creature uses magic to move (ex: misty step or freedom of movement) it automatically succeeds." }, { "name": "Construct Nature", "desc": "Doesn’t require air food drink or sleep." }, { "name": "Immoveable", "desc": "Can’t be moved vs. its will except by magical means. In addition knight has disadvantage on Dex (Acrobatics) and Dex (Stealth) checks." }, { "name": "Implosive End", "desc": "When Void knight dies it collapses in on itself releasing a wave of Void energy. Creature within 5 ft. of it: 18 (4d8) force (DC 16 Dex half)." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob3_wandering-haze", "name": "Wandering Haze", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Ooze", "key": "ooze" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 5, "fly": 40 }, "speed_all": { "unit": null, "walk": 5, "crawl": 2, "hover": false, "fly": 40, "burrow": 0, "climb": 2, "swim": 2 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 170, "hit_dice": "11d20+55", "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 20, "intelligence": 3, "wisdom": 13, "charisma": 3 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 5, "intelligence": -4, "wisdom": 1, "charisma": -4 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 6, "dexterity": 3, "constitution": 5, "intelligence": -4, "wisdom": 1, "charisma": -4 }, "skill_bonuses": { "perception": 1 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": -4, "athletics": 6, "deception": -4, "history": -4, "insight": 1, "intimidation": -4, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -4, "persuasion": -4, "religion": -4, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, prone", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Acidic Fog", "desc": "A creature that starts its turn in the wandering haze’s space takes 7 (2d6) acid." }, { "name": "Cloud Form", "desc": "Can move through a space as narrow as 1 inch wide with o squeezing and can enter a hostile creature’s space and vice versa. The haze’s space is heavily obscured." }, { "name": "False Appearance", "desc": "While motionless indistinguishable from ordinary cloud or fog bank." }, { "name": "Ooze Nature", "desc": "Doesn’t require sleep." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_algorith", "name": "Algorith", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": false, "fly": 40, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "Lawful Neutral", "languages": { "as_string": "Common, Celestial, Draconic, Infernal", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 153, "hit_dice": "18d8 + 72", "experience_points": 5900, "ability_scores": { "strength": 21, "dexterity": 14, "constitution": 19, "intelligence": 13, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 8, "intelligence": 1, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "athletics": 9, "insight": 7, "investigation": 5, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 1, "athletics": 9, "deception": 4, "history": 1, "insight": 7, "intimidation": 4, "investigation": 5, "medicine": 3, "nature": 1, "perception": 7, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, lightning", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cone of Negation", "desc": "The algorith projects null energy in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw. On a failure, a creature takes 33 (6d10) force damage and any spell of 4th level or lower on the creature ends, as if it had been the target of a dispel magic spell. On a success, a creature takes half the damage and spells on it don't end.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Logic Razor", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) force damage.", "attacks": [ { "name": "Logic Razor attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reality Bomb", "desc": "The algorith summons and throws a tiny rune of law at a point it can see within 100 feet. The rune explodes on impact. Each creature within 30 feet of where the rune landed must make a DC 16 Dexterity saving throw. On a failure, a creature takes 27 (5d10) force damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 5 } }, { "name": "Spellcasting", "desc": "The algorith casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16): \n\n- **At Will:** bless, detect magic, dimension door, dispel magic\n- **1/Day Each:** commune (as an action), wall of force", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Construct Nature", "desc": "The algorith doesn’t require air, food, drink, or sleep." }, { "name": "Immutable Form", "desc": "The algorith is immune to any spell or effect that would alter its form." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_automata-devil", "name": "Automata Devil", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "Lawful Evil", "languages": { "as_string": "Common, Infernal, telepathy 120 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 168, "hit_dice": "16d10 + 80", "experience_points": 5900, "ability_scores": { "strength": 24, "dexterity": 17, "constitution": 20, "intelligence": 11, "wisdom": 14, "charisma": 19 }, "modifiers": { "strength": 7, "dexterity": 3, "constitution": 5, "intelligence": 0, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "strength": 11, "dexterity": 7, "wisdom": 6, "charisma": 8 }, "saving_throws_all": { "strength": 11, "dexterity": 7, "constitution": 5, "intelligence": 0, "wisdom": 6, "charisma": 8 }, "skill_bonuses": { "athletics": 11, "intimidation": 8 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 11, "deception": 4, "history": 0, "insight": 2, "intimidation": 8, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 7) slashing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The automata devil makes one Bite attack, one Whip attack, and two Claw attacks. It can replace two Claw attacks with a use of Shredding Maw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shredding Maw", "desc": "One creature grappled by the automata devil is pulled up to 10 feet toward the devil's central maw, which shreds the creature with churning gears, razor teeth, and whirling blades. The target must make a DC 17 Strength saving throw, taking 36 (8d8) slashing damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The automata devil magically teleports, along with any equipment it is wearing or carrying up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Whip", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 12 (2d4 + 7) slashing damage, and the target is grappled (escape DC 17). The automata devil has two whips, each of which can grapple only one target.", "attacks": [ { "name": "Whip attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devil’s Sight", "desc": "Magical darkness doesn’t impede the devil’s darkvision." }, { "name": "Fear Aura", "desc": "A creature that starts its turn within 10 feet of the automata devil must succeed on a DC 17 Wisdom saving throw or become frightened until the start of its next turn. On a successful saving throw, the creature is immune to the automata devil’s Fear Aura for 24 hours." }, { "name": "Magic Resistance", "desc": "The automata devil has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_bone-swarm", "name": "Bone Swarm", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 20 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 20, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "Chaotic Evil", "languages": { "as_string": "Common, Void Speech", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 198, "hit_dice": "36d10", "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 10, "intelligence": 9, "wisdom": 15, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 0, "intelligence": -1, "wisdom": 2, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 6, "charisma": 9 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 0, "intelligence": -1, "wisdom": 6, "charisma": 9 }, "skill_bonuses": { "acrobatics": 8, "perception": 6, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 2, "arcana": -1, "athletics": 6, "deception": 5, "history": -1, "insight": 2, "intimidation": 5, "investigation": -1, "medicine": 2, "nature": -1, "perception": 6, "performance": 5, "persuasion": 5, "religion": -1, "sleight_of_hand": 4, "stealth": 8, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "piercing and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Death's Embrace", "desc": "Melee Weapon Attack: +10 to hit, reach 0 ft., one creature in the swarm's space. Hit: The target is grappled (escape DC 16) if it is a Large or smaller creature. Until this grapple ends, the creature is restrained and any attack against the bone swarm has a 50 percent chance of hitting the grappled creature instead. The bone swarm can have only one creature grappled at a time. The grappled creature has advantage on ability checks made to escape the grapple when the bone swarm has half of its hp or fewer.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The bone swarm makes two Swirling Bones attacks. It can replace one Swirling Bones attack with one Death's Embrace attack, if available.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swirling Bones", "desc": "Melee Weapon Attack: +10 to hit, reach 0 ft., one creature in the swarm's space. Hit: 36 (8d8) bludgeoning, piercing, or slashing damage (the bone swarm's choice), or 18 (4d8) bludgeoning, piercing, or slashing damage (the bone swarm's choice) if the swarm has half of its hp or fewer.", "attacks": [ { "name": "Swirling Bones attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Swarm", "desc": "The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny human skull. The swarm can’t regain hp or gain temporary hp." }, { "name": "Undead Nature", "desc": "The bone swarm doesn’t require air, food, drink, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_fear-smith", "name": "Fear Smith", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 15, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 15, "crawl": 7, "hover": false, "fly": 0, "burrow": 0, "climb": 7, "swim": 7 }, "category": "Monsters", "subcategory": null, "alignment": "Chaotic Neutral", "languages": { "as_string": "Common, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 149, "hit_dice": "23d8 + 46", "experience_points": 5900, "ability_scores": { "strength": 11, "dexterity": 17, "constitution": 14, "intelligence": 11, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "wisdom": 6 }, "saving_throws_all": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 6, "charisma": 4 }, "skill_bonuses": { "intimidation": 8, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 0, "deception": 4, "history": 0, "insight": 2, "intimidation": 8, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 3, "stealth": 7, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, piercing, and slashing from attacks not made with cold iron weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage plus 9 (2d8) psychic damage. If the target is disoriented by Distortion Gaze, the fear smith regains hp equal to the amount of psychic damage dealt.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Heart-Stopping Stare", "desc": "The fear smith terrifies a creature within 30 feet of it with a look. The target must succeed on a DC 16 Wisdom saving throw or take 13 (3d8) psychic damage and be stunned until the end of its next turn. The fear smith regains hp equal to the psychic damage dealt.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The fear smith makes three Claw attacks. It can replace one attack with a use of Heart-Stopping Stare.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The fear smith casts one of the following spells, requiring no verbal or material components and using Charisma as the spellcasting ability (spell save DC 16):\n\n- **At Will:** detect thoughts, fear\n- **2/Day Each:** charm person, command", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Distortion Gaze", "desc": "Those who meet the gaze of the fear smith experience the world seeming to twist at unnatural angles beneath their feet. When a creature that can see the fear smith’s eye starts its turn within 30 feet of the fear smith, the fear smith can force the creature to make a DC 16 Wisdom saving throw if the fear smith isn’t incapacitated and can see the creature. On a failed save, the creature is disoriented until the start of its next turn. While disoriented, a creature can’t take the Dash or Disengage action, and when it moves for the first time on its turn, it must succeed on a DC 16 Dexterity saving throw or fall prone." }, { "name": "Hidden Eye", "desc": "The fear smith has advantage on saving throws against being blinded." }, { "name": "Magic Resistance", "desc": "The fear smith has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_liosalfar", "name": "Liosalfar", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "Neutral", "languages": { "as_string": "Common, Celestial, Elvish, Giant", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 17, "armor_detail": "", "hit_points": 132, "hit_dice": "24d10", "experience_points": 5900, "ability_scores": { "strength": 10, "dexterity": 25, "constitution": 10, "intelligence": 18, "wisdom": 18, "charisma": 12 }, "modifiers": { "strength": 0, "dexterity": 7, "constitution": 0, "intelligence": 4, "wisdom": 4, "charisma": 1 }, "initiative_bonus": 7, "saving_throws": { "constitution": 4, "intelligence": 8, "wisdom": 8, "charisma": 5 }, "saving_throws_all": { "strength": 0, "dexterity": 7, "constitution": 4, "intelligence": 8, "wisdom": 8, "charisma": 5 }, "skill_bonuses": { "arcana": 8, "insight": 8, "perception": 8 }, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 4, "arcana": 8, "athletics": 0, "deception": 1, "history": 4, "insight": 8, "intimidation": 1, "investigation": 4, "medicine": 4, "nature": 4, "perception": 8, "performance": 1, "persuasion": 1, "religion": 4, "sleight_of_hand": 7, "stealth": 7, "survival": 4 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "poison, psychic, radiant", "damage_immunities": [ { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Mesmerizing Radiance", "desc": "The liosalfar causes the light radiating from its body to shift color and pattern in a spellbinding display. Each creature within 60 feet of the liosalfar and that can see it must succeed on a DC 16 Wisdom saving throw or be charmed until the display ends. The liosalfar must take a bonus action on its subsequent turns to continue the display. It can stop the display at any time, and the display ends if the liosalfar is incapacitated. While charmed by the liosalfar's display, a creature is also incapacitated, and its speed is reduced to 0, as it is transfixed by the display. The effect ends for a charmed creature if it takes any damage or if someone uses an action to shake the creature out of its stupor.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The liosalfar makes two Radiant Touch or Ray of Light attacks. If both Radiant Touch attacks hit one creature, the target must succeed on a DC 16 Constitution saving throw or be stunned until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Radiant Touch", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7) radiant damage.", "attacks": [ { "name": "Radiant Touch attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ray of Light", "desc": "Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 31 (6d8 + 4) radiant damage, and the target must succeed on a DC 16 Constitution saving throw or be blinded until the end of its next turn.", "attacks": [ { "name": "Ray of Light attack", "attack_type": "SPELL", "to_hit_mod": 8, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Darkness Hypersensitivity", "desc": "The liosalfar takes 15 necrotic damage when it starts its turn in magical darkness. While in magical darkness, it has disadvantage on attack rolls and ability checks." }, { "name": "Elemental Nature", "desc": "The liosalfar doesn’t require air, food, drink, or sleep." }, { "name": "Inscrutable", "desc": "The liosalfar is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the liosalfar’s intentions or sincerity have disadvantage." }, { "name": "Light Form", "desc": "The liosalfar can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. In addition, it sheds bright light in a 10- to 30-foot radius and dim light for an additional number of feet equal to the chosen radius. The liosalfar can alter the radius as a bonus action." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_planewatcher", "name": "Planewatcher", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 90, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 90, "crawl": 45, "hover": false, "fly": 30, "burrow": 0, "climb": 45, "swim": 45 }, "category": "Monsters", "subcategory": null, "alignment": "Lawful Neutral", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 18, "armor_detail": "plate", "hit_points": 136, "hit_dice": "16d8 + 64", "experience_points": 5900, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 17, "wisdom": 18, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 4, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "wisdom": 8, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 8, "charisma": 9 }, "skill_bonuses": { "athletics": 8, "insight": 8, "perception": 8, "survival": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 4, "arcana": 3, "athletics": 8, "deception": 5, "history": 3, "insight": 8, "intimidation": 5, "investigation": 3, "medicine": 4, "nature": 3, "perception": 8, "performance": 5, "persuasion": 5, "religion": 3, "sleight_of_hand": 4, "stealth": 4, "survival": 8 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "radiant; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Enervating Blast", "desc": "Melee or Ranged Spell Attack: +9 to hit, range 60 ft., one target. Hit: 23 (4d8 + 5) force damage, and the target has disadvantage on Strength and Dexterity checks until the end of its next turn.", "attacks": [ { "name": "Enervating Blast attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The planewatcher makes one Radiant Lasso attack and two Enervating Blast attacks, or it makes three Enervating Blast attacks. It can replace two attacks with a use of Planar Ultimatum.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Planar Ultimatum", "desc": "The planewatcher demands one creature grappled by it to return to the creature's home plane within 24 hours. If the creature doesn't swear to do so, it must make a DC 17 Constitution saving throw, taking 45 (10d8) radiant damage on a failed save, or half as much damage on a successful one If the creature swears to return, it becomes affected by the geas spell for 30 days, which compels the creature to return to its home plane as soon as possible.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Radiant Lasso", "desc": "Melee Weapon Attack: +8 to hit, reach 30 ft., one target. Hit: 22 (4d6 + 4) radiant damage, and the target is grappled (escape DC 16) if the planewatcher isn't already grappling a creature. Until this grapple ends, the target is restrained, can't tell a lie, and can't teleport or be transported to another plane of existence unless the planewatcher wills it.", "attacks": [ { "name": "Radiant Lasso attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 30, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reel", "desc": "The planewatcher pulls a creature grappled by it up to 25 feet straight toward it.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Magic Resistance", "desc": "The planewatcher has advantage on saving throws against spells and other magical effects." }, { "name": "Planar Sense", "desc": "The planewatcher can pinpoint the location of creatures not native to the plane the planewatcher currently occupies and planar portals within 60 feet of it, and the planewatcher can sense the general direction of such creatures and portals within 1 mile of it." }, { "name": "Plane Bound", "desc": "The planewatcher is immune to any spell or effect that would force it to leave its current plane, unless it wants to leave." }, { "name": "Word-Bound", "desc": "The planewatcher always knows the direction and distance to any creature that dispels, breaks, or otherwise avoids the geas of the promise it made via Planar Ultimatum, provided the planewatcher and the creature are on the same plane of existence. While grappling such a creature, it can cast the banishment spell as a bonus action (spell save DC 17) on that creature." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_rubezahl", "name": "Rubezahl", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "Chaotic Evil", "languages": { "as_string": "Abyssal, Common, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 136, "hit_dice": "21d8 + 42", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 15, "constitution": 14, "intelligence": 11, "wisdom": 12, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 2, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 6, "wisdom": 5 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 0, "wisdom": 5, "charisma": 4 }, "skill_bonuses": { "deception": 8, "perception": 5, "survival": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 0, "athletics": 5, "deception": 8, "history": 0, "insight": 1, "intimidation": 4, "investigation": 0, "medicine": 1, "nature": 0, "perception": 5, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "lightning, thunder, poison", "damage_immunities": [ { "name": "Lightning", "key": "lightning" }, { "name": "Poison", "key": "poison" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned, stunned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage plus 7 (2d6) lightning damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gore", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage, and the target creature must succeed on a DC 16 Strength saving throw or be knocked prone.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The rubezahl makes one Gore attack and two Claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The rubezahl casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):\n\n- **At Will:** disguise self, fog cloud\n- **3/Day Each:** gust of wind, sleet storm\n1/day: control weather (as an action)", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderstrike", "desc": "The rubezahl calls a sizzling bolt of lightning out of the sky, or from the air if underground or indoors, to strike a point the rubezahl can see within 150 feet of it. Each creature within 20 feet of that point must make a DC 16 Dexterity saving throw. On a failure, the creature takes 36 (8d8) lightning damage and is stunned until the end of its next turn. On a success, the creature takes half the damage and isn't stunned.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Counting Compulsion", "desc": "If a creature uses an action to point out an ordered group of objects that the rubezahl can see, such as a pile of gravel, the demon is compelled to count the entire group. Until the end of its next turn, the rubezahl has disadvantage on attack rolls and ability checks, and it can’t take reactions. Once it has counted a given group of objects, it can’t be compelled to count those objects again." }, { "name": "False Tongue", "desc": "The rubezahl has advantage on Charisma (Deception) checks. In addition, magical attempts to discern lies always report that the rubezahl’s words are true, and it can’t be magically forced to tell the truth." }, { "name": "Magic Resistance", "desc": "The rubezahl has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_salt-golem", "name": "Salt Golem", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "Unaligned", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 115, "hit_dice": "11d10 + 55", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 9, "constitution": 20, "intelligence": 3, "wisdom": 11, "charisma": 1 }, "modifiers": { "strength": 5, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": { "athletics": 9 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 9, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The salt golem makes two Slam attacks. If both attacks hit one creature, the target must succeed on a DC 17 Constitution saving throw or suffer one level of exhaustion.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage plus 18 (4d8) necrotic damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blinding Salt Spray", "desc": "When the salt golem takes damage, thousands of tiny salt crystals erupt from the golem’s body, and each creature within 5 feet of the golem must succeed on a DC 17 Dexterity saving throw or be blinded until the end of its next turn." }, { "name": "Construct Nature", "desc": "The golem doesn’t require air, food, drink, or sleep." }, { "name": "Dehydrating Fists", "desc": "The salt golem’s Slam attacks are magical. When the golem hits with a Slam attack, the attack deals an extra 4d8 necrotic damage (included in the attack)." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob-2023_sathaq-worm", "name": "Sathaq Worm", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "burrow": 20 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 20, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "Neutral Evil", "languages": { "as_string": "understands Deep Speech and Terran but can't speak", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 149, "hit_dice": "13d12 + 65", "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 6, "constitution": 20, "intelligence": 5, "wisdom": 12, "charisma": 9 }, "modifiers": { "strength": 6, "dexterity": -2, "constitution": 5, "intelligence": -3, "wisdom": 1, "charisma": -1 }, "initiative_bonus": -2, "saving_throws": {}, "saving_throws_all": { "strength": 6, "dexterity": -2, "constitution": 5, "intelligence": -3, "wisdom": 1, "charisma": -1 }, "skill_bonuses": { "perception": 5, "stealth": 2 }, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": 1, "arcana": -3, "athletics": 6, "deception": -1, "history": -3, "insight": 1, "intimidation": -1, "investigation": -3, "medicine": 1, "nature": -3, "perception": 5, "performance": -1, "persuasion": -1, "religion": -3, "sleight_of_hand": -2, "stealth": 2, "survival": 1 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "acid, poison", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": 60, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) piercing damage, and the target is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the sathaq worm can't Bite another target.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sathaq worm makes one Bite attack and two Slam attacks, or it makes three Slam attacks. It can replace its Bite attack with a use of Swallow.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swallow", "desc": "The sathaq worm makes one Bite attack against a Large or smaller creature it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the worm (including the worm's Agonizing Aura), and takes 10 (3d6) piercing damage and 10 (3d6) acid damage at the start of each of the sathaq worm's turns. The sathaq worm can have only one creature swallowed at a time.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Agonizing Aura", "desc": "The sathaq worm emits ultrasonic noise and minor vibrations that cause pain and subtly disrupt the functions of most creatures. A creature that starts its turn within 15 feet of the sathaq worm must succeed on a DC 17 Constitution saving throw or have disadvantage on attack rolls until the start of its next turn. Creatures with resistance or immunity to thunder damage automatically succeed on the saving throw." }, { "name": "Earth Glide", "desc": "The sathaq worm can burrow through nonmagical, unworked earth and stone. While doing so, the worm doesn’t disturb the material it moves through." }, { "name": "Earthen Camouflage", "desc": "The sathaq worm has advantage on Dexterity (Stealth) checks made to hide in sandy, muddy, or rocky terrain." }, { "name": "Siege Monster", "desc": "The sathaq worm deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_aboleth", "name": "Aboleth", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 0, "burrow": 0, "climb": 5, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Deep Speech,telepathy 120 ft.", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 165, "hit_dice": null, "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 8, "constitution": 22, "intelligence": 26, "wisdom": 22, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": -1, "constitution": 6, "intelligence": 8, "wisdom": 6, "charisma": 4 }, "initiative_bonus": -1, "saving_throws": { "strength": 5, "dexterity": -1, "constitution": 6, "intelligence": 8, "wisdom": 6, "charisma": 4 }, "saving_throws_all": { "strength": 5, "dexterity": -1, "constitution": 6, "intelligence": 8, "wisdom": 6, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 6, "arcana": 8, "athletics": 5, "deception": 4, "history": 8, "insight": 6, "intimidation": 4, "investigation": 8, "medicine": 6, "nature": 8, "perception": 6, "performance": 4, "persuasion": 4, "religion": 8, "sleight_of_hand": -1, "stealth": -1, "survival": 6 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "psychic", "damage_immunities": [ { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "acid,Aberrant Resilience", "damage_resistances": [ { "name": "Acid", "key": "acid" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Detect", "desc": "The aboleth automatically detects every creature and trap within 60 feet of it, pinpointing the current location of each.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The aboleth makes three Tentacle or Psychic Bolt attacks. If two Tentacle attacks hit one target, the target must succeed on a DC 16 CON save or contract the _slime pox_ disease (see the Slime Pox trait).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Bolt", "desc": "_Ranged Spell Attack:_ +8 to hit, range 120 ft., one target. _Hit:_ 14 (3d6+4) psychic damage.", "attacks": [ { "name": "Psychic Bolt attack", "attack_type": "SPELL", "to_hit_mod": 8, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Torrent", "desc": "The aboleth floods the minds of up to three creatures it can see within 60 feet of it with random and horrific memories from its eons-long life. Each target must make a DC 16 WIS save. On a failure, a creature takes 49 (14d6) psychic damage and is incapacitated until the end of its next turn, as its mind reels from the torrent of images, thoughts, and memories. On a success, a creature takes half the damage and isn't incapacitated.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Slime Drain", "desc": "One creature infected with _slime pox_ within 30 feet of the aboleth takes 10 (3d6) acid damage, and the aboleth regains HP equal to the damage the creature takes.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Slime Drain (Costs 2 Actions)", "desc": "One creature infected with _slime pox_ within 30 feet of the aboleth takes 10 (3d6) acid damage, and the aboleth regains HP equal to the damage the creature takes.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swim", "desc": "The aboleth swims up to half its speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 10 ft., one target. _Hit:_ 15 (3d6+5) bludgeoning damage.", "attacks": [ { "name": "Tentacle attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aberrant Resilience", "desc": "The aboleth is resistant to the charmed, frightened, paralyzed, and stunned conditions, and it has advantage on saves against spells or effects that would alter its form." }, { "name": "Amphibious", "desc": "The aboleth can breathe air and water." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the aboleth fails a save, it can choose to succeed instead." }, { "name": "Probing Telepathy", "desc": "If a creature the aboleth can see communicates telepathically with the aboleth, the aboleth learns the creature's greatest desires." }, { "name": "Slime Pox", "desc": "Characterized by the slimy pustules that erupt across the victim's body, _slime pox_ is a disease that infects creatures attacked by an aboleth or that come into contact with an aboleth's slime. Until the disease is cured, the infected creature can breathe air and water, can't regain HP except when underwater, and takes 6 (1d12) acid damage for every 1 hour it remains outside of water or without moisture applied to its skin. Every 24 hours that elapse, the infected creature must make a DC 16 CHA save. Each time a creature fails this save, it views the infecting aboleth more and more favorably, becoming the aboleth's doting and protective thrall after three failed saves.<br>The successes and failures don't need to be consecutive, but once a creature has acquired three of a kind, it no longer has to make this save, resulting in either the creature becoming a thrall of the aboleth or an autonomous - though infected - creature. _Slime pox_ can be cured only by the heal spell or similar magic." }, { "name": "Slimy Skin", "desc": "The aboleth is coated in an otherworldly mucus. A creature that touches the aboleth or that hits it with a melee attack while within 5 feet of it must succeed on a DC 16 CON save or be infected with _slime pox_ (see the Slime Pox trait)." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_deva", "name": "Deva", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all,telepathy 120 ft.", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 165, "hit_dice": null, "experience_points": 5900, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 16, "wisdom": 28, "charisma": 28 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 9, "charisma": 9 }, "initiative_bonus": 4, "saving_throws": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 9, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 9, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 9, "arcana": 3, "athletics": 4, "deception": 9, "history": 3, "insight": 9, "intimidation": 9, "investigation": 3, "medicine": 9, "nature": 3, "perception": 9, "performance": 9, "persuasion": 9, "religion": 3, "sleight_of_hand": 4, "stealth": 4, "survival": 9 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "Angelic Resilience", "damage_immunities": [], "damage_resistances_display": "Angelic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Change Shape", "desc": "The deva magically transforms into a Large or smaller Beast or Humanoid that has a challenge rating no higher than its own, or back into its true form, which is Celestial. Any equipment it is wearing or carrying transforms with it or is borne by the new form (the deva's choice). It reverts to its true form if it dies. In a new form, the deva retains its Angelic Resilience, Angelic Senses, and Immortal Nature traits and its HP, HD, ability to speak, proficiencies, and INT, WIS, and CHA scores, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Healing Touch", "desc": "The deva touches another creature. The target magically regains 20 (4d8+2) HP and is freed from any curse, disease, poison, blindness, or deafness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Mace", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) bludgeoning damage plus 18 (4d8) radiant damage.", "attacks": [ { "name": "Mace attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The deva makes three Mace attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Angelic Resilience", "desc": "The deva is resistant to radiant damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and the charmed and frightened conditions." }, { "name": "Angelic Senses", "desc": "The deva can pinpoint the location of Aberrations, Celestials, Fiends, and Undead within 30 feet of it and knows if a place or object it can sense is consecrated or desecrated." }, { "name": "Angelic Weapons", "desc": "The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack)." }, { "name": "Immortal Nature", "desc": "The deva doesn't require food, drink, or sleep." }, { "name": "Magic Resistance", "desc": "The deva has advantage on saves against spells and other magical effects." }, { "name": "Reviving Prayer", "desc": "The deva spends 10 minutes praying to its deity for the safe return of the soul of a slain creature. At the end of the prayer, the deva touches a creature that has been dead no more than 24 hours and returns the creature to life with a number of HP equal to half its HP maximum. Reviving Prayer can't return to life a creature that has died of old age, nor can it restore any missing body parts. A creature restored to life in this way can't be returned to life by this deva again for 30 days." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_guardian-naga", "name": "Guardian Naga", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal,Celestial,Common,Infernal", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 176, "hit_dice": null, "experience_points": 5900, "ability_scores": { "strength": 18, "dexterity": 26, "constitution": 24, "intelligence": 24, "wisdom": 26, "charisma": 26 }, "modifiers": { "strength": 4, "dexterity": 8, "constitution": 7, "intelligence": 7, "wisdom": 8, "charisma": 8 }, "initiative_bonus": 8, "saving_throws": { "strength": 4, "dexterity": 8, "constitution": 7, "intelligence": 7, "wisdom": 8, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 8, "constitution": 7, "intelligence": 7, "wisdom": 8, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 8, "arcana": 7, "athletics": 4, "deception": 8, "history": 7, "insight": 8, "intimidation": 8, "investigation": 7, "medicine": 8, "nature": 7, "perception": 8, "performance": 8, "persuasion": 8, "religion": 7, "sleight_of_hand": 8, "stealth": 8, "survival": 8 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "poison,charmed,poisoned", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic,radiant,Monstrosity Resilience", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Radiant", "key": "radiant" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Constrict", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 8 (1d8+4) bludgeoning damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice), and the target is grappled (escape DC 16) if it is a Large or smaller creature. Until this grapple ends, the target is restrained, and the naga can't Constrict another target.", "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The guardian naga makes three Slam or Spit Poison attacks, or it makes one Constrict attack and two Slam attacks. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Protector's Step", "desc": "The naga magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space within the sacred site or temple it protects or within 30 feet of the exterior of such a site. Swirls of golden light or tendrils of inky shadow (the naga's choice) appear at the origin and destination when it uses this bonus action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice).", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The guardian naga casts one of the following spells, requiring only verbal components and using WIS as the spellcasting ability (spell save DC 16).\n\n- **At Will:** _augury_ (as an action), _command_, _mending_, _thaumaturgy_\n- **3/Day Each:** _bestow curse_, _cure wounds_\n- **2/Day Each:** _freedom of movement_, _hold_<br>1/day: _geas_ (as an action)", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spit Poison", "desc": "_Ranged Weapon Attack:_ +8 to hit, range 20/60 ft., one target. _Hit:_ 11 (2d6+4) poison damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice).", "attacks": [ { "name": "Spit Poison attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": null, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Strikes", "desc": "The naga's weapon attacks are magical. When the naga hits with any weapon attack, the weapon deals an extra 3d8 necrotic damage or radiant damage (included in the attack), the naga's choice." }, { "name": "Monstrosity Resilience", "desc": "The naga is resistant to exhaustion and to the frightened condition." }, { "name": "Rejuvenation", "desc": "If it dies, the naga returns to life in 1d6 days, regaining all its HP and becoming active again. Only a wish spell can prevent this trait from functioning." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_stone-golem", "name": "Stone Golem", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 176, "hit_dice": null, "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 8, "constitution": 28, "intelligence": 2, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 5, "dexterity": -1, "constitution": 9, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": { "strength": 5, "dexterity": -1, "constitution": 9, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "saving_throws_all": { "strength": 5, "dexterity": -1, "constitution": 9, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 5, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "Golem Resilience", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The golem makes three Slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rearrange Stone", "desc": "The stone golem rearranges some of the stone comprising its body, choosing one of the following arrangements. The arrangement lasts until the golem ends the effect as a bonus action, uses this bonus action again, or until it is incapacitated.\n- **Jagged Stones.** The golem turns several of the stones on its body to point outward. Its AC is reduced by 2, and each time a creature within 5 feet of the golem hits it with a melee attack, the attacker takes 5 (2d4) piercing damage.\n- **Protective Slabs.** The golem slides several flat stones around its body to protect its vulnerable areas. Its speed is reduced by 10 feet, and each time it takes damage, the damage is reduced by 5 (2d4).", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10+5) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slow", "desc": "The golem shares the plodding perception of timeless stone with those nearby, slowing all life to a crawl. Each creature within 10 feet of the golem must make a DC 17 WIS save. On a failure, a creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Construct Nature", "desc": "The golem doesn't require air, food, drink, or sleep." }, { "name": "Golem Resilience", "desc": "The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saves against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_young-gold-dragon", "name": "Young Gold Dragon", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 193, "hit_dice": null, "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 22, "constitution": 28, "intelligence": 16, "wisdom": 26, "charisma": 24 }, "modifiers": { "strength": 6, "dexterity": 6, "constitution": 9, "intelligence": 3, "wisdom": 8, "charisma": 7 }, "initiative_bonus": 6, "saving_throws": { "strength": 6, "dexterity": 6, "constitution": 9, "intelligence": 3, "wisdom": 8, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 9, "intelligence": 3, "wisdom": 8, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 8, "arcana": 3, "athletics": 6, "deception": 7, "history": 3, "insight": 8, "intimidation": 7, "investigation": 3, "medicine": 8, "nature": 3, "perception": 8, "performance": 7, "persuasion": 7, "religion": 3, "sleight_of_hand": 6, "stealth": 6, "survival": 8 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Change Shape", "desc": "The dragon magically transforms into a Beast or Humanoid that has a challenge rating no higher than its own, or back into its true form, which is Dragon. Any equipment it is wearing or carrying transforms with it or is borne by the new form (the dragon's choice). It reverts to its true form if it dies. In a new form, the dragon retains its HP, ability to speak, proficiencies, and INT, WIS, and CHA scores, as well as this bonus action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 DEX save, taking 66 (12d10) fire damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon makes one Bite attack and two Claw attacks. It can replace its Bite attack with a use of Weakening Breath, if available.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Weakening Breath", "desc": "As the **gold dragon wyrmling**, except it is a 30-foot cone, and the save DC is 17.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Golden Splendor", "desc": "When the gold dragon hasn't unleashed its Fire Breath, its scales gleam and sparkle like molten gold or a pile of gold coins. While the dragon's Fire Breath is available, each creature that starts its turn within 10 feet of the dragon must succeed on a DC 17 CHA save or be charmed until the start of its next turn." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "bfrd_young-red-dragon", "name": "Young Red Dragon", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "climb": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 193, "hit_dice": null, "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 28, "intelligence": 14, "wisdom": 18, "charisma": 26 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 9, "intelligence": 2, "wisdom": 4, "charisma": 8 }, "initiative_bonus": 4, "saving_throws": { "strength": 6, "dexterity": 4, "constitution": 9, "intelligence": 2, "wisdom": 4, "charisma": 8 }, "saving_throws_all": { "strength": 6, "dexterity": 4, "constitution": 9, "intelligence": 2, "wisdom": 4, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 4, "arcana": 2, "athletics": 6, "deception": 8, "history": 2, "insight": 4, "intimidation": 8, "investigation": 2, "medicine": 4, "nature": 2, "perception": 4, "performance": 8, "persuasion": 8, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 17 (2d10+6) piercing damage plus 3 (1d6) fire damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 13 (2d6+6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 DEX save, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon makes one Bite attack and two Claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Boil Over", "desc": "When the red dragon hasn't unleashed its Fire Breath, the heat builds and rolls outward from it. While the dragon's Fire Breath is available, it emits immense heat, and each creature that starts its turn within 10 feet of the dragon must succeed on a DC 17 CON save or take 7 (2d6) fire damage." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_algorith", "name": "Algorith", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 40, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "Common, Celestial, Draconic, Infernal", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 136, "hit_dice": "16d8+64", "experience_points": 5900, "ability_scores": { "strength": 21, "dexterity": 14, "constitution": 19, "intelligence": 13, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 8, "intelligence": 1, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "athletics": 9, "insight": 7, "investigation": 5, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 1, "athletics": 9, "deception": 4, "history": 1, "insight": 7, "intimidation": 4, "investigation": 5, "medicine": 3, "nature": 1, "perception": 7, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, lightning", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cone of Negation", "desc": "An algorith can project a cone of null energy. Targets inside the 30 foot cone take 42 (12d6) force damage and suffer the effect of a dispel magic spell. A successful DC 16 Dexterity saving throw reduces the damage to half and negates the dispel magic effect on that target.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Logic Razor", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 31 (4d12 + 5) force damage.", "attacks": [ { "name": "Logic Razor attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The algorith makes two logic razor attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reality Bomb", "desc": "The algorith can summon forth a tiny rune of law and throw it as a weapon. Any creature within 30 feet of the square where the reality bomb lands takes 21 (6d6) force damage and is stunned until the start of the algorith's next turn. A target that makes a successful DC 16 Dexterity saving throw takes half damage and isn't stunned.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 5 } } ], "traits": [ { "name": "Immutable Form", "desc": "The algorith is immune to any spell or effect that would alter its form." }, { "name": "Innate Spellcasting", "desc": "The algorith's innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:\n\nat will: aid, blur, detect magic, dimension door\n\n5/day each: dispel magic\n\n1/day: commune (5 questions), wall of force" } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_automata-devil", "name": "Automata Devil", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common, Infernal; telepathy 100 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 168, "hit_dice": "16d10+80", "experience_points": 5900, "ability_scores": { "strength": 24, "dexterity": 17, "constitution": 20, "intelligence": 11, "wisdom": 14, "charisma": 19 }, "modifiers": { "strength": 7, "dexterity": 3, "constitution": 5, "intelligence": 0, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "strength": 11, "dexterity": 7, "constitution": 9, "wisdom": 6, "charisma": 8 }, "saving_throws_all": { "strength": 11, "dexterity": 7, "constitution": 9, "intelligence": 0, "wisdom": 6, "charisma": 8 }, "skill_bonuses": { "athletics": 11, "intimidation": 8 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 11, "deception": 4, "history": 0, "insight": 2, "intimidation": 8, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 7) slashing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fear Aura", "desc": "Automata devils radiate fear in a 10-foot radius. A creature that starts its turn in the affected area must make a successful DC 16 Wisdom saving throw or become frightened. A creature that makes the save successfully cannot be affected by the same automata devil's fear aura again.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The automata devil makes two melee attacks, using any combination of bite, claw, and whip attacks. The bite attack can be used only once per turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Punishing Maw", "desc": "If a target is already grappled in a whip at the start of the automata devil's turn, both creatures make opposed Strength (Athletics) checks. If the grappled creature wins, it takes 9 (2d8) piercing damage and remains grappled. If the devil wins, the grappled creature is dragged into the devil's stomach maw, a mass of churning gears, razor teeth, and whirling blades. The creature takes 49 (4d20 + 7) slashing damage and is grappled, and the whip is free to attack again on the devil's next turn. The creature takes another 49 (4d20 + 7) slashing damage automatically at the start of each of the automata devil's turns for as long as it remains grappled in the maw. Only one creature can be grappled in the punishing maw at a time. The automata devil can freely \"spit out\"a creature or corpse during its turn, to free up the maw for another victim.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Whip", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 11 (1d8 + 7) slashing damage and the target is grappled (escape DC 17) and restrained. Only two targets can be grappled by the automata devil at one time, and each grappled target prevents one whip from being used to attack. An individual target can be grappled by only one whip at a time. A grappled target takes 9 (2d8) piercing damage at the start of its turn.", "attacks": [ { "name": "Whip attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the devil's darkvision." }, { "name": "Innate Spellcasting", "desc": "the automata devils' spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:\n\nat will: charm person, suggestion, teleport\n\n1/day each: banishing smite, cloudkill" }, { "name": "Magic Resistance", "desc": "The automata devil has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_bone-swarm", "name": "Bone Swarm", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 60, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Void Speech", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 198, "hit_dice": "36d10", "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 10, "intelligence": 9, "wisdom": 15, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 0, "intelligence": -1, "wisdom": 2, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 6, "charisma": 9 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 0, "intelligence": -1, "wisdom": 6, "charisma": 9 }, "skill_bonuses": { "acrobatics": 8, "perception": 6, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 2, "arcana": -1, "athletics": 6, "deception": 5, "history": -1, "insight": 2, "intimidation": 5, "investigation": -1, "medicine": 2, "nature": -1, "perception": 6, "performance": 5, "persuasion": 5, "religion": -1, "sleight_of_hand": 4, "stealth": 8, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "piercing and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned, prone, restrained, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Death's Embrace", "desc": "Melee Weapon Attack: +10 to hit, reach 0 ft., one creature in the swarm's space. Hit: the target is grappled (escape DC 16) and enveloped within the swarm's bones. The swarm can force the creature to move at its normal speed wherever the bone swarm wishes. Any non-area attack against the bone swarm has a 50 percent chance of hitting a creature grappled in Death's Embrace instead.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The bone swarm can attack every hostile creature in its space with swirling bones.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swirling Bones", "desc": "Melee Weapon Attack: +10 to hit, reach 0 ft., one creature in the swarm's space. Hit: 31 (5d8 + 9) bludgeoning, piercing, or slashing damage (includes Strength of Bone special ability).", "attacks": [ { "name": "Swirling Bones attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Strength of Bone", "desc": "A bone swarm can choose to deal bludgeoning, piercing, or slashing damage, and adds 1.5x its Strength bonus on swarm damage rolls as bits and pieces of broken skeletons claw, bite, stab, and slam at the victim." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a human skull. The swarm can't regain hit points or gain temporary hit points." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_fear-smith", "name": "Fear Smith", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 15 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Common, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 123, "hit_dice": "19d8+38", "experience_points": 5900, "ability_scores": { "strength": 11, "dexterity": 17, "constitution": 14, "intelligence": 11, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "wisdom": 6 }, "saving_throws_all": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 6, "charisma": 4 }, "skill_bonuses": { "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 0, "deception": 4, "history": 0, "insight": 2, "intimidation": 4, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 3, "stealth": 7, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, piercing, and slashing from weapons that aren't made of cold iron", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 16 (2d12 + 3) slashing damage. If the target is disoriented by Distortion Gaze, this attack does an additional 13 (3d8) psychic damage and heals the fear smith by an equal amount.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Heartstopping Stare", "desc": "The fear smith terrifies a creature within 30 feet with a look. The target must succeed on a DC 16 Wisdom saving throw or be stunned for 1 round and take 13 (3d8) psychic damage and heal the fear smith by an equal amount.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The fear smith makes three claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Distortion Gaze", "desc": "Those who meet the gaze of the fear smith experience the world seeming to twist at unnatural angles beneath their feet. When a creature that can see the fear smith's eye starts its turn within 30 feet of the fear smith, the creature must make a successful DC 16 Wisdom saving throw or become disoriented. While disoriented, the creature falls prone each time it tries to move or take the Dash or Disengage action. To recover from disorientation, a creature must start its turn outside the fear smith's gaze and make a successful DC 16 Wisdom saving throw. To use this ability, the fear smith can't be incapacitated and must see the affected creature. A creature that isn't surprised can avert its eyes at the start of its turn to avoid the effect. In that case, no saving throw is necessary but the creature treats the fear smith as invisible until the start of the creature's next turn. If during its turn the creature chooses to look at the fear smith, it must immediately make the saving throw." }, { "name": "Hidden Eye", "desc": "The fear smith has advantage on saving throws against the blinded condition." }, { "name": "Innate Spellcasting", "desc": "the fear smith's innate spellcasting ability is Charisma (spell save DC 16). The fear smith can innately cast the following spells, requiring no verbal or material components:at will: detect thoughts, fear2/day each: charm person, command, confusion" }, { "name": "Magic Resistance", "desc": "The fear smith has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_hundun", "name": "Hundun", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 40, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "understands Celestial and Primordial, but cannot speak intelligibly", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 153, "hit_dice": "18d10+54", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 16, "intelligence": 4, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 3, "intelligence": -3, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "constitution": 7, "wisdom": 9, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 7, "intelligence": -3, "wisdom": 9, "charisma": 8 }, "skill_bonuses": { "athletics": 9, "insight": 9, "perception": 9 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": -3, "athletics": 9, "deception": 4, "history": -3, "insight": 9, "intimidation": 4, "investigation": -3, "medicine": 5, "nature": -3, "perception": 9, "performance": 4, "persuasion": 4, "religion": -3, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "acid, psychic", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, stunned, unconscious", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Stunned", "key": "stunned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The hundun makes four slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "01-10 Inspired:", "desc": "Advantage on attack rolls, ability checks, and saving throws" }, { "name": "11-20 Distracted:", "desc": "Disadvantage on attack rolls, ability checks, and saving throws" }, { "name": "21-50 Incoherent:", "desc": "The target does nothing but babble or scribble incoherent notes on a new idea" }, { "name": "51-75 Obsessed:", "desc": "Target is recipient of geas to create a quality magical object" }, { "name": "76-100 Suggestible:", "desc": "Target receives a suggestion from the hundun" }, { "name": "Brainless", "desc": "Hunduns are immune to any spell or effect that allows an Intelligence, Wisdom, or Charisma saving throw. Trying to contact or read a Hundun's mind confuses the caster as the spell for 1 round." }, { "name": "Dance of Creation", "desc": "Hunduns can perform an act of magical creation almost unlimited in scope every 1d8 days. The effect is equivalent to a wish spell, but it must create something." }, { "name": "Enlightening Befuddlement", "desc": "when a hundun's confusion spell affects a target, it can elect to use the following table rather than the standard one:\n\n1d100 Result" }, { "name": "Innate Spellcasting", "desc": "the hundun's innate spellcasting ability is Wisdom (spell save DC 17). It can cast the following spells, requiring no material components:\n\nconstant: confusion (always centered on the hundun), detect thoughts\n\nat will: create or destroy water, dancing lights, mending, prestidigitation\n\n3/day each: compulsion, dimension door, black tentacles, irresistible dance\n\n1/day each: awaken, creation, heroes' feast, magnificent mansion, plant growth, reincarnate, stone shape" }, { "name": "Magic Weapons", "desc": "The hundun's weapon attacks are magical." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_rubezahl", "name": "Rubezahl", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, Common, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 110, "hit_dice": "17d8+34", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 15, "constitution": 14, "intelligence": 11, "wisdom": 12, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 2, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 6, "wisdom": 5 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 0, "wisdom": 5, "charisma": 4 }, "skill_bonuses": { "deception": 8, "perception": 5, "survival": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 0, "athletics": 5, "deception": 8, "history": 0, "insight": 1, "intimidation": 4, "investigation": 0, "medicine": 1, "nature": 0, "perception": 5, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "lightning, thunder, poison", "damage_immunities": [ { "name": "Lightning", "key": "lightning" }, { "name": "Poison", "key": "poison" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned, stunned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gore", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage and a target creature must succeed on a DC 15 Strength saving throw or be knocked prone.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The rubezahl makes one gore attack and two claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderstrike", "desc": "The rubezahl calls a sizzling bolt of lightning out of the sky, or from the air if underground or indoors, to strike a point the rubezahl can see within 150 feet. All creatures within 20 feet of the target point take 36 (8d8) lightning damage, or half damage with a successful DC 16 Dexterity saving throw. A creature that fails its saving throw is stunned until the start of the rubezahl's next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Counting Compulsion", "desc": "If a creature uses an action to point out an ordered group of objects to the rubezahl, the demon is compelled to count the entire group. Until the end of its next turn, the rubezahl has disadvantage on attack rolls and ability checks and it can't take reactions. Once it has counted a given group of objects, it can't be compelled to count those objects ever again." }, { "name": "False Tongue", "desc": "The rubezahl has advantage on Charisma (Deception) checks, and magical attempts to discern lies always report that the rubezahl's words are true." }, { "name": "Innate Spellcasting", "desc": "the rubezahl's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\n\nat will: disguise self (humanoid forms only), fog cloud\n\n3/day each: call lightning, gust of wind, lightning bolt\n\n1/day: control weather" }, { "name": "Sneak Attack (1/turn)", "desc": "The rubezahl does an extra 10 (3d6) damage if it hits a target with a weapon attack when it had advantage on the attack roll, or if the target is within 5 feet of an ally of the rubezahl that isn't incapacitated and the rubezahl doesn't have disadvantage on the attack roll." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_salt-golem", "name": "Salt Golem", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 110, "hit_dice": "11d10+55", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 9, "constitution": 20, "intelligence": 3, "wisdom": 11, "charisma": 1 }, "modifiers": { "strength": 5, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": { "athletics": 9 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 9, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The golem makes two slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 27 (5d8 + 5) bludgeoning damage and the target must make a successful DC 17 Constitution saving throw or gain one level of exhaustion.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blinding Salt Spray", "desc": "Any time the golem is hit in combat, thousands of tiny salt crystals erupt from its body. All creatures within 5 feet of the golem must succeed on a DC 17 Dexterity saving throw or become blinded for 1d3 rounds." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." } ], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert" }, { "name": "Ocean", "key": "ocean" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_sathaq-worm", "name": "Sathaq Worm", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "burrow": 20, "swim": 20 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 20, "climb": 10, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands Deep Speech and Terran, but can't speak", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 172, "hit_dice": "15d12+75", "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 6, "constitution": 20, "intelligence": 5, "wisdom": 12, "charisma": 9 }, "modifiers": { "strength": 6, "dexterity": -2, "constitution": 5, "intelligence": -3, "wisdom": 1, "charisma": -1 }, "initiative_bonus": -2, "saving_throws": {}, "saving_throws_all": { "strength": 6, "dexterity": -2, "constitution": 5, "intelligence": -3, "wisdom": 1, "charisma": -1 }, "skill_bonuses": { "perception": 5, "stealth": 2 }, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": 1, "arcana": -3, "athletics": 6, "deception": -1, "history": -3, "insight": 1, "intimidation": -1, "investigation": -3, "medicine": 1, "nature": -3, "perception": 5, "performance": -1, "persuasion": -1, "religion": -3, "sleight_of_hand": -2, "stealth": 2, "survival": 1 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "acid, poison", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "fire; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "thunder", "damage_vulnerabilities": [ { "name": "Thunder", "key": "thunder" } ], "condition_immunities_display": "exhaustion, paralyzed, petrified, poisoned, unconscious", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": 60, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Dexterity saving throw or be swallowed by the sathaq worm. A swallowed creature is blinded and restrained, has total cover against attacks and other effects outside the worm, and takes 7 (2d6) bludgeoning damage plus 7 (2d6) slashing damage plus 7 (2d6) acid damage at the start of each of the sathaq worm's turns. The sathaq worm can have only one creature swallowed at a time. If the sathaq worm takes 20 damage or more on a single turn from a creature inside it, the sathaq worm must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate the swallowed creature, which falls prone in a space within 5 feet of the sathaq worm. If the sathaq worm dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 10 feet of movement, exiting prone.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Agonizing Aura", "desc": "The sathaq worms' presence induces pain in creatures native to the Material Plane. Any creature that starts its turn within 30 feet of the sathaq worm must make a DC 17 Fortitude saving throw. On a failed save, the creature is poisoned until the start of its next turn. If a creature's saving throw succeeds, it is immune to the sathaq worm's Agonizing Aura for the next 24 hours." }, { "name": "Earth Glide", "desc": "The sathaq worm can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through." }, { "name": "Earthen Camoflage", "desc": "The sathaq worm's stealth bonus is increased to +6 in sand, mud, or dirt." }, { "name": "Siege Monster", "desc": "The sathaq worm deals double damage to objects and structures." } ], "creaturesets": [], "environments": [ { "name": "Caves", "key": "caves" }, { "name": "Desert", "key": "desert" }, { "name": "Ruins", "key": "ruins" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Underworld", "key": "underworld" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "tob_thuellai", "name": "Thuellai", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 100, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 100, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Common, Dwarvish, Primordial", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Dwarvish", "key": "dwarvish", "desc": "Typical speakers are dwarves." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." } ] }, "armor_class": 17, "armor_detail": "", "hit_points": 149, "hit_dice": "13d12+65", "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 24, "constitution": 20, "intelligence": 10, "wisdom": 11, "charisma": 14 }, "modifiers": { "strength": 6, "dexterity": 7, "constitution": 5, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "initiative_bonus": 7, "saving_throws": { "intelligence": 4, "wisdom": 4, "charisma": 6 }, "saving_throws_all": { "strength": 6, "dexterity": 7, "constitution": 5, "intelligence": 4, "wisdom": 4, "charisma": 6 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 0, "arcana": 0, "athletics": 6, "deception": 2, "history": 0, "insight": 0, "intimidation": 2, "investigation": 0, "medicine": 0, "nature": 0, "perception": 4, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 7, "stealth": 7, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "fire", "damage_vulnerabilities": [ { "name": "Fire", "key": "fire" } ], "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Algid Aura", "desc": "All creatures within 10 feet of a thuellai take 7 (2d6) cold damage at the beginning of the thuellai's turn. Spells or magical effects that protect against cold are affected as if by a dispel magic spell (the theullai's effective spellcasting bonus is +5) if a thuellai is within 20 feet of the target at the start of the theullai's turn, and nonmagical flames within 20 feet of the thuellai are extinguished at the start of its turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blizzard", "desc": "The thuellai creates an icy blizzard in the area around it. A 50-foot radius sphere surrounding the theullai fills with icy fog, whirling snow, and driving ice crystals. Vision is lightly obscured, and creatures have disadvantage on Wisdom (Perception) checks that rely on vision or hearing. The ground in the affected area becomes difficult terrain. The effect lasts for 10 minutes and moves with the theullai.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 26 (4d12) cold damage. If the target is wearing metal armor, it must make a successful DC 17 Constitution saving throw or gain one level of exhaustion.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Freezing Breath", "desc": "The thuellai exhales an icy blast in a 40-foot cone. Each target in the area takes 39 (6d12) cold damage, or half damage with a successful DC 17 Constitution saving throw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Howl of the Maddening Wind", "desc": "a thuellai's howl can cause creatures to temporarily lose their minds and even to attack themselves or their companions. Each target within 100 feet of the theullai and able to hear the howl must make a successful DC 14 Wisdom saving throw or roll 1d8 and consult the table below at the start of its next turn. An affected creature repeats the saving throw at the end of each of its turns; a success ends the effect on itself, but a failure means it must roll again on the table below at the start of its next turn.\n\n1 - Act normally\n\n2-4 - Do nothing but babble incoherently\n\n5-6 - Do 1d8 damage + Str modifier to self with item in hand\n\n7-8 - Attack nearest target; select randomly if more than one", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Multiattack", "desc": "The thuellai makes two claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Air Mastery", "desc": "Airborne creatures have disadvantage on attack rolls against the thuellai." }, { "name": "Snow Vision", "desc": "The thuellai see perfectly well in snowy conditions. It does not suffer Wisdom (Perception) penalties from snow, whiteout, or snow blindness." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_aboleth", "name": "Aboleth", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 0, "burrow": 0, "climb": 5, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Deep Speech, telepathy 120 ft.", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." } ] }, "armor_class": 17, "armor_detail": "", "hit_points": 171, "hit_dice": "18d10+72", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 18, "intelligence": 20, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 4, "intelligence": 5, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 5, "constitution": 8, "intelligence": 9, "wisdom": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 5, "constitution": 8, "intelligence": 9, "wisdom": 9, "charisma": 4 }, "skill_bonuses": { "deception": 8, "history": 9, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 5, "arcana": 5, "athletics": 5, "deception": 8, "history": 9, "insight": 5, "intimidation": 4, "investigation": 5, "medicine": 5, "nature": 5, "perception": 5, "performance": 4, "persuasion": 4, "religion": 5, "sleight_of_hand": 1, "stealth": 5, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Baleful Charm", "desc": "The aboleth targets one creature within 60 feet that has contracted Sea Change. The target makes a DC 16 Wisdom saving throw. On a failure, it is magically charmed by the aboleth until the aboleth dies. The target can repeat this saving throw every 24 hours and when it takes damage from the aboleth or the aboleths allies. While charmed in this way, the target can communicate telepathically with the aboleth over any distance and it follows the aboleths orders.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The aboleth moves up to its swim speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The aboleth attacks three times with its tentacle.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slimy Cloud", "desc": "While underwater the aboleth exudes a cloud of inky slime in a 30-foot-radius sphere. Each non-aboleth creature in the area when the cloud appears makes a DC 16 Constitution saving throw. On a failure it takes 44 (8d10) poison damage and is poisoned for 1 minute. The slime extends around corners and the area is heavily obscured for 1 minute or until a strong current dissipates the cloud.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Soul Drain", "desc": "One creature charmed by the aboleth takes 22 (4d10) psychic damage, and the aboleth regains hit points equal to the damage dealt.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Telepathic Summon", "desc": "One creature within 90 feet makes a DC 16 Wisdom saving throw. On a failure, it must use its reaction, if available, to move up to its speed toward the aboleth by the most direct route that avoids hazards, not avoiding opportunity attacks. This is a magical charm effect.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle", "desc": "Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (4d6 + 5) bludgeoning damage. The aboleth can choose instead to deal 0 damage. If the target is a creature it makes a DC 16 Constitution saving throw. On a failure it contracts a disease called the Sea Change. On a success it is immune to this disease for 24 hours. While affected by this disease the target has disadvantage on Wisdom saving throws. After 1 hour the target grows gills it can breathe water its skin becomes slimy and it begins to suffocate if it goes 12 hours without being immersed in water for at least 1 hour. This disease can be removed with a disease-removing spell cast with at least a 4th-level spell slot and it ends 24 hours after the aboleth dies.", "attacks": [ { "name": "Tentacle attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The aboleth can take 2 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The aboleth can breathe air and water." }, { "name": "Innate Spellcasting", "desc": "The aboleths spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no components:\n- **3/Day Each:** Detect Thoughts (range 120 ft), Project Image (range 1 mile), Phantasmal Force" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_ancient-aboleth", "name": "Ancient Aboleth", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 0, "burrow": 0, "climb": 5, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Deep Speech, telepathy 120 ft.", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." } ] }, "armor_class": 17, "armor_detail": "", "hit_points": 342, "hit_dice": "36d10+144", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 18, "intelligence": 20, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 4, "intelligence": 5, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 5, "constitution": 8, "intelligence": 9, "wisdom": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 5, "constitution": 8, "intelligence": 9, "wisdom": 9, "charisma": 4 }, "skill_bonuses": { "deception": 8, "history": 9, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 5, "arcana": 5, "athletics": 5, "deception": 8, "history": 9, "insight": 5, "intimidation": 4, "investigation": 5, "medicine": 5, "nature": 5, "perception": 5, "performance": 4, "persuasion": 4, "religion": 5, "sleight_of_hand": 1, "stealth": 5, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Baleful Charm", "desc": "The aboleth targets one creature within 60 feet that has contracted Sea Change. The target makes a DC 16 Wisdom saving throw. On a failure, it is magically charmed by the aboleth until the aboleth dies. The target can repeat this saving throw every 24 hours and when it takes damage from the aboleth or the aboleths allies. While charmed in this way, the target can communicate telepathically with the aboleth over any distance and it follows the aboleths orders.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Elite Recovery", "desc": "The aboleth ends one negative effect currently affecting it. It can use this action as long as it has at least 1 hit point, even while unconscious or incapacitated.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 5, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Look Upon My Works", "desc": "Each creature within 90 feet makes a DC 16 Wisdom saving throw. On a failure, the creature sees a fragmentary vision of the aboleths memories, taking 33 (6d10) psychic damage. After taking the damage, the creature forgets the vision, but it may learn one piece of lore.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 6, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Lunging Attack", "desc": "The aboleth moves up to its swim speed without provoking opportunity attacks and makes a tentacle attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 7, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The aboleth moves up to its swim speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The aboleth attacks three times with its tentacle.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slimy Cloud", "desc": "While underwater the aboleth exudes a cloud of inky slime in a 30-foot-radius sphere. Each non-aboleth creature in the area when the cloud appears makes a DC 16 Constitution saving throw. On a failure it takes 44 (8d10) poison damage and is poisoned for 1 minute. The slime extends around corners and the area is heavily obscured for 1 minute or until a strong current dissipates the cloud.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Soul Drain", "desc": "One creature charmed by the aboleth takes 22 (4d10) psychic damage, and the aboleth regains hit points equal to the damage dealt.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Telepathic Summon", "desc": "One creature within 90 feet makes a DC 16 Wisdom saving throw. On a failure, it must use its reaction, if available, to move up to its speed toward the aboleth by the most direct route that avoids hazards, not avoiding opportunity attacks. This is a magical charm effect.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle", "desc": "Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (4d6 + 5) bludgeoning damage. The aboleth can choose instead to deal 0 damage. If the target is a creature it makes a DC 16 Constitution saving throw. On a failure it contracts a disease called the Sea Change. On a success it is immune to this disease for 24 hours. While affected by this disease the target has disadvantage on Wisdom saving throws. After 1 hour the target grows gills it can breathe water its skin becomes slimy and it begins to suffocate if it goes 12 hours without being immersed in water for at least 1 hour. This disease can be removed with a disease-removing spell cast with at least a 4th-level spell slot and it ends 24 hours after the aboleth dies.", "attacks": [ { "name": "Tentacle attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The aboleth can take 2 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The aboleth can breathe air and water." }, { "name": "Innate Spellcasting", "desc": "The aboleths spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no components:\n- **3/Day Each:** Detect Thoughts (range 120 ft), Project Image (range 1 mile), Phantasmal Force" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_archmage", "name": "Archmage", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any four", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 117, "hit_dice": "18d8+36", "experience_points": 7200, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 20, "wisdom": 16, "charisma": 14 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": 5, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "intelligence": 9, "wisdom": 7 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": 9, "wisdom": 7, "charisma": 2 }, "skill_bonuses": { "arcana": 9, "history": 9, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 9, "athletics": 0, "deception": 2, "history": 9, "insight": 7, "intimidation": 2, "investigation": 5, "medicine": 3, "nature": 5, "perception": 7, "performance": 2, "persuasion": 2, "religion": 5, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "psychic (with mind blank)", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed (with mind blank)", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cone of Cold", "desc": "(5th-Level; V, S, M) Frost blasts from the archmage in a 60-foot cone. Each creature in the area makes a DC 17 Constitution saving throw taking 36 (8d8) cold damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Confusion", "desc": "(4th-Level; V, S, M, Concentration) Each creature within 10 feet of a point the archmage can see within 120 feet makes a DC 17 Wisdom saving throw becoming rattled until the end of its next turn on a success. On a failure a creature is confused for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Counterspell", "desc": "(3rd-Level; S) When a creature the archmage can see within 60 feet casts a spell, the archmage attempts to interrupt it. If the creature is casting a 2nd-level spell or lower, the spell fails. If the creature is casting a 3rd-level or higher spell, the archmage makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the spellcasting creature can use its reaction to try to cast a second spell with the same casting time so long as it uses a spell slot level equal to or less than half the original spell slot. If the archmage casts counterspell with a higher spell slot, the interrupted spell fails if its level is less than that of counterspell.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.", "attacks": [ { "name": "Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Bolt", "desc": "(Cantrip; V, S) Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 22 (4d10) fire damage.", "attacks": [ { "name": "Fire Bolt (Cantrip; V, S) attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Globe of Invulnerability", "desc": "(6th-Level; V, S, M, Concentration) A glimmering 10-foot-radius sphere appears around the archmage. It remains for 1 minute and doesnt move with the archmage. Any 5th-level or lower spell cast from outside the sphere can't affect anything inside the sphere even if cast with a higher level spell slot. Targeting something inside the sphere or including the spheres space in an area has no effect on anything inside.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S, M) A bolt of lightning 5 feet wide and 100 feet long arcs from the archmage. Each creature in the area makes a DC 17 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mislead", "desc": "(5th-Level; S, Concentration) The archmage becomes invisible for 1 hour. At the same time an illusory copy of the archmage appears in their space. The archmage can use an action to move the copy up to 60 feet and have it speak or gesture. The copy is revealed as an illusion with any physical interaction as solid objects and creatures pass through it. The archmage can use a bonus action to switch between their copys senses or their own; while using their copys senses the archmages body is blind and deaf. The invisibility but not the duplicate ends if the archmage casts another spell.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "(1st-Level; V) When the archmage is hit by an attack or targeted by magic missile, they gain a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of their next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "(7th-Level; V) The archmage teleports to a location they are familiar with on the same plane of existence.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Foresight", "desc": "When the foresight spell is active, the archmage can't be surprised and has advantage on ability checks, attack rolls, and saving throws. In addition, other creatures have disadvantage on attack rolls against the archmage." }, { "name": "Mind Blank", "desc": "When the Mind Blank spell is active, the archmage is immune to psychic damage, any effect that would read their emotions or thoughts, divination spells, and the charmed condition." }, { "name": "Spellcasting", "desc": "The archmage is an 18th level spellcaster. Their spellcasting ability is Intelligence (spell save DC 17 +9 to hit with spell attacks). The archmage can cast shield at level 1 and Alter Self at level 2 without expending a spell slot. They have the following wizard spells prepared:\n\n- **Cantrips** (at will): Fire Bolt, Light, Mage Hand, Message, Prestidigitation\n- **1st-Level** (4 slots): Detect Magic, Identify, Mage Armor, Shield\n- **2nd-Level** (4 slots): Alter Self, Detect Thoughts, Suggestion\n- **3rd-Level** (3 slots): Counterspell, Lightning Bolt, Sending\n- **4th-Level** (3 slots): Confusion, Hallucinatory Terrain, Locate Creature\n- **5th-Level** (3 slots): Cone of Cold, Mislead, Scrying\n- **6th-Level** (1 slot): Globe of Invulnerability, True Seeing\n- **7th-Level** (1 slot): Teleport\n- **8th-Level** (1 slot): Mind Blank\n- **9th-Level** (1 slot): Foresight" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_behir", "name": "Behir", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "climb": 40, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 16, "armor_detail": "", "hit_points": 168, "hit_dice": "16d12+64", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "intelligence": 4, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 4, "intelligence": 4, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "athletics": 9, "perception": 7, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": 9, "deception": 1, "history": 0, "insight": 3, "intimidation": 1, "investigation": 0, "medicine": 3, "nature": 0, "perception": 7, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 2, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "lightning", "damage_immunities": [ { "name": "Lightning", "key": "lightning" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature grappled by the behir and the behir has not swallowed anyone else the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the behir and it takes 21 (6d6) acid damage at the start of each of the behirs turns.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D12", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Constrict", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled. The behir can grapple two creatures at once.", "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "If a swallowed creature deals 30 or more damage to the behir in a single turn, or if the behir dies, the behir vomits up the creature", "desc": "", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Breath", "desc": "The behir breathes a line of lightning 5 feet wide and 20 feet long. Creatures in the area make a DC 16 Dexterity saving throw taking 56 (16d6) lightning damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The behir makes a bite attack and then a constrict attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vengeful Breath", "desc": "When struck by a melee attack, the behir immediately recharges and uses Lightning Breath, including the attacker in the area of effect.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Serpentine", "desc": "The behir can move through a space as narrow as 5 feet wide, vertical or horizontal, at full speed, without squeezing." }, { "name": "Spider Climb", "desc": "The behir can use its climb speed even on difficult surfaces and upside down on ceilings." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_divi", "name": "Divi", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 30, "burrow": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 30, "burrow": 30, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Terran", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 172, "hit_dice": "15d10+90", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 12, "constitution": 22, "intelligence": 5, "wisdom": 6, "charisma": 6 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 6, "intelligence": -3, "wisdom": -2, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": 10, "constitution": 10, "intelligence": 5, "wisdom": 6, "charisma": 6 }, "saving_throws_all": { "strength": 10, "dexterity": 1, "constitution": 10, "intelligence": 5, "wisdom": 6, "charisma": 6 }, "skill_bonuses": { "athletics": 10, "perception": 6 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": -2, "arcana": -3, "athletics": 10, "deception": -2, "history": -3, "insight": -2, "intimidation": -2, "investigation": -3, "medicine": -2, "nature": -3, "perception": 6, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 1, "stealth": 1, "survival": -2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "acid", "damage_resistances": [ { "name": "Acid", "key": "acid" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "petrified", "condition_immunities": [ { "name": "Petrified", "key": "petrified" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": 30, "truesight_range": null, "actions": [ { "name": "Crushing Hand", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage and the target is grappled (escape DC 18). Until this grapple ends the divi can't use Crushing Hand on another target and has advantage on Crushing Hand attacks against this target and the target can't breathe.", "attacks": [ { "name": "Crushing Hand attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The divi makes two melee attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Quake", "desc": "Amid deafening rumbling the ground shakes in a 10-foot radius around a point on an earth or stone surface within 90 feet. The area becomes difficult terrain. Each non-elemental creature in the area makes a DC 18 Constitution saving throw taking 24 (7d6) thunder damage and falling prone on a failure or taking half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Stone Club", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) bludgeoning damage.", "attacks": [ { "name": "Stone Club attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stone Wall", "desc": "A permanent stone wall magically rises from an earth or stone surface within 60 feet. The wall is 6 inches thick and can be up to 20 feet high and 30 feet long. If it appears in a creatures space, the creature can choose which side of the wall to move to. Each 10-foot-by-10-foot section of the wall is an object with AC 18 and 30 hit points.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Earth Glide", "desc": "The divi can burrow through nonmagical, unworked earth and stone without disturbing it." }, { "name": "Innate Spellcasting", "desc": "The divis innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic, Stone Shape\n- **3/Day Each:** Creation, Move Earth, Passwall, Tongues\n- **1/Day Each:** Conjure Elemental (earth elemental only), Plane Shift (to Elemental Plane of Earth only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_divi-noble", "name": "Divi Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 30, "burrow": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 30, "burrow": 30, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Terran", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 345, "hit_dice": "30d10+180", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 12, "constitution": 22, "intelligence": 5, "wisdom": 6, "charisma": 6 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 6, "intelligence": -3, "wisdom": -2, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": 10, "constitution": 10, "intelligence": 5, "wisdom": 6, "charisma": 6 }, "saving_throws_all": { "strength": 10, "dexterity": 1, "constitution": 10, "intelligence": 5, "wisdom": 6, "charisma": 6 }, "skill_bonuses": { "athletics": 10, "perception": 6 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": -2, "arcana": -3, "athletics": 10, "deception": -2, "history": -3, "insight": -2, "intimidation": -2, "investigation": -3, "medicine": -2, "nature": -3, "perception": 6, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 1, "stealth": 1, "survival": -2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "acid", "damage_resistances": [ { "name": "Acid", "key": "acid" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "petrified", "condition_immunities": [ { "name": "Petrified", "key": "petrified" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": 30, "truesight_range": null, "actions": [ { "name": "Crushing Hand", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage and the target is grappled (escape DC 18). Until this grapple ends the divi can't use Crushing Hand on another target and has advantage on Crushing Hand attacks against this target and the target can't breathe.", "attacks": [ { "name": "Crushing Hand attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The divi makes two melee attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Quake", "desc": "Amid deafening rumbling the ground shakes in a 10-foot radius around a point on an earth or stone surface within 90 feet. The area becomes difficult terrain. Each non-elemental creature in the area makes a DC 18 Constitution saving throw taking 24 (7d6) thunder damage and falling prone on a failure or taking half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Stone Club", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) bludgeoning damage.", "attacks": [ { "name": "Stone Club attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stone Wall", "desc": "A permanent stone wall magically rises from an earth or stone surface within 60 feet. The wall is 6 inches thick and can be up to 20 feet high and 30 feet long. If it appears in a creatures space, the creature can choose which side of the wall to move to. Each 10-foot-by-10-foot section of the wall is an object with AC 18 and 30 hit points.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Earth Glide", "desc": "The divi can burrow through nonmagical, unworked earth and stone without disturbing it." }, { "name": "Innate Spellcasting", "desc": "The divis innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic, Stone Shape\n- **3/Day Each:** Creation, Move Earth, Passwall, Tongues,\n- **1/Day Each:** Conjure Elemental (earth elemental only), Plane Shift (to Elemental Plane of Earth only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_djinni", "name": "Djinni", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 172, "hit_dice": "15d10+90", "experience_points": 7200, "ability_scores": { "strength": 18, "dexterity": 22, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 6, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 6, "saving_throws": { "dexterity": 10, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 10, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "acrobatics": 10, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 10, "animal_handling": 3, "arcana": 2, "athletics": 4, "deception": 5, "history": 2, "insight": 7, "intimidation": 5, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": 6, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "As a bonus action", "desc": "The whirlwind disappears if the djinni loses sight of it, if the djinni dies or is incapacitated, or if the djinni dismisses it as an action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Giant Form", "desc": "The djinni magically becomes a Huge, semi-substantial creature of billowing cloud. In this form, it gains resistance to nonmagical damage, and its scimitar attacks gain a reach of 10 feet. The effect ends after 1 minute, when the djinni is incapacitated, or if the djinn becomes bloodied.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Lightning Blast", "desc": "Ranged Spell Attack: +9 to hit, range 90 ft., one target. Hit: 35 (10d6) lightning damage.", "attacks": [ { "name": "Lightning Blast attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 90, "long_range": null, "target_creature_only": false, "damage_die_count": 10, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The djinni makes three scimitar attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 5 (1d10) lightning damage.", "attacks": [ { "name": "Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar Sweep", "desc": "The djinn makes a scimitar attack against each creature of its choice within its reach.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Whirlwind", "desc": "A magical, 5-foot-wide, 30-foot-tall whirlwind appears in a space the djinni can see within 60 feet. The whirlwind may appear in another creatures space. If the whirlwind appears in another creatures space, or when it enters a creatures space for the first time on a turn, the creature makes a DC 18 Strength check, becoming restrained by the whirlwind on a failure. The whirlwind may restrain one creature at a time. A creature within 5 feet of the whirlwind (including the restrained creature) can use an action to make a DC 18 Strength check, freeing the restrained creature on a success. A freed creature can move to an unoccupied space within 5 feet of the whirlwind.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The djinnis innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic, Wind Wall\n- **3/Day Each:** Creation, Major Image, Tongues, Wind Walk\n- **1/Day Each:** Conjure Elemental (air elemental only), Control Weather, Create Food and Water (10 supply), Plane Shift (to Elemental Plane of Air only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_djinni-noble", "name": "Djinni Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 344, "hit_dice": "30d10+180", "experience_points": 7200, "ability_scores": { "strength": 18, "dexterity": 22, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 6, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 6, "saving_throws": { "dexterity": 10, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 10, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "acrobatics": 10, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 10, "animal_handling": 3, "arcana": 2, "athletics": 4, "deception": 5, "history": 2, "insight": 7, "intimidation": 5, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": 6, "stealth": 6, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "lightning, thunder", "damage_resistances": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "As a bonus action", "desc": "The whirlwind disappears if the djinni loses sight of it, if the djinni dies or is incapacitated, or if the djinni dismisses it as an action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Giant Form", "desc": "The djinni magically becomes a Huge, semi-substantial creature of billowing cloud. In this form, it gains resistance to nonmagical damage, and its scimitar attacks gain a reach of 10 feet. The effect ends after 1 minute, when the djinni is incapacitated, or if the djinn becomes bloodied.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Lightning Blast", "desc": "Ranged Spell Attack: +9 to hit, range 90 ft., one target. Hit: 35 (10d6) lightning damage.", "attacks": [ { "name": "Lightning Blast attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 90, "long_range": null, "target_creature_only": false, "damage_die_count": 10, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The djinni makes three scimitar attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 5 (1d10) lightning damage.", "attacks": [ { "name": "Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar Sweep", "desc": "The djinn makes a scimitar attack against each creature of its choice within its reach.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Whirlwind", "desc": "A magical, 5-foot-wide, 30-foot-tall whirlwind appears in a space the djinni can see within 60 feet. The whirlwind may appear in another creatures space. If the whirlwind appears in another creatures space, or when it enters a creatures space for the first time on a turn, the creature makes a DC 18 Strength check, becoming restrained by the whirlwind on a failure. The whirlwind may restrain one creature at a time. A creature within 5 feet of the whirlwind (including the restrained creature) can use an action to make a DC 18 Strength check, freeing the restrained creature on a success. A freed creature can move to an unoccupied space within 5 feet of the whirlwind.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The djinnis innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic, Wind Wall\n- **3/Day Each:** Creation, Major Image, Tongues, Wind Walk\n- **1/Day Each:** Conjure Elemental (air elemental only), Control Weather, Create Food and Water (10 supply), Plane Shift (to Elemental Plane of Air only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_efreeti", "name": "Efreeti", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Ignan", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 172, "hit_dice": "15d10+90", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "athletics": 10, "intimidation": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 10, "deception": 3, "history": 2, "insight": 3, "intimidation": 7, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Brass Sword", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 7 (2d6) fire damage.", "attacks": [ { "name": "Brass Sword attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fiery Wall", "desc": "An opaque wall of magical flame rises from the ground within 60 feet. The wall is 6 inches thick and can be up to 20 feet high and 30 feet long. Each creature within the wall when it appears makes a DC 15 Dexterity saving throw, taking 18 (4d8) fire damage on a failed save or half damage on a success. A creature also takes 18 (4d8) fire damage when it enters the wall for the first time on a turn or ends its turn there. The wall disappears when the efreet is killed or incapacitated, or when it uses an action to dismiss it.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 21 (6d6) fire damage.", "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Kick", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) bludgeoning damage and the target is pushed 10 feet away from the efreet.", "attacks": [ { "name": "Kick attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The efreeti makes two brass sword attacks or hurls flame twice. The efreeti can replace one attack with a kick.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The efreetis innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic,\n- **3/Day Each:** Creation, Gaseous Form, Major Image, Tongues\n- **1/Day Each:** Conjure Elemental (fire elemental only), Plane Shift (to Elemental Plane of Fire only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_efreeti-noble", "name": "Efreeti Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Ignan", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 344, "hit_dice": "30d10+180", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 22, "intelligence": 14, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 6, "intelligence": 2, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 6, "intelligence": 6, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "athletics": 10, "intimidation": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 10, "deception": 3, "history": 2, "insight": 3, "intimidation": 7, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Brass Sword", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 7 (2d6) fire damage.", "attacks": [ { "name": "Brass Sword attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fiery Wall", "desc": "An opaque wall of magical flame rises from the ground within 60 feet. The wall is 6 inches thick and can be up to 20 feet high and 30 feet long. Each creature within the wall when it appears makes a DC 15 Dexterity saving throw, taking 18 (4d8) fire damage on a failed save or half damage on a success. A creature also takes 18 (4d8) fire damage when it enters the wall for the first time on a turn or ends its turn there. The wall disappears when the efreet is killed or incapacitated, or when it uses an action to dismiss it.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 21 (6d6) fire damage.", "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Kick", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) bludgeoning damage and the target is pushed 10 feet away from the efreet.", "attacks": [ { "name": "Kick attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The efreeti makes two brass sword attacks or hurls flame twice. The efreeti can replace one attack with a kick.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The efreetis innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Detect Magic,\n- **3/Day Each:** Creation, Gaseous Form, Major Image, Tongues\n- **1/Day Each:** Conjure Elemental (fire elemental only), Plane Shift (to Elemental Plane of Fire only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_elder-vampire", "name": "Elder Vampire", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 285, "hit_dice": "30d8+150", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Blood Frenzy", "desc": "While bloodied, the vampire can take 3 legendary actions instead of 1." }, { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_fire-giant", "name": "Fire Giant", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Giant", "data": [ { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 162, "hit_dice": "13d12+78", "experience_points": 7200, "ability_scores": { "strength": 25, "dexterity": 10, "constitution": 22, "intelligence": 10, "wisdom": 14, "charisma": 12 }, "modifiers": { "strength": 7, "dexterity": 0, "constitution": 6, "intelligence": 0, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 0, "saving_throws": { "strength": 11, "dexterity": 4, "constitution": 10, "charisma": 5 }, "saving_throws_all": { "strength": 11, "dexterity": 4, "constitution": 10, "intelligence": 0, "wisdom": 2, "charisma": 5 }, "skill_bonuses": { "athletics": 11, "intimidation": 5, "perception": 6 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 2, "arcana": 0, "athletics": 11, "deception": 1, "history": 0, "insight": 2, "intimidation": 5, "investigation": 0, "medicine": 2, "nature": 0, "perception": 6, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 0, "stealth": 0, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Greatsword", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage. If the target is a Large or smaller creature it makes a DC 19 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Kick", "desc": "When hit by a melee attack by a Medium or smaller creature the giant can see within 10 feet, the giant kicks its attacker. The attacker makes a DC 19 Dexterity saving throw. On a failure, it takes 14 (3d4 + 7) bludgeoning damage, is pushed up to 20 feet from the giant, and falls prone.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The giant makes two greatsword attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rock", "desc": "Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 42 (10d6 + 7) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 19 Strength saving throw falling prone on a failure.", "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 10, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sword Sweep", "desc": "The giant makes a greatsword attack against each creature within 10 feet.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Cold Weakness", "desc": "When the fire giant takes cold damage, its speed is reduced by 10 feet until the end of its next turn." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_horned-devil", "name": "Horned Devil", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 168, "hit_dice": "16d10+80", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 16, "constitution": 20, "intelligence": 12, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 5, "dexterity": 3, "constitution": 5, "intelligence": 1, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "strength": 9, "dexterity": 7, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 9, "dexterity": 7, "constitution": 5, "intelligence": 1, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "athletics": 9, "intimidation": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 1, "athletics": 9, "deception": 3, "history": 1, "insight": 3, "intimidation": 7, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 3, "persuasion": 3, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Fork", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) piercing damage plus 3 (1d6) fire damage.", "attacks": [ { "name": "Fork attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hurl Flame", "desc": "Ranged Spell Attack: +7 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is an unattended flammable object or a creature it catches fire taking 5 (1d10) ongoing fire damage. A creature can use an action to extinguish this fire.", "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Inferno", "desc": "The devil waves its fork igniting a trail of roaring flame. Any creature within 10 feet of the devil makes a DC 15 Dexterity saving throw taking 49 (14d6) fire damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The devil makes two attacks with its fork and one with its tail. It can replace any melee attack with Hurl Flame.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pin", "desc": "When a creature misses the devil with a melee attack, the devil makes a fork attack against that creature. On a hit, the target is impaled by the fork and grappled (escape DC 17). Until this grapple ends, the devil can't make fork attacks or use Inferno, but the target takes 7 (2d6) piercing damage plus 3 (1d6) fire damage at the beginning of each of its turns.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Tail", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) piercing damage. If the target is a creature other than an undead or construct it makes a DC 17 Constitution saving throw. On a failure it receives an infernal wound and takes 11 (2d10) ongoing piercing damage. Each time the devil hits the wounded target with this attack the ongoing damage increases by 11 (2d10). A creature can spend an action to make a DC 12 Medicine check ending the ongoing damage on a success. At least 1 hit point of magical healing also ends the ongoing damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devils Sight", "desc": "The devils darkvision penetrates magical darkness." }, { "name": "Lawful Evil", "desc": "The devil radiates a Lawful and Evil aura." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_marid", "name": "Marid", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "swim": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 90 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Aquan", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 172, "hit_dice": "15d10+90", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 22, "intelligence": 16, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 6, "intelligence": 3, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "constitution": 10, "intelligence": 7, "wisdom": 6, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 3, "constitution": 10, "intelligence": 7, "wisdom": 6, "charisma": 7 }, "skill_bonuses": { "perception": 6, "persuasion": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 3, "athletics": 6, "deception": 3, "history": 3, "insight": 2, "intimidation": 3, "investigation": 3, "medicine": 2, "nature": 3, "perception": 6, "performance": 3, "persuasion": 7, "religion": 3, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "acid, cold, lightning", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Fog Cloud", "desc": "The marid magically creates a heavily obscured area of fog (or, if underwater, inky water) in a 30-foot radius around a point it can see within 60 feet. The fog spreads around corners and can be dispersed by a moderate wind or current (at least 10 miles per hour). Otherwise, it disperses after 10 minutes. The marid can see through this fog.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The marid makes two trident attacks. One of these can be replaced with a net attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Net", "desc": "Ranged Weapon Attack: +10 to hit, range 5/15 ft., one target. Hit: A Large Medium or Small target is restrained until it is freed. A creature can use its action to make a DC 18 Strength check freeing itself or another creature within its reach on a success. The net is an object with AC 10 20 hit points vulnerability to slashing damage and immunity to bludgeoning poison and psychic damage.", "attacks": [ { "name": "Net attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": null, "range": 5, "long_range": 15, "target_creature_only": false, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Trident", "desc": "Melee or Ranged Weapon Attack: +10 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 13 (2d6 + 6) piercing damage plus 5 (1d10) lightning damage. If thrown the trident returns to the marids hand.", "attacks": [ { "name": "Trident attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Water Jet", "desc": "The marid shoots water in a 5-foot-wide, 60-foot-long jet. Each creature in the area makes a DC 18 Dexterity saving throw. On a failure, a target takes 21 (6d6) bludgeoning damage and is pushed 20 feet away from the marid, to a maximum of 60 feet away, and knocked prone. On a success, a target takes half damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The marid can breathe air and water." }, { "name": "Innate Spellcasting", "desc": "The marids innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Create or Destroy Water, Detect Magic, purify food and drink,\n- **3/Day Each:** Control Water, Creation, Tongues, Water Breathing, water walk,\n- **1/Day Each:** Conjure Elemental (water elemental only), Plane Shift (to Elemental Plane of Water only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_marid-noble", "name": "Marid Noble", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "swim": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 90 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Aquan", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 344, "hit_dice": "30d10+180", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 22, "intelligence": 16, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 6, "intelligence": 3, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "constitution": 10, "intelligence": 7, "wisdom": 6, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 3, "constitution": 10, "intelligence": 7, "wisdom": 6, "charisma": 7 }, "skill_bonuses": { "perception": 6, "persuasion": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 3, "athletics": 6, "deception": 3, "history": 3, "insight": 2, "intimidation": 3, "investigation": 3, "medicine": 2, "nature": 3, "perception": 6, "performance": 3, "persuasion": 7, "religion": 3, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "acid, cold, lightning", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Fog Cloud", "desc": "The marid magically creates a heavily obscured area of fog (or, if underwater, inky water) in a 30-foot radius around a point it can see within 60 feet. The fog spreads around corners and can be dispersed by a moderate wind or current (at least 10 miles per hour). Otherwise, it disperses after 10 minutes. The marid can see through this fog.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The marid makes two trident attacks. One of these can be replaced with a net attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Net", "desc": "Ranged Weapon Attack: +10 to hit, range 5/15 ft., one target. Hit: A Large Medium or Small target is restrained until it is freed. A creature can use its action to make a DC 18 Strength check freeing itself or another creature within its reach on a success. The net is an object with AC 10 20 hit points vulnerability to slashing damage and immunity to bludgeoning poison and psychic damage.", "attacks": [ { "name": "Net attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": null, "range": 5, "long_range": 15, "target_creature_only": false, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Trident", "desc": "Melee or Ranged Weapon Attack: +10 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 13 (2d6 + 6) piercing damage plus 5 (1d10) lightning damage. If thrown the trident returns to the marids hand.", "attacks": [ { "name": "Trident attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Water Jet", "desc": "The marid shoots water in a 5-foot-wide, 60-foot-long jet. Each creature in the area makes a DC 18 Dexterity saving throw. On a failure, a target takes 21 (6d6) bludgeoning damage and is pushed 20 feet away from the marid, to a maximum of 60 feet away, and knocked prone. On a success, a target takes half damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The marid can breathe air and water." }, { "name": "Innate Spellcasting", "desc": "The marids innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Alter Self (can assume Medium or Large form), Create or Destroy Water, Detect Magic, purify food and drink,\n- **3/Day Each:** Control Water, Creation, Tongues, Water Breathing, water walk,\n- **1/Day Each:** Conjure Elemental (water elemental only), Plane Shift (to Elemental Plane of Water only)" } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_medusa-queen", "name": "Medusa Queen", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 153, "hit_dice": "18d10+54", "experience_points": 7200, "ability_scores": { "strength": 12, "dexterity": 18, "constitution": 16, "intelligence": 12, "wisdom": 14, "charisma": 14 }, "modifiers": { "strength": 1, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": {}, "saving_throws_all": { "strength": 1, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "skill_bonuses": { "deception": 5, "insight": 5, "perception": 5, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 1, "athletics": 1, "deception": 5, "history": 1, "insight": 5, "intimidation": 2, "investigation": 1, "medicine": 2, "nature": 1, "perception": 5, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 4, "stealth": 7, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Frenzy of Snakes", "desc": "The medusa uses Snake Hair on each creature within 5 feet.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Hide", "desc": "The medusa moves up to half its Speed and hides.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Imperious Command", "desc": "A creature with averted or covered eyes within 60 feet that can hear the medusa makes a DC 13 Wisdom saving throw. On a failure, it looks at the medusa, making itself the target of Petrifying Gaze if it and the medusa can see each other. On a success, the creature is immune to Imperious Command for 24 hours. This is a charm effect.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The medusa makes any combination of two attacks with its snake hair and longbow.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Snake Hair", "desc": "The medusa uses Snake Hair.", "attacks": [ { "name": "Snake Hair attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The medusa queen has one legendary action it can take at the end of another creatures turn", "desc": "The medusa queen regains the spent legendary action at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "A creature subject to the medusas petrifying gaze makes a DC 14 Constitution saving throw", "desc": "If it rolls a natural 1 on the save, it is petrified instantly. If it otherwise fails the save, it is restrained as it begins to be petrified. The creature repeats the saving throw at the end of its turn, ending the effect on itself on a success and becoming petrified on a failure. The petrification can be removed with Greater Restorationor similar powerful magic." }, { "name": "Petrifying Gaze", "desc": "When a creature starts its turn within 60 feet of the medusa and can see the medusas eyes, it can choose to shut its eyes until the beginning of its next turn unless it is surprised or incapacitated. Otherwise, the medusa uses its petrifying gaze on the creature. If the medusa sees its own reflection and doesnt shut its eyes, it is subject to its own gaze." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_sphinx", "name": "Sphinx", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, telepathy 120 ft.", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 20, "armor_detail": "", "hit_points": 142, "hit_dice": "15d10+60", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 18, "intelligence": 18, "wisdom": 22, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 4, "intelligence": 4, "wisdom": 6, "charisma": 5 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "intelligence": 8, "wisdom": 10 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 8, "intelligence": 8, "wisdom": 10, "charisma": 5 }, "skill_bonuses": { "arcana": 8, "history": 8, "perception": 10, "religion": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 6, "arcana": 8, "athletics": 6, "deception": 5, "history": 8, "insight": 6, "intimidation": 5, "investigation": 4, "medicine": 6, "nature": 4, "perception": 10, "performance": 5, "persuasion": 5, "religion": 8, "sleight_of_hand": 2, "stealth": 2, "survival": 6 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "psychic; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, paralyzed, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Demiplane", "desc": "The creatures appear in empty spaces of the sphinxs choice on a demiplane. The demiplane can be up to one square mile in size. The demiplane can appear to be inside, outside, or underground, and can contain terrain, nonmagical objects, and magical effects of the sphinxs choosing. The sphinx may populate it with creatures and hazards with a total Challenge Rating equal to or less than the sphinxs Challenge Rating.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Different Location or Plane of Existence", "desc": "The creatures appear in empty spaces of the sphinxs choice anywhere on the Material Plane or on a different plane altogether.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dispel Magic", "desc": "(3rd-Level; V, S) The sphinx scours the magic from one creature object or magical effect within 120 feet that it can see. A spell ends if it was cast with a 3rd-level or lower spell slot. For spells using a 4th-level or higher spell slot the sphinx makes a Wisdom ability check (DC 10 + the spells level) for each one ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 18 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sphinx attacks twice with its claw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Planar Jaunt", "desc": "The sphinx targets up to eight willing creatures it can see within 300 feet. The targets are magically transported to a different place, plane of existence, demiplane, or time. This effect ends after 24 hours or when the sphinx takes a bonus action to end it. When the effect ends, the creatures reappear in their original locations, along with any items they acquired on their jaunt. While the effect lasts, the sphinx can communicate telepathically with the targets. The sphinx chooses one of the following destinations:", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Speed Time", "desc": "For 1 minute, the sphinxs Speed and flying speed are doubled, opportunity attacks against it are made with disadvantage, and it can attack three times with its claw (instead of twice) when it uses Multiattack.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Time", "desc": "The creatures appear in empty spaces of the sphinxs choosing anywhere on the Material Plane, at any time from 1,000 years in the past to 1,000 years in the future. At the Narrators discretion, changes made in the past may alter the present.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The sphinxs spellcasting ability is Wisdom (spell save DC 18). It can cast the following spells, requiring no material components:\n\n- **At Will:** Detect Evil and Good, Detect Magic, Minor Illusion, Spare the Dying\n- **3/Day Each:** Dispel Magic, Identify, Lesser Restoration, Remove Curse, Scrying, Tongues, Zone of Truth\n- **1/Day Each:** contact other plane, Flame Strike, Freedom of Movement, Greater Restoration, Legend Lore, Heroes Feast" }, { "name": "Inscrutable", "desc": "The sphinx is immune to divination and to any effect that would sense its emotions or read its thoughts. Insight checks made to determine the sphinxs intentions are made with disadvantage." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_vampire", "name": "Vampire", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } }, { "key": "a5e-mm_young-red-dragon", "name": "Young Red Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "climb": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 178, "hit_dice": "17d10+85", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 14, "wisdom": 12, "charisma": 18 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": 2, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 4, "constitution": 9, "wisdom": 5, "charisma": 8 }, "saving_throws_all": { "strength": 6, "dexterity": 4, "constitution": 9, "intelligence": 2, "wisdom": 5, "charisma": 8 }, "skill_bonuses": { "intimidation": 8, "perception": 5, "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": 2, "athletics": 6, "deception": 4, "history": 2, "insight": 1, "intimidation": 8, "investigation": 2, "medicine": 1, "nature": 2, "perception": 5, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 0, "stealth": 4, "survival": 1 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "The dragon exhales a blast of fire that fills a 30-foot cone. Each creature in that area makes a DC 17 Dexterity saving throw taking 52 (15d6) fire damage on a failed save or half damage on a success. A creature that fails the saving throw also takes 5 (1d10) ongoing fire damage. While affected by this ongoing damage it is frightened of the dragon. A creature can use an action to end the ongoing damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 16). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**Command, Hold Person" }, { "name": "Searing Heat", "desc": "A creature that starts its turn touching the dragon, or touches it or hits it with a melee attack for the first time on a turn, takes 3 (1d6) fire damage." }, { "name": "Volcanic Tyrant", "desc": "The dragon is immune to the effects of poisonous gases caused by volcanic environments. It also ignores difficult terrain caused by lava." } ], "creaturesets": [], "environments": [], "illustration": null, "crossreferences": { "to": [] } } ] }