list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=subcategory&page=54
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3539,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=subcategory&page=55",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=subcategory&page=53",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_insect-scorpion/?format=api",
            "key": "bfrd_insect-scorpion",
            "name": "Insect, Scorpion",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "proficiency_bonus": null,
            "speed": {
                "walk": 10.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "natural armor",
            "hit_points": 8,
            "hit_dice": null,
            "experience_points": 0,
            "ability_scores": {
                "strength": 2,
                "dexterity": 10,
                "constitution": 8,
                "intelligence": 1,
                "wisdom": 8,
                "charisma": 2
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 0,
                "constitution": -1,
                "intelligence": -5,
                "wisdom": -1,
                "charisma": -4
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": -4,
                "dexterity": 0,
                "constitution": -1,
                "intelligence": -5,
                "wisdom": -1,
                "charisma": -4
            },
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 0,
                "constitution": -1,
                "intelligence": -5,
                "wisdom": -1,
                "charisma": -4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": -5,
                "athletics": -4,
                "deception": -4,
                "history": -5,
                "insight": -1,
                "intimidation": -4,
                "investigation": -5,
                "medicine": -1,
                "nature": -5,
                "perception": -1,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison,poisoned",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Sting",
                    "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 2 (1d4) piercing damage, and the target must succeed on a DC 10 CON save or take 2 (1d4) poison damage.",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_insect-swarm-of-insects/?format=api",
            "key": "bfrd_insect-swarm-of-insects",
            "name": "Insect, Swarm of Insects",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "climb": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "natural armor",
            "hit_points": 24,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 2,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": -4,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": -4,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "Swarm Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "Swarm Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bites",
                    "desc": "_Melee Weapon Attack:_ +3 to hit, reach 0 ft., one target in the swarm's space. _Hit:_ 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its HP or fewer.",
                    "attacks": [
                        {
                            "name": "Bites attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 0.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D4) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Crawling Swarm",
                    "desc": "A creature in the swarm's space is covered in crawling and buzzing insects. If the creature casts a spell with a somatic component, it must succeed on a DC 11 CON save or the spell fails to cast, expending the action required to cast it but not the spell slot or daily use."
                },
                {
                    "name": "Swarm",
                    "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain HP or gain temporary HP."
                },
                {
                    "name": "Swarm Resilience",
                    "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_invisible-stalker/?format=api",
            "key": "bfrd_invisible-stalker",
            "name": "Invisible Stalker",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 50.0,
                "unit": "feet",
                "fly": 50.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": true,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Auran,understands Common but can't speak it",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 121,
            "hit_dice": null,
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 20,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 5,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 5,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 5,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "Elemental Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "Elemental Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The stalker makes two Slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 9 (2d8) cold damage. If the target is the stalker's quarry, the target must succeed on a DC 15 DEX save or its speed is halved until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Steal Breath",
                    "desc": "The invisible stalker calls on the air in the lungs of one breathing creature it can see within 30 feet of it, causing the air to leave the creature. The target must succeed on a DC 15 CON save or be unable to speak or cast spells with verbal components until the end of its next turn. A creature that fails the save by 5 or more is also incapacitated and suffocating for the duration, as it coughs uncontrollably.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elemental Nature",
                    "desc": "The invisible stalker doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Elemental Resilience",
                    "desc": "The stalker is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to poison damage, to exhaustion, and to the grappled, paralyzed, petrified, poisoned, prone, restrained, and unconscious conditions."
                },
                {
                    "name": "Faultless Tracker",
                    "desc": "At the end of each long rest, the invisible stalker can choose a creature it knows or has seen to be its quarry. A stalker summoned by another creature can choose only the quarry specified by its summoner, but the stalker also knows the location of its summoner while it continues to serve the summoner. The stalker always knows the direction and distance to its quarry, provided the two are on the same plane of existence."
                },
                {
                    "name": "Invisibility",
                    "desc": "The stalker is invisible. The condition's effect on DEX (Stealth) checks has been included in the above Stealth value."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_iron-golem/?format=api",
            "key": "bfrd_iron-golem",
            "name": "Iron Golem",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "16.000",
            "challenge_rating_text": "16",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
            },
            "armor_class": 20,
            "armor_detail": "natural armor, shield",
            "hit_points": 201,
            "hit_dice": null,
            "experience_points": 15000,
            "ability_scores": {
                "strength": 34,
                "dexterity": 8,
                "constitution": 20,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 12,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "strength": 12,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "saving_throws_all": {
                "strength": 12,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 12,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire,Golem Resilience",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Expel Poisonous Gas",
                    "desc": "The golem vents poisonous gas from small holes across its body. Each creature within 15 feet of the golem must make a DC 18 CON save, taking 54 (12d8) poison damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The golem makes four Spear Arm attacks. It can replace one Spear Arm attack with a Shield Bash attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shield Bash",
                    "desc": "_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 29 (4d10+7) bludgeoning damage, and the target must succeed on a DC 18 STR save or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Shield Bash attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear Arm",
                    "desc": "_Melee Weapon Attack:_ +12 to hit, reach 10 ft., one target. _Hit:_ 25 (4d8+7) piercing damage.",
                    "attacks": [
                        {
                            "name": "Spear Arm attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 7,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Construct Nature",
                    "desc": "The golem doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Fire Absorption",
                    "desc": "Whenever the golem is subjected to fire damage, it takes no damage and instead regains HP equal to the fire damage dealt."
                },
                {
                    "name": "Golem Resilience",
                    "desc": "The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The golem is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The golem has advantage on saves against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The golem's weapon attacks are magical."
                },
                {
                    "name": "Warrior Stance",
                    "desc": "At the start of each of its turns, the iron golem chooses one of the following fighting stances to adopt, which lasts until the start of the golem's next turn.\n- **Retributive.** The next time the golem is hit by a melee weapon attack from a creature within 5 feet of it before the start of its next turn, the golem can slam its shoulder into the attacker as a reaction. The attacker must succeed on a DC 18 STR save or be pushed up to 10 feet away from the golem and knocked prone.\n- **Aggressive.** When the golem uses Multiattack, it can replace one additional Spear Arm attack with a Shield Bash attack. If it does so, its AC is reduced by 2 until the start of its next turn.\n- **Defensive.** The golem's AC increases by 4, but it can't make Shield Bash attacks until the start of its next turn."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_jackal/?format=api",
            "key": "bfrd_jackal",
            "name": "Jackal",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "",
            "hit_points": 8,
            "hit_dice": null,
            "experience_points": 0,
            "ability_scores": {
                "strength": 8,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -1,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 3 (1d4+1) piercing damage, and the target must succeed on a DC 10 CON save or contract shriveling fever disease, named for the way the disease causes an infected creature's muscles to shrivel. Until the disease is cured, the creature is poisoned, and at the end of each long rest, the infected creature must succeed on a DC 10 CON save or its STR score is reduced by 1d4. This reduction lasts until the creature finishes a long rest after the disease is cured. If the disease reduces the creature's STR to 0, the creature dies. A creature that succeeds on two saves recovers from the disease.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heightened Hearing and Smell",
                    "desc": "The jackal's Perception is 18 when perceiving by hearing or smell."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The jackal has advantage on attack rolls against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_knight/?format=api",
            "key": "bfrd_knight",
            "name": "Knight",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common and one other language",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "plate",
            "hit_points": 68,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 1,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "charmed,frightened",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Champion's Challenge",
                    "desc": "The knight challenges one creature it can see within 30 feet of it. The target must succeed on a DC 13 CHA save or have disadvantage on attack rolls against creatures that aren't the knight until the end of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greatsword",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Javelin",
                    "desc": "_Melee or Ranged Weapon Attack:_ +5 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The knight makes three Greatsword attacks, or it makes four Javelin attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Chivalrous Presence",
                    "desc": "The knight exudes a powerful presence. At the start of each of the knight's turns, it chooses one of the following presences, which lasts until the start of the knight's next turn.\n- **Empowering Presence.** Each friendly creature that starts its turn within 15 feet of the knight has advantage on the first attack roll it makes before this presence ends.\n- **Protective Presence.** Hostile creatures have disadvantage on attack rolls against friendly creatures within 5 feet of the knight.\n- **Unwavering Presence.** Each friendly creature within 15 feet of the knight is resistant to the charmed and frightened conditions."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_kobold/?format=api",
            "key": "bfrd_kobold",
            "name": "Kobold",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 9,
            "hit_dice": null,
            "experience_points": 25,
            "ability_scores": {
                "strength": 6,
                "dexterity": 18,
                "constitution": 8,
                "intelligence": 8,
                "wisdom": 6,
                "charisma": 8
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 4,
                "constitution": -1,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -1
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": -2,
                "dexterity": 4,
                "constitution": -1,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 4,
                "constitution": -1,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": -2,
                "arcana": -1,
                "athletics": -2,
                "deception": -1,
                "history": -1,
                "insight": -2,
                "intimidation": -1,
                "investigation": -1,
                "medicine": -2,
                "nature": -1,
                "perception": -2,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d4+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scurry",
                    "desc": "The kobold moves up to 15 feet without provoking opportunity attacks. If the kobold is aware of traps in the area, the kobold can choose if this movement triggers any of them.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sling",
                    "desc": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 4 (1d4+2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Sling attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Pack Tactics",
                    "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the kobold has disadvantage on attack rolls, and its Perception is 3 when perceiving by sight."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_kobold-swiftblade/?format=api",
            "key": "bfrd_kobold-swiftblade",
            "name": "Kobold Swiftblade",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 15.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "leather armor",
            "hit_points": 80,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 8,
                "dexterity": 22,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 6,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 6,
            "saving_throws": {
                "strength": -1,
                "dexterity": 6,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 6,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": -1,
                "deception": 0,
                "history": 1,
                "insight": 2,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 6,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Hand Crossbow",
                    "desc": "_Ranged Weapon Attack:_ +6 to hit, range 30/120 ft., one target. _Hit:_ 7 (1d6+4) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Hand Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hidden Scurry",
                    "desc": "The swiftblade moves up to 15 feet without provoking opportunity attacks, and if it moves into a lightly or heavily obscured area, it takes the Hide action, using its **Stealth** value as the result of the check. If the swiftblade is aware of traps in the area, it can choose if this movement triggers any of them.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The kobold swiftblade makes two Scimitar or Hand Crossbow attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scimitar",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) slashing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Pack Tactics",
                    "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the kobold has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_kobold-witch/?format=api",
            "key": "bfrd_kobold-witch",
            "name": "Kobold Witch",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 126,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 8,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 24
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 7
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 7
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": -1,
                "deception": 7,
                "history": 0,
                "insight": 2,
                "intimidation": 7,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 7,
                "persuasion": 7,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Eldritch Burst",
                    "desc": "_Melee or Ranged Spell Attack:_ +7 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 13 (2d8+4) force damage.",
                    "attacks": [
                        {
                            "name": "Eldritch Burst attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hex",
                    "desc": "When a creature the kobold witch can see within 60 feet of it makes an ability check, attack roll, or save, the target must roll a d6 and subtract the number rolled from that ability check, attack roll, or save.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The kobold witch makes three Eldritch Burst attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scurry",
                    "desc": "The kobold moves up to 15 feet without provoking opportunity attacks. If the kobold is aware of traps in the area, the kobold can choose if this movement triggers any of them.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The kobold witch casts one of the following spells, using CHA as the spellcasting ability (spell save DC 15).<br>At will: _disguise self_, _druidcraft_, _guidance_<br>2/day each: _command_, _ray of enfeeblement_<br>1/day: _bestow curse_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Witch's Cauldron",
                    "desc": "The kobold witch ladles steaming brew out of a small cauldron it is holding and flings the substance at one friendly creature it can see within 15 feet of it. The target gains 5 (2d4) temporary HP until the start of the witch's next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Pack Tactics",
                    "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the kobold has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_kraken/?format=api",
            "key": "bfrd_kraken",
            "name": "Kraken",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "23.000",
            "challenge_rating_text": "23",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 60.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Abyssal,Celestial,Infernal,and Primordial but can't speak,telepathy 120 ft.",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "url": "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 475,
            "hit_dice": null,
            "experience_points": 50000,
            "ability_scores": {
                "strength": 44,
                "dexterity": 24,
                "constitution": 38,
                "intelligence": 36,
                "wisdom": 32,
                "charisma": 20
            },
            "modifiers": {
                "strength": 17,
                "dexterity": 7,
                "constitution": 14,
                "intelligence": 13,
                "wisdom": 11,
                "charisma": 5
            },
            "initiative_bonus": 7,
            "saving_throws": {
                "strength": 17,
                "dexterity": 7,
                "constitution": 14,
                "intelligence": 13,
                "wisdom": 11,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 17,
                "dexterity": 7,
                "constitution": 14,
                "intelligence": 13,
                "wisdom": 11,
                "charisma": 5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 7,
                "animal_handling": 11,
                "arcana": 13,
                "athletics": 17,
                "deception": 5,
                "history": 13,
                "insight": 11,
                "intimidation": 5,
                "investigation": 13,
                "medicine": 11,
                "nature": 13,
                "perception": 11,
                "performance": 5,
                "persuasion": 5,
                "religion": 13,
                "sleight_of_hand": 7,
                "stealth": 7,
                "survival": 11
            },
            "passive_perception": 21,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning; bludgeoning,piercing,and slashing damage from nonmagical attacks,frightened,paralyzed",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "Monstrosity Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +17 to hit, reach 5 ft., one target. _Hit:_ 28 (4d8+10) piercing damage. If the target is a Large or smaller creature grappled by the kraken, that creature is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the kraken, and it takes 42 (12d6) acid damage at the start of each of the kraken's turns. If the kraken takes 50 damage or more on a single turn from a creature inside it, the kraken must succeed on a DC 24 CON save at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the kraken. If the kraken dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 15 feet of movement, exiting prone.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fling",
                    "desc": "One Large or smaller object held or creature grappled by the kraken is thrown up to 60 feet in a random direction and knocked prone. If a thrown target strikes a solid surface, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 22 DEX save or take the same damage and be knocked prone.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ink Cloud",
                    "desc": "While underwater, the kraken expels an ink cloud in a 30-foot-radius centered on the kraken. The cloud spreads around corners, and the area is heavily obscured. Each creature in the area when it first appears must make a DC 22 CON save, taking 110 (20d10) poison damage on a failed save, or half as much damage on a successful one. A creature that enters the ink cloud for the first time on a turn or starts its turn there must succeed on a DC 22 CON save or take 11 (2d10) poison damage and be poisoned until the start of its next turn. The cloud lasts for 1 minute or until dispersed by a strong current.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Lightning Storm",
                    "desc": "The kraken magically calls bolts of lightning to strike up to two creatures it can see or sense within 120 feet of it. Each creature must make a DC 22 DEX save, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Storm (Costs 2 Actions)",
                    "desc": "The kraken magically calls bolts of lightning to strike up to two creatures it can see or sense within 120 feet of it. Each creature must make a DC 22 DEX save, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The kraken makes three Tentacle attacks. It can replace one Tentacle attack with a Bite attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reel",
                    "desc": "The kraken pulls up to two creatures grappled by it up to 25 feet straight toward it.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Swim",
                    "desc": "The kraken swims up to half its swimming speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle",
                    "desc": "_Melee Weapon Attack:_ +17 to hit, reach 30 ft., one target. _Hit:_ 24 (4d6+10) bludgeoning damage, and the target is grappled (escape DC 22). Until this grapple ends, the target is restrained. The kraken has ten tentacles, each of which can grapple one target.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach": 30.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tentacle Attack",
                    "desc": "The kraken makes one Tentacle attack.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The kraken can breathe air and water."
                },
                {
                    "name": "Freedom of Movement",
                    "desc": "The kraken ignores difficult terrain, and magical effects can't reduce its speed or cause it to be restrained. It can spend 5 feet of movement to escape from nonmagical restraints or being grappled."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the kraken fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Monstrosity Resilience",
                    "desc": "The kraken is resistant to exhaustion and to the frightened condition."
                },
                {
                    "name": "Siege Monster",
                    "desc": "The kraken deals double damage to objects and structures."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lamia/?format=api",
            "key": "bfrd_lamia",
            "name": "Lamia",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal,Common",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 95,
            "hit_dice": null,
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 20
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 5
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 3,
                "deception": 5,
                "history": 2,
                "insight": 2,
                "intimidation": 5,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 2,
                "performance": 5,
                "persuasion": 5,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "charmed,Monstrosity Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arcane Bolt",
                    "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 12 (2d8+3) force damage.",
                    "attacks": [
                        {
                            "name": "Arcane Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dagger",
                    "desc": "_Melee or Ranged Weapon Attack:_ +5 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 5 (1d4+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hooves",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 14 (2d10+3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Intoxicating Gaze",
                    "desc": "The lamia gazes at one creature it can see within 30 feet of it. The target must succeed on a DC 13 CHA save or be charmed until the end of its next turn and cursed for 1 hour. While cursed, the target has disadvantage on WIS saves and on all ability checks.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The lamia makes two Hooves attacks and one Dagger attack, or it makes three Arcane Bolt attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The lamia casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 13).<br>At will: _minor illusion_, _silent image_, _suggestion_<br>3/day each: _charm_, _command_, _major image_<br>1/day: _compulsion_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Badlands Strider",
                    "desc": "Difficult terrain composed of sand, mud, or rock doesn't cost the lamia extra movement. In addition, the lamia leaves no tracks or other traces of its passage when moving through sandy, muddy, or rocky terrain."
                },
                {
                    "name": "Monstrosity Resilience",
                    "desc": "The lamia is resistant to exhaustion and to the frightened condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lantern-hagfish/?format=api",
            "key": "bfrd_lantern-hagfish",
            "name": "Lantern Hagfish",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 15.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 7.5,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "",
            "hit_points": 9,
            "hit_dice": null,
            "experience_points": 25,
            "ability_scores": {
                "strength": 2,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": -4,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": -4,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "cold,grappled,prone,restrained,Aberrant Resilience",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) piercing damage. If the target is a prone creature that isn't a Construct or Undead, the hagfish can burrow into the creature's flesh. While burrowed into a creature, the hagfish can't attack, and at the start of each of the hagfish's turns, the target loses 3 (1d4+1) HP as the hagfish consumes it from the inside. The burrowed hagfish moves with the target whenever the target moves, requiring none of the hagfish's movement. It can detach itself by spending 5 feet of its movement on its turn. It does so after it consumes 6 HP worth of flesh from the target or the target dies. A creature, including the target, can take its action to extract the burrowed hagfish by succeeding on a DC 11 WIS (Medicine) check.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slime Slide",
                    "desc": "While on a solid surface, the lantern hagfish slides up to 15 feet in a straight line and can move through the space of any creature without provoking opportunity attacks. Each space on that surface along that line is coated in slime until the start of the hagfish's next turn. Each creature in that line, and any creature that enters a slime-coated space for the first time on a turn must succeed on a DC 11 DEX save or fall prone.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Aberrant Resilience",
                    "desc": "The lantern hagfish is resistant to the charmed, frightened, paralyzed, and stunned conditions, and it has advantage on saves against spells or effects that would alter its form."
                },
                {
                    "name": "Bioluminescent Slime",
                    "desc": "The lantern hagfish sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The hagfish can alter the radius as a bonus action. In addition, the hagfish has advantage on attack rolls against a creature if at least one other hagfish is within 5 feet of the creature and that other hagfish isn't incapacitated."
                },
                {
                    "name": "Void Dweller",
                    "desc": "The lantern hagfish doesn't require air or sleep, and it is immune to the effects of Void terrain. In addition, it can swim through the Void as if through water."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lemure/?format=api",
            "key": "bfrd_lemure",
            "name": "Lemure",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 15.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 7.5,
                "swim": 7.5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Infernal",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 8,
            "armor_detail": "",
            "hit_points": 17,
            "hit_dice": null,
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 6,
                "constitution": 12,
                "intelligence": 4,
                "wisdom": 10,
                "charisma": 2
            },
            "modifiers": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -4
            },
            "initiative_bonus": -2,
            "saving_throws": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -4
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 2,
                "deception": -4,
                "history": -3,
                "insight": 0,
                "intimidation": -4,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 0,
                "performance": -4,
                "persuasion": -4,
                "religion": -3,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "Devilish Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "Devilish Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fist",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) bludgeoning damage plus 2 (1d4) fire damage.",
                    "attacks": [
                        {
                            "name": "Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rippling Heat",
                    "desc": "The lemure exudes an aura of extreme heat for 1 minute. Each creature that starts its turn within 15 feet of the lemure and that isn't a devil must succeed on a DC 11 CON save or be weakened until the start of its next turn. A weakened creature has disadvantage on all attack rolls, and it deals only half damage with weapon attacks that use Strength. A creature that fails this save by 5 or more suffers one level of exhaustion. A creature that has suffered a level of exhaustion from this lemure's Rippling Heat can't suffer another level from this lemure's Rippling Heat for 24 hours.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Devilish Resilience",
                    "desc": "The devil is resistant to cold damage. In addition, it is immune to fire damage and poison damage and to the poisoned condition."
                },
                {
                    "name": "Devil's Sight",
                    "desc": "Magical darkness doesn't impede the lemure's darkvision."
                },
                {
                    "name": "Hellish Rejuvenation",
                    "desc": "Unlike other outsiders, a lemure that dies in its home plane of the Hells is restored in a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears in the Hells within 1 mile of where it was slain. Only sprinkling holy water on the lemure's remains can prevent this trait from functioning."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lich/?format=api",
            "key": "bfrd_lich",
            "name": "Lich",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "21.000",
            "challenge_rating_text": "21",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common plus up to five other languages",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 314,
            "hit_dice": null,
            "experience_points": 33000,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 30,
                "intelligence": 34,
                "wisdom": 28,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 9,
                "charisma": 3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 9,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 9,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 9,
                "arcana": 12,
                "athletics": 0,
                "deception": 3,
                "history": 12,
                "insight": 9,
                "intimidation": 3,
                "investigation": 12,
                "medicine": 9,
                "nature": 12,
                "perception": 9,
                "performance": 3,
                "persuasion": 3,
                "religion": 12,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 9
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed,frightened,paralyzed,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "cold,lightning,necrotic",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Absorb Spell",
                    "desc": "When a creature the lich can see within 60 feet of it casts a spell, the lich can absorb the spell's energy, countering it. This works like the counterspell spell, except the lich must always make a spellcasting ability check, no matter the spell's circle. Its ability check for this is +12. If it successfully counters the spell, the lich gains 5 temporary HP for each level of the spell.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Arcane Death Burst",
                    "desc": "_Melee or Ranged Spell Attack:_ +12 to hit, reach 5 ft. or range 120 ft., one target. _Hit:_ 23 (4d8+5) force damage plus 17 (5d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Arcane Death Burst attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 12,
                            "reach": 5.0,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 5,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell",
                    "desc": "The lich uses Spellcasting.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell (Costs 2 Actions)",
                    "desc": "The lich uses Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Death-Infused Rod",
                    "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 21 (4d8+3) bludgeoning damage plus 17 (5d6) necrotic damage, and the target must succeed on a DC 20 CON save or be paralyzed for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Death-Infused Rod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 5,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Disrupt Life",
                    "desc": "Each creature within 20 feet of the lich that isn't Undead must make a DC 20 CON save, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one. The lich regains HP equal to the single highest amount of necrotic damage dealt.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Disrupt Life (Costs 3 Actions)",
                    "desc": "Each creature within 20 feet of the lich that isn't Undead must make a DC 20 CON save, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one. The lich regains HP equal to the single highest amount of necrotic damage dealt.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Levitate",
                    "desc": "The lich can rise or descend vertically up to 20 feet and can remain suspended there. This bonus action works like the levitate spell, except there is no duration, and the lich doesn't need to concentrate to continue levitating each round.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lich's Gaze",
                    "desc": "The lich fixes its gaze on one creature it can see within 30 feet of it. The target must succeed on a DC 20 CHA save or be charmed or frightened (the lich's choice) until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The lich moves up to its speed without provoking opportunity attacks. If the lich is levitating, it can use this legendary action to move horizontally, propelling itself with a blast of arcane power.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The lich uses Lich's Gaze. It then makes four Arcane Death Burst attacks, or it makes three Arcane Death Burst attacks and one Death-Infused Rod attack. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The lich casts one of the following spells, using INT as the spellcasting ability (spell save DC 20).<br>At will: _detect magic_, _disguise self_, _mage hand_, _message_, _prestidigitation_<br>3/day each: _charm_, _detect thoughts_, _dispel magic_, _invisibility_ (self only), _mirror image_<br>2/day each: _bestow curse_, _cloudkill_, _dimension door_, _greater hold_<br>1/day each: _plane shift_ (self only), _power word stun_, _wall of force_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Arcane Mastery",
                    "desc": "The lich can concentrate on two spells simultaneously. If it casts a third spell that requires concentration, the lich loses concentration on the oldest spell. If the lich is concentrating on two spells and loses concentration because of taking damage, it loses concentration only on the oldest spell."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the lich fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears within 5 feet of the phylactery."
                },
                {
                    "name": "Turn Resistance",
                    "desc": "The lich has advantage on saves against any effect that turns undead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The lich doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The lich is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lion/?format=api",
            "key": "bfrd_lion",
            "name": "Lion",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 42,
            "hit_dice": null,
            "experience_points": 200,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 3,
                "deception": -1,
                "history": -4,
                "insight": 1,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The lion makes one Bite attack and one Claws attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rattling Roar",
                    "desc": "The lion releases a bone-shaking roar in a 15-foot cone. Each creature in the area must succeed on a DC 13 CON save or have disadvantage on attack rolls until the end of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                }
            ],
            "traits": [
                {
                    "name": "Heightened Smell",
                    "desc": "The lion's Perception is 18 when perceiving by smell."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The lion has advantage on attack rolls against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated."
                },
                {
                    "name": "Pounce",
                    "desc": "If the lion moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the lion can make one Bite attack against it as a bonus action."
                },
                {
                    "name": "Running Leap",
                    "desc": "With a 10-foot running start, the lion can long jump up to 25 feet."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_living-colossus/?format=api",
            "key": "bfrd_living-colossus",
            "name": "Living Colossus",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "15.000",
            "challenge_rating_text": "15",
            "proficiency_bonus": null,
            "speed": {
                "walk": 60.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any languages the animating spirit knew in life",
                "data": []
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 261,
            "hit_dice": null,
            "experience_points": 13000,
            "ability_scores": {
                "strength": 30,
                "dexterity": 8,
                "constitution": 30,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 22
            },
            "modifiers": {
                "strength": 10,
                "dexterity": -1,
                "constitution": 10,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 6
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "strength": 10,
                "dexterity": -1,
                "constitution": 10,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": -1,
                "constitution": 10,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 6
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 10,
                "deception": 6,
                "history": 0,
                "insight": 2,
                "intimidation": 6,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 6,
                "persuasion": 6,
                "religion": 0,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "Construct Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "slashing",
                "damage_resistances": [
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bolstering Spirit",
                    "desc": "When a friendly creature the living colossus can see within 60 feet of it, other than itself, takes damage, the living colossus can share some of the life force of the spirit animating it with that friendly creature. The target gains 14 (4d6) temporary HP for 1 minute. If the target would take enough damage to reduce it to 0 HP, it instead regains 14 (4d8) HP.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The living colossus makes three Slam attacks, or it makes four Spirit Blast attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Quake",
                    "desc": "The living colossus strikes the ground with its foot. Each creature within 30 feet of the living colossus must succeed on a DC 18 STR save or be knocked prone and have the air knocked from its lungs, if it is a breathing creature, until the start of the living colossus's next turn. A creature with the air knocked from its lungs can't speak or cast spells with verbal components. If a creature fails the save by 5 or more, it is also stunned until the start of the living colossus's next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 32 (4d10+10) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10",
                            "damage_bonus": 10,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spirit Blast",
                    "desc": "_Ranged Spell Attack:_ +11 to hit, range 120 ft., one target. _Hit:_ 24 (4d8+6) psychic damage.",
                    "attacks": [
                        {
                            "name": "Spirit Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 11,
                            "reach": null,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Thunderous Clap",
                    "desc": "The living colossus slams its hands together, creating a thunderous wave in a 30-foot cone. Each creature in that area must make a DC 18 CON save, taking 59 (17d6) thunder damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Construct Nature",
                    "desc": "The living colossus doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Construct Resilience",
                    "desc": "The living colossus is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the living colossus remains motionless, it is indistinguishable from a normal statue or monument of the individual it represents."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The living colossus is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Siege Monster",
                    "desc": "The living colossus deals double damage to objects and structures."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lizard/?format=api",
            "key": "bfrd_lizard",
            "name": "Lizard",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "climb": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "",
            "hit_points": 9,
            "hit_dice": null,
            "experience_points": 0,
            "ability_scores": {
                "strength": 2,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 8,
                "charisma": 2
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -1,
                "charisma": -4
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": -4,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -1,
                "charisma": -4
            },
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -1,
                "charisma": -4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": -5,
                "athletics": -4,
                "deception": -4,
                "history": -5,
                "insight": -1,
                "intimidation": -4,
                "investigation": -5,
                "medicine": -1,
                "nature": -5,
                "perception": -1,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 2 (1d4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Detach Tail",
                    "desc": "When the lizard takes damage, it can detach its tail, reducing the damage by 2 (1d4), and immediately move up to its speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lizard-giant/?format=api",
            "key": "bfrd_lizard-giant",
            "name": "Lizard, Giant",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "natural armor",
            "hit_points": 15,
            "hit_dice": null,
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 2,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Detach Tail",
                    "desc": "When the lizard takes damage, it can detach its tail, reducing the damage by 4 (1d8), and immediately move up to its speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lizardfolk/?format=api",
            "key": "bfrd_lizardfolk",
            "name": "Lizardfolk",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 15.0,
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Draconic",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor, shield",
            "hit_points": 22,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 6,
                "wisdom": 16,
                "charisma": 6
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": -2,
                "athletics": 2,
                "deception": -2,
                "history": -2,
                "insight": 3,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 3,
                "nature": -2,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Heavy Club",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Heavy Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Javelin",
                    "desc": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The lizardfolk makes one Bite attack and one Heavy Club attack, or it makes two Javelin attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shoving Counter",
                    "desc": "If a creature misses the lizardfolk with an attack and the lizardfolk is wielding a shield, the lizardfolk can shove its shield into the creature. The attacker must succeed on a DC 12 STR save or be pushed up to 10 feet away from the lizardfolk and knocked prone.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heightened Smell and Taste",
                    "desc": "The lizardfolk's Perception is 18 when perceiving by smell or taste."
                },
                {
                    "name": "Hold Breath",
                    "desc": "The lizardfolk can hold its breath for 15 minutes."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lizardfolk-ruler/?format=api",
            "key": "bfrd_lizardfolk-ruler",
            "name": "Lizardfolk Ruler",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 15.0,
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "scale mail",
            "hit_points": 100,
            "hit_dice": null,
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 3,
                "deception": 2,
                "history": 0,
                "insight": 2,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "charmed,frightened",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greataxe",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 16 (2d12+3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Inspiring Hiss",
                    "desc": "When a friendly lizardfolk the ruler can see within 30 feet of it is hit by an attack, the ruler can hiss out inspiring words to encourage the lizardfolk to keep going. The target gains 5 (2d4) temporary HP for 1 minute.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Javelin",
                    "desc": "_Melee or Ranged Weapon Attack:_ +5 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 10 (2d6+3) piercing damage in melee or 6 (1d6+3) piercing damage at range.",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Leader's Challenge",
                    "desc": "The ruler hisses out a challenge or a threat (the ruler's choice) toward one creature it can see within 30 feet of it. The target must make a DC 13 CHA save. If the target fails the save against a challenge, the target has disadvantage on attack rolls against any creature other than the ruler until the start of the ruler's next turn. If the target fails the save against a threat, the ruler has advantage on the next attack roll it makes against the target before the start of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The lizardfolk ruler makes two Bite attacks and one Greataxe attack, or it makes three Javelin attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Brutal",
                    "desc": "A melee weapon deals one extra die of its damage when the lizardfolk ruler hits with it (included in the attack)."
                },
                {
                    "name": "Heightened Smell and Taste",
                    "desc": "The lizardfolk's Perception is 17 when perceiving by smell or taste."
                },
                {
                    "name": "Hold Breath",
                    "desc": "The lizardfolk ruler can hold its breath for 15 minutes."
                },
                {
                    "name": "Unshakable Command",
                    "desc": "Each friendly creature within 30 feet of the lizardfolk ruler can't be charmed or frightened while the ruler isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lizardfolk-shaman/?format=api",
            "key": "bfrd_lizardfolk-shaman",
            "name": "Lizardfolk Shaman",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 15.0,
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 57,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 20,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 5,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 5,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 5,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison,poisoned",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The lizardfolk makes one Bite attack and one Ritual Staff attack, or it makes two Swamp Bolt attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poisoned Body",
                    "desc": "The shaman coats itself in poison until the start of its next turn. It takes 3 (1d6) poison damage. In addition, the next time a creature hits the shaman with a melee attack while within 5 feet of the shaman before the start of the shaman's next turn, the attacker takes 7 (2d6) poison damage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ritual Staff",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) bludgeoning damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Ritual Staff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The lizardfolk shaman casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).<br>At will: _druidcraft_, _guidance_, _mending_<br>2/day each: _cure wounds_, _entangle_, _grease_<br>1/day: _ray of enfeeblement_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Swamp Bolt",
                    "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 10 (2d6+3) poison damage, and the target must succeed on a DC 13 CON save or be poisoned until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Swamp Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heightened Smell and Taste",
                    "desc": "The lizardfolk's Perception is 20 when perceiving by smell or taste."
                },
                {
                    "name": "Hold Breath",
                    "desc": "The lizardfolk shaman can hold its breath for 15 minutes."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mage/?format=api",
            "key": "bfrd_mage",
            "name": "Mage",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any four languages",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "13 with mage armor",
            "hit_points": 140,
            "hit_dice": null,
            "experience_points": 2300,
            "ability_scores": {
                "strength": 8,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 22,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 6,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": -1,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 6,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 6,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 6,
                "athletics": -1,
                "deception": 0,
                "history": 6,
                "insight": 1,
                "intimidation": 0,
                "investigation": 6,
                "medicine": 1,
                "nature": 6,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": 6,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arcane Bolt",
                    "desc": "_Ranged Spell Attack:_ +6 to hit, range 60 ft., one target. _Hit:_ 16 (3d8+3) force damage.",
                    "attacks": [
                        {
                            "name": "Arcane Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dagger",
                    "desc": "_Melee or Ranged Weapon Attack:_ +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 2 (1d4) piercing damage plus 13 (3d8) force damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mage makes three Dagger or Arcane Bolt attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The mage casts one of the following spells, using INT as the spellcasting ability (spell save DC 14).<br>At will: _detect magic_, _light_, _mage hand_, _prestidigitation_<br>3/day each: _fly_, _mage armor_, _mirror image_<br>2/day each: _fireball_, _haste_, _slow_<br>1/day each: _cone of cold_, _greater invisibility_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Arcane Weapons",
                    "desc": "The mage's weapon attacks are magical. When the mage hits with any weapon, the weapon deals an extra 3d8 force damage (included in the attack)."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The mage has advantage on saves against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mage-apprentice/?format=api",
            "key": "bfrd_mage-apprentice",
            "name": "Mage Apprentice",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "13 with mage armor",
            "hit_points": 40,
            "hit_dice": null,
            "experience_points": 200,
            "ability_scores": {
                "strength": 8,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 18,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 4,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 4,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 4,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 4,
                "athletics": -1,
                "deception": 0,
                "history": 4,
                "insight": 1,
                "intimidation": 0,
                "investigation": 4,
                "medicine": 1,
                "nature": 4,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": 4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arcane Bolt",
                    "desc": "_Ranged Spell Attack:_ +4 to hit, range 60 ft., one target. _Hit:_ 11 (2d8+2) force damage.",
                    "attacks": [
                        {
                            "name": "Arcane Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dagger",
                    "desc": "_Melee or Ranged Weapon Attack:_ +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 2 (1d4) piercing damage plus 9 (2d8) force damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4) piercing",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The mage apprentice casts one of the following spells, using INT as the spellcasting ability (spell save DC 12).<br>At will: _mage hand_, _minor illusion_<br>1/day each: _color spray_, _mage armor_, _sleep_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Arcane Weapons",
                    "desc": "The mage apprentice's weapon attacks are magical. When the mage hits with any weapon, the weapon deals an extra 2d8 force damage (included in the attack)."
                },
                {
                    "name": "Reckless Show-Off",
                    "desc": "If it can see a fellow apprentice or its magical teacher at the start of its turn, the mage apprentice has advantage on the first spell attack roll it makes during that turn, but attack rolls against it also have advantage until the start of its next turn."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_magma-mephit/?format=api",
            "key": "bfrd_magma-mephit",
            "name": "Magma Mephit",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Ignan,Terran",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "natural armor",
            "hit_points": 27,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 2,
                "deception": 1,
                "history": -2,
                "insight": 0,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire,poison,poisoned",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "bludgeoning,cold",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) slashing damage plus 3 (1d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lob Magma",
                    "desc": "_Ranged Weapon Attack:_ +2 to hit, range 20/60 ft., one target. _Hit:_ 7 (2d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Lob Magma attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6) fire",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pyroclastic Burst",
                    "desc": "The mephit exhales an explosive blast of lava in a 15-foot cone. Each creature in the area must make a DC 11 STR save. On a failure, a creature takes 7 (2d6) fire damage and is pushed up to 10 feet away from the mephit and knocked prone. On a success, a creature takes half the damage and isn't pushed or knocked prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Pyrotechnic Display",
                    "desc": "The mephit casts the color spray spell (spell save DC 11), requiring no material components and using CHA as the spellcasting ability.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Death Burst",
                    "desc": "When the mephit dies, it explodes in a burst of lava. Each creature within 5 feet of it must succeed on a DC 11 DEX save or be pushed up to 10 feet away from the mephit, knocked prone, and catch on fire. Until a creature takes an action to douse the fire, the creature on fire takes 3 (1d6) fire damage at the start of each of its turns."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the mephit remains motionless, it is indistinguishable from an ordinary mound of molten rock."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_magmin/?format=api",
            "key": "bfrd_magmin",
            "name": "Magmin",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 15.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 15.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Ignan",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 22,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -2,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Burning Slam",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) bludgeoning damage plus 3 (1d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Burning Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ignited Illumination",
                    "desc": "The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 feet.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Death Burst",
                    "desc": "When the magmin dies, it collapses into a Tiny cinder cone. On initiative count 20 after the magmin dies, the cinder cone erupts in a burst of fire and lava. Each creature within 10 feet of the cone must make a DC 11 DEX save, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited."
                },
                {
                    "name": "Hardened Magma",
                    "desc": "While the magmin isn't ablaze, it is resistant to piercing and slashing damage from nonmagical attacks, and it is vulnerable to thunder damage."
                },
                {
                    "name": "Molten Body",
                    "desc": "While the magmin is ablaze, each creature that hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mammoth/?format=api",
            "key": "bfrd_mammoth",
            "name": "Mammoth",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 133,
            "hit_dice": null,
            "experience_points": 2300,
            "ability_scores": {
                "strength": 22,
                "dexterity": 8,
                "constitution": 20,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 6,
                "deception": -2,
                "history": -4,
                "insight": 0,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "cold,prone",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 10 ft., one target. _Hit:_ 22 (3d10+6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mammoth makes two Gore attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stomp",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one prone creature. _Hit:_ 19 (3d8+6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Stomp attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Trunk Grab",
                    "desc": "The mammoth grabs one Large or smaller creature within 10 feet of it. The target must succeed on a DC 17 STR save or be grappled (escape DC 17). Until this grapple ends, the target is restrained, and the mammoth can't use Trunk Grab on another creature.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Trampling Charge",
                    "desc": "If the mammoth moves at least 20 feet straight toward a creature and then hits it with a Gore attack on the same turn, that target must succeed on a DC 17 STR save or be knocked prone. If the target is prone, the mammoth can make one Stomp attack against it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_manticore/?format=api",
            "key": "bfrd_manticore",
            "name": "Manticore",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 80,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 3,
                "deception": -1,
                "history": -2,
                "insight": 1,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "Monstrosity Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The manticore makes one Bite attack and two Claw attacks, or it makes two Tail Spike attacks. If both Tail Spike attacks hit one creature, the target must succeed on a DC 13 CON save or be poisoned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spiky Retaliation",
                    "desc": "When a creature the manticore can see hits it with a melee attack while within 5 feet of it, the manticore can jab a spike into the attacker. The attacker must succeed on a DC 13 DEX save or take 5 (2d4) poison damage.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Spike",
                    "desc": "_Ranged Weapon Attack:_ +5 to hit, range 100/200 ft., one target. _Hit:_ 7 (1d8+3) piercing damage plus 5 (2d4) poison damage.",
                    "attacks": [
                        {
                            "name": "Tail Spike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 100.0,
                            "long_range": 200.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Mimicry",
                    "desc": "The manticore can mimic Humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 13 WIS (Insight) check."
                },
                {
                    "name": "Monstrosity Resilience",
                    "desc": "The manticore is resistant to exhaustion and to the frightened condition."
                },
                {
                    "name": "Tail Spike Regrowth",
                    "desc": "The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_marilith/?format=api",
            "key": "bfrd_marilith",
            "name": "Marilith",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "16.000",
            "challenge_rating_text": "16",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal,telepathy 120 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 217,
            "hit_dice": null,
            "experience_points": 15000,
            "ability_scores": {
                "strength": 28,
                "dexterity": 20,
                "constitution": 30,
                "intelligence": 18,
                "wisdom": 26,
                "charisma": 30
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 5,
                "constitution": 10,
                "intelligence": 4,
                "wisdom": 8,
                "charisma": 10
            },
            "initiative_bonus": 5,
            "saving_throws": {
                "strength": 9,
                "dexterity": 5,
                "constitution": 10,
                "intelligence": 4,
                "wisdom": 8,
                "charisma": 10
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 5,
                "constitution": 10,
                "intelligence": 4,
                "wisdom": 8,
                "charisma": 10
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 8,
                "arcana": 4,
                "athletics": 9,
                "deception": 10,
                "history": 4,
                "insight": 8,
                "intimidation": 10,
                "investigation": 4,
                "medicine": 8,
                "nature": 4,
                "perception": 8,
                "performance": 10,
                "persuasion": 10,
                "religion": 4,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 8
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "Demonic Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,Demonic Resilience",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "_Melee or Ranged Weapon Attack:_ +9 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 9 (2d4+4) piercing damage plus 7 (2d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) slashing damage plus 7 (2d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mace",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage plus 7 (2d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Mace attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Marilith Tactics",
                    "desc": "The marilith shouts one of the following commands at up to two friendly creatures it can see within 30 feet of it:\n- **March!** Each target can use a reaction to move up to half its speed in a direction of the marilith's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.\n- **Protect Yourself!** Each target gains the marilith's Parry reaction until the start of the marilith's next turn.\n- **Remember Your Training!** Each target has advantage on the next weapon attack roll it makes before the start of the marilith's next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The marilith makes two Dagger attacks, two Mace attacks, and two Longsword attacks. It can replace two Dagger attacks with a Tail attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The marilith adds 5 to its AC against one melee attack that would hit it. To do so, the marilith must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 10 ft., one creature. _Hit:_ 20 (3d10+4) bludgeoning damage plus 7 (2d6) fire damage. If the target is Medium or smaller, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, the marilith can automatically hit the target with its Tail, and the marilith can't make Tail attacks against other targets.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "The marilith magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Demonic Resilience",
                    "desc": "The marilith is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition."
                },
                {
                    "name": "Flaming Weapons",
                    "desc": "The marilith's weapon attacks are magical. When it hits with any weapon, the weapon deals an extra 2d6 fire damage (included in the attack)."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The marilith has advantage on saves against spells and other magical effects."
                },
                {
                    "name": "Reactive",
                    "desc": "The marilith gets up to five extra reactions, but these extra reactions can be used only for Parry."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_master-alchemist/?format=api",
            "key": "bfrd_master-alchemist",
            "name": "Master Alchemist",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "studded leather",
            "hit_points": 152,
            "hit_dice": null,
            "experience_points": 2900,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 22,
                "intelligence": 24,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 6,
                "intelligence": 7,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 6,
                "intelligence": 7,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 6,
                "intelligence": 7,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 7,
                "athletics": 0,
                "deception": 2,
                "history": 7,
                "insight": 1,
                "intimidation": 2,
                "investigation": 7,
                "medicine": 1,
                "nature": 7,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 7,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Explosive Flask",
                    "desc": "The master alchemist throws an explosive flask at a point it can see within 30 feet of it. Each creature within 10 feet of that point must make a DC 15 DEX save, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Hasty Concoction",
                    "desc": "_Melee or Ranged Weapon Attack:_ +7 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 17 (3d8+4) acid, cold, fire, or poison damage (the alchemist's choice). The concoction then causes one of the following effects of the master alchemist's choice.\n- **Disorienting Vapors.** Overly sweet-smelling, pink vapors erupt from where the concoction hit the target. The target and each creature within 5 feet of it must make a DC 15 INT save. When a creature that failed this save moves on its next turn, it moves in a random direction.\n- **Poisonous Cloud.** An acrid-smelling, green gas pours out from where the concoction hit the target. The gas fills a 10-foot-radius sphere centered on the target. The gas spreads around corners, and its area is lightly obscured. A creature that enters the gas for the first time on a turn or starts its turn there must succeed on a DC 15 CON save or be poisoned until the end of its next turn. The gas disperses at the start of the master alchemist's next turn.\n- **Slick Floor.** A thick, purple foam bursts out from where the concoction hit the target. The floor within 10 feet of the target is coated in slick goop until the start of the master alchemist's next turn, when the foam dries. For the duration, when a creature moves through the area, it must succeed on a DC 15 DEX save or fall prone. When the master alchemist makes a Hasty Concoction attack, it can choose to target a point on the ground it can see within 60 feet instead. If it does so, the concoction causes only one of the above effects centered on that point instead of dealing damage.",
                    "attacks": [
                        {
                            "name": "Hasty Concoction attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Healing Unguent",
                    "desc": "The master alchemist rubs a greasy unguent on a creature's wounds. The target regains 14 (4d6) HP.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The master alchemist makes three Hasty Concoction attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Protective Draught",
                    "desc": "The master alchemist drinks one of its brews and gains resistance to acid, cold, fire, or poison damage (the master alchemist's choice) until the end of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                }
            ],
            "traits": [
                {
                    "name": "Tools of the Trade",
                    "desc": "The master alchemist is proficient with alchemist's supplies and doubles its proficiency bonus for any ability check it makes with alchemist's supplies."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mastiff/?format=api",
            "key": "bfrd_mastiff",
            "name": "Mastiff",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 9,
            "hit_dice": null,
            "experience_points": 25,
            "ability_scores": {
                "strength": 12,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 1,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) piercing damage. If the target is a creature, it must succeed on a DC 12 STR save or be knocked prone. 364",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Protect Friend",
                    "desc": "When a friendly Humanoid the mastiff can see is hit by an attack from a creature within 5 feet of the mastiff, the mastiff can make one Bite attack against that attacking creature.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heightened Hearing and Smell",
                    "desc": "The mastiff's Perception is 16 when perceiving by hearing or smell."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mechanist/?format=api",
            "key": "bfrd_mechanist",
            "name": "Mechanist",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,plus any two languages",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "scale mail",
            "hit_points": 60,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 20,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 5,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 5,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 5,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 5,
                "athletics": 3,
                "deception": 0,
                "history": 5,
                "insight": 0,
                "intimidation": 0,
                "investigation": 5,
                "medicine": 0,
                "nature": 5,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 5,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Light Crossbow",
                    "desc": "_Ranged Weapon Attack:_ +3 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d8+1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": null,
                            "range": 80.0,
                            "long_range": 320.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Magnetic Pulse",
                    "desc": "When a creature the mechanist can see attacks it with a weapon made at least partially of metal while within 5 feet of it, the mechanist can release a magical, magnetic pulse. The attacker must succeed on a DC 13 DEX save or have disadvantage on the attack roll.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mechanist makes two Warhammer or Light Crossbow attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Quick Creation",
                    "desc": "The mechanist cobbles together various machine parts it is carrying and creates a Tiny Construct. The Construct obeys the mechanist's spoken commands. It uses the statistics of a solodron but it isn't a mechadron or part of the Plan. The mechanist can have up to two such Constructs under its control at one time. Each Construct remains for 1 minute, until the mechanist dies, or until the mechanist uses this bonus action again to dismiss one or both of them.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                },
                {
                    "name": "Repair",
                    "desc": "The mechanist touches one friendly Construct it can see. The target regains 5 (2d4) HP.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                },
                {
                    "name": "Warhammer",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) bludgeoning damage, or 8 (1d10+3) bludgeoning damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Warhammer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Tools of the Trade",
                    "desc": "The mechanist is proficient with tinker tools and doubles its proficiency bonus for any ability check it makes with tinker tools."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_medusa/?format=api",
            "key": "bfrd_medusa",
            "name": "Medusa",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 112,
            "hit_dice": null,
            "experience_points": 2300,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 14,
                "wisdom": 12,
                "charisma": 22
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 6
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 6
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 0,
                "deception": 6,
                "history": 2,
                "insight": 1,
                "intimidation": 6,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 1,
                "performance": 6,
                "persuasion": 6,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison,poisoned",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "petrified,Monstrosity Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Interruptive Hiss",
                    "desc": "When a creature the medusa can see targets it with an attack, the medusa's snakes can suddenly rise and hiss at the attacker. The attacker must succeed on a DC 14 WIS save or fail the attack roll.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "_Ranged Weapon Attack:_ +7 to hit, range 150/600 ft., one target. _Hit:_ 8 (1d8+4) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The medusa makes one Snake Hair attack and two Shortsword attacks, or it makes three Longbow attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Snake Hair",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one target. _Hit:_ 6 (1d4+4) piercing damage plus 14 (4d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Snake Hair attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Monstrosity Resilience",
                    "desc": "The medusa is resistant to exhaustion and to the frightened condition."
                },
                {
                    "name": "Petrifying Gaze",
                    "desc": "When a creature that can see the medusa's eyes starts its turn within 30 feet of the medusa, the medusa can force it to make a DC 14 CON save if the medusa isn't incapacitated and can see the creature. If the save fails by 5 or more, the creature is instantly petrified. Otherwise, a creature that fails the save begins to turn to stone and is restrained. The restrained creature must repeat the save at the end of its next turn, becoming petrified on a failure or ending the effect on itself on a success. The petrification lasts until the creature is freed by the greater restoration spell or other magic.<br>Unless surprised, a creature can avert its eyes to avoid the save at the start of its turn. If the creature does so, it can't see the medusa until the start of its next turn, when it can avert its eyes again. If the creature looks at the medusa in the meantime, it must immediately make the save.<br> If the medusa sees itself reflected on a polished surface within 30 feet of it and in an area of bright light, the medusa, due to its curse, is affected by its own gaze. A medusa isn't resistant to its own gaze."
                },
                {
                    "name": "Snake Friend",
                    "desc": "The medusa can communicate with snakes as if they shared a language, and snakes can't be petrified by the medusa's Petrifying Gaze."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_merfolk/?format=api",
            "key": "bfrd_merfolk",
            "name": "Merfolk",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Aquan,Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 12,
            "armor_detail": "coral armor",
            "hit_points": 9,
            "hit_dice": null,
            "experience_points": 25,
            "ability_scores": {
                "strength": 12,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 1,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Coral Scrape",
                    "desc": "When a creature the merfolk can see hits it with a melee attack while within 5 feet of it, the merfolk can twist its body to scrape the attacker's arm or similar attacking appendage across the rough coral of its armor. The attacker must succeed on a DC 11 DEX save or have disadvantage on the next attack roll it makes before the end of its next turn, as its attacking appendage hurts from the abrasion.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Coral Spear",
                    "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 4 (1d6+1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Coral Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Nimble Rush",
                    "desc": "The merfolk takes the Dash or Disengage action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sharpened Shell",
                    "desc": "_Ranged Weapon Attack:_ +3 to hit, range 20/60 ft., one target. _Hit:_ 3 (1d4+1) slashing damage.",
                    "attacks": [
                        {
                            "name": "Sharpened Shell attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The merfolk can breathe air and water."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_merrow/?format=api",
            "key": "bfrd_merrow",
            "name": "Merrow",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Aquan,Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 60,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 4,
                "deception": -1,
                "history": -1,
                "insight": 0,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "Monstrosity Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 8 (1d8+4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Harpoon",
                    "desc": "_Melee or Ranged Weapon Attack:_ +6 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 7 (1d6+4) piercing damage, and the harpoon sticks in the target. While the harpoon is stuck, the merrow can't make Harpoon attacks against other targets, and the target and merrow can't move farther than 60 feet away from each other. A creature, including the target, can take its action to detach the harpoon by succeeding on a DC 14 STR check. Alternatively, the cord connecting the merrow to the harpoon can be attacked and destroyed (AC 10; HP 15; immune to bludgeoning, poison, and psychic damage), dislodging the harpoon into an unoccupied space within 5 feet of the target and preventing the merrow from using Recall Harpoon.",
                    "attacks": [
                        {
                            "name": "Harpoon attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The merrow makes one Bite attack and two Claw attacks. It can replace one Claw attack with a Harpoon attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Recall Harpoon",
                    "desc": "The merrow pulls on the cord connected to its harpoon, returning the harpoon to its empty hand. If the harpoon is stuck in a creature, that creature must succeed on a DC 14 STR save or be pulled up to 20 feet toward the merrow. Regardless, the harpoon is dislodged and returned to the merrow's hand.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shoving Rush",
                    "desc": "The merrow takes the Dash action. If it moves, it can propel itself into one creature it can see along its path. The target must succeed on a DC 14 STR save or be knocked prone. This movement doesn't provoke opportunity attacks from a target that fails this save.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The merrow can breathe air and water."
                },
                {
                    "name": "Monstrosity Resilience",
                    "desc": "The merrow is resistant to exhaustion and to the frightened condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mimic/?format=api",
            "key": "bfrd_mimic",
            "name": "Mimic",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "natural armor",
            "hit_points": 58,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 4,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 3,
                "deception": -1,
                "history": -3,
                "insight": 1,
                "intimidation": -1,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -3,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid,prone",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    }
                ],
                "damage_resistances_display": "grappled,Monstrosity Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "cold",
                "damage_vulnerabilities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one grappled creature. _Hit:_ 7 (1d8+3) piercing damage plus 7 (2d6) acid damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The mimic transforms into a Large or smaller object or back into its true, amorphous form, which is a Monstrosity. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mimic makes two Pseudopod attacks. If it is grappling a creature, it can replace one attack with a Bite attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Prey Shield",
                    "desc": "When a creature the mimic can see hits it with an attack while it is grappling a creature, the mimic can roll the grappled creature in front of the blow, forcing the grappled creature to take the damage instead.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pseudopod",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Adhesive (Object Form Only)",
                    "desc": "The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage."
                },
                {
                    "name": "False Appearance (Object Form Only)",
                    "desc": "While the mimic remains motionless, it is indistinguishable from an ordinary object."
                },
                {
                    "name": "Grappler",
                    "desc": "The mimic has advantage on attack rolls against any creature grappled by it."
                },
                {
                    "name": "Monstrosity Resilience",
                    "desc": "The mimic is resistant to exhaustion and to the frightened condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_minotaur/?format=api",
            "key": "bfrd_minotaur",
            "name": "Minotaur",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 80,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 22,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 16,
                "charisma": 8
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": -2,
                "athletics": 6,
                "deception": -1,
                "history": -2,
                "insight": 3,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 3,
                "nature": -2,
                "perception": 3,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "Monstrosity Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bleeding Frenzy",
                    "desc": "The minotaur enters a frenzy until the start of its next turn. Until the frenzy ends, the minotaur deals an extra 3 (1d6) damage of the weapon's type each time it hits with a melee weapon attack, and the minotaur takes an extra 3 (1d6) damage of the weapon's type the first time it is hit with a melee weapon attack before the frenzy ends.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gore",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greataxe",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 17 (2d12+4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The minotaur makes one Gore attack and one Greataxe attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Charge",
                    "desc": "If the minotaur moves at least 10 feet straight toward a target and then hits it with a Gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 14 STR save or be pushed up to 10 feet away from the minotaur and knocked prone."
                },
                {
                    "name": "Labyrinthine Recall",
                    "desc": "The minotaur can perfectly recall any path it has traveled."
                },
                {
                    "name": "Monstrosity Resilience",
                    "desc": "The minotaur is resistant to exhaustion and to the frightened condition."
                },
                {
                    "name": "Reckless",
                    "desc": "At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn."
                },
                {
                    "name": "Siege Monster",
                    "desc": "The minotaur deals double damage to objects and structures."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_minotaur-skeleton/?format=api",
            "key": "bfrd_minotaur-skeleton",
            "name": "Minotaur Skeleton",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "natural armor",
            "hit_points": 63,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 8,
                "charisma": 4
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 4,
                "deception": -3,
                "history": -2,
                "insight": -1,
                "intimidation": -3,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "bludgeoning",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Counterattack",
                    "desc": "When a creature the minotaur skeleton can see hits it with a melee attack while within 5 feet of it, the skeleton can make one Gore attack against the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Gore",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greataxe",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 17 (2d12+4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Charge",
                    "desc": "If the minotaur skeleton moves at least 10 feet straight toward a target and then hits it with a Gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 14 STR save or be pushed up to 10 feet away from the skeleton and knocked prone."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the minotaur skeleton remains motionless and prone, it is indistinguishable from an inanimate minotaur skeleton."
                },
                {
                    "name": "Labyrinthine Memories",
                    "desc": "The minotaur skeleton has advantage on checks and saves to avoid becoming lost or to recall a path it has previously traveled."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The skeleton doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mire-fiend/?format=api",
            "key": "bfrd_mire-fiend",
            "name": "Mire Fiend",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 94,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 14,
                "dexterity": 22,
                "constitution": 18,
                "intelligence": 4,
                "wisdom": 14,
                "charisma": 6
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 6,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": -2
            },
            "initiative_bonus": 6,
            "saving_throws": {
                "strength": 2,
                "dexterity": 6,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 6,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 2,
                "arcana": -3,
                "athletics": 2,
                "deception": -2,
                "history": -3,
                "insight": 2,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 2,
                "nature": -3,
                "perception": 2,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 6,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid,Demonic Resilience",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    }
                ],
                "damage_resistances_display": "Demonic Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acidic Retribution",
                    "desc": "When the mire fiend takes damage, including any damage that reduces it to 0 HP, it can expel acid from its stinger in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 14 DEX save, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mandibles",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8+3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Mandibles attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mire fiend makes one Mandibles attack, one Spear attack, and one Stinger attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "Melee Weapon or Ranged Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 5 (1d6+2) piercing damage, or 6 (1d8+2) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stinger",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one creature. _Hit:_ 5 (1d4+3) piercing damage plus 10 (3d6) poison damage, and the target must succeed on a DC 14 CON save or be poisoned.",
                    "attacks": [
                        {
                            "name": "Stinger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stunning Snap",
                    "desc": "If the mire fiend has no creature grappled, it snaps its mandibles together with great force, creating a miniature sonic boom in a 30-foot cone.<br>Each creature in that area must make a DC 14 CON save. On a failure, a creature takes 21 (6d6) thunder damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The mire fiend can breathe air and water."
                },
                {
                    "name": "Demonic Resilience",
                    "desc": "The mire fiend is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The mire fiend has advantage on saves against spells and other magical effects."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The mire fiend has advantage on attack rolls against a creature if at least one of the mire fiend's allies is within 5 feet of the creature and the ally isn't incapacitated."
                },
                {
                    "name": "Swamp Camouflage",
                    "desc": "The mire fiend's Stealth is 21 while in swampy terrain."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mordovermis/?format=api",
            "key": "bfrd_mordovermis",
            "name": "Mordovermis",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "fly": 40.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": true,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Deep Speech,telepathy 60 ft.",
                "data": [
                    {
                        "name": "Deep Speech",
                        "key": "deep-speech",
                        "url": "https://api-beta.open5e.com/v2/languages/deep-speech/?format=api",
                        "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 72,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 3,
                "deception": 3,
                "history": -2,
                "insight": 2,
                "intimidation": 3,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "prone",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning,Aberrant Resilience",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Consume",
                    "desc": "The mordovermis wraps its body around an incapacitated creature. The target must make a DC 13 STR save. On a failure, the target takes 5 (2d4) piercing damage and 9 (2d8) acid damage and is grappled (escape DC 13). On a success, the target takes half the damage and isn't grappled. Until this grapple ends, the target is restrained and takes 18 (4d8) acid damage at the start of each of its turns, and the mordovermis can't use Consume.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mordovermis makes two Sting attacks. If both Sting attacks hit one Large or smaller creature, the mordovermis can use Consume on the creature without the need for the target to be incapacitated.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sting",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Transfixing Gaze",
                    "desc": "The mordovermis focuses its gaze on one creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be charmed until the end of its next turn. While charmed, the creature is incapacitated and has a speed of 0.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Aberrant Resilience",
                    "desc": "The mordovermis is resistant to the charmed, frightened, paralyzed, and stunned conditions, and it has advantage on saves against spells or effects that would alter its form."
                },
                {
                    "name": "Sinuous Form",
                    "desc": "The mordovermis can easily move through any opening large enough for a Small creature. It can squeeze through any opening large enough for a Tiny creature. The mordovermis's destination must still have suitable room to accommodate its volume."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the mordovermis has disadvantage on attack rolls, and its Perception is 9 when perceiving by sight."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mule/?format=api",
            "key": "bfrd_mule",
            "name": "Mule",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "",
            "hit_points": 10,
            "hit_dice": null,
            "experience_points": 25,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 2,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "exhaustion,prone",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Hooves",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Beast of Burden",
                    "desc": "The mule is considered to be a Large animal for the purpose of determining its carrying capacity."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mummy/?format=api",
            "key": "bfrd_mummy",
            "name": "Mummy",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 80,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 3,
                "deception": 1,
                "history": -2,
                "insight": 2,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic,charmed,frightened,paralyzed,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dreadful Glare",
                    "desc": "The mummy glares at one creature it can see within 60 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it is also paralyzed for the same duration.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mummy makes two Rotting Fist attacks. If both attacks hit one creature that isn't a Construct or Undead, the target must succeed on a DC 13 CON save or be cursed with mummy rot (see the Mummy Rot sidebar).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rotting Fist",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) bludgeoning damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Rotting Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Undead Nature",
                    "desc": "The mummy doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The mummy is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mummy-lord/?format=api",
            "key": "bfrd_mummy-lord",
            "name": "Mummy Lord",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "15.000",
            "challenge_rating_text": "15",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 270,
            "hit_dice": null,
            "experience_points": 13000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 26,
                "intelligence": 20,
                "wisdom": 28,
                "charisma": 26
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 8
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 8
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 9,
                "arcana": 5,
                "athletics": 4,
                "deception": 8,
                "history": 5,
                "insight": 9,
                "intimidation": 8,
                "investigation": 5,
                "medicine": 9,
                "nature": 5,
                "perception": 9,
                "performance": 8,
                "persuasion": 8,
                "religion": 5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 9
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed,frightened,paralyzed,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blessed Khopesh",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage plus 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice).",
                    "attacks": [
                        {
                            "name": "Blessed Khopesh attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bolster Undead",
                    "desc": "The mummy lord sends necrotic power into up to three friendly Undead it can see, other than itself, within 30 feet of it. Each target regains 14 (4d6) HP and has advantage on the next attack roll it makes before the start of the mummy lord's next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call Servitors",
                    "desc": "The mummy lord uses Undead Servitors.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call Servitors (Costs 2 Actions)",
                    "desc": "The mummy lord uses Undead Servitors.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Detect Life",
                    "desc": "The mummy lord automatically detects every creature that isn't a Construct or Undead within 30 feet of it, pinpointing the current location of each.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Divine Bolt",
                    "desc": "_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 21 (5d6+4) necrotic damage or radiant damage (the mummy lord's choice).",
                    "attacks": [
                        {
                            "name": "Divine Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dreadful Glare",
                    "desc": "The mummy lord glares at up to two creatures it can see within 60 feet of it. Each target must succeed on a DC 17 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it is also paralyzed for the same duration.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mummy makes two Blessed Khopesh attacks and one Rotting Fist attack, or it makes four Divine Bolt attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rotting Fist",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 21 (6d6) necrotic damage, and the target must succeed on a DC 17 CON save or be cursed with mummy rot (see the Mummy Rot sidebar).",
                    "attacks": [
                        {
                            "name": "Rotting Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 6,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sandy Teleport",
                    "desc": "The mummy lord transforms into loose sand and teleports up to 60 feet to an unoccupied space it can see, reforming in that space. Any equipment it is wearing or carrying transforms with it.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The mummy lord casts one of the following spells, using WIS as the spellcasting ability (spell save DC 17).<br>At will: _command_, _guidance_, _thaumaturgy_<br>3/day each: _dispel magic_, _hold_, _silence_<br>1/day each: _contagion_, _insect plague_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Undead Servitors",
                    "desc": "The mummy lord magically calls 2d6 **skeletons** or **zombies**, 1d4 **specters**, or 2 **mummies**. The called creatures arrive in 1d4 rounds, acting as allies of the mummy lord and obeying its spoken commands. The Undead remain for 1 hour, until the mummy lord dies, or until the mummy lord dismisses them as a bonus action. The mummy lord can have any number of Undead under its control at one time, provided the combined total CR of the Undead is no higher than 6.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unleash Divine Energy",
                    "desc": "The mummy lord unleashes a wave of divine energy. Each creature within 10 feet of it must make a DC 17 CON save. On a failure, a creature takes 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice) and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unleash Divine Energy (Costs 2 Actions)",
                    "desc": "The mummy lord unleashes a wave of divine energy. Each creature within 10 feet of it must make a DC 17 CON save. On a failure, a creature takes 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice) and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the mummy lord fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The mummy lord has advantage on saves against spells and other magical effects."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "A destroyed mummy lord gains a new body in 24 hours if its heart is intact, regaining all its HP and becoming active again. The new body appears within 5 feet of the mummy lord's heart."
                },
                {
                    "name": "Turning Defiance",
                    "desc": "The mummy lord and any friendly Undead within 30 feet of it have advantage on saves against effects that turn undead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The mummy lord doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The mummy lord is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mycolid-commoner/?format=api",
            "key": "bfrd_mycolid-commoner",
            "name": "Mycolid Commoner",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Plant",
                "key": "plant",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 15.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 7.5,
                "swim": 7.5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Sylvan but can't speak,telepathy 30 ft.",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 21,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 6,
                "wisdom": 16,
                "charisma": 4
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": -2,
                "athletics": 0,
                "deception": -3,
                "history": -2,
                "insight": 3,
                "intimidation": -3,
                "investigation": -2,
                "medicine": 3,
                "nature": -2,
                "perception": 3,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison,Plant Resilience",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fetid Feast",
                    "desc": "The mycolid draws sustenance from a Medium or larger pile of carrion or rotting vegetation within 5 feet of it. It regains 5 (2d4) HP. The mycolid can't use Fetid Feast on a pile of carrion or vegetation if it or another mycolid has already used Fetid Feast on that pile.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gardening Pick",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) piercing damage plus 5 (2d4) poison damage.",
                    "attacks": [
                        {
                            "name": "Gardening Pick attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slowing Spores",
                    "desc": "The mycolid ejects slowing spores from its body. Each creature that isn't a mycolid within 5 feet of the mycolid must make a DC 13 WIS save. On a failure, a creature takes 5 (2d4) poison damage and is slowed until the end of its next turn. On a success, a creature takes half the damage and isn't slowed. A slowed creature's speed is halved, and it can't take reactions.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Fungal Toxicity",
                    "desc": "A creature that hits the mycolid with a melee attack while within 5 feet of it must succeed on a DC 13 CON save or be poisoned for 1 hour. If the poison isn't neutralized before 1 hour has passed, the creature must succeed on a DC 13 CON save, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one."
                },
                {
                    "name": "Mycolid Connection",
                    "desc": "The mycolid can pinpoint the location of each friendly mycolid within 120 feet of it. In addition, its telepathy range increases to 120 feet when communicating with other mycolids."
                },
                {
                    "name": "Plant Resilience",
                    "desc": "The mycolid is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mycolid-spore-lord/?format=api",
            "key": "bfrd_mycolid-spore-lord",
            "name": "Mycolid Spore Lord",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Plant",
                "key": "plant",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 15.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 7.5,
                "swim": 7.5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Druidic and Sylvan but can't speak,telepathy 60 ft.",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 68,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 18,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 4,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 4,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 4,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": -1,
                "athletics": 3,
                "deception": -1,
                "history": -1,
                "insight": 4,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 4,
                "nature": -1,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "Plant Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fetid Feast",
                    "desc": "The spore lord draws sustenance from a Medium or larger pile of carrion or rotting vegetation within 5 feet of it. It regains 7 (2d6) HP. The spore lord can't use Fetid Feast on a pile of carrion or vegetation if it or another mycolid has already used Fetid Feast on that pile.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fungal Staff",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) bludgeoning damage plus 9 (2d8) poison damage.",
                    "attacks": [
                        {
                            "name": "Fungal Staff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hurl Sap",
                    "desc": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 11 (2d8+2) poison damage, and the sap sticks to the target. While the sap is stuck, the target takes 4 (1d8) poison damage at the start of each of its turns. A creature can use an action to scrape away the sap, ending the effect.",
                    "attacks": [
                        {
                            "name": "Hurl Sap attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The spore lord makes two Fungal Staff attacks or uses Hurl Sap twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mushroom Ring",
                    "desc": "The spore lord causes fungal growth to erupt from a point on the ground it can sense within 120 feet of it. A ring of mushrooms sprouts in a 15-foot radius around that point. Each creature that isn't a mycolid within that ring must make a DC 14 CON save, taking 13 (3d8) poison damage on a failed save, or half as much damage on a successful one. Each mycolid within that ring gains 5 (2d4) temporary HP.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Slumber Spores",
                    "desc": "The spore lord ejects sleep-inducing spores from its body. Each creature that isn't a mycolid within 10 feet of the spore lord must make a DC 14 WIS save. On a failure, a creature takes 9 (2d8) poison damage and falls unconscious for 1 minute. On a success, a creature takes half the damage and doesn't fall unconscious. The unconscious creature wakes if it takes damage or if a creature uses an action to wake it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Fungal Toxicity",
                    "desc": "A creature that hits the mycolid with a melee attack while within 5 feet of it must succeed on a DC 13 CON save or be poisoned for 5 hours. If the poison isn't neutralized before 5 hours have passed, the creature must succeed on a DC 14 CON save, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one."
                },
                {
                    "name": "Mycolid Connection",
                    "desc": "The spore lord can pinpoint the location of each friendly mycolid within 1 mile of it. In addition, its telepathy range increases to 1 mile when communicating with other mycolids."
                },
                {
                    "name": "Plant Resilience",
                    "desc": "The mycolid is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_nalfeshnee/?format=api",
            "key": "bfrd_nalfeshnee",
            "name": "Nalfeshnee",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal,telepathy 120 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "natural armor",
            "hit_points": 196,
            "hit_dice": null,
            "experience_points": 10000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 32,
                "intelligence": 26,
                "wisdom": 22,
                "charisma": 24
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 11,
                "intelligence": 8,
                "wisdom": 6,
                "charisma": 7
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 11,
                "intelligence": 8,
                "wisdom": 6,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 11,
                "intelligence": 8,
                "wisdom": 6,
                "charisma": 7
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 6,
                "arcana": 8,
                "athletics": 5,
                "deception": 7,
                "history": 8,
                "insight": 6,
                "intimidation": 7,
                "investigation": 8,
                "medicine": 6,
                "nature": 8,
                "perception": 6,
                "performance": 7,
                "persuasion": 7,
                "religion": 8,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 6
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "Demonic Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,Demonic Resilience",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 28 (4d8+5) piercing damage. If this attack hits a frightened creature, the nalfeshnee regains HP equal to half the damage dealt.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 19 (4d6+5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Gore",
                    "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10+5) piercing damage, and the target must succeed on a DC 16 STR save or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The nalfeshnee makes one Bite attack, one Gore attack, and two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sudden Feast",
                    "desc": "When a creature the nalfeshnee can see within 20 feet of it is reduced to 0 HP or dies, the nalfeshnee can move up to its speed toward the creature without provoking opportunity attacks then feast on the creature, if it moves to within 5 feet of the creature. The nalfeshnee regains HP equal to twice the creature's CR or class level, and the creature has disadvantage on the next death save it makes, if it is making death saves.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Teleport",
                    "desc": "The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Demonic Resilience",
                    "desc": "The nalfeshnee is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition."
                },
                {
                    "name": "Horrific Nimbus",
                    "desc": "The nalfeshnee magically emits scintillating, multicolored light that disorients and frightens mortals. Each creature that isn't an Aberration, Celestial, or Fiend and that starts its turn within 15 feet of the nalfeshnee must succeed on a DC 16 WIS save or be frightened until the start of its next turn. A creature that fails the save by 5 or more must take the Dash action on its turn and move away from the nalfeshnee by the safest available route, unless there is nowhere to move."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The nalfeshnee has advantage on saves against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_night-hag/?format=api",
            "key": "bfrd_night-hag",
            "name": "Night Hag",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal,Common,Infernal,Primordial",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    },
                    {
                        "name": "Primordial",
                        "key": "primordial",
                        "url": "https://api-beta.open5e.com/v2/languages/primordial/?format=api",
                        "desc": "Typical speakers are elementals."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 104,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 22
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 6
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 6
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 4,
                "deception": 6,
                "history": 3,
                "insight": 2,
                "intimidation": 6,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 2,
                "performance": 6,
                "persuasion": 6,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "charmed,unconscious",
                "damage_immunities": [],
                "damage_resistances_display": "cold,fire; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Arcane Bolt",
                    "desc": "_Ranged Spell Attack:_ +6 to hit, range 60 ft., one target. _Hit:_ 19 (3d10+3) force damage.",
                    "attacks": [
                        {
                            "name": "Arcane Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cause Sorrow",
                    "desc": "One creature the hag can see within 10 feet of it must succeed on a DC 14 CHA save or be filled with sorrow for 1 minute. While filled with sorrow, a creature is incapacitated and experiences visions or memories of sorrowful events. The target can repeat the save at the end of each of its turns (if conscious) or end of each hour (if unconscious), ending the effect on itself on a success.<br>For each hour an unconscious creature is affected, its HP maximum is reduced by 5 (1d10). This reduction lasts until removed by the greater restoration spell or similar magic. The creature dies if this effect reduces its HP maximum to 0. If an unconscious creature suffers from least 1 hour, it doesn't gain any benefits from the rest. The hag can have only one creature filled with sorrow at a time. If it uses Cause Sorrow on another, the effect on the previous creature ends.Cause Sorrow for at",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The hag magically transforms into Medium or smaller Humanoid, or back into its true form, which is Fiend. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 18 (4d6+4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw (Hag Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Hag Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Etherealness",
                    "desc": "The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. The hag can use Cause Sorrow on an unconscious creature not on its plane; otherwise, the hag can't affect or be affected by anything on the other plane.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The night hag can use Cause Sorrow. It then makes two Claw or Arcane Bolt attacks. It can replace one Claw or Arcane Bolt attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The hag casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 14).<br>At will: _ray of enfeeblement_, _silent image_<br>2/day each: _detect thoughts_, _plane shift_ (self only), _sleep_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The hag has advantage on saves against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_nightmare/?format=api",
            "key": "bfrd_nightmare",
            "name": "Nightmare",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 60.0,
                "unit": "feet",
                "fly": 90.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 90.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Abyssal,Common,and Infernal but can't speak",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 76,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Burning Hoofprints",
                    "desc": "The nightmare increases the intensity of the heat on its hooves. Until the start of its next turn, it leaves burning hoofprints in any surface through which it walks, creating a trail of fire in its wake. A creature that enters a space with burning hoofprints for the first time on a turn or starts its turn there must succeed on a DC 13 DEX save or take 3 (1d6) fire damage. The hoofprints stop burning at the start of the nightmare's next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Ethereal Stride",
                    "desc": "The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Flaming Hoof",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) bludgeoning damage plus 7 (2d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Flaming Hoof attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The nightmare makes two Flaming Hoof attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Illumination",
                    "desc": "The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet."
                },
                {
                    "name": "Riding Flames",
                    "desc": "Any creature riding a willing nightmare is resistant to fire damage. A creature riding the nightmare without the nightmare's permission takes 3 (1d6) fire damage at the start of each of the nightmare's turns."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_noble/?format=api",
            "key": "bfrd_noble",
            "name": "Noble",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "Impenetrable Ego",
            "hit_points": 7,
            "hit_dice": null,
            "experience_points": 25,
            "ability_scores": {
                "strength": 10,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 20
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 5
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 0,
                "deception": 5,
                "history": 1,
                "insight": 2,
                "intimidation": 5,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 5,
                "persuasion": 5,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "Impenetrable Ego",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Parry",
                    "desc": "The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rapier",
                    "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 5 (1d8+1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Impenetrable Ego",
                    "desc": "While the noble is conscious and wearing no armor and wielding no shield, it adds its CHA modifier to its AC (included above). In addition, it is resistant to the charmed and frightened conditions."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ochre-jelly/?format=api",
            "key": "bfrd_ochre-jelly",
            "name": "Ochre Jelly",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/ooze/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 15.0,
                "unit": "feet",
                "climb": 15.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 7.5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 8,
            "armor_detail": "",
            "hit_points": 71,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 6,
                "constitution": 14,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": -2,
            "saving_throws": {
                "strength": 3,
                "dexterity": -2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -5
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": -2,
                "arcana": -4,
                "athletics": 3,
                "deception": -5,
                "history": -4,
                "insight": -2,
                "intimidation": -5,
                "investigation": -4,
                "medicine": -2,
                "nature": -4,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning,slashing,grappled,poisoned,Ooze Resilience",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "acid,Ooze Resilience",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Pseudopod",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 10 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning damage plus 7 (2d6) acid damage. If the target is poisoned, it must succeed on a DC 13 CON save or also take 5 (2d4) poison damage.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Split",
                    "desc": "When an ochre jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new ochre jellies if it has at least 10 HP. Each new jelly has HP equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The ochre jelly can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "The ochre jelly doesn't require sleep."
                },
                {
                    "name": "Ooze Resilience",
                    "desc": "The ochre jelly is resistant to the restrained condition, and it is immune to exhaustion and to the blinded, charmed, deafened, frightened, and prone conditions."
                },
                {
                    "name": "Overwhelming Stench",
                    "desc": "A creature that starts its turn within 10 feet of the ochre jelly must succeed on a DC 13 CON save or be poisoned until the start of its next turn. If a creature fails the save by 5 or more, it must spend its turn retching uncontrollably and be unable to move or act."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The ochre jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_octopus/?format=api",
            "key": "bfrd_octopus",
            "name": "Octopus",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "proficiency_bonus": null,
            "speed": {
                "walk": 5.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 5.0,
                "crawl": 2.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 2.5,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "",
            "hit_points": 8,
            "hit_dice": null,
            "experience_points": 0,
            "ability_scores": {
                "strength": 4,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": -3,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": -3,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ink Dash",
                    "desc": "When a creature the octopus can see deals damage to it, the octopus can release a 5-foot-radius cloud of ink all around itself, if it is underwater. The area is heavily obscured until the end of the octopus's next turn, although a significant current can disperse the ink. Then, the octopus can swim up to its swimming speed. If it does so, it immediately releases any creature it is grappling.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Tentacles",
                    "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) bludgeoning damage, and the target is grappled (escape DC 11), if it is a Medium or smaller creature. Until this grapple ends, the octopus can't use its Tentacles on another target.",
                    "attacks": [
                        {
                            "name": "Tentacles attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hold Breath",
                    "desc": "While out of water, the octopus can hold its breath for 30 minutes."
                },
                {
                    "name": "Underwater Camouflage",
                    "desc": "The octopus's Stealth is 18 while underwater."
                },
                {
                    "name": "Water Breathing",
                    "desc": "The octopus can breathe only underwater."
                }
            ],
            "creaturesets": [],
            "environments": []
        }
    ]
}