Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=traits&page=42
https://api-beta.open5e.com/v2/creatures/?format=api&ordering=traits&page=43", "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=traits&page=41", "results": [ { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_horse-riding/?format=api", "key": "bfrd_horse-riding", "name": "Horse, Riding", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "0.250", "challenge_rating_text": "1/4", "proficiency_bonus": null, "speed": { "walk": 60.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 60.0, "crawl": 30.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 30.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 10, "armor_detail": "", "hit_points": 15, "hit_dice": null, "experience_points": 50, "ability_scores": { "strength": 16, "dexterity": 10, "constitution": 12, "intelligence": 2, "wisdom": 10, "charisma": 6 }, "modifiers": { "strength": 3, "dexterity": 0, "constitution": 1, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 0, "saving_throws": { "strength": 3, "dexterity": 0, "constitution": 1, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "saving_throws_all": { "strength": 3, "dexterity": 0, "constitution": 1, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -4, "athletics": 3, "deception": -2, "history": -4, "insight": 0, "intimidation": -2, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "frightened", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Hooves", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) bludgeoning damage.", "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Easy Gait", "desc": "The horse's steps are smooth and steady. A creature riding the horse has advantage on saves against exhaustion caused by a Forced March." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_horse-war/?format=api", "key": "bfrd_horse-war", "name": "Horse, War", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 60.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 60.0, "crawl": 30.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 30.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "scale mail barding", "hit_points": 22, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 18, "dexterity": 12, "constitution": 12, "intelligence": 2, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 4, "dexterity": 1, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": 4, "dexterity": 1, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 4, "dexterity": 1, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -4, "athletics": 4, "deception": -2, "history": -4, "insight": 1, "intimidation": -2, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Hooves", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 8 (1d8+4) bludgeoning damage.", "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Trained Shift", "desc": "If the horse's rider is subjected to an effect that would knock it prone or dismount it, the horse can shift its body to assist the rider. The rider has advantage on the check or save to avoid the effect.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Trampling Charge", "desc": "If the horse moves at least 20 feet straight toward a creature and then hits it with a Hooves attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the horse can make another Hooves attack against it as a bonus action." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_husk-demon/?format=api", "key": "bfrd_husk-demon", "name": "Husk Demon", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "4.000", "challenge_rating_text": "4", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet", "fly": 25.0 }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 25.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal,Void Speech,telepathy 60 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api", "desc": "Typical speakers are demons." }, { "name": "Void Speech", "key": "void-speech", "url": "https://api-beta.open5e.com/v2/languages/void-speech/?format=api", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 15, "armor_detail": "", "hit_points": 82, "hit_dice": null, "experience_points": 1100, "ability_scores": { "strength": 12, "dexterity": 20, "constitution": 16, "intelligence": 6, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 1, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 5, "saving_throws": { "strength": 1, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 1, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": -1, "arcana": -2, "athletics": 1, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 5, "stealth": 5, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "necrotic,exhaustion,prone,Demonic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_resistances_display": "Demonic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) slashing damage plus 9 (2d8) necrotic damage, and the husk demon regains HP equal to half the necrotic damage dealt. The target must succeed on a DC 15 CON save or its HP maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creatures finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The husk demon makes two Life Drain attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Soul Feed", "desc": "The husk demon feasts on the light in the soul of up to two creatures it can see within 20 feet of it, causing one of the following effects. Each target must succeed on a DC 15 CHA save or suffer the chosen effect. A creature that fails the save against Soul Feed two rounds in a row suffers one level of exhaustion.\n- **Happiness Feast.** The husk demon feasts on the target's happiness, causing the target to become crestfallen. The target has disadvantage on attack rolls until the end of its next turn.\n- **Hope Feast.** The husk demon feasts on the target's hope, causing the target to become despondent. The target has disadvantage on saves until the end of its next turn.\n- **Motivation Feast.** The husk demon feasts on the target's motivation, causing the target to lose its ambitions and become apathetic. The target's speed is halved until the end of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The husk demon can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Demonic Resilience", "desc": "The husk demon is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition." }, { "name": "Magic Resistance", "desc": "The husk demon has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_husk-demon/?format=api", "key": "bfrd_husk-demon", "name": "Husk Demon", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "4.000", "challenge_rating_text": "4", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet", "fly": 25.0 }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 25.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal,Void Speech,telepathy 60 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api", "desc": "Typical speakers are demons." }, { "name": "Void Speech", "key": "void-speech", "url": "https://api-beta.open5e.com/v2/languages/void-speech/?format=api", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 15, "armor_detail": "", "hit_points": 82, "hit_dice": null, "experience_points": 1100, "ability_scores": { "strength": 12, "dexterity": 20, "constitution": 16, "intelligence": 6, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 1, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 5, "saving_throws": { "strength": 1, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 1, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": -1, "arcana": -2, "athletics": 1, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 5, "stealth": 5, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "necrotic,exhaustion,prone,Demonic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_resistances_display": "Demonic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) slashing damage plus 9 (2d8) necrotic damage, and the husk demon regains HP equal to half the necrotic damage dealt. The target must succeed on a DC 15 CON save or its HP maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creatures finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The husk demon makes two Life Drain attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Soul Feed", "desc": "The husk demon feasts on the light in the soul of up to two creatures it can see within 20 feet of it, causing one of the following effects. Each target must succeed on a DC 15 CHA save or suffer the chosen effect. A creature that fails the save against Soul Feed two rounds in a row suffers one level of exhaustion.\n- **Happiness Feast.** The husk demon feasts on the target's happiness, causing the target to become crestfallen. The target has disadvantage on attack rolls until the end of its next turn.\n- **Hope Feast.** The husk demon feasts on the target's hope, causing the target to become despondent. The target has disadvantage on saves until the end of its next turn.\n- **Motivation Feast.** The husk demon feasts on the target's motivation, causing the target to lose its ambitions and become apathetic. The target's speed is halved until the end of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The husk demon can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Demonic Resilience", "desc": "The husk demon is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition." }, { "name": "Magic Resistance", "desc": "The husk demon has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_husk-demon/?format=api", "key": "bfrd_husk-demon", "name": "Husk Demon", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "4.000", "challenge_rating_text": "4", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet", "fly": 25.0 }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 25.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal,Void Speech,telepathy 60 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api", "desc": "Typical speakers are demons." }, { "name": "Void Speech", "key": "void-speech", "url": "https://api-beta.open5e.com/v2/languages/void-speech/?format=api", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 15, "armor_detail": "", "hit_points": 82, "hit_dice": null, "experience_points": 1100, "ability_scores": { "strength": 12, "dexterity": 20, "constitution": 16, "intelligence": 6, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 1, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 5, "saving_throws": { "strength": 1, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 1, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": -1, "arcana": -2, "athletics": 1, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 5, "stealth": 5, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "necrotic,exhaustion,prone,Demonic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_resistances_display": "Demonic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) slashing damage plus 9 (2d8) necrotic damage, and the husk demon regains HP equal to half the necrotic damage dealt. The target must succeed on a DC 15 CON save or its HP maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creatures finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The husk demon makes two Life Drain attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Soul Feed", "desc": "The husk demon feasts on the light in the soul of up to two creatures it can see within 20 feet of it, causing one of the following effects. Each target must succeed on a DC 15 CHA save or suffer the chosen effect. A creature that fails the save against Soul Feed two rounds in a row suffers one level of exhaustion.\n- **Happiness Feast.** The husk demon feasts on the target's happiness, causing the target to become crestfallen. The target has disadvantage on attack rolls until the end of its next turn.\n- **Hope Feast.** The husk demon feasts on the target's hope, causing the target to become despondent. The target has disadvantage on saves until the end of its next turn.\n- **Motivation Feast.** The husk demon feasts on the target's motivation, causing the target to lose its ambitions and become apathetic. The target's speed is halved until the end of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The husk demon can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Demonic Resilience", "desc": "The husk demon is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition." }, { "name": "Magic Resistance", "desc": "The husk demon has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_hydra/?format=api", "key": "bfrd_hydra", "name": "Hydra", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon", "url": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "8.000", "challenge_rating_text": "8", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "swim": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 166, "hit_dice": null, "experience_points": 3900, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 6 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "saving_throws_all": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -4, "athletics": 5, "deception": -2, "history": -4, "insight": 0, "intimidation": -2, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Multiple Heads", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 10 (1d10+5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bloody Burst", "desc": "The hydra squeezes the stumps of its severed heads, spraying blood and gore. Each creature within 5 feet of the hydra must succeed on a DC 16 CON save or be incapacitated until the end of its next turn and poisoned for 1 minute. A poisoned creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The hydra makes as many Bite attacks as it has heads.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Noxious Breath (Recharge Special)", "desc": "The hydra exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 16 CON save, taking 40 (9d8) poison damage on a failed save, or half as much damage on a successful one. While the hydra has five or more heads, this action has a recharge of 6. The recharge range increases for each head the hydra has below five. For example, a hydra that starts its turn with two heads can recharge this feature on a 3, 4, 5, or 6.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Hold Breath", "desc": "The hydra can hold its breath for 1 hour." }, { "name": "Multiple Heads", "desc": "The hydra has five heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions.<br>Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 HP for each head regrown in this way." }, { "name": "Reactive Heads", "desc": "For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks." }, { "name": "Wakeful", "desc": "While the hydra sleeps, at least one of its heads is awake." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_hydra/?format=api", "key": "bfrd_hydra", "name": "Hydra", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon", "url": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "8.000", "challenge_rating_text": "8", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "swim": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 166, "hit_dice": null, "experience_points": 3900, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 6 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "saving_throws_all": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -4, "athletics": 5, "deception": -2, "history": -4, "insight": 0, "intimidation": -2, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Multiple Heads", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 10 (1d10+5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bloody Burst", "desc": "The hydra squeezes the stumps of its severed heads, spraying blood and gore. Each creature within 5 feet of the hydra must succeed on a DC 16 CON save or be incapacitated until the end of its next turn and poisoned for 1 minute. A poisoned creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The hydra makes as many Bite attacks as it has heads.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Noxious Breath (Recharge Special)", "desc": "The hydra exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 16 CON save, taking 40 (9d8) poison damage on a failed save, or half as much damage on a successful one. While the hydra has five or more heads, this action has a recharge of 6. The recharge range increases for each head the hydra has below five. For example, a hydra that starts its turn with two heads can recharge this feature on a 3, 4, 5, or 6.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Hold Breath", "desc": "The hydra can hold its breath for 1 hour." }, { "name": "Multiple Heads", "desc": "The hydra has five heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions.<br>Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 HP for each head regrown in this way." }, { "name": "Reactive Heads", "desc": "For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks." }, { "name": "Wakeful", "desc": "While the hydra sleeps, at least one of its heads is awake." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_hydra/?format=api", "key": "bfrd_hydra", "name": "Hydra", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon", "url": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "8.000", "challenge_rating_text": "8", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "swim": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 166, "hit_dice": null, "experience_points": 3900, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 6 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "saving_throws_all": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -4, "athletics": 5, "deception": -2, "history": -4, "insight": 0, "intimidation": -2, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Multiple Heads", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 10 (1d10+5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bloody Burst", "desc": "The hydra squeezes the stumps of its severed heads, spraying blood and gore. Each creature within 5 feet of the hydra must succeed on a DC 16 CON save or be incapacitated until the end of its next turn and poisoned for 1 minute. A poisoned creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The hydra makes as many Bite attacks as it has heads.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Noxious Breath (Recharge Special)", "desc": "The hydra exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 16 CON save, taking 40 (9d8) poison damage on a failed save, or half as much damage on a successful one. While the hydra has five or more heads, this action has a recharge of 6. The recharge range increases for each head the hydra has below five. For example, a hydra that starts its turn with two heads can recharge this feature on a 3, 4, 5, or 6.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Hold Breath", "desc": "The hydra can hold its breath for 1 hour." }, { "name": "Multiple Heads", "desc": "The hydra has five heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions.<br>Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 HP for each head regrown in this way." }, { "name": "Reactive Heads", "desc": "For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks." }, { "name": "Wakeful", "desc": "While the hydra sleeps, at least one of its heads is awake." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_hydra/?format=api", "key": "bfrd_hydra", "name": "Hydra", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon", "url": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "8.000", "challenge_rating_text": "8", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "swim": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 166, "hit_dice": null, "experience_points": 3900, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 6 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "saving_throws_all": { "strength": 5, "dexterity": 1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -4, "athletics": 5, "deception": -2, "history": -4, "insight": 0, "intimidation": -2, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Multiple Heads", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 10 (1d10+5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bloody Burst", "desc": "The hydra squeezes the stumps of its severed heads, spraying blood and gore. Each creature within 5 feet of the hydra must succeed on a DC 16 CON save or be incapacitated until the end of its next turn and poisoned for 1 minute. A poisoned creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The hydra makes as many Bite attacks as it has heads.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Noxious Breath (Recharge Special)", "desc": "The hydra exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 16 CON save, taking 40 (9d8) poison damage on a failed save, or half as much damage on a successful one. While the hydra has five or more heads, this action has a recharge of 6. The recharge range increases for each head the hydra has below five. For example, a hydra that starts its turn with two heads can recharge this feature on a 3, 4, 5, or 6.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Hold Breath", "desc": "The hydra can hold its breath for 1 hour." }, { "name": "Multiple Heads", "desc": "The hydra has five heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions.<br>Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 HP for each head regrown in this way." }, { "name": "Reactive Heads", "desc": "For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks." }, { "name": "Wakeful", "desc": "While the hydra sleeps, at least one of its heads is awake." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_hyena-giant/?format=api", "key": "bfrd_hyena-giant", "name": "Hyena, Giant", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 42, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 14, "intelligence": 2, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 2, "saving_throws": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": -4, "athletics": 3, "deception": -2, "history": -4, "insight": 1, "intimidation": -2, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 10 (2d6+3) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rampage", "desc": "When the hyena reduces a creature to 0 HP, it can move up to half its speed and make one Bite attack. If it does, attack rolls against it have advantage until the start of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Warning Yip", "desc": "The hyena can emit a brief yip at one friendly hyena or gnoll it can see within 30 feet of it, warning the target of danger. The next attack roll against the target before the start of the hyena's turn has disadvantage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Cackling Chorus", "desc": "If three or more hyenas are all within 30 feet of each other, their cackling, grunts, whoops, and yips create a deafening chorus. A creature that starts its turn within 10 feet of such a hyena must succeed on a CON save or be deafened until the start of its next turn. The DC is equal to 8 plus the number of participating hyenas." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_hyena/?format=api", "key": "bfrd_hyena", "name": "Hyena", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.000", "challenge_rating_text": "0", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 10, "armor_detail": "", "hit_points": 8, "hit_dice": null, "experience_points": 0, "ability_scores": { "strength": 10, "dexterity": 10, "constitution": 12, "intelligence": 2, "wisdom": 12, "charisma": 4 }, "modifiers": { "strength": 0, "dexterity": 0, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 0, "dexterity": 0, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "saving_throws_all": { "strength": 0, "dexterity": 0, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": -4, "athletics": 0, "deception": -3, "history": -4, "insight": 1, "intimidation": -3, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 3 (1d6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 2, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Cackling Chorus", "desc": "If three or more hyenas are all within 30 feet of each other, their cackling, grunts, whoops, and yips create a deafening chorus. A creature that starts its turn within 10 feet of such a hyena must succeed on a DC 10 CON save or be deafened until the start of its next turn. The DC is equal to 8 plus the number of participating hyenas." }, { "name": "Pack Tactics", "desc": "The hyena has advantage on attack rolls against a creature if at least one of the hyena's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_hyena/?format=api", "key": "bfrd_hyena", "name": "Hyena", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.000", "challenge_rating_text": "0", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 10, "armor_detail": "", "hit_points": 8, "hit_dice": null, "experience_points": 0, "ability_scores": { "strength": 10, "dexterity": 10, "constitution": 12, "intelligence": 2, "wisdom": 12, "charisma": 4 }, "modifiers": { "strength": 0, "dexterity": 0, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 0, "dexterity": 0, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "saving_throws_all": { "strength": 0, "dexterity": 0, "constitution": 1, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": -4, "athletics": 0, "deception": -3, "history": -4, "insight": 1, "intimidation": -3, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 3 (1d6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 2, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Cackling Chorus", "desc": "If three or more hyenas are all within 30 feet of each other, their cackling, grunts, whoops, and yips create a deafening chorus. A creature that starts its turn within 10 feet of such a hyena must succeed on a DC 10 CON save or be deafened until the start of its next turn. The DC is equal to 8 plus the number of participating hyenas." }, { "name": "Pack Tactics", "desc": "The hyena has advantage on attack rolls against a creature if at least one of the hyena's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ice-devil/?format=api", "key": "bfrd_ice-devil", "name": "Ice Devil", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "14.000", "challenge_rating_text": "14", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 193, "hit_dice": null, "experience_points": 11500, "ability_scores": { "strength": 20, "dexterity": 24, "constitution": 28, "intelligence": 18, "wisdom": 24, "charisma": 28 }, "modifiers": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "initiative_bonus": 7, "saving_throws": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 4, "athletics": 5, "deception": 9, "history": 4, "insight": 7, "intimidation": 9, "investigation": 4, "medicine": 7, "nature": 4, "perception": 7, "performance": 9, "persuasion": 9, "religion": 4, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold,Devilish Resilience", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_resistances_display": "blinded,Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 12 (2d6+5) slashing damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ice Shield", "desc": "When the ice devil or a friendly creature it can see is hit by an attack, the devil can create a magical barrier of ice to disrupt the attack. The target halves the damage from the attack.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ice Wall", "desc": "The ice devil causes a wall of ice to magically rise from the ground at a point it can see within 60 feet of it. The wall is up to 30 feet long, 10 feet high, and 5 feet thick. It can be any shape, as long as its base is connected to the ground. If the wall cuts through a creature's space when it appears, the creature is pushed to one side (the devil's choice). If a creature would be surrounded on all sides by the wall, it can make a DC 17 DEX save. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall.<br>The wall lasts 1 minute, until the devil creates a new wall, or until the devil dies. Each 10-foot section of the wall has AC 5, 30 HP, is vulnerable to fire damage, and is immune to acid, cold, necrotic, poison, and psychic damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Icicle Shard", "desc": "_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 13 (2d8+4) piercing damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Icicle Shard attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120.0, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes two Claw attacks and one Tail attack, or it makes three Icicle Shard attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 15 (3d6+5) bludgeoning damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devilish Resilience", "desc": "The devil is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the devil's darkvision." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saves against spells and other magical effects." }, { "name": "Snow Walk", "desc": "The devil can move across icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ice-devil/?format=api", "key": "bfrd_ice-devil", "name": "Ice Devil", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "14.000", "challenge_rating_text": "14", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 193, "hit_dice": null, "experience_points": 11500, "ability_scores": { "strength": 20, "dexterity": 24, "constitution": 28, "intelligence": 18, "wisdom": 24, "charisma": 28 }, "modifiers": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "initiative_bonus": 7, "saving_throws": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 4, "athletics": 5, "deception": 9, "history": 4, "insight": 7, "intimidation": 9, "investigation": 4, "medicine": 7, "nature": 4, "perception": 7, "performance": 9, "persuasion": 9, "religion": 4, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold,Devilish Resilience", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_resistances_display": "blinded,Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 12 (2d6+5) slashing damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ice Shield", "desc": "When the ice devil or a friendly creature it can see is hit by an attack, the devil can create a magical barrier of ice to disrupt the attack. The target halves the damage from the attack.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ice Wall", "desc": "The ice devil causes a wall of ice to magically rise from the ground at a point it can see within 60 feet of it. The wall is up to 30 feet long, 10 feet high, and 5 feet thick. It can be any shape, as long as its base is connected to the ground. If the wall cuts through a creature's space when it appears, the creature is pushed to one side (the devil's choice). If a creature would be surrounded on all sides by the wall, it can make a DC 17 DEX save. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall.<br>The wall lasts 1 minute, until the devil creates a new wall, or until the devil dies. Each 10-foot section of the wall has AC 5, 30 HP, is vulnerable to fire damage, and is immune to acid, cold, necrotic, poison, and psychic damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Icicle Shard", "desc": "_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 13 (2d8+4) piercing damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Icicle Shard attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120.0, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes two Claw attacks and one Tail attack, or it makes three Icicle Shard attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 15 (3d6+5) bludgeoning damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devilish Resilience", "desc": "The devil is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the devil's darkvision." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saves against spells and other magical effects." }, { "name": "Snow Walk", "desc": "The devil can move across icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ice-devil/?format=api", "key": "bfrd_ice-devil", "name": "Ice Devil", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "14.000", "challenge_rating_text": "14", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 193, "hit_dice": null, "experience_points": 11500, "ability_scores": { "strength": 20, "dexterity": 24, "constitution": 28, "intelligence": 18, "wisdom": 24, "charisma": 28 }, "modifiers": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "initiative_bonus": 7, "saving_throws": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 4, "athletics": 5, "deception": 9, "history": 4, "insight": 7, "intimidation": 9, "investigation": 4, "medicine": 7, "nature": 4, "perception": 7, "performance": 9, "persuasion": 9, "religion": 4, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold,Devilish Resilience", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_resistances_display": "blinded,Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 12 (2d6+5) slashing damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ice Shield", "desc": "When the ice devil or a friendly creature it can see is hit by an attack, the devil can create a magical barrier of ice to disrupt the attack. The target halves the damage from the attack.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ice Wall", "desc": "The ice devil causes a wall of ice to magically rise from the ground at a point it can see within 60 feet of it. The wall is up to 30 feet long, 10 feet high, and 5 feet thick. It can be any shape, as long as its base is connected to the ground. If the wall cuts through a creature's space when it appears, the creature is pushed to one side (the devil's choice). If a creature would be surrounded on all sides by the wall, it can make a DC 17 DEX save. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall.<br>The wall lasts 1 minute, until the devil creates a new wall, or until the devil dies. Each 10-foot section of the wall has AC 5, 30 HP, is vulnerable to fire damage, and is immune to acid, cold, necrotic, poison, and psychic damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Icicle Shard", "desc": "_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 13 (2d8+4) piercing damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Icicle Shard attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120.0, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes two Claw attacks and one Tail attack, or it makes three Icicle Shard attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 15 (3d6+5) bludgeoning damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devilish Resilience", "desc": "The devil is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the devil's darkvision." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saves against spells and other magical effects." }, { "name": "Snow Walk", "desc": "The devil can move across icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ice-devil/?format=api", "key": "bfrd_ice-devil", "name": "Ice Devil", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "14.000", "challenge_rating_text": "14", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 193, "hit_dice": null, "experience_points": 11500, "ability_scores": { "strength": 20, "dexterity": 24, "constitution": 28, "intelligence": 18, "wisdom": 24, "charisma": 28 }, "modifiers": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "initiative_bonus": 7, "saving_throws": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 4, "athletics": 5, "deception": 9, "history": 4, "insight": 7, "intimidation": 9, "investigation": 4, "medicine": 7, "nature": 4, "perception": 7, "performance": 9, "persuasion": 9, "religion": 4, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold,Devilish Resilience", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_resistances_display": "blinded,Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 12 (2d6+5) slashing damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ice Shield", "desc": "When the ice devil or a friendly creature it can see is hit by an attack, the devil can create a magical barrier of ice to disrupt the attack. The target halves the damage from the attack.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ice Wall", "desc": "The ice devil causes a wall of ice to magically rise from the ground at a point it can see within 60 feet of it. The wall is up to 30 feet long, 10 feet high, and 5 feet thick. It can be any shape, as long as its base is connected to the ground. If the wall cuts through a creature's space when it appears, the creature is pushed to one side (the devil's choice). If a creature would be surrounded on all sides by the wall, it can make a DC 17 DEX save. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall.<br>The wall lasts 1 minute, until the devil creates a new wall, or until the devil dies. Each 10-foot section of the wall has AC 5, 30 HP, is vulnerable to fire damage, and is immune to acid, cold, necrotic, poison, and psychic damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Icicle Shard", "desc": "_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 13 (2d8+4) piercing damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Icicle Shard attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120.0, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes two Claw attacks and one Tail attack, or it makes three Icicle Shard attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 15 (3d6+5) bludgeoning damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devilish Resilience", "desc": "The devil is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the devil's darkvision." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saves against spells and other magical effects." }, { "name": "Snow Walk", "desc": "The devil can move across icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ice-mephit/?format=api", "key": "bfrd_ice-mephit", "name": "Ice Mephit", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "fly": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 30.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Aquan,Auran", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 27, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 4, "dexterity": 14, "constitution": 10, "intelligence": 6, "wisdom": 10, "charisma": 12 }, "modifiers": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": -2, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": -2, "wisdom": 0, "charisma": 1 }, "saving_throws_all": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": -2, "wisdom": 0, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -2, "athletics": -3, "deception": 1, "history": -2, "insight": 0, "intimidation": 1, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": 1, "persuasion": 1, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "cold,poison,poisoned", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "bludgeoning,fire", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) slashing damage plus 3 (1d6) cold damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cloud of Snow", "desc": "The mephit casts the fog cloud spell, requiring no material components and using CHA as the spellcasting ability.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Frost Breath", "desc": "The mephit exhales freezing fog in a 15-foot cone. Each creature in that area must make a DC 11 CON save. On a failure, a creature takes 7 (2d6) cold damage and is restrained by ice until the end of its next turn. On a success, a creature takes half the damage and isn't restrained.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Ice Shard", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 20/60 ft., one target. _Hit:_ 4 (1d4+2) piercing damage plus 3 (1d6) cold damage.", "attacks": [ { "name": "Ice Shard attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 20.0, "long_range": 60.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Death Burst", "desc": "When the mephit dies, it explodes in a burst of viscous ice. Each creature within 5 feet of it must succeed on a DC 11 DEX save or be restrained by ice for 1 minute. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 11 STR check. The ice melts immediately if the restrained creature takes fire damage, freeing the creature." }, { "name": "False Appearance", "desc": "While the mephit remains motionless, it is indistinguishable from an ordinary shard of ice." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ice-mephit/?format=api", "key": "bfrd_ice-mephit", "name": "Ice Mephit", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "fly": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 30.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Aquan,Auran", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 27, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 4, "dexterity": 14, "constitution": 10, "intelligence": 6, "wisdom": 10, "charisma": 12 }, "modifiers": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": -2, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": -2, "wisdom": 0, "charisma": 1 }, "saving_throws_all": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": -2, "wisdom": 0, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -2, "athletics": -3, "deception": 1, "history": -2, "insight": 0, "intimidation": 1, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": 1, "persuasion": 1, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "cold,poison,poisoned", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "bludgeoning,fire", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) slashing damage plus 3 (1d6) cold damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cloud of Snow", "desc": "The mephit casts the fog cloud spell, requiring no material components and using CHA as the spellcasting ability.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Frost Breath", "desc": "The mephit exhales freezing fog in a 15-foot cone. Each creature in that area must make a DC 11 CON save. On a failure, a creature takes 7 (2d6) cold damage and is restrained by ice until the end of its next turn. On a success, a creature takes half the damage and isn't restrained.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Ice Shard", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 20/60 ft., one target. _Hit:_ 4 (1d4+2) piercing damage plus 3 (1d6) cold damage.", "attacks": [ { "name": "Ice Shard attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 20.0, "long_range": 60.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Death Burst", "desc": "When the mephit dies, it explodes in a burst of viscous ice. Each creature within 5 feet of it must succeed on a DC 11 DEX save or be restrained by ice for 1 minute. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 11 STR check. The ice melts immediately if the restrained creature takes fire damage, freeing the creature." }, { "name": "False Appearance", "desc": "While the mephit remains motionless, it is indistinguishable from an ordinary shard of ice." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_imp/?format=api", "key": "bfrd_imp", "name": "Imp", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet", "fly": 40.0 }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 40.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,Common", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api", "desc": "Typical speakers are devils." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 31, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 6, "dexterity": 16, "constitution": 12, "intelligence": 10, "wisdom": 12, "charisma": 18 }, "modifiers": { "strength": -2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "strength": -2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "saving_throws_all": { "strength": -2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 0, "athletics": -2, "deception": 4, "history": 0, "insight": 1, "intimidation": 4, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Devilish Resilience", "damage_immunities": [], "damage_resistances_display": "Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Change Shape", "desc": "The imp magically transforms into a Medium or smaller Beast that has a CR no higher than its own or back into its true form, which is a Fiend. Without wings, it loses its flying speed. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "The imp magically turns invisible until it attacks or uses Change Shape, or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "True Form Only", "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning, piercing, or slashing damage (based on the type of damage dealt by the Beast form's primary attack, such as Bite).", "attacks": [ { "name": "Slam (Beast Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": "Beast Form Only", "usage_limits": null }, { "name": "Sting", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing damage, and the target must make a DC 12 CON save, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Sting (True Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "True Form Only", "usage_limits": null } ], "traits": [ { "name": "Devilish Resilience", "desc": "The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the imp's darkvision." }, { "name": "Magic Resistance", "desc": "The imp has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_imp/?format=api", "key": "bfrd_imp", "name": "Imp", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet", "fly": 40.0 }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 40.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,Common", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api", "desc": "Typical speakers are devils." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 31, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 6, "dexterity": 16, "constitution": 12, "intelligence": 10, "wisdom": 12, "charisma": 18 }, "modifiers": { "strength": -2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "strength": -2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "saving_throws_all": { "strength": -2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 0, "athletics": -2, "deception": 4, "history": 0, "insight": 1, "intimidation": 4, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Devilish Resilience", "damage_immunities": [], "damage_resistances_display": "Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Change Shape", "desc": "The imp magically transforms into a Medium or smaller Beast that has a CR no higher than its own or back into its true form, which is a Fiend. Without wings, it loses its flying speed. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "The imp magically turns invisible until it attacks or uses Change Shape, or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "True Form Only", "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning, piercing, or slashing damage (based on the type of damage dealt by the Beast form's primary attack, such as Bite).", "attacks": [ { "name": "Slam (Beast Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": "Beast Form Only", "usage_limits": null }, { "name": "Sting", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing damage, and the target must make a DC 12 CON save, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Sting (True Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "True Form Only", "usage_limits": null } ], "traits": [ { "name": "Devilish Resilience", "desc": "The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the imp's darkvision." }, { "name": "Magic Resistance", "desc": "The imp has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_imp/?format=api", "key": "bfrd_imp", "name": "Imp", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet", "fly": 40.0 }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 40.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,Common", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api", "desc": "Typical speakers are devils." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 31, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 6, "dexterity": 16, "constitution": 12, "intelligence": 10, "wisdom": 12, "charisma": 18 }, "modifiers": { "strength": -2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "strength": -2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "saving_throws_all": { "strength": -2, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 0, "athletics": -2, "deception": 4, "history": 0, "insight": 1, "intimidation": 4, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Devilish Resilience", "damage_immunities": [], "damage_resistances_display": "Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Change Shape", "desc": "The imp magically transforms into a Medium or smaller Beast that has a CR no higher than its own or back into its true form, which is a Fiend. Without wings, it loses its flying speed. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "The imp magically turns invisible until it attacks or uses Change Shape, or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "True Form Only", "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning, piercing, or slashing damage (based on the type of damage dealt by the Beast form's primary attack, such as Bite).", "attacks": [ { "name": "Slam (Beast Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": "Beast Form Only", "usage_limits": null }, { "name": "Sting", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing damage, and the target must make a DC 12 CON save, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Sting (True Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "True Form Only", "usage_limits": null } ], "traits": [ { "name": "Devilish Resilience", "desc": "The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the imp's darkvision." }, { "name": "Magic Resistance", "desc": "The imp has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_insatiable-brood/?format=api", "key": "bfrd_insatiable-brood", "name": "Insatiable Brood", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Aberration", "key": "aberration", "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Void Speech but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 63, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 10, "dexterity": 20, "constitution": 12, "intelligence": 4, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 5, "saving_throws": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 1, "arcana": -3, "athletics": 0, "deception": -2, "history": -3, "insight": 1, "intimidation": -2, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 5, "stealth": 5, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "cold,Swarm Resilience", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 14 (4d6) piercing damage plus 18 (4d8) force damage, or 7 (2d6) piercing damage plus 9 (2d8) force damage if the insatiable brood has half its HP or fewer.", "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 0.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Void Gaze", "desc": "The insatiable brood turns all its individual heads in one direction, and its hundreds of Void-filled eyes stare at one creature the brood can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it suffers a random, short-term dread effect for 1 minute.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aberrant Resilience", "desc": "The insatiable brood has advantage on saves against spells or effects that would alter its form." }, { "name": "Magic Bites", "desc": "The insatiable brood's Bites attacks are magical." }, { "name": "Siege Monster", "desc": "The insatiable brood deals double damage to objects and structures." }, { "name": "Swarm", "desc": "The insatiable brood can occupy another creature's space and vice versa, and the brood can move through any opening large enough for a Tiny creature. The brood can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." }, { "name": "Void Dweller", "desc": "The insatiable brood doesn't require air, food, drink, or sleep, and it is immune to the effects of Void terrain. In addition, it can fly through the Void as if through air." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_insatiable-brood/?format=api", "key": "bfrd_insatiable-brood", "name": "Insatiable Brood", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Aberration", "key": "aberration", "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Void Speech but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 63, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 10, "dexterity": 20, "constitution": 12, "intelligence": 4, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 5, "saving_throws": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 1, "arcana": -3, "athletics": 0, "deception": -2, "history": -3, "insight": 1, "intimidation": -2, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 5, "stealth": 5, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "cold,Swarm Resilience", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 14 (4d6) piercing damage plus 18 (4d8) force damage, or 7 (2d6) piercing damage plus 9 (2d8) force damage if the insatiable brood has half its HP or fewer.", "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 0.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Void Gaze", "desc": "The insatiable brood turns all its individual heads in one direction, and its hundreds of Void-filled eyes stare at one creature the brood can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it suffers a random, short-term dread effect for 1 minute.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aberrant Resilience", "desc": "The insatiable brood has advantage on saves against spells or effects that would alter its form." }, { "name": "Magic Bites", "desc": "The insatiable brood's Bites attacks are magical." }, { "name": "Siege Monster", "desc": "The insatiable brood deals double damage to objects and structures." }, { "name": "Swarm", "desc": "The insatiable brood can occupy another creature's space and vice versa, and the brood can move through any opening large enough for a Tiny creature. The brood can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." }, { "name": "Void Dweller", "desc": "The insatiable brood doesn't require air, food, drink, or sleep, and it is immune to the effects of Void terrain. In addition, it can fly through the Void as if through air." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_insatiable-brood/?format=api", "key": "bfrd_insatiable-brood", "name": "Insatiable Brood", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Aberration", "key": "aberration", "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Void Speech but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 63, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 10, "dexterity": 20, "constitution": 12, "intelligence": 4, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 5, "saving_throws": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 1, "arcana": -3, "athletics": 0, "deception": -2, "history": -3, "insight": 1, "intimidation": -2, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 5, "stealth": 5, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "cold,Swarm Resilience", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 14 (4d6) piercing damage plus 18 (4d8) force damage, or 7 (2d6) piercing damage plus 9 (2d8) force damage if the insatiable brood has half its HP or fewer.", "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 0.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Void Gaze", "desc": "The insatiable brood turns all its individual heads in one direction, and its hundreds of Void-filled eyes stare at one creature the brood can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it suffers a random, short-term dread effect for 1 minute.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aberrant Resilience", "desc": "The insatiable brood has advantage on saves against spells or effects that would alter its form." }, { "name": "Magic Bites", "desc": "The insatiable brood's Bites attacks are magical." }, { "name": "Siege Monster", "desc": "The insatiable brood deals double damage to objects and structures." }, { "name": "Swarm", "desc": "The insatiable brood can occupy another creature's space and vice versa, and the brood can move through any opening large enough for a Tiny creature. The brood can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." }, { "name": "Void Dweller", "desc": "The insatiable brood doesn't require air, food, drink, or sleep, and it is immune to the effects of Void terrain. In addition, it can fly through the Void as if through air." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_insatiable-brood/?format=api", "key": "bfrd_insatiable-brood", "name": "Insatiable Brood", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Aberration", "key": "aberration", "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Void Speech but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 63, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 10, "dexterity": 20, "constitution": 12, "intelligence": 4, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 5, "saving_throws": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 1, "arcana": -3, "athletics": 0, "deception": -2, "history": -3, "insight": 1, "intimidation": -2, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 5, "stealth": 5, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "cold,Swarm Resilience", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 14 (4d6) piercing damage plus 18 (4d8) force damage, or 7 (2d6) piercing damage plus 9 (2d8) force damage if the insatiable brood has half its HP or fewer.", "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 0.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Void Gaze", "desc": "The insatiable brood turns all its individual heads in one direction, and its hundreds of Void-filled eyes stare at one creature the brood can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it suffers a random, short-term dread effect for 1 minute.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aberrant Resilience", "desc": "The insatiable brood has advantage on saves against spells or effects that would alter its form." }, { "name": "Magic Bites", "desc": "The insatiable brood's Bites attacks are magical." }, { "name": "Siege Monster", "desc": "The insatiable brood deals double damage to objects and structures." }, { "name": "Swarm", "desc": "The insatiable brood can occupy another creature's space and vice versa, and the brood can move through any opening large enough for a Tiny creature. The brood can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." }, { "name": "Void Dweller", "desc": "The insatiable brood doesn't require air, food, drink, or sleep, and it is immune to the effects of Void terrain. In addition, it can fly through the Void as if through air." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_insatiable-brood/?format=api", "key": "bfrd_insatiable-brood", "name": "Insatiable Brood", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Aberration", "key": "aberration", "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Void Speech but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 63, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 10, "dexterity": 20, "constitution": 12, "intelligence": 4, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 5, "saving_throws": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 1, "arcana": -3, "athletics": 0, "deception": -2, "history": -3, "insight": 1, "intimidation": -2, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 5, "stealth": 5, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "cold,Swarm Resilience", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 14 (4d6) piercing damage plus 18 (4d8) force damage, or 7 (2d6) piercing damage plus 9 (2d8) force damage if the insatiable brood has half its HP or fewer.", "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 0.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Void Gaze", "desc": "The insatiable brood turns all its individual heads in one direction, and its hundreds of Void-filled eyes stare at one creature the brood can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it suffers a random, short-term dread effect for 1 minute.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aberrant Resilience", "desc": "The insatiable brood has advantage on saves against spells or effects that would alter its form." }, { "name": "Magic Bites", "desc": "The insatiable brood's Bites attacks are magical." }, { "name": "Siege Monster", "desc": "The insatiable brood deals double damage to objects and structures." }, { "name": "Swarm", "desc": "The insatiable brood can occupy another creature's space and vice versa, and the brood can move through any opening large enough for a Tiny creature. The brood can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." }, { "name": "Void Dweller", "desc": "The insatiable brood doesn't require air, food, drink, or sleep, and it is immune to the effects of Void terrain. In addition, it can fly through the Void as if through air." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_insatiable-brood/?format=api", "key": "bfrd_insatiable-brood", "name": "Insatiable Brood", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Aberration", "key": "aberration", "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Void Speech but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 63, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 10, "dexterity": 20, "constitution": 12, "intelligence": 4, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 5, "saving_throws": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -3, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 1, "arcana": -3, "athletics": 0, "deception": -2, "history": -3, "insight": 1, "intimidation": -2, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 5, "stealth": 5, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "cold,Swarm Resilience", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 14 (4d6) piercing damage plus 18 (4d8) force damage, or 7 (2d6) piercing damage plus 9 (2d8) force damage if the insatiable brood has half its HP or fewer.", "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 0.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Void Gaze", "desc": "The insatiable brood turns all its individual heads in one direction, and its hundreds of Void-filled eyes stare at one creature the brood can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it suffers a random, short-term dread effect for 1 minute.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aberrant Resilience", "desc": "The insatiable brood has advantage on saves against spells or effects that would alter its form." }, { "name": "Magic Bites", "desc": "The insatiable brood's Bites attacks are magical." }, { "name": "Siege Monster", "desc": "The insatiable brood deals double damage to objects and structures." }, { "name": "Swarm", "desc": "The insatiable brood can occupy another creature's space and vice versa, and the brood can move through any opening large enough for a Tiny creature. The brood can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." }, { "name": "Void Dweller", "desc": "The insatiable brood doesn't require air, food, drink, or sleep, and it is immune to the effects of Void terrain. In addition, it can fly through the Void as if through air." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_insect-giant-fire-beetle/?format=api", "key": "bfrd_insect-giant-fire-beetle", "name": "Insect, Giant Fire Beetle", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "0.000", "challenge_rating_text": "0", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 7, "hit_dice": null, "experience_points": 0, "ability_scores": { "strength": 8, "dexterity": 10, "constitution": 12, "intelligence": 1, "wisdom": 6, "charisma": 2 }, "modifiers": { "strength": -1, "dexterity": 0, "constitution": 1, "intelligence": -5, "wisdom": -2, "charisma": -4 }, "initiative_bonus": 0, "saving_throws": { "strength": -1, "dexterity": 0, "constitution": 1, "intelligence": -5, "wisdom": -2, "charisma": -4 }, "saving_throws_all": { "strength": -1, "dexterity": 0, "constitution": 1, "intelligence": -5, "wisdom": -2, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -2, "arcana": -5, "athletics": -1, "deception": -4, "history": -5, "insight": -2, "intimidation": -4, "investigation": -5, "medicine": -2, "nature": -5, "perception": -2, "performance": -4, "persuasion": -4, "religion": -5, "sleight_of_hand": 0, "stealth": 0, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 2 (1d4) slashing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 2, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4) slashing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Igniting Mucus", "desc": "_Ranged Weapon Attack:_ +2 to hit, range 15/30 ft., one target. _Hit:_ 2 (1d4) poison damage, and the target is covered in mucus that ignites after 1d4 rounds or if the target takes fire damage. 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A creature can remove the mucus before it ignites by taking an action.", "attacks": [ { "name": "Igniting Mucus attack", "attack_type": "WEAPON", "to_hit_mod": 2, "reach": null, "range": 15.0, "long_range": 30.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4) poison", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Illumination", "desc": "The beetle sheds bright light in a 10-foot radius and dim light for an additional 10 feet." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_insect-swarm-of-insects/?format=api", "key": "bfrd_insect-swarm-of-insects", "name": "Insect, Swarm of Insects", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet", "climb": 20.0 }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 10.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 24, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 2, "dexterity": 12, "constitution": 10, "intelligence": 1, "wisdom": 6, "charisma": 1 }, "modifiers": { "strength": -4, "dexterity": 1, "constitution": 0, "intelligence": -5, "wisdom": -2, "charisma": -5 }, "initiative_bonus": 1, "saving_throws": { "strength": -4, "dexterity": 1, "constitution": 0, "intelligence": -5, "wisdom": -2, "charisma": -5 }, "saving_throws_all": { "strength": -4, "dexterity": 1, "constitution": 0, "intelligence": -5, "wisdom": -2, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": -2, "arcana": -5, "athletics": -4, "deception": -5, "history": -5, "insight": -2, "intimidation": -5, "investigation": -5, "medicine": -2, "nature": -5, "perception": -2, "performance": -5, "persuasion": -5, "religion": -5, "sleight_of_hand": 1, "stealth": 1, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "Swarm Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 0 ft., one target in the swarm's space. _Hit:_ 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its HP or fewer.", "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 0.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D4) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Crawling Swarm", "desc": "A creature in the swarm's space is covered in crawling and buzzing insects. If the creature casts a spell with a somatic component, it must succeed on a DC 11 CON save or the spell fails to cast, expending the action required to cast it but not the spell slot or daily use." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. 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If the creature casts a spell with a somatic component, it must succeed on a DC 11 CON save or the spell fails to cast, expending the action required to cast it but not the spell slot or daily use." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_invisible-stalker/?format=api", "key": "bfrd_invisible-stalker", "name": "Invisible Stalker", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "6.000", "challenge_rating_text": "6", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 50.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": true, "fly": 50.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran,understands Common but can't speak it", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 121, "hit_dice": null, "experience_points": 2300, "ability_scores": { "strength": 16, "dexterity": 18, "constitution": 14, "intelligence": 10, "wisdom": 20, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "initiative_bonus": 4, "saving_throws": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "saving_throws_all": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 5, "intimidation": 0, "investigation": 0, "medicine": 5, "nature": 0, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "Elemental Resilience", "damage_immunities": [], "damage_resistances_display": "Elemental Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The stalker makes two Slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 9 (2d8) cold damage. If the target is the stalker's quarry, the target must succeed on a DC 15 DEX save or its speed is halved until the end of its next turn.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Steal Breath", "desc": "The invisible stalker calls on the air in the lungs of one breathing creature it can see within 30 feet of it, causing the air to leave the creature. The target must succeed on a DC 15 CON save or be unable to speak or cast spells with verbal components until the end of its next turn. A creature that fails the save by 5 or more is also incapacitated and suffocating for the duration, as it coughs uncontrollably.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Elemental Nature", "desc": "The invisible stalker doesn't require air, food, drink, or sleep." }, { "name": "Elemental Resilience", "desc": "The stalker is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to poison damage, to exhaustion, and to the grappled, paralyzed, petrified, poisoned, prone, restrained, and unconscious conditions." }, { "name": "Faultless Tracker", "desc": "At the end of each long rest, the invisible stalker can choose a creature it knows or has seen to be its quarry. A stalker summoned by another creature can choose only the quarry specified by its summoner, but the stalker also knows the location of its summoner while it continues to serve the summoner. The stalker always knows the direction and distance to its quarry, provided the two are on the same plane of existence." }, { "name": "Invisibility", "desc": "The stalker is invisible. The condition's effect on DEX (Stealth) checks has been included in the above Stealth value." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_invisible-stalker/?format=api", "key": "bfrd_invisible-stalker", "name": "Invisible Stalker", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "6.000", "challenge_rating_text": "6", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 50.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": true, "fly": 50.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran,understands Common but can't speak it", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 121, "hit_dice": null, "experience_points": 2300, "ability_scores": { "strength": 16, "dexterity": 18, "constitution": 14, "intelligence": 10, "wisdom": 20, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "initiative_bonus": 4, "saving_throws": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "saving_throws_all": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 5, "intimidation": 0, "investigation": 0, "medicine": 5, "nature": 0, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "Elemental Resilience", "damage_immunities": [], "damage_resistances_display": "Elemental Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The stalker makes two Slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 9 (2d8) cold damage. If the target is the stalker's quarry, the target must succeed on a DC 15 DEX save or its speed is halved until the end of its next turn.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Steal Breath", "desc": "The invisible stalker calls on the air in the lungs of one breathing creature it can see within 30 feet of it, causing the air to leave the creature. The target must succeed on a DC 15 CON save or be unable to speak or cast spells with verbal components until the end of its next turn. A creature that fails the save by 5 or more is also incapacitated and suffocating for the duration, as it coughs uncontrollably.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Elemental Nature", "desc": "The invisible stalker doesn't require air, food, drink, or sleep." }, { "name": "Elemental Resilience", "desc": "The stalker is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to poison damage, to exhaustion, and to the grappled, paralyzed, petrified, poisoned, prone, restrained, and unconscious conditions." }, { "name": "Faultless Tracker", "desc": "At the end of each long rest, the invisible stalker can choose a creature it knows or has seen to be its quarry. A stalker summoned by another creature can choose only the quarry specified by its summoner, but the stalker also knows the location of its summoner while it continues to serve the summoner. The stalker always knows the direction and distance to its quarry, provided the two are on the same plane of existence." }, { "name": "Invisibility", "desc": "The stalker is invisible. The condition's effect on DEX (Stealth) checks has been included in the above Stealth value." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_invisible-stalker/?format=api", "key": "bfrd_invisible-stalker", "name": "Invisible Stalker", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "6.000", "challenge_rating_text": "6", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 50.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": true, "fly": 50.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran,understands Common but can't speak it", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 121, "hit_dice": null, "experience_points": 2300, "ability_scores": { "strength": 16, "dexterity": 18, "constitution": 14, "intelligence": 10, "wisdom": 20, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "initiative_bonus": 4, "saving_throws": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "saving_throws_all": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 5, "intimidation": 0, "investigation": 0, "medicine": 5, "nature": 0, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "Elemental Resilience", "damage_immunities": [], "damage_resistances_display": "Elemental Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The stalker makes two Slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 9 (2d8) cold damage. If the target is the stalker's quarry, the target must succeed on a DC 15 DEX save or its speed is halved until the end of its next turn.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Steal Breath", "desc": "The invisible stalker calls on the air in the lungs of one breathing creature it can see within 30 feet of it, causing the air to leave the creature. The target must succeed on a DC 15 CON save or be unable to speak or cast spells with verbal components until the end of its next turn. A creature that fails the save by 5 or more is also incapacitated and suffocating for the duration, as it coughs uncontrollably.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Elemental Nature", "desc": "The invisible stalker doesn't require air, food, drink, or sleep." }, { "name": "Elemental Resilience", "desc": "The stalker is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to poison damage, to exhaustion, and to the grappled, paralyzed, petrified, poisoned, prone, restrained, and unconscious conditions." }, { "name": "Faultless Tracker", "desc": "At the end of each long rest, the invisible stalker can choose a creature it knows or has seen to be its quarry. A stalker summoned by another creature can choose only the quarry specified by its summoner, but the stalker also knows the location of its summoner while it continues to serve the summoner. The stalker always knows the direction and distance to its quarry, provided the two are on the same plane of existence." }, { "name": "Invisibility", "desc": "The stalker is invisible. The condition's effect on DEX (Stealth) checks has been included in the above Stealth value." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_invisible-stalker/?format=api", "key": "bfrd_invisible-stalker", "name": "Invisible Stalker", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "6.000", "challenge_rating_text": "6", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 50.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": true, "fly": 50.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran,understands Common but can't speak it", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 121, "hit_dice": null, "experience_points": 2300, "ability_scores": { "strength": 16, "dexterity": 18, "constitution": 14, "intelligence": 10, "wisdom": 20, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "initiative_bonus": 4, "saving_throws": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "saving_throws_all": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 5, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 5, "intimidation": 0, "investigation": 0, "medicine": 5, "nature": 0, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "Elemental Resilience", "damage_immunities": [], "damage_resistances_display": "Elemental Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The stalker makes two Slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 9 (2d8) cold damage. If the target is the stalker's quarry, the target must succeed on a DC 15 DEX save or its speed is halved until the end of its next turn.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Steal Breath", "desc": "The invisible stalker calls on the air in the lungs of one breathing creature it can see within 30 feet of it, causing the air to leave the creature. The target must succeed on a DC 15 CON save or be unable to speak or cast spells with verbal components until the end of its next turn. A creature that fails the save by 5 or more is also incapacitated and suffocating for the duration, as it coughs uncontrollably.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Elemental Nature", "desc": "The invisible stalker doesn't require air, food, drink, or sleep." }, { "name": "Elemental Resilience", "desc": "The stalker is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to poison damage, to exhaustion, and to the grappled, paralyzed, petrified, poisoned, prone, restrained, and unconscious conditions." }, { "name": "Faultless Tracker", "desc": "At the end of each long rest, the invisible stalker can choose a creature it knows or has seen to be its quarry. A stalker summoned by another creature can choose only the quarry specified by its summoner, but the stalker also knows the location of its summoner while it continues to serve the summoner. The stalker always knows the direction and distance to its quarry, provided the two are on the same plane of existence." }, { "name": "Invisibility", "desc": "The stalker is invisible. The condition's effect on DEX (Stealth) checks has been included in the above Stealth value." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_iron-golem/?format=api", "key": "bfrd_iron-golem", "name": "Iron Golem", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "16.000", "challenge_rating_text": "16", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 20, "armor_detail": "natural armor, shield", "hit_points": 201, "hit_dice": null, "experience_points": 15000, "ability_scores": { "strength": 34, "dexterity": 8, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "saving_throws_all": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 12, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire,Golem Resilience", "damage_immunities": [ { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Expel Poisonous Gas", "desc": "The golem vents poisonous gas from small holes across its body. Each creature within 15 feet of the golem must make a DC 18 CON save, taking 54 (12d8) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The golem makes four Spear Arm attacks. It can replace one Spear Arm attack with a Shield Bash attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Bash", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 29 (4d10+7) bludgeoning damage, and the target must succeed on a DC 18 STR save or be knocked prone.", "attacks": [ { "name": "Shield Bash attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spear Arm", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 10 ft., one target. _Hit:_ 25 (4d8+7) piercing damage.", "attacks": [ { "name": "Spear Arm attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Construct Nature", "desc": "The golem doesn't require air, food, drink, or sleep." }, { "name": "Fire Absorption", "desc": "Whenever the golem is subjected to fire damage, it takes no damage and instead regains HP equal to the fire damage dealt." }, { "name": "Golem Resilience", "desc": "The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saves against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." }, { "name": "Warrior Stance", "desc": "At the start of each of its turns, the iron golem chooses one of the following fighting stances to adopt, which lasts until the start of the golem's next turn.\n- **Retributive.** The next time the golem is hit by a melee weapon attack from a creature within 5 feet of it before the start of its next turn, the golem can slam its shoulder into the attacker as a reaction. The attacker must succeed on a DC 18 STR save or be pushed up to 10 feet away from the golem and knocked prone.\n- **Aggressive.** When the golem uses Multiattack, it can replace one additional Spear Arm attack with a Shield Bash attack. If it does so, its AC is reduced by 2 until the start of its next turn.\n- **Defensive.** The golem's AC increases by 4, but it can't make Shield Bash attacks until the start of its next turn." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_iron-golem/?format=api", "key": "bfrd_iron-golem", "name": "Iron Golem", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "16.000", "challenge_rating_text": "16", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 20, "armor_detail": "natural armor, shield", "hit_points": 201, "hit_dice": null, "experience_points": 15000, "ability_scores": { "strength": 34, "dexterity": 8, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "saving_throws_all": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 12, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire,Golem Resilience", "damage_immunities": [ { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Expel Poisonous Gas", "desc": "The golem vents poisonous gas from small holes across its body. Each creature within 15 feet of the golem must make a DC 18 CON save, taking 54 (12d8) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The golem makes four Spear Arm attacks. It can replace one Spear Arm attack with a Shield Bash attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Bash", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 29 (4d10+7) bludgeoning damage, and the target must succeed on a DC 18 STR save or be knocked prone.", "attacks": [ { "name": "Shield Bash attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spear Arm", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 10 ft., one target. _Hit:_ 25 (4d8+7) piercing damage.", "attacks": [ { "name": "Spear Arm attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Construct Nature", "desc": "The golem doesn't require air, food, drink, or sleep." }, { "name": "Fire Absorption", "desc": "Whenever the golem is subjected to fire damage, it takes no damage and instead regains HP equal to the fire damage dealt." }, { "name": "Golem Resilience", "desc": "The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saves against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." }, { "name": "Warrior Stance", "desc": "At the start of each of its turns, the iron golem chooses one of the following fighting stances to adopt, which lasts until the start of the golem's next turn.\n- **Retributive.** The next time the golem is hit by a melee weapon attack from a creature within 5 feet of it before the start of its next turn, the golem can slam its shoulder into the attacker as a reaction. The attacker must succeed on a DC 18 STR save or be pushed up to 10 feet away from the golem and knocked prone.\n- **Aggressive.** When the golem uses Multiattack, it can replace one additional Spear Arm attack with a Shield Bash attack. If it does so, its AC is reduced by 2 until the start of its next turn.\n- **Defensive.** The golem's AC increases by 4, but it can't make Shield Bash attacks until the start of its next turn." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_iron-golem/?format=api", "key": "bfrd_iron-golem", "name": "Iron Golem", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "16.000", "challenge_rating_text": "16", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 20, "armor_detail": "natural armor, shield", "hit_points": 201, "hit_dice": null, "experience_points": 15000, "ability_scores": { "strength": 34, "dexterity": 8, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "saving_throws_all": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 12, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire,Golem Resilience", "damage_immunities": [ { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Expel Poisonous Gas", "desc": "The golem vents poisonous gas from small holes across its body. Each creature within 15 feet of the golem must make a DC 18 CON save, taking 54 (12d8) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The golem makes four Spear Arm attacks. It can replace one Spear Arm attack with a Shield Bash attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Bash", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 29 (4d10+7) bludgeoning damage, and the target must succeed on a DC 18 STR save or be knocked prone.", "attacks": [ { "name": "Shield Bash attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spear Arm", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 10 ft., one target. _Hit:_ 25 (4d8+7) piercing damage.", "attacks": [ { "name": "Spear Arm attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Construct Nature", "desc": "The golem doesn't require air, food, drink, or sleep." }, { "name": "Fire Absorption", "desc": "Whenever the golem is subjected to fire damage, it takes no damage and instead regains HP equal to the fire damage dealt." }, { "name": "Golem Resilience", "desc": "The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saves against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." }, { "name": "Warrior Stance", "desc": "At the start of each of its turns, the iron golem chooses one of the following fighting stances to adopt, which lasts until the start of the golem's next turn.\n- **Retributive.** The next time the golem is hit by a melee weapon attack from a creature within 5 feet of it before the start of its next turn, the golem can slam its shoulder into the attacker as a reaction. The attacker must succeed on a DC 18 STR save or be pushed up to 10 feet away from the golem and knocked prone.\n- **Aggressive.** When the golem uses Multiattack, it can replace one additional Spear Arm attack with a Shield Bash attack. If it does so, its AC is reduced by 2 until the start of its next turn.\n- **Defensive.** The golem's AC increases by 4, but it can't make Shield Bash attacks until the start of its next turn." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_iron-golem/?format=api", "key": "bfrd_iron-golem", "name": "Iron Golem", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "16.000", "challenge_rating_text": "16", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 20, "armor_detail": "natural armor, shield", "hit_points": 201, "hit_dice": null, "experience_points": 15000, "ability_scores": { "strength": 34, "dexterity": 8, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "saving_throws_all": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 12, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire,Golem Resilience", "damage_immunities": [ { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Expel Poisonous Gas", "desc": "The golem vents poisonous gas from small holes across its body. Each creature within 15 feet of the golem must make a DC 18 CON save, taking 54 (12d8) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The golem makes four Spear Arm attacks. It can replace one Spear Arm attack with a Shield Bash attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Bash", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 29 (4d10+7) bludgeoning damage, and the target must succeed on a DC 18 STR save or be knocked prone.", "attacks": [ { "name": "Shield Bash attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spear Arm", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 10 ft., one target. _Hit:_ 25 (4d8+7) piercing damage.", "attacks": [ { "name": "Spear Arm attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Construct Nature", "desc": "The golem doesn't require air, food, drink, or sleep." }, { "name": "Fire Absorption", "desc": "Whenever the golem is subjected to fire damage, it takes no damage and instead regains HP equal to the fire damage dealt." }, { "name": "Golem Resilience", "desc": "The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saves against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." }, { "name": "Warrior Stance", "desc": "At the start of each of its turns, the iron golem chooses one of the following fighting stances to adopt, which lasts until the start of the golem's next turn.\n- **Retributive.** The next time the golem is hit by a melee weapon attack from a creature within 5 feet of it before the start of its next turn, the golem can slam its shoulder into the attacker as a reaction. The attacker must succeed on a DC 18 STR save or be pushed up to 10 feet away from the golem and knocked prone.\n- **Aggressive.** When the golem uses Multiattack, it can replace one additional Spear Arm attack with a Shield Bash attack. If it does so, its AC is reduced by 2 until the start of its next turn.\n- **Defensive.** The golem's AC increases by 4, but it can't make Shield Bash attacks until the start of its next turn." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_iron-golem/?format=api", "key": "bfrd_iron-golem", "name": "Iron Golem", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "16.000", "challenge_rating_text": "16", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 20, "armor_detail": "natural armor, shield", "hit_points": 201, "hit_dice": null, "experience_points": 15000, "ability_scores": { "strength": 34, "dexterity": 8, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "saving_throws_all": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 12, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire,Golem Resilience", "damage_immunities": [ { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Expel Poisonous Gas", "desc": "The golem vents poisonous gas from small holes across its body. Each creature within 15 feet of the golem must make a DC 18 CON save, taking 54 (12d8) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The golem makes four Spear Arm attacks. It can replace one Spear Arm attack with a Shield Bash attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Bash", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 29 (4d10+7) bludgeoning damage, and the target must succeed on a DC 18 STR save or be knocked prone.", "attacks": [ { "name": "Shield Bash attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spear Arm", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 10 ft., one target. _Hit:_ 25 (4d8+7) piercing damage.", "attacks": [ { "name": "Spear Arm attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Construct Nature", "desc": "The golem doesn't require air, food, drink, or sleep." }, { "name": "Fire Absorption", "desc": "Whenever the golem is subjected to fire damage, it takes no damage and instead regains HP equal to the fire damage dealt." }, { "name": "Golem Resilience", "desc": "The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saves against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." }, { "name": "Warrior Stance", "desc": "At the start of each of its turns, the iron golem chooses one of the following fighting stances to adopt, which lasts until the start of the golem's next turn.\n- **Retributive.** The next time the golem is hit by a melee weapon attack from a creature within 5 feet of it before the start of its next turn, the golem can slam its shoulder into the attacker as a reaction. The attacker must succeed on a DC 18 STR save or be pushed up to 10 feet away from the golem and knocked prone.\n- **Aggressive.** When the golem uses Multiattack, it can replace one additional Spear Arm attack with a Shield Bash attack. If it does so, its AC is reduced by 2 until the start of its next turn.\n- **Defensive.** The golem's AC increases by 4, but it can't make Shield Bash attacks until the start of its next turn." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_iron-golem/?format=api", "key": "bfrd_iron-golem", "name": "Iron Golem", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "16.000", "challenge_rating_text": "16", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 20, "armor_detail": "natural armor, shield", "hit_points": 201, "hit_dice": null, "experience_points": 15000, "ability_scores": { "strength": 34, "dexterity": 8, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "saving_throws_all": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 12, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire,Golem Resilience", "damage_immunities": [ { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Expel Poisonous Gas", "desc": "The golem vents poisonous gas from small holes across its body. Each creature within 15 feet of the golem must make a DC 18 CON save, taking 54 (12d8) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The golem makes four Spear Arm attacks. It can replace one Spear Arm attack with a Shield Bash attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Bash", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 29 (4d10+7) bludgeoning damage, and the target must succeed on a DC 18 STR save or be knocked prone.", "attacks": [ { "name": "Shield Bash attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spear Arm", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 10 ft., one target. _Hit:_ 25 (4d8+7) piercing damage.", "attacks": [ { "name": "Spear Arm attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Construct Nature", "desc": "The golem doesn't require air, food, drink, or sleep." }, { "name": "Fire Absorption", "desc": "Whenever the golem is subjected to fire damage, it takes no damage and instead regains HP equal to the fire damage dealt." }, { "name": "Golem Resilience", "desc": "The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saves against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." }, { "name": "Warrior Stance", "desc": "At the start of each of its turns, the iron golem chooses one of the following fighting stances to adopt, which lasts until the start of the golem's next turn.\n- **Retributive.** The next time the golem is hit by a melee weapon attack from a creature within 5 feet of it before the start of its next turn, the golem can slam its shoulder into the attacker as a reaction. The attacker must succeed on a DC 18 STR save or be pushed up to 10 feet away from the golem and knocked prone.\n- **Aggressive.** When the golem uses Multiattack, it can replace one additional Spear Arm attack with a Shield Bash attack. If it does so, its AC is reduced by 2 until the start of its next turn.\n- **Defensive.** The golem's AC increases by 4, but it can't make Shield Bash attacks until the start of its next turn." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_iron-golem/?format=api", "key": "bfrd_iron-golem", "name": "Iron Golem", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "16.000", "challenge_rating_text": "16", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 20, "armor_detail": "natural armor, shield", "hit_points": 201, "hit_dice": null, "experience_points": 15000, "ability_scores": { "strength": 34, "dexterity": 8, "constitution": 20, "intelligence": 2, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": -1, "saving_throws": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "saving_throws_all": { "strength": 12, "dexterity": -1, "constitution": 5, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -4, "athletics": 12, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire,Golem Resilience", "damage_immunities": [ { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Expel Poisonous Gas", "desc": "The golem vents poisonous gas from small holes across its body. Each creature within 15 feet of the golem must make a DC 18 CON save, taking 54 (12d8) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The golem makes four Spear Arm attacks. It can replace one Spear Arm attack with a Shield Bash attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Bash", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 29 (4d10+7) bludgeoning damage, and the target must succeed on a DC 18 STR save or be knocked prone.", "attacks": [ { "name": "Shield Bash attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spear Arm", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 10 ft., one target. _Hit:_ 25 (4d8+7) piercing damage.", "attacks": [ { "name": "Spear Arm attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Construct Nature", "desc": "The golem doesn't require air, food, drink, or sleep." }, { "name": "Fire Absorption", "desc": "Whenever the golem is subjected to fire damage, it takes no damage and instead regains HP equal to the fire damage dealt." }, { "name": "Golem Resilience", "desc": "The golem is immune to poison and psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and to the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Immutable Form", "desc": "The golem is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saves against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." }, { "name": "Warrior Stance", "desc": "At the start of each of its turns, the iron golem chooses one of the following fighting stances to adopt, which lasts until the start of the golem's next turn.\n- **Retributive.** The next time the golem is hit by a melee weapon attack from a creature within 5 feet of it before the start of its next turn, the golem can slam its shoulder into the attacker as a reaction. The attacker must succeed on a DC 18 STR save or be pushed up to 10 feet away from the golem and knocked prone.\n- **Aggressive.** When the golem uses Multiattack, it can replace one additional Spear Arm attack with a Shield Bash attack. If it does so, its AC is reduced by 2 until the start of its next turn.\n- **Defensive.** The golem's AC increases by 4, but it can't make Shield Bash attacks until the start of its next turn." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_jackal/?format=api", "key": "bfrd_jackal", "name": "Jackal", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "0.000", "challenge_rating_text": "0", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 11, "armor_detail": "", "hit_points": 8, "hit_dice": null, "experience_points": 0, "ability_scores": { "strength": 8, "dexterity": 12, "constitution": 10, "intelligence": 2, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": -1, "dexterity": 1, "constitution": 0, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": -1, "dexterity": 1, "constitution": 0, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": -1, "dexterity": 1, "constitution": 0, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -4, "athletics": -1, "deception": -2, "history": -4, "insight": 1, "intimidation": -2, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 3 (1d4+1) piercing damage, and the target must succeed on a DC 10 CON save or contract shriveling fever disease, named for the way the disease causes an infected creature's muscles to shrivel. Until the disease is cured, the creature is poisoned, and at the end of each long rest, the infected creature must succeed on a DC 10 CON save or its STR score is reduced by 1d4. This reduction lasts until the creature finishes a long rest after the disease is cured. If the disease reduces the creature's STR to 0, the creature dies. A creature that succeeds on two saves recovers from the disease.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Heightened Hearing and Smell", "desc": "The jackal's Perception is 18 when perceiving by hearing or smell." }, { "name": "Pack Tactics", "desc": "The jackal has advantage on attack rolls against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_jackal/?format=api", "key": "bfrd_jackal", "name": "Jackal", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "0.000", "challenge_rating_text": "0", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 11, "armor_detail": "", "hit_points": 8, "hit_dice": null, "experience_points": 0, "ability_scores": { "strength": 8, "dexterity": 12, "constitution": 10, "intelligence": 2, "wisdom": 12, "charisma": 6 }, "modifiers": { "strength": -1, "dexterity": 1, "constitution": 0, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "initiative_bonus": 1, "saving_throws": { "strength": -1, "dexterity": 1, "constitution": 0, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "saving_throws_all": { "strength": -1, "dexterity": 1, "constitution": 0, "intelligence": -4, "wisdom": 1, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -4, "athletics": -1, "deception": -2, "history": -4, "insight": 1, "intimidation": -2, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 3 (1d4+1) piercing damage, and the target must succeed on a DC 10 CON save or contract shriveling fever disease, named for the way the disease causes an infected creature's muscles to shrivel. Until the disease is cured, the creature is poisoned, and at the end of each long rest, the infected creature must succeed on a DC 10 CON save or its STR score is reduced by 1d4. This reduction lasts until the creature finishes a long rest after the disease is cured. If the disease reduces the creature's STR to 0, the creature dies. A creature that succeeds on two saves recovers from the disease.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Heightened Hearing and Smell", "desc": "The jackal's Perception is 18 when perceiving by hearing or smell." }, { "name": "Pack Tactics", "desc": "The jackal has advantage on attack rolls against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_knight/?format=api", "key": "bfrd_knight", "name": "Knight", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common and one other language", "data": [] }, "armor_class": 18, "armor_detail": "plate", "hit_points": 68, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 10, "constitution": 14, "intelligence": 12, "wisdom": 12, "charisma": 14 }, "modifiers": { "strength": 3, "dexterity": 0, "constitution": 2, "intelligence": 1, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 0, "saving_throws": { "strength": 3, "dexterity": 0, "constitution": 2, "intelligence": 1, "wisdom": 1, "charisma": 2 }, "saving_throws_all": { "strength": 3, "dexterity": 0, "constitution": 2, "intelligence": 1, "wisdom": 1, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": 1, "athletics": 3, "deception": 2, "history": 1, "insight": 1, "intimidation": 2, "investigation": 1, "medicine": 1, "nature": 1, "perception": 1, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "charmed,frightened", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Champion's Challenge", "desc": "The knight challenges one creature it can see within 30 feet of it. The target must succeed on a DC 13 CHA save or have disadvantage on attack rolls against creatures that aren't the knight until the end of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Javelin", "desc": "_Melee or Ranged Weapon Attack:_ +5 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.", "attacks": [ { "name": "Javelin attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": 30.0, "long_range": 120.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The knight makes three Greatsword attacks, or it makes four Javelin attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Chivalrous Presence", "desc": "The knight exudes a powerful presence. At the start of each of the knight's turns, it chooses one of the following presences, which lasts until the start of the knight's next turn.\n- **Empowering Presence.** Each friendly creature that starts its turn within 15 feet of the knight has advantage on the first attack roll it makes before this presence ends.\n- **Protective Presence.** Hostile creatures have disadvantage on attack rolls against friendly creatures within 5 feet of the knight.\n- **Unwavering Presence.** Each friendly creature within 15 feet of the knight is resistant to the charmed and frightened conditions." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_kobold-swiftblade/?format=api", "key": "bfrd_kobold-swiftblade", "name": "Kobold Swiftblade", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "climb": 15.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 15, "armor_detail": "leather armor", "hit_points": 80, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 8, "dexterity": 22, "constitution": 10, "intelligence": 12, "wisdom": 14, "charisma": 10 }, "modifiers": { "strength": -1, "dexterity": 6, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 0 }, "initiative_bonus": 6, "saving_throws": { "strength": -1, "dexterity": 6, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 0 }, "saving_throws_all": { "strength": -1, "dexterity": 6, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 2, "arcana": 1, "athletics": -1, "deception": 0, "history": 1, "insight": 2, "intimidation": 0, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 0, "persuasion": 0, "religion": 1, "sleight_of_hand": 6, "stealth": 6, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Hand Crossbow", "desc": "_Ranged Weapon Attack:_ +6 to hit, range 30/120 ft., one target. _Hit:_ 7 (1d6+4) piercing damage plus 7 (2d6) poison damage.", "attacks": [ { "name": "Hand Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": null, "range": 30.0, "long_range": 120.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hidden Scurry", "desc": "The swiftblade moves up to 15 feet without provoking opportunity attacks, and if it moves into a lightly or heavily obscured area, it takes the Hide action, using its **Stealth** value as the result of the check. If the swiftblade is aware of traps in the area, it can choose if this movement triggers any of them.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The kobold swiftblade makes two Scimitar or Hand Crossbow attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) slashing damage plus 7 (2d6) poison damage.", "attacks": [ { "name": "Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Pack Tactics", "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the kobold has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_kobold-swiftblade/?format=api", "key": "bfrd_kobold-swiftblade", "name": "Kobold Swiftblade", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "climb": 15.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 15, "armor_detail": "leather armor", "hit_points": 80, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 8, "dexterity": 22, "constitution": 10, "intelligence": 12, "wisdom": 14, "charisma": 10 }, "modifiers": { "strength": -1, "dexterity": 6, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 0 }, "initiative_bonus": 6, "saving_throws": { "strength": -1, "dexterity": 6, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 0 }, "saving_throws_all": { "strength": -1, "dexterity": 6, "constitution": 0, "intelligence": 1, "wisdom": 2, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 2, "arcana": 1, "athletics": -1, "deception": 0, "history": 1, "insight": 2, "intimidation": 0, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 0, "persuasion": 0, "religion": 1, "sleight_of_hand": 6, "stealth": 6, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Hand Crossbow", "desc": "_Ranged Weapon Attack:_ +6 to hit, range 30/120 ft., one target. _Hit:_ 7 (1d6+4) piercing damage plus 7 (2d6) poison damage.", "attacks": [ { "name": "Hand Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": null, "range": 30.0, "long_range": 120.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hidden Scurry", "desc": "The swiftblade moves up to 15 feet without provoking opportunity attacks, and if it moves into a lightly or heavily obscured area, it takes the Hide action, using its **Stealth** value as the result of the check. If the swiftblade is aware of traps in the area, it can choose if this movement triggers any of them.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The kobold swiftblade makes two Scimitar or Hand Crossbow attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) slashing damage plus 7 (2d6) poison damage.", "attacks": [ { "name": "Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Pack Tactics", "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the kobold has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_kobold-witch/?format=api", "key": "bfrd_kobold-witch", "name": "Kobold Witch", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 126, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 8, "dexterity": 16, "constitution": 12, "intelligence": 10, "wisdom": 14, "charisma": 24 }, "modifiers": { "strength": -1, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 2, "charisma": 7 }, "initiative_bonus": 3, "saving_throws": { "strength": -1, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 2, "charisma": 7 }, "saving_throws_all": { "strength": -1, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 2, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": -1, "deception": 7, "history": 0, "insight": 2, "intimidation": 7, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 7, "persuasion": 7, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Eldritch Burst", "desc": "_Melee or Ranged Spell Attack:_ +7 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 13 (2d8+4) force damage.", "attacks": [ { "name": "Eldritch Burst attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": 5.0, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hex", "desc": "When a creature the kobold witch can see within 60 feet of it makes an ability check, attack roll, or save, the target must roll a d6 and subtract the number rolled from that ability check, attack roll, or save.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The kobold witch makes three Eldritch Burst attacks. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scurry", "desc": "The kobold moves up to 15 feet without provoking opportunity attacks. If the kobold is aware of traps in the area, the kobold can choose if this movement triggers any of them.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The kobold witch casts one of the following spells, using CHA as the spellcasting ability (spell save DC 15).<br>At will: _disguise self_, _druidcraft_, _guidance_<br>2/day each: _command_, _ray of enfeeblement_<br>1/day: _bestow curse_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Witch's Cauldron", "desc": "The kobold witch ladles steaming brew out of a small cauldron it is holding and flings the substance at one friendly creature it can see within 15 feet of it. The target gains 5 (2d4) temporary HP until the start of the witch's next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Pack Tactics", "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the kobold has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_kobold-witch/?format=api", "key": "bfrd_kobold-witch", "name": "Kobold Witch", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 126, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 8, "dexterity": 16, "constitution": 12, "intelligence": 10, "wisdom": 14, "charisma": 24 }, "modifiers": { "strength": -1, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 2, "charisma": 7 }, "initiative_bonus": 3, "saving_throws": { "strength": -1, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 2, "charisma": 7 }, "saving_throws_all": { "strength": -1, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 2, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": -1, "deception": 7, "history": 0, "insight": 2, "intimidation": 7, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 7, "persuasion": 7, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Eldritch Burst", "desc": "_Melee or Ranged Spell Attack:_ +7 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 13 (2d8+4) force damage.", "attacks": [ { "name": "Eldritch Burst attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": 5.0, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hex", "desc": "When a creature the kobold witch can see within 60 feet of it makes an ability check, attack roll, or save, the target must roll a d6 and subtract the number rolled from that ability check, attack roll, or save.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The kobold witch makes three Eldritch Burst attacks. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scurry", "desc": "The kobold moves up to 15 feet without provoking opportunity attacks. If the kobold is aware of traps in the area, the kobold can choose if this movement triggers any of them.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The kobold witch casts one of the following spells, using CHA as the spellcasting ability (spell save DC 15).<br>At will: _disguise self_, _druidcraft_, _guidance_<br>2/day each: _command_, _ray of enfeeblement_<br>1/day: _bestow curse_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Witch's Cauldron", "desc": "The kobold witch ladles steaming brew out of a small cauldron it is holding and flings the substance at one friendly creature it can see within 15 feet of it. The target gains 5 (2d4) temporary HP until the start of the witch's next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Pack Tactics", "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the kobold has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_kobold/?format=api", "key": "bfrd_kobold", "name": "Kobold", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "0.125", "challenge_rating_text": "1/8", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Draconic", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 12, "armor_detail": "", "hit_points": 9, "hit_dice": null, "experience_points": 25, "ability_scores": { "strength": 6, "dexterity": 18, "constitution": 8, "intelligence": 8, "wisdom": 6, "charisma": 8 }, "modifiers": { "strength": -2, "dexterity": 4, "constitution": -1, "intelligence": -1, "wisdom": -2, "charisma": -1 }, "initiative_bonus": 4, "saving_throws": { "strength": -2, "dexterity": 4, "constitution": -1, "intelligence": -1, "wisdom": -2, "charisma": -1 }, "saving_throws_all": { "strength": -2, "dexterity": 4, "constitution": -1, "intelligence": -1, "wisdom": -2, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": -2, "arcana": -1, "athletics": -2, "deception": -1, "history": -1, "insight": -2, "intimidation": -1, "investigation": -1, "medicine": -2, "nature": -1, "perception": -2, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 4, "stealth": 4, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dagger", "desc": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d4+2) piercing damage.", "attacks": [ { "name": "Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": 20.0, "long_range": 60.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scurry", "desc": "The kobold moves up to 15 feet without provoking opportunity attacks. If the kobold is aware of traps in the area, the kobold can choose if this movement triggers any of them.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sling", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 4 (1d4+2) bludgeoning damage.", "attacks": [ { "name": "Sling attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 30.0, "long_range": 120.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Pack Tactics", "desc": "The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the kobold has disadvantage on attack rolls, and its Perception is 3 when perceiving by sight." } ], "creaturesets": [], "environments": [] } ] }{ "count": 3539, "next": "